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TransformedMeshSSE.h
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////////////////////////////////////////////////////////////////////////////////
// Copyright 2017 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
////////////////////////////////////////////////////////////////////////////////
#ifndef TRANSFORMEDMESHSSE_H
#define TRANSFORMEDMESHSSE_H
#include "CPUT_DX11.h"
#include "Constants.h"
#include "HelperSSE.h"
struct BinTriangle;
class MaskedOcclusionCulling;
class CullingThreadpool;
class TransformedMeshSSE : public HelperSSE
{
public:
TransformedMeshSSE();
~TransformedMeshSSE();
void Initialize(CPUTMeshDX11* pMesh);
void UpdateReversedWindingIndices();
void TransformVertices(__m128 *cumulativeMatrix,
UINT start,
UINT end,
UINT idx);
void BinTransformedTrianglesST(UINT taskId,
UINT modelId,
UINT meshId,
UINT start,
UINT end,
BinTriangle* pBin,
USHORT* pNumTrisInBin,
UINT idx);
void BinTransformedTrianglesMT(UINT taskId,
UINT modelId,
UINT meshId,
UINT start,
UINT end,
BinTriangle* pBin,
USHORT* pNumTrisInBin,
UINT idx);
void TransformAndRasterizeTrianglesST(__m128 *cumulativeMatrix, MaskedOcclusionCulling *moc, UINT idx);
void TransformAndRasterizeTrianglesMT(__m128 *cumulativeMatrix, CullingThreadpool * mocThreadpool, UINT idx);
inline UINT GetNumTriangles() {return mNumTriangles;}
inline UINT GetNumVertices() {return mNumVertices;}
inline void SetXformedPos(__m128 *pXformedPos0, __m128 *pXformedPos1)
{
mpXformedPos[0] = pXformedPos0;
mpXformedPos[1] = pXformedPos1;
}
private:
UINT mNumVertices;
UINT mNumIndices;
UINT mNumTriangles;
Vertex *mpVertices;
UINT *mpIndices;
std::vector<UINT> mIndicesTheOtherWayAround;
__m128 *mpXformedPos[2];
void Gather(vFloat4 pOut[3], UINT triId, UINT numLanes, UINT idx);
};
#endif