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Describe the bug
Selecting prefabs in the Editor creates misaligned mesh and the collision outline.
To Reproduce
Steps to reproduce the behavior:
Launch DelvEdit
Load any level, ex. test-level.bin
Click on prefab, ex. on the wall
See misaligned mesh and green outline
Expected behavior
Outline and mesh should be aligned
Screenshots
Additional context
Rotating prefab in any direction correctly updates the mesh and the outline, but they are kept shifted by 90 degrees.
The text was updated successfully, but these errors were encountered:
SandNoodle
changed the title
[Editor|Prefabs] Prefab's mesh do not align to it's collision outline.
[Editor|Prefabs] Prefab's mesh does not align to it's collision outline.
Mar 22, 2021
Describe the bug
Selecting prefabs in the Editor creates misaligned mesh and the collision outline.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Outline and mesh should be aligned
Screenshots
Additional context
Rotating prefab in any direction correctly updates the mesh and the outline, but they are kept shifted by 90 degrees.
The text was updated successfully, but these errors were encountered: