From 3cdaecd28fe613c9d1573994e103a158c8560d4d Mon Sep 17 00:00:00 2001 From: "github-actions[bot]" <41898282+github-actions[bot]@users.noreply.github.com> Date: Fri, 29 Nov 2024 19:56:05 -0600 Subject: [PATCH] Update Quest Book I18N (#18169) Co-authored-by: serenibyss --- .../load/betterquesting/lang/template.lang | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/config/txloader/load/betterquesting/lang/template.lang b/config/txloader/load/betterquesting/lang/template.lang index 98f3f3350..5f36cb155 100644 --- a/config/txloader/load/betterquesting/lang/template.lang +++ b/config/txloader/load/betterquesting/lang/template.lang @@ -6530,7 +6530,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9g.desc=When you need plates by the tho # Quest: Bezos would be proud betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9w.name=Bezos would be proud -betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9w.desc=The Amazon Warehousing Depot is the ultimate for all your packing needs. Got tiny and small dusts coming out of your ears? This is the machine for you.%n%n[note]This multi is LuV.[/note] +betterquesting.quest.AAAAAAAAAAAAAAAAAAAH9w.desc=The Amazon Warehousing Depot is the ultimate for all your packing needs. Got tiny and small dusts coming out of your ears? This is the machine for you. # Quest: Mega is Betta betterquesting.quest.AAAAAAAAAAAAAAAAAAAH_A.name=§6§lMega is Betta @@ -7023,7 +7023,7 @@ betterquesting.quest.AAAAAAAAAAAAAAAAAAAKyg.desc=This produces power out of Rock # Quest: Deep Earth Heating Pump betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzg.name=Deep Earth Heating Pump -betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzg.desc=This allows you to skip the Fluid Reactor part of a FR setup, by heating the coolant with geothermal energy.%n%nIt's basically free power! +betterquesting.quest.AAAAAAAAAAAAAAAAAAAKzg.desc=With the power of §cgeothermal energy§r, the Deep Earth Heating Pump can heat up Coolant or boil Distilled Water to create an energy source from the Earth's core.%n%nBy using a Heat Exchanger, you can convert the Hot Coolant into steam and use it in your turbines.%n%nAlternatively, you can make it output Superheated Steam directly, but only at 66%% of the efficiency the hot coolant can achieve # Quest: UHT Resistant Mesh betterquesting.quest.AAAAAAAAAAAAAAAAAAAL3g.name=UHT Resistant Mesh @@ -7153,6 +7153,10 @@ betterquesting.quest.Hn_igsosSbKsnATeYgvPgw.desc=TL;DR: The casing amount in thi betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.name=Turbine Housing betterquesting.quest.J2ok3rFLS7quyIlHPaN0FQ.desc=At UV you unlock the ability to automatically refill turbines with rotors.%n%nXL turbines do it by default much earlier... +# Quest: Balance is Everything +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.name=Balance is Everything +betterquesting.quest.K0_-BjVuR3qh_GZt19SReQ.desc=You already transcended dimensions, but as your power demands spike to absurd levels, maybe it's time to transcend matter!%n%nUsing the unbreakable stability of Proto-Halkonite, harnessing the power of [warn]Chaos[/warn] becomes a reality. The Semi-Stable Antimatter Stabilization Sequencer introduces the concept of Semi-Stable Antimatter, created from Protomatter.%n%nBut it’s a cruel mistress... fail to manage it, and antimatter could void itself into nothingness.%n%nThe Semi-Stable Antimatter is produced in 1 second cycles, the amount generated is based on the total of antimatter currently stocked in it's 16 Antimatter Hatches and consumes equal amounts of Proto Matter.%n%nThe average change in Antimatter is equal to (§3Antimatter Total§r)^§6§n0.5§r * N(§c§n0.2§r, 0.25), where N is a Gaussian Distribution, meaning the total antimatter change may be negative.%n%nThe Produced Antimatter is distributed between the 16 hatches, sampled from N(§c§n0.2§r, 1). This causes an imbalance between the hatches. To properly automate the antimatter production, it's vital to always re-balance the amount of antimatter in the hatches. At the end of each cycle, the lowest amount of antimatter present in hatches is recorded, and any hatch that contains more than the lowest amount loses half the difference!%n%nProper use of stabilization fluids can significantly reduce energy usage and boost production:%n%nIt consumes 10,000,000 + (§3Antimatter§r * 1000)^§2§n1.5§r EU/t passively%nMagnetic Stabilization Fluids can mitigate the passive instability and have it's §2exponent§e§r reduced:%nMolten Purified Tengam Exponent = §2§n1.35§r%nTachyon-Rich Fluid Exponent = §2§n1.2§r%n%nFor each cycle, the SSASS uses (§3Antimatter§r * 10000)^§5§n1.5§r EU%nBy regulating the gravity containment of the forge, this §5exponent§r can also be reduced:%nMolten Spacetime Exponent = §5§n1.45§r%nSpatially Enlarged Fluid Exponent = §5§n1.40§r%nMolten Eternity Exponent = §5§n1.35§r%n%nBy containing the antimatter more compactly, it is possible to generate larger gains per cycle. Containment Stabilization fluids alter the §6exponent§r in the production formula:%nMolten Shirabon Exponent = §6§n0,55§r%nMolthen MHDSCM Exponent = §6§n0,60§r%n%nBy inserting fluids with high energy potential, it's possible to alter antimatter's flow in chaos, making their randomness more favorable. Activation Stabilization Fluids alter the §cskew§r of the gaussian distribution, lowering the risks of negative changes in antimatter and favoring better gains.%nDepleted Naquadah Fuel Mk V skew = §c§n0.25§r%nDepleted Naquadah Fuel Mk VI skew = §c§n0.30§r + # Quest: Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.name=Naquadah Based Fuel MkVI betterquesting.quest.KHL_yx4XTKOtsHHZ60ZZpg.desc=2 077 795 200 EU/t at 12s per liter. A truly immense amount of power, with a hefty cost. You will need a lot of infrastructure to run the refinery, but doing so will reward you with trillions of EU/t.%n%nThe astral titanium and celestial tungsten for alternate recipe can be sourced from laser engravers or the Plasma Fuel Line.%n%nThe tritanium can be sourced using fusion reactors, or by mining in the Deep Dark.%n%nThe shirabon will require an immense amount of fusion reactors and DTPFs to sustain.%n%nAfter Eye of Harmony, white dwarf matter can be used to improve the yield for even more power.%n%nYou will also want to consider the Tachyon Rich Temporal Fluid to get the most out of the Mark VI. @@ -7173,6 +7177,10 @@ betterquesting.quest.LSqzsH4oS7OQrZyolb7C0A.desc=This is the end of the mk3 fusi betterquesting.quest.Ng5Ldnf3TZCefB4Mr3u-rQ.name=Zzzincing... betterquesting.quest.Ng5Ldnf3TZCefB4Mr3u-rQ.desc=Do you know how much Zinc you have in your body? Very little, but it's important. Now imagine it's all plasma!%n%nThis is a very fast recipe, like Niobium Plasma. The only caveat is that it uses Tritium (not Trinium), a rare isotope of Hydrogen that you can obtain from Deuterium, a less rare isotope. You can pump it directly from Neptune, through the Space Elevator or simply by centrifuging the Deuterium you already automated for Helium Plasma. +# Quest: "Semi-Stable" doing a lot of work in here +betterquesting.quest.OEBBeZOSSRGu80s3RPeiVA.name="Semi-Stable" doing a lot of work in here +betterquesting.quest.OEBBeZOSSRGu80s3RPeiVA.desc=A cell of antimatter! Contained in a cell made of matter! Surely this is safe.%n%nAntimatter is exactly what you may imagine, the opposite of matter, for every atom in the universe, an "anti atom" exists, and when both meet...%n%nThey annihilate themselves, releasing a lot of energy!%n%nBut how could you capture this energy? + # Quest: AMERICA!!!!!!!!! betterquesting.quest.Qrjs7uh5TcSveEbaFnXFog.name=AMERICA!!!!!!!!! betterquesting.quest.Qrjs7uh5TcSveEbaFnXFog.desc=United States of SMASH those particles together to initiate proper controlled fusion reactions that allow us to continue this immense powergen chain. This is Americium Plasma, remember that!%n%nThis is actually the plasma that is probably the best choice for XL Plasma Turbines as a 1-recipe powergen setup. However, compared to Helium and Tin Plasma's previous state, it loses out a lot on speed on a mk3 compact, because it doesn't have the 192x/128x parallels, not to mention its recipe time is already 8x as long as Tin for the same amount of plasma. %n%nIt will also demand huge amount of Pu-241 for a UEV/UIV base to be sustained, but this fusion chain greatly reduces the amount needed, even if both inputs actually need Pu-241.%n%nThis step takes more than half the time of the final step, so it's one of the major bottlenecks: if you upgrade the final step to a compact, you would need 37 mk3 reactors to match speed here. @@ -7185,6 +7193,10 @@ betterquesting.quest.Tfb8JzstRNuiSV6CKgTNRQ.desc=This plasma needs Helium Plasma betterquesting.quest.X_rOgp6GRKiyGzwRV_p7GA.name=Niobiumization betterquesting.quest.X_rOgp6GRKiyGzwRV_p7GA.desc=Do you remember Niobium-Titanium? This time, it's just Niobium! Just kidding, Titanium's coming up in a special form...%n%nBoth this and the Zinc Plasma recipe are very fast, so you won't need more than 1 reactor unless your scale is very large. Upgrade later as needed, use a mk2 or even mk3 for now. +# Quest: Harnessing Chaos +betterquesting.quest._O6stWM3RR-qJdcvs0i-Mw.name=Harnessing Chaos +betterquesting.quest._O6stWM3RR-qJdcvs0i-Mw.desc=You’ve mastered antimatter production, but raw antimatter alone won't run your machines. To turn that potential into unparalleled power, it’s time to [warn]harness the chaos[/warn] itself!%n%n[quest]Introducing the Shielded Lagrangian Annihilation Matrix![/quest]%n%nThe SLAM creates raw energy by reacting the Semi-Stable Antimatter with normal matter in a controlled environment.%n%nEvery cycle, the generator will react all antimatter and matter in hatches instantly, converting it all into energy directly. The EU output is based on the equal amounts of antimatter and matter annihilated. Therefore, imbalance between the amounts will waste your precious energy.%n%nDepending on the matter used to annihilate, the antimatter amount gets an exponent applied to it, directly increasing the amount of energy produced from 1L of antimatter - this means the more you annihilate in one go, the more efficient it is!%n%nThe maximum EU for a cycle is limited by the capacity of all laser source hatches on the structure (limited to 64), even on wireless mode.%n%n[note]It can't output more than 9.22e18 EU in a cycle, or just below 43 16M UXV Laser Sources (If you're crazy enough for it)%n[/note]%n%nThe Formula and the exponents for each of the possible matters are:%n%nGenerated EU = (§3Antimatter§r^§6exponent§r) * 1.000.000.000%n%nMolten Copper - §61.00§r%nMolten UIV SC Base - §61.02§r%nMolten UMV SC Base - §61.03§r%nMolten Black Dwarf Matter - §61.04§r + # Quest: Welcome to the Plasma Chain betterquesting.quest.bNiieqPgSFqwFpC2DZkj-g.name=Welcome to the Plasma Chain betterquesting.quest.bNiieqPgSFqwFpC2DZkj-g.desc=Hello there! If you've unlocked fusion, you can start this questline, but keep in mind that it's divided into three segments (the three fusion chains): one for each tier of Fusion Reactor, from Mk1 to Mk3.%n%nThere is a spreadsheet for all these chains, although it has some reactor count numbers that aren't right. To see it, check the Excel spreadsheet that set these numbers, in the following Github link:[url]https://github.com/GTNewHorizons/GTplusplus/pull/669[/url]%n%nThese quests follow the process of creating some truly powerful plasmas that are useful for power generation at the beginning of endgame, when you've scaled up your setup to a Compact Fusion Reactor and XL Plasma Turbines. As you might have seen before, those huge turbines can go very fast with good materials, like Trinium or Infinity, but they will apply EU/t penalties according to the fuel value of the plasma used. This means that Helium and Tin Plasma are both much weaker there than they were in Large Plasma Turbines.%n%nThe end product of this whole process is Celestial Tungsten Plasma, which has no penalties even at Spacetime and can somewhat match what Helium Plasma would have produced, per compact reactor. The last step is the slowest, but, if there are no other bottlenecks, you can expect around §2§lover 8 billion EU/t§r assuming a single compact doing the last step with huge infinity turbines in a plasma XL.%n%nHowever, getting there won't be easy. This whole process uses 15 fusion recipes in total, and a lot more material automation than any of the simple fusion setups. This questline will help explain what is simple, not simple, or possibly a bottleneck. If you complete this, you will be sustained in powergen until the Dyson Swarm, or whatever other option appears later on, and it will continue being useful later on!