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endingAndCredits.tscn
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endingAndCredits.tscn
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[gd_scene load_steps=33 format=2]
[ext_resource path="res://Resources/GUIpieces/DitherEndingScreen.png" type="Texture" id=1]
[ext_resource path="res://cursor.gd" type="Script" id=2]
[ext_resource path="res://Resources/GUIpieces/PersephoneOS.tres" type="Theme" id=3]
[ext_resource path="res://Resources/GUIpieces/SansNormalcyPixe.ttf" type="DynamicFontData" id=4]
[ext_resource path="res://Resources/GUIpieces/cursor.png" type="Texture" id=5]
[ext_resource path="res://Resources/GUIpieces/cursorload.png" type="Texture" id=6]
[ext_resource path="res://Resources/GUIpieces/cursoribar.png" type="Texture" id=7]
[ext_resource path="res://Resources/GUIpieces/cursorLocked.png" type="Texture" id=8]
[ext_resource path="res://Resources/GUIpieces/Paper.png" type="Texture" id=9]
[ext_resource path="res://Resources/GUIpieces/buttonDown.png" type="Texture" id=10]
[ext_resource path="res://endingAndCredits.gd" type="Script" id=11]
[ext_resource path="res://Commandprompt.tscn" type="PackedScene" id=12]
[sub_resource type="DynamicFont" id=61]
font_data = ExtResource( 4 )
[sub_resource type="Animation" id=63]
resource_name = "Credits"
length = 40.0
tracks/0/type = "value"
tracks/0/path = NodePath("Credits:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0.1, 40 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 16, 243 ), Vector2( 16, -804 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Credits:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
[sub_resource type="Animation" id=64]
resource_name = "Credits_CN"
length = 50.0
tracks/0/type = "value"
tracks/0/path = NodePath("Credits:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0.1, 50 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 16, 243 ), Vector2( 16, -1020 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Credits:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ false, true ]
}
[sub_resource type="Animation" id=2]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("ColorRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("ColorRect:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ true ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("DitherEndingScreen:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 160, 175 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Paper:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/4/type = "value"
tracks/4/path = NodePath("Credits:rect_position")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 16, 243 ) ]
}
tracks/5/type = "value"
tracks/5/path = NodePath("Credits:visible")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=1]
resource_name = "loadIn"
length = 6.0
tracks/0/type = "value"
tracks/0/path = NodePath("ColorRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.9, 3.1 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("ColorRect:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.9, 3.1, 3.2 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 1,
"values": [ true, true, true, false ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("DitherEndingScreen:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.9, 4.2, 5 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 160, 175 ), Vector2( 160, 175 ), Vector2( 160, 175 ), Vector2( 160, 65 ) ]
}
[sub_resource type="AtlasTexture" id=47]
atlas = ExtResource( 6 )
region = Rect2( 0, 0, 7, 9 )
[sub_resource type="AtlasTexture" id=48]
atlas = ExtResource( 6 )
region = Rect2( 7, 0, 7, 9 )
[sub_resource type="AtlasTexture" id=49]
atlas = ExtResource( 6 )
region = Rect2( 0, 9, 7, 9 )
[sub_resource type="AtlasTexture" id=50]
atlas = ExtResource( 6 )
region = Rect2( 7, 9, 7, 9 )
[sub_resource type="AtlasTexture" id=51]
atlas = ExtResource( 6 )
region = Rect2( 0, 18, 7, 9 )
[sub_resource type="AtlasTexture" id=52]
atlas = ExtResource( 6 )
region = Rect2( 7, 18, 7, 9 )
[sub_resource type="AtlasTexture" id=53]
atlas = ExtResource( 6 )
region = Rect2( 0, 27, 7, 9 )
[sub_resource type="AtlasTexture" id=54]
atlas = ExtResource( 6 )
region = Rect2( 7, 27, 7, 9 )
[sub_resource type="AtlasTexture" id=55]
atlas = ExtResource( 6 )
region = Rect2( 0, 36, 7, 9 )
[sub_resource type="AtlasTexture" id=56]
atlas = ExtResource( 6 )
region = Rect2( 7, 36, 7, 9 )
[sub_resource type="AtlasTexture" id=57]
atlas = ExtResource( 6 )
region = Rect2( 0, 45, 7, 9 )
[sub_resource type="AtlasTexture" id=58]
atlas = ExtResource( 6 )
region = Rect2( 7, 45, 7, 9 )
[sub_resource type="AtlasTexture" id=59]
atlas = ExtResource( 6 )
region = Rect2( 0, 54, 7, 9 )
[sub_resource type="AtlasTexture" id=60]
atlas = ExtResource( 6 )
region = Rect2( 7, 54, 7, 9 )
[sub_resource type="SpriteFrames" id=62]
animations = [ {
"frames": [ ExtResource( 5 ) ],
"loop": true,
"name": "default",
"speed": 5.0
}, {
"frames": [ SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ), SubResource( 56 ), SubResource( 57 ), SubResource( 58 ), SubResource( 59 ), SubResource( 60 ) ],
"loop": true,
"name": "loading",
"speed": 8.0
}, {
"frames": [ ExtResource( 8 ) ],
"loop": true,
"name": "locked",
"speed": 5.0
}, {
"frames": [ ExtResource( 7 ) ],
"loop": true,
"name": "ibar",
"speed": 5.0
} ]
[node name="world" type="Node2D"]
script = ExtResource( 11 )
[node name="DitherEndingScreen" type="Sprite" parent="."]
position = Vector2( 160, 175 )
texture = ExtResource( 1 )
[node name="Paper" type="Sprite" parent="."]
visible = false
position = Vector2( 160, 200 )
texture = ExtResource( 9 )
[node name="Label" type="Label" parent="Paper"]
margin_left = -92.0
margin_top = -180.0
margin_right = 97.0
margin_bottom = -145.0
custom_colors/font_color = Color( 0, 0, 0, 1 )
custom_fonts/font = SubResource( 61 )
text = "SCP Foundation
Secure. Contain. Protect."
__meta__ = {
"_edit_use_anchors_": false
}
[node name="RichTextLabel" type="RichTextLabel" parent="Paper"]
margin_left = -139.0
margin_top = -137.0
margin_right = 140.0
margin_bottom = 184.0
theme = ExtResource( 3 )
custom_colors/default_color = Color( 0, 0, 0, 1 )
bbcode_enabled = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="PaperScroller" type="TextureButton" parent="Paper"]
margin_left = -150.0
margin_top = -181.0
margin_right = 150.0
margin_bottom = 193.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TextureButton" type="TextureButton" parent="Paper/PaperScroller"]
margin_left = 289.0
margin_top = -10.0
margin_right = 298.0
margin_bottom = -1.0
texture_pressed = ExtResource( 10 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ColorRect" type="ColorRect" parent="."]
margin_right = 319.0
margin_bottom = 240.0
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Credits = SubResource( 63 )
anims/Credits_CN = SubResource( 64 )
anims/RESET = SubResource( 2 )
anims/loadIn = SubResource( 1 )
[node name="cursor" type="AnimatedSprite" parent="."]
position = Vector2( 226, 144 )
z_index = 6
frames = SubResource( 62 )
playing = true
centered = false
script = ExtResource( 2 )
[node name="Commandprompt" parent="." instance=ExtResource( 12 )]
visible = false
self_modulate = Color( 1, 1, 1, 0 )
[node name="Credits" type="RichTextLabel" parent="."]
visible = false
margin_left = 16.0
margin_top = 243.0
margin_right = 306.0
margin_bottom = 1443.0
theme = ExtResource( 3 )
bbcode_enabled = true
bbcode_text = "[center]由 Guaire 与 IronShears 写作
由 vxeov 翻译成中文
评论鸣谢
感谢JackalRelated、AnkleSwallower、SynthPanda、LAN与Rakaran对我的文章提供批评建议。
特别鸣谢JackalRelated在游玩测试过程中对游戏的打磨。如果没有你,这份程序的bug恐怕会多出一倍不止。感谢!
图像授权
Cynthia SCP-8500图像:Hazel the Delta Rambler, WWOZ New Orleans, 1990,由Infrogmation创作,遵循CC-BY 2.0协议,经IronShears编辑
my_cat1.jpg:nullhing的猫,遵循CC-BY-SA 3.0协议,经IronShears编辑
my_cat2.jpg:seadragon1012的猫,遵循CC-BY-SA 3.0协议,经IronShears编辑
my_kot3.jpg:SCP-PL-KOT-J,Arcydziegiel著,遵循CC-BY-SA 3.0协议,经IronShears编辑
IGNORE.jpg:After poster session in AAPG Annual Convention 1997,由Channy Yun创作,遵循CC-BY 2.0协议,经IronShears编辑
YOUR.jpg:Stanford campus fog, Hoover Tower,由Dan Nguyen创作,遵循CC-BY 2.0协议,经IronShears编辑
DIRECTIVES.jpg:Higher Colleges of Technology - Dubai Men's,由Dennis S. Hurd创作,遵循公有领域1.0标记协议,经IronShears编辑
AND.jpg:My players Thursday night,由Benimoto创作,遵循CC-BY 2.0协议,经IronShears编辑
ONE_DAY.jpg:Jeni and Clara Kissing,由kafka4prez创作,遵循CC-BY 2.0协议,经IronShears编辑
y2k SCP logo:Y2KLogo.png,由etoisle创作,遵循CC-BY-SA 3.0协议,经IronShears编辑
音频授权
筆音クミ英语声库,由Cubialpha创作,可免费商用,创作者已确认兼容CC-BY-SA协议
Computer startup,由MrAuralization创作,遵循CC-BY 3.0协议
Error (Disaparaging Chimes),由SilverIllusionist创作,遵循CC-BY 4.0协议
感谢Raddagher帮我修复音频循环播放问题!
使用的程序
Aseprite
Godot,遵循MIT协议
PicoCAD(用于创建“3D模型”),允许于软件内商用,创作者已确认兼容CC-BY-SA协议
OpenUTAU,遵循MIT协议
其他图像均由IronShears创作,遵循CC-BY-SA 3.0协议。
字体
页面字体:TimesNewPixel,由pentacom创作,属于公有领域
Shell字体:Dogica,由Roberto Mocci创作,遵循开放字体协议
小文件字体:m3x6,由Daniel Linssen创作,遵循CC-BY协议
SCP基金会字体:Sans Normalcy,由SYWaves创作,遵循开放字体协议
中文字体:凤凰点阵体(VonwaonBitmap-12px, -16px),由Haoyu Qiu创作,遵循CC0协议
代码
色调切换:色调切换部分使用了由afk创作的两种材质,遵循CC0协议
其他代码均由IronShears编写,遵循CC-BY-SA 3.0协议。
[/center]"
text = "由 Guaire 与 IronShears 写作
由 vxeov 翻译成中文
评论鸣谢
感谢JackalRelated、AnkleSwallower、SynthPanda、LAN与Rakaran对我的文章提供批评建议。
特别鸣谢JackalRelated在游玩测试过程中对游戏的打磨。如果没有你,这份程序的bug恐怕会多出一倍不止。感谢!
图像授权
Cynthia SCP-8500图像:Hazel the Delta Rambler, WWOZ New Orleans, 1990,由Infrogmation创作,遵循CC-BY 2.0协议,经IronShears编辑
my_cat1.jpg:nullhing的猫,遵循CC-BY-SA 3.0协议,经IronShears编辑
my_cat2.jpg:seadragon1012的猫,遵循CC-BY-SA 3.0协议,经IronShears编辑
my_kot3.jpg:SCP-PL-KOT-J,Arcydziegiel著,遵循CC-BY-SA 3.0协议,经IronShears编辑
IGNORE.jpg:After poster session in AAPG Annual Convention 1997,由Channy Yun创作,遵循CC-BY 2.0协议,经IronShears编辑
YOUR.jpg:Stanford campus fog, Hoover Tower,由Dan Nguyen创作,遵循CC-BY 2.0协议,经IronShears编辑
DIRECTIVES.jpg:Higher Colleges of Technology - Dubai Men's,由Dennis S. Hurd创作,遵循公有领域1.0标记协议,经IronShears编辑
AND.jpg:My players Thursday night,由Benimoto创作,遵循CC-BY 2.0协议,经IronShears编辑
ONE_DAY.jpg:Jeni and Clara Kissing,由kafka4prez创作,遵循CC-BY 2.0协议,经IronShears编辑
y2k SCP logo:Y2KLogo.png,由etoisle创作,遵循CC-BY-SA 3.0协议,经IronShears编辑
音频授权
筆音クミ英语声库,由Cubialpha创作,可免费商用,创作者已确认兼容CC-BY-SA协议
Computer startup,由MrAuralization创作,遵循CC-BY 3.0协议
Error (Disaparaging Chimes),由SilverIllusionist创作,遵循CC-BY 4.0协议
感谢Raddagher帮我修复音频循环播放问题!
使用的程序
Aseprite
Godot,遵循MIT协议
PicoCAD(用于创建“3D模型”),允许于软件内商用,创作者已确认兼容CC-BY-SA协议
OpenUTAU,遵循MIT协议
其他图像均由IronShears创作,遵循CC-BY-SA 3.0协议。
字体
页面字体:TimesNewPixel,由pentacom创作,属于公有领域
Shell字体:Dogica,由Roberto Mocci创作,遵循开放字体协议
小文件字体:m3x6,由Daniel Linssen创作,遵循CC-BY协议
SCP基金会字体:Sans Normalcy,由SYWaves创作,遵循开放字体协议
中文字体:凤凰点阵体(VonwaonBitmap-12px, -16px),由Haoyu Qiu创作,遵循CC0协议
代码
色调切换:色调切换部分使用了由afk创作的两种材质,遵循CC0协议
其他代码均由IronShears编写,遵循CC-BY-SA 3.0协议。
"
fit_content_height = true
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="button_down" from="Paper/PaperScroller" to="." method="_on_PaperScroller_button_down"]
[connection signal="button_up" from="Paper/PaperScroller" to="." method="_on_PaperScroller_button_up"]
[connection signal="pressed" from="Paper/PaperScroller/TextureButton" to="." method="_on_Close_pressed"]
[connection signal="option_pressed" from="Commandprompt" to="." method="_on_Commandprompt_option_pressed"]