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It is no longer possible to compile this module with the Godot build system.
Compiling with cmake works fine but it is not compatible with Godot.
Using C++20 seems like a good idea but it doesn't eliminate all the issues.
Below are the compilation logs for GCC and Clang.
It is also not possible to compile on Windows using MSVC.
It is no longer possible to compile this module with the Godot build system.
Compiling with cmake works fine but it is not compatible with Godot.
Using C++20 seems like a good idea but it doesn't eliminate all the issues.
Below are the compilation logs for GCC and Clang.
It is also not possible to compile on Windows using MSVC.
Linux:
compilling_log_clang.txt
compilling_log_gcc.txt
Windows:
compilling_log_MSVC.txt
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