diff --git a/include/player.hpp b/include/player.hpp index 97dd771..d4d76f2 100644 --- a/include/player.hpp +++ b/include/player.hpp @@ -424,7 +424,7 @@ class Player * @brief Update gameplay * @param oldX Previous X position * @param oldY Previous Y position - * @param block List of blocks + * @param blocks List of blocks * @param entities List of entities * @param blockParticles List of block particles * @param camera Camera @@ -434,6 +434,8 @@ class Player /** * @brief Update ladder collision * @param collideLadder This will be set to true or false depending on if colliding with ladder or not + * @param blocks List of blocks + * @param camera Camera */ void updateLadderCollision(bool &collideLadder, Block::List *blocks, const Camera *camera);