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[Bug] Animals can get stuck in the "get food" state #65

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Fourmisain opened this issue Mar 12, 2021 · 1 comment
Open

[Bug] Animals can get stuck in the "get food" state #65

Fourmisain opened this issue Mar 12, 2021 · 1 comment
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@Fourmisain
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Fourmisain commented Mar 12, 2021

If animalsEatOffGround is enabled, animals chase after food on the ground, e.g. chickens try to get seeds:
2021-03-12_07
So far so good.

However, they don't seem to realize that the seed disappeared (I picked it up) and they are still trying to get to the place the seed was:
2021-03-12_07

What's even more weird: Freeing the chickens, will let them move to where the seed was and they eat the non-existent seed?!
2021-03-12_07

The main issue is part 2, animals need to realize that the food is gone.
Once they are in their "get food" state, it's hard to "reset" their AI.
Hitting them seems to mostly do nothing, pulling them away or throwing new seeds on the ground does absolutely nothing - only letting them to their goal or feeding them directly seems to bring them back to normal.

@Haven-King Haven-King self-assigned this Mar 20, 2021
@Haven-King Haven-King added the bug Something isn't working label Mar 20, 2021
@BrekiTomasson
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Any news on this? As mentioned in #64 , this is fairly game-breaking.

gniftygnome added a commit to gniftygnome/TinyTweaks that referenced this issue Sep 3, 2021
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