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First time a player joins with Bedrock, the entire client crashes #5162
Comments
If a player has joined before, ever, will they be fine? |
They will be fine indeed. I noticed that many people do not retry and just try the next server on the server lists and that really makes me sad to see. Thanks for your reply Camotoy, appreciate it. |
This will be difficult for us to debug, as we have basically one go per account to test this before it breaks. Do you have any extra behavior when a new player logs in? A special message? A book? |
It is very difficult to debug for that same reason, that's why I am stuck on this matter as well. I did remove some plugins I thought could be it, like disabling the scoreboard plugin and such. No luck though.. |
packets_with_crash.log I took packet capture from my first time joining, which did produce a crash, and the next time, which did not. According to my event viewer log, the crash occurs at Also your contention that there is no actions that only run on the first time a player joins seems incorrect. For example, there seem to be some titles that are only displayed on first join according to the capture. |
Also could you please provide a list of plugins for the lobby, and are you using any datapacks? |
Describe the bug
Everytime when a newcomer joins, their entire client crashes. When they boot the client another time, then they can join the server just fine.
To Reproduce
Expected behaviour
Simply said, I do not expect bedrock players to crash the first time. I have spend lots of hours to make the server as much java as bedrock compatible and it seems most people do not try to join the server a second time. This causes that at least 90% if not more of the bedrock players simply don't stay.
Screenshots / Videos
No response
Server Version and Plugins
Velocity 3.4.0-SNAPSHOT (git-cefa3b27-b450)
Paper version 1.21.1-131
Geyser Dump
https://dump.geysermc.org/cVzK1Cv1eCOOe6gzRzu8Vz73gscL4guK
Geyser Version
2.5.0-b716
Minecraft: Bedrock Edition Device/Version
PC
Additional Context
We have Geyser on Velocity and Floodgate both on Velocity and the backend servers. We also have ViaVersion installed on the backend servers.
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