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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="SCP-8500"
run/main_scene="res://Languages.tscn"
config/icon="res://icon.png"
[autoload]
UniversalFunctions="*res://UniversalFunctions.gd"
[display]
window/size/width=320
window/size/height=240
window/size/resizable=false
window/size/test_width=1280
window/size/test_height=960
window/dpi/allow_hidpi=true
window/per_pixel_transparency/allowed=true
window/per_pixel_transparency/enabled=true
window/handheld/orientation="portrait"
window/stretch/mode="viewport"
window/stretch/aspect="keep"
[global]
window=false
[physics]
common/enable_pause_aware_picking=true
[rendering]
2d/snapping/use_gpu_pixel_snap=true
environment/default_clear_color=Color( 0.223529, 0.231373, 0.258824, 1 )
environment/default_environment="res://default_env.tres"