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GODOT 4.3 DEV5 error when project open #193

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yythlj opened this issue Apr 11, 2024 · 4 comments
Open

GODOT 4.3 DEV5 error when project open #193

yythlj opened this issue Apr 11, 2024 · 4 comments

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@yythlj
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yythlj commented Apr 11, 2024

ERROR: Cannot connect to 'changed': the provided callable is not valid: ShaderMaterial::_shader_changed

WARNING: Adding 'CollisionShape3D' as child to '' will make owner 'large_rock' inconsistent. Consider unsetting the owner beforehand

WARNING: Adding 'CollisionShape3D' as child to '' will make owner 'pine_tree' inconsistent. Consider unsetting the owner beforehand.
at: add_child (scene/main/node.cpp:1499)

WARNING: Adding 'CollisionShape3D2' as child to '' will make owner 'pine_tree' inconsistent. Consider unsetting the owner beforehand.

@JekSun97
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As far as I know, there is no support for 4.3 yet, or am I mistaken?

@HungryProton
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Should work just fine on Godot 4.3. Did you get this error when opening the showcase scene? I can't reproduce the issue on my end

@GustJc
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GustJc commented May 1, 2024

I also could not reproduce it. It is working normal on 4.3-dev5 mono for me.
Tested both with the latest assetstore version and the latest github version.

Besides the usual 3 warning errors like
scene/main/node.cpp:1499 - Adding 'ScatterItem' as child to 'ProtonScatter' will make owner 'ProtonScatter' inconsistent. Consider unsetting the owner beforehand.

But those also happen on 4.2.2.
What are those about anyway?

@akien-mga
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akien-mga commented Jun 17, 2024

These were upstream bugs:

Fixed in (upcoming) 4.3 beta 2.

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5 participants