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Improve scoreboard (#3633) Adds the share conditions to the scoreboard. Adds tooltip for the share condition, explaining what it means. Adds information to the share condition tooltip on how to find the remaining game options. Adds a tooltip for the map name to include the map description. The replay ID can be found in the map description.
This last one is a bit unintuitive, but the replay ID is 99% of the time not relevant information. It would take up UI space if we'd just put it there regardless.
Once the map generator is updated the settings used to generate the map are set as its map description. That way you can view those settings in game when required.
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Fix filtering insignificant units (#3636) We made the assumption that categories.INSIGNIFICANTUNIT was not widely used by mods. This was wrong - hence we still introduced a new category specifically for units that inherit the DummyUnit class. These units should not be reachable by code as they are not a typical unit - they lack all the functions you'd expect.
Fixes (for example) the anti teleporting mechanic of Blackops.
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Update initialisation files (#3637) Allows loading
kyros.nxt
on the regular branch. Adds proper checks on the extension of maps / mods instead to prevent loading in rar / zip / scd files as mods. Improves debugging information: as an example when something is excluded the user is informed through the log. Introduces the removal of incompatible shaders. Incompatible here means shaders of previous versions of FAF.
- Revert "Snowflakes in lobby (#3615)" (#3634) Removes the snow flakes from the lobby.
- Emperor_Penguin (#3633)
- Jip (#3634, #3637, #3633, #3636)