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36 add pause menu #51

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8 changes: 8 additions & 0 deletions Assets/Fonts.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Binary file added Assets/Fonts/BLKCHCRY.TTF
Binary file not shown.
21 changes: 21 additions & 0 deletions Assets/Fonts/BLKCHCRY.TTF.meta

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11 changes: 11 additions & 0 deletions Assets/MusicBox.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class MusicBox : MonoBehaviour
{
void Awake()
{
DontDestroyOnLoad(gameObject);
}
}
11 changes: 11 additions & 0 deletions Assets/MusicBox.cs.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

13 changes: 13 additions & 0 deletions Assets/Prefabs/BarrelBreakEffect.prefab
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13 changes: 13 additions & 0 deletions Assets/Prefabs/BarrelExplosionEffect.prefab
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13 changes: 13 additions & 0 deletions Assets/Prefabs/BarrelObstacle.prefab
Original file line number Diff line number Diff line change
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13 changes: 13 additions & 0 deletions Assets/Prefabs/Smear.prefab
Original file line number Diff line number Diff line change
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13 changes: 13 additions & 0 deletions Assets/Prefabs/Splatter.prefab
Original file line number Diff line number Diff line change
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13 changes: 13 additions & 0 deletions Assets/Prefabs/Spurt.prefab
Original file line number Diff line number Diff line change
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13 changes: 13 additions & 0 deletions Assets/Prefabs/TurtleEnemy.prefab
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