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Editable Hex #205

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Markg546 opened this issue Sep 3, 2023 · 9 comments
Open

Editable Hex #205

Markg546 opened this issue Sep 3, 2023 · 9 comments
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enhancement New feature or request
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@Markg546
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Markg546 commented Sep 3, 2023

After copying a card it could be useful to have a built in hex editor to change some data on the move (without having to dump and then edit externally and then import again)

@GameTec-live
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it is on the todolist, but good hex editors are a pain... afaik @thomascannon is working on one

@GameTec-live GameTec-live added the enhancement New feature or request label Sep 3, 2023
@Sarah-1331
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@GameTec-live i seem to remember you mention that edit dump option was "to do" did you ever consider appenhend keys from dump to file? or keys found to key file?

@GameTec-live
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import, export and editing uid, etc, is all working, only hexeditor is missing. On the roadmap (in order of prob going to be implemented):
Better dict management (merging dicts mostly)
Compatability with proxmark json
Write card page
Hex editor

@Foxushka Foxushka added this to the 1.1.0 milestone Sep 23, 2023
@telephasicworkshop
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If editor is difficult or impractical, suggestion to display the full hex in a simple viewer in the meantime?

@GameTec-live
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If editor is difficult or impractical, suggestion to display the full hex in a simple viewer in the meantime?

There is a draft, with a very very janky hex editor... @augustozanellato Wanted to redo it properly and modular (which im thankful for) and hes almost done, eycept he cant figure out a good way to do input, which is kinda essential for a hex editor...

@telephasicworkshop
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Nice to hear! Will stay tuned.
Even the ability to just view the hex would add functionality and usefulness for analysis.

@augustozanellato
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Nice to hear! Will stay tuned. Even the ability to just view the hex would add functionality and usefulness for analysis.

I already have hex view working, what’s bothering me is the editing/input. I might cleanup my code shitshow tomorrow and push it here.

@Sarah-1331
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@augustozanellato did you manage to get the hex editor working to any degree? apart from the view i think view would still be a massive help buddy

@GameTec-live
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I managed to get some sort of edit working using textformatters which then more or less only breaks pasting (which imo is a fine tradeoff, especially as you can just provide a paste button?)
To achieve a perfect result youd probably need to rewrite the textfiekd widget which would be a lot of work...

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enhancement New feature or request
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6 participants