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SIKGravitar.cbp
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SIKGravitar.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="AntiGravitar_" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/AntiGravitar_" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
<Add directory="AntiGravitar/AntiGravitar_/include/Objects/Entities" />
<Add directory="include/Objects/Entities" />
<Add directory="include/Objects/Screens" />
<Add directory="include" />
</Compiler>
<Linker>
<Add library="sfml-graphics" />
<Add library="sfml-window" />
<Add library="sfml-system" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/AntiGravitar_" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
<Add directory="AntiGravitar/AntiGravitar_/include/Objects/Entities" />
<Add directory="include/Objects/Entities" />
<Add directory="include/Objects/Screens" />
<Add directory="include" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="sfml-graphics" />
<Add library="sfml-window" />
<Add library="sfml-system" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="include/Objects/Entities/Bullet.h" />
<Unit filename="include/Objects/Entities/Bunker.h" />
<Unit filename="include/Objects/Entities/BunkerA.h" />
<Unit filename="include/Objects/Entities/BunkerB.h" />
<Unit filename="include/Objects/Entities/Fuel.h" />
<Unit filename="include/Objects/Entities/Planet.h" />
<Unit filename="include/Objects/Entities/SpaceShip.h" />
<Unit filename="include/Objects/Entities/Terreno.h" />
<Unit filename="include/Objects/Game.h" />
<Unit filename="include/Objects/Screens/Screen_game.h" />
<Unit filename="include/Objects/Screens/Screen_menu.h" />
<Unit filename="include/Objects/Screens/Screen_results.h" />
<Unit filename="include/Objects/Screens/Screens.h" />
<Unit filename="include/Objects/Screens/cScreen.h" />
<Unit filename="include/main.h" />
<Unit filename="main.cpp" />
<Unit filename="res/fonts/Orbitronio.ttf" />
<Unit filename="res/images/Objects/Pianeta1.png" />
<Unit filename="res/images/Objects/Pianeta2.png" />
<Unit filename="res/images/Objects/Pianeta3.png" />
<Unit filename="res/images/Objects/Pianeta4.png" />
<Unit filename="res/images/Objects/Pianeta5.png" />
<Unit filename="res/images/Objects/Pianeta6.png" />
<Unit filename="res/images/backgrounds/menu_bg.png" />
<Unit filename="res/images/backgrounds/tutorial_bg.png" />
<Unit filename="res/ladder.txt" />
<Unit filename="src/Objects/Entities/Bullet.cpp" />
<Unit filename="src/Objects/Entities/Bunker.cpp" />
<Unit filename="src/Objects/Entities/BunkerA.cpp" />
<Unit filename="src/Objects/Entities/BunkerB.cpp" />
<Unit filename="src/Objects/Entities/Fuel.cpp" />
<Unit filename="src/Objects/Entities/Planet.cpp" />
<Unit filename="src/Objects/Entities/SpaceShip.cpp" />
<Unit filename="src/Objects/Entities/Terreno.cpp" />
<Unit filename="src/Objects/Game.cpp" />
<Unit filename="src/Objects/Screens/Screen_game.cpp" />
<Unit filename="src/Objects/Screens/Screen_menu.cpp" />
<Unit filename="src/Objects/Screens/Screen_results.cpp" />
<Unit filename="src/Objects/Screens/Screens.cpp" />
<Unit filename="src/Objects/Screens/cScreen.cpp" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>