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Currently only the traditional depth-of-field effect is supported. Bokeh and similar effects yield a better looking depth-of-field effect but are often prohibitive performance-wise to use during normal gameplay, however they can be very useful during cinematic sequences.
The text was updated successfully, but these errors were encountered:
Currently only the traditional depth-of-field effect is supported. Bokeh and similar effects yield a better looking depth-of-field effect but are often prohibitive performance-wise to use during normal gameplay, however they can be very useful during cinematic sequences.
The text was updated successfully, but these errors were encountered: