From 474b697423ed53f6feb46d9893d0125710bc36ef Mon Sep 17 00:00:00 2001 From: trinsdar <30245301+Trinsdar@users.noreply.github.com> Date: Wed, 11 Oct 2023 15:25:27 -0400 Subject: [PATCH] re did cables and pipes connecting to anything --- .../muramasa/antimatter/blockentity/pipe/BlockEntityPipe.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/common/src/main/java/muramasa/antimatter/blockentity/pipe/BlockEntityPipe.java b/common/src/main/java/muramasa/antimatter/blockentity/pipe/BlockEntityPipe.java index 771d85b1e..58e2192de 100644 --- a/common/src/main/java/muramasa/antimatter/blockentity/pipe/BlockEntityPipe.java +++ b/common/src/main/java/muramasa/antimatter/blockentity/pipe/BlockEntityPipe.java @@ -154,11 +154,11 @@ public void setConnection(Direction side) { BlockEntityPipe pipe = getPipe(side); //If it is a tile but invalid do not connect. connection = Connectivity.set(connection, side.get3DDataValue()); - boolean ok = validate(side); + /*boolean ok = validate(side); if (!ok && (pipe == null) && level.getBlockState(worldPosition.relative(side)).hasBlockEntity()) { connection = Connectivity.clear(connection, side.get3DDataValue()); return; - } + }*/ refreshConnection(); if (pipe != null) {