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UIPractice.userprefs
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UIPractice.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/UnityTestTools/Assertions/Editor/AssertionComponentEditor.cs">
<Files>
<File FileName="Assets/Scripts/Enemy/EnemySight.cs" Line="79" Column="43" />
<File FileName="Assets/Scripts/GameController/LastPlayerSighting.cs" Line="23" Column="25" />
<File FileName="Assets/Scripts/AlarmManageSystem/LaserSwitchDeactivation.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/AlarmManageSystem/CCTVPlayerDetection.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/GameController/HashIDs.cs" Line="9" Column="24" />
<File FileName="Assets/UnityTestTools/Assertions/Editor/AssertionComponentEditor.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>