diff --git a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformDifficultyCalculator.cs b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformDifficultyCalculator.cs index 312d3d5e9a64..8fcedc8457ba 100644 --- a/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformDifficultyCalculator.cs +++ b/Templates/Rulesets/ruleset-empty/osu.Game.Rulesets.EmptyFreeform/EmptyFreeformDifficultyCalculator.cs @@ -24,7 +24,7 @@ protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beat return new DifficultyAttributes(mods, 0); } - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty(); + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate) => Enumerable.Empty(); protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty(); } diff --git a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingDifficultyCalculator.cs b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingDifficultyCalculator.cs index a4dc1762d520..e11cc8ba2065 100644 --- a/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingDifficultyCalculator.cs +++ b/Templates/Rulesets/ruleset-scrolling-empty/osu.Game.Rulesets.EmptyScrolling/EmptyScrollingDifficultyCalculator.cs @@ -24,7 +24,7 @@ protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beat return new DifficultyAttributes(mods, 0); } - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty(); + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate) => Enumerable.Empty(); protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty(); } diff --git a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs index f6addab279e7..0f0f2f435636 100644 --- a/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs +++ b/Templates/Rulesets/ruleset-scrolling-example/osu.Game.Rulesets.Pippidon/PippidonDifficultyCalculator.cs @@ -24,7 +24,7 @@ protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beat return new DifficultyAttributes(mods, 0); } - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty(); + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate) => Enumerable.Empty(); protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty(); } diff --git a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs index 6b1b883ce7a9..f11ac6656281 100644 --- a/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs +++ b/osu.Game.Tests/NonVisual/DifficultyAdjustmentModCombinationsTest.cs @@ -227,7 +227,7 @@ protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beat throw new NotImplementedException(); } - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate) { throw new NotImplementedException(); } diff --git a/osu.Game.Tests/NonVisual/TestSceneTimedDifficultyCalculation.cs b/osu.Game.Tests/NonVisual/TestSceneTimedDifficultyCalculation.cs index f860cd097a72..fd202e90ac2e 100644 --- a/osu.Game.Tests/NonVisual/TestSceneTimedDifficultyCalculation.cs +++ b/osu.Game.Tests/NonVisual/TestSceneTimedDifficultyCalculation.cs @@ -175,7 +175,7 @@ public TestDifficultyCalculator(IWorkingBeatmap beatmap) protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate) => new TestDifficultyAttributes { Objects = beatmap.HitObjects.ToArray() }; - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, Mod[] mods, double clockRate) { List objects = new List();