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project.4coder
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version(1);
project_name = "Wheel Reinvention Jam Templates";
patterns =
{
"*.c",
"*.cpp",
"*.odin",
"*.ds",
"*.md",
"*.page",
"*.mdesk",
"*.h",
"*.inc",
"*.bat",
"*.sh",
"*.4coder",
"*.txt",
};
blacklist_patterns =
{
".*",
};
load_paths =
{
{
{ {".", .recursive = true, .relative = true } }, .os = "win"
},
};
command_list =
{
{
.name = "build",
.out = "*compilation*",
.footer_panel = true,
.save_dirty_files = true,
.cursor_at_end = false,
.cmd =
{
{ "build.bat", .os = "win" },
},
},
{
.name = "run_sdl_dearimgui_opengl3",
.out = "*compilation*",
.footer_panel = true,
.save_dirty_files = true,
.cursor_at_end = false,
.cmd =
{
{ "pushd build && template_sdl_dearimgui_opengl3.exe && popd", .os = "win" },
},
},
{
.name = "run_sdl_microui_opengl3",
.out = "*compilation*",
.footer_panel = true,
.save_dirty_files = true,
.cursor_at_end = false,
.cmd =
{
{ "pushd build && template_sdl_microui_opengl3.exe && popd", .os = "win" },
},
},
{
.name = "run_raylib",
.out = "*compilation*",
.footer_panel = true,
.save_dirty_files = true,
.cursor_at_end = false,
.cmd =
{
{ "pushd build && template_raylib.exe && popd", .os = "win" },
},
},
};
fkey_command[1] = "build";
fkey_command[5] = "run_sdl_dearimgui_opengl3";
fkey_command[6] = "run_sdl_microui_opengl3";
fkey_command[7] = "run_raylib";