diff --git a/common/src/main/java/muramasa/gregtech/data/Machines.java b/common/src/main/java/muramasa/gregtech/data/Machines.java index f3518b4fe..f35eff3bd 100644 --- a/common/src/main/java/muramasa/gregtech/data/Machines.java +++ b/common/src/main/java/muramasa/gregtech/data/Machines.java @@ -115,10 +115,10 @@ public class Machines { /** * Filters **/ - public static BasicMachine ELECTRIC_ITEM_FILTER = new BasicMachine(GTIRef.ID, "electric_item_filter").addFlags(GUI, ITEM).setTile(TileEntityItemFilter::new).setOutputCover(ICover.emptyFactory).allowFrontIO().setAllowVerticalFacing(true).overlayTexture(Textures.LEFT_RIGHT_HANDLER); - public static BasicMachine ELECTRIC_TYPE_FILTER = new BasicMachine(GTIRef.ID, "electric_type_filter").addFlags(GUI, ITEM).setTile(TileEntityTypeFilter::new).setOutputCover(ICover.emptyFactory).allowFrontIO().setAllowVerticalFacing(true).overlayTexture(Textures.LEFT_RIGHT_HANDLER); - public static BasicMachine SUPER_BUFFER =new BasicMachine(GTIRef.ID, "super_buffer").addFlags(GUI, ENERGY, ITEM).setTile(TileEntityBuffer::new).setAllowVerticalFacing(true).allowFrontIO().setOutputCover(ICover.emptyFactory).overlayTexture(Textures.LEFT_RIGHT_HANDLER); - public static BasicMachine CHEST_BUFFER =new BasicMachine(GTIRef.ID, "chest_buffer").addFlags(GUI, ENERGY, ITEM).setTile(TileEntityBuffer::new).setAllowVerticalFacing(true).allowFrontIO().setOutputCover(ICover.emptyFactory).overlayTexture(Textures.LEFT_RIGHT_HANDLER); + public static BasicMachine ELECTRIC_ITEM_FILTER = new BasicMachine(GTIRef.ID, "electric_item_filter").addFlags(GUI, ENERGY, ITEM).setTile(TileEntityItemFilter::new).noCovers().frontCovers().allowFrontIO().setAllowVerticalFacing(true).overlayTexture(Textures.LEFT_RIGHT_HANDLER); + public static BasicMachine ELECTRIC_TYPE_FILTER = new BasicMachine(GTIRef.ID, "electric_type_filter").addFlags(GUI, ENERGY, ITEM).setTile(TileEntityTypeFilter::new).noCovers().frontCovers().allowFrontIO().setAllowVerticalFacing(true).overlayTexture(Textures.LEFT_RIGHT_HANDLER); + public static BasicMachine SUPER_BUFFER =new BasicMachine(GTIRef.ID, "super_buffer").addFlags(GUI, ENERGY, ITEM).setTile(TileEntityBuffer::new).setAllowVerticalFacing(true).allowFrontIO().noCovers().frontCovers().overlayTexture(Textures.LEFT_RIGHT_HANDLER); + public static BasicMachine CHEST_BUFFER =new BasicMachine(GTIRef.ID, "chest_buffer").addFlags(GUI, ENERGY, ITEM).setTile(TileEntityBuffer::new).setAllowVerticalFacing(true).allowFrontIO().noCovers().frontCovers().overlayTexture(Textures.LEFT_RIGHT_HANDLER); /** * Drums */