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[Editor|Prefabs] Prefab's mesh does not align to it's collision outline. #225

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SandNoodle opened this issue Mar 21, 2021 · 0 comments
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Describe the bug
Selecting prefabs in the Editor creates misaligned mesh and the collision outline.

To Reproduce
Steps to reproduce the behavior:

  1. Launch DelvEdit
  2. Load any level, ex. test-level.bin
  3. Click on prefab, ex. on the wall
  4. See misaligned mesh and green outline

Expected behavior
Outline and mesh should be aligned

Screenshots

image

Additional context
Rotating prefab in any direction correctly updates the mesh and the outline, but they are kept shifted by 90 degrees.

@SandNoodle SandNoodle changed the title [Editor|Prefabs] Prefab's mesh do not align to it's collision outline. [Editor|Prefabs] Prefab's mesh does not align to it's collision outline. Mar 22, 2021
@joshuaskelly joshuaskelly added the bug Something isn't working label Apr 21, 2021
@joshuaskelly joshuaskelly added this to the Backlog milestone Apr 21, 2021
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