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SIKGravitar.layout
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SIKGravitar.layout
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_layout_file>
<FileVersion major="1" minor="0" />
<ActiveTarget name="Debug" />
<File name="src/Objects/Entities/Bullet.cpp" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="20" topLine="0" />
</Cursor>
</File>
<File name="include/Objects/Entities/Planet.h" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="379" topLine="0" />
</Cursor>
</File>
<File name="src/Objects/Screens/Screens.cpp" open="0" top="0" tabpos="12" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="53" topLine="0" />
</Cursor>
</File>
<File name="include/Objects/Entities/Terreno.h" open="0" top="0" tabpos="4" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="675" topLine="15" />
</Cursor>
</File>
<File name="src/Objects/Entities/BunkerA.cpp" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="21" topLine="0" />
</Cursor>
</File>
<File name="src/Objects/Screens/Screen_game.cpp" open="0" top="0" tabpos="10" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="57" topLine="0" />
</Cursor>
</File>
<File name="include/Objects/Game.h" open="0" top="0" tabpos="7" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="178" topLine="0" />
</Cursor>
</File>
<File name="include/Objects/Entities/BunkerA.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="211" topLine="1" />
</Cursor>
</File>
<File name="include/Objects/Entities/Bullet.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0">
<Cursor>
<Cursor1 position="537" topLine="33" />
</Cursor>
</File>
<File name="include/Objects/Entities/Bunker.h" open="0" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="295" topLine="21" />
</Cursor>
</File>
<File name="src/Objects/Game.cpp" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="39" topLine="0" />
</Cursor>
</File>
<File name="include/Objects/Screens/Screens.h" open="0" top="0" tabpos="8" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="175" topLine="0" />
</Cursor>
</File>
<File name="include/Objects/Screens/Screen_menu.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1500" topLine="140" />
</Cursor>
</File>
<File name="include/Objects/Screens/Screen_results.h" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="0" topLine="0" />
</Cursor>
</File>
<File name="src/Objects/Screens/cScreen.cpp" open="0" top="0" tabpos="9" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="53" topLine="0" />
</Cursor>
</File>
<File name="include/main.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="15" topLine="0" />
</Cursor>
</File>
<File name="include/Objects/Screens/cScreen.h" open="1" top="0" tabpos="3" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="181" topLine="0" />
</Cursor>
</File>
<File name="src/Objects/Screens/Screen_menu.cpp" open="0" top="0" tabpos="11" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="57" topLine="0" />
</Cursor>
</File>
<File name="include/Objects/Entities/SpaceShip.h" open="0" top="0" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="1065" topLine="21" />
</Cursor>
</File>
<File name="include/Objects/Entities/Fuel.h" open="0" top="0" tabpos="6" split="0" active="1" splitpos="0" zoom_1="2" zoom_2="0">
<Cursor>
<Cursor1 position="253" topLine="18" />
</Cursor>
</File>
<File name="include/Objects/Screens/Screen_game.h" open="0" top="0" tabpos="5" split="0" active="1" splitpos="0" zoom_1="1" zoom_2="0">
<Cursor>
<Cursor1 position="1940" topLine="69" />
</Cursor>
</File>
<File name="main.cpp" open="1" top="1" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="34" topLine="0" />
</Cursor>
</File>
<File name="src/Objects/Entities/BunkerB.cpp" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
<Cursor>
<Cursor1 position="21" topLine="0" />
</Cursor>
</File>
</CodeBlocks_layout_file>