From 10781a7fc4efc8f01ba6f652060cdb18576d2c25 Mon Sep 17 00:00:00 2001 From: BuildTools Date: Sun, 22 Aug 2021 22:32:58 +0100 Subject: [PATCH 01/10] Goats and Locales Added goat entity to api and 1.17 compat and added locale files so we can change names --- .../de/Keyle/MyPet/api/Configuration.java | 6 + .../de/Keyle/MyPet/api/entity/MyPetType.java | 3 + .../Keyle/MyPet/api/entity/types/MyGoat.java | 30 ++ .../de/Keyle/MyPet/entity/MyPetClass.java | 1 + .../de/Keyle/MyPet/entity/types/MyGoat.java | 71 ++++ .../v1_17_R1/entity/types/EntityMyGoat.java | 109 +++++ .../v1_17_R1/services/EggIconService.java | 3 + src/main/resources/.DS_Store | Bin 0 -> 6148 bytes src/main/resources/locale/MyPet_ar.properties | 16 + src/main/resources/locale/MyPet_bg.properties | 362 +++++++++++++++++ src/main/resources/locale/MyPet_ca.properties | 19 + src/main/resources/locale/MyPet_cs.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_da.properties | 244 +++++++++++ src/main/resources/locale/MyPet_de.properties | 376 +++++++++++++++++ src/main/resources/locale/MyPet_el.properties | 47 +++ src/main/resources/locale/MyPet_en.properties | 382 +++++++++++++++++ .../resources/locale/MyPet_en_ud.properties | 375 +++++++++++++++++ src/main/resources/locale/MyPet_es.properties | 383 ++++++++++++++++++ .../resources/locale/MyPet_es_ar.properties | 375 +++++++++++++++++ src/main/resources/locale/MyPet_fi.properties | 62 +++ src/main/resources/locale/MyPet_fr.properties | 378 +++++++++++++++++ .../resources/locale/MyPet_fr_ca.properties | 90 ++++ src/main/resources/locale/MyPet_he.properties | 26 ++ src/main/resources/locale/MyPet_hr.properties | 302 ++++++++++++++ src/main/resources/locale/MyPet_hu.properties | 376 +++++++++++++++++ src/main/resources/locale/MyPet_id.properties | 357 ++++++++++++++++ src/main/resources/locale/MyPet_is.properties | 59 +++ src/main/resources/locale/MyPet_it.properties | 377 +++++++++++++++++ src/main/resources/locale/MyPet_ja.properties | 357 ++++++++++++++++ src/main/resources/locale/MyPet_ko.properties | 377 +++++++++++++++++ .../resources/locale/MyPet_lol.properties | 375 +++++++++++++++++ src/main/resources/locale/MyPet_lt.properties | 113 ++++++ src/main/resources/locale/MyPet_lv.properties | 16 + src/main/resources/locale/MyPet_nl.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_no.properties | 136 +++++++ src/main/resources/locale/MyPet_pl.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_pt.properties | 273 +++++++++++++ .../resources/locale/MyPet_pt_br.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_ro.properties | 332 +++++++++++++++ src/main/resources/locale/MyPet_ru.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_sk.properties | 91 +++++ src/main/resources/locale/MyPet_sv.properties | 110 +++++ src/main/resources/locale/MyPet_th.properties | 379 +++++++++++++++++ src/main/resources/locale/MyPet_tl.properties | 118 ++++++ src/main/resources/locale/MyPet_tr.properties | 377 +++++++++++++++++ src/main/resources/locale/MyPet_vi.properties | 376 +++++++++++++++++ src/main/resources/locale/MyPet_zh.properties | 379 +++++++++++++++++ .../resources/locale/MyPet_zh_tw.properties | 377 +++++++++++++++++ 48 files changed, 10905 insertions(+) create mode 100644 modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyGoat.java create mode 100644 modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyGoat.java create mode 100644 modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyGoat.java create mode 100644 src/main/resources/.DS_Store create mode 100644 src/main/resources/locale/MyPet_ar.properties create mode 100644 src/main/resources/locale/MyPet_bg.properties create mode 100644 src/main/resources/locale/MyPet_ca.properties create mode 100644 src/main/resources/locale/MyPet_cs.properties create mode 100644 src/main/resources/locale/MyPet_da.properties create mode 100644 src/main/resources/locale/MyPet_de.properties create mode 100644 src/main/resources/locale/MyPet_el.properties create mode 100644 src/main/resources/locale/MyPet_en.properties create mode 100644 src/main/resources/locale/MyPet_en_ud.properties create mode 100644 src/main/resources/locale/MyPet_es.properties create mode 100644 src/main/resources/locale/MyPet_es_ar.properties create mode 100644 src/main/resources/locale/MyPet_fi.properties create mode 100644 src/main/resources/locale/MyPet_fr.properties create mode 100644 src/main/resources/locale/MyPet_fr_ca.properties create mode 100644 src/main/resources/locale/MyPet_he.properties create mode 100644 src/main/resources/locale/MyPet_hr.properties create mode 100644 src/main/resources/locale/MyPet_hu.properties create mode 100644 src/main/resources/locale/MyPet_id.properties create mode 100644 src/main/resources/locale/MyPet_is.properties create mode 100644 src/main/resources/locale/MyPet_it.properties create mode 100644 src/main/resources/locale/MyPet_ja.properties create mode 100644 src/main/resources/locale/MyPet_ko.properties create mode 100644 src/main/resources/locale/MyPet_lol.properties create mode 100644 src/main/resources/locale/MyPet_lt.properties create mode 100644 src/main/resources/locale/MyPet_lv.properties create mode 100644 src/main/resources/locale/MyPet_nl.properties create mode 100644 src/main/resources/locale/MyPet_no.properties create mode 100644 src/main/resources/locale/MyPet_pl.properties create mode 100644 src/main/resources/locale/MyPet_pt.properties create mode 100644 src/main/resources/locale/MyPet_pt_br.properties create mode 100644 src/main/resources/locale/MyPet_ro.properties create mode 100644 src/main/resources/locale/MyPet_ru.properties create mode 100644 src/main/resources/locale/MyPet_sk.properties create mode 100644 src/main/resources/locale/MyPet_sv.properties create mode 100644 src/main/resources/locale/MyPet_th.properties create mode 100644 src/main/resources/locale/MyPet_tl.properties create mode 100644 src/main/resources/locale/MyPet_tr.properties create mode 100644 src/main/resources/locale/MyPet_vi.properties create mode 100644 src/main/resources/locale/MyPet_zh.properties create mode 100644 src/main/resources/locale/MyPet_zh_tw.properties diff --git a/modules/API/src/main/java/de/Keyle/MyPet/api/Configuration.java b/modules/API/src/main/java/de/Keyle/MyPet/api/Configuration.java index 5e136bbed3..c018126f5a 100644 --- a/modules/API/src/main/java/de/Keyle/MyPet/api/Configuration.java +++ b/modules/API/src/main/java/de/Keyle/MyPet/api/Configuration.java @@ -238,6 +238,12 @@ public static class Ghast { public static boolean CAN_GLIDE = true; } + public static class Goat { + public static boolean CAN_GIVE_MILK = true; + public static ConfigItem GROW_UP_ITEM; + + } + public static class Hoglin { public static ConfigItem GROW_UP_ITEM; diff --git a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/MyPetType.java b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/MyPetType.java index 111ca4679a..3f8c7f9b02 100644 --- a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/MyPetType.java +++ b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/MyPetType.java @@ -99,6 +99,9 @@ public enum MyPetType { .v("1.7.10", 56) .v("1.13", "ghast") .search()), + Goat("GOAT", "1.17.1", MyGoat.class, new Compat<>() + .v("1.17.1", "goat") + .search()), Giant("GIANT", "1.7.10", MyGiant.class, new Compat<>() .v("1.7.10", 53) .v("1.13", "giant") diff --git a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyGoat.java b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyGoat.java new file mode 100644 index 0000000000..1e016f2b6e --- /dev/null +++ b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyGoat.java @@ -0,0 +1,30 @@ +/* + * This file is part of MyPet + * + * Copyright © 2011-2019 Keyle + * MyPet is licensed under the GNU Lesser General Public License. + * + * MyPet is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * MyPet is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package de.Keyle.MyPet.api.entity.types; + +import de.Keyle.MyPet.api.entity.DefaultInfo; +import de.Keyle.MyPet.api.entity.MyPet; +import de.Keyle.MyPet.api.entity.MyPetBaby; + + +@DefaultInfo(food = {"wheat"}) +public interface MyGoat extends MyPet, MyPetBaby { +} \ No newline at end of file diff --git a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/MyPetClass.java b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/MyPetClass.java index 051bc7fc0d..5f19b9b6fa 100644 --- a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/MyPetClass.java +++ b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/MyPetClass.java @@ -47,6 +47,7 @@ public enum MyPetClass { Evoker(MyEvoker.class), Fox(MyFox.class), Ghast(MyGhast.class), + Goat(MyGoat.class), Giant(MyGiant.class), Guardian(MyGuardian.class), Hoglin(MyHoglin.class), diff --git a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyGoat.java b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyGoat.java new file mode 100644 index 0000000000..f24e2825e0 --- /dev/null +++ b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyGoat.java @@ -0,0 +1,71 @@ +/* + * This file is part of MyPet + * + * Copyright © 2011-2019 Keyle + * MyPet is licensed under the GNU Lesser General Public License. + * + * MyPet is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * MyPet is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package de.Keyle.MyPet.entity.types; + +import de.Keyle.MyPet.api.entity.MyPetType; +import de.Keyle.MyPet.api.player.MyPetPlayer; +import de.Keyle.MyPet.entity.MyPet; +import de.keyle.knbt.TagByte; +import de.keyle.knbt.TagCompound; +import org.bukkit.ChatColor; + +public class MyGoat extends MyPet { + protected boolean isBaby = false; + + public MyGoat(MyPetPlayer petOwner) { + super(petOwner); + } + + @Override + public TagCompound writeExtendedInfo() { + TagCompound info = super.writeExtendedInfo(); + info.getCompoundData().put("Baby", new TagByte(isBaby())); + return info; + } + + @Override + public void readExtendedInfo(TagCompound info) { + if (info.containsKey("Baby")) { + setBaby(info.getAs("Baby", TagByte.class).getBooleanData()); + } + } + + @Override + public MyPetType getPetType() { + return MyPetType.Goat; + } + + public boolean isBaby() { + return isBaby; + } + + public void setBaby(boolean flag) { + this.isBaby = flag; + if (status == PetState.Here) { + getEntity().ifPresent(entity -> entity.getHandle().updateVisuals()); + } + } + + @Override + public String toString() { + return "MyGoat{owner=" + getOwner().getName() + ", name=" + ChatColor.stripColor(petName) + ", exp=" + experience.getExp() + "/" + experience.getRequiredExp() + ", lv=" + experience.getLevel() + ", status=" + status.name() + ", skilltree=" + (skilltree != null ? skilltree.getName() : "-") + ", worldgroup=" + worldGroup + ", baby=" + isBaby() + "}"; + } +} \ No newline at end of file diff --git a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyGoat.java b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyGoat.java new file mode 100644 index 0000000000..15edb11d7e --- /dev/null +++ b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyGoat.java @@ -0,0 +1,109 @@ +/* + * This file is part of MyPet + * + * Copyright © 2011-2020 Keyle + * MyPet is licensed under the GNU Lesser General Public License. + * + * MyPet is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * MyPet is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package de.Keyle.MyPet.compat.v1_17_R1.entity.types; + +import de.Keyle.MyPet.api.Configuration; +import de.Keyle.MyPet.api.entity.EntitySize; +import de.Keyle.MyPet.api.entity.MyPet; +import de.Keyle.MyPet.api.entity.types.MyCow; +import de.Keyle.MyPet.api.entity.types.MyGoat; +import de.Keyle.MyPet.compat.v1_17_R1.entity.EntityMyPet; +import net.minecraft.network.syncher.DataWatcher; +import net.minecraft.network.syncher.DataWatcherObject; +import net.minecraft.network.syncher.DataWatcherRegistry; +import net.minecraft.world.EnumHand; +import net.minecraft.world.EnumInteractionResult; +import net.minecraft.world.entity.player.EntityHuman; +import net.minecraft.world.item.ItemStack; +import net.minecraft.world.item.Items; +import net.minecraft.world.level.World; + +@EntitySize(width = 0.7F, height = 1.3F) +public class EntityMyGoat extends EntityMyPet { + + private static final DataWatcherObject AGE_WATCHER = DataWatcher.a(EntityMyGoat.class, DataWatcherRegistry.i); + + public EntityMyGoat(World world, MyPet myPet) { + super(world, myPet); + } + + @Override + protected String getDeathSound() { + return "entity.goat.death"; + } + + @Override + protected String getHurtSound() { + return "entity.goat.hurt"; + } + + @Override + protected String getLivingSound() { + return "entity.goat.ambient"; + } + + @Override + public EnumInteractionResult handlePlayerInteraction(EntityHuman entityhuman, EnumHand enumhand, ItemStack itemStack) { + if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).a()) { + return EnumInteractionResult.b; + } + + if (getOwner().equals(entityhuman) && itemStack != null && canUseItem()) { + if (itemStack.getItem() == Items.nW && Configuration.MyPet.Goat.CAN_GIVE_MILK) { + ItemStack milkBucket = new ItemStack(Items.oc); + + entityhuman.getInventory().setItem(entityhuman.getInventory().k, milkBucket); + return EnumInteractionResult.b; + } else if (Configuration.MyPet.Goat.GROW_UP_ITEM.compare(itemStack) && getMyPet().isBaby() && getOwner().getPlayer().isSneaking()) { + if (itemStack != ItemStack.b && !entityhuman.getAbilities().d) { + itemStack.subtract(1); + if (itemStack.getCount() <= 0) { + entityhuman.getInventory().setItem(entityhuman.getInventory().k, ItemStack.b); + } + } + getMyPet().setBaby(false); + return EnumInteractionResult.b; + } + } + return EnumInteractionResult.d; + } + + @Override + protected void initDatawatcher() { + super.initDatawatcher(); + getDataWatcher().register(AGE_WATCHER, false); + } + + @Override + public void updateVisuals() { + this.getDataWatcher().set(AGE_WATCHER, getMyPet().isBaby()); + } + + @Override + public void playPetStepSound() { + makeSound("entity.goat.step", 0.15F, 1.0F); + } + + @Override + public MyGoat getMyPet() { + return (MyGoat) myPet; + } +} diff --git a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/services/EggIconService.java b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/services/EggIconService.java index 33c12008c5..ed5d4ef2f5 100644 --- a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/services/EggIconService.java +++ b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/services/EggIconService.java @@ -82,6 +82,9 @@ public void updateIcon(MyPetType type, IconMenuItem icon) { case Giant: icon.setMaterial(Material.ZOMBIE_SPAWN_EGG); break; + case Goat: + icon.setMaterial(Material.GOAT_SPAWN_EGG); + break; case Guardian: icon.setMaterial(Material.GUARDIAN_SPAWN_EGG); break; diff --git a/src/main/resources/.DS_Store b/src/main/resources/.DS_Store new file mode 100644 index 0000000000000000000000000000000000000000..399482db38480bd16180d68b39cf77832941f650 GIT binary patch literal 6148 zcmeHKF-`+P474FaC#6YAxnJN1t0=sH4+N4FND)^=^jGmNp2m!A5YYuX8Z?%?vuk^H zwNspL&CJ)Y`#ZChnGJBFy>XZu^YocrRfOoV$BXUkV5j|QcbrvU4v;(8(Vm0(jsG-` zvBwRPBa)B612_ImT;5MnDIf);fE17dQs8$5(6ed7GEt)xkOETRO96f#8l2b*r^NVl zV2CFGaDi|b=JA#QHU@yba7si3=1B!6)$57jNk_a@T`!yxlWra-W1l+N>xJTRI^r$L z&3mFoDIf*T6}Zmjiv9l{{=@tKoTQZ$kOKco0bgt$Hfvm|dh6_R?6nQPg|p@zPQyGX n7@{2mqa9Z9*7nv0JYXv?4ALAQG literal 0 HcmV?d00001 diff --git a/src/main/resources/locale/MyPet_ar.properties b/src/main/resources/locale/MyPet_ar.properties new file mode 100644 index 0000000000..83e3f64bcc --- /dev/null +++ b/src/main/resources/locale/MyPet_ar.properties @@ -0,0 +1,16 @@ +##################################### +## MyPet Arabic Locale ## +##################################### +## Last Update: (YMD) 2020-04-02 ## +## ## +## Contributors: ## +## DashKills ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Action.Dead=لا يمكنك فعل ذلك بينما مات الذئب. +Message.Call.Dead.Respawn=توفي ولفي وسيعود في 23 ثانية. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_bg.properties b/src/main/resources/locale/MyPet_bg.properties new file mode 100644 index 0000000000..ff764ed50d --- /dev/null +++ b/src/main/resources/locale/MyPet_bg.properties @@ -0,0 +1,362 @@ +##################################################### +## MyPet Bulgarian Locale ## +##################################################### +## Last Update: (YMD) 2019-07-23 ## +## ## +## Contributors: ## +## Jinxed, Keyle, Sikatsu, Акис П., Васил Вълков ## +## ## +##################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Не можеш да направиш това докато Wolfi е мъртъв. +Message.Call.Dead=Wolfi е мъртъв и не може да бъде извикан. +Message.Call.Dead.Respawn={0} е мъртъв и ще се прероди след {1} сек. +Message.Call.First=Трябва да извикаш {0} първо. +Message.Command.Call.Success={0} идва при теб. +Message.Command.CaptureHelper.HasPet=Вече имаш един MyPet. +Message.Command.CaptureHelper.Mode=Помощник за олавяне: Включен. +Message.Command.CaptureHelper.Requirement.Adult=Е пълнолетен +Message.Command.CaptureHelper.Requirement.Angry=Е ядосан +Message.Command.CaptureHelper.Requirement.Baby=Е бебе +Message.Command.CaptureHelper.Requirement.BelowHP=Живот по-малък от {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Може да размножава +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Уменията ще бъдат назначени автоматично! +Message.Command.ChooseSkilltree.NoneAvailable=Няма налични умения за {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Можеш да промениш уменията на {0} само веднъж! +Message.Command.Fail=Изпълнението на командата се провали! +Message.Command.Help.Admin={0}: Виж Wiki (линка отдолу) +Message.Command.Help.Beacon={0}: Отвария прозорецът за фара на домашният любимец (псевдоним: /pbeacon) +Message.Command.Help.Behavior={0}: Избери поведението на твоят домашен любимец (псевдоним: /pb или /petb) +Message.Command.Help.Call={0}: Извиква твоят домашен любимец (псевдоним: /pc или /petc) +Message.Command.Help.CaptureHelper={0}: Превключва помощника за улавяне на включено или изключено +Message.Command.Help.ChooseSkilltree={0}: Показва и ти позволява да избереш умения (псевдоним: /pcst или /petcst) +Message.Command.Help.Info={0}: Показва информация за MyPet (псевдоним: /pinfo) +Message.Command.Help.Inventory={0}: Отваря скалдовият прозорец на домашният любимец (псевдоним: /pi или /peti) +Message.Command.Help.MissingParameter=Липсва параметър: +Message.Command.Help.MoreInfo=За повече информация прочети страницата с командите тук: +Message.Command.Help.Name={0}: Промени името на твоят домашен любимец. +Message.Command.Help.Options={0}: Промени опцийте на твоят MyPet (използвай [TAB]). +Message.Command.Help.Pickup={0}: Превключва взимането на вещи включено или изключено (псевдоним: /pp или /petp) +Message.Command.Help.Release={0}: Освобождава твоят домашен любимец +Message.Command.Help.Respawn={0}: Съживява товят домашен любимец веднага но, със такса (псевдоним: /pr или /petr) +Message.Command.Help.SendAway={0}: Отпрати твоят домашен любимец (псевдоним: /psa или /petsa) +Message.Command.Help.Shop={0}: Отваря магазинът за домашни любимци (псевдоним: /petsh или /psh) +Message.Command.Help.Skill={0}: Показва нивото на квалификация +Message.Command.Help.Stop={0}: Спира твоя домашен любимец да атакува (псевдоним: /ps или /pets) +Message.Command.Help.Store={0}: Съхранява текущия ви домашен любимец. Може да бъде извлечена отново от /petswitch командата (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Позволява ти да превключиш между твойте MyPets (псевдоним: /psw или /pswitch) +Message.Command.Help.Trade={0}: Търгувай домашни любимци с други играчи (псевдоним: /pt или /pett) +Message.Command.Help.Type={0}: Показва информация за MyPet видове +Message.Command.List.Player=Донашните любимци на {0}: +Message.Command.List.Yours=Твойте домашни любимци: +Message.Command.Name.Filter=Избраното име е невалидно, моля избери друго. +Message.Command.Name.New=Името на твоят домашен любимец сега е: {0} +Message.Command.Name.ToLong="{0}" е твърде дълго.Максималният брой са {1} символа. +Message.Command.PetType.Unknown=Непознат тип домашен любимец! +Message.Command.Release.Confirm=Моля щракни върху името на твоя домашен любимец за да потвърдиш: +Message.Command.Release.Dead={0} беше освободен и никога няма да се върне... +Message.Command.Release.Success={0} сега е свободен... +Message.Command.Respawn.Auto=Автоматично прераждане: Включено. +Message.Command.Respawn.AutoMin=Минимално време за автоматично прераждане сложено на {0}. +Message.Command.Respawn.NoMoney=Нужни са ти {1} за {0} за да се прероди! +Message.Command.Respawn.Paid=Такса за прераждане на {0} ({1}) са платени. +Message.Command.Respawn.Show=Такса за прераждане на {0}: {1} ({2}автоматично) +Message.Command.Respawn.Show.Pay=Използвай /petrespawn pay за да платиш таксата за прераждане. +Message.Command.SendAway.AlreadyAway={0} вече беше отпратен. +Message.Command.SendAway.Success={0} беше отпратен. +Message.Command.Skills.Show=Уменията на {0}: Умения +Message.Command.Skilltree.CantFindSkilltree=Няма такова умение "Езда". +Message.Command.Stop.Attack={0} спря да атакува. +Message.Command.Success=Командата е изпълнена успешно! +Message.Command.Switch.Limit=Не можеш да съхраняваш повече от {0} MyPets. +Message.Command.Switch.NoPet=Не разполагаш с MyPet за съхранение. +Message.Command.Switch.NoStoredPets=Нямаш съхранени домашни любимци. +Message.Command.Switch.Success=Ти съхрани {0}. +Message.Command.Trade.Owner.Cancel=Твоята оферта към {0} беше оттеглена. +Message.Command.Trade.Owner.InvalidPrice=Ти въведе невалидна цена за твоята оферта. +Message.Command.Trade.Owner.NoOffer=Ти не предложи на никого MyPet. +Message.Command.Trade.Owner.Offer=Ти предложи {0} на {1}. +Message.Command.Trade.Owner.Offer.Price=Ти предложи {0} на {1} за {2}. +Message.Command.Trade.Owner.OpenOffer={0} вече има оферта и първо трябва да а приеме или откаже. +Message.Command.Trade.Owner.Reject={0} отказа товята оферта за {1}. +Message.Command.Trade.Owner.Success={0} прие офертата ти за {1}. +Message.Command.Trade.Owner.Yourself=Не можеш да търгуваш със себе си. +Message.Command.Trade.Receiver.Distance=Не можеш да приемеш офертата защото растоянието до {0} е по-голямо от 10 метра. +Message.Command.Trade.Receiver.HasPet=Ти вече имаш MyPet. +Message.Command.Trade.Receiver.NoOffer=Никой не ти е предложил MyPet. +Message.Command.Trade.Receiver.NoPermission=Нямаш достатъчни разрешения за да приемеш която и да е оферта. +Message.Command.Trade.Receiver.NotEnoughMoney=Нямаш достатъчно пари. За да приемеш офертата са ти нужни {0}. +Message.Command.Trade.Receiver.Offer={0} ти предложи MyPet (приеми със /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} ти предложи MyPet за {1} (приеми със /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Предложният MyPet вече не е в наличност. +Message.Command.Trade.Receiver.Reject=Ти отхвърли предложението на {0}. +Message.Command.Trade.Receiver.Success=Търговията с {0} беше успешна. Сега ти си собственикът на {1}. +Message.DeathMessage={0} беше убит от: {1} +Message.Hunger.Hungry={0} вече е много гладен. Трябва да нахраниш {0} сега. +Message.Hunger.Rumbling=Стомахът на {0} къркори. Ще трябва да нахраниш {0} скоро. +Message.Hunger.Starving={0} умира от глад. Нахрани {0} СЕГА! +Message.Leash.Add=Ти опитоми домашен любимец! Той ще бъде добър MyPet. +Message.LevelSystem.LevelDown={0} се върна на ниво {1}. +Message.LevelSystem.LevelUp={0} достигна до ниво {1}. +Message.LevelSystem.ReachedMaxLevel={0} достигна до максималното ниво от {1}. +Message.MultiWorld.NoActivePetInThisWorld=Ти нямаш MyPet в този свят! +Message.MultiWorld.NowActivePet={0} сега е твоето активно MyPet. +Message.No.Allowed=Не ти е позволено да използваш това! +Message.No.AllowedHere=MyPets не са позволени тук! +Message.No.CanUse=Не можеш да използваш това сега. +Message.No.Economy=Икономическата подкрепа не е включена. +Message.No.HasPet=Ти нямаш MyPet! +Message.No.Money=Нямаш достатъчно пари за да направиш това. +Message.No.NothingToSeeHere=Няма нищо за гледане тук, продължавай на татък! +Message.No.PlayerOnline=Играчът не е на линия +Message.No.Skill={0} не знае умението Езда. +Message.No.UserHavePet={0} няма MyPet! +Message.Npc.ChosenPet=Ти избра {0} отново да бъде на твоя страна. +Message.Npc.HandOver=Ти предаде {0} на {1}. +Message.Npc.HandOverTitle=Предай MyPet +Message.Npc.NoHandOver=Искам да съм с {0} на моя страна. +Message.Npc.StorageFull=Не можеш да предадеш повече домашни любимци на {0}. Достигна максимумът от {1} съхранени MyPet(ове). +Message.Npc.SwitchTitle=Превключи MyPet +Message.Npc.TakeTitle=Вземи MyPet +Message.Npc.YesHandOver=Ще ти предам {0}. +Message.SelectMyPet=Избери един MyPet +Message.Shop.Available=Домашни любимци: +Message.Shop.Confirm.No=Не искам да купя {0} за {1}. +Message.Shop.Confirm.SendStorage=Ако купиш този домашен любимец ще бъде изпратен на съхранение\nзащото вече имаш домашен любимец с теб. +Message.Shop.Confirm.Title=Купи {0} за {1}? +Message.Shop.Confirm.Yes=Искам да купя {0} за {1}. +Message.Shop.NoMoney=Ти нямаш достатъчно пари за да купиш този домашен любимец. +Message.Shop.NotFound=Няма магазин с това име. +Message.Shop.Success=Успешно закупи {0} за {1}. +Message.Shop.SuccessStorage=Вече имаш домашен любимец с теб. {0} ще бъде изпратен в твоето хранилище. +Message.Sit.Follow=Ти позволи на {0} отново да те следва. +Message.Sit.Stay=Ти каза на {0} да стои където е. +Message.Skill.Beacon.ClickOff=Щракни за да изключиш +Message.Skill.Beacon.ClickOn=Щракни за да включиш +Message.Skill.Beacon.Effect=Ефект на фара: Подводно дишане +Message.Skill.Beacon.RemainingBuffs=Остават избираеми Фарови ефекти: {0} +Message.Skill.Beacon.Stop=Фарът е изгасен. +Message.Skill.Beacon.Upgrade={0} вече може да използва следните бонуси (радиус: {1} - времетраене: {2}сек): +Message.Skill.Behavior.NewMode={0} сега е в режим Езда. +Message.Skill.Behavior.Upgrade={0} сега може да използва следните режими на поведение: +Message.Skill.Control.AggroFarm=Не можеш да контролираш {0} когато е в Агресивен режим! +Message.Skill.Control.Ride=Не можеш да използваш умението Контрол когато яздиш {0}! +Message.Skill.Control.Upgrade={0} може сега да бъде контролиран с: {1} +Message.Skill.Damage.Upgrade={0} сега има {1} атака. +Message.Skill.Fire.Upgrade={0} сега има шанс от {1}% да подпали враговете за {2}сек. +Message.Skill.Hp.Upgrade={0} сега има максимум здраве от {1}ТЗ. +Message.Skill.HpRegeneration.Upgrade={0} сега регенерира {1}ТЗ всеки {2} сек. +Message.Skill.Inventory.Creative=Не можеш да отвориш инвентара когато си в творчески режим. +Message.Skill.Inventory.NotAvailable={0} няма инвентар. +Message.Skill.Inventory.Swimming=Не можеш да отвориш инвентара когато {0} плува! +Message.Skill.Inventory.Upgrade={0} сега има инвентар със {1} слота. +Message.Skill.Knockback.Upgrade={0} сега има шанс от {1}% да отблъсне мишената си. +Message.Skill.Lightning.Upgrade={0} сега има шанс от {1}% да изстреля мълния която причинява {2} атака. +Message.Skill.Pickup.Creative=Твоят MyPet не може да взима предмети когато ти си в творчески режим. +Message.Skill.Pickup.NoInventory={0} може да взима предмети но няма инвентар. +Message.Skill.Pickup.StartStop={0} взимане: Включено +Message.Skill.Pickup.Upgrade={0} сега може да взима предмети на разстояние от {1}метра. +Message.Skill.Poison.Upgrade={0} сега има шанс от {1}% да отрови своята мишена за {2}сек. +Message.Skill.Ranged.RoundsPerMinute={0} рунда за минута +Message.Skill.Ranged.Upgrade={0} може да стреля {3} {1}(и) за минута който пречиняват {2} атака всяка. +Message.Skill.Ride.NoTeleport=Не можеш да се телепортираш докато яздиш любимец! +Message.Skill.Ride.Receive={0} сега може да бъде язден. +Message.Skill.Ride.Upgrade=Скоростта за яздене на {0} сега се увеличи със {1}%. +Message.Skill.Shield.Format={1}% шанс за да отклони {2}% от щетите нанесени на теб към {0} +Message.Skill.Shield.Upgrade={0} сега има шанс от {1}% да отклони {2}% от нанесените на теб щети към себе си. +Message.Skill.Slow.Upgrade={0} сега има шанс {1}% да забави мишената си за {2}сек. +Message.Skill.Sprint.Upgrade={0} сега може да спринтира към нови мишени. +Message.Skill.Stomp.Upgrade={0} сега има шанс от {1}% да разтърси земята и да пречени {2} атака на всичко в радиус от 2.5 метра. +Message.Skill.Thorns.Upgrade={0} сега има шанс от {1}% да отрази {2}% входящите щети. +Message.Skill.Wither.Upgrade={0} сега има шанс от {1}% да повехне целта си за {2}сек. +Message.Skilltree.Available=Налични умения +Message.Skilltree.NotSwitched=Уменията не са променени! +Message.Skilltree.RequiresLevel.Item=Изисква ниво: {0} +Message.Skilltree.RequiresLevel.Message={0} трябва да е ниво {1} за да използва тези умения! +Message.Skilltree.SelectionPrompt=Моля избери умение за {0}. (/pcst) +Message.Skilltree.SwitchedTo=Трябва да избереш умението Езда. +Message.Skilltree.SwitchedToFor=Умението за домашният любимец на {0} е променено на Езда. +Message.Spawn.Despawn={0} изчезна. +Message.Spawn.Flying={0} не може да дойде при теб когато ти летиш. +Message.Spawn.NoSpace={0} не може да дойде при теб защото няма достатъчно място. +Message.Spawn.Prevent=Нещо възпрепятства {0} да дойде при теб. +Message.Spawn.Respawn={0} се прероди! +Message.Spawn.Respawn.In={0} ще се прероди след {1} сек. +Message.Spawn.Spectator=Не можеш да извикаш {0} когато си в режим наблюдател. +Message.Update.Available=Има нова версия на MyPet: + +############# +## Names ## +############# +Name.Absorption=Абсорбция +Name.Aggressive=Агресивен +Name.Arrow=Стрела +Name.Bat=Прилеп +Name.Blaze=Пламък +Name.Blocks=Блок(ира) +Name.Cancel=Отмяна +Name.Cat=Котка +Name.CaveSpider=Пещерен Паяк +Name.Chicken=Пиле +Name.Cod=Код +Name.Contact=Контакт +Name.Costs=Разходи +Name.Cow=Крава +Name.Creeper=Влечуго +Name.Damage=Щета +Name.Dead=Мъртъв +Name.Disabled=Изключен +Name.Dolphin=Делфин +Name.Done=Готово +Name.Donkey=Магаре +Name.DragonFireball=Драгонска Огнена Топка +Name.Drowned=Удавен +Name.Drowning=Удавяне +Name.Duel=Дуел +Name.Egg=Яице +Name.ElderGuardian=Възрастен пазител +Name.EmptyHand=празна ръка +Name.Enabled=Включен +Name.EnderDragon=Ендър Дракон +Name.Enderman=Ендърман +Name.Endermite=Ендърмит +Name.EnderPearl=Ендер Перла +Name.Everyone=Всички +Name.Evoker=Призовател +Name.Exp=Опит +Name.Fall=Падане +Name.FallingBlock=Падащ Блок +Name.Farm=Ферма +Name.Fire=Огън +Name.Fireball=Огнена топка +Name.FireResistance=Пожароустойчивост +Name.FireTick=Огън +Name.Fireworks=Фойерверки +Name.FishingHook=Риболовна Кука +Name.Food=Храна +Name.Fox=Лисица +Name.Friendly=Приятелски +Name.Ghast=Гаст +Name.Giant=Великан +Name.Guardian=Пазач +Name.Haste=Бързина +Name.HealthBoost=Увеличаване Здраве +Name.Help=Помощ +Name.Horse=Кон +Name.HP=ТЗ +Name.Hunger=Глад +Name.Husk=Обвивка +Name.Illusioner=Илюзионист +Name.Invisibility=Невидимост +Name.IronGolem=Железен Голем +Name.JumpBoost=Увеличаване Скок +Name.Lava=Лава +Name.LeashFlag=Флаг Опитомяване +Name.Level=Ниво +Name.Lightning=Мълния +Name.Llama=Лама +Name.LlamaSpit=Плюнка от Лама +Name.Luck=Късмет +Name.Magic=Магия +Name.MagmaCube=Магмено Кубче +Name.Modes=Режими +Name.Mooshroom=Гъба +Name.Mule=Муле +Name.NightVision=Нощно Виждане +Name.No=Не +Name.Normal=Нормален +Name.Ocelot=Оцелот +Name.Off=Изключено +Name.On=Включено +Name.Owner=Собственик +Name.Panda=Панда +Name.Parrot=Папагал +Name.Party=Група +Name.Phantom=Фантом +Name.Pig=Прасе +Name.PigZombie=Прасе Зомби +Name.Pillager=Грабител +Name.Poison=Отрова +Name.PolarBear=Полярна Мечка +Name.Price=Цена +Name.PufferFish=Пуфър Риба +Name.Rabbit=Заек +Name.Raid=Езда +Name.Range=Обхват +Name.RangedDamage=Атака от Разстояние +Name.Ravager=Разорител +Name.Regeneration=Регенерация +Name.Resistance=Устоичивост +Name.Respawntime=Време за прераждане +Name.Rows=Ред(ове) +Name.Salmon=Сьомга +Name.Seconds=Секунди +Name.Sheep=Овца +Name.Silverfish=Сребърна риба +Name.Skeleton=Скелет +Name.SkeletonHorse=Скелетен кон +Name.Skill.Beacon=Фар +Name.Skill.Behavior=Поведение +Name.Skill.Control=Контрол +Name.Skill.Damage=Атака +Name.Skill.Fire=Огън +Name.Skill.Heal=Излекувай +Name.Skill.Hitpoints=ЗТ +Name.Skill.Inventory=Инвентар +Name.Skill.Knockback=Отблъскване +Name.Skill.Lightning=Мълния +Name.Skill.Pickup=Вдигни +Name.Skill.Poison=Отрова +Name.Skill.Ranged=Атака от Разстояние +Name.Skill.Ride=Езда +Name.Skill.Shield=Щит +Name.Skill.Slow=Бавно +Name.Skill.Sprint=Дух +Name.Skill.Stomp=Тропот +Name.Skill.Thorns=Тръни +Name.Skill.Wither=Съхнещ +Name.Skilltree=Умения +Name.Slime=Слуз +Name.SmallFireball=Малка Огнена топка +Name.Snowball=Снежна топка +Name.Snowman=Снежен човек +Name.Speed=Скорост +Name.Spider=Паяк +Name.SplashPotion=Разплискваща се отвара +Name.Squid=Каламар +Name.Stray=Скелет скитник +Name.Strength=Сила +Name.Suffocation=Задушаване +Name.Title.Creator=Създател на MyPet +Name.Title.Developer=MyPet Разработчик +Name.Title.Donator=Дарител +Name.Title.Helper=Помощник +Name.Title.Premium=Премиум +Name.Title.Translator=Преводач +Name.TnT=Динамит +Name.TraderLlama=Търговец Лама +Name.Trident=Тризъбец +Name.TropicalFish=Тропическа Риба +Name.Turtle=Костенурка +Name.Type=Вид +Name.Unknow=Неизвестно +Name.Vex=Дразняч +Name.Villager=Селянин +Name.Vindicator=Бранител +Name.Void=Празнотата +Name.WanderingTrader=Блуждаещ Търговец +Name.WaterBreathing=Подводно Дишане +Name.Witch=Вещица +Name.Wither=Съхнещ +Name.WitherSkeleton=Уидър-скелет +Name.WitherSkull=Череп на Съхнещият +Name.Wolf=Вълк +Name.Yes=Да +Name.You=Ти +Name.Zombie=Зомби +Name.ZombieHorse=Зомби кон +Name.ZombieVillager=Зомби Селянин \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ca.properties b/src/main/resources/locale/MyPet_ca.properties new file mode 100644 index 0000000000..af77bc7713 --- /dev/null +++ b/src/main/resources/locale/MyPet_ca.properties @@ -0,0 +1,19 @@ +############################################## +## MyPet Catalan Locale ## +############################################## +## Last Update: (YMD) 2019-01-17 ## +## ## +## Contributors: ## +## Ales Kirbi, Valeryy_gamerpro, Vilicius ## +## ## +############################################## + +################ +## Messages ## +################ + +Message.Action.Dead=svcxzc +Message.Call.Dead.Respawn={0} està mort i tornarà a aparèixer en {1} seg. +Message.Call.First=Deuries de cridar a {0} primer. +Message.Command.Call.Success={0} ve cap a a tu. +Message.Command.CaptureHelper.HasPet=Ja tens una mascota. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_cs.properties b/src/main/resources/locale/MyPet_cs.properties new file mode 100644 index 0000000000..540acf0e50 --- /dev/null +++ b/src/main/resources/locale/MyPet_cs.properties @@ -0,0 +1,378 @@ +################################################################### +## MyPet Czech Locale ## +################################################################### +## Last Update: (YMD) 2020-03-15 ## +## ## +## Contributors: ## +## Corwin Bass, Daniel Bém, Dominik Halibaj, Fapsik ## +## Lucy Bendova, Matyáš Koc, Memousek, Miroslav, Patrik Müller ## +## Pavel, Renzotom, Sikatsu, ZombieTolgy, developermatt_ ## +## janekjebuh ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Toto nemůžeš udělat, dokud je {0} mrtvý. +Message.Call.Dead={0} je mrtvý a nemůže být přivolán. +Message.Call.Dead.Respawn={0} je mrtvý a obživne za {1} sek. +Message.Call.First=Nejprve je třeba přivolat {0}. +Message.Command.Call.Success={0} přišel k tobě. +Message.Command.CaptureHelper.HasPet=Už máš Mazlíčka +Message.Command.CaptureHelper.Mode=Chytací pomocník byl: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Je dospělý +Message.Command.CaptureHelper.Requirement.Angry=Je naštvaný +Message.Command.CaptureHelper.Requirement.Baby=Je baby +Message.Command.CaptureHelper.Requirement.BelowHP=Životy menší než {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Lze pářit +Message.Command.CaptureHelper.Requirement.Impossible=Nelze uvázat +Message.Command.CaptureHelper.Requirement.LowHP=Životy menší než {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Vytvořen hráčem +Message.Command.CaptureHelper.Requirement.Size.Equal=Velikost se rovná {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Velikost je menší než {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Velikost je větší než {0} +Message.Command.CaptureHelper.Requirement.Tamed=Je ochočen +Message.Command.CaptureHelper.Requirement.Wild=Je divoký +Message.Command.CaptureHelper.Requirement.World.Right=Jsi ve správném světě +Message.Command.CaptureHelper.Requirement.World.Wrong=Jsi ve špatném světě. Jdi na {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=V tomto regionu lze uvazovat +Message.Command.CaptureHelper.WorldGuard.Denied=V tomto regionu nelze uvazovat +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree bude vybrán automaticky! +Message.Command.ChooseSkilltree.NoneAvailable=Nejsou dostupné žádné skilltree pro {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Můžeš měnit skilltree {0} pouze jednou! +Message.Command.Fail=Spuštění příkazu selhalo! +Message.Command.Help.Admin={0}: Více naleznete na wiki (link níže) +Message.Command.Help.Beacon={0}: Otevřít majákové menu mazlíčka (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Vybírá chování mazlíčka (alias: /pb nebo /petb) +Message.Command.Help.Call={0}: Zavolá tvého mazlíčka (alias: /pc nebo /petc) +Message.Command.Help.CaptureHelper={0}: Změní stav pomocníka chycení on/off +Message.Command.Help.ChooseSkilltree={0}: Zobrazuje a umožňuje vám zvolit skilltree (alias: /pcst nebo /petcst) +Message.Command.Help.Info={0}: Zobrazí info o MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Otevře inventář mazlíčka (alias: /pi nebo /peti) +Message.Command.Help.MissingParameter=Chybí parametr: +Message.Command.Help.MoreInfo=Pro více informací čtěte příkazovou stránku zde: +Message.Command.Help.Name={0}: Změní jméno vašeho mazlíčka. +Message.Command.Help.Options={0}: Změnit možnosti MyPet (použij [TAB]). +Message.Command.Help.Pickup={0}: Změní zvedání věcí on/off (alias: /pp nebo /petp) +Message.Command.Help.Release={0}: Osvobodit svého mazlíčka +Message.Command.Help.Respawn={0}: Respawne tvého mazlíčka ihned, ale za poplatek (alias: /pr nebo /petr) +Message.Command.Help.SendAway={0}: Pošle vašeho mazlíčka pryč (alias: /psa nebo /petsa) +Message.Command.Help.Shop={0}: Otevře obchod se zvířátky (alias: /petsh nebo /psh) +Message.Command.Help.Skill={0}: Ukázat dovednostní úrovně +Message.Command.Help.Stop={0}: Zastaví útočení vašeho mazlíčka (alias: /ps nebo /pets) +Message.Command.Help.Store={0}: Uloží Vašeho aktuálního mazlíčka. Opět může být vrácen, příkazem /petswitch. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Umožňuje vám přepínat se mezi mazlíčky (alias: /psw nebo /pswitch) +Message.Command.Help.Trade={0}: Směňovat mazlíčky s ostatními hráči (alias: /pt nebo /pett) +Message.Command.Help.Type={0}: Zobrazit info o typech mazlíčků +Message.Command.List.Player=Mazlíčci hráče {0}: +Message.Command.List.Yours=Vaši mazlíčci: +Message.Command.Name.Filter=Zvolené jméno je neplatné, zvolte si jiné. +Message.Command.Name.New=Jméno vašeho mazlíčka je teď: {0} +Message.Command.Name.ToLong="{0}" je moc dlouhé. Maximální délka je {1} znaků. +Message.Command.PetType.Unknown=Neznámý typ mazlíčka! +Message.Command.Release.Confirm=Prosím klikněte na jméno svého mazlíčka pro potvrzení: +Message.Command.Release.Dead={0} byl osvobozen a již se nikdy nevrátí ... +Message.Command.Release.Success={0} je nyní volný ... +Message.Command.Respawn.Auto=Automatický respawn: {0}. +Message.Command.Respawn.AutoMin=Nastav minimální automatický čas respawnu na {0}. +Message.Command.Respawn.NoMoney=Potřebujete {1} k respawnu mazlíčka {0}! +Message.Command.Respawn.Paid=Poplatek za respawn ({1}) pro {0} zaplacen. +Message.Command.Respawn.Show=Poplatek za respawn pro {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Použijte /petrespawn pay pro zaplacení poplatku za respawn mazlíčka. +Message.Command.SendAway.AlreadyAway={0} byl již poslán pryč. +Message.Command.SendAway.Success={0} byl poslán pryč. +Message.Command.Skills.Show={0} - schopnosti: {1} +Message.Command.Skilltree.CantFindSkilltree=Není žádný "{0}" skilltree. +Message.Command.Stop.Attack={0} přestal útočit. +Message.Command.Success=Příkaz úspěšně vykonán! +Message.Command.Switch.Limit=Nemůžete mít více než {0} mazlíčků. +Message.Command.Switch.NoPet=Nemáte mazlíčka k uložení. +Message.Command.Switch.NoStoredPets=Nemáte žádné uložené mazlíčky. +Message.Command.Switch.Success=Uložil jste {0}. +Message.Command.Trade.Owner.Cancel=Vaše nabídka k {0} byla uzavřena. +Message.Command.Trade.Owner.InvalidPrice=Zadali jste neplatnou cenu k vaší nabídce. +Message.Command.Trade.Owner.NoOffer=Nabídl jste nikomu mazlíčka. +Message.Command.Trade.Owner.Offer=Nabídl jste {0} hráči {1}. +Message.Command.Trade.Owner.Offer.Price=Nabídl jste {0} hráči {1} za {2}. +Message.Command.Trade.Owner.OpenOffer={0} již má nabídku a musí ji nejprve schválit či odmítnout. +Message.Command.Trade.Owner.Reject={0} odmítl nabídku na {1}. +Message.Command.Trade.Owner.Success={0} přijal nabídku na {1}. +Message.Command.Trade.Owner.Yourself=Nemůžete obchodovat se sebou. +Message.Command.Trade.Receiver.Distance=Nemůžete přijmout nabídku, protože vaše vzdálenost od {0} je více než 10 metrů. +Message.Command.Trade.Receiver.HasPet=Již máte mazlíčka. +Message.Command.Trade.Receiver.NoOffer=Nikdo vám nabídl mazlíčka. +Message.Command.Trade.Receiver.NoPermission=Nemáte oprávnění k přijetí jakékoli nabídky. +Message.Command.Trade.Receiver.NotEnoughMoney=Nemáš dost peněz. K přijetí potřebuješ {0}. +Message.Command.Trade.Receiver.Offer={0} vám nabídl mazlíčka (potvrďte /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} vám nabídl mazlíčka za {1} (potvrďte /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Nabídnutý mazlíček již není k dispozici. +Message.Command.Trade.Receiver.Reject=Odmítl jsi nabídku od {0}. +Message.Command.Trade.Receiver.Success=Výměna s {0} byla úspěšná. Nyní vlastníte {1}. +Message.DeathMessage=Mazlička {0} zabil: {1} +Message.Hunger.Hungry={0} je velmi hladový. Měli byste nakrmit {0} nyní. +Message.Hunger.Rumbling=Mazlíčkovi {0} kručí v břiše. Měli byste nakrmit {0} brzy. +Message.Hunger.Starving={0} je vyhladovělý. Nakrmte {0} TEĎ! +Message.Leash.Add=Zkrotil jste mazlíčka! Bude to dobrý mazlíček. +Message.LevelSystem.LevelDown=Level {0} klesl na úroveň {1}. +Message.LevelSystem.LevelUp={0} je nyní na úrovni {1}. +Message.LevelSystem.ReachedMaxLevel={0} dosáhnul nejvyšší úrovně {1}. +Message.MultiWorld.NoActivePetInThisWorld=Nemáte mazlíčka v tomto světě! +Message.MultiWorld.NowActivePet={0} je nyní váš aktivní mazlíček. +Message.No.Allowed=Nemáte oprávnění k použití tohoto! +Message.No.AllowedHere=Mazlíčci zde nejsou povoleni! +Message.No.CanUse=Nyní to nemůžete použít. +Message.No.Economy=Podpora ekonomie není povolena. +Message.No.HasPet=Nemáte mazlíčka! +Message.No.Money=Nemáte dostatek peněz k tomuto. +Message.No.NothingToSeeHere=Nic tady není, běžte dále! +Message.No.PlayerOnline=Tento hráč není online. +Message.No.Skill={0} nezná schopnost {1}. +Message.No.UserHavePet={0} nemá mazlíčka! +Message.Npc.ChosenPet=Zvolili jste {0} aby vás znovu doprovázel. +Message.Npc.HandOver=Předali jste {0} {1}. +Message.Npc.HandOverTitle=Předat mazlíčka +Message.Npc.NoHandOver=Chci, aby mě {0} doprovázel. +Message.Npc.StorageFull=Nemůžete předat víc mazlíčků {0}. Dosáhli ste maxima {1} uložených mazlíčků. +Message.Npc.SwitchTitle=Zvolit mazlíčka +Message.Npc.TakeTitle=Vzít mazlíčka +Message.Npc.YesHandOver=Předám vám {0}. +Message.SelectMyPet=Zvolit mazlíčka +Message.Shop.Available=Dostupné obchody s mazlíčky: +Message.Shop.Confirm.No=Nechci koupit {0} za {1}. +Message.Shop.Confirm.SendStorage=Pokud si koupíte tohoto mazlíčka, bude dáno do úložiště\n, protože již máte u sebe mazlíčka. +Message.Shop.Confirm.Title=Koupit {0} za {1}? +Message.Shop.Confirm.Yes=Chci koupit {0} za {1}. +Message.Shop.NoMoney=Nemáte dostatek peněz k zakoupení tohoto mazlíčka. +Message.Shop.NotFound=Není žádný obchod s tímto jménem. +Message.Shop.Success=Koupil jsi {0} za {1}. +Message.Shop.SuccessStorage=Již máte u sebe mazlíčka. {0} byl dán do úložiště. +Message.Sit.Follow=Může Wolfi znova sledovat . +Message.Sit.Stay=Řekl jste Wolfi , aby zůstal. +Message.Skill.Beacon.ClickOff=Klikněte pro vypnutí +Message.Skill.Beacon.ClickOn=Klikněte pro zapnutí +Message.Skill.Beacon.Effect=Efekt majáku: {0} +Message.Skill.Beacon.RemainingBuffs=Zbývající zvolitelné majákové efekty: {0} +Message.Skill.Beacon.Stop=Maják zhasnut. +Message.Skill.Beacon.Upgrade={0} nyní může používat toto: (okruh: {1} - trvání: {2} sec.): +Message.Skill.Behavior.NewMode={0} je teď v módu {1}. +Message.Skill.Behavior.Upgrade={0} může nyní používat tyto módy chování: +Message.Skill.Control.AggroFarm=Nemůžete kontrolovat {0} v módu {1}! +Message.Skill.Control.Ride=Nemůžete použít schopnost ovládání, když jedete na {0}! +Message.Skill.Control.Upgrade={0} může být kontrolován pomocí: {1} +Message.Skill.Damage.Upgrade={0} má nyní {1} poškození. +Message.Skill.Fire.Upgrade={0} má teď šanci {1}% zapálit cíle na {2} sec. +Message.Skill.Hp.Upgrade={0} má maximum {1} životů. +Message.Skill.HpRegeneration.Upgrade={0} nyní regeneruje {1} život každé {2} sec. +Message.Skill.Inventory.Creative=Nemůžete otevřít inventář, když jste v kreativu. +Message.Skill.Inventory.NotAvailable={0} nemá inventář. +Message.Skill.Inventory.Swimming=Nemůžete otevřít inventář, když {0} plave! +Message.Skill.Inventory.Upgrade=Inventář {0} má teď {1} slotů. +Message.Skill.Knockback.Upgrade={0} má teď šanci {1}% na odhození cíle. +Message.Skill.Lightning.Upgrade={0} má teď šanci {1}% zasáhnout cíle bleskem s poškozením {2}. +Message.Skill.Pickup.Creative=Váš mazlíček nemůže zvedat předměty, když jste v kreativu. +Message.Skill.Pickup.NoInventory={0} by mohl sbírat předměty, ale nemá inventář. +Message.Skill.Pickup.StartStop={0} - sbírání: {1} +Message.Skill.Pickup.Upgrade={0} nyní sbírá předměty v okruhu {1} mterů. +Message.Skill.Poison.Upgrade={0} má šanci {1}% na vypuštění jedu na cíl po {2} sec. +Message.Skill.Ranged.RoundsPerMinute={0} kol za minutu +Message.Skill.Ranged.Upgrade={0} nyní může vystřelit {3} {1}s za minutu, který každý způsobí {2} poškození. +Message.Skill.Ride.NoTeleport= Nemůžeš se teleportovat když zrovna jezdíš na mazlíčkovi! +Message.Skill.Ride.Receive=Na {0} nyní může být ježděno. +Message.Skill.Ride.Upgrade=Rychlost jízdy na {0} je zvýšena o {1}%. +Message.Skill.Shield.Format={1}% šance na přesměrování {2}% svého poškození na {0} +Message.Skill.Shield.Upgrade={0} má šanci {1}% na přesměrování {2}% poškození na sebe. +Message.Skill.Slow.Upgrade={0} má šanci {1}% na zpomalení cíle na {2} sec. +Message.Skill.Sprint.Upgrade={0} může nyní sprintovat k novým cílům. +Message.Skill.Stomp.Upgrade={0} má šanci {1}% na dupnutí na zem a způsobení {2} poškození všech cílů v okruhu 2.5 metru. +Message.Skill.Thorns.Upgrade={0}{1}% šanci na odražení {2}% útoku. +Message.Skill.Wither.Upgrade={0}{1}% šanci na witherování cíle na {2} sec. +Message.Skilltree.Available=Dostupné skilltree +Message.Skilltree.NotSwitched=Skilltree nebyl změněn. +Message.Skilltree.RequiresLevel.Item=Vyžaduje úroveň: {0} +Message.Skilltree.RequiresLevel.Message={0} musí být na úrovni {1}, abyste mohl použít tento skilltree! +Message.Skilltree.SelectionPrompt=Zvolte skilltree pro {0}. (/pcst) +Message.Skilltree.SwitchedTo=Zvolil jsi {0} skilltree. +Message.Skilltree.SwitchedToFor=Změněn skilltree pro zvíře hráče {0} na {1}. +Message.Spawn.Despawn={0} se despawnul. +Message.Spawn.Flying={0} nemůže k tobě přijít, když létáš. +Message.Spawn.NoSpace={0} nemůže k tobě přijít, protože tam není dost místa. +Message.Spawn.Prevent=Něco brání {0}, aby k tobě přišel. +Message.Spawn.Respawn={0} se respawnul! +Message.Spawn.Respawn.In={0} se respawne za {1} sec. +Message.Spawn.Spectator=Nemůžete zavolat {0} v módu pozorování. +Message.Update.Available=Nová verze MyPet je k dispozici: + +############# +## Names ## +############# +Name.Absorption=Vvstřebávání +Name.Aggressive=Agresivní +Name.Arrow=Šíp +Name.Bat=Netopýr +Name.Bee=Včela +Name.Blaze=Blaze +Name.Blocks=Blok (-y) +Name.Cancel=Zrušit +Name.Cat=Kočka +Name.CaveSpider=Jeskynní pavouk +Name.Chicken=Slepice +Name.Cod=Treska +Name.Contact=Kontakt +Name.Costs=Cena +Name.Cow=Kráva +Name.Creeper=Syčák +Name.Damage=Poškození +Name.Dead=Mrtvý +Name.Disabled=Zakázáno +Name.Dolphin=Delfín +Name.Done=Hotovo +Name.Donkey=Osel +Name.DragonFireball=Dračí ohnivá koule +Name.Drowned=Utopenec +Name.Drowning=Topení +Name.Duel=Duel +Name.Egg=Vejce +Name.ElderGuardian=Prastrážce +Name.EmptyHand=prázdná ruka +Name.Enabled=Zapnuto +Name.EnderDragon=Drak z endu +Name.Enderman=Enderman +Name.Endermite=Endermit +Name.EnderPearl=Perla z Endu +Name.Everyone=Všichni +Name.Evoker=Evoker +Name.Exp=Zkušenosti +Name.Fall=Pád +Name.FallingBlock=Padající blok +Name.Farm=Farma +Name.Fire=Oheň +Name.Fireball=Ohnivá koule +Name.FireResistance=Ohnivá odolnost +Name.FireTick=Oheň +Name.Fireworks=Ohňostroj +Name.FishingHook=Rybářský prut +Name.Food=Jídlo +Name.Fox=Liška +Name.Friendly=Přátelský +Name.Ghast=Ďas +Name.Giant=Obr +Name.Guardian=Ochránce +Name.Haste=Spěch +Name.HealthBoost=Více životů +Name.Help=Nápověda +Name.Horse=Kůň +Name.HP=Životy +Name.Hunger=Hlad +Name.Husk=Husk +Name.Illusioner=Kouzelník +Name.Invisibility=Neviditelnost +Name.IronGolem=Železný golem +Name.JumpBoost=Větší skoky +Name.Lava=Láva +Name.LeashFlag=Vlajka vodítka +Name.Level=Úroveň +Name.Lightning=Blesk +Name.Llama=Lama +Name.LlamaSpit=Plivnutí lamy +Name.Luck=Štěstí +Name.Magic=Magie +Name.MagmaCube=Ohnivá koule +Name.Modes=Módy +Name.Mooshroom=Krávomůrka +Name.Mule=Mezek +Name.NightVision=Noční vidění +Name.No=Ne +Name.Normal=Normální +Name.Ocelot=Ocelot +Name.Off=Off +Name.On=On +Name.Owner=Vlastník +Name.Panda=Panda +Name.Parrot=Papoušek +Name.Party=Strana +Name.Phantom=Fantom +Name.Pig=Prase +Name.PigZombie=Pekelný čuník +Name.Pillager=Pillager +Name.Poison=Jed +Name.PolarBear=Polarni medved +Name.Price=Cena +Name.PufferFish=Čtverzubec +Name.Rabbit=Zajíc +Name.Raid=Nálet +Name.Range=Rozsah +Name.RangedDamage=Okruhové požkození +Name.Ravager=Ravager +Name.Regeneration=Regenerace +Name.Resistance=Odolnost +Name.Respawntime=Čas do respawnu +Name.Rows=Řada (-y) +Name.Salmon=Losos +Name.Seconds=Sekunda +Name.Sheep=Ovce +Name.Silverfish=Rybenka +Name.Skeleton=Kostlivec +Name.SkeletonHorse=Kostlivec - kůň +Name.Skill.Beacon=Maják +Name.Skill.Behavior=Chování +Name.Skill.Control=Kontrola +Name.Skill.Damage=Poškození +Name.Skill.Fire=Oheň +Name.Skill.Heal=Život +Name.Skill.Hitpoints=Životy +Name.Skill.Inventory=Inventář +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Blesk +Name.Skill.Pickup=Zvednout +Name.Skill.Poison=Jed +Name.Skill.Ranged=V okruhu +Name.Skill.Ride=Jet +Name.Skill.Shield=Štít +Name.Skill.Slow=Zpomalení +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Dupnutí +Name.Skill.Thorns=Trny +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slimák +Name.SmallFireball=Malá ohnivá koule +Name.Snowball=Sněhová koule +Name.Snowman=Sněhulák +Name.Speed=Rychlost +Name.Spider=Pavouk +Name.SplashPotion=Vrhací lektvar +Name.Squid=Oliheň +Name.Stray=Tulák +Name.Strength=Síla +Name.Suffocation=Dušení +Name.Title.Creator=Tvurce pluginu MyPet +Name.Title.Developer=MyPet developer +Name.Title.Donator=Sponzor +Name.Title.Helper=Helper (pomocnik) +Name.Title.Premium=Premiovy +Name.Title.Translator=Prekladatel +Name.TnT=TNT +Name.TraderLlama=Lama Obchodník +Name.Trident=Trojzubec +Name.TropicalFish=Tropická ryba +Name.Turtle=Želva +Name.Type=Typ +Name.Unknow=Neznámý +Name.Vex=Vex +Name.Villager=Vesničan +Name.Vindicator=Vindicator +Name.Void=Void +Name.WanderingTrader=Putující Obchodník +Name.WaterBreathing=Dýchání pod vodou +Name.Witch=Čarodějnice +Name.Wither=Wither +Name.WitherSkeleton=Wither kostlivec +Name.WitherSkull=Lebka withera +Name.Wolf=Vlk +Name.Yes=Ano +Name.You=Ty +Name.Zombie=Zombie +Name.ZombieHorse=Zombie kůň +Name.ZombieVillager=Zombie vesničan \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_da.properties b/src/main/resources/locale/MyPet_da.properties new file mode 100644 index 0000000000..8b13213252 --- /dev/null +++ b/src/main/resources/locale/MyPet_da.properties @@ -0,0 +1,244 @@ +#################################################### +## MyPet Danish Locale ## +#################################################### +## Last Update: (YMD) 2019-12-09 ## +## ## +## Contributors: ## +## Keyle, MCA Gaming, Nexusinox, Sikatsu, Xazin ## +## ## +#################################################### + +################ +## Messages ## +################ + +Message.Call.Dead={0} er død og kan ikke kaldes på +Message.Call.Dead.Respawn={0} er død og vil genopleves om {1} sekunder +Message.Call.First=Du skal kalde på {0} først. +Message.Command.Call.Success={0} Kommer til dig. +Message.Command.CaptureHelper.HasPet=Du har allerede et MyPet. +Message.Command.CaptureHelper.Mode=FangeHjælper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Er voksen +Message.Command.CaptureHelper.Requirement.Angry=Er sur +Message.Command.CaptureHelper.Requirement.Baby=Er en baby +Message.Command.CaptureHelper.Requirement.Wild=Er vild +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Evne træer vil blive tildelt automatisk! +Message.Command.ChooseSkilltree.NoneAvailable=Der er ingen kompetencetræer tilgængelig for {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Du kan kun ændre kompetencetræet for {0} en gang! +Message.Command.Fail=Udførelse af kommandoen fejlede! +Message.Command.Help.Admin={0}: Se Wiki (Link nedenunder) +Message.Command.Help.Beacon={0}: Åbner ledestjerne vinduet tilhørende kæledyret (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Vælger dit kæledyrs opførsel (alias: /pb eller /petb) +Message.Command.Help.Call={0}: Kalder på dit kæledyr (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Skifter mellem FangeHjælper på eller af. +Message.Command.Help.ChooseSkilltree={0}: Viser og tillader dig at vælge kompetencetræ (alias: /pcst eller /petcst) +Message.Command.Help.Info={0}: Viser information omkring en MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Åbner kæledyrets inventarliste (alias: /pi eller /peti) +Message.Command.Help.MoreInfo=For mere info læs kommando siden her: +Message.Command.Help.Name={0}: Ændrer navnet på dit kæledyr. +Message.Command.Help.Options={0}: Skift dine MyPet indstilliner (brug [TAB]). +Message.Command.Help.Pickup={0}: Skifter mellem at samle genstande op eller ikke (alias: /pp or /petp) +Message.Command.Help.Release={0}: Sætter dit kæledyr fri +Message.Command.Help.Respawn={0}: Genfød dit kæledyr med det samme, men mod at betale (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Sender dit kæledyr væk (alias: /psa eller /petsa) +Message.Command.Help.Skill={0}: Viser kompetence-levels +Message.Command.Help.Stop={0}: Stopper dit kæledyr fra at angribe (alias: /ps or /pets) +Message.Command.Help.Switch={0}: Tillader dig at skifte mellem dine MyPets (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Byt kæledyr med andre spillere (alias: /pt or /pett) +Message.Command.Help.Type={0}: Viser info om MyPet typer +Message.Command.List.Player={0}'s kæledyr: +Message.Command.List.Yours=Dine kæledyr: +Message.Command.Name.Filter=Det valgte navn er ugyldigt, Vær venlig at vælge et andet. +Message.Command.Name.New=Dit kæledyrs navn er nu: {0} +Message.Command.Name.ToLong="{0}" er for langt. Den maksimale længde er {1} bogstaver. +Message.Command.PetType.Unknown=Ukendt kæledyrs type! +Message.Command.Release.Confirm=Klik på dit kæledyrs navn for at godkende: +Message.Command.Release.Dead={0} Er blevet sluppet fri og vil aldrig komme tilbage... +Message.Command.Release.Success={0} er nu fri... +Message.Command.Respawn.Auto=Auto genfødsel: {0}. +Message.Command.Respawn.AutoMin=Sæt minimale auto genfødsels tid til {0}. +Message.Command.Respawn.NoMoney=Du skal bruge {1} for at {0} kan genfødes! +Message.Command.Respawn.Paid=Genfødsels afgift ({1}) for {0} betalt. +Message.Command.Respawn.Show=Genfødsels afgift for {0}: {1} ({2}auto) +Message.Command.SendAway.AlreadyAway={0} er allerede blevet sendt væk. +Message.Command.SendAway.Success={0} Er blevet sendt væk. +Message.Command.Skills.Show={0}'s kompetencer: {1} +Message.Command.Skilltree.CantFindSkilltree=Der er ingen "{0}" kompetence. +Message.Command.Stop.Attack={0} er stoppet med at angribe. +Message.Command.Success=Kommando udført succesfuldt! +Message.Command.Switch.Limit=Du kan ikke lagre mere end {0} MyPets. +Message.Command.Switch.NoPet=Du har ikke en MyPet at lagre. +Message.Command.Switch.NoStoredPets=Du har ikke nogen lagret kæledyr. +Message.Command.Switch.Success=Du har lagret {0}. +Message.Command.Trade.Owner.Cancel=Dit tilbud til {0} er blevet tilbagetrukket. +Message.Command.Trade.Owner.InvalidPrice=Du har indtastet en ugyldig pris for dit tilbud. +Message.Command.Trade.Owner.NoOffer=Du tilbød ingen en MyPet. +Message.Command.Trade.Owner.Offer=Du tilbød {0} til {1}. +Message.Command.Trade.Owner.Offer.Price=Du tilbød {0} til {1} for {2}. +Message.Command.Trade.Owner.OpenOffer={0} har allerede til tilbud og mangler at acceptere eller afslå det først. +Message.Command.Trade.Owner.Reject={0} afslog dit tilbud for {1}. +Message.Command.Trade.Owner.Success={0} accepterede til tibud for {1}. +Message.Command.Trade.Owner.Yourself=Du kan ikke bytte med dig selv. +Message.Command.Trade.Receiver.Distance=Du kan ikke acceptere tilbuddet fordi din distance til {0} er større end 10 meter. +Message.Command.Trade.Receiver.HasPet=Du har allerede et MyPet. +Message.Command.Trade.Receiver.NoOffer=Ingen tilbød en MyPet til dig. +Message.Command.Trade.Receiver.NoPermission=Du har ikke tilladelse til at acceptere nogen tilbud. +Message.Command.Trade.Receiver.NotEnoughMoney=Du har ikke nok penge, til at acceptere tilbuddet skal du bruge {0}. +Message.Command.Trade.Receiver.Offer={0} tilbød dig en MyPet (accepter med /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} tilbød dig en MyPet for {1} (accepter med /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Den tilbudte MyPet er ikke tilgængelig længere. +Message.Command.Trade.Receiver.Reject=Du afslog {0}'s tilbud. +Message.Command.Trade.Receiver.Success=Dine byttehandel med {0} var succesfuld. Du er ejer af {1} nu. +Message.DeathMessage={0} blev dræbt af: {1} +Message.Hunger.Hungry={0} er meget sulten. Du burde give {0} mad nu. +Message.Hunger.Rumbling={0}'s mave rumler. Du burde give {0} mad snart. +Message.Hunger.Starving={0} sulter. Giv {0} mad NU! +Message.Leash.Add=Du har tæmmet et kæledyr! Den vil blive en god MyPet. +Message.LevelSystem.LevelUp={0} er nu level {1}. +Message.LevelSystem.ReachedMaxLevel={0} har opnået det makismale level som er {1}. +Message.MultiWorld.NoActivePetInThisWorld=Du har ikke et MyPet i denne verden! +Message.MultiWorld.NowActivePet={0} er nu din aktive MyPet. +Message.No.Allowed=Du har ikke tilladelse til at bruge dette! +Message.No.AllowedHere=MyPets er ikke tilladt her! +Message.No.CanUse=Du kan ikke bruge dette nu. +Message.No.Economy=Den økonomiske støtte er ikke aktiveret. +Message.No.HasPet=Du har ikke et MyPet! +Message.No.Money=Du har ikke nok penge til at gøre det. +Message.No.NothingToSeeHere=Intet at se her, gå videre! +Message.No.PlayerOnline=Denne spiller er ikke online. +Message.No.Skill={0} kender ikke kompetencen {1}. +Message.No.UserHavePet={0} har ikke et MyPet! +Message.Npc.ChosenPet=Du har vælgt {0} til at være ved din side igen. +Message.Npc.HandOver=Du gav {0} til {1}. +Message.Npc.HandOverTitle=Udlever MyPet +Message.Npc.NoHandOver=Jeg vil have {0} ved min side. +Message.Npc.StorageFull=Du kan ikke give flere kæledyr til {0}. Du har nået det maksimale af {1} lagret MyPet(s). +Message.Npc.SwitchTitle=Skift MyPet +Message.Npc.TakeTitle=Tag MyPet +Message.Npc.YesHandOver=Jeg vil udlevere {0} til dig. +Message.SelectMyPet=Vælg en MyPet +Message.Skill.Beacon.ClickOff=Tryk for at slå af +Message.Skill.Beacon.ClickOn=Tryk for at slå på +Message.Skill.Beacon.Effect=Ledestjerne effekt: {0} +Message.Skill.Beacon.Stop=Ledestjerne slukket. +Message.Skill.Behavior.NewMode={0} er nu i {1} tilstand. +Message.Skill.Control.AggroFarm=Du kan ikke kontrollere {0} når i {1} tilstand! +Message.Skill.Control.Upgrade={0} kan nu blive kontrolleret med: {1} +Message.Skill.Damage.Upgrade={0} har nu {1} skade. +Message.Skill.Hp.Upgrade={0} har nu maksimalt liv på {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} regenerere nu {1}HP hvert {2} sek. +Message.Skill.Inventory.NotAvailable={0} har ikke en inventar. +Message.Skill.Ranged.RoundsPerMinute={0} runder per minut. +Message.Spawn.Respawn={0} genfødtes! +Message.Spawn.Respawn.In={0} genfødes om {1} sek. + +############# +## Names ## +############# +Name.Aggressive=Aggressiv +Name.Arrow=Pil +Name.Bat=Flagermus +Name.Blaze=Blaze +Name.Blocks=Blok(ke) +Name.Cancel=Afbryd +Name.CaveSpider=Grotte Edderkop +Name.Chicken=Kylling +Name.Contact=Kontakt +Name.Costs=Koster +Name.Cow=Ko +Name.Creeper=Creeper +Name.Damage=Skade +Name.Dead=Død +Name.Disabled=Deaktiveret +Name.Done=Færdig +Name.Drowning=Drukner +Name.Duel=Duel +Name.Egg=Æg +Name.EmptyHand=tom hånd +Name.Enabled=Aktiveret +Name.EnderDragon=Ender Drage +Name.Enderman=Endermand +Name.Everyone=Alle +Name.Exp=Exp +Name.Fall=Falde +Name.FallingBlock=Faldende Blok +Name.Farm=Farm +Name.Fire=Ild +Name.Fireball=Ildkugle +Name.FireResistance=Ild Resistens +Name.FireTick=Ild +Name.Fireworks=Fyrværkeri +Name.FishingHook=Fiske Krog +Name.Food=Mad +Name.Friendly=Venlig +Name.Giant=Kæmpe +Name.Haste=Hastværk +Name.Help=Hjælp +Name.Horse=Hest +Name.HP=HP +Name.Hunger=Sult +Name.Invisibility=Usynlighed +Name.IronGolem=Jern Golem +Name.Lava=Lava +Name.Level=Level +Name.Lightning=Lyn +Name.Luck=Held +Name.Magic=Magi +Name.Modes=Tilstande +Name.NightVision=Nattesyn +Name.No=Nej +Name.Normal=Normal +Name.Ocelot=Ozelot +Name.Off=Slukket +Name.On=På +Name.Owner=Ejer +Name.Party=Party +Name.Pig=Gris +Name.PigZombie=Zombie Pigman +Name.Poison=Gift +Name.PolarBear=Polar Bjørn +Name.Rabbit=Kanin +Name.Regeneration=Regenerering +Name.Resistance=Resistens +Name.Rows=Række(r) +Name.Sheep=Får +Name.Silverfish=Sølvfisk +Name.Skeleton=Skelet +Name.Skill.Beacon=Ledestjerne +Name.Skill.Behavior=Opførsel +Name.Skill.Control=Kontrol +Name.Skill.Damage=Skade +Name.Skill.Fire=Ild +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventar +Name.Skill.Knockback=Tilbageslag +Name.Skill.Lightning=Lyn +Name.Skill.Poison=Gift +Name.Skill.Ride=Ride +Name.Skill.Shield=Skjold +Name.Skill.Slow=Langsom +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Trampe +Name.Skill.Thorns=Torne +Name.Skilltree=Kompetencetræ +Name.Slime=Slim +Name.Snowball=Snebold +Name.Snowman=Snemand +Name.Speed=Hastighed +Name.Spider=Edderkop +Name.Squid=Blæksprutte +Name.Strength=Styrke +Name.Suffocation=Kvælning +Name.Title.Creator=Skaber af MyPet +Name.Title.Helper=Hjælper +Name.Title.Premium=Premium +Name.Title.Translator=Oversætter +Name.TnT=TnT +Name.Type=Type +Name.Unknow=Ukendt +Name.WaterBreathing=Vand Vejrtrækning +Name.Witch=Heks +Name.Wolf=Ulv +Name.Yes=Ja +Name.You=Dig +Name.Zombie=Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_de.properties b/src/main/resources/locale/MyPet_de.properties new file mode 100644 index 0000000000..d9255292ca --- /dev/null +++ b/src/main/resources/locale/MyPet_de.properties @@ -0,0 +1,376 @@ +################################################################### +## MyPet German Locale ## +################################################################### +## Last Update: (YMD) 2019-12-13 ## +## ## +## Contributors: ## +## Keyle, Minephoenix, Peda1996, Seliba, Sikatsu, Stephan Serk ## +## Stueck_Bacon, Sulort, enterih ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Du kannst das nicht tun solange {0} tot ist. +Message.Call.Dead={0} ist tot und kann jetzt nicht gerufen werden. +Message.Call.Dead.Respawn={0} ist tot und wird in {1} Sekunden neu spawnen. +Message.Call.First=Du musst {0} zuerst rufen. +Message.Command.Call.Success=Du hast {0} gerufen. +Message.Command.CaptureHelper.HasPet=Du hast bereits ein Pet. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Ist erwachsen +Message.Command.CaptureHelper.Requirement.Angry=Ist feindselig +Message.Command.CaptureHelper.Requirement.Baby=Ist ein Baby +Message.Command.CaptureHelper.Requirement.BelowHP=Leben ist niedriger als {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Kann vermehrt werden +Message.Command.CaptureHelper.Requirement.Impossible=Kann nicht gezähmt werden +Message.Command.CaptureHelper.Requirement.LowHP=Leben ist niedriger als {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Wurde von einem Spieler erstellt +Message.Command.CaptureHelper.Requirement.Size.Equal=Größe ist gleich {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Größe kleiner als {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Größe größer als {0} +Message.Command.CaptureHelper.Requirement.Tamed=Ist gezähmt +Message.Command.CaptureHelper.Requirement.Wild=Ist wild +Message.Command.CaptureHelper.Requirement.World.Right=Du bist in der richtigen Welt +Message.Command.CaptureHelper.Requirement.World.Wrong=In dieser Welt nicht möglich. Gehe zu: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Du kannst in dieser Region Pets anleinen +Message.Command.CaptureHelper.WorldGuard.Denied=Du kannst in dieser Region Pets keine anleinen +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Fertigkeitsbäume werden automatisch zugewiesen! +Message.Command.ChooseSkilltree.NoneAvailable=Für {0} stehen keine Fertigkeitsbäume zur Auswahl. +Message.Command.ChooseSkilltree.OnlyOnce=Du kannst den Fertigkeitsbaum von {0} nur einmal ändern! +Message.Command.Fail=Befehlsausführung gescheitert! +Message.Command.Help.Admin={0}: Siehe Wiki (Link s.u.) +Message.Command.Help.Beacon={0}: Öffnet das Leuchtfeuerfenster zum Auswählen der Buffs (Alias: /pbeacon) +Message.Command.Help.Behavior={0}: Schaltet zwischen den Verhaltens-Modi um. (Alias: /pb oder /petb) +Message.Command.Help.Call={0}: Ruft dein Pet herbei (Alias: /pc oder /petc) +Message.Command.Help.CaptureHelper={0}: Schaltet den CaptureHelfer an/aus +Message.Command.Help.ChooseSkilltree={0}: Zeigt und wählt Fertigkeitsbäume (Alias: /pcst oder /petcst) +Message.Command.Help.Info={0}: Zeigt Infos über dein Pet (Alias: /pinfo) +Message.Command.Help.Inventory={0}: Öffnet das Pet-Inventar (Alias: /pi oder /peti) +Message.Command.Help.MissingParameter=Es fehlt ein Parameter: +Message.Command.Help.MoreInfo=Für mehr Informationen besuche: +Message.Command.Help.Name={0}: Ändert den Namen deines Pets. +Message.Command.Help.Options={0}: Ändere deine Pet-Optionen (nutze [TAB] ) +Message.Command.Help.Pickup={0}: Schaltet das Aufheben von Gegenständen ein /aus (Alias: /pp oder /petp) +Message.Command.Help.Release={0}: Lässt dein Pet frei +Message.Command.Help.Respawn={0}: Lasse dein Pet gegen ein gewisses Entgelt respawnen (Alias: /pr oder /petr) +Message.Command.Help.SendAway={0}: Schickt dein Pet weg (Alias: /psa oder /petsa) +Message.Command.Help.Shop={0}: Öffnet den Pet-Shop (Alias: /petsh oder /psh) +Message.Command.Help.Skill={0}: Zeigt die Level der Fertigkeiten an +Message.Command.Help.Stop={0}: Dein Pet lässt von seinem Ziel ab (Alias: /ps oder /pets) +Message.Command.Help.Store={0}: Lagert dein aktuelles Pet ein. Kann mit dem /petswitch Befehl wiedererlangt werden. (Alias: /pst oder /pstore) +Message.Command.Help.Switch={0}: Erlaubt dir zwischen deinen Pets zu wechseln (Alias: /psw oder /pswitch) +Message.Command.Help.Trade={0}: Handle Pets mit anderen Spielern (Alias: /pt or /pett) +Message.Command.Help.Type={0}: Zeigt Informationen über die Pet-Typen an +Message.Command.List.Player={0}'s Pets: +Message.Command.List.Yours=Deine Pets: +Message.Command.Name.Filter=Der gewählte Namen ist unzulässig, bitte wähle einen anderen. +Message.Command.Name.New=Der Name deines Pets ist nun: {0} +Message.Command.Name.ToLong="{0}" ist zu lang. Die maximale Länge beträgt {1} Zeichen. +Message.Command.PetType.Unknown= Unbekannter Pet-Typ! +Message.Command.Release.Confirm=Bitte klicke zur Bestätigung auf den Namen deines Pets: +Message.Command.Release.Dead={0} ist tot und wird nicht mehr zurückkehren. . . +Message.Command.Release.Success={0} ist nun frei . . . +Message.Command.Respawn.Auto=Automatischer Respawn: {0}. +Message.Command.Respawn.AutoMin=Setzt die minimale Respawn-Zeit auf {0}sek. +Message.Command.Respawn.NoMoney=Du benötigst {1} um {0} jetzt respawnen zu lassen! +Message.Command.Respawn.Paid=Du hast die Respawn-Kosten von {1} für {0} gezahlt. +Message.Command.Respawn.Show=Respawn-Kosten für {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Benutze /petrespawn pay um die Respawn-Kosten zu bezahlen. +Message.Command.SendAway.AlreadyAway={0} ist nicht hier. +Message.Command.SendAway.Success=Du schickst {0} weg. +Message.Command.Skills.Show={0}'s Fertigkeiten: {1} +Message.Command.Skilltree.CantFindSkilltree=Es gibt keinen Fertigkeitsbaum mit dem Namen: {0} +Message.Command.Stop.Attack={0} greift sein Ziel nicht weiter an! +Message.Command.Success=Befehl wurde erfolgreich ausgeführt! +Message.Command.Switch.Limit=Du kannst nicht mehr als {0} Pets einlagern. +Message.Command.Switch.NoPet=Du hast kein Pet dass du einlagern könntest. +Message.Command.Switch.NoStoredPets=Du hast keine gelagerten Pets. +Message.Command.Switch.Success={0} wurde eingelagert. +Message.Command.Trade.Owner.Cancel=Dein Angebot an {0} wurde zurückgezogen. +Message.Command.Trade.Owner.InvalidPrice=Bitte gib einen gültigen Preis ein. +Message.Command.Trade.Owner.NoOffer=Du hast niemandem ein Pet angeboten. +Message.Command.Trade.Owner.Offer=Du hast {1} ein Angebot für {0} gemacht. +Message.Command.Trade.Owner.Offer.Price=Du hast {1} das Angebot gemacht {0} für {2} zu verkaufen. +Message.Command.Trade.Owner.OpenOffer={0} hat bereits ein anderes Angebot und muss dieses zunächst akzeptieren oder ablehnen. +Message.Command.Trade.Owner.Reject={0} hat dein Angebot für {1} abgelehnt. +Message.Command.Trade.Owner.Success={0} hat dein Angebot für {1} angenommen. +Message.Command.Trade.Owner.Yourself=Du kannst nicht mit dir selbst handeln. +Message.Command.Trade.Receiver.Distance=Da kannst das Angebot nicht annehmen solange du mehr als 10 Meter von {0} entfernt bist. +Message.Command.Trade.Receiver.HasPet=Du hast bereits ein Pet. +Message.Command.Trade.Receiver.NoOffer=Niemand hat dir ein Pet angeboten. +Message.Command.Trade.Receiver.NoPermission=Du besitzt nicht die benötigten Rechte um das Angebot anzunehmen. +Message.Command.Trade.Receiver.NotEnoughMoney=Du hast nicht genügend Geld. Du benötigst {0} um das Angebot annehmen zu können. +Message.Command.Trade.Receiver.Offer={0} bietet die folgendes Pet (akzeptiere das Angebot mit /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} bietet die folgendes Pet für {1} (akzeptiere das Angebot mit /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Das angebotene Pet ist nicht mehr verfügbar. +Message.Command.Trade.Receiver.Reject=Du hast {0}'s Angebot abgelehnt. +Message.Command.Trade.Receiver.Success=Der Handel mit {0} war erfolgreich. Du bist nun der Besitzer von {1}. +Message.DeathMessage={0} wurde getötet durch: {1} +Message.Hunger.Hungry={0} ist sehr hungrig. Du solltest {0} jetzt füttern. +Message.Hunger.Rumbling={0}'s Magen knurrt. Du solltest {0} bald füttern. +Message.Hunger.Starving={0} ist kurz vorm Verhungern. Füttere {0} JETZT! +Message.Leash.Add=Du hast nun ein Pet. Es wird dir ein guter Begleiter sein. +Message.LevelSystem.LevelDown={0} ist auf Level {1} zurückgefallen. +Message.LevelSystem.LevelUp={0} hat Level {1} erreicht. +Message.LevelSystem.ReachedMaxLevel={0} hat das maximale Level von {1} erreicht. +Message.MultiWorld.NoActivePetInThisWorld=Du hast in dieser Welt kein Pet. +Message.MultiWorld.NowActivePet={0} ist jetzt dein aktives Pet. +Message.No.Allowed=Du darfst das nicht benutzen! +Message.No.AllowedHere=Pets sind hier nicht erlaubt! +Message.No.CanUse=Du kannst das jetzt nicht nutzen. +Message.No.Economy=Der Economy Support ist nicht verfügbar. +Message.No.HasPet=Du hast kein Pet! +Message.No.Money=Du hast nicht genug Geld um dies zu tun. +Message.No.NothingToSeeHere=Hier gibt es nichts zu sehen! +Message.No.PlayerOnline=Dieser Spieler ist nicht online! +Message.No.Skill={0} kennt die Fertigkeit {1} nicht. +Message.No.UserHavePet={0} hat kein Pet! +Message.Npc.ChosenPet={0} wird dich nun wieder begleiten. +Message.Npc.HandOver=Du hast {0} an {1} übergeben. +Message.Npc.HandOverTitle=Pet übergeben +Message.Npc.NoHandOver=Ich möchte {0} lieber an meiner Seite haben. +Message.Npc.StorageFull=Du kannst keine weiteren Pets an {0} übergeben. Du hast das Maximum von {1} Pet(s) erreicht. +Message.Npc.SwitchTitle=Tausche Pet +Message.Npc.TakeTitle=Pet mitnehmen +Message.Npc.YesHandOver=Ich werde dir {0} übergeben. +Message.SelectMyPet=Wähle ein Pet +Message.Shop.Available=Verfügbare Pet Shops: +Message.Shop.Confirm.No=Ich möchte {0} nicht für {1} kaufen. +Message.Shop.Confirm.SendStorage=Wenn du dieses Pet kaufst wird es eingelagert\nda du bereits ein Pet bei dir hast. +Message.Shop.Confirm.Title={0} für {1} kaufen? +Message.Shop.Confirm.Yes=Ich möchte {0} für {1} kaufen. +Message.Shop.NoMoney=Du hast nicht genügend Geld, um dieses Pet zu kaufen. +Message.Shop.NotFound=Es gibt keinen Shop mit diesem Namen. +Message.Shop.Success=Du hast {0} für {1} gekauft. +Message.Shop.SuccessStorage=U already has pet wif u. {0} will be sent 2 ur storage. +Message.Sit.Follow={0} folgt dir nun wieder. +Message.Sit.Stay={0} soll sich nicht vom Fleck rühren. +Message.Skill.Beacon.ClickOff=Klicken zum auszuschalten +Message.Skill.Beacon.ClickOn=Klicke zum aktivieren +Message.Skill.Beacon.Effect=Leuchtfeuer-Effekt: {0} +Message.Skill.Beacon.RemainingBuffs=Verbleibende wählbare Leuchtfeuer-Effekte: {0} +Message.Skill.Beacon.Stop=Leuchtfeuer ist erloschen. +Message.Skill.Beacon.Upgrade={0} kann nun diese Buffs benutzen (Reichweite: {1}m / Dauer: {2}sek): +Message.Skill.Behavior.NewMode={0} ist nun im {1} Modus. +Message.Skill.Behavior.Upgrade={0} kann diese Verhaltens-Modi nutzen: +Message.Skill.Control.AggroFarm=Du kannst {0} im {1} Modus nicht kontrollieren! +Message.Skill.Control.Ride=Du kannst die Kontroll-Fertigkeit nicht nutzen während du {0} reitest! +Message.Skill.Control.Upgrade={0} kann nun kontrolliert werden mit: {1} +Message.Skill.Damage.Upgrade={0} verursacht nun {1} Schaden. +Message.Skill.Fire.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2} Sekunden in Brand setzt. +Message.Skill.Hp.Upgrade={0} hat nun eine maximale Trefferpunktezahl von {1}TP. +Message.Skill.HpRegeneration.Upgrade={0} regeneriert nun {1}TP alle {2} Sekunden. +Message.Skill.Inventory.Creative=Du kannst das Inventar nicht öffnen während du im Kreativ-Modus bist. +Message.Skill.Inventory.NotAvailable={0} hat kein Inventar. +Message.Skill.Inventory.Swimming=Du kannst das Inventar nicht öffnen während {0} schwimmt! +Message.Skill.Inventory.Upgrade={0} hat nun ein Inventar mit {1} Plätzen. +Message.Skill.Knockback.Upgrade=Es besteht nun eine Chance von {1}% das {0} sein Ziel zurückschleudert. +Message.Skill.Lightning.Upgrade=Es besteht nun eine Chance von {1}% dass {0} einen Blitz auf sein Ziel abfeuert der {2} Schaden verursacht. +Message.Skill.Pickup.Creative=Dein Pet kann keine Gegenstände aufheben wenn du im Kreativ-Modus bist. +Message.Skill.Pickup.NoInventory={0} kann Gegenstände aufnehmen, hat aber kein Inventar. +Message.Skill.Pickup.StartStop=Aufheben von Gegenständen: {1} +Message.Skill.Pickup.Upgrade={0} kann nun Gegenstände in einem Radius von {1} Meter(n) aufheben. +Message.Skill.Poison.Upgrade=Es besteht nun eine Chance von {1}% das {0} sein Ziel für {2} Sekunden vergiftet. +Message.Skill.Ranged.RoundsPerMinute={0} Schuss pro Minute +Message.Skill.Ranged.Upgrade={0} kann nun {3} {1} pro Minute verschießen, die je {2} Schaden verursachen. +Message.Skill.Ride.NoTeleport=Du kannst dich nicht teleportieren, wenn du dein Pet reitest! +Message.Skill.Ride.Receive={0} kann nun geritten werden. +Message.Skill.Ride.Upgrade=Die Reitgeschwindigkeit von {0} ist nun {1}% erhöht. +Message.Skill.Shield.Format={1}% Chance dass {2}% deines eingehenden Schadens auf {0} umgeleitet wird +Message.Skill.Shield.Upgrade=Es besteht nun eine Chance von {1}% dass {2}% deines eingehenden Schadens auf {0} umgeleitet wird. +Message.Skill.Slow.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2} Sekunden verlangsamt. +Message.Skill.Sprint.Upgrade={0} kann nun auf seine Ziele zusprinten. +Message.Skill.Stomp.Upgrade=Es besteht nun eine Chance von {1}% dass {0} auf den Boden stampft. Dies verursacht {2} Schaden bei allem in einem Radius von 2.5 Metern. +Message.Skill.Thorns.Upgrade=Es besteht nun eine Chance von {1}% dass {0} {2}% des eingehenden Schaden reflektiert. +Message.Skill.Wither.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2}sek verkrüppelt. +Message.Skilltree.Available=Verfügbare Fertigkeitsbäume +Message.Skilltree.NotSwitched=Fertigkeitsbaum wurde nicht gewechselt! +Message.Skilltree.RequiresLevel.Item=Benötigtes Level: {0} +Message.Skilltree.RequiresLevel.Message=Um diesen Fertigkeitsbaum auswählen zu können, muss {0} Level {1} erreicht haben! +Message.Skilltree.SelectionPrompt=Bitte wähle einen Fertigkeitsbaum für {0} aus. (/pcst) +Message.Skilltree.SwitchedTo=Du hast den {0} Fertigkeitsbaum gewählt. +Message.Skilltree.SwitchedToFor=Fertigkeitsbaum von {0}'s Pet auf {1} geändert. +Message.Spawn.Despawn={0} ist despawnt. +Message.Spawn.Flying={0} kann nicht zu dir kommen wenn du fliegst. +Message.Spawn.NoSpace={0} kann nicht zu dir kommen, da nicht genügend Platz vorhanden ist. +Message.Spawn.Prevent=Etwas verhindert dass {0} zu dir kommt. +Message.Spawn.Respawn={0} ist respawnt. +Message.Spawn.Respawn.In={0} respawnt in {1} Sekunden. +Message.Spawn.Spectator=Du kannst {0} im Zuschauer-Modus nicht zu dir rufen. +Message.Update.Available=Eine neue MyPet-Version ist verfügbar: + +############# +## Names ## +############# +Name.Absorption=Absorption +Name.Aggressive=Aggressiv +Name.Arrow=Pfeil +Name.Bat=Fledermaus +Name.Bee=Biene +Name.Blaze=Blaze +Name.Blocks=Block/Blöcke +Name.Cancel=Abbrechen +Name.Cat=Katze +Name.CaveSpider=Höhlenspinne +Name.Chicken=Huhn +Name.Cod=Kabeljau +Name.Contact=Kontakt +Name.Costs=Kosten +Name.Cow=Kuh +Name.Creeper=Creeper +Name.Damage=Schaden +Name.Dead=Tod +Name.Disabled=Deaktiviert +Name.Dolphin=Delphin +Name.Done=Fertig +Name.Donkey=Maultier +Name.DragonFireball=Drachenfeuerball +Name.Drowned=Ertrunkener +Name.Drowning=Ertrinken +Name.Duel=Duell +Name.Egg=Ei +Name.ElderGuardian=Großer Wächter +Name.EmptyHand=leere Hand +Name.Enabled=Aktiviert +Name.EnderDragon=Enderdrache +Name.Enderman=Enderman +Name.Endermite=Endermilbe +Name.EnderPearl=Enderperle +Name.Everyone=Jeder +Name.Evoker=Magier +Name.Exp=Exp +Name.Fall=Fallen +Name.FallingBlock=Fallender Block +Name.Farm=Farm +Name.Fire=Feuer +Name.Fireball=Feuerball +Name.FireResistance=Feuerresistenz +Name.FireTick=Feuer +Name.Fireworks=Feuerwerk +Name.FishingHook=Angelhaken +Name.Food=Futter +Name.Fox=Fuchs +Name.Friendly=Freundlich +Name.Ghast=Ghast +Name.Giant=Riese +Name.Guardian=Wächter +Name.Haste=Eile +Name.HealthBoost=Extraleben +Name.Help=Hilfe +Name.Horse=Pferd +Name.HP=TP +Name.Hunger=Hunger +Name.Husk=Wüstenzombie +Name.Illusioner=Illusionist +Name.Invisibility=Unsichtbarkeit +Name.IronGolem=Eisengolem +Name.JumpBoost=Sprungverstärkung +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Blitz +Name.Llama=Lama +Name.LlamaSpit=Lamaspucke +Name.Luck=Glück +Name.Magic=Magie +Name.MagmaCube=Magmaschleim +Name.Modes=Modi +Name.Mooshroom=Pilzkuh +Name.Mule=Esel +Name.NightVision=Nachtsicht +Name.No=Nein +Name.Normal=Normal +Name.Ocelot=Ozelot +Name.Off=Aus +Name.On=An +Name.Owner=Besitzer +Name.Panda=Panda +Name.Parrot=Papagei +Name.Party=Gruppe +Name.Phantom=Phantom +Name.Pig=Schwein +Name.PigZombie=Zombie Pigman +Name.Pillager=Plünderer +Name.Poison=Gift +Name.PolarBear=Eisbär +Name.Price=Preis +Name.PufferFish=Kugelfisch +Name.Rabbit=Kaninchen +Name.Raid=Raid +Name.Range=Reichweite +Name.RangedDamage=Fernkampfschaden +Name.Ravager=Verwüster +Name.Regeneration=Regeneration +Name.Resistance=Resistenz +Name.Respawntime=Respawnzeit +Name.Rows=Reihe(n) +Name.Salmon=Lachs +Name.Seconds=Sekunde(n) +Name.Sheep=Schaf +Name.Silverfish=Silberfisch +Name.Skeleton=Skelett +Name.SkeletonHorse=Skelettpferd +Name.Skill.Beacon=Leuchtfeuer +Name.Skill.Behavior=Verhalten +Name.Skill.Control=Kontrolle +Name.Skill.Damage=Nahkampf-Schaden +Name.Skill.Fire=Feuer +Name.Skill.Heal=Heilung +Name.Skill.Hitpoints=LP +Name.Skill.Inventory=Inventar +Name.Skill.Knockback=Zurückstoßen +Name.Skill.Lightning=Blitz +Name.Skill.Pickup=Aufsammeln +Name.Skill.Poison=Vergiften +Name.Skill.Ranged=Fernkampf-Schaden +Name.Skill.Ride=Reiten +Name.Skill.Shield=Schild +Name.Skill.Slow=Verlangsamen +Name.Skill.Sprint=Sprinten +Name.Skill.Stomp=Stampfer +Name.Skill.Thorns=Dornen +Name.Skill.Wither=Verdorren +Name.Skilltree=Fertigkeitsbaum +Name.Slime=Schleim +Name.SmallFireball=Kleiner Feuerball +Name.Snowball=Schneeball +Name.Snowman=Schneegolem +Name.Speed=Geschwindigkeit +Name.Spider=Spinne +Name.SplashPotion=Werfbarer Trank +Name.Squid=Tintenfisch +Name.Stray=Eiswanderer +Name.Strength=Stärke +Name.Suffocation=Ersticken +Name.Title.Creator=Schöpfer von MyPet +Name.Title.Developer=MyPet Entwickler +Name.Title.Donator=Spender +Name.Title.Helper=Helfer +Name.Title.Premium=Premium +Name.Title.Translator=Übersetzer +Name.TnT=TnT +Name.TraderLlama=Händlerlama +Name.Trident=Dreizack +Name.TropicalFish=Tropenfisch +Name.Turtle=Schildkröte +Name.Type=Typ +Name.Unknow=Unbekannt +Name.Vex=Plagegeist +Name.Villager=Dorfbewohner +Name.Vindicator=Diener +Name.Void=Das Nichts +Name.WanderingTrader=Fahrender Händler +Name.WaterBreathing=Unterwasseratmung +Name.Witch=Hexe +Name.Wither=Wither +Name.WitherSkeleton=Witherskelett +Name.WitherSkull=Witherschädel +Name.Wolf=Wolf +Name.Yes=Ja +Name.You=Dir +Name.Zombie=Zombie +Name.ZombieHorse=Zombiepferd +Name.ZombieVillager=Dorfbewohnerzombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_el.properties b/src/main/resources/locale/MyPet_el.properties new file mode 100644 index 0000000000..4ae6cad6c7 --- /dev/null +++ b/src/main/resources/locale/MyPet_el.properties @@ -0,0 +1,47 @@ +########################################## +## MyPet Greek Locale ## +########################################## +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Giannis Kapageridis, Jinxed, Keyle ## +## ## +########################################## + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn=Ο {0} είναι νεκρός και θα αναγενηθεί σε {1} δεύτερα. +Message.Call.First=Πρώτα πρέπει να καλέσεις τον {0} +Message.Command.Call.Success={0} έρχεται σε σένα. +Message.Command.CaptureHelper.HasPet=Έχεις ήδη ένα MyPet . +Message.Command.CaptureHelper.Mode=Βοηθός σύλληψη: {Ενεργοποιημένο}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Δέντρο δεξιοτήτων θα δοθεί αυτόματα! +Message.Command.ChooseSkilltree.NoneAvailable=Δεν υπάρχουν διαθέσιμα δέντρα δεξιοτήτων για {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Μπορείς να αλλάξεις το δέντρο δεξιοτήτων του {0} μια φορα! +Message.Command.Fail=Εκτέλεση εντολών απέτυχε ! +Message.Command.Help.Admin={0}: Δες Wiki ( link παρακάτω) +Message.Command.Help.Beacon={0}: Ανοίγει το παράθυρο φάρο του κατοικίδιου ζώου ( ψευδώνυμο : / pbeacon ) +Message.Command.Help.Behavior={0}: Έπαιξε τη συμπεριφορά του κατοικίδιου ζώου ( ψευδώνυμο : / pb ή / petb ) +Message.Command.Help.Call={0}: Φέρνει το κατοικίδιο ζώο ( ψευδώνυμο : / pc ή / petc ) +Message.Command.Help.ChooseSkilltree={0}: Δείχνει και σου επιτρέπει να επιλέξεις δέντρο δεξιοτήτων ( Ψευδώνυμο : / pcst ή / petcst ) +Message.Command.Help.Info={0}: Εμφανίζει πληροφορίες σχετικά με το MyPet σου ( ψευδώνυμο : / pinfo ) +Message.Command.Help.Inventory={0}: Ανοίγει την απογραφή του κατοικίδιου ζώου ( ψευδώνυμο : / π ή / PETI ) +Message.Command.Help.MoreInfo=Για περισσότερες πληροφορίες διαβάστε τη σελίδα εντολή εδώ : +Message.Command.Help.Name={0}: Αλλάζει το όνομα του κατοικίδιου ζώου. +Message.Command.Help.Options={0}: Αλλαγή των επιλογών του MyPet σου( χρησιμοποιήστε [ TAB ] ). +Message.Command.Help.Release={0}: Απελευθερώνει το κατοικίδιο ζώο +Message.Command.Help.Stop={0}: Σταματά το κατοικίδιο ζώο από επίθεση ( ψευδώνυμο : / ps / ή /pets) +Message.Command.Help.Switch={0}: Σας επιτρέπει να κάνετε εναλλαγή μεταξύ τα MyPets σας ( ψευδώνυμο : / psw ή / pswitch) +Message.Command.Help.Trade={0}: Εμπόριο κατοικίδιων ζώων με άλλους παίκτες (ψευδώνυμο : /pt ή /pett) +Message.Command.List.Yours=Τα δικά σου κατοικίδια ζώα: +Message.Command.Name.New=Το όνομα του κατοικίδιου ζώου τώρα είναι: {0} +Message.Command.PetType.Unknown=Άγνωστου τύπου κατοικίδιο ! + +############# +## Names ## +############# +Name.Void=Το κενό +Name.Witch= Μάγισσα +Name.You=Εσύ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_en.properties b/src/main/resources/locale/MyPet_en.properties new file mode 100644 index 0000000000..75804774a6 --- /dev/null +++ b/src/main/resources/locale/MyPet_en.properties @@ -0,0 +1,382 @@ +##################################### +## MyPet English Locale ## +##################################### +## Last Update: (YMD) 2020-08-30 ## +## ## +## Contributors: ## +## Keyle, Sikatsu ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Action.Dead=You can not do that while {0} is dead. +Message.Call.Dead={0} is dead and can not be called. +Message.Call.Dead.Respawn={0} is dead and will respawn in {1} sec. +Message.Call.First=You must call {0} first. +Message.Command.Call.Success={0} comes to you. +Message.Command.CaptureHelper.HasPet=You already have a pet. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Is adult +Message.Command.CaptureHelper.Requirement.Angry=Is angry +Message.Command.CaptureHelper.Requirement.Baby=Is a baby +Message.Command.CaptureHelper.Requirement.BelowHP=Life lower than {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Can breed +Message.Command.CaptureHelper.Requirement.Impossible=Impossible to leash +Message.Command.CaptureHelper.Requirement.LowHP=Life lower than {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Is created by a player +Message.Command.CaptureHelper.Requirement.Size.Equal=Size equals {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Size is smaller than {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Size is greater than {0} +Message.Command.CaptureHelper.Requirement.Tamed=Is tamed +Message.Command.CaptureHelper.Requirement.Wild=Is wild +Message.Command.CaptureHelper.Requirement.World.Right=You are in the right world +Message.Command.CaptureHelper.Requirement.World.Wrong=This is the wrong world. Go to: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=You can leash in this region +Message.Command.CaptureHelper.WorldGuard.Denied=You can't leash in this region +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees will be assigned automatically! +Message.Command.ChooseSkilltree.NoneAvailable=There are no skilltrees available for {0}. +Message.Command.ChooseSkilltree.OnlyOnce=You can only change the skilltree of {0} once! +Message.Command.Fail=Command execution failed! +Message.Command.Help.Admin={0}: See Wiki (link below) +Message.Command.Help.Beacon={0}: Opens the beacon configuration menu. (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Selects the behavior of the pet (alias: /pb or /petb) +Message.Command.Help.Call={0}: Calls your pet (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Toggles the CaptureHelper on or off +Message.Command.Help.ChooseSkilltree={0}: Shows and allows you to choose skilltrees (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Displays info about your pet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Opens the inventory of the pet (alias: /pi or /peti) +Message.Command.Help.MissingParameter=A parameter is missing: +Message.Command.Help.MoreInfo=For more info read the command page here: +Message.Command.Help.Name={0}: Changes the name of your pet. +Message.Command.Help.Options={0}: Change your pet's options (use [TAB]). +Message.Command.Help.Pickup={0}: Toggles item pickup on or off (alias: /pp or /petp) +Message.Command.Help.Release={0}: Releases your pet +Message.Command.Help.Respawn={0}: Respawns your pet instantly, but with a fee (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Sends your pet away (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Opens the pet shop (alias: /petsh or /psh) +Message.Command.Help.Skill={0}: Shows the skill-levels +Message.Command.Help.Stop={0}: Stops your pet from attacking (alias: /ps or /pets) +Message.Command.Help.Store={0}: Stores your current pet. Can be retrieved again by the /petswitch command. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Allows you to switch between your pets (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Trade pets with other players (alias: /pt or /pett) +Message.Command.Help.Type={0}: Shows info about pet types +Message.Command.List.Player={0}'s pets: +Message.Command.List.Yours=Your pets: +Message.Command.Name.Filter=The selected name is invalid, please choose another one. +Message.Command.Name.New=Your pet's name is now: {0} +Message.Command.Name.ToLong="{0}" is too long. The maximum length is {1} characters. +Message.Command.PetType.Unknown=Unknown pet type! +Message.Command.Release.Confirm=Please click on the name of your pet to confirm: +Message.Command.Release.Dead={0} has been released and will never return... +Message.Command.Release.Success={0} is now free... +Message.Command.Respawn.Auto=Auto respawn: {0}. +Message.Command.Respawn.AutoMin=Set minimal auto respawn time to {0}. +Message.Command.Respawn.NoMoney=You need {1} for {0} to respawn! +Message.Command.Respawn.Paid=Respawn fee ({1}) for {0} paid. +Message.Command.Respawn.Show=Respawn fee for {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Use /petrespawn pay to pay the respawn fee. +Message.Command.SendAway.AlreadyAway={0} has already been sent away. +Message.Command.SendAway.Success={0} has been sent away. +Message.Command.Skills.Show={0}'s skills: {1} +Message.Command.Skilltree.CantFindSkilltree=There is no "{0}" skilltree. +Message.Command.Stop.Attack={0} has stopped attacking. +Message.Command.Success=Command executed successfully! +Message.Command.Switch.Limit=You can not store more than {0} pets. +Message.Command.Switch.NoPet=You do not have a pet to store. +Message.Command.Switch.NoStoredPets=You don't have any stored pets. +Message.Command.Switch.Success=You have stored {0}. +Message.Command.Trade.Owner.Cancel=Your offer to {0} has been withdrawn. +Message.Command.Trade.Owner.InvalidPrice=You entered an invalid price for your offer. +Message.Command.Trade.Owner.NoOffer=You offered nobody a pet. +Message.Command.Trade.Owner.Offer=You offered {0} to {1}. +Message.Command.Trade.Owner.Offer.Price=You offered {0} to {1} for {2}. +Message.Command.Trade.Owner.OpenOffer={0} already has an offer and needs to accept or reject it first. +Message.Command.Trade.Owner.Reject={0} rejected your offer for {1}. +Message.Command.Trade.Owner.Success={0} accepted your offer for {1}. +Message.Command.Trade.Owner.Yourself=You can't trade with yourself. +Message.Command.Trade.Receiver.Distance=You can't accept the offer because your distance to {0} is greater than 10 meters. +Message.Command.Trade.Receiver.HasPet=You already have a pet. +Message.Command.Trade.Receiver.NoOffer=Nobody offered a pet to you. +Message.Command.Trade.Receiver.NoPermission=You don't have the permissions to accept any offer. +Message.Command.Trade.Receiver.NotEnoughMoney=You don't have have enough money. To accept the offer you need {0}. +Message.Command.Trade.Receiver.Offer={0} offered you a pet (accept with /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} offered you a pet for {1} (accept with /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=The offered pet is not available anymore. +Message.Command.Trade.Receiver.Reject=You rejected {0}'s offer. +Message.Command.Trade.Receiver.Success=Your trade with {0} was successful. You are the owner of {1} now. +Message.DeathMessage={0} was killed by: {1} +Message.Hunger.Hungry={0} is very hungry. You should feed {0} now. +Message.Hunger.Rumbling={0}'s stomach is rumbling. You should feed {0} soon. +Message.Hunger.Starving={0} is starving. Feed {0} NOW! +Message.Leash.Add=You've tamed a pet! It will be a good pet. +Message.LevelSystem.LevelDown={0} fell back to level {1}. +Message.LevelSystem.LevelUp={0} reached level {1}. +Message.LevelSystem.ReachedMaxLevel={0} has achieved the level cap of {1}. +Message.MultiWorld.NoActivePetInThisWorld=You don't have a pet in this world! +Message.MultiWorld.NowActivePet={0} is now your active pet. +Message.No.Allowed=You are not allowed to use this! +Message.No.AllowedHere=Pets are not allowed here! +Message.No.CanUse=You can not use this now. +Message.No.Economy=The economy support is not enabled. +Message.No.HasPet=You don't have a pet! +Message.No.Money=You don't have enough money to do that. +Message.No.NothingToSeeHere=Nothing to see here, move along! +Message.No.PlayerOnline=This player is not online. +Message.No.Skill={0} doesn't know the skill {1}. +Message.No.UserHavePet={0} doesn't have a pet! +Message.Npc.ChosenPet=You have chosen {0} to be on your side again. +Message.Npc.HandOver=You handed {0} over to {1}. +Message.Npc.HandOverTitle=Hand over pet +Message.Npc.NoHandOver=I want to have {0} by my side. +Message.Npc.StorageFull=You can't hand more pets over to {0}. You reached the maximum of {1} stored pets. +Message.Npc.SwitchTitle=Switch pet +Message.Npc.TakeTitle=Take pet +Message.Npc.YesHandOver=I will hand {0} over to you. +Message.SelectMyPet=Select a pet +Message.Shop.Available=Available pet shops: +Message.Shop.Confirm.No=I don't want to buy {0} for {1}. +Message.Shop.Confirm.SendStorage=If you buy this pet it will be sent to the storage\nbecause you already have a pet with you. +Message.Shop.Confirm.Title=Buy {0} for {1}? +Message.Shop.Confirm.Yes=I want to buy {0} for {1}. +Message.Shop.NoMoney=You don't have enough money to buy that pet. +Message.Shop.NotFound=There is no shop with this name. +Message.Shop.Success=You successfully bought {0} for {1}. +Message.Shop.SuccessStorage=You already have a pet with you. {0} was sent to your storage. +Message.Sit.Follow=You allowed {0} to follow you again. +Message.Sit.Stay=You told {0} to stay put. +Message.Skill.Beacon.ClickOff=Click to turn off +Message.Skill.Beacon.ClickOn=Click to turn on +Message.Skill.Beacon.Effect=Beacon effect: {0} +Message.Skill.Beacon.RemainingBuffs=Remaining selectable Beacon effects: {0} +Message.Skill.Beacon.Stop=Beacon extinguished. +Message.Skill.Beacon.Upgrade={0} can now now use these buffs (range: {1} - duration: {2}sec): +Message.Skill.Behavior.NewMode={0} is now in {1} mode. +Message.Skill.Behavior.Upgrade={0} can now now use these behavior modes: +Message.Skill.Control.AggroFarm=You can't control {0} when in {1} mode! +Message.Skill.Control.Ride=You can't use the Control skill while riding {0}! +Message.Skill.Control.Upgrade={0} can now be controlled with: {1} +Message.Skill.Damage.Upgrade={0} now has {1} damage. +Message.Skill.Fire.Upgrade={0} now has a chance of {1}% to set enemies on fire for {2}sec. +Message.Skill.Hp.Upgrade={0} now has a max health of {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} now regenerates {1}HP every {2} sec. +Message.Skill.Inventory.Creative=You can't open the inventory while you are in creative mode. +Message.Skill.Inventory.NotAvailable={0} doesn't have an inventory. +Message.Skill.Inventory.Swimming=You can't open the inventory while {0} is swimming! +Message.Skill.Inventory.Upgrade={0} now has an inventory with {1} slots. +Message.Skill.Knockback.Upgrade={0} now has a chance of {1}% to knock his target back. +Message.Skill.Lightning.Upgrade={0} now has a chance of {1}% to shoot a lightning that causes {2} damage. +Message.Skill.Pickup.Creative=Your pet can't pickup items when you are in creative mode. +Message.Skill.Pickup.NoInventory={0} could pickup items but has no inventory. +Message.Skill.Pickup.StartStop={0} pickup: {1} +Message.Skill.Pickup.Upgrade={0} now can pickup items in a range of {1}meter(s). +Message.Skill.Poison.Upgrade={0} now has a chance of {1}% to poison his target for {2}sec. +Message.Skill.Ranged.RoundsPerMinute={0} rounds per minute +Message.Skill.Ranged.Upgrade={0} can now shoot {3} {1}s per minute which cause {2} damage each. +Message.Skill.Ride.NoTeleport=You can't teleport while riding a pet! +Message.Skill.Ride.Receive={0} can now be ridden. +Message.Skill.Ride.Upgrade=The ridespeed of {0} is now increased by {1}%. +Message.Skill.Shield.Format={1}% chance to redirect {2}% of your incoming damage to {0} +Message.Skill.Shield.Upgrade={0} now has a chance of {1}% to redirect {2}% of your damage to itself. +Message.Skill.Slow.Upgrade={0} now has a chance of {1}% to slow target down for {2}sec. +Message.Skill.Sprint.Upgrade={0} can now sprint towards new targets. +Message.Skill.Stomp.Upgrade={0} now has a chance of {1}% to stomp on the ground and cause {2} damage to everything within 2.5 meters. +Message.Skill.Thorns.Upgrade={0} now has a chance of {1}% to reflect {2}% of the incoming damage. +Message.Skill.Wither.Upgrade={0} now has a chance of {1}% to wither his target for {2}sec. +Message.Skilltree.Available=Available skilltrees +Message.Skilltree.NotSwitched=Skilltree has not been changed! +Message.Skilltree.RequiresLevel.Item=Requires level: {0} +Message.Skilltree.RequiresLevel.Message={0} needs to be level {1} in order to use this skilltree! +Message.Skilltree.SelectionPrompt=Please select a skilltree for {0}. (/pcst) +Message.Skilltree.SwitchedTo=You have selected the {0} skilltree. +Message.Skilltree.SwitchedToFor=Changed skilltree for {0}'s pet to {1}. +Message.Spawn.Despawn={0} despawned. +Message.Spawn.Flying={0} cannot come to you when you are flying. +Message.Spawn.NoSpace={0} can not come to you because there is not enough space. +Message.Spawn.Prevent=Something prevents {0} from coming to you. +Message.Spawn.Respawn={0} respawned! +Message.Spawn.Respawn.In={0} will respawn in {1} sec. +Message.Spawn.Spectator=You can't call {0} in spectator mode. +Message.Update.Available=A new MyPet version is available: + +############# +## Names ## +############# +Name.Absorption=Absorption +Name.Aggressive=Aggressive +Name.Arrow=Arrow +Name.Bat=Bat +Name.Bee=Bee +Name.Blaze=Blaze +Name.Blocks=Block(s) +Name.Cancel=Cancel +Name.Cat=Cat +Name.CaveSpider=Cave Spider +Name.Chicken=Chicken +Name.Cod=Cod +Name.Contact=Contact +Name.Costs=Costs +Name.Cow=Cow +Name.Creeper=Creeper +Name.Damage=Damage +Name.Dead=Dead +Name.Disabled=Disabled +Name.Dolphin=Dolphin +Name.Done=Done +Name.Donkey=Donkey +Name.DragonFireball=Dragon Fireball +Name.Drowned=Drowned +Name.Drowning=Drowning +Name.Duel=Duel +Name.Egg=Egg +Name.ElderGuardian=Elder Guardian +Name.EmptyHand=emtpy hand +Name.Enabled=Enabled +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Ender Pearl +Name.Everyone=Everyone +Name.Evoker=Evoker +Name.Exp=Exp +Name.Fall=Fall +Name.FallingBlock=Falling Block +Name.Farm=Farm +Name.Fire=Fire +Name.Fireball=Fireball +Name.FireResistance=Fire Resistance +Name.FireTick=Fire +Name.Fireworks=Fireworks +Name.FishingHook=Fishing Hook +Name.Food=Food +Name.Fox=Fox +Name.Friendly=Friendly +Name.Ghast=Ghast +Name.Giant=Giant +Name.Goat=Goat +Name.Guardian=Guardian +Name.Haste=Haste +Name.HealthBoost=Health Boost +Name.Help=Help +Name.Hoglin=Hoglin +Name.Horse=Horse +Name.HP=HP +Name.Hunger=Hunger +Name.Husk=Husk +Name.Illusioner=Illusioner +Name.Invisibility=Invisibility +Name.IronGolem=Iron Golem +Name.JumpBoost=Jump Boost +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Lightning +Name.Llama=Llama +Name.LlamaSpit=Llama Spit +Name.Luck=Luck +Name.Magic=Magic +Name.MagmaCube=Magma Cube +Name.Modes=Modes +Name.Mooshroom=Mooshroom +Name.Mule=Mule +Name.NightVision=Night Vision +Name.No=No +Name.Normal=Normal +Name.Ocelot=Ocelot +Name.Off=Off +Name.On=On +Name.Owner=Owner +Name.Panda=Panda +Name.Parrot=Parrot +Name.Party=Party +Name.Phantom=Phantom +Name.Pig=Pig +Name.Piglin=Piglin +Name.PiglinBrute=Piglin Brute +Name.PigZombie=Zombie Pigman +Name.Pillager=Pillager +Name.Poison=Poison +Name.PolarBear=Polar Bear +Name.Price=Price +Name.PufferFish=Puffer Fish +Name.Rabbit=Rabbit +Name.Raid=Raid +Name.Range=Range +Name.RangedDamage=Ranged Damage +Name.Ravager=Ravager +Name.Regeneration=Regeneration +Name.Resistance=Resistance +Name.Respawntime=Respawntime +Name.Rows=Row(s) +Name.Salmon=Salmon +Name.Seconds=Second(s) +Name.Sheep=Sheep +Name.Silverfish=Silverfish +Name.Skeleton=Skeleton +Name.SkeletonHorse=Skeleton Horse +Name.Skill.Beacon=Beacon +Name.Skill.Behavior=Behavior +Name.Skill.Control=Control +Name.Skill.Damage=Damage +Name.Skill.Fire=Fire +Name.Skill.Heal=Heal +Name.Skill.Hitpoints=Life +Name.Skill.Inventory=Backpack +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Lightning +Name.Skill.Pickup=Pickup +Name.Skill.Poison=Poison +Name.Skill.Ranged=Ranged +Name.Skill.Ride=Ride +Name.Skill.Shield=Shield +Name.Skill.Slow=Slow +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Thorns +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Small Fireball +Name.Snowball=Snowball +Name.Snowman=Snowman +Name.Speed=Speed +Name.Spider=Spider +Name.SplashPotion=Splash Potion +Name.Squid=Squid +Name.Stray=Stray +Name.Strength=Strength +Name.Strider=Strider +Name.Suffocation=Suffocation +Name.Title.Creator=Creator of MyPet +Name.Title.Developer=MyPet Developer +Name.Title.Donator=Donator +Name.Title.Helper=Helper +Name.Title.Premium=Premium +Name.Title.Translator=Translator +Name.TnT=TnT +Name.TraderLlama=Trader Llama +Name.Trident=Trident +Name.TropicalFish=Tropical Fish +Name.Turtle=Turtle +Name.Type=Type +Name.Unknow=Unknow +Name.Vex=Vex +Name.Villager=Villager +Name.Vindicator=Vindicator +Name.Void=The Void +Name.WanderingTrader=Wandering Trader +Name.WaterBreathing=Water Breathing +Name.Witch=Witch +Name.Wither=Wither +Name.WitherSkeleton=Wither Skeleton +Name.WitherSkull=Witherskull +Name.Wolf=Wolf +Name.Yes=Yes +Name.You=You +Name.Zoglin=Zoglin +Name.Zombie=Zombie +Name.ZombieHorse=Zombie Horse +Name.ZombieVillager=Zombie Villager +Name.ZombifiedPiglin=Zombified Piglin \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_en_ud.properties b/src/main/resources/locale/MyPet_en_ud.properties new file mode 100644 index 0000000000..85012e86d4 --- /dev/null +++ b/src/main/resources/locale/MyPet_en_ud.properties @@ -0,0 +1,375 @@ +################################################## +## MyPet British English (upside down) Locale ## +################################################## +## Last Update: (YMD) 2019-12-13 ## +## ## +## Contributors: ## +## Keyle ## +## ## +################################################## + +################ +## Messages ## +################ + +Message.Action.Dead=˙pɐǝp sᴉ {0} ǝlᴉɥʍ ʇɐɥʇ op ʇou uɐɔ no⅄ +Message.Call.Dead=˙pǝllɐɔ ǝq ʇou uɐɔ puɐ pɐǝp sᴉ {0} +Message.Call.Dead.Respawn=˙ɔǝs {1} uı uʍɐdsǝɹ ʃʃıʍ puɐ pɐǝp{0} +Message.Call.First=˙ʇsɹıɟ {0} ʃʃɐɔ ʇsnɯ no⅄ +Message.Command.Call.Success=˙noʎ oʇ sǝɯoɔ {0}< +Message.Command.CaptureHelper.HasPet=˙ʇǝԀʎW ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ +Message.Command.CaptureHelper.Mode=˙{0} :ɹǝdʃǝHǝɹnʇdɐↃ +Message.Command.CaptureHelper.Requirement.Adult=ʇlnpɐ sI +Message.Command.CaptureHelper.Requirement.Angry=ʎɹƃuɐ sI +Message.Command.CaptureHelper.Requirement.Baby=ʎqɐq ɐ sI +Message.Command.CaptureHelper.Requirement.BelowHP={0} uɐɥʇ ɹǝʍol ǝɟᴉ˥ +Message.Command.CaptureHelper.Requirement.CanBreed=pǝǝɹq uɐƆ +Message.Command.CaptureHelper.Requirement.Impossible=ɥsɐǝl oʇ ǝlqᴉssodɯI +Message.Command.CaptureHelper.Requirement.LowHP={0} uɐɥʇ ɹǝʍol ǝɟᴉ˥ +Message.Command.CaptureHelper.Requirement.PlayerCreated=ɹǝʎɐld ɐ ʎq pǝʇɐǝɹɔ sI +Message.Command.CaptureHelper.Requirement.Size.Equal={0} slɐnbǝ ǝzᴉS +Message.Command.CaptureHelper.Requirement.Size.Max={0} uɐɥʇ ɹǝllɐɯs sᴉ ǝzᴉS +Message.Command.CaptureHelper.Requirement.Size.Min={0} uɐɥʇ ɹǝʇɐǝɹƃ sᴉ ǝzᴉS +Message.Command.CaptureHelper.Requirement.Tamed=pǝɯɐʇ sI +Message.Command.CaptureHelper.Requirement.Wild=plᴉʍ sI +Message.Command.CaptureHelper.Requirement.World.Right=plɹoʍ ʇɥƃᴉɹ ǝɥʇ uᴉ ǝɹɐ no⅄ +Message.Command.CaptureHelper.Requirement.World.Wrong={0} :oʇ oפ ˙plɹoʍ ƃuoɹʍ ǝɥʇ sᴉ sᴉɥ┴ +Message.Command.CaptureHelper.WorldGuard.Allowed=uoᴉƃǝɹ sᴉɥʇ uᴉ ɥsɐǝl uɐɔ no⅄ +Message.Command.CaptureHelper.WorldGuard.Denied=uoᴉƃǝɹ sᴉɥʇ uᴉ ɥsɐǝl ʇ,uɐɔ no⅄ +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=¡ʎʃʃɐɔıʇɐɯoʇnɐ pǝuƃıssɐ ǝq ʃʃıʍ sǝǝɹʇʃʃıʞS +Message.Command.ChooseSkilltree.NoneAvailable=˙{0} ɹoɟ ǝʃqɐʃıɐʌɐ sǝǝɹʇʃʃıʞs ou ǝɹɐ ǝɹǝɥ⊥ +Message.Command.ChooseSkilltree.OnlyOnce=¡ǝɔuo {0} ɟo ǝǝɹʇʃʃıʞs ǝɥʇ ǝƃuɐɥɔ ʎʃuo uɐɔ no⅄ +Message.Command.Fail=¡pǝʃıɐɟ uoıʇnɔǝxǝ puɐɯɯoↃ +Message.Command.Help.Admin=(ʍoʃǝq ʞuıʃ) ıʞıM ǝǝS :{0} +Message.Command.Help.Beacon=(uoɔɐǝqd/ :sɐıʃɐ) ˙nuǝɯ uoıʇɐɹnƃıɟuoɔ uoɔɐǝq ǝɥʇ suǝdO :{0} +Message.Command.Help.Behavior=(qʇǝd/ ɹo qd/ :sɐıʃɐ) ʇǝd ǝɥʇ ɟo ɹoıʌɐɥǝq ǝɥʇ sʇɔǝʃǝS :{0} +Message.Command.Help.Call=(ɔʇǝd/ ɹo ɔd/ :sɐıʃɐ) ʇǝd ɹnoʎ sʃʃɐↃ :{0} +Message.Command.Help.CaptureHelper=ɟɟo ɹo uo ɹǝdʃǝHǝɹnʇdɐↃ ǝɥʇ sǝʃƃƃo⊥ :{0} +Message.Command.Help.ChooseSkilltree=(ʇsɔʇǝd/ ɹo ʇsɔd/ :sɐıʃɐ) sǝǝɹʇʃʃıʞs ǝsooɥɔ oʇ noʎ sʍoʃʃɐ puɐ sʍoɥS :{0} +Message.Command.Help.Info=(oɟuıd/ :sɐıʃɐ) ʇǝԀʎW ɐ ʇnoqɐ oɟuı sʎɐʃdsı◖ :{0} +Message.Command.Help.Inventory=(ıʇǝd/ ɹo ıd/ :sɐıʃɐ) ʇǝd ǝɥʇ ɟo ʎɹoʇuǝʌuı ǝɥʇ suǝdO :{0} +Message.Command.Help.MissingParameter= :ƃuᴉssᴉɯ sᴉ ɹǝʇǝɯɐɹɐd ∀ +Message.Command.Help.MoreInfo=:ǝɹǝɥ ǝƃɐd puɐɯɯoɔ ǝɥʇ pɐǝɹ oɟuı ǝɹoɯ ɹoℲ +Message.Command.Help.Name=˙ʇǝd ɹnoʎ ɟo ǝɯɐu ǝɥʇ sǝƃuɐɥↃ :{0} +Message.Command.Help.Options=˙suoıʇdo ʇǝԀʎW ɹnoʎ ǝƃuɐɥↃ :{0} +Message.Command.Help.Pickup=(dʇǝd/ ɹo dd/ :sɐıʃɐ) ɟɟo ɹo uo dnʞɔıd ɯǝʇı sǝʃƃƃo⊥ :{0} +Message.Command.Help.Release=ʇǝd ɹnoʎ sǝsɐǝʃǝᴚ :{0} +Message.Command.Help.Respawn=(ɹʇǝd/ ɹo ɹd/ :sɐıʃɐ) ǝǝɟ ɐ ɥʇıʍ ʇnq 'ʎʃʇuɐʇsuı ʇǝd ɹnoʎ suʍɐdsǝᴚ :{0} +Message.Command.Help.SendAway=(ɐsʇǝd/ ɹo ɐsd/ :sɐıʃɐ) ʎɐʍɐ ʇǝd ɹnoʎ spuǝS :{0} +Message.Command.Help.Shop=(ɥsd/ ɹo ɥsʇǝd/ :sɐıʃɐ) doɥs ʇǝd ǝɥʇ suǝdO :{0} +Message.Command.Help.Skill=sʃǝʌǝʃ-ʃʃıʞs ǝɥʇ sʍoɥS :{0} +Message.Command.Help.Stop=(sʇǝd/ ɹo sd/ :sɐıʃɐ) ƃuıʞɔɐʇʇɐ ɯoɹɟ ʇǝd ɹnoʎ sdoʇS :{0} +Message.Command.Help.Store=(ǝɹoʇsd/ ɹo ʇsd/ :sɐıʃɐ) ˙puɐɯɯoɔ ɥɔʇıʍsʇǝd/ ǝɥʇ ʎq uıɐƃɐ pǝʌǝıɹʇǝɹ ǝq uɐↃ ˙ʇǝd ʇuǝɹɹnɔ ɹnoʎ sǝɹoʇS :{0} +Message.Command.Help.Switch=(ɥɔʇıʍsd/ ɹo ʍsd/ :sɐıʃɐ) sʇǝԀʎW ɹnoʎ uǝǝʍʇǝq ɥɔʇıʍs oʇ noʎ sʍoʃʃ∀ :{0} +Message.Command.Help.Trade=(ʇʇǝd/ ɹo ʇd/ :sɐıʃɐ) sɹǝʎɐʃd ɹǝɥʇo ɥʇıʍ sʇǝd ǝpɐɹ⊥ :{0} +Message.Command.Help.Type=sǝdʎʇ ʇǝԀʎW ʇnoqɐ oɟuı sʍoɥS :{0} +Message.Command.List.Player=:sʇǝd s,{0} +Message.Command.List.Yours=:sʇǝd ɹno⅄ +Message.Command.Name.Filter=˙ǝuo ɹǝɥʇouɐ ǝsooɥɔ ǝsɐǝʃd 'pıʃɐʌuı sı ǝɯɐu pǝʇɔǝʃǝs ǝɥ⊥ +Message.Command.Name.New={0} :ʍou sı ǝɯɐu s,ʇǝd ɹno⅄ +Message.Command.Name.ToLong=˙sɹǝʇɔɐɹɐɥɔ {1} sı ɥʇƃuǝʃ ɯnɯıxɐɯ ǝɥ⊥ ˙ƃuoʃ ooʇ sı „{0}„ +Message.Command.PetType.Unknown=¡ǝdʎʇ ʇǝd uʍouʞu∩ +Message.Command.Release.Confirm=:ɯɹıɟuoɔ oʇ ʇǝd ɹnoʎ ɟo ǝɯɐu ǝɥʇ uo ʞɔıʃɔ ǝsɐǝʃԀ +Message.Command.Release.Dead=˙˙˙uɹnʇǝɹ ɹǝʌǝu ʃʃıʍ puɐ pǝsɐǝʃǝɹ uǝǝq sɐɥ {0} +Message.Command.Release.Success=˙˙˙ǝǝɹɟ ʍou sı {0} +Message.Command.Respawn.Auto=˙{0} :uʍɐdsǝɹ oʇn∀ +Message.Command.Respawn.AutoMin=˙{0} oʇ ǝɯıʇ uʍɐdsǝɹ oʇnɐ ʃɐɯıuıɯ ʇǝS +Message.Command.Respawn.NoMoney=¡uʍɐdsǝɹ oʇ {0} ɹoɟ {1} pǝǝu no⅄ +Message.Command.Respawn.Paid=˙pıɐd {0} ɹoɟ ({1}) ǝǝɟ uʍɐdsǝᴚ +Message.Command.Respawn.Show=({2}oʇnɐ) {1} :{0} ɹoɟ ǝǝɟ uʍɐdsǝᴚ +Message.Command.Respawn.Show.Pay=˙ǝǝɟ uʍɐdsǝɹ ǝɥʇ ʎɐd oʇ ʎɐd uʍɐdsǝɹʇǝd/ ǝs∩ +Message.Command.SendAway.AlreadyAway=˙ʎɐʍɐ ʇuǝs uǝǝq ʎpɐǝɹʃɐ sɐɥ {0} +Message.Command.SendAway.Success=˙ʎɐʍɐ ʇuǝs uǝǝq sɐɥ {0} +Message.Command.Skills.Show={1} :sʃʃıʞs s,{0} +Message.Command.Skilltree.CantFindSkilltree=˙ǝǝɹʇʃʃıʞs „{0}„ ou sı ǝɹǝɥ⊥ +Message.Command.Stop.Attack=˙ƃuıʞɔɐʇʇɐ pǝddoʇs sɐɥ {0} +Message.Command.Success=¡ʎʃʃnɟssǝɔɔns pǝʇnɔǝxǝ puɐɯɯoↃ +Message.Command.Switch.Limit=˙sʇǝԀʎW {0} uɐɥʇ ǝɹoɯ ǝɹoʇs ʇou uɐɔ no⅄ +Message.Command.Switch.NoPet=˙ǝɹoʇs oʇ ʇǝd ɐ ǝʌɐɥ ʇou op no⅄ +Message.Command.Switch.NoStoredPets=˙sʇǝd pǝɹoʇs ʎuɐ ǝʌɐɥ ʇ,uop no⅄ +Message.Command.Switch.Success=˙{0} pǝɹoʇs ǝʌɐɥ no⅄ +Message.Command.Trade.Owner.Cancel=˙uʍɐɹpɥʇıʍ uǝǝq sɐɥ {0} oʇ ɹǝɟɟo ɹno⅄ +Message.Command.Trade.Owner.InvalidPrice=˙ɹǝɟɟo ɹnoʎ ɹoɟ ǝɔıɹd pıʃɐʌuı uɐ pǝɹǝʇuǝ no⅄ +Message.Command.Trade.Owner.NoOffer=˙ʇǝd ɐ ʎpoqou pǝɹǝɟɟo no⅄ +Message.Command.Trade.Owner.Offer=˙{1} {0} pǝɹǝɟɟo no⅄ +Message.Command.Trade.Owner.Offer.Price=˙{2} ɹoɟ {1} {0} pǝɹǝɟɟo no⅄ +Message.Command.Trade.Owner.OpenOffer=˙ʇsɹıɟ ʇı ʇɔǝɾǝɹ ɹo ʇdǝɔɔɐ oʇ spǝǝu puɐ ɹǝɟɟo uɐ sɐɥ ʎpɐǝɹʃɐ {0} +Message.Command.Trade.Owner.Reject=˙{1} ɹoɟ ɹǝɟɟo ɹnoʎ pǝʇɔǝɾǝɹ {0} +Message.Command.Trade.Owner.Success=˙{1} ɹoɟ ɹǝɟɟo ɹnoʎ pǝʇdǝɔɔɐ {0} +Message.Command.Trade.Owner.Yourself=˙ɟʃǝsɹnoʎ ɥʇıʍ ǝpɐɹʇ ʇ,uɐɔ no⅄ +Message.Command.Trade.Receiver.Distance=˙sɹǝʇǝɯ 01 uɐɥʇ ɹǝʇɐǝɹƃ sı {0} oʇ ǝɔuɐʇsıp ɹnoʎ ǝsnɐɔǝq ɹǝɟɟo ǝɥʇ ʇdǝɔɔɐ ʇ,uɐɔ no⅄ +Message.Command.Trade.Receiver.HasPet=˙ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ +Message.Command.Trade.Receiver.NoOffer=˙noʎ oʇ ʇǝd ɐ pǝɹǝɟɟo ʎpoqoᴎ +Message.Command.Trade.Receiver.NoPermission=˙ɹǝɟɟo ʎuɐ ʇdǝɔɔɐ oʇ suoıssıɯɹǝd ǝɥʇ ǝʌɐɥ ʇ,uop no⅄ +Message.Command.Trade.Receiver.NotEnoughMoney=˙{0} pǝǝu noʎ ɹǝɟɟo ǝɥʇ ʇdǝɔɔɐ o⊥ ˙ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ǝʌɐɥ ʇ,uop no⅄ +Message.Command.Trade.Receiver.Offer=:(ʇdǝɔɔɐ ǝpɐɹʇʇǝd/ ɥʇıʍ ʇdǝɔɔɐ) ʇǝd ɐ noʎ pǝɹǝɟɟo {0} +Message.Command.Trade.Receiver.Offer.Price=:(ʇdǝɔɔɐ ǝpɐɹʇʇǝd/ ɥʇıʍ ʇdǝɔɔɐ) {1} ɹoɟ ʇǝd ɐ noʎ pǝɹǝɟɟo {0} +Message.Command.Trade.Receiver.PetUnavailable=˙ǝɹoɯʎuɐ ǝʃqɐʃıɐʌɐ ʇou sı ʇǝd pǝɹǝɟɟo ǝɥ⊥ +Message.Command.Trade.Receiver.Reject=˙ɹǝɟɟo s,{0} pǝʇɔǝɾǝɹ no⅄ +Message.Command.Trade.Receiver.Success=˙ʍou {1} ɟo ɹǝuʍo ǝɥʇ ǝɹɐ no⅄ ˙ʃnɟssǝɔɔns sɐʍ {0} ɥʇıʍ ǝpɐɹʇ ɹno⅄ +Message.DeathMessage={1} :ʎq pǝʃʃıʞ sɐʍ {0} +Message.Hunger.Hungry=˙ʍou {0} pǝǝɟ pʃnoɥs no⅄ ˙ʎɹƃunɥ ʎɹǝʌ sı {0} +Message.Hunger.Rumbling=˙uoos {0} pǝǝɟ pʃnoɥs no⅄ ˙ƃuıʃqɯnɹ sı ɥɔɐɯoʇs s,{0} +Message.Hunger.Starving=¡MOᴎ {0} pǝǝℲ ˙ƃuıʌɹɐʇs sı {0} +Message.Leash.Add=˙ʇǝd pooƃ ɐ ǝq ʃʃıʍ ʇI ¡ʇǝd ɐ pǝɯɐʇ ǝʌ,no⅄ +Message.LevelSystem.LevelDown=˙{1} ʃǝʌǝʃ oʇ ʞɔɐq ʃʃǝɟ {0} +Message.LevelSystem.LevelUp=˙{1} ʃǝʌǝʃ pǝɥɔɐǝɹ {0} +Message.LevelSystem.ReachedMaxLevel=˙{1} ɟo dɐɔ ʃǝʌǝʃ ǝɥʇ pǝʌǝıɥɔɐ sɐɥ {0} +Message.MultiWorld.NoActivePetInThisWorld=¡pʃɹoʍ sıɥʇ uı ʇǝd ɐ ǝʌɐɥ ʇ,uop no⅄ +Message.MultiWorld.NowActivePet=˙ʇǝd ǝʌıʇɔɐ ɹnoʎ ʍou sı {0} +Message.No.Allowed=¡sıɥʇ ǝsn oʇ pǝʍoʃʃɐ ʇou ǝɹɐ no⅄ +Message.No.AllowedHere=¡ǝɹǝɥ pǝʍoʃʃɐ ʇou ǝɹɐ sʇǝԀ +Message.No.CanUse=˙ʍou sıɥʇ ǝsn ʇou uɐɔ no⅄ +Message.No.Economy=˙pǝʃqɐuǝ ʇou sı ʇɹoddns ʎɯouoɔǝ ǝɥ⊥ +Message.No.HasPet=¡ʇǝd ɐ ǝʌɐɥ ʇ,uop no⅄ +Message.No.Money=˙ʇɐɥʇ op oʇ ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ʇ,uop no⅄ +Message.No.NothingToSeeHere=¡ƃuoʃɐ ǝʌoɯ 'ǝɹǝɥ ǝǝs oʇ ƃuıɥʇoᴎ +Message.No.PlayerOnline=˙ǝuıʃuo ʇou sı ɹǝʎɐʃd sıɥ⊥ +Message.No.Skill=˙{1} ʃʃıʞs ǝɥʇ ʍouʞ ʇ,usǝop {0} +Message.No.UserHavePet=¡ʇǝd ɐ ǝʌɐɥ ʇ,usǝop {0} +Message.Npc.ChosenPet=˙uıɐƃɐ ǝpıs ɹnoʎ uo ǝq oʇ {0} uǝsoɥɔ ǝʌɐɥ no⅄ +Message.Npc.HandOver=˙{1} oʇ ɹǝʌo {0} pǝpuɐɥ no⅄ +Message.Npc.HandOverTitle=ʇǝd ɹǝʌo puɐH +Message.Npc.NoHandOver=˙ǝpıs ʎɯ ʎq {0} ǝʌɐɥ oʇ ʇuɐʍ I +Message.Npc.StorageFull=˙sʇǝd pǝɹoʇs {1} ɟo ɯnɯıxɐɯ ǝɥʇ pǝɥɔɐǝɹ no⅄ ˙{0} oʇ ɹǝʌo sʇǝd ǝɹoɯ puɐɥ ʇ,uɐɔ no⅄ +Message.Npc.SwitchTitle=ʇǝd ɥɔʇıʍS +Message.Npc.TakeTitle=ʇǝd ǝʞɐ⊥ +Message.Npc.YesHandOver=˙noʎ oʇ ɹǝʌo {0} puɐɥ ʃʃıʍ I +Message.SelectMyPet=ʇǝd ɐ ʇɔǝlǝS +Message.Shop.Available=:sdoɥs ʇǝd ǝlqɐlᴉɐʌ∀ +Message.Shop.Confirm.No=˙{1} ɹoɟ {0} ʎnq oʇ ʇuɐʍ ʇ,uop I +Message.Shop.Confirm.SendStorage=ǝƃɐɹoʇs ǝɥʇ oʇ ʇuǝs ǝq llᴉʍ ʇᴉ ʇǝd sᴉɥʇ ʎnq noʎ ɟI\n˙noʎ ɥʇᴉʍ ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹlɐ noʎ ǝsnɐɔǝq +Message.Shop.Confirm.Title=¿{1} ɹoɟ {0} ʎnB +Message.Shop.Confirm.Yes=˙{1} ɹoɟ {0} ʎnq oʇ ʇuɐʍ I +Message.Shop.NoMoney=˙ʇǝd ʇɐɥʇ ʎnq oʇ ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ʇ,uop no⅄ +Message.Shop.NotFound=˙ǝɯɐu sıɥʇ ɥʇıʍ doɥs ou sı ǝɹǝɥ⊥ +Message.Shop.Success=˙{1} ɹoɟ {0} ʇɥƃnoq ʎʃʃnɟssǝɔɔns no⅄ +Message.Shop.SuccessStorage=˙ǝƃɐɹoʇs ɹnoʎ oʇ ʇuǝs sɐʍ {0} ˙noʎ ɥʇıʍ ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ +Message.Sit.Follow=˙uıɐƃɐ noʎ ʍoʃʃoɟ oʇ {0} pǝʍoʃʃɐ no⅄ +Message.Sit.Stay=˙ʇnd ʎɐʇs oʇ {0} pʃoʇ no⅄ +Message.Skill.Beacon.ClickOff=ɟɟo uɹnʇ oʇ ʞɔıʃↃ +Message.Skill.Beacon.ClickOn=uo uɹnʇ oʇ ʞɔıʃↃ +Message.Skill.Beacon.Effect={0} :ʇɔǝɟɟǝ uoɔɐǝB +Message.Skill.Beacon.RemainingBuffs={0} :sʇɔǝɟɟǝ uoɔɐǝB ǝʃqɐʇɔǝʃǝs ƃuıuıɐɯǝᴚ +Message.Skill.Beacon.Stop=˙pǝɥsınƃuıʇxǝ uoɔɐǝB +Message.Skill.Beacon.Upgrade=:(ɔǝs{2} :uoıʇɐɹnp - {1} :ǝƃuɐɹ) sɟɟnq ǝsǝɥʇ ǝsn ʍou ʍou uɐɔ {0} +Message.Skill.Behavior.NewMode=˙ǝpoɯ {1} uı ʍou sı {0} +Message.Skill.Behavior.Upgrade=:sǝpoɯ ɹoıʌɐɥǝq ǝsǝɥʇ ǝsn ʍou ʍou uɐɔ {0} +Message.Skill.Control.AggroFarm=¡ǝpoɯ {1} uı uǝɥʍ {0} ʃoɹʇuoɔ ʇ,uɐɔ no⅄ +Message.Skill.Control.Ride=¡{0} ƃuıpıɹ ǝʃıɥʍ ʃʃıʞs ʃoɹʇuoↃ ǝɥʇ ǝsn ʇ,uɐɔ no⅄ +Message.Skill.Control.Upgrade={1} :ɥʇıʍ pǝʃʃoɹʇuoɔ ǝq ʍou uɐɔ {0} +Message.Skill.Damage.Upgrade=˙ǝƃɐɯɐp {1} sɐɥ ʍou {0} +Message.Skill.Fire.Upgrade=˙ɔǝs{2} ɹoɟ ǝɹıɟ uo sǝıɯǝuǝ ʇǝs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Hp.Upgrade=˙ԀH{1} ɟo ɥʇʃɐǝɥ xɐɯ ɐ sɐɥ ʍou {0} +Message.Skill.HpRegeneration.Upgrade=˙ɔǝs {2} ʎɹǝʌǝ ԀH{1} sǝʇɐɹǝuǝƃǝɹ ʍou {0} +Message.Skill.Inventory.Creative=˙ǝpoɯ ǝʌıʇɐǝɹɔ uı ǝɹɐ noʎ ǝʃıɥʍ ʎɹoʇuǝʌuı ǝɥʇ uǝdo ʇ,uɐɔ no⅄ +Message.Skill.Inventory.NotAvailable=˙ʎɹoʇuǝʌuı uɐ ǝʌɐɥ ʇ,usǝop {0} +Message.Skill.Inventory.Swimming=¡ƃuıɯɯıʍs sı {0} ǝʃıɥʍ ʎɹoʇuǝʌuı ǝɥʇ uǝdo ʇ,uɐɔ no⅄ +Message.Skill.Inventory.Upgrade=˙sʇoʃs {1} ɥʇıʍ ʎɹoʇuǝʌuı uɐ sɐɥ ʍou {0} +Message.Skill.Knockback.Upgrade=˙ʞɔɐq ʇǝƃɹɐʇ sıɥ ʞɔouʞ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Lightning.Upgrade=˙ǝƃɐɯɐp {2} sǝsnɐɔ ʇɐɥʇ ƃuıuʇɥƃıʃ ɐ ʇooɥs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Pickup.Creative=˙ǝpoɯ ǝʌıʇɐǝɹɔ uı ǝɹɐ noʎ uǝɥʍ sɯǝʇı dnʞɔıd ʇ,uɐɔ ʇǝd ɹno⅄ +Message.Skill.Pickup.NoInventory=˙ʎɹoʇuǝʌuı ou sɐɥ ʇnq sɯǝʇı dnʞɔıd pʃnoɔ {0} +Message.Skill.Pickup.StartStop={1} :dnʞɔıd {0} +Message.Skill.Pickup.Upgrade=˙(s)ɹǝʇǝɯ {1} ɟo ǝƃuɐɹ ɐ uı sɯǝʇı dnʞɔıd uɐɔ ʍou {0} +Message.Skill.Poison.Upgrade=˙ɔǝs{2} ɹoɟ ʇǝƃɹɐʇ sıɥ uosıod oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Ranged.RoundsPerMinute=ǝʇnuıɯ ɹǝd spunoɹ {0} +Message.Skill.Ranged.Upgrade=˙ɥɔɐǝ ǝƃɐɯɐp {2} ǝsnɐɔ ɥɔıɥʍ ǝʇnuıɯ ɹǝd {1}s {3} ʇooɥs ʍou uɐɔ {0} +Message.Skill.Ride.NoTeleport= ¡ʇǝd ɐ ƃuᴉpᴉɹ ǝlᴉɥʍ ʇɹodǝlǝʇ ʇ,uɐɔ no⅄ +Message.Skill.Ride.Receive=˙uǝppıɹ ǝq ʍou uɐɔ {0} +Message.Skill.Ride.Upgrade=˙%{1} ʎq pǝsɐǝɹɔuı ʍou sı {0} ɟo pǝǝdsǝpıɹ ǝɥ⊥ +Message.Skill.Shield.Format={0} oʇ ǝƃɐɯɐp ƃuıɯoɔuı ɹnoʎ ɟo %{2} ʇɔǝɹıpǝɹ oʇ ǝɔuɐɥɔ %{1} +Message.Skill.Shield.Upgrade=˙ɟʃǝsʇı oʇ ǝƃɐɯɐp ɹnoʎ ɟo %{2} ʇɔǝɹıpǝɹ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Slow.Upgrade=˙ɔǝs{2} ɹoɟ uʍop ʇǝƃɹɐʇ ʍoʃs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Sprint.Upgrade=˙sʇǝƃɹɐʇ ʍǝu spɹɐʍoʇ ʇuıɹds ʍou uɐɔ {0} +Message.Skill.Stomp.Upgrade=˙sɹǝʇǝɯ 5˙2 uıɥʇıʍ ƃuıɥʇʎɹǝʌǝ oʇ ǝƃɐɯɐp {2} ǝsnɐɔ puɐ punoɹƃ ǝɥʇ uo dɯoʇs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Thorns.Upgrade=˙ǝƃɐɯɐp ƃuıɯoɔuı ǝɥʇ ɟo %{2} ʇɔǝʃɟǝɹ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Wither.Upgrade=˙ɔǝs{2} ɹoɟ ʇǝƃɹɐʇ sıɥ ɹǝɥʇıʍ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skilltree.Available=sǝǝɹʇʃʃıʞs ǝʃqɐʃıɐʌ∀ +Message.Skilltree.NotSwitched=¡pǝƃuɐɥɔ uǝǝq ʇou sɐɥ ǝǝɹʇʃʃıʞS +Message.Skilltree.RequiresLevel.Item={0} :ʃǝʌǝʃ sǝɹınbǝᴚ +Message.Skilltree.RequiresLevel.Message=¡ǝǝɹʇʃʃıʞs sıɥʇ ǝsn oʇ ɹǝpɹo uı {1} ʃǝʌǝʃ ǝq oʇ spǝǝu {0} +Message.Skilltree.SelectionPrompt=(ʇsɔd/) ˙{0} ɹoɟ ǝǝɹʇʃʃıʞs ɐ ʇɔǝʃǝs ǝsɐǝʃԀ +Message.Skilltree.SwitchedTo=˙ǝǝɹʇʃʃıʞs {0} ǝɥʇ pǝʇɔǝʃǝs ǝʌɐɥ no⅄ +Message.Skilltree.SwitchedToFor=˙{1} oʇ ʇǝd s,{0} ɹoɟ ǝǝɹʇʃʃıʞs pǝƃuɐɥↃ +Message.Spawn.Despawn=˙pǝuʍɐdsǝp {0} +Message.Spawn.Flying=˙ƃuıʎʃɟ ǝɹɐ noʎ uǝɥʍ noʎ oʇ ǝɯoɔ ʇouuɐɔ {0} +Message.Spawn.NoSpace=˙ǝɔɐds ɥƃnouǝ ʇou sı ǝɹǝɥʇ ǝsnɐɔǝq noʎ oʇ ǝɯoɔ ʇou uɐɔ {0} +Message.Spawn.Prevent=˙noʎ oʇ ƃuıɯoɔ ɯoɹɟ {0} sʇuǝʌǝɹd ƃuıɥʇǝɯoS +Message.Spawn.Respawn=¡pǝuʍɐdsǝɹ {0} +Message.Spawn.Respawn.In=˙ɔǝs {1} uı uʍɐdsǝɹ ʃʃıʍ {0} +Message.Spawn.Spectator=˙ǝpoɯ ɹoʇɐʇɔǝds uı {0} ʃʃɐɔ ʇ,uɐɔ no⅄ +Message.Update.Available=:ǝʃqɐʃıɐʌɐ sı uoısɹǝʌ ʇǝԀʎW ʍǝu ∀ + +############# +## Names ## +############# +Name.Absorption=uoıʇdɹosq∀ +Name.Aggressive=ǝʌıssǝɹƃƃ∀ +Name.Arrow=ʍoɹɹ∀ +Name.Bat=ʇɐB +Name.Bee=ǝǝᗺ +Name.Blaze=ǝzɐʃB +Name.Blocks=(s)ʞɔoʃB +Name.Cancel=ʃǝɔuɐↃ +Name.Cat=ʇɐƆ +Name.CaveSpider=ɹǝpıdS ǝʌɐↃ +Name.Chicken=uǝʞɔıɥↃ +Name.Cod=poↃ +Name.Contact=ʇɔɐʇuoↃ +Name.Costs=sʇsoↃ +Name.Cow=ʍoↃ +Name.Creeper=ɹǝdǝǝɹↃ +Name.Damage=ǝƃɐɯɐ◖ +Name.Dead=pɐǝ◖ +Name.Disabled=pǝʃqɐsı◖ +Name.Dolphin=uıɥdʃo◖ +Name.Done=ǝuo◖ +Name.Donkey=ʎǝʞuo◖ +Name.DragonFireball= llɐqǝɹᴉℲ uoƃɐɹp +Name.Drowned=pǝuʍoɹ◖ +Name.Drowning=ƃuıuʍoɹ◖ +Name.Duel=ʃǝn◖ +Name.Egg=ƃƃƎ +Name.ElderGuardian=uɐıpɹɐn⅁ ɹǝpʃƎ +Name.EmptyHand=puɐɥ ʎdʇɯǝ +Name.Enabled=pǝʃqɐuƎ +Name.EnderDragon=uoƃɐɹ◖ ɹǝpuƎ +Name.Enderman=uɐɯɹǝpuƎ +Name.Endermite=ǝʇıɯɹǝpuƎ +Name.EnderPearl=lɹɐǝԀ ɹǝpuƎ +Name.Everyone=ǝuoʎɹǝʌƎ +Name.Evoker=ɹǝʞoʌƎ +Name.Exp=dxƎ +Name.Fall=ʃʃɐℲ +Name.FallingBlock=ʞɔoʃB ƃuıʃʃɐℲ +Name.Farm=ɯɹɐℲ +Name.Fire=ǝɹıℲ +Name.Fireball=ʃʃɐqǝɹıℲ +Name.FireResistance=ǝɔuɐʇsısǝᴚ ǝɹıℲ +Name.FireTick=ǝɹıℲ +Name.Fireworks=sʞɹoʍǝɹıℲ +Name.FishingHook=ʞooH ƃuıɥsıℲ +Name.Food=pooℲ +Name.Fox=xoℲ +Name.Friendly=ʎʃpuǝıɹℲ +Name.Ghast=ʇsɐɥ⅁ +Name.Giant=ʇuɐı⅁ +Name.Guardian=uɐıpɹɐn⅁ +Name.Haste=ǝʇsɐH +Name.HealthBoost=ʇsooB ɥʇʃɐǝH +Name.Help=dʃǝH +Name.Horse=ǝsɹoH +Name.HP=ԀH +Name.Hunger=ɹǝƃunH +Name.Husk=ʞsnH +Name.Illusioner=ɹǝuoısnʃʃI +Name.Invisibility=ʎʇıʃıqısıʌuI +Name.IronGolem=ɯǝʃo⅁ uoɹI +Name.JumpBoost=ʇsooB dɯnſ +Name.Lava=ɐʌɐ⅂ +Name.LeashFlag=ƃɐʃℲ ɥsɐǝ⅂ +Name.Level=ʃǝʌǝ⅂ +Name.Lightning=ƃuıuʇɥƃı⅂ +Name.Llama=ɐɯɐʃ⅂ +Name.LlamaSpit=ʇᴉdS ɐɯɐl˥ +Name.Luck=ʞɔn⅂ +Name.Magic=ɔıƃɐW +Name.MagmaCube=ǝqnↃ ɐɯƃɐW +Name.Modes=sǝpoW +Name.Mooshroom=ɯooɹɥsooW +Name.Mule=ǝʃnW +Name.NightVision=uoısıᴧ ʇɥƃıᴎ +Name.No=oᴎ +Name.Normal=ʃɐɯɹoᴎ +Name.Ocelot=ʇoʃǝɔO +Name.Off=ɟɟO +Name.On=uO +Name.Owner=ɹǝuʍO +Name.Panda=ɐpuɐԀ +Name.Parrot=ʇoɹɹɐԀ +Name.Party=ʎʇɹɐԀ +Name.Phantom=ɯoʇuɐɥԀ +Name.Pig=ƃıԀ +Name.PigZombie=uɐɯƃıԀ ǝıqɯoZ +Name.Pillager=ɹǝƃɐllᴉԀ +Name.Poison=uosıoԀ +Name.PolarBear=ɹɐǝB ɹɐʃoԀ +Name.Price=ǝɔıɹԀ +Name.PufferFish=ɥsıℲ ɹǝɟɟnԀ +Name.Rabbit=ʇıqqɐᴚ +Name.Raid=pıɐᴚ +Name.Range=ǝƃuɐᴚ +Name.RangedDamage=ǝƃɐɯɐ◖ pǝƃuɐᴚ +Name.Ravager=ɹǝƃɐʌɐɹ +Name.Regeneration=uoıʇɐɹǝuǝƃǝᴚ +Name.Resistance=ǝɔuɐʇsısǝᴚ +Name.Respawntime=ǝɯıʇuʍɐdsǝᴚ +Name.Rows=(s)ʍoᴚ +Name.Salmon=uoɯʃɐS +Name.Seconds=(s)puoɔǝS +Name.Sheep=dǝǝɥS +Name.Silverfish=ɥsıɟɹǝʌʃıS +Name.Skeleton=uoʇǝʃǝʞS +Name.SkeletonHorse=ǝsɹoH uoʇǝʃǝʞS +Name.Skill.Beacon=uoɔɐǝB +Name.Skill.Behavior=ɹoıʌɐɥǝB +Name.Skill.Control=ʃoɹʇuoↃ +Name.Skill.Damage=ǝƃɐɯɐ◖ +Name.Skill.Fire=ǝɹıℲ +Name.Skill.Heal=ʃɐǝH +Name.Skill.Hitpoints=ǝɟı⅂ +Name.Skill.Inventory=ʞɔɐdʞɔɐB +Name.Skill.Knockback=ʞɔɐqʞɔou⋊ +Name.Skill.Lightning=ƃuıuʇɥƃı⅂ +Name.Skill.Pickup=dnʞɔıԀ +Name.Skill.Poison=uosıoԀ +Name.Skill.Ranged=pǝƃuɐᴚ +Name.Skill.Ride=ǝpıᴚ +Name.Skill.Shield=pʃǝıɥS +Name.Skill.Slow=ʍoʃS +Name.Skill.Sprint=ʇuıɹdS +Name.Skill.Stomp=dɯoʇS +Name.Skill.Thorns=suɹoɥ⊥ +Name.Skill.Wither=ɹǝɥʇıM +Name.Skilltree=ǝǝɹʇʃʃıʞS +Name.Slime=ǝɯıʃS +Name.SmallFireball=ʃʃɐqǝɹıℲ ʃʃɐɯS +Name.Snowball=ʃʃɐqʍouS +Name.Snowman=uɐɯʍouS +Name.Speed=pǝǝdS +Name.Spider=ɹǝpıdS +Name.SplashPotion=uoıʇoԀ ɥsɐʃdS +Name.Squid=pınbS +Name.Stray=ʎɐɹʇS +Name.Strength=ɥʇƃuǝɹʇS +Name.Suffocation=uoıʇɐɔoɟɟnS +Name.Title.Creator=ʇǝԀʎW ɟo ɹoʇɐǝɹↃ +Name.Title.Developer=ɹǝdoʃǝʌǝ◖ ʇǝԀʎW +Name.Title.Donator=ɹoʇɐuo◖ +Name.Title.Helper=ɹǝdʃǝH +Name.Title.Premium=ɯnıɯǝɹԀ +Name.Title.Translator=ɹoʇɐʃsuɐɹ⊥ +Name.TnT=⊥u⊥ +Name.TraderLlama=ɐɯɐl˥ ɹǝpɐɹ┴ +Name.Trident=ʇuǝpıɹ⊥ +Name.TropicalFish=ɥsıℲ ʃɐɔıdoɹ⊥ +Name.Turtle=ǝʃʇɹn⊥ +Name.Type=ǝdʎ⊥ +Name.Unknow=ʍouʞu∩ +Name.Vex=xǝᴧ +Name.Villager=ɹǝƃɐʃʃıᴧ +Name.Vindicator=ɹoʇɐɔıpuıᴧ +Name.Void=pıoᴧ ǝɥ⊥ +Name.WanderingTrader=ɹǝpɐɹ┴ ƃuᴉɹǝpuɐM +Name.WaterBreathing=ƃuıɥʇɐǝɹB ɹǝʇɐM +Name.Witch=ɥɔʇıM +Name.Wither=ɹǝɥʇıM +Name.WitherSkeleton=uoʇǝʃǝʞS ɹǝɥʇıM +Name.WitherSkull=ʃʃnʞsɹǝɥʇıM +Name.Wolf=ɟʃoM +Name.Yes=sǝ⅄ +Name.You=no⅄ +Name.Zombie=ǝıqɯoZ +Name.ZombieHorse=ǝsɹoH ǝıqɯoZ +Name.ZombieVillager=ɹǝƃɐʃʃıᴧ ǝıqɯoZ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_es.properties b/src/main/resources/locale/MyPet_es.properties new file mode 100644 index 0000000000..f3eaef7ab1 --- /dev/null +++ b/src/main/resources/locale/MyPet_es.properties @@ -0,0 +1,383 @@ +################################################################## +## MyPet Spanish Locale ## +################################################################## +## Last Update: (YMD) 2020-04-29 ## +## ## +## Contributors: ## +## Agnax, Agustin Schmauck, Airos10, AlexGFX, Beelzebu ## +## Brandon14H, C4BR3R4, CristianXtreme, DCaedus ## +## Dalvis Hernandez, Daniel Morán, Darius013, ExtremoDuro ## +## FakasMadas, Francisco Lahoz, Giuliano Peccetto, HySharkXes ## +## Juan Esparza Saavedra, Keyle, Lean511, Luis Muliek ## +## Mateo Calvi, Muthinor, Osmany González, Sikatsu, Texgabzs ## +## Vanikem, Victor B. Loza, XxCoolGamesxX, ZeroX Radge ## +## aymac250102july, ericFM, ericmateo, niqoar, perengano99 ## +## xenmanuelx ## +## ## +################################################################## + +################ +## Messages ## +################ + +Message.Action.Dead=No puedes hacer eso mientras {0} está muerto. +Message.Call.Dead={0} está muerto y no puede ser llamado. +Message.Call.Dead.Respawn={0} ha muerto y reaparecerá en {1} segundos. +Message.Call.First=Primero debes llamar a {0}. +Message.Command.Call.Success={0} viene hacia tí. +Message.Command.CaptureHelper.HasPet=Ya tienes una mascota. +Message.Command.CaptureHelper.Mode=Asistente de Captura: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Es adulto +Message.Command.CaptureHelper.Requirement.Angry=Está enfadado +Message.Command.CaptureHelper.Requirement.Baby=Es un bebé +Message.Command.CaptureHelper.Requirement.BelowHP=Vida menor a 1.00 +Message.Command.CaptureHelper.Requirement.CanBreed=Puede criar +Message.Command.CaptureHelper.Requirement.Impossible=Imposible de atar +Message.Command.CaptureHelper.Requirement.LowHP=Vida menor a 1.00 +Message.Command.CaptureHelper.Requirement.PlayerCreated=Es creado por un jugador +Message.Command.CaptureHelper.Requirement.Size.Equal=Es tamaño es igual a {0} +Message.Command.CaptureHelper.Requirement.Size.Max=El tamaño es menor que {0} +Message.Command.CaptureHelper.Requirement.Size.Min=El tamaño es mayor que {0} +Message.Command.CaptureHelper.Requirement.Tamed=Está domesticado +Message.Command.CaptureHelper.Requirement.Wild=Es salvaje +Message.Command.CaptureHelper.Requirement.World.Right=Estás en el mundo correcto +Message.Command.CaptureHelper.Requirement.World.Wrong=Este es el mundo incorrecto. Ve a: Hub, Survival, Minigames +Message.Command.CaptureHelper.WorldGuard.Allowed=Puedes atar en esta región +Message.Command.CaptureHelper.WorldGuard.Denied=No puedes atar en esta región +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Las habilidades se asignarán automáticamente +Message.Command.ChooseSkilltree.NoneAvailable=No hay arbol de habilidades disponibles para {0}. +Message.Command.ChooseSkilltree.OnlyOnce=¡Puedes cambiar el arbol de habilidades de {0} sólo una vez! +Message.Command.Fail=No se ha podido ejecutar el comando. +Message.Command.Help.Admin={0}: Ver la Wiki (link abajo) +Message.Command.Help.Beacon={0}: Abre el faro mágico de la mascota (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Cambia el comportamiento de la mascota (alias: /pb or /petb) +Message.Command.Help.Call={0}: Llama a tu mascota (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Activa y desactiva el Ayudante de Captura +Message.Command.Help.ChooseSkilltree={0}: Muestra y permite elegir el arbol de habilidades de la mascota (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Muestra información sobre una mascota (alias: /pinfo) +Message.Command.Help.Inventory={0}: Abre el inventario de la mascota (alias: /pi or /peti) +Message.Command.Help.MissingParameter= Falta un parámetro: +Message.Command.Help.MoreInfo=Más información en la página de comandos: +Message.Command.Help.Name={0}: Cambia el nombre de la mascota +Message.Command.Help.Options={0}: Cambia las opciones de tu MyPet (Usa [TAB]). +Message.Command.Help.Pickup={0}: Activa o desactiva la recogida de objetos (alias: /pp or /petp) +Message.Command.Help.Release={0}: Libera a tu mascota +Message.Command.Help.Respawn={0}: Revive a tu mascota instantáneamente, a cambio de un impuesto (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Manda a tu mascota lejos (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Abrir la Tienda de Mascotas +Message.Command.Help.Skill={0}: Muestra los niveles del árbol de habilidades +Message.Command.Help.Stop={0}: Ordena parar de atacar a la mascota (alias: /ps or /pets) +Message.Command.Help.Store={0}: Has guardado tu mascota. Sacala nuevamente con /petswitch. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Te permite seleccionar entre tus MyPet (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Negocia mascotas con otros jugadores (alias: /pt or /pett) +Message.Command.Help.Type={0}: Muestra información sobre los tipos de mascota +Message.Command.List.Player=Mascotas de {0}: +Message.Command.List.Yours=Tus mascotas: +Message.Command.Name.Filter=El nombre elegido contiene palabras ilegales. Por favor utiliza otro nombre. +Message.Command.Name.New=El nuevo nombre de tu mascota es: {0} +Message.Command.Name.ToLong="{0}" es demasiado largo, la longitud maxima son {1} caracteres. +Message.Command.PetType.Unknown= Tipo de mascota desconocido! +Message.Command.Release.Confirm=Haz click en el nombre de tu mascota para confirmar: +Message.Command.Release.Dead={0} ha muerto y nunca mas volverá... +Message.Command.Release.Success={0} es ahora libre... +Message.Command.Respawn.Auto=Auto reaparición: {0}. +Message.Command.Respawn.AutoMin=Establece el tiempo minimo de respawn en {0}. +Message.Command.Respawn.NoMoney=Necesitas {1} para que {0} reaparezca! +Message.Command.Respawn.Paid=Impuesto de reaparicion de ({1}) para {0} pagada. +Message.Command.Respawn.Show=Impuesto de reaparicion para {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Usa /petrespawn pay para pagar la reaparición. +Message.Command.SendAway.AlreadyAway={0} ya habia sido enviado lejos. +Message.Command.SendAway.Success=Mandaste a {0} lejos. +Message.Command.Skills.Show=Las habilidades de {0} son: {1} +Message.Command.Skilltree.CantFindSkilltree=No hay un grupo de habilidades llamado {0}. +Message.Command.Stop.Attack=Has ordenado a tu mascota que pare de atacar +Message.Command.Success=¡Comando ejecutado correctamente! +Message.Command.Switch.Limit=No puedes guardar más de {0} MyPets. +Message.Command.Switch.NoPet=No tienes un MyPet para guardar. +Message.Command.Switch.NoStoredPets=No tienes ninguna mascota guardada. +Message.Command.Switch.Success=Has guardado a {0}. +Message.Command.Trade.Owner.Cancel=Tu oferta a {0} ha sido retirada. +Message.Command.Trade.Owner.InvalidPrice=Has introducido precio no válido para tu oferta. +Message.Command.Trade.Owner.NoOffer=No has ofrecido a nadie un MyPet. +Message.Command.Trade.Owner.Offer=Has ofrecido a {0} a {1}. +Message.Command.Trade.Owner.Offer.Price=Has ofrecido a {0} a {1} por {2}. +Message.Command.Trade.Owner.OpenOffer={0} ya tiene una oferta y debe aceptar o rechazar esto primero. +Message.Command.Trade.Owner.Reject={0} rechazó tu oferta por {1}. +Message.Command.Trade.Owner.Success={0} aceptó tu oferta por {1}. +Message.Command.Trade.Owner.Yourself=No puedes negociar contigo mismo. +Message.Command.Trade.Receiver.Distance=No puedes aceptar la oferta porque la distancia entre {0} y tú es mayor de 10 metros. +Message.Command.Trade.Receiver.HasPet=Ya tienes un MyPet. +Message.Command.Trade.Receiver.NoOffer=Nadie te ha ofrecido un MyPet. +Message.Command.Trade.Receiver.NoPermission=No tienes permiso para aceptar ninguna oferta. +Message.Command.Trade.Receiver.NotEnoughMoney=No tienes suficiente dinero. Para aceptar la oferta necesitas {0}. +Message.Command.Trade.Receiver.Offer={0} te ha ofrecido un MyPet (acepta con /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} te ha ofrecido un MyPet por {1} (acepta con /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=El MyPet ofrecido ya no está disponible. +Message.Command.Trade.Receiver.Reject=Has rechazado la oferta de {0}. +Message.Command.Trade.Receiver.Success=Tu transacción con {0} ha sido satisfactoria. Ahora eres el dueño de {1}. +Message.DeathMessage={0} fue asesinado por: {1} +Message.Hunger.Hungry={0} esta muy hambriento.Debes alimentarle {0} ahora. +Message.Hunger.Rumbling=El estómago de {0} esta retumbando. Tienes que alimentarle pronto. +Message.Hunger.Starving={0} se muere de hambre. Aliméntalo {0} AHORA! +Message.Leash.Add=Has domado una mascota, será un buen compañero. +Message.LevelSystem.LevelDown={0} ha vuelto al nivel {1}. +Message.LevelSystem.LevelUp={0} ha subido al Nivel {1}! +Message.LevelSystem.ReachedMaxLevel={0} ha alcanzado el nivel máximo de {1}. +Message.MultiWorld.NoActivePetInThisWorld=No tienes una Mascota en este mundo. +Message.MultiWorld.NowActivePet={0} es ahora tu Mascota activa. +Message.No.Allowed=No tienes permiso para usar esto! +Message.No.AllowedHere=Las mascotas no están permitidas aquí! +Message.No.CanUse=No puedes usar esto ahora. +Message.No.Economy=El soporte de economía está deshabilitado +Message.No.HasPet=No tienes una Mascota! +Message.No.Money=No tienes suficiente dinero para hacer eso. +Message.No.NothingToSeeHere=Nada que ver aquí, continúa! +Message.No.PlayerOnline=Ese jugador no está conectado. +Message.No.Skill={0} no conoce la habilidad {1}. +Message.No.UserHavePet={0} no tiene una mascota! +Message.Npc.ChosenPet=Has elegido a {0} estar a tu lado otra vez. +Message.Npc.HandOver=Has entregado a {0} a {1}. +Message.Npc.HandOverTitle=Guardar tu Mascota +Message.Npc.NoHandOver=Quiero tener a {0} a mi lado. +Message.Npc.StorageFull=Usted no puede entregar mas mascotas a {0}. Has alcanzado el máximo número de {1} mascotas. +Message.Npc.SwitchTitle=Cambiar MyPet +Message.Npc.TakeTitle=Recoger mi mascota +Message.Npc.YesHandOver=Guardame a {0}. +Message.SelectMyPet=Selecciona una mascota +Message.Shop.Available=Tienda De Mascotas Disponibles: +Message.Shop.Confirm.No=No quiero comprar a {0} por {1}. +Message.Shop.Confirm.SendStorage= Si compra esta mascota, se enviará al almacén almacén\ n porque ya tiene una mascota. +Message.Shop.Confirm.Title=¿Comprar a {0} por {1}? +Message.Shop.Confirm.Yes=Quiero comprar a {0} por {1}. +Message.Shop.NoMoney=Tu no tienes el dinero suficiente para comprar a esta mascota. +Message.Shop.NotFound=Aqui no hay una tienda con ese nombre. +Message.Shop.Success=Has comprado satisfactoriamente a {0} por {1}. +Message.Shop.SuccessStorage= Ya tiene un animal de compañía. {0} fue enviado a su almacenamiento. +Message.Sit.Follow={0} Te está siguiendo de nuevo. +Message.Sit.Stay={0} se quedará quieto. +Message.Skill.Beacon.ClickOff=Haga clic para desactivar +Message.Skill.Beacon.ClickOn=Haga clic para activar +Message.Skill.Beacon.Effect=Efecto del faro: {0} +Message.Skill.Beacon.RemainingBuffs=Efectos restantes seleccionables del faro: {0} +Message.Skill.Beacon.Stop=Faro mágico desactivado. +Message.Skill.Beacon.Upgrade={0} puede usar ahora estas mejoras (rango: {1} - duración: {2}seg): +Message.Skill.Behavior.NewMode={0} está ahora en modo {1}. +Message.Skill.Behavior.Upgrade={0} puede usar ahora estos comportamientos: +Message.Skill.Control.AggroFarm=No puedes controlar a {0} mientras está en el modo {1}! +Message.Skill.Control.Ride=No puedes usar la habilidad Control mientras montas a {0}! +Message.Skill.Control.Upgrade=Ahora {0} puede ser controlado con: {1} +Message.Skill.Damage.Upgrade={0} tiene ahora {1} de daño. +Message.Skill.Fire.Upgrade={0} tiene ahora una probabilidad de {1}% para prender fuego a los enemigos durante {2}seg. +Message.Skill.Hp.Upgrade={0} tiene {1}puntos de vida. +Message.Skill.HpRegeneration.Upgrade={0} regenera ahora {1}puntos de vida cada {2}seg. +Message.Skill.Inventory.Creative=No puedes abrir su inventario en modo Creativo. +Message.Skill.Inventory.NotAvailable={0} no tiene inventario. +Message.Skill.Inventory.Swimming=No puedes abrir el inventario de {0} mientras esté nadando! +Message.Skill.Inventory.Upgrade={0} tiene ahora un inventario con {1} ranuras. +Message.Skill.Knockback.Upgrade={0} tiene ahora una probabilidad de {1}% de empujar a su enemigo. +Message.Skill.Lightning.Upgrade={0} tiene ahora una probabilidad de {1}% de disparar un rayo con {2} de daño. +Message.Skill.Pickup.Creative=Tu Mascota no puede recoger objetos cuando te encuentras en Modo Creativo. +Message.Skill.Pickup.NoInventory={0} pudo recoger objetos pero no tiene inventario. +Message.Skill.Pickup.StartStop={0} recoger: {1} +Message.Skill.Pickup.Upgrade=Ahora {0} puede recoger objetos en un rango de {1}. +Message.Skill.Poison.Upgrade={0} tiene ahora una probabilidad de {1}% para envenenar durante {2}seg. +Message.Skill.Ranged.RoundsPerMinute={0} tiros por minuto +Message.Skill.Ranged.Upgrade={0} ahora puede disparar {3} {1} por minuto, que causan {2} de dano c/u. +Message.Skill.Ride.NoTeleport=¡No puedes teletransportarte mientras montas una mascota! +Message.Skill.Ride.Receive={0} puede ahora ser montado. +Message.Skill.Ride.Upgrade=The ridespeed of {0} is now increased by {1}%. +Message.Skill.Shield.Format={1}% de probabilidad para redirigir {2}% de tu daño recibido hacia {0} +Message.Skill.Shield.Upgrade={0} ahora tiene una probabilidad del {1}% para redirigir {2}% de tu daño recibido hacia él. +Message.Skill.Slow.Upgrade={0} tiene ahora una probabilidad de {1}% para raletizar durante {2}seg. +Message.Skill.Sprint.Upgrade={0} puede ahora esprintar hacia nuevos objetivos. +Message.Skill.Stomp.Upgrade={0} ahora tiene la oportunidad de {1}% de dar un pisoton y causar {2} daño a todo dentro de 2.5 metros. +Message.Skill.Thorns.Upgrade={0} tiene ahora una probabilidad de {1}% para reflejar el {2}% del daño. +Message.Skill.Wither.Upgrade={0} tiene ahora una probabilidad de {1}% para marchitar enemigos durante {2}seg. +Message.Skilltree.Available=Habilidades disponibles +Message.Skilltree.NotSwitched=Las habilidades no han cambiado! +Message.Skilltree.RequiresLevel.Item=Nivel requerido: {0} +Message.Skilltree.RequiresLevel.Message={0} debe estar en el nivel {1} Antes de Aprender esta habilidad! +Message.Skilltree.SelectionPrompt=Por favor, elige un arbol de habilidades para {0}. (/pcst) +Message.Skilltree.SwitchedTo=Has seleccionado los talentos de {0}. +Message.Skilltree.SwitchedToFor=Talentos cambiados de la mascota de {0} a {1}. +Message.Spawn.Despawn={0} despawneado. +Message.Spawn.Flying={0} no puede ir hasta a ti cuando estas volando. +Message.Spawn.NoSpace={0} no pudo venir hacia ti porque no hay espacio suficiente. +Message.Spawn.Prevent=Algo impide a {0} venir hacia ti. +Message.Spawn.Respawn={0} respawneado! +Message.Spawn.Respawn.In={0} reaparecerá en {1} seg. +Message.Spawn.Spectator= No puedes llamar a {0} en modo espectador. +Message.Update.Available=Hay una nueva versión disponible de MyPet: + +############# +## Names ## +############# +Name.Absorption=Absorción +Name.Aggressive=Agresivo +Name.Arrow=Flecha +Name.Bat=Murcielago +Name.Bee=Abeja +Name.Blaze=Blaze +Name.Blocks=Bloque(s) +Name.Cancel=Cancelar +Name.Cat=Gato +Name.CaveSpider=Araña de Cueva +Name.Chicken=Gallina +Name.Cod=Bacalao +Name.Contact=Contacto +Name.Costs=Cuesta +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Daño +Name.Dead=Muerto +Name.Disabled=Deshabilitado +Name.Dolphin=Delfín +Name.Done=Aceptar +Name.Donkey=Burro +Name.DragonFireball=Bola de fuego del dragón +Name.Drowned=Ahogado +Name.Drowning=Ahogo +Name.Duel=Duelo +Name.Egg=Huevo +Name.ElderGuardian=Guardian Anciano +Name.EmptyHand=mano vacía +Name.Enabled=Habilitado +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perla de Enderman +Name.Everyone=Todos +Name.Evoker=Evocador +Name.Exp=Exp +Name.Fall=Caer +Name.FallingBlock=Bloque en caída +Name.Farm=Granjear +Name.Fire=Fuego +Name.Fireball=Bola de Fuego +Name.FireResistance=Resistencia al fuego +Name.FireTick=Fuego +Name.Fireworks=Fuegos Artificiales +Name.FishingHook=Gancho de Pesca +Name.Food=Alimento +Name.Fox=Zorro +Name.Friendly=Amistoso +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardián +Name.Haste=Prisa +Name.HealthBoost=Recuperación +Name.Help=Ayuda +Name.Horse=Caballo +Name.HP=Salud +Name.Hunger=Hambre +Name.Husk=Cáscara +Name.Illusioner=Ilusionista +Name.Invisibility=Invisibilidad +Name.IronGolem=Gólem de Hierro +Name.JumpBoost=Impulso de salto +Name.Lava=Lava +Name.LeashFlag=Bandera de Correa +Name.Level=Nivel +Name.Lightning=Relámpago +Name.Llama=Llama +Name.LlamaSpit=Llama Escupidora +Name.Luck=Suerte +Name.Magic=Magia +Name.MagmaCube=Cubo de Magma +Name.Modes=Modos +Name.Mooshroom=Seta +Name.Mule=Mula +Name.NightVision=Visión nocturna +Name.No=No +Name.Normal=Normal +Name.Ocelot=Ocelote +Name.Off=Desactivado +Name.On=Activado +Name.Owner=Dueño +Name.Panda=Panda +Name.Parrot=Loro +Name.Party=Fiesta +Name.Phantom=Fantasma +Name.Pig=Cerdo +Name.PigZombie=Cerdo Zombie +Name.Pillager=Saqueador +Name.Poison=Envenenar +Name.PolarBear=Oso Polar +Name.Price=Precio +Name.PufferFish=Pez Globo +Name.Rabbit=Conejo +Name.Raid=Asalto +Name.Range=Rango +Name.RangedDamage=Daño a Distancia +Name.Ravager=Devastador +Name.Regeneration=Regeneración +Name.Resistance=Resistencia +Name.Respawntime=Tiempo de reaparición +Name.Rows=Fila(s) +Name.Salmon=Salmón +Name.Seconds=Segundo(s) +Name.Sheep=Oveja +Name.Silverfish=Lepisma +Name.Skeleton=Esqueleto +Name.SkeletonHorse=Caballo Esqueleto +Name.Skill.Beacon=Baliza +Name.Skill.Behavior=Comportamiento +Name.Skill.Control=Control +Name.Skill.Damage=Daño +Name.Skill.Fire=Fuego +Name.Skill.Heal=Sanar +Name.Skill.Hitpoints=Salud +Name.Skill.Inventory=Inventario +Name.Skill.Knockback=Empuje +Name.Skill.Lightning=Relámpago +Name.Skill.Pickup=Recoger +Name.Skill.Poison=Veneno +Name.Skill.Ranged=Alcance +Name.Skill.Ride=Montar +Name.Skill.Shield=Escudo +Name.Skill.Slow=Lentitud +Name.Skill.Sprint=Correr +Name.Skill.Stomp=Pisotón +Name.Skill.Thorns=Espinas +Name.Skill.Wither=Wither +Name.Skilltree=Habilidades +Name.Slime=Slime +Name.SmallFireball=Bola de fuego pequeña +Name.Snowball=Bola de Nieve +Name.Snowman=Muñeco de Nieve +Name.Speed=Velocidad +Name.Spider=Araña +Name.SplashPotion=Poción de área +Name.Squid=Calamar +Name.Stray=Extraviado +Name.Strength=Fuerza +Name.Suffocation=Asfixia +Name.Title.Creator=Creador de MiMascota +Name.Title.Developer=MyPet Desarrollador +Name.Title.Donator=Donante +Name.Title.Helper=Ayudante +Name.Title.Premium=Miembro +Name.Title.Translator=Traductor +Name.TnT=TnT +Name.TraderLlama=Llama Ambulante +Name.Trident=Tridente +Name.TropicalFish=Pez Tropical +Name.Turtle=Tortuga +Name.Type=Tipo +Name.Unknow=Desconocido +Name.Vex=vejar +Name.Villager=Aldeano +Name.Vindicator=Vindicador +Name.Void=El Vacío +Name.WanderingTrader=Comerciante Hermitaño +Name.WaterBreathing=Respiración acuática +Name.Witch=Bruja +Name.Wither=Wither +Name.WitherSkeleton=Esqueleto Wither +Name.WitherSkull=Cráneo de Wither +Name.Wolf=Lobo +Name.Yes=Sí +Name.You=Tú +Name.Zombie=Zombie +Name.ZombieHorse=Caballo Zombie +Name.ZombieVillager=Aldeano Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_es_ar.properties b/src/main/resources/locale/MyPet_es_ar.properties new file mode 100644 index 0000000000..3ba2bbc3c1 --- /dev/null +++ b/src/main/resources/locale/MyPet_es_ar.properties @@ -0,0 +1,375 @@ +################################################# +## MyPet Argentinian Spanish Locale ## +################################################# +## Last Update: (YMD) 2019-12-24 ## +## ## +## Contributors: ## +## Keyle, Skyrpon, Tai_2, agustin, xTinChoo_ ## +## ## +################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=No podés hacer eso mientras {0} está muerto. +Message.Call.Dead={0} está muerto y no puede ser llamado. +Message.Call.Dead.Respawn={0} está muerto y va a aparecer en {1} seg. +Message.Call.First=Necesitás llamar a {0} primero. +Message.Command.Call.Success={0} va hacia vos. +Message.Command.CaptureHelper.HasPet=Vos ya tenés un MyPet. +Message.Command.CaptureHelper.Mode=Ayudante de Captura: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Es adulto +Message.Command.CaptureHelper.Requirement.Angry=Está enojado +Message.Command.CaptureHelper.Requirement.Baby=Es un bebé +Message.Command.CaptureHelper.Requirement.BelowHP=Vida inferior a {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Se puede criar +Message.Command.CaptureHelper.Requirement.Impossible=Imposible de atar +Message.Command.CaptureHelper.Requirement.LowHP=Vida inferior a {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Es creado por un jugador +Message.Command.CaptureHelper.Requirement.Size.Equal=Tamaño igual a {0} +Message.Command.CaptureHelper.Requirement.Size.Max=El tamaño es más pequeño que {0} +Message.Command.CaptureHelper.Requirement.Size.Min=El tamaño es mayor que {0} +Message.Command.CaptureHelper.Requirement.Tamed=Es domesticado +Message.Command.CaptureHelper.Requirement.Wild=Es salvaje +Message.Command.CaptureHelper.Requirement.World.Right=Estás en el mundo correcto +Message.Command.CaptureHelper.Requirement.World.Wrong=Este es el mundo equivocado. Andá a: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Podés atar en esta región +Message.Command.CaptureHelper.WorldGuard.Denied=No podés atar en esta región +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Las habilidades, van a ser asignadas automaticamente! +Message.Command.ChooseSkilltree.NoneAvailable=No hay habilidades para {0} +Message.Command.ChooseSkilltree.OnlyOnce=Podés cambiar las habilidades de {0} solo una vez! +Message.Command.Fail=No se pudo ejecutar el comando! +Message.Command.Help.Admin={0}: Mirar la Wiki (link abajo) +Message.Command.Help.Beacon={0}: Abrí el faro mágico de la mascota (alias:/pbeacon) +Message.Command.Help.Behavior={0}: Cambiá el comportamiento de la mascota (alias: /pb o /petb) +Message.Command.Help.Call={0}: Llamá a tu mascota (alias: /pc or petc) +Message.Command.Help.CaptureHelper={0}: Activá y desactivá el Ayudante de Captura +Message.Command.Help.ChooseSkilltree={0}: Muestra y permite seleccionar las habilidades (alias: /pcst o /petcst) +Message.Command.Help.Info={0}: Muestra información sobre un MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Abre el inventario de la mascota (alias: /pi o /peti) +Message.Command.Help.MissingParameter=Un parámetro está faltando: +Message.Command.Help.MoreInfo=Para más información leé la página de comandos acá: +Message.Command.Help.Name={0}: Cambiá el nombre de tu mascota. +Message.Command.Help.Options={0}: Cambiá las opciones de tu mascota (usando [TAB]) +Message.Command.Help.Pickup={0}: Activá o desactivá el poder levantar ítems para la mascota (alias: /pp o /petp) +Message.Command.Help.Release={0}: Liberá a tu mascota +Message.Command.Help.Respawn={0}: Reviví a tu mascota instantaneamente, pero a cambio de un impuesto (alias: /pr o /petr) +Message.Command.Help.SendAway={0}: Mandá a tu mascota lejos (alias: /psa o /petsa) +Message.Command.Help.Shop={0}: Abrir la tienda de mascotas (alias: /petsh o /psh) +Message.Command.Help.Skill={0}: Muestra el nivel de las habilidades +Message.Command.Help.Stop={0}: Detiene a tu mascota de atacar (alias: /ps o /pets) +Message.Command.Help.Store={0}: Guarda tu mascota actual. Puede ser recuperada de nuevo con el comando /petswitch. (alias: /pst o /pstore) +Message.Command.Help.Switch={0}: Te permite cambiar entre tus mascotas (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Intercambiar mascotas con otros jugadores (alias: /pt or /pett) +Message.Command.Help.Type={0}: Muestra información sobre los tipos de mascotas +Message.Command.List.Player=Mascotas de {0}: +Message.Command.List.Yours=Tus mascotas: +Message.Command.Name.Filter=El nombre seleccionado es inválido, por favor elegí otro. +Message.Command.Name.New=El nombre de tu mascota ahora es: {0} +Message.Command.Name.ToLong="{0}" Es muy largo. El maximo de caracteres es {1}. +Message.Command.PetType.Unknown=Tipo de mascota desconocido! +Message.Command.Release.Confirm=Por favor clickea en el nombre de tu mascota para confirmar: +Message.Command.Release.Dead={0} fue liberado y nunca va a volver... +Message.Command.Release.Success={0} ahora es libre... +Message.Command.Respawn.Auto=Reaparición automática: {0}. +Message.Command.Respawn.AutoMin=Establecer un tiempo mínimo de reaparición automática en {0}. +Message.Command.Respawn.NoMoney=Necesitás {1} para que {0} reaparezca! +Message.Command.Respawn.Paid=Cuota de reaparición ({1}) para {0} pagada. +Message.Command.Respawn.Show=Cuota de reaparición para {0}: {1} ({2}automático) +Message.Command.Respawn.Show.Pay=Usá /petrespawn pay para pagar la cuota de reaparición. +Message.Command.SendAway.AlreadyAway={0} ya fue enviado lejos. +Message.Command.SendAway.Success={0} fue enviado lejos. +Message.Command.Skills.Show=Habilidades de {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=No hay un árbol de habilidades "{0}". +Message.Command.Stop.Attack={0} paró de atacar. +Message.Command.Success=Comando ejecutado exitosamente! +Message.Command.Switch.Limit=No podés guardar más de {0} mascotas. +Message.Command.Switch.NoPet=No tenés una mascota para guardar. +Message.Command.Switch.NoStoredPets=No tenés ninguna mascota guardada. +Message.Command.Switch.Success=Guardaste a {0}. +Message.Command.Trade.Owner.Cancel=Tu oferta a {0} fue retirada. +Message.Command.Trade.Owner.InvalidPrice=Ingresaste un precio inválido para tu oferta. +Message.Command.Trade.Owner.NoOffer=No le ofreciste a nadie una mascota. +Message.Command.Trade.Owner.Offer=Le ofreciste {0} a {1}. +Message.Command.Trade.Owner.Offer.Price=Ofreciste {0} a {1} por {2}. +Message.Command.Trade.Owner.OpenOffer={0} ya tiene una oferta y necesita aceptarla o rechazarla primero. +Message.Command.Trade.Owner.Reject={0} rechazó tu oferta por {1}. +Message.Command.Trade.Owner.Success={0} aceptó tu oferta por {1}. +Message.Command.Trade.Owner.Yourself=No podés intercambiar con vos mismo. +Message.Command.Trade.Receiver.Distance=No podés aceptar la oferta porque tu distancia a {0} es más de 10 metros. +Message.Command.Trade.Receiver.HasPet=Ya tenés una mascota. +Message.Command.Trade.Receiver.NoOffer=Nadie te ofreció una mascota. +Message.Command.Trade.Receiver.NoPermission=No tenés los permisos para aceptar cualquier oferta. +Message.Command.Trade.Receiver.NotEnoughMoney=No tenés suficiente plata. Necesitás {0} para aceptar la oferta. +Message.Command.Trade.Receiver.Offer={0} te ofreció una mascota (aceptala con /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} te ofreció una mascota por {1} (aceptala con /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=La mascota ofrecida ya no está disponible. +Message.Command.Trade.Receiver.Reject=Rechazaste la oferta de {0}. +Message.Command.Trade.Receiver.Success=Tu intercambio con {0} fue exitoso. Ahora sos el dueño de {1}. +Message.DeathMessage={0} fue asesinado por: {1} +Message.Hunger.Hungry={0} está muy hambriento. Deberías alimentar a {0} ahora. +Message.Hunger.Rumbling=El estómago de {0} está haciendo ruido. Deberías alimentar a {0} pronto. +Message.Hunger.Starving={0} está muriendose de hambre. Alimentá a {0} AHORA! +Message.Leash.Add=Domesticaste una mascota! Será una buena mascota. +Message.LevelSystem.LevelDown={0} bajó al nivel {1}. +Message.LevelSystem.LevelUp={0} alcanzó el nivel {1}. +Message.LevelSystem.ReachedMaxLevel={0} alcanzó el nivel límite de {1}. +Message.MultiWorld.NoActivePetInThisWorld=No tenés una mascota en este mundo! +Message.MultiWorld.NowActivePet={0} ahora es tu mascota activa. +Message.No.Allowed=No tenés permitido usar esto! +Message.No.AllowedHere=Las mascotas no son permitidas acá! +Message.No.CanUse=No podés usar esto ahora. +Message.No.Economy=El apoyo económico no está habilitado. +Message.No.HasPet=No tenés una mascota! +Message.No.Money=No tenés suficiente plata para hacer eso. +Message.No.NothingToSeeHere=Nada que ver por acá, raja! +Message.No.PlayerOnline=Éste jugador no está conectado. +Message.No.Skill={0} no conoce la habilidad {1}. +Message.No.UserHavePet={0} no tiene una mascota! +Message.Npc.ChosenPet=Elegíste a {0} para estar de tu lado nuevamente. +Message.Npc.HandOver=Entregaste a {0} a {1}. +Message.Npc.HandOverTitle=Entregar mascota +Message.Npc.NoHandOver=Quiero tener a {0} a mi lado. +Message.Npc.StorageFull=No podés entregar más mascotas a {0}. Alcanzaste el máximo de {1} mascotas guardadas. +Message.Npc.SwitchTitle=Cambiar mascota +Message.Npc.TakeTitle=Agarrar mascota +Message.Npc.YesHandOver=Te voy a entregar a {0}. +Message.SelectMyPet=Seleccioná una mascota +Message.Shop.Available=Locales de mascotas disponibles: +Message.Shop.Confirm.No=No quiero comprar a {0} por {1}. +Message.Shop.Confirm.SendStorage=Si comprás ésta mascota se va a enviar a storage\n porque ya tenés una mascota con vos. +Message.Shop.Confirm.Title=¿Comprar a {0} por {1}? +Message.Shop.Confirm.Yes=Quiero comprar a {0} por {1}. +Message.Shop.NoMoney=No tenés suficiente plata para comprar esa mascota. +Message.Shop.NotFound=No hay locales con este nombre. +Message.Shop.Success=Compraste exitosamente a {0} por {1}. +Message.Shop.SuccessStorage=Ya tenés una mascota con vos. {0} fue enviado a tu storage. +Message.Sit.Follow=Permitiste a {0} a seguirte de nuevo. +Message.Sit.Stay=Le dijiste a {0} que se quede quieto. +Message.Skill.Beacon.ClickOff=Hace click para apagar +Message.Skill.Beacon.ClickOn=Hacé click para prender +Message.Skill.Beacon.Effect=Efecto del faro: {0} +Message.Skill.Beacon.RemainingBuffs=Efectos de faro restantes para seleccionar: {0} +Message.Skill.Beacon.Stop=Faro apagado. +Message.Skill.Beacon.Upgrade={0} puede usar ahora estos beneficios (rango: {1} - duración: {2} seg): +Message.Skill.Behavior.NewMode={0} ahora está en modo {1}. +Message.Skill.Behavior.Upgrade={0} ahora puede usar estos modos de comportamiento: +Message.Skill.Control.AggroFarm=No podés controlar a {0} cuando está en modo {1}! +Message.Skill.Control.Ride=No podés usar la habilidad Control mientras andas en {0}! +Message.Skill.Control.Upgrade={0} ahora puede ser controlado con: {1} +Message.Skill.Damage.Upgrade={0} ahora tiene {1} de daño. +Message.Skill.Fire.Upgrade={0} ahora tiene una chance de {1}% de prender fuego a los enemigos por {2} segundos. +Message.Skill.Hp.Upgrade={0} ahora tiene máxima vida de {1} HP. +Message.Skill.HpRegeneration.Upgrade={0} ahora regenera {1} HP cada {2} segundos. +Message.Skill.Inventory.Creative=No podés abrir el inventario mientras estás en modo creativo. +Message.Skill.Inventory.NotAvailable={0} no tiene un inventario. +Message.Skill.Inventory.Swimming=No podés abrir el inventario mientras {0} está nadando! +Message.Skill.Inventory.Upgrade={0} ahora tiene un inventario de {1} slots. +Message.Skill.Knockback.Upgrade={0} ahora tiene una chance de {1}% de knockear a su objetivo. +Message.Skill.Lightning.Upgrade={0} ahora tiene una chance de {1}% de disparar un rayo que haga {2} de daño. +Message.Skill.Pickup.Creative=Tu mascota no puede agarrar items cuando vos estás en modo creativo. +Message.Skill.Pickup.NoInventory={0} pudo agarrar items pero no tiene inventario. +Message.Skill.Pickup.StartStop=Agarrar de {0}: {1} +Message.Skill.Pickup.Upgrade={0} ahora puede agarrar items en el rango de {1} metro(s). +Message.Skill.Poison.Upgrade={0} ahora tiene una chance de {1}% de envenenar a su objetivo por {2} segundos. +Message.Skill.Ranged.RoundsPerMinute={0} rondas por minuto. +Message.Skill.Ranged.Upgrade={0} ahora puede disparar {3} {1}s por minuto que cause {2} de daño cada una. +Message.Skill.Ride.NoTeleport=No podés teletransportarte mientras andas en una mascota! +Message.Skill.Ride.Receive={0} ahora puede ser montado. +Message.Skill.Ride.Upgrade=La velocidad de {0} ahora aumentó en un {1}%. +Message.Skill.Shield.Format={1}% de chance a redireccionar {2}% de tu próximo daño a {0} +Message.Skill.Shield.Upgrade={0} ahora tiene una chance del {1}% de redireccionar {2}% de tu daño a sí mismo. +Message.Skill.Slow.Upgrade={0} ahora tiene una chance del {1}% de realentizar al objetivo por {2} segundos. +Message.Skill.Sprint.Upgrade={0} ahora puede correr hacia nuevos objetivos. +Message.Skill.Stomp.Upgrade={0} ahora tiene una chance del {1}% pegarle al piso y causar {2} de daño a cualquier cosa dentro de 2.5 metros. +Message.Skill.Thorns.Upgrade={0} ahora tiene una chance del {1}% de reflectar {2}% del daño entrante. +Message.Skill.Wither.Upgrade={0} ahora tiene una chance del {1}% de debilitar a su objetivo por {2} segundos. +Message.Skilltree.Available=Árboles de habilidades disponibles +Message.Skilltree.NotSwitched=El árbol de habilidades no fue cambiado! +Message.Skilltree.RequiresLevel.Item=Requiere nivel: {0} +Message.Skilltree.RequiresLevel.Message={0} necesita ser nivel {1} para usar este árbol de habilidad! +Message.Skilltree.SelectionPrompt=Por favor selecciona un árbol de habilidad para {0}. (/pcst) +Message.Skilltree.SwitchedTo=Seleccionaste el árbol de habilidad {0}. +Message.Skilltree.SwitchedToFor=Se cambió el árbol de habilidad a {1} para la mascota {0}. +Message.Spawn.Despawn={0} desapareció. +Message.Spawn.Flying={0} no puede acercarse a vos cuando estás volando. +Message.Spawn.NoSpace={0} no puede acercarse a vos porque no hay suficiente espacio. +Message.Spawn.Prevent=Algo impide que {0} venga hacia vos. +Message.Spawn.Respawn={0} reapareció! +Message.Spawn.Respawn.In={0} reaparecerá en {1} segundos. +Message.Spawn.Spectator=No podés llamar a {0} en modo espectador. +Message.Update.Available=Una nueva versión de MyPet está disponible: + +############# +## Names ## +############# +Name.Absorption=Absorción +Name.Aggressive=Agresivo +Name.Arrow=Flecha +Name.Bat=Murciélago +Name.Bee=Abeja +Name.Blaze=Llamarada +Name.Blocks=Bloque(s) +Name.Cancel=Cancelar +Name.Cat=Gato +Name.CaveSpider=Araña de cueva +Name.Chicken=Pollo +Name.Cod=Bacalao +Name.Contact=Contacto +Name.Costs=Costos +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Daño +Name.Dead=Muerto +Name.Disabled=Deshabilitado +Name.Dolphin=Delfín +Name.Done=Hecho +Name.Donkey=Burro +Name.DragonFireball=Bola de fuego de Dragón +Name.Drowned=Ahogado +Name.Drowning=Ahogarse +Name.Duel=Duelo +Name.Egg=Huevo +Name.ElderGuardian=Guardián Viejo +Name.EmptyHand=Mano vacía +Name.Enabled=Habilitado +Name.EnderDragon=Dragón Ender +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perla Ender +Name.Everyone=Todos +Name.Evoker=Evoker +Name.Exp=Experiencia +Name.Fall=Caer +Name.FallingBlock=Bloque cayendo +Name.Farm=Granja +Name.Fire=Fuego +Name.Fireball=Bola de Fuego +Name.FireResistance=Resistencia al Fuego +Name.FireTick=Fuego +Name.Fireworks=Fuegos artificiales +Name.FishingHook=Anzuelo de pesca +Name.Food=Comida +Name.Fox=Zorro +Name.Friendly=Amigable +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardián +Name.Haste=Prisa +Name.HealthBoost=Aumento de Vida +Name.Help=Ayuda +Name.Horse=Caballo +Name.HP=HP +Name.Hunger=Hambre +Name.Husk=Cáscara +Name.Illusioner=Ilusionista +Name.Invisibility=Invisibilidad +Name.IronGolem=Golem de Hierro +Name.JumpBoost=Aumento de Salto +Name.Lava=Lava +Name.LeashFlag=Indicador de correa +Name.Level=Nivel +Name.Lightning=Rayo +Name.Llama=Llama +Name.LlamaSpit=Saliva de Llama +Name.Luck=Suerte +Name.Magic=Magia +Name.MagmaCube=Cubo de Magma +Name.Modes=Modos +Name.Mooshroom=Hongo +Name.Mule=Mula +Name.NightVision=Visión Nocturna +Name.No=No +Name.Normal=Normal +Name.Ocelot=Ocelote +Name.Off=Apagado +Name.On=Prendido +Name.Owner=Dueño +Name.Panda=Panda +Name.Parrot=Loro +Name.Party=Fiesta +Name.Phantom=Fantasma +Name.Pig=Cerdo +Name.PigZombie=Zombie Pigman +Name.Pillager=Saqueador +Name.Poison=Veneno +Name.PolarBear=Oso Polar +Name.Price=Precio +Name.PufferFish=Pez Globo +Name.Rabbit=Conejo +Name.Raid=Redada +Name.Range=Rango +Name.RangedDamage=Daño a distancia +Name.Ravager=Devastador +Name.Regeneration=Regeneración +Name.Resistance=Resistencia +Name.Respawntime=Tiempo de reaparición +Name.Rows=Fila(s) +Name.Salmon=Salmón +Name.Seconds=Segundo(s) +Name.Sheep=Oveja +Name.Silverfish=Pez plateado +Name.Skeleton=Esqueleto +Name.SkeletonHorse=Esqueleto caballo +Name.Skill.Beacon=Faro +Name.Skill.Behavior=Comportamiento +Name.Skill.Control=Control +Name.Skill.Damage=Daño +Name.Skill.Fire=Fuego +Name.Skill.Heal=Curar +Name.Skill.Hitpoints=Vida +Name.Skill.Inventory=Mochila +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Rayo +Name.Skill.Pickup=Agarrar +Name.Skill.Poison=Veneno +Name.Skill.Ranged=A distancia +Name.Skill.Ride=Pasear +Name.Skill.Shield=Escudo +Name.Skill.Slow=Lento +Name.Skill.Sprint=Correr +Name.Skill.Stomp=Pisar fuerte +Name.Skill.Thorns=Espinas +Name.Skill.Wither=Debilitarse +Name.Skilltree=Árbol de habilidad +Name.Slime=Slime +Name.SmallFireball=Bola de fuego pequeña +Name.Snowball=Bola de nieve +Name.Snowman=Hombre de nieve +Name.Speed=Velocidad +Name.Spider=Araña +Name.SplashPotion=Poción splash +Name.Squid=Calamar +Name.Stray=Extraviado +Name.Strength=Fuerza +Name.Suffocation=Asfixia +Name.Title.Creator=Creador de MyPet +Name.Title.Developer=Desarrollador de MyPet +Name.Title.Donator=Donador +Name.Title.Helper=Ayudante +Name.Title.Premium=Premium +Name.Title.Translator=Traductor +Name.TnT=TnT +Name.TraderLlama=Comerciante llama +Name.Trident=Tridente +Name.TropicalFish=Pez tropical +Name.Turtle=Tortuga +Name.Type=Tipo +Name.Unknow=Desconocido +Name.Vex=Irritar +Name.Villager=Aldeano +Name.Vindicator=Vindicador +Name.Void=El vacío +Name.WanderingTrader=Comerciante errante +Name.WaterBreathing=Respirar agua +Name.Witch=Bruja +Name.Wither=Wither +Name.WitherSkeleton=Esqueleto Wither +Name.WitherSkull=Calavera de Wither +Name.Wolf=Lobo +Name.Yes=Si +Name.You=Vos +Name.Zombie=Zombie +Name.ZombieHorse=Caballo zombie +Name.ZombieVillager=Aldeano zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fi.properties b/src/main/resources/locale/MyPet_fi.properties new file mode 100644 index 0000000000..d29db7e0a4 --- /dev/null +++ b/src/main/resources/locale/MyPet_fi.properties @@ -0,0 +1,62 @@ +##################################### +## MyPet Finnish Locale ## +##################################### +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Keyle, Kisme ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn=Wolfi on kuollut ja herää henkiin 23 sekunnin kuluttua. +Message.Call.First=Sinun täytyy kutsua Wolfia ensin. +Message.Command.Call.Success=Wolfi tulee sinun luoksesi. +Message.Command.CaptureHelper.HasPet=Sinulla on jo lemmikki. +Message.Command.CaptureHelper.Mode=CaptureHelper: [Päällä]. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Taitopuut on määritetty automaattisesti! +Message.Command.ChooseSkilltree.NoneAvailable=Täällä ei ole vapaana olevia taitotasoja Wolfille. +Message.Command.ChooseSkilltree.OnlyOnce=Voit ainoastaan muuttaa Wolfin taitotason kerran! +Message.Command.Fail=Komennon suoritus epäonnistui! +Message.Command.Help.Admin={0}: Katso Wiki (linkki alhaalla) +Message.Command.Help.Beacon={0}: Avaa valoikkunan lemmikistäsi (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Aseta lemmikin käytös (alias: /pb tai /petb) +Message.Command.Help.Call={0}: Kutsu lemmikkisi (alias /pc tai /petc) +Message.Command.Help.CaptureHelper={0}: Laita CaptureHelper päälle tai pois päältä +Message.Command.Help.ChooseSkilltree={0}: Näyttää ja antaa sinun valita taitotasoja (alias: /pcst tai /petcst) +Message.Command.Help.Info={0}: Antaa informaation lemmikistäsi (alias: /pinfo) +Message.Command.Help.Inventory={0}: Avaa lemmikkisi tavaraluottelon (alias /pi or /peti) +Message.Command.Help.MoreInfo=Saadaksesi lisäinformaatiota lue komentosivu täällä: +Message.Command.Help.Name={0}: Vaihtaa lemmikkisi nimen. +Message.Command.Help.Options={0}: Vaihtaa lemmikkisi asetuksia (paina vaihtoa / tabia) +Message.Command.Help.Pickup={0}: Laittaa tavaroiden nostamisen päälle tai pois (alias /pp tai /petp) +Message.Command.Help.Release={0}: Vapauta lemmikkisi +Message.Command.Help.Respawn={0}: Herätä lemmikkisi henkiin välittömästi, mutta maksusta. +Message.Command.Help.SendAway={0}: Lähetä lemmikkisi pois (alias /psa tai /petsa) +Message.Command.Help.Skill={0}: Näytä taitotasot +Message.Command.Help.Stop={0}: Estä lemmikkiäsi hyökkäämästä (alias /ps or /pets) +Message.Command.Help.Switch={0}: Salli sinun vaihtaa lemmikkiäsi (alias: /psw tai /pswitch) +Message.Command.Help.Trade={0}: Myy lemmikkisi muiden pelaajien kanssa (alias /pt tai /pett) +Message.Command.Help.Type={0}: Näytä informaatio lemmikkityypeistä +Message.Command.List.Player=Keylen lemmikit: +Message.Command.List.Yours=Sinun lemmikit: +Message.Command.Name.Filter=Valittu nimi on kelvoton. Ole hyvä ja valitse jokin toinen. +Message.Command.Name.New=Lemmikkisi nimi on nyt: Wolfi +Message.Command.Name.ToLong="Wolfi" on liian pitkä. Maximi pituus on 10 merkkiä. +Message.Command.PetType.Unknown=Kelvoton lemmikin nimi! +Message.Command.Release.Confirm=Ole hyvä ja paina lemmikkisi nimeä vahvistaaksesi: +Message.Command.Release.Dead=Wolfi on vapautettu ja ei palaa enää koskaan... +Message.Command.Release.Success=Wolfi on nyt vapaa... +Message.Command.Respawn.Auto=Automaattinen henkiin herääminen: [Päällä]. +Message.Command.Respawn.AutoMin=Aseta minimaalinen auto aika 5 sekuntiin. +Message.Command.Respawn.NoMoney=Tarvitset 5 markkaa, jotta Wolfi herää uudelleen henkiin! +Message.Command.Respawn.Paid=Uudelleenheräämiseen (5 markkaa) maksettu. + +############# +## Names ## +############# +Name.You=Sinä +Name.Zombie=Zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fr.properties b/src/main/resources/locale/MyPet_fr.properties new file mode 100644 index 0000000000..61a5905758 --- /dev/null +++ b/src/main/resources/locale/MyPet_fr.properties @@ -0,0 +1,378 @@ +################################################################### +## MyPet French Locale ## +################################################################### +## Last Update: (YMD) 2020-03-29 ## +## ## +## Contributors: ## +## Alex Navez, Alfatossa, DarkNight5047, Extazii, Flo 74, Hiob ## +## Ir0nZDev, Keyle, Melvin Fleury, MonsieurBibo, NateKls ## +## Ratsoki, Scott, Sikatsu, Simon Le Pallac, SimonGames ## +## Sébastien SAMITIER, WasabII, jere62smi, magicgabs ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Vous ne pouvez pas faire cela tant que {0} est mort. +Message.Call.Dead={0} est mort et ne peut pas être appelé. +Message.Call.Dead.Respawn={0} est mort et réapparaîtra dans {1} sec. +Message.Call.First=Vous devez d'abord appeler {0}. +Message.Command.Call.Success={0} vient à vous. +Message.Command.CaptureHelper.HasPet=Vous avez déjà un animal. +Message.Command.CaptureHelper.Mode=Aide à la capture: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Est adulte +Message.Command.CaptureHelper.Requirement.Angry=Est en colère +Message.Command.CaptureHelper.Requirement.Baby=Est un bébé +Message.Command.CaptureHelper.Requirement.BelowHP=Santé inférieure à {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Peut se reproduire +Message.Command.CaptureHelper.Requirement.Impossible=Impossible de tenir en laisse +Message.Command.CaptureHelper.Requirement.LowHP=Santé inférieure à {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Est créé par un joueur +Message.Command.CaptureHelper.Requirement.Size.Equal=Taille égale à {0} +Message.Command.CaptureHelper.Requirement.Size.Max=La taille est inférieure à {0} +Message.Command.CaptureHelper.Requirement.Size.Min=La taille est supérieure à {0} +Message.Command.CaptureHelper.Requirement.Tamed=Est apprivoisé +Message.Command.CaptureHelper.Requirement.Wild=Est sauvage +Message.Command.CaptureHelper.Requirement.World.Right=Vous êtes dans le bon monde +Message.Command.CaptureHelper.Requirement.World.Wrong=C'est le mauvais monde. Allez dans: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Vous pouvez tenir en laisse dans cette région +Message.Command.CaptureHelper.WorldGuard.Denied=Vous ne pouvez pas tenir en laisse dans cette région +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Les arbres de compétences vont être assignés automatiquement ! +Message.Command.ChooseSkilltree.NoneAvailable=Il n'y a pas d'arbres de compétences disponibles pour {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Vous ne pouvez changer la compétence de {0} qu'une seule fois! +Message.Command.Fail=La commande a échouée! +Message.Command.Help.Admin={0}: Voir le wiki (lien ci-dessous) +Message.Command.Help.Beacon={0}: Ouvrir la fenêtre de la balise de votre animal (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Activer le comportement de votre animal (alias: /pb ou /petb) +Message.Command.Help.Call={0}: Appeller votre animal (alias: /pc ou /petc) +Message.Command.Help.CaptureHelper={0}: Activer l'aide à la capture (on/off) +Message.Command.Help.ChooseSkilltree={0}: Afficher et choisir les arbres de compétences (alias: /pcst ou /petcst) +Message.Command.Help.Info={0}: Afficher les infos d'un animal (alias: /pinfo) +Message.Command.Help.Inventory={0}: Ouvrir l'inventaire de votre animal (alias: /pi ou /peti) +Message.Command.Help.MissingParameter=Un paramètre est manquant: +Message.Command.Help.MoreInfo=Pour plus d'informations lisez la page de commandes ici: +Message.Command.Help.Name={0}: Choisir le nom de votre animal +Message.Command.Help.Options={0}: Changer les options de votre animal (utilisez [TAB]). +Message.Command.Help.Pickup={0}: Activer la capacité de ramasser les objets au sol on/off (alias: /pp ou /petp) +Message.Command.Help.Release={0}: Relâcher votre animal +Message.Command.Help.Respawn={0}: Faire réapparaître votre animal instantanément avec un coût (alias: /pr ou /petr) +Message.Command.Help.SendAway={0}: Envoyer votre animal ailleurs (alias: /psa ou /petsa) +Message.Command.Help.Shop={0}: Ouvre le magasin des familiers (alias: /petsh ou /psh) +Message.Command.Help.Skill={0}: Afficher les niveaux de compétences +Message.Command.Help.Stop={0}: Empêcher votre animal d‘attaquer (alias: /ps ou /pets) +Message.Command.Help.Store={0}: Stocker votre animal de compagnie. Celui-ci peut être récupéré via la commande /petswitch. (alias: /pst ou /pstore) +Message.Command.Help.Switch={0}: Permet de basculer entre vos différents animaux (alias: /psw ou /pswitch) +Message.Command.Help.Trade={0}: Échanger des animaux avec d'autres joueurs (alias: /pt ou /pett) +Message.Command.Help.Type={0}: Afficher les informations concernant les différents types d'animaux +Message.Command.List.Player=Les animaux de {0}: +Message.Command.List.Yours=Vos animaux: +Message.Command.Name.Filter=Le nom choisi contient des caractères interdits. Merci de choisir un autre nom. +Message.Command.Name.New=Le nom de votre animal est maintenant: {0} +Message.Command.Name.ToLong="{0}" est trop long. Le nom de votre familier ne doit pas dépasser {1} caractères. +Message.Command.PetType.Unknown= Type d'animal inconnu ! +Message.Command.Release.Confirm=Merci de cliquer sur le nom de votre animal pour confirmer: +Message.Command.Release.Dead={0} a été relâché et il ne reviendra jamais plus. . . +Message.Command.Release.Success={0} est maintenant libre . . . +Message.Command.Respawn.Auto=Réapparition automatique: {0}. +Message.Command.Respawn.AutoMin=Définir le délai minimum avant la réapparition automatique sur {0}. +Message.Command.Respawn.NoMoney=Vous devez avoir {1} pour que {0} puisse réapparaître ! +Message.Command.Respawn.Paid=Coût de la réapparition ({1}) : {0} +Message.Command.Respawn.Show=Coût de la réapparition automatique ({0}): {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Utilisez /petrespawn pay pour payer la réapparition. +Message.Command.SendAway.AlreadyAway={0} n'est déjà plus ici. +Message.Command.SendAway.Success={0} a été renvoyé. +Message.Command.Skills.Show=Les compétences de {0} sont: {1} +Message.Command.Skilltree.CantFindSkilltree=Il n'y a pas d‘arbre de compétences du type {0}. +Message.Command.Stop.Attack=Votre animal n‘attaquera plus dès maintenant ! +Message.Command.Success=La commande a été exécutée avec succès! +Message.Command.Switch.Limit=Vous ne pouvez pas enregistrer plus de {0} animaux. +Message.Command.Switch.NoPet=Vous n'avez pas d‘animal à enregistrer. +Message.Command.Switch.NoStoredPets=Vous n'avez pas d'animaux stockés. +Message.Command.Switch.Success={0} a été enregistré. +Message.Command.Trade.Owner.Cancel=Votre offre faite à {0} a été retirée. +Message.Command.Trade.Owner.InvalidPrice=Vous avez indiqué un prix non-valide à votre offre. +Message.Command.Trade.Owner.NoOffer=Vous n'avez proposer d'animal à personne. +Message.Command.Trade.Owner.Offer=Vous avez offert {0} à {1}. +Message.Command.Trade.Owner.Offer.Price=Vous avez offert {0} à {1} pour {2}{0} a déjà reçu une offre et doit l'accepter ou la refuser d'abord. +Message.Command.Trade.Owner.Reject={0} a rejeté votre offre pour {1}. +Message.Command.Trade.Owner.Success={0} a accepté votre offre pour {1}. +Message.Command.Trade.Owner.Yourself=Vous ne pouvez pas échanger avec vous même. +Message.Command.Trade.Receiver.Distance=Vous ne pouvez pas accepter l'offre de {0} du fait que vous soyez éloigné de plus de 10 mètres de lui. +Message.Command.Trade.Receiver.HasPet=Vous avez déjà un animal. +Message.Command.Trade.Receiver.NoOffer=Personne ne vous a proposé un animal. +Message.Command.Trade.Receiver.NoPermission=Vous n‘avez pas la permission d‘accepter une offre. +Message.Command.Trade.Receiver.NotEnoughMoney=Vous n'avez pas suffisamment d'argent. Pour accepter l'offre vous devez avoir {0}. +Message.Command.Trade.Receiver.Offer={0} vous propose un animal (acceptez avec /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} vous propose un animal pour {1} (acceptez avec /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=La proposition de cet animal n'est plus valable. +Message.Command.Trade.Receiver.Reject=Vous avez refusé l'offre de {0}. +Message.Command.Trade.Receiver.Success=Votre échange avec {0} est terminée. Vous êtes maintenant le propriétaire de {1}. +Message.DeathMessage={0} a été tué par: {1} +Message.Hunger.Hungry={0} a très faim. Vous devriez le nourrir maintenant. +Message.Hunger.Rumbling=L‘estomac de {0} commence a gargouiller. Tu devra le nourrir bientôt. +Message.Hunger.Starving={0} meurt de faim! Nourrissez-le MAINTENANT! +Message.Leash.Add=Vous avez apprivoisé un animal! Il sera sans nul doute un excellent familier. +Message.LevelSystem.LevelDown={0} est revenu au niveau {1}. +Message.LevelSystem.LevelUp={0} est maintenant au niveau {1} +Message.LevelSystem.ReachedMaxLevel={0} a atteint le niveau maximum de {1}. +Message.MultiWorld.NoActivePetInThisWorld=Vous ne possédez pas d'animal dans ce monde. +Message.MultiWorld.NowActivePet={0} est maintenant votre animal. +Message.No.Allowed=Vous n‘êtes pas autorisé à utiliser ceci ! +Message.No.AllowedHere=Les animaux ne sont pas autorisés ici ! +Message.No.CanUse=Vous ne pouvez pas utiliser ceci pour le moment. +Message.No.Economy=Le support de l'économie n'a pas été activé. +Message.No.HasPet=Vous n‘avez pas d'animal! +Message.No.Money=Vous n‘avez pas suffisamment d'argent pour faire cela. +Message.No.NothingToSeeHere=Rien à voir ici, passez votre chemin! +Message.No.PlayerOnline=Ce joueur est hors-ligne. +Message.No.Skill={0} ne connait pas la compétence {1}. +Message.No.UserHavePet={0} n'a pas d'animal ! +Message.Npc.ChosenPet=Vous avez décidé que {0} soit à nouveau à vos côtés. +Message.Npc.HandOver=Vous avez remis {0} à {1}. +Message.Npc.HandOverTitle=Remettre votre animal +Message.Npc.NoHandOver=Je souhaite avoir {0} à mes côtés. +Message.Npc.StorageFull=Vous ne pouvez pas posséder plus d'animaux que {0}. Vous avez atteint le maximum de {1} animaux stockées. +Message.Npc.SwitchTitle=Changer d'animal +Message.Npc.TakeTitle=Prendre un animal +Message.Npc.YesHandOver=Je vais te remettre {0}. +Message.SelectMyPet=Choisissez un animal +Message.Shop.Available=Magasins d'animaux disponibles: +Message.Shop.Confirm.No=Je ne souhaite pas acheter {0} pour {1}. +Message.Shop.Confirm.SendStorage=Si vous achetez cet animal, is sera entreposé parce-que vous avez déja un animal avec vous. +Message.Shop.Confirm.Title=Acheter {0} pour {1}? +Message.Shop.Confirm.Yes=Je voudrais acheter {0} pour {1}. +Message.Shop.NoMoney=Vous n'avez pas assez d'argent pour acheter cet animal +Message.Shop.NotFound=Il n'y a pas de boutique avec ce nom. +Message.Shop.Success=Vous venez d'acheter {0} pour {1}. +Message.Shop.SuccessStorage=Vous avez déja un animal avec vous. {0} à été entreposé. +Message.Sit.Follow=Vous avez autorisé à {0} de vous suivre à nouveau. +Message.Sit.Stay=Vous avez dit à {0} de ne pas bouger. +Message.Skill.Beacon.ClickOff=Cliquez pour mettre sur off +Message.Skill.Beacon.ClickOn=Cliquez pour mettre sur on +Message.Skill.Beacon.Effect=Effet de balise: {0} +Message.Skill.Beacon.RemainingBuffs=Effets de balise disponibles: {0} +Message.Skill.Beacon.Stop=Balise éteinte. +Message.Skill.Beacon.Upgrade={0} peut maintenant utiliser ces buffs (distance: {1} - durée: {2}sec): +Message.Skill.Behavior.NewMode={0} est maintenant en mode {1}. +Message.Skill.Behavior.Upgrade={0} peut désormais utiliser ces modes de comportement: +Message.Skill.Control.AggroFarm=Vous ne pouvez pas contrôler {0} lorsqu'il est en mode {1}! +Message.Skill.Control.Ride=Vous ne pouvez pas utiliser la compétence Contrôle lorsque vous chevauchez {0} ! +Message.Skill.Control.Upgrade={0} peut maintenant être contrôlé avec un {1}. +Message.Skill.Damage.Upgrade={0} a maintenant {1} de dommage. +Message.Skill.Fire.Upgrade={0} a maintenant une chance de {1}% de mettre son ennemi en feu pendant {2}sec. +Message.Skill.Hp.Upgrade={0} a maintenant un max de vie de {1}PV. +Message.Skill.HpRegeneration.Upgrade={0} regénère maintenant {1}PV toutes les {2}sec. +Message.Skill.Inventory.Creative=Vous ne pouvez pas ouvrir l'inventaire en mode créatif. +Message.Skill.Inventory.NotAvailable={0} n'a pas d'inventaire. +Message.Skill.Inventory.Swimming=Vous ne pouvez pas ouvrir l'inventaire pendant que {0} nage ! +Message.Skill.Inventory.Upgrade={0} a maintenant {1}slots dans son inventaire. +Message.Skill.Knockback.Upgrade={0} a maintenant une chance de {1}% de faire reculer sa cible. +Message.Skill.Lightning.Upgrade={0} a maintenant une chance de {1}% de lancer un éclair qui affligera {2} de dégats. +Message.Skill.Pickup.Creative=Votre animal ne peut pas prendre vos items quand vous êtes en mode créatif. +Message.Skill.Pickup.NoInventory={0} peut ramasser des items mais il n'a pas d'inventaire. +Message.Skill.Pickup.StartStop=Ramassage d'items de {0}: {1} +Message.Skill.Pickup.Upgrade={0} peut maintenant ramasser les items à une distance de {1}mètre(s). +Message.Skill.Poison.Upgrade={0} a maintenant une chance de {1}% d'empoisonner sa cible pendant {2}sec. +Message.Skill.Ranged.RoundsPerMinute={0} tirs par minute +Message.Skill.Ranged.Upgrade={0} peut maintenant tirer {3} {1} par minute avec {2} de dommage par tir. +Message.Skill.Ride.NoTeleport=Vous ne pouvez pas vous téléporter tout en cheuvauchant un animal! +Message.Skill.Ride.Receive={0} peut maintenant être chevauché. +Message.Skill.Ride.Upgrade=La vitesse de chevauchement de {0} a été augmentée de {1}% +Message.Skill.Shield.Format={1}% de chance de rediriger {2}% les dommages que vous recevez sur {0} +Message.Skill.Shield.Upgrade={0} a maintenant une chance de {1}% de rediriger {2}% des dommages que vous recevez sur lui-même. +Message.Skill.Slow.Upgrade={0} a maintenant une chance de {1}% de ralentir sa cible pendant {2}sec. +Message.Skill.Sprint.Upgrade={0} peut maintenant courir vers de nouvelles cibles. +Message.Skill.Stomp.Upgrade={0} a maintenant une chance de {1}% de piétiner le sol et de causer {2} de dommages dans un rayon de 2.5mètres. +Message.Skill.Thorns.Upgrade={0} a maintenant une chance de {1}% de renvoyer {2}% des dommages qu'il reçoit. +Message.Skill.Wither.Upgrade={0} a maintenant une chance de {1}% de flétrir sa cible pendant {2}sec. +Message.Skilltree.Available=Arbres de compétences disponibles +Message.Skilltree.NotSwitched=L‘arbre de compétences n'a pas changé ! +Message.Skilltree.RequiresLevel.Item=Niveau requis: {0} +Message.Skilltree.RequiresLevel.Message={0} doit être au niveau {1} avant de pouvoir apprendre cet arbre de compétences ! +Message.Skilltree.SelectionPrompt=Merci de choisir un arbre de compétences pour {0}. (/pcst) +Message.Skilltree.SwitchedTo=Vous avez sélectionné l'arbre de compétences {0}. +Message.Skilltree.SwitchedToFor=L'arbre de compétences de l'animal de {0} est maintenant {1}. +Message.Spawn.Despawn={0} a disparu. +Message.Spawn.Flying={0} ne peut pas venir à vous lorsque vous volez. +Message.Spawn.NoSpace={0} ne peut pas venir à vous car il n'y a pas assez d'espace. +Message.Spawn.Prevent=Quelque chose empêche {0} de venir à vous. +Message.Spawn.Respawn={0} est réapparu ! +Message.Spawn.Respawn.In={0} va réapparaître dans {1} sec. +Message.Spawn.Spectator=Vous ne pouvez pas appeler {0} en mode spectateur. +Message.Update.Available=Une nouvelle version de MyPet est disponible: + +############# +## Names ## +############# +Name.Absorption=Absorption +Name.Aggressive=Aggressif +Name.Arrow=Flèche +Name.Bat=Chauve-souris +Name.Bee=Abeille +Name.Blaze=Blaze +Name.Blocks=Bloc(s) +Name.Cancel=Annuler +Name.Cat=Chat +Name.CaveSpider=Araignée bleue +Name.Chicken=Poulet +Name.Cod=Morue +Name.Contact=Contact +Name.Costs=Coût +Name.Cow=Vache +Name.Creeper=Creeper +Name.Damage=Dégats +Name.Dead=Mort +Name.Disabled=Désactivé +Name.Dolphin=Dauphin +Name.Done=Terminé +Name.Donkey=Âne +Name.DragonFireball=Boule de feu dragon +Name.Drowned=Noyé +Name.Drowning=Noyé +Name.Duel=Duel +Name.Egg=Oeuf +Name.ElderGuardian=Ancien gardien +Name.EmptyHand=main vide +Name.Enabled=Activé +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perle d'Ender +Name.Everyone=Tout le monde +Name.Evoker=Invocateur +Name.Exp=Xp +Name.Fall=Tombé +Name.FallingBlock=bloc qui tombe +Name.Farm=Ferme +Name.Fire=Feu +Name.Fireball=Boule de feu +Name.FireResistance=Résistance au feu +Name.FireTick=Feu +Name.Fireworks=Feu d'artifice +Name.FishingHook=Hameçon +Name.Food=Nourriture +Name.Fox=Renard +Name.Friendly=Ami +Name.Ghast=Ghast +Name.Giant=Géant +Name.Guardian=Gardien +Name.Haste=Célérité +Name.HealthBoost=Bonus de vie +Name.Help=Aide +Name.Horse=Cheval +Name.HP=PV +Name.Hunger=Faim +Name.Husk=Zombie momifié +Name.Illusioner=Illusionniste +Name.Invisibility=Invisibilité +Name.IronGolem=Golem de fer +Name.JumpBoost=Vitesse de saut +Name.Lava=Lave +Name.LeashFlag=Drapeau de laisse +Name.Level=Niveau +Name.Lightning=Foudre +Name.Llama=Lama +Name.LlamaSpit=Crachat de lama +Name.Luck=Chance +Name.Magic=Magie +Name.MagmaCube=Cube de magma +Name.Modes=Modes +Name.Mooshroom=Champimeuh +Name.Mule=Mule +Name.NightVision=Nyctalopie +Name.No=Non +Name.Normal=Normal +Name.Ocelot=Ocelot +Name.Off=Désactiver +Name.On=Activé +Name.Owner=Propriétaire +Name.Panda=Panda +Name.Parrot=Perroquet +Name.Party=Fête +Name.Phantom=Fantôme +Name.Pig=Cochon +Name.PigZombie=Cochon Zombie +Name.Pillager=Pillard +Name.Poison=Poison +Name.PolarBear=Ours polaire +Name.Price=Prix +Name.PufferFish=Poisson-globe +Name.Rabbit=Lapin +Name.Raid=Raid +Name.Range=Distance +Name.RangedDamage=Dégat à distance +Name.Ravager=Ravageur +Name.Regeneration=Régénération +Name.Resistance=Résistance +Name.Respawntime=Délai de réapparition +Name.Rows=Rangée(s) +Name.Salmon=Saumon +Name.Seconds=Seconde(s) +Name.Sheep=Mouton +Name.Silverfish=Silverfish +Name.Skeleton=Squelette +Name.SkeletonHorse=Cheval squelette +Name.Skill.Beacon=Balise +Name.Skill.Behavior=Comportement +Name.Skill.Control=Contrôle +Name.Skill.Damage=Dégat +Name.Skill.Fire=Feu +Name.Skill.Heal=Guérir +Name.Skill.Hitpoints=PV +Name.Skill.Inventory=Inventaire +Name.Skill.Knockback=Repoussement +Name.Skill.Lightning=Foudre +Name.Skill.Pickup=Ramasser +Name.Skill.Poison=Poison +Name.Skill.Ranged=À distance +Name.Skill.Ride=Chevaucher +Name.Skill.Shield=Bouclier +Name.Skill.Slow=Ralentissement +Name.Skill.Sprint=Accélération +Name.Skill.Stomp=Piétinement +Name.Skill.Thorns=Épines +Name.Skill.Wither=Flétrir +Name.Skilltree=Arbre de compétences +Name.Slime=Slime +Name.SmallFireball=Petite boule de feu +Name.Snowball=Boule de neige +Name.Snowman=Bonhomme de neige +Name.Speed=Vitesse +Name.Spider=Araignée +Name.SplashPotion=Potion volatile +Name.Squid=Poulpe +Name.Stray=Vagabond +Name.Strength=Force +Name.Suffocation=Suffocation +Name.Title.Creator=Créateur de MyPet +Name.Title.Developer=Développeur de MyPet +Name.Title.Donator=Donateur +Name.Title.Helper=Assistant +Name.Title.Premium=Premium +Name.Title.Translator=Traducteur +Name.TnT=TnT +Name.TraderLlama=Lama de marchand +Name.Trident=Trident +Name.TropicalFish=Poisson tropical +Name.Turtle=Tortue +Name.Type=Type +Name.Unknow=Inconnu +Name.Vex=Vex +Name.Villager=Villageois +Name.Vindicator=Vindicateur +Name.Void=Le vide +Name.WanderingTrader=Marchand ambulant +Name.WaterBreathing=Apnée +Name.Witch=Sorcière +Name.Wither=Wither +Name.WitherSkeleton=Wither squelette +Name.WitherSkull=Tête de Wither +Name.Wolf=Loup +Name.Yes=Oui +Name.You=Vous +Name.Zombie=Zombie +Name.ZombieHorse=Cheval zombie +Name.ZombieVillager=Zombie Villageois \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fr_ca.properties b/src/main/resources/locale/MyPet_fr_ca.properties new file mode 100644 index 0000000000..40a9055528 --- /dev/null +++ b/src/main/resources/locale/MyPet_fr_ca.properties @@ -0,0 +1,90 @@ +##################################### +## MyPet Canadian French Locale ## +##################################### +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Alfatossa, Keyle ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn={0} est mort il va respawn dans {1} sec. +Message.Call.First=Tu dois appeler {0} avant. +Message.Command.Call.Success={0} Viens à toi. +Message.Command.CaptureHelper.HasPet=Tu as déja un MyPet. +Message.Command.CaptureHelper.Mode=Aide à la capture: {0}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Les Skiltree vont être sélectionnés automatiquement. +Message.Command.ChooseSkilltree.NoneAvailable=Il n'y a pas de Skilltree disponible pour {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Tu peux seulement changer le Skilltree de {0} une fois! +Message.Command.Fail=Éxecution de commande échouée +Message.Command.Help.Admin={0}: Vois le Wiki (vois le lien ci-dessous) +Message.Command.Help.Beacon={0}: Ouvre une fenêtre de balise du pet (alias: /pbbeacon) +Message.Command.Help.Behavior={0}: Selection du Comportement du pet (alias: /pb ou /petb +Message.Command.Help.Call={0}: Appelle votre pet (alias: /pc ou /petc) +Message.Command.Help.CaptureHelper={0}: Bascule l'aide à la capturation on ou off +Message.Command.Help.ChooseSkilltree={0}: Montre et vous laisse changer de Skilltree (alias: /pcst ou /petcst) +Message.Command.Help.Info={0}: Montre l'infromation sur un MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Öuvre l'inventaire du pet (alias: /pi ou /peti) +Message.Command.Help.MoreInfo=Pour plus d'information, lire les pages de commandes ici: +Message.Command.Help.Name={0}: Change le nom de ton pet. +Message.Command.Help.Options={0}: Change vos options de MyPet (utiliser [TAB]). +Message.Command.Help.Pickup={0}: Bascule le ramassage d'item on ou off (alias: /pp ou /petp) +Message.Command.Help.Release={0}: Relâche votre pet +Message.Command.Help.Respawn={0}: Respawn votre pet instantanément, mais avec un prix (alias: /pr ou petr) +Message.Command.Help.SendAway={0}: Relâche votre pet (alias:/psa ou /petsa) +Message.Command.Help.Shop={0}: Ouvre le magasin de pet (alias: /petsh ou /psh) +Message.Command.Help.Skill={0}: Ouvre les niveau de skill +Message.Command.Help.Stop={0}: Stop votre pet à attaquer (alias: /ps ou /pets) +Message.Command.Help.Switch={0}: Vous liase Échanger entre vos MyPets (alias: /psw ou petswitch) +Message.Command.Help.Trade={0}: Échanger vos pet avec d'autres joueurs (alias /pt ou /pett) +Message.Command.Help.Type={0}: Montre l'information à propos des types de MyPets +Message.Command.List.Player=Les pet de {0}: +Message.Command.List.Yours=Vos pet: +Message.Command.Name.Filter=Le nom choisis est invalide, s'il vous plaît choisissez en un autre. +Message.Command.Name.New=Le nom de votre pet en maintenant: {0} +Message.Command.Name.ToLong="[{0}" est trop long. La longueur Maximum est {1} Caractères. +Message.Command.PetType.Unknown=Type de pet inconnu! +Message.Command.Release.Confirm=S'il vous plaît cliquez sur le nom de votre pet pour confirmer: +Message.Command.Release.Dead={0} à été relâcher et ne vas jamais revenir... +Message.Command.Release.Success={0} est maintenant libre... +Message.Command.Respawn.Auto=Respawn automatique: {0}. +Message.Command.Respawn.AutoMin=Le temps de respawn minimal est maintenant: {0}. +Message.Command.Respawn.NoMoney=Vous avez besoin de {1} pour respawn {0}! +Message.Command.Respawn.Paid=Prix pour respawn {0}({1}) à été payé. +Message.Command.Respawn.Show=Pris pour respawn {0}: {1} ({2}auto) +Message.Command.SendAway.AlreadyAway={0} est déja relâché. +Message.Command.SendAway.Success={0} à été relâché. +Message.Command.Skills.Show=Skills de {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Il n'y a pas de skilltree "{0}" +Message.Command.Stop.Attack={0} à arrêté d'attaquer. +Message.Command.Success=Commande exécutée avec succès! +Message.Command.Switch.Limit=Vous ne pouvez pas avoir plus de {0} MyPets. +Message.Command.Switch.NoPet=Vous n'avez pas de MyPet a entreposer. +Message.Command.Switch.NoStoredPets=Vous n'avez aucun pet entreposé. +Message.Command.Switch.Success=Vous avez entreposé {0}. +Message.Command.Trade.Owner.Cancel=Votre offre à {0} à été cancelée. +Message.Command.Trade.Owner.InvalidPrice=Vous avez offert un prix invalide. +Message.Command.Trade.Owner.NoOffer=Vous avez offert un MyPet à personne. +Message.Command.Trade.Owner.Offer=Vous offrez {0} à {1}. +Message.Command.Trade.Owner.Offer.Price=Vous avez offert {0} à {1} pour {2}. +Message.Command.Trade.Owner.OpenOffer={0} à déja une offre et il a besoin d'accepter ou de rejeter celle ci. +Message.Command.Trade.Owner.Reject={0} à rejeté votre offre pour {1}. +Message.Command.Trade.Owner.Success={0} à accepté votre offre pour {1}. +Message.Command.Trade.Owner.Yourself=Vous ne pouvez pas faire un échange avec vous-même. +Message.Command.Trade.Receiver.Distance=Vous ne pouvez pas accepté l'offre parce-que la distance entre vous et {0} est au dessus de 10 mètres. +Message.Command.Trade.Receiver.HasPet=Vous avez déja un MyPet. +Message.Command.Trade.Receiver.NoOffer=Personne vous a offert un MyPet. +Message.Command.Trade.Receiver.NoPermission=Vous n’avez pas les permissions pour accepter cet offre. +Message.Command.Trade.Receiver.NotEnoughMoney=Vous n’avez pas assez d'argent. Pour accepter cet offre vous avez besoin de {0}. +Message.Command.Trade.Receiver.Offer={0} vous a offert un MyPet (acceptez avec /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} Vous a offer un MyPet pour {1} (acceptez avec /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Le MyPet offert n'est plus disponible. +Message.Command.Trade.Receiver.Reject=Vous avez refusé l'offre de {0}. +Message.Command.Trade.Receiver.Success=L'échange avec {0} a été effectué avec succès. Vous êtes maintenant le propriétaire de {1}. +Message.DeathMessage={0} a été tué par: {1} +Message.Hunger.Hungry={0} à très faim. Vous devriez vraiment nourrir {0} +Message.Hunger.Rumbling=L'estomac de {0} gronde. Vous devriez bientôt nourrir {0} \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_he.properties b/src/main/resources/locale/MyPet_he.properties new file mode 100644 index 0000000000..5b0b550b93 --- /dev/null +++ b/src/main/resources/locale/MyPet_he.properties @@ -0,0 +1,26 @@ +################################################ +## MyPet Hebrew Locale ## +################################################ +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Eyal Solomon, Keyle, RadixSight, גל ששון ## +## ## +################################################ + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn= מת ויופיע מחדש בעוד {1} שניות {0} +Message.Call.First={0} חייבים לקרוא קודם ל +Message.Command.Call.Success=בא אליך {0} +Message.Command.CaptureHelper.HasPet=.כבר יש לך מייפט +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=עץ מיומנויות יוקצה באופן אוטומטי +Message.Command.ChooseSkilltree.NoneAvailable=אין אפשריות לשדרוג בשביל הזאב +Message.Command.Help.Inventory={0}: פותח את מלאי חיית המחמד (alias: /pi or /peti) + +############# +## Names ## +############# +Name.Food=אוכל \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_hr.properties b/src/main/resources/locale/MyPet_hr.properties new file mode 100644 index 0000000000..97a6774db3 --- /dev/null +++ b/src/main/resources/locale/MyPet_hr.properties @@ -0,0 +1,302 @@ +########################################################## +## MyPet Croatian Locale ## +########################################################## +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## BiteMySandwich, Keyle, Sikatsu, UniteCraft Network ## +## ## +########################################################## + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn={0} je mrtav i respavnati ce se za {1} sec. +Message.Call.First=Moras prvo zvati {0}-a. +Message.Command.Call.Success={0} dolazi tebi. +Message.Command.CaptureHelper.HasPet=Ti vec imas Ljubimca. +Message.Command.CaptureHelper.Mode=PomocZaHvatanje: {0} +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Vjestine ce biti same dodijeljene! +Message.Command.ChooseSkilltree.NoneAvailable=Nema dostupnih vjestina za {0}-a. +Message.Command.ChooseSkilltree.OnlyOnce=Mozes promjeniti vjestine od {0}-a samo jednom! +Message.Command.Fail=Izvrsetak komande nije uspio! +Message.Command.Help.Admin={0}: Pogledaj Wiki (link ispod) +Message.Command.Help.Beacon={0}: Otvara beacon prozor ljubimca (alias:/pbeacon) +Message.Command.Help.Behavior={0}: Odabire ponasanje ljubimca (alias:/pb ili /petb) +Message.Command.Help.Call={0}: Zove tvog ljubimca (alias:/pc ili /petc) +Message.Command.Help.CaptureHelper={0}: Ukljucuje ili Iskljucuje Pomagaca za Hvatanje +Message.Command.Help.ChooseSkilltree={0}: Pokazuje i dozvoljava biranje vjestina (alias:/pcst ili /petcst) +Message.Command.Help.Info={0}: Pokazuje informacije o MyPet-u (alias:/pinfo) +Message.Command.Help.Inventory={0}: Otvara inventori ljubimca (alias:/pi ili /peti) +Message.Command.Help.MoreInfo=Za vise informacija procitati komande ovdije: +Message.Command.Help.Name={0}: Promjeni ime svoga ljubimca. +Message.Command.Help.Options={0}: Promjeni svoje MyPet opcije (koristi [TAB]). +Message.Command.Help.Pickup={0}: Ukljuci ili Iskljuci kupljenje itema (alias:/pp ili /petp) +Message.Command.Help.Release={0}: Oslobodi svog ljubimca +Message.Command.Help.Respawn={0}: Ozivi ljubimca odmah, ali uz cijenu (alias:/pr ili /petr) +Message.Command.Help.SendAway={0}: Posalje ljubimca dalje (alias:/psa ili /petsa) +Message.Command.Help.Shop={0}: otvara trgovinu za kućne ljubimce (alias: /petsh or /psh) +Message.Command.Help.Skill={0}: Pokazuje razinu vjestina +Message.Command.Help.Stop={0}: Zaustavlja ljubimca od napadanja (alias:/ps ili /pets) +Message.Command.Help.Store={0}: Pohranjuje vašeg trenutnog ljubimca. Može se ponovno dohvatiti /petswitch naredba. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Omogucuje prebacivanje izmedju tvojih ljubimaca (alias:/psw ili /pswitch) +Message.Command.Help.Trade={0}: Trguj svog ljubimca sa drugim igracima (alias:/pt ili /pett) +Message.Command.Help.Type={0}: Pokazuje informacije o vrstama ljubimaca +Message.Command.List.Player={0}'s kućni ljubimci: +Message.Command.List.Yours=Vaši kućni ljubimci: +Message.Command.Name.Filter=Odabrano ime je neispravno, molim odaberi drugo ime. +Message.Command.Name.New=Ime tvoga ljubimca je:{0} +Message.Command.Name.ToLong="{0}" je predugo. Najveca duzina je {1} znakova. +Message.Command.PetType.Unknown=Nepoznata vrsta ljubimca! +Message.Command.Release.Confirm=Molim klikni na ime svoga ljubimca za potvrdu: +Message.Command.Release.Dead={0} je pusten i vise nikada se nece vratiti... +Message.Command.Release.Success={0} je sada slobodan... +Message.Command.Respawn.Auto=Automatsko stvaranje: {0} +Message.Command.Respawn.AutoMin=Stavi minimalno vrijeme stvaranja na {0}. +Message.Command.Respawn.NoMoney=Trebas {1} da bi se {0} stvorio! +Message.Command.Respawn.Paid=Naknada stvaranja ({1}-a) placena {0}. +Message.Command.Respawn.Show=Naknada za stvaranje {0}-a: {1} ({2}auto) +Message.Command.SendAway.AlreadyAway={0} je vec poslan negdije. +Message.Command.SendAway.Success={0} je vec poslan negdije. +Message.Command.Skills.Show={0}'jeve vjestine: {1} +Message.Command.Skilltree.CantFindSkilltree=Nema vjestine "{0}". +Message.Command.Stop.Attack=Tvoj ljubimac je prestao napadati. +Message.Command.Success=Komanda uspjesno izvrsena! +Message.Command.Switch.Limit=Ne mozes spremiti vise od {0} ljubimaca. +Message.Command.Switch.NoPet=Nemas ljubimca da bi ga spremio. +Message.Command.Switch.NoStoredPets=Ti nemas nijednog spremitog ljubimca. +Message.Command.Switch.Success=Spremio si {0}-a. +Message.Command.Trade.Owner.Cancel=Tvoja ponuda {0} je povucena. +Message.Command.Trade.Owner.InvalidPrice=Upisao si neispravnu cijenu u svojoj ponudi. +Message.Command.Trade.Owner.NoOffer=Nikome nisi ponudio ljubimca. +Message.Command.Trade.Owner.Offer=Ponudio si {0}-a {1}-u. +Message.Command.Trade.Owner.Offer.Price=Ponudio si {0}-a {1}-u za {2}. +Message.Command.Trade.Owner.OpenOffer={0} vec ima ponudu i mora je prvo prihvatiti ili odbiti. +Message.Command.Trade.Owner.Reject={0} odbija vasu ponudu za {1}-a. +Message.Command.Trade.Owner.Success={0} prihvaca vasu ponudu za {1}-a. +Message.Command.Trade.Owner.Yourself=Ne mozes trgovati sam sa sobom. +Message.Command.Trade.Receiver.Distance=Ne mozes prihvatiti ponudu jer je tvoja udaljenost od {0} veca od 10 metara. +Message.Command.Trade.Receiver.HasPet=Vec imas ljubimca. +Message.Command.Trade.Receiver.NoOffer=Nitko ti nije ponudio svoga ljubimca. +Message.Command.Trade.Receiver.NoPermission=Nemas dozvolu za prihvacanje ponuda. +Message.Command.Trade.Receiver.NotEnoughMoney=Nemas dovoljno novca. Za prihvacanje ponude trebas {0}. +Message.Command.Trade.Receiver.Offer={0} ti je ponudio ljubimca (prihvati sa /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} ti nudi ljubimca za {1} (prihvati sa /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Ponuda za ljubimca vise nije dostupna. +Message.Command.Trade.Receiver.Reject=Odbio si {0}-ovu ponudu. +Message.Command.Trade.Receiver.Success=Tvoje trgovanje sa {0} je bilo uspjesno. Sada si vlasnik od {1}-a. +Message.DeathMessage={0}-a je ubio: {1} +Message.Hunger.Hungry={0} je jako gladan. Trebas nahraniti {0}-a odmah. +Message.Hunger.Rumbling={0}-ev zeludac se cuje. Trebas hraniti {0}-a uskoro. +Message.Hunger.Starving={0} umire od gladi. Nahrani {0}-a ODMAH! +Message.Leash.Add=Pripitomio si ljubimca! Biti ce to dobar ljubimac. +Message.LevelSystem.LevelUp={0} je sada razina {1}. +Message.LevelSystem.ReachedMaxLevel={0} je stigao do maksimalne razine {1}. +Message.MultiWorld.NoActivePetInThisWorld=Nemas nijednoga ljubimca u ovome svijetu! +Message.MultiWorld.NowActivePet={0} je sada tvoj aktivni ljubimac. +Message.No.Allowed=Nemas dopustenje da to koristis! +Message.No.AllowedHere=Ljubimci nisu dozvoljeni ovdije! +Message.No.CanUse=Ne mozes to sada koristiti. +Message.No.Economy=Podrska za economy nije ukljucena. +Message.No.HasPet=Ti nemas ljubimca! +Message.No.Money=Nemas dovoljno novca da bi to napravio. +Message.No.NothingToSeeHere=Nista za vidjeti ovdije, idemo dalje! +Message.No.PlayerOnline=Taj igrac nije online. +Message.No.Skill={0} ne znas vjestinu {1}. +Message.No.UserHavePet={0} nema svog ljubimca! +Message.Npc.ChosenPet=Izabrao si {0}-a da opet bude na tvojoj strani. +Message.Npc.HandOver=Dao si {0}-a {1}-u. +Message.Npc.HandOverTitle=Vrati mi moga ljubimca +Message.Npc.NoHandOver=Zelim imati {0}-a na mojoj strani. +Message.Npc.StorageFull=Ne mozes vise davati ljubimaca {0}-u. Dostigao si maximum od {1} spremljenih ljubimaca. +Message.Npc.SwitchTitle=Zamjeni ljubimca +Message.Npc.TakeTitle=Uzmi moga ljubimca +Message.Npc.YesHandOver=Predat cu ti {0}-a. +Message.SelectMyPet=Izaberi ljubimca +Message.Shop.Confirm.No=Ne želim kupiti {0} za {1}. +Message.Shop.Confirm.SendStorage=Ako kupite ovaj ljubimac, bit će poslan u skladište\njer ste već s vama ljubimac. +Message.Shop.Confirm.Title=Kupi {0} za {1}? +Message.Shop.Confirm.Yes=Želim kupiti {0} za {1}. +Message.Shop.NoMoney=Nemate dovoljno novca za kupnju tog ljubimca. +Message.Shop.NotFound=Ne postoji trgovina s tim imenom. +Message.Shop.Success=Uspješno ste kupili {0} za {1}. +Message.Shop.SuccessStorage=Već imate kućnog ljubimca s tobom. {0} poslan je vašem pohranu. +Message.Sit.Follow=Dopuštali ste da vas slijedimo ponovno {0}. +Message.Skill.Beacon.ClickOff=Klikni da bi ugasio +Message.Skill.Beacon.ClickOn=Klikni da bi upalio +Message.Skill.Beacon.RemainingBuffs=Preostalo odaberivih Beacon efekata: {0} +Message.Skill.Beacon.Stop=Beacon ugasen. +Message.Skill.Beacon.Upgrade={0} sada moze koristiti ove buffove (domet:{1} - trajanje: {2}sec): +Message.Skill.Behavior.NewMode={0} je sada u {1} modu. +Message.Skill.Behavior.Upgrade={0} sada moze koristit ova ponasanja: +Message.Skill.Control.AggroFarm=Ne mozes kontrolirati {0}-a dok je u {1} modu! +Message.Skill.Control.Ride=Ne mozes koristit Control vjestinu dok jases {0}-a! +Message.Skill.Control.Upgrade={0} sada moze biti kontroliran sa: {1}-om +Message.Skill.Damage.Upgrade={0} sada ima jacinu {1}. +Message.Skill.Fire.Upgrade={0} sada ima {1}% sanse da zapali neprijatelja na {2}sec. +Message.Skill.Hp.Upgrade={0} sada ima maksimalno {1} zivota. +Message.Skill.HpRegeneration.Upgrade={0} sada regenerira {1}HP svake {2}sec. +Message.Skill.Inventory.Creative=Ne mozes otvoriti inventori dok si u creativu. +Message.Skill.Inventory.NotAvailable={0} nema inventori. +Message.Skill.Inventory.Swimming=Ne mozes otvoriti inventori dok {0} pliva! +Message.Skill.Inventory.Upgrade={0} sada ima inventory sa {1} slotova. +Message.Skill.Knockback.Upgrade={0} sada ima {1}% sanse da odbaci neprijatelja u nazad. +Message.Skill.Lightning.Upgrade={0} sada ima {1}% sanse da ispali munju koja oduzima {2} srca. +Message.Skill.Pickup.Creative=Tvoj ljubimac ne moze kupiti predmete dok si u creativu. +Message.Skill.Pickup.NoInventory={0} bi mogao pokupiti stvari ali nema inventori. +Message.Skill.Pickup.StartStop={0} skupljanje: {1} +Message.Skill.Pickup.Upgrade={0} moze kupiti stvari u dometu od {1} metar/ra. +Message.Skill.Poison.Upgrade={0} sada ima {1}% sanse da otruje svog napadaca na {2}sec. +Message.Skill.Ranged.RoundsPerMinute={0} komada u minuti +Message.Skill.Ranged.Upgrade={0} sada moze pucati {3}{1}s po minuti i oduzima {2} srce/a svaka. +Message.Skill.Ride.Receive={0} se sada moze jahati. +Message.Skill.Ride.Upgrade=Brzina jahanja {0}-a je povecana za {1}%. +Message.Skill.Shield.Format={1}% sansa za preusmjeravanje {2}% ostecenja tebi na {0}-a +Message.Skill.Shield.Upgrade={0} sada ima {1}% sansu da preusmjeri {2}% tvoje ozljede na sebe. +Message.Skill.Slow.Upgrade={0} sada ima sansu od {1}% da uspori napadaca na {2}sec. +Message.Skill.Sprint.Upgrade={0} sada moze sprintati do novih meta. +Message.Skill.Stomp.Upgrade={0} sada ima sansu od {1}% da udari nogom u pod i napravi {2} stete svemu u krugu od 2.5 metra. +Message.Skill.Thorns.Upgrade={0} sada ima sansu od {1}% da odbije {2}% nadolazece stete. +Message.Skill.Wither.Upgrade={0} sada ima sansu od {1}%da withera napadaca na {2}sec. +Message.Skilltree.Available=Dostupne vjestine +Message.Skilltree.NotSwitched=Stablo vjestina nije promjenjeno! +Message.Skilltree.RequiresLevel.Item=Potreban level: {0} +Message.Skilltree.RequiresLevel.Message={0} treba biti level {1} prije nego nauci to drvo vjestina! +Message.Skilltree.SelectionPrompt=Molim izaberi drvo vjestina za {0}-a. (/pcst) +Message.Skilltree.SwitchedTo=Izabrano je drvo vjestina {0}. +Message.Skilltree.SwitchedToFor=Promjenito drvo vjestina {0}-ovog ljubimca u {1}. +Message.Spawn.Despawn={0} se despavnao. +Message.Spawn.Flying={0} ne moze doci tebi dok letis. +Message.Spawn.NoSpace={0} ne moze doci tebi jer nema dovoljno prostora. +Message.Spawn.Prevent=Nesto sprijecava {0}-a da dodje tebi. +Message.Spawn.Respawn={0} se respavnao! +Message.Spawn.Respawn.In={0} ce se respavnat za {1} sec. +Message.Spawn.Spectator=Nemozes pozvati {0}-a dok si gledatelj. + +############# +## Names ## +############# +Name.Absorption=Apsorpcija +Name.Aggressive=Agresivan +Name.Arrow=Strijela +Name.Bat=Sismis +Name.Blaze=Blaze +Name.Blocks=Blok(ovi) +Name.Cancel=Otkazi +Name.CaveSpider=Spiljski Pauk +Name.Chicken=Kokos +Name.Contact=Kontak +Name.Costs=Troskovi +Name.Cow=Krava +Name.Creeper=Creeper +Name.Damage=Ostecenje +Name.Dead=Mrtav +Name.Disabled=Onemogucen +Name.Done=Gotovo +Name.Drowning=Utapanje +Name.Duel=Dvoboj +Name.Egg=Jaje +Name.EmptyHand=prazna ruka +Name.Enabled=Omogucen +Name.EnderDragon=Ender Zmaj +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.Everyone=Svatko +Name.Exp=Exp +Name.Fall=Pad +Name.FallingBlock=Padajuci Blok +Name.Farm=Farma +Name.Fire=Vatra +Name.Fireball=Vatrena kugla +Name.FireResistance=Otpornost na vatru +Name.FireTick=Vatra +Name.Fireworks=Vatromet +Name.FishingHook=Stap za pecanje +Name.Food=Hrana +Name.Friendly=Prijateljski +Name.Ghast=Ghast +Name.Giant=Giant +Name.Guardian=Cuvar +Name.Haste=Uzurbanost +Name.HealthBoost=Pojacanje Zdravlja +Name.Help=Pomoc +Name.Horse=Konj +Name.HP=HP +Name.Hunger=Glad +Name.Invisibility=Nevidljivost +Name.IronGolem=Iron Golem +Name.JumpBoost=Pojacanje Skakanja +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Munja +Name.Luck=Sreca +Name.Magic=Magija +Name.MagmaCube=Magma Kocka +Name.Modes=Nacini +Name.Mooshroom=Mooshroom +Name.NightVision=Nocni Vid +Name.No=Ne +Name.Normal=Normalna +Name.Ocelot=Macka +Name.Off=Iskljucen +Name.On=Ukljucen +Name.Owner=Vlasnik +Name.Party=Grupa +Name.Pig=Svinja +Name.PigZombie=Zombi Svinja +Name.Poison=Otrov +Name.Rabbit=Zec +Name.Raid=Napad +Name.Range=Domet +Name.RangedDamage=Daljinsko Ostecenje +Name.Regeneration=Regeneracija +Name.Resistance=Otpornost +Name.Respawntime=Vrijeme Respavnanja +Name.Rows=Red(ovi) +Name.Sheep=Ovca +Name.Silverfish=Silverfish +Name.Skeleton=Kostur +Name.Skill.Beacon=Svjetionik +Name.Skill.Behavior=Ponasanje +Name.Skill.Control=Kontrola +Name.Skill.Damage=Ostecenje +Name.Skill.Fire=Vatra +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventori +Name.Skill.Knockback=Odbacivanje +Name.Skill.Lightning=Munja +Name.Skill.Pickup=Pokupiti +Name.Skill.Poison=Otrov +Name.Skill.Ranged=Daljinski +Name.Skill.Ride=Jahanje +Name.Skill.Shield=Stit +Name.Skill.Slow=Sporo +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Trnje +Name.Skill.Wither=Wither +Name.Skilltree=Stablo vjestina +Name.Slime=Slime +Name.Snowball=Grudva snijega +Name.Snowman=Snjegović +Name.Speed=Brzina +Name.Spider=Pauk +Name.SplashPotion=Splash Napitak +Name.Squid=Lignja +Name.Strength=Jacina +Name.Suffocation=Gusenje +Name.TnT=TnT +Name.Type=Vrsta +Name.Unknow=Nepoznata +Name.Villager=Seljak +Name.Void=Praznina +Name.WaterBreathing=Podvodno Disanje +Name.Witch=Vjestica +Name.Wither=Wither +Name.WitherSkull=Wither lubanja +Name.Wolf=Vuk +Name.Yes=Da +Name.You=Ti +Name.Zombie=Zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_hu.properties b/src/main/resources/locale/MyPet_hu.properties new file mode 100644 index 0000000000..6af3042088 --- /dev/null +++ b/src/main/resources/locale/MyPet_hu.properties @@ -0,0 +1,376 @@ +########################################################### +## MyPet Hungarian Locale ## +########################################################### +## Last Update: (YMD) 2020-04-09 ## +## ## +## Contributors: ## +##62Momo26, AxtonHUN, Gida, InternalGaming02, Sikatsu## +## SimonFenwick, Thayol, Toldi, Zsomi, andris155 ## +## ## +########################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Ezt nem teheted meg, amíg {0} halott. +Message.Call.Dead={0} halott, és nem hívható. +Message.Call.Dead.Respawn={0} halott és újraéled {1} másodperc múlva. +Message.Call.First=Először hívd {0}-t. +Message.Command.Call.Success={0} idejött hozzád. +Message.Command.CaptureHelper.HasPet=Már van egy állatod. +Message.Command.CaptureHelper.Mode=ElfogóSegéd: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Felnőtt +Message.Command.CaptureHelper.Requirement.Angry=Dühös +Message.Command.CaptureHelper.Requirement.Baby=Bébi +Message.Command.CaptureHelper.Requirement.BelowHP=Életereje, kevesebb mint {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Tenyészthető +Message.Command.CaptureHelper.Requirement.Impossible=Lehetetlen befogni +Message.Command.CaptureHelper.Requirement.LowHP=Az élete alacsonyabb mint {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Létrehozva játékos által +Message.Command.CaptureHelper.Requirement.Size.Equal=Méret egyenlő {0} +Message.Command.CaptureHelper.Requirement.Size.Max=A méret kisebb, mint {0} +Message.Command.CaptureHelper.Requirement.Size.Min=A méret nagyobb, mint {0} +Message.Command.CaptureHelper.Requirement.Tamed=Megszelídített +Message.Command.CaptureHelper.Requirement.Wild=Vad +Message.Command.CaptureHelper.Requirement.World.Right=A megfelelő világban vagy +Message.Command.CaptureHelper.Requirement.World.Wrong=Rossz világban vagy. Menj ide: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Befoghatsz ebben a régióban +Message.Command.CaptureHelper.WorldGuard.Denied=Nem foghatsz be ebben a régióban +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=A Skilltree-ket automatikusan megkaptad! +Message.Command.ChooseSkilltree.NoneAvailable=Nincs elérhető skilltree {0}-hoz/-hez. +Message.Command.ChooseSkilltree.OnlyOnce=Csak egyszer tudod megváltoztatni {0} Skilltree-jét! +Message.Command.Fail=Parancsvégrehajtási hiba! +Message.Command.Help.Admin={0}: Nézd meg Wiki-n (link ezalatt) +Message.Command.Help.Beacon={0}: Megnyitja az állatod Beacon ablakát (rövidítés: /pbeacon) +Message.Command.Help.Behavior={0}: Megváltoztatja az állatod viselkedését (rövidítés: /pb -vagy- /petb) +Message.Command.Help.Call={0}: Állatod előhívása (rövidítés: /pc -vagy- /petc) +Message.Command.Help.CaptureHelper={0}: ki/be kapcsolja az ElfogóSegédet +Message.Command.Help.ChooseSkilltree={0}: Megmutatja és kiválasztja a Skilltree-ket (rövidítés: /pcst -vagy- /petcst) +Message.Command.Help.Info={0}: Információkat mutat a MyPet-ről (rövidítés: /pinfo) +Message.Command.Help.Inventory={0}: Az állatod hátizsákját/inventoryját megnyitja (rövidítés: /pi -vagy- /peti) +Message.Command.Help.MissingParameter=Hiányzik egy paraméter: +Message.Command.Help.MoreInfo=A többi információért olvasd el az alábbi oldalt: +Message.Command.Help.Name={0}: Beállítja az állatod nevét +Message.Command.Help.Options={0}: MyPet beállítások változtatása (használj [TABULÁTOR]-t). +Message.Command.Help.Pickup={0}: Be/ki kapcsolja az állatod felvevését [Pl.: egy kardot felvesz] (rövidítések: /pp -vagy- /petp) +Message.Command.Help.Release={0}: Szabadon engeded az állatot +Message.Command.Help.Respawn={0}: Újraéleszti az állatodat egy összegért (rövidítések: /pr -vagy- /petr) +Message.Command.Help.SendAway={0}: Elküldi az állatod (rövidítések: /psa -vagy- /petsa) +Message.Command.Help.Shop={0}: Állatbolt megnyitása (rövidítések: /petsh vagy /psh) +Message.Command.Help.Skill={0}: Megmutatja a Skill-szinteket +Message.Command.Help.Stop={0}: Az állatod abbahagyja a támadást (rövidítés: /ps or /pets) +Message.Command.Help.Store={0}: Elraktározza a jelenlegi állatod. Vissza tudod hívni a /petswitch paranccsal. (rövidítések: /pst vagy /pstore) +Message.Command.Help.Switch={0}: MyPetek cseréjét engedélyezi (alternatívák: /psw vagy /pswitch) +Message.Command.Help.Trade={0}: Az állatok cseréje más játékosokkal (alternatívák: /pt vagy /pett) +Message.Command.Help.Type={0}: Információt mutat az állat-típusokról +Message.Command.List.Player={0} állatai: +Message.Command.List.Yours=Állataid: +Message.Command.Name.Filter=A kiválasztott név érvénytelen, válassz másikat. +Message.Command.Name.New=Az állatod neve mostantól: {0} +Message.Command.Name.ToLong=A(z) "{0}" név túl hosszú. Maximum {1} karakter hosszú lehet. +Message.Command.PetType.Unknown= Ismeretlen állattípus! +Message.Command.Release.Confirm=Kattints az állatod nevére, hogy megerősítsd: +Message.Command.Release.Dead={0} meghalt és soha többet nem jön vissza... +Message.Command.Release.Success={0} mostantól szabad... +Message.Command.Respawn.Auto=Automatikus újraéledés: {0}. +Message.Command.Respawn.AutoMin=Minimális újraéledési idő: {0}. +Message.Command.Respawn.NoMoney=Szükséged van ezekre, hogy újraéledjen {0}: {1}! +Message.Command.Respawn.Paid=Újraéledés költsége ({1}) {0}-nek/-nak kifizetve. +Message.Command.Respawn.Show=Az újraéledés költsége {0}-nek/-nak: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Használd a /petrespawn pay-t az újraéledési díj kifizetésére. +Message.Command.SendAway.AlreadyAway={0} nincs itt. +Message.Command.SendAway.Success=Elküldted {0}-t messze innen. +Message.Command.Skills.Show={0} Skill-jei: {1} +Message.Command.Skilltree.CantFindSkilltree=A(z) {0} skilltree jelenleg nem érhető el. +Message.Command.Stop.Attack=Az állatodnak le kéne állnia a támadással! +Message.Command.Success=A parancs sikeresen végrehajtva! +Message.Command.Switch.Limit=Nem tudsz {0}-nél több MyPet-et tartani. +Message.Command.Switch.NoPet=Nincs MyPet-ed a raktározásra. +Message.Command.Switch.NoStoredPets=Nincs egyetlen raktározott állatod se. +Message.Command.Switch.Success=Elraktároztad {0}-t. +Message.Command.Trade.Owner.Cancel=A {0}-nak/-nek tett ajánlatod vissza lett vonva. +Message.Command.Trade.Owner.InvalidPrice=Hibás árat adtál meg az ajánlatodhoz. +Message.Command.Trade.Owner.NoOffer=Senkinek se ajánlottál egy MyPet-et sem. +Message.Command.Trade.Owner.Offer=Felajánlottad {0}-t {1}-nak/-nek. +Message.Command.Trade.Owner.Offer.Price=Felajánlottad {0}-t {1}-nak/-nek {2}-ért. +Message.Command.Trade.Owner.OpenOffer={0} már kapott egy ajánlatot és előtte el kell fogadnia vagy el kell utasítania azt. +Message.Command.Trade.Owner.Reject={0} elutasította az ajánlatodat {1}-ért. +Message.Command.Trade.Owner.Success={0} elfogadta az ajánlatodat {1}-ért. +Message.Command.Trade.Owner.Yourself=Nem tudsz magaddal kereskedni! +Message.Command.Trade.Receiver.Distance=Nem tudod elfogadni az ajánlatot, mert több, mint 10 méterre állsz {0}-tól/-től +Message.Command.Trade.Receiver.HasPet=Már van egy MyPet-ed. +Message.Command.Trade.Receiver.NoOffer=Senki se ajánlott MyPet-et neked. +Message.Command.Trade.Receiver.NoPermission=Nincs jogod elfogadni az ajánlatokat! +Message.Command.Trade.Receiver.NotEnoughMoney=Nincs elég pénzed, hogy elfogadd a felkérést. Legalább {0}-d kell, hogy legyen. +Message.Command.Trade.Receiver.Offer={0} ajánlott neked egy MyPet-et (/pettrade accept, hogy elfogadd): +Message.Command.Trade.Receiver.Offer.Price={0} ajánlott neked egy MyPet-et {1}-ért (/pettrade accept, hogy elfogadd): +Message.Command.Trade.Receiver.PetUnavailable=Az ajánlott MyPet már nem elérhető. +Message.Command.Trade.Receiver.Reject=Elutasítottad {0} ajánlatát. +Message.Command.Trade.Receiver.Success=A {0}-val/vel való cseréd sikeres volt. Mostantól te vagy {1} gazdája. +Message.DeathMessage={0} gyilkosa: {1} +Message.Hunger.Hungry={0} nagyon éhes. Meg kéne etetned {0}-t mostanában. +Message.Hunger.Rumbling={0} hasa korog. Meg kell etetned {0}-t hamarosan. +Message.Hunger.Starving={0} hamarosan éhenhal. Meg kell etetned {0}-t MOST AZONNAL! +Message.Leash.Add=Vettél egy állatot, jó MyPet lesz. +Message.LevelSystem.LevelDown={0} visszaesett a(z) {1}. szintre. +Message.LevelSystem.LevelUp={0} mostantól {1} szintű. +Message.LevelSystem.ReachedMaxLevel={0} elérte a maximális {1} szintet. +Message.MultiWorld.NoActivePetInThisWorld=Neked nincs MyPet-ed ebben a világban. +Message.MultiWorld.NowActivePet={0} az aktív MyPet-ed. +Message.No.Allowed=Nincs jogosultságod a használatára! +Message.No.AllowedHere=A MyPet-ek nem engedélyezettek itt! +Message.No.CanUse=Ezt most nem tudod használni. +Message.No.Economy=Az Economy nem engedélyezett. +Message.No.HasPet=Neked nincs MyPeted! +Message.No.Money=Neked nincs elég pénzed ehhez. +Message.No.NothingToSeeHere=Itt nincs semmi látnivaló, gyerünk tovább! +Message.No.PlayerOnline=Ez a játékos jelenleg nem elérhető. +Message.No.Skill={0} nem tudja a {1} Skill-t. +Message.No.UserHavePet={0}-nek/-nak nincs MyPet-e! +Message.Npc.ChosenPet={0}-t választottad, hogy megint a te oldaladon álljon. +Message.Npc.HandOver=Átadtad {0}-t neki: {1}. +Message.Npc.HandOverTitle=MyPet átadva +Message.Npc.NoHandOver=Szeretném, hogy {0} az én oldalamon áljon. +Message.Npc.StorageFull=Nem tudsz több állatot átadni {0}-nek. Elérted a maximum {1} tárolható MyPet-et. +Message.Npc.SwitchTitle=MyPet csere +Message.Npc.TakeTitle=MyPet elvéve +Message.Npc.YesHandOver=Átadom {0}-t neked. +Message.SelectMyPet=Válassz MyPet-et +Message.Shop.Available=Elérhető állat boltok: +Message.Shop.Confirm.No=Nem veszem meg {0}-t {1}-ért. +Message.Shop.Confirm.SendStorage=Ha megveszed ezt az állatot, akkor a raktáradba fog kerülni, \nmert neked már van állatod. +Message.Shop.Confirm.Title=Megveszed {0}-t {1}-ért? +Message.Shop.Confirm.Yes=Megveszem {0}-t {1}-ért. +Message.Shop.NoMoney=Nincs elég pénzed megvásárolni ezt az állatot. +Message.Shop.NotFound=Nem létezik ilyen bolt ezzel névvel. +Message.Shop.Success=Sikeresen megvásároltad {0}-t {1}-ért. +Message.Shop.SuccessStorage=Az állat a tiéd. {0} a raktáradba került. +Message.Sit.Follow=Megengedted, hogy {0} újra kövessen. +Message.Sit.Stay=Megparancsoltad, hogy {0} maradjon. +Message.Skill.Beacon.ClickOff=Kattints, hogy kikapcsold +Message.Skill.Beacon.ClickOn=Kattints, hogy bekapcsold +Message.Skill.Beacon.Effect=Beacon hatás: {0} +Message.Skill.Beacon.RemainingBuffs=Megmaradt, még választható Beacon hatások: {0} +Message.Skill.Beacon.Stop=Beacon elfojtva. +Message.Skill.Beacon.Upgrade={0} mostantól tudja használni ezeket a buffokat (hatótávolság: {1} - időkorlát: {2} másodperc): +Message.Skill.Behavior.NewMode={0} most {1} módban van. +Message.Skill.Behavior.Upgrade={0} már tudja ezeket a viselkedési módokat használni: +Message.Skill.Control.AggroFarm=Nem tudod irányítani {0}-t, amíg {1} módban van! +Message.Skill.Control.Ride=Nem tudod használni az Irányítás skillt, amíg {0}-n ülsz! +Message.Skill.Control.Upgrade={0} irányítható ezzel a tárgyal: {1}. +Message.Skill.Damage.Upgrade={0} ereje(damage) mostantól {1}. +Message.Skill.Fire.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget {2} másodpercre felgyújtsa. +Message.Skill.Hp.Upgrade={0}-nek/-nak maximum élete van a {1} életpontból. +Message.Skill.HpRegeneration.Upgrade={0} regenerál {1} életpontot {2} másodpercenként. +Message.Skill.Inventory.Creative=Nem tudod megnyitni a hátizsákot/inventoryt kreatív módban. +Message.Skill.Inventory.NotAvailable={0}-nek/-nak nincs hátizsáka/inventoryja. +Message.Skill.Inventory.Swimming=Nem tudod megynitni {0} hátizsákját/inventoryját, amíg úszik! +Message.Skill.Inventory.Upgrade={0}-nek/-nak mostantól {1} férőhelyes hátizsákja/inventoryja van. +Message.Skill.Knockback.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget hátralökje. +Message.Skill.Lightning.Upgrade={0}-nek/-nak már van {1}% esélye, hogy villámot szórjon, és {2} sérülést(damage-t) okozzon. +Message.Skill.Pickup.Creative=A MyPet-ed nem tud felvenni tárgyakat, amíg kreatív módban vagy. +Message.Skill.Pickup.NoInventory={0} szeretne felvenni dolgokat, de nincs hátizsákja/inventoryja. +Message.Skill.Pickup.StartStop={0} felvesz dolgokat: {1} +Message.Skill.Pickup.Upgrade={0} mostantól fel tud szedni dolgokat {1} blokkos hatókörön belül. +Message.Skill.Poison.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget megmérgezze {2} másodpercre. +Message.Skill.Ranged.RoundsPerMinute={0} lövés percenként +Message.Skill.Ranged.Upgrade={0} mostantól tud lőni {3} {1} percenként, ami {2} sebzést okoz. +Message.Skill.Ride.NoTeleport=Nem teleportálhatsz kisállat lovaglása közben! +Message.Skill.Ride.Receive={0}-ra/-re mostantól fel tudsz ülni. +Message.Skill.Ride.Upgrade={0} lovaglási sebessége növelve lett {1}%-kal. +Message.Skill.Shield.Format=Van {1}% esélyed, hogy a sebzésed {2}%-át átvidd {0}-ra/-re +Message.Skill.Shield.Upgrade={0}-nak/-nek mostantól van {1}% esélye átvinni a sebzés {2}%-át magára. +Message.Skill.Slow.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget lelassítsa {2} másodpercre. +Message.Skill.Sprint.Upgrade={0} már sprintel az új célponthoz. +Message.Skill.Stomp.Upgrade={0}-nek/-nak most van {1}% esélye, hogy dobbantson egyet és {2} sebzést okozzon. +Message.Skill.Thorns.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenség sebzéséből(damage-ből) {2}%-ot visszaverjen. +Message.Skill.Wither.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget elsorvassza(wither sorvadás) {2} másodpercre. +Message.Skilltree.Available=Elérhető Skilltree-k +Message.Skilltree.NotSwitched=A Skilltree még nem változott! +Message.Skilltree.RequiresLevel.Item=Szükséges szint: {0} +Message.Skilltree.RequiresLevel.Message={0}-nak/-nek el kell érnie az {1} szintet mielőtt megtanulja ezt a Skilltreet! +Message.Skilltree.SelectionPrompt=Kérlek, válassz egy Skilltreet {0}-nek/-nak. (/pcst) +Message.Skilltree.SwitchedTo=A {0} nevű Skilltree-t választottad. +Message.Skilltree.SwitchedToFor=Megváltoztattad {0} állatának a Skilltree-jét {1}-ra/-re. +Message.Spawn.Despawn={0} despawnolva. +Message.Spawn.Flying={0} nem tud odajönni hozzád, miközben repülsz. +Message.Spawn.NoSpace={0} nem tud hozzádjönni, mert nincs elég hely. +Message.Spawn.Prevent=Valami akadályozza {0}-t, hogy hozzád jöjjön. +Message.Spawn.Respawn={0} újraéledt! +Message.Spawn.Respawn.In={0} újra fog éledni {1} másodperc múlva. +Message.Spawn.Spectator=Nem hívhatod {0}-t néző játékmódban. +Message.Update.Available=Új MyPet verzió érhető el: + +############# +## Names ## +############# +Name.Absorption=Elnyelt életerő +Name.Aggressive=Aggresszív +Name.Arrow=Nyíl +Name.Bat=Denevér +Name.Bee=Méh +Name.Blaze=Őrláng +Name.Blocks=Blokk(ok) +Name.Cancel=Mégse +Name.Cat=Macska +Name.CaveSpider=Bányapók +Name.Chicken=Csirke +Name.Cod=Tőkehal +Name.Contact=Érintkezik +Name.Costs=Költsége +Name.Cow=Tehén +Name.Creeper=Creeper +Name.Damage=Sérülés +Name.Dead=Halott +Name.Disabled=Tiltva +Name.Dolphin=Delfin +Name.Done=Kész +Name.Donkey=Szamár +Name.DragonFireball=Sárkány tűzgolyó +Name.Drowned=Megfulladt +Name.Drowning=Fulladás +Name.Duel=Párbaj +Name.Egg=Tojás +Name.ElderGuardian=Vén Őrző +Name.EmptyHand=üres kéz +Name.Enabled=Engedélyezve +Name.EnderDragon=Végzet Sárkány +Name.Enderman=Enderman +Name.Endermite=Végbogár +Name.EnderPearl=Véggyöngy +Name.Everyone=Mindenki +Name.Evoker=Idéző +Name.Exp=XP +Name.Fall=Esés +Name.FallingBlock=Leeső blokk +Name.Farm=Farm +Name.Fire=Tűz +Name.Fireball=Tűzgolyó +Name.FireResistance=Tűzállóság +Name.FireTick=Tűz +Name.Fireworks=Tűzijáték +Name.FishingHook=Horgász horog +Name.Food=Étel +Name.Fox=Róka +Name.Friendly=Barátságos +Name.Ghast=Szellem +Name.Giant=Óriás +Name.Guardian=Őrszem +Name.Haste=Sietség +Name.HealthBoost=Életerősítés +Name.Help=Segítség +Name.Horse=Ló +Name.HP=Élet +Name.Hunger=Éhség +Name.Husk=Kiszáradt zombi +Name.Illusioner=Szemfényvesztő +Name.Invisibility=Láthatatlanság +Name.IronGolem=Vas-gólem +Name.JumpBoost=Magasugrás +Name.Lava=Láva +Name.LeashFlag=Póráz zászló +Name.Level=Szint +Name.Lightning=Villám +Name.Llama=Láma +Name.LlamaSpit=Láma Köpés +Name.Luck=Szerencse +Name.Magic=Varázslat +Name.MagmaCube=Magma Kocka +Name.Modes=Módok +Name.Mooshroom=Gomba +Name.Mule=Öszvér +Name.NightVision=Éjjellátás +Name.No=Nem +Name.Normal=Normális +Name.Ocelot=Ocelot +Name.Off=Ki +Name.On=Be +Name.Owner=Tulajdonos +Name.Panda=Panda +Name.Parrot=Papagáj +Name.Party=Parti +Name.Phantom=Fantom +Name.Pig=Malac +Name.PigZombie=Zombi-Malac Ember +Name.Pillager=Fosztogató +Name.Poison=Méreg +Name.PolarBear=Jegesmedve +Name.Price=Ár +Name.PufferFish=Gömbhal +Name.Rabbit=Nyúl +Name.Raid=Rajtaütés +Name.Range=Hatótávolság +Name.RangedDamage=Távolharci sebzés +Name.Ravager=Ravager +Name.Regeneration=Regeneráció +Name.Resistance=Ellenállás +Name.Respawntime=Újraéledési idő +Name.Rows=Sor(ok) +Name.Salmon=Lazac +Name.Seconds=Másodperc(ek) +Name.Sheep=Bárány +Name.Silverfish=Ezüstmoly +Name.Skeleton=Csontváz +Name.SkeletonHorse=Csontvázló +Name.Skill.Beacon=Jelzőfény +Name.Skill.Behavior=Viselkedés +Name.Skill.Control=Irányítás +Name.Skill.Damage=Sebzés +Name.Skill.Fire=Égetés +Name.Skill.Heal=Gyógyít +Name.Skill.Hitpoints=Élet +Name.Skill.Inventory=Eszköztár +Name.Skill.Knockback=Hátralökés +Name.Skill.Lightning=Villámlás +Name.Skill.Pickup=Tárgyfelvétel +Name.Skill.Poison=Mérgezés +Name.Skill.Ranged=Távolsági sebzés +Name.Skill.Ride=Lovaglás +Name.Skill.Shield=Pajzs +Name.Skill.Slow=Lassítás +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Dobbantás +Name.Skill.Thorns=Tüskék +Name.Skill.Wither=Sorvasztás +Name.Skilltree=Fejlődési fa +Name.Slime=Nyálka +Name.SmallFireball=Kis Tűzgolyó +Name.Snowball=Hógolyó +Name.Snowman=Hóember +Name.Speed=Gyorsaság +Name.Spider=Pók +Name.SplashPotion=Robbanó főzet +Name.Squid=Tintahal +Name.Stray=Kóborló +Name.Strength=Erő +Name.Suffocation=Beragadás +Name.Title.Creator=A MyPet készítője +Name.Title.Developer=A MyPet fejlesztője +Name.Title.Donator=Támogató +Name.Title.Helper=Segéd +Name.Title.Premium=Prémium +Name.Title.Translator=Fordító +Name.TnT=TnT +Name.TraderLlama=Kereskedő láma +Name.Trident=Háromágú szigony +Name.TropicalFish=Trópusi hal +Name.Turtle=Teknősbéka +Name.Type=Típus +Name.Unknow=Ismeretlen +Name.Vex=Bosszancs +Name.Villager=Falusi +Name.Vindicator=Bosszúálló +Name.Void=Az űr +Name.WanderingTrader=Vándorló kereskedő +Name.WaterBreathing=Vízlégzés +Name.Witch=Boszorkány +Name.Wither=Wither +Name.WitherSkeleton=Wither Csontváz +Name.WitherSkull=Witherkoponya +Name.Wolf=Farkas +Name.Yes=Igen +Name.You=Te +Name.Zombie=Zombi +Name.ZombieHorse=Zombiló +Name.ZombieVillager=Falusi zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_id.properties b/src/main/resources/locale/MyPet_id.properties new file mode 100644 index 0000000000..cd4a21477d --- /dev/null +++ b/src/main/resources/locale/MyPet_id.properties @@ -0,0 +1,357 @@ +################################################################### +## MyPet Indonesian Locale ## +################################################################### +## Last Update: (YMD) 2020-04-21 ## +## ## +## Contributors: ## +## Alldino Syaman, Andrew Berezaa, Dev Nick, Dionisius Raditya ## +## Istaqom Wirawan, Keyle, Kimbrian Marshall, Muhammad Gholy ## +## Sikatsu, Vincent Alexander ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Itu tidak boleh dilakukan selama {0} mati. +Message.Call.Dead={0} sedang mati dan tidak bisa dipanggil. +Message.Call.Dead.Respawn={0} telah mati dan akan respawn dalam {1} detik. +Message.Call.First=Anda harus memanggil {0} terlebih dahulu. +Message.Command.Call.Success={0} datang kepadamu. +Message.Command.CaptureHelper.HasPet=Anda telah memiliki Hewan Peliharaan. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.CanBreed=Bisa berkembang biak +Message.Command.CaptureHelper.Requirement.World.Right=Kamu berada di dunia yang tepat +Message.Command.CaptureHelper.Requirement.World.Wrong=Ini dunia yang salah. Pergi ke {0} +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree akan ditetapkan secara otomatis! +Message.Command.ChooseSkilltree.NoneAvailable=Tidak ada skilltree yang tersedia untuk {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Anda dapat mengubah skilltree dari {0} hanya 1 kali! +Message.Command.Fail=Eksekusi perintah gagal! +Message.Command.Help.Admin={0}: Lihat Wiki (link di bawah) +Message.Command.Help.Beacon={0}: Membuka menu beacon dari peliharaan (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Pilih sikap dari peliharaan (alias: /pb or /petb) +Message.Command.Help.Call={0}: Memanggil peliharaan (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Mengalihkan CaptureHelper menjadi on/off +Message.Command.Help.ChooseSkilltree={0}: Memperlihatkan dan memilih skilltree (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Memperlihatkan info dari suatu pet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Membuka inventory dari peliharaan (alias:/pi atau /peti) +Message.Command.Help.MissingParameter=Parameter tidak ditemukan: +Message.Command.Help.MoreInfo=Untuk info lebih lanjut baca halaman command disini: +Message.Command.Help.Name={0}: Mengubah nama peliharaanmu +Message.Command.Help.Options={0}: Mengubah opsi dari MyPet-mu (Gunakan [TAB]). +Message.Command.Help.Pickup={0}: Mengalihkan pickup menjadi on/off (alias: /pp or /petp) +Message.Command.Help.Release={0}: Membebaskan peliharaanmu +Message.Command.Help.Respawn={0}: Respawn pet anda menggunakan bayaran (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Mengirim pet anda pergi (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Membuka toko pet (alias:/petsh atau /psh) +Message.Command.Help.Skill={0}: Memperlihatkan skill-level +Message.Command.Help.Stop={0}: Pet berhenti menyerang (alias: /ps or /pets) +Message.Command.Help.Store=/petstore: Untuk menyimpan pet mu yang aktif. Dapat di panggil dengan perintah /petswitch. (alias: /pst atau /pstore) +Message.Command.Help.Switch={0}: Memperbolehkanmu untuk mengganti antara MyPet-mu (alias:/psw atau /pswitch) +Message.Command.Help.Trade={0}: Tukar pet dengan player lain (alias:/pt atau /pett) +Message.Command.Help.Type={0}: Memperlihatkan info tentang Tipe Pet +Message.Command.List.Player=Pet {0}: +Message.Command.List.Yours=Pet kamu: +Message.Command.Name.Filter=Nama yang dipilih tidak valid, harap pilih nama lain. +Message.Command.Name.New=Nama pet anda saat ini adalah {0} +Message.Command.Name.ToLong="{0}" terlalu panjang. Panjang maksimal adalah {1} karakter. +Message.Command.PetType.Unknown= Tipe pet tidak diketahui +Message.Command.Release.Confirm=Tolong klik pada nama pet untuk memastikan: +Message.Command.Release.Dead={0} telah mati dan tidak akan kembali. . . +Message.Command.Release.Success={0} telah bebas . . . +Message.Command.Respawn.Auto=Respawn otomatis: {0}. +Message.Command.Respawn.AutoMin=Menetapkan waktu minimal respawn otomatis menjadi {0}. +Message.Command.Respawn.NoMoney=Anda membutuhkan {1} untuk me respawn {0}! +Message.Command.Respawn.Paid=Biaya respawn ({1}) untuk {0} telah terbayarkan. +Message.Command.Respawn.Show=Biaya respawn untuk {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Gunakan /petrespawn pay untuk membayar biaya respawn. +Message.Command.SendAway.AlreadyAway={0} tidak ada disini. +Message.Command.SendAway.Success=Anda mengirim {0} pergi. +Message.Command.Skills.Show=Skill {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Tidak dapat menemukan skilltree untuk {0}. +Message.Command.Stop.Attack=Pet anda sekarang berhenti menyerang! +Message.Command.Success=Berhasil mengeksekusi command! +Message.Command.Switch.Limit=Kamu tidak dapat menyimpan lebih dari {0} MyPet. +Message.Command.Switch.NoPet=Anda tidak memiliki MyPet untuk disimpan. +Message.Command.Switch.NoStoredPets=Anda tidak memiliki pet yang tersimpan. +Message.Command.Switch.Success=Kamu telah menyimpan {0}. +Message.Command.Trade.Owner.Cancel=Tawaran anda kepada {0} telah dibatalkan. +Message.Command.Trade.Owner.InvalidPrice=Anda memasukan tawaran yang tidak valid. +Message.Command.Trade.Owner.NoOffer=Kamu tidak tidak memiliki tawaran MyPet. +Message.Command.Trade.Owner.Offer=Kamu menawarkan {0} kepada {1}. +Message.Command.Trade.Owner.Offer.Price=Kamu menawar {0} kepada {1} seharga {2}. +Message.Command.Trade.Owner.OpenOffer={0} telah memiliki tawaran dan harus menerima atau menolak terlebih dahulu. +Message.Command.Trade.Owner.Reject={0} menolak tawaran {1} darimu. +Message.Command.Trade.Owner.Success={0} menerima tawaran {1} darimu. +Message.Command.Trade.Owner.Yourself=Kamu tidak dapat menukar pet dengan dirimu sendiri. +Message.Command.Trade.Receiver.Distance=Kamu tidak dapat menerima tawaran karena jarak kepada {0} lebih dari 10 meter. +Message.Command.Trade.Receiver.HasPet=Kamu telah memiliki MyPet. +Message.Command.Trade.Receiver.NoOffer=Kamu tidak memiliki tawaran MyPet. +Message.Command.Trade.Receiver.NoPermission=Kamu tidak memiliki permission untuk menerima tawaran. +Message.Command.Trade.Receiver.NotEnoughMoney=Kamu tidak memiliki cukup uang. Untuk menerima tawaran, kamu membutuhkan {0}. +Message.Command.Trade.Receiver.Offer={0} memberi tawaran MyPet (terima menggunakan /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} memberi tawaran MyPet seharga {1} (terima menggunakan /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Tawaran MyPet tidak lagi tersedia. +Message.Command.Trade.Receiver.Reject=Kamu menolak tawaran {0}. +Message.Command.Trade.Receiver.Success=Pertukaranmu dengan {0} berhasil. Kamu adalah pemilik {1} sekarang. +Message.DeathMessage={0} dibunuh oleh: {1} +Message.Hunger.Hungry={0} sedang lapar. Anda harus memberi makan {0} sekarang. +Message.Hunger.Rumbling=Perut {0}berbunyi. Anda harus memberi makan {0} segera. +Message.Hunger.Starving={0} sangat kelaparan. Beri makan {0} SEKARANG! +Message.Leash.Add=Anda mengikat pet anda menggunakan sebuah lead. +Message.LevelSystem.LevelDown={0} turun menjadi level {1} +Message.LevelSystem.LevelUp=Level {0} saat ini adalah {1} +Message.LevelSystem.ReachedMaxLevel={0} telah mendapatkan level sebanyak {1}. +Message.MultiWorld.NoActivePetInThisWorld=Anda tidak have mempunyai pet di world ini. +Message.MultiWorld.NowActivePet={0} adalah pet. aktif anda saat ini. +Message.No.Allowed=Anda tidak diperkenankan untuk melakukan ini! +Message.No.AllowedHere=Pet tidak diperkenankan disini! +Message.No.CanUse=Anda tidak dapat melakukan ini sekarang. +Message.No.Economy=Dukungan ekonomi tidak dinyalakan. +Message.No.HasPet=Anda tidak memiliki pet sama sekali! +Message.No.Money=Anda tidak mempunyai cukup uang untuk melakukan itu! +Message.No.NothingToSeeHere=Tidak ada apa-apa disini! +Message.No.PlayerOnline=Player tersebut sedang tidak online. +Message.No.Skill={0} tidak memiliki skill {1}. +Message.No.UserHavePet={0} tidak memiliki pet sama sekali! +Message.Npc.ChosenPet=Anda telah memilih {0} untuk menjadi milik anda kembali. +Message.Npc.HandOver=Anda memberi {0} kepada {1}. +Message.Npc.HandOverTitle=Memberi alih pet +Message.Npc.NoHandOver=Saya menginginkan {0} menjadi milik saya. +Message.Npc.StorageFull=Anda tidak dapat memberi pet lagi kepada {0}. Anda telah mencapai batas maksimum untuk penyimpanan pet {1}. +Message.Npc.SwitchTitle=Ganti MyPet +Message.Npc.TakeTitle=Ambil pet +Message.Npc.YesHandOver=Saya akan memberi {0} kepada anda. +Message.SelectMyPet=Pilih MyPet +Message.Shop.Available=Toko pet yang tersedia: +Message.Shop.Confirm.No=Saya tidak ingin membeli {0} seharga {1}. +Message.Shop.Confirm.SendStorage=Jika anda membeli pet ini, pet ini akan disimpan ke penyimpanan\n karena anda sudah memiliki pet. +Message.Shop.Confirm.Title=Beli {0} untuk {1}? +Message.Shop.Confirm.Yes=Saya ingin membeli {0} untuk {1}. +Message.Shop.NoMoney=Anda tidak memiliki uang yang cukup untuk membeli pet tersebut. +Message.Shop.NotFound=Tidak ada shop dengan nama ini. +Message.Shop.Success=Kamu telah berhasil membeli {0} untuk {1}. +Message.Shop.SuccessStorage=Kamu sudah memiliki pet. {0} telah dikirim ke penyimpanan. +Message.Sit.Follow=Anda memperbolehkan {0} untuk mengikuti kembali. +Message.Sit.Stay=Anda menyuruh {0} untuk diam ditempat. +Message.Skill.Beacon.ClickOff=Klik untuk mematikan +Message.Skill.Beacon.ClickOn=Klik untuk menyalakan +Message.Skill.Beacon.Effect=Efek suar: {0} +Message.Skill.Beacon.RemainingBuffs=Efek suar yang dapat dipilih: {0} +Message.Skill.Beacon.Stop=Beacon dipadamkan. +Message.Skill.Beacon.Upgrade={0} telah dapat menggunakan buff-buff ini (range: {1} - duration: {2}sec): +Message.Skill.Behavior.NewMode={0} berada dalam mode {1}. +Message.Skill.Behavior.Upgrade={0} telah dapat menggunakan tingkah laku berikut ini: +Message.Skill.Control.AggroFarm=Anda tidak dapat mengkontrol {0} saat mdoe {1}! +Message.Skill.Control.Ride=Anda tidak dapat menggunakan Kontrol dari skill saat mengendarai {0}! +Message.Skill.Control.Upgrade={0} telah dapat di kontrol menggunakan {1}. +Message.Skill.Damage.Upgrade={0} mempunyai damage sebesar {1}. +Message.Skill.Fire.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk membakar musuh selama {2}detik. +Message.Skill.Hp.Upgrade={0} mempunyai darah maksimum sebesar {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} me-regenerasi sebanyak {1}HP setiap{2}detik. +Message.Skill.Inventory.Creative=Anda tidak dapat membuka inventory saat mode kreatif. +Message.Skill.Inventory.NotAvailable={0} tidak memiliki inventory. +Message.Skill.Inventory.Swimming=Anda tidak dapat membuka inventory pada saat {0} berenang! +Message.Skill.Inventory.Upgrade={0} mempunyai inventory dengan jumlah {1}slot. +Message.Skill.Knockback.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk mendorong target. +Message.Skill.Lightning.Upgrade={0} mempunyai kesempatan sebesat {1}% untuk membuat petir sebesar {2} damage. +Message.Skill.Pickup.Creative=MyPet mu tidak dapat mengambil barang ketika anda di mode kreatif. +Message.Skill.Pickup.NoInventory={0} dapat mengambil item tetapi tidak memiliki inventory. +Message.Skill.Pickup.StartStop={0} pickup: {1} +Message.Skill.Pickup.Upgrade={0} dapat mengambil item berjarak {1}meter(s). +Message.Skill.Poison.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk memberi target efek poison selama {2}detik. +Message.Skill.Ranged.RoundsPerMinute={0} tembakan per menit +Message.Skill.Ranged.Upgrade={0} dapat menembak {1} sebesar {2} damage. +Message.Skill.Ride.NoTeleport=Kamu tidak bisa teleport ketika mengendarai pet! +Message.Skill.Ride.Receive={0} telah dapat di kendarai. +Message.Skill.Ride.Upgrade=Kecepatan menunggang {0} telah naik sebanyak {1}%. +Message.Skill.Shield.Format=Kesempatan {1}% untuk mengembalikan {2}% damage yang diterima {0} +Message.Skill.Shield.Upgrade={0} memiliki peluang {1}% untuk mengembalikan {2}% seranganmu terhadapnya. +Message.Skill.Slow.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk melambatkan target selama {2}detik. +Message.Skill.Sprint.Upgrade={0} telah dapat berlari menuju target baru. +Message.Skill.Stomp.Upgrade={0} memiliki peluang {1}% untuk menginjak tanah dan memberi serangan 2 damage kepada semua yang berjarak 2.5 meter. +Message.Skill.Thorns.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk mengirim balik {2}% damage diterima. +Message.Skill.Wither.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk memberi target efek wither selama {2}detik. +Message.Skilltree.Available=Skilltree yang dapat digunakan +Message.Skilltree.NotSwitched=Skilltree belum terganti! +Message.Skilltree.RequiresLevel.Item=Level yang diperlukan: {0} +Message.Skilltree.RequiresLevel.Message={0} memerlukan {1} level sebelum mempelajari kemampuan ini! +Message.Skilltree.SelectionPrompt=Harap memilih skilltree untuk {0}. (/pcst) +Message.Skilltree.SwitchedTo=Anda telah memilih skilltree dari {0}. +Message.Skilltree.SwitchedToFor=Mengubah skilltree untuk {0} menjadi {1}. +Message.Spawn.Despawn={0} musnah. +Message.Spawn.Flying={0} tidak dapat datang kepadamu saat terbang. +Message.Spawn.NoSpace={0} tidak dapat datang kepada anda karena tidak ada ruang yang cukup. +Message.Spawn.Prevent=Sesuatu menghalangi {0} untuk datang kepada anda. +Message.Spawn.Respawn={0} telah respawn! +Message.Spawn.Respawn.In={0} akan respawn dalam {1} detik. +Message.Spawn.Spectator=Anda tidak dapat memanggil {0} dalam mode spektator. +Message.Update.Available=MyPet versi terbaru telah tersedia: + +############# +## Names ## +############# +Name.Absorption=Penyerapan +Name.Aggressive=Agresif +Name.Arrow=Arrow +Name.Bat=Kelelawar +Name.Bee=Lebah +Name.Blaze=Blaze +Name.Blocks=Block(s) +Name.Cancel=Batal +Name.Cat=Kucing +Name.CaveSpider=Laba-laba Goa +Name.Chicken=Ayam +Name.Cod=Ikan kod +Name.Contact=Kontak +Name.Costs=Biaya +Name.Cow=Cow +Name.Creeper=Creeper +Name.Damage=Damage +Name.Dead=Mati +Name.Disabled=Di Matikan +Name.Dolphin=Lumba-Lumba +Name.Done=Selesai +Name.Donkey=Keledai +Name.DragonFireball=Bola api Naga +Name.Drowned=Tenggelam +Name.Drowning=Tenggelam +Name.Duel=Duel +Name.Egg=Egg +Name.ElderGuardian=Elder Guardian +Name.EmptyHand=tangan kosong +Name.Enabled=Di Nyalakan +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Ender Pearl +Name.Everyone=Semuanya +Name.Evoker=Evoker +Name.Exp=Exp +Name.Fall=Jatuh +Name.FallingBlock=Falling Block +Name.Farm=Farm +Name.Fire=Fire +Name.Fireball=Bola api kecil +Name.FireResistance=Tahan Api +Name.FireTick=Fire +Name.Fireworks=Kembang Api +Name.FishingHook=Kait Pancing +Name.Food=Makanan +Name.Friendly=Ramah +Name.Ghast=Ghast +Name.Giant=Raksasa +Name.Guardian=Guardian +Name.Haste=Kecepatan +Name.HealthBoost=Kesehatan tambahan +Name.Help=Bantuan +Name.Horse=Kuda +Name.HP=HP +Name.Hunger=Kelaparan +Name.Husk=Husk +Name.Illusioner=Ilusi +Name.Invisibility=Tembus Pandang +Name.IronGolem=Golem Besi +Name.JumpBoost=Jump Boost +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Petir +Name.Llama=Llama +Name.LlamaSpit=Ludah Llama +Name.Luck=Keberuntungan +Name.Magic=Sihir +Name.MagmaCube=Magma Cube +Name.Modes=Modes +Name.Mooshroom=Mooshroom +Name.Mule=Keledai +Name.NightVision=Pengelihatan Malam Hari +Name.No=Tidak +Name.Normal=Normal +Name.Ocelot=Kucing Hutan +Name.Off=Mati +Name.On=Nyala +Name.Owner=Pemilik +Name.Parrot=Kakatua +Name.Party=Grup +Name.Phantom=Phantom +Name.Pig=Babi +Name.PigZombie=Zombie Pigman +Name.Poison=Poison +Name.PolarBear=Beruang Kutub +Name.Price=Harga +Name.PufferFish=Ikan Buntal +Name.Rabbit=Kelinci +Name.Raid=Mencuri +Name.Range=Jarak +Name.RangedDamage=Ranged Damage +Name.Regeneration=Regenerasi +Name.Resistance=Daya Tahan +Name.Respawntime=Waktu Respawn +Name.Rows=Baris +Name.Salmon=Ikan salmon +Name.Seconds=Detik +Name.Sheep=Domba +Name.Silverfish=Silverfish +Name.Skeleton=Skeleton +Name.SkeletonHorse=Kuda tengkorak +Name.Skill.Beacon=Suar +Name.Skill.Behavior=Tindakan +Name.Skill.Control=Kontrol +Name.Skill.Damage=Kerusakan +Name.Skill.Fire=Api +Name.Skill.Heal=Heal +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventori +Name.Skill.Knockback=Pentalan +Name.Skill.Lightning=Petir +Name.Skill.Pickup=Pengambilan +Name.Skill.Poison=Racun +Name.Skill.Ranged=Serangan Jarak Jauh +Name.Skill.Ride=Tunggangan +Name.Skill.Shield=Perlindungan +Name.Skill.Slow=Lambat +Name.Skill.Sprint=Lari +Name.Skill.Stomp=Menginjak +Name.Skill.Thorns=Duri +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Bola Api Kecil +Name.Snowball=Bola Salju +Name.Snowman=Golem Salju +Name.Speed=Kecepatan +Name.Spider=Laba-laba +Name.SplashPotion=Splash Potion +Name.Squid=Cumi-cumi +Name.Stray=Stray +Name.Strength=Kekuatan +Name.Suffocation=Mati Lemas +Name.Title.Creator=Pencipta MyPet +Name.Title.Developer=Pengembang MyPet +Name.Title.Donator=Donator +Name.Title.Helper=Penolong +Name.Title.Premium=Premium +Name.Title.Translator=Penerjemah +Name.TnT=TnT +Name.Trident=Trisula +Name.TropicalFish=Ikan Tropis +Name.Turtle=Kura Kura +Name.Type=Tipe +Name.Unknow=Tidak Diketahui +Name.Vex=Vex +Name.Villager=Penduduk +Name.Vindicator=Vindicator +Name.Void=Void +Name.WaterBreathing=Pernapasan dalam Air +Name.Witch=Penyihir +Name.Wither=Wither +Name.WitherSkeleton=Wither Skeleton +Name.WitherSkull=Witherskull +Name.Wolf=Serigala +Name.Yes=Iya +Name.You=Kamu +Name.Zombie=Zombie +Name.ZombieHorse=Kuda Zombie +Name.ZombieVillager=Penduduk Desa Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_is.properties b/src/main/resources/locale/MyPet_is.properties new file mode 100644 index 0000000000..bbe729a4db --- /dev/null +++ b/src/main/resources/locale/MyPet_is.properties @@ -0,0 +1,59 @@ +##################################### +## MyPet Icelandic Locale ## +##################################### +## Last Update: (YMD) 2020-03-28 ## +## ## +## Contributors: ## +## SimonFenwick ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Þú getur ekki gert það meðan Wolfi er dáinn. +Message.Call.Dead=Þú getur ekki gert það meðan Wolfi er dáinn. +Message.Call.Dead.Respawn=Wolfi er látinn og mun svara eftir 23 sekúndur. +Message.Call.First=Þú verður að hringja fyrst í Wolfi. +Message.Command.Call.Success=Wolfi kemur til þín. +Message.Command.CaptureHelper.HasPet=Þú ert nú þegar með gæludýr. +Message.Command.CaptureHelper.Mode=Handtaka Hjálparmaður: {Virkt}. +Message.Command.CaptureHelper.Requirement.Adult=Er fullorðinn +Message.Command.CaptureHelper.Requirement.Angry=Er reiður +Message.Command.CaptureHelper.Requirement.Baby=Er barn +Message.Command.CaptureHelper.Requirement.BelowHP=Líf lægra en 1,00 +Message.Command.CaptureHelper.Requirement.CanBreed=Getur ræktað +Message.Command.CaptureHelper.Requirement.Impossible=Ómögulegt að halda +Message.Command.CaptureHelper.Requirement.LowHP=Líf lægra en 1,00 +Message.Command.CaptureHelper.Requirement.PlayerCreated=Búið til af leikmanni +Message.Command.CaptureHelper.Requirement.Size.Equal=Stærð er jöfn 3 +Message.Command.CaptureHelper.Requirement.Size.Max=Stærð er minna en 3 +Message.Command.CaptureHelper.Requirement.Size.Min=Stærð er meiri en 3 +Message.Command.CaptureHelper.Requirement.Tamed=Er tamur +Message.Command.CaptureHelper.Requirement.Wild=Er villtur +Message.Command.CaptureHelper.Requirement.World.Right=Þú ert í réttum heimi +Message.Command.CaptureHelper.Requirement.World.Wrong=Þetta er röng heimur. Stökkva á: Hub, Survival, Minigames +Message.Command.CaptureHelper.WorldGuard.Allowed=Þú getur taumur á þessu svæði +Message.Command.CaptureHelper.WorldGuard.Denied=Þú getur ekki taumar á þessu svæði +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees verður úthlutað sjálfkrafa! +Message.Command.ChooseSkilltree.NoneAvailable=Engin kunnátta eru í boði fyrir Wolfi. +Message.Command.ChooseSkilltree.OnlyOnce=Þú getur aðeins breytt hæfileikum Wolfi einu sinni! +Message.Command.Fail=stjórnunarbrestur! +Message.Command.Help.Admin=/petadmin: Sjá Wiki (tengill hér að neðan) +Message.Command.Help.Beacon=/petbeacon: Opnar Beacon valmyndina. (alias: /pebeacon) +Message.Command.Help.Behavior=/petbehavior: Velur hegðun gæludýrsins (alias: /pb eða /petb) +Message.Command.Help.Call=/petcall: Mun hringja í gæludýrið þitt (alias: /pc eða /petc) +Message.Command.Help.CaptureHelper=/petcapturehelper: Kveikir og slökkva á CaptureHelper +Message.Command.Help.ChooseSkilltree=/petchooseskilltree: Sýnir og leyfir þér að velja skilltrees (alias: /pcst eða /petcst) +Message.Command.Help.Info=/petinfo: Sýnir upplýsingar um gæludýrið þitt (alias: /pinfo) +Message.Command.Help.Inventory=/petinventory: Opnar eigur gæludýrsins (alias: /pi eða /peti) +Message.Command.Help.MissingParameter=Stika vantar: +Message.Command.Help.MoreInfo=Fyrir frekari upplýsingar, lestu skipunarsíðuna hér: +Message.Command.Help.Name=/petname: Breytir nafni gæludýrsins. +Message.Command.Help.Options=/petoptions: Breyttu valkostum gæludýra þíns (notaðu [TAB]). +Message.Command.Help.Pickup=/petpickup: Skiptu um getu gæludýra til að sækja hlut (alias: /pp eða /petp) +Message.Command.Help.Release=/bensínleiga: Losaðu gæludýrið þitt +Message.Command.Help.Respawn=/petrespawn: endurlífga gæludýrið þitt strax, en með gjaldi (aka: /pr eða /petr) +Message.Command.Help.SendAway=/petsendaway: Sendir gæludýrið þitt í burtu (alias: /psa eða /petsa) +Message.Command.Help.Shop=/petshop: Opnar gæludýrabúðina (alias: /petsh eða /psh) \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_it.properties b/src/main/resources/locale/MyPet_it.properties new file mode 100644 index 0000000000..a27447aa96 --- /dev/null +++ b/src/main/resources/locale/MyPet_it.properties @@ -0,0 +1,377 @@ +##################################################################### +## MyPet Italian Locale ## +##################################################################### +## Last Update: (YMD) 2020-02-01 ## +## ## +## Contributors: ## +## Antos3030, Blank517, DanielSins, Giotto88, Italian, Keyle ## +## Lafa, Matteo Di Filippo, NoctDrum, RayserITA, Ricky89, Shelas ## +## SkyoNet, Spider41, Thomas Guerrini, danny7190, developermatt_ ## +## ## +##################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Non puoi farlo mentre {0} è morto. +Message.Call.Dead={0} è morto e non può essere spawnato. +Message.Call.Dead.Respawn={0} è morto e respawnerà tra {1} secondi. +Message.Call.First=Devi prima richiamare il tuo {0} +Message.Command.Call.Success={0} è arrivato. +Message.Command.CaptureHelper.HasPet=Hai già un pet. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=è adulto +Message.Command.CaptureHelper.Requirement.Angry=è arrabbiato +Message.Command.CaptureHelper.Requirement.Baby=è un cucciolo +Message.Command.CaptureHelper.Requirement.BelowHP=La vita è inferiore a {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Può accoppiarsi +Message.Command.CaptureHelper.Requirement.Impossible=Impossibile da catturare +Message.Command.CaptureHelper.Requirement.LowHP=Vita inferiore a {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=è stato creato da un giocatore +Message.Command.CaptureHelper.Requirement.Size.Equal=Grandezza uguale a {0} +Message.Command.CaptureHelper.Requirement.Size.Max=La grandezza è inferiore a {0} +Message.Command.CaptureHelper.Requirement.Size.Min=La grandezza è superiore a {0} +Message.Command.CaptureHelper.Requirement.Tamed=è addomesticato +Message.Command.CaptureHelper.Requirement.Wild=è selvaggio +Message.Command.CaptureHelper.Requirement.World.Right=Sei nel mondo corretto +Message.Command.CaptureHelper.Requirement.World.Wrong=In questo mondo non è consentito. Vai in {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=In questa regione puoi catturare. +Message.Command.CaptureHelper.WorldGuard.Denied=Non puoi catturare in questa regione +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=La skill sarà assegnata automaticamente! +Message.Command.ChooseSkilltree.NoneAvailable=Non ci sono skill disponibili per {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Puoi cambiare le skill di {0} solo una volta! +Message.Command.Fail=Esecuzione comando non riuscita! +Message.Command.Help.Admin=/petadmin: Guarda la Wiki (Link qui sotto) +Message.Command.Help.Beacon=/petbeacon: Apre la finestra dei potenziamenti del pet +Message.Command.Help.Behavior={0}: Seleziona la modalità del pet (alias: /pb or /petb) +Message.Command.Help.Call={0}: Richiama il tuo pet (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Attiva o disattiva l'aiuto di cattura +Message.Command.Help.ChooseSkilltree={0}: Mostra e scegli la skill del pet (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Mostra le info del tuo pet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Apri l'inventario del tuo pet (alias: /pi or /peti) +Message.Command.Help.MissingParameter=Un parametro è mancante: +Message.Command.Help.MoreInfo=Per maggiori informazioni, leggi le pagine dei comandi qui: +Message.Command.Help.Name={0}: Cambia il nome del tuo pet. +Message.Command.Help.Options={0}: Cambia le impostazioni del tuo pet (usa [TAB]) +Message.Command.Help.Pickup={0}: Attive o disattiva la modalita' "raccogli" (alias: /pp or /petp) +Message.Command.Help.Release={0}: Rilascia il tuo pet +Message.Command.Help.Respawn={0}: Respawna il tuo pet immediatamente pagando una tassa (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Manda via il tuo pet (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Apri lo shop dei pet (alias: /petsh or /psh) +Message.Command.Help.Skill={0}: Mostra il livello delle skill +Message.Command.Help.Stop={0}: disabilita gli attachi al tuo pet (alias: /ps or /pets) +Message.Command.Help.Store={0}: Immagazzina il tuo Pet. Può essere rievocato usando il comando /petswitch (sinonimi: /pst oppure /pstore) +Message.Command.Help.Switch={0}: Ti permette di scegliere che pet utilizzare (oppure: /psw o /pswitch) +Message.Command.Help.Trade={0}: Commercia il tuo pet con altri player (alias: /pt or /pett) +Message.Command.Help.Type={0}: Mostra le info della tua tipologia di pet +Message.Command.List.Player=I pets di {0}: +Message.Command.List.Yours=I tuoi pets: +Message.Command.Name.Filter=Il nome che hai scelto non è valido, scegline un altro. +Message.Command.Name.New=Adesso il tuo pet si chiama: {0} +Message.Command.Name.ToLong=Il nome "{0}" è troppo lungo. Può contenere al massimo {1} caratteri. +Message.Command.PetType.Unknown=Tipologia di pet non valida! +Message.Command.Release.Confirm=Premi sul nome del tuo pet per confermare: +Message.Command.Release.Dead={0} è stato rilasciato e non ritornerà più... +Message.Command.Release.Success={0} adesso è libero... +Message.Command.Respawn.Auto=Respawn automatico: {0}. +Message.Command.Respawn.AutoMin=Impostato il tempo minimo di auto respawn a {0}. +Message.Command.Respawn.NoMoney=Hai bisogno di {1} per respawnare {0}! +Message.Command.Respawn.Paid=La tassa di respawn per {0} ({1}) è stata pagata. +Message.Command.Respawn.Show=Fai rinascere {0} per: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Usa /petrespawn pay per pagare la tassa di respawn. +Message.Command.SendAway.AlreadyAway={0} è già stato mandato via. +Message.Command.SendAway.Success={0} è stato mandato via. +Message.Command.Skills.Show=Skill di {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Non c'è nessun ramo per la skill "{0}" +Message.Command.Stop.Attack={0} ha smesso di attaccare +Message.Command.Success=Comando eseguito correttamente! +Message.Command.Switch.Limit=Non puoi tenere più di {0} pets. +Message.Command.Switch.NoPet=Non hai un pet da tenere. +Message.Command.Switch.NoStoredPets=Non hai pet immagazzinati. +Message.Command.Switch.Success=Avete immagazzinato {0}. +Message.Command.Trade.Owner.Cancel=La tua offerta di {0} è stata ritirata. +Message.Command.Trade.Owner.InvalidPrice=Hai inserito un'offerta non valida. +Message.Command.Trade.Owner.NoOffer=Non hai offerto nessun pet. +Message.Command.Trade.Owner.Offer=Hai dato il tuo pet {0} a {1}. +Message.Command.Trade.Owner.Offer.Price=È offerto Wolfi di Keyle per 5 $. +Message.Command.Trade.Owner.OpenOffer={0} ha già un'offerta e deve prima accettarla o rifiutarla . +Message.Command.Trade.Owner.Reject={0} ha rifiutato la tua offerta per {1}. +Message.Command.Trade.Owner.Success={0} ha accettato la tua offerta per {1}. +Message.Command.Trade.Owner.Yourself=Non puoi scambiare i pet con te stesso. +Message.Command.Trade.Receiver.Distance=Non puoi accettare l'offerta perchè {0} è più lontano di 10 metri da te. +Message.Command.Trade.Receiver.HasPet=Hai già un MyPet. +Message.Command.Trade.Receiver.NoOffer=Nessuno ti ha offerto un Pet. +Message.Command.Trade.Receiver.NoPermission=Tu non hai i permessi per accettare un'offerta +Message.Command.Trade.Receiver.NotEnoughMoney=Non hai abbastanza soldi. Per accettare l'offerta hai bisogno di {0}. +Message.Command.Trade.Receiver.Offer={0} ti ha offerto un MyPet ( accetta digitando /pettrade accept ) +Message.Command.Trade.Receiver.Offer.Price={0} vuole venderti un MyPet a {1} ( per accettare digita /pettrade accept ): +Message.Command.Trade.Receiver.PetUnavailable=Questo MyPet NON è più disponibile. +Message.Command.Trade.Receiver.Reject=Hai rifiutato l'offerta di {0}. +Message.Command.Trade.Receiver.Success=Scambio con {0} riuscito. Ora sei il nuovo padrone di {1}! +Message.DeathMessage={1} ha ucciso {0} +Message.Hunger.Hungry={0} è molto affamato. Dovresti nutrire {0} adesso! +Message.Hunger.Rumbling=A {0} brontola lo stomaco. Dovresti dare da mangiare a {0} tra un po'. +Message.Hunger.Starving={0} muore di fame. Nutri {0} IMMEDIATAMENTE! +Message.Leash.Add=Hai addomesticato un compagno! Sarà un ottimo cucciolo! +Message.LevelSystem.LevelDown={0} è tornato al livello 7. +Message.LevelSystem.LevelUp={0} è ora livello {1}! +Message.LevelSystem.ReachedMaxLevel={0} dopo tanti sforzi è al massimo livello {1}. +Message.MultiWorld.NoActivePetInThisWorld=Non hai un Pet in questo mondo! +Message.MultiWorld.NowActivePet={0} adesso è il tuo pet. +Message.No.Allowed=Non ti è permesso utilizzarlo! +Message.No.AllowedHere=Il tuo Pet non può entrare qui! +Message.No.CanUse=Non puoi utilizzarlo adesso! +Message.No.Economy=Il supporto Economy non è stato abilitato! +Message.No.HasPet=Non hai un MyPet! +Message.No.Money=Non hai abbastanza soldi per farlo! +Message.No.NothingToSeeHere=Non c'è nulla da vedere qui! +Message.No.PlayerOnline=Questo Giocatore non è Online! +Message.No.Skill={0} non conosce l'Abilità {1}. +Message.No.UserHavePet={0} non ha un Pet! +Message.Npc.ChosenPet=Hai scelto {0} al tuo fianco +Message.Npc.HandOver=Hai affidato {0} a {1}. +Message.Npc.HandOverTitle=Consegna il tuo pet +Message.Npc.NoHandOver=Voglio avere {0} al mio fianco. +Message.Npc.StorageFull=Tu non puoi affidare altri pet a {0}. Hai raggiunto il massimo di {1} pet salvati. +Message.Npc.SwitchTitle=Cambia MyPet +Message.Npc.TakeTitle=Prendi MyPet +Message.Npc.YesHandOver=Mi prenderò cura di {0} per te. +Message.SelectMyPet=Seleziona un MyPet +Message.Shop.Available=Negozi di animali disponibili: +Message.Shop.Confirm.No=Non voglio comprare {0} per {1}: +Message.Shop.Confirm.SendStorage=Se compri questo PET sarai inviato al magazzino perchè hai già un pet insieme a te. +Message.Shop.Confirm.Title=Vuoi comprare {0} per {1}? +Message.Shop.Confirm.Yes=Voglio comprare {0} per {1}. +Message.Shop.NoMoney=Non hai abbastanza soldi per comprare quel PET. +Message.Shop.NotFound=Non esistono shop con questo nome. +Message.Shop.Success=Hai comprato {0} per {1}. +Message.Shop.SuccessStorage=Hai già un pet con te. {0} è stato inviato al tuo magazzino. +Message.Sit.Follow=Ora {0} ti seguirà nuovamente. +Message.Sit.Stay=Hai detto a {0} di stare a cuccia. +Message.Skill.Beacon.ClickOff=Clicca per impostare ad OFF +Message.Skill.Beacon.ClickOn=Clicca per impostare ad ON +Message.Skill.Beacon.Effect=Effetto del Faro : Respirazione +Message.Skill.Beacon.RemainingBuffs=Effetti del Faro ancora da scegliere : {0} +Message.Skill.Beacon.Stop=Faro disattivato! +Message.Skill.Beacon.Upgrade={0} da ora può usare questo effetto (raggio: {1} - durata: {2}sec): +Message.Skill.Behavior.NewMode={0} è in modalità {1}. +Message.Skill.Behavior.Upgrade={0} ora può usare le modalità di comportamento +Message.Skill.Control.AggroFarm=Non puoi controllare {0} quando è in modalità {1}. +Message.Skill.Control.Ride=Non puoi usare l'abilità Controllo mentre cavalchi {0}! +Message.Skill.Control.Upgrade={0} ora può essere controlalto con: {1}. +Message.Skill.Damage.Upgrade={0} ora infligge {1} danni. +Message.Skill.Fire.Upgrade={0} ora ha il {1}% di infiammare i nemici per {2} sec. +Message.Skill.Hp.Upgrade={0} adesso ha {1} HP di vita massima. +Message.Skill.HpRegeneration.Upgrade={0} rigenera {1} HP ogni {2} sec. +Message.Skill.Inventory.Creative=Non puoi aprire l'inventario quando sei in creativa. +Message.Skill.Inventory.NotAvailable={0} non ha un inventario. +Message.Skill.Inventory.Swimming=Non puoi aprire l'inventario quando {0} sta nuotando! +Message.Skill.Inventory.Upgrade={0} ha ora un inventario con {1} posti. +Message.Skill.Knockback.Upgrade={0} ora ha la possiblità di dare il {1}% di contraccolpo +Message.Skill.Lightning.Upgrade={0} ora ha la possibilità del {1}% di lanciare un fulmine e causare {2} di danno +Message.Skill.Pickup.Creative=Il tuo pet non può raccogliere item quando sei in creativa +Message.Skill.Pickup.NoInventory={0} non può raccogliere oggetti perchè non ha un inventario +Message.Skill.Pickup.StartStop={0} raccoglitore automatico : {1} +Message.Skill.Pickup.Upgrade={0} ora può raccogliere Oggetti nel raggio di {1} metro/i. +Message.Skill.Poison.Upgrade={0} ha una chance del {1}% di avvelenare il suo nemico per {2} secondi. +Message.Skill.Ranged.RoundsPerMinute={0} colpi al minuto +Message.Skill.Ranged.Upgrade=Adesso {0} può sparare 1 freccia a minuto causando 1 di danno per freccia. +Message.Skill.Ride.NoTeleport=Non puoi teletrasportarti mentre cavalchi un pet! +Message.Skill.Ride.Receive={0} ora può essere cavalcato. +Message.Skill.Ride.Upgrade=La velocità di {0} è ora stata aumentata del {1}% +Message.Skill.Shield.Format=Hai il {1}% di probabilita' di riflettere il {2}% di danni a {0} +Message.Skill.Shield.Upgrade={0} adesso ha una chance del {1}% di reinderizzare il {2}% del danno a se stesso. +Message.Skill.Slow.Upgrade={0} adesso ha una chance del {1}% di rallentare il nemico per {2} secondi. +Message.Skill.Sprint.Upgrade={0} adesso può correre verso nuovi nemici +Message.Skill.Stomp.Upgrade={0} adesso ha una chance del {1}% di calpestare il terreno e di causare {2} di danno ogni 2.5 metri +Message.Skill.Thorns.Upgrade={0} adesso ha una chance del {1}% di riflettere il {2}% dei danni ricevuti. +Message.Skill.Wither.Upgrade={0} adesso ha una chance del {1}% di dare l'effetto del wither al nemico per {2} secondi. +Message.Skilltree.Available=Skilltrees disponibili +Message.Skilltree.NotSwitched=Le skilltree non sono cambiate! +Message.Skilltree.RequiresLevel.Item=Livello richiesto: {0} +Message.Skilltree.RequiresLevel.Message={0} ha bisogno di essere livello {1} per usare questa skilltree! +Message.Skilltree.SelectionPrompt=Per favore selezionare una skilltree per {0}. (/pcst) +Message.Skilltree.SwitchedTo=Hai selezionato la skilltree: {0} +Message.Skilltree.SwitchedToFor=La skilltree di {0} è stata cambiata a {1}. +Message.Spawn.Despawn={0} è despawnato. +Message.Spawn.Flying={0} non può raggiungerti mentre voli. +Message.Spawn.NoSpace={0} non può raggiungerti perchè intorno a te non c'è abbastanza spazio. +Message.Spawn.Prevent=Qualcosa non riesce a far arrivare da te {0}. +Message.Spawn.Respawn={0} è respawnato! +Message.Spawn.Respawn.In={0} respawnerà tra {1} secondi. +Message.Spawn.Spectator=Non puoi chiamare {0} mentre sei in modalità spettatore. +Message.Update.Available=Una nuova versione di MyPet è disponibile: + +############# +## Names ## +############# +Name.Absorption=Assorbimento +Name.Aggressive=Aggressivo +Name.Arrow=Freccia +Name.Bat=Pipistrello +Name.Bee=Ape +Name.Blaze=Blaze +Name.Blocks=Blocco/i +Name.Cancel=Annulla +Name.Cat=Gatto +Name.CaveSpider=Ragno di caverna +Name.Chicken=Pollo +Name.Cod=Merluzzo +Name.Contact=Contatta +Name.Costs=Costi +Name.Cow=Mucca +Name.Creeper=Creeper +Name.Damage=Danno +Name.Dead=Morte +Name.Disabled=Disabilitato +Name.Dolphin=Delfino +Name.Done=Fatto +Name.Donkey=Scimmia +Name.DragonFireball=Palla di fuoco del Drago +Name.Drowned=Annegato +Name.Drowning=Annegamento +Name.Duel=Duello +Name.Egg=Uova +Name.ElderGuardian=Guardiano +Name.EmptyHand=Mano vuota +Name.Enabled=Abilitato +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perla dell'end +Name.Everyone=Tutti +Name.Evoker=Evocatore +Name.Exp=Exp +Name.Fall=Caduta +Name.FallingBlock=Caduta di Blocco +Name.Farm=Coltivazione +Name.Fire=Fuoco +Name.Fireball=Palla di fuoco +Name.FireResistance=Resistenza al fuoco +Name.FireTick=Fuoco +Name.Fireworks=Fuochi di artificio +Name.FishingHook=Amo +Name.Food=Cibo +Name.Fox=Volpe +Name.Friendly=Amichevole +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardiano +Name.Haste=Fretta +Name.HealthBoost=Aumento di cuori +Name.Help=Aiuto +Name.Horse=Cavallo +Name.HP=HP +Name.Hunger=Fame +Name.Husk=Buccia +Name.Illusioner=Illusionista +Name.Invisibility=Invisibilità +Name.IronGolem=Golem di ferro +Name.JumpBoost=Boost del salto +Name.Lava=Lava +Name.LeashFlag=Guinzaglio +Name.Level=Livello +Name.Lightning=Illuminazione +Name.Llama=Lama +Name.LlamaSpit=Saliva di lama +Name.Luck=Fortuna +Name.Magic=Magia +Name.MagmaCube=Slime del nether +Name.Modes=Modalità +Name.Mooshroom=Fungo +Name.Mule=Mulo +Name.NightVision=Visione notturna +Name.No=No +Name.Normal=Normale +Name.Ocelot=Ocelot +Name.Off=Spento +Name.On=Acceso +Name.Owner=Propietario +Name.Panda=Panda +Name.Parrot=Pappagallo +Name.Party=Festa +Name.Phantom=Fantasma +Name.Pig=Maiale +Name.PigZombie=Pigman +Name.Pillager=Saccheggiatore +Name.Poison=Avvelenamento +Name.PolarBear=Orso Polare +Name.Price=Prezzo +Name.PufferFish=Pesce Palla +Name.Rabbit=Coniglio +Name.Raid=Attacco +Name.Range=Raggio +Name.RangedDamage=Danno a distanza +Name.Ravager=Ravager +Name.Regeneration=Rigenerazione +Name.Resistance=Resistenza +Name.Respawntime=Tempo di respawn +Name.Rows=Riga/e +Name.Salmon=Salmone +Name.Seconds=Secondo(i) +Name.Sheep=Pecora +Name.Silverfish=Silverfish +Name.Skeleton=Scheletro +Name.SkeletonHorse=Cavallo di scheletro +Name.Skill.Beacon=Faro +Name.Skill.Behavior=Comportamento +Name.Skill.Control=Controllo +Name.Skill.Damage=Danno +Name.Skill.Fire=Fuoco +Name.Skill.Heal=Guarire +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventario +Name.Skill.Knockback=Contraccolpo +Name.Skill.Lightning=Illuminazione +Name.Skill.Pickup=Raccogliere +Name.Skill.Poison=Avvelenamento +Name.Skill.Ranged=A distanza +Name.Skill.Ride=Attacco +Name.Skill.Shield=Scudo +Name.Skill.Slow=Lento +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Calpestare +Name.Skill.Thorns=Spine +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Piccola Palla di fuoco +Name.Snowball=Palla di neve +Name.Snowman=Pupazzo di neve +Name.Speed=Velocità +Name.Spider=Ragno +Name.SplashPotion=Pozione lanciabile +Name.Squid=Calamaro +Name.Stray=Randagio +Name.Strength=Forza +Name.Suffocation=Soffocamento +Name.Title.Creator=Creatore di MyPet +Name.Title.Developer=Sviluppatore MyPet +Name.Title.Donator=Donatore +Name.Title.Helper=Helper +Name.Title.Premium=Premium +Name.Title.Translator=Traduttore +Name.TnT=TNT +Name.TraderLlama=Lama +Name.Trident=Tridente +Name.TropicalFish=Pesce Tropicale +Name.Turtle=Tartaruga +Name.Type=Tipo +Name.Unknow=Sconosciuto +Name.Vex=Vessare +Name.Villager=Villaggero +Name.Vindicator=Vindicator +Name.Void=Il vuoto +Name.WanderingTrader=Commerciante Errante +Name.WaterBreathing=Respirare sott'acqua +Name.Witch=Strega +Name.Wither=Wither +Name.WitherSkeleton=Scheletro avvizzito +Name.WitherSkull=Testa di wither +Name.Wolf=Cane +Name.Yes=Si +Name.You=Tu +Name.Zombie=Zombie +Name.ZombieHorse=Cavallo zombie +Name.ZombieVillager=Villaggero zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ja.properties b/src/main/resources/locale/MyPet_ja.properties new file mode 100644 index 0000000000..0632388c80 --- /dev/null +++ b/src/main/resources/locale/MyPet_ja.properties @@ -0,0 +1,357 @@ +##################################################################################################################################################### +## MyPet Japanese Locale ## +##################################################################################################################################################### +## Last Update: (YMD) 2019-05-20 ## +## ## +## Contributors: ## +## Aya1379, BlackYamato, GaoGaoDinosaur, MimacalMi, Sikatsu, SimplyRin, falsie, gotti0916, haoling, mankan000, sho710 チャンネル, siloneco, taka_3232 ## +## ## +##################################################################################################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead={0} 瀕死 している間は、その行動をすることができません。 +Message.Call.Dead={0}瀕死 しており、呼び出すことはできません。 +Message.Call.Dead.Respawn={0}瀕死 です! リスポーンまで残り {1} 秒. +Message.Call.First=先に {0} を呼ばなければなりません. +Message.Command.Call.Success={0} が来ました。 +Message.Command.CaptureHelper.HasPet=あなたは既にペットを飼っています。 +Message.Command.CaptureHelper.Mode=支援ツール: {0}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=スキルを自動で設定しました。 +Message.Command.ChooseSkilltree.NoneAvailable={0} の習得することができるスキルツリーはありません。 +Message.Command.ChooseSkilltree.OnlyOnce= {0} のスキルの変更は1度しかできません! +Message.Command.Fail=コマンドの実行に失敗しました! +Message.Command.Help.Admin={0}: 公式Wikiをご覧ください(下記リンク) +Message.Command.Help.Beacon={0}: ペットのビーコン設定メニューを開きます (短縮: /pbeacon) +Message.Command.Help.Behavior={0}: ペットの行動パターンを変更します (短縮: /pb /petb) +Message.Command.Help.Call={0}: ペットを呼び出します (短縮: /pc /petc) +Message.Command.Help.CaptureHelper={0}: ペットの捕獲サポート機能を切り替えます +Message.Command.Help.ChooseSkilltree={0}: スキルツリーの一覧表示と選択を行います (短縮: /pcst or /petcst) +Message.Command.Help.Info={0}: ペットに関する情報を表示します (短縮: /pinfo) +Message.Command.Help.Inventory={0}: ペットのインベントリを開きます (短縮: /pi /peti) +Message.Command.Help.MissingParameter=パラメータがありません: +Message.Command.Help.MoreInfo=より多くの情報はこちらからどうぞ: +Message.Command.Help.Name={0}: ペットの名前を変更します +Message.Command.Help.Options={0}: [TABキー]を押して、MyPetの設定を変更して下さい。 +Message.Command.Help.Pickup={0}: アイテムを拾う機能を有効化/無効化 (短縮: /pp /petp) +Message.Command.Help.Release={0}: ペットを野生に返します +Message.Command.Help.Respawn={0}: ペットを有料でリスポーンさせます (短縮: /pr /petr) +Message.Command.Help.SendAway={0}: ペットを格納します (短縮: /psa /petsa) +Message.Command.Help.Shop={0}: ペットショップを開きます (短縮: /petsh or /psh) +Message.Command.Help.Skill={0}: ペットのスキルレベルを表示します +Message.Command.Help.Stop={0}: ペットの攻撃を止めます (短縮: /ps /pets) +Message.Command.Help.Store={0}: 現在のペットを収納します。/petswitch で収納したペットと切り替えることができます。(短縮: /pst /pstore) +Message.Command.Help.Switch={0}: ペットを切り替えることが出来ます (短縮: /psw or /pswitch) (/petswitch store で手持ちのペットを預けることができます) +Message.Command.Help.Trade={0}: 他のプレイヤーとペットを交換します (短縮: /pt or /pett) +Message.Command.Help.Type={0}: ペットのタイプについて情報を表示します +Message.Command.List.Player={0}のペットリスト: +Message.Command.List.Yours=あなたのペット: +Message.Command.Name.Filter=その名前を使用することは出来ません。別の名前を入力して下さい。 +Message.Command.Name.New=ペットの名前: {0} +Message.Command.Name.ToLong="{0}" は長すぎます。 ペットの名前は最大 {1} 文字です。 +Message.Command.PetType.Unknown= そのペットのタイプは存在しません! +Message.Command.Release.Confirm=ペットの名前をクリックすることで確定できます: +Message.Command.Release.Dead={0} はこの世を去ってしまいました…。 +Message.Command.Release.Success={0}野生に返ってしまいました…。 +Message.Command.Respawn.Auto=自動リスポーン: {0}. +Message.Command.Respawn.AutoMin=リスポーンの最低時間を {0}秒 に設定しました。 +Message.Command.Respawn.NoMoney= {0} のリスポーンには {1} 必要です! +Message.Command.Respawn.Paid={0} のリスポーン代 ({1}) を支払いました. +Message.Command.Respawn.Show= {0}のリスポーン代: {1} ({2}自動) +Message.Command.Respawn.Show.Pay=/petrespawn payを使用して再召喚料金をお支払いください. +Message.Command.SendAway.AlreadyAway={0} はここには いません ! +Message.Command.SendAway.Success= {0} はどこかへ行きました. +Message.Command.Skills.Show={0} のスキル: {1} +Message.Command.Skilltree.CantFindSkilltree= {0} と言うスキルツリーは存在しません. +Message.Command.Stop.Attack=攻撃を 止めました! +Message.Command.Success=コマンドの実行に成功しました! +Message.Command.Switch.Limit=ペットは{0}匹以上預けることができません。 +Message.Command.Switch.NoPet=切り替えられることのできるペットがいません。 +Message.Command.Switch.NoStoredPets=現在1匹もペットを預けていません。 +Message.Command.Switch.Success={0} を預けました。 +Message.Command.Trade.Owner.Cancel={0} への申し込みはキャンセルされました +Message.Command.Trade.Owner.InvalidPrice=入力された値が無効です。 +Message.Command.Trade.Owner.NoOffer=トレード対象が見当たりません +Message.Command.Trade.Owner.Offer=あなたは {1}さんへ{0}との交換を申し込みました。 +Message.Command.Trade.Owner.Offer.Price= {1} さんはあなたへ{0}{2}で販売を提案しています。 +Message.Command.Trade.Owner.OpenOffer={0}はすでにトレードを申し込まれています。手続きが完了するまで申し込むことはできません。 +Message.Command.Trade.Owner.Reject={0}{1} の販売申請を拒否しました。 +Message.Command.Trade.Owner.Success={0}はトレードを受け入れました +Message.Command.Trade.Owner.Yourself=自分自身に交換は出来ません。 +Message.Command.Trade.Receiver.Distance={0} から10メートル以上離れている為、申請を受けることが出来ません。 +Message.Command.Trade.Receiver.HasPet=あなたは既にペットを飼っています。 +Message.Command.Trade.Receiver.NoOffer=誰もあなたにMyPetを交換しようと言っておりません。 +Message.Command.Trade.Receiver.NoPermission=あなたにはオファーを受け入れる権限がありません。 +Message.Command.Trade.Receiver.NotEnoughMoney=お金が足りません{0}必要です。 +Message.Command.Trade.Receiver.Offer={0} があなたにMyPetを譲ってほしいと言っています。(許可するには/pettrade acceptと入力してください): +Message.Command.Trade.Receiver.Offer.Price={0}があなたへMyPet{1}での販売を申請しました。(承諾するには/pettrade acceptと入力してください): +Message.Command.Trade.Receiver.PetUnavailable=MyPetの取引ができる状態ではないようです。 +Message.Command.Trade.Receiver.Reject={0} さんのオファーに拒否しました。 +Message.Command.Trade.Receiver.Success={0}との取引が完了しました。{1}のオーナーになりました +Message.DeathMessage={0} は殺された: {1} +Message.Hunger.Hungry={0} はとてもお腹がすいています. {0} にエサを与えてください. +Message.Hunger.Rumbling={0}はお腹がすいてきました。 そろそろ {0} にご飯をあげる準備をしましょう。 +Message.Hunger.Starving={0} は飢え死にしそうです! 今すぐ {0} にエサを与えてください! +Message.Leash.Add=ペットの手なずけに成功しました!おめでとうございます! +Message.LevelSystem.LevelDown={0}はレベル{1}に下がりました。 +Message.LevelSystem.LevelUp={0} がレベル{1}にアップしました! +Message.LevelSystem.ReachedMaxLevel={0} はLV制限の {1} に到達しています。 +Message.MultiWorld.NoActivePetInThisWorld=あなたはこのワールドでペット を持って いません! +Message.MultiWorld.NowActivePet={0} は現在あなたの ペットです. +Message.No.Allowed=これを使う権限が ありません! +Message.No.AllowedHere=ここでペットは許可されていません! +Message.No.CanUse=現在は使えません. +Message.No.Economy=Economyプラグインサポートが無効になっています。 +Message.No.HasPet=あなたにはペットが いません! +Message.No.Money=実行するための所持金がたりません。 +Message.No.NothingToSeeHere=ここで見るものはありません! +Message.No.PlayerOnline=プレイヤーはオフラインです. +Message.No.Skill={0}{1} を習得していません. +Message.No.UserHavePet={0} にはペットがいません! +Message.Npc.ChosenPet={0} を返します. +Message.Npc.HandOver={0}{1}に預けました. +Message.Npc.HandOverTitle=ペットを渡してください +Message.Npc.NoHandOver={0} をそばにいてほしい. +Message.Npc.StorageFull=これ以上 {0}にペットを預けることはできません. 最高の {1} 匹に到達しました. +Message.Npc.SwitchTitle=ペットを切り替え +Message.Npc.TakeTitle=受け取ってください +Message.Npc.YesHandOver={0} を渡します. +Message.SelectMyPet=ペットを選択 +Message.Shop.Available=利用可能なペットショップ: +Message.Shop.Confirm.No={0} を購入しませんでした +Message.Shop.Confirm.SendStorage=ペットを連れているため、購入後はstorageに送られます +Message.Shop.Confirm.Title={0}{1} で買いますか? +Message.Shop.Confirm.Yes={0}{1} で買います +Message.Shop.NoMoney=所持金が不足しています +Message.Shop.NotFound=名前が一致するショップがありません +Message.Shop.Success={0}{1} で購入しました +Message.Shop.SuccessStorage=すでにペットを連れているので、{0}storageに転送されました。 +Message.Sit.Follow={0} は再びあなたの後ろについて行きます。 +Message.Sit.Stay={0} にそこで待っているよう指示しました。 +Message.Skill.Beacon.ClickOff=ビーコンを オフ にする +Message.Skill.Beacon.ClickOn=ビーコンを オン にする +Message.Skill.Beacon.Effect=ビーコン効果: {0} +Message.Skill.Beacon.RemainingBuffs=選択可能なビーコン効果の数: {0} +Message.Skill.Beacon.Stop=効果が途切れました. +Message.Skill.Beacon.Upgrade={0} は新しいバフ効果を覚えました (範囲: {1} - 発動時間: {2}秒): +Message.Skill.Behavior.NewMode={0} は現在 {1} モードです. +Message.Skill.Behavior.Upgrade={0} は新しい動作モードを覚えました: +Message.Skill.Control.AggroFarm= {0}{1} モードなので指示することは出来ません! +Message.Skill.Control.Ride={0} に乗りながら 操縦できません. +Message.Skill.Control.Upgrade={0}{1} で指示を受けるようになりました!手に持って行ってほしいに右クリックです. +Message.Skill.Damage.Upgrade={0} の攻撃力が上昇しました!: {1} ダメージ. +Message.Skill.Fire.Upgrade={0}{1}% の確率で{2}秒間 敵に火をつけるようになりました +Message.Skill.Hp.Upgrade={0} の最大HPが {1} に上がりました! +Message.Skill.HpRegeneration.Upgrade={0} の回復力が上昇しました!: {2} 秒ごとに {1} HP回復します +Message.Skill.Inventory.Creative=クリエィティブモードの時はインベントリが開けません. +Message.Skill.Inventory.NotAvailable={0} にはインベントリがありません. +Message.Skill.Inventory.Swimming= {0} が泳いでる時にインベントリは開けません! +Message.Skill.Inventory.Upgrade={0} のインベントリが {1}スロットに拡張しました. +Message.Skill.Knockback.Upgrade={0}{1}% の確率で敵をノックバックさせるようになりました +Message.Skill.Lightning.Upgrade={0}{1}% の確立で {2} ダメージの雷を落とすようになりました +Message.Skill.Pickup.Creative=クリエイティブモードである間は、ペットはアイテムを拾うことができません +Message.Skill.Pickup.NoInventory={0} はアイテムが拾えますがインベントリがありません. +Message.Skill.Pickup.StartStop={0} のアイテム採取: {1} +Message.Skill.Pickup.Upgrade={0}{1} ブロック範囲にあるアイテムを取ってくれる様になりました! +Message.Skill.Poison.Upgrade={0}{1}% の確率で敵に毒を {2}秒間 付与するようになりました +Message.Skill.Ranged.RoundsPerMinute=毎分 {0} 発 +Message.Skill.Ranged.Upgrade={0} は毎分{2}ダメージの{1}が打てるようになりました. +Message.Skill.Ride.NoTeleport=ペットに乗っている間はテレポートできません! +Message.Skill.Ride.Receive={0} に乗れるようになりました +Message.Skill.Ride.Upgrade={0} の移動スピードが {1}% 上昇しました! +Message.Skill.Shield.Format={1}% の確率で、あなたが受けたダメージの {2}%{0} へ受け流します。 +Message.Skill.Shield.Upgrade={0}{1}% の確率で、あなたが受けたダメージのうち {2}% を肩代わりするようになりました。 +Message.Skill.Slow.Upgrade={0}{1}% の確率で{2}秒間敵を足止めします +Message.Skill.Sprint.Upgrade={0} は敵に向かってダッシュするようになりました! +Message.Skill.Stomp.Upgrade={0}{1}%の確率で2.5メートル以内の全ての着地している敵に{2}ダメージを与えるようになりました +Message.Skill.Thorns.Upgrade={0}{1}% の確立でダメージを {2}% 敵に反射するようになりました. +Message.Skill.Wither.Upgrade={0}{1}% の確率で {2}秒間 敵をウィザー状態にするようになりました! +Message.Skilltree.Available=使用可能なスキルツリー +Message.Skilltree.NotSwitched=スキルツリーは変更されませんでした! +Message.Skilltree.RequiresLevel.Item=必要レベル: {0} +Message.Skilltree.RequiresLevel.Message=このスキルツリーを使用するには、 {0} のレベルが {1} 必要です! +Message.Skilltree.SelectionPrompt={0}のスキルツリーを選択してください。 (/pcst) +Message.Skilltree.SwitchedTo={0} を選択しました. +Message.Skilltree.SwitchedToFor={0} のペットのスキルツリーを {1} に変更しました. +Message.Spawn.Despawn={0} はデスポーンしました. +Message.Spawn.Flying={0} はあなたが飛行中の場合は来ることができません. +Message.Spawn.NoSpace={0} が来るためのスペースが 足りません. +Message.Spawn.Prevent=何らかの理由で {0} がスポーンすることができません +Message.Spawn.Respawn={0} がリスポーンしました! +Message.Spawn.Respawn.In={0} は回復中です:残り {1} 秒. +Message.Spawn.Spectator=スペクテイターモード中に{0}を呼び出すことはできません +Message.Update.Available=MyPetの新しいバージョンが利用できます: + +############# +## Names ## +############# +Name.Absorption=衝撃吸収 +Name.Aggressive=無差別攻撃 +Name.Arrow=矢による攻撃 +Name.Bat=コウモリ +Name.Blaze=ブレイズ +Name.Blocks=ブロック +Name.Cancel=キャンセル +Name.Cat=猫 +Name.CaveSpider=洞窟グモ +Name.Chicken=ニワトリ +Name.Cod=タラ +Name.Contact=接触 +Name.Costs=価格 +Name.Cow=ウシ +Name.Creeper=クリーパー +Name.Damage=ダメージ +Name.Dead=瀕死 +Name.Disabled=無効 +Name.Dolphin=イルカ +Name.Done=完了 +Name.Donkey=ロバ +Name.DragonFireball=ドラゴンファイアーボール +Name.Drowned=ドラウンド +Name.Drowning=水死 +Name.Duel=対決 +Name.Egg=卵 +Name.ElderGuardian=エルダーガーディアン +Name.EmptyHand=手ぶら +Name.Enabled=有効 +Name.EnderDragon=エンダードラゴン +Name.Enderman=エンダーマン +Name.Endermite=エンダーマイト +Name.EnderPearl=エンダーパール +Name.Everyone=誰でも +Name.Evoker=イヴォーカー +Name.Exp=経験値 +Name.Fall=落下 +Name.FallingBlock=落下中のブロック +Name.Farm=モンスター警戒態勢 +Name.Fire=炎 +Name.Fireball=ファイアーボール +Name.FireResistance=火炎耐性 +Name.FireTick=火 +Name.Fireworks=花火 +Name.FishingHook=釣竿 +Name.Food=食べ物 +Name.Fox=キツネ +Name.Friendly=待機 +Name.Ghast=ガスト +Name.Giant=巨大ゾンビ +Name.Guardian=ガーディアン +Name.Haste=スピード増加 +Name.HealthBoost=体力増強 +Name.Help=ヘルプ +Name.Horse=ウマ +Name.HP=HP +Name.Hunger=満腹度 +Name.Husk=ハスク +Name.Illusioner=イリュージョナー +Name.Invisibility=透明化 +Name.IronGolem=アイアンゴーレム +Name.JumpBoost=ジャンプ力増加 +Name.Lava=溶岩 +Name.LeashFlag=ペット化方法 +Name.Level=レベル +Name.Lightning=雷 +Name.Llama=ラマ +Name.LlamaSpit=ラマの唾吐き +Name.Luck=幸運 +Name.Magic=魔法 +Name.MagmaCube=マグマキューブ +Name.Modes=モード +Name.Mooshroom=ムーシュルーム +Name.Mule=ラバ +Name.NightVision=暗視 +Name.No=いいえ +Name.Normal=ノーマル +Name.Ocelot=ヤマネコ +Name.Off=オフ +Name.On=オン +Name.Owner=飼い主 +Name.Panda=パンダ +Name.Parrot=オウム +Name.Party=パーティ +Name.Phantom=ファントム +Name.Pig=豚 +Name.PigZombie=ゾンビピッグマン +Name.Pillager=ピリジャー +Name.Poison=毒 +Name.PolarBear=シロクマ +Name.Price=価格 +Name.PufferFish=フグ +Name.Rabbit=ウサギ +Name.Raid=攻撃 +Name.Range=範囲 +Name.RangedDamage=範囲攻撃 +Name.Ravager=ラヴェジャー +Name.Regeneration=回復力増加 +Name.Resistance=防御力増加 +Name.Respawntime=リスポーン時間 +Name.Rows=列 +Name.Salmon=サケ +Name.Seconds=秒 +Name.Sheep=ヒツジ +Name.Silverfish=シルバーフィッシュ +Name.Skeleton=スケルトン +Name.SkeletonHorse=骨馬 +Name.Skill.Beacon=ビーコン +Name.Skill.Behavior=行動 +Name.Skill.Control=コントロール +Name.Skill.Damage=ダメージ +Name.Skill.Fire=火属性 +Name.Skill.Heal=回復速度 +Name.Skill.Hitpoints=体力 +Name.Skill.Inventory=インベントリ +Name.Skill.Knockback=ノックバック +Name.Skill.Lightning=雷 +Name.Skill.Pickup=収拾 +Name.Skill.Poison=毒 +Name.Skill.Ranged=射撃攻撃 +Name.Skill.Ride=騎乗 +Name.Skill.Shield=シールド +Name.Skill.Slow=スロウ +Name.Skill.Sprint=疾走 +Name.Skill.Stomp=クエイク +Name.Skill.Thorns=棘の鎧 +Name.Skill.Wither=ウィザー +Name.Skilltree=スキルツリー +Name.Slime=スライム +Name.SmallFireball=小さい火球 +Name.Snowball=雪球 +Name.Snowman=スノーゴーレム +Name.Speed=スピード +Name.Spider=クモ +Name.SplashPotion=スプラッシュポーション +Name.Squid=イカ +Name.Stray=ストレイ +Name.Strength=攻撃力増加 +Name.Suffocation=生き埋め +Name.Title.Creator=クリエイター +Name.Title.Developer=開発者 +Name.Title.Donator=寄付者 +Name.Title.Helper=ヘルパー +Name.Title.Premium=プレミアム +Name.Title.Translator=翻訳者 +Name.TnT=TNT +Name.TraderLlama=行商人のラマ +Name.Trident=トライデント +Name.TropicalFish=熱帯魚 +Name.Turtle=カメ +Name.Type=種類 +Name.Unknow=不明 +Name.Vex=ヴェックス +Name.Villager=村人 +Name.Vindicator=ヴィンディケーター +Name.Void=奈落 +Name.WanderingTrader=行商人 +Name.WaterBreathing=水中呼吸 +Name.Witch=ウィッチ +Name.Wither=ウィザー +Name.WitherSkeleton=ウィザースケルトン +Name.WitherSkull=ウィザースカル +Name.Wolf=オオカミ +Name.Yes=はい +Name.You=あなた +Name.Zombie=ゾンビ +Name.ZombieHorse=ゾンビホース +Name.ZombieVillager=村人ゾンビ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ko.properties b/src/main/resources/locale/MyPet_ko.properties new file mode 100644 index 0000000000..1a408b85c5 --- /dev/null +++ b/src/main/resources/locale/MyPet_ko.properties @@ -0,0 +1,377 @@ +################################################################# +## MyPet Korean Locale ## +################################################################# +## Last Update: (YMD) 2020-02-19 ## +## ## +## Contributors: ## +## MimacalMi, Minecraft PE, Pinkhope, Sikatsu, Uncle0330 ## +## hjhj3686, oMOOSIMo, sharap, wolfdate25, wolfwork, 만두, 인절미 ## +## 잉어킹 ## +## ## +################################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=Wolfi(이)가 죽은 동안에는 해당 명령을 수행할 수 없습니다. +Message.Call.Dead={0}죽었고 또한 불릴수 없습니다. +Message.Call.Dead.Respawn={0}은/는 죽었습니다. 재 소환 대기시간은 {1}초 입니다. +Message.Call.First=당신은 먼저 {0}을/를 불러야 합니다. +Message.Command.Call.Success={0}(이)가 당신에게로 왔습니다. +Message.Command.CaptureHelper.HasPet=이미 펫을 가지고 있습니다. +Message.Command.CaptureHelper.Mode=포획 도우미: {0}. +Message.Command.CaptureHelper.Requirement.Adult=성인입니다 +Message.Command.CaptureHelper.Requirement.Angry=화남 +Message.Command.CaptureHelper.Requirement.Baby=아기임 +Message.Command.CaptureHelper.Requirement.BelowHP=생명력이 {0}보다 작습니다 +Message.Command.CaptureHelper.Requirement.CanBreed=임신 가능 +Message.Command.CaptureHelper.Requirement.Impossible=포획 불가능합니다 +Message.Command.CaptureHelper.Requirement.LowHP=생명력이 {0}보다 낮습니다 +Message.Command.CaptureHelper.Requirement.PlayerCreated=플레이어에 의해 만들어짐 +Message.Command.CaptureHelper.Requirement.Size.Equal=크기가 {0}입니다 +Message.Command.CaptureHelper.Requirement.Size.Max=크기가 {0}보다 작습니다 +Message.Command.CaptureHelper.Requirement.Size.Min=크기가 {0}보다 큽니다 +Message.Command.CaptureHelper.Requirement.Tamed=조련됨 +Message.Command.CaptureHelper.Requirement.Wild=흉포함 +Message.Command.CaptureHelper.Requirement.World.Right=당신은 올바른 세계에 있습니다. +Message.Command.CaptureHelper.Requirement.World.Wrong=올바르지 않은 세계입니다. {0}으로 가세요. +Message.Command.CaptureHelper.WorldGuard.Allowed=이 지역에서 포획할 수 있습니다 +Message.Command.CaptureHelper.WorldGuard.Denied=이 지역에서 포획할 수 없습니다 +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=스킬 트리가 자동으로 할당될 것입니다! +Message.Command.ChooseSkilltree.NoneAvailable={0}(이)가 사용 가능한 스킬트리가 없습니다. +Message.Command.ChooseSkilltree.OnlyOnce=당신은 {0}의 스킬트리를 오직 한 번만 바꿀 수 있습니다! +Message.Command.Fail=명령어 실행 실패! +Message.Command.Help.Admin={0}: 위키를 확인하세요. (아래에 링크가 있습니다) +Message.Command.Help.Beacon={0}: MyPet의 비콘 창을 엽니다. (유사: /pbeacon) +Message.Command.Help.Behavior={0}: 펫의 행동을 전환합니다 (유사: /pb 또는 /petb) +Message.Command.Help.Call={0}: 당신의 펫을 부릅니다 (유사: /pc 또는 /petc) +Message.Command.Help.CaptureHelper={0}: 포획 도우미를 켜기/끄기로 전환합니다 +Message.Command.Help.ChooseSkilltree={0}: 스킬트리들을 보고 고릅니다 (유사: /pcst 또는 /petcst) +Message.Command.Help.Info={0}: MyPet에 대한 정보를 봅니다 (유사: /pinfo) +Message.Command.Help.Inventory={0}: 마이펫의 인벤토리를 엽니다 (유사: /pi 또는 /peti) +Message.Command.Help.MissingParameter=값이 잘못됐습니다: +Message.Command.Help.MoreInfo=추가 정보를 원하시면 여기 명령어 페이지를 읽으십시오: +Message.Command.Help.Name={0}: 당신의 펫 이름을 설정합니다. +Message.Command.Help.Options={0}: 펫 설정을 변경하세요 ([TAB]사용). +Message.Command.Help.Pickup={0}: 집기를 켜기/끄기로 전환합니다 (유사: /pp 또는 /petp) +Message.Command.Help.Release={0}: 당신의 펫을 풀어줍니다. +Message.Command.Help.Respawn={0}: 청구를 하기 위해 당신의 마이펫을 재 소환해보세요 (유사: /pr 또는 /petr) +Message.Command.Help.SendAway={0}: 당신의 펫을 멀리 보냅니다 (유사: /psa 또는 /petsa) +Message.Command.Help.Shop={0}: 펫샵을 엽니다. (유사: /petsh 또는 /psh) +Message.Command.Help.Skill={0}: 스킬 레벨을 봅니다 +Message.Command.Help.Stop={0}: MyPet이 공격하는 것을 멈춥니다 (유사: /ps 또는 /pets) +Message.Command.Help.Store={0}: 현재 펫을 저장합니다./petswitch 명령어로 다시 변경하실 수 있습니다. (유사: /pst or /pstore) +Message.Command.Help.Switch={0}: 펫 교체를 허용합니다 (유사: /psw 또는 /pswitch) +Message.Command.Help.Trade={0}: 다른 플레이어와 펫을 교환합니다. (유사: /pt 또는 /pett) +Message.Command.Help.Type={0}: MyPet 타입에 대한 정보를 봅니다. +Message.Command.List.Player={0}의 펫: +Message.Command.List.Yours=당신의 펫: +Message.Command.Name.Filter=선택된 이름은 잘못되었으니 다른 이름을 선택해주세요. +Message.Command.Name.New=당신의 펫 이름은 이제 {0} 입니다. +Message.Command.Name.ToLong="{0}" 글자가 너무 깁니다. 최대 글자는 {1} 자입니다. +Message.Command.PetType.Unknown= 알 수 없는 펫 종류입니다! +Message.Command.Release.Confirm=확인하려면 펫 이름을 클릭해주세요: +Message.Command.Release.Dead={0} 펫은 풀려났고 다시는 되돌아오지 않습니다... +Message.Command.Release.Success={0}은/는 이제 자유입니다 . . . +Message.Command.Respawn.Auto=자동 재 소환: {0}. +Message.Command.Respawn.AutoMin=자동 재 소환 시간이 최소 {0}로 설정되었습니다. +Message.Command.Respawn.NoMoney=당신이 {0}을 재 소환하려면 {1}이 필요합니다! +Message.Command.Respawn.Paid=({1})을/를 재 소환하려면 {0}만큼 지불해야합니다. +Message.Command.Respawn.Show={0} 재 소환 비용 : {1} ({2}자동) +Message.Command.Respawn.Show.Pay=/petrespawn pay로 재소환 비용을 지불하십시오. +Message.Command.SendAway.AlreadyAway={0}은/는 여기에 없습니다. +Message.Command.SendAway.Success=당신은 {0}을/를 멀리 보냈습니다. +Message.Command.Skills.Show={0}의 스킬들: {1} +Message.Command.Skilltree.CantFindSkilltree={0}라고 표기된 스킬트리는 존재하지 않습니다. +Message.Command.Stop.Attack=당신의 펫은 이제 공격하는 것을 멈춰야합니다! +Message.Command.Success=명령어 실행 성공! +Message.Command.Switch.Limit=당신은 펫을 {0} 마리 이상 저장할 수 없습니다. +Message.Command.Switch.NoPet=펫을 저장할 수 없습니다. +Message.Command.Switch.NoStoredPets=펫을 저장할 수 없습니다. +Message.Command.Switch.Success={0} 펫을 저장했습니다. +Message.Command.Trade.Owner.Cancel={0} 만큼 출금을 요구했습니다. +Message.Command.Trade.Owner.InvalidPrice=주문에서 잘못된 가격을 입력했습니다. +Message.Command.Trade.Owner.NoOffer=넌 을 제공하지 않았어. +Message.Command.Trade.Owner.Offer={0} 펫을 {1}에 제공했습니다. +Message.Command.Trade.Owner.Offer.Price={0} 펫을 {1}에게 {2}에 제공했습니다. +Message.Command.Trade.Owner.OpenOffer={0} 펫은 이미 제공되어 먼저 수락 또는 거절이 필요합니다. +Message.Command.Trade.Owner.Reject={0}님이 당신의 {1}제안을 거절했습니다. +Message.Command.Trade.Owner.Success={0}님이 당신의 {1} 제안을 승낙했습니다. +Message.Command.Trade.Owner.Yourself=자신과 거래 할 수 없습니다. +Message.Command.Trade.Receiver.Distance=당신은 거래 할 수 없습니다 {0} (과)의 거리가 10미터 이내여야 합니다. +Message.Command.Trade.Receiver.HasPet=당신은 이미 MyPet이 있습니다. +Message.Command.Trade.Receiver.NoOffer=아무도 당신에게 펫을 제공하지 않습니다. +Message.Command.Trade.Receiver.NoPermission=당신은 그 제안을 수락할 권한이 없습니다. +Message.Command.Trade.Receiver.NotEnoughMoney=당신은 충분한 돈이 없습니다. 제안을 수락하려면 {0}가 필요합니다. +Message.Command.Trade.Receiver.Offer={0} 는 당신에게 을 제공하려 합니다. (수락 하려면 /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0}(은)는 당신에게 {1}을 제공하려 합니다. (수락 하려면 /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=제공된 을 더 이상 사용할 수 없습니다. +Message.Command.Trade.Receiver.Reject=당신은 {0}의 제안을 거절했습니다. +Message.Command.Trade.Receiver.Success={0}와의 거래는 성공적이였습니다. 당신은 이제 {1}의 주인입니다. +Message.DeathMessage={0}(이)가 {1}에 의해 죽었습니다 +Message.Hunger.Hungry={0}은/는 매우 배고파합니다. 당신은 {0}에게 당장 먹이를 줘야 합니다. +Message.Hunger.Rumbling={0}의 배에서 꼬르륵 소리가 납니다. 당신은 {0}에게 먹이를 줘야합니다. +Message.Hunger.Starving={0}은/는 굶고 있습니다. {0}에게 당장 먹이를 주세요! +Message.Leash.Add=당신은 한 펫을 유혹했습니다, 당신에게 좋은 펫이 될것입니다. +Message.LevelSystem.LevelDown={0}의 레벨이 {1}(으)로 다시 돌아갔습니다. +Message.LevelSystem.LevelUp={0}은/는 이제 {1}레벨입니다. +Message.LevelSystem.ReachedMaxLevel={0}가 최고레벨 {1}을/를 도달하였습니다. +Message.MultiWorld.NoActivePetInThisWorld=당신은 을 이 세계에서 가질 수 없습니다. +Message.MultiWorld.NowActivePet={0}은/는 이제 활성화 된 입니다. +Message.No.Allowed=당신은 이것을 사용 할 수 없습니다! +Message.No.AllowedHere=펫들은 이곳으로 접근할 수 없습니다! +Message.No.CanUse=당신은 이것을 지금 사용할 수 없습니다. +Message.No.Economy=경제 지원이 활성화 되지 않았습니다. +Message.No.HasPet=당신은 펫을 가지고 있지 않습니다! +Message.No.Money=당신이 그럴 돈이 충분하지 않으면 못합니다. +Message.No.NothingToSeeHere=여기선 아무것도 볼 수 없습니다, 계속 이동합니다! +Message.No.PlayerOnline=이 플레이어는 접속 중이 아닙니다. +Message.No.Skill={0}은/는 {1}스킬에 대해 알지 못합니다. +Message.No.UserHavePet={0}은/는 펫을 가지고 있지 않습니다! +Message.Npc.ChosenPet=당신은 다시 곁에 데리고 있을 {0}을/를 골랐습니다. +Message.Npc.HandOver=당신은 {0}을/를 {1}에게로 건네주었습니다. +Message.Npc.HandOverTitle=펫을 건네줍니다 +Message.Npc.NoHandOver=나는 {0}을/를 내 곁에 두길 원합니다. +Message.Npc.StorageFull=당신은 더 이상 {0}에게로 펫들을 건네줄 수 없습니다. 축적된 펫들이 최대 {1} 마리에 도달하였습니다. +Message.Npc.SwitchTitle=펫 전환 +Message.Npc.TakeTitle=펫을 가져가세요 +Message.Npc.YesHandOver=나는 {0}을/를 당신에게로 건네줄 것입니다. +Message.SelectMyPet=펫을 선택합니다. +Message.Shop.Available=이용 가능한 펫 상점: +Message.Shop.Confirm.No=나는 {0}{1}에 구매하고 싶지 않습니다. +Message.Shop.Confirm.SendStorage=이 펫을 구입하면 당신은 이미 펫을 가지고 있기 때문에 저장소로 보내집니다. +Message.Shop.Confirm.Title={0}{1}에 구매하시겠습니까? +Message.Shop.Confirm.Yes=나는 {0}{1}에 구매하길 원합니다. +Message.Shop.NoMoney=당신은 이 펫을 구매할 돈이 부족합니다. +Message.Shop.NotFound=이러한 이름을 가진 가게가 없습니다. +Message.Shop.Success=당신은 성공적으로 {0}{1}에 구매했습니다. +Message.Shop.SuccessStorage=당신은 이미 펫과 함께 있습니다. {0}는 당신의 보관소로 보내졌습니다. +Message.Sit.Follow=당신은 {0}가 당신을 다시 따라오도록 허용했습니다. +Message.Sit.Stay=당신은 {0}에게 가만히 있으라고 말했습니다. +Message.Skill.Beacon.ClickOff=클릭하면 꺼집니다 +Message.Skill.Beacon.ClickOn=클릭하면 켜집니다 +Message.Skill.Beacon.Effect=비콘 효과: {0} +Message.Skill.Beacon.RemainingBuffs=남아있는 선택 가능한 비콘 효과: {0} +Message.Skill.Beacon.Stop=비콘 소멸됨. +Message.Skill.Beacon.Upgrade={0}은/는 이제 이 버프들을 사용 할 수 있습니다 (사거리: {1} - 지속기간: {2}sec): +Message.Skill.Behavior.NewMode={0}은/는 이제 {1} 모드입니다. +Message.Skill.Behavior.Upgrade={0}(이)가 이제 사용할 수 있는 행동 모드들: +Message.Skill.Control.AggroFarm=당신은 {0}(이)가 {1} 모드일때 조종할 수 없습니다! +Message.Skill.Control.Ride=당신은 {0}을/를 탑승 중에 조종 스킬을 사용할 수 없습니다! +Message.Skill.Control.Upgrade={0}을/를 이제 {1}로 조종할 수 있습니다. +Message.Skill.Damage.Upgrade={0}은/는 이제 {1} 데미지를 가졌습니다. +Message.Skill.Fire.Upgrade={0}은/는 이제 {1}%로 적에게 {2}초 동안 불을 붙입니다. +Message.Skill.Hp.Upgrade={0}의 최대 체력이 이제 {1}HP가 되었습니다. +Message.Skill.HpRegeneration.Upgrade={0}은/는 이제 {1}만큼의 HP를 {2}초 마다 회복시킵니다. +Message.Skill.Inventory.Creative=당신은 창조 모드인 상태에서 인벤토리를 열수 없습니다. +Message.Skill.Inventory.NotAvailable={0}은/는 인벤토리를 가지고 있지 않습니다. +Message.Skill.Inventory.Swimming=당신은 {0}(이)가 수영하는 동안 인벤토리를 열 수 없습니다! +Message.Skill.Inventory.Upgrade={0}의 인벤토리는 이제 {1}칸이 되었습니다. +Message.Skill.Knockback.Upgrade={0}은/는 이제 {1}% 확률로 타겟을 밀쳐냅니다. +Message.Skill.Lightning.Upgrade={0}은/는 이제 {1}% 확률로 {2} 데미지의 번개를 쏩니다. +Message.Skill.Pickup.Creative=당신의 MyPet은 창조 모드 상태일 때 아이템을 주울 수 없습니다. +Message.Skill.Pickup.NoInventory={0}은/는 인벤토리가 없어 아이템을 집을 수 없습니다. +Message.Skill.Pickup.StartStop={0} 집기: {1} +Message.Skill.Pickup.Upgrade={0}의 아이템을 집을 수 있는 거리가 이제 {1}미터로 되었습니다. +Message.Skill.Poison.Upgrade={0}의 독이 지속되는 확률이 이제 {1}%로 지속기간이 {2}초로 되었습니다. +Message.Skill.Ranged.RoundsPerMinute=분당 {0} 라운드입니다 +Message.Skill.Ranged.Upgrade={0}은/는 이제 {1}을/를 {3} 분마다 {2} 데미지로 쏠 수 있습니다. +Message.Skill.Ride.NoTeleport=당신은 펫을 타는 동안 순간이동할 수 없습니다! +Message.Skill.Ride.Receive={0}은/는 이제 탈 수 있습니다. +Message.Skill.Ride.Upgrade={0}의 탑승 속도는 이제 {1}%로 증가했습니다. +Message.Skill.Shield.Format={1}% 확률로 {0}에게 들어오는 피해를 {2}%만큼 되돌려 줍니다. +Message.Skill.Shield.Upgrade={0}은/는 이제 자신이 받는 데미지의 {2}%{1}%의 확률로 되돌려줍니다. +Message.Skill.Slow.Upgrade={0}은/는 이제 {1}%로 타겟을 {2}초 동안 느리게 합니다. +Message.Skill.Sprint.Upgrade={0}은/는 이제 새 목표를 향해 달려갈 수 있습니다. +Message.Skill.Stomp.Upgrade={0}은/는 이제 {1}%로 땅에 충격을 가하고 {2} 데미지를 입힙니다. +Message.Skill.Thorns.Upgrade={0}은/는 이제 {1}%로 받는 데미지의 {2}%를 반사합니다. +Message.Skill.Wither.Upgrade={0}은/는 이제 {1}%로 위더를 {2}초 동안 지속시킵니다. +Message.Skilltree.Available=사용 가능 한 스킬트리 +Message.Skilltree.NotSwitched=스킬트리가 바뀌지 않았습니다! +Message.Skilltree.RequiresLevel.Item=필요한 레벨: {0} +Message.Skilltree.RequiresLevel.Message={0}은/는 이 스킬트리를 배우기 전에 {1} 레벨이 필요합니다! +Message.Skilltree.SelectionPrompt={0}의 스킬트리를 선택해주세요. (/pcst) +Message.Skilltree.SwitchedTo=당신은 {0} 스킬트리를 골랐습니다. +Message.Skilltree.SwitchedToFor={0}의 펫 스킬트리가 {1}(으)로 바뀌었습니다. +Message.Spawn.Despawn={0}은/는 소환되지 않습니다. +Message.Spawn.Flying=당신이 비행하고 있을 때 {0}는 당신에게 날아올 수 없습니다. +Message.Spawn.NoSpace={0}(이)가 충분한 공간이 없어 당신에게로 올 수 없습니다. +Message.Spawn.Prevent={0}(이)가 당신에게 오는 것을 무엇인가가 방해했습니다. +Message.Spawn.Respawn={0}은/는 재 소환되었습니다! +Message.Spawn.Respawn.In={0}은/는 {1}초 후에 자동으로 재 소환 될 것입니다. +Message.Spawn.Spectator=당신은 관전 모드에서 {0}을/를 부를 수 없습니다. +Message.Update.Available=새 버전의 MyPet 플러그인을 사용할 수 있습니다: + +############# +## Names ## +############# +Name.Absorption=흡수 +Name.Aggressive=공격적 +Name.Arrow=화살 +Name.Bat=박쥐 +Name.Bee=벌 +Name.Blaze=블레이즈 +Name.Blocks=블록(들) +Name.Cancel=취소 +Name.Cat=고양이 +Name.CaveSpider=동굴 거미 +Name.Chicken=닭 +Name.Cod=대구 +Name.Contact=접촉 +Name.Costs=비용 +Name.Cow=소 +Name.Creeper=크리퍼 +Name.Damage=대미지 +Name.Dead=죽음 +Name.Disabled=비활성화됨 +Name.Dolphin=돌고래 +Name.Done=완료 +Name.Donkey=당나귀 +Name.DragonFireball=드래곤 화염구 +Name.Drowned=익사 +Name.Drowning=익사함 +Name.Duel=결투 +Name.Egg=달걀 +Name.ElderGuardian=엘더 가디언 +Name.EmptyHand=빈 손 +Name.Enabled=활성화됨 +Name.EnderDragon=엔더 드래곤 +Name.Enderman=엔더맨 +Name.Endermite=엔더마이트 +Name.EnderPearl=엔더 진주 +Name.Everyone=모두들 +Name.Evoker=소환사 +Name.Exp=경험치 +Name.Fall=추락 +Name.FallingBlock=떨어지는 블록 +Name.Farm=농장 +Name.Fire=불 +Name.Fireball=화염구 +Name.FireResistance=화염 저항 +Name.FireTick=불 +Name.Fireworks=폭죽 +Name.FishingHook=낚시대 +Name.Food=음식 +Name.Fox=여우 +Name.Friendly=우호적 +Name.Ghast=가스트 +Name.Giant=거인 +Name.Guardian=가디언 +Name.Haste=성급함 +Name.HealthBoost=체력 부스트 +Name.Help=도움말 +Name.Horse=말 +Name.HP=체력 +Name.Hunger=허기 +Name.Husk=허스크 +Name.Illusioner=환술사 +Name.Invisibility=투명화 +Name.IronGolem=철 골렘 +Name.JumpBoost=점프 부스트 +Name.Lava=용암 +Name.LeashFlag=포획 깃발 +Name.Level=레벨 +Name.Lightning=번개 +Name.Llama=라마 +Name.LlamaSpit=라마 침 +Name.Luck=운 +Name.Magic=마법 +Name.MagmaCube=마그마 큐브 +Name.Modes=모드들 +Name.Mooshroom=버섯 +Name.Mule=노새 +Name.NightVision=야간 투시 +Name.No=아니오 +Name.Normal=기본 +Name.Ocelot=오셀롯 +Name.Off=꺼짐 +Name.On=켜짐 +Name.Owner=주인 +Name.Panda=판다 +Name.Parrot=앵무새 +Name.Party=파티 +Name.Phantom=팬텀 +Name.Pig=돼지 +Name.PigZombie=좀비 피그맨 +Name.Pillager=약탈자 +Name.Poison=포션 +Name.PolarBear=북극곰 +Name.Price=가격 +Name.PufferFish=복어 +Name.Rabbit=토끼 +Name.Raid=습격 +Name.Range=사거리 +Name.RangedDamage=원거리 피해 +Name.Ravager=파괴자 +Name.Regeneration=재생 +Name.Resistance=저항 +Name.Respawntime=리스폰 시간 +Name.Rows=줄(들) +Name.Salmon=연어 +Name.Seconds=초(s) +Name.Sheep=양 +Name.Silverfish=좀벌레 +Name.Skeleton=스켈레톤 +Name.SkeletonHorse=스켈레톤 말 +Name.Skill.Beacon=신호기 +Name.Skill.Behavior=행동 +Name.Skill.Control=조종 +Name.Skill.Damage=피해 +Name.Skill.Fire=화염 +Name.Skill.Heal=치유 +Name.Skill.Hitpoints=체력 +Name.Skill.Inventory=인벤토리 +Name.Skill.Knockback=밀쳐내기 +Name.Skill.Lightning=번개 +Name.Skill.Pickup=집기 +Name.Skill.Poison=독 +Name.Skill.Ranged=사거리 +Name.Skill.Ride=탑승 +Name.Skill.Shield=방패 +Name.Skill.Slow=느림 +Name.Skill.Sprint=스프린트 +Name.Skill.Stomp=충격 +Name.Skill.Thorns=반사 +Name.Skill.Wither=위더 +Name.Skilltree=스킬 트리 +Name.Slime=슬라임 +Name.SmallFireball=작은 화염구 +Name.Snowball=눈덩이 +Name.Snowman=눈사람 +Name.Speed=속도 +Name.Spider=거미 +Name.SplashPotion=투척 포션 +Name.Squid=오징어 +Name.Stray=스트레이 +Name.Strength=힘 +Name.Suffocation=질식 +Name.Title.Creator=MyPet의 제작자 +Name.Title.Developer=MyPet 개발자 +Name.Title.Donator=후원자 +Name.Title.Helper=도움을 주신 분 +Name.Title.Premium=프리미엄 +Name.Title.Translator=번역가 +Name.TnT=TNT +Name.TraderLlama=상인 라마 +Name.Trident=삼지창 +Name.TropicalFish=열대어 +Name.Turtle=거북이 +Name.Type=유형 +Name.Unknow=알 수 없음 +Name.Vex=벡스 +Name.Villager=주민 +Name.Vindicator=빈디케이터 +Name.Void=공허 +Name.WanderingTrader=떠돌이 상인 +Name.WaterBreathing=수중 호흡 +Name.Witch=마녀 +Name.Wither=위더 +Name.WitherSkeleton=위더 스켈레톤 +Name.WitherSkull=위더스켈레톤 +Name.Wolf=늑대 +Name.Yes=예 +Name.You=당신 +Name.Zombie=좀비 +Name.ZombieHorse=좀비 말 +Name.ZombieVillager=주민 좀비 \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lol.properties b/src/main/resources/locale/MyPet_lol.properties new file mode 100644 index 0000000000..dc2f8b0f6a --- /dev/null +++ b/src/main/resources/locale/MyPet_lol.properties @@ -0,0 +1,375 @@ +##################################### +## MyPet LOLCAT Locale ## +##################################### +## Last Update: (YMD) 2019-12-13 ## +## ## +## Contributors: ## +## Keyle, Sikatsu ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Action.Dead=U can not do dat while {0} iz ded. +Message.Call.Dead={0} iz ded an can not be calld. +Message.Call.Dead.Respawn={0} iz ded and will respawn in {1} sec. +Message.Call.First=U must call {0} furst. +Message.Command.Call.Success={0} comez 2 u. +Message.Command.CaptureHelper.HasPet=U already has MyPet. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Iz adult +Message.Command.CaptureHelper.Requirement.Angry=Iz angry +Message.Command.CaptureHelper.Requirement.Baby=Iz a baby +Message.Command.CaptureHelper.Requirement.BelowHP=Life lowr than {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Can bred +Message.Command.CaptureHelper.Requirement.Impossible=Imposible 2 leash +Message.Command.CaptureHelper.Requirement.LowHP=Life lowr than {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Iz creatd by playr +Message.Command.CaptureHelper.Requirement.Size.Equal=Size equals {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Size iz smallr than {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Size iz greatr than {0} +Message.Command.CaptureHelper.Requirement.Tamed=Iz tamd +Message.Command.CaptureHelper.Requirement.Wild=Iz wild +Message.Command.CaptureHelper.Requirement.World.Right=U r in da rite wurld +Message.Command.CaptureHelper.Requirement.World.Wrong=Dis ar teh wrong wurld. Go 2: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=U can leash in dis region +Message.Command.CaptureHelper.WorldGuard.Denied=U cant leash in dis region +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltreez will be assignd automagically! +Message.Command.ChooseSkilltree.NoneAvailable=Thar r no skilltreez available 4 {0}. +Message.Command.ChooseSkilltree.OnlyOnce=U can only change teh skilltree of {0} once! +Message.Command.Fail=Command execushun faild! +Message.Command.Help.Admin={0}: C Wiki (link below) +Message.Command.Help.Beacon={0}: Opens teh beacon window ov teh pet (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Selects teh behavior ov teh pet (alias: /pb or /petb) +Message.Command.Help.Call={0}: Calls ur pet (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Togglez teh CaptureHelper on or off +Message.Command.Help.ChooseSkilltree={0}: Shows and allows u 2 choose skilltreez (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Displays info bout MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Opens teh inventory ov teh pet (alias: /pi or /peti) +Message.Command.Help.MissingParameter=A parametr iz misin: +Message.Command.Help.MoreInfo=4 moar info read teh command paeg her: +Message.Command.Help.Name={0}: Changez teh naym ov ur pet. +Message.Command.Help.Options={0}: Change ur MyPet opshuns (use [TAB]). +Message.Command.Help.Pickup={0}: Togglez item pickup on or off (alias: /pp or /petp) +Message.Command.Help.Release={0}: Releasez ur pet +Message.Command.Help.Respawn={0}: Respawns ur pet instantly, but wif fee (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Sendz ur pet away (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Opens teh pet shop (alias: /petsh or /psh) +Message.Command.Help.Skill={0}: Shows teh skill-levelz +Message.Command.Help.Stop={0}: Stops ur pet frum attackin (alias: /ps or /pets) +Message.Command.Help.Store={0}: Storez ur current master. Can be retrievd again by teh /petswitch command. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Allows u 2 switch tween ur MyPets (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Trade pets wif othr playerz (alias: /pt or /pett) +Message.Command.Help.Type={0}: Shows info bout MyPet typez +Message.Command.List.Player={0}'s petz: +Message.Command.List.Yours=Your petz: +Message.Command.Name.Filter=Teh selectd naym iz invalid, plz choose anothr wan. +Message.Command.Name.New=Ur pet's naym iz nao: {0} +Message.Command.Name.ToLong="{0}" iz 2 long. Teh maximum length iz {1} characters. +Message.Command.PetType.Unknown=Unknown pet type! +Message.Command.Release.Confirm=Plz click on teh naym ov ur pet 2 confirm: +Message.Command.Release.Dead={0} has been releasd and will nevr return... +Message.Command.Release.Success={0} iz nao free... +Message.Command.Respawn.Auto=Auto respawn: {0}. +Message.Command.Respawn.AutoMin=Set minimal auto respawn tiem 2 {0}. +Message.Command.Respawn.NoMoney=U ned {1} 4 {0} 2 respawn! +Message.Command.Respawn.Paid=Respawn fee ({1}) 4 {0} paid. +Message.Command.Respawn.Show=Respawn fee 4 {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Use /petrespawn pay 2 pai teh respawn fee. +Message.Command.SendAway.AlreadyAway={0} haz already been sent away. +Message.Command.SendAway.Success={0} haz been sent away. +Message.Command.Skills.Show={0}'s skillz: {1} +Message.Command.Skilltree.CantFindSkilltree=Thar iz no "{0}" skilltree. +Message.Command.Stop.Attack={0} has stoppd attackin. +Message.Command.Success=Command executd successfully! +Message.Command.Switch.Limit=U can not store moar than {0} MyPets. +Message.Command.Switch.NoPet=U do not has MyPet 2 store. +Message.Command.Switch.NoStoredPets=U don't has any stord pets. +Message.Command.Switch.Success=U has stord {0}. +Message.Command.Trade.Owner.Cancel=Ur offr 2 {0} has been withdrawn. +Message.Command.Trade.Owner.InvalidPrice=U enterd an invalid price 4 ur offr. +Message.Command.Trade.Owner.NoOffer=U offerd nobody MyPet. +Message.Command.Trade.Owner.Offer=U offerd {0} 2 {1}. +Message.Command.Trade.Owner.Offer.Price=U offerd {0} 2 {1} 4 {2}. +Message.Command.Trade.Owner.OpenOffer={0} already has an offr an needz 2 accept or reject dis furst. +Message.Command.Trade.Owner.Reject={0} rejectd ur offr 4 {1}. +Message.Command.Trade.Owner.Success={0} acceptd ur offr 4 {1}. +Message.Command.Trade.Owner.Yourself=U can't trade wif yourself. +Message.Command.Trade.Receiver.Distance=U can't accept teh offr cuz ur distance 2 {0} iz greatr than 10 meters. +Message.Command.Trade.Receiver.HasPet=U already has MyPet. +Message.Command.Trade.Receiver.NoOffer=Nobody offerd MyPet 2 u. +Message.Command.Trade.Receiver.NoPermission=U doan has teh permishuns 2 accept any offr. +Message.Command.Trade.Receiver.NotEnoughMoney=U doan has has enough money. 2 accept teh offr u ned {0}. +Message.Command.Trade.Receiver.Offer={0} offerd u MyPet (accept wif /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} offerd u MyPet 4 {1} (accept wif /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Teh offerd MyPet iz not available nomore. +Message.Command.Trade.Receiver.Reject=U rejectd {0}'s offr. +Message.Command.Trade.Receiver.Success=Ur trade wif {0} wuz successful. U r teh ownr ov {1} nao. +Message.DeathMessage={0} wuz killd by: {1} +Message.Hunger.Hungry={0} isz vry hungry. U shud fed {0} nao. +Message.Hunger.Rumbling={0}'s stumuk iz rumblin. U shud fed {0} soon. +Message.Hunger.Starving={0} iz starvin. Fed {0} NAO! +Message.Leash.Add=U has tamd pet! It will be gud MyPet. +Message.LevelSystem.LevelDown={0} fell bak 2 level {1}. +Message.LevelSystem.LevelUp={0} iz nao level {1}. +Message.LevelSystem.ReachedMaxLevel={0} has achievd teh level cap ov {1}. +Message.MultiWorld.NoActivePetInThisWorld=U doan has MyPet in dis wurld! +Message.MultiWorld.NowActivePet={0} iz nao ur activ MyPet. +Message.No.Allowed=U r not allowd 2 use dis! +Message.No.AllowedHere=MyPets r not allowd her! +Message.No.CanUse=U can not use dis nao. +Message.No.Economy=Teh economy support iz not enabld. +Message.No.HasPet=U doan has MyPet! +Message.No.Money=U doan has enough money 2 do dat. +Message.No.NothingToSeeHere=Nothin 2 c her, moov along! +Message.No.PlayerOnline=Dis playr iz not online. +Message.No.Skill={0} doesn't knoe teh skill {1}. +Message.No.UserHavePet={0} doesn't has MyPet! +Message.Npc.ChosenPet=U has chosen {0} 2 be on ur side again. +Message.Npc.HandOver=U handd {0} ovar 2 {1}. +Message.Npc.HandOverTitle=Hand ovar MyPet +Message.Npc.NoHandOver=I wants 2 has {0} by mah side. +Message.Npc.StorageFull=U can't hand moar pets ovar 2 {0}. U reachd teh maximum ov {1} stord MyPet(s). +Message.Npc.SwitchTitle=Switch MyPet +Message.Npc.TakeTitle=Taek MyPet +Message.Npc.YesHandOver=I gonna hand {0} ovar 2 u. +Message.SelectMyPet=Select MyPet +Message.Shop.Available=Available pet shops: +Message.Shop.Confirm.No=I doan wants 2 buy {0} 4 {1}. +Message.Shop.Confirm.SendStorage=If u buy dis pet it will be sent 2 teh storage\ncuz u already has pet wif u. +Message.Shop.Confirm.Title=Buy {0} 4 {1}? +Message.Shop.Confirm.Yes=I wants 2 buy {0} 4 {1}. +Message.Shop.NoMoney=U doan has enough money 2 buy dat pet. +Message.Shop.NotFound=Thar iz no shop wif dis naym. +Message.Shop.Success=U successfully buyd {0} 4 {1}. +Message.Shop.SuccessStorage=Du hast bereits ein MyPet bei dir. {0} wird an dein MyPet-Lager geschickt. +Message.Sit.Follow=U allowd {0} 2 follow u again. +Message.Sit.Stay=U told {0} 2 stay put. +Message.Skill.Beacon.ClickOff=Click 2 turn off +Message.Skill.Beacon.ClickOn=Click 2 turn on +Message.Skill.Beacon.Effect=Beacon effect: {0} +Message.Skill.Beacon.RemainingBuffs=Remainin selectable Beacon effects: {0} +Message.Skill.Beacon.Stop=Beacon extinguishd. +Message.Skill.Beacon.Upgrade={0} can nao now use thees buffs (range: {1} - durashun: {2}sec): +Message.Skill.Behavior.NewMode={0} iz nao in {1} mode. +Message.Skill.Behavior.Upgrade={0} can nao now use thees behavior modez: +Message.Skill.Control.AggroFarm=U can't control {0} when in {1} mode! +Message.Skill.Control.Ride=U can't use teh Control skill while ridin {0}! +Message.Skill.Control.Upgrade={0} can nao be controlld wif: {1} +Message.Skill.Damage.Upgrade={0} nao has {1} damage. +Message.Skill.Fire.Upgrade={0} nao has chance ov {1}% 2 set enemiez on fire {2}sec. +Message.Skill.Hp.Upgrade={0} nao has max health ov {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} nao regeneratez {1}HP evry {2} sec. +Message.Skill.Inventory.Creative=U can't open teh inventory while u r in creative mode. +Message.Skill.Inventory.NotAvailable={0} doesn't has inventory. +Message.Skill.Inventory.Swimming=U can't open teh inventory while {0} iz swimmin! +Message.Skill.Inventory.Upgrade={0} nao has inventory wif {1} slots. +Message.Skill.Knockback.Upgrade={0} noa has chance ov {1}% 2 knock his target bak. +Message.Skill.Lightning.Upgrade={0} nao has a chance ov {1}% 2 shoot a lightnin dat causez {2} damage. +Message.Skill.Pickup.Creative=Ur MyPet can't pickup items when u r in creative mode. +Message.Skill.Pickup.NoInventory={0} cud pickup items but has no inventory. +Message.Skill.Pickup.StartStop={0} pickup: {1} +Message.Skill.Pickup.Upgrade={0} naow can pickup items in range ov {1}metr(s). +Message.Skill.Poison.Upgrade={0} nao has chance ov {1}% 2 poison his target 4 {2}sec. +Message.Skill.Ranged.RoundsPerMinute={0} roundz per minit +Message.Skill.Ranged.Upgrade={0} can nao shoot {3} {1}s per minit which cause {2} damage each. +Message.Skill.Ride.NoTeleport=U cant teleport while ridin pet! +Message.Skill.Ride.Receive={0} can nao be ridden. +Message.Skill.Ride.Upgrade=Teh ridesped ov {0} iz nao increasd by {1}%. +Message.Skill.Shield.Format={1}% chance 2 redirect {2}% ov ur incomin damage 2 {0} +Message.Skill.Shield.Upgrade={0} nao has chance ov {1}% 2 redirect {2}% ov ur damage 2 itself. +Message.Skill.Slow.Upgrade={0} nao has chance ov {1}% 2 slow target down 4 {2}sec. +Message.Skill.Sprint.Upgrade={0} can nao sprint towardz new targets. +Message.Skill.Stomp.Upgrade={0} nao has chance ov {1}% 2 stomp on teh ground an cause {2} damage 3 everythin within 2.5 meters. +Message.Skill.Thorns.Upgrade={0} nao has chance ov {1}% 2 reflect {2}% ov teh incomin damage. +Message.Skill.Wither.Upgrade={0} nao has chance ov {1}% 2 withr his target 4 {2}sec. +Message.Skilltree.Available=Available skilltreez +Message.Skilltree.NotSwitched=Skilltree has not been changd! +Message.Skilltree.RequiresLevel.Item=Requirezs level: {0} +Message.Skilltree.RequiresLevel.Message={0} needz 2 be level {1} in ordr 2 learn dis skilltree! +Message.Skilltree.SelectionPrompt=Plz select skilltree 4 {0}. (/pcst) +Message.Skilltree.SwitchedTo=U has selectd teh {0} skilltree. +Message.Skilltree.SwitchedToFor=Changd skilltree 4 {0}'s pet 2 {1}. +Message.Spawn.Despawn={0} despawnd. +Message.Spawn.Flying={0} cannot come 2 u when u r flyin. +Message.Spawn.NoSpace={0} can not come 2 u cuz thar iz not enough space. +Message.Spawn.Prevent=Somethin prevents {0} frum comin 2 u. +Message.Spawn.Respawn={0} respawnd! +Message.Spawn.Respawn.In={0} will respawn in {1} sec. +Message.Spawn.Spectator=U can't call {0} in spectator mode. +Message.Update.Available=A new MyPet version iz available: + +############# +## Names ## +############# +Name.Absorption=Absorpshun +Name.Aggressive=Aggressiv +Name.Arrow=Arrow +Name.Bat=Bat +Name.Bee=B +Name.Blaze=Blaze +Name.Blocks=Block(s) +Name.Cancel=Cancel +Name.Cat=Kitty Cat +Name.CaveSpider=Cave Spidr +Name.Chicken=Chkn +Name.Cod=Cod +Name.Contact=Contact +Name.Costs=Costs +Name.Cow=Cow +Name.Creeper=Creepr +Name.Damage=Damage +Name.Dead=Ded +Name.Disabled=Disabld +Name.Dolphin=Doolfin +Name.Done=Dun +Name.Donkey=Donkeh +Name.DragonFireball=Dragon Fireball +Name.Drowned=Watuur thing +Name.Drowning=Drownin +Name.Duel=Duel +Name.Egg=Egg +Name.ElderGuardian=Big Lazur Shark +Name.EmptyHand=emtpy hand +Name.Enabled=Enabld +Name.EnderDragon=Endr Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Endr Pearl +Name.Everyone=Everyone +Name.Evoker=Evoker +Name.Exp=Exp +Name.Fall=Fall +Name.FallingBlock=Fallin Block +Name.Farm=Farm +Name.Fire=Fire +Name.Fireball=Fireball +Name.FireResistance=Fire Resistance +Name.FireTick=Fire +Name.Fireworks=Fireworkz +Name.FishingHook=Fishin Hook +Name.Food=Fud +Name.Fox=Fuxe +Name.Friendly=Friendly +Name.Ghast=Ghast +Name.Giant=Hooj +Name.Guardian=Guardian +Name.Haste=Haste +Name.HealthBoost=Health Boost +Name.Help=Halp +Name.Horse=Horse +Name.HP=HP +Name.Hunger=Hungr +Name.Husk=Warm Hooman +Name.Illusioner=Illushunr +Name.Invisibility=Invisibility +Name.IronGolem=Iron Golem +Name.JumpBoost=Jump Boost +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Lightnin +Name.Llama=Camel Sheep +Name.LlamaSpit=Camel Sheep Spit +Name.Luck=Luck +Name.Magic=Magic +Name.MagmaCube=Magma Cube +Name.Modes=Modez +Name.Mooshroom=Mooshroom +Name.Mule=Donkehpony +Name.NightVision=Cat Vishun +Name.No=No +Name.Normal=Normal +Name.Ocelot=Ocelot +Name.Off=Off +Name.On=On +Name.Owner=Cat Slave +Name.Panda=Green Stick Eatar +Name.Parrot=Rainbow Bird +Name.Party=Party +Name.Phantom=Creepy flyin ting +Name.Pig=Pig +Name.PigZombie=Zombie Pigman +Name.Pillager=Pilagur +Name.Poison=Poison +Name.PolarBear=Polar Bear +Name.Price=Price +Name.PufferFish=Poikey fish +Name.Rabbit=Rabbit +Name.Raid=Raid +Name.Range=Range +Name.RangedDamage=Rangd Damage +Name.Ravager=Rivagur +Name.Regeneration=Regenerashun +Name.Resistance=Resistance +Name.Respawntime=Respawn Tiem +Name.Rows=Row(s) +Name.Salmon=Pinky Fish +Name.Seconds=Second(z) +Name.Sheep=Sheep +Name.Silverfish=Silverfish +Name.Skeleton=Skeleton +Name.SkeletonHorse=Skeletun Hoers +Name.Skill.Beacon=Beacon +Name.Skill.Behavior=Behavior +Name.Skill.Control=Control +Name.Skill.Damage=Damage +Name.Skill.Fire=Fire +Name.Skill.Heal=Heal +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventory +Name.Skill.Knockback=Knockbak +Name.Skill.Lightning=Lightnin +Name.Skill.Pickup=Pickup +Name.Skill.Poison=Poison +Name.Skill.Ranged=Rangd +Name.Skill.Ride=Ride +Name.Skill.Shield=Shield +Name.Skill.Slow=Slow +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Thorns +Name.Skill.Wither=Withr +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Small Fireball +Name.Snowball=Snowball +Name.Snowman=Snowman +Name.Speed=Sped +Name.Spider=Spidr +Name.SplashPotion=Splash Poshun +Name.Squid=Squid +Name.Stray=Frozen Skeletun +Name.Strength=Strength +Name.Suffocation=Suffocatshun +Name.Title.Creator=Creator ov MyPet +Name.Title.Developer=MyPet Developr +Name.Title.Donator=Donator +Name.Title.Helper=Helpr +Name.Title.Premium=Premium +Name.Title.Translator=Tranzlator +Name.TnT=TnT +Name.TraderLlama=Givr Camel +Name.Trident=Dinglehopper +Name.TropicalFish=Funny Fish +Name.Turtle=TortL +Name.Type=Type +Name.Unknow=Unknow +Name.Vex=Ghosty Thingy +Name.Villager=Villagr +Name.Vindicator=Crazy Villager +Name.Void=Teh Void +Name.WanderingTrader=Wubterng Truder +Name.WaterBreathing=Watr Breathin +Name.Witch=Witch +Name.Wither=Withr +Name.WitherSkeleton=Wither Skeletun +Name.WitherSkull=Withrskull +Name.Wolf=Wolf +Name.Yes=Aww yiss +Name.You=U +Name.Zombie=Zombie +Name.ZombieHorse=Zombee Hoers +Name.ZombieVillager=Bad Vilaagur \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lt.properties b/src/main/resources/locale/MyPet_lt.properties new file mode 100644 index 0000000000..5ad97224d5 --- /dev/null +++ b/src/main/resources/locale/MyPet_lt.properties @@ -0,0 +1,113 @@ +################################################################## +## MyPet Lithuanian Locale ## +################################################################## +## Last Update: (YMD) 2020-02-06 ## +## ## +## Contributors: ## +## ECHO, Gabrielius Strakšas, ItsErnis, Keyle, Klaidas ## +## Rimgaudas Dimsa, Shelas, Th3Aidis, Tomas Z, UntouchedOdin0 ## +## ## +################################################################## + +################ +## Messages ## +################ + +Message.Action.Dead=Jūs negalite atlikti šio veiksmo kaip {0} yra miręs. +Message.Call.Dead={0} yra miręs ir negali būti pakviestas. +Message.Call.Dead.Respawn={0} yra miręs prisikels {1} sek. +Message.Call.First=Pirma privalai pasaukti Wolfi. +Message.Command.Call.Success={0} ateina pas tave. +Message.Command.CaptureHelper.HasPet=Jūs jau turite "MyPet" +Message.Command.CaptureHelper.Mode=CaptureHelper: {Jjungtas(Placeholder)}. +Message.Command.CaptureHelper.Requirement.Adult=Yra suaugęs +Message.Command.CaptureHelper.Requirement.Angry=Supykęs +Message.Command.CaptureHelper.Requirement.Baby=Yra mažylis +Message.Command.CaptureHelper.Requirement.BelowHP=Gyvybės yra mažiau negu {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Gali daugintis +Message.Command.CaptureHelper.Requirement.Impossible=Neįmanoma pririšti pavadėlio +Message.Command.CaptureHelper.Requirement.LowHP=Gyvybės yra žemiau, nei {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=yra sukurtas žaidėjo +Message.Command.CaptureHelper.Requirement.Size.Equal=Dydis lygus {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Dydis yra mažesnis, nei {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Dydis yra didesnis, nei {0} +Message.Command.CaptureHelper.Requirement.Tamed=yra prijaukintas +Message.Command.CaptureHelper.Requirement.Wild=Yra laukinis +Message.Command.CaptureHelper.Requirement.World.Right=Jūs esate tinkamame pasaulyje +Message.Command.CaptureHelper.Requirement.World.Wrong=Jūs esate netinkamame pasaulyje. Eikite į: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Jūs galite pririšti pavadėlį šiame regione +Message.Command.CaptureHelper.WorldGuard.Denied=Jūs negalite pririšti pavadėlio šiame regione +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees bus automatiškai priskirti! +Message.Command.ChooseSkilltree.NoneAvailable=Yra ne skilltrees galioja {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Jūs galite tik vieną kartą pakeisti {0} įgūdžius! +Message.Command.Fail=Komandos paleidimas nepavyko! +Message.Command.Help.Admin={0}: Peržiūrėti Wiki (nuoroda žemiau) +Message.Command.Help.Beacon={0}: Atidarys švyturio konfiguracijos meniu. (kitaip: /pbeacon) +Message.Command.Help.Behavior={0}: Pasirinkti gyvunėlio elgesį (kitaip: /pb or /petb) +Message.Command.Help.Call={0}: Iškvies jūsų gyvunėlį (kitaip: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Įjungs/Išjungs - CaptureHelper +Message.Command.Help.ChooseSkilltree={0}: Parodys bei leis jums pasirinkti įgūdžius (kitaip: /pcst or /petcst) +Message.Command.Help.Info={0}: Pamatyti savo gyvunėlio informaciją (kitaip: /pinfo) +Message.Command.Help.Inventory={0}: Atidaryti gyvunėlio inventorių (kitaip: /pi or /peti) +Message.Command.Help.MissingParameter=Šis parametras yra nerastas: +Message.Command.Help.MoreInfo=Dėl detalesnės informacijos perskaitykite komandų puslapį čia: +Message.Command.Help.Name={0}: Pervadinkite savo gyvūnėlį. +Message.Command.Help.Options=/petoptions: Pakeisti jūsų gyvūnėlio nustatymus (naudokite [TAB]). +Message.Command.Help.Pickup={0} Daiktų rinkimas: on (įjungti) arba off (išjungti) (/pp arba /petp) +Message.Command.Help.Release={0} Paleisti savo gyvūnėlį gyventi vieną. +Message.Command.Help.Respawn={0}: Grąžina jūsų gyvūnėlį akimirksniu, bet už tam tikrą mokestį (/pr arba /pet) +Message.Command.Help.SendAway={0}: Paleisti savo gyvūnėlį (/psa arba /petsa) +Message.Command.Help.Shop={0}: Atidaro gyvūnėlių parduotuvę (/petsh arba /psh) +Message.Command.Help.Skill={0}: Parodo įgūdžių lygius +Message.Command.Help.Stop={0}: Neleidžia jūsų gyvūnėliui pulti (/ps arba /pets) +Message.Command.Help.Store={0}: Paslepia jūsų dabartinį pasirinktą gyvūnėlį. Norint jį atsikelti pas save, jums reikia naudoti /petswitch komandą. (/pst arba /pstore) +Message.Command.Help.Switch={0}: Pakeičia gyvūnėlius (/psw arba /pswitch) +Message.Command.Help.Trade={0}: Mainytis gyvūnėliais su kitais žaidėjais (/pt arba /pett) +Message.Command.Help.Type={0}: Parodo gyvūnėlių tipus +Message.Command.List.Player={0} gyvūnėliai: +Message.Command.List.Yours=Tavo gyvūnėliai: +Message.Command.Name.Filter=Pasirinktas vardas netinkamas, prašome pasirinkti kitą vardą. +Message.Command.Name.New=Tavo gyvūnėlio vardas dabar yra: {0} +Message.Command.Name.ToLong="{0}" per ilgas. Maksimalus ilgis yra {1} simbolių. +Message.Command.PetType.Unknown=Nežinomas gyvūnėlio tipas! +Message.Command.Release.Confirm=Prašome paspausti ant gyvūnėlio vardo, kad patvirtintum: +Message.Command.Release.Dead={0} buvo paleistas ir niekada nebegrįš... +Message.Command.Release.Success={0} yra laisvas... +Message.Command.Respawn.Auto=Automatinis atsiradimas: {0}. +Message.Command.Respawn.AutoMin=Nustatyti minimalų automatinį atsiradimo laiką į {0}. +Message.Command.Respawn.NoMoney=Tau reikia {1}, kad {0} sugrįžtų! +Message.Command.Respawn.Paid=Grąžinimo mokestis ({1}) už {0} sumokėtas. +Message.Command.Respawn.Show=Grąžinimo mokestis už {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Naudokite /petrespawn pay kad sumokėtumėte grąžinimo mokestį. +Message.Command.SendAway.AlreadyAway={0} jau išsiųstas. +Message.Command.SendAway.Success={0} buvo išsiųstas. +Message.Command.Skills.Show={0} įgūdžiai: {1} +Message.Command.Skilltree.CantFindSkilltree=Įgūdis "{0}" nerastas. +Message.Command.Stop.Attack={0} nustojo atakuoti. +Message.Command.Success=Komanda įvykdyta sėkmingai! +Message.Command.Switch.Limit=Negali laikyti daugiau nei {0} gyvūnėlių. +Message.Command.Switch.NoPet=Neturite gyvūnėlių, kad galėtumėte juos paslėpti. +Message.Command.Switch.NoStoredPets=Neturite paslėptų gyvūnėlių. +Message.Command.Switch.Success=Paslėpei {0}. +Message.Command.Trade.Owner.Cancel=Tavo pasiūlymas su {0} buvo sėkmingas. +Message.Command.Trade.Owner.InvalidPrice=Tu įvedei invalid kainą savo pasiūlymui. +Message.Command.Trade.Owner.NoOffer=Tu niekam nepasiūlei savo gyvūnėlio. +Message.Command.Trade.Owner.Offer=Jūs pasiūlėte {0} žaidėjui {1}. +Message.Command.Trade.Owner.Offer.Price=Jūs pasiūlėte {0} žaidėjui {1}{2}. +Message.Command.Trade.Owner.OpenOffer={0} Jau turi prašymą iš seniau. Pirmiausiai reikia sutikti arba atsmesti prašymą. +Message.Command.Trade.Owner.Reject={0} atmetė tavo pasiūlymą už {1}. +Message.Command.Trade.Owner.Success={0} priimė tavo pasiūlyma už {1}. +Message.Command.Trade.Owner.Yourself=Tu negali keistis su savimi. +Message.Command.Trade.Receiver.Distance=Tu negali priimti pasiūlymo, nes tavo atstumas iki {0} yra didesnis negu 10 metrų. +Message.Command.Trade.Receiver.HasPet=Tu jau turi gyvūnėlį. +Message.Command.Trade.Receiver.NoOffer=Niekas tau nesiūlė jokio gyvūnėlio. +Message.Command.Trade.Receiver.NoPermission=Tu neturi teisės priimti jokių pasiūlymų. +Message.Command.Trade.Receiver.NotEnoughMoney=Tu neturi pakankamai pinigų. Tau reikia {0}. +Message.Command.Trade.Receiver.Offer={0} pasiūlė tau gyvūnėlį (priimti su komanda /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} pasiūlė tau gyvūnėlį už {1} (priimti su komanda /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Pasiūlytas gyvūnėlis nėra parduodamas. +Message.Command.Trade.Receiver.Reject=Tu atmetei {0} pasiūlymą. +Message.Command.Trade.Receiver.Success=Tavo keitimasis su {0} buvo sėkmingas. Tu dabar esi Savininkas gyvūnėlio {1}! +Message.DeathMessage={0} žuvo nuo: {1} +Message.Hunger.Hungry={0} yra labai alkanas. Tu turėtum {0} pamaitinti dabar. +Message.Hunger.Rumbling={0} skrandis gurzgia. Tu turėtum pamaitinti {0} kol nevėlu. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lv.properties b/src/main/resources/locale/MyPet_lv.properties new file mode 100644 index 0000000000..3e77bc30e9 --- /dev/null +++ b/src/main/resources/locale/MyPet_lv.properties @@ -0,0 +1,16 @@ +##################################### +## MyPet Latvian Locale ## +##################################### +## Last Update: (YMD) 2020-05-09 ## +## ## +## Contributors: ## +## DevoxLV ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Tu to nevari darīt kamēr {0} ir miris +Message.Call.Dead={0} ir miris un nevar tikt izsaukts. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_nl.properties b/src/main/resources/locale/MyPet_nl.properties new file mode 100644 index 0000000000..9f5b2f67e4 --- /dev/null +++ b/src/main/resources/locale/MyPet_nl.properties @@ -0,0 +1,378 @@ +##################################################################### +## MyPet Dutch Locale ## +##################################################################### +## Last Update: (YMD) 2020-01-04 ## +## ## +## Contributors: ## +## Breadcycle44, DarkBoomba, Glenndotbe, Keyle, LightWqter, Noah ## +## Noah van der Aa, Showhouse, Sikatsu, SirLemonade ## +## SnelleFrikandel, Stijn Bannink, braingame49, frank851, tim ## +## xlnd47 ## +## ## +##################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Je kan dit niet doen terwijl {0} dood is. +Message.Call.Dead={0} is dood en kan niet worden geroepen. +Message.Call.Dead.Respawn={0} is dood en zal respawnen over {1} seconden. +Message.Call.First=Je moet eerst {0} oproepen. +Message.Command.Call.Success={0} komt naar je toe. +Message.Command.CaptureHelper.HasPet=Je hebt al een huisdier. +Message.Command.CaptureHelper.Mode=VangstHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Is volwassen +Message.Command.CaptureHelper.Requirement.Angry=Is boos +Message.Command.CaptureHelper.Requirement.Baby=Is een baby +Message.Command.CaptureHelper.Requirement.BelowHP=Levens lager dan {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Kan gefokt worden +Message.Command.CaptureHelper.Requirement.Impossible=Onmogelijk aan de riem te houden +Message.Command.CaptureHelper.Requirement.LowHP=Levens lager dan {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Is gemaakt door een speler +Message.Command.CaptureHelper.Requirement.Size.Equal=Grootte gelijk aan {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Grootte is kleiner dan {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Grootte is groter dan {0} +Message.Command.CaptureHelper.Requirement.Tamed=Is getemd +Message.Command.CaptureHelper.Requirement.Wild=Is wild +Message.Command.CaptureHelper.Requirement.World.Right=Je bent in de juiste wereld +Message.Command.CaptureHelper.Requirement.World.Wrong=Dit is de verkeerde wereld. Ga naar: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Je kan aan de leiband houden in deze regio +Message.Command.CaptureHelper.WorldGuard.Denied=Je kan niet aan de leiband houden in deze regio +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees zullen automatisch worden toegewezen! +Message.Command.ChooseSkilltree.NoneAvailable=Er zijn geen skilltrees beschikbaar voor Wolfi. +Message.Command.ChooseSkilltree.OnlyOnce=Je kan de skilltree van {0} maar één keer kiezen! +Message.Command.Fail=Het commando kon niet worden uitgevoerd! +Message.Command.Help.Admin={0}: Zie de wiki (link onderaan) +Message.Command.Help.Beacon={0}: Opent het beacon configuratie menu van je pet (oftewel: /pbeacon) +Message.Command.Help.Behavior={0}: Selecteer het gedrag van de pet (oftewel: /pb of /petb) +Message.Command.Help.Call={0}: Roept je pet (oftewel: /pc of /petc) +Message.Command.Help.CaptureHelper={0}: Zet de VangstHelper aan/uit +Message.Command.Help.ChooseSkilltree={0}: Laten zien en kiezen van de skilltrees (oftewel: /pcst of /petcst) +Message.Command.Help.Info={0}: Laat informatie zien over je huisdier (oftewel: /pinfo) +Message.Command.Help.Inventory={0}: Opent de inventaris van je pet (oftewel: /pi of /peti) +Message.Command.Help.MissingParameter=Er mist een parameter: +Message.Command.Help.MoreInfo=Voor meer info lees de commando pagina hier: +Message.Command.Help.Name={0}: Stel de naam van je pet in +Message.Command.Help.Options={0}: Verander je MyPet opties (Gebruik [TAB]) +Message.Command.Help.Pickup={0}: Schakel oppakken aan/uit (oftewel: /pp of /petp) +Message.Command.Help.Release={0}: Laat je pet vrij +Message.Command.Help.Respawn={0}: Laat je pet opnieuw spawnen tegen een tarief (oftewel: /pr of /petr) +Message.Command.Help.SendAway={0}: Stuurt je pet weg (oftewel: /psa of /petsa) +Message.Command.Help.Shop={0}: Opent de pet shop (oftewel: /petsh of /psh) +Message.Command.Help.Skill={0}: Laat alle huidige skill-levels zien +Message.Command.Help.Stop={0}: Laat je pet stoppen met aanvallen (oftewel: /ps of /pets) +Message.Command.Help.Store={0}: Slaat je huidige pet op. Deze kan worden opgeroepen met /petswitch command. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Geeft je de mogelijkheid tussen pets te switchen +Message.Command.Help.Trade={0}: Ruil pets met andere spelers (oftewel: /pt of /pett) +Message.Command.Help.Type={0}: Laat info over MyPet-Types zien +Message.Command.List.Player={0}'s huisdieren: +Message.Command.List.Yours=Je huisdieren: +Message.Command.Name.Filter=De geselecteerde naam is fout, kies een andere. +Message.Command.Name.New=De naam van je pet is nu: {0} +Message.Command.Name.ToLong="{0}" is te lang. Het mag maar {1} tekens lang zijn. +Message.Command.PetType.Unknown= Onbekend type huisdier! +Message.Command.Release.Confirm=Klik op de naam van je huisdier om verder te gaan: +Message.Command.Release.Dead={0} is dood en zal nooit meer terug komen... +Message.Command.Release.Success={0} is nu vrij... +Message.Command.Respawn.Auto=Automatische respawn: {0}. +Message.Command.Respawn.AutoMin=Zet de minimale automatische respawn tijd op {0}. +Message.Command.Respawn.NoMoney=Je hebt {1} nodig om {0} te herspawnen! +Message.Command.Respawn.Paid=De respawn kosten ({1}) voor {0} zijn betaalt. +Message.Command.Respawn.Show=De respawn kosten voor {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Gebruik /petrespawn pay om het respawn bedrag te betalen. +Message.Command.SendAway.AlreadyAway={0} is al weggestuurd. +Message.Command.SendAway.Success=Je hebt {0} weggestuurd. +Message.Command.Skills.Show={0}'s skills: {1} +Message.Command.Skilltree.CantFindSkilltree=Er is geen skilltree die {0} heet. +Message.Command.Stop.Attack={0} is gestopt met aanvallen! +Message.Command.Success=Commando succesvol uitgevoerd! +Message.Command.Switch.Limit=Je kan niet meer dan {0} huisdieren bewaren. +Message.Command.Switch.NoPet=Je hebt geen huisdier om te bewaren. +Message.Command.Switch.NoStoredPets=Je hebt geen opgeslagen pets. +Message.Command.Switch.Success=Je hebt {0} opgeslagen. +Message.Command.Trade.Owner.Cancel=Je aanbod aan {0} is teruggetrokken. +Message.Command.Trade.Owner.InvalidPrice=Je hebt een ongeldige prijs voor je aanbod ingevuld. +Message.Command.Trade.Owner.NoOffer=Je hebt aan niemand een huisdier aangeboden. +Message.Command.Trade.Owner.Offer=Je hebt {0} aangeboden aan {1}. +Message.Command.Trade.Owner.Offer.Price=Je hebt {0} aan {1} aangeboden voor {2}. +Message.Command.Trade.Owner.OpenOffer={0} heeft al een aanbod en moet deze eerst accepteren of weigeren. +Message.Command.Trade.Owner.Reject={0} heeft je aanbod geweigerd voor {1}. +Message.Command.Trade.Owner.Success={0} heeft je aanbod geaccepteerd voor {1}. +Message.Command.Trade.Owner.Yourself=Je kan niet ruilen met jezelf. +Message.Command.Trade.Receiver.Distance=Je kan het aanbod niet accepteren, want je afstand tot {0} is groter dan 10 meter. +Message.Command.Trade.Receiver.HasPet=Je hebt al een pet. +Message.Command.Trade.Receiver.NoOffer=Niemand heeft jou een pet aangeboden. +Message.Command.Trade.Receiver.NoPermission=Je hebt geen toestemming om een aanbod te accepteren. +Message.Command.Trade.Receiver.NotEnoughMoney=Je hebt niet genoeg geld. Om dit aanbod te accepteren heb je {0} nodig. +Message.Command.Trade.Receiver.Offer={0} heeft je een MyPet aangeboden (accepteer met /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} heeft je een MyPet aangeboden voor {1} (accepteer met /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=De aangeboden MyPet is niet langer beschikbaar. +Message.Command.Trade.Receiver.Reject=Je hebt {0}'s aanbod geweigerd. +Message.Command.Trade.Receiver.Success=Je ruil met {0} is succesvol. Je bent nu de eigenaar van {1}. +Message.DeathMessage={0} is vermoord door een {1} +Message.Hunger.Hungry={0} heeft honger. Je moet {0} nu voeden. +Message.Hunger.Rumbling={0}'s buik rommelt. Je moet {0} zo snel mogelijk voeden. +Message.Hunger.Starving={0} is erg hongerig. Voed {0} NU! +Message.Leash.Add=Je hebt een pet getemt, succes met trainen! +Message.LevelSystem.LevelDown=Wolfi is terug gekeerd naar level 7. +Message.LevelSystem.LevelUp={0} is nu lvl {1}! +Message.LevelSystem.ReachedMaxLevel={0} heeft het hoogste level behaald. +Message.MultiWorld.NoActivePetInThisWorld=Je hebt geen MyPet in deze wereld. +Message.MultiWorld.NowActivePet={0} is nu je actieve MyPet. +Message.No.Allowed=Je hebt geen toestemming om dit te doen! +Message.No.AllowedHere=MyPets zijn hier niet toegestaan! +Message.No.CanUse=Je kan dit nu niet gebruiken. +Message.No.Economy=Economie support is niet geactiveerd. +Message.No.HasPet=Je hebt geen MyPet! +Message.No.Money=Je hebt niet genoeg geld om dat te doen. +Message.No.NothingToSeeHere=Hier is niets te zien, loop door! +Message.No.PlayerOnline=Deze speler is niet online. +Message.No.Skill={0} kent de skill {1} niet. +Message.No.UserHavePet={0} heeftgeen MyPet! +Message.Npc.ChosenPet=Je hebt gekozen om {0} weer aan jou zijde te laten staan. +Message.Npc.HandOver=Je hebt {0} overhandigd aan {1}. +Message.Npc.HandOverTitle= Wil je je pet overhandigen? +Message.Npc.NoHandOver=Ik wil {0} aan mijn zijde houden. +Message.Npc.StorageFull=Je kan geen pets meer overhandigen aan {0}. Je hebt het maximale van {1} opgeslagen MyPets behaald. +Message.Npc.SwitchTitle=Switch MyPet +Message.Npc.TakeTitle=Kies een MyPet +Message.Npc.YesHandOver=Ik overhandig {0} aan jou. +Message.SelectMyPet=Kies een MyPet +Message.Shop.Available=Beschikbare pet winkels: +Message.Shop.Confirm.No=Ik wil {0} niet kopen voor {1}. +Message.Shop.Confirm.SendStorage=Als je deze pet koopt, word het naar de opslag\ngestuurd omdat je al een pet bij je hebt. +Message.Shop.Confirm.Title={0} kopen voor {1}? +Message.Shop.Confirm.Yes=Ik wil {0} kopen voor {1}. +Message.Shop.NoMoney=Je hebt niet genoeg geld om deze pet te kopen. +Message.Shop.NotFound=Er is geen winkel met deze naam. +Message.Shop.Success=Je hebt {0} succesvol gekocht voor {1}. +Message.Shop.SuccessStorage=Je hebt al een pet bij je. {0} word naar de opslag gestuurd. +Message.Sit.Follow=Je hebt {0} toestemming gegeven je te volgen. +Message.Sit.Stay=Je hebt {0} gevraagd hier te wachten. +Message.Skill.Beacon.ClickOff=Klik om uit te zetten +Message.Skill.Beacon.ClickOn=Klik om aan te zetten +Message.Skill.Beacon.Effect=Lichtbaken effect: {0} +Message.Skill.Beacon.RemainingBuffs=Resterende selecteerbare Lichtbaken effects: {0} +Message.Skill.Beacon.Stop=Beacon gedoofd. +Message.Skill.Beacon.Upgrade={0} kan nu deze buffs gebruiken (afstand: {1} - duur: {2} sec): +Message.Skill.Behavior.NewMode={0} is nu in {1} modus. +Message.Skill.Behavior.Upgrade={0} kan nu de volgende behaviors gebruiken: +Message.Skill.Control.AggroFarm=Je kan niet controleren {0} wanneer je in {1} modes bent! +Message.Skill.Control.Ride=Je kan niet de Control skill gebruiken terwijl je rijd {0}! +Message.Skill.Control.Upgrade={0} kan nu bestuurd worden met een {1}. +Message.Skill.Damage.Upgrade={0} geeft nu {1} schade. +Message.Skill.Fire.Upgrade={0} heeft nu een kans van {1}% om tegenstanders in vuur te zetten voor {2} sec. +Message.Skill.Hp.Upgrade={0} heeft nu {1} HP (levens). +Message.Skill.HpRegeneration.Upgrade={0} healt nu {1} HP elke {2} sec. +Message.Skill.Inventory.Creative=Je kan de inventaris niet openen in creative modus. +Message.Skill.Inventory.NotAvailable={0} heeft geen inventaris. +Message.Skill.Inventory.Swimming=Je kan de inventaris niet openen terwijl je {0} zwemt! +Message.Skill.Inventory.Upgrade={0} heeft nu een inventaris met {1} slots. +Message.Skill.Knockback.Upgrade={0} heeft nu een kans van {1}% om de tegenstander met terugslag te slaan. +Message.Skill.Lightning.Upgrade={0} heeft nu een kans van {1}% om een bliksem straal te schieten die {2} schade doet. +Message.Skill.Pickup.Creative=Je MyPet kan niet spullen oppakken wanneer je in creative bent. +Message.Skill.Pickup.NoInventory={0} kan nu items op pakken maar heeft geen inventaris. +Message.Skill.Pickup.StartStop={0} Pick-up modus: {1} +Message.Skill.Pickup.Upgrade={0} kan nu items oppakken binnen een radius van {1} meter(s). +Message.Skill.Poison.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander te vergiftigen voor {2} sec. +Message.Skill.Ranged.RoundsPerMinute={0} schoten per minuut. +Message.Skill.Ranged.Upgrade=Wolfi kan nu 1 pijl, die 1 damage doen, per minuut schieten +Message.Skill.Ride.NoTeleport=Je kan niet teleporteren als je huisdier berijd +Message.Skill.Ride.Receive={0} kan nu worden bereden. +Message.Skill.Ride.Upgrade=De rijsnelheid van {0} is nu verhoogd met {1}%. +Message.Skill.Shield.Format={1}% kans om {2}% van de inkomende schade terug te kaatsen aan {0} +Message.Skill.Shield.Upgrade={0} heeft nu een kans van {1}% om {2}% van je schade terug te kaatsen. +Message.Skill.Slow.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander te vertragen voor {2} sec. +Message.Skill.Sprint.Upgrade={0} kan nu naar zijn target sprinten. +Message.Skill.Stomp.Upgrade={0} heeft een kans van {1}% om op de grond te slaan en {2} schade te veroorzaken. +Message.Skill.Thorns.Upgrade={0} heeft nu een kans van {1}% om {2}% terug te kaatsen van de inkomende schade. +Message.Skill.Wither.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander het wither effect te geven voor {2} sec. +Message.Skilltree.Available=Beschikbare skilltrees +Message.Skilltree.NotSwitched=Skilltree is niet veranderd! +Message.Skilltree.RequiresLevel.Item=Benodigd level: {0} +Message.Skilltree.RequiresLevel.Message={0}heeft level {1} nodig voor het leren van deze skilltree! +Message.Skilltree.SelectionPrompt=Selecteer een skilltree voor {0}. (/pcst) +Message.Skilltree.SwitchedTo=Je hebt de {0} skilltree geselecteerd. +Message.Skilltree.SwitchedToFor=Skilltree veranderd voor {0}'s pet naar {1}. +Message.Spawn.Despawn={0} is ge-despawned. +Message.Spawn.Flying={0} kan niet naar je toe als je vliegt. +Message.Spawn.NoSpace={0} kan niet komen omdat er niet genoeg ruimte is. +Message.Spawn.Prevent=Iets voorkomt {0} voor het komen naar jou. +Message.Spawn.Respawn={0} is opnieuw gespawnt! +Message.Spawn.Respawn.In={0} zal respawnen over {1} sec. +Message.Spawn.Spectator=Je kan {0} niet oproepen in spectator mode. +Message.Update.Available=Een nieuwe MyPet versie is beschikbaar: + +############# +## Names ## +############# +Name.Absorption=Absorptie +Name.Aggressive=Agressief +Name.Arrow=Pijl +Name.Bat=Vleermuis +Name.Bee=Bij +Name.Blaze=Blaze +Name.Blocks=Blok(ken) +Name.Cancel=Annuleren +Name.Cat=Kat +Name.CaveSpider=Grottenspin +Name.Chicken=Kip +Name.Cod=Kabbeljauw +Name.Contact=Contact +Name.Costs=Prijs +Name.Cow=Koe +Name.Creeper=Creeper +Name.Damage=Schade +Name.Dead=Dood +Name.Disabled=Uitgeschakeld +Name.Dolphin=Dolfijn +Name.Done=Gereed +Name.Donkey=Donkey +Name.DragonFireball=Draken Vuurbal +Name.Drowned=Drowned +Name.Drowning=Verdrinken +Name.Duel=Duel +Name.Egg=Ei +Name.ElderGuardian=Elder Guardian +Name.EmptyHand=Lege hand +Name.Enabled=Ingeschakeld +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermijt +Name.EnderPearl=Ender Pearl +Name.Everyone=Iedereen +Name.Evoker=Evoker +Name.Exp=Exp +Name.Fall=Vallen +Name.FallingBlock=Vallend Blok +Name.Farm=Farm +Name.Fire=Vuur +Name.Fireball=Vuurbal +Name.FireResistance=Vuurweerstand +Name.FireTick=Vuur +Name.Fireworks=Vuurwerk +Name.FishingHook=Vishaak +Name.Food=Eten +Name.Fox=Vos +Name.Friendly=Vriendelijk +Name.Ghast=Ghast +Name.Giant=Reus +Name.Guardian=Bewaarder +Name.Haste=Haste +Name.HealthBoost=Gezondheidsboost +Name.Help=Help +Name.Horse=Paard +Name.HP=HP +Name.Hunger=Honger +Name.Husk=Husk +Name.Illusioner=Illusioner +Name.Invisibility=Onzichtbaarheid +Name.IronGolem=Iron Golem +Name.JumpBoost=Spring Boost +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Bliksem +Name.Llama=Lama +Name.LlamaSpit=Lamaspug +Name.Luck=Geluk +Name.Magic=Magie +Name.MagmaCube=Magma Cube +Name.Modes=Modus +Name.Mooshroom=Mooshroom +Name.Mule=Mule +Name.NightVision=Nachtzicht +Name.No=Nee +Name.Normal=Normaal +Name.Ocelot=Kat +Name.Off=Uit +Name.On=Aan +Name.Owner=Eigenaar +Name.Panda=Panda +Name.Parrot=Parrot +Name.Party=Groep +Name.Phantom=Phantom +Name.Pig=Pig +Name.PigZombie=Zombie Pigman +Name.Pillager=Stroper +Name.Poison=Vergiftiging +Name.PolarBear=IJsbeer +Name.Price=Prijs +Name.PufferFish=Kogelvis +Name.Rabbit=Konijn +Name.Raid=Raid +Name.Range=Afstand +Name.RangedDamage=Afstands Schade +Name.Ravager=Ravager +Name.Regeneration=Regeneratie +Name.Resistance=Weerstand +Name.Respawntime=Respawn tijd +Name.Rows=Rij(en) +Name.Salmon=Zalm +Name.Seconds=Seconde(s) +Name.Sheep=Schaap +Name.Silverfish=Zilvervis +Name.Skeleton=Skelet +Name.SkeletonHorse=Skeleton Horse +Name.Skill.Beacon=Beacon +Name.Skill.Behavior=Behavior +Name.Skill.Control=Control +Name.Skill.Damage=Schade +Name.Skill.Fire=Vuur +Name.Skill.Heal=Genezen +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventaris +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Lightning +Name.Skill.Pickup=Pickup +Name.Skill.Poison=Poison +Name.Skill.Ranged=Afstand +Name.Skill.Ride=Ride +Name.Skill.Shield=Shield +Name.Skill.Slow=Slow +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Thorns +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Kleine Vuurbal +Name.Snowball=Sneeuwbal +Name.Snowman=Sneeuwman +Name.Speed=Snelheid +Name.Spider=Spin +Name.SplashPotion=Splash Potion +Name.Squid=Inktvis +Name.Stray=Stray +Name.Strength=Kracht +Name.Suffocation=Verstikking +Name.Title.Creator=Ontwikkelaar van MyPet +Name.Title.Developer=MyPet Ontwikkelaar +Name.Title.Donator=Donator +Name.Title.Helper=Helper +Name.Title.Premium=Premium +Name.Title.Translator=Vertaler +Name.TnT=TnT +Name.TraderLlama=Llama van verkoper +Name.Trident=Drietand +Name.TropicalFish=Tropische vis +Name.Turtle=Schildpad +Name.Type=Type +Name.Unknow=Onbekend +Name.Vex=Vex +Name.Villager=Dorpeling +Name.Vindicator=Vindicator +Name.Void=The Void +Name.WanderingTrader=Rondlopende verkoper +Name.WaterBreathing=Ademen onder water +Name.Witch=Heks +Name.Wither=Wither +Name.WitherSkeleton=Wither Skeleton +Name.WitherSkull=Witherskull +Name.Wolf=Wolf +Name.Yes=Ja +Name.You=Je +Name.Zombie=Zombie +Name.ZombieHorse=Zombie Paard +Name.ZombieVillager=Zombie Dorpeling \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_no.properties b/src/main/resources/locale/MyPet_no.properties new file mode 100644 index 0000000000..8e691115a3 --- /dev/null +++ b/src/main/resources/locale/MyPet_no.properties @@ -0,0 +1,136 @@ +############################################################ +## MyPet Norwegian Locale ## +############################################################ +## Last Update: (YMD) 2019-08-13 ## +## ## +## Contributors: ## +## DoubleThePsycho, ErkSterk, Keyle, RiiseErlend, Xazin ## +## ## +############################################################ + +################ +## Messages ## +################ + +Message.Action.Dead=Du kan ikke gjøre det når Wolfi er død. +Message.Call.Dead=Wolfi er død og kan ikke tilkalles. +Message.Call.Dead.Respawn={0} er død den vil gjenoppstå om {1} sek. +Message.Call.First=Du må tilkalle {0} først. +Message.Command.Call.Success={0} kommer til deg. +Message.Command.CaptureHelper.HasPet=Du har allerede et MyPet. +Message.Command.CaptureHelper.Mode=FangeHjelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Er voksen +Message.Command.CaptureHelper.Requirement.Angry=Er sint +Message.Command.CaptureHelper.Requirement.Baby=Er et barn +Message.Command.CaptureHelper.Requirement.BelowHP=Helse lavere enn 1.00 +Message.Command.CaptureHelper.Requirement.CanBreed=Kan avle +Message.Command.CaptureHelper.Requirement.Impossible=Umulig å sette i bånd +Message.Command.CaptureHelper.Requirement.LowHP=Helse lavere enn 1.00 +Message.Command.CaptureHelper.Requirement.PlayerCreated=Er laget av en spiller +Message.Command.CaptureHelper.Requirement.Size.Equal=Størrelse er lik 3 +Message.Command.CaptureHelper.Requirement.Size.Max=Størrelse er mindre enn 3 +Message.Command.CaptureHelper.Requirement.Size.Min=Størrelse er større enn 3 +Message.Command.CaptureHelper.Requirement.Tamed=Er temmet +Message.Command.CaptureHelper.Requirement.Wild=Er vill +Message.Command.CaptureHelper.Requirement.World.Right=Du er i riktig verden +Message.Command.CaptureHelper.Requirement.World.Wrong=Dette er feil verden. Gå til: Hub, Overlevelse, Småspill +Message.Command.CaptureHelper.WorldGuard.Allowed=Du kan binde i denne regionen +Message.Command.CaptureHelper.WorldGuard.Denied=Du kan ikke binde i denne regionen +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltre vil bli tildelt automatisk! +Message.Command.ChooseSkilltree.NoneAvailable=Der er ingen skilltre tilgjengelig for {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Du kan bare endre {0} sitt skilltre en gang! +Message.Command.Fail=Kommandoen feilet! +Message.Command.Help.Admin={0}: se wiki (link under) +Message.Command.Help.Beacon={0}: åpner beacon vinduet av ditt pet (alias: /pbeacon) +Message.Command.Help.Behavior={0}: velger oppførelsen av dyret (alias: /pb eller /petb) +Message.Command.Help.Call={0}: tilkaller dyret ditt (alias: /pc eller /petc) +Message.Command.Help.CaptureHelper={0}: Toggler fangehjelper av eller på +Message.Command.Help.ChooseSkilltree={0}: Viser og lar deg velge skilltre (alias: /pcst eller /petcst) +Message.Command.Help.Info={0}: viser informasjon om MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: åpner inventorien til dyret (alias: /pi or /peti) +Message.Command.Help.MissingParameter=Et parameter mangler: +Message.Command.Help.MoreInfo=for mer info les kommando siden her: +Message.Command.Help.Name={0}: Bytter navnet til dyret ditt +Message.Command.Help.Options={0}: Endre din MyPet instillinger (bruk [TAB]). +Message.Command.Help.Pickup={0}: Toggler plukking upp av ting av eller på (alias: /pp or /petp) +Message.Command.Help.Release={0}: Slipper fri ditt dyr +Message.Command.Help.Respawn={0}: Gjennopliver dyret ditt med en gang, men du må betale (alias: /pr eller petr) +Message.Command.Help.SendAway={0}: Sender dyret ditt vekk (alias: /psa eller /petsa) +Message.Command.Help.Shop=/petshop: Åpner dyrebitikken (alias: /petsh eller /psh) +Message.Command.Help.Skill={0}: Viser skill level +Message.Command.Help.Stop={0}: Stopper dyret ditt fra å angripe (alias: /ps eller /pets) +Message.Command.Help.Store=/petstore: oppbevarer ditt nåværende kjæledyr. Kan hentes igjen med /petswitch kommandoen. (alias: /pst eller /pstore +Message.Command.Help.Switch={0}: Tillater deg til å bytte mellom dine MyPets (alias: /psw eller /pswitch) +Message.Command.Help.Trade={0}: Bytte dyr med andre spillere (alias: /pt eller /pett) +Message.Command.Help.Type={0}: Viser informasjon om MyPet typer +Message.Command.List.Player={0} sine dyr: +Message.Command.List.Yours=Dine dyr: +Message.Command.Name.Filter=Det valgte navnet er ugyldig, vennligst velg et annet. +Message.Command.Name.New=Ditt dyr heter nå: {0} +Message.Command.Name.ToLong="{0}" er for langt. Maksimum lengde er {1} bokstaver +Message.Command.PetType.Unknown=Ukjent dyretype! +Message.Command.Release.Confirm=Vennligst trykk på navnet til dyret ditt for å bekrefte: +Message.Command.Release.Dead={0} har blitt sluppet fri og vil aldri returnere... +Message.Command.Release.Success={0} er nå fri... +Message.Command.Respawn.Auto=Auto gjenopplivelse: {0}. +Message.Command.Respawn.AutoMin=Sett minimal auto gjenopplivelse tid til {0} . +Message.Command.Respawn.NoMoney=Du trenger {1} for att {0} skal gjenoppstå! +Message.Command.Respawn.Paid=gjenopplivelse betaling ({1}) for {0} er betalt. +Message.Command.Respawn.Show=Gjenopplivelse betaling for {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Bruk /petrespawn pay for å betale respawn-avgiften. +Message.Command.SendAway.AlreadyAway={0} har allerede blittt sent vekk. +Message.Command.SendAway.Success={0} har blitt sent bort. +Message.Command.Skills.Show={0} sine skills: {1} +Message.Command.Skilltree.CantFindSkilltree=Der er ingen "{0}" skilltre. +Message.Command.Stop.Attack={0} har stoppet å angripe. +Message.Command.Success=Kommandoen fungerte som den skulle! +Message.Command.Switch.Limit=Du kan ikkje lagre mer enn {0} MyPets. +Message.Command.Switch.NoPet=Du har ingen MyPet å lagre. +Message.Command.Switch.NoStoredPets=Du har ingen lagret MyPets. +Message.Command.Switch.Success=Du har lagret {0}. +Message.Command.Trade.Owner.Cancel=Ditt tilbud til Keyle har blitt trukket fra. +Message.Command.Trade.Owner.InvalidPrice=Du må skrive en gyldig pris som ditt tilbud. +Message.Command.Trade.Owner.NoOffer=Du tilbød ingen et kjæledyr. +Message.Command.Trade.Owner.Offer=Du tilbød Wolfi til Keyle +Message.Command.Trade.Owner.Offer.Price=Du tilbød Wolfi til Keyle for 5$. +Message.Command.Trade.Owner.OpenOffer=Keyle har allerede et tilbud og må akseptere eller avvise det først. +Message.Command.Trade.Owner.Reject=Keyle avviste tilbudet ditt for Wolfi. +Message.Command.Trade.Owner.Success=Keyle godtok tilbudet ditt for Wolfi. +Message.Command.Trade.Owner.Yourself=Du kan ikke bytte med deg selv. +Message.Command.Trade.Receiver.Distance=Du kan ikke akseptere tilbudet fordi avstanden din til {0} er mer enn 10 meter. +Message.Command.Trade.Receiver.HasPet=Du har allerede et kjæledyr. +Message.Command.Trade.Receiver.NoOffer=Ingen har tilbudt et kjæledyr til deg. +Message.Command.Trade.Receiver.NoPermission=Du har ikke tillatelsene til å godta et tilbud. +Message.Command.Trade.Receiver.NotEnoughMoney=Du har ikke nok penger. For å godta trenger du {0}. + +############# +## Names ## +############# +Name.Arrow=Pil +Name.Bat=Flaggermus +Name.Cancel=Abort +Name.Chicken=Kylling +Name.Contact=Kontakt +Name.Cow=Ko +Name.Damage=Skade +Name.Dead=Død +Name.Done=Ferdig +Name.Duel=Duel +Name.Egg=Egg +Name.EmptyHand=Tom Hånd +Name.Everyone=Alle +Name.Fall=Falle +Name.FireTick=Brann +Name.Fireworks=Fyrverkeri +Name.Food=Mat +Name.Friendly=Vennlig +Name.Lightning=Lyn +Name.Luck=Flaks +Name.Magic=Trolldom +Name.No=Nei +Name.Normal=Normal +Name.Type=Type +Name.Witch=Heks +Name.Wolf=Ulv +Name.You=Du +Name.Zombie=Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pl.properties b/src/main/resources/locale/MyPet_pl.properties new file mode 100644 index 0000000000..f2cd67b172 --- /dev/null +++ b/src/main/resources/locale/MyPet_pl.properties @@ -0,0 +1,378 @@ +##################################################################### +## MyPet Polish Locale ## +##################################################################### +## Last Update: (YMD) 2020-04-15 ## +## ## +## Contributors: ## +## AreQPL, Hasiek, Kamil Paciorek, Keyle, KingConquest ## +## Krzysiek Rys, Marcin, MrKrakenied, OKOSEK, OPRESEK, Paweu ## +## Pikacz, Rafał Zygmunt, Saversky Plays, Sikatsu, TerribleDeath ## +## ZiomaleQ, mateusz ## +## ## +##################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Nie możesz tego wykonać, ponieważ {0} jest martwy. +Message.Call.Dead={0} jest martwy i nie może zostać przyzwany. +Message.Call.Dead.Respawn={0} jest martwy i odrodzi się w ciągu {1} sekund/y. +Message.Call.First=Najpierw musisz wezwać {0}. +Message.Command.Call.Success={0} przychodzi do Ciebie. +Message.Command.CaptureHelper.HasPet=Już masz zwierzaka. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Jest dorosły +Message.Command.CaptureHelper.Requirement.Angry=Jest zły +Message.Command.CaptureHelper.Requirement.Baby=Jest młody +Message.Command.CaptureHelper.Requirement.BelowHP=Życie niższe, niż {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Może się rozmnażać +Message.Command.CaptureHelper.Requirement.Impossible=Niemożliwy do udomowienia +Message.Command.CaptureHelper.Requirement.LowHP=Życie niższe, niż {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Jest stworzony przez gracza +Message.Command.CaptureHelper.Requirement.Size.Equal=Rozmiar równy {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Rozmiar jest mniejszy, niż {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Rozmiar jest większy, niż {0} +Message.Command.CaptureHelper.Requirement.Tamed=Jest oswojony +Message.Command.CaptureHelper.Requirement.Wild=Jest nieoswojony +Message.Command.CaptureHelper.Requirement.World.Right=Jesteś we właściwym świecie +Message.Command.CaptureHelper.Requirement.World.Wrong=Jesteś w nieprawidłowym świecie. Udaj się do: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Możesz udomawiać w tym regionie +Message.Command.CaptureHelper.WorldGuard.Denied=Nie możesz udomawiać w tym regionie +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Drzewka umiejętności będą przydzielane automatycznie! +Message.Command.ChooseSkilltree.NoneAvailable=Brak drzewek umiejętności dla {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Drzewko umiejętności {0} może zostać zmienione tylko raz! +Message.Command.Fail=Wystąpił błąd podczas wykonywania komendy! +Message.Command.Help.Admin={0}: Spójrz do Wiki (link poniżej) +Message.Command.Help.Beacon={0}: Otwiera okno opcji magicznej latarni (skrót: /pbeacon) +Message.Command.Help.Behavior={0}: Zmienia zachowanie Twojego zwierzaka (skrót: /pb lub /petb) +Message.Command.Help.Call={0}: Przywoluje twojego zwierzaka (skrot: /pc lub /petc) +Message.Command.Help.CaptureHelper={0}: Wlacza lub wylacza pomoc przy oswajaniu +Message.Command.Help.ChooseSkilltree={0}: Pokazuje i umozliwia wybor drzewka umiejetnosci zwierzaka (skrot: /pcst lub /petcst) +Message.Command.Help.Info={0}: Wyswietla informacje o twoim zwierzaku (skrot: /pinfo) +Message.Command.Help.Inventory={0}: Otwiera ekwipunek twojego zwierzaka (skrot: /pi lub /peti) +Message.Command.Help.MissingParameter=Ten parametr jest nieznany: +Message.Command.Help.MoreInfo=Zeby uzyskac wiecej informacji wejdz na: +Message.Command.Help.Name={0}: Ustawia nazwe twojego zwierzaka +Message.Command.Help.Options={0}: Zmienia ustawienia twojego zwierzaka (uzyj [TAB]) +Message.Command.Help.Pickup={0}: Przelacza podnoszenie przedmiotow przez zwierzaka (skrot: /pp lub /petp) +Message.Command.Help.Release={0}: Wypuszcza twojego zwierzaka +Message.Command.Help.Respawn={0}: Wskrzesza twojego zwierzaka za oplata (skrot: /pr lub /petr) +Message.Command.Help.SendAway={0}: Odsyla twojego zwierzaka (skrot: /psa lub /petsa) +Message.Command.Help.Shop=/petshop: Otwiera sklep ze zwierzakami (alias: /petsh bądź /psh) +Message.Command.Help.Skill={0}: Pokazuje poziomy poszczegolnych umiejetnosci +Message.Command.Help.Stop={0}: Kaze twojemu zwierzakowi przestac atakowac (skrot: /ps lub /pets) +Message.Command.Help.Store={0}: Przechowuje twojego obecnego zwierzaka. Może być przywołany znowu za pomocą komendy /petswitch. (alias: /pst albo /pstore) +Message.Command.Help.Switch={0}: Pozwala zmieniac miedzy zwierzakami (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Wymien zwierzaka z innym graczem (alias: /pt or /pett) +Message.Command.Help.Type={0}: Pokazuje informacje o typach zwierzakow +Message.Command.List.Player=Zwierzaki {0}: +Message.Command.List.Yours=Twoje zwierzaki: +Message.Command.Name.Filter=Wybrane imie jest nieprawidlowe, wybierz inne. +Message.Command.Name.New=Nazwa Twojego zwierzaka to teraz: {0} +Message.Command.Name.ToLong=Nazwa "{0}" jest zbyt dluga. Maksymalna dlugosc to {1} znakow. +Message.Command.PetType.Unknown=Nieznany rodzaj zwierzaka! +Message.Command.Release.Confirm=Prosze kliknij na imie zwierzaka aby potwierdzic: +Message.Command.Release.Dead={0} jest martwy i juz nigdy nie powroci . . . +Message.Command.Release.Success={0} jest teraz wolny . . . +Message.Command.Respawn.Auto=Automatyczne wskrzeszenie: {0}. +Message.Command.Respawn.AutoMin=Minimalny czas wskrzeszenia to {0}. +Message.Command.Respawn.NoMoney=Potrzebujesz {1} zeby wskrzesic {0}! +Message.Command.Respawn.Paid=Zaplaciles ({1}) za wskrzeszenie {0}. +Message.Command.Respawn.Show=Kwota potrzebna na wskrzeszenie {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Uzyj /petrespawn pay aby zaplacic za wskrzeszenie zwierzaka. +Message.Command.SendAway.AlreadyAway={0} nie jest tutaj. +Message.Command.SendAway.Success=Odeslales {0}. +Message.Command.Skills.Show=Umiejetnosci {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Nie ma drzewka umiejetnosci o nazwie {0}. +Message.Command.Stop.Attack={0} przestal atakowac. +Message.Command.Success=Polecenie powiodlo sie! +Message.Command.Switch.Limit=Nie mozesz przechowywac wiecej niz {0} zwierzakow. +Message.Command.Switch.NoPet=Nie masz zwierzaka do przechowania. +Message.Command.Switch.NoStoredPets=Nie masz zadnych przechowanych zwierzakow. +Message.Command.Switch.Success=Przechowales {0}. +Message.Command.Trade.Owner.Cancel=Twoja oferta do {0} zostala odrzucona. +Message.Command.Trade.Owner.InvalidPrice=Podales zla cene za oferte. +Message.Command.Trade.Owner.NoOffer=Nie zaoferowales nikomu zwierzaka +Message.Command.Trade.Owner.Offer=Zaoferowales {0} dla {1}. +Message.Command.Trade.Owner.Offer.Price=Zaoferowales {0} dla {1} za {2}. +Message.Command.Trade.Owner.OpenOffer={0} otrzymal oferte i musi ja zaakceptowac lub odrzucic. +Message.Command.Trade.Owner.Reject={0} odrzucil twoja oferte za {1}. +Message.Command.Trade.Owner.Success={0} zaakceptowal twoja oferte za {1}. +Message.Command.Trade.Owner.Yourself=Nie mozesz handlowac ze soba. +Message.Command.Trade.Receiver.Distance=Nie mozesz zaakceptowac oferty poniewaz twoja odleglosc do {0} jest wieksza niz 10 metrow. +Message.Command.Trade.Receiver.HasPet=Nadal posiadasz zwierzaka. +Message.Command.Trade.Receiver.NoOffer=Nikt ci nie zaoferowal zwierzaka. +Message.Command.Trade.Receiver.NoPermission=Nie masz uprawnien zeby zaakceptowac oferte. +Message.Command.Trade.Receiver.NotEnoughMoney=Nie masz wystarczajaco pieniedzy. Zeby zaakceptowac oferte potrzebujesz {0}. +Message.Command.Trade.Receiver.Offer={0} zaoferowal ci Zwierzaka (akceptuj z /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} zaoferowal ci zwierzaka za {1} (akceptuj z /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Zaoferowany zwierzak nie jest juz dostepny. +Message.Command.Trade.Receiver.Reject=Odrzuciles oferte {0}. +Message.Command.Trade.Receiver.Success=Handel z {0} zakonczyl sie pomyslnie. Jestes teraz wlascicielem {1}. +Message.DeathMessage={0} zostal zabity przez: {1} +Message.Hunger.Hungry={0} jest bardzo glodny. Nalezy nakarmic {0} teraz. +Message.Hunger.Rumbling=Zoladek {0} burczy. Nalezy nakarmic {0} wkrotce. +Message.Hunger.Starving={0} gloduje. Nakarm {0} TERAZ! +Message.Leash.Add=Wziales peta na smycz! Niech Ci dobrze sluzy! +Message.LevelSystem.LevelDown={0} cofnal sie do poziomu {1}. +Message.LevelSystem.LevelUp={0} ma teraz Poziom {1} +Message.LevelSystem.ReachedMaxLevel={0} osiagnal maksymalny poziom {1}. +Message.MultiWorld.NoActivePetInThisWorld=Nie masz peta na tym swiecie. +Message.MultiWorld.NowActivePet={0} jest teraz Twoim aktywnym petem. +Message.No.Allowed=Nie jestes upowazniony zeby to zrobic! +Message.No.AllowedHere=Nie mozesz miec tutaj zwierzaka! +Message.No.CanUse=Nie mozesz tego teraz uzyc. +Message.No.Economy=Wsparcie ekonomii nie jest wlaczone. +Message.No.HasPet=Nie masz zwierzaka! +Message.No.Money=Nie masz wystarczajacej ilosci pieniedzy. +Message.No.NothingToSeeHere=Nie masz tu czego szukac! +Message.No.PlayerOnline=Ten gracz nie jest na serwerze. +Message.No.Skill={0} nie zna umiejetnosci {1}. +Message.No.UserHavePet={0} nie posiada zwierzaka! +Message.Npc.ChosenPet=Wybrales {0} zeby znowu byl z Toba. +Message.Npc.HandOver=Oddales {0} {1}. +Message.Npc.HandOverTitle=Oddaj zwierzaka +Message.Npc.NoHandOver=Chce miec {0} po mojej stronie. +Message.Npc.StorageFull=Nie mozesz oddac wiecej zwierzakow {0}. Osiagnales maksymalna ilosc {1} przechowywanych zwierzat. +Message.Npc.SwitchTitle=Zmien Zwierzaka +Message.Npc.TakeTitle=Zabierz zwierzaka +Message.Npc.YesHandOver=Oddam Ci {0}. +Message.SelectMyPet=Wybierz Zwierzaka +Message.Shop.Available=Dostepne sklepy dla zwierzakow: +Message.Shop.Confirm.No=Nie chce kupic {0} za {1}. +Message.Shop.Confirm.SendStorage=Jeżeli kupisz tego zwierzaka zostanie on wysłany do magazynu\n gdyż posiadasz już zwierzaka ze sobą. +Message.Shop.Confirm.Title=Kupic {0} za {1}? +Message.Shop.Confirm.Yes=Chciałbym zakupić tego {0} za {1}. +Message.Shop.NoMoney=Nie masz wystarczającej ilości pieniędzy by zakupić tego zwierzaka. +Message.Shop.NotFound=Nie ma takiego sklepu z tą nazwą. +Message.Shop.Success=Pomyślnie zakupiłeś {0} za {1}. +Message.Shop.SuccessStorage=Masz już zwierzaka ze sobą. {0} został wysłany już do twojego magazynu. +Message.Sit.Follow=Pozwoliles {0} żeby znowu chodził za tobą. +Message.Sit.Stay=Powiedziales {0} zeby zostal w miejscu. +Message.Skill.Beacon.ClickOff=Kliknij zeby wylaczyc +Message.Skill.Beacon.ClickOn=Kliknij zeby wlaczyc +Message.Skill.Beacon.Effect=Efekt magicznej latarni: {0} +Message.Skill.Beacon.RemainingBuffs=Pozostale mozliwe efekty Magicznej latarni: {0} +Message.Skill.Beacon.Stop=Magiczna latarnia zostala wygaszona. +Message.Skill.Beacon.Upgrade={0} moze teraz uzyc tych ulepszen (zasieg: {1} - czas: {2}sekund): +Message.Skill.Behavior.NewMode={0} jest teraz w trybie {1}. +Message.Skill.Behavior.Upgrade={0} ma teraz dostep do nastepujacych trybow: +Message.Skill.Control.AggroFarm=Nie mozesz kontrolowac {0} kiedy jest on w trybie {1}! +Message.Skill.Control.Ride=Nie mozesz uzyc umiejetnosci Kontroli podczas jezdzenia na {0}! +Message.Skill.Control.Upgrade={0} moze byc teraz kontrolowany przy pomocy {1}. +Message.Skill.Damage.Upgrade={0} zadaje teraz {1} obrazen. +Message.Skill.Fire.Upgrade={0} ma teraz szanse {1}% zeby podpalic wroga na {2}sekund. +Message.Skill.Hp.Upgrade={0} moze teraz miec maksimum {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} odnawia teraz {1}Punkt zycia co {2}sekund. +Message.Skill.Inventory.Creative=Nie mozesz otworzyc ekwipunku zwierzaka kiedy jestes w trybie Kreatywnym. +Message.Skill.Inventory.NotAvailable={0} nie posiada ekwipunku. +Message.Skill.Inventory.Swimming=Nie mozesz otworzyc ekwipunku {0} kiedy plywa! +Message.Skill.Inventory.Upgrade={0} ma teraz ekwipunek z {1} miejscami. +Message.Skill.Knockback.Upgrade={0} ma teraz {1}% szans zeby odrzucic wroga. +Message.Skill.Lightning.Upgrade={0} ma teraz {1}% szans zeby wystrzelic blyskawice ktora zadaje {2} obrazen. +Message.Skill.Pickup.Creative=Twoj zwierzak nie moze podnosic przedmiotow kiedy jestes w trybie kreatywnym. +Message.Skill.Pickup.NoInventory={0} moze podnosic przedmioty ale nie posiada ekwipunku. +Message.Skill.Pickup.StartStop=Podnoszenie przedmiotow przez {0}: {1} +Message.Skill.Pickup.Upgrade={0} moze teraz podnosic przedmioty w zasiegu {1} metrow. +Message.Skill.Poison.Upgrade={0} ma teraz {1}% szansy, zeby zatruc wroga na {2}sekund/y. +Message.Skill.Ranged.RoundsPerMinute={0} pociskow na minute +Message.Skill.Ranged.Upgrade={0} moze teraz wystrzelic {3} {1} na minute, ktora zadaje {2} obrazen. +Message.Skill.Ride.NoTeleport=Nie mozesz sie teleportowac, gdy jezdzisz na zwierzaku! +Message.Skill.Ride.Receive={0} moze byc teraz ujezdzany. +Message.Skill.Ride.Upgrade=Predkosc jazdy na {0} jest teraz zwiekszona o {1}%. +Message.Skill.Shield.Format={1}% szansy zeby odbic {2}% przychodzacych obrazen do {0} +Message.Skill.Shield.Upgrade={0} ma teraz {1}% szansy zeby przekierowac {2}% twoich obrazen do siebie. +Message.Skill.Slow.Upgrade={0} ma teraz szanse {1}% zeby spowolnic wroga na {2}sekund/y. +Message.Skill.Sprint.Upgrade={0} moze teraz biegac w kierunku wrogow. +Message.Skill.Stomp.Upgrade={0} ma teraz szanse {1}% zeby zmiazdzyc wszystko w promieniu 2.5 metrow zadajac {2} obrazen. +Message.Skill.Thorns.Upgrade={0} ma teraz szanse {1}% zeby odbic {2}% zadawanych mu obrazen. +Message.Skill.Wither.Upgrade={0} ma teraz szanse {1}% zeby zatruc wroga trucizna withera na {2}sekund. +Message.Skilltree.Available=Dostepne drzewka umiejetnosci +Message.Skilltree.NotSwitched=Drzewko umiejetnosci nie zostalo zmienione! +Message.Skilltree.RequiresLevel.Item=Potrzebny poziom zwierzaka: {0} +Message.Skilltree.RequiresLevel.Message={0} musi byc na poziomie {1} zeby miec to drzewko umiejetnosci! +Message.Skilltree.SelectionPrompt=Wybierz drzewko umiejetnosci dla {0}. (/pcst) +Message.Skilltree.SwitchedTo=Wybrane przez Ciebie drzewko umiejetnosci to {0}. +Message.Skilltree.SwitchedToFor=Zmieniono drzewko umiejetnosci zwierzaka gracza {0} na {1}. +Message.Spawn.Despawn={0} zostal usuniety z mapy. +Message.Spawn.Flying={0} nie moze podejsc do ciebie kiedy latasz. +Message.Spawn.NoSpace={0} nie moze do Ciebie przyjsc poniewaz nie ma kolo Ciebie miejsca. +Message.Spawn.Prevent=Cos blokuje {0} przed przyjsciem do Ciebie. +Message.Spawn.Respawn={0} zostal wskrzeszony! +Message.Spawn.Respawn.In={0} zostanie wskrzeszony w ciagu {1} sekund. +Message.Spawn.Spectator=Nie mozesz przywolac {0} w trybie obserwatora. +Message.Update.Available=Nowa wersja MyPet jest dostepna: + +############# +## Names ## +############# +Name.Absorption=Absorpcja +Name.Aggressive=Agresywny +Name.Arrow=Strzala +Name.Bat=Nietoperz +Name.Bee=Pszczola +Name.Blaze=Plomyk +Name.Blocks=Blok(i) +Name.Cancel=Anuluj +Name.Cat=Kot +Name.CaveSpider=Pajak Jaskiniowy +Name.Chicken=Kurczak +Name.Cod=Dorsz +Name.Contact=Kontakt +Name.Costs=Kosztuje +Name.Cow=Krowa +Name.Creeper=Creeper +Name.Damage=Obrazenia +Name.Dead=Martwy +Name.Disabled=Wylaczone +Name.Dolphin=Delfin +Name.Done=Zakonczone +Name.Donkey=Osiol +Name.DragonFireball=Smocza kula ognia +Name.Drowned=Topielec +Name.Drowning=Tonie +Name.Duel=Pojedynek +Name.Egg=Jajko +Name.ElderGuardian=Starszy Straznik +Name.EmptyHand=Pusta reka +Name.Enabled=Wlaczony +Name.EnderDragon=Smok Kresu +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perla kresu +Name.Everyone=Kazdy +Name.Evoker=Przywolywacz +Name.Exp=Exp +Name.Fall=Upadek +Name.FallingBlock=Spadajacy blok +Name.Farm=Farm +Name.Fire=Ogien +Name.Fireball=Ognista kula +Name.FireResistance=Odpornosc na ogien +Name.FireTick=Ogien +Name.Fireworks=Fajerwerki +Name.FishingHook=Haczyk do lowienia +Name.Food=Jedzenie +Name.Fox=Lis +Name.Friendly=Przyjazny +Name.Ghast=Ghast +Name.Giant=Gigant +Name.Guardian=Straznik +Name.Haste=Przyspieszenie +Name.HealthBoost=Zwiekszenie zycia +Name.Help=Pomoc +Name.Horse=Kon +Name.HP=Punkty zycia +Name.Hunger=Glod +Name.Husk=Posuch +Name.Illusioner=Iluzjonista +Name.Invisibility=Niewidzialnosc +Name.IronGolem=Zelazny Golem +Name.JumpBoost=Zwiekszenie skoku +Name.Lava=Lawa +Name.LeashFlag=Flaga oswajania +Name.Level=Poziom +Name.Lightning=Blyskawica +Name.Llama=Lama +Name.LlamaSpit=Plucie lamy +Name.Luck=Szczescie +Name.Magic=Magia +Name.MagmaCube=Magmowa Kostka +Name.Modes=Tryby +Name.Mooshroom=Grzybiasta Krowa +Name.Mule=Mul +Name.NightVision=Noktowizja +Name.No=Nie +Name.Normal=Normalny +Name.Ocelot=Ocelot +Name.Off=Wylaczony +Name.On=Wlaczony +Name.Owner=Wlasciciel +Name.Panda=Panda +Name.Parrot=Papuga +Name.Party=Grupa +Name.Phantom=Fantom +Name.Pig=Swinia +Name.PigZombie=Swinia Zombie +Name.Pillager=Pillager +Name.Poison=Trucizna +Name.PolarBear=Niedzwiedz polarny +Name.Price=Cena +Name.PufferFish=Rozdymka +Name.Rabbit=Krolik +Name.Raid=Najazd +Name.Range=Zasieg +Name.RangedDamage=Atak Zasiegowy +Name.Ravager=Bestia_Zlosadnicza +Name.Regeneration=Regeneracja +Name.Resistance=Odpornosc +Name.Respawntime=Czas wskrzeszania +Name.Rows=Rzedy +Name.Salmon=Losos +Name.Seconds=Second(s) +Name.Sheep=Owca +Name.Silverfish=Rybik cukrowy +Name.Skeleton=Szkielet +Name.SkeletonHorse=Kon Szkielet +Name.Skill.Beacon=Latarnia +Name.Skill.Behavior=Zachowanie +Name.Skill.Control=Kontrola +Name.Skill.Damage=Obrazenia +Name.Skill.Fire=Ogien +Name.Skill.Heal=Leczenie +Name.Skill.Hitpoints=Punkty zycia +Name.Skill.Inventory=Ekwipunek +Name.Skill.Knockback=Odrzut +Name.Skill.Lightning=Porazenie +Name.Skill.Pickup=Podnoszenie przedmiotow +Name.Skill.Poison=Trucizna +Name.Skill.Ranged=Zasiegowy atak +Name.Skill.Ride=Jazda +Name.Skill.Shield=Tarcza +Name.Skill.Slow=Spowolnienie +Name.Skill.Sprint=Bieganie +Name.Skill.Stomp=Naskok +Name.Skill.Thorns=Ciernie +Name.Skill.Wither=Efekt withera +Name.Skilltree=Drzewko umiejetnosci +Name.Slime=Szlam +Name.SmallFireball=Mala kula ognia +Name.Snowball=Sniezka +Name.Snowman=Balwan +Name.Speed=Szybkosc +Name.Spider=Pajak +Name.SplashPotion=Rzucana mikstura +Name.Squid=Osmiornica +Name.Stray=Tulacz +Name.Strength=Sila +Name.Suffocation=Duszenie sie +Name.Title.Creator=Tworca MyPet +Name.Title.Developer=Deweloper MyPet +Name.Title.Donator=Donator +Name.Title.Helper=Pomocnik +Name.Title.Premium=Premium +Name.Title.Translator=Tlumacz +Name.TnT=TNT +Name.TraderLlama=Lama +Name.Trident=Trojzab +Name.TropicalFish=Ryba tropikalna +Name.Turtle=Zolw +Name.Type=Rodzaj +Name.Unknow=Nieznany +Name.Vex=Dreczyciel +Name.Villager=Wiesniak +Name.Vindicator=Obronca +Name.Void=Proznia +Name.WanderingTrader=Wedrowny_handlarz +Name.WaterBreathing=Oddychanie pod woda +Name.Witch=Wiedzma +Name.Wither=Wither +Name.WitherSkeleton=Mroczny Szkielet +Name.WitherSkull=Czaszka withera +Name.Wolf=Wilk +Name.Yes=Tak +Name.You=Ty +Name.Zombie=Zombie +Name.ZombieHorse=Kon Zombie +Name.ZombieVillager=Osadnik Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pt.properties b/src/main/resources/locale/MyPet_pt.properties new file mode 100644 index 0000000000..9cc4c8854c --- /dev/null +++ b/src/main/resources/locale/MyPet_pt.properties @@ -0,0 +1,273 @@ +############################################################# +## MyPet Portuguese Locale ## +############################################################# +## Last Update: (YMD) 2019-11-29 ## +## ## +## Contributors: ## +## Andreadiv, Dygo, EmberGaner, Keyle, Matthew Capaz ## +## Mine Gamer Pt, OldBen Gamer, Perler420, Samuel Vieira ## +## Sikatsu, Vilicius, Wadson B Ribeiro, troll_play ## +## ## +############################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=Não podes fazer isso enquanto o Wolfi está morto. +Message.Call.Dead=Wolfi está morto, não podes chama-lo +Message.Call.Dead.Respawn={0} está morto e vai reaparecer em {1} seg. +Message.Call.First=Deves chamar {0} primeiro. +Message.Command.Call.Success={0} veio até você. +Message.Command.CaptureHelper.HasPet=Já tens um animal de estimação +Message.Command.CaptureHelper.Mode=AjudaCaptura: {0}. +Message.Command.CaptureHelper.Requirement.Adult=É adulto +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Talentos irão ser atribuídos automáticamente! +Message.Command.ChooseSkilltree.NoneAvailable=Não há talentos disponíveis para {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Só podes alterar os talentos de {0} uma vez! +Message.Command.Fail=O Comando executado falhou! +Message.Command.Help.Admin={0}: Veja a Wiki (link abaixo) +Message.Command.Help.Beacon={0}: Abre o menu de configuração de Sinalizador. (apelido: /pbeacon) +Message.Command.Help.Behavior={0}: Seleciona o comportamento do animal de estimação (apelido: /pb ou /petb) +Message.Command.Help.Call={0}: Chama o teu animal de estimação (apelido: /pc ou /petc) +Message.Command.Help.CaptureHelper={0}: Alterna a AjudaCaptura entre on e off +Message.Command.Help.ChooseSkilltree={0}: Mostra e deixa-te escolher talentos (apelido: /pcst ou /petcst) +Message.Command.Help.Info={0}: Mostra informações sobre o teu animal de estimação (apelido: /pinfo) +Message.Command.Help.Inventory={0}: Abre o inventório do seu animal de estimação (apelido: /pi or /peti) +Message.Command.Help.MissingParameter=Um parâmetro está em falta: +Message.Command.Help.MoreInfo=Para mais informações, leia a página de comandos aqui: +Message.Command.Help.Name={0}: Muda o nome do teu animal de estimação. +Message.Command.Help.Options={0}: Altera as opções do teu animal de estimação (usa [TAB]). +Message.Command.Help.Pickup={0}: Alterna a recolha de items on e off (apelido: /pp ou /petp) +Message.Command.Help.Release={0}: Liberta o teu animal de estimação +Message.Command.Help.Respawn={0}: Faz reaparecer o teu animal de estimação instantaneamente, mas pagando uma taxa. (apelido: /pr ou /petr) +Message.Command.Help.SendAway={0}: Envia o teu animal de estimação para bem longe. (apelido: /psa ou /petsa) +Message.Command.Help.Shop={0}: Abre a loja de animais (alias: / petsh ou / psh) +Message.Command.Help.Skill={0}: Mostra os níveis de talentos +Message.Command.Help.Stop={0}: Proíbe o teu animal de estimação de atacar (apelido: /ps ou /petstop) +Message.Command.Help.Store={0}: Armazena o teu animal de estimação atual. Pode ser adquirido novamente usando o comando /petswitch. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Permite alternar entre os teus animais de estimação (alias: / psw ou / pswitch) +Message.Command.Help.Trade={0}: Troca animais de estimação com outros jogadores (alias: / pt ou / pett) +Message.Command.Help.Type={0}: Mostra informações sobre os tipos de animais de estimação +Message.Command.List.Player=Animais de estimação do {0}: +Message.Command.List.Yours=Os teus animais: +Message.Command.Name.Filter=O nome selecionado é inválido, tenta outro nome. +Message.Command.Name.New=O nome do teu animal de estimação é agora: {0} +Message.Command.Name.ToLong="Wolfi" é muito longo. O comprimento máximo é de {1} caracteres. +Message.Command.PetType.Unknown= Tipo de animal de estimação desconhecido! +Message.Command.Release.Confirm=Por favor, clique no nome do seu animal de estimação para confirmar: +Message.Command.Release.Dead={0} foi solto e nunca mais irá voltar... +Message.Command.Release.Success={0} é agora livre. . . +Message.Command.Respawn.Auto=Reaparecimento automático: {0}. +Message.Command.Respawn.AutoMin=Define o tempo minimo de reaparecimento automático em {0}. +Message.Command.Respawn.NoMoney=Precisas de {1} para {0} reaparecer! +Message.Command.Respawn.Paid=A taxa de reaparecimento ({1}) para {0} foi paga. +Message.Command.Respawn.Show=Multa de reaparicao para {0}: {1} ({2} auto ) +Message.Command.Respawn.Show.Pay=Use /petrespawn pagar para pagar a taxa de respawn. +Message.Command.SendAway.AlreadyAway={0} ESTA nao aquí. +Message.Command.SendAway.Success=Ordenou um {0} lojos. +Message.Command.Skills.Show=As Habilidades de {0} filho: {1} +Message.Command.Skilltree.CantFindSkilltree=Nao Ha algum talento Chamado {0}. +Message.Command.Stop.Attack=Seu mascote deve agora Parar de atacar! +Message.Command.Success=Comando executado com sucesso! +Message.Command.Switch.Limit=Você não pode armazenar mais de {0} MyPets. +Message.Command.Switch.NoPet=Você não tem um MyPet para armazenar. +Message.Command.Switch.NoStoredPets=Você não tem nenhum animal de estimação armazenado. +Message.Command.Switch.Success=Você armazenou {0}. +Message.Command.Trade.Owner.Cancel=Sua oferta para {0} foi retirada. +Message.Command.Trade.Owner.InvalidPrice=Introduziu um preço inválido para a sua oferta. +Message.Command.Trade.Owner.NoOffer=Você não ofereceu ninguém um MyPet. +Message.Command.Trade.Owner.Offer=Você ofereceu Wolfi para Keyle. +Message.Command.Trade.Owner.Offer.Price=Ofereceste Wolfi a Keyle por 5$. +Message.Command.Trade.Owner.OpenOffer=Keyle já possui uma oferta e precisa aceitar ou rejeitar ela primeiro. +Message.Command.Trade.Owner.Reject=Keyle rejeitou a tua oferta por Wolfi. +Message.Command.Trade.Owner.Success={0} aceitou a tua oferta por {1}. +Message.Command.Trade.Owner.Yourself=Não podes trocar contigo mesmo. +Message.Command.Trade.Receiver.Distance=Não podes aceitar a oferta pois estás a mais de 10 metros do {0}. +Message.Command.Trade.Receiver.HasPet=Já tens um animal de estimação. +Message.Command.Trade.Receiver.NoOffer=Ainda ninguém te ofereceu um animal de estimação. +Message.Command.Trade.Receiver.NoPermission=Não tens permissões para aceitar qualquer oferta. +Message.Command.Trade.Receiver.NotEnoughMoney=Não tens dinheiro suficiente. Para aceitar a oferta precisas de 5$ +Message.Command.Trade.Receiver.Offer=Keyle ofereceu-te uma mascote (aceita com /pettrade accept) +Message.Command.Trade.Receiver.Offer.Price=Keyle ofereceu-te uma mascote por 5$ (aceita com /pettrade accept) +Message.Command.Trade.Receiver.PetUnavailable=A mascote oferecida já não está disponível. +Message.Command.Trade.Receiver.Reject=Rejeitas-te a oferta do Keyle. +Message.Command.Trade.Receiver.Success=A tua troca com o Keyle foi um sucesso. Agora és dono do Wolfi +Message.DeathMessage={0} foi morto por: {1} +Message.Hunger.Hungry=Wolfi tem fome. Deverias alimenta-lo +Message.Hunger.Rumbling=O estomago do Wolfi está rugindo. Deverias alimenta-lo em breve. +Message.Hunger.Starving=Wolfi está morrendo de fome. Alimente o Wolfi AGORA! +Message.Leash.Add=Tem domado una mascote, Vai ser um bom companheiro. +Message.LevelSystem.LevelDown=Wolfi desceu para nível 7. +Message.LevelSystem.LevelUp={0}Agora e Nivel {1} +Message.LevelSystem.ReachedMaxLevel={0} eu chegar ao nível máximo {1}. +Message.MultiWorld.NoActivePetInThisWorld=Voce nao tem um mascote neste mundo. +Message.MultiWorld.NowActivePet={0}e agora voce ativa o mascote . +Message.No.Allowed=Voce nao tem permissao para USAR isto! +Message.No.AllowedHere=Os mascotes nao estao permitidos aquí! +Message.No.CanUse= Voce nao pode usar isto agora. +Message.No.Economy=A economía suportada não está ativada. +Message.No.HasPet=Voce nao tem um Mascote! +Message.No.Money=Voce nao tem dinheiro suficiente para fazer isto. +Message.No.NothingToSeeHere= Nada Que ver aquí, continua! +Message.No.PlayerOnline= Este jogador nao esta on-line. +Message.No.Skill={0} capacidade nao conhecido {1}. +Message.No.UserHavePet={0} nao tem um mascote! +Message.Npc.ChosenPet=Voce escolheu um {0} para estar ao seu lado novamente. +Message.Npc.HandOver=Tem entregado um {0} ate {1}. +Message.Npc.HandOverTitle= Entregar mypet +Message.Npc.NoHandOver=Quero ter um {0} ao meu Lado. +Message.Npc.StorageFull=Voce nao pode mais por animais de estimaco sobre a {0}. Voce atingiu o maximo de {1} mascotes. +Message.Npc.SwitchTitle=Trocar de mascote. +Message.Npc.TakeTitle=Pegue meu animal de estimacao +Message.Npc.YesHandOver=Vou Entregar um {0} para voce. +Message.SelectMyPet=Selecionar mascote. +Message.Shop.Available=Mascotes disponíveis na loja. +Message.Shop.Confirm.No=Não quero comprar o Wolfi por 5$. +Message.Shop.Confirm.SendStorage=Se comprares esta mascote, ela será armazenada porque já tens uma mascote contigo. +Message.Shop.Confirm.Title=Comprar Wolfi por 5$. +Message.Skill.Beacon.Stop=Magia extinto Faro. +Message.Skill.Beacon.Upgrade={0} pode USAR agora estes buffs (categoria: {1} - duracao: {2} sec): +Message.Skill.Behavior.NewMode={0} ESTA agora em Modo {1}. +Message.Skill.Behavior.Upgrade={0} pode agora USAR estes Modos: +Message.Skill.Control.AggroFarm=Nao pode controlar um {0} enquanto neste modo {1}! +Message.Skill.Control.Ride=Voce nao puede USAR a habilidade Controlar enquanto andava hum {0}! +Message.Skill.Control.Upgrade={0} pode agora ser controlado com este objeto: {1}. +Message.Skill.Damage.Upgrade={0} tem agora {1} de Dano(s). +Message.Skill.Fire.Upgrade={0} tem agoar uma probabilidade de {1}% para definir inimigos em chamas para {2} seg. +Message.Skill.Hp.Upgrade={0} tem agora um maximo de vida de {1}pts . +Message.Skill.HpRegeneration.Upgrade={0} regeneracao agora {1} pontos de Vida CADA {2} seg. +Message.Skill.Inventory.Creative=Voce nao pode abrir o seu inventario no Modo Criativo. +Message.Skill.Inventory.NotAvailable={0} não tem um inventario. +Message.Skill.Inventory.Swimming=Não podes abrir o inventario enquanto {0} está a nadar! +Message.Skill.Inventory.Upgrade={0} agora tem um inventario com {1} espaços. +Message.Skill.Knockback.Upgrade={0} tem agora a chance de {1}% para empurrar um inimigo seu. +Message.Skill.Lightning.Upgrade={0} agora tem a chance de {1}% para filmar um raio que provoca {2} de Dano. +Message.Skill.Pickup.Creative=O teu MyPet não pode apanhar items do chão enquanto estás no modo criativo. +Message.Skill.Pickup.NoInventory={0} pode recorrer: Objetos, mas tem inventario. +Message.Skill.Pickup.StartStop={0} Coletar: {1} +Message.Skill.Pickup.Upgrade={0} Agora voce pode pegar objetos na faixa {1}. +Message.Skill.Poison.Upgrade={0} tem agora {1}% chance de envenenar o seu alvo por {2} seg. +Message.Skill.Ranged.RoundsPerMinute={0} tiros por minuto +Message.Skill.Ranged.Upgrade={0} pode agora disparar {3} {1} por minuto que causam {2} de dano cada. +Message.Skill.Slow.Upgrade={0} tem agora {1}% de chance de desacelarar o alvo durante {2} seg. +Message.Skill.Sprint.Upgrade={0} pode agora correr em direção a novos alvos. +Message.Skill.Thorns.Upgrade={0} tem agora {1}% chance de reflectir {2}% do dano recebido. +Message.Skill.Wither.Upgrade={0} tem agora {1}% de chance de detriorar o seu alvo durante {2} seg. +Message.Skilltree.Available=Habilidades disponiveis +Message.Skilltree.NotSwitched=A habilidade não foi alterada! +Message.Skilltree.RequiresLevel.Item=Nivel Requerido: {0} +Message.Skilltree.RequiresLevel.Message={0} precisa de ser nivel {1} para aprender esta habilidade! +Message.Skilltree.SelectionPrompt=Por favor seleccione uma habilidade para {0}. (/pcst) +Message.Skilltree.SwitchedTo=Você selecionou a habilidade {0}. +Message.Skilltree.SwitchedToFor=A habilidade do animal de estimação do {0} foi mudada para {1}. +Message.Spawn.Despawn={0} desapareceu. +Message.Spawn.NoSpace={0} não pode vir até ti por não haver espaço suficiente. +Message.Spawn.Prevent=Algo impede {0} de ir até ti. +Message.Spawn.Respawn={0} reapareceu! +Message.Spawn.Respawn.In={0} irá reaparecer em {1} seg. + +############# +## Names ## +############# +Name.Absorption=Absorção +Name.Aggressive=Agressivo +Name.Arrow=Flecha +Name.Bat=Morcego +Name.Blaze=Blaze +Name.Blocks=Bloco (s) +Name.Cancel=Cancelar +Name.CaveSpider=Aranha Da Caverna +Name.Chicken=Galinha +Name.Contact=Contacto +Name.Costs=Custos +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Dano +Name.Dead=Morto +Name.Disabled=Desabilitado +Name.Done=Pronto +Name.Drowning=Afogando +Name.Duel=Duelo +Name.Egg=Ovo +Name.Enabled=Habilitado +Name.EnderDragon=Dragão do Fim +Name.Enderman=Enderman +Name.Endermite=Térmita do Fim +Name.Exp=Exp +Name.Fall=Queda +Name.FallingBlock=Queda de Bloco +Name.Farm=Fazenda +Name.Fire=Fogo +Name.Fireball=Bola de Fogo +Name.FireResistance=Resistência ao Fogo +Name.FireTick=Fogo +Name.Fireworks=Fogos de Artificio +Name.FishingHook=Anzol de Pesca +Name.Food=Comida +Name.Friendly=Amigável +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardião +Name.Haste=Pressa +Name.HealthBoost=Recuperação +Name.Help=Ajuda +Name.Horse=Cavalo +Name.HP=PV +Name.Hunger=Fome +Name.Invisibility=Invisibilidade +Name.IronGolem=Golem de Ferro +Name.JumpBoost=Impulso de salto +Name.Lava=Lava +Name.LeashFlag=Chicotear bandeira +Name.Level=Nivel +Name.Lightning=Relâmpago +Name.Magic=Magia +Name.MagmaCube=Cubo de Magma +Name.Modes=Modos +Name.Mooshroom=Coguvaca +Name.NightVision=Visão Nocturna +Name.No=Não +Name.Normal=Normal +Name.Ocelot=Ocelote +Name.Owner=Dono +Name.Pig=Porco +Name.PigZombie=Porco Zombie +Name.Poison=Veneno +Name.Rabbit=Coelho +Name.Raid=Assalto +Name.Range=Alcance +Name.RangedDamage=Dano à Distância +Name.Regeneration=Regeneração +Name.Resistance=Resistência +Name.Respawntime=Tempo de Respawn +Name.Rows=Linha (s) +Name.Sheep=Ovelha +Name.Silverfish=Tisanuro +Name.Skeleton=Esqueleto +Name.Skill.Wither=Detriorar +Name.Skilltree=Árvore de Habilidades +Name.Slime=Lodo +Name.Snowball=Bola de Neve +Name.Snowman=Homem de Neve +Name.Speed=Velocidade +Name.Spider=Aranha +Name.SplashPotion=Poção de Lançamento +Name.Squid=Lula +Name.Strength=Força +Name.Suffocation=Sufocar +Name.TnT=TnT +Name.Type=Tipo +Name.Unknow=Desconhecido +Name.Villager=Aldeão +Name.Void=O Vazio +Name.WaterBreathing=Respiração Aquática +Name.Witch=Bruxa +Name.Wither=Wither +Name.WitherSkeleton=Esqueleto de Wither +Name.WitherSkull=Crânio de Wither +Name.Wolf=Lobo +Name.Yes=Sim +Name.You=Tu +Name.Zombie=Zombie +Name.ZombieVillager=Aldeão Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pt_br.properties b/src/main/resources/locale/MyPet_pt_br.properties new file mode 100644 index 0000000000..6081e9d841 --- /dev/null +++ b/src/main/resources/locale/MyPet_pt_br.properties @@ -0,0 +1,378 @@ +################################################################### +## MyPet Brazilian Portuguese Locale ## +################################################################### +## Last Update: (YMD) 2020-01-24 ## +## ## +## Contributors: ## +## DMFPvP_, Davi, Dolan, Douglas Mello, Elygus, FabioZumbi12 ## +## Fernando Moura, Gisleino, Lucas Lanser, Luis Paulo Medeiros ## +## Maily, Oloco Meu, Sikatsu, Sr Nerd, Wadson B Ribeiro ## +## mestremouro, pumpzera ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Você não pode fazer isso enquanto {0} estiver morto. +Message.Call.Dead={0} está morto e não pode ser chamado. +Message.Call.Dead.Respawn={0} está morto e irá renascer em {1} segundos. +Message.Call.First=Você precisa chamar {0} primeiro. +Message.Command.Call.Success={0} veio até você. +Message.Command.CaptureHelper.HasPet=Você já tem um pet. +Message.Command.CaptureHelper.Mode=Ajuda para Captura: {0}. +Message.Command.CaptureHelper.Requirement.Adult=É adulto +Message.Command.CaptureHelper.Requirement.Angry=Está irritado +Message.Command.CaptureHelper.Requirement.Baby=É um bebê +Message.Command.CaptureHelper.Requirement.BelowHP=Vida menor do que {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Pode procriar +Message.Command.CaptureHelper.Requirement.Impossible=Impossível controlar. +Message.Command.CaptureHelper.Requirement.LowHP=Vida menor do que {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=É criado por um jogador +Message.Command.CaptureHelper.Requirement.Size.Equal=Tamanho igual a {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Tamanho é menor do que {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Tamanho é maior do que {0} +Message.Command.CaptureHelper.Requirement.Tamed=Está domado +Message.Command.CaptureHelper.Requirement.Wild=É selvagem +Message.Command.CaptureHelper.Requirement.World.Right=Você está no mundo certo +Message.Command.CaptureHelper.Requirement.World.Wrong=Este é o mundo errado. Vá para: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Você pode controlar com coleira nesta região. +Message.Command.CaptureHelper.WorldGuard.Denied=Você não pode controlar com coleira nesta região. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Habilidades serão atribuídas automaticamente! +Message.Command.ChooseSkilltree.NoneAvailable=Não há habilidades disponíveis para {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Você pode alterar as habilidades de {0} apenas uma vez! +Message.Command.Fail=Falha ao executar o comando! +Message.Command.Help.Admin={0}: Veja a Wiki (link abaixo) +Message.Command.Help.Beacon={0}: Abre o menu de configurar como sinalizador (Comando: /pbeacon) +Message.Command.Help.Behavior={0}: Escolher o comportamento do pet (Comando: /pb ou /petb) +Message.Command.Help.Call={0}: Chame o seu pet (Comando: /pc ou /petc) +Message.Command.Help.CaptureHelper={0}: Ativar ou desativar a ajuda na captura de um pet +Message.Command.Help.ChooseSkilltree={0}: Exibe habilidades disponíveis para seu pet e permite escolher uma. (apelido: /pcst ou /petcst) +Message.Command.Help.Info={0}: Mostra informações sobre um pet (apelido: /pinfo) +Message.Command.Help.Inventory={0}: Abre o inventário do pet (apelido: /pi or /peti) +Message.Command.Help.MissingParameter=Um parâmetro está faltando: +Message.Command.Help.MoreInfo=Para mais informações, leia a página de comando aqui: +Message.Command.Help.Name={0}: Escolha o nome do pet. +Message.Command.Help.Options={0}: mude suas opções do pet (use [TAB]). +Message.Command.Help.Pickup={0}: Coletar drops automaticamente (apelidos: /pp ou /petp) +Message.Command.Help.Release={0}: Liberte seu pet +Message.Command.Help.Respawn={0}: Renasce seu pet, mas com uma taxa (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Envie seu pet para longe (apelido: /psa ou /petsa) +Message.Command.Help.Shop={0}: Abre a loja (pode ser: /petsh or /psh) +Message.Command.Help.Skill={0}: Mostra as habilidades do pet +Message.Command.Help.Stop={0}: Impede que seu pet ataque (apelido: /ps ou /pets) +Message.Command.Help.Store={0}: Guarda seu pet atual. Pode ser pego novamente usando /petswitch. (apelidos: /pst or /pstore) +Message.Command.Help.Switch={0}: Permite a troca entre seus pets (Comando: /psw ou /pswitch) +Message.Command.Help.Trade={0}: Permite a troca de pets com outros jogadores (Comando: /pt or /pett) +Message.Command.Help.Type={0}: Exibe informações dos tipos de pets +Message.Command.List.Player=Pet(s) de {0}: +Message.Command.List.Yours=Seu(s) pet(s): +Message.Command.Name.Filter=O nome usado é inválido, por favor tente outro. +Message.Command.Name.New=O nome do seu pet agora é: {0} +Message.Command.Name.ToLong="{0}" é muito grande. Use no máximo 10 caracteres. +Message.Command.PetType.Unknown=Tipo de pet desconhecido! +Message.Command.Release.Confirm=Clique no nome do seu pet para confirmar: +Message.Command.Release.Dead={0} foi solto e nunca mais retornará... +Message.Command.Release.Success={0} agora está livre... +Message.Command.Respawn.Auto=Renascer automaticamente: {0}. +Message.Command.Respawn.AutoMin=Você definiu o tempo mínimo de renascer automático para {0}. +Message.Command.Respawn.NoMoney=Você precisa de {1} para {0} renascer! +Message.Command.Respawn.Paid=Você pagou {1} para {0} resnacer. +Message.Command.Respawn.Show=Valor para renascer {0}: {1} ({2} automático ) +Message.Command.Respawn.Show.Pay=Use /petrespawn pay para pagar a taxa de respawn. +Message.Command.SendAway.AlreadyAway={0} já foi enviado para longe. +Message.Command.SendAway.Success=Você enviou {0} para longe. +Message.Command.Skills.Show=Habilidades de {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Não há nenhuma habilidade de {0}. +Message.Command.Stop.Attack={0} parou de atacar. +Message.Command.Success=Comando executado com sucesso! +Message.Command.Switch.Limit=Você não pode ter mais de {0} pets. +Message.Command.Switch.NoPet=Você não possui um pet para guardar. +Message.Command.Switch.NoStoredPets=Você não possui pets guardados. +Message.Command.Switch.Success=Você guardou {0}. +Message.Command.Trade.Owner.Cancel=Sua oferta para {0} foi retirada. +Message.Command.Trade.Owner.InvalidPrice=Você digitou um preço inválido para sua oferta. +Message.Command.Trade.Owner.NoOffer=Você ofereceu um pet a ninguém. +Message.Command.Trade.Owner.Offer=Você ofereceu {0} para {1}. +Message.Command.Trade.Owner.Offer.Price=Você ofereceu {0} para {1} por {2}. +Message.Command.Trade.Owner.OpenOffer={0} já tem uma oferta e precisa aceitar ou rejeitar ela primeiro. +Message.Command.Trade.Owner.Reject={0} rejeitou sua oferta para {1}. +Message.Command.Trade.Owner.Success={0} aceitou sua ofertar para {1}. +Message.Command.Trade.Owner.Yourself=Você não pode trocar consigo mesmo. +Message.Command.Trade.Receiver.Distance=Você não pode aceitar a oferta porque sua distância de {0} é maior do que 10 metros. +Message.Command.Trade.Receiver.HasPet=Você já possui um pet. +Message.Command.Trade.Receiver.NoOffer=Ninguém ofereceu um pet para você. +Message.Command.Trade.Receiver.NoPermission=Você não tem as permissões para aceitar qualquer oferta. +Message.Command.Trade.Receiver.NotEnoughMoney=Você não tem dinheiro suficiente. Para aceitar a oferta você precisa de {0}. +Message.Command.Trade.Receiver.Offer={0} ofereceu a você um pet (aceite usando /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} ofereceu a você um pet por {1} (aceite usando /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=O pet oferecido não está mais disponível. +Message.Command.Trade.Receiver.Reject=Você rejeitou a oferta de {0}. +Message.Command.Trade.Receiver.Success=Seu comércio com {0} foi bem sucedido. Você agora é dono de {1}. +Message.DeathMessage={0} foi morto por: {1} +Message.Hunger.Hungry={0} está com muita fome. Você deve alimentar {0} agora. +Message.Hunger.Rumbling=O estomago de {0} está resmungando. Você deve alimentar {0} logo. +Message.Hunger.Starving={0} está morrendo de fome. Alimente-o AGORA! +Message.Leash.Add=Você domesticou um pet! Será um bom animal de estimação. +Message.LevelSystem.LevelDown=Wolfi voltou ao level 7. +Message.LevelSystem.LevelUp={0} agora é nível {1}. +Message.LevelSystem.ReachedMaxLevel={0} alcançou ao nível máximo de {1}. +Message.MultiWorld.NoActivePetInThisWorld=Você não tem um pet neste mundo! +Message.MultiWorld.NowActivePet={0} agora é o seu pet ativo. +Message.No.Allowed=Você não tem permissão para usar isso! +Message.No.AllowedHere=Os pets não são permitidos aqui! +Message.No.CanUse=Você não pode usar isso agora. +Message.No.Economy=O suporte econômico não está habilitado. +Message.No.HasPet=Você não tem um pet! +Message.No.Money=Você não tem dinheiro suficiente para fazer isso. +Message.No.NothingToSeeHere=Nada para ver aqui, siga em frente! +Message.No.PlayerOnline=Este jogador não está online. +Message.No.Skill={0} não conhece a habilidade {1}. +Message.No.UserHavePet={0} não tem um pet! +Message.Npc.ChosenPet=Você escolheu {0} para estar ao seu lado novamente. +Message.Npc.HandOver=Você entregou {0} para o {1}. +Message.Npc.HandOverTitle=Entregue o pet +Message.Npc.NoHandOver=Quero ter o {0} ao meu lado. +Message.Npc.StorageFull=Você não pode armazenar mais pets no {0}. Você atingiu o máximo de {1} pets armazenados. +Message.Npc.SwitchTitle=Alternar pet +Message.Npc.TakeTitle=Guarde o pet +Message.Npc.YesHandOver=Vou entregar o {0} para você. +Message.SelectMyPet=Selecione um pet +Message.Shop.Available=Lojas de pets disponíveis: +Message.Shop.Confirm.No=Não quero comprar {0} por {1}. +Message.Shop.Confirm.SendStorage=Se você comprar este pet, ele será enviado para o armazenamento, pois você já tem um pet ativo. +Message.Shop.Confirm.Title=Comprar {0} por {1}? +Message.Shop.Confirm.Yes=Eu quero comprar {0} por {1}. +Message.Shop.NoMoney=Você não tem dinheiro suficiente para comprar esse pet. +Message.Shop.NotFound=Não há loja com este nome. +Message.Shop.Success=Você comprou {0} por {1} com sucesso. +Message.Shop.SuccessStorage=Você já tem um pet com você. {0} foi enviado para o seu armazenamento. +Message.Sit.Follow=Você permitiu que {0} te siga novamente. +Message.Sit.Stay=Você mandou {0} ficar onde está. +Message.Skill.Beacon.ClickOff=Clique para desligar +Message.Skill.Beacon.ClickOn=Clique para ligar +Message.Skill.Beacon.Effect=Efeito do sinalizador: {0} +Message.Skill.Beacon.RemainingBuffs=Efeitos restantes selecionáveis no sinalizador: {0} +Message.Skill.Beacon.Stop=Sinalizador apagado. +Message.Skill.Beacon.Upgrade={0} agora pode usar estas habilidades (distância: {1} - duração: {2}seg): +Message.Skill.Behavior.NewMode={0} agora está no modo {1}. +Message.Skill.Behavior.Upgrade={0} agora pode usar estes modos de comportamento: +Message.Skill.Control.AggroFarm=Nao pode controlar {0} enquanto estiver no modo {1}! +Message.Skill.Control.Ride=Você não pode usar a habilidade de Controle enquanto está montado no {0}! +Message.Skill.Control.Upgrade={0} agora pode ser controlado com: {1} +Message.Skill.Damage.Upgrade={0} agora tem {1} de dano. +Message.Skill.Fire.Upgrade={0} agora tem uma chance de {1}% para incendiar inimigos por {2} segundos. +Message.Skill.Hp.Upgrade={0} agora tem uma vida máxima de {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} agora tem regeneracao de {1} pontos de vida a cada {2} seg. +Message.Skill.Inventory.Creative=Voce nao pode abrir o inventario no Modo Criativo. +Message.Skill.Inventory.NotAvailable={0} nao tem um inventario. +Message.Skill.Inventory.Swimming=Voce nao pode abrir o inventario enquanto {0} esta nadando! +Message.Skill.Inventory.Upgrade={0} agora tem um inventario com {1} espaços . +Message.Skill.Knockback.Upgrade={0} agora tem a chance de {1}% de empurrar um inimigo seu. +Message.Skill.Lightning.Upgrade={0} agora tem a chance de {1}% de soltar um raio que provoca {2} de Dano. +Message.Skill.Pickup.Creative=Seu pet nao pode pegar items quando voce esta no modo criativo. +Message.Skill.Pickup.NoInventory={0} nao pode pegar drops se nao tiver habilidade de inventario. +Message.Skill.Pickup.StartStop={0} Coletar: {1} +Message.Skill.Pickup.Upgrade={0} agora pode pegar itens do chao ate {1} blocos de distancia. +Message.Skill.Poison.Upgrade={0} agora tem a chance de {1}% de envenenar seu alvo por {2} seg. +Message.Skill.Ranged.RoundsPerMinute={0} tiros por Minuto +Message.Skill.Ranged.Upgrade={0} agora pode disparar {3} {1}s por minuto que causam {2} de dano cada. +Message.Skill.Ride.NoTeleport=Você não pode se teletransportar enquanto monta um animal de estimação! +Message.Skill.Ride.Receive={0} agora pode ser montado. +Message.Skill.Ride.Upgrade=A velocidade de montaria de {0} foi aumentada em {1}%. +Message.Skill.Shield.Format={1}% de chance de redirecionar {2}% do dano recebido para {0} +Message.Skill.Shield.Upgrade={0} agora tem uma chance de {1}% de redirecionar {2}% do seu dano para ele mesmo. +Message.Skill.Slow.Upgrade={0} tem agora a chance de {1}% de retardar o alvo por {2} seg. +Message.Skill.Sprint.Upgrade={0} agora pode correr mais rapido para novos alvos. +Message.Skill.Stomp.Upgrade={0} agora tem uma chance de {1}% de pisotear o chao e causar {2} de dano em tudo a 2.5 metros +Message.Skill.Thorns.Upgrade={0} agora tem a chance de {1}% para revidar {2}% o dano recebido. +Message.Skill.Wither.Upgrade={0} agora tem a chance de {1}% de usar os ataques do Wither por {2} seg. +Message.Skilltree.Available=Habilidades Disponiveis +Message.Skilltree.NotSwitched=As habilidades nao foram alteradas! +Message.Skilltree.RequiresLevel.Item=Nivel necessario: {0} +Message.Skilltree.RequiresLevel.Message={0} precisa estar no nível {1} para escolher essa habilidade! +Message.Skilltree.SelectionPrompt=Por favor selecione uma habilidade para {0}. (/pcst) +Message.Skilltree.SwitchedTo=Você selecionou a habilidade {0}. +Message.Skilltree.SwitchedToFor=Habilidades de {0} foram alteradas para {1}. +Message.Spawn.Despawn={0} dispersou. +Message.Spawn.Flying={0} não pode vir até você quando você está voando. +Message.Spawn.NoSpace={0} não pode vir até você porque não há espaço suficiente. +Message.Spawn.Prevent=Algo impede {0} de ir até você. +Message.Spawn.Respawn={0} renasceu! +Message.Spawn.Respawn.In={0} vai renascer em {1} seg. +Message.Spawn.Spectator=Voce não pode chamar {0} no modo espectador. +Message.Update.Available=Uma nova versão MyPet está disponível: + +############# +## Names ## +############# +Name.Absorption=Absorção +Name.Aggressive=Agressivo +Name.Arrow=Flecha +Name.Bat=Morcego +Name.Bee=Abelha +Name.Blaze=Blaze +Name.Blocks=Bloco(s) +Name.Cancel=Cancelar +Name.Cat=Gato +Name.CaveSpider=Aranha da Caverna +Name.Chicken=Galinha +Name.Cod=Bacalhau +Name.Contact=Contato +Name.Costs=Custos +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Dano +Name.Dead=Morto +Name.Disabled=Desabilitado +Name.Dolphin=Golfinho +Name.Done=Concluido +Name.Donkey=Burro +Name.DragonFireball=Bola de fogo do Dragão +Name.Drowned=Afogado +Name.Drowning=Afogando +Name.Duel=Duelo +Name.Egg=Ovo +Name.ElderGuardian=Guardião Ancião +Name.EmptyHand=mão vazia +Name.Enabled=Habilitado +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perola do Fim +Name.Everyone=Todos +Name.Evoker=Evocador +Name.Exp=Exp +Name.Fall=Queda +Name.FallingBlock=Bloco Caindo +Name.Farm=Fazenda +Name.Fire=Fogo +Name.Fireball=Bola de Fogo +Name.FireResistance=Resistência ao Fogo +Name.FireTick=Fogo +Name.Fireworks=Fogos de Artifício +Name.FishingHook=Vara de Pescar +Name.Food=Comida +Name.Fox=Raposa +Name.Friendly=Amigável +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardião +Name.Haste=Pressa +Name.HealthBoost=Acréscimo de Cura +Name.Help=Ajuda +Name.Horse=Cavalo +Name.HP=Vida +Name.Hunger=Fome +Name.Husk=Husk +Name.Illusioner=Ilusionista +Name.Invisibility=Invisibilidade +Name.IronGolem=Golem de Ferro +Name.JumpBoost=Impulso de Salto +Name.Lava=Lava +Name.LeashFlag=Etiqueta da Coleira +Name.Level=Nível +Name.Lightning=Relâmpago +Name.Llama=Lhama +Name.LlamaSpit=Cuspe da Lhama +Name.Luck=Sorte +Name.Magic=Magia +Name.MagmaCube=Cubo de Magma +Name.Modes=Modos +Name.Mooshroom=Cogumelo +Name.Mule=Mula +Name.NightVision=Visão Noturna +Name.No=Não +Name.Normal=Normal +Name.Ocelot=Jaguatirica +Name.Off=Desligado +Name.On=Ligado +Name.Owner=Dono +Name.Panda=Panda +Name.Parrot=Papagaio +Name.Party=Grupo +Name.Phantom=Fantasma +Name.Pig=Porco +Name.PigZombie=Porco Zumbi +Name.Pillager=Saqueador +Name.Poison=Poção +Name.PolarBear=Urso Polar +Name.Price=Preço +Name.PufferFish=Baiacu +Name.Rabbit=Coelho +Name.Raid=Ataque +Name.Range=Alcance +Name.RangedDamage=Dano em Distância +Name.Ravager=Devastador +Name.Regeneration=Regeneração +Name.Resistance=Resistência +Name.Respawntime=Tempo de Renascimento +Name.Rows=Linha(s) +Name.Salmon=Salmão +Name.Seconds=Segundo(s) +Name.Sheep=Ovelha +Name.Silverfish=Silverfish +Name.Skeleton=Esqueleto +Name.SkeletonHorse=Cavalo Esqueleto +Name.Skill.Beacon=Sinalizador +Name.Skill.Behavior=Comportamento +Name.Skill.Control=Controle +Name.Skill.Damage=Dano +Name.Skill.Fire=Fogo +Name.Skill.Heal= Curar +Name.Skill.Hitpoints=Vida +Name.Skill.Inventory=Inventário +Name.Skill.Knockback=Repulsão +Name.Skill.Lightning=Relampago +Name.Skill.Pickup=Pegar +Name.Skill.Poison=Veneno +Name.Skill.Ranged=Distância +Name.Skill.Ride=Montar +Name.Skill.Shield=Escudo +Name.Skill.Slow=Lento +Name.Skill.Sprint=Correr +Name.Skill.Stomp=Esmagar +Name.Skill.Thorns=Espinhos +Name.Skill.Wither=Wither +Name.Skilltree=Habilidades +Name.Slime=Slime +Name.SmallFireball=Bola de Fogo Pequena +Name.Snowball=Bola de Neve +Name.Snowman=Boneco de Neve +Name.Speed=Velocidade +Name.Spider=Aranha +Name.SplashPotion=Poção Arremessável +Name.Squid=Lula +Name.Stray=Vagante +Name.Strength=Força +Name.Suffocation=Asfixia +Name.Title.Creator=Criador do MyPet +Name.Title.Developer=Desenvolvedor MyPet +Name.Title.Donator=Doador +Name.Title.Helper=Ajudante +Name.Title.Premium=Premium +Name.Title.Translator=Tradutor +Name.TnT=TnT +Name.TraderLlama=Lhama do Vendedor +Name.Trident=Tridente +Name.TropicalFish=Peixe Tropical +Name.Turtle=Tartaruga +Name.Type=Tipo +Name.Unknow=Desconhecido +Name.Vex=Vex +Name.Villager=Aldeão +Name.Vindicator=Defensor +Name.Void=O vazio +Name.WanderingTrader=Vendedor Ambulante +Name.WaterBreathing=Respiração Aquática +Name.Witch=Bruxa +Name.Wither=Wither +Name.WitherSkeleton=Esqueleto Wither +Name.WitherSkull=Crânio de Wither +Name.Wolf=Lobo +Name.Yes=Sim +Name.You=Você +Name.Zombie=Zumbi +Name.ZombieHorse=Cavalo Zumbi +Name.ZombieVillager=Aldeão Zumbi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ro.properties b/src/main/resources/locale/MyPet_ro.properties new file mode 100644 index 0000000000..f7bdee2549 --- /dev/null +++ b/src/main/resources/locale/MyPet_ro.properties @@ -0,0 +1,332 @@ +############################################################## +## MyPet Romanian Locale ## +############################################################## +## Last Update: (YMD) 2020-04-23 ## +## ## +## Contributors: ## +## Chelios, Nucleus Network Company, Sikatsu, Snowman FTW ## +## UniteCraft Network, Xazin, Алекс Games ## +## ## +############################################################## + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn={0} este mort si urmeaza sa reinvie in {1} secunde. +Message.Call.First=Trebuie sa-l chemi pe {0} prima data. +Message.Command.Call.Success={0} a venit la tine. +Message.Command.CaptureHelper.HasPet=Deja ai un MyPet. +Message.Command.CaptureHelper.Mode=Ajutor pentru imblanzire: {0}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree-ul urmeaza sa fie ales automat! +Message.Command.ChooseSkilltree.NoneAvailable=Momentan nu sunt skilltree-uri valabile pentru {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Poti schimba skilltree-ul lui {0} doar o singura data! +Message.Command.Fail=Executia comenzii a esuat! +Message.Command.Help.Admin={0}: Link wiki (link afisat jos) +Message.Command.Help.Beacon={0}: Deschide meniul de beacon al petului (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Selecteaza comportamentul animalului (alias: /pb or /petb) +Message.Command.Help.Call={0}: Cheama animalul (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Porneste tutorialul pentru imblanzire +Message.Command.Help.ChooseSkilltree={0}: Arata si te lasa sa alegi un skilltree (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Arata informatiile unui MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Deschide inventarul MyPet-ului (alias: /pi or /peti) +Message.Command.Help.MoreInfo=Pentru mai multe informatii, citeste pagina comenzii aici: +Message.Command.Help.Name={0}: Schimba numele animalului. +Message.Command.Help.Options={0}: Schimba optiunile MyPet-ului (foloseste [TAB]). +Message.Command.Help.Pickup={0}: Lasa animalul sa culeaga iteme (alias: /pp or /petp) +Message.Command.Help.Release={0}: Elibereaza animalul +Message.Command.Help.Respawn={0}: Reinvie animalul instant pentru o suma de bani (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Trimite animalul departe (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Deschide pet shop-ul (alias: /petsh sau /psh) +Message.Command.Help.Skill={0}: Arata skill-levels +Message.Command.Help.Stop={0}: Opreste animalul din a ataca (alias: /ps or /pets) +Message.Command.Help.Store={0}: Stochează animalele de companie actuale. Poate fi recuperat din nou de către /petswitch comanda. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Te lasa sa alegi MyPet-ul (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Schimba MyPet-ul cu alti playeri (alias: /pt or /pett) +Message.Command.Help.Type={0}: Arata informatii despre tipurile de MyPets: +Message.Command.List.Player=Animalele lui {0}: +Message.Command.List.Yours=Animalele tale: +Message.Command.Name.Filter=Numele ales este invalid, te rugam sa alegi altul. +Message.Command.Name.New=Numele petului tau a fost schimbat: {0} +Message.Command.Name.ToLong="{0}" este prea lung. Marimea maxima este de {1} caractere. +Message.Command.PetType.Unknown=Tip pet nerecunoscut! +Message.Command.Release.Confirm=Te rugam sa apesi pe numele animalului pentru a confirma: +Message.Command.Release.Dead={0} a fost alungat permanent... +Message.Command.Release.Success={0} este acum liber... +Message.Command.Respawn.Auto=Reinviere automata: {0}. +Message.Command.Respawn.AutoMin=Seteaza timpul minim de reinviere la {0}. +Message.Command.Respawn.NoMoney=Ai nevoie de {1} pentru a il reinvia pe {0}! +Message.Command.Respawn.Paid=Plata de reinviere pentru ({1}) {0} a fost platita. +Message.Command.Respawn.Show=Plata de reinviere pentru {0}: {1} ({2}auto) +Message.Command.SendAway.AlreadyAway={0} este deja trimis. +Message.Command.SendAway.Success={0} a fost trimis departe. +Message.Command.Skills.Show=Skill pentru {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Acest skilltree "{0}" nu a putut fi gasit. +Message.Command.Stop.Attack={0} s-a oprit din atacat. +Message.Command.Success=Executia comenzii a reusit! +Message.Command.Switch.Limit=Nu poti stoca mai mult de {0} MyPets. +Message.Command.Switch.NoPet=Nu ai un MyPet pentru a il stoca. +Message.Command.Switch.NoStoredPets=Nu ai un MyPet stocat. +Message.Command.Switch.Success=L-ai stocat pe {0}. +Message.Command.Trade.Owner.Cancel=Oferta ta pentru {0} a fost extrasa. +Message.Command.Trade.Owner.InvalidPrice=Ai introdus un pret invalid pentru oferta ta. +Message.Command.Trade.Owner.NoOffer=You offered nobody a MyPet. +Message.Command.Trade.Owner.Offer=L-ai oferit pe {0} lui {1}. +Message.Command.Trade.Owner.Offer.Price=L-ai oferit pe {0} lui {1} pentru {2}. +Message.Command.Trade.Owner.OpenOffer={0} already has an offer and needs to accept or reject this it first. +Message.Command.Trade.Owner.Reject={0} a refuzat oferta ta pentru {1}. +Message.Command.Trade.Owner.Success={0} a acceptat oferta ta pentru {1}. +Message.Command.Trade.Owner.Yourself=Nu poti sa negociezi cu tine. +Message.Command.Trade.Receiver.Distance=Nu poti accepta oferta deoarece distanta ta pana la {0} este mai mare de 10 metrii. +Message.Command.Trade.Receiver.HasPet=Deja ai un MyPet. +Message.Command.Trade.Receiver.NoOffer=Nu ti-a oferit nimeni un MyPet. +Message.Command.Trade.Receiver.NoPermission=Nu ai permisiunea pentru a accepta schimburi. +Message.Command.Trade.Receiver.NotEnoughMoney=Nu ai destui bani. Pentru a accepta schimburi ai nevoie de {0}. +Message.Command.Trade.Receiver.Offer={0} ti-a oferit un MyPet (accepta cu /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} offered you a MyPet for {1} (accept with /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=MyPet-ul oferit nu mai este valabil. +Message.Command.Trade.Receiver.Reject=Ai refuzat oferta lui {0}. +Message.Command.Trade.Receiver.Success=Schimbul tau cu {0} a fost incheiat cu succes. Acum esti detinatorul lui {1}. +Message.DeathMessage={0} a fost omorat de: {1} +Message.Hunger.Hungry={0} se simte infometat. Hraneste-l pe {0} acum. +Message.Hunger.Rumbling={0}'s stomach is rumbling. You should feed {0} soon. +Message.Hunger.Starving={0} is starving. Feed {0} NOW! +Message.Leash.Add=You've tamed a pet! It will be a good MyPet. +Message.LevelSystem.LevelUp={0} are acum nivel {1}. +Message.LevelSystem.ReachedMaxLevel={0} a atins nivelul maxim ({1}). +Message.MultiWorld.NoActivePetInThisWorld=Nu ai un MyPet in lumea aceasta! +Message.MultiWorld.NowActivePet={0} este acum MyPet-ul activ. +Message.No.Allowed=Nu ai voie sa folosesti asta! +Message.No.AllowedHere=MyPets nu sunt acceptati aici! +Message.No.CanUse=Nu poti sa folosesti asta acum +Message.No.Economy=The economy support is not enabled. +Message.No.HasPet=Nu ai un MyPet! +Message.No.Money=Nu ai destui bani pentru a face asta. +Message.No.NothingToSeeHere=Nimic de vazut aici! +Message.No.PlayerOnline=Acest player nu este online. +Message.No.Skill={0} nu recunoaste acest skill {1}. +Message.No.UserHavePet={0} nu are un MyPet! +Message.Npc.ChosenPet=L-ai ales pe {0} pentru a fi de partea ta din nou. +Message.Npc.HandOver=L-ai inmanat pe {0} lui {1}. +Message.Npc.HandOverTitle=Inmaneaza un MyPet +Message.Npc.NoHandOver=Nu il am pe {0} de partea mea. +Message.Npc.StorageFull=Nu ii mai poti inmana MyPets lui {0}. Ai atins limita de {1} MyPet(s) stocati. +Message.Npc.SwitchTitle=Schimba MyPet +Message.Npc.TakeTitle=Ia MyPet +Message.Npc.YesHandOver=Il voi inmana pe {0} tie. +Message.SelectMyPet=Selecteaza un MyPet +Message.Shop.Available=Pet shop-uri valabile: +Message.Shop.Confirm.No=Nu doresc sa il cumpar pe {0} pentru {1} +Message.Shop.Confirm.SendStorage=Daca achizitionezi acest animal va fi trimis in depozit\ndeoarece deja ai un animal cu tine +Message.Shop.Confirm.Title=/petswitch +Message.Shop.Confirm.Yes=60 +Message.Shop.NoMoney=Nu ai destui bani pentru a cumpara acel animal. +Message.Shop.NotFound=Nu există magazin cu acest nume. +Message.Shop.Success=Ați cumpărat cu succes {0} pentru {1}. +Message.Shop.SuccessStorage=Aveți deja un animal de companie cu dvs. {0} a fost trimis la depozitul dvs. +Message.Sit.Follow=L-ai lasat pe {0} sa te urmareasca din nou +Message.Sit.Stay=I-ai spus lui {0} sa stea pe loc +Message.Skill.Beacon.ClickOff=Apasa pentru a oprii +Message.Skill.Beacon.ClickOn=Apasa pentru a pornii +Message.Skill.Beacon.Effect=Efecte beacon: {0} +Message.Skill.Beacon.RemainingBuffs=Efecte beacon selectabile ramase: {0} +Message.Skill.Beacon.Stop=Beacon stins. +Message.Skill.Beacon.Upgrade={0} Poate folosii urmatoarele buff-uri (raza: {1} - durata: {2}sec): +Message.Skill.Behavior.NewMode={0} este acum in modul {1}. +Message.Skill.Behavior.Upgrade={0} poate sa foloseasca acum urmatoarele moduri de comportament: +Message.Skill.Control.AggroFarm=Nu il poti controla pe {0} cand este in modul {1}! +Message.Skill.Control.Ride=Nu poti sa folosesti Control skill in timp ce il calaresti pe {0}! +Message.Skill.Control.Upgrade={0} poate acum sa fie controlat cu: {1} +Message.Skill.Damage.Upgrade={0} are acum {1} puncte de damage. +Message.Skill.Fire.Upgrade={0} are acum o sansa de {1}% pentru a da foc inamicilor timp de {2} secunde. +Message.Skill.Hp.Upgrade={0} are acum {1} puncte de HP. +Message.Skill.HpRegeneration.Upgrade={0} isi regenereaza acum {1} puncte de HP in fiecare {2} secunde. +Message.Skill.Inventory.Creative=Nu poti deschide inventarul in timp ce esti in modul de joc Creative. +Message.Skill.Inventory.NotAvailable={0} nu are inventar. +Message.Skill.Inventory.Swimming=Nu poti deschide inventarul lui {0} in timp de inoata! +Message.Skill.Inventory.Upgrade={0} are acum un inventar cu {1} locuri libere. +Message.Skill.Knockback.Upgrade={0} are acum o sansa de {1}% sa arunce inamicul. +Message.Skill.Lightning.Upgrade={0} are acum o sansa de {1}% sa arunce un traznet care cauzeaza {2} puncte de damage. +Message.Skill.Pickup.Creative=MyPet-ul tau nu poate sa culeaga iteme in timp ce esti in modul de joc Creative. +Message.Skill.Pickup.NoInventory={0} poate sa culeaga iteme dar nu are inventar. +Message.Skill.Pickup.StartStop={0} a cules: {1} +Message.Skill.Pickup.Upgrade={0} culege acum itemele intr-o raza de {1} metrii. +Message.Skill.Poison.Upgrade={0} are acum o sansa de {1}% sa-si otraveasca inamicul pentru {2}secunde. +Message.Skill.Ranged.RoundsPerMinute={0} runde pe minut. +Message.Skill.Ranged.Upgrade={0} poate sa arunce {3} {1}s pe minut ce cauzeaza {2} puncte de damage fiecare. +Message.Skill.Ride.Receive={0} poate acum sa fie calarit. +Message.Skill.Ride.Upgrade=Viteza lui {0} in timp ce este calarit a fost crescuta cu {1}%. +Message.Skill.Shield.Format={1}% sansa de {2}% sa transfere o parte din damage-ul primit lui {0} +Message.Skill.Shield.Upgrade={0} are acum o sansa de {1}% sa transfere {2}% puncte de damage primite la el. +Message.Skill.Slow.Upgrade={0} are acum o sansa de {1}% sa incetineasca tinta pentru {2} secunde. +Message.Skill.Sprint.Upgrade={0} poate acum sa sprinteze spre tintele noi. +Message.Skill.Stomp.Upgrade={0} are acum o sansa de {1}% sa loveasca pamantul si sa cauzeze {2} puncte de damage tuturor intr-o raza de 2.5 metrii. +Message.Skill.Thorns.Upgrade={0} are acum o sansa de {1}% sa reflecteze {2}% puncte de damage primite. +Message.Skill.Wither.Upgrade={0} are acum o sansa de {1}% sa afecteze tinta de efect de Wither timp de {2} secunde. +Message.Skilltree.Available=Skilltree-uri valabile +Message.Skilltree.NotSwitched=Skilltree-ul nu a fost schimbat! +Message.Skilltree.RequiresLevel.Item=Necesita nivel: {0} +Message.Skilltree.RequiresLevel.Message={0} are nevoie de nivelul {1} pentru a invata acest skilltree! +Message.Skilltree.SelectionPrompt=Te rugam sa selectezi un skill tree pentru {0}. (/pcst) +Message.Skilltree.SwitchedTo=Ai selectat skilltree-ul {0}. +Message.Skilltree.SwitchedToFor=Schimbat skilltree-ul pentru animalul lui {0} la {1}. +Message.Spawn.Despawn={0} despawned. +Message.Spawn.Flying={0} Nu se poate misca cat timp zbori. +Message.Spawn.NoSpace={0} nu poate sa vina deoarece nu este destul spatiu. +Message.Spawn.Prevent=Ceva il opreste pe {0} sa vina la tine. +Message.Spawn.Respawn={0} respawned! +Message.Spawn.Respawn.In={0} o sa reinvie in {1} secunde. +Message.Spawn.Spectator=Nu il poti chema pe {0} in modul de joc Spectator. +Message.Update.Available=/petswitch + +############# +## Names ## +############# +Name.Absorption=Absorbtie +Name.Aggressive=Agresiv +Name.Arrow=Sageata +Name.Bat=Liliac +Name.Blaze=Blaze +Name.Blocks=Block(s) +Name.Cancel=Cancel +Name.CaveSpider=Paianjen de pestera +Name.Chicken=Gaina +Name.Contact=Contact +Name.Costs=Costs +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Damage +Name.Dead=Mort +Name.Disabled=Dezactivat +Name.Done=Done +Name.Donkey=Magar +Name.Drowning=Drowning +Name.Duel=Duel +Name.Egg=Ou +Name.ElderGuardian=Mare strajer +Name.EmptyHand=mana goala +Name.Enabled=Activat +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.Everyone=Toti +Name.Evoker=Evocator +Name.Exp=Exp +Name.Fall=Fall +Name.FallingBlock=Falling Block +Name.Farm=Farm +Name.Fire=Foc +Name.Fireball=Fireball +Name.FireResistance=Fire Resistance +Name.FireTick=Fire +Name.Fireworks=Artificii +Name.FishingHook=Fishing Hook +Name.Food=Mancare +Name.Friendly=Friendly +Name.Ghast=Ghast +Name.Giant=Giant +Name.Guardian=Guardian +Name.Haste=Haste +Name.HealthBoost=Health Boost +Name.Help=Ajutor +Name.Horse=Cal +Name.HP=HP +Name.Hunger=Foame +Name.Husk=Momaie +Name.Illusioner=iluzii +Name.Invisibility=Invizibilitate +Name.IronGolem=Iron Golem +Name.JumpBoost=Jump Boost +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Lightning +Name.Llama=Lama +Name.Luck=Noroc +Name.Magic=Magic +Name.MagmaCube=Magma Cube +Name.Modes=Modes +Name.Mooshroom=Mooshroom +Name.Mule=Catar +Name.NightVision=Night Vision +Name.No=Nu +Name.Normal=Normal +Name.Ocelot=Ocelot +Name.Off=Off +Name.On=On +Name.Owner=Detinator +Name.Parrot=Papagal +Name.Party=Party +Name.Pig=Porc +Name.PigZombie=Zombie Pigman +Name.Poison=Otrava +Name.PolarBear=Urs Polar +Name.Price=Pret +Name.Rabbit=Iepure +Name.Raid=Raid +Name.Range=Raza +Name.RangedDamage=Ranged Damage +Name.Regeneration=Regeneration +Name.Resistance=Resistance +Name.Respawntime=Respawntime +Name.Rows=Row(s) +Name.Sheep=Oaie +Name.Silverfish=Silverfish +Name.Skeleton=Schelet +Name.SkeletonHorse=Cal schelet +Name.Skill.Beacon=Beacon +Name.Skill.Behavior=Comporament +Name.Skill.Control=Control +Name.Skill.Damage=Damage +Name.Skill.Fire=Fire +Name.Skill.Heal=Vindeca +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventory +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Lightning +Name.Skill.Pickup=Pickup +Name.Skill.Poison=Otrava +Name.Skill.Ranged=Ranged +Name.Skill.Ride=Ride +Name.Skill.Shield=Shield +Name.Skill.Slow=Slow +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Thorns +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Minge de foc mica +Name.Snowball=Snowball +Name.Snowman=Snowman +Name.Speed=Speed +Name.Spider=Paianjen +Name.SplashPotion=Splash Potion +Name.Squid=Caracatita +Name.Stray=răzleț +Name.Strength=Strength +Name.Suffocation=Suffocation +Name.Title.Creator=Creatorul MyPet +Name.Title.Developer=MyPet Dezvoltator +Name.Title.Donator=Donator +Name.Title.Helper=Ajutor +Name.Title.Premium=Premium +Name.Title.Translator=Traducator +Name.TnT=TnT +Name.Type=Type +Name.Unknow=Unknow +Name.Vex=înfierbânta +Name.Villager=Villager +Name.Vindicator=Vindicator +Name.Void=The Void +Name.WaterBreathing=Water Breathing +Name.Witch=Vrajitoare +Name.Wither=Wither +Name.WitherSkeleton=Schelet Wither +Name.WitherSkull=Witherskull +Name.Wolf=Lup +Name.Yes=Da +Name.You=Tu +Name.Zombie=Zombie +Name.ZombieHorse=Cal zombi +Name.ZombieVillager=Satean zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ru.properties b/src/main/resources/locale/MyPet_ru.properties new file mode 100644 index 0000000000..8b95f6ea58 --- /dev/null +++ b/src/main/resources/locale/MyPet_ru.properties @@ -0,0 +1,378 @@ +################################################################### +## MyPet Russian Locale ## +################################################################### +## Last Update: (YMD) 2019-12-31 ## +## ## +## Contributors: ## +## Alex, Art_Nrg, Biskabos, Cherry, Golden Qube, Ivan, Keyle ## +## Kilyandra, Kirill Khaletsky, MikroAcse, MrBrikster, Mr_dsa1 ## +## NatFaler, Nathaniel Reading, ReDcTiOn, Sikatsu, Stepller ## +## aleshka, j8maN lel, xNawus, yesenin, Влад Нощенко ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Вы не можете это сделать пока {0} мёртв. +Message.Call.Dead={0} мёртв и не может быть призван. +Message.Call.Dead.Respawn={0} умер и возродится через {1} сек. +Message.Call.First=Сначала вы должны призвать {0}. +Message.Command.Call.Success={0} пришел к вам. +Message.Command.CaptureHelper.HasPet=У вас уже есть питомец. +Message.Command.CaptureHelper.Mode=ПомощникПоимки: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Взрослый +Message.Command.CaptureHelper.Requirement.Angry=Злой +Message.Command.CaptureHelper.Requirement.Baby=Ребенок +Message.Command.CaptureHelper.Requirement.BelowHP=Жизнь ниже {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Может размножаться +Message.Command.CaptureHelper.Requirement.Impossible=Невозможно приручить +Message.Command.CaptureHelper.Requirement.LowHP=Здоровье ниже, чем {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Создан игроком +Message.Command.CaptureHelper.Requirement.Size.Equal=Размер равен {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Размер меньше, чем {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Размер больше, чем {0} +Message.Command.CaptureHelper.Requirement.Tamed=Приручен +Message.Command.CaptureHelper.Requirement.Wild=Дикий +Message.Command.CaptureHelper.Requirement.World.Right=Вы в правильном мире +Message.Command.CaptureHelper.Requirement.World.Wrong=Это неверный мир. Перейти к {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Вы можете приручать в этом регионе +Message.Command.CaptureHelper.WorldGuard.Denied=Вы не можете приручать в этом регионе +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Дерево навыков будет назначено автоматически! +Message.Command.ChooseSkilltree.NoneAvailable=Нет доступного дерева навыков для {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Вы можете изменить дерево навыков для {0} только один раз! +Message.Command.Fail=Ошибка выполнения команды! +Message.Command.Help.Admin={0}: См. Википедию (ссылка ниже) +Message.Command.Help.Beacon={0}: Открыть меню маяка вашего питомца (или: /pbeacon) +Message.Command.Help.Behavior={0}: Выбрать поведение вашего питомца (или: /pb и /petb) +Message.Command.Help.Call={0}: Призвать вашего питомца (или: /pc и /petc) +Message.Command.Help.CaptureHelper={0}: Переключение режима помощи вкл/выкл +Message.Command.Help.ChooseSkilltree={0}: Отображает и позволяет выбрать дерево навыков (или: /pcst и /petcst) +Message.Command.Help.Info={0}: Показывает информацию о питомце (или: /pinfo) +Message.Command.Help.Inventory={0}: Открывает инвентарь вашего питомца (или: /pi и /peti) +Message.Command.Help.MissingParameter=отсутствует параметр: +Message.Command.Help.MoreInfo=Больше информации здесь: +Message.Command.Help.Name={0}: Изменяет имя вашего питомца. +Message.Command.Help.Options={0}: Изменяет параметры вашего питомца (используйте [TAB]). +Message.Command.Help.Pickup={0}: Переключает сбор предметов Вкл. или Выкл. (или: /pp и /petp) +Message.Command.Help.Release={0}: Отпускает вашего питомца. +Message.Command.Help.Respawn={0}: Возрождает вашего питомца мгновенно, но за плату (или: /pr или /petr) +Message.Command.Help.SendAway={0}: Отправляет вашего питомца подальше (или: /psa и /petsa) +Message.Command.Help.Shop={0}: Открывает магазин питомцев (/petsh or /psh) +Message.Command.Help.Skill={0}: Отображает уровни навыков +Message.Command.Help.Stop={0}: Останавливает атаку вашего питомца (или: /ps и /pets) +Message.Command.Help.Store=/petstore: Сохраняет вашего текущего питомца. Может быть снова получен командой /petswitch. (или: /pst и /pstore) +Message.Command.Help.Switch={0}: Позволяет переключаться между вашими питомцами (или: /psw и /pswitch) +Message.Command.Help.Trade={0}: Торговля питомцами с другими игроками (команда: /pt, /pett) +Message.Command.Help.Type={0}: Отображает информацию о типах питомцев +Message.Command.List.Player=Питомцы {0}: +Message.Command.List.Yours=Ваши питомцы: +Message.Command.Name.Filter=Выбранное имя недоступно, пожалуйста, выберите другое. +Message.Command.Name.New=Новое имя вашего питомца: {0} +Message.Command.Name.ToLong="{0}" слишком длинное. Максимальная длина - {1} знаков. +Message.Command.PetType.Unknown=Неизвестный тип питомца! +Message.Command.Release.Confirm=Чтобы подтвердить, кликните по имени вашего питомца: +Message.Command.Release.Dead={0} отпущен на свободу и никогда не вернется. . . +Message.Command.Release.Success={0} теперь свободен... +Message.Command.Respawn.Auto=Автовозрождение: {0}. +Message.Command.Respawn.AutoMin=Задано минимальное время авто возрождения: {0}. +Message.Command.Respawn.NoMoney=Вам нужно {1}, чтобы возродить {0}! +Message.Command.Respawn.Paid=Вы заплатили ({1}) за возрождение {0}. +Message.Command.Respawn.Show=Плата за возрождение {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Использование /petrespawn возродить за плату +Message.Command.SendAway.AlreadyAway={0} уже отправлен подальше. +Message.Command.SendAway.Success=Вы прогнали {0}. +Message.Command.Skills.Show=Навыки {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Дерево навыков "{0}" не найдено. +Message.Command.Stop.Attack={0} прекратил атаку. +Message.Command.Success=Команда успешно выполнена! +Message.Command.Switch.Limit=Вы можете хранить не более {0} питомцев. +Message.Command.Switch.NoPet=У вас нет питомца для сохранения. +Message.Command.Switch.NoStoredPets=У вас нет сохраненных питомцев. +Message.Command.Switch.Success=Вы сохранили питомца {0}. +Message.Command.Trade.Owner.Cancel=Ваше предложение для {0} было отозвано. +Message.Command.Trade.Owner.InvalidPrice=Вы ввели неверную цену для вашего предложения. +Message.Command.Trade.Owner.NoOffer=Вы никому не предлагали питомца. +Message.Command.Trade.Owner.Offer=Вы предложили {0} для {1}. +Message.Command.Trade.Owner.Offer.Price=Вы предложили {0} для {1} за {2}. +Message.Command.Trade.Owner.OpenOffer={0} уже имеет предложение и должен сначала принять или отклонить его. +Message.Command.Trade.Owner.Reject={0} отказался от предложения по {1}. +Message.Command.Trade.Owner.Success={0} принял ваше предложение по {1}. +Message.Command.Trade.Owner.Yourself=Вы не можете торговать с собой. +Message.Command.Trade.Receiver.Distance=Вы не можете принять предложение, потому что расстояние до {0} более 10 м. +Message.Command.Trade.Receiver.HasPet=У вас уже есть питомец. +Message.Command.Trade.Receiver.NoOffer=Никто не предлагал вам питомца. +Message.Command.Trade.Receiver.NoPermission=У вас нет прав, чтобы принимать предложения. +Message.Command.Trade.Receiver.NotEnoughMoney=У вас недостаточно денег. Чтобы принять предложение вам нужно {0}. +Message.Command.Trade.Receiver.Offer={0} предложил вам MyPet (принять /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} предложил вам MyPet за {1} (принять /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Предложенный MyPet больше недоступен. +Message.Command.Trade.Receiver.Reject=Вы отказались от предложения {0}. +Message.Command.Trade.Receiver.Success=Ваша сделка с {0} прошла успешно. Теперь вы владелец {1}. +Message.DeathMessage={0} был убит: {1} +Message.Hunger.Hungry={0} очень голоден(-на). Покормите {0} немедленно. +Message.Hunger.Rumbling=У {0} урчит в желудке. Вы должны скорее покормить {0}. +Message.Hunger.Starving={0} голодает. Покормите его СЕЙЧАС! +Message.Leash.Add=Вы приручили питомца. Это будет хороший питомец. +Message.LevelSystem.LevelDown=Уровень {0} понизился до {1}. +Message.LevelSystem.LevelUp=У {0} теперь {1} уровень! +Message.LevelSystem.ReachedMaxLevel={0} достиг максимального уровня ({1}). +Message.MultiWorld.NoActivePetInThisWorld=Вы не можете завести Питомца в этом мире. +Message.MultiWorld.NowActivePet={0} теперь ваш активный Питомец. +Message.No.Allowed=Вы не можете использовать это! +Message.No.AllowedHere=Питомцы запрещены здесь! +Message.No.CanUse=Вы не можете использовать это сейчас. +Message.No.Economy=Поддержка экономики не включена. +Message.No.HasPet=У вас нет питомца! +Message.No.Money=У вас нехватает денег, чтобы сделать это. +Message.No.NothingToSeeHere=Здесь ничего не видно, двигаемся дальше! +Message.No.PlayerOnline=Этот игрок не в сети. +Message.No.Skill=У {0} нет умения "{1}". +Message.No.UserHavePet=У игрока {0} нет питомца! +Message.Npc.ChosenPet=Вы выбрали питомца {0}, который опять на вашей стороне. +Message.Npc.HandOver=Вы передали {0} - {1}. +Message.Npc.HandOverTitle=Передача Питомца +Message.Npc.NoHandOver=Я хочу, чтобы {0} остался со мной. +Message.Npc.StorageFull=Вы не можете взять больше питомцев {0}. Вы достигли максимума слотов: {1}. +Message.Npc.SwitchTitle=Сменить питомца +Message.Npc.TakeTitle=Взять питомца +Message.Npc.YesHandOver=Я хочу передать {0} вам. +Message.SelectMyPet=Выбор питомца +Message.Shop.Available=Доступные магазины питомцев: +Message.Shop.Confirm.No=Я не хочу покупать {0} за {1}. +Message.Shop.Confirm.SendStorage=Если вы купите этого питомца, то он отправится в хранилище\nпотому что с вами уже есть питомец. +Message.Shop.Confirm.Title=Купить {0} за {1}? +Message.Shop.Confirm.Yes=Я хочу купить {0} за {1}. +Message.Shop.NoMoney=У вас недостаточно денег на покупку этого питомца. +Message.Shop.NotFound=Магазина с таким названием не существует. +Message.Shop.Success=Вы успешно купили {0} за {1}. +Message.Shop.SuccessStorage=С вами уже есть питомец. {0} отправлен в ваше хранилище. +Message.Sit.Follow=Вы снова разрешили {0} следовать за Вами. +Message.Sit.Stay=Вы сказали {0} сидеть на месте. +Message.Skill.Beacon.ClickOff=Нажмите, чтобы выключить +Message.Skill.Beacon.ClickOn=Кликните чтобы включить +Message.Skill.Beacon.Effect=Эффект Маяка: {0} +Message.Skill.Beacon.RemainingBuffs=Оставшиеся эффекты выбранного Маяка: {0} +Message.Skill.Beacon.Stop=Маяк потушен. +Message.Skill.Beacon.Upgrade={0} теперь может использовать эти эффекты (радиус: {1} - длительность: {2} сек.): +Message.Skill.Behavior.NewMode={0} теперь в режиме {1}. +Message.Skill.Behavior.Upgrade={0} теперь может использовать эти режимы поведения: +Message.Skill.Control.AggroFarm=Вы не можете управлять {0} в режиме {1}! +Message.Skill.Control.Ride=Вы не можете использовать навык управления во время езды на {0}! +Message.Skill.Control.Upgrade={0} теперь может управляться с помощью: {1}. +Message.Skill.Damage.Upgrade=Урон {0} теперь {1} +Message.Skill.Fire.Upgrade={0} теперь имеет шанс {1}% поджечь противника на {2} сек. +Message.Skill.Hp.Upgrade=Максимальное здоровье {0} теперь {1} ОЗ. +Message.Skill.HpRegeneration.Upgrade={0} теперь регенирирует {1} ОЗ каждые {2} сек. +Message.Skill.Inventory.Creative=Вы не можете открыть инвентарь, пока находитесь в творческом режиме +Message.Skill.Inventory.NotAvailable={0} не имеет инвентаря. +Message.Skill.Inventory.Swimming=Вы не можете открыть инвентарь {0} пока плывете! +Message.Skill.Inventory.Upgrade={0} теперь имеет инвентарь с {1} слотами. +Message.Skill.Knockback.Upgrade={0} теперь имеет шанс {1}% отбросить противника назад. +Message.Skill.Lightning.Upgrade={0} теперь имеет шанс {1}% выстрелить молнией с уроном {2}. +Message.Skill.Pickup.Creative=Ваш питомец не может подбирать вещи пока вы находитесь в творческом режиме. +Message.Skill.Pickup.NoInventory={0} хочет поднять предметы, но не имеет инвентаря. +Message.Skill.Pickup.StartStop={0} подбор предметов: {1} +Message.Skill.Pickup.Upgrade={0} теперь подбирает предметы в радиусе {1} м. +Message.Skill.Poison.Upgrade={0} теперь имеет шанс {1}% отравить его цель на {2} сек. +Message.Skill.Ranged.RoundsPerMinute={0} выстрелов в минуту +Message.Skill.Ranged.Upgrade={0} теперь может стрелять{3} {1} в минуту, каждая из которых наносит {2} очка(ов) урона. +Message.Skill.Ride.NoTeleport=Вы не можете телепортироваться во время езды на питомце! +Message.Skill.Ride.Receive=На {0} теперь можно ездить. +Message.Skill.Ride.Upgrade=Скорость езды {0} теперь увеличилась {1}%. +Message.Skill.Shield.Format={1}%-ый шанс отражения {2}% урона, наносимому твоему питомцу {0}. +Message.Skill.Shield.Upgrade={0} теперь имеет {1}%-ый шанс отражения {2}% урона. +Message.Skill.Slow.Upgrade={0} шанс замедления противника {1}% продолжительностью {2}sec. +Message.Skill.Sprint.Upgrade={0} теперь можете использовать спринт для новых целей. +Message.Skill.Stomp.Upgrade={0} теперь имеет шанс в {1}% топать по земле и наносить {2} урона всему в радиусе 2.5 метров. +Message.Skill.Thorns.Upgrade={0} теперь имеет шанс в {1}% отразить {2}% урона. +Message.Skill.Wither.Upgrade={0} теперь имеет шанс в {1}% иссушать противника на протяжении {2} секунд. +Message.Skilltree.Available=Доступные профессии +Message.Skilltree.NotSwitched=Профессия не изменилась! +Message.Skilltree.RequiresLevel.Item=Требуемый уровень: {0} +Message.Skilltree.RequiresLevel.Message={0} должен быть на уровне {1}, чтобы выбрать эту профессию! +Message.Skilltree.SelectionPrompt=Выберите Класс (Профессию) для {0}. (/pcst) +Message.Skilltree.SwitchedTo=Вы выбрали {0} профессию. +Message.Skilltree.SwitchedToFor=Профессия питомца {0} изменена на {1}. +Message.Spawn.Despawn={0} исчез. +Message.Spawn.Flying={0} не будет с тобой, пока ты в режиме полёта. +Message.Spawn.NoSpace={0} не может прийти к вам, потому что недостаточно места. +Message.Spawn.Prevent=Что-то мешает {0} придти к вам. +Message.Spawn.Respawn={0} возродился! +Message.Spawn.Respawn.In={0} возродится через {1} сек. +Message.Spawn.Spectator=Вы не можете призвать {0} в режиме наблюдателя. +Message.Update.Available=Доступна новая версия MyPet: + +############# +## Names ## +############# +Name.Absorption=Поглощение +Name.Aggressive=Агрессивный +Name.Arrow=Стрела +Name.Bat=Летучая мышь +Name.Bee=Пчела +Name.Blaze=Всполох +Name.Blocks=Блок(ов) +Name.Cancel=Отмена +Name.Cat=Кошка +Name.CaveSpider=Пещерный паук +Name.Chicken=Курица +Name.Cod=Треска +Name.Contact=Контакт +Name.Costs=Стоимость +Name.Cow=Корова +Name.Creeper=Крипер +Name.Damage=Урон +Name.Dead=Смерть +Name.Disabled=Выключить +Name.Dolphin=Дельфин +Name.Done=Готово +Name.Donkey=Осёл +Name.DragonFireball=Огненный шар дракона +Name.Drowned=Утопленник +Name.Drowning=Утопление +Name.Duel=Дуэль +Name.Egg=Яйцо +Name.ElderGuardian=Древний Страж +Name.EmptyHand=Пустая рука +Name.Enabled=Включить +Name.EnderDragon=Дракон Края +Name.Enderman=Странник Края +Name.Endermite=Чешуйница Края +Name.EnderPearl=Эндер-жемчуг +Name.Everyone=Все +Name.Evoker=Призыватель +Name.Exp=Опыт +Name.Fall=Падение +Name.FallingBlock=Падающий блок +Name.Farm=Сбор +Name.Fire=Огонь +Name.Fireball=Огненный шар +Name.FireResistance=Огнестойкость +Name.FireTick=Огонь +Name.Fireworks=Фейерверки +Name.FishingHook=Рыболовный крючок +Name.Food=Еда +Name.Fox=Лиса +Name.Friendly=Дружелюбный +Name.Ghast=Гаст +Name.Giant=Гигант +Name.Guardian=Страж +Name.Haste=Спешка +Name.HealthBoost=Повышение здоровья +Name.Help=Помощь +Name.Horse=Лошадь +Name.HP=Здоровье +Name.Hunger=Голод +Name.Husk=Кадавр +Name.Illusioner=Иллюзионист +Name.Invisibility=Невидимость +Name.IronGolem=Железный голем +Name.JumpBoost=Высокий прыжок +Name.Lava=Лава +Name.LeashFlag=Способ приручения +Name.Level=Уровень +Name.Lightning=Молния +Name.Llama=Лама +Name.LlamaSpit=Плевок Ламы +Name.Luck=Удача +Name.Magic=Магия +Name.MagmaCube=Лавовый куб +Name.Modes=Режимы +Name.Mooshroom=Грибная корова +Name.Mule=Мул +Name.NightVision=Ночное зрение +Name.No=Нет +Name.Normal=Нормальный +Name.Ocelot=Оцелот +Name.Off=Выкл. +Name.On=Вкл. +Name.Owner=Владелец +Name.Panda=Панда +Name.Parrot=Попугай +Name.Party=Группа +Name.Phantom=Фантом +Name.Pig=Свинья +Name.PigZombie=Свинозомби +Name.Pillager=Разбойник +Name.Poison=Яд +Name.PolarBear=Белый медведь +Name.Price=Стоимость +Name.PufferFish=Иглобрюх +Name.Rabbit=Кролик +Name.Raid=Езда +Name.Range=Расстояние +Name.RangedDamage=Дальний урон +Name.Ravager=Разрушитель +Name.Regeneration=Восстановление +Name.Resistance=Сопротивление +Name.Respawntime=Время возрождения +Name.Rows=Ряд(ы) +Name.Salmon=Лосось +Name.Seconds=Секунд(ы) +Name.Sheep=Овца +Name.Silverfish=Чешуйница +Name.Skeleton=Скелет +Name.SkeletonHorse=Лошадь-скелет +Name.Skill.Beacon=Маяк +Name.Skill.Behavior=Поведение +Name.Skill.Control=Управление +Name.Skill.Damage=Урон +Name.Skill.Fire=Огонь +Name.Skill.Heal=Исцелить +Name.Skill.Hitpoints=Здоровье +Name.Skill.Inventory=Инвентарь +Name.Skill.Knockback=Отдача +Name.Skill.Lightning=Молния +Name.Skill.Pickup=Подбирание предметов +Name.Skill.Poison=Отравление +Name.Skill.Ranged=Дальний бой +Name.Skill.Ride=Езда верхом +Name.Skill.Shield=Щит +Name.Skill.Slow=Замедление +Name.Skill.Sprint=Бег +Name.Skill.Stomp=Топот +Name.Skill.Thorns=Шипы +Name.Skill.Wither=Иссушитель +Name.Skilltree=Дерево навыков +Name.Slime=Слизень +Name.SmallFireball=Малый огненный шар +Name.Snowball=Снежок +Name.Snowman=Снежный голем +Name.Speed=Скорость +Name.Spider=Паук +Name.SplashPotion=Взрывное зелье +Name.Squid=Спрут +Name.Stray=Зимогор +Name.Strength=Сила +Name.Suffocation=Удушье +Name.Title.Creator=Создатель MyPet +Name.Title.Developer=Разработчик MyPet +Name.Title.Donator=Донатер +Name.Title.Helper=Помощник +Name.Title.Premium=Премиум +Name.Title.Translator=Переводчик +Name.TnT=Динамит +Name.TraderLlama=Лама торговца +Name.Trident=Трезубец +Name.TropicalFish=Тропическая рыба +Name.Turtle=Черепаха +Name.Type=Тип +Name.Unknow=Неизвестно +Name.Vex=Досаждатель +Name.Villager=Деревенщина +Name.Vindicator=Поборник +Name.Void=Пустота +Name.WanderingTrader=Странствующий торговец +Name.WaterBreathing=Подводное дыхание +Name.Witch=Ведьма +Name.Wither=Иссушитель +Name.WitherSkeleton=Скелет-иссушитель +Name.WitherSkull=Череп Скелета-Иссушителя +Name.Wolf=Волк +Name.Yes=Да +Name.You=Вы +Name.Zombie=Зомби +Name.ZombieHorse=Лошадь-зомби +Name.ZombieVillager=Зомби-житель \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_sk.properties b/src/main/resources/locale/MyPet_sk.properties new file mode 100644 index 0000000000..36d47637f2 --- /dev/null +++ b/src/main/resources/locale/MyPet_sk.properties @@ -0,0 +1,91 @@ +##################################### +## MyPet Slovak Locale ## +##################################### +## Last Update: (YMD) 2019-01-28 ## +## ## +## Contributors: ## +## Keyle, Nolko, Pavel ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn={0} je mŕtvy ale respawne sa za {1} sec. +Message.Call.First=Musíš zavolať {0} najprv. +Message.Command.Call.Success={0} príde ku tebe. +Message.Command.CaptureHelper.HasPet=Už máš MyPet. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Zručnosti budú pridelené automaticky! +Message.Command.ChooseSkilltree.NoneAvailable= Zručnosti niesú k dispozícií pre {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Len raz môžeš zmeniť zručnosti pre {0}. +Message.Command.Fail=Zlý príkaz! +Message.Command.Help.Admin={0}: Pozri si Wiki (Link dole) +Message.Command.Help.Call={0}: Zavolá tvojho PET-a (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Prepne CaptureHelper -a na zapnuté alebo vypnuté +Message.Command.Help.Info={0}: Ukáže informácie o MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Otvorí inventár tvojho PET -a (alias: /pi or /peti) +Message.Command.Help.MoreInfo=Prečítaj si tento list pre viac informácií: +Message.Command.Help.Name={0}: Zmení meno tvojho PET -a. +Message.Command.Help.Release={0}: Vypustil si svojho PET -a. +Message.Command.Help.SendAway={0}: Pošle tvojho PET-a preč (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Otvorí obchod s PET -om (alias: /petsh or /psh) +Message.Command.Help.Stop={0}: Zastaví PET -a v boji (alias: /ps or /pets) +Message.Command.Help.Type={0}: Ukáže informácie o typoch PET -ov +Message.Command.List.Yours=Tvoji PET -i: +Message.Command.Respawn.Auto=Auto respawn: {0}. + +############# +## Names ## +############# +Name.Aggressive=Agresivný +Name.Arrow=Šíp +Name.Bat=Netopier +Name.Cancel=Zrušiť +Name.CaveSpider=Jedovatý Pavuk +Name.Chicken=Slepica +Name.Costs=Cena +Name.Cow=Krava +Name.Creeper=Creeper +Name.Damage=Poškodenie +Name.Dead=Mrtvi +Name.Disabled=Zablokovaný +Name.Egg=Vajco +Name.EmptyHand=Prázdna ruka +Name.Enabled=Aktivovať +Name.EnderDragon=Ender Drak +Name.Enderman=Enderitový muž +Name.Everyone=Každý +Name.Fall=spadnúť +Name.Fire=Oheň +Name.FireResistance=Ohnivzdornosť +Name.FireTick=Ohieň +Name.Fireworks=Ohnostroj +Name.Food=Jedlo +Name.Friendly=Priateľský +Name.Guardian=Strážca +Name.Help=Pomôcť +Name.Lightning=Blesk +Name.Luck=Šťastie +Name.Magic=Kúzlo +Name.NightVision=Nočné videnie +Name.No=Nie +Name.On=Zapnuté +Name.Parrot=Papagáj +Name.Pig=Prasa +Name.Poison=Jed +Name.Price=Cena +Name.Rabbit=Zajac +Name.Range=Dosah +Name.Seconds=Sekund(y) +Name.Sheep=Ovečka +Name.Skeleton=Kostlivec +Name.Skill.Fire=Oheň +Name.Skill.Pickup=Zodvihnúť +Name.Skill.Ride=Jazdiť +Name.Snowball=Snehová guľa +Name.Spider=Pavúk +Name.Villager=Dedinčan +Name.Witch=Čarodejnica +Name.Yes=Áno +Name.You=Ty \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_sv.properties b/src/main/resources/locale/MyPet_sv.properties new file mode 100644 index 0000000000..a033ba0c0d --- /dev/null +++ b/src/main/resources/locale/MyPet_sv.properties @@ -0,0 +1,110 @@ +################################################################### +## MyPet Swedish Locale ## +################################################################### +## Last Update: (YMD) 2019-12-04 ## +## ## +## Contributors: ## +## Daniel Guldstrand, Feeriix, Keyle, KingConquest, Oscar, Ren ## +## WDeveloping, kalleswe ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Du kan inte göra det när {0} är död. +Message.Call.Dead={0} är död och kan inte bli kallad på. +Message.Call.Dead.Respawn={0} är död och kommer att återuppstå inom {1} sekunder. +Message.Call.First=Du måste kalla på {0} first. +Message.Command.Call.Success={0} kommer till dig. +Message.Command.CaptureHelper.HasPet=Du har redan en MyPet. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Är vuxen +Message.Command.CaptureHelper.Requirement.Angry=Är arg +Message.Command.CaptureHelper.Requirement.Baby=Är en bebis +Message.Command.CaptureHelper.Requirement.BelowHP=Liv lägre än {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Kan föröka sig +Message.Command.CaptureHelper.Requirement.Impossible=Omöjlig att koppla +Message.Command.CaptureHelper.Requirement.LowHP=Liv lägre än {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Är skapad av en spelare +Message.Command.CaptureHelper.Requirement.Size.Equal=Storlek är {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Storlek är mindre än {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Storlek är större än {0} +Message.Command.CaptureHelper.Requirement.Tamed=Är tämjd +Message.Command.CaptureHelper.Requirement.Wild=Är vild +Message.Command.CaptureHelper.Requirement.World.Right=Du är i den rätta världen +Message.Command.CaptureHelper.Requirement.World.Wrong=Det här är fel värld. Gå till {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Du kan koppla i den här regionen +Message.Command.CaptureHelper.WorldGuard.Denied=Du kan inte använda koppel i den här regionen. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees tilldelas automatiskt! +Message.Command.ChooseSkilltree.NoneAvailable=Där är inga "skilltrees" tillgängliga för {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Du kan bara ändra {0}'s "skilltree" en gång! +Message.Command.Fail=kommandoreduktion misslyckades! +Message.Command.Help.Admin=/djuradministratör +Message.Command.Help.Beacon={0}: Öppnar fyrkonfigurationsmenyn. +Message.Command.Help.Behavior={0}: Välj djuruppförandet (alias: /pb eller /petb) +Message.Command.Help.Call={0}: Ropar på ditt husdjur (alias: /pc eller /petc) +Message.Command.Help.CaptureHelper={0}: Växlar FångHjälparen av eller på. +Message.Command.Help.ChooseSkilltree={0}: Visar och tillåter dig att välja skicklighetsträd (alias: /pcst eller /petcst) +Message.Command.Help.Info={0}: Visar info om ditt husdjur (alias: /pinfo) +Message.Command.Help.Inventory={0}: Öppnar husdjurets inventarie (alias: /pi eller /peti) +Message.Command.Help.MissingParameter=En parameter saknas: +Message.Command.Help.MoreInfo=För mer information, läs kommandosidan här: +Message.Command.Help.Name={0}: Ändrar namnet på ditt husdjur, +Message.Command.Help.Options={0}: Ändra ditt husdjur's alternativ (använd [TAB]). +Message.Command.Help.Release={0}: Släpper lös ditt husdjur +Message.Command.Help.Respawn=spawnar ditt husdjur direkt, men för ett pris +Message.Command.Help.SendAway={0}: Skickar iväg ditt husdjur (alias: /psa eller /petsa) +Message.Command.Help.Shop={0}: Öppnar djuraffären (alias: /petsh eller /psh) +Message.Command.Help.Skill=Visar färdighetsnivåer +Message.Command.Help.Stop={0}: Stoppar ditt husdjur från att attackera (alias: /ps eller /pets) +Message.Command.Help.Switch=Tillåter dig att byta mellan dina husdjur +Message.Command.Help.Trade={0}: Byt husdjur med andra spelare (alias: /pt eller /pett) +Message.Command.Help.Type=Visar information om de olika sorterna +Message.Command.List.Player={0}'s husdjur: +Message.Command.List.Yours=Dina husdjur: +Message.Command.Name.Filter=Det valda namnet är ogiltigt, vänligen använd ett annat. +Message.Command.Name.New=Ditt husdjurs namn är nu: {0} +Message.Command.Name.ToLong="{0}" är för långt. Maxlängden är {1} tecken. +Message.Command.PetType.Unknown=obefintligt husdjur +Message.Command.Release.Confirm=Vänligen klicka på husdjurets namn för att bekräfta: +Message.Command.Release.Dead=Wolfi har lämnat och kommer inte tillbaka... +Message.Command.Release.Success={0} är nu fri... +Message.Command.Respawn.Auto=automatisk respawn: {aktiverat} +Message.Command.Respawn.NoMoney=Du behöver 5$ för att Wolfi ska återuppstå! +Message.Command.SendAway.AlreadyAway=Du har redan skickat iväg Wolfi. +Message.Command.SendAway.Success=Wolfi har blivit iväg skickad. +Message.Command.Trade.Receiver.HasPet=Du har redan ett husdjur. + +############# +## Names ## +############# +Name.Aggressive=Angripande +Name.Cancel=Avbryt +Name.Costs=Kostar +Name.Creeper=Creeper +Name.Disabled=Inaktiverad +Name.Done=Färdig +Name.Duel=Duella +Name.Enderman=Enderman +Name.Fall=Falla +Name.Farm=Farm +Name.FireTick=Eld +Name.Food=Mat +Name.Friendly=Vänlig +Name.Haste=Snabbhet +Name.Help=Hjälp +Name.Level=Nivå +Name.Lightning=Blixt +Name.Luck=Tur +Name.Off=Av +Name.On=På +Name.PigZombie=Zombiegris +Name.Sheep=Får +Name.Skill.Behavior=Beteende +Name.Skill.Damage=Skada +Name.Skill.Poison=Gift +Name.Skill.Ride=Rid +Name.Skill.Thorns=Taggar +Name.You=Du \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_th.properties b/src/main/resources/locale/MyPet_th.properties new file mode 100644 index 0000000000..843d078a82 --- /dev/null +++ b/src/main/resources/locale/MyPet_th.properties @@ -0,0 +1,379 @@ +################################################################# +## MyPet Thai Locale ## +################################################################# +## Last Update: (YMD) 2020-01-09 ## +## ## +## Contributors: ## +## Cupjok, Domachita, GL Channel, Icezaza2543, InTooHow What ## +## Kamiya Senju, Kataruna, Keyle, MisterPluemZ ## +## Suphonlachat Sombatdee, Teerapong Makdam, UntouchedOdin0 ## +## aunnumdefun, ittikorn mututhummaluc, poompk, wisarute ## +## ブーンノーム ベンヤチップ ## +## ## +################################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=คุณไม่สามารถทำสิ่งนี้ได้ในขณะที่ {0} ตาย +Message.Call.Dead={0} ได้ ตาย และไม่สามารถเรียกออกมาได้ +Message.Call.Dead.Respawn={0} ได้ ตาย และจะเกิดใหม่ในอีก {1} วินาที +Message.Call.First=คุณต้องเรียก {0} ก่อน +Message.Command.Call.Success={0} มาหาคุณ +Message.Command.CaptureHelper.HasPet=คุณมีสัตว์เลี้ยงแล้ว +Message.Command.CaptureHelper.Mode=ตัวช่วยเสริม: {0} +Message.Command.CaptureHelper.Requirement.Adult=เป็นผู้ใหญ่ +Message.Command.CaptureHelper.Requirement.Angry=โกรธ +Message.Command.CaptureHelper.Requirement.Baby=มันยังเด็ก +Message.Command.CaptureHelper.Requirement.BelowHP=พลังชีวิตเหลือน้อยกว่า {0} +Message.Command.CaptureHelper.Requirement.CanBreed=สามารถผสมพันธุ์ +Message.Command.CaptureHelper.Requirement.Impossible=เป็นไปไม่ได้ที่จะบังคับ +Message.Command.CaptureHelper.Requirement.LowHP=พลังชีวิตเหลือน้อยกว่า {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=ถูกสร้างขึ้นโดยผู้เล่น +Message.Command.CaptureHelper.Requirement.Size.Equal=ขนาดเท่ากับ {0} +Message.Command.CaptureHelper.Requirement.Size.Max=ขนาดเล็กกว่า +Message.Command.CaptureHelper.Requirement.Size.Min=ขนาดใหญ่กว่า +Message.Command.CaptureHelper.Requirement.Tamed=ถูกทำให้เชื่อง +Message.Command.CaptureHelper.Requirement.Wild=เป็นป่า +Message.Command.CaptureHelper.Requirement.World.Right=คุณอยู่ในโลกที่เหมาะสม +Message.Command.CaptureHelper.Requirement.World.Wrong=นี่คือโลกที่ผิด ไปที่: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=คุณสามารถขี่ในภูมิภาคนี้ +Message.Command.CaptureHelper.WorldGuard.Denied=คุณไม่สามารถขี่ในภูมิภาคนี้ +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=ตารางสกิลจะถูกกำหนดโดยอัตโนมัติ ! +Message.Command.ChooseSkilltree.NoneAvailable=ไม่มี ตารางสกิลสำหรับ {0} +Message.Command.ChooseSkilltree.OnlyOnce=คุณสามารถเปลี่ยนตารางสกิลของ {0} ได้เพียงครั้งเดียว ! +Message.Command.Fail=คำสั่งผิดพลาด ! +Message.Command.Help.Admin={0} : ดูที่ Wiki ( ลิ้งค์อยู่ด้านล่าง ) +Message.Command.Help.Beacon={0} : เปิดหน้าต่างออร่าของสัตว์เลี้ยง ( คำสั่ง : /pbeacon ) +Message.Command.Help.Behavior={0} : เลือกนิสัยของสัตว์เลี้ยง ( คำสั่ง : /pb หรือ /petb ) +Message.Command.Help.Call={0} : เรียกสัตว์เลี้ยงของคุณ ( คำสั่ง: /pc หรือ /petc ) +Message.Command.Help.CaptureHelper={0} : เลือก เปิด/ปิด CaptureHelper +Message.Command.Help.ChooseSkilltree={0} : แสดงและอนุญาตให้คุณเลือกตารางสกิล ( คำสั่ง : /pcst หรือ /petcst ) +Message.Command.Help.Info={0} : แสดงข้อมูลเกี่ยวกับสัตว์เลี้ยง ( คำสั่ง : /pinfo ) +Message.Command.Help.Inventory={0} : เปิดช่องเก็บของของสัตว์เลี้ยง ( คำสั่ง : /pi หรือ /peti ) +Message.Command.Help.MissingParameter=ลักษณะพิเศษ ผิดพลาด: +Message.Command.Help.MoreInfo=สำหรับ อ่านคำสั่งเพิ่มเติมในหน้านี้: +Message.Command.Help.Name={0} : เปลี่ยนชื่อสัตว์เลี้ยงของคุณ +Message.Command.Help.Options={0} : เปลี่ยนการตั้งค่าสัตว์เลี้ยงของคุณ ( ใช้ [TAB] ) +Message.Command.Help.Pickup={0} : เปิด-ปิด การเก็บสิ่งของ ( คำสั่ง : /pp หรือ /petp ) +Message.Command.Help.Release={0} : ปล่อยสัตว์เลี้ยงของคุณ +Message.Command.Help.Respawn={0} : ชุบชีวิตให้สัตว์โดยมีค่าใช้จ่าย ( คำสั่ง : /pr หรือ /petr ) +Message.Command.Help.SendAway={0} : ส่งสัตว์เลี้ยงของคุณไปไกลๆ ( คำสั่ง : /psa หรือ /petsa ) +Message.Command.Help.Shop={0} : เปิดร้านขายสัตว์เลี้ยง ( คำสั่ง : /petsh หรือ /psh ) +Message.Command.Help.Skill={0} : แสดงระดับทักษะ +Message.Command.Help.Stop={0} : หยุดสัตว์เลี้ยงของคุณจากการโจมตี ( คำสั่ง : /ps หรือ /pets ) +Message.Command.Help.Store=/petstore: เก็บ สัตว์เลี้ยง ของคุณทันที , คุณสามารถเรียก สัตว์เลี้ยง ของคุณได้อีกครั้ง โดยการใช้คำสั่ง /petswitch +Message.Command.Help.Switch={0} : อนุญาตให้คุณสลับสัตว์เลี้ยงของคุณ ( คำสั่ง : /psw หรือ /pswitch ) +Message.Command.Help.Trade={0} : แลกเปลี่ยนสัตว์เลี้ยงกับ ผู้เล่นอื่น ( คำสั่ง : /pt หรือ /pett ) +Message.Command.Help.Type={0} : แสดงข้อมูลเกี่ยวกับประเภทสัตว์เลี้ยง +Message.Command.List.Player=สัตว์เลี้ยงของ {0} : +Message.Command.List.Yours=สัตว์เลี้ยงของคุณ : +Message.Command.Name.Filter=ชื่อที่ใช้งานไม่ถูกต้อง, โปรดใช้ชื่ออื่น +Message.Command.Name.New=ชื่อสัตว์เลี้ยงของคุณในขณะนี้ : {0} +Message.Command.Name.ToLong="{0}" ยาวเกินไป จำกัดความยาว {1} ตัวอักษร +Message.Command.PetType.Unknown=ไม่รู้จักสัตว์เลี้ยงประเภทนี้ ! +Message.Command.Release.Confirm=กรุณาคลิกที่ชื่อสัตว์เลี้ยงของคุณเพื่อยืนยัน : +Message.Command.Release.Dead={0} ได้ถูกปล่อยและจะไม่กลับมา... +Message.Command.Release.Success=ขณะนี้ {0} ได้รับ อิสระภาพ... +Message.Command.Respawn.Auto=เกิดใหม่อัตโนมัติ : {0}. +Message.Command.Respawn.AutoMin=ตั้งเวลาการเกิดอัตโนมัติตํ่าสุดเป็น {0} +Message.Command.Respawn.NoMoney=คุณต้องการ {1} ให้ {0} เกิดใหม่! +Message.Command.Respawn.Paid=ต้องใช้ค่าใช้จ่าย ( {1} ) ให้ {0} เกิดใหม่ +Message.Command.Respawn.Show=ค่าใช้จ่ายสำหรับการเกิดของ {0} : {1} ( {2}อัตโนมัติ ) +Message.Command.Respawn.Show.Pay=ใช้ /petrespawn pay เพื่อจ่ายค่าธรรมเนียม +Message.Command.SendAway.AlreadyAway={0} ได้ถูกส่งไปไกลแล้ว +Message.Command.SendAway.Success={0} ได้ถูกเรียกออกมา +Message.Command.Skills.Show={0} สกิล : {1} +Message.Command.Skilltree.CantFindSkilltree=ไม่มีสกิล "{0}" ในตารางสกิล +Message.Command.Stop.Attack={0} ได้ หยุด การโจมตี +Message.Command.Success=คำสั่งดำเนินการสำเร็จ ! +Message.Command.Switch.Limit=คุณไม่สามารถเก็บสัตว์เลี้ยงได้มากกว่า {0} ตัว +Message.Command.Switch.NoPet=คุณไม่มีสัตว์เลี้ยงในการจัดเก็บ +Message.Command.Switch.NoStoredPets=คุณ ไม่มี สัตว์เลี้ยงที่ถูกเก็บไว้ +Message.Command.Switch.Success=คุณได้เก็บ {0} +Message.Command.Trade.Owner.Cancel=ข้อเสนอแลกเปลี่ยนของคุณกับ {0} ถูกยกเลิก +Message.Command.Trade.Owner.InvalidPrice=คุณใส่ราคา ไม่ถูกต้อง สำหรับข้อเสนอแลกเปลี่ยนของคุณ +Message.Command.Trade.Owner.NoOffer=คุณไม่รับข้อเสนอแลกเปลี่ยน สัตว์เลี้ยง +Message.Command.Trade.Owner.Offer=คุณยื่นข้อเสนอแลกเปลี่ยน {0} ให้กับ {1} +Message.Command.Trade.Owner.Offer.Price=คุณยื่นข้อเสนอแลกเปลี่ยน {0} ให้กับ {1} ในราคา {2} +Message.Command.Trade.Owner.OpenOffer={0} ยื่นข้อเสนอแลกเปลี่ยนและคุณต้องการ ยอมรับ หรือ ปฏิเสธ เลือกได้เพียงอย่างเดียว +Message.Command.Trade.Owner.Reject={0} ปฏิเสธข้อเสนอแลกเปลี่ยนกับ {1} ของคุณ +Message.Command.Trade.Owner.Success={0} ยอมรับข้อเสนอแลกเปลี่ยนกับ {1} ของคุณ +Message.Command.Trade.Owner.Yourself=คุณ ไม่สามารถ แลกเปลี่ยนกับตัวเองได้ +Message.Command.Trade.Receiver.Distance=คุณ ไม่สามารถ ยอมรับข้อเสนอแลกเปลี่ยนของ {0} ได้เนื่องจากอยู่ห่างกันมากกว่า 10 เมตร +Message.Command.Trade.Receiver.HasPet=คุณมี สัตว์เลี้ยง แล้ว +Message.Command.Trade.Receiver.NoOffer=ไม่มีใครยื่นเสนอข้อแลกเปลี่ยน สัตว์เลี้ยง กับคุณ +Message.Command.Trade.Receiver.NoPermission=คุณ ไม่มี สิทธิ์ที่จะยอมรับข้อเสนอแลกเปลี่ยนใดๆ +Message.Command.Trade.Receiver.NotEnoughMoney=คุณ ไม่มี เงินมากพอ ที่จะยอมรับข้อเสนอแลกเปลี่ยนที่คุณต้องการในราคา {0} +Message.Command.Trade.Receiver.Offer={0} เสนอแลกเปลี่ยน สัตว์เลี้ยง ( ยอมรับใช้คำสั่ง /pettrade accept ) : +Message.Command.Trade.Receiver.Offer.Price={0} เสนอข้อแลกเปลี่ยน สัตว์เลี้ยง ด้วยราคา {1} ( ยอมรับใช้คำสั่ง /pettrade accept ) : +Message.Command.Trade.Receiver.PetUnavailable=ข้อเสนอแลกเปลี่ยน สัตว์เลี้ยง ไม่สามารถ ใช้ได้อีกต่อไป +Message.Command.Trade.Receiver.Reject=คุณปฏิเสธข้อเสนอแลกเปลี่ยนของ {0} +Message.Command.Trade.Receiver.Success=คุณได้แลกเปลี่ยนกับผู้เล่น {0} สำเร็จ คุณเป็นเจ้าของ {1} แล้ว +Message.DeathMessage={0} ถูกฆ่าโดย : {1} +Message.Hunger.Hungry={0} หิวมาก คุณควรให้อาหาร {0} ในตอนนี้ +Message.Hunger.Rumbling=เสียงท้องร้อง {0} ดังก้อง คุณควรให้อาหาร {0} เร็วๆนี้ +Message.Hunger.Starving={0} กำลังหิว ให้อาหาร {0} ในตอนนี้ ! +Message.Leash.Add=คุณได้ฝึกให้สัตว์เลี้ยงเชื่อง มันจะเป็นสัตว์เลี้ยงที่ดี ! +Message.LevelSystem.LevelDown={0} เลเวลลดลงเป็น {1}. +Message.LevelSystem.LevelUp=ตอนนี้ {0} เลเวล {1} +Message.LevelSystem.ReachedMaxLevel={0} ได้ประสบความสำเร็จสูงสุดที่เลเวล {1} +Message.MultiWorld.NoActivePetInThisWorld=คุณ ไม่มี สัตว์เลี้ยง ในโลกนี้ ! +Message.MultiWorld.NowActivePet=ตอนนี้ {0} คือ สัตว์เลี้ยง ที่คุณใช้งาน +Message.No.Allowed=คุณยัง ไม่ได้ รับอนุญาตให้ใช้สิ่งนี้ ! +Message.No.AllowedHere=สัตว์เลี้ยงของคุณ ไม่ได้ รับอนุญาตในที่นี้ +Message.No.CanUse=คุณไม่สามารถใช้ในขณะนี้ +Message.No.Economy=ไม่ได้เปิดการใช้งานระบบเศรษฐกิจ +Message.No.HasPet=คุณ ไม่มี สัตว์เลี้ยง ! +Message.No.Money=คุณ ไม่มี เงินมากพอที่จะทำอย่างนั้น +Message.No.NothingToSeeHere=ที่นี่ไม่มีอะไรให้ดู เดินต่อไป ! +Message.No.PlayerOnline=ผู้เล่นคนนี้ไม่ได้ออนไลน์ +Message.No.Skill={0} ไม่ได้เรียนรู้สกิล {1} +Message.No.UserHavePet={0} ไม่มี สัตว์เลี้ยง ! +Message.Npc.ChosenPet=คุณได้เลือก {0} ที่จะอยู่เป็นคู่หูของคุณ +Message.Npc.HandOver=คุณส่ง {0} ไปให้ {1} +Message.Npc.HandOverTitle=มอบสัตว์เลี้ยง +Message.Npc.NoHandOver=ฉันต้องการ {0} อยู่เป็นคู่หูของฉัน +Message.Npc.StorageFull=คุณ ไม่สามารถ นำสัตว์เลี้ยงให้ {0} มากเกินไป คุณเก็บสัตว์เลี้ยงสูงสุดได้ {1} ตัว +Message.Npc.SwitchTitle=สลับสัตว์เลี้ยง +Message.Npc.TakeTitle=เก็บสัตว์เลี้ยง +Message.Npc.YesHandOver=ฉันจะมอบ {0} ให้แก่คุณ +Message.SelectMyPet=เลือกสัตว์เลี้ยง +Message.Shop.Available=ร้านขายสัตว์เลี้ยงที่ใช้งานได้ : +Message.Shop.Confirm.No=ฉันไม่ต้องการที่จะซื้อ {0} ในราคา {1} +Message.Shop.Confirm.SendStorage=หากคุณจะซื้อสัตว์เลี้ยงนี้มันจะถูกส่งไปยัง คลังเก็บของ เพราะคุณมีสัตว์เลี้ยงในตัวคุณอยู่แล้ว +Message.Shop.Confirm.Title=ซื้อ {0} ด้วยราคา {1} ? +Message.Shop.Confirm.Yes=ฉันต้องการซื้อ {0} ด้วยราคา {1} +Message.Shop.NoMoney=คุณ ไม่มี เงินเพียงพอที่จะซื้อสัตว์เลี้ยง +Message.Shop.NotFound=ไม่มี ร้านค้าในชื่อนี้ +Message.Shop.Success=คุณได้ซื้อ {0} ในราคา {1} สำเร็จ +Message.Shop.SuccessStorage=คุณมีสัตว์เลี้ยงอยู่กับตัวคุณแล้ว {0} จะถูกส่งไปเก็บที่ คลังเก็บของ ของคุณ +Message.Sit.Follow=คุณอนุญาติให้ {0} ติดตามคุณมา +Message.Sit.Stay=คุณสั่งให้ {0} นั่งพัก +Message.Skill.Beacon.ClickOff=คลิกที่นี่เพื่อ ปิด +Message.Skill.Beacon.ClickOn=คลิกที่นี่เพื่อ เปิด +Message.Skill.Beacon.Effect=บัพเอฟเฟค : {0} +Message.Skill.Beacon.RemainingBuffs=เหลือเอฟเฟคบัพให้เลือกอีก : {0} +Message.Skill.Beacon.Stop=หยุดการใช้งานบัพ +Message.Skill.Beacon.Upgrade=ตอนนี้ {0} สามารถที่จะใช้บัฟได้ ( ระยะ : 10 บล็อก - ระยะเวลา : 5 วินาที ) : +Message.Skill.Behavior.NewMode=ตอนนี้ {0} อยู่ในโหมด {1} +Message.Skill.Behavior.Upgrade=ตอนนี้ {0} สามารถใช้ Behavior Mode : +Message.Skill.Control.AggroFarm=คุณไม่สามารถควบคุม {0} เมื่ออยู่ใน {1} Mode ! +Message.Skill.Control.Ride=คุณ ไม่สามารถ ใช้สกิล ควบคุม ได้ในขณะที่ขี่ {0} ! +Message.Skill.Control.Upgrade=ตอนนี้ {0} สามารถควบคุมได้ด้วย : {1} +Message.Skill.Damage.Upgrade=ตอนนี้ {0} มีพลังโจมตีที่ {1} ดาเมจ +Message.Skill.Fire.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายติดไฟเป็นเวลา {2} วินาที +Message.Skill.Hp.Upgrade=ตอนนี้ {0} มีพลังชีวิตสูงสุดที่ {1} HP +Message.Skill.HpRegeneration.Upgrade=ตอนนี้ {0} ฟื้นฟูพลังชีวิต {1} HP ทุกๆ {2} วินาที +Message.Skill.Inventory.Creative=คุณไม่สามารถเปิดช่องเก็บของได้ในขณะที่คุณอยู่ใน Creative Mode +Message.Skill.Inventory.NotAvailable={0} ไม่มีช่องเก็บของ +Message.Skill.Inventory.Swimming=คุณไม่สามารถเปิดช่องเก็บของของ {0} ได้ในขณะที่ว่ายน้ำ ! +Message.Skill.Inventory.Upgrade=ตอนนี้ {0} มีช่องเก็บของ {1} ช่อง +Message.Skill.Knockback.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะผลักเป้าหมายออกไป +Message.Skill.Lightning.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะใช้สายฟ้าซึ่งทำให้เกิดความเสียหาย {2} ดาเมจ +Message.Skill.Pickup.Creative=สัตว์เลี้ยงของคุณ ไม่สามารถ เก็บไอเทมได้เมื่อคุณอยู่ใน Creative Mode +Message.Skill.Pickup.NoInventory=Wolfi สามารถเก็บไอเทมได้แต่ไม่มีช่องเก็บของ +Message.Skill.Pickup.StartStop={0} เก็บของ : {1} +Message.Skill.Pickup.Upgrade=ตอนนี้ {0} สามารถเก็บไอเทมได้ในระยะ {1} เมตร +Message.Skill.Poison.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายติดพิษเป็นเวลา {2} วินาที +Message.Skill.Ranged.RoundsPerMinute={0} รอบต่อนาที +Message.Skill.Ranged.Upgrade=ตอนนี้ {0} สามารถยิงธนูได้ {3} {1}s ต่อนาที ซึ่งทำให้เกิดความเสียหาย {2} ดาเมจ +Message.Skill.Ride.NoTeleport=คุณไม่สามารถ เทเลพอร์ต ขณะขี่สัตว์เลี้ยงได้! +Message.Skill.Ride.Receive={0} สามารถขี่ได้ในขณะนี้ +Message.Skill.Ride.Upgrade=ตอนนี้ความเร็วเมื่อขี่ {0} จะเพิ่มขึ้นเป็น {1}% +Message.Skill.Shield.Format=มีโอกาส {1}% ที่จะเปลี่ยนเส้นทางความเสียหาย {2}% ไปที่ {0} +Message.Skill.Shield.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะเปลี่ยนเส้นทางความเสียหาย {2}% จากความเสียหายที่คุณได้รับ +Message.Skill.Slow.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายเคลื่อนที่ช้าลงเป็นเวลา {2} วินาที +Message.Skill.Sprint.Upgrade=ตอนนี้ {0} สามารถที่จะวิ่งหาเป้าหมายใหม่ +Message.Skill.Stomp.Upgrade=ตอนนี้ {0} มีโอกาส {1}% เมื่อเหยียบบนพื้นดินและสร้างความเสียหาย {2} ดาเมจ ภายในระยะ 2.5 เมตร +Message.Skill.Thorns.Upgrade=ตอนนี้ {0} มีโอกาส {1}% สะท้อนความเสียหาย {2}% ที่ถูกโจมตีเข้ามา +Message.Skill.Wither.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะใช้สกิลวิทเธอร์ติดเป้าหมายเป็นเวลา {2} วินาที +Message.Skilltree.Available=ตารางสกิลที่มีอยู่ +Message.Skilltree.NotSwitched=ตารางสกิลยังไม่ได้รับการเปลี่ยนแปลง ! +Message.Skilltree.RequiresLevel.Item=ต้องการเลเวล : {0} +Message.Skilltree.RequiresLevel.Message={0} ต้องมีเลเวล {1} เพื่อที่จะใช้สกิลนี้ ! +Message.Skilltree.SelectionPrompt=กรุณาเลือกสกิลสำหรับ {0} ( คำสั่ง : /pcst ) +Message.Skilltree.SwitchedTo=คุณได้เลือกสกิล {0} +Message.Skilltree.SwitchedToFor=เปลี่ยนสกิลสัตว์เลี้ยงของ {0} เป็นสกิล {1} +Message.Spawn.Despawn={0} ไม่เกิดใหม่ +Message.Spawn.Flying={0} ไม่สามารถมาหาคุณได้เมื่อคุณกำลังบิน +Message.Spawn.NoSpace={0} ไม่สามารถมาหาคุณได้เพราะมีพื้นที่ ไม่ เพียงพอ +Message.Spawn.Prevent={0} จะช่วยป้องกันให้คุณ +Message.Spawn.Respawn={0} เกิดใหม่แล้ว ! +Message.Spawn.Respawn.In={0} จะเกิดใหม่ในอีก {1} วินาที +Message.Spawn.Spectator=คุณ ไม่สามารถ เรียก {0} ใน Spectator Mode ได้ +Message.Update.Available=พบเวอร์ชั่นไหม่ MyPet ในขณะนี้: + +############# +## Names ## +############# +Name.Absorption=การซึมซับ +Name.Aggressive=ก้าวร้าว +Name.Arrow=ลูกธนู +Name.Bat=ค้างคาว +Name.Bee=ผึ้ง +Name.Blaze=แบลซ +Name.Blocks=บล็อก +Name.Cancel=ยกเลิก +Name.Cat=แมว +Name.CaveSpider=แมงมุมถ้ำ +Name.Chicken=ไก่ +Name.Cod=ปลาคอด +Name.Contact=ติดต่อ +Name.Costs=ค่าใช้จ่าย +Name.Cow=วัว +Name.Creeper=ครีปเปอร์ +Name.Damage=ความเสียหาย +Name.Dead=ตาย +Name.Disabled=ปิดการใช้งาน +Name.Dolphin=ปลาโลมา +Name.Done=เสร็จสิ้น +Name.Donkey=ลา +Name.DragonFireball=ลูกไฟมังกร +Name.Drowned=จมนํ้า +Name.Drowning=จมน้ำ +Name.Duel=ต่อสู้ +Name.Egg=ไข่ +Name.ElderGuardian=เอลเดอร์การ์เดี้ยน +Name.EmptyHand=มือเปล่า +Name.Enabled=เปิดการใช้งาน +Name.EnderDragon=เอนเดอร์ดราก้อน +Name.Enderman=เอนเดอร์แมน +Name.Endermite=เอนเดอร์ไมท์ +Name.EnderPearl=ลูกแก้วเอนเดอร์ +Name.Everyone=ทุกคน +Name.Evoker=อีโวคเกอร์ +Name.Exp=ค่าประสบการณ์ +Name.Fall=ตก +Name.FallingBlock=บล็อกตก +Name.Farm=ฟาร์ม +Name.Fire=ไฟ +Name.Fireball=ลูกไฟ +Name.FireResistance=ความต้านทานต่อไฟ +Name.FireTick=ไฟ +Name.Fireworks=พลุ +Name.FishingHook=เบ็ดตกปลา +Name.Food=อาหาร +Name.Fox=สุนัขจิ้งจอก +Name.Friendly=เป็นมิตร +Name.Ghast=แก๊ส +Name.Giant=ซอมบี้ยักษ์ +Name.Guardian=การ์เดี้ยน +Name.Haste=เฮสท์ +Name.HealthBoost=เพิ่มพลังชีวิต +Name.Help=ช่วยเหลือ +Name.Horse=ม้า +Name.HP=HP +Name.Hunger=ความหิว +Name.Husk=ฮักส์ +Name.Illusioner=อิลลูชันเนอร์ +Name.Invisibility=หายตัว +Name.IronGolem=โกเล็มเหล็ก +Name.JumpBoost=กระโดดสูง +Name.Lava=ลาวา +Name.LeashFlag=ลีชแฟล็ก +Name.Level=เลเวล +Name.Lightning=ฟ้าผ่า +Name.Llama=ลามะ +Name.LlamaSpit=น้ำลายลามะ +Name.Luck=โชค +Name.Magic=เวทย์ +Name.MagmaCube=แม็กม่าคิวบ์ +Name.Modes=โหมด +Name.Mooshroom=มูชรูม +Name.Mule=ล่อ +Name.NightVision=มองเห็นตอนกลางคืน +Name.No=ไม่ +Name.Normal=ปกติ +Name.Ocelot=แมวป่า +Name.Off=ปิด +Name.On=เปิด +Name.Owner=เจ้าของ +Name.Panda=แพนด้า +Name.Parrot=นกแก้ว +Name.Party=ปาร์ตี้ +Name.Phantom=อสุรกาย +Name.Pig=หมู +Name.PigZombie=ซอมบี้พิกแมน +Name.Pillager=โจร +Name.Poison=ยาพิษ +Name.PolarBear=หมีขั้วโลก +Name.Price=ราคา +Name.PufferFish=ปลาปักเป้า +Name.Rabbit=กระต่าย +Name.Raid=โจมตี +Name.Range=ระยะ +Name.RangedDamage=ระยะความเสียหาย +Name.Ravager= Ravager +Name.Regeneration=การฟื้นฟู +Name.Resistance=ความต้านทาน +Name.Respawntime=เวลาเกิดใหม่ +Name.Rows=แถว +Name.Salmon=แซลมอน +Name.Seconds=วินาที(s) +Name.Sheep=แกะ +Name.Silverfish=ซิลเวอร์ฟิช +Name.Skeleton=สเกลเลตัน +Name.SkeletonHorse=ม้าสเกลเลตัน +Name.Skill.Beacon=บีคอน +Name.Skill.Behavior=บีเฮฟวีเออร์ +Name.Skill.Control=ควบคุม +Name.Skill.Damage=ความเสียหาย +Name.Skill.Fire=ไฟ +Name.Skill.Heal=รักษา +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=ช่องเก็บของ +Name.Skill.Knockback=กระเด็นกลับ +Name.Skill.Lightning=สายฟ้า +Name.Skill.Pickup=เก็บของ +Name.Skill.Poison=ยาพิษ +Name.Skill.Ranged=ระยะ +Name.Skill.Ride=ขี่ +Name.Skill.Shield=ชิลด์ +Name.Skill.Slow=สโลว์ +Name.Skill.Sprint=วิ่งด้วยความเร็วสูงสุด +Name.Skill.Stomp=หนาม +Name.Skill.Thorns=สะท้อนการโจมตี +Name.Skill.Wither=วิทเธอร์ +Name.Skilltree=ตารางสกิล +Name.Slime=สไลม์ +Name.SmallFireball=ลูกไฟขนาดเล็ก +Name.Snowball=บอลหิมะ +Name.Snowman=สโนว์แมน +Name.Speed=ความเร็ว +Name.Spider=แมงมุม +Name.SplashPotion=ยากระจาย +Name.Squid=หมึก +Name.Stray=สเตรย์ +Name.Strength=ความแข็งแกร่ง +Name.Suffocation=ขาดอากาศหายใจ +Name.Title.Creator=ผู้สร้าง MyPet +Name.Title.Developer=ผู้พัฒนา MyPet +Name.Title.Donator=ผู้บริจาค +Name.Title.Helper=ผู้ช่วยเหลือ +Name.Title.Premium=พรีเมี่ยม +Name.Title.Translator=ผู้แปล +Name.TnT=TnT +Name.TraderLlama=นักเทรดลามะ +Name.Trident=ตรีศูล +Name.TropicalFish=ปลาเขตร้อน +Name.Turtle=เต่า +Name.Type=ชนิด +Name.Unknow=ไม่ทราบ +Name.Vex=เว็กซ์ +Name.Villager=ชาวบ้าน +Name.Vindicator=วินดิเคเตอร์ +Name.Void=วอยด์ +Name.WanderingTrader=พ่อค้าพเนจร +Name.WaterBreathing=หายใจใต้น้ำ +Name.Witch=แม่มด +Name.Wither=วิทเธอร์ +Name.WitherSkeleton=วิทเธอร์สเกลเลตัน +Name.WitherSkull=หัวกะโหลกวิทเธอร์ +Name.Wolf=หมาป่า +Name.Yes=ใช่ +Name.You=คุณ +Name.Zombie=ซอมบี้ +Name.ZombieHorse=ม้าซอมบี้ +Name.ZombieVillager=ซอมบี้ชาวบ้าน \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_tl.properties b/src/main/resources/locale/MyPet_tl.properties new file mode 100644 index 0000000000..34e6f58f17 --- /dev/null +++ b/src/main/resources/locale/MyPet_tl.properties @@ -0,0 +1,118 @@ +############################################################################# +## MyPet Filipino Locale ## +############################################################################# +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Chad Aga Abinguna, Dennis Laurence B. Mariquit, John Matin-ao Napoles ## +## ## +############################################################################# + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn=Ang Lobo ay namatay at mag re-respawn sa loob ng 23 segundo +Message.Call.First=Dapat mong tawagin yung Lobo Muna +Message.Command.Call.Success=Ang Lobo ay pupunta sayo +Message.Command.CaptureHelper.HasPet=Nasa sayo na ang Aking Pet +Message.Command.CaptureHelper.Mode=PaghuliKatulong:{Paganahin(MayLugar)}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Kakayahan Trees ay itatalaga awtomatikong! +Message.Command.ChooseSkilltree.NoneAvailable=Walang mga kasanayab magagamit para sa Wolf +Message.Command.ChooseSkilltree.OnlyOnce=Maaari mo lamang baguhin ang mga kasanayan ng Wolf isang pagkakataon lamang! +Message.Command.Fail=Nabigo Command execution! +Message.Command.Help.Admin=/ Petadmin: Tingnan Wiki (link sa ibaba) +Message.Command.Help.Beacon=/ Petbeacon: Binubuksan ang beacon window ng pet (alias: / beacon) +Message.Command.Help.Behavior=/ Pet pag-uugali: Pinipili ang pag-uugali ng pet (alias: / pb o / pb) +Message.Command.Help.Call=/ Petcall: tawag ng iyong alagang hayop (alias: / pc o / Petco) +Message.Command.Help.CaptureHelper=/ Petcapturehelper: Nagta-toggle ang Capture Helper on o off +Message.Command.Help.ChooseSkilltree=/ Petchooseskilltree: Shows at nagbibigay-daan sa iyo upang pumili kasanayan (alias: / pcst o / petcst) +Message.Command.Help.Info=/ Petinfo: Nagpapakita ng impormasyon tungkol sa isang My Pet (alias: / pinfo) +Message.Command.Help.Inventory=/ Pet imbentaryo: Binubuksan ang imbentaryo ng mga alagang hayop (alias: / pi o / peti) +Message.Command.Help.MoreInfo=Para sa karagdagang impormasyon basahin ang mga utos pahina dito: +Message.Command.Help.Name=/ Pet name: Binabago ang pangalan ng iyong alagang hayop. +Message.Command.Help.Options=/ Pet pagpipilian: Baguhin ang iyong My Pet pagpipilian (gamitin ang [TAB]). +Message.Command.Help.Pickup=/ Pet pickup: Magpalipat-lipat item pickup on o off (alias: / pp o / pet) +Message.Command.Help.Release=/ Pet release: Palayain ang iyong alagang hayop +Message.Command.Help.Respawn=/ Pet respawn: respawn iyong alagang hayop agad, ngunit may isang fee (alias: / pr o / petr) +Message.Command.Help.SendAway=/ Petsendaway: Ipinapadala ang iyong alagang hayop ang palayo (alias: / psa o / psa) +Message.Command.Help.Shop=/ Pet shop: Binubuksan ang pet shop (alias: / mga alagang hayop para sa / psh) +Message.Command.Help.Skill=/ Petskill: Ipinapakita ang kasanayan ng mga antas +Message.Command.Help.Stop=/ Pet stop: Paghinto ng iyong alagang hayop mula sa paglusob (alias: / ps o / mga alagang hayop) +Message.Command.Help.Store={0}: Malagay mo ang kasalukuyan mong alagang hayop. Pwede mong makuha ulit sa pamamagitan ng pag /petswitch (pwede ring: /pst o /pstore) +Message.Command.Help.Switch=/ Petswitch: Ay nagpapahintulot sa iyo na lumipat sa pagitan ng iyong MyPets (alias: / PSW o / pswitch) +Message.Command.Help.Trade=/ Pet kalakalan: Trade alagang hayop na may iba pang mga manlalaro (alias: / pt o / ptt) +Message.Command.Help.Type=/ Pettype: Ipinapakita info tungkol sa My Pet uri +Message.Command.List.Player=Pet ni {0}: +Message.Command.List.Yours=Ang iyong mga pets: +Message.Command.Name.Filter=Ang napiling pangalan ay hindi wasto, mangyaring pumili ng isa pa. +Message.Command.Name.New=Ang pangalan ng iyong alaga ngayong ay: {0} +Message.Command.Name.ToLong="{0}" ay masyadong mahaba. Ang maximum na haba ay 10 letra. +Message.Command.PetType.Unknown=Hindi alam ang uri ng alagang hayop! +Message.Command.Release.Confirm=Mangyaring mag-click sa pangalan ng iyong alagang hayop upang makumpirma: + +############# +## Names ## +############# +Name.Aggressive= Agresibo +Name.Arrow=Pana +Name.Bat=Bat +Name.Food=Pagkain +Name.Range=Abot +Name.RangedDamage=Abot sa Pagsira +Name.Regeneration=Regeneration +Name.Resistance=Paglaban +Name.Respawntime=Oras ng Pagbuhay +Name.Rows=Row(s) +Name.Sheep=Tupa +Name.Silverfish=Pilak na Isda +Name.Skeleton=Buto +Name.Skill.Beacon=Parola +Name.Skill.Behavior= pag-uugali +Name.Skill.Control=Kontrolado +Name.Skill.Damage=Nasira +Name.Skill.Fire=Apoy +Name.Skill.Hitpoints=HP +Name.Skill.Inventory= Imbentaryo +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Kidlat +Name.Skill.Pickup=Pulutin +Name.Skill.Poison=Lason +Name.Skill.Ranged=Abot +Name.Skill.Ride=Sumakay +Name.Skill.Shield=Shield +Name.Skill.Slow=Bumagal +Name.Skill.Sprint=NagSprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Tinik +Name.Skill.Wither=Lanta +Name.Skilltree=Kasanayang Mapa +Name.Slime=Putik +Name.SmallFireball=Maliit ng Umaapoy na Bola +Name.Snowball=Bolang Niyebe +Name.Snowman=Taong yari sa niyebe +Name.Speed=Bilis +Name.Spider=Gagamba +Name.SplashPotion= Pangsaboy ng Gayuma +Name.Squid=Pusit +Name.Strength=Lakas +Name.Suffocation=Suffocation +Name.Title.Creator=Tagapaglikha ng Aking Alagang Hayop +Name.Title.Developer=AkingPet Gumawa +Name.Title.Donator=Donator +Name.Title.Helper=Katulong +Name.Title.Premium=Premium +Name.Title.Translator=Tagasalin +Name.TnT=Pampasabog +Name.Type=Klase +Name.Unknow=Hindi Alam +Name.Villager=Taong-nayon +Name.Void=Ang Void +Name.WaterBreathing=Tubig na Paghinga +Name.Witch=Bruha +Name.Wither=Makalanta +Name.WitherSkull=Makalanta Buto ng Ulo +Name.Wolf=Lobo +Name.Yes=Oo +Name.You=Ikaw +Name.Zombie=Sombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_tr.properties b/src/main/resources/locale/MyPet_tr.properties new file mode 100644 index 0000000000..d44997443b --- /dev/null +++ b/src/main/resources/locale/MyPet_tr.properties @@ -0,0 +1,377 @@ +################################################################### +## MyPet Turkish Locale ## +################################################################### +## Last Update: (YMD) 2020-05-23 ## +## ## +## Contributors: ## +## Baran Küçükkaya, Bluenochian, Egemen Kazanasmaz, Keyle ## +## Kutalmış METE, LegoCraftNW[Mesut Öztürk], Mert Topçu, Nishh ## +## Oguzhan Akdoğan, muhammet, pmxd, vicdum ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead={0} ölü iken bunu yapamazsın. +Message.Call.Dead={0} öldü çağırılamaz. +Message.Call.Dead.Respawn={0} öldü ve {1} saniye sonra yeniden doğacak. +Message.Call.First=Öncelikle {0} isimli evcil hayvanını çağırmalısın. +Message.Command.Call.Success={0} yanına geldi. +Message.Command.CaptureHelper.HasPet=Zaten bir Evcil Hayvan'ın var. +Message.Command.CaptureHelper.Mode=YakalamaYardımcısı: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Yetişkin +Message.Command.CaptureHelper.Requirement.Angry=Kızgın +Message.Command.CaptureHelper.Requirement.Baby=Bebek +Message.Command.CaptureHelper.Requirement.BelowHP=Can {0} değerinden düşük +Message.Command.CaptureHelper.Requirement.CanBreed=Üreyebilir +Message.Command.CaptureHelper.Requirement.Impossible=Kiralamak imkansız +Message.Command.CaptureHelper.Requirement.LowHP=Can {0} değerinden düşük +Message.Command.CaptureHelper.Requirement.PlayerCreated=Bir oyuncu tarafından yaratıldı +Message.Command.CaptureHelper.Requirement.Size.Equal=Büyüklük Eşittir {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Büyüklük {0} den küçük. +Message.Command.CaptureHelper.Requirement.Size.Min=Büyüklük {0} den büyük. +Message.Command.CaptureHelper.Requirement.Tamed=Evcilleştirilmiş +Message.Command.CaptureHelper.Requirement.Wild=Vahşi +Message.Command.CaptureHelper.Requirement.World.Right=Doğru Dünyadasın +Message.Command.CaptureHelper.Requirement.World.Wrong=Yanlış Dünyadasın Şu dünyalara git: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Bu bölgede Evcil hayvan ele geçirebilirsin +Message.Command.CaptureHelper.WorldGuard.Denied=Bu bölgede Evcil hayvan ele geçiremezsin +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Yetenek ağacı otomatik bir şekilde atanacaktır. +Message.Command.ChooseSkilltree.NoneAvailable={0} için hiçbir yetenek ağacı mevcut değil +Message.Command.ChooseSkilltree.OnlyOnce= {0} isimli evcil hayvanın yetenek ağacını sadece bir kez değiştirebilirsin! +Message.Command.Fail=Komut çalıştırma başarısız oldu! +Message.Command.Help.Admin={0}: Wiki'ye bak (link aşağıda) +Message.Command.Help.Beacon={0}: Evcil hayvanının beacon penceresini açar (diğer kullanımlar: /pbeacon) +Message.Command.Help.Behavior={0}: Evcil hayvanının davranışını biçimini seçer (diğer kullanımlar: /pb or /petb) +Message.Command.Help.Call={0}: Evcil hayvanını çağır (diğer kullanımlar: /pc veya /petc) +Message.Command.Help.CaptureHelper={0}: Yakalama Yardımcısını açar veya kapatır +Message.Command.Help.ChooseSkilltree={0}: Yetenek Ağacını gösterir ve yetenek seçmene izin verir (diğer kullanımlar: /pcst or /petcst) +Message.Command.Help.Info={0}: MyPet ile ilgili bilgi görüntüler (diğer kullanımlar: /pinfo) +Message.Command.Help.Inventory={0}: Evcil hayvan envanterini açar (diğer kullanımlar: /pi or /peti) +Message.Command.Help.MissingParameter=Bir parametre eksik: +Message.Command.Help.MoreInfo=Daha fazla bilgi için komut sayfasını okuyun: +Message.Command.Help.Name={0}: Evcil hayvanınızın adını değiştirir. +Message.Command.Help.Options={0}: MyPet seçeneklerini değiştirir ([TAB]'ı kullan) +Message.Command.Help.Pickup={0}: Eşya toplamayı açar veya kapatır (diğer kullanımlar: /pp or /petp) +Message.Command.Help.Release={0}: Evcil hayvanınızı serbest bırakır +Message.Command.Help.Respawn={0}: Evcil hayvanınızı belli bir fiyat karşılığında anında canlandırır (diğer kullanımlar: /pr or /petr) +Message.Command.Help.SendAway={0}: Evcil hayvanınızı uzağa gönderir (diğer kullanımlar: /psa or /petsa) +Message.Command.Help.Shop={0}: Evcil hayvan mağazasını açar (diğer kullanımlar: /petsh or /psh) +Message.Command.Help.Skill={0}: Beceri düzeylerini gösterir +Message.Command.Help.Stop={0}: Evcil hayvanınızın saldırganlık eğilimini durdurur (diğer kullanımlar: /ps or /pets) +Message.Command.Help.Store={0}: Evcil hayvanınızı gizler. /petswitch yazarak tekrar görünür hale getirebilirsiniz. (kısaca: /pst veya /pstore) +Message.Command.Help.Switch={0}: Evcil hayvanlar arasında geçiş yapmaya izin verir (diğer kullanımlar: /psw or /pswitch) +Message.Command.Help.Trade={0}: Diğer oyuncular ile Evcil hayvan ticareti yap (diğer kullanımlar: /pt or /pett) +Message.Command.Help.Type={0}: Evcil hayvan türleri hakkında bilgi gösterir +Message.Command.List.Player={0} oyuncusunun evcil hayvanları: +Message.Command.List.Yours=Evcil hayvanlarınız: +Message.Command.Name.Filter=Seçilen ad geçersiz, başka birini seçiniz. +Message.Command.Name.New= Evcil hayvanınızın adı artık: {0} +Message.Command.Name.ToLong="{0}" ismi çok uzun. Maksimum uzunluk {1} karakterdir. +Message.Command.PetType.Unknown=Bilinmeyen evcil hayvan türü! +Message.Command.Release.Confirm=Evcil hayvanını serbest bırakmak için evcil hayvanının ismine tıkla: +Message.Command.Release.Dead={0} serbest bırakıldı ve asla geri dönmeyecek... +Message.Command.Release.Success={0} artık özgür... +Message.Command.Respawn.Auto=Otomatik yeniden doğma: {0}. +Message.Command.Respawn.AutoMin=Minimum otomatik yeniden doğma süresi {0}. +Message.Command.Respawn.NoMoney={0} yeniden doğması için {1}'a ihtiyacınız var! +Message.Command.Respawn.Paid={0} için ({1}) canlandırma ücreti ödendi. +Message.Command.Respawn.Show={0} için canlandırma ücreti : {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Yeniden doğma ücretini ödemek için /petrespawn pay kullanın. +Message.Command.SendAway.AlreadyAway={0} zaten uzağa gönderildi. +Message.Command.SendAway.Success={0} uzağa gönderildi. +Message.Command.Skills.Show={0} isimli evcil hayvanın yetenekleri: {1} +Message.Command.Skilltree.CantFindSkilltree="{0}" yetenek ağacı yok. +Message.Command.Stop.Attack={0} saldırganlık eğilimini durdurdu.. +Message.Command.Success=Komut başarıyla çalıştırıldı! +Message.Command.Switch.Limit={0}'dan fazla evcil hayvanı saklayamazsınız. +Message.Command.Switch.NoPet=Depolayacak evcil hayvanınız yok. +Message.Command.Switch.NoStoredPets=Depolanmış evcil hayvanınız yok. +Message.Command.Switch.Success={0}'yi depoladınız. +Message.Command.Trade.Owner.Cancel={0} isimli oyuncuyla olan teklifiniz geri çekildi. +Message.Command.Trade.Owner.InvalidPrice=Teklifiniz için geçersiz bir ücret girdiniz. +Message.Command.Trade.Owner.NoOffer=Kimseye evcil hayvan teklif etmedin. +Message.Command.Trade.Owner.Offer= {1} isimli oyuncuya {0}'i teklif ettiniz. +Message.Command.Trade.Owner.Offer.Price={0} isimli evcil hayvanı {1} isimli oyuncuya {2} fiyat ile önerdin. +Message.Command.Trade.Owner.OpenOffer={0} zaten bir teklif almış. Onu kabul veya red etmesini bekle. +Message.Command.Trade.Owner.Reject={0}, {1} için olan teklifini reddetti. +Message.Command.Trade.Owner.Success={0}, {1} için olan teklifini kabul etti. +Message.Command.Trade.Owner.Yourself=Kendinle ticaret yapamazsın. +Message.Command.Trade.Receiver.Distance=Bu teklifi kabul edemezsin. Çünkü {0} ile arandaki mesafe 10 metreden fazla. +Message.Command.Trade.Receiver.HasPet=Zaten bir evcil hayvanın var. +Message.Command.Trade.Receiver.NoOffer=Hiç kimse sana evcil hayvan önermedi. +Message.Command.Trade.Receiver.NoPermission=Teklifi kabul etmek için yetkin yok. +Message.Command.Trade.Receiver.NotEnoughMoney=Teklifi kabul etmek için yeterli paran yok. Bunun için {0}'a ihtiyacın var. +Message.Command.Trade.Receiver.Offer={0} size Evcil hayvan teklif etti(kabul etmek için /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} size Evcil hayvanı {1} fiyatla teklif etti (kabul etmek için /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Teklif edilen Evcil hayvan artık mevcut değil. +Message.Command.Trade.Receiver.Reject={0}'ın teklifini reddettiniz. +Message.Command.Trade.Receiver.Success={0} ile başarılı bir şekilde takas'ını gerçekleştirdin. Artık {1} 'nin yeni sahibi sizsiniz. +Message.DeathMessage={0}, {1} tarafından öldürüldü! +Message.Hunger.Hungry={0} çok aç. {0}'yi derhal beslemelisiniz. +Message.Hunger.Rumbling={0}'nin midesi kazınıyor. {0}'yi en yakın zamanda beslemelisin. +Message.Hunger.Starving={0} açlıktan ölüyor. {0}'i Hemen besle! +Message.Leash.Add=Bir hayvan evcilleştirdin! İyi bir Evcil Hayvan olacak. +Message.LevelSystem.LevelDown={0} {1} seviyeye geri düştü. +Message.LevelSystem.LevelUp={0} artık {1}.seviyede. +Message.LevelSystem.ReachedMaxLevel={0}, {1} level sınırına ulaştı. +Message.MultiWorld.NoActivePetInThisWorld=Bu dünyada Evcil hayvanın yok! +Message.MultiWorld.NowActivePet={0}; artık senin aktif Evcil hayvanın. +Message.No.Allowed=Bunu kullanmak için izinin yok. +Message.No.AllowedHere=Evcil hayvanlar buraya giremez! +Message.No.CanUse=Şu an bunu kullanamazsın. +Message.No.Economy=Ekonomi desteği etkin değil. +Message.No.HasPet=Evcil hayvanın yok! +Message.No.Money=Bunu yapmak için yeterli paran yok. +Message.No.NothingToSeeHere=Burada görülecek birşey yok, devam et! +Message.No.PlayerOnline=Bu oyuncu, oyunda değil. +Message.No.Skill={0}, {1} yeteneğini bilmiyor. +Message.No.UserHavePet={0}, bir Evcil hayvana sahip değil! +Message.Npc.ChosenPet={0}'i yanınızda olması için seçtiniz. +Message.Npc.HandOver={0}'yi {1}'ye teslim ettin. +Message.Npc.HandOverTitle=Evcil hayvanı teslim et +Message.Npc.NoHandOver={0}'nin yanımda olmasını istiyorum. +Message.Npc.StorageFull={0} daha fazla evcil hayvana sahip olamazsın. Depolanmış, maksimum {1} MyPet(ler) sayısına ulaştın. +Message.Npc.SwitchTitle=Evcil hayvanı değiştir +Message.Npc.TakeTitle=Evcil hayvanı al +Message.Npc.YesHandOver={0}'yi sana teslim edeceğim. +Message.SelectMyPet=Bir Evcil Hayvan seçin +Message.Shop.Available=Mevcut evcil hayvan marketleri: +Message.Shop.Confirm.No={0}'i {1}'a almak istemiyorum. +Message.Shop.Confirm.SendStorage=Eğer bu evcil hayvanı alırsanız storage\n'a gönderilecek çünkü zaten yanınızda bir evcil hayvan var. +Message.Shop.Confirm.Title={0}'i {1}'a satın al. +Message.Shop.Confirm.Yes={0}'i {1}'a almak istiyorum. +Message.Shop.NoMoney=Bu evcil hayvanı almak için yeterli paran yok. +Message.Shop.NotFound=Bu isimde bir mağaza yok. +Message.Shop.Success={0}'i başarılı bir şekilde {1}'a aldınız. +Message.Shop.SuccessStorage=Zaten yanınızda bir evcil hayvan var. {0} deponuza gönderildi. +Message.Sit.Follow={0} seni tekrar takip etmeye başladı +Message.Sit.Stay={0}'e olduğu yerde kalmasını söyledin. +Message.Skill.Beacon.ClickOff=Kapatmak için tıklayınız +Message.Skill.Beacon.ClickOn=Açmak için tıklayın on +Message.Skill.Beacon.Effect=Fener Efekti: {0} +Message.Skill.Beacon.RemainingBuffs=Kalan seçilebilir Fener efekti: {0} +Message.Skill.Beacon.Stop=Fener söndürüldü. +Message.Skill.Beacon.Upgrade={0} artık bu güçlendirmeyi kullanabilir (menzil: {1} - süre: {2}sec): +Message.Skill.Behavior.NewMode={0} artık {1} modunda. +Message.Skill.Behavior.Upgrade={0} artık bu davranış modlarını kullanabilir: +Message.Skill.Control.AggroFarm={0}'i {1} modunda kontrol edemezsin! +Message.Skill.Control.Ride=Control yeteneğini {0}'e binerken kullanamazsın! +Message.Skill.Control.Upgrade={0} artık şu item ile kontrol edilebilir: {1} +Message.Skill.Damage.Upgrade={0} artık {1} hasara sahip. +Message.Skill.Fire.Upgrade={0} artık {1}% şansla {2} saniye boyunca düşmanlarını ateşe verebilir. +Message.Skill.Hp.Upgrade={0} artık {1} cana sahip. +Message.Skill.HpRegeneration.Upgrade={0} artık her {2} saniyede {1} can yeniliyor. +Message.Skill.Inventory.Creative=Yaratıcı modda iken envanter açamazsın. +Message.Skill.Inventory.NotAvailable={0} envantere sahip değil. +Message.Skill.Inventory.Swimming=Envanteri, {0} yüzerken açamazsın! +Message.Skill.Inventory.Upgrade=Artık {0} isimli evcil hayvanın {1} slotluk bir envateri var. +Message.Skill.Knockback.Upgrade=Artık {0} isimli evcil hayvanın {1}% rakibini geri fırlatma şansı var. +Message.Skill.Lightning.Upgrade=Artık {0} isimli evcil hayvan, {1}% ihtimalle yıldırım atarak {2} hasar verebilir. +Message.Skill.Pickup.Creative=Evcil hayvanın sen yaratıcı moddayken yerdeki eşyaları toplayamaz +Message.Skill.Pickup.NoInventory={0} yerdeki eşyaları toplayabilir fakat henüz bir envateri yok. +Message.Skill.Pickup.StartStop={0}; yerdeki eşyaları toplama : {1} +Message.Skill.Pickup.Upgrade={0} artık {1} metre içerisindeki eşyaları toplayabilir. +Message.Skill.Poison.Upgrade={0} isimli pet, artık {1}% ihtimalle rakibini {2} saniyeliğine zehirleyebilir. +Message.Skill.Ranged.RoundsPerMinute=Her dakika {0} raund. +Message.Skill.Ranged.Upgrade={0} artık her dakika {2} hasar veren {3} adet {1}s fırlatabilir. +Message.Skill.Ride.NoTeleport=Evcil hayvan sürerken ışınlanamazsınız! +Message.Skill.Ride.Receive={0} artık binek olarak kullanılabilir. +Message.Skill.Ride.Upgrade={0} isimli evcil hayvanın binek hızı {1}% arttı. +Message.Skill.Shield.Format={1}% ihtimalle, {0}'e gelecek olan hasarın {2}%'si savuşturulacak. +Message.Skill.Shield.Upgrade={0}, sana gelecek olan hasarın {2}%'ini {1}% ihtimalle kendisine savuşturacak. +Message.Skill.Slow.Upgrade={0} artık {1} ihtimalle {2} saniyeliğine hedefini yavaşlatabilir. +Message.Skill.Sprint.Upgrade={0} artık yeni hedeflere doğru koşabilir. +Message.Skill.Stomp.Upgrade={0} artık {1}% ihtimalle yere vurarak, 2.5 metre çapındaki herşeye {2} hasar verebilir. +Message.Skill.Thorns.Upgrade={0} artık {1}% ihtimalle, gelecek olan saldırıları {2}% oranında geri püskürtebilir. +Message.Skill.Wither.Upgrade={0} artık {1}% ihtimalle, hedefine {2} saniyeliğine wither saldırısı yapabilir. +Message.Skilltree.Available=Seçebileceğin Özellikler +Message.Skilltree.NotSwitched=Yetenek ağacı değiştirilmedi! +Message.Skilltree.RequiresLevel.Item=Gereken Seviye: {0} +Message.Skilltree.RequiresLevel.Message={0} isimli evcil hayvanın bu yetenek ağacını kullanabilmesi için {1}. seviye olması gerekir. +Message.Skilltree.SelectionPrompt=Lütfen {0} için yetenek ağacı seçin. (/pcst) +Message.Skilltree.SwitchedTo={0} yetenek ağacını seçtiniz. +Message.Skilltree.SwitchedToFor={0} yetenek ağacını evcil hayvanı için {1} a çevirdi. +Message.Spawn.Despawn={0} yumurtasına döndü. +Message.Spawn.Flying={0} siz uçarken size gelemez. +Message.Spawn.NoSpace={0} size gelemez çünkü yeterli alan yok. +Message.Spawn.Prevent=Birşey {0} sana gelmesini engelliyor. +Message.Spawn.Respawn={0} yeniden doğdu! +Message.Spawn.Respawn.In={0} , {1} saniye sonra yeniden canlanacak. +Message.Spawn.Spectator={0} isimli evcil hayvanı, izleyici modundayken çağıramazsın. +Message.Update.Available=Yeni bir MyPet versiyonu mevcut: + +############# +## Names ## +############# +Name.Absorption=Emilim +Name.Aggressive=Agresif +Name.Arrow=Ok +Name.Bat=Yarasa +Name.Bee=Arı +Name.Blaze=Blaze +Name.Blocks=Blok(lar) +Name.Cancel=İptal +Name.Cat=Kedi +Name.CaveSpider=Mağara Örümceği +Name.Chicken=Tavuk +Name.Cod=Kod +Name.Contact=Temas +Name.Costs=Maliyetler +Name.Cow=İnek +Name.Creeper=Creeper +Name.Damage=Hasar +Name.Dead=Ölü +Name.Disabled=Devre Dışı +Name.Dolphin=Yunus +Name.Done=Tamam +Name.Donkey=Eşek +Name.DragonFireball=Ejderha Ateştopu +Name.Drowned=Boğuldu +Name.Drowning=Boğulmak +Name.Duel=Düello +Name.Egg=Yumurta +Name.ElderGuardian=Yaşlı Gardiyan +Name.EmptyHand=boş el +Name.Enabled=Etkin +Name.EnderDragon=Ejder +Name.Enderman=Enderman +Name.Endermite=Endermit +Name.EnderPearl=Ender İncisi +Name.Everyone=Herkes +Name.Evoker=Ruh Çağırıcı +Name.Exp=Deneyim +Name.Fall=Düşmek +Name.FallingBlock=Düşen Blok +Name.Farm=Çiftlik +Name.Fire=Ateş +Name.Fireball=Ateştopu +Name.FireResistance=Ateş Direnci +Name.FireTick=Ateş +Name.Fireworks=Havaifişek +Name.FishingHook=Olta +Name.Food=Yiyecek +Name.Fox=Tilki +Name.Friendly=Arkadaş canlısı +Name.Ghast=Ghast +Name.Giant=Dev +Name.Guardian=Gardiyan +Name.Haste=Acele +Name.HealthBoost=İyileştirme Desteği +Name.Help=Yardım +Name.Horse=At +Name.HP=Sağlık +Name.Hunger=Açlık +Name.Husk=Mumyalaşmış +Name.Illusioner=İllüzyonlar +Name.Invisibility=Görünmezlik +Name.IronGolem=Demir Golem +Name.JumpBoost=Zıplama Desteği +Name.Lava=Lav +Name.LeashFlag=Tasma Bayrağı +Name.Level=Seviye +Name.Lightning=Yıldırım +Name.Llama=Lama +Name.LlamaSpit=Lama Tükürüğü +Name.Luck=Şans +Name.Magic=Sihirli +Name.MagmaCube=Magma Kübü +Name.Modes=Modlar +Name.Mooshroom=Mantar +Name.Mule=Katır +Name.NightVision=Gece Görüşü +Name.No=Hayır +Name.Normal=Normal +Name.Ocelot=Vahşi Kedi +Name.Off=Kapalı +Name.On=Açık +Name.Owner=Sahip +Name.Panda=Panda +Name.Parrot=Papağan +Name.Party=Parti +Name.Phantom=Hayalet +Name.Pig=Domuz +Name.PigZombie=Zombi Domuzadam +Name.Pillager=Pillager +Name.Poison=Zehir +Name.PolarBear=Kutup Ayısı +Name.Price=Fiyat +Name.PufferFish=Kirpi Balığı +Name.Rabbit=Tavşan +Name.Raid=Yağma +Name.Range=Menzil +Name.RangedDamage=Menzilli Hasar +Name.Ravager=Ravager +Name.Regeneration=Yenilenme +Name.Resistance=Direnç +Name.Respawntime=Yeniden Canlanma Süresi +Name.Rows=Sıra(lar) +Name.Salmon=Somon +Name.Seconds=Saniye(ler) +Name.Sheep=Koyun +Name.Silverfish=Gümüş Balığı +Name.Skeleton=İskelet +Name.SkeletonHorse=İskelet At +Name.Skill.Beacon=Fener +Name.Skill.Behavior=Davranış +Name.Skill.Control=Kontrol +Name.Skill.Damage=Hasar +Name.Skill.Fire=Ateş +Name.Skill.Heal=İyileştirme +Name.Skill.Hitpoints=Sağlık +Name.Skill.Inventory=Envanter +Name.Skill.Knockback=Darbe +Name.Skill.Lightning=Şimşek +Name.Skill.Pickup=Almak +Name.Skill.Poison=Zehir +Name.Skill.Ranged=Menzilli +Name.Skill.Ride=Binek +Name.Skill.Shield=Kalkan +Name.Skill.Slow=Yavaş +Name.Skill.Sprint=Sürat +Name.Skill.Stomp=Ezmek +Name.Skill.Thorns=Dikenler +Name.Skill.Wither=Wither +Name.Skilltree=Yetenek Ağacı +Name.Slime=Balçık +Name.SmallFireball=Küçük Alev Topu +Name.Snowball=Kartopu +Name.Snowman=KardanAdam +Name.Speed=Hız +Name.Spider=Örümcek +Name.SplashPotion=Patlayıcı İksir +Name.Squid=Mürekkep Balığı +Name.Stray=Başıboş +Name.Strength=Güç +Name.Suffocation=Boğulma +Name.Title.Creator=MyPet'in Yaratıcıları +Name.Title.Developer=MyPet Geliştiricisi +Name.Title.Donator=Bağışcı +Name.Title.Helper=Yardımcı +Name.Title.Premium=Premium +Name.Title.Translator=Çevirmen +Name.TnT=TnT +Name.TraderLlama=Tüccar Lama +Name.Trident=Üç dişli mızrak +Name.TropicalFish=Tropikal Balık +Name.Turtle=Kaplumbağa +Name.Type=Tip +Name.Unknow=Bilinmeyen +Name.Vex=Vex +Name.Villager=Köylü +Name.Vindicator=Müdafi +Name.Void=Boşluk +Name.WanderingTrader=Dolaşan Tüccar +Name.WaterBreathing=Su Altında Nefes Alma +Name.Witch=Cadı +Name.Wither=Wither +Name.WitherSkeleton=Wither İskelet +Name.WitherSkull=Wither Kafatası +Name.Wolf=Kurt +Name.Yes=Evet +Name.You=Sen +Name.Zombie=Zombi +Name.ZombieHorse=Zombi At +Name.ZombieVillager=Zombi Köylü \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_vi.properties b/src/main/resources/locale/MyPet_vi.properties new file mode 100644 index 0000000000..7e3eb69c1a --- /dev/null +++ b/src/main/resources/locale/MyPet_vi.properties @@ -0,0 +1,376 @@ +################################################################### +## MyPet Vietnamese Locale ## +################################################################### +## Last Update: (YMD) 2020-02-17 ## +## ## +## Contributors: ## +## Bùi Bá Tuấn, BảoKun MC, Do Duy, DuckWeedVN, Gia Huy Đào ## +## HVD Alex, Hiếu N Le, Ken, Keyle, KingConquest, MrBee, Notch ## +## Sikatsu, Thế vinh, Tuan, Tân Lê, anhcraft, emilia autila ## +## learypro, ngolam, xlightx123, zonprox, zzvenuszz ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Bạn không thể làm điều này khi {0} đã chết. +Message.Call.Dead={0} đã chết và không thể gọi được. +Message.Call.Dead.Respawn={0} đã chết và sẽ hồi sinh trong {1} giây nữa. +Message.Call.First=Bạn phải gọi {0} trước. +Message.Command.Call.Success={0} đã đến với bạn. +Message.Command.CaptureHelper.HasPet=Bạn hiện đã có một con thú cưng. +Message.Command.CaptureHelper.Mode=Trợ giúp: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Là người lớn +Message.Command.CaptureHelper.Requirement.Angry=Tức giận +Message.Command.CaptureHelper.Requirement.Baby=Là em bé +Message.Command.CaptureHelper.Requirement.BelowHP=Máu đang thấp hơn {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Có thể sinh sản +Message.Command.CaptureHelper.Requirement.Impossible=Không thể xích +Message.Command.CaptureHelper.Requirement.LowHP=Máu đang thấp hơn {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Được tạo bởi một Người chơi +Message.Command.CaptureHelper.Requirement.Size.Equal=Kích cỡ tương đương {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Kích thước nhỏ hơn {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Kich thước lớn hơn {0} +Message.Command.CaptureHelper.Requirement.Tamed=Được thuần hóa +Message.Command.CaptureHelper.Requirement.Wild=Là hoang dã +Message.Command.CaptureHelper.WorldGuard.Allowed=Bạn có thể xích trong khu vực này +Message.Command.CaptureHelper.WorldGuard.Denied=Bạn không thể xích trong khu vực này +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Kỹ năng sẽ được chỉ định tự động! +Message.Command.ChooseSkilltree.NoneAvailable=Không có kỹ năng hợp lệ cho {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Bạn chỉ có thể thay đổi kỹ năng của {0} một lần! +Message.Command.Fail=Thực hiện lệnh thất bại! +Message.Command.Help.Admin={0}: Xem hướng dẫn (liên kết bên dưới) +Message.Command.Help.Beacon={0}: Mở bảng cấu hình đèn hiệu (nhập: /pbeacon) +Message.Command.Help.Behavior={0}: Chọn hành vi của thú cưng (nhập: /pb hoặc /petb) +Message.Command.Help.Call={0}: Gọi thú cưng (nhập: /pc hoặc /petc) +Message.Command.Help.CaptureHelper={0}: Bật hoặc tắt trợ giúp +Message.Command.Help.ChooseSkilltree={0}: Hiển thị và cho phép chọn kỹ năng (nhập: /pcst hoặc /petcst) +Message.Command.Help.Info={0}: Hiển thị thông tin về thú cưng của bạn (alias: /pinfo) +Message.Command.Help.Inventory={0}: Mở túi đồ của thú cưng (alias: /pi or /peti) +Message.Command.Help.MissingParameter=Thông số bị thiếu +Message.Command.Help.MoreInfo=Đọc trang lệnh ở đây để có nhiều thông tin hơn: +Message.Command.Help.Name={0}: Đổi tên thú cưng. +Message.Command.Help.Options={0}: Thay đổi tuỳ chọn thú cưng (sử dụng [TAB]). +Message.Command.Help.Pickup={0}: Chuyển đổi nhặt vật phẩm bật hoặc tắt (nhập: /pp hoặc /petp) +Message.Command.Help.Release={0}: Thả thú cưng +Message.Command.Help.Respawn={0}: Hồi sinh thú cưng một cách nhanh chóng, nhưng với chi phí (lệnh: /pr or /petr) +Message.Command.Help.SendAway={0}: Đưa thú cưng của bạn đi nơi khác (nhập: /psa hoặc /petsa) +Message.Command.Help.Shop={0}: Mở cửa hàng thú cưng (alias: /petsh or /psh) +Message.Command.Help.Skill={0}: Hiển thị cấp độ của kỹ năng +Message.Command.Help.Stop={0}: Cho thú cưng của bạn ngừng tấn công (nhập: /ps hoặc /pets) +Message.Command.Help.Store={0}: Cất thú cưng hiện tại. Vẫn có thể gọi lại bằng lệnh /petswitch.(lệnh tương đương: /pst or /pstore) +Message.Command.Help.Switch={0}: Cho phép chuyển đổi giữa thú cưng của bạn (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Trao đổi thú cưng với người chơi khác (nhập: /pt hoặc /pett) +Message.Command.Help.Type={0}: Hiển thị thông tin về loại thú cưng +Message.Command.List.Player=Thú cưng của {0}: +Message.Command.List.Yours=Thú cưng của bạn: +Message.Command.Name.Filter=Tên được chọn không hợp lệ, vui lòng chọn một tên khác. +Message.Command.Name.New=Tên thú cưng của bạn hiện giờ là: {0} +Message.Command.Name.ToLong="{0}" quá dài. Độ dài tối đa là {1} ký tự. +Message.Command.PetType.Unknown=Loại thú cưng không xác định! +Message.Command.Release.Confirm=Vui lòng nhấp vào tên thú cưng của bạn để xác nhận: +Message.Command.Release.Dead={0} đã được thả và sẽ không bao giờ quay lại... +Message.Command.Release.Success={0} đã được trả tự do... +Message.Command.Respawn.Auto=Tự động hồi sinh: {0}. +Message.Command.Respawn.AutoMin=Đặt thời gian tự động hồi sinh tối thiểu thành {0}. +Message.Command.Respawn.NoMoney=Bạn cần {1} để hồi sinh {0}! +Message.Command.Respawn.Paid=Đã trả ({1}) cho việc hồi sinh {0}. +Message.Command.Respawn.Show=Chi phí hồi sinh cho {0}: {1} ({2}tự động) +Message.Command.Respawn.Show.Pay=Sử dụng /petrespawn pay để trả phí hồi sinh. +Message.Command.SendAway.AlreadyAway={0} hiện đã được đưa đi nơi khác. +Message.Command.SendAway.Success={0} đã được đưa đi nơi khác. +Message.Command.Skills.Show=Kỹ năng của {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Không có kỹ năng "{0}". +Message.Command.Stop.Attack={0} đã ngừng tấn công. +Message.Command.Success=Lệnh thực hiện thành công! +Message.Command.Switch.Limit=Bạn không thể cất nhiều hơn {0} thú cưng. +Message.Command.Switch.NoPet=Bạn không có thú cưng để cất +Message.Command.Switch.NoStoredPets=Bạn không có bất kỳ con thú cưng nào được cất. +Message.Command.Switch.Success=Bạn đã cất {0}. +Message.Command.Trade.Owner.Cancel=Lời đề nghị đến {0} đã được thu hồi. +Message.Command.Trade.Owner.InvalidPrice=Bạn đã nhập một giá không hợp lệ cho lời đề nghị của bạn. +Message.Command.Trade.Owner.NoOffer=Bạn không đề nghị một ai về thú cưng của bạn +Message.Command.Trade.Owner.Offer=Bạn đã đề nghị tặng {0} cho {1}. +Message.Command.Trade.Owner.Offer.Price=Bạn đã đề nghị {0} đến {1} với giá {2}. +Message.Command.Trade.Owner.OpenOffer={0} hiện có một đề nghị và cần được chấp nhận hoặc từ chối trước. +Message.Command.Trade.Owner.Reject={0} đã từ chối đề nghị của bạn cho {1}. +Message.Command.Trade.Owner.Success={0} đã chấp nhận đề nghị của bạn cho {1}. +Message.Command.Trade.Owner.Yourself=Bạn không thể trao đổi với bản thân. +Message.Command.Trade.Receiver.Distance=Bạn không thể chấp nhận yêu cầu bởi vì khoảng cách của bạn đến {0} lớn hơn 10 mét. +Message.Command.Trade.Receiver.HasPet=Bạn hiện đã có một con thú cưng. +Message.Command.Trade.Receiver.NoOffer=Không ai đề nghị trao đổi thú cưng với bạn. +Message.Command.Trade.Receiver.NoPermission=Bạn không có quyền để chấp nhận lời đề nghị này. +Message.Command.Trade.Receiver.NotEnoughMoney=Bạn không có đủ tiền. Để chấp nhận lời đề nghị bạn cần {0}. +Message.Command.Trade.Receiver.Offer={0} đã đề nghị với bạn giao dịch một thú cưng (chấp nhận với /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} đã đề nghị với bạn giao dịch một thú cưng với giá {1} (chấp nhận với /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Lời đề nghị thú cưng này không còn hợp lệ nữa. +Message.Command.Trade.Receiver.Reject=Bạn đã từ chối lời đề nghị của {0}. +Message.Command.Trade.Receiver.Success=Việc thương mại với {0} đã thành công. Bạn hiện là chủ của {1}. +Message.DeathMessage={0} đã bị giết bởi: {1} +Message.Hunger.Hungry={0} đang rất đói. Bạn nên cho {0} ăn ngay bây giờ. +Message.Hunger.Rumbling=Dạ dày của {0} đang sôi lên. Bạn nên cho {0} ăn sớm. +Message.Hunger.Starving={0} đang đói. Cho {0} ăn NGAY! +Message.Leash.Add=Bạn đã thuần hoá một thú cưng! Nó sẽ là một con thú cưng ngoan. +Message.LevelSystem.LevelDown={0} đã trở về cấp độ {1}. +Message.LevelSystem.LevelUp={0} đã tăng cấp {1}. +Message.LevelSystem.ReachedMaxLevel={0} đã đạt giới hạn cấp độ của {1}. +Message.MultiWorld.NoActivePetInThisWorld=Bạn không có một thú cưng trong thế giới này! +Message.MultiWorld.NowActivePet={0} hiện tại là thú cưng hoạt động của bạn. +Message.No.Allowed=Bạn không được phép sử dụng cái này! +Message.No.AllowedHere=Thú cưng không được cho phép ở đây! +Message.No.CanUse=Bạn không thể sử dụng điều này ngay bây giờ. +Message.No.Economy=Hỗ trợ tiền tệ chưa được bật. +Message.No.HasPet=Bạn không có một thú cưng! +Message.No.Money=Bạn không có đủ tiền để làm điều này. +Message.No.NothingToSeeHere=Không có gì để xem ở đây, chuyển đi! +Message.No.PlayerOnline=Người chơi này không trực tuyến. +Message.No.Skill={0} không biết kỹ năng {1}. +Message.No.UserHavePet={0} không có một thú cưng! +Message.Npc.ChosenPet=Bạn đã chọn {0} về với bạn lần nữa. +Message.Npc.HandOver=Bạn trao {0} qua {1}. +Message.Npc.HandOverTitle=Giao lại MyPet +Message.Npc.NoHandOver=Tôi muốn có {0} ở bên cạnh tôi. +Message.Npc.StorageFull=Bạn không thể trao nhiều thú cưng cho {0}. Bạn đã đạt đến giới hạn của {1} chứa thú cưng. +Message.Npc.SwitchTitle=Chuyển thú cưng +Message.Npc.TakeTitle=Lấy thú cưng +Message.Npc.YesHandOver=Tôi sẽ trao {0} cho bạn. +Message.SelectMyPet=Chọn một thú cưng +Message.Shop.Available=Cửa hàng Pet Khả Dụng: +Message.Shop.Confirm.No=Tôi không muốn mua {0} với {1}. +Message.Shop.Confirm.SendStorage=Nếu bạn mua vật nuôi này, nó sẽ được gửi vào chuồng thú của bạn.\nVì hiện tại bạn đã có một con vật nuôi bên mình. +Message.Shop.Confirm.Title=Mua {0} với giá {1}? +Message.Shop.Confirm.Yes=Tôi muốn mua {0} với giá {1}. +Message.Shop.NoMoney=Bạn không có đủ tiền để mua thú cưng đó. +Message.Shop.NotFound=Không có cửa hàng nào với tên đó. +Message.Shop.Success=Bạn mua thành công thú nuôi {0} với giá {1}. +Message.Shop.SuccessStorage=Bạn đã có một thú nuôi bên mình. {0} được chuyển vào Kho của bạn. +Message.Sit.Follow=Bạn đã cho phép {0} đi theo bạn. +Message.Sit.Stay={0} sẽ ngồi yên ở đây. +Message.Skill.Beacon.ClickOff=Nhấp để tắt +Message.Skill.Beacon.ClickOn=Nhấp để bật +Message.Skill.Beacon.Effect=Hiệu ứng đèn hiệu: {0} +Message.Skill.Beacon.RemainingBuffs=Hiệu ứng đèn hiệu có thể chọn: {0} +Message.Skill.Beacon.Stop=Đèn hiệu đã tắt. +Message.Skill.Beacon.Upgrade={0} hiện giờ có thể sử dụng các phép hỗ trợ (phạm vị: {1} - thởi gian: {2}sec): +Message.Skill.Behavior.NewMode={0} hiện trong chế độ {1}. +Message.Skill.Behavior.Upgrade={0} giờ đây có thể sử dụng các chế độ hành vi: +Message.Skill.Control.AggroFarm=Bạn không thể điều khiển {0} khi trong chế độ {1}! +Message.Skill.Control.Ride=You không thể sử dụng kỹ năng Điều Khiển trong khi cưỡi {0}! +Message.Skill.Control.Upgrade={0} hiện có thể điều khiển với: {1} +Message.Skill.Damage.Upgrade={0} hiện có {1} sát thương. +Message.Skill.Fire.Upgrade={0} hiện có cơ hội {1}% để đặt kẻ thù vào lửa trong {2} giây. +Message.Skill.Hp.Upgrade={0} hiện có máu tối đa {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} hiện tái tạo {1}HP mỗi {2} giây. +Message.Skill.Inventory.Creative=Bạn không thể mở túi đồ trong khi bạn đang trong chế độ sáng tạo. +Message.Skill.Inventory.NotAvailable={0} không có túi đồ. +Message.Skill.Inventory.Swimming=Bạn không thể mở túi đồ trong khi {0} đang bơi! +Message.Skill.Inventory.Upgrade={0} hiện có một túi đồ với {1} chỗ chứa. +Message.Skill.Knockback.Upgrade={0} hiện có cơ hội {1}% để đẩy mục tiêu về. +Message.Skill.Lightning.Upgrade={0} hiện có cơ hội {1}% để bắn một tia chớp gây ra {2} sát thương. +Message.Skill.Pickup.Creative=Thú cưng của bạn không thể nhặt vật phẩm khi bạn trong chế độ sáng tạo. +Message.Skill.Pickup.NoInventory={0} có thể nhặt vật phẩm nhưng không có túi đồ. +Message.Skill.Pickup.StartStop={0} nhặt: {1} +Message.Skill.Pickup.Upgrade={0} hiện có thể nhặt vật phẩm trong phạm vi {1} mét. +Message.Skill.Poison.Upgrade={0} hiện có cơ hội {1}% đầu độc mục tiêu trong {2}giây. +Message.Skill.Ranged.RoundsPerMinute={0} viên mỗi phút +Message.Skill.Ranged.Upgrade={0} hiện có thể bắn {3} {1}s mỗi phút gây {2} sát thương. +Message.Skill.Ride.NoTeleport=Bạn không thể dịch chuyển khi đang cưỡi pet! +Message.Skill.Ride.Receive={0} hiện có thể được cưỡi. +Message.Skill.Ride.Upgrade=Tốc độ cưỡi {0} hiện tăng lên {1}%. +Message.Skill.Shield.Format={1}% cơ hội để chuyển {2}% sát thương bạn nhận sang {0} +Message.Skill.Shield.Upgrade={0} hiện có cơ hội {1}% để chuyển {2}% sát thương của bạn với chính nó. +Message.Skill.Slow.Upgrade={0} hiện có cơ hội {1}% để làm chậm mục tiêu trong {2}giây. +Message.Skill.Sprint.Upgrade={0} bây giờ có thể tăng tốc đến mục tiêu mới. +Message.Skill.Stomp.Upgrade={0} hiện có cơ hội {1}% để làm động đất và gây {2} sát thương trong khoảng cách 2.5 mét. +Message.Skill.Thorns.Upgrade={0} hiện có cơ hội {1}% phản {2}% sát thương nhận được. +Message.Skill.Wither.Upgrade={0} hiện có cơ hội {1}% để làm khô héo mục tiêu trong {2}giây. +Message.Skilltree.Available=Kỹ năng hợp lệ +Message.Skilltree.NotSwitched=Kỹ năng chưa được thay đổi! +Message.Skilltree.RequiresLevel.Item=Yêu cầu cấp độ: {0} +Message.Skilltree.RequiresLevel.Message={0} cần đạt ấp độ {1} trước khi học kỹ năng này! +Message.Skilltree.SelectionPrompt=Vui lòng chọn một kỹ năng cho {0}. (/pcst) +Message.Skilltree.SwitchedTo=Bạn đã chọn kỹ năng {0}. +Message.Skilltree.SwitchedToFor=Thay đổi kỹ năng thú cưng {0} thành {1}. +Message.Spawn.Despawn={0} đã biến mất. +Message.Spawn.Flying={0} không thể đến với bạn khi bạn đang bay. +Message.Spawn.NoSpace={0} không thể đến với bạn vì không có đủ không gian. +Message.Spawn.Prevent=Có điều gì đó ngăn cản {0} đến với bạn. +Message.Spawn.Respawn={0} đã hồi sinh! +Message.Spawn.Respawn.In={0} sẽ hồi sinh trong {1} giây. +Message.Spawn.Spectator=Bạn không thể gọi {0} trong chế độ khán giả. +Message.Update.Available=Phiên Bản Mới Của MyPet đã có: + +############# +## Names ## +############# +Name.Absorption=Hấp thụ +Name.Aggressive=Tấn công +Name.Arrow=Mũi tên +Name.Bat=Dơi +Name.Bee=Ong +Name.Blaze=Quỷ lửa +Name.Blocks=Khối +Name.Cancel=Huỷ bỏ +Name.Cat=Mèo +Name.CaveSpider=Nhện hang +Name.Chicken=Gà +Name.Cod=Cá tuyết +Name.Contact=Liên hệ +Name.Costs=Chi phí +Name.Cow=Bò +Name.Creeper=Quái vật nổ +Name.Damage=Sát thương +Name.Dead=Chết +Name.Disabled=Tắt +Name.Dolphin=Cá heo +Name.Done=Xong +Name.Donkey=Lừa +Name.DragonFireball=Quả cầu lửa +Name.Drowned=Đã chết đuối +Name.Drowning=Chết đuối +Name.Duel=Cuộc chiến tay đôi +Name.Egg=Trứng +Name.ElderGuardian=Hộ Về Già +Name.EmptyHand=tay trắng +Name.Enabled=Bật +Name.EnderDragon=Rồng Ender +Name.Enderman=Người Ender +Name.Endermite=Rận Ender +Name.EnderPearl=Ngọc Ender +Name.Everyone=Mọi người +Name.Evoker=Thầy Gọi Hồn +Name.Exp=Kinh nghiệm +Name.Fall=Rơi +Name.FallingBlock=Khối rơi +Name.Farm=Nông trại +Name.Fire=Lửa +Name.Fireball=Quả cầu lửa +Name.FireResistance=Kháng lửa +Name.FireTick=Lửa +Name.Fireworks=Pháo hoa +Name.FishingHook=Lưỡi câu +Name.Food=Thức ăn +Name.Fox=Cáo +Name.Friendly=Thân thiện +Name.Ghast=Ma địa ngục +Name.Giant=Khổng lồ +Name.Guardian=Kẻ canh giữ +Name.Haste=Vội vàng +Name.HealthBoost=Tăng máu +Name.Help=Trợ giúp +Name.Horse=Ngựa +Name.HP=HP +Name.Hunger=Đói +Name.Husk=Quỷ Khô +Name.Illusioner=Ảo Tưởng +Name.Invisibility=Tàng hình +Name.IronGolem=Người sắt +Name.JumpBoost=Tăng khả năng nhảy +Name.Lava=Dung nham +Name.LeashFlag=Dây dẫn +Name.Level=Cấp độ +Name.Lightning=Tia chớp +Name.Llama=Lạc Đà +Name.LlamaSpit=Nước bọt của lạc đà +Name.Luck=May mắn +Name.Magic=Phép thuật +Name.MagmaCube=Khối dung nham +Name.Modes=Chế độ +Name.Mooshroom=Bò nấm +Name.Mule=Con la +Name.NightVision=Nhìn trong bóng tối +Name.No=không +Name.Normal=Bình thường +Name.Ocelot=Mèo rừng +Name.Off=Tắt +Name.On=Bật +Name.Owner=Chủ +Name.Panda=Gấu trúc +Name.Parrot=Vẹt +Name.Party=Tiệc +Name.Phantom=Hồn ma +Name.Pig=Lợn +Name.PigZombie=Lợn thây ma +Name.Pillager=Kẻ cướp +Name.Poison=Độc +Name.PolarBear=Gấu bắc cực +Name.Price=Giá +Name.PufferFish=Cá nóc +Name.Rabbit=Thỏ +Name.Raid=Công kích +Name.Range=Phạm vi +Name.RangedDamage=Sát thương dao động +Name.Ravager=Kẻ tàn phá +Name.Regeneration=Tái tạo +Name.Resistance=Kháng +Name.Respawntime=Thời gian hồi sinh +Name.Rows=Hàng +Name.Salmon=Cá hồi +Name.Seconds=Giây +Name.Sheep=Cừu +Name.Silverfish=Cá bạc +Name.Skeleton=Bộ xương +Name.SkeletonHorse=Ngựa Xương +Name.Skill.Beacon=Đèn hiệu +Name.Skill.Behavior=Hành vi +Name.Skill.Control=Điều khiển +Name.Skill.Damage=Sát thương +Name.Skill.Fire=Lửa +Name.Skill.Heal=Hồi Phục +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Túi đồ +Name.Skill.Knockback=Đẩy lùi +Name.Skill.Lightning=Tia chớp +Name.Skill.Pickup=Nhặt +Name.Skill.Poison=Độc +Name.Skill.Ranged=Phạm vi +Name.Skill.Ride=Cưỡi +Name.Skill.Shield=Khiên +Name.Skill.Slow=Chậm +Name.Skill.Sprint=Chạy +Name.Skill.Stomp=Dậm +Name.Skill.Thorns=Gai +Name.Skill.Wither=Khô héo +Name.Skilltree=Kỹ năng +Name.Slime=Quái vật chất nhẩy +Name.SmallFireball=Tiểu Hỏa Cầu +Name.Snowball=Bóng tuyết +Name.Snowman=Người tuyết +Name.Speed=Tốc độ +Name.Spider=Nhện +Name.SplashPotion=Thuốc độc bắn ra +Name.Squid=Mực +Name.Stray=Bị Lạc +Name.Strength=Sức mạnh +Name.Suffocation=Nghẹt thở +Name.Title.Creator=Người tạo ra MyPet +Name.Title.Developer=Người phát triển MyPet +Name.Title.Donator=Người ủng hộ +Name.Title.Helper=Người giúp +Name.Title.Premium=Premium +Name.Title.Translator=Người dịch +Name.TnT=TnT +Name.TraderLlama=Lạc đà giao thương +Name.Trident=Đinh ba +Name.TropicalFish=Cá nhiệt đới +Name.Turtle=Rùa +Name.Type=Loại +Name.Unknow=Không xác định +Name.Vex=Đứa trẻ Ác Quỷ +Name.Villager=Dân làng +Name.Vindicator=Người Biện Hộ +Name.Void=Khoảng trống +Name.WanderingTrader=Thương Nhân Lang Thang +Name.WaterBreathing=Thở dưới nước +Name.Witch=Phù thuỷ +Name.Wither=Khô héo +Name.WitherSkeleton=Xương Héo +Name.WitherSkull=Đầu lâu khô héo +Name.Wolf=Sói +Name.Yes=Có +Name.You=Bạn +Name.Zombie=Thây ma +Name.ZombieHorse=Ngựa Thây Ma +Name.ZombieVillager=Thây Ma Dân Làng \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_zh.properties b/src/main/resources/locale/MyPet_zh.properties new file mode 100644 index 0000000000..64da21795c --- /dev/null +++ b/src/main/resources/locale/MyPet_zh.properties @@ -0,0 +1,379 @@ +############################################################## +## MyPet Chinese (Simplified) Locale ## +############################################################## +## Last Update: (YMD) 2020-01-19 ## +## ## +## Contributors: ## +## Akiranya, C.S.F, CircuitCoder, Devis Xie, Doodle Huang ## +## Du xiufen, IcedLemonTea, Keyle, Ling_Haner, McWolski ## +## MinecraftSunnySide, NOBUTS, Sikatsu, Soutou_, YuetAu ## +## ZhenXin Lin, c7w, ishland, lousong, porridge233 ## +## sandtechnology ## +## ## +############################################################## + +################ +## Messages ## +################ + +Message.Action.Dead={0} 死亡时你不能这样做 +Message.Call.Dead={0} 死亡, 无法被召唤. +Message.Call.Dead.Respawn={0}死亡, 它将在 {1} 秒后复活. +Message.Call.First=你必须先召唤 {0} 过来 +Message.Command.Call.Success={0} 过来了 +Message.Command.CaptureHelper.HasPet=你已经有一只宠物了 +Message.Command.CaptureHelper.Mode=设置快捷捕获: {0}. +Message.Command.CaptureHelper.Requirement.Adult=必须已成年 +Message.Command.CaptureHelper.Requirement.Angry=必须是愤怒中 +Message.Command.CaptureHelper.Requirement.Baby=必须是未成年 +Message.Command.CaptureHelper.Requirement.BelowHP=血量低于 {0} +Message.Command.CaptureHelper.Requirement.CanBreed=可以繁殖 +Message.Command.CaptureHelper.Requirement.Impossible=不可能被捕捉 +Message.Command.CaptureHelper.Requirement.LowHP=血量低于 {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=可以被玩家所创造 +Message.Command.CaptureHelper.Requirement.Size.Equal=大小必须符合 {0} +Message.Command.CaptureHelper.Requirement.Size.Max=大小必须小于 {0} +Message.Command.CaptureHelper.Requirement.Size.Min=大小必须大于 {0} +Message.Command.CaptureHelper.Requirement.Tamed=必须是驯服的 +Message.Command.CaptureHelper.Requirement.Wild=必须是未驯服的 +Message.Command.CaptureHelper.Requirement.World.Right=你在一个正确的世界里 +Message.Command.CaptureHelper.Requirement.World.Wrong=这是个错误的世界,前往 {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=你不能在这个区域内捕捉 +Message.Command.CaptureHelper.WorldGuard.Denied=你不能在这个区域内捕捉 +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=技能树将被自动分配! +Message.Command.ChooseSkilltree.NoneAvailable=宠物 {0} ,目前可用技能树 +Message.Command.ChooseSkilltree.OnlyOnce=你只能为 {0} 选择一次技能树! +Message.Command.Fail=命令执行失败! +Message.Command.Help.Admin={0}: 查看 Wiki (下面的链接) +Message.Command.Help.Beacon={0}: 打开宠物的信标窗口 (简写: /pbeacon) +Message.Command.Help.Behavior={0}: 切换宠物行为模式 (简写: /pb 或者 /petb) +Message.Command.Help.Call={0}: 召唤你的宠物 (简写: /pc 或者 /petc) +Message.Command.Help.CaptureHelper={0}: 切换快捷捕捉 开/关 +Message.Command.Help.ChooseSkilltree={0}: 显示并选择技能树 (简写: /pcst 或者 /petcst) +Message.Command.Help.Info={0}: 显示宠物信息 (简写: /pinfo) +Message.Command.Help.Inventory={0}: 打开宠物物品栏 (简写: /pi 或者 /peti) +Message.Command.Help.MissingParameter=缺少一个参数: +Message.Command.Help.MoreInfo=更多详细信息: +Message.Command.Help.Name={0}: 给宠物设置新名字 +Message.Command.Help.Options={0}: 改变宠物选项(可用[TAB]键补全命令)。 +Message.Command.Help.Pickup={0}: 切换自动拾取 开/关 (简写: /pp 或者 /petp) +Message.Command.Help.Release={0}: 放生你的宠物 +Message.Command.Help.Respawn={0}: 支付一定费用使你的宠物复活 (简写: /pr or /petr) +Message.Command.Help.SendAway={0}: 遣散你的宠物 (简写: /psa 或者 /petsa) +Message.Command.Help.Shop={0}: 打开宠物商店 (别名 /petsh 或 /psh) +Message.Command.Help.Skill={0}: 显示技能等级 +Message.Command.Help.Stop={0}: 让你的宠物停止攻击 (简写: /ps 或者 /pets) +Message.Command.Help.Store=/petstore: 保存你当前的宠物. 可以使用命令 /petswitch 取回. (指令简写: /pst 或 /pstore) +Message.Command.Help.Switch={0}: 允许你在你所拥有的宠物之间切换 +Message.Command.Help.Trade={0}: 与其他玩家交易宠物 +Message.Command.Help.Type={0}: 显示该种类宠物的信息 +Message.Command.List.Player={0}的宠物 +Message.Command.List.Yours=你的宠物: +Message.Command.Name.Filter=当前名字不可用,请换一个 +Message.Command.Name.New=宠物的新名字: {0} +Message.Command.Name.ToLong="{0}" 这个名字太长了.名字最大长度为 {1} 个字符 +Message.Command.PetType.Unknown= 未知宠物种类! +Message.Command.Release.Confirm=请点击您宠物名字来确认操作 +Message.Command.Release.Dead={0} 已经死了, 它永远的离开了你. . . +Message.Command.Release.Success={0} 现在 重获自由 . . . +Message.Command.Respawn.Auto=自动复活: {0}. +Message.Command.Respawn.AutoMin=设置最少自动复活时间为 {0}. +Message.Command.Respawn.NoMoney=你需要支付 {1} 来复活 {0}! +Message.Command.Respawn.Paid=已支付复活 {0} 费用 ({1}) +Message.Command.Respawn.Show={0} 的复活费用: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=使用命令 /petrespawn pay 支付重生费用。 +Message.Command.SendAway.AlreadyAway={0} 已经不在这里了 +Message.Command.SendAway.Success=你把 {0} 遣散了 +Message.Command.Skills.Show={0} 技能: {1} +Message.Command.Skilltree.CantFindSkilltree=无可用技能树 {0}. +Message.Command.Stop.Attack=你的宠物 已停止 攻击! +Message.Command.Success=命令执行成功! +Message.Command.Switch.Limit=你不能存储超过 {0} 只宠物. +Message.Command.Switch.NoPet=你没有宠物可以储存。 +Message.Command.Switch.NoStoredPets=你没有储存任何宠物 +Message.Command.Switch.Success=你存储了 {0}。 +Message.Command.Trade.Owner.Cancel=你发给 {0} 的交易请求已被撤回 +Message.Command.Trade.Owner.InvalidPrice=你给你的交易请求输入了一个 非法 的价格. +Message.Command.Trade.Owner.NoOffer=你没有交易给别人一只 MyPet宠物. +Message.Command.Trade.Owner.Offer=你交易给 {1} 了一只 {0}. +Message.Command.Trade.Owner.Offer.Price=你以 {2} 的价格出售了 {0}{1} +Message.Command.Trade.Owner.OpenOffer={0} 已经有一个交易请求正在等待接受拒绝 +Message.Command.Trade.Owner.Reject={0}婉拒了你与他交易{1}的请求 +Message.Command.Trade.Owner.Success={0}接受了你与他交易{1}的请求 +Message.Command.Trade.Owner.Yourself=你不能与自己交易 +Message.Command.Trade.Receiver.Distance=你无法接受{0}的交易请求. 你们的距离不能超过10米以上! +Message.Command.Trade.Receiver.HasPet=你已经有一只宠物 +Message.Command.Trade.Receiver.NoOffer=没有人对你发起MyPet宠物交易请求 +Message.Command.Trade.Receiver.NoPermission=你没有权限去接受邀请 +Message.Command.Trade.Receiver.NotEnoughMoney=你没有足够的钱. 你至少需要{0}才能接受交易 +Message.Command.Trade.Receiver.Offer={0} 想与你交易 宠物 (使用指令 /pettrade accept 接受请求): +Message.Command.Trade.Receiver.Offer.Price={0} 想以{1}的价格与你交易 宠物 (使用命令 /pettrade accept 接受请求): +Message.Command.Trade.Receiver.PetUnavailable=宠物 的交易请求 不再 可用. +Message.Command.Trade.Receiver.Reject=你拒绝了 {0} 的交易请求 +Message.Command.Trade.Receiver.Success=你与{0}的交易成功完成. 你现在是{1}的主人了 +Message.DeathMessage={0} 的死因/凶手: {1} +Message.Hunger.Hungry={0}非常饥饿. 你赶紧喂{0}点什么吧 +Message.Hunger.Rumbling={0}饥饿的肚子正在咕咕作响. 你应该{0} 吃点食物 +Message.Hunger.Starving={0}快饿死了. 赶紧{0}吃东西 +Message.Leash.Add=你已成功的制服它, 请善待你的宠物! +Message.LevelSystem.LevelDown={0} 回到了等级 {1}. +Message.LevelSystem.LevelUp={0} 升级! 现在等级 Lv{1} +Message.LevelSystem.ReachedMaxLevel={0} 已经达到最高等级 {1}. +Message.MultiWorld.NoActivePetInThisWorld=你在这个世界中没有MyPet宠物. +Message.MultiWorld.NowActivePet={0} 现在是你激活的 MyPet宠物. +Message.No.Allowed=不能使用这个! +Message.No.AllowedHere=这里不可以使用MyPet宠物! +Message.No.CanUse=你现在不能使用 +Message.No.Economy=经济系统的支持未启用。 +Message.No.HasPet=你没有宠物! +Message.No.Money=你的资金不足. +Message.No.NothingToSeeHere=这什么都没有, 离开吧! +Message.No.PlayerOnline=该玩家不在线 +Message.No.Skill={0} 没有掌握技能: {1}. +Message.No.UserHavePet={0}没有MyPet宠物! +Message.Npc.ChosenPet=你选择了 {0} 再一次站在你的左右. +Message.Npc.HandOver=你将 {0} 交给了 {1}. +Message.Npc.HandOverTitle=交付MyPet宠物 +Message.Npc.NoHandOver=我希望 {0} 呆在我身边. +Message.Npc.StorageFull=你不能将更多地宠物交给 {0}. 你最多只能存储{1} 只MyPet宠物. +Message.Npc.SwitchTitle=更换宠物 +Message.Npc.TakeTitle=取出MyPet宠物 +Message.Npc.YesHandOver=我将把 {0} 交付于你. +Message.SelectMyPet=选择你的宠物 +Message.Shop.Available=现有宠物店: +Message.Shop.Confirm.No=以{1}的价格购买{0}太贵了些, 我不想买了 +Message.Shop.Confirm.SendStorage=因为你现在已经携带了一只宠物 \n所以如果你购买这只宠物, 它将会 存入 宠物保管空间. +Message.Shop.Confirm.Title=确定以{1}的价格购买{0}? +Message.Shop.Confirm.Yes=是的, 我想用{1}买下{0} +Message.Shop.NoMoney=你没有足够的钱购买那只宠物 +Message.Shop.NotFound=那个名字的宠物商店不存在 +Message.Shop.Success=你成功以{1}的价格购买了{0} +Message.Shop.SuccessStorage=你已经携带了一只宠物. {0}被发送到了你的宠物存储空间 +Message.Sit.Follow=你再次允许 {0} 跟随你了 +Message.Sit.Stay=你告诉 {0} 原地等待 +Message.Skill.Beacon.ClickOff=点击 关闭 +Message.Skill.Beacon.ClickOn=点击 开启 +Message.Skill.Beacon.Effect=信标效果: +Message.Skill.Beacon.RemainingBuffs=剩余可选信标效果: {0} +Message.Skill.Beacon.Stop=信标已熄灭. +Message.Skill.Beacon.Upgrade={0} 现在能使用增益效果了 (范围: {1} - 持续: {2}秒): +Message.Skill.Behavior.NewMode={0} 现在处于 {1} 模式 +Message.Skill.Behavior.Upgrade={0} 当前可用攻击模式: +Message.Skill.Control.AggroFarm=你不能控制 {0} , 它正处于 {1} 模式! +Message.Skill.Control.Ride=当你骑乘 {0}不能使用控制技能! +Message.Skill.Control.Upgrade={0} 可用 {1} 来控制 . +Message.Skill.Damage.Upgrade={0} 现可造成 {1} 点额外伤害. +Message.Skill.Fire.Upgrade={0} 攻击时有 {1}% 几率使目标燃烧 {2}秒. +Message.Skill.Hp.Upgrade={0} 当前最大HP值 {1} 点. +Message.Skill.HpRegeneration.Upgrade={0} 现在每 {2} 秒回复 {1} 生命值. +Message.Skill.Inventory.Creative=你正处于创造模式, 无法打开宠物物品栏 +Message.Skill.Inventory.NotAvailable={0} 还没有物品栏 +Message.Skill.Inventory.Swimming=你不能在 {0} 正在游泳时打开宠物物品栏! +Message.Skill.Inventory.Upgrade={0} 现在有 {1} 格物品栏. +Message.Skill.Knockback.Upgrade={0} 攻击时有 {1}% 几率击退目标. +Message.Skill.Lightning.Upgrade={0} 攻击时有 {1}% 几率发射闪电, 并对目标造成 {2} 点伤害. +Message.Skill.Pickup.Creative=当你处于创造模式时, 你的宠物不可拾取物品. +Message.Skill.Pickup.NoInventory={0} 的背包满了, 不能继续拾取物品 +Message.Skill.Pickup.StartStop={0} 自动拾取: {1} +Message.Skill.Pickup.Upgrade={0} 现在可以自动拾取 {1} 格范围内的物品. +Message.Skill.Poison.Upgrade={0} 攻击时有 {1}% 的几率使目标中毒 {2}秒. +Message.Skill.Ranged.RoundsPerMinute=每分钟射击{0}次 +Message.Skill.Ranged.Upgrade={0} 现在每分钟能发射{3} {1}, 每次造成 {2} 点伤害. +Message.Skill.Ride.NoTeleport=你不能在骑乘宠物时传送 +Message.Skill.Ride.Receive={0} 现在能被驾驭了. +Message.Skill.Ride.Upgrade={0} 的坐骑速度提升至 {1}%. +Message.Skill.Shield.Format={0}{1}% 的几率为你吸收 {2}% 将受到的伤害 +Message.Skill.Shield.Upgrade={0}现在有{1}%的几率为你吸收{2}%的伤害 +Message.Skill.Slow.Upgrade={0} 攻击时有 {1}% 的几率使目标减速 {2}秒 +Message.Skill.Sprint.Upgrade={0} 学会了冲刺目标. +Message.Skill.Stomp.Upgrade={0} 现在有 {1}% 的几率震击地面, 且每2.5格造成 {2} 点伤害. +Message.Skill.Thorns.Upgrade={0} 受到攻击时有 {1}% 几率反射 {2}% 伤害. +Message.Skill.Wither.Upgrade={0} 攻击时有 {1}% 的几率使目标进入凋零效果 {2}秒. +Message.Skilltree.Available=可用技能树 +Message.Skilltree.NotSwitched=技能树没有变更! +Message.Skilltree.RequiresLevel.Item= 需求等级: {0} +Message.Skilltree.RequiresLevel.Message={0} 需要达到 {1} 级后才能学习该技能树! +Message.Skilltree.SelectionPrompt=请为你的宠物 {0} 选择技能树. (/pcst) +Message.Skilltree.SwitchedTo=你已选择技能树 {0}. +Message.Skilltree.SwitchedToFor=为 {0} 的宠物变更技能树为 {1}. +Message.Spawn.Despawn={0} 取消重生 +Message.Spawn.Flying=因为你正在飞行, {0}无法来到你身边 +Message.Spawn.NoSpace={0} 不能被召唤过来, 你周围没有足够的空间 +Message.Spawn.Prevent=未知原因阻止你召唤 {0} 过来 +Message.Spawn.Respawn={0} 复活了! +Message.Spawn.Respawn.In={0} 将在 {1} 秒后复活 +Message.Spawn.Spectator=你处于观察者模式时无法唤回{0} +Message.Update.Available=有新的 MyPet版本可供下载 + +############# +## Names ## +############# +Name.Absorption=伤害吸收 +Name.Aggressive=主动 +Name.Arrow=箭 +Name.Bat=蝙蝠 +Name.Bee=蜜蜂 +Name.Blaze=火焰人 +Name.Blocks=方块 +Name.Cancel=取消 +Name.Cat=猫 +Name.CaveSpider=洞穴蜘蛛 +Name.Chicken=鸡 +Name.Cod=鳕鱼 +Name.Contact=仙人掌 +Name.Costs=费用 +Name.Cow=牛 +Name.Creeper=苦力怕 +Name.Damage=伤害 +Name.Dead=死亡 +Name.Disabled=关闭 +Name.Dolphin=海豚 +Name.Done=完成 +Name.Donkey=驴子 +Name.DragonFireball=龙之烈焰弹 +Name.Drowned=淹死了 +Name.Drowning=溺死 +Name.Duel=决斗 +Name.Egg=鸡蛋 +Name.ElderGuardian=远古守卫者 +Name.EmptyHand=空手 +Name.Enabled=启用 +Name.EnderDragon=末影龙 +Name.Enderman=末影人 +Name.Endermite=末影螨 +Name.EnderPearl=末影珍珠 +Name.Everyone=所有人 +Name.Evoker=唤魔者 +Name.Exp=经验值 +Name.Fall=坠落 +Name.FallingBlock=坠落方块 +Name.Farm=农场(Farm) +Name.Fire=火 +Name.Fireball=火球 +Name.FireResistance=防火 +Name.FireTick=火 +Name.Fireworks=烟火 +Name.FishingHook=鱼钩 +Name.Food=食物 +Name.Fox=狐狸 +Name.Friendly=友好 +Name.Ghast=恶魂 +Name.Giant=巨人 +Name.Guardian=守卫者 +Name.Haste=急迫 +Name.HealthBoost=生命提升 +Name.Help=帮助 +Name.Horse=马 +Name.HP=HP +Name.Hunger=饥饿值 +Name.Husk=尸壳 +Name.Illusioner=幻术师 +Name.Invisibility=隐身 +Name.IronGolem=铁傀儡 +Name.JumpBoost=跳跃提升 +Name.Lava=岩浆 +Name.LeashFlag=捕捉条件 +Name.Level=等级 +Name.Lightning=雷击 +Name.Llama=羊驼 +Name.LlamaSpit=羊驼之吐 +Name.Luck=幸运 +Name.Magic=魔法 +Name.MagmaCube=熔岩怪 +Name.Modes=模式 +Name.Mooshroom=哞菇 +Name.Mule=骡 +Name.NightVision=夜视 +Name.No=否 +Name.Normal=普通 +Name.Ocelot=豹猫 +Name.Off=关闭 +Name.On=开启 +Name.Owner=主人 +Name.Panda=熊猫 +Name.Parrot=鹦鹉 +Name.Party=Party +Name.Phantom=幻影 +Name.Pig=猪 +Name.PigZombie=僵尸猪人 +Name.Pillager=掠夺者 +Name.Poison=中毒 +Name.PolarBear=北极熊 +Name.Price=价格 +Name.PufferFish=河豚 +Name.Rabbit=兔子 +Name.Raid=突袭(Raid) +Name.Range=范围 +Name.RangedDamage=远程伤害 +Name.Ravager=劫掠兽 +Name.Regeneration=恢复 +Name.Resistance=抗性提升 +Name.Respawntime=重生时间 +Name.Rows=行 +Name.Salmon=三文鱼 +Name.Seconds=秒 +Name.Sheep=羊 +Name.Silverfish=蠹虫 +Name.Skeleton=骷髅 +Name.SkeletonHorse=骷髅马 +Name.Skill.Beacon=信标光环 +Name.Skill.Behavior=行为 +Name.Skill.Control=控制 +Name.Skill.Damage=伤害 +Name.Skill.Fire=引燃 +Name.Skill.Heal=生命恢复 +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=背包 +Name.Skill.Knockback=击退 +Name.Skill.Lightning=雷击 +Name.Skill.Pickup=拾取 +Name.Skill.Poison=中毒 +Name.Skill.Ranged=远程 +Name.Skill.Ride=驾驭 +Name.Skill.Shield=能量护盾 +Name.Skill.Slow=减速 +Name.Skill.Sprint=突袭 +Name.Skill.Stomp=践踏 +Name.Skill.Thorns=荆棘 +Name.Skill.Wither=凋零 +Name.Skilltree=技能树 +Name.Slime=史莱姆 +Name.SmallFireball=小火球 +Name.Snowball=雪球 +Name.Snowman=雪人 +Name.Speed=速度 +Name.Spider=蜘蛛 +Name.SplashPotion=喷溅药水 +Name.Squid=鱿鱼 +Name.Stray=冰髅 +Name.Strength=力量 +Name.Suffocation=窒息 +Name.Title.Creator=MyPet 作者 +Name.Title.Developer=MyPet 开发者 +Name.Title.Donator=捐赠者 +Name.Title.Helper=助手 +Name.Title.Premium=付费 +Name.Title.Translator=译者 +Name.TnT=TnT +Name.TraderLlama=行商羊驼 +Name.Trident=三叉戟 +Name.TropicalFish=热带鱼 +Name.Turtle=海龟 +Name.Type=类型 +Name.Unknow=未知 +Name.Vex=恼鬼 +Name.Villager=村民 +Name.Vindicator=卫道士 +Name.Void=虚空 +Name.WanderingTrader=流浪商人 +Name.WaterBreathing=水下呼吸 +Name.Witch=女巫 +Name.Wither=凋零 +Name.WitherSkeleton=凋零骷髅 +Name.WitherSkull=凋零骷髅 +Name.Wolf=狼 +Name.Yes=是 +Name.You=你 +Name.Zombie=僵尸 +Name.ZombieHorse=僵尸马 +Name.ZombieVillager=僵尸村民 \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_zh_tw.properties b/src/main/resources/locale/MyPet_zh_tw.properties new file mode 100644 index 0000000000..f1915fd1da --- /dev/null +++ b/src/main/resources/locale/MyPet_zh_tw.properties @@ -0,0 +1,377 @@ +################################################################# +## MyPet Chinese (Traditional) Locale ## +################################################################# +## Last Update: (YMD) 2020-02-06 ## +## ## +## Contributors: ## +## Athena2873, AutumnYue, C.S.F, Him157, IcedLemonTea, Keyle ## +## Kuroyabumozu, Luckyfail LR, NOBUTS, Shu-Yin Lin, Sikatsu ## +## YuetAu, ng sky, 徐啟方, 戴茉茉, 楊博然 ## +## ## +################################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=當 {0} 處於死亡狀態時,無法使用。 +Message.Call.Dead=當 {0}處於死亡狀態時,無法召喚。 +Message.Call.Dead.Respawn={0} 已死亡 並將會在 {1} 秒後復活 +Message.Call.First=你需要先召唤 {0} 出來 +Message.Command.Call.Success={0} 到你這裡來了 +Message.Command.CaptureHelper.HasPet=你已經擁有一隻寵物了 +Message.Command.CaptureHelper.Mode=捕捉助手: {0} +Message.Command.CaptureHelper.Requirement.Adult=是成年的 +Message.Command.CaptureHelper.Requirement.Angry=很生氣 +Message.Command.CaptureHelper.Requirement.Baby=是幼年的 +Message.Command.CaptureHelper.Requirement.BelowHP=生命值低於 {0} +Message.Command.CaptureHelper.Requirement.CanBreed=可以繁殖 +Message.Command.CaptureHelper.Requirement.Impossible=不可被捕捉 +Message.Command.CaptureHelper.Requirement.LowHP=生命值低於 {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=由玩家創造 +Message.Command.CaptureHelper.Requirement.Size.Equal=體型等於 {0} +Message.Command.CaptureHelper.Requirement.Size.Max=體型小於 {0} +Message.Command.CaptureHelper.Requirement.Size.Min=體型大於 {0} +Message.Command.CaptureHelper.Requirement.Tamed=是被馴服的 +Message.Command.CaptureHelper.Requirement.Wild=是野生的 +Message.Command.CaptureHelper.Requirement.World.Right=你在正確的世界 +Message.Command.CaptureHelper.Requirement.World.Wrong=你在錯誤的世界,前往:{0} +Message.Command.CaptureHelper.WorldGuard.Allowed=你可以在這個區域中捕捉 +Message.Command.CaptureHelper.WorldGuard.Denied=你無法在這個區域中捕捉 +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=寵物技能將被自動分配! +Message.Command.ChooseSkilltree.NoneAvailable=這裡沒有技能可適合於 {0} 使用 +Message.Command.ChooseSkilltree.OnlyOnce=你只有一次機會改變 {0} 的技能樹 +Message.Command.Fail=指令執行失敗! +Message.Command.Help.Admin={0}:請查看維基(網站在下方) +Message.Command.Help.Beacon={0}:以開啟烽火台選單(也可以輸入指令:/pbeacon) +Message.Command.Help.Behavior={0}:以選擇寵物的行動模式(也可以輸入指令:/pb或 /petb) +Message.Command.Help.Call={0}:以呼喚你的寵物(也可以輸入指令:/pc 或 /petc) +Message.Command.Help.CaptureHelper={0}:以開啟或關閉 捕捉助手 +Message.Command.Help.ChooseSkilltree={0}:以展示及允許你選擇寵物的技能樹(也可輸入指令:/pcst 或 /petcst) +Message.Command.Help.Info={0}:以顯示關於 Mypet 的說明(也可以輸入指令:/pinfo) +Message.Command.Help.Inventory={0}:以開啟寵物的背包(也可以輸入指令:/pi 或 /peti) +Message.Command.Help.MissingParameter=參數缺失: +Message.Command.Help.MoreInfo=欲了解更多的指令,請查閱這裡的專頁: +Message.Command.Help.Name={0}:以變更你寵物的名字 +Message.Command.Help.Options={0}:以變更你寵物的選項(使用 [TAB] 鍵) +Message.Command.Help.Pickup={0}:以開啟或關閉 寵物拾取物品的功能(也可以輸入指令:/pp 或 /petp) +Message.Command.Help.Release={0}:以放生你的寵物 +Message.Command.Help.Respawn={0}:以立即重生你的寵物,但需要一點費用 (也可以輸入指令:/pr 或 /petr) +Message.Command.Help.SendAway={0}:以收回你的寵物(也可以輸入指令:/psa 或 /petsa) +Message.Command.Help.Shop={0}:以打開寵物商店(也可以輸入指令:/petsh 或 /psh) +Message.Command.Help.Skill={0}:以查看你寵物的技能等級 +Message.Command.Help.Stop={0}:以取消寵物進行攻擊 (也可以輸入指令/ps 或 /pets) +Message.Command.Help.Store={0}:以儲存你當前寵物的數據,亦可以使用命令 /petswitch 取回(指令縮寫為:/pst 或 /pstore) +Message.Command.Help.Switch={0}:以允許切換存放到你的寵物(指令縮寫為:/psw 或 pswitch) +Message.Command.Help.Trade={0}:以與其他玩家進行寵物交易(指令縮寫為:/pt 或 /pett) +Message.Command.Help.Type={0}:以查看你寵物的資料 +Message.Command.List.Player={0} 的寵物: +Message.Command.List.Yours=你的寵物: +Message.Command.Name.Filter=你所使用的名稱是無效的,請選擇用另一個 +Message.Command.Name.New=現在你寵物的名稱是:{0} +Message.Command.Name.ToLong=這個 "{0}" 的名字太長了,最多為 10 個字元 +Message.Command.PetType.Unknown=未知的寵物類型! +Message.Command.Release.Confirm=請點擊你寵物的名字來確認你要這樣做: +Message.Command.Release.Dead={0} 已被放生並不會再回來了... +Message.Command.Release.Success={0} 現被放生後得到自由了... +Message.Command.Respawn.Auto=自動重生功能:{0} +Message.Command.Respawn.AutoMin=已設定最小的重生時間為 {0} +Message.Command.Respawn.NoMoney=你需要付 {1} 來將 {0} 重生! +Message.Command.Respawn.Paid=已花費了 ({1}) 將 {0} 復活 +Message.Command.Respawn.Show=復活 {0} 的費用為:{1} +Message.Command.Respawn.Show.Pay=使用 /petrespawn pay 來支付重生費用。 +Message.Command.SendAway.AlreadyAway={0} 已經被收回了 +Message.Command.SendAway.Success={0} 已被成功收回 +Message.Command.Skills.Show={0} 的技能: {1} +Message.Command.Skilltree.CantFindSkilltree=沒有 "{0}" 的寵物技能 +Message.Command.Stop.Attack={0} 已停止 攻擊敵人 +Message.Command.Success= 指令執行成功! +Message.Command.Switch.Limit=你不能養超過 {0} 只寵物 +Message.Command.Switch.NoPet=你沒有一隻寵物是可以存放的 +Message.Command.Switch.NoStoredPets=你沒有任何被存放的寵物 +Message.Command.Switch.Success=你已存放了 {0} +Message.Command.Trade.Owner.Cancel=你對 {0} 的交易已被取消 +Message.Command.Trade.Owner.InvalidPrice=你輸入了無效的價錢 +Message.Command.Trade.Owner.NoOffer=你提供了沒有任何人所提供給的 MyPet +Message.Command.Trade.Owner.Offer=你把寵物 {0} 賣給了 {1} +Message.Command.Trade.Owner.Offer.Price=你把 {0} 賣給 {1} 得到了 {2} +Message.Command.Trade.Owner.OpenOffer={0} 已提出交易,請先 accept (同意)或 reject(拒絕) +Message.Command.Trade.Owner.Reject={0} 拒絕了你寵物({1})的交易 +Message.Command.Trade.Owner.Success={0} 接受了你寵物({1})的交易 +Message.Command.Trade.Owner.Yourself=你不可以跟自己交易! +Message.Command.Trade.Receiver.Distance=你不能接受交易那是因為你與 {0} 之間的距離已超過了 10 米 +Message.Command.Trade.Receiver.HasPet=你已經有了一只 MyPet +Message.Command.Trade.Receiver.NoOffer=沒有人向你提出 MyPet 的交易 +Message.Command.Trade.Receiver.NoPermission=你沒有權限來接受任何交易 +Message.Command.Trade.Receiver.NotEnoughMoney=你沒有足夠的金錢,你需要 {0} 來接受交易 +Message.Command.Trade.Receiver.Offer={0} 向你提出了 MyPet 的寵物交易(輸入指令 /pettrade accept 以接受): +Message.Command.Trade.Receiver.Offer.Price={0} 接受了交易 MyPet , 花費了 {1} (若要接受交易請輸入: "/pettrade accept") +Message.Command.Trade.Receiver.PetUnavailable= MyPet已不能再進行交易 +Message.Command.Trade.Receiver.Reject=你拒絕了{0} 的交易 +Message.Command.Trade.Receiver.Success=你跟 {0} 交易成功, 現在你是{1}的主人了! +Message.DeathMessage={0} 被 {1} 殺死 +Message.Hunger.Hungry={0} 太餓了 , 你應該餵點食物給 {0} +Message.Hunger.Rumbling={0} 肚子在咕咕叫了... 你應該趕快給牠食物 +Message.Hunger.Starving={0} 餓到不能走動了!請立刻餵牠!!! +Message.Leash.Add= 你已經收服了寵物! 牠是一個好寵物! +Message.LevelSystem.LevelDown={0}的等級降回到{1} +Message.LevelSystem.LevelUp={0} 現在等級是 {1}. +Message.LevelSystem.ReachedMaxLevel={0} 已達到等級上限 {1}. +Message.MultiWorld.NoActivePetInThisWorld=你在這個世界沒有或無法招喚 MyPet +Message.MultiWorld.NowActivePet={0} 是你的新寵物! +Message.No.Allowed=你 沒有權限 使用這個! +Message.No.AllowedHere=寵物 不可以在這裡使用! +Message.No.CanUse=你現在不可以立即使用這個 +Message.No.Economy= 金錢系統尚未開啟 +Message.No.HasPet=你沒有寵物! +Message.No.Money=你沒有足夠的錢去做這事 +Message.No.NothingToSeeHere=沒有東西看 請離開!!! +Message.No.PlayerOnline=該玩家不在線 +Message.No.Skill={0} 不知道怎樣用技能 {1}. +Message.No.UserHavePet={0} 沒有寵物! +Message.Npc.ChosenPet=你再度選擇了 {0} 到你身邊 +Message.Npc.HandOver=你已將 {0} 存放在 {1}. +Message.Npc.HandOverTitle=存放我的寵物 +Message.Npc.NoHandOver=我還想要 {0} 留在我身旁 +Message.Npc.StorageFull=你無法存放寵物到{0}, 你最多只能存放{1}隻寵物 +Message.Npc.SwitchTitle=切換寵物 +Message.Npc.TakeTitle= 領取寵物 +Message.Npc.YesHandOver=我想要將{0}寄存在這 +Message.SelectMyPet=選取寵物 +Message.Shop.Available=現有寵物店: +Message.Shop.Confirm.No=我不想花{1}元買{0} +Message.Shop.Confirm.SendStorage=如果你買了這個寵物,寵物將會被存放\n因為你已經帶著一隻寵物 +Message.Shop.Confirm.Title=用{1}元買{0} ? +Message.Shop.Confirm.Yes= 我想花{1}元買{0} +Message.Shop.NoMoney=你沒有足夠的錢購買的寵物 +Message.Shop.NotFound=沒有這個名字的的商店 +Message.Shop.Success= 您已成功花費{1}購買了{0} +Message.Shop.SuccessStorage=你已有一隻寵物,{0} 將存放於storage. +Message.Sit.Follow=你允許 {0} 跟著你。 +Message.Sit.Stay=你已讓 {0} 留在原地。 +Message.Skill.Beacon.ClickOff=點擊我關閉 +Message.Skill.Beacon.ClickOn=點擊我開啟 +Message.Skill.Beacon.Effect=烽火台效果: {0} +Message.Skill.Beacon.RemainingBuffs=可選效果剩餘: {0} +Message.Skill.Beacon.Stop=烽火台熄滅了! +Message.Skill.Beacon.Upgrade={0} 可以使用這效果了 (範圍: {1} - 時效: {2}秒): +Message.Skill.Behavior.NewMode={0}目前是 {1} 模式. +Message.Skill.Behavior.Upgrade={0} 可以使用這些模式了 +Message.Skill.Control.AggroFarm={0} 目前是 {1} 模式, 你無法控制! +Message.Skill.Control.Ride=當你騎著{0}不可以使用控制技能 +Message.Skill.Control.Upgrade={0} 已經可以被{1}控制 +Message.Skill.Damage.Upgrade={0} 現在有 {1} 攻擊力 +Message.Skill.Fire.Upgrade={0} 現在有 {1}% 機率將敵人燃燒 {2} 秒 +Message.Skill.Hp.Upgrade={0} 現在有 {1} 滴生命 +Message.Skill.HpRegeneration.Upgrade={0}{2} 秒 恢復生命 {1} +Message.Skill.Inventory.Creative=你目前是創造模式, 無法開起背包 +Message.Skill.Inventory.NotAvailable={0} 沒有寵物包包 +Message.Skill.Inventory.Swimming={0}正在游泳, 你無法開啟寵物背包 +Message.Skill.Inventory.Upgrade={0} 現在有 {1} 格背包空間 +Message.Skill.Knockback.Upgrade={0}{1}% 機率擊退目標 +Message.Skill.Lightning.Upgrade={0}{1}% 機率對敵人施放閃電(傷害 {2}) +Message.Skill.Pickup.Creative=你的寵物 無法在創造模式撿拾物品 +Message.Skill.Pickup.NoInventory={0} 可以撿拾物品但他沒有背包空間了 +Message.Skill.Pickup.StartStop={0} 撿取物品 {1} +Message.Skill.Pickup.Upgrade={0} 可以在{1}米範圍內撿取物品 +Message.Skill.Poison.Upgrade={0} 現在有 {1}% 機率讓敵人中毒{2}秒 +Message.Skill.Ranged.RoundsPerMinute=每分{0} 回合 +Message.Skill.Ranged.Upgrade={0} 每分鐘會射出 {3} {1}s (傷害: {2}) +Message.Skill.Ride.NoTeleport=騎乘寵物時無法傳送! +Message.Skill.Ride.Receive={0} 現在可以騎乘 +Message.Skill.Ride.Upgrade={0} 的騎乘速度現在增加 {1}%. +Message.Skill.Shield.Format={0}{1}% 的機會吸收你所承受的 {2}% 傷害 +Message.Skill.Shield.Upgrade={0}現在有{1}% 的機會將你所承受的 {2}% 傷害轉移到他自己 +Message.Skill.Slow.Upgrade={0}{1}% 機率凍結敵人 {2}秒 +Message.Skill.Sprint.Upgrade={0} 現在可以向目標衝刺 +Message.Skill.Stomp.Upgrade={0} 現在有 10% 的機會踐踏地面並造成2.5米內所有生物 {2} 點傷害 +Message.Skill.Thorns.Upgrade={0} 現在有 {1}% 機會反彈 {2}% 的傷害 +Message.Skill.Wither.Upgrade={0} 現在有 {1}% 的機會讓目標凋零 {2} 秒. +Message.Skilltree.Available=可以使用的技能樹 +Message.Skilltree.NotSwitched=技能樹無法變更! +Message.Skilltree.RequiresLevel.Item=需求等級 {0} +Message.Skilltree.RequiresLevel.Message={0} 需要等級 {1} 去學這技能 +Message.Skilltree.SelectionPrompt=請給 {0} 一個技能 (/pcst) +Message.Skilltree.SwitchedTo=你已選取了 {0} 技能 +Message.Skilltree.SwitchedToFor=已將 {0} 寵物的技能改變為 {1}. +Message.Spawn.Despawn={0} 已消失 +Message.Spawn.Flying=當你在飛行時 {0} 無法來到你這裡 +Message.Spawn.NoSpace={0} 無法來到你這裡是因為沒有足夠的空間 +Message.Spawn.Prevent=某些已東西阻止了 {0} 過到來你這裡 +Message.Spawn.Respawn={0} 復活了! +Message.Spawn.Respawn.In={0} 會在 {1} 秒後重生 +Message.Spawn.Spectator=你無法在旁觀者模式裡呼喚寵物 {0} +Message.Update.Available=有新的 MyPet 版本可供下載: + +############# +## Names ## +############# +Name.Absorption=吸收 +Name.Aggressive=侵略性 +Name.Arrow=箭頭 +Name.Bat=蝙蝠 +Name.Bee=蜜蜂 +Name.Blaze=烈焰使者 +Name.Blocks=方塊 +Name.Cancel=取消 +Name.Cat=貓 +Name.CaveSpider=洞穴蜘蛛 +Name.Chicken=雞 +Name.Cod=鱈魚 +Name.Contact= 聯繫 +Name.Costs=成本 +Name.Cow=牛 +Name.Creeper=苦力怕 +Name.Damage=攻擊力 +Name.Dead=死亡 +Name.Disabled=已關閉 +Name.Dolphin=海豚 +Name.Done=完成 +Name.Donkey=驢子 +Name.DragonFireball=龍息 +Name.Drowned=淹死的 +Name.Drowning= 溺死 +Name.Duel=決鬥 +Name.Egg=蛋 +Name.ElderGuardian=遠古深海守衛 +Name.EmptyHand=空手 +Name.Enabled= 已啟用 +Name.EnderDragon=終界龍 +Name.Enderman=終界使者 +Name.Endermite=終界蟎 +Name.EnderPearl=終界珍珠 +Name.Everyone=所有人 +Name.Evoker=喚魔者 +Name.Exp=經驗 +Name.Fall=掉落 +Name.FallingBlock=掉落中的方塊 +Name.Farm=攻擊所有怪物 +Name.Fire=火 +Name.Fireball=火球 +Name.FireResistance=抗火性 +Name.FireTick=火 +Name.Fireworks=煙火 +Name.FishingHook=釣魚鉤 +Name.Food=食物 +Name.Fox=狐狸 +Name.Friendly=友善 +Name.Ghast=幽靈 +Name.Giant=殭屍巨人 +Name.Guardian=深海守衛 +Name.Haste=挖掘加速 +Name.HealthBoost=恢復生命 +Name.Help=幫助 +Name.Horse=馬 +Name.HP=生命值 +Name.Hunger=飢餓 +Name.Husk=屍殼 +Name.Illusioner=幻術師 +Name.Invisibility=隱形 +Name.IronGolem=鐵巨人 +Name.JumpBoost= 跳躍提升 +Name.Lava=岩漿 +Name.LeashFlag= 栓繩標誌 +Name.Level=等級 +Name.Lightning= 閃電 +Name.Llama=駱馬 +Name.LlamaSpit=駱馬飛沫 +Name.Luck=幸運 +Name.Magic=魔法 +Name.MagmaCube=熔岩史萊姆 +Name.Modes=模式 +Name.Mooshroom=哞菇 +Name.Mule=騾子 +Name.NightVision=夜視 +Name.No=取消 +Name.Normal=普通 +Name.Ocelot=山貓 +Name.Off=關閉 +Name.On=開啟 +Name.Owner=擁有者 +Name.Panda=貓熊 +Name.Parrot=鸚鵡 +Name.Party=隊伍 +Name.Phantom=夜魅 +Name.Pig=豬 +Name.PigZombie=殭屍豬人 +Name.Pillager=掠奪者 +Name.Poison=毒 +Name.PolarBear=北極熊 +Name.Price=價錢 +Name.PufferFish=河豚 +Name.Rabbit=兔子 +Name.Raid= 襲擊 +Name.Range=遠程 +Name.RangedDamage=遠程傷害 +Name.Ravager=劫毀獸 +Name.Regeneration=生命回復 +Name.Resistance=抗性 +Name.Respawntime=重生時間 +Name.Rows=行 +Name.Salmon=鮭魚 +Name.Seconds=秒 +Name.Sheep=綿羊 +Name.Silverfish=蠹魚 +Name.Skeleton=骷髏弓箭手 +Name.SkeletonHorse=骷髏馬 +Name.Skill.Beacon=烽火台 +Name.Skill.Behavior=行為 +Name.Skill.Control=控制 +Name.Skill.Damage=攻擊力 +Name.Skill.Fire=火 +Name.Skill.Heal=治療 +Name.Skill.Hitpoints=生命值 +Name.Skill.Inventory=背包 +Name.Skill.Knockback= 擊退 +Name.Skill.Lightning=閃電 +Name.Skill.Pickup=撿拾 +Name.Skill.Poison=毒 +Name.Skill.Ranged=射擊 +Name.Skill.Ride= 騎 +Name.Skill.Shield=守護 +Name.Skill.Slow=緩速 +Name.Skill.Sprint=衝刺 +Name.Skill.Stomp=踐踏 +Name.Skill.Thorns=荊棘外皮 +Name.Skill.Wither=凋零怪 +Name.Skilltree=技能樹 +Name.Slime=史萊姆 +Name.SmallFireball=小火球 +Name.Snowball=雪球 +Name.Snowman=雪人 +Name.Speed= 速度 +Name.Spider=蜘蛛 +Name.SplashPotion=飛濺藥水 +Name.Squid= 烏賊 +Name.Stray=流髑 +Name.Strength=力量 +Name.Suffocation= 窒息 +Name.Title.Creator=MyPet 創立者 +Name.Title.Developer=MyPet 開發人員 +Name.Title.Donator=捐贈者 +Name.Title.Helper=助手 +Name.Title.Premium=付費版 +Name.Title.Translator=翻譯者 +Name.TnT=TNT +Name.TraderLlama=商駝 +Name.Trident=三叉戟 +Name.TropicalFish=熱帶魚 +Name.Turtle=龜 +Name.Type=類型 +Name.Unknow=未知 +Name.Vex=惱鬼 +Name.Villager=村民 +Name.Vindicator=衛道士 +Name.Void=虛空 +Name.WanderingTrader=流浪商人 +Name.WaterBreathing=水下呼吸 +Name.Witch=巫婆 +Name.Wither= 凋零怪 +Name.WitherSkeleton=凋零骷髏 +Name.WitherSkull=凋零骷髏頭顱 +Name.Wolf=狼 +Name.Yes=確認 +Name.You=你 +Name.Zombie=殭屍 +Name.ZombieHorse=殭屍馬 +Name.ZombieVillager=殭屍村民 \ No newline at end of file From e7563112bbd97898e7a1ae564bb071b3ecae5d8e Mon Sep 17 00:00:00 2001 From: BuildTools Date: Sun, 22 Aug 2021 23:35:31 +0100 Subject: [PATCH 02/10] Axolotls babyyyyy added axolotl --- .../de/Keyle/MyPet/api/entity/MyPetType.java | 3 + .../MyPet/api/entity/types/MyAxolotl.java | 49 +++++++ .../Keyle/MyPet/api/entity/types/MyGoat.java | 1 + .../de/Keyle/MyPet/entity/MyPetClass.java | 1 + .../Keyle/MyPet/entity/types/MyAxolotl.java | 91 ++++++++++++ .../entity/types/EntityMyAxolotl.java | 131 ++++++++++++++++++ .../v1_17_R1/services/EggIconService.java | 3 + src/main/resources/locale/MyPet_en.properties | 1 + 8 files changed, 280 insertions(+) create mode 100644 modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyAxolotl.java create mode 100644 modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyAxolotl.java create mode 100644 modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java diff --git a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/MyPetType.java b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/MyPetType.java index 3f8c7f9b02..8109b124f9 100644 --- a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/MyPetType.java +++ b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/MyPetType.java @@ -29,6 +29,9 @@ import java.util.List; public enum MyPetType { + Axolotl("AXOLOTL", "1.17.1", MyAxolotl.class, new Compat<>() + .v("1.17.1", "axolotl") + .search()), Bat("BAT", "1.7.10", MyBat.class, new Compat<>() .v("1.7.10", 65) .v("1.13", "bat") diff --git a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyAxolotl.java b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyAxolotl.java new file mode 100644 index 0000000000..4844ae6abc --- /dev/null +++ b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyAxolotl.java @@ -0,0 +1,49 @@ +/* + * This file is part of MyPet + * + * Copyright © 2011-2019 Keyle + * MyPet is licensed under the GNU Lesser General Public License. + * + * MyPet is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * MyPet is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package de.Keyle.MyPet.api.entity.types; + +import de.Keyle.MyPet.api.entity.DefaultInfo; +import de.Keyle.MyPet.api.entity.MyPet; +import de.Keyle.MyPet.api.entity.MyPetBaby; +import lombok.Getter; + + +@DefaultInfo(food = {"wheat"}) +public interface MyAxolotl extends MyPet, MyPetBaby { + + enum Type { + Leucistic("leucistic"), + Wild("wild"), + Gold("gold"), + Cyan("cyan"), + Blue("blue"); + + @Getter private String type; + + Type(String type) { + this.type = type; + } + } + + Type getType(); + + void setType(Type type); +} \ No newline at end of file diff --git a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyGoat.java b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyGoat.java index 1e016f2b6e..e269fa7be2 100644 --- a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyGoat.java +++ b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyGoat.java @@ -27,4 +27,5 @@ @DefaultInfo(food = {"wheat"}) public interface MyGoat extends MyPet, MyPetBaby { + } \ No newline at end of file diff --git a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/MyPetClass.java b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/MyPetClass.java index 5f19b9b6fa..97451a582b 100644 --- a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/MyPetClass.java +++ b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/MyPetClass.java @@ -28,6 +28,7 @@ import java.lang.reflect.Constructor; public enum MyPetClass { + Axolotl(MyAxolotl.class), Bat(MyBat.class), Bee(MyBee.class), Blaze(MyBlaze.class), diff --git a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyAxolotl.java b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyAxolotl.java new file mode 100644 index 0000000000..69f47e99f8 --- /dev/null +++ b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyAxolotl.java @@ -0,0 +1,91 @@ +/* + * This file is part of MyPet + * + * Copyright © 2011-2019 Keyle + * MyPet is licensed under the GNU Lesser General Public License. + * + * MyPet is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * MyPet is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package de.Keyle.MyPet.entity.types; + +import de.Keyle.MyPet.api.entity.MyPetType; +import de.Keyle.MyPet.api.player.MyPetPlayer; +import de.Keyle.MyPet.entity.MyPet; +import de.keyle.knbt.TagByte; +import de.keyle.knbt.TagCompound; +import de.keyle.knbt.TagInt; +import org.bukkit.ChatColor; + +public class MyAxolotl extends MyPet implements de.Keyle.MyPet.api.entity.types.MyAxolotl { + + protected boolean isBaby = false; + protected Type axolotlType = Type.Wild; + + public MyAxolotl(MyPetPlayer petOwner) { + super(petOwner); + } + + @Override + public TagCompound writeExtendedInfo() { + TagCompound info = super.writeExtendedInfo(); + info.getCompoundData().put("Baby", new TagByte(isBaby())); + info.getCompoundData().put("AxolotlType", new TagInt(getType().ordinal())); + return info; + } + + @Override + public void readExtendedInfo(TagCompound info) { + if (info.containsKey("Baby")) { + setBaby(info.getAs("Baby", TagByte.class).getBooleanData()); + } + if (info.containsKey("AxolotlType")) { + setType(Type.values()[info.getAs("AxolotlType", TagInt.class).getIntData()]); + } + } + + @Override + public MyPetType getPetType() { + return MyPetType.Axolotl; + } + + @Override + public Type getType() { + return axolotlType; + } + + @Override + public void setType(Type type) { + this.axolotlType = type; + if (status == PetState.Here) { + getEntity().ifPresent(entity -> entity.getHandle().updateVisuals()); + } + } + + public boolean isBaby() { + return isBaby; + } + + public void setBaby(boolean flag) { + this.isBaby = flag; + if (status == PetState.Here) { + getEntity().ifPresent(entity -> entity.getHandle().updateVisuals()); + } + } + + @Override + public String toString() { + return "MyAxolotl{owner=" + getOwner().getName() + ", name=" + ChatColor.stripColor(petName) + ", exp=" + experience.getExp() + "/" + experience.getRequiredExp() + ", lv=" + experience.getLevel() + ", status=" + status.name() + ", skilltree=" + (skilltree != null ? skilltree.getName() : "-") + ", worldgroup=" + worldGroup + ", baby=" + isBaby() + "}"; + } +} \ No newline at end of file diff --git a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java new file mode 100644 index 0000000000..e6c61b2da7 --- /dev/null +++ b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java @@ -0,0 +1,131 @@ +/* + * This file is part of MyPet + * + * Copyright © 2011-2020 Keyle + * MyPet is licensed under the GNU Lesser General Public License. + * + * MyPet is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * MyPet is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +package de.Keyle.MyPet.compat.v1_17_R1.entity.types; + +import de.Keyle.MyPet.MyPetApi; +import de.Keyle.MyPet.api.Configuration; +import de.Keyle.MyPet.api.entity.EntitySize; +import de.Keyle.MyPet.api.entity.MyPet; +import de.Keyle.MyPet.api.entity.types.MyAxolotl; +import de.Keyle.MyPet.api.entity.types.MyMooshroom; +import de.Keyle.MyPet.compat.v1_17_R1.entity.EntityMyPet; +import net.minecraft.network.syncher.DataWatcher; +import net.minecraft.network.syncher.DataWatcherObject; +import net.minecraft.network.syncher.DataWatcherRegistry; +import net.minecraft.world.EnumHand; +import net.minecraft.world.EnumInteractionResult; +import net.minecraft.world.entity.player.EntityHuman; +import net.minecraft.world.item.ItemStack; +import net.minecraft.world.item.Items; +import net.minecraft.world.level.World; +import org.bukkit.Bukkit; + +@EntitySize(width = 0.7F, height = 1.3F) +public class EntityMyAxolotl extends EntityMyPet { + + private static final DataWatcherObject AGE_WATCHER = DataWatcher.a(EntityMyMooshroom.class, DataWatcherRegistry.i); + private static final DataWatcherObject COLOR_WATCHER = DataWatcher.a(EntityMyMooshroom.class, DataWatcherRegistry.d); + + public EntityMyAxolotl(World world, MyPet myPet) { + super(world, myPet); + } + + @Override + protected String getDeathSound() { + return "entity.axolotl.death"; + } + + @Override + protected String getHurtSound() { + return "entity.axolotl.hurt"; + } + + @Override + protected String getLivingSound() { + return "entity.axolotl.idle_air"; + } + + @Override + public EnumInteractionResult handlePlayerInteraction(EntityHuman entityhuman, EnumHand enumhand, ItemStack itemStack) { + if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).a()) { + return EnumInteractionResult.b; + } + + if (itemStack != null) { + if (itemStack.getItem().equals(Items.nc)) { + if (!getOwner().equals(entityhuman) || !canUseItem() || !Configuration.MyPet.Mooshroom.CAN_GIVE_SOUP) { + final int itemInHandIndex = entityhuman.getInventory().k; + ItemStack is = new ItemStack(Items.nd); + final ItemStack oldIs = entityhuman.getInventory().getItem(itemInHandIndex); + entityhuman.getInventory().setItem(itemInHandIndex, is); + Bukkit.getScheduler().scheduleSyncDelayedTask(MyPetApi.getPlugin(), () -> entityhuman.getInventory().setItem(itemInHandIndex, oldIs), 2L); + + } else { + itemStack.subtract(1); + if (itemStack.getCount() <= 0) { + entityhuman.getInventory().setItem(entityhuman.getInventory().k, new ItemStack(Items.nd)); + } else { + if (!entityhuman.getInventory().pickup(new ItemStack(Items.nd))) { + entityhuman.drop(new ItemStack(Items.pG), true); + } + } + return EnumInteractionResult.b; + } + } + if (getOwner().equals(entityhuman) && canUseItem()) { + if (Configuration.MyPet.Mooshroom.GROW_UP_ITEM.compare(itemStack) && getMyPet().isBaby() && getOwner().getPlayer().isSneaking()) { + if (itemStack != ItemStack.b && !entityhuman.getAbilities().d) { + itemStack.subtract(1); + if (itemStack.getCount() <= 0) { + entityhuman.getInventory().setItem(entityhuman.getInventory().k, ItemStack.b); + } + } + getMyPet().setBaby(false); + return EnumInteractionResult.b; + } + } + } + return EnumInteractionResult.d; + } + + @Override + protected void initDatawatcher() { + super.initDatawatcher(); + getDataWatcher().register(AGE_WATCHER, false); + getDataWatcher().register(COLOR_WATCHER, "Wild"); + } + + @Override + public void updateVisuals() { + this.getDataWatcher().set(AGE_WATCHER, getMyPet().isBaby()); + this.getDataWatcher().set(COLOR_WATCHER, getMyPet().getType().getType()); + } + + @Override + public void playPetStepSound() { + makeSound("entity.axolotl.step", 0.15F, 1.0F); + } + + @Override + public MyAxolotl getMyPet() { + return (MyAxolotl) myPet; + } +} diff --git a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/services/EggIconService.java b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/services/EggIconService.java index ed5d4ef2f5..bd262faa31 100644 --- a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/services/EggIconService.java +++ b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/services/EggIconService.java @@ -31,6 +31,9 @@ public class EggIconService extends de.Keyle.MyPet.api.util.service.types.EggIco @Override public void updateIcon(MyPetType type, IconMenuItem icon) { switch (type) { + case Axolotl: + icon.setMaterial(Material.AXOLOTL_SPAWN_EGG); + break; case Bat: icon.setMaterial(Material.BAT_SPAWN_EGG); break; diff --git a/src/main/resources/locale/MyPet_en.properties b/src/main/resources/locale/MyPet_en.properties index 75804774a6..04f51017d4 100644 --- a/src/main/resources/locale/MyPet_en.properties +++ b/src/main/resources/locale/MyPet_en.properties @@ -204,6 +204,7 @@ Message.Update.Available=A new MyPet version is available: ############# ## Names ## ############# +Name.Axolotl=Axolotl Name.Absorption=Absorption Name.Aggressive=Aggressive Name.Arrow=Arrow From 2513241a5c13ce291923a56ec7215cf08d4f9aee Mon Sep 17 00:00:00 2001 From: BuildTools Date: Sun, 22 Aug 2021 23:40:10 +0100 Subject: [PATCH 03/10] Removed unchanged locales --- src/.DS_Store | Bin 0 -> 6148 bytes src/main/.DS_Store | Bin 0 -> 6148 bytes src/main/resources/.DS_Store | Bin 6148 -> 6148 bytes src/main/resources/locale/.DS_Store | Bin 0 -> 6148 bytes src/main/resources/locale/MyPet_ar.properties | 16 - src/main/resources/locale/MyPet_bg.properties | 362 ----------------- src/main/resources/locale/MyPet_ca.properties | 19 - src/main/resources/locale/MyPet_cs.properties | 378 ----------------- src/main/resources/locale/MyPet_da.properties | 244 ----------- src/main/resources/locale/MyPet_de.properties | 376 ----------------- src/main/resources/locale/MyPet_el.properties | 47 --- .../resources/locale/MyPet_en_ud.properties | 375 ----------------- src/main/resources/locale/MyPet_es.properties | 383 ------------------ .../resources/locale/MyPet_es_ar.properties | 375 ----------------- src/main/resources/locale/MyPet_fi.properties | 62 --- src/main/resources/locale/MyPet_fr.properties | 378 ----------------- .../resources/locale/MyPet_fr_ca.properties | 90 ---- src/main/resources/locale/MyPet_he.properties | 26 -- src/main/resources/locale/MyPet_hr.properties | 302 -------------- src/main/resources/locale/MyPet_hu.properties | 376 ----------------- src/main/resources/locale/MyPet_id.properties | 357 ---------------- src/main/resources/locale/MyPet_is.properties | 59 --- src/main/resources/locale/MyPet_it.properties | 377 ----------------- src/main/resources/locale/MyPet_ja.properties | 357 ---------------- src/main/resources/locale/MyPet_ko.properties | 377 ----------------- .../resources/locale/MyPet_lol.properties | 375 ----------------- src/main/resources/locale/MyPet_lt.properties | 113 ------ src/main/resources/locale/MyPet_lv.properties | 16 - src/main/resources/locale/MyPet_nl.properties | 378 ----------------- src/main/resources/locale/MyPet_no.properties | 136 ------- src/main/resources/locale/MyPet_pl.properties | 378 ----------------- src/main/resources/locale/MyPet_pt.properties | 273 ------------- .../resources/locale/MyPet_pt_br.properties | 378 ----------------- src/main/resources/locale/MyPet_ro.properties | 332 --------------- src/main/resources/locale/MyPet_ru.properties | 378 ----------------- src/main/resources/locale/MyPet_sk.properties | 91 ----- src/main/resources/locale/MyPet_sv.properties | 110 ----- src/main/resources/locale/MyPet_th.properties | 379 ----------------- src/main/resources/locale/MyPet_tl.properties | 118 ------ src/main/resources/locale/MyPet_tr.properties | 377 ----------------- src/main/resources/locale/MyPet_vi.properties | 376 ----------------- src/main/resources/locale/MyPet_zh.properties | 379 ----------------- .../resources/locale/MyPet_zh_tw.properties | 377 ----------------- 43 files changed, 10300 deletions(-) create mode 100644 src/.DS_Store create mode 100644 src/main/.DS_Store create mode 100644 src/main/resources/locale/.DS_Store delete mode 100644 src/main/resources/locale/MyPet_ar.properties delete mode 100644 src/main/resources/locale/MyPet_bg.properties delete mode 100644 src/main/resources/locale/MyPet_ca.properties delete mode 100644 src/main/resources/locale/MyPet_cs.properties delete mode 100644 src/main/resources/locale/MyPet_da.properties delete mode 100644 src/main/resources/locale/MyPet_de.properties delete mode 100644 src/main/resources/locale/MyPet_el.properties delete mode 100644 src/main/resources/locale/MyPet_en_ud.properties delete mode 100644 src/main/resources/locale/MyPet_es.properties delete mode 100644 src/main/resources/locale/MyPet_es_ar.properties delete mode 100644 src/main/resources/locale/MyPet_fi.properties delete mode 100644 src/main/resources/locale/MyPet_fr.properties delete mode 100644 src/main/resources/locale/MyPet_fr_ca.properties delete mode 100644 src/main/resources/locale/MyPet_he.properties delete mode 100644 src/main/resources/locale/MyPet_hr.properties delete mode 100644 src/main/resources/locale/MyPet_hu.properties delete mode 100644 src/main/resources/locale/MyPet_id.properties delete mode 100644 src/main/resources/locale/MyPet_is.properties delete mode 100644 src/main/resources/locale/MyPet_it.properties delete mode 100644 src/main/resources/locale/MyPet_ja.properties delete mode 100644 src/main/resources/locale/MyPet_ko.properties delete mode 100644 src/main/resources/locale/MyPet_lol.properties delete mode 100644 src/main/resources/locale/MyPet_lt.properties delete mode 100644 src/main/resources/locale/MyPet_lv.properties delete mode 100644 src/main/resources/locale/MyPet_nl.properties delete mode 100644 src/main/resources/locale/MyPet_no.properties delete mode 100644 src/main/resources/locale/MyPet_pl.properties delete mode 100644 src/main/resources/locale/MyPet_pt.properties delete mode 100644 src/main/resources/locale/MyPet_pt_br.properties delete mode 100644 src/main/resources/locale/MyPet_ro.properties delete mode 100644 src/main/resources/locale/MyPet_ru.properties delete mode 100644 src/main/resources/locale/MyPet_sk.properties delete mode 100644 src/main/resources/locale/MyPet_sv.properties delete mode 100644 src/main/resources/locale/MyPet_th.properties delete mode 100644 src/main/resources/locale/MyPet_tl.properties delete mode 100644 src/main/resources/locale/MyPet_tr.properties delete mode 100644 src/main/resources/locale/MyPet_vi.properties delete mode 100644 src/main/resources/locale/MyPet_zh.properties delete mode 100644 src/main/resources/locale/MyPet_zh_tw.properties diff --git a/src/.DS_Store b/src/.DS_Store new file mode 100644 index 0000000000000000000000000000000000000000..40999134c3bce7f91eee7e6625f276f456d327c8 GIT binary 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6148 zcmeHKu}T9$5PhR50yY5~8)3gd@DG*{3kyN;1C(eAA$TEbVRxN>;jikOnN_jc1ryC3>!aMSt%d|q<|EV0#aZ^0q?!E=~1Gh z6p#W^;70-fJ`}oRZP+Kqr-LCz0OEw{Fh0jDK`fpi)`oo|Gc-#oF{#!@3`;umrPbAj zePYsKaWl_pH(Q%fEN*AML^-S`DoOzWolfi е мъртъв. -Message.Call.Dead=Wolfi е мъртъв и не може да бъде извикан. -Message.Call.Dead.Respawn={0} е мъртъв и ще се прероди след {1} сек. -Message.Call.First=Трябва да извикаш {0} първо. -Message.Command.Call.Success={0} идва при теб. -Message.Command.CaptureHelper.HasPet=Вече имаш един MyPet. -Message.Command.CaptureHelper.Mode=Помощник за олавяне: Включен. -Message.Command.CaptureHelper.Requirement.Adult=Е пълнолетен -Message.Command.CaptureHelper.Requirement.Angry=Е ядосан -Message.Command.CaptureHelper.Requirement.Baby=Е бебе -Message.Command.CaptureHelper.Requirement.BelowHP=Живот по-малък от {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Може да размножава -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Уменията ще бъдат назначени автоматично! -Message.Command.ChooseSkilltree.NoneAvailable=Няма налични умения за {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Можеш да промениш уменията на {0} само веднъж! -Message.Command.Fail=Изпълнението на командата се провали! -Message.Command.Help.Admin={0}: Виж Wiki (линка отдолу) -Message.Command.Help.Beacon={0}: Отвария прозорецът за фара на домашният любимец (псевдоним: /pbeacon) -Message.Command.Help.Behavior={0}: Избери поведението на твоят домашен любимец (псевдоним: /pb или /petb) -Message.Command.Help.Call={0}: Извиква твоят домашен любимец (псевдоним: /pc или /petc) -Message.Command.Help.CaptureHelper={0}: Превключва помощника за улавяне на включено или изключено -Message.Command.Help.ChooseSkilltree={0}: Показва и ти позволява да избереш умения (псевдоним: /pcst или /petcst) -Message.Command.Help.Info={0}: Показва информация за MyPet (псевдоним: /pinfo) -Message.Command.Help.Inventory={0}: Отваря скалдовият прозорец на домашният любимец (псевдоним: /pi или /peti) -Message.Command.Help.MissingParameter=Липсва параметър: -Message.Command.Help.MoreInfo=За повече информация прочети страницата с командите тук: -Message.Command.Help.Name={0}: Промени името на твоят домашен любимец. -Message.Command.Help.Options={0}: Промени опцийте на твоят MyPet (използвай [TAB]). -Message.Command.Help.Pickup={0}: Превключва взимането на вещи включено или изключено (псевдоним: /pp или /petp) -Message.Command.Help.Release={0}: Освобождава твоят домашен любимец -Message.Command.Help.Respawn={0}: Съживява товят домашен любимец веднага но, със такса (псевдоним: /pr или /petr) -Message.Command.Help.SendAway={0}: Отпрати твоят домашен любимец (псевдоним: /psa или /petsa) -Message.Command.Help.Shop={0}: Отваря магазинът за домашни любимци (псевдоним: /petsh или /psh) -Message.Command.Help.Skill={0}: Показва нивото на квалификация -Message.Command.Help.Stop={0}: Спира твоя домашен любимец да атакува (псевдоним: /ps или /pets) -Message.Command.Help.Store={0}: Съхранява текущия ви домашен любимец. Може да бъде извлечена отново от /petswitch командата (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Позволява ти да превключиш между твойте MyPets (псевдоним: /psw или /pswitch) -Message.Command.Help.Trade={0}: Търгувай домашни любимци с други играчи (псевдоним: /pt или /pett) -Message.Command.Help.Type={0}: Показва информация за MyPet видове -Message.Command.List.Player=Донашните любимци на {0}: -Message.Command.List.Yours=Твойте домашни любимци: -Message.Command.Name.Filter=Избраното име е невалидно, моля избери друго. -Message.Command.Name.New=Името на твоят домашен любимец сега е: {0} -Message.Command.Name.ToLong="{0}" е твърде дълго.Максималният брой са {1} символа. -Message.Command.PetType.Unknown=Непознат тип домашен любимец! -Message.Command.Release.Confirm=Моля щракни върху името на твоя домашен любимец за да потвърдиш: -Message.Command.Release.Dead={0} беше освободен и никога няма да се върне... -Message.Command.Release.Success={0} сега е свободен... -Message.Command.Respawn.Auto=Автоматично прераждане: Включено. -Message.Command.Respawn.AutoMin=Минимално време за автоматично прераждане сложено на {0}. -Message.Command.Respawn.NoMoney=Нужни са ти {1} за {0} за да се прероди! -Message.Command.Respawn.Paid=Такса за прераждане на {0} ({1}) са платени. -Message.Command.Respawn.Show=Такса за прераждане на {0}: {1} ({2}автоматично) -Message.Command.Respawn.Show.Pay=Използвай /petrespawn pay за да платиш таксата за прераждане. -Message.Command.SendAway.AlreadyAway={0} вече беше отпратен. -Message.Command.SendAway.Success={0} беше отпратен. -Message.Command.Skills.Show=Уменията на {0}: Умения -Message.Command.Skilltree.CantFindSkilltree=Няма такова умение "Езда". -Message.Command.Stop.Attack={0} спря да атакува. -Message.Command.Success=Командата е изпълнена успешно! -Message.Command.Switch.Limit=Не можеш да съхраняваш повече от {0} MyPets. -Message.Command.Switch.NoPet=Не разполагаш с MyPet за съхранение. -Message.Command.Switch.NoStoredPets=Нямаш съхранени домашни любимци. -Message.Command.Switch.Success=Ти съхрани {0}. -Message.Command.Trade.Owner.Cancel=Твоята оферта към {0} беше оттеглена. -Message.Command.Trade.Owner.InvalidPrice=Ти въведе невалидна цена за твоята оферта. -Message.Command.Trade.Owner.NoOffer=Ти не предложи на никого MyPet. -Message.Command.Trade.Owner.Offer=Ти предложи {0} на {1}. -Message.Command.Trade.Owner.Offer.Price=Ти предложи {0} на {1} за {2}. -Message.Command.Trade.Owner.OpenOffer={0} вече има оферта и първо трябва да а приеме или откаже. -Message.Command.Trade.Owner.Reject={0} отказа товята оферта за {1}. -Message.Command.Trade.Owner.Success={0} прие офертата ти за {1}. -Message.Command.Trade.Owner.Yourself=Не можеш да търгуваш със себе си. -Message.Command.Trade.Receiver.Distance=Не можеш да приемеш офертата защото растоянието до {0} е по-голямо от 10 метра. -Message.Command.Trade.Receiver.HasPet=Ти вече имаш MyPet. -Message.Command.Trade.Receiver.NoOffer=Никой не ти е предложил MyPet. -Message.Command.Trade.Receiver.NoPermission=Нямаш достатъчни разрешения за да приемеш която и да е оферта. -Message.Command.Trade.Receiver.NotEnoughMoney=Нямаш достатъчно пари. За да приемеш офертата са ти нужни {0}. -Message.Command.Trade.Receiver.Offer={0} ти предложи MyPet (приеми със /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} ти предложи MyPet за {1} (приеми със /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Предложният MyPet вече не е в наличност. -Message.Command.Trade.Receiver.Reject=Ти отхвърли предложението на {0}. -Message.Command.Trade.Receiver.Success=Търговията с {0} беше успешна. Сега ти си собственикът на {1}. -Message.DeathMessage={0} беше убит от: {1} -Message.Hunger.Hungry={0} вече е много гладен. Трябва да нахраниш {0} сега. -Message.Hunger.Rumbling=Стомахът на {0} къркори. Ще трябва да нахраниш {0} скоро. -Message.Hunger.Starving={0} умира от глад. Нахрани {0} СЕГА! -Message.Leash.Add=Ти опитоми домашен любимец! Той ще бъде добър MyPet. -Message.LevelSystem.LevelDown={0} се върна на ниво {1}. -Message.LevelSystem.LevelUp={0} достигна до ниво {1}. -Message.LevelSystem.ReachedMaxLevel={0} достигна до максималното ниво от {1}. -Message.MultiWorld.NoActivePetInThisWorld=Ти нямаш MyPet в този свят! -Message.MultiWorld.NowActivePet={0} сега е твоето активно MyPet. -Message.No.Allowed=Не ти е позволено да използваш това! -Message.No.AllowedHere=MyPets не са позволени тук! -Message.No.CanUse=Не можеш да използваш това сега. -Message.No.Economy=Икономическата подкрепа не е включена. -Message.No.HasPet=Ти нямаш MyPet! -Message.No.Money=Нямаш достатъчно пари за да направиш това. -Message.No.NothingToSeeHere=Няма нищо за гледане тук, продължавай на татък! -Message.No.PlayerOnline=Играчът не е на линия -Message.No.Skill={0} не знае умението Езда. -Message.No.UserHavePet={0} няма MyPet! -Message.Npc.ChosenPet=Ти избра {0} отново да бъде на твоя страна. -Message.Npc.HandOver=Ти предаде {0} на {1}. -Message.Npc.HandOverTitle=Предай MyPet -Message.Npc.NoHandOver=Искам да съм с {0} на моя страна. -Message.Npc.StorageFull=Не можеш да предадеш повече домашни любимци на {0}. Достигна максимумът от {1} съхранени MyPet(ове). -Message.Npc.SwitchTitle=Превключи MyPet -Message.Npc.TakeTitle=Вземи MyPet -Message.Npc.YesHandOver=Ще ти предам {0}. -Message.SelectMyPet=Избери един MyPet -Message.Shop.Available=Домашни любимци: -Message.Shop.Confirm.No=Не искам да купя {0} за {1}. -Message.Shop.Confirm.SendStorage=Ако купиш този домашен любимец ще бъде изпратен на съхранение\nзащото вече имаш домашен любимец с теб. -Message.Shop.Confirm.Title=Купи {0} за {1}? -Message.Shop.Confirm.Yes=Искам да купя {0} за {1}. -Message.Shop.NoMoney=Ти нямаш достатъчно пари за да купиш този домашен любимец. -Message.Shop.NotFound=Няма магазин с това име. -Message.Shop.Success=Успешно закупи {0} за {1}. -Message.Shop.SuccessStorage=Вече имаш домашен любимец с теб. {0} ще бъде изпратен в твоето хранилище. -Message.Sit.Follow=Ти позволи на {0} отново да те следва. -Message.Sit.Stay=Ти каза на {0} да стои където е. -Message.Skill.Beacon.ClickOff=Щракни за да изключиш -Message.Skill.Beacon.ClickOn=Щракни за да включиш -Message.Skill.Beacon.Effect=Ефект на фара: Подводно дишане -Message.Skill.Beacon.RemainingBuffs=Остават избираеми Фарови ефекти: {0} -Message.Skill.Beacon.Stop=Фарът е изгасен. -Message.Skill.Beacon.Upgrade={0} вече може да използва следните бонуси (радиус: {1} - времетраене: {2}сек): -Message.Skill.Behavior.NewMode={0} сега е в режим Езда. -Message.Skill.Behavior.Upgrade={0} сега може да използва следните режими на поведение: -Message.Skill.Control.AggroFarm=Не можеш да контролираш {0} когато е в Агресивен режим! -Message.Skill.Control.Ride=Не можеш да използваш умението Контрол когато яздиш {0}! -Message.Skill.Control.Upgrade={0} може сега да бъде контролиран с: {1} -Message.Skill.Damage.Upgrade={0} сега има {1} атака. -Message.Skill.Fire.Upgrade={0} сега има шанс от {1}% да подпали враговете за {2}сек. -Message.Skill.Hp.Upgrade={0} сега има максимум здраве от {1}ТЗ. -Message.Skill.HpRegeneration.Upgrade={0} сега регенерира {1}ТЗ всеки {2} сек. -Message.Skill.Inventory.Creative=Не можеш да отвориш инвентара когато си в творчески режим. -Message.Skill.Inventory.NotAvailable={0} няма инвентар. -Message.Skill.Inventory.Swimming=Не можеш да отвориш инвентара когато {0} плува! -Message.Skill.Inventory.Upgrade={0} сега има инвентар със {1} слота. -Message.Skill.Knockback.Upgrade={0} сега има шанс от {1}% да отблъсне мишената си. -Message.Skill.Lightning.Upgrade={0} сега има шанс от {1}% да изстреля мълния която причинява {2} атака. -Message.Skill.Pickup.Creative=Твоят MyPet не може да взима предмети когато ти си в творчески режим. -Message.Skill.Pickup.NoInventory={0} може да взима предмети но няма инвентар. -Message.Skill.Pickup.StartStop={0} взимане: Включено -Message.Skill.Pickup.Upgrade={0} сега може да взима предмети на разстояние от {1}метра. -Message.Skill.Poison.Upgrade={0} сега има шанс от {1}% да отрови своята мишена за {2}сек. -Message.Skill.Ranged.RoundsPerMinute={0} рунда за минута -Message.Skill.Ranged.Upgrade={0} може да стреля {3} {1}(и) за минута който пречиняват {2} атака всяка. -Message.Skill.Ride.NoTeleport=Не можеш да се телепортираш докато яздиш любимец! -Message.Skill.Ride.Receive={0} сега може да бъде язден. -Message.Skill.Ride.Upgrade=Скоростта за яздене на {0} сега се увеличи със {1}%. -Message.Skill.Shield.Format={1}% шанс за да отклони {2}% от щетите нанесени на теб към {0} -Message.Skill.Shield.Upgrade={0} сега има шанс от {1}% да отклони {2}% от нанесените на теб щети към себе си. -Message.Skill.Slow.Upgrade={0} сега има шанс {1}% да забави мишената си за {2}сек. -Message.Skill.Sprint.Upgrade={0} сега може да спринтира към нови мишени. -Message.Skill.Stomp.Upgrade={0} сега има шанс от {1}% да разтърси земята и да пречени {2} атака на всичко в радиус от 2.5 метра. -Message.Skill.Thorns.Upgrade={0} сега има шанс от {1}% да отрази {2}% входящите щети. -Message.Skill.Wither.Upgrade={0} сега има шанс от {1}% да повехне целта си за {2}сек. -Message.Skilltree.Available=Налични умения -Message.Skilltree.NotSwitched=Уменията не са променени! -Message.Skilltree.RequiresLevel.Item=Изисква ниво: {0} -Message.Skilltree.RequiresLevel.Message={0} трябва да е ниво {1} за да използва тези умения! -Message.Skilltree.SelectionPrompt=Моля избери умение за {0}. (/pcst) -Message.Skilltree.SwitchedTo=Трябва да избереш умението Езда. -Message.Skilltree.SwitchedToFor=Умението за домашният любимец на {0} е променено на Езда. -Message.Spawn.Despawn={0} изчезна. -Message.Spawn.Flying={0} не може да дойде при теб когато ти летиш. -Message.Spawn.NoSpace={0} не може да дойде при теб защото няма достатъчно място. -Message.Spawn.Prevent=Нещо възпрепятства {0} да дойде при теб. -Message.Spawn.Respawn={0} се прероди! -Message.Spawn.Respawn.In={0} ще се прероди след {1} сек. -Message.Spawn.Spectator=Не можеш да извикаш {0} когато си в режим наблюдател. -Message.Update.Available=Има нова версия на MyPet: - -############# -## Names ## -############# -Name.Absorption=Абсорбция -Name.Aggressive=Агресивен -Name.Arrow=Стрела -Name.Bat=Прилеп -Name.Blaze=Пламък -Name.Blocks=Блок(ира) -Name.Cancel=Отмяна -Name.Cat=Котка -Name.CaveSpider=Пещерен Паяк -Name.Chicken=Пиле -Name.Cod=Код -Name.Contact=Контакт -Name.Costs=Разходи -Name.Cow=Крава -Name.Creeper=Влечуго -Name.Damage=Щета -Name.Dead=Мъртъв -Name.Disabled=Изключен -Name.Dolphin=Делфин -Name.Done=Готово -Name.Donkey=Магаре -Name.DragonFireball=Драгонска Огнена Топка -Name.Drowned=Удавен -Name.Drowning=Удавяне -Name.Duel=Дуел -Name.Egg=Яице -Name.ElderGuardian=Възрастен пазител -Name.EmptyHand=празна ръка -Name.Enabled=Включен -Name.EnderDragon=Ендър Дракон -Name.Enderman=Ендърман -Name.Endermite=Ендърмит -Name.EnderPearl=Ендер Перла -Name.Everyone=Всички -Name.Evoker=Призовател -Name.Exp=Опит -Name.Fall=Падане -Name.FallingBlock=Падащ Блок -Name.Farm=Ферма -Name.Fire=Огън -Name.Fireball=Огнена топка -Name.FireResistance=Пожароустойчивост -Name.FireTick=Огън -Name.Fireworks=Фойерверки -Name.FishingHook=Риболовна Кука -Name.Food=Храна -Name.Fox=Лисица -Name.Friendly=Приятелски -Name.Ghast=Гаст -Name.Giant=Великан -Name.Guardian=Пазач -Name.Haste=Бързина -Name.HealthBoost=Увеличаване Здраве -Name.Help=Помощ -Name.Horse=Кон -Name.HP=ТЗ -Name.Hunger=Глад -Name.Husk=Обвивка -Name.Illusioner=Илюзионист -Name.Invisibility=Невидимост -Name.IronGolem=Железен Голем -Name.JumpBoost=Увеличаване Скок -Name.Lava=Лава -Name.LeashFlag=Флаг Опитомяване -Name.Level=Ниво -Name.Lightning=Мълния -Name.Llama=Лама -Name.LlamaSpit=Плюнка от Лама -Name.Luck=Късмет -Name.Magic=Магия -Name.MagmaCube=Магмено Кубче -Name.Modes=Режими -Name.Mooshroom=Гъба -Name.Mule=Муле -Name.NightVision=Нощно Виждане -Name.No=Не -Name.Normal=Нормален -Name.Ocelot=Оцелот -Name.Off=Изключено -Name.On=Включено -Name.Owner=Собственик -Name.Panda=Панда -Name.Parrot=Папагал -Name.Party=Група -Name.Phantom=Фантом -Name.Pig=Прасе -Name.PigZombie=Прасе Зомби -Name.Pillager=Грабител -Name.Poison=Отрова -Name.PolarBear=Полярна Мечка -Name.Price=Цена -Name.PufferFish=Пуфър Риба -Name.Rabbit=Заек -Name.Raid=Езда -Name.Range=Обхват -Name.RangedDamage=Атака от Разстояние -Name.Ravager=Разорител -Name.Regeneration=Регенерация -Name.Resistance=Устоичивост -Name.Respawntime=Време за прераждане -Name.Rows=Ред(ове) -Name.Salmon=Сьомга -Name.Seconds=Секунди -Name.Sheep=Овца -Name.Silverfish=Сребърна риба -Name.Skeleton=Скелет -Name.SkeletonHorse=Скелетен кон -Name.Skill.Beacon=Фар -Name.Skill.Behavior=Поведение -Name.Skill.Control=Контрол -Name.Skill.Damage=Атака -Name.Skill.Fire=Огън -Name.Skill.Heal=Излекувай -Name.Skill.Hitpoints=ЗТ -Name.Skill.Inventory=Инвентар -Name.Skill.Knockback=Отблъскване -Name.Skill.Lightning=Мълния -Name.Skill.Pickup=Вдигни -Name.Skill.Poison=Отрова -Name.Skill.Ranged=Атака от Разстояние -Name.Skill.Ride=Езда -Name.Skill.Shield=Щит -Name.Skill.Slow=Бавно -Name.Skill.Sprint=Дух -Name.Skill.Stomp=Тропот -Name.Skill.Thorns=Тръни -Name.Skill.Wither=Съхнещ -Name.Skilltree=Умения -Name.Slime=Слуз -Name.SmallFireball=Малка Огнена топка -Name.Snowball=Снежна топка -Name.Snowman=Снежен човек -Name.Speed=Скорост -Name.Spider=Паяк -Name.SplashPotion=Разплискваща се отвара -Name.Squid=Каламар -Name.Stray=Скелет скитник -Name.Strength=Сила -Name.Suffocation=Задушаване -Name.Title.Creator=Създател на MyPet -Name.Title.Developer=MyPet Разработчик -Name.Title.Donator=Дарител -Name.Title.Helper=Помощник -Name.Title.Premium=Премиум -Name.Title.Translator=Преводач -Name.TnT=Динамит -Name.TraderLlama=Търговец Лама -Name.Trident=Тризъбец -Name.TropicalFish=Тропическа Риба -Name.Turtle=Костенурка -Name.Type=Вид -Name.Unknow=Неизвестно -Name.Vex=Дразняч -Name.Villager=Селянин -Name.Vindicator=Бранител -Name.Void=Празнотата -Name.WanderingTrader=Блуждаещ Търговец -Name.WaterBreathing=Подводно Дишане -Name.Witch=Вещица -Name.Wither=Съхнещ -Name.WitherSkeleton=Уидър-скелет -Name.WitherSkull=Череп на Съхнещият -Name.Wolf=Вълк -Name.Yes=Да -Name.You=Ти -Name.Zombie=Зомби -Name.ZombieHorse=Зомби кон -Name.ZombieVillager=Зомби Селянин \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ca.properties b/src/main/resources/locale/MyPet_ca.properties deleted file mode 100644 index af77bc7713..0000000000 --- a/src/main/resources/locale/MyPet_ca.properties +++ /dev/null @@ -1,19 +0,0 @@ -############################################## -## MyPet Catalan Locale ## -############################################## -## Last Update: (YMD) 2019-01-17 ## -## ## -## Contributors: ## -## Ales Kirbi, Valeryy_gamerpro, Vilicius ## -## ## -############################################## - -################ -## Messages ## -################ - -Message.Action.Dead=svcxzc -Message.Call.Dead.Respawn={0} està mort i tornarà a aparèixer en {1} seg. -Message.Call.First=Deuries de cridar a {0} primer. -Message.Command.Call.Success={0} ve cap a a tu. -Message.Command.CaptureHelper.HasPet=Ja tens una mascota. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_cs.properties b/src/main/resources/locale/MyPet_cs.properties deleted file mode 100644 index 540acf0e50..0000000000 --- a/src/main/resources/locale/MyPet_cs.properties +++ /dev/null @@ -1,378 +0,0 @@ -################################################################### -## MyPet Czech Locale ## -################################################################### -## Last Update: (YMD) 2020-03-15 ## -## ## -## Contributors: ## -## Corwin Bass, Daniel Bém, Dominik Halibaj, Fapsik ## -## Lucy Bendova, Matyáš Koc, Memousek, Miroslav, Patrik Müller ## -## Pavel, Renzotom, Sikatsu, ZombieTolgy, developermatt_ ## -## janekjebuh ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Toto nemůžeš udělat, dokud je {0} mrtvý. -Message.Call.Dead={0} je mrtvý a nemůže být přivolán. -Message.Call.Dead.Respawn={0} je mrtvý a obživne za {1} sek. -Message.Call.First=Nejprve je třeba přivolat {0}. -Message.Command.Call.Success={0} přišel k tobě. -Message.Command.CaptureHelper.HasPet=Už máš Mazlíčka -Message.Command.CaptureHelper.Mode=Chytací pomocník byl: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Je dospělý -Message.Command.CaptureHelper.Requirement.Angry=Je naštvaný -Message.Command.CaptureHelper.Requirement.Baby=Je baby -Message.Command.CaptureHelper.Requirement.BelowHP=Životy menší než {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Lze pářit -Message.Command.CaptureHelper.Requirement.Impossible=Nelze uvázat -Message.Command.CaptureHelper.Requirement.LowHP=Životy menší než {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Vytvořen hráčem -Message.Command.CaptureHelper.Requirement.Size.Equal=Velikost se rovná {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Velikost je menší než {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Velikost je větší než {0} -Message.Command.CaptureHelper.Requirement.Tamed=Je ochočen -Message.Command.CaptureHelper.Requirement.Wild=Je divoký -Message.Command.CaptureHelper.Requirement.World.Right=Jsi ve správném světě -Message.Command.CaptureHelper.Requirement.World.Wrong=Jsi ve špatném světě. Jdi na {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=V tomto regionu lze uvazovat -Message.Command.CaptureHelper.WorldGuard.Denied=V tomto regionu nelze uvazovat -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree bude vybrán automaticky! -Message.Command.ChooseSkilltree.NoneAvailable=Nejsou dostupné žádné skilltree pro {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Můžeš měnit skilltree {0} pouze jednou! -Message.Command.Fail=Spuštění příkazu selhalo! -Message.Command.Help.Admin={0}: Více naleznete na wiki (link níže) -Message.Command.Help.Beacon={0}: Otevřít majákové menu mazlíčka (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Vybírá chování mazlíčka (alias: /pb nebo /petb) -Message.Command.Help.Call={0}: Zavolá tvého mazlíčka (alias: /pc nebo /petc) -Message.Command.Help.CaptureHelper={0}: Změní stav pomocníka chycení on/off -Message.Command.Help.ChooseSkilltree={0}: Zobrazuje a umožňuje vám zvolit skilltree (alias: /pcst nebo /petcst) -Message.Command.Help.Info={0}: Zobrazí info o MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Otevře inventář mazlíčka (alias: /pi nebo /peti) -Message.Command.Help.MissingParameter=Chybí parametr: -Message.Command.Help.MoreInfo=Pro více informací čtěte příkazovou stránku zde: -Message.Command.Help.Name={0}: Změní jméno vašeho mazlíčka. -Message.Command.Help.Options={0}: Změnit možnosti MyPet (použij [TAB]). -Message.Command.Help.Pickup={0}: Změní zvedání věcí on/off (alias: /pp nebo /petp) -Message.Command.Help.Release={0}: Osvobodit svého mazlíčka -Message.Command.Help.Respawn={0}: Respawne tvého mazlíčka ihned, ale za poplatek (alias: /pr nebo /petr) -Message.Command.Help.SendAway={0}: Pošle vašeho mazlíčka pryč (alias: /psa nebo /petsa) -Message.Command.Help.Shop={0}: Otevře obchod se zvířátky (alias: /petsh nebo /psh) -Message.Command.Help.Skill={0}: Ukázat dovednostní úrovně -Message.Command.Help.Stop={0}: Zastaví útočení vašeho mazlíčka (alias: /ps nebo /pets) -Message.Command.Help.Store={0}: Uloží Vašeho aktuálního mazlíčka. Opět může být vrácen, příkazem /petswitch. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Umožňuje vám přepínat se mezi mazlíčky (alias: /psw nebo /pswitch) -Message.Command.Help.Trade={0}: Směňovat mazlíčky s ostatními hráči (alias: /pt nebo /pett) -Message.Command.Help.Type={0}: Zobrazit info o typech mazlíčků -Message.Command.List.Player=Mazlíčci hráče {0}: -Message.Command.List.Yours=Vaši mazlíčci: -Message.Command.Name.Filter=Zvolené jméno je neplatné, zvolte si jiné. -Message.Command.Name.New=Jméno vašeho mazlíčka je teď: {0} -Message.Command.Name.ToLong="{0}" je moc dlouhé. Maximální délka je {1} znaků. -Message.Command.PetType.Unknown=Neznámý typ mazlíčka! -Message.Command.Release.Confirm=Prosím klikněte na jméno svého mazlíčka pro potvrzení: -Message.Command.Release.Dead={0} byl osvobozen a již se nikdy nevrátí ... -Message.Command.Release.Success={0} je nyní volný ... -Message.Command.Respawn.Auto=Automatický respawn: {0}. -Message.Command.Respawn.AutoMin=Nastav minimální automatický čas respawnu na {0}. -Message.Command.Respawn.NoMoney=Potřebujete {1} k respawnu mazlíčka {0}! -Message.Command.Respawn.Paid=Poplatek za respawn ({1}) pro {0} zaplacen. -Message.Command.Respawn.Show=Poplatek za respawn pro {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Použijte /petrespawn pay pro zaplacení poplatku za respawn mazlíčka. -Message.Command.SendAway.AlreadyAway={0} byl již poslán pryč. -Message.Command.SendAway.Success={0} byl poslán pryč. -Message.Command.Skills.Show={0} - schopnosti: {1} -Message.Command.Skilltree.CantFindSkilltree=Není žádný "{0}" skilltree. -Message.Command.Stop.Attack={0} přestal útočit. -Message.Command.Success=Příkaz úspěšně vykonán! -Message.Command.Switch.Limit=Nemůžete mít více než {0} mazlíčků. -Message.Command.Switch.NoPet=Nemáte mazlíčka k uložení. -Message.Command.Switch.NoStoredPets=Nemáte žádné uložené mazlíčky. -Message.Command.Switch.Success=Uložil jste {0}. -Message.Command.Trade.Owner.Cancel=Vaše nabídka k {0} byla uzavřena. -Message.Command.Trade.Owner.InvalidPrice=Zadali jste neplatnou cenu k vaší nabídce. -Message.Command.Trade.Owner.NoOffer=Nabídl jste nikomu mazlíčka. -Message.Command.Trade.Owner.Offer=Nabídl jste {0} hráči {1}. -Message.Command.Trade.Owner.Offer.Price=Nabídl jste {0} hráči {1} za {2}. -Message.Command.Trade.Owner.OpenOffer={0} již má nabídku a musí ji nejprve schválit či odmítnout. -Message.Command.Trade.Owner.Reject={0} odmítl nabídku na {1}. -Message.Command.Trade.Owner.Success={0} přijal nabídku na {1}. -Message.Command.Trade.Owner.Yourself=Nemůžete obchodovat se sebou. -Message.Command.Trade.Receiver.Distance=Nemůžete přijmout nabídku, protože vaše vzdálenost od {0} je více než 10 metrů. -Message.Command.Trade.Receiver.HasPet=Již máte mazlíčka. -Message.Command.Trade.Receiver.NoOffer=Nikdo vám nabídl mazlíčka. -Message.Command.Trade.Receiver.NoPermission=Nemáte oprávnění k přijetí jakékoli nabídky. -Message.Command.Trade.Receiver.NotEnoughMoney=Nemáš dost peněz. K přijetí potřebuješ {0}. -Message.Command.Trade.Receiver.Offer={0} vám nabídl mazlíčka (potvrďte /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} vám nabídl mazlíčka za {1} (potvrďte /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Nabídnutý mazlíček již není k dispozici. -Message.Command.Trade.Receiver.Reject=Odmítl jsi nabídku od {0}. -Message.Command.Trade.Receiver.Success=Výměna s {0} byla úspěšná. Nyní vlastníte {1}. -Message.DeathMessage=Mazlička {0} zabil: {1} -Message.Hunger.Hungry={0} je velmi hladový. Měli byste nakrmit {0} nyní. -Message.Hunger.Rumbling=Mazlíčkovi {0} kručí v břiše. Měli byste nakrmit {0} brzy. -Message.Hunger.Starving={0} je vyhladovělý. Nakrmte {0} TEĎ! -Message.Leash.Add=Zkrotil jste mazlíčka! Bude to dobrý mazlíček. -Message.LevelSystem.LevelDown=Level {0} klesl na úroveň {1}. -Message.LevelSystem.LevelUp={0} je nyní na úrovni {1}. -Message.LevelSystem.ReachedMaxLevel={0} dosáhnul nejvyšší úrovně {1}. -Message.MultiWorld.NoActivePetInThisWorld=Nemáte mazlíčka v tomto světě! -Message.MultiWorld.NowActivePet={0} je nyní váš aktivní mazlíček. -Message.No.Allowed=Nemáte oprávnění k použití tohoto! -Message.No.AllowedHere=Mazlíčci zde nejsou povoleni! -Message.No.CanUse=Nyní to nemůžete použít. -Message.No.Economy=Podpora ekonomie není povolena. -Message.No.HasPet=Nemáte mazlíčka! -Message.No.Money=Nemáte dostatek peněz k tomuto. -Message.No.NothingToSeeHere=Nic tady není, běžte dále! -Message.No.PlayerOnline=Tento hráč není online. -Message.No.Skill={0} nezná schopnost {1}. -Message.No.UserHavePet={0} nemá mazlíčka! -Message.Npc.ChosenPet=Zvolili jste {0} aby vás znovu doprovázel. -Message.Npc.HandOver=Předali jste {0} {1}. -Message.Npc.HandOverTitle=Předat mazlíčka -Message.Npc.NoHandOver=Chci, aby mě {0} doprovázel. -Message.Npc.StorageFull=Nemůžete předat víc mazlíčků {0}. Dosáhli ste maxima {1} uložených mazlíčků. -Message.Npc.SwitchTitle=Zvolit mazlíčka -Message.Npc.TakeTitle=Vzít mazlíčka -Message.Npc.YesHandOver=Předám vám {0}. -Message.SelectMyPet=Zvolit mazlíčka -Message.Shop.Available=Dostupné obchody s mazlíčky: -Message.Shop.Confirm.No=Nechci koupit {0} za {1}. -Message.Shop.Confirm.SendStorage=Pokud si koupíte tohoto mazlíčka, bude dáno do úložiště\n, protože již máte u sebe mazlíčka. -Message.Shop.Confirm.Title=Koupit {0} za {1}? -Message.Shop.Confirm.Yes=Chci koupit {0} za {1}. -Message.Shop.NoMoney=Nemáte dostatek peněz k zakoupení tohoto mazlíčka. -Message.Shop.NotFound=Není žádný obchod s tímto jménem. -Message.Shop.Success=Koupil jsi {0} za {1}. -Message.Shop.SuccessStorage=Již máte u sebe mazlíčka. {0} byl dán do úložiště. -Message.Sit.Follow=Může Wolfi znova sledovat . -Message.Sit.Stay=Řekl jste Wolfi , aby zůstal. -Message.Skill.Beacon.ClickOff=Klikněte pro vypnutí -Message.Skill.Beacon.ClickOn=Klikněte pro zapnutí -Message.Skill.Beacon.Effect=Efekt majáku: {0} -Message.Skill.Beacon.RemainingBuffs=Zbývající zvolitelné majákové efekty: {0} -Message.Skill.Beacon.Stop=Maják zhasnut. -Message.Skill.Beacon.Upgrade={0} nyní může používat toto: (okruh: {1} - trvání: {2} sec.): -Message.Skill.Behavior.NewMode={0} je teď v módu {1}. -Message.Skill.Behavior.Upgrade={0} může nyní používat tyto módy chování: -Message.Skill.Control.AggroFarm=Nemůžete kontrolovat {0} v módu {1}! -Message.Skill.Control.Ride=Nemůžete použít schopnost ovládání, když jedete na {0}! -Message.Skill.Control.Upgrade={0} může být kontrolován pomocí: {1} -Message.Skill.Damage.Upgrade={0} má nyní {1} poškození. -Message.Skill.Fire.Upgrade={0} má teď šanci {1}% zapálit cíle na {2} sec. -Message.Skill.Hp.Upgrade={0} má maximum {1} životů. -Message.Skill.HpRegeneration.Upgrade={0} nyní regeneruje {1} život každé {2} sec. -Message.Skill.Inventory.Creative=Nemůžete otevřít inventář, když jste v kreativu. -Message.Skill.Inventory.NotAvailable={0} nemá inventář. -Message.Skill.Inventory.Swimming=Nemůžete otevřít inventář, když {0} plave! -Message.Skill.Inventory.Upgrade=Inventář {0} má teď {1} slotů. -Message.Skill.Knockback.Upgrade={0} má teď šanci {1}% na odhození cíle. -Message.Skill.Lightning.Upgrade={0} má teď šanci {1}% zasáhnout cíle bleskem s poškozením {2}. -Message.Skill.Pickup.Creative=Váš mazlíček nemůže zvedat předměty, když jste v kreativu. -Message.Skill.Pickup.NoInventory={0} by mohl sbírat předměty, ale nemá inventář. -Message.Skill.Pickup.StartStop={0} - sbírání: {1} -Message.Skill.Pickup.Upgrade={0} nyní sbírá předměty v okruhu {1} mterů. -Message.Skill.Poison.Upgrade={0} má šanci {1}% na vypuštění jedu na cíl po {2} sec. -Message.Skill.Ranged.RoundsPerMinute={0} kol za minutu -Message.Skill.Ranged.Upgrade={0} nyní může vystřelit {3} {1}s za minutu, který každý způsobí {2} poškození. -Message.Skill.Ride.NoTeleport= Nemůžeš se teleportovat když zrovna jezdíš na mazlíčkovi! -Message.Skill.Ride.Receive=Na {0} nyní může být ježděno. -Message.Skill.Ride.Upgrade=Rychlost jízdy na {0} je zvýšena o {1}%. -Message.Skill.Shield.Format={1}% šance na přesměrování {2}% svého poškození na {0} -Message.Skill.Shield.Upgrade={0} má šanci {1}% na přesměrování {2}% poškození na sebe. -Message.Skill.Slow.Upgrade={0} má šanci {1}% na zpomalení cíle na {2} sec. -Message.Skill.Sprint.Upgrade={0} může nyní sprintovat k novým cílům. -Message.Skill.Stomp.Upgrade={0} má šanci {1}% na dupnutí na zem a způsobení {2} poškození všech cílů v okruhu 2.5 metru. -Message.Skill.Thorns.Upgrade={0}{1}% šanci na odražení {2}% útoku. -Message.Skill.Wither.Upgrade={0}{1}% šanci na witherování cíle na {2} sec. -Message.Skilltree.Available=Dostupné skilltree -Message.Skilltree.NotSwitched=Skilltree nebyl změněn. -Message.Skilltree.RequiresLevel.Item=Vyžaduje úroveň: {0} -Message.Skilltree.RequiresLevel.Message={0} musí být na úrovni {1}, abyste mohl použít tento skilltree! -Message.Skilltree.SelectionPrompt=Zvolte skilltree pro {0}. (/pcst) -Message.Skilltree.SwitchedTo=Zvolil jsi {0} skilltree. -Message.Skilltree.SwitchedToFor=Změněn skilltree pro zvíře hráče {0} na {1}. -Message.Spawn.Despawn={0} se despawnul. -Message.Spawn.Flying={0} nemůže k tobě přijít, když létáš. -Message.Spawn.NoSpace={0} nemůže k tobě přijít, protože tam není dost místa. -Message.Spawn.Prevent=Něco brání {0}, aby k tobě přišel. -Message.Spawn.Respawn={0} se respawnul! -Message.Spawn.Respawn.In={0} se respawne za {1} sec. -Message.Spawn.Spectator=Nemůžete zavolat {0} v módu pozorování. -Message.Update.Available=Nová verze MyPet je k dispozici: - -############# -## Names ## -############# -Name.Absorption=Vvstřebávání -Name.Aggressive=Agresivní -Name.Arrow=Šíp -Name.Bat=Netopýr -Name.Bee=Včela -Name.Blaze=Blaze -Name.Blocks=Blok (-y) -Name.Cancel=Zrušit -Name.Cat=Kočka -Name.CaveSpider=Jeskynní pavouk -Name.Chicken=Slepice -Name.Cod=Treska -Name.Contact=Kontakt -Name.Costs=Cena -Name.Cow=Kráva -Name.Creeper=Syčák -Name.Damage=Poškození -Name.Dead=Mrtvý -Name.Disabled=Zakázáno -Name.Dolphin=Delfín -Name.Done=Hotovo -Name.Donkey=Osel -Name.DragonFireball=Dračí ohnivá koule -Name.Drowned=Utopenec -Name.Drowning=Topení -Name.Duel=Duel -Name.Egg=Vejce -Name.ElderGuardian=Prastrážce -Name.EmptyHand=prázdná ruka -Name.Enabled=Zapnuto -Name.EnderDragon=Drak z endu -Name.Enderman=Enderman -Name.Endermite=Endermit -Name.EnderPearl=Perla z Endu -Name.Everyone=Všichni -Name.Evoker=Evoker -Name.Exp=Zkušenosti -Name.Fall=Pád -Name.FallingBlock=Padající blok -Name.Farm=Farma -Name.Fire=Oheň -Name.Fireball=Ohnivá koule -Name.FireResistance=Ohnivá odolnost -Name.FireTick=Oheň -Name.Fireworks=Ohňostroj -Name.FishingHook=Rybářský prut -Name.Food=Jídlo -Name.Fox=Liška -Name.Friendly=Přátelský -Name.Ghast=Ďas -Name.Giant=Obr -Name.Guardian=Ochránce -Name.Haste=Spěch -Name.HealthBoost=Více životů -Name.Help=Nápověda -Name.Horse=Kůň -Name.HP=Životy -Name.Hunger=Hlad -Name.Husk=Husk -Name.Illusioner=Kouzelník -Name.Invisibility=Neviditelnost -Name.IronGolem=Železný golem -Name.JumpBoost=Větší skoky -Name.Lava=Láva -Name.LeashFlag=Vlajka vodítka -Name.Level=Úroveň -Name.Lightning=Blesk -Name.Llama=Lama -Name.LlamaSpit=Plivnutí lamy -Name.Luck=Štěstí -Name.Magic=Magie -Name.MagmaCube=Ohnivá koule -Name.Modes=Módy -Name.Mooshroom=Krávomůrka -Name.Mule=Mezek -Name.NightVision=Noční vidění -Name.No=Ne -Name.Normal=Normální -Name.Ocelot=Ocelot -Name.Off=Off -Name.On=On -Name.Owner=Vlastník -Name.Panda=Panda -Name.Parrot=Papoušek -Name.Party=Strana -Name.Phantom=Fantom -Name.Pig=Prase -Name.PigZombie=Pekelný čuník -Name.Pillager=Pillager -Name.Poison=Jed -Name.PolarBear=Polarni medved -Name.Price=Cena -Name.PufferFish=Čtverzubec -Name.Rabbit=Zajíc -Name.Raid=Nálet -Name.Range=Rozsah -Name.RangedDamage=Okruhové požkození -Name.Ravager=Ravager -Name.Regeneration=Regenerace -Name.Resistance=Odolnost -Name.Respawntime=Čas do respawnu -Name.Rows=Řada (-y) -Name.Salmon=Losos -Name.Seconds=Sekunda -Name.Sheep=Ovce -Name.Silverfish=Rybenka -Name.Skeleton=Kostlivec -Name.SkeletonHorse=Kostlivec - kůň -Name.Skill.Beacon=Maják -Name.Skill.Behavior=Chování -Name.Skill.Control=Kontrola -Name.Skill.Damage=Poškození -Name.Skill.Fire=Oheň -Name.Skill.Heal=Život -Name.Skill.Hitpoints=Životy -Name.Skill.Inventory=Inventář -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Blesk -Name.Skill.Pickup=Zvednout -Name.Skill.Poison=Jed -Name.Skill.Ranged=V okruhu -Name.Skill.Ride=Jet -Name.Skill.Shield=Štít -Name.Skill.Slow=Zpomalení -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Dupnutí -Name.Skill.Thorns=Trny -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slimák -Name.SmallFireball=Malá ohnivá koule -Name.Snowball=Sněhová koule -Name.Snowman=Sněhulák -Name.Speed=Rychlost -Name.Spider=Pavouk -Name.SplashPotion=Vrhací lektvar -Name.Squid=Oliheň -Name.Stray=Tulák -Name.Strength=Síla -Name.Suffocation=Dušení -Name.Title.Creator=Tvurce pluginu MyPet -Name.Title.Developer=MyPet developer -Name.Title.Donator=Sponzor -Name.Title.Helper=Helper (pomocnik) -Name.Title.Premium=Premiovy -Name.Title.Translator=Prekladatel -Name.TnT=TNT -Name.TraderLlama=Lama Obchodník -Name.Trident=Trojzubec -Name.TropicalFish=Tropická ryba -Name.Turtle=Želva -Name.Type=Typ -Name.Unknow=Neznámý -Name.Vex=Vex -Name.Villager=Vesničan -Name.Vindicator=Vindicator -Name.Void=Void -Name.WanderingTrader=Putující Obchodník -Name.WaterBreathing=Dýchání pod vodou -Name.Witch=Čarodějnice -Name.Wither=Wither -Name.WitherSkeleton=Wither kostlivec -Name.WitherSkull=Lebka withera -Name.Wolf=Vlk -Name.Yes=Ano -Name.You=Ty -Name.Zombie=Zombie -Name.ZombieHorse=Zombie kůň -Name.ZombieVillager=Zombie vesničan \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_da.properties b/src/main/resources/locale/MyPet_da.properties deleted file mode 100644 index 8b13213252..0000000000 --- a/src/main/resources/locale/MyPet_da.properties +++ /dev/null @@ -1,244 +0,0 @@ -#################################################### -## MyPet Danish Locale ## -#################################################### -## Last Update: (YMD) 2019-12-09 ## -## ## -## Contributors: ## -## Keyle, MCA Gaming, Nexusinox, Sikatsu, Xazin ## -## ## -#################################################### - -################ -## Messages ## -################ - -Message.Call.Dead={0} er død og kan ikke kaldes på -Message.Call.Dead.Respawn={0} er død og vil genopleves om {1} sekunder -Message.Call.First=Du skal kalde på {0} først. -Message.Command.Call.Success={0} Kommer til dig. -Message.Command.CaptureHelper.HasPet=Du har allerede et MyPet. -Message.Command.CaptureHelper.Mode=FangeHjælper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Er voksen -Message.Command.CaptureHelper.Requirement.Angry=Er sur -Message.Command.CaptureHelper.Requirement.Baby=Er en baby -Message.Command.CaptureHelper.Requirement.Wild=Er vild -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Evne træer vil blive tildelt automatisk! -Message.Command.ChooseSkilltree.NoneAvailable=Der er ingen kompetencetræer tilgængelig for {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Du kan kun ændre kompetencetræet for {0} en gang! -Message.Command.Fail=Udførelse af kommandoen fejlede! -Message.Command.Help.Admin={0}: Se Wiki (Link nedenunder) -Message.Command.Help.Beacon={0}: Åbner ledestjerne vinduet tilhørende kæledyret (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Vælger dit kæledyrs opførsel (alias: /pb eller /petb) -Message.Command.Help.Call={0}: Kalder på dit kæledyr (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Skifter mellem FangeHjælper på eller af. -Message.Command.Help.ChooseSkilltree={0}: Viser og tillader dig at vælge kompetencetræ (alias: /pcst eller /petcst) -Message.Command.Help.Info={0}: Viser information omkring en MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Åbner kæledyrets inventarliste (alias: /pi eller /peti) -Message.Command.Help.MoreInfo=For mere info læs kommando siden her: -Message.Command.Help.Name={0}: Ændrer navnet på dit kæledyr. -Message.Command.Help.Options={0}: Skift dine MyPet indstilliner (brug [TAB]). -Message.Command.Help.Pickup={0}: Skifter mellem at samle genstande op eller ikke (alias: /pp or /petp) -Message.Command.Help.Release={0}: Sætter dit kæledyr fri -Message.Command.Help.Respawn={0}: Genfød dit kæledyr med det samme, men mod at betale (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Sender dit kæledyr væk (alias: /psa eller /petsa) -Message.Command.Help.Skill={0}: Viser kompetence-levels -Message.Command.Help.Stop={0}: Stopper dit kæledyr fra at angribe (alias: /ps or /pets) -Message.Command.Help.Switch={0}: Tillader dig at skifte mellem dine MyPets (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Byt kæledyr med andre spillere (alias: /pt or /pett) -Message.Command.Help.Type={0}: Viser info om MyPet typer -Message.Command.List.Player={0}'s kæledyr: -Message.Command.List.Yours=Dine kæledyr: -Message.Command.Name.Filter=Det valgte navn er ugyldigt, Vær venlig at vælge et andet. -Message.Command.Name.New=Dit kæledyrs navn er nu: {0} -Message.Command.Name.ToLong="{0}" er for langt. Den maksimale længde er {1} bogstaver. -Message.Command.PetType.Unknown=Ukendt kæledyrs type! -Message.Command.Release.Confirm=Klik på dit kæledyrs navn for at godkende: -Message.Command.Release.Dead={0} Er blevet sluppet fri og vil aldrig komme tilbage... -Message.Command.Release.Success={0} er nu fri... -Message.Command.Respawn.Auto=Auto genfødsel: {0}. -Message.Command.Respawn.AutoMin=Sæt minimale auto genfødsels tid til {0}. -Message.Command.Respawn.NoMoney=Du skal bruge {1} for at {0} kan genfødes! -Message.Command.Respawn.Paid=Genfødsels afgift ({1}) for {0} betalt. -Message.Command.Respawn.Show=Genfødsels afgift for {0}: {1} ({2}auto) -Message.Command.SendAway.AlreadyAway={0} er allerede blevet sendt væk. -Message.Command.SendAway.Success={0} Er blevet sendt væk. -Message.Command.Skills.Show={0}'s kompetencer: {1} -Message.Command.Skilltree.CantFindSkilltree=Der er ingen "{0}" kompetence. -Message.Command.Stop.Attack={0} er stoppet med at angribe. -Message.Command.Success=Kommando udført succesfuldt! -Message.Command.Switch.Limit=Du kan ikke lagre mere end {0} MyPets. -Message.Command.Switch.NoPet=Du har ikke en MyPet at lagre. -Message.Command.Switch.NoStoredPets=Du har ikke nogen lagret kæledyr. -Message.Command.Switch.Success=Du har lagret {0}. -Message.Command.Trade.Owner.Cancel=Dit tilbud til {0} er blevet tilbagetrukket. -Message.Command.Trade.Owner.InvalidPrice=Du har indtastet en ugyldig pris for dit tilbud. -Message.Command.Trade.Owner.NoOffer=Du tilbød ingen en MyPet. -Message.Command.Trade.Owner.Offer=Du tilbød {0} til {1}. -Message.Command.Trade.Owner.Offer.Price=Du tilbød {0} til {1} for {2}. -Message.Command.Trade.Owner.OpenOffer={0} har allerede til tilbud og mangler at acceptere eller afslå det først. -Message.Command.Trade.Owner.Reject={0} afslog dit tilbud for {1}. -Message.Command.Trade.Owner.Success={0} accepterede til tibud for {1}. -Message.Command.Trade.Owner.Yourself=Du kan ikke bytte med dig selv. -Message.Command.Trade.Receiver.Distance=Du kan ikke acceptere tilbuddet fordi din distance til {0} er større end 10 meter. -Message.Command.Trade.Receiver.HasPet=Du har allerede et MyPet. -Message.Command.Trade.Receiver.NoOffer=Ingen tilbød en MyPet til dig. -Message.Command.Trade.Receiver.NoPermission=Du har ikke tilladelse til at acceptere nogen tilbud. -Message.Command.Trade.Receiver.NotEnoughMoney=Du har ikke nok penge, til at acceptere tilbuddet skal du bruge {0}. -Message.Command.Trade.Receiver.Offer={0} tilbød dig en MyPet (accepter med /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} tilbød dig en MyPet for {1} (accepter med /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Den tilbudte MyPet er ikke tilgængelig længere. -Message.Command.Trade.Receiver.Reject=Du afslog {0}'s tilbud. -Message.Command.Trade.Receiver.Success=Dine byttehandel med {0} var succesfuld. Du er ejer af {1} nu. -Message.DeathMessage={0} blev dræbt af: {1} -Message.Hunger.Hungry={0} er meget sulten. Du burde give {0} mad nu. -Message.Hunger.Rumbling={0}'s mave rumler. Du burde give {0} mad snart. -Message.Hunger.Starving={0} sulter. Giv {0} mad NU! -Message.Leash.Add=Du har tæmmet et kæledyr! Den vil blive en god MyPet. -Message.LevelSystem.LevelUp={0} er nu level {1}. -Message.LevelSystem.ReachedMaxLevel={0} har opnået det makismale level som er {1}. -Message.MultiWorld.NoActivePetInThisWorld=Du har ikke et MyPet i denne verden! -Message.MultiWorld.NowActivePet={0} er nu din aktive MyPet. -Message.No.Allowed=Du har ikke tilladelse til at bruge dette! -Message.No.AllowedHere=MyPets er ikke tilladt her! -Message.No.CanUse=Du kan ikke bruge dette nu. -Message.No.Economy=Den økonomiske støtte er ikke aktiveret. -Message.No.HasPet=Du har ikke et MyPet! -Message.No.Money=Du har ikke nok penge til at gøre det. -Message.No.NothingToSeeHere=Intet at se her, gå videre! -Message.No.PlayerOnline=Denne spiller er ikke online. -Message.No.Skill={0} kender ikke kompetencen {1}. -Message.No.UserHavePet={0} har ikke et MyPet! -Message.Npc.ChosenPet=Du har vælgt {0} til at være ved din side igen. -Message.Npc.HandOver=Du gav {0} til {1}. -Message.Npc.HandOverTitle=Udlever MyPet -Message.Npc.NoHandOver=Jeg vil have {0} ved min side. -Message.Npc.StorageFull=Du kan ikke give flere kæledyr til {0}. Du har nået det maksimale af {1} lagret MyPet(s). -Message.Npc.SwitchTitle=Skift MyPet -Message.Npc.TakeTitle=Tag MyPet -Message.Npc.YesHandOver=Jeg vil udlevere {0} til dig. -Message.SelectMyPet=Vælg en MyPet -Message.Skill.Beacon.ClickOff=Tryk for at slå af -Message.Skill.Beacon.ClickOn=Tryk for at slå på -Message.Skill.Beacon.Effect=Ledestjerne effekt: {0} -Message.Skill.Beacon.Stop=Ledestjerne slukket. -Message.Skill.Behavior.NewMode={0} er nu i {1} tilstand. -Message.Skill.Control.AggroFarm=Du kan ikke kontrollere {0} når i {1} tilstand! -Message.Skill.Control.Upgrade={0} kan nu blive kontrolleret med: {1} -Message.Skill.Damage.Upgrade={0} har nu {1} skade. -Message.Skill.Hp.Upgrade={0} har nu maksimalt liv på {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} regenerere nu {1}HP hvert {2} sek. -Message.Skill.Inventory.NotAvailable={0} har ikke en inventar. -Message.Skill.Ranged.RoundsPerMinute={0} runder per minut. -Message.Spawn.Respawn={0} genfødtes! -Message.Spawn.Respawn.In={0} genfødes om {1} sek. - -############# -## Names ## -############# -Name.Aggressive=Aggressiv -Name.Arrow=Pil -Name.Bat=Flagermus -Name.Blaze=Blaze -Name.Blocks=Blok(ke) -Name.Cancel=Afbryd -Name.CaveSpider=Grotte Edderkop -Name.Chicken=Kylling -Name.Contact=Kontakt -Name.Costs=Koster -Name.Cow=Ko -Name.Creeper=Creeper -Name.Damage=Skade -Name.Dead=Død -Name.Disabled=Deaktiveret -Name.Done=Færdig -Name.Drowning=Drukner -Name.Duel=Duel -Name.Egg=Æg -Name.EmptyHand=tom hånd -Name.Enabled=Aktiveret -Name.EnderDragon=Ender Drage -Name.Enderman=Endermand -Name.Everyone=Alle -Name.Exp=Exp -Name.Fall=Falde -Name.FallingBlock=Faldende Blok -Name.Farm=Farm -Name.Fire=Ild -Name.Fireball=Ildkugle -Name.FireResistance=Ild Resistens -Name.FireTick=Ild -Name.Fireworks=Fyrværkeri -Name.FishingHook=Fiske Krog -Name.Food=Mad -Name.Friendly=Venlig -Name.Giant=Kæmpe -Name.Haste=Hastværk -Name.Help=Hjælp -Name.Horse=Hest -Name.HP=HP -Name.Hunger=Sult -Name.Invisibility=Usynlighed -Name.IronGolem=Jern Golem -Name.Lava=Lava -Name.Level=Level -Name.Lightning=Lyn -Name.Luck=Held -Name.Magic=Magi -Name.Modes=Tilstande -Name.NightVision=Nattesyn -Name.No=Nej -Name.Normal=Normal -Name.Ocelot=Ozelot -Name.Off=Slukket -Name.On=På -Name.Owner=Ejer -Name.Party=Party -Name.Pig=Gris -Name.PigZombie=Zombie Pigman -Name.Poison=Gift -Name.PolarBear=Polar Bjørn -Name.Rabbit=Kanin -Name.Regeneration=Regenerering -Name.Resistance=Resistens -Name.Rows=Række(r) -Name.Sheep=Får -Name.Silverfish=Sølvfisk -Name.Skeleton=Skelet -Name.Skill.Beacon=Ledestjerne -Name.Skill.Behavior=Opførsel -Name.Skill.Control=Kontrol -Name.Skill.Damage=Skade -Name.Skill.Fire=Ild -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventar -Name.Skill.Knockback=Tilbageslag -Name.Skill.Lightning=Lyn -Name.Skill.Poison=Gift -Name.Skill.Ride=Ride -Name.Skill.Shield=Skjold -Name.Skill.Slow=Langsom -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Trampe -Name.Skill.Thorns=Torne -Name.Skilltree=Kompetencetræ -Name.Slime=Slim -Name.Snowball=Snebold -Name.Snowman=Snemand -Name.Speed=Hastighed -Name.Spider=Edderkop -Name.Squid=Blæksprutte -Name.Strength=Styrke -Name.Suffocation=Kvælning -Name.Title.Creator=Skaber af MyPet -Name.Title.Helper=Hjælper -Name.Title.Premium=Premium -Name.Title.Translator=Oversætter -Name.TnT=TnT -Name.Type=Type -Name.Unknow=Ukendt -Name.WaterBreathing=Vand Vejrtrækning -Name.Witch=Heks -Name.Wolf=Ulv -Name.Yes=Ja -Name.You=Dig -Name.Zombie=Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_de.properties b/src/main/resources/locale/MyPet_de.properties deleted file mode 100644 index d9255292ca..0000000000 --- a/src/main/resources/locale/MyPet_de.properties +++ /dev/null @@ -1,376 +0,0 @@ -################################################################### -## MyPet German Locale ## -################################################################### -## Last Update: (YMD) 2019-12-13 ## -## ## -## Contributors: ## -## Keyle, Minephoenix, Peda1996, Seliba, Sikatsu, Stephan Serk ## -## Stueck_Bacon, Sulort, enterih ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Du kannst das nicht tun solange {0} tot ist. -Message.Call.Dead={0} ist tot und kann jetzt nicht gerufen werden. -Message.Call.Dead.Respawn={0} ist tot und wird in {1} Sekunden neu spawnen. -Message.Call.First=Du musst {0} zuerst rufen. -Message.Command.Call.Success=Du hast {0} gerufen. -Message.Command.CaptureHelper.HasPet=Du hast bereits ein Pet. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Ist erwachsen -Message.Command.CaptureHelper.Requirement.Angry=Ist feindselig -Message.Command.CaptureHelper.Requirement.Baby=Ist ein Baby -Message.Command.CaptureHelper.Requirement.BelowHP=Leben ist niedriger als {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Kann vermehrt werden -Message.Command.CaptureHelper.Requirement.Impossible=Kann nicht gezähmt werden -Message.Command.CaptureHelper.Requirement.LowHP=Leben ist niedriger als {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Wurde von einem Spieler erstellt -Message.Command.CaptureHelper.Requirement.Size.Equal=Größe ist gleich {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Größe kleiner als {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Größe größer als {0} -Message.Command.CaptureHelper.Requirement.Tamed=Ist gezähmt -Message.Command.CaptureHelper.Requirement.Wild=Ist wild -Message.Command.CaptureHelper.Requirement.World.Right=Du bist in der richtigen Welt -Message.Command.CaptureHelper.Requirement.World.Wrong=In dieser Welt nicht möglich. Gehe zu: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Du kannst in dieser Region Pets anleinen -Message.Command.CaptureHelper.WorldGuard.Denied=Du kannst in dieser Region Pets keine anleinen -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Fertigkeitsbäume werden automatisch zugewiesen! -Message.Command.ChooseSkilltree.NoneAvailable=Für {0} stehen keine Fertigkeitsbäume zur Auswahl. -Message.Command.ChooseSkilltree.OnlyOnce=Du kannst den Fertigkeitsbaum von {0} nur einmal ändern! -Message.Command.Fail=Befehlsausführung gescheitert! -Message.Command.Help.Admin={0}: Siehe Wiki (Link s.u.) -Message.Command.Help.Beacon={0}: Öffnet das Leuchtfeuerfenster zum Auswählen der Buffs (Alias: /pbeacon) -Message.Command.Help.Behavior={0}: Schaltet zwischen den Verhaltens-Modi um. (Alias: /pb oder /petb) -Message.Command.Help.Call={0}: Ruft dein Pet herbei (Alias: /pc oder /petc) -Message.Command.Help.CaptureHelper={0}: Schaltet den CaptureHelfer an/aus -Message.Command.Help.ChooseSkilltree={0}: Zeigt und wählt Fertigkeitsbäume (Alias: /pcst oder /petcst) -Message.Command.Help.Info={0}: Zeigt Infos über dein Pet (Alias: /pinfo) -Message.Command.Help.Inventory={0}: Öffnet das Pet-Inventar (Alias: /pi oder /peti) -Message.Command.Help.MissingParameter=Es fehlt ein Parameter: -Message.Command.Help.MoreInfo=Für mehr Informationen besuche: -Message.Command.Help.Name={0}: Ändert den Namen deines Pets. -Message.Command.Help.Options={0}: Ändere deine Pet-Optionen (nutze [TAB] ) -Message.Command.Help.Pickup={0}: Schaltet das Aufheben von Gegenständen ein /aus (Alias: /pp oder /petp) -Message.Command.Help.Release={0}: Lässt dein Pet frei -Message.Command.Help.Respawn={0}: Lasse dein Pet gegen ein gewisses Entgelt respawnen (Alias: /pr oder /petr) -Message.Command.Help.SendAway={0}: Schickt dein Pet weg (Alias: /psa oder /petsa) -Message.Command.Help.Shop={0}: Öffnet den Pet-Shop (Alias: /petsh oder /psh) -Message.Command.Help.Skill={0}: Zeigt die Level der Fertigkeiten an -Message.Command.Help.Stop={0}: Dein Pet lässt von seinem Ziel ab (Alias: /ps oder /pets) -Message.Command.Help.Store={0}: Lagert dein aktuelles Pet ein. Kann mit dem /petswitch Befehl wiedererlangt werden. (Alias: /pst oder /pstore) -Message.Command.Help.Switch={0}: Erlaubt dir zwischen deinen Pets zu wechseln (Alias: /psw oder /pswitch) -Message.Command.Help.Trade={0}: Handle Pets mit anderen Spielern (Alias: /pt or /pett) -Message.Command.Help.Type={0}: Zeigt Informationen über die Pet-Typen an -Message.Command.List.Player={0}'s Pets: -Message.Command.List.Yours=Deine Pets: -Message.Command.Name.Filter=Der gewählte Namen ist unzulässig, bitte wähle einen anderen. -Message.Command.Name.New=Der Name deines Pets ist nun: {0} -Message.Command.Name.ToLong="{0}" ist zu lang. Die maximale Länge beträgt {1} Zeichen. -Message.Command.PetType.Unknown= Unbekannter Pet-Typ! -Message.Command.Release.Confirm=Bitte klicke zur Bestätigung auf den Namen deines Pets: -Message.Command.Release.Dead={0} ist tot und wird nicht mehr zurückkehren. . . -Message.Command.Release.Success={0} ist nun frei . . . -Message.Command.Respawn.Auto=Automatischer Respawn: {0}. -Message.Command.Respawn.AutoMin=Setzt die minimale Respawn-Zeit auf {0}sek. -Message.Command.Respawn.NoMoney=Du benötigst {1} um {0} jetzt respawnen zu lassen! -Message.Command.Respawn.Paid=Du hast die Respawn-Kosten von {1} für {0} gezahlt. -Message.Command.Respawn.Show=Respawn-Kosten für {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Benutze /petrespawn pay um die Respawn-Kosten zu bezahlen. -Message.Command.SendAway.AlreadyAway={0} ist nicht hier. -Message.Command.SendAway.Success=Du schickst {0} weg. -Message.Command.Skills.Show={0}'s Fertigkeiten: {1} -Message.Command.Skilltree.CantFindSkilltree=Es gibt keinen Fertigkeitsbaum mit dem Namen: {0} -Message.Command.Stop.Attack={0} greift sein Ziel nicht weiter an! -Message.Command.Success=Befehl wurde erfolgreich ausgeführt! -Message.Command.Switch.Limit=Du kannst nicht mehr als {0} Pets einlagern. -Message.Command.Switch.NoPet=Du hast kein Pet dass du einlagern könntest. -Message.Command.Switch.NoStoredPets=Du hast keine gelagerten Pets. -Message.Command.Switch.Success={0} wurde eingelagert. -Message.Command.Trade.Owner.Cancel=Dein Angebot an {0} wurde zurückgezogen. -Message.Command.Trade.Owner.InvalidPrice=Bitte gib einen gültigen Preis ein. -Message.Command.Trade.Owner.NoOffer=Du hast niemandem ein Pet angeboten. -Message.Command.Trade.Owner.Offer=Du hast {1} ein Angebot für {0} gemacht. -Message.Command.Trade.Owner.Offer.Price=Du hast {1} das Angebot gemacht {0} für {2} zu verkaufen. -Message.Command.Trade.Owner.OpenOffer={0} hat bereits ein anderes Angebot und muss dieses zunächst akzeptieren oder ablehnen. -Message.Command.Trade.Owner.Reject={0} hat dein Angebot für {1} abgelehnt. -Message.Command.Trade.Owner.Success={0} hat dein Angebot für {1} angenommen. -Message.Command.Trade.Owner.Yourself=Du kannst nicht mit dir selbst handeln. -Message.Command.Trade.Receiver.Distance=Da kannst das Angebot nicht annehmen solange du mehr als 10 Meter von {0} entfernt bist. -Message.Command.Trade.Receiver.HasPet=Du hast bereits ein Pet. -Message.Command.Trade.Receiver.NoOffer=Niemand hat dir ein Pet angeboten. -Message.Command.Trade.Receiver.NoPermission=Du besitzt nicht die benötigten Rechte um das Angebot anzunehmen. -Message.Command.Trade.Receiver.NotEnoughMoney=Du hast nicht genügend Geld. Du benötigst {0} um das Angebot annehmen zu können. -Message.Command.Trade.Receiver.Offer={0} bietet die folgendes Pet (akzeptiere das Angebot mit /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} bietet die folgendes Pet für {1} (akzeptiere das Angebot mit /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Das angebotene Pet ist nicht mehr verfügbar. -Message.Command.Trade.Receiver.Reject=Du hast {0}'s Angebot abgelehnt. -Message.Command.Trade.Receiver.Success=Der Handel mit {0} war erfolgreich. Du bist nun der Besitzer von {1}. -Message.DeathMessage={0} wurde getötet durch: {1} -Message.Hunger.Hungry={0} ist sehr hungrig. Du solltest {0} jetzt füttern. -Message.Hunger.Rumbling={0}'s Magen knurrt. Du solltest {0} bald füttern. -Message.Hunger.Starving={0} ist kurz vorm Verhungern. Füttere {0} JETZT! -Message.Leash.Add=Du hast nun ein Pet. Es wird dir ein guter Begleiter sein. -Message.LevelSystem.LevelDown={0} ist auf Level {1} zurückgefallen. -Message.LevelSystem.LevelUp={0} hat Level {1} erreicht. -Message.LevelSystem.ReachedMaxLevel={0} hat das maximale Level von {1} erreicht. -Message.MultiWorld.NoActivePetInThisWorld=Du hast in dieser Welt kein Pet. -Message.MultiWorld.NowActivePet={0} ist jetzt dein aktives Pet. -Message.No.Allowed=Du darfst das nicht benutzen! -Message.No.AllowedHere=Pets sind hier nicht erlaubt! -Message.No.CanUse=Du kannst das jetzt nicht nutzen. -Message.No.Economy=Der Economy Support ist nicht verfügbar. -Message.No.HasPet=Du hast kein Pet! -Message.No.Money=Du hast nicht genug Geld um dies zu tun. -Message.No.NothingToSeeHere=Hier gibt es nichts zu sehen! -Message.No.PlayerOnline=Dieser Spieler ist nicht online! -Message.No.Skill={0} kennt die Fertigkeit {1} nicht. -Message.No.UserHavePet={0} hat kein Pet! -Message.Npc.ChosenPet={0} wird dich nun wieder begleiten. -Message.Npc.HandOver=Du hast {0} an {1} übergeben. -Message.Npc.HandOverTitle=Pet übergeben -Message.Npc.NoHandOver=Ich möchte {0} lieber an meiner Seite haben. -Message.Npc.StorageFull=Du kannst keine weiteren Pets an {0} übergeben. Du hast das Maximum von {1} Pet(s) erreicht. -Message.Npc.SwitchTitle=Tausche Pet -Message.Npc.TakeTitle=Pet mitnehmen -Message.Npc.YesHandOver=Ich werde dir {0} übergeben. -Message.SelectMyPet=Wähle ein Pet -Message.Shop.Available=Verfügbare Pet Shops: -Message.Shop.Confirm.No=Ich möchte {0} nicht für {1} kaufen. -Message.Shop.Confirm.SendStorage=Wenn du dieses Pet kaufst wird es eingelagert\nda du bereits ein Pet bei dir hast. -Message.Shop.Confirm.Title={0} für {1} kaufen? -Message.Shop.Confirm.Yes=Ich möchte {0} für {1} kaufen. -Message.Shop.NoMoney=Du hast nicht genügend Geld, um dieses Pet zu kaufen. -Message.Shop.NotFound=Es gibt keinen Shop mit diesem Namen. -Message.Shop.Success=Du hast {0} für {1} gekauft. -Message.Shop.SuccessStorage=U already has pet wif u. {0} will be sent 2 ur storage. -Message.Sit.Follow={0} folgt dir nun wieder. -Message.Sit.Stay={0} soll sich nicht vom Fleck rühren. -Message.Skill.Beacon.ClickOff=Klicken zum auszuschalten -Message.Skill.Beacon.ClickOn=Klicke zum aktivieren -Message.Skill.Beacon.Effect=Leuchtfeuer-Effekt: {0} -Message.Skill.Beacon.RemainingBuffs=Verbleibende wählbare Leuchtfeuer-Effekte: {0} -Message.Skill.Beacon.Stop=Leuchtfeuer ist erloschen. -Message.Skill.Beacon.Upgrade={0} kann nun diese Buffs benutzen (Reichweite: {1}m / Dauer: {2}sek): -Message.Skill.Behavior.NewMode={0} ist nun im {1} Modus. -Message.Skill.Behavior.Upgrade={0} kann diese Verhaltens-Modi nutzen: -Message.Skill.Control.AggroFarm=Du kannst {0} im {1} Modus nicht kontrollieren! -Message.Skill.Control.Ride=Du kannst die Kontroll-Fertigkeit nicht nutzen während du {0} reitest! -Message.Skill.Control.Upgrade={0} kann nun kontrolliert werden mit: {1} -Message.Skill.Damage.Upgrade={0} verursacht nun {1} Schaden. -Message.Skill.Fire.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2} Sekunden in Brand setzt. -Message.Skill.Hp.Upgrade={0} hat nun eine maximale Trefferpunktezahl von {1}TP. -Message.Skill.HpRegeneration.Upgrade={0} regeneriert nun {1}TP alle {2} Sekunden. -Message.Skill.Inventory.Creative=Du kannst das Inventar nicht öffnen während du im Kreativ-Modus bist. -Message.Skill.Inventory.NotAvailable={0} hat kein Inventar. -Message.Skill.Inventory.Swimming=Du kannst das Inventar nicht öffnen während {0} schwimmt! -Message.Skill.Inventory.Upgrade={0} hat nun ein Inventar mit {1} Plätzen. -Message.Skill.Knockback.Upgrade=Es besteht nun eine Chance von {1}% das {0} sein Ziel zurückschleudert. -Message.Skill.Lightning.Upgrade=Es besteht nun eine Chance von {1}% dass {0} einen Blitz auf sein Ziel abfeuert der {2} Schaden verursacht. -Message.Skill.Pickup.Creative=Dein Pet kann keine Gegenstände aufheben wenn du im Kreativ-Modus bist. -Message.Skill.Pickup.NoInventory={0} kann Gegenstände aufnehmen, hat aber kein Inventar. -Message.Skill.Pickup.StartStop=Aufheben von Gegenständen: {1} -Message.Skill.Pickup.Upgrade={0} kann nun Gegenstände in einem Radius von {1} Meter(n) aufheben. -Message.Skill.Poison.Upgrade=Es besteht nun eine Chance von {1}% das {0} sein Ziel für {2} Sekunden vergiftet. -Message.Skill.Ranged.RoundsPerMinute={0} Schuss pro Minute -Message.Skill.Ranged.Upgrade={0} kann nun {3} {1} pro Minute verschießen, die je {2} Schaden verursachen. -Message.Skill.Ride.NoTeleport=Du kannst dich nicht teleportieren, wenn du dein Pet reitest! -Message.Skill.Ride.Receive={0} kann nun geritten werden. -Message.Skill.Ride.Upgrade=Die Reitgeschwindigkeit von {0} ist nun {1}% erhöht. -Message.Skill.Shield.Format={1}% Chance dass {2}% deines eingehenden Schadens auf {0} umgeleitet wird -Message.Skill.Shield.Upgrade=Es besteht nun eine Chance von {1}% dass {2}% deines eingehenden Schadens auf {0} umgeleitet wird. -Message.Skill.Slow.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2} Sekunden verlangsamt. -Message.Skill.Sprint.Upgrade={0} kann nun auf seine Ziele zusprinten. -Message.Skill.Stomp.Upgrade=Es besteht nun eine Chance von {1}% dass {0} auf den Boden stampft. Dies verursacht {2} Schaden bei allem in einem Radius von 2.5 Metern. -Message.Skill.Thorns.Upgrade=Es besteht nun eine Chance von {1}% dass {0} {2}% des eingehenden Schaden reflektiert. -Message.Skill.Wither.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2}sek verkrüppelt. -Message.Skilltree.Available=Verfügbare Fertigkeitsbäume -Message.Skilltree.NotSwitched=Fertigkeitsbaum wurde nicht gewechselt! -Message.Skilltree.RequiresLevel.Item=Benötigtes Level: {0} -Message.Skilltree.RequiresLevel.Message=Um diesen Fertigkeitsbaum auswählen zu können, muss {0} Level {1} erreicht haben! -Message.Skilltree.SelectionPrompt=Bitte wähle einen Fertigkeitsbaum für {0} aus. (/pcst) -Message.Skilltree.SwitchedTo=Du hast den {0} Fertigkeitsbaum gewählt. -Message.Skilltree.SwitchedToFor=Fertigkeitsbaum von {0}'s Pet auf {1} geändert. -Message.Spawn.Despawn={0} ist despawnt. -Message.Spawn.Flying={0} kann nicht zu dir kommen wenn du fliegst. -Message.Spawn.NoSpace={0} kann nicht zu dir kommen, da nicht genügend Platz vorhanden ist. -Message.Spawn.Prevent=Etwas verhindert dass {0} zu dir kommt. -Message.Spawn.Respawn={0} ist respawnt. -Message.Spawn.Respawn.In={0} respawnt in {1} Sekunden. -Message.Spawn.Spectator=Du kannst {0} im Zuschauer-Modus nicht zu dir rufen. -Message.Update.Available=Eine neue MyPet-Version ist verfügbar: - -############# -## Names ## -############# -Name.Absorption=Absorption -Name.Aggressive=Aggressiv -Name.Arrow=Pfeil -Name.Bat=Fledermaus -Name.Bee=Biene -Name.Blaze=Blaze -Name.Blocks=Block/Blöcke -Name.Cancel=Abbrechen -Name.Cat=Katze -Name.CaveSpider=Höhlenspinne -Name.Chicken=Huhn -Name.Cod=Kabeljau -Name.Contact=Kontakt -Name.Costs=Kosten -Name.Cow=Kuh -Name.Creeper=Creeper -Name.Damage=Schaden -Name.Dead=Tod -Name.Disabled=Deaktiviert -Name.Dolphin=Delphin -Name.Done=Fertig -Name.Donkey=Maultier -Name.DragonFireball=Drachenfeuerball -Name.Drowned=Ertrunkener -Name.Drowning=Ertrinken -Name.Duel=Duell -Name.Egg=Ei -Name.ElderGuardian=Großer Wächter -Name.EmptyHand=leere Hand -Name.Enabled=Aktiviert -Name.EnderDragon=Enderdrache -Name.Enderman=Enderman -Name.Endermite=Endermilbe -Name.EnderPearl=Enderperle -Name.Everyone=Jeder -Name.Evoker=Magier -Name.Exp=Exp -Name.Fall=Fallen -Name.FallingBlock=Fallender Block -Name.Farm=Farm -Name.Fire=Feuer -Name.Fireball=Feuerball -Name.FireResistance=Feuerresistenz -Name.FireTick=Feuer -Name.Fireworks=Feuerwerk -Name.FishingHook=Angelhaken -Name.Food=Futter -Name.Fox=Fuchs -Name.Friendly=Freundlich -Name.Ghast=Ghast -Name.Giant=Riese -Name.Guardian=Wächter -Name.Haste=Eile -Name.HealthBoost=Extraleben -Name.Help=Hilfe -Name.Horse=Pferd -Name.HP=TP -Name.Hunger=Hunger -Name.Husk=Wüstenzombie -Name.Illusioner=Illusionist -Name.Invisibility=Unsichtbarkeit -Name.IronGolem=Eisengolem -Name.JumpBoost=Sprungverstärkung -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Blitz -Name.Llama=Lama -Name.LlamaSpit=Lamaspucke -Name.Luck=Glück -Name.Magic=Magie -Name.MagmaCube=Magmaschleim -Name.Modes=Modi -Name.Mooshroom=Pilzkuh -Name.Mule=Esel -Name.NightVision=Nachtsicht -Name.No=Nein -Name.Normal=Normal -Name.Ocelot=Ozelot -Name.Off=Aus -Name.On=An -Name.Owner=Besitzer -Name.Panda=Panda -Name.Parrot=Papagei -Name.Party=Gruppe -Name.Phantom=Phantom -Name.Pig=Schwein -Name.PigZombie=Zombie Pigman -Name.Pillager=Plünderer -Name.Poison=Gift -Name.PolarBear=Eisbär -Name.Price=Preis -Name.PufferFish=Kugelfisch -Name.Rabbit=Kaninchen -Name.Raid=Raid -Name.Range=Reichweite -Name.RangedDamage=Fernkampfschaden -Name.Ravager=Verwüster -Name.Regeneration=Regeneration -Name.Resistance=Resistenz -Name.Respawntime=Respawnzeit -Name.Rows=Reihe(n) -Name.Salmon=Lachs -Name.Seconds=Sekunde(n) -Name.Sheep=Schaf -Name.Silverfish=Silberfisch -Name.Skeleton=Skelett -Name.SkeletonHorse=Skelettpferd -Name.Skill.Beacon=Leuchtfeuer -Name.Skill.Behavior=Verhalten -Name.Skill.Control=Kontrolle -Name.Skill.Damage=Nahkampf-Schaden -Name.Skill.Fire=Feuer -Name.Skill.Heal=Heilung -Name.Skill.Hitpoints=LP -Name.Skill.Inventory=Inventar -Name.Skill.Knockback=Zurückstoßen -Name.Skill.Lightning=Blitz -Name.Skill.Pickup=Aufsammeln -Name.Skill.Poison=Vergiften -Name.Skill.Ranged=Fernkampf-Schaden -Name.Skill.Ride=Reiten -Name.Skill.Shield=Schild -Name.Skill.Slow=Verlangsamen -Name.Skill.Sprint=Sprinten -Name.Skill.Stomp=Stampfer -Name.Skill.Thorns=Dornen -Name.Skill.Wither=Verdorren -Name.Skilltree=Fertigkeitsbaum -Name.Slime=Schleim -Name.SmallFireball=Kleiner Feuerball -Name.Snowball=Schneeball -Name.Snowman=Schneegolem -Name.Speed=Geschwindigkeit -Name.Spider=Spinne -Name.SplashPotion=Werfbarer Trank -Name.Squid=Tintenfisch -Name.Stray=Eiswanderer -Name.Strength=Stärke -Name.Suffocation=Ersticken -Name.Title.Creator=Schöpfer von MyPet -Name.Title.Developer=MyPet Entwickler -Name.Title.Donator=Spender -Name.Title.Helper=Helfer -Name.Title.Premium=Premium -Name.Title.Translator=Übersetzer -Name.TnT=TnT -Name.TraderLlama=Händlerlama -Name.Trident=Dreizack -Name.TropicalFish=Tropenfisch -Name.Turtle=Schildkröte -Name.Type=Typ -Name.Unknow=Unbekannt -Name.Vex=Plagegeist -Name.Villager=Dorfbewohner -Name.Vindicator=Diener -Name.Void=Das Nichts -Name.WanderingTrader=Fahrender Händler -Name.WaterBreathing=Unterwasseratmung -Name.Witch=Hexe -Name.Wither=Wither -Name.WitherSkeleton=Witherskelett -Name.WitherSkull=Witherschädel -Name.Wolf=Wolf -Name.Yes=Ja -Name.You=Dir -Name.Zombie=Zombie -Name.ZombieHorse=Zombiepferd -Name.ZombieVillager=Dorfbewohnerzombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_el.properties b/src/main/resources/locale/MyPet_el.properties deleted file mode 100644 index 4ae6cad6c7..0000000000 --- a/src/main/resources/locale/MyPet_el.properties +++ /dev/null @@ -1,47 +0,0 @@ -########################################## -## MyPet Greek Locale ## -########################################## -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Giannis Kapageridis, Jinxed, Keyle ## -## ## -########################################## - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn=Ο {0} είναι νεκρός και θα αναγενηθεί σε {1} δεύτερα. -Message.Call.First=Πρώτα πρέπει να καλέσεις τον {0} -Message.Command.Call.Success={0} έρχεται σε σένα. -Message.Command.CaptureHelper.HasPet=Έχεις ήδη ένα MyPet . -Message.Command.CaptureHelper.Mode=Βοηθός σύλληψη: {Ενεργοποιημένο}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Δέντρο δεξιοτήτων θα δοθεί αυτόματα! -Message.Command.ChooseSkilltree.NoneAvailable=Δεν υπάρχουν διαθέσιμα δέντρα δεξιοτήτων για {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Μπορείς να αλλάξεις το δέντρο δεξιοτήτων του {0} μια φορα! -Message.Command.Fail=Εκτέλεση εντολών απέτυχε ! -Message.Command.Help.Admin={0}: Δες Wiki ( link παρακάτω) -Message.Command.Help.Beacon={0}: Ανοίγει το παράθυρο φάρο του κατοικίδιου ζώου ( ψευδώνυμο : / pbeacon ) -Message.Command.Help.Behavior={0}: Έπαιξε τη συμπεριφορά του κατοικίδιου ζώου ( ψευδώνυμο : / pb ή / petb ) -Message.Command.Help.Call={0}: Φέρνει το κατοικίδιο ζώο ( ψευδώνυμο : / pc ή / petc ) -Message.Command.Help.ChooseSkilltree={0}: Δείχνει και σου επιτρέπει να επιλέξεις δέντρο δεξιοτήτων ( Ψευδώνυμο : / pcst ή / petcst ) -Message.Command.Help.Info={0}: Εμφανίζει πληροφορίες σχετικά με το MyPet σου ( ψευδώνυμο : / pinfo ) -Message.Command.Help.Inventory={0}: Ανοίγει την απογραφή του κατοικίδιου ζώου ( ψευδώνυμο : / π ή / PETI ) -Message.Command.Help.MoreInfo=Για περισσότερες πληροφορίες διαβάστε τη σελίδα εντολή εδώ : -Message.Command.Help.Name={0}: Αλλάζει το όνομα του κατοικίδιου ζώου. -Message.Command.Help.Options={0}: Αλλαγή των επιλογών του MyPet σου( χρησιμοποιήστε [ TAB ] ). -Message.Command.Help.Release={0}: Απελευθερώνει το κατοικίδιο ζώο -Message.Command.Help.Stop={0}: Σταματά το κατοικίδιο ζώο από επίθεση ( ψευδώνυμο : / ps / ή /pets) -Message.Command.Help.Switch={0}: Σας επιτρέπει να κάνετε εναλλαγή μεταξύ τα MyPets σας ( ψευδώνυμο : / psw ή / pswitch) -Message.Command.Help.Trade={0}: Εμπόριο κατοικίδιων ζώων με άλλους παίκτες (ψευδώνυμο : /pt ή /pett) -Message.Command.List.Yours=Τα δικά σου κατοικίδια ζώα: -Message.Command.Name.New=Το όνομα του κατοικίδιου ζώου τώρα είναι: {0} -Message.Command.PetType.Unknown=Άγνωστου τύπου κατοικίδιο ! - -############# -## Names ## -############# -Name.Void=Το κενό -Name.Witch= Μάγισσα -Name.You=Εσύ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_en_ud.properties b/src/main/resources/locale/MyPet_en_ud.properties deleted file mode 100644 index 85012e86d4..0000000000 --- a/src/main/resources/locale/MyPet_en_ud.properties +++ /dev/null @@ -1,375 +0,0 @@ -################################################## -## MyPet British English (upside down) Locale ## -################################################## -## Last Update: (YMD) 2019-12-13 ## -## ## -## Contributors: ## -## Keyle ## -## ## -################################################## - -################ -## Messages ## -################ - -Message.Action.Dead=˙pɐǝp sᴉ {0} ǝlᴉɥʍ ʇɐɥʇ op ʇou uɐɔ no⅄ -Message.Call.Dead=˙pǝllɐɔ ǝq ʇou uɐɔ puɐ pɐǝp sᴉ {0} -Message.Call.Dead.Respawn=˙ɔǝs {1} uı uʍɐdsǝɹ ʃʃıʍ puɐ pɐǝp{0} -Message.Call.First=˙ʇsɹıɟ {0} ʃʃɐɔ ʇsnɯ no⅄ -Message.Command.Call.Success=˙noʎ oʇ sǝɯoɔ {0}< -Message.Command.CaptureHelper.HasPet=˙ʇǝԀʎW ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ -Message.Command.CaptureHelper.Mode=˙{0} :ɹǝdʃǝHǝɹnʇdɐↃ -Message.Command.CaptureHelper.Requirement.Adult=ʇlnpɐ sI -Message.Command.CaptureHelper.Requirement.Angry=ʎɹƃuɐ sI -Message.Command.CaptureHelper.Requirement.Baby=ʎqɐq ɐ sI -Message.Command.CaptureHelper.Requirement.BelowHP={0} uɐɥʇ ɹǝʍol ǝɟᴉ˥ -Message.Command.CaptureHelper.Requirement.CanBreed=pǝǝɹq uɐƆ -Message.Command.CaptureHelper.Requirement.Impossible=ɥsɐǝl oʇ ǝlqᴉssodɯI -Message.Command.CaptureHelper.Requirement.LowHP={0} uɐɥʇ ɹǝʍol ǝɟᴉ˥ -Message.Command.CaptureHelper.Requirement.PlayerCreated=ɹǝʎɐld ɐ ʎq pǝʇɐǝɹɔ sI -Message.Command.CaptureHelper.Requirement.Size.Equal={0} slɐnbǝ ǝzᴉS -Message.Command.CaptureHelper.Requirement.Size.Max={0} uɐɥʇ ɹǝllɐɯs sᴉ ǝzᴉS -Message.Command.CaptureHelper.Requirement.Size.Min={0} uɐɥʇ ɹǝʇɐǝɹƃ sᴉ ǝzᴉS -Message.Command.CaptureHelper.Requirement.Tamed=pǝɯɐʇ sI -Message.Command.CaptureHelper.Requirement.Wild=plᴉʍ sI -Message.Command.CaptureHelper.Requirement.World.Right=plɹoʍ ʇɥƃᴉɹ ǝɥʇ uᴉ ǝɹɐ no⅄ -Message.Command.CaptureHelper.Requirement.World.Wrong={0} :oʇ oפ ˙plɹoʍ ƃuoɹʍ ǝɥʇ sᴉ sᴉɥ┴ -Message.Command.CaptureHelper.WorldGuard.Allowed=uoᴉƃǝɹ sᴉɥʇ uᴉ ɥsɐǝl uɐɔ no⅄ -Message.Command.CaptureHelper.WorldGuard.Denied=uoᴉƃǝɹ sᴉɥʇ uᴉ ɥsɐǝl ʇ,uɐɔ no⅄ -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=¡ʎʃʃɐɔıʇɐɯoʇnɐ pǝuƃıssɐ ǝq ʃʃıʍ sǝǝɹʇʃʃıʞS -Message.Command.ChooseSkilltree.NoneAvailable=˙{0} ɹoɟ ǝʃqɐʃıɐʌɐ sǝǝɹʇʃʃıʞs ou ǝɹɐ ǝɹǝɥ⊥ -Message.Command.ChooseSkilltree.OnlyOnce=¡ǝɔuo {0} ɟo ǝǝɹʇʃʃıʞs ǝɥʇ ǝƃuɐɥɔ ʎʃuo uɐɔ no⅄ -Message.Command.Fail=¡pǝʃıɐɟ uoıʇnɔǝxǝ puɐɯɯoↃ -Message.Command.Help.Admin=(ʍoʃǝq ʞuıʃ) ıʞıM ǝǝS :{0} -Message.Command.Help.Beacon=(uoɔɐǝqd/ :sɐıʃɐ) ˙nuǝɯ uoıʇɐɹnƃıɟuoɔ uoɔɐǝq ǝɥʇ suǝdO :{0} -Message.Command.Help.Behavior=(qʇǝd/ ɹo qd/ :sɐıʃɐ) ʇǝd ǝɥʇ ɟo ɹoıʌɐɥǝq ǝɥʇ sʇɔǝʃǝS :{0} -Message.Command.Help.Call=(ɔʇǝd/ ɹo ɔd/ :sɐıʃɐ) ʇǝd ɹnoʎ sʃʃɐↃ :{0} -Message.Command.Help.CaptureHelper=ɟɟo ɹo uo ɹǝdʃǝHǝɹnʇdɐↃ ǝɥʇ sǝʃƃƃo⊥ :{0} -Message.Command.Help.ChooseSkilltree=(ʇsɔʇǝd/ ɹo ʇsɔd/ :sɐıʃɐ) sǝǝɹʇʃʃıʞs ǝsooɥɔ oʇ noʎ sʍoʃʃɐ puɐ sʍoɥS :{0} -Message.Command.Help.Info=(oɟuıd/ :sɐıʃɐ) ʇǝԀʎW ɐ ʇnoqɐ oɟuı sʎɐʃdsı◖ :{0} -Message.Command.Help.Inventory=(ıʇǝd/ ɹo ıd/ :sɐıʃɐ) ʇǝd ǝɥʇ ɟo ʎɹoʇuǝʌuı ǝɥʇ suǝdO :{0} -Message.Command.Help.MissingParameter= :ƃuᴉssᴉɯ sᴉ ɹǝʇǝɯɐɹɐd ∀ -Message.Command.Help.MoreInfo=:ǝɹǝɥ ǝƃɐd puɐɯɯoɔ ǝɥʇ pɐǝɹ oɟuı ǝɹoɯ ɹoℲ -Message.Command.Help.Name=˙ʇǝd ɹnoʎ ɟo ǝɯɐu ǝɥʇ sǝƃuɐɥↃ :{0} -Message.Command.Help.Options=˙suoıʇdo ʇǝԀʎW ɹnoʎ ǝƃuɐɥↃ :{0} -Message.Command.Help.Pickup=(dʇǝd/ ɹo dd/ :sɐıʃɐ) ɟɟo ɹo uo dnʞɔıd ɯǝʇı sǝʃƃƃo⊥ :{0} -Message.Command.Help.Release=ʇǝd ɹnoʎ sǝsɐǝʃǝᴚ :{0} -Message.Command.Help.Respawn=(ɹʇǝd/ ɹo ɹd/ :sɐıʃɐ) ǝǝɟ ɐ ɥʇıʍ ʇnq 'ʎʃʇuɐʇsuı ʇǝd ɹnoʎ suʍɐdsǝᴚ :{0} -Message.Command.Help.SendAway=(ɐsʇǝd/ ɹo ɐsd/ :sɐıʃɐ) ʎɐʍɐ ʇǝd ɹnoʎ spuǝS :{0} -Message.Command.Help.Shop=(ɥsd/ ɹo ɥsʇǝd/ :sɐıʃɐ) doɥs ʇǝd ǝɥʇ suǝdO :{0} -Message.Command.Help.Skill=sʃǝʌǝʃ-ʃʃıʞs ǝɥʇ sʍoɥS :{0} -Message.Command.Help.Stop=(sʇǝd/ ɹo sd/ :sɐıʃɐ) ƃuıʞɔɐʇʇɐ ɯoɹɟ ʇǝd ɹnoʎ sdoʇS :{0} -Message.Command.Help.Store=(ǝɹoʇsd/ ɹo ʇsd/ :sɐıʃɐ) ˙puɐɯɯoɔ ɥɔʇıʍsʇǝd/ ǝɥʇ ʎq uıɐƃɐ pǝʌǝıɹʇǝɹ ǝq uɐↃ ˙ʇǝd ʇuǝɹɹnɔ ɹnoʎ sǝɹoʇS :{0} -Message.Command.Help.Switch=(ɥɔʇıʍsd/ ɹo ʍsd/ :sɐıʃɐ) sʇǝԀʎW ɹnoʎ uǝǝʍʇǝq ɥɔʇıʍs oʇ noʎ sʍoʃʃ∀ :{0} -Message.Command.Help.Trade=(ʇʇǝd/ ɹo ʇd/ :sɐıʃɐ) sɹǝʎɐʃd ɹǝɥʇo ɥʇıʍ sʇǝd ǝpɐɹ⊥ :{0} -Message.Command.Help.Type=sǝdʎʇ ʇǝԀʎW ʇnoqɐ oɟuı sʍoɥS :{0} -Message.Command.List.Player=:sʇǝd s,{0} -Message.Command.List.Yours=:sʇǝd ɹno⅄ -Message.Command.Name.Filter=˙ǝuo ɹǝɥʇouɐ ǝsooɥɔ ǝsɐǝʃd 'pıʃɐʌuı sı ǝɯɐu pǝʇɔǝʃǝs ǝɥ⊥ -Message.Command.Name.New={0} :ʍou sı ǝɯɐu s,ʇǝd ɹno⅄ -Message.Command.Name.ToLong=˙sɹǝʇɔɐɹɐɥɔ {1} sı ɥʇƃuǝʃ ɯnɯıxɐɯ ǝɥ⊥ ˙ƃuoʃ ooʇ sı „{0}„ -Message.Command.PetType.Unknown=¡ǝdʎʇ ʇǝd uʍouʞu∩ -Message.Command.Release.Confirm=:ɯɹıɟuoɔ oʇ ʇǝd ɹnoʎ ɟo ǝɯɐu ǝɥʇ uo ʞɔıʃɔ ǝsɐǝʃԀ -Message.Command.Release.Dead=˙˙˙uɹnʇǝɹ ɹǝʌǝu ʃʃıʍ puɐ pǝsɐǝʃǝɹ uǝǝq sɐɥ {0} -Message.Command.Release.Success=˙˙˙ǝǝɹɟ ʍou sı {0} -Message.Command.Respawn.Auto=˙{0} :uʍɐdsǝɹ oʇn∀ -Message.Command.Respawn.AutoMin=˙{0} oʇ ǝɯıʇ uʍɐdsǝɹ oʇnɐ ʃɐɯıuıɯ ʇǝS -Message.Command.Respawn.NoMoney=¡uʍɐdsǝɹ oʇ {0} ɹoɟ {1} pǝǝu no⅄ -Message.Command.Respawn.Paid=˙pıɐd {0} ɹoɟ ({1}) ǝǝɟ uʍɐdsǝᴚ -Message.Command.Respawn.Show=({2}oʇnɐ) {1} :{0} ɹoɟ ǝǝɟ uʍɐdsǝᴚ -Message.Command.Respawn.Show.Pay=˙ǝǝɟ uʍɐdsǝɹ ǝɥʇ ʎɐd oʇ ʎɐd uʍɐdsǝɹʇǝd/ ǝs∩ -Message.Command.SendAway.AlreadyAway=˙ʎɐʍɐ ʇuǝs uǝǝq ʎpɐǝɹʃɐ sɐɥ {0} -Message.Command.SendAway.Success=˙ʎɐʍɐ ʇuǝs uǝǝq sɐɥ {0} -Message.Command.Skills.Show={1} :sʃʃıʞs s,{0} -Message.Command.Skilltree.CantFindSkilltree=˙ǝǝɹʇʃʃıʞs „{0}„ ou sı ǝɹǝɥ⊥ -Message.Command.Stop.Attack=˙ƃuıʞɔɐʇʇɐ pǝddoʇs sɐɥ {0} -Message.Command.Success=¡ʎʃʃnɟssǝɔɔns pǝʇnɔǝxǝ puɐɯɯoↃ -Message.Command.Switch.Limit=˙sʇǝԀʎW {0} uɐɥʇ ǝɹoɯ ǝɹoʇs ʇou uɐɔ no⅄ -Message.Command.Switch.NoPet=˙ǝɹoʇs oʇ ʇǝd ɐ ǝʌɐɥ ʇou op no⅄ -Message.Command.Switch.NoStoredPets=˙sʇǝd pǝɹoʇs ʎuɐ ǝʌɐɥ ʇ,uop no⅄ -Message.Command.Switch.Success=˙{0} pǝɹoʇs ǝʌɐɥ no⅄ -Message.Command.Trade.Owner.Cancel=˙uʍɐɹpɥʇıʍ uǝǝq sɐɥ {0} oʇ ɹǝɟɟo ɹno⅄ -Message.Command.Trade.Owner.InvalidPrice=˙ɹǝɟɟo ɹnoʎ ɹoɟ ǝɔıɹd pıʃɐʌuı uɐ pǝɹǝʇuǝ no⅄ -Message.Command.Trade.Owner.NoOffer=˙ʇǝd ɐ ʎpoqou pǝɹǝɟɟo no⅄ -Message.Command.Trade.Owner.Offer=˙{1} {0} pǝɹǝɟɟo no⅄ -Message.Command.Trade.Owner.Offer.Price=˙{2} ɹoɟ {1} {0} pǝɹǝɟɟo no⅄ -Message.Command.Trade.Owner.OpenOffer=˙ʇsɹıɟ ʇı ʇɔǝɾǝɹ ɹo ʇdǝɔɔɐ oʇ spǝǝu puɐ ɹǝɟɟo uɐ sɐɥ ʎpɐǝɹʃɐ {0} -Message.Command.Trade.Owner.Reject=˙{1} ɹoɟ ɹǝɟɟo ɹnoʎ pǝʇɔǝɾǝɹ {0} -Message.Command.Trade.Owner.Success=˙{1} ɹoɟ ɹǝɟɟo ɹnoʎ pǝʇdǝɔɔɐ {0} -Message.Command.Trade.Owner.Yourself=˙ɟʃǝsɹnoʎ ɥʇıʍ ǝpɐɹʇ ʇ,uɐɔ no⅄ -Message.Command.Trade.Receiver.Distance=˙sɹǝʇǝɯ 01 uɐɥʇ ɹǝʇɐǝɹƃ sı {0} oʇ ǝɔuɐʇsıp ɹnoʎ ǝsnɐɔǝq ɹǝɟɟo ǝɥʇ ʇdǝɔɔɐ ʇ,uɐɔ no⅄ -Message.Command.Trade.Receiver.HasPet=˙ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ -Message.Command.Trade.Receiver.NoOffer=˙noʎ oʇ ʇǝd ɐ pǝɹǝɟɟo ʎpoqoᴎ -Message.Command.Trade.Receiver.NoPermission=˙ɹǝɟɟo ʎuɐ ʇdǝɔɔɐ oʇ suoıssıɯɹǝd ǝɥʇ ǝʌɐɥ ʇ,uop no⅄ -Message.Command.Trade.Receiver.NotEnoughMoney=˙{0} pǝǝu noʎ ɹǝɟɟo ǝɥʇ ʇdǝɔɔɐ o⊥ ˙ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ǝʌɐɥ ʇ,uop no⅄ -Message.Command.Trade.Receiver.Offer=:(ʇdǝɔɔɐ ǝpɐɹʇʇǝd/ ɥʇıʍ ʇdǝɔɔɐ) ʇǝd ɐ noʎ pǝɹǝɟɟo {0} -Message.Command.Trade.Receiver.Offer.Price=:(ʇdǝɔɔɐ ǝpɐɹʇʇǝd/ ɥʇıʍ ʇdǝɔɔɐ) {1} ɹoɟ ʇǝd ɐ noʎ pǝɹǝɟɟo {0} -Message.Command.Trade.Receiver.PetUnavailable=˙ǝɹoɯʎuɐ ǝʃqɐʃıɐʌɐ ʇou sı ʇǝd pǝɹǝɟɟo ǝɥ⊥ -Message.Command.Trade.Receiver.Reject=˙ɹǝɟɟo s,{0} pǝʇɔǝɾǝɹ no⅄ -Message.Command.Trade.Receiver.Success=˙ʍou {1} ɟo ɹǝuʍo ǝɥʇ ǝɹɐ no⅄ ˙ʃnɟssǝɔɔns sɐʍ {0} ɥʇıʍ ǝpɐɹʇ ɹno⅄ -Message.DeathMessage={1} :ʎq pǝʃʃıʞ sɐʍ {0} -Message.Hunger.Hungry=˙ʍou {0} pǝǝɟ pʃnoɥs no⅄ ˙ʎɹƃunɥ ʎɹǝʌ sı {0} -Message.Hunger.Rumbling=˙uoos {0} pǝǝɟ pʃnoɥs no⅄ ˙ƃuıʃqɯnɹ sı ɥɔɐɯoʇs s,{0} -Message.Hunger.Starving=¡MOᴎ {0} pǝǝℲ ˙ƃuıʌɹɐʇs sı {0} -Message.Leash.Add=˙ʇǝd pooƃ ɐ ǝq ʃʃıʍ ʇI ¡ʇǝd ɐ pǝɯɐʇ ǝʌ,no⅄ -Message.LevelSystem.LevelDown=˙{1} ʃǝʌǝʃ oʇ ʞɔɐq ʃʃǝɟ {0} -Message.LevelSystem.LevelUp=˙{1} ʃǝʌǝʃ pǝɥɔɐǝɹ {0} -Message.LevelSystem.ReachedMaxLevel=˙{1} ɟo dɐɔ ʃǝʌǝʃ ǝɥʇ pǝʌǝıɥɔɐ sɐɥ {0} -Message.MultiWorld.NoActivePetInThisWorld=¡pʃɹoʍ sıɥʇ uı ʇǝd ɐ ǝʌɐɥ ʇ,uop no⅄ -Message.MultiWorld.NowActivePet=˙ʇǝd ǝʌıʇɔɐ ɹnoʎ ʍou sı {0} -Message.No.Allowed=¡sıɥʇ ǝsn oʇ pǝʍoʃʃɐ ʇou ǝɹɐ no⅄ -Message.No.AllowedHere=¡ǝɹǝɥ pǝʍoʃʃɐ ʇou ǝɹɐ sʇǝԀ -Message.No.CanUse=˙ʍou sıɥʇ ǝsn ʇou uɐɔ no⅄ -Message.No.Economy=˙pǝʃqɐuǝ ʇou sı ʇɹoddns ʎɯouoɔǝ ǝɥ⊥ -Message.No.HasPet=¡ʇǝd ɐ ǝʌɐɥ ʇ,uop no⅄ -Message.No.Money=˙ʇɐɥʇ op oʇ ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ʇ,uop no⅄ -Message.No.NothingToSeeHere=¡ƃuoʃɐ ǝʌoɯ 'ǝɹǝɥ ǝǝs oʇ ƃuıɥʇoᴎ -Message.No.PlayerOnline=˙ǝuıʃuo ʇou sı ɹǝʎɐʃd sıɥ⊥ -Message.No.Skill=˙{1} ʃʃıʞs ǝɥʇ ʍouʞ ʇ,usǝop {0} -Message.No.UserHavePet=¡ʇǝd ɐ ǝʌɐɥ ʇ,usǝop {0} -Message.Npc.ChosenPet=˙uıɐƃɐ ǝpıs ɹnoʎ uo ǝq oʇ {0} uǝsoɥɔ ǝʌɐɥ no⅄ -Message.Npc.HandOver=˙{1} oʇ ɹǝʌo {0} pǝpuɐɥ no⅄ -Message.Npc.HandOverTitle=ʇǝd ɹǝʌo puɐH -Message.Npc.NoHandOver=˙ǝpıs ʎɯ ʎq {0} ǝʌɐɥ oʇ ʇuɐʍ I -Message.Npc.StorageFull=˙sʇǝd pǝɹoʇs {1} ɟo ɯnɯıxɐɯ ǝɥʇ pǝɥɔɐǝɹ no⅄ ˙{0} oʇ ɹǝʌo sʇǝd ǝɹoɯ puɐɥ ʇ,uɐɔ no⅄ -Message.Npc.SwitchTitle=ʇǝd ɥɔʇıʍS -Message.Npc.TakeTitle=ʇǝd ǝʞɐ⊥ -Message.Npc.YesHandOver=˙noʎ oʇ ɹǝʌo {0} puɐɥ ʃʃıʍ I -Message.SelectMyPet=ʇǝd ɐ ʇɔǝlǝS -Message.Shop.Available=:sdoɥs ʇǝd ǝlqɐlᴉɐʌ∀ -Message.Shop.Confirm.No=˙{1} ɹoɟ {0} ʎnq oʇ ʇuɐʍ ʇ,uop I -Message.Shop.Confirm.SendStorage=ǝƃɐɹoʇs ǝɥʇ oʇ ʇuǝs ǝq llᴉʍ ʇᴉ ʇǝd sᴉɥʇ ʎnq noʎ ɟI\n˙noʎ ɥʇᴉʍ ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹlɐ noʎ ǝsnɐɔǝq -Message.Shop.Confirm.Title=¿{1} ɹoɟ {0} ʎnB -Message.Shop.Confirm.Yes=˙{1} ɹoɟ {0} ʎnq oʇ ʇuɐʍ I -Message.Shop.NoMoney=˙ʇǝd ʇɐɥʇ ʎnq oʇ ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ʇ,uop no⅄ -Message.Shop.NotFound=˙ǝɯɐu sıɥʇ ɥʇıʍ doɥs ou sı ǝɹǝɥ⊥ -Message.Shop.Success=˙{1} ɹoɟ {0} ʇɥƃnoq ʎʃʃnɟssǝɔɔns no⅄ -Message.Shop.SuccessStorage=˙ǝƃɐɹoʇs ɹnoʎ oʇ ʇuǝs sɐʍ {0} ˙noʎ ɥʇıʍ ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ -Message.Sit.Follow=˙uıɐƃɐ noʎ ʍoʃʃoɟ oʇ {0} pǝʍoʃʃɐ no⅄ -Message.Sit.Stay=˙ʇnd ʎɐʇs oʇ {0} pʃoʇ no⅄ -Message.Skill.Beacon.ClickOff=ɟɟo uɹnʇ oʇ ʞɔıʃↃ -Message.Skill.Beacon.ClickOn=uo uɹnʇ oʇ ʞɔıʃↃ -Message.Skill.Beacon.Effect={0} :ʇɔǝɟɟǝ uoɔɐǝB -Message.Skill.Beacon.RemainingBuffs={0} :sʇɔǝɟɟǝ uoɔɐǝB ǝʃqɐʇɔǝʃǝs ƃuıuıɐɯǝᴚ -Message.Skill.Beacon.Stop=˙pǝɥsınƃuıʇxǝ uoɔɐǝB -Message.Skill.Beacon.Upgrade=:(ɔǝs{2} :uoıʇɐɹnp - {1} :ǝƃuɐɹ) sɟɟnq ǝsǝɥʇ ǝsn ʍou ʍou uɐɔ {0} -Message.Skill.Behavior.NewMode=˙ǝpoɯ {1} uı ʍou sı {0} -Message.Skill.Behavior.Upgrade=:sǝpoɯ ɹoıʌɐɥǝq ǝsǝɥʇ ǝsn ʍou ʍou uɐɔ {0} -Message.Skill.Control.AggroFarm=¡ǝpoɯ {1} uı uǝɥʍ {0} ʃoɹʇuoɔ ʇ,uɐɔ no⅄ -Message.Skill.Control.Ride=¡{0} ƃuıpıɹ ǝʃıɥʍ ʃʃıʞs ʃoɹʇuoↃ ǝɥʇ ǝsn ʇ,uɐɔ no⅄ -Message.Skill.Control.Upgrade={1} :ɥʇıʍ pǝʃʃoɹʇuoɔ ǝq ʍou uɐɔ {0} -Message.Skill.Damage.Upgrade=˙ǝƃɐɯɐp {1} sɐɥ ʍou {0} -Message.Skill.Fire.Upgrade=˙ɔǝs{2} ɹoɟ ǝɹıɟ uo sǝıɯǝuǝ ʇǝs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Hp.Upgrade=˙ԀH{1} ɟo ɥʇʃɐǝɥ xɐɯ ɐ sɐɥ ʍou {0} -Message.Skill.HpRegeneration.Upgrade=˙ɔǝs {2} ʎɹǝʌǝ ԀH{1} sǝʇɐɹǝuǝƃǝɹ ʍou {0} -Message.Skill.Inventory.Creative=˙ǝpoɯ ǝʌıʇɐǝɹɔ uı ǝɹɐ noʎ ǝʃıɥʍ ʎɹoʇuǝʌuı ǝɥʇ uǝdo ʇ,uɐɔ no⅄ -Message.Skill.Inventory.NotAvailable=˙ʎɹoʇuǝʌuı uɐ ǝʌɐɥ ʇ,usǝop {0} -Message.Skill.Inventory.Swimming=¡ƃuıɯɯıʍs sı {0} ǝʃıɥʍ ʎɹoʇuǝʌuı ǝɥʇ uǝdo ʇ,uɐɔ no⅄ -Message.Skill.Inventory.Upgrade=˙sʇoʃs {1} ɥʇıʍ ʎɹoʇuǝʌuı uɐ sɐɥ ʍou {0} -Message.Skill.Knockback.Upgrade=˙ʞɔɐq ʇǝƃɹɐʇ sıɥ ʞɔouʞ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Lightning.Upgrade=˙ǝƃɐɯɐp {2} sǝsnɐɔ ʇɐɥʇ ƃuıuʇɥƃıʃ ɐ ʇooɥs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Pickup.Creative=˙ǝpoɯ ǝʌıʇɐǝɹɔ uı ǝɹɐ noʎ uǝɥʍ sɯǝʇı dnʞɔıd ʇ,uɐɔ ʇǝd ɹno⅄ -Message.Skill.Pickup.NoInventory=˙ʎɹoʇuǝʌuı ou sɐɥ ʇnq sɯǝʇı dnʞɔıd pʃnoɔ {0} -Message.Skill.Pickup.StartStop={1} :dnʞɔıd {0} -Message.Skill.Pickup.Upgrade=˙(s)ɹǝʇǝɯ {1} ɟo ǝƃuɐɹ ɐ uı sɯǝʇı dnʞɔıd uɐɔ ʍou {0} -Message.Skill.Poison.Upgrade=˙ɔǝs{2} ɹoɟ ʇǝƃɹɐʇ sıɥ uosıod oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Ranged.RoundsPerMinute=ǝʇnuıɯ ɹǝd spunoɹ {0} -Message.Skill.Ranged.Upgrade=˙ɥɔɐǝ ǝƃɐɯɐp {2} ǝsnɐɔ ɥɔıɥʍ ǝʇnuıɯ ɹǝd {1}s {3} ʇooɥs ʍou uɐɔ {0} -Message.Skill.Ride.NoTeleport= ¡ʇǝd ɐ ƃuᴉpᴉɹ ǝlᴉɥʍ ʇɹodǝlǝʇ ʇ,uɐɔ no⅄ -Message.Skill.Ride.Receive=˙uǝppıɹ ǝq ʍou uɐɔ {0} -Message.Skill.Ride.Upgrade=˙%{1} ʎq pǝsɐǝɹɔuı ʍou sı {0} ɟo pǝǝdsǝpıɹ ǝɥ⊥ -Message.Skill.Shield.Format={0} oʇ ǝƃɐɯɐp ƃuıɯoɔuı ɹnoʎ ɟo %{2} ʇɔǝɹıpǝɹ oʇ ǝɔuɐɥɔ %{1} -Message.Skill.Shield.Upgrade=˙ɟʃǝsʇı oʇ ǝƃɐɯɐp ɹnoʎ ɟo %{2} ʇɔǝɹıpǝɹ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Slow.Upgrade=˙ɔǝs{2} ɹoɟ uʍop ʇǝƃɹɐʇ ʍoʃs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Sprint.Upgrade=˙sʇǝƃɹɐʇ ʍǝu spɹɐʍoʇ ʇuıɹds ʍou uɐɔ {0} -Message.Skill.Stomp.Upgrade=˙sɹǝʇǝɯ 5˙2 uıɥʇıʍ ƃuıɥʇʎɹǝʌǝ oʇ ǝƃɐɯɐp {2} ǝsnɐɔ puɐ punoɹƃ ǝɥʇ uo dɯoʇs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Thorns.Upgrade=˙ǝƃɐɯɐp ƃuıɯoɔuı ǝɥʇ ɟo %{2} ʇɔǝʃɟǝɹ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Wither.Upgrade=˙ɔǝs{2} ɹoɟ ʇǝƃɹɐʇ sıɥ ɹǝɥʇıʍ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skilltree.Available=sǝǝɹʇʃʃıʞs ǝʃqɐʃıɐʌ∀ -Message.Skilltree.NotSwitched=¡pǝƃuɐɥɔ uǝǝq ʇou sɐɥ ǝǝɹʇʃʃıʞS -Message.Skilltree.RequiresLevel.Item={0} :ʃǝʌǝʃ sǝɹınbǝᴚ -Message.Skilltree.RequiresLevel.Message=¡ǝǝɹʇʃʃıʞs sıɥʇ ǝsn oʇ ɹǝpɹo uı {1} ʃǝʌǝʃ ǝq oʇ spǝǝu {0} -Message.Skilltree.SelectionPrompt=(ʇsɔd/) ˙{0} ɹoɟ ǝǝɹʇʃʃıʞs ɐ ʇɔǝʃǝs ǝsɐǝʃԀ -Message.Skilltree.SwitchedTo=˙ǝǝɹʇʃʃıʞs {0} ǝɥʇ pǝʇɔǝʃǝs ǝʌɐɥ no⅄ -Message.Skilltree.SwitchedToFor=˙{1} oʇ ʇǝd s,{0} ɹoɟ ǝǝɹʇʃʃıʞs pǝƃuɐɥↃ -Message.Spawn.Despawn=˙pǝuʍɐdsǝp {0} -Message.Spawn.Flying=˙ƃuıʎʃɟ ǝɹɐ noʎ uǝɥʍ noʎ oʇ ǝɯoɔ ʇouuɐɔ {0} -Message.Spawn.NoSpace=˙ǝɔɐds ɥƃnouǝ ʇou sı ǝɹǝɥʇ ǝsnɐɔǝq noʎ oʇ ǝɯoɔ ʇou uɐɔ {0} -Message.Spawn.Prevent=˙noʎ oʇ ƃuıɯoɔ ɯoɹɟ {0} sʇuǝʌǝɹd ƃuıɥʇǝɯoS -Message.Spawn.Respawn=¡pǝuʍɐdsǝɹ {0} -Message.Spawn.Respawn.In=˙ɔǝs {1} uı uʍɐdsǝɹ ʃʃıʍ {0} -Message.Spawn.Spectator=˙ǝpoɯ ɹoʇɐʇɔǝds uı {0} ʃʃɐɔ ʇ,uɐɔ no⅄ -Message.Update.Available=:ǝʃqɐʃıɐʌɐ sı uoısɹǝʌ ʇǝԀʎW ʍǝu ∀ - -############# -## Names ## -############# -Name.Absorption=uoıʇdɹosq∀ -Name.Aggressive=ǝʌıssǝɹƃƃ∀ -Name.Arrow=ʍoɹɹ∀ -Name.Bat=ʇɐB -Name.Bee=ǝǝᗺ -Name.Blaze=ǝzɐʃB -Name.Blocks=(s)ʞɔoʃB -Name.Cancel=ʃǝɔuɐↃ -Name.Cat=ʇɐƆ -Name.CaveSpider=ɹǝpıdS ǝʌɐↃ -Name.Chicken=uǝʞɔıɥↃ -Name.Cod=poↃ -Name.Contact=ʇɔɐʇuoↃ -Name.Costs=sʇsoↃ -Name.Cow=ʍoↃ -Name.Creeper=ɹǝdǝǝɹↃ -Name.Damage=ǝƃɐɯɐ◖ -Name.Dead=pɐǝ◖ -Name.Disabled=pǝʃqɐsı◖ -Name.Dolphin=uıɥdʃo◖ -Name.Done=ǝuo◖ -Name.Donkey=ʎǝʞuo◖ -Name.DragonFireball= llɐqǝɹᴉℲ uoƃɐɹp -Name.Drowned=pǝuʍoɹ◖ -Name.Drowning=ƃuıuʍoɹ◖ -Name.Duel=ʃǝn◖ -Name.Egg=ƃƃƎ -Name.ElderGuardian=uɐıpɹɐn⅁ ɹǝpʃƎ -Name.EmptyHand=puɐɥ ʎdʇɯǝ -Name.Enabled=pǝʃqɐuƎ -Name.EnderDragon=uoƃɐɹ◖ ɹǝpuƎ -Name.Enderman=uɐɯɹǝpuƎ -Name.Endermite=ǝʇıɯɹǝpuƎ -Name.EnderPearl=lɹɐǝԀ ɹǝpuƎ -Name.Everyone=ǝuoʎɹǝʌƎ -Name.Evoker=ɹǝʞoʌƎ -Name.Exp=dxƎ -Name.Fall=ʃʃɐℲ -Name.FallingBlock=ʞɔoʃB ƃuıʃʃɐℲ -Name.Farm=ɯɹɐℲ -Name.Fire=ǝɹıℲ -Name.Fireball=ʃʃɐqǝɹıℲ -Name.FireResistance=ǝɔuɐʇsısǝᴚ ǝɹıℲ -Name.FireTick=ǝɹıℲ -Name.Fireworks=sʞɹoʍǝɹıℲ -Name.FishingHook=ʞooH ƃuıɥsıℲ -Name.Food=pooℲ -Name.Fox=xoℲ -Name.Friendly=ʎʃpuǝıɹℲ -Name.Ghast=ʇsɐɥ⅁ -Name.Giant=ʇuɐı⅁ -Name.Guardian=uɐıpɹɐn⅁ -Name.Haste=ǝʇsɐH -Name.HealthBoost=ʇsooB ɥʇʃɐǝH -Name.Help=dʃǝH -Name.Horse=ǝsɹoH -Name.HP=ԀH -Name.Hunger=ɹǝƃunH -Name.Husk=ʞsnH -Name.Illusioner=ɹǝuoısnʃʃI -Name.Invisibility=ʎʇıʃıqısıʌuI -Name.IronGolem=ɯǝʃo⅁ uoɹI -Name.JumpBoost=ʇsooB dɯnſ -Name.Lava=ɐʌɐ⅂ -Name.LeashFlag=ƃɐʃℲ ɥsɐǝ⅂ -Name.Level=ʃǝʌǝ⅂ -Name.Lightning=ƃuıuʇɥƃı⅂ -Name.Llama=ɐɯɐʃ⅂ -Name.LlamaSpit=ʇᴉdS ɐɯɐl˥ -Name.Luck=ʞɔn⅂ -Name.Magic=ɔıƃɐW -Name.MagmaCube=ǝqnↃ ɐɯƃɐW -Name.Modes=sǝpoW -Name.Mooshroom=ɯooɹɥsooW -Name.Mule=ǝʃnW -Name.NightVision=uoısıᴧ ʇɥƃıᴎ -Name.No=oᴎ -Name.Normal=ʃɐɯɹoᴎ -Name.Ocelot=ʇoʃǝɔO -Name.Off=ɟɟO -Name.On=uO -Name.Owner=ɹǝuʍO -Name.Panda=ɐpuɐԀ -Name.Parrot=ʇoɹɹɐԀ -Name.Party=ʎʇɹɐԀ -Name.Phantom=ɯoʇuɐɥԀ -Name.Pig=ƃıԀ -Name.PigZombie=uɐɯƃıԀ ǝıqɯoZ -Name.Pillager=ɹǝƃɐllᴉԀ -Name.Poison=uosıoԀ -Name.PolarBear=ɹɐǝB ɹɐʃoԀ -Name.Price=ǝɔıɹԀ -Name.PufferFish=ɥsıℲ ɹǝɟɟnԀ -Name.Rabbit=ʇıqqɐᴚ -Name.Raid=pıɐᴚ -Name.Range=ǝƃuɐᴚ -Name.RangedDamage=ǝƃɐɯɐ◖ pǝƃuɐᴚ -Name.Ravager=ɹǝƃɐʌɐɹ -Name.Regeneration=uoıʇɐɹǝuǝƃǝᴚ -Name.Resistance=ǝɔuɐʇsısǝᴚ -Name.Respawntime=ǝɯıʇuʍɐdsǝᴚ -Name.Rows=(s)ʍoᴚ -Name.Salmon=uoɯʃɐS -Name.Seconds=(s)puoɔǝS -Name.Sheep=dǝǝɥS -Name.Silverfish=ɥsıɟɹǝʌʃıS -Name.Skeleton=uoʇǝʃǝʞS -Name.SkeletonHorse=ǝsɹoH uoʇǝʃǝʞS -Name.Skill.Beacon=uoɔɐǝB -Name.Skill.Behavior=ɹoıʌɐɥǝB -Name.Skill.Control=ʃoɹʇuoↃ -Name.Skill.Damage=ǝƃɐɯɐ◖ -Name.Skill.Fire=ǝɹıℲ -Name.Skill.Heal=ʃɐǝH -Name.Skill.Hitpoints=ǝɟı⅂ -Name.Skill.Inventory=ʞɔɐdʞɔɐB -Name.Skill.Knockback=ʞɔɐqʞɔou⋊ -Name.Skill.Lightning=ƃuıuʇɥƃı⅂ -Name.Skill.Pickup=dnʞɔıԀ -Name.Skill.Poison=uosıoԀ -Name.Skill.Ranged=pǝƃuɐᴚ -Name.Skill.Ride=ǝpıᴚ -Name.Skill.Shield=pʃǝıɥS -Name.Skill.Slow=ʍoʃS -Name.Skill.Sprint=ʇuıɹdS -Name.Skill.Stomp=dɯoʇS -Name.Skill.Thorns=suɹoɥ⊥ -Name.Skill.Wither=ɹǝɥʇıM -Name.Skilltree=ǝǝɹʇʃʃıʞS -Name.Slime=ǝɯıʃS -Name.SmallFireball=ʃʃɐqǝɹıℲ ʃʃɐɯS -Name.Snowball=ʃʃɐqʍouS -Name.Snowman=uɐɯʍouS -Name.Speed=pǝǝdS -Name.Spider=ɹǝpıdS -Name.SplashPotion=uoıʇoԀ ɥsɐʃdS -Name.Squid=pınbS -Name.Stray=ʎɐɹʇS -Name.Strength=ɥʇƃuǝɹʇS -Name.Suffocation=uoıʇɐɔoɟɟnS -Name.Title.Creator=ʇǝԀʎW ɟo ɹoʇɐǝɹↃ -Name.Title.Developer=ɹǝdoʃǝʌǝ◖ ʇǝԀʎW -Name.Title.Donator=ɹoʇɐuo◖ -Name.Title.Helper=ɹǝdʃǝH -Name.Title.Premium=ɯnıɯǝɹԀ -Name.Title.Translator=ɹoʇɐʃsuɐɹ⊥ -Name.TnT=⊥u⊥ -Name.TraderLlama=ɐɯɐl˥ ɹǝpɐɹ┴ -Name.Trident=ʇuǝpıɹ⊥ -Name.TropicalFish=ɥsıℲ ʃɐɔıdoɹ⊥ -Name.Turtle=ǝʃʇɹn⊥ -Name.Type=ǝdʎ⊥ -Name.Unknow=ʍouʞu∩ -Name.Vex=xǝᴧ -Name.Villager=ɹǝƃɐʃʃıᴧ -Name.Vindicator=ɹoʇɐɔıpuıᴧ -Name.Void=pıoᴧ ǝɥ⊥ -Name.WanderingTrader=ɹǝpɐɹ┴ ƃuᴉɹǝpuɐM -Name.WaterBreathing=ƃuıɥʇɐǝɹB ɹǝʇɐM -Name.Witch=ɥɔʇıM -Name.Wither=ɹǝɥʇıM -Name.WitherSkeleton=uoʇǝʃǝʞS ɹǝɥʇıM -Name.WitherSkull=ʃʃnʞsɹǝɥʇıM -Name.Wolf=ɟʃoM -Name.Yes=sǝ⅄ -Name.You=no⅄ -Name.Zombie=ǝıqɯoZ -Name.ZombieHorse=ǝsɹoH ǝıqɯoZ -Name.ZombieVillager=ɹǝƃɐʃʃıᴧ ǝıqɯoZ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_es.properties b/src/main/resources/locale/MyPet_es.properties deleted file mode 100644 index f3eaef7ab1..0000000000 --- a/src/main/resources/locale/MyPet_es.properties +++ /dev/null @@ -1,383 +0,0 @@ -################################################################## -## MyPet Spanish Locale ## -################################################################## -## Last Update: (YMD) 2020-04-29 ## -## ## -## Contributors: ## -## Agnax, Agustin Schmauck, Airos10, AlexGFX, Beelzebu ## -## Brandon14H, C4BR3R4, CristianXtreme, DCaedus ## -## Dalvis Hernandez, Daniel Morán, Darius013, ExtremoDuro ## -## FakasMadas, Francisco Lahoz, Giuliano Peccetto, HySharkXes ## -## Juan Esparza Saavedra, Keyle, Lean511, Luis Muliek ## -## Mateo Calvi, Muthinor, Osmany González, Sikatsu, Texgabzs ## -## Vanikem, Victor B. Loza, XxCoolGamesxX, ZeroX Radge ## -## aymac250102july, ericFM, ericmateo, niqoar, perengano99 ## -## xenmanuelx ## -## ## -################################################################## - -################ -## Messages ## -################ - -Message.Action.Dead=No puedes hacer eso mientras {0} está muerto. -Message.Call.Dead={0} está muerto y no puede ser llamado. -Message.Call.Dead.Respawn={0} ha muerto y reaparecerá en {1} segundos. -Message.Call.First=Primero debes llamar a {0}. -Message.Command.Call.Success={0} viene hacia tí. -Message.Command.CaptureHelper.HasPet=Ya tienes una mascota. -Message.Command.CaptureHelper.Mode=Asistente de Captura: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Es adulto -Message.Command.CaptureHelper.Requirement.Angry=Está enfadado -Message.Command.CaptureHelper.Requirement.Baby=Es un bebé -Message.Command.CaptureHelper.Requirement.BelowHP=Vida menor a 1.00 -Message.Command.CaptureHelper.Requirement.CanBreed=Puede criar -Message.Command.CaptureHelper.Requirement.Impossible=Imposible de atar -Message.Command.CaptureHelper.Requirement.LowHP=Vida menor a 1.00 -Message.Command.CaptureHelper.Requirement.PlayerCreated=Es creado por un jugador -Message.Command.CaptureHelper.Requirement.Size.Equal=Es tamaño es igual a {0} -Message.Command.CaptureHelper.Requirement.Size.Max=El tamaño es menor que {0} -Message.Command.CaptureHelper.Requirement.Size.Min=El tamaño es mayor que {0} -Message.Command.CaptureHelper.Requirement.Tamed=Está domesticado -Message.Command.CaptureHelper.Requirement.Wild=Es salvaje -Message.Command.CaptureHelper.Requirement.World.Right=Estás en el mundo correcto -Message.Command.CaptureHelper.Requirement.World.Wrong=Este es el mundo incorrecto. Ve a: Hub, Survival, Minigames -Message.Command.CaptureHelper.WorldGuard.Allowed=Puedes atar en esta región -Message.Command.CaptureHelper.WorldGuard.Denied=No puedes atar en esta región -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Las habilidades se asignarán automáticamente -Message.Command.ChooseSkilltree.NoneAvailable=No hay arbol de habilidades disponibles para {0}. -Message.Command.ChooseSkilltree.OnlyOnce=¡Puedes cambiar el arbol de habilidades de {0} sólo una vez! -Message.Command.Fail=No se ha podido ejecutar el comando. -Message.Command.Help.Admin={0}: Ver la Wiki (link abajo) -Message.Command.Help.Beacon={0}: Abre el faro mágico de la mascota (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Cambia el comportamiento de la mascota (alias: /pb or /petb) -Message.Command.Help.Call={0}: Llama a tu mascota (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Activa y desactiva el Ayudante de Captura -Message.Command.Help.ChooseSkilltree={0}: Muestra y permite elegir el arbol de habilidades de la mascota (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Muestra información sobre una mascota (alias: /pinfo) -Message.Command.Help.Inventory={0}: Abre el inventario de la mascota (alias: /pi or /peti) -Message.Command.Help.MissingParameter= Falta un parámetro: -Message.Command.Help.MoreInfo=Más información en la página de comandos: -Message.Command.Help.Name={0}: Cambia el nombre de la mascota -Message.Command.Help.Options={0}: Cambia las opciones de tu MyPet (Usa [TAB]). -Message.Command.Help.Pickup={0}: Activa o desactiva la recogida de objetos (alias: /pp or /petp) -Message.Command.Help.Release={0}: Libera a tu mascota -Message.Command.Help.Respawn={0}: Revive a tu mascota instantáneamente, a cambio de un impuesto (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Manda a tu mascota lejos (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Abrir la Tienda de Mascotas -Message.Command.Help.Skill={0}: Muestra los niveles del árbol de habilidades -Message.Command.Help.Stop={0}: Ordena parar de atacar a la mascota (alias: /ps or /pets) -Message.Command.Help.Store={0}: Has guardado tu mascota. Sacala nuevamente con /petswitch. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Te permite seleccionar entre tus MyPet (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Negocia mascotas con otros jugadores (alias: /pt or /pett) -Message.Command.Help.Type={0}: Muestra información sobre los tipos de mascota -Message.Command.List.Player=Mascotas de {0}: -Message.Command.List.Yours=Tus mascotas: -Message.Command.Name.Filter=El nombre elegido contiene palabras ilegales. Por favor utiliza otro nombre. -Message.Command.Name.New=El nuevo nombre de tu mascota es: {0} -Message.Command.Name.ToLong="{0}" es demasiado largo, la longitud maxima son {1} caracteres. -Message.Command.PetType.Unknown= Tipo de mascota desconocido! -Message.Command.Release.Confirm=Haz click en el nombre de tu mascota para confirmar: -Message.Command.Release.Dead={0} ha muerto y nunca mas volverá... -Message.Command.Release.Success={0} es ahora libre... -Message.Command.Respawn.Auto=Auto reaparición: {0}. -Message.Command.Respawn.AutoMin=Establece el tiempo minimo de respawn en {0}. -Message.Command.Respawn.NoMoney=Necesitas {1} para que {0} reaparezca! -Message.Command.Respawn.Paid=Impuesto de reaparicion de ({1}) para {0} pagada. -Message.Command.Respawn.Show=Impuesto de reaparicion para {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Usa /petrespawn pay para pagar la reaparición. -Message.Command.SendAway.AlreadyAway={0} ya habia sido enviado lejos. -Message.Command.SendAway.Success=Mandaste a {0} lejos. -Message.Command.Skills.Show=Las habilidades de {0} son: {1} -Message.Command.Skilltree.CantFindSkilltree=No hay un grupo de habilidades llamado {0}. -Message.Command.Stop.Attack=Has ordenado a tu mascota que pare de atacar -Message.Command.Success=¡Comando ejecutado correctamente! -Message.Command.Switch.Limit=No puedes guardar más de {0} MyPets. -Message.Command.Switch.NoPet=No tienes un MyPet para guardar. -Message.Command.Switch.NoStoredPets=No tienes ninguna mascota guardada. -Message.Command.Switch.Success=Has guardado a {0}. -Message.Command.Trade.Owner.Cancel=Tu oferta a {0} ha sido retirada. -Message.Command.Trade.Owner.InvalidPrice=Has introducido precio no válido para tu oferta. -Message.Command.Trade.Owner.NoOffer=No has ofrecido a nadie un MyPet. -Message.Command.Trade.Owner.Offer=Has ofrecido a {0} a {1}. -Message.Command.Trade.Owner.Offer.Price=Has ofrecido a {0} a {1} por {2}. -Message.Command.Trade.Owner.OpenOffer={0} ya tiene una oferta y debe aceptar o rechazar esto primero. -Message.Command.Trade.Owner.Reject={0} rechazó tu oferta por {1}. -Message.Command.Trade.Owner.Success={0} aceptó tu oferta por {1}. -Message.Command.Trade.Owner.Yourself=No puedes negociar contigo mismo. -Message.Command.Trade.Receiver.Distance=No puedes aceptar la oferta porque la distancia entre {0} y tú es mayor de 10 metros. -Message.Command.Trade.Receiver.HasPet=Ya tienes un MyPet. -Message.Command.Trade.Receiver.NoOffer=Nadie te ha ofrecido un MyPet. -Message.Command.Trade.Receiver.NoPermission=No tienes permiso para aceptar ninguna oferta. -Message.Command.Trade.Receiver.NotEnoughMoney=No tienes suficiente dinero. Para aceptar la oferta necesitas {0}. -Message.Command.Trade.Receiver.Offer={0} te ha ofrecido un MyPet (acepta con /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} te ha ofrecido un MyPet por {1} (acepta con /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=El MyPet ofrecido ya no está disponible. -Message.Command.Trade.Receiver.Reject=Has rechazado la oferta de {0}. -Message.Command.Trade.Receiver.Success=Tu transacción con {0} ha sido satisfactoria. Ahora eres el dueño de {1}. -Message.DeathMessage={0} fue asesinado por: {1} -Message.Hunger.Hungry={0} esta muy hambriento.Debes alimentarle {0} ahora. -Message.Hunger.Rumbling=El estómago de {0} esta retumbando. Tienes que alimentarle pronto. -Message.Hunger.Starving={0} se muere de hambre. Aliméntalo {0} AHORA! -Message.Leash.Add=Has domado una mascota, será un buen compañero. -Message.LevelSystem.LevelDown={0} ha vuelto al nivel {1}. -Message.LevelSystem.LevelUp={0} ha subido al Nivel {1}! -Message.LevelSystem.ReachedMaxLevel={0} ha alcanzado el nivel máximo de {1}. -Message.MultiWorld.NoActivePetInThisWorld=No tienes una Mascota en este mundo. -Message.MultiWorld.NowActivePet={0} es ahora tu Mascota activa. -Message.No.Allowed=No tienes permiso para usar esto! -Message.No.AllowedHere=Las mascotas no están permitidas aquí! -Message.No.CanUse=No puedes usar esto ahora. -Message.No.Economy=El soporte de economía está deshabilitado -Message.No.HasPet=No tienes una Mascota! -Message.No.Money=No tienes suficiente dinero para hacer eso. -Message.No.NothingToSeeHere=Nada que ver aquí, continúa! -Message.No.PlayerOnline=Ese jugador no está conectado. -Message.No.Skill={0} no conoce la habilidad {1}. -Message.No.UserHavePet={0} no tiene una mascota! -Message.Npc.ChosenPet=Has elegido a {0} estar a tu lado otra vez. -Message.Npc.HandOver=Has entregado a {0} a {1}. -Message.Npc.HandOverTitle=Guardar tu Mascota -Message.Npc.NoHandOver=Quiero tener a {0} a mi lado. -Message.Npc.StorageFull=Usted no puede entregar mas mascotas a {0}. Has alcanzado el máximo número de {1} mascotas. -Message.Npc.SwitchTitle=Cambiar MyPet -Message.Npc.TakeTitle=Recoger mi mascota -Message.Npc.YesHandOver=Guardame a {0}. -Message.SelectMyPet=Selecciona una mascota -Message.Shop.Available=Tienda De Mascotas Disponibles: -Message.Shop.Confirm.No=No quiero comprar a {0} por {1}. -Message.Shop.Confirm.SendStorage= Si compra esta mascota, se enviará al almacén almacén\ n porque ya tiene una mascota. -Message.Shop.Confirm.Title=¿Comprar a {0} por {1}? -Message.Shop.Confirm.Yes=Quiero comprar a {0} por {1}. -Message.Shop.NoMoney=Tu no tienes el dinero suficiente para comprar a esta mascota. -Message.Shop.NotFound=Aqui no hay una tienda con ese nombre. -Message.Shop.Success=Has comprado satisfactoriamente a {0} por {1}. -Message.Shop.SuccessStorage= Ya tiene un animal de compañía. {0} fue enviado a su almacenamiento. -Message.Sit.Follow={0} Te está siguiendo de nuevo. -Message.Sit.Stay={0} se quedará quieto. -Message.Skill.Beacon.ClickOff=Haga clic para desactivar -Message.Skill.Beacon.ClickOn=Haga clic para activar -Message.Skill.Beacon.Effect=Efecto del faro: {0} -Message.Skill.Beacon.RemainingBuffs=Efectos restantes seleccionables del faro: {0} -Message.Skill.Beacon.Stop=Faro mágico desactivado. -Message.Skill.Beacon.Upgrade={0} puede usar ahora estas mejoras (rango: {1} - duración: {2}seg): -Message.Skill.Behavior.NewMode={0} está ahora en modo {1}. -Message.Skill.Behavior.Upgrade={0} puede usar ahora estos comportamientos: -Message.Skill.Control.AggroFarm=No puedes controlar a {0} mientras está en el modo {1}! -Message.Skill.Control.Ride=No puedes usar la habilidad Control mientras montas a {0}! -Message.Skill.Control.Upgrade=Ahora {0} puede ser controlado con: {1} -Message.Skill.Damage.Upgrade={0} tiene ahora {1} de daño. -Message.Skill.Fire.Upgrade={0} tiene ahora una probabilidad de {1}% para prender fuego a los enemigos durante {2}seg. -Message.Skill.Hp.Upgrade={0} tiene {1}puntos de vida. -Message.Skill.HpRegeneration.Upgrade={0} regenera ahora {1}puntos de vida cada {2}seg. -Message.Skill.Inventory.Creative=No puedes abrir su inventario en modo Creativo. -Message.Skill.Inventory.NotAvailable={0} no tiene inventario. -Message.Skill.Inventory.Swimming=No puedes abrir el inventario de {0} mientras esté nadando! -Message.Skill.Inventory.Upgrade={0} tiene ahora un inventario con {1} ranuras. -Message.Skill.Knockback.Upgrade={0} tiene ahora una probabilidad de {1}% de empujar a su enemigo. -Message.Skill.Lightning.Upgrade={0} tiene ahora una probabilidad de {1}% de disparar un rayo con {2} de daño. -Message.Skill.Pickup.Creative=Tu Mascota no puede recoger objetos cuando te encuentras en Modo Creativo. -Message.Skill.Pickup.NoInventory={0} pudo recoger objetos pero no tiene inventario. -Message.Skill.Pickup.StartStop={0} recoger: {1} -Message.Skill.Pickup.Upgrade=Ahora {0} puede recoger objetos en un rango de {1}. -Message.Skill.Poison.Upgrade={0} tiene ahora una probabilidad de {1}% para envenenar durante {2}seg. -Message.Skill.Ranged.RoundsPerMinute={0} tiros por minuto -Message.Skill.Ranged.Upgrade={0} ahora puede disparar {3} {1} por minuto, que causan {2} de dano c/u. -Message.Skill.Ride.NoTeleport=¡No puedes teletransportarte mientras montas una mascota! -Message.Skill.Ride.Receive={0} puede ahora ser montado. -Message.Skill.Ride.Upgrade=The ridespeed of {0} is now increased by {1}%. -Message.Skill.Shield.Format={1}% de probabilidad para redirigir {2}% de tu daño recibido hacia {0} -Message.Skill.Shield.Upgrade={0} ahora tiene una probabilidad del {1}% para redirigir {2}% de tu daño recibido hacia él. -Message.Skill.Slow.Upgrade={0} tiene ahora una probabilidad de {1}% para raletizar durante {2}seg. -Message.Skill.Sprint.Upgrade={0} puede ahora esprintar hacia nuevos objetivos. -Message.Skill.Stomp.Upgrade={0} ahora tiene la oportunidad de {1}% de dar un pisoton y causar {2} daño a todo dentro de 2.5 metros. -Message.Skill.Thorns.Upgrade={0} tiene ahora una probabilidad de {1}% para reflejar el {2}% del daño. -Message.Skill.Wither.Upgrade={0} tiene ahora una probabilidad de {1}% para marchitar enemigos durante {2}seg. -Message.Skilltree.Available=Habilidades disponibles -Message.Skilltree.NotSwitched=Las habilidades no han cambiado! -Message.Skilltree.RequiresLevel.Item=Nivel requerido: {0} -Message.Skilltree.RequiresLevel.Message={0} debe estar en el nivel {1} Antes de Aprender esta habilidad! -Message.Skilltree.SelectionPrompt=Por favor, elige un arbol de habilidades para {0}. (/pcst) -Message.Skilltree.SwitchedTo=Has seleccionado los talentos de {0}. -Message.Skilltree.SwitchedToFor=Talentos cambiados de la mascota de {0} a {1}. -Message.Spawn.Despawn={0} despawneado. -Message.Spawn.Flying={0} no puede ir hasta a ti cuando estas volando. -Message.Spawn.NoSpace={0} no pudo venir hacia ti porque no hay espacio suficiente. -Message.Spawn.Prevent=Algo impide a {0} venir hacia ti. -Message.Spawn.Respawn={0} respawneado! -Message.Spawn.Respawn.In={0} reaparecerá en {1} seg. -Message.Spawn.Spectator= No puedes llamar a {0} en modo espectador. -Message.Update.Available=Hay una nueva versión disponible de MyPet: - -############# -## Names ## -############# -Name.Absorption=Absorción -Name.Aggressive=Agresivo -Name.Arrow=Flecha -Name.Bat=Murcielago -Name.Bee=Abeja -Name.Blaze=Blaze -Name.Blocks=Bloque(s) -Name.Cancel=Cancelar -Name.Cat=Gato -Name.CaveSpider=Araña de Cueva -Name.Chicken=Gallina -Name.Cod=Bacalao -Name.Contact=Contacto -Name.Costs=Cuesta -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Daño -Name.Dead=Muerto -Name.Disabled=Deshabilitado -Name.Dolphin=Delfín -Name.Done=Aceptar -Name.Donkey=Burro -Name.DragonFireball=Bola de fuego del dragón -Name.Drowned=Ahogado -Name.Drowning=Ahogo -Name.Duel=Duelo -Name.Egg=Huevo -Name.ElderGuardian=Guardian Anciano -Name.EmptyHand=mano vacía -Name.Enabled=Habilitado -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perla de Enderman -Name.Everyone=Todos -Name.Evoker=Evocador -Name.Exp=Exp -Name.Fall=Caer -Name.FallingBlock=Bloque en caída -Name.Farm=Granjear -Name.Fire=Fuego -Name.Fireball=Bola de Fuego -Name.FireResistance=Resistencia al fuego -Name.FireTick=Fuego -Name.Fireworks=Fuegos Artificiales -Name.FishingHook=Gancho de Pesca -Name.Food=Alimento -Name.Fox=Zorro -Name.Friendly=Amistoso -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardián -Name.Haste=Prisa -Name.HealthBoost=Recuperación -Name.Help=Ayuda -Name.Horse=Caballo -Name.HP=Salud -Name.Hunger=Hambre -Name.Husk=Cáscara -Name.Illusioner=Ilusionista -Name.Invisibility=Invisibilidad -Name.IronGolem=Gólem de Hierro -Name.JumpBoost=Impulso de salto -Name.Lava=Lava -Name.LeashFlag=Bandera de Correa -Name.Level=Nivel -Name.Lightning=Relámpago -Name.Llama=Llama -Name.LlamaSpit=Llama Escupidora -Name.Luck=Suerte -Name.Magic=Magia -Name.MagmaCube=Cubo de Magma -Name.Modes=Modos -Name.Mooshroom=Seta -Name.Mule=Mula -Name.NightVision=Visión nocturna -Name.No=No -Name.Normal=Normal -Name.Ocelot=Ocelote -Name.Off=Desactivado -Name.On=Activado -Name.Owner=Dueño -Name.Panda=Panda -Name.Parrot=Loro -Name.Party=Fiesta -Name.Phantom=Fantasma -Name.Pig=Cerdo -Name.PigZombie=Cerdo Zombie -Name.Pillager=Saqueador -Name.Poison=Envenenar -Name.PolarBear=Oso Polar -Name.Price=Precio -Name.PufferFish=Pez Globo -Name.Rabbit=Conejo -Name.Raid=Asalto -Name.Range=Rango -Name.RangedDamage=Daño a Distancia -Name.Ravager=Devastador -Name.Regeneration=Regeneración -Name.Resistance=Resistencia -Name.Respawntime=Tiempo de reaparición -Name.Rows=Fila(s) -Name.Salmon=Salmón -Name.Seconds=Segundo(s) -Name.Sheep=Oveja -Name.Silverfish=Lepisma -Name.Skeleton=Esqueleto -Name.SkeletonHorse=Caballo Esqueleto -Name.Skill.Beacon=Baliza -Name.Skill.Behavior=Comportamiento -Name.Skill.Control=Control -Name.Skill.Damage=Daño -Name.Skill.Fire=Fuego -Name.Skill.Heal=Sanar -Name.Skill.Hitpoints=Salud -Name.Skill.Inventory=Inventario -Name.Skill.Knockback=Empuje -Name.Skill.Lightning=Relámpago -Name.Skill.Pickup=Recoger -Name.Skill.Poison=Veneno -Name.Skill.Ranged=Alcance -Name.Skill.Ride=Montar -Name.Skill.Shield=Escudo -Name.Skill.Slow=Lentitud -Name.Skill.Sprint=Correr -Name.Skill.Stomp=Pisotón -Name.Skill.Thorns=Espinas -Name.Skill.Wither=Wither -Name.Skilltree=Habilidades -Name.Slime=Slime -Name.SmallFireball=Bola de fuego pequeña -Name.Snowball=Bola de Nieve -Name.Snowman=Muñeco de Nieve -Name.Speed=Velocidad -Name.Spider=Araña -Name.SplashPotion=Poción de área -Name.Squid=Calamar -Name.Stray=Extraviado -Name.Strength=Fuerza -Name.Suffocation=Asfixia -Name.Title.Creator=Creador de MiMascota -Name.Title.Developer=MyPet Desarrollador -Name.Title.Donator=Donante -Name.Title.Helper=Ayudante -Name.Title.Premium=Miembro -Name.Title.Translator=Traductor -Name.TnT=TnT -Name.TraderLlama=Llama Ambulante -Name.Trident=Tridente -Name.TropicalFish=Pez Tropical -Name.Turtle=Tortuga -Name.Type=Tipo -Name.Unknow=Desconocido -Name.Vex=vejar -Name.Villager=Aldeano -Name.Vindicator=Vindicador -Name.Void=El Vacío -Name.WanderingTrader=Comerciante Hermitaño -Name.WaterBreathing=Respiración acuática -Name.Witch=Bruja -Name.Wither=Wither -Name.WitherSkeleton=Esqueleto Wither -Name.WitherSkull=Cráneo de Wither -Name.Wolf=Lobo -Name.Yes=Sí -Name.You=Tú -Name.Zombie=Zombie -Name.ZombieHorse=Caballo Zombie -Name.ZombieVillager=Aldeano Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_es_ar.properties b/src/main/resources/locale/MyPet_es_ar.properties deleted file mode 100644 index 3ba2bbc3c1..0000000000 --- a/src/main/resources/locale/MyPet_es_ar.properties +++ /dev/null @@ -1,375 +0,0 @@ -################################################# -## MyPet Argentinian Spanish Locale ## -################################################# -## Last Update: (YMD) 2019-12-24 ## -## ## -## Contributors: ## -## Keyle, Skyrpon, Tai_2, agustin, xTinChoo_ ## -## ## -################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=No podés hacer eso mientras {0} está muerto. -Message.Call.Dead={0} está muerto y no puede ser llamado. -Message.Call.Dead.Respawn={0} está muerto y va a aparecer en {1} seg. -Message.Call.First=Necesitás llamar a {0} primero. -Message.Command.Call.Success={0} va hacia vos. -Message.Command.CaptureHelper.HasPet=Vos ya tenés un MyPet. -Message.Command.CaptureHelper.Mode=Ayudante de Captura: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Es adulto -Message.Command.CaptureHelper.Requirement.Angry=Está enojado -Message.Command.CaptureHelper.Requirement.Baby=Es un bebé -Message.Command.CaptureHelper.Requirement.BelowHP=Vida inferior a {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Se puede criar -Message.Command.CaptureHelper.Requirement.Impossible=Imposible de atar -Message.Command.CaptureHelper.Requirement.LowHP=Vida inferior a {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Es creado por un jugador -Message.Command.CaptureHelper.Requirement.Size.Equal=Tamaño igual a {0} -Message.Command.CaptureHelper.Requirement.Size.Max=El tamaño es más pequeño que {0} -Message.Command.CaptureHelper.Requirement.Size.Min=El tamaño es mayor que {0} -Message.Command.CaptureHelper.Requirement.Tamed=Es domesticado -Message.Command.CaptureHelper.Requirement.Wild=Es salvaje -Message.Command.CaptureHelper.Requirement.World.Right=Estás en el mundo correcto -Message.Command.CaptureHelper.Requirement.World.Wrong=Este es el mundo equivocado. Andá a: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Podés atar en esta región -Message.Command.CaptureHelper.WorldGuard.Denied=No podés atar en esta región -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Las habilidades, van a ser asignadas automaticamente! -Message.Command.ChooseSkilltree.NoneAvailable=No hay habilidades para {0} -Message.Command.ChooseSkilltree.OnlyOnce=Podés cambiar las habilidades de {0} solo una vez! -Message.Command.Fail=No se pudo ejecutar el comando! -Message.Command.Help.Admin={0}: Mirar la Wiki (link abajo) -Message.Command.Help.Beacon={0}: Abrí el faro mágico de la mascota (alias:/pbeacon) -Message.Command.Help.Behavior={0}: Cambiá el comportamiento de la mascota (alias: /pb o /petb) -Message.Command.Help.Call={0}: Llamá a tu mascota (alias: /pc or petc) -Message.Command.Help.CaptureHelper={0}: Activá y desactivá el Ayudante de Captura -Message.Command.Help.ChooseSkilltree={0}: Muestra y permite seleccionar las habilidades (alias: /pcst o /petcst) -Message.Command.Help.Info={0}: Muestra información sobre un MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Abre el inventario de la mascota (alias: /pi o /peti) -Message.Command.Help.MissingParameter=Un parámetro está faltando: -Message.Command.Help.MoreInfo=Para más información leé la página de comandos acá: -Message.Command.Help.Name={0}: Cambiá el nombre de tu mascota. -Message.Command.Help.Options={0}: Cambiá las opciones de tu mascota (usando [TAB]) -Message.Command.Help.Pickup={0}: Activá o desactivá el poder levantar ítems para la mascota (alias: /pp o /petp) -Message.Command.Help.Release={0}: Liberá a tu mascota -Message.Command.Help.Respawn={0}: Reviví a tu mascota instantaneamente, pero a cambio de un impuesto (alias: /pr o /petr) -Message.Command.Help.SendAway={0}: Mandá a tu mascota lejos (alias: /psa o /petsa) -Message.Command.Help.Shop={0}: Abrir la tienda de mascotas (alias: /petsh o /psh) -Message.Command.Help.Skill={0}: Muestra el nivel de las habilidades -Message.Command.Help.Stop={0}: Detiene a tu mascota de atacar (alias: /ps o /pets) -Message.Command.Help.Store={0}: Guarda tu mascota actual. Puede ser recuperada de nuevo con el comando /petswitch. (alias: /pst o /pstore) -Message.Command.Help.Switch={0}: Te permite cambiar entre tus mascotas (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Intercambiar mascotas con otros jugadores (alias: /pt or /pett) -Message.Command.Help.Type={0}: Muestra información sobre los tipos de mascotas -Message.Command.List.Player=Mascotas de {0}: -Message.Command.List.Yours=Tus mascotas: -Message.Command.Name.Filter=El nombre seleccionado es inválido, por favor elegí otro. -Message.Command.Name.New=El nombre de tu mascota ahora es: {0} -Message.Command.Name.ToLong="{0}" Es muy largo. El maximo de caracteres es {1}. -Message.Command.PetType.Unknown=Tipo de mascota desconocido! -Message.Command.Release.Confirm=Por favor clickea en el nombre de tu mascota para confirmar: -Message.Command.Release.Dead={0} fue liberado y nunca va a volver... -Message.Command.Release.Success={0} ahora es libre... -Message.Command.Respawn.Auto=Reaparición automática: {0}. -Message.Command.Respawn.AutoMin=Establecer un tiempo mínimo de reaparición automática en {0}. -Message.Command.Respawn.NoMoney=Necesitás {1} para que {0} reaparezca! -Message.Command.Respawn.Paid=Cuota de reaparición ({1}) para {0} pagada. -Message.Command.Respawn.Show=Cuota de reaparición para {0}: {1} ({2}automático) -Message.Command.Respawn.Show.Pay=Usá /petrespawn pay para pagar la cuota de reaparición. -Message.Command.SendAway.AlreadyAway={0} ya fue enviado lejos. -Message.Command.SendAway.Success={0} fue enviado lejos. -Message.Command.Skills.Show=Habilidades de {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=No hay un árbol de habilidades "{0}". -Message.Command.Stop.Attack={0} paró de atacar. -Message.Command.Success=Comando ejecutado exitosamente! -Message.Command.Switch.Limit=No podés guardar más de {0} mascotas. -Message.Command.Switch.NoPet=No tenés una mascota para guardar. -Message.Command.Switch.NoStoredPets=No tenés ninguna mascota guardada. -Message.Command.Switch.Success=Guardaste a {0}. -Message.Command.Trade.Owner.Cancel=Tu oferta a {0} fue retirada. -Message.Command.Trade.Owner.InvalidPrice=Ingresaste un precio inválido para tu oferta. -Message.Command.Trade.Owner.NoOffer=No le ofreciste a nadie una mascota. -Message.Command.Trade.Owner.Offer=Le ofreciste {0} a {1}. -Message.Command.Trade.Owner.Offer.Price=Ofreciste {0} a {1} por {2}. -Message.Command.Trade.Owner.OpenOffer={0} ya tiene una oferta y necesita aceptarla o rechazarla primero. -Message.Command.Trade.Owner.Reject={0} rechazó tu oferta por {1}. -Message.Command.Trade.Owner.Success={0} aceptó tu oferta por {1}. -Message.Command.Trade.Owner.Yourself=No podés intercambiar con vos mismo. -Message.Command.Trade.Receiver.Distance=No podés aceptar la oferta porque tu distancia a {0} es más de 10 metros. -Message.Command.Trade.Receiver.HasPet=Ya tenés una mascota. -Message.Command.Trade.Receiver.NoOffer=Nadie te ofreció una mascota. -Message.Command.Trade.Receiver.NoPermission=No tenés los permisos para aceptar cualquier oferta. -Message.Command.Trade.Receiver.NotEnoughMoney=No tenés suficiente plata. Necesitás {0} para aceptar la oferta. -Message.Command.Trade.Receiver.Offer={0} te ofreció una mascota (aceptala con /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} te ofreció una mascota por {1} (aceptala con /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=La mascota ofrecida ya no está disponible. -Message.Command.Trade.Receiver.Reject=Rechazaste la oferta de {0}. -Message.Command.Trade.Receiver.Success=Tu intercambio con {0} fue exitoso. Ahora sos el dueño de {1}. -Message.DeathMessage={0} fue asesinado por: {1} -Message.Hunger.Hungry={0} está muy hambriento. Deberías alimentar a {0} ahora. -Message.Hunger.Rumbling=El estómago de {0} está haciendo ruido. Deberías alimentar a {0} pronto. -Message.Hunger.Starving={0} está muriendose de hambre. Alimentá a {0} AHORA! -Message.Leash.Add=Domesticaste una mascota! Será una buena mascota. -Message.LevelSystem.LevelDown={0} bajó al nivel {1}. -Message.LevelSystem.LevelUp={0} alcanzó el nivel {1}. -Message.LevelSystem.ReachedMaxLevel={0} alcanzó el nivel límite de {1}. -Message.MultiWorld.NoActivePetInThisWorld=No tenés una mascota en este mundo! -Message.MultiWorld.NowActivePet={0} ahora es tu mascota activa. -Message.No.Allowed=No tenés permitido usar esto! -Message.No.AllowedHere=Las mascotas no son permitidas acá! -Message.No.CanUse=No podés usar esto ahora. -Message.No.Economy=El apoyo económico no está habilitado. -Message.No.HasPet=No tenés una mascota! -Message.No.Money=No tenés suficiente plata para hacer eso. -Message.No.NothingToSeeHere=Nada que ver por acá, raja! -Message.No.PlayerOnline=Éste jugador no está conectado. -Message.No.Skill={0} no conoce la habilidad {1}. -Message.No.UserHavePet={0} no tiene una mascota! -Message.Npc.ChosenPet=Elegíste a {0} para estar de tu lado nuevamente. -Message.Npc.HandOver=Entregaste a {0} a {1}. -Message.Npc.HandOverTitle=Entregar mascota -Message.Npc.NoHandOver=Quiero tener a {0} a mi lado. -Message.Npc.StorageFull=No podés entregar más mascotas a {0}. Alcanzaste el máximo de {1} mascotas guardadas. -Message.Npc.SwitchTitle=Cambiar mascota -Message.Npc.TakeTitle=Agarrar mascota -Message.Npc.YesHandOver=Te voy a entregar a {0}. -Message.SelectMyPet=Seleccioná una mascota -Message.Shop.Available=Locales de mascotas disponibles: -Message.Shop.Confirm.No=No quiero comprar a {0} por {1}. -Message.Shop.Confirm.SendStorage=Si comprás ésta mascota se va a enviar a storage\n porque ya tenés una mascota con vos. -Message.Shop.Confirm.Title=¿Comprar a {0} por {1}? -Message.Shop.Confirm.Yes=Quiero comprar a {0} por {1}. -Message.Shop.NoMoney=No tenés suficiente plata para comprar esa mascota. -Message.Shop.NotFound=No hay locales con este nombre. -Message.Shop.Success=Compraste exitosamente a {0} por {1}. -Message.Shop.SuccessStorage=Ya tenés una mascota con vos. {0} fue enviado a tu storage. -Message.Sit.Follow=Permitiste a {0} a seguirte de nuevo. -Message.Sit.Stay=Le dijiste a {0} que se quede quieto. -Message.Skill.Beacon.ClickOff=Hace click para apagar -Message.Skill.Beacon.ClickOn=Hacé click para prender -Message.Skill.Beacon.Effect=Efecto del faro: {0} -Message.Skill.Beacon.RemainingBuffs=Efectos de faro restantes para seleccionar: {0} -Message.Skill.Beacon.Stop=Faro apagado. -Message.Skill.Beacon.Upgrade={0} puede usar ahora estos beneficios (rango: {1} - duración: {2} seg): -Message.Skill.Behavior.NewMode={0} ahora está en modo {1}. -Message.Skill.Behavior.Upgrade={0} ahora puede usar estos modos de comportamiento: -Message.Skill.Control.AggroFarm=No podés controlar a {0} cuando está en modo {1}! -Message.Skill.Control.Ride=No podés usar la habilidad Control mientras andas en {0}! -Message.Skill.Control.Upgrade={0} ahora puede ser controlado con: {1} -Message.Skill.Damage.Upgrade={0} ahora tiene {1} de daño. -Message.Skill.Fire.Upgrade={0} ahora tiene una chance de {1}% de prender fuego a los enemigos por {2} segundos. -Message.Skill.Hp.Upgrade={0} ahora tiene máxima vida de {1} HP. -Message.Skill.HpRegeneration.Upgrade={0} ahora regenera {1} HP cada {2} segundos. -Message.Skill.Inventory.Creative=No podés abrir el inventario mientras estás en modo creativo. -Message.Skill.Inventory.NotAvailable={0} no tiene un inventario. -Message.Skill.Inventory.Swimming=No podés abrir el inventario mientras {0} está nadando! -Message.Skill.Inventory.Upgrade={0} ahora tiene un inventario de {1} slots. -Message.Skill.Knockback.Upgrade={0} ahora tiene una chance de {1}% de knockear a su objetivo. -Message.Skill.Lightning.Upgrade={0} ahora tiene una chance de {1}% de disparar un rayo que haga {2} de daño. -Message.Skill.Pickup.Creative=Tu mascota no puede agarrar items cuando vos estás en modo creativo. -Message.Skill.Pickup.NoInventory={0} pudo agarrar items pero no tiene inventario. -Message.Skill.Pickup.StartStop=Agarrar de {0}: {1} -Message.Skill.Pickup.Upgrade={0} ahora puede agarrar items en el rango de {1} metro(s). -Message.Skill.Poison.Upgrade={0} ahora tiene una chance de {1}% de envenenar a su objetivo por {2} segundos. -Message.Skill.Ranged.RoundsPerMinute={0} rondas por minuto. -Message.Skill.Ranged.Upgrade={0} ahora puede disparar {3} {1}s por minuto que cause {2} de daño cada una. -Message.Skill.Ride.NoTeleport=No podés teletransportarte mientras andas en una mascota! -Message.Skill.Ride.Receive={0} ahora puede ser montado. -Message.Skill.Ride.Upgrade=La velocidad de {0} ahora aumentó en un {1}%. -Message.Skill.Shield.Format={1}% de chance a redireccionar {2}% de tu próximo daño a {0} -Message.Skill.Shield.Upgrade={0} ahora tiene una chance del {1}% de redireccionar {2}% de tu daño a sí mismo. -Message.Skill.Slow.Upgrade={0} ahora tiene una chance del {1}% de realentizar al objetivo por {2} segundos. -Message.Skill.Sprint.Upgrade={0} ahora puede correr hacia nuevos objetivos. -Message.Skill.Stomp.Upgrade={0} ahora tiene una chance del {1}% pegarle al piso y causar {2} de daño a cualquier cosa dentro de 2.5 metros. -Message.Skill.Thorns.Upgrade={0} ahora tiene una chance del {1}% de reflectar {2}% del daño entrante. -Message.Skill.Wither.Upgrade={0} ahora tiene una chance del {1}% de debilitar a su objetivo por {2} segundos. -Message.Skilltree.Available=Árboles de habilidades disponibles -Message.Skilltree.NotSwitched=El árbol de habilidades no fue cambiado! -Message.Skilltree.RequiresLevel.Item=Requiere nivel: {0} -Message.Skilltree.RequiresLevel.Message={0} necesita ser nivel {1} para usar este árbol de habilidad! -Message.Skilltree.SelectionPrompt=Por favor selecciona un árbol de habilidad para {0}. (/pcst) -Message.Skilltree.SwitchedTo=Seleccionaste el árbol de habilidad {0}. -Message.Skilltree.SwitchedToFor=Se cambió el árbol de habilidad a {1} para la mascota {0}. -Message.Spawn.Despawn={0} desapareció. -Message.Spawn.Flying={0} no puede acercarse a vos cuando estás volando. -Message.Spawn.NoSpace={0} no puede acercarse a vos porque no hay suficiente espacio. -Message.Spawn.Prevent=Algo impide que {0} venga hacia vos. -Message.Spawn.Respawn={0} reapareció! -Message.Spawn.Respawn.In={0} reaparecerá en {1} segundos. -Message.Spawn.Spectator=No podés llamar a {0} en modo espectador. -Message.Update.Available=Una nueva versión de MyPet está disponible: - -############# -## Names ## -############# -Name.Absorption=Absorción -Name.Aggressive=Agresivo -Name.Arrow=Flecha -Name.Bat=Murciélago -Name.Bee=Abeja -Name.Blaze=Llamarada -Name.Blocks=Bloque(s) -Name.Cancel=Cancelar -Name.Cat=Gato -Name.CaveSpider=Araña de cueva -Name.Chicken=Pollo -Name.Cod=Bacalao -Name.Contact=Contacto -Name.Costs=Costos -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Daño -Name.Dead=Muerto -Name.Disabled=Deshabilitado -Name.Dolphin=Delfín -Name.Done=Hecho -Name.Donkey=Burro -Name.DragonFireball=Bola de fuego de Dragón -Name.Drowned=Ahogado -Name.Drowning=Ahogarse -Name.Duel=Duelo -Name.Egg=Huevo -Name.ElderGuardian=Guardián Viejo -Name.EmptyHand=Mano vacía -Name.Enabled=Habilitado -Name.EnderDragon=Dragón Ender -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perla Ender -Name.Everyone=Todos -Name.Evoker=Evoker -Name.Exp=Experiencia -Name.Fall=Caer -Name.FallingBlock=Bloque cayendo -Name.Farm=Granja -Name.Fire=Fuego -Name.Fireball=Bola de Fuego -Name.FireResistance=Resistencia al Fuego -Name.FireTick=Fuego -Name.Fireworks=Fuegos artificiales -Name.FishingHook=Anzuelo de pesca -Name.Food=Comida -Name.Fox=Zorro -Name.Friendly=Amigable -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardián -Name.Haste=Prisa -Name.HealthBoost=Aumento de Vida -Name.Help=Ayuda -Name.Horse=Caballo -Name.HP=HP -Name.Hunger=Hambre -Name.Husk=Cáscara -Name.Illusioner=Ilusionista -Name.Invisibility=Invisibilidad -Name.IronGolem=Golem de Hierro -Name.JumpBoost=Aumento de Salto -Name.Lava=Lava -Name.LeashFlag=Indicador de correa -Name.Level=Nivel -Name.Lightning=Rayo -Name.Llama=Llama -Name.LlamaSpit=Saliva de Llama -Name.Luck=Suerte -Name.Magic=Magia -Name.MagmaCube=Cubo de Magma -Name.Modes=Modos -Name.Mooshroom=Hongo -Name.Mule=Mula -Name.NightVision=Visión Nocturna -Name.No=No -Name.Normal=Normal -Name.Ocelot=Ocelote -Name.Off=Apagado -Name.On=Prendido -Name.Owner=Dueño -Name.Panda=Panda -Name.Parrot=Loro -Name.Party=Fiesta -Name.Phantom=Fantasma -Name.Pig=Cerdo -Name.PigZombie=Zombie Pigman -Name.Pillager=Saqueador -Name.Poison=Veneno -Name.PolarBear=Oso Polar -Name.Price=Precio -Name.PufferFish=Pez Globo -Name.Rabbit=Conejo -Name.Raid=Redada -Name.Range=Rango -Name.RangedDamage=Daño a distancia -Name.Ravager=Devastador -Name.Regeneration=Regeneración -Name.Resistance=Resistencia -Name.Respawntime=Tiempo de reaparición -Name.Rows=Fila(s) -Name.Salmon=Salmón -Name.Seconds=Segundo(s) -Name.Sheep=Oveja -Name.Silverfish=Pez plateado -Name.Skeleton=Esqueleto -Name.SkeletonHorse=Esqueleto caballo -Name.Skill.Beacon=Faro -Name.Skill.Behavior=Comportamiento -Name.Skill.Control=Control -Name.Skill.Damage=Daño -Name.Skill.Fire=Fuego -Name.Skill.Heal=Curar -Name.Skill.Hitpoints=Vida -Name.Skill.Inventory=Mochila -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Rayo -Name.Skill.Pickup=Agarrar -Name.Skill.Poison=Veneno -Name.Skill.Ranged=A distancia -Name.Skill.Ride=Pasear -Name.Skill.Shield=Escudo -Name.Skill.Slow=Lento -Name.Skill.Sprint=Correr -Name.Skill.Stomp=Pisar fuerte -Name.Skill.Thorns=Espinas -Name.Skill.Wither=Debilitarse -Name.Skilltree=Árbol de habilidad -Name.Slime=Slime -Name.SmallFireball=Bola de fuego pequeña -Name.Snowball=Bola de nieve -Name.Snowman=Hombre de nieve -Name.Speed=Velocidad -Name.Spider=Araña -Name.SplashPotion=Poción splash -Name.Squid=Calamar -Name.Stray=Extraviado -Name.Strength=Fuerza -Name.Suffocation=Asfixia -Name.Title.Creator=Creador de MyPet -Name.Title.Developer=Desarrollador de MyPet -Name.Title.Donator=Donador -Name.Title.Helper=Ayudante -Name.Title.Premium=Premium -Name.Title.Translator=Traductor -Name.TnT=TnT -Name.TraderLlama=Comerciante llama -Name.Trident=Tridente -Name.TropicalFish=Pez tropical -Name.Turtle=Tortuga -Name.Type=Tipo -Name.Unknow=Desconocido -Name.Vex=Irritar -Name.Villager=Aldeano -Name.Vindicator=Vindicador -Name.Void=El vacío -Name.WanderingTrader=Comerciante errante -Name.WaterBreathing=Respirar agua -Name.Witch=Bruja -Name.Wither=Wither -Name.WitherSkeleton=Esqueleto Wither -Name.WitherSkull=Calavera de Wither -Name.Wolf=Lobo -Name.Yes=Si -Name.You=Vos -Name.Zombie=Zombie -Name.ZombieHorse=Caballo zombie -Name.ZombieVillager=Aldeano zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fi.properties b/src/main/resources/locale/MyPet_fi.properties deleted file mode 100644 index d29db7e0a4..0000000000 --- a/src/main/resources/locale/MyPet_fi.properties +++ /dev/null @@ -1,62 +0,0 @@ -##################################### -## MyPet Finnish Locale ## -##################################### -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Keyle, Kisme ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn=Wolfi on kuollut ja herää henkiin 23 sekunnin kuluttua. -Message.Call.First=Sinun täytyy kutsua Wolfia ensin. -Message.Command.Call.Success=Wolfi tulee sinun luoksesi. -Message.Command.CaptureHelper.HasPet=Sinulla on jo lemmikki. -Message.Command.CaptureHelper.Mode=CaptureHelper: [Päällä]. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Taitopuut on määritetty automaattisesti! -Message.Command.ChooseSkilltree.NoneAvailable=Täällä ei ole vapaana olevia taitotasoja Wolfille. -Message.Command.ChooseSkilltree.OnlyOnce=Voit ainoastaan muuttaa Wolfin taitotason kerran! -Message.Command.Fail=Komennon suoritus epäonnistui! -Message.Command.Help.Admin={0}: Katso Wiki (linkki alhaalla) -Message.Command.Help.Beacon={0}: Avaa valoikkunan lemmikistäsi (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Aseta lemmikin käytös (alias: /pb tai /petb) -Message.Command.Help.Call={0}: Kutsu lemmikkisi (alias /pc tai /petc) -Message.Command.Help.CaptureHelper={0}: Laita CaptureHelper päälle tai pois päältä -Message.Command.Help.ChooseSkilltree={0}: Näyttää ja antaa sinun valita taitotasoja (alias: /pcst tai /petcst) -Message.Command.Help.Info={0}: Antaa informaation lemmikistäsi (alias: /pinfo) -Message.Command.Help.Inventory={0}: Avaa lemmikkisi tavaraluottelon (alias /pi or /peti) -Message.Command.Help.MoreInfo=Saadaksesi lisäinformaatiota lue komentosivu täällä: -Message.Command.Help.Name={0}: Vaihtaa lemmikkisi nimen. -Message.Command.Help.Options={0}: Vaihtaa lemmikkisi asetuksia (paina vaihtoa / tabia) -Message.Command.Help.Pickup={0}: Laittaa tavaroiden nostamisen päälle tai pois (alias /pp tai /petp) -Message.Command.Help.Release={0}: Vapauta lemmikkisi -Message.Command.Help.Respawn={0}: Herätä lemmikkisi henkiin välittömästi, mutta maksusta. -Message.Command.Help.SendAway={0}: Lähetä lemmikkisi pois (alias /psa tai /petsa) -Message.Command.Help.Skill={0}: Näytä taitotasot -Message.Command.Help.Stop={0}: Estä lemmikkiäsi hyökkäämästä (alias /ps or /pets) -Message.Command.Help.Switch={0}: Salli sinun vaihtaa lemmikkiäsi (alias: /psw tai /pswitch) -Message.Command.Help.Trade={0}: Myy lemmikkisi muiden pelaajien kanssa (alias /pt tai /pett) -Message.Command.Help.Type={0}: Näytä informaatio lemmikkityypeistä -Message.Command.List.Player=Keylen lemmikit: -Message.Command.List.Yours=Sinun lemmikit: -Message.Command.Name.Filter=Valittu nimi on kelvoton. Ole hyvä ja valitse jokin toinen. -Message.Command.Name.New=Lemmikkisi nimi on nyt: Wolfi -Message.Command.Name.ToLong="Wolfi" on liian pitkä. Maximi pituus on 10 merkkiä. -Message.Command.PetType.Unknown=Kelvoton lemmikin nimi! -Message.Command.Release.Confirm=Ole hyvä ja paina lemmikkisi nimeä vahvistaaksesi: -Message.Command.Release.Dead=Wolfi on vapautettu ja ei palaa enää koskaan... -Message.Command.Release.Success=Wolfi on nyt vapaa... -Message.Command.Respawn.Auto=Automaattinen henkiin herääminen: [Päällä]. -Message.Command.Respawn.AutoMin=Aseta minimaalinen auto aika 5 sekuntiin. -Message.Command.Respawn.NoMoney=Tarvitset 5 markkaa, jotta Wolfi herää uudelleen henkiin! -Message.Command.Respawn.Paid=Uudelleenheräämiseen (5 markkaa) maksettu. - -############# -## Names ## -############# -Name.You=Sinä -Name.Zombie=Zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fr.properties b/src/main/resources/locale/MyPet_fr.properties deleted file mode 100644 index 61a5905758..0000000000 --- a/src/main/resources/locale/MyPet_fr.properties +++ /dev/null @@ -1,378 +0,0 @@ -################################################################### -## MyPet French Locale ## -################################################################### -## Last Update: (YMD) 2020-03-29 ## -## ## -## Contributors: ## -## Alex Navez, Alfatossa, DarkNight5047, Extazii, Flo 74, Hiob ## -## Ir0nZDev, Keyle, Melvin Fleury, MonsieurBibo, NateKls ## -## Ratsoki, Scott, Sikatsu, Simon Le Pallac, SimonGames ## -## Sébastien SAMITIER, WasabII, jere62smi, magicgabs ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Vous ne pouvez pas faire cela tant que {0} est mort. -Message.Call.Dead={0} est mort et ne peut pas être appelé. -Message.Call.Dead.Respawn={0} est mort et réapparaîtra dans {1} sec. -Message.Call.First=Vous devez d'abord appeler {0}. -Message.Command.Call.Success={0} vient à vous. -Message.Command.CaptureHelper.HasPet=Vous avez déjà un animal. -Message.Command.CaptureHelper.Mode=Aide à la capture: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Est adulte -Message.Command.CaptureHelper.Requirement.Angry=Est en colère -Message.Command.CaptureHelper.Requirement.Baby=Est un bébé -Message.Command.CaptureHelper.Requirement.BelowHP=Santé inférieure à {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Peut se reproduire -Message.Command.CaptureHelper.Requirement.Impossible=Impossible de tenir en laisse -Message.Command.CaptureHelper.Requirement.LowHP=Santé inférieure à {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Est créé par un joueur -Message.Command.CaptureHelper.Requirement.Size.Equal=Taille égale à {0} -Message.Command.CaptureHelper.Requirement.Size.Max=La taille est inférieure à {0} -Message.Command.CaptureHelper.Requirement.Size.Min=La taille est supérieure à {0} -Message.Command.CaptureHelper.Requirement.Tamed=Est apprivoisé -Message.Command.CaptureHelper.Requirement.Wild=Est sauvage -Message.Command.CaptureHelper.Requirement.World.Right=Vous êtes dans le bon monde -Message.Command.CaptureHelper.Requirement.World.Wrong=C'est le mauvais monde. Allez dans: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Vous pouvez tenir en laisse dans cette région -Message.Command.CaptureHelper.WorldGuard.Denied=Vous ne pouvez pas tenir en laisse dans cette région -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Les arbres de compétences vont être assignés automatiquement ! -Message.Command.ChooseSkilltree.NoneAvailable=Il n'y a pas d'arbres de compétences disponibles pour {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Vous ne pouvez changer la compétence de {0} qu'une seule fois! -Message.Command.Fail=La commande a échouée! -Message.Command.Help.Admin={0}: Voir le wiki (lien ci-dessous) -Message.Command.Help.Beacon={0}: Ouvrir la fenêtre de la balise de votre animal (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Activer le comportement de votre animal (alias: /pb ou /petb) -Message.Command.Help.Call={0}: Appeller votre animal (alias: /pc ou /petc) -Message.Command.Help.CaptureHelper={0}: Activer l'aide à la capture (on/off) -Message.Command.Help.ChooseSkilltree={0}: Afficher et choisir les arbres de compétences (alias: /pcst ou /petcst) -Message.Command.Help.Info={0}: Afficher les infos d'un animal (alias: /pinfo) -Message.Command.Help.Inventory={0}: Ouvrir l'inventaire de votre animal (alias: /pi ou /peti) -Message.Command.Help.MissingParameter=Un paramètre est manquant: -Message.Command.Help.MoreInfo=Pour plus d'informations lisez la page de commandes ici: -Message.Command.Help.Name={0}: Choisir le nom de votre animal -Message.Command.Help.Options={0}: Changer les options de votre animal (utilisez [TAB]). -Message.Command.Help.Pickup={0}: Activer la capacité de ramasser les objets au sol on/off (alias: /pp ou /petp) -Message.Command.Help.Release={0}: Relâcher votre animal -Message.Command.Help.Respawn={0}: Faire réapparaître votre animal instantanément avec un coût (alias: /pr ou /petr) -Message.Command.Help.SendAway={0}: Envoyer votre animal ailleurs (alias: /psa ou /petsa) -Message.Command.Help.Shop={0}: Ouvre le magasin des familiers (alias: /petsh ou /psh) -Message.Command.Help.Skill={0}: Afficher les niveaux de compétences -Message.Command.Help.Stop={0}: Empêcher votre animal d‘attaquer (alias: /ps ou /pets) -Message.Command.Help.Store={0}: Stocker votre animal de compagnie. Celui-ci peut être récupéré via la commande /petswitch. (alias: /pst ou /pstore) -Message.Command.Help.Switch={0}: Permet de basculer entre vos différents animaux (alias: /psw ou /pswitch) -Message.Command.Help.Trade={0}: Échanger des animaux avec d'autres joueurs (alias: /pt ou /pett) -Message.Command.Help.Type={0}: Afficher les informations concernant les différents types d'animaux -Message.Command.List.Player=Les animaux de {0}: -Message.Command.List.Yours=Vos animaux: -Message.Command.Name.Filter=Le nom choisi contient des caractères interdits. Merci de choisir un autre nom. -Message.Command.Name.New=Le nom de votre animal est maintenant: {0} -Message.Command.Name.ToLong="{0}" est trop long. Le nom de votre familier ne doit pas dépasser {1} caractères. -Message.Command.PetType.Unknown= Type d'animal inconnu ! -Message.Command.Release.Confirm=Merci de cliquer sur le nom de votre animal pour confirmer: -Message.Command.Release.Dead={0} a été relâché et il ne reviendra jamais plus. . . -Message.Command.Release.Success={0} est maintenant libre . . . -Message.Command.Respawn.Auto=Réapparition automatique: {0}. -Message.Command.Respawn.AutoMin=Définir le délai minimum avant la réapparition automatique sur {0}. -Message.Command.Respawn.NoMoney=Vous devez avoir {1} pour que {0} puisse réapparaître ! -Message.Command.Respawn.Paid=Coût de la réapparition ({1}) : {0} -Message.Command.Respawn.Show=Coût de la réapparition automatique ({0}): {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Utilisez /petrespawn pay pour payer la réapparition. -Message.Command.SendAway.AlreadyAway={0} n'est déjà plus ici. -Message.Command.SendAway.Success={0} a été renvoyé. -Message.Command.Skills.Show=Les compétences de {0} sont: {1} -Message.Command.Skilltree.CantFindSkilltree=Il n'y a pas d‘arbre de compétences du type {0}. -Message.Command.Stop.Attack=Votre animal n‘attaquera plus dès maintenant ! -Message.Command.Success=La commande a été exécutée avec succès! -Message.Command.Switch.Limit=Vous ne pouvez pas enregistrer plus de {0} animaux. -Message.Command.Switch.NoPet=Vous n'avez pas d‘animal à enregistrer. -Message.Command.Switch.NoStoredPets=Vous n'avez pas d'animaux stockés. -Message.Command.Switch.Success={0} a été enregistré. -Message.Command.Trade.Owner.Cancel=Votre offre faite à {0} a été retirée. -Message.Command.Trade.Owner.InvalidPrice=Vous avez indiqué un prix non-valide à votre offre. -Message.Command.Trade.Owner.NoOffer=Vous n'avez proposer d'animal à personne. -Message.Command.Trade.Owner.Offer=Vous avez offert {0} à {1}. -Message.Command.Trade.Owner.Offer.Price=Vous avez offert {0} à {1} pour {2}{0} a déjà reçu une offre et doit l'accepter ou la refuser d'abord. -Message.Command.Trade.Owner.Reject={0} a rejeté votre offre pour {1}. -Message.Command.Trade.Owner.Success={0} a accepté votre offre pour {1}. -Message.Command.Trade.Owner.Yourself=Vous ne pouvez pas échanger avec vous même. -Message.Command.Trade.Receiver.Distance=Vous ne pouvez pas accepter l'offre de {0} du fait que vous soyez éloigné de plus de 10 mètres de lui. -Message.Command.Trade.Receiver.HasPet=Vous avez déjà un animal. -Message.Command.Trade.Receiver.NoOffer=Personne ne vous a proposé un animal. -Message.Command.Trade.Receiver.NoPermission=Vous n‘avez pas la permission d‘accepter une offre. -Message.Command.Trade.Receiver.NotEnoughMoney=Vous n'avez pas suffisamment d'argent. Pour accepter l'offre vous devez avoir {0}. -Message.Command.Trade.Receiver.Offer={0} vous propose un animal (acceptez avec /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} vous propose un animal pour {1} (acceptez avec /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=La proposition de cet animal n'est plus valable. -Message.Command.Trade.Receiver.Reject=Vous avez refusé l'offre de {0}. -Message.Command.Trade.Receiver.Success=Votre échange avec {0} est terminée. Vous êtes maintenant le propriétaire de {1}. -Message.DeathMessage={0} a été tué par: {1} -Message.Hunger.Hungry={0} a très faim. Vous devriez le nourrir maintenant. -Message.Hunger.Rumbling=L‘estomac de {0} commence a gargouiller. Tu devra le nourrir bientôt. -Message.Hunger.Starving={0} meurt de faim! Nourrissez-le MAINTENANT! -Message.Leash.Add=Vous avez apprivoisé un animal! Il sera sans nul doute un excellent familier. -Message.LevelSystem.LevelDown={0} est revenu au niveau {1}. -Message.LevelSystem.LevelUp={0} est maintenant au niveau {1} -Message.LevelSystem.ReachedMaxLevel={0} a atteint le niveau maximum de {1}. -Message.MultiWorld.NoActivePetInThisWorld=Vous ne possédez pas d'animal dans ce monde. -Message.MultiWorld.NowActivePet={0} est maintenant votre animal. -Message.No.Allowed=Vous n‘êtes pas autorisé à utiliser ceci ! -Message.No.AllowedHere=Les animaux ne sont pas autorisés ici ! -Message.No.CanUse=Vous ne pouvez pas utiliser ceci pour le moment. -Message.No.Economy=Le support de l'économie n'a pas été activé. -Message.No.HasPet=Vous n‘avez pas d'animal! -Message.No.Money=Vous n‘avez pas suffisamment d'argent pour faire cela. -Message.No.NothingToSeeHere=Rien à voir ici, passez votre chemin! -Message.No.PlayerOnline=Ce joueur est hors-ligne. -Message.No.Skill={0} ne connait pas la compétence {1}. -Message.No.UserHavePet={0} n'a pas d'animal ! -Message.Npc.ChosenPet=Vous avez décidé que {0} soit à nouveau à vos côtés. -Message.Npc.HandOver=Vous avez remis {0} à {1}. -Message.Npc.HandOverTitle=Remettre votre animal -Message.Npc.NoHandOver=Je souhaite avoir {0} à mes côtés. -Message.Npc.StorageFull=Vous ne pouvez pas posséder plus d'animaux que {0}. Vous avez atteint le maximum de {1} animaux stockées. -Message.Npc.SwitchTitle=Changer d'animal -Message.Npc.TakeTitle=Prendre un animal -Message.Npc.YesHandOver=Je vais te remettre {0}. -Message.SelectMyPet=Choisissez un animal -Message.Shop.Available=Magasins d'animaux disponibles: -Message.Shop.Confirm.No=Je ne souhaite pas acheter {0} pour {1}. -Message.Shop.Confirm.SendStorage=Si vous achetez cet animal, is sera entreposé parce-que vous avez déja un animal avec vous. -Message.Shop.Confirm.Title=Acheter {0} pour {1}? -Message.Shop.Confirm.Yes=Je voudrais acheter {0} pour {1}. -Message.Shop.NoMoney=Vous n'avez pas assez d'argent pour acheter cet animal -Message.Shop.NotFound=Il n'y a pas de boutique avec ce nom. -Message.Shop.Success=Vous venez d'acheter {0} pour {1}. -Message.Shop.SuccessStorage=Vous avez déja un animal avec vous. {0} à été entreposé. -Message.Sit.Follow=Vous avez autorisé à {0} de vous suivre à nouveau. -Message.Sit.Stay=Vous avez dit à {0} de ne pas bouger. -Message.Skill.Beacon.ClickOff=Cliquez pour mettre sur off -Message.Skill.Beacon.ClickOn=Cliquez pour mettre sur on -Message.Skill.Beacon.Effect=Effet de balise: {0} -Message.Skill.Beacon.RemainingBuffs=Effets de balise disponibles: {0} -Message.Skill.Beacon.Stop=Balise éteinte. -Message.Skill.Beacon.Upgrade={0} peut maintenant utiliser ces buffs (distance: {1} - durée: {2}sec): -Message.Skill.Behavior.NewMode={0} est maintenant en mode {1}. -Message.Skill.Behavior.Upgrade={0} peut désormais utiliser ces modes de comportement: -Message.Skill.Control.AggroFarm=Vous ne pouvez pas contrôler {0} lorsqu'il est en mode {1}! -Message.Skill.Control.Ride=Vous ne pouvez pas utiliser la compétence Contrôle lorsque vous chevauchez {0} ! -Message.Skill.Control.Upgrade={0} peut maintenant être contrôlé avec un {1}. -Message.Skill.Damage.Upgrade={0} a maintenant {1} de dommage. -Message.Skill.Fire.Upgrade={0} a maintenant une chance de {1}% de mettre son ennemi en feu pendant {2}sec. -Message.Skill.Hp.Upgrade={0} a maintenant un max de vie de {1}PV. -Message.Skill.HpRegeneration.Upgrade={0} regénère maintenant {1}PV toutes les {2}sec. -Message.Skill.Inventory.Creative=Vous ne pouvez pas ouvrir l'inventaire en mode créatif. -Message.Skill.Inventory.NotAvailable={0} n'a pas d'inventaire. -Message.Skill.Inventory.Swimming=Vous ne pouvez pas ouvrir l'inventaire pendant que {0} nage ! -Message.Skill.Inventory.Upgrade={0} a maintenant {1}slots dans son inventaire. -Message.Skill.Knockback.Upgrade={0} a maintenant une chance de {1}% de faire reculer sa cible. -Message.Skill.Lightning.Upgrade={0} a maintenant une chance de {1}% de lancer un éclair qui affligera {2} de dégats. -Message.Skill.Pickup.Creative=Votre animal ne peut pas prendre vos items quand vous êtes en mode créatif. -Message.Skill.Pickup.NoInventory={0} peut ramasser des items mais il n'a pas d'inventaire. -Message.Skill.Pickup.StartStop=Ramassage d'items de {0}: {1} -Message.Skill.Pickup.Upgrade={0} peut maintenant ramasser les items à une distance de {1}mètre(s). -Message.Skill.Poison.Upgrade={0} a maintenant une chance de {1}% d'empoisonner sa cible pendant {2}sec. -Message.Skill.Ranged.RoundsPerMinute={0} tirs par minute -Message.Skill.Ranged.Upgrade={0} peut maintenant tirer {3} {1} par minute avec {2} de dommage par tir. -Message.Skill.Ride.NoTeleport=Vous ne pouvez pas vous téléporter tout en cheuvauchant un animal! -Message.Skill.Ride.Receive={0} peut maintenant être chevauché. -Message.Skill.Ride.Upgrade=La vitesse de chevauchement de {0} a été augmentée de {1}% -Message.Skill.Shield.Format={1}% de chance de rediriger {2}% les dommages que vous recevez sur {0} -Message.Skill.Shield.Upgrade={0} a maintenant une chance de {1}% de rediriger {2}% des dommages que vous recevez sur lui-même. -Message.Skill.Slow.Upgrade={0} a maintenant une chance de {1}% de ralentir sa cible pendant {2}sec. -Message.Skill.Sprint.Upgrade={0} peut maintenant courir vers de nouvelles cibles. -Message.Skill.Stomp.Upgrade={0} a maintenant une chance de {1}% de piétiner le sol et de causer {2} de dommages dans un rayon de 2.5mètres. -Message.Skill.Thorns.Upgrade={0} a maintenant une chance de {1}% de renvoyer {2}% des dommages qu'il reçoit. -Message.Skill.Wither.Upgrade={0} a maintenant une chance de {1}% de flétrir sa cible pendant {2}sec. -Message.Skilltree.Available=Arbres de compétences disponibles -Message.Skilltree.NotSwitched=L‘arbre de compétences n'a pas changé ! -Message.Skilltree.RequiresLevel.Item=Niveau requis: {0} -Message.Skilltree.RequiresLevel.Message={0} doit être au niveau {1} avant de pouvoir apprendre cet arbre de compétences ! -Message.Skilltree.SelectionPrompt=Merci de choisir un arbre de compétences pour {0}. (/pcst) -Message.Skilltree.SwitchedTo=Vous avez sélectionné l'arbre de compétences {0}. -Message.Skilltree.SwitchedToFor=L'arbre de compétences de l'animal de {0} est maintenant {1}. -Message.Spawn.Despawn={0} a disparu. -Message.Spawn.Flying={0} ne peut pas venir à vous lorsque vous volez. -Message.Spawn.NoSpace={0} ne peut pas venir à vous car il n'y a pas assez d'espace. -Message.Spawn.Prevent=Quelque chose empêche {0} de venir à vous. -Message.Spawn.Respawn={0} est réapparu ! -Message.Spawn.Respawn.In={0} va réapparaître dans {1} sec. -Message.Spawn.Spectator=Vous ne pouvez pas appeler {0} en mode spectateur. -Message.Update.Available=Une nouvelle version de MyPet est disponible: - -############# -## Names ## -############# -Name.Absorption=Absorption -Name.Aggressive=Aggressif -Name.Arrow=Flèche -Name.Bat=Chauve-souris -Name.Bee=Abeille -Name.Blaze=Blaze -Name.Blocks=Bloc(s) -Name.Cancel=Annuler -Name.Cat=Chat -Name.CaveSpider=Araignée bleue -Name.Chicken=Poulet -Name.Cod=Morue -Name.Contact=Contact -Name.Costs=Coût -Name.Cow=Vache -Name.Creeper=Creeper -Name.Damage=Dégats -Name.Dead=Mort -Name.Disabled=Désactivé -Name.Dolphin=Dauphin -Name.Done=Terminé -Name.Donkey=Âne -Name.DragonFireball=Boule de feu dragon -Name.Drowned=Noyé -Name.Drowning=Noyé -Name.Duel=Duel -Name.Egg=Oeuf -Name.ElderGuardian=Ancien gardien -Name.EmptyHand=main vide -Name.Enabled=Activé -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perle d'Ender -Name.Everyone=Tout le monde -Name.Evoker=Invocateur -Name.Exp=Xp -Name.Fall=Tombé -Name.FallingBlock=bloc qui tombe -Name.Farm=Ferme -Name.Fire=Feu -Name.Fireball=Boule de feu -Name.FireResistance=Résistance au feu -Name.FireTick=Feu -Name.Fireworks=Feu d'artifice -Name.FishingHook=Hameçon -Name.Food=Nourriture -Name.Fox=Renard -Name.Friendly=Ami -Name.Ghast=Ghast -Name.Giant=Géant -Name.Guardian=Gardien -Name.Haste=Célérité -Name.HealthBoost=Bonus de vie -Name.Help=Aide -Name.Horse=Cheval -Name.HP=PV -Name.Hunger=Faim -Name.Husk=Zombie momifié -Name.Illusioner=Illusionniste -Name.Invisibility=Invisibilité -Name.IronGolem=Golem de fer -Name.JumpBoost=Vitesse de saut -Name.Lava=Lave -Name.LeashFlag=Drapeau de laisse -Name.Level=Niveau -Name.Lightning=Foudre -Name.Llama=Lama -Name.LlamaSpit=Crachat de lama -Name.Luck=Chance -Name.Magic=Magie -Name.MagmaCube=Cube de magma -Name.Modes=Modes -Name.Mooshroom=Champimeuh -Name.Mule=Mule -Name.NightVision=Nyctalopie -Name.No=Non -Name.Normal=Normal -Name.Ocelot=Ocelot -Name.Off=Désactiver -Name.On=Activé -Name.Owner=Propriétaire -Name.Panda=Panda -Name.Parrot=Perroquet -Name.Party=Fête -Name.Phantom=Fantôme -Name.Pig=Cochon -Name.PigZombie=Cochon Zombie -Name.Pillager=Pillard -Name.Poison=Poison -Name.PolarBear=Ours polaire -Name.Price=Prix -Name.PufferFish=Poisson-globe -Name.Rabbit=Lapin -Name.Raid=Raid -Name.Range=Distance -Name.RangedDamage=Dégat à distance -Name.Ravager=Ravageur -Name.Regeneration=Régénération -Name.Resistance=Résistance -Name.Respawntime=Délai de réapparition -Name.Rows=Rangée(s) -Name.Salmon=Saumon -Name.Seconds=Seconde(s) -Name.Sheep=Mouton -Name.Silverfish=Silverfish -Name.Skeleton=Squelette -Name.SkeletonHorse=Cheval squelette -Name.Skill.Beacon=Balise -Name.Skill.Behavior=Comportement -Name.Skill.Control=Contrôle -Name.Skill.Damage=Dégat -Name.Skill.Fire=Feu -Name.Skill.Heal=Guérir -Name.Skill.Hitpoints=PV -Name.Skill.Inventory=Inventaire -Name.Skill.Knockback=Repoussement -Name.Skill.Lightning=Foudre -Name.Skill.Pickup=Ramasser -Name.Skill.Poison=Poison -Name.Skill.Ranged=À distance -Name.Skill.Ride=Chevaucher -Name.Skill.Shield=Bouclier -Name.Skill.Slow=Ralentissement -Name.Skill.Sprint=Accélération -Name.Skill.Stomp=Piétinement -Name.Skill.Thorns=Épines -Name.Skill.Wither=Flétrir -Name.Skilltree=Arbre de compétences -Name.Slime=Slime -Name.SmallFireball=Petite boule de feu -Name.Snowball=Boule de neige -Name.Snowman=Bonhomme de neige -Name.Speed=Vitesse -Name.Spider=Araignée -Name.SplashPotion=Potion volatile -Name.Squid=Poulpe -Name.Stray=Vagabond -Name.Strength=Force -Name.Suffocation=Suffocation -Name.Title.Creator=Créateur de MyPet -Name.Title.Developer=Développeur de MyPet -Name.Title.Donator=Donateur -Name.Title.Helper=Assistant -Name.Title.Premium=Premium -Name.Title.Translator=Traducteur -Name.TnT=TnT -Name.TraderLlama=Lama de marchand -Name.Trident=Trident -Name.TropicalFish=Poisson tropical -Name.Turtle=Tortue -Name.Type=Type -Name.Unknow=Inconnu -Name.Vex=Vex -Name.Villager=Villageois -Name.Vindicator=Vindicateur -Name.Void=Le vide -Name.WanderingTrader=Marchand ambulant -Name.WaterBreathing=Apnée -Name.Witch=Sorcière -Name.Wither=Wither -Name.WitherSkeleton=Wither squelette -Name.WitherSkull=Tête de Wither -Name.Wolf=Loup -Name.Yes=Oui -Name.You=Vous -Name.Zombie=Zombie -Name.ZombieHorse=Cheval zombie -Name.ZombieVillager=Zombie Villageois \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fr_ca.properties b/src/main/resources/locale/MyPet_fr_ca.properties deleted file mode 100644 index 40a9055528..0000000000 --- a/src/main/resources/locale/MyPet_fr_ca.properties +++ /dev/null @@ -1,90 +0,0 @@ -##################################### -## MyPet Canadian French Locale ## -##################################### -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Alfatossa, Keyle ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn={0} est mort il va respawn dans {1} sec. -Message.Call.First=Tu dois appeler {0} avant. -Message.Command.Call.Success={0} Viens à toi. -Message.Command.CaptureHelper.HasPet=Tu as déja un MyPet. -Message.Command.CaptureHelper.Mode=Aide à la capture: {0}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Les Skiltree vont être sélectionnés automatiquement. -Message.Command.ChooseSkilltree.NoneAvailable=Il n'y a pas de Skilltree disponible pour {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Tu peux seulement changer le Skilltree de {0} une fois! -Message.Command.Fail=Éxecution de commande échouée -Message.Command.Help.Admin={0}: Vois le Wiki (vois le lien ci-dessous) -Message.Command.Help.Beacon={0}: Ouvre une fenêtre de balise du pet (alias: /pbbeacon) -Message.Command.Help.Behavior={0}: Selection du Comportement du pet (alias: /pb ou /petb -Message.Command.Help.Call={0}: Appelle votre pet (alias: /pc ou /petc) -Message.Command.Help.CaptureHelper={0}: Bascule l'aide à la capturation on ou off -Message.Command.Help.ChooseSkilltree={0}: Montre et vous laisse changer de Skilltree (alias: /pcst ou /petcst) -Message.Command.Help.Info={0}: Montre l'infromation sur un MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Öuvre l'inventaire du pet (alias: /pi ou /peti) -Message.Command.Help.MoreInfo=Pour plus d'information, lire les pages de commandes ici: -Message.Command.Help.Name={0}: Change le nom de ton pet. -Message.Command.Help.Options={0}: Change vos options de MyPet (utiliser [TAB]). -Message.Command.Help.Pickup={0}: Bascule le ramassage d'item on ou off (alias: /pp ou /petp) -Message.Command.Help.Release={0}: Relâche votre pet -Message.Command.Help.Respawn={0}: Respawn votre pet instantanément, mais avec un prix (alias: /pr ou petr) -Message.Command.Help.SendAway={0}: Relâche votre pet (alias:/psa ou /petsa) -Message.Command.Help.Shop={0}: Ouvre le magasin de pet (alias: /petsh ou /psh) -Message.Command.Help.Skill={0}: Ouvre les niveau de skill -Message.Command.Help.Stop={0}: Stop votre pet à attaquer (alias: /ps ou /pets) -Message.Command.Help.Switch={0}: Vous liase Échanger entre vos MyPets (alias: /psw ou petswitch) -Message.Command.Help.Trade={0}: Échanger vos pet avec d'autres joueurs (alias /pt ou /pett) -Message.Command.Help.Type={0}: Montre l'information à propos des types de MyPets -Message.Command.List.Player=Les pet de {0}: -Message.Command.List.Yours=Vos pet: -Message.Command.Name.Filter=Le nom choisis est invalide, s'il vous plaît choisissez en un autre. -Message.Command.Name.New=Le nom de votre pet en maintenant: {0} -Message.Command.Name.ToLong="[{0}" est trop long. La longueur Maximum est {1} Caractères. -Message.Command.PetType.Unknown=Type de pet inconnu! -Message.Command.Release.Confirm=S'il vous plaît cliquez sur le nom de votre pet pour confirmer: -Message.Command.Release.Dead={0} à été relâcher et ne vas jamais revenir... -Message.Command.Release.Success={0} est maintenant libre... -Message.Command.Respawn.Auto=Respawn automatique: {0}. -Message.Command.Respawn.AutoMin=Le temps de respawn minimal est maintenant: {0}. -Message.Command.Respawn.NoMoney=Vous avez besoin de {1} pour respawn {0}! -Message.Command.Respawn.Paid=Prix pour respawn {0}({1}) à été payé. -Message.Command.Respawn.Show=Pris pour respawn {0}: {1} ({2}auto) -Message.Command.SendAway.AlreadyAway={0} est déja relâché. -Message.Command.SendAway.Success={0} à été relâché. -Message.Command.Skills.Show=Skills de {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Il n'y a pas de skilltree "{0}" -Message.Command.Stop.Attack={0} à arrêté d'attaquer. -Message.Command.Success=Commande exécutée avec succès! -Message.Command.Switch.Limit=Vous ne pouvez pas avoir plus de {0} MyPets. -Message.Command.Switch.NoPet=Vous n'avez pas de MyPet a entreposer. -Message.Command.Switch.NoStoredPets=Vous n'avez aucun pet entreposé. -Message.Command.Switch.Success=Vous avez entreposé {0}. -Message.Command.Trade.Owner.Cancel=Votre offre à {0} à été cancelée. -Message.Command.Trade.Owner.InvalidPrice=Vous avez offert un prix invalide. -Message.Command.Trade.Owner.NoOffer=Vous avez offert un MyPet à personne. -Message.Command.Trade.Owner.Offer=Vous offrez {0} à {1}. -Message.Command.Trade.Owner.Offer.Price=Vous avez offert {0} à {1} pour {2}. -Message.Command.Trade.Owner.OpenOffer={0} à déja une offre et il a besoin d'accepter ou de rejeter celle ci. -Message.Command.Trade.Owner.Reject={0} à rejeté votre offre pour {1}. -Message.Command.Trade.Owner.Success={0} à accepté votre offre pour {1}. -Message.Command.Trade.Owner.Yourself=Vous ne pouvez pas faire un échange avec vous-même. -Message.Command.Trade.Receiver.Distance=Vous ne pouvez pas accepté l'offre parce-que la distance entre vous et {0} est au dessus de 10 mètres. -Message.Command.Trade.Receiver.HasPet=Vous avez déja un MyPet. -Message.Command.Trade.Receiver.NoOffer=Personne vous a offert un MyPet. -Message.Command.Trade.Receiver.NoPermission=Vous n’avez pas les permissions pour accepter cet offre. -Message.Command.Trade.Receiver.NotEnoughMoney=Vous n’avez pas assez d'argent. Pour accepter cet offre vous avez besoin de {0}. -Message.Command.Trade.Receiver.Offer={0} vous a offert un MyPet (acceptez avec /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} Vous a offer un MyPet pour {1} (acceptez avec /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Le MyPet offert n'est plus disponible. -Message.Command.Trade.Receiver.Reject=Vous avez refusé l'offre de {0}. -Message.Command.Trade.Receiver.Success=L'échange avec {0} a été effectué avec succès. Vous êtes maintenant le propriétaire de {1}. -Message.DeathMessage={0} a été tué par: {1} -Message.Hunger.Hungry={0} à très faim. Vous devriez vraiment nourrir {0} -Message.Hunger.Rumbling=L'estomac de {0} gronde. Vous devriez bientôt nourrir {0} \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_he.properties b/src/main/resources/locale/MyPet_he.properties deleted file mode 100644 index 5b0b550b93..0000000000 --- a/src/main/resources/locale/MyPet_he.properties +++ /dev/null @@ -1,26 +0,0 @@ -################################################ -## MyPet Hebrew Locale ## -################################################ -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Eyal Solomon, Keyle, RadixSight, גל ששון ## -## ## -################################################ - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn= מת ויופיע מחדש בעוד {1} שניות {0} -Message.Call.First={0} חייבים לקרוא קודם ל -Message.Command.Call.Success=בא אליך {0} -Message.Command.CaptureHelper.HasPet=.כבר יש לך מייפט -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=עץ מיומנויות יוקצה באופן אוטומטי -Message.Command.ChooseSkilltree.NoneAvailable=אין אפשריות לשדרוג בשביל הזאב -Message.Command.Help.Inventory={0}: פותח את מלאי חיית המחמד (alias: /pi or /peti) - -############# -## Names ## -############# -Name.Food=אוכל \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_hr.properties b/src/main/resources/locale/MyPet_hr.properties deleted file mode 100644 index 97a6774db3..0000000000 --- a/src/main/resources/locale/MyPet_hr.properties +++ /dev/null @@ -1,302 +0,0 @@ -########################################################## -## MyPet Croatian Locale ## -########################################################## -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## BiteMySandwich, Keyle, Sikatsu, UniteCraft Network ## -## ## -########################################################## - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn={0} je mrtav i respavnati ce se za {1} sec. -Message.Call.First=Moras prvo zvati {0}-a. -Message.Command.Call.Success={0} dolazi tebi. -Message.Command.CaptureHelper.HasPet=Ti vec imas Ljubimca. -Message.Command.CaptureHelper.Mode=PomocZaHvatanje: {0} -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Vjestine ce biti same dodijeljene! -Message.Command.ChooseSkilltree.NoneAvailable=Nema dostupnih vjestina za {0}-a. -Message.Command.ChooseSkilltree.OnlyOnce=Mozes promjeniti vjestine od {0}-a samo jednom! -Message.Command.Fail=Izvrsetak komande nije uspio! -Message.Command.Help.Admin={0}: Pogledaj Wiki (link ispod) -Message.Command.Help.Beacon={0}: Otvara beacon prozor ljubimca (alias:/pbeacon) -Message.Command.Help.Behavior={0}: Odabire ponasanje ljubimca (alias:/pb ili /petb) -Message.Command.Help.Call={0}: Zove tvog ljubimca (alias:/pc ili /petc) -Message.Command.Help.CaptureHelper={0}: Ukljucuje ili Iskljucuje Pomagaca za Hvatanje -Message.Command.Help.ChooseSkilltree={0}: Pokazuje i dozvoljava biranje vjestina (alias:/pcst ili /petcst) -Message.Command.Help.Info={0}: Pokazuje informacije o MyPet-u (alias:/pinfo) -Message.Command.Help.Inventory={0}: Otvara inventori ljubimca (alias:/pi ili /peti) -Message.Command.Help.MoreInfo=Za vise informacija procitati komande ovdije: -Message.Command.Help.Name={0}: Promjeni ime svoga ljubimca. -Message.Command.Help.Options={0}: Promjeni svoje MyPet opcije (koristi [TAB]). -Message.Command.Help.Pickup={0}: Ukljuci ili Iskljuci kupljenje itema (alias:/pp ili /petp) -Message.Command.Help.Release={0}: Oslobodi svog ljubimca -Message.Command.Help.Respawn={0}: Ozivi ljubimca odmah, ali uz cijenu (alias:/pr ili /petr) -Message.Command.Help.SendAway={0}: Posalje ljubimca dalje (alias:/psa ili /petsa) -Message.Command.Help.Shop={0}: otvara trgovinu za kućne ljubimce (alias: /petsh or /psh) -Message.Command.Help.Skill={0}: Pokazuje razinu vjestina -Message.Command.Help.Stop={0}: Zaustavlja ljubimca od napadanja (alias:/ps ili /pets) -Message.Command.Help.Store={0}: Pohranjuje vašeg trenutnog ljubimca. Može se ponovno dohvatiti /petswitch naredba. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Omogucuje prebacivanje izmedju tvojih ljubimaca (alias:/psw ili /pswitch) -Message.Command.Help.Trade={0}: Trguj svog ljubimca sa drugim igracima (alias:/pt ili /pett) -Message.Command.Help.Type={0}: Pokazuje informacije o vrstama ljubimaca -Message.Command.List.Player={0}'s kućni ljubimci: -Message.Command.List.Yours=Vaši kućni ljubimci: -Message.Command.Name.Filter=Odabrano ime je neispravno, molim odaberi drugo ime. -Message.Command.Name.New=Ime tvoga ljubimca je:{0} -Message.Command.Name.ToLong="{0}" je predugo. Najveca duzina je {1} znakova. -Message.Command.PetType.Unknown=Nepoznata vrsta ljubimca! -Message.Command.Release.Confirm=Molim klikni na ime svoga ljubimca za potvrdu: -Message.Command.Release.Dead={0} je pusten i vise nikada se nece vratiti... -Message.Command.Release.Success={0} je sada slobodan... -Message.Command.Respawn.Auto=Automatsko stvaranje: {0} -Message.Command.Respawn.AutoMin=Stavi minimalno vrijeme stvaranja na {0}. -Message.Command.Respawn.NoMoney=Trebas {1} da bi se {0} stvorio! -Message.Command.Respawn.Paid=Naknada stvaranja ({1}-a) placena {0}. -Message.Command.Respawn.Show=Naknada za stvaranje {0}-a: {1} ({2}auto) -Message.Command.SendAway.AlreadyAway={0} je vec poslan negdije. -Message.Command.SendAway.Success={0} je vec poslan negdije. -Message.Command.Skills.Show={0}'jeve vjestine: {1} -Message.Command.Skilltree.CantFindSkilltree=Nema vjestine "{0}". -Message.Command.Stop.Attack=Tvoj ljubimac je prestao napadati. -Message.Command.Success=Komanda uspjesno izvrsena! -Message.Command.Switch.Limit=Ne mozes spremiti vise od {0} ljubimaca. -Message.Command.Switch.NoPet=Nemas ljubimca da bi ga spremio. -Message.Command.Switch.NoStoredPets=Ti nemas nijednog spremitog ljubimca. -Message.Command.Switch.Success=Spremio si {0}-a. -Message.Command.Trade.Owner.Cancel=Tvoja ponuda {0} je povucena. -Message.Command.Trade.Owner.InvalidPrice=Upisao si neispravnu cijenu u svojoj ponudi. -Message.Command.Trade.Owner.NoOffer=Nikome nisi ponudio ljubimca. -Message.Command.Trade.Owner.Offer=Ponudio si {0}-a {1}-u. -Message.Command.Trade.Owner.Offer.Price=Ponudio si {0}-a {1}-u za {2}. -Message.Command.Trade.Owner.OpenOffer={0} vec ima ponudu i mora je prvo prihvatiti ili odbiti. -Message.Command.Trade.Owner.Reject={0} odbija vasu ponudu za {1}-a. -Message.Command.Trade.Owner.Success={0} prihvaca vasu ponudu za {1}-a. -Message.Command.Trade.Owner.Yourself=Ne mozes trgovati sam sa sobom. -Message.Command.Trade.Receiver.Distance=Ne mozes prihvatiti ponudu jer je tvoja udaljenost od {0} veca od 10 metara. -Message.Command.Trade.Receiver.HasPet=Vec imas ljubimca. -Message.Command.Trade.Receiver.NoOffer=Nitko ti nije ponudio svoga ljubimca. -Message.Command.Trade.Receiver.NoPermission=Nemas dozvolu za prihvacanje ponuda. -Message.Command.Trade.Receiver.NotEnoughMoney=Nemas dovoljno novca. Za prihvacanje ponude trebas {0}. -Message.Command.Trade.Receiver.Offer={0} ti je ponudio ljubimca (prihvati sa /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} ti nudi ljubimca za {1} (prihvati sa /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Ponuda za ljubimca vise nije dostupna. -Message.Command.Trade.Receiver.Reject=Odbio si {0}-ovu ponudu. -Message.Command.Trade.Receiver.Success=Tvoje trgovanje sa {0} je bilo uspjesno. Sada si vlasnik od {1}-a. -Message.DeathMessage={0}-a je ubio: {1} -Message.Hunger.Hungry={0} je jako gladan. Trebas nahraniti {0}-a odmah. -Message.Hunger.Rumbling={0}-ev zeludac se cuje. Trebas hraniti {0}-a uskoro. -Message.Hunger.Starving={0} umire od gladi. Nahrani {0}-a ODMAH! -Message.Leash.Add=Pripitomio si ljubimca! Biti ce to dobar ljubimac. -Message.LevelSystem.LevelUp={0} je sada razina {1}. -Message.LevelSystem.ReachedMaxLevel={0} je stigao do maksimalne razine {1}. -Message.MultiWorld.NoActivePetInThisWorld=Nemas nijednoga ljubimca u ovome svijetu! -Message.MultiWorld.NowActivePet={0} je sada tvoj aktivni ljubimac. -Message.No.Allowed=Nemas dopustenje da to koristis! -Message.No.AllowedHere=Ljubimci nisu dozvoljeni ovdije! -Message.No.CanUse=Ne mozes to sada koristiti. -Message.No.Economy=Podrska za economy nije ukljucena. -Message.No.HasPet=Ti nemas ljubimca! -Message.No.Money=Nemas dovoljno novca da bi to napravio. -Message.No.NothingToSeeHere=Nista za vidjeti ovdije, idemo dalje! -Message.No.PlayerOnline=Taj igrac nije online. -Message.No.Skill={0} ne znas vjestinu {1}. -Message.No.UserHavePet={0} nema svog ljubimca! -Message.Npc.ChosenPet=Izabrao si {0}-a da opet bude na tvojoj strani. -Message.Npc.HandOver=Dao si {0}-a {1}-u. -Message.Npc.HandOverTitle=Vrati mi moga ljubimca -Message.Npc.NoHandOver=Zelim imati {0}-a na mojoj strani. -Message.Npc.StorageFull=Ne mozes vise davati ljubimaca {0}-u. Dostigao si maximum od {1} spremljenih ljubimaca. -Message.Npc.SwitchTitle=Zamjeni ljubimca -Message.Npc.TakeTitle=Uzmi moga ljubimca -Message.Npc.YesHandOver=Predat cu ti {0}-a. -Message.SelectMyPet=Izaberi ljubimca -Message.Shop.Confirm.No=Ne želim kupiti {0} za {1}. -Message.Shop.Confirm.SendStorage=Ako kupite ovaj ljubimac, bit će poslan u skladište\njer ste već s vama ljubimac. -Message.Shop.Confirm.Title=Kupi {0} za {1}? -Message.Shop.Confirm.Yes=Želim kupiti {0} za {1}. -Message.Shop.NoMoney=Nemate dovoljno novca za kupnju tog ljubimca. -Message.Shop.NotFound=Ne postoji trgovina s tim imenom. -Message.Shop.Success=Uspješno ste kupili {0} za {1}. -Message.Shop.SuccessStorage=Već imate kućnog ljubimca s tobom. {0} poslan je vašem pohranu. -Message.Sit.Follow=Dopuštali ste da vas slijedimo ponovno {0}. -Message.Skill.Beacon.ClickOff=Klikni da bi ugasio -Message.Skill.Beacon.ClickOn=Klikni da bi upalio -Message.Skill.Beacon.RemainingBuffs=Preostalo odaberivih Beacon efekata: {0} -Message.Skill.Beacon.Stop=Beacon ugasen. -Message.Skill.Beacon.Upgrade={0} sada moze koristiti ove buffove (domet:{1} - trajanje: {2}sec): -Message.Skill.Behavior.NewMode={0} je sada u {1} modu. -Message.Skill.Behavior.Upgrade={0} sada moze koristit ova ponasanja: -Message.Skill.Control.AggroFarm=Ne mozes kontrolirati {0}-a dok je u {1} modu! -Message.Skill.Control.Ride=Ne mozes koristit Control vjestinu dok jases {0}-a! -Message.Skill.Control.Upgrade={0} sada moze biti kontroliran sa: {1}-om -Message.Skill.Damage.Upgrade={0} sada ima jacinu {1}. -Message.Skill.Fire.Upgrade={0} sada ima {1}% sanse da zapali neprijatelja na {2}sec. -Message.Skill.Hp.Upgrade={0} sada ima maksimalno {1} zivota. -Message.Skill.HpRegeneration.Upgrade={0} sada regenerira {1}HP svake {2}sec. -Message.Skill.Inventory.Creative=Ne mozes otvoriti inventori dok si u creativu. -Message.Skill.Inventory.NotAvailable={0} nema inventori. -Message.Skill.Inventory.Swimming=Ne mozes otvoriti inventori dok {0} pliva! -Message.Skill.Inventory.Upgrade={0} sada ima inventory sa {1} slotova. -Message.Skill.Knockback.Upgrade={0} sada ima {1}% sanse da odbaci neprijatelja u nazad. -Message.Skill.Lightning.Upgrade={0} sada ima {1}% sanse da ispali munju koja oduzima {2} srca. -Message.Skill.Pickup.Creative=Tvoj ljubimac ne moze kupiti predmete dok si u creativu. -Message.Skill.Pickup.NoInventory={0} bi mogao pokupiti stvari ali nema inventori. -Message.Skill.Pickup.StartStop={0} skupljanje: {1} -Message.Skill.Pickup.Upgrade={0} moze kupiti stvari u dometu od {1} metar/ra. -Message.Skill.Poison.Upgrade={0} sada ima {1}% sanse da otruje svog napadaca na {2}sec. -Message.Skill.Ranged.RoundsPerMinute={0} komada u minuti -Message.Skill.Ranged.Upgrade={0} sada moze pucati {3}{1}s po minuti i oduzima {2} srce/a svaka. -Message.Skill.Ride.Receive={0} se sada moze jahati. -Message.Skill.Ride.Upgrade=Brzina jahanja {0}-a je povecana za {1}%. -Message.Skill.Shield.Format={1}% sansa za preusmjeravanje {2}% ostecenja tebi na {0}-a -Message.Skill.Shield.Upgrade={0} sada ima {1}% sansu da preusmjeri {2}% tvoje ozljede na sebe. -Message.Skill.Slow.Upgrade={0} sada ima sansu od {1}% da uspori napadaca na {2}sec. -Message.Skill.Sprint.Upgrade={0} sada moze sprintati do novih meta. -Message.Skill.Stomp.Upgrade={0} sada ima sansu od {1}% da udari nogom u pod i napravi {2} stete svemu u krugu od 2.5 metra. -Message.Skill.Thorns.Upgrade={0} sada ima sansu od {1}% da odbije {2}% nadolazece stete. -Message.Skill.Wither.Upgrade={0} sada ima sansu od {1}%da withera napadaca na {2}sec. -Message.Skilltree.Available=Dostupne vjestine -Message.Skilltree.NotSwitched=Stablo vjestina nije promjenjeno! -Message.Skilltree.RequiresLevel.Item=Potreban level: {0} -Message.Skilltree.RequiresLevel.Message={0} treba biti level {1} prije nego nauci to drvo vjestina! -Message.Skilltree.SelectionPrompt=Molim izaberi drvo vjestina za {0}-a. (/pcst) -Message.Skilltree.SwitchedTo=Izabrano je drvo vjestina {0}. -Message.Skilltree.SwitchedToFor=Promjenito drvo vjestina {0}-ovog ljubimca u {1}. -Message.Spawn.Despawn={0} se despavnao. -Message.Spawn.Flying={0} ne moze doci tebi dok letis. -Message.Spawn.NoSpace={0} ne moze doci tebi jer nema dovoljno prostora. -Message.Spawn.Prevent=Nesto sprijecava {0}-a da dodje tebi. -Message.Spawn.Respawn={0} se respavnao! -Message.Spawn.Respawn.In={0} ce se respavnat za {1} sec. -Message.Spawn.Spectator=Nemozes pozvati {0}-a dok si gledatelj. - -############# -## Names ## -############# -Name.Absorption=Apsorpcija -Name.Aggressive=Agresivan -Name.Arrow=Strijela -Name.Bat=Sismis -Name.Blaze=Blaze -Name.Blocks=Blok(ovi) -Name.Cancel=Otkazi -Name.CaveSpider=Spiljski Pauk -Name.Chicken=Kokos -Name.Contact=Kontak -Name.Costs=Troskovi -Name.Cow=Krava -Name.Creeper=Creeper -Name.Damage=Ostecenje -Name.Dead=Mrtav -Name.Disabled=Onemogucen -Name.Done=Gotovo -Name.Drowning=Utapanje -Name.Duel=Dvoboj -Name.Egg=Jaje -Name.EmptyHand=prazna ruka -Name.Enabled=Omogucen -Name.EnderDragon=Ender Zmaj -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.Everyone=Svatko -Name.Exp=Exp -Name.Fall=Pad -Name.FallingBlock=Padajuci Blok -Name.Farm=Farma -Name.Fire=Vatra -Name.Fireball=Vatrena kugla -Name.FireResistance=Otpornost na vatru -Name.FireTick=Vatra -Name.Fireworks=Vatromet -Name.FishingHook=Stap za pecanje -Name.Food=Hrana -Name.Friendly=Prijateljski -Name.Ghast=Ghast -Name.Giant=Giant -Name.Guardian=Cuvar -Name.Haste=Uzurbanost -Name.HealthBoost=Pojacanje Zdravlja -Name.Help=Pomoc -Name.Horse=Konj -Name.HP=HP -Name.Hunger=Glad -Name.Invisibility=Nevidljivost -Name.IronGolem=Iron Golem -Name.JumpBoost=Pojacanje Skakanja -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Munja -Name.Luck=Sreca -Name.Magic=Magija -Name.MagmaCube=Magma Kocka -Name.Modes=Nacini -Name.Mooshroom=Mooshroom -Name.NightVision=Nocni Vid -Name.No=Ne -Name.Normal=Normalna -Name.Ocelot=Macka -Name.Off=Iskljucen -Name.On=Ukljucen -Name.Owner=Vlasnik -Name.Party=Grupa -Name.Pig=Svinja -Name.PigZombie=Zombi Svinja -Name.Poison=Otrov -Name.Rabbit=Zec -Name.Raid=Napad -Name.Range=Domet -Name.RangedDamage=Daljinsko Ostecenje -Name.Regeneration=Regeneracija -Name.Resistance=Otpornost -Name.Respawntime=Vrijeme Respavnanja -Name.Rows=Red(ovi) -Name.Sheep=Ovca -Name.Silverfish=Silverfish -Name.Skeleton=Kostur -Name.Skill.Beacon=Svjetionik -Name.Skill.Behavior=Ponasanje -Name.Skill.Control=Kontrola -Name.Skill.Damage=Ostecenje -Name.Skill.Fire=Vatra -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventori -Name.Skill.Knockback=Odbacivanje -Name.Skill.Lightning=Munja -Name.Skill.Pickup=Pokupiti -Name.Skill.Poison=Otrov -Name.Skill.Ranged=Daljinski -Name.Skill.Ride=Jahanje -Name.Skill.Shield=Stit -Name.Skill.Slow=Sporo -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Trnje -Name.Skill.Wither=Wither -Name.Skilltree=Stablo vjestina -Name.Slime=Slime -Name.Snowball=Grudva snijega -Name.Snowman=Snjegović -Name.Speed=Brzina -Name.Spider=Pauk -Name.SplashPotion=Splash Napitak -Name.Squid=Lignja -Name.Strength=Jacina -Name.Suffocation=Gusenje -Name.TnT=TnT -Name.Type=Vrsta -Name.Unknow=Nepoznata -Name.Villager=Seljak -Name.Void=Praznina -Name.WaterBreathing=Podvodno Disanje -Name.Witch=Vjestica -Name.Wither=Wither -Name.WitherSkull=Wither lubanja -Name.Wolf=Vuk -Name.Yes=Da -Name.You=Ti -Name.Zombie=Zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_hu.properties b/src/main/resources/locale/MyPet_hu.properties deleted file mode 100644 index 6af3042088..0000000000 --- a/src/main/resources/locale/MyPet_hu.properties +++ /dev/null @@ -1,376 +0,0 @@ -########################################################### -## MyPet Hungarian Locale ## -########################################################### -## Last Update: (YMD) 2020-04-09 ## -## ## -## Contributors: ## -##62Momo26, AxtonHUN, Gida, InternalGaming02, Sikatsu## -## SimonFenwick, Thayol, Toldi, Zsomi, andris155 ## -## ## -########################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Ezt nem teheted meg, amíg {0} halott. -Message.Call.Dead={0} halott, és nem hívható. -Message.Call.Dead.Respawn={0} halott és újraéled {1} másodperc múlva. -Message.Call.First=Először hívd {0}-t. -Message.Command.Call.Success={0} idejött hozzád. -Message.Command.CaptureHelper.HasPet=Már van egy állatod. -Message.Command.CaptureHelper.Mode=ElfogóSegéd: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Felnőtt -Message.Command.CaptureHelper.Requirement.Angry=Dühös -Message.Command.CaptureHelper.Requirement.Baby=Bébi -Message.Command.CaptureHelper.Requirement.BelowHP=Életereje, kevesebb mint {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Tenyészthető -Message.Command.CaptureHelper.Requirement.Impossible=Lehetetlen befogni -Message.Command.CaptureHelper.Requirement.LowHP=Az élete alacsonyabb mint {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Létrehozva játékos által -Message.Command.CaptureHelper.Requirement.Size.Equal=Méret egyenlő {0} -Message.Command.CaptureHelper.Requirement.Size.Max=A méret kisebb, mint {0} -Message.Command.CaptureHelper.Requirement.Size.Min=A méret nagyobb, mint {0} -Message.Command.CaptureHelper.Requirement.Tamed=Megszelídített -Message.Command.CaptureHelper.Requirement.Wild=Vad -Message.Command.CaptureHelper.Requirement.World.Right=A megfelelő világban vagy -Message.Command.CaptureHelper.Requirement.World.Wrong=Rossz világban vagy. Menj ide: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Befoghatsz ebben a régióban -Message.Command.CaptureHelper.WorldGuard.Denied=Nem foghatsz be ebben a régióban -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=A Skilltree-ket automatikusan megkaptad! -Message.Command.ChooseSkilltree.NoneAvailable=Nincs elérhető skilltree {0}-hoz/-hez. -Message.Command.ChooseSkilltree.OnlyOnce=Csak egyszer tudod megváltoztatni {0} Skilltree-jét! -Message.Command.Fail=Parancsvégrehajtási hiba! -Message.Command.Help.Admin={0}: Nézd meg Wiki-n (link ezalatt) -Message.Command.Help.Beacon={0}: Megnyitja az állatod Beacon ablakát (rövidítés: /pbeacon) -Message.Command.Help.Behavior={0}: Megváltoztatja az állatod viselkedését (rövidítés: /pb -vagy- /petb) -Message.Command.Help.Call={0}: Állatod előhívása (rövidítés: /pc -vagy- /petc) -Message.Command.Help.CaptureHelper={0}: ki/be kapcsolja az ElfogóSegédet -Message.Command.Help.ChooseSkilltree={0}: Megmutatja és kiválasztja a Skilltree-ket (rövidítés: /pcst -vagy- /petcst) -Message.Command.Help.Info={0}: Információkat mutat a MyPet-ről (rövidítés: /pinfo) -Message.Command.Help.Inventory={0}: Az állatod hátizsákját/inventoryját megnyitja (rövidítés: /pi -vagy- /peti) -Message.Command.Help.MissingParameter=Hiányzik egy paraméter: -Message.Command.Help.MoreInfo=A többi információért olvasd el az alábbi oldalt: -Message.Command.Help.Name={0}: Beállítja az állatod nevét -Message.Command.Help.Options={0}: MyPet beállítások változtatása (használj [TABULÁTOR]-t). -Message.Command.Help.Pickup={0}: Be/ki kapcsolja az állatod felvevését [Pl.: egy kardot felvesz] (rövidítések: /pp -vagy- /petp) -Message.Command.Help.Release={0}: Szabadon engeded az állatot -Message.Command.Help.Respawn={0}: Újraéleszti az állatodat egy összegért (rövidítések: /pr -vagy- /petr) -Message.Command.Help.SendAway={0}: Elküldi az állatod (rövidítések: /psa -vagy- /petsa) -Message.Command.Help.Shop={0}: Állatbolt megnyitása (rövidítések: /petsh vagy /psh) -Message.Command.Help.Skill={0}: Megmutatja a Skill-szinteket -Message.Command.Help.Stop={0}: Az állatod abbahagyja a támadást (rövidítés: /ps or /pets) -Message.Command.Help.Store={0}: Elraktározza a jelenlegi állatod. Vissza tudod hívni a /petswitch paranccsal. (rövidítések: /pst vagy /pstore) -Message.Command.Help.Switch={0}: MyPetek cseréjét engedélyezi (alternatívák: /psw vagy /pswitch) -Message.Command.Help.Trade={0}: Az állatok cseréje más játékosokkal (alternatívák: /pt vagy /pett) -Message.Command.Help.Type={0}: Információt mutat az állat-típusokról -Message.Command.List.Player={0} állatai: -Message.Command.List.Yours=Állataid: -Message.Command.Name.Filter=A kiválasztott név érvénytelen, válassz másikat. -Message.Command.Name.New=Az állatod neve mostantól: {0} -Message.Command.Name.ToLong=A(z) "{0}" név túl hosszú. Maximum {1} karakter hosszú lehet. -Message.Command.PetType.Unknown= Ismeretlen állattípus! -Message.Command.Release.Confirm=Kattints az állatod nevére, hogy megerősítsd: -Message.Command.Release.Dead={0} meghalt és soha többet nem jön vissza... -Message.Command.Release.Success={0} mostantól szabad... -Message.Command.Respawn.Auto=Automatikus újraéledés: {0}. -Message.Command.Respawn.AutoMin=Minimális újraéledési idő: {0}. -Message.Command.Respawn.NoMoney=Szükséged van ezekre, hogy újraéledjen {0}: {1}! -Message.Command.Respawn.Paid=Újraéledés költsége ({1}) {0}-nek/-nak kifizetve. -Message.Command.Respawn.Show=Az újraéledés költsége {0}-nek/-nak: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Használd a /petrespawn pay-t az újraéledési díj kifizetésére. -Message.Command.SendAway.AlreadyAway={0} nincs itt. -Message.Command.SendAway.Success=Elküldted {0}-t messze innen. -Message.Command.Skills.Show={0} Skill-jei: {1} -Message.Command.Skilltree.CantFindSkilltree=A(z) {0} skilltree jelenleg nem érhető el. -Message.Command.Stop.Attack=Az állatodnak le kéne állnia a támadással! -Message.Command.Success=A parancs sikeresen végrehajtva! -Message.Command.Switch.Limit=Nem tudsz {0}-nél több MyPet-et tartani. -Message.Command.Switch.NoPet=Nincs MyPet-ed a raktározásra. -Message.Command.Switch.NoStoredPets=Nincs egyetlen raktározott állatod se. -Message.Command.Switch.Success=Elraktároztad {0}-t. -Message.Command.Trade.Owner.Cancel=A {0}-nak/-nek tett ajánlatod vissza lett vonva. -Message.Command.Trade.Owner.InvalidPrice=Hibás árat adtál meg az ajánlatodhoz. -Message.Command.Trade.Owner.NoOffer=Senkinek se ajánlottál egy MyPet-et sem. -Message.Command.Trade.Owner.Offer=Felajánlottad {0}-t {1}-nak/-nek. -Message.Command.Trade.Owner.Offer.Price=Felajánlottad {0}-t {1}-nak/-nek {2}-ért. -Message.Command.Trade.Owner.OpenOffer={0} már kapott egy ajánlatot és előtte el kell fogadnia vagy el kell utasítania azt. -Message.Command.Trade.Owner.Reject={0} elutasította az ajánlatodat {1}-ért. -Message.Command.Trade.Owner.Success={0} elfogadta az ajánlatodat {1}-ért. -Message.Command.Trade.Owner.Yourself=Nem tudsz magaddal kereskedni! -Message.Command.Trade.Receiver.Distance=Nem tudod elfogadni az ajánlatot, mert több, mint 10 méterre állsz {0}-tól/-től -Message.Command.Trade.Receiver.HasPet=Már van egy MyPet-ed. -Message.Command.Trade.Receiver.NoOffer=Senki se ajánlott MyPet-et neked. -Message.Command.Trade.Receiver.NoPermission=Nincs jogod elfogadni az ajánlatokat! -Message.Command.Trade.Receiver.NotEnoughMoney=Nincs elég pénzed, hogy elfogadd a felkérést. Legalább {0}-d kell, hogy legyen. -Message.Command.Trade.Receiver.Offer={0} ajánlott neked egy MyPet-et (/pettrade accept, hogy elfogadd): -Message.Command.Trade.Receiver.Offer.Price={0} ajánlott neked egy MyPet-et {1}-ért (/pettrade accept, hogy elfogadd): -Message.Command.Trade.Receiver.PetUnavailable=Az ajánlott MyPet már nem elérhető. -Message.Command.Trade.Receiver.Reject=Elutasítottad {0} ajánlatát. -Message.Command.Trade.Receiver.Success=A {0}-val/vel való cseréd sikeres volt. Mostantól te vagy {1} gazdája. -Message.DeathMessage={0} gyilkosa: {1} -Message.Hunger.Hungry={0} nagyon éhes. Meg kéne etetned {0}-t mostanában. -Message.Hunger.Rumbling={0} hasa korog. Meg kell etetned {0}-t hamarosan. -Message.Hunger.Starving={0} hamarosan éhenhal. Meg kell etetned {0}-t MOST AZONNAL! -Message.Leash.Add=Vettél egy állatot, jó MyPet lesz. -Message.LevelSystem.LevelDown={0} visszaesett a(z) {1}. szintre. -Message.LevelSystem.LevelUp={0} mostantól {1} szintű. -Message.LevelSystem.ReachedMaxLevel={0} elérte a maximális {1} szintet. -Message.MultiWorld.NoActivePetInThisWorld=Neked nincs MyPet-ed ebben a világban. -Message.MultiWorld.NowActivePet={0} az aktív MyPet-ed. -Message.No.Allowed=Nincs jogosultságod a használatára! -Message.No.AllowedHere=A MyPet-ek nem engedélyezettek itt! -Message.No.CanUse=Ezt most nem tudod használni. -Message.No.Economy=Az Economy nem engedélyezett. -Message.No.HasPet=Neked nincs MyPeted! -Message.No.Money=Neked nincs elég pénzed ehhez. -Message.No.NothingToSeeHere=Itt nincs semmi látnivaló, gyerünk tovább! -Message.No.PlayerOnline=Ez a játékos jelenleg nem elérhető. -Message.No.Skill={0} nem tudja a {1} Skill-t. -Message.No.UserHavePet={0}-nek/-nak nincs MyPet-e! -Message.Npc.ChosenPet={0}-t választottad, hogy megint a te oldaladon álljon. -Message.Npc.HandOver=Átadtad {0}-t neki: {1}. -Message.Npc.HandOverTitle=MyPet átadva -Message.Npc.NoHandOver=Szeretném, hogy {0} az én oldalamon áljon. -Message.Npc.StorageFull=Nem tudsz több állatot átadni {0}-nek. Elérted a maximum {1} tárolható MyPet-et. -Message.Npc.SwitchTitle=MyPet csere -Message.Npc.TakeTitle=MyPet elvéve -Message.Npc.YesHandOver=Átadom {0}-t neked. -Message.SelectMyPet=Válassz MyPet-et -Message.Shop.Available=Elérhető állat boltok: -Message.Shop.Confirm.No=Nem veszem meg {0}-t {1}-ért. -Message.Shop.Confirm.SendStorage=Ha megveszed ezt az állatot, akkor a raktáradba fog kerülni, \nmert neked már van állatod. -Message.Shop.Confirm.Title=Megveszed {0}-t {1}-ért? -Message.Shop.Confirm.Yes=Megveszem {0}-t {1}-ért. -Message.Shop.NoMoney=Nincs elég pénzed megvásárolni ezt az állatot. -Message.Shop.NotFound=Nem létezik ilyen bolt ezzel névvel. -Message.Shop.Success=Sikeresen megvásároltad {0}-t {1}-ért. -Message.Shop.SuccessStorage=Az állat a tiéd. {0} a raktáradba került. -Message.Sit.Follow=Megengedted, hogy {0} újra kövessen. -Message.Sit.Stay=Megparancsoltad, hogy {0} maradjon. -Message.Skill.Beacon.ClickOff=Kattints, hogy kikapcsold -Message.Skill.Beacon.ClickOn=Kattints, hogy bekapcsold -Message.Skill.Beacon.Effect=Beacon hatás: {0} -Message.Skill.Beacon.RemainingBuffs=Megmaradt, még választható Beacon hatások: {0} -Message.Skill.Beacon.Stop=Beacon elfojtva. -Message.Skill.Beacon.Upgrade={0} mostantól tudja használni ezeket a buffokat (hatótávolság: {1} - időkorlát: {2} másodperc): -Message.Skill.Behavior.NewMode={0} most {1} módban van. -Message.Skill.Behavior.Upgrade={0} már tudja ezeket a viselkedési módokat használni: -Message.Skill.Control.AggroFarm=Nem tudod irányítani {0}-t, amíg {1} módban van! -Message.Skill.Control.Ride=Nem tudod használni az Irányítás skillt, amíg {0}-n ülsz! -Message.Skill.Control.Upgrade={0} irányítható ezzel a tárgyal: {1}. -Message.Skill.Damage.Upgrade={0} ereje(damage) mostantól {1}. -Message.Skill.Fire.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget {2} másodpercre felgyújtsa. -Message.Skill.Hp.Upgrade={0}-nek/-nak maximum élete van a {1} életpontból. -Message.Skill.HpRegeneration.Upgrade={0} regenerál {1} életpontot {2} másodpercenként. -Message.Skill.Inventory.Creative=Nem tudod megnyitni a hátizsákot/inventoryt kreatív módban. -Message.Skill.Inventory.NotAvailable={0}-nek/-nak nincs hátizsáka/inventoryja. -Message.Skill.Inventory.Swimming=Nem tudod megynitni {0} hátizsákját/inventoryját, amíg úszik! -Message.Skill.Inventory.Upgrade={0}-nek/-nak mostantól {1} férőhelyes hátizsákja/inventoryja van. -Message.Skill.Knockback.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget hátralökje. -Message.Skill.Lightning.Upgrade={0}-nek/-nak már van {1}% esélye, hogy villámot szórjon, és {2} sérülést(damage-t) okozzon. -Message.Skill.Pickup.Creative=A MyPet-ed nem tud felvenni tárgyakat, amíg kreatív módban vagy. -Message.Skill.Pickup.NoInventory={0} szeretne felvenni dolgokat, de nincs hátizsákja/inventoryja. -Message.Skill.Pickup.StartStop={0} felvesz dolgokat: {1} -Message.Skill.Pickup.Upgrade={0} mostantól fel tud szedni dolgokat {1} blokkos hatókörön belül. -Message.Skill.Poison.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget megmérgezze {2} másodpercre. -Message.Skill.Ranged.RoundsPerMinute={0} lövés percenként -Message.Skill.Ranged.Upgrade={0} mostantól tud lőni {3} {1} percenként, ami {2} sebzést okoz. -Message.Skill.Ride.NoTeleport=Nem teleportálhatsz kisállat lovaglása közben! -Message.Skill.Ride.Receive={0}-ra/-re mostantól fel tudsz ülni. -Message.Skill.Ride.Upgrade={0} lovaglási sebessége növelve lett {1}%-kal. -Message.Skill.Shield.Format=Van {1}% esélyed, hogy a sebzésed {2}%-át átvidd {0}-ra/-re -Message.Skill.Shield.Upgrade={0}-nak/-nek mostantól van {1}% esélye átvinni a sebzés {2}%-át magára. -Message.Skill.Slow.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget lelassítsa {2} másodpercre. -Message.Skill.Sprint.Upgrade={0} már sprintel az új célponthoz. -Message.Skill.Stomp.Upgrade={0}-nek/-nak most van {1}% esélye, hogy dobbantson egyet és {2} sebzést okozzon. -Message.Skill.Thorns.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenség sebzéséből(damage-ből) {2}%-ot visszaverjen. -Message.Skill.Wither.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget elsorvassza(wither sorvadás) {2} másodpercre. -Message.Skilltree.Available=Elérhető Skilltree-k -Message.Skilltree.NotSwitched=A Skilltree még nem változott! -Message.Skilltree.RequiresLevel.Item=Szükséges szint: {0} -Message.Skilltree.RequiresLevel.Message={0}-nak/-nek el kell érnie az {1} szintet mielőtt megtanulja ezt a Skilltreet! -Message.Skilltree.SelectionPrompt=Kérlek, válassz egy Skilltreet {0}-nek/-nak. (/pcst) -Message.Skilltree.SwitchedTo=A {0} nevű Skilltree-t választottad. -Message.Skilltree.SwitchedToFor=Megváltoztattad {0} állatának a Skilltree-jét {1}-ra/-re. -Message.Spawn.Despawn={0} despawnolva. -Message.Spawn.Flying={0} nem tud odajönni hozzád, miközben repülsz. -Message.Spawn.NoSpace={0} nem tud hozzádjönni, mert nincs elég hely. -Message.Spawn.Prevent=Valami akadályozza {0}-t, hogy hozzád jöjjön. -Message.Spawn.Respawn={0} újraéledt! -Message.Spawn.Respawn.In={0} újra fog éledni {1} másodperc múlva. -Message.Spawn.Spectator=Nem hívhatod {0}-t néző játékmódban. -Message.Update.Available=Új MyPet verzió érhető el: - -############# -## Names ## -############# -Name.Absorption=Elnyelt életerő -Name.Aggressive=Aggresszív -Name.Arrow=Nyíl -Name.Bat=Denevér -Name.Bee=Méh -Name.Blaze=Őrláng -Name.Blocks=Blokk(ok) -Name.Cancel=Mégse -Name.Cat=Macska -Name.CaveSpider=Bányapók -Name.Chicken=Csirke -Name.Cod=Tőkehal -Name.Contact=Érintkezik -Name.Costs=Költsége -Name.Cow=Tehén -Name.Creeper=Creeper -Name.Damage=Sérülés -Name.Dead=Halott -Name.Disabled=Tiltva -Name.Dolphin=Delfin -Name.Done=Kész -Name.Donkey=Szamár -Name.DragonFireball=Sárkány tűzgolyó -Name.Drowned=Megfulladt -Name.Drowning=Fulladás -Name.Duel=Párbaj -Name.Egg=Tojás -Name.ElderGuardian=Vén Őrző -Name.EmptyHand=üres kéz -Name.Enabled=Engedélyezve -Name.EnderDragon=Végzet Sárkány -Name.Enderman=Enderman -Name.Endermite=Végbogár -Name.EnderPearl=Véggyöngy -Name.Everyone=Mindenki -Name.Evoker=Idéző -Name.Exp=XP -Name.Fall=Esés -Name.FallingBlock=Leeső blokk -Name.Farm=Farm -Name.Fire=Tűz -Name.Fireball=Tűzgolyó -Name.FireResistance=Tűzállóság -Name.FireTick=Tűz -Name.Fireworks=Tűzijáték -Name.FishingHook=Horgász horog -Name.Food=Étel -Name.Fox=Róka -Name.Friendly=Barátságos -Name.Ghast=Szellem -Name.Giant=Óriás -Name.Guardian=Őrszem -Name.Haste=Sietség -Name.HealthBoost=Életerősítés -Name.Help=Segítség -Name.Horse=Ló -Name.HP=Élet -Name.Hunger=Éhség -Name.Husk=Kiszáradt zombi -Name.Illusioner=Szemfényvesztő -Name.Invisibility=Láthatatlanság -Name.IronGolem=Vas-gólem -Name.JumpBoost=Magasugrás -Name.Lava=Láva -Name.LeashFlag=Póráz zászló -Name.Level=Szint -Name.Lightning=Villám -Name.Llama=Láma -Name.LlamaSpit=Láma Köpés -Name.Luck=Szerencse -Name.Magic=Varázslat -Name.MagmaCube=Magma Kocka -Name.Modes=Módok -Name.Mooshroom=Gomba -Name.Mule=Öszvér -Name.NightVision=Éjjellátás -Name.No=Nem -Name.Normal=Normális -Name.Ocelot=Ocelot -Name.Off=Ki -Name.On=Be -Name.Owner=Tulajdonos -Name.Panda=Panda -Name.Parrot=Papagáj -Name.Party=Parti -Name.Phantom=Fantom -Name.Pig=Malac -Name.PigZombie=Zombi-Malac Ember -Name.Pillager=Fosztogató -Name.Poison=Méreg -Name.PolarBear=Jegesmedve -Name.Price=Ár -Name.PufferFish=Gömbhal -Name.Rabbit=Nyúl -Name.Raid=Rajtaütés -Name.Range=Hatótávolság -Name.RangedDamage=Távolharci sebzés -Name.Ravager=Ravager -Name.Regeneration=Regeneráció -Name.Resistance=Ellenállás -Name.Respawntime=Újraéledési idő -Name.Rows=Sor(ok) -Name.Salmon=Lazac -Name.Seconds=Másodperc(ek) -Name.Sheep=Bárány -Name.Silverfish=Ezüstmoly -Name.Skeleton=Csontváz -Name.SkeletonHorse=Csontvázló -Name.Skill.Beacon=Jelzőfény -Name.Skill.Behavior=Viselkedés -Name.Skill.Control=Irányítás -Name.Skill.Damage=Sebzés -Name.Skill.Fire=Égetés -Name.Skill.Heal=Gyógyít -Name.Skill.Hitpoints=Élet -Name.Skill.Inventory=Eszköztár -Name.Skill.Knockback=Hátralökés -Name.Skill.Lightning=Villámlás -Name.Skill.Pickup=Tárgyfelvétel -Name.Skill.Poison=Mérgezés -Name.Skill.Ranged=Távolsági sebzés -Name.Skill.Ride=Lovaglás -Name.Skill.Shield=Pajzs -Name.Skill.Slow=Lassítás -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Dobbantás -Name.Skill.Thorns=Tüskék -Name.Skill.Wither=Sorvasztás -Name.Skilltree=Fejlődési fa -Name.Slime=Nyálka -Name.SmallFireball=Kis Tűzgolyó -Name.Snowball=Hógolyó -Name.Snowman=Hóember -Name.Speed=Gyorsaság -Name.Spider=Pók -Name.SplashPotion=Robbanó főzet -Name.Squid=Tintahal -Name.Stray=Kóborló -Name.Strength=Erő -Name.Suffocation=Beragadás -Name.Title.Creator=A MyPet készítője -Name.Title.Developer=A MyPet fejlesztője -Name.Title.Donator=Támogató -Name.Title.Helper=Segéd -Name.Title.Premium=Prémium -Name.Title.Translator=Fordító -Name.TnT=TnT -Name.TraderLlama=Kereskedő láma -Name.Trident=Háromágú szigony -Name.TropicalFish=Trópusi hal -Name.Turtle=Teknősbéka -Name.Type=Típus -Name.Unknow=Ismeretlen -Name.Vex=Bosszancs -Name.Villager=Falusi -Name.Vindicator=Bosszúálló -Name.Void=Az űr -Name.WanderingTrader=Vándorló kereskedő -Name.WaterBreathing=Vízlégzés -Name.Witch=Boszorkány -Name.Wither=Wither -Name.WitherSkeleton=Wither Csontváz -Name.WitherSkull=Witherkoponya -Name.Wolf=Farkas -Name.Yes=Igen -Name.You=Te -Name.Zombie=Zombi -Name.ZombieHorse=Zombiló -Name.ZombieVillager=Falusi zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_id.properties b/src/main/resources/locale/MyPet_id.properties deleted file mode 100644 index cd4a21477d..0000000000 --- a/src/main/resources/locale/MyPet_id.properties +++ /dev/null @@ -1,357 +0,0 @@ -################################################################### -## MyPet Indonesian Locale ## -################################################################### -## Last Update: (YMD) 2020-04-21 ## -## ## -## Contributors: ## -## Alldino Syaman, Andrew Berezaa, Dev Nick, Dionisius Raditya ## -## Istaqom Wirawan, Keyle, Kimbrian Marshall, Muhammad Gholy ## -## Sikatsu, Vincent Alexander ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Itu tidak boleh dilakukan selama {0} mati. -Message.Call.Dead={0} sedang mati dan tidak bisa dipanggil. -Message.Call.Dead.Respawn={0} telah mati dan akan respawn dalam {1} detik. -Message.Call.First=Anda harus memanggil {0} terlebih dahulu. -Message.Command.Call.Success={0} datang kepadamu. -Message.Command.CaptureHelper.HasPet=Anda telah memiliki Hewan Peliharaan. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.CanBreed=Bisa berkembang biak -Message.Command.CaptureHelper.Requirement.World.Right=Kamu berada di dunia yang tepat -Message.Command.CaptureHelper.Requirement.World.Wrong=Ini dunia yang salah. Pergi ke {0} -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree akan ditetapkan secara otomatis! -Message.Command.ChooseSkilltree.NoneAvailable=Tidak ada skilltree yang tersedia untuk {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Anda dapat mengubah skilltree dari {0} hanya 1 kali! -Message.Command.Fail=Eksekusi perintah gagal! -Message.Command.Help.Admin={0}: Lihat Wiki (link di bawah) -Message.Command.Help.Beacon={0}: Membuka menu beacon dari peliharaan (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Pilih sikap dari peliharaan (alias: /pb or /petb) -Message.Command.Help.Call={0}: Memanggil peliharaan (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Mengalihkan CaptureHelper menjadi on/off -Message.Command.Help.ChooseSkilltree={0}: Memperlihatkan dan memilih skilltree (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Memperlihatkan info dari suatu pet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Membuka inventory dari peliharaan (alias:/pi atau /peti) -Message.Command.Help.MissingParameter=Parameter tidak ditemukan: -Message.Command.Help.MoreInfo=Untuk info lebih lanjut baca halaman command disini: -Message.Command.Help.Name={0}: Mengubah nama peliharaanmu -Message.Command.Help.Options={0}: Mengubah opsi dari MyPet-mu (Gunakan [TAB]). -Message.Command.Help.Pickup={0}: Mengalihkan pickup menjadi on/off (alias: /pp or /petp) -Message.Command.Help.Release={0}: Membebaskan peliharaanmu -Message.Command.Help.Respawn={0}: Respawn pet anda menggunakan bayaran (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Mengirim pet anda pergi (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Membuka toko pet (alias:/petsh atau /psh) -Message.Command.Help.Skill={0}: Memperlihatkan skill-level -Message.Command.Help.Stop={0}: Pet berhenti menyerang (alias: /ps or /pets) -Message.Command.Help.Store=/petstore: Untuk menyimpan pet mu yang aktif. Dapat di panggil dengan perintah /petswitch. (alias: /pst atau /pstore) -Message.Command.Help.Switch={0}: Memperbolehkanmu untuk mengganti antara MyPet-mu (alias:/psw atau /pswitch) -Message.Command.Help.Trade={0}: Tukar pet dengan player lain (alias:/pt atau /pett) -Message.Command.Help.Type={0}: Memperlihatkan info tentang Tipe Pet -Message.Command.List.Player=Pet {0}: -Message.Command.List.Yours=Pet kamu: -Message.Command.Name.Filter=Nama yang dipilih tidak valid, harap pilih nama lain. -Message.Command.Name.New=Nama pet anda saat ini adalah {0} -Message.Command.Name.ToLong="{0}" terlalu panjang. Panjang maksimal adalah {1} karakter. -Message.Command.PetType.Unknown= Tipe pet tidak diketahui -Message.Command.Release.Confirm=Tolong klik pada nama pet untuk memastikan: -Message.Command.Release.Dead={0} telah mati dan tidak akan kembali. . . -Message.Command.Release.Success={0} telah bebas . . . -Message.Command.Respawn.Auto=Respawn otomatis: {0}. -Message.Command.Respawn.AutoMin=Menetapkan waktu minimal respawn otomatis menjadi {0}. -Message.Command.Respawn.NoMoney=Anda membutuhkan {1} untuk me respawn {0}! -Message.Command.Respawn.Paid=Biaya respawn ({1}) untuk {0} telah terbayarkan. -Message.Command.Respawn.Show=Biaya respawn untuk {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Gunakan /petrespawn pay untuk membayar biaya respawn. -Message.Command.SendAway.AlreadyAway={0} tidak ada disini. -Message.Command.SendAway.Success=Anda mengirim {0} pergi. -Message.Command.Skills.Show=Skill {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Tidak dapat menemukan skilltree untuk {0}. -Message.Command.Stop.Attack=Pet anda sekarang berhenti menyerang! -Message.Command.Success=Berhasil mengeksekusi command! -Message.Command.Switch.Limit=Kamu tidak dapat menyimpan lebih dari {0} MyPet. -Message.Command.Switch.NoPet=Anda tidak memiliki MyPet untuk disimpan. -Message.Command.Switch.NoStoredPets=Anda tidak memiliki pet yang tersimpan. -Message.Command.Switch.Success=Kamu telah menyimpan {0}. -Message.Command.Trade.Owner.Cancel=Tawaran anda kepada {0} telah dibatalkan. -Message.Command.Trade.Owner.InvalidPrice=Anda memasukan tawaran yang tidak valid. -Message.Command.Trade.Owner.NoOffer=Kamu tidak tidak memiliki tawaran MyPet. -Message.Command.Trade.Owner.Offer=Kamu menawarkan {0} kepada {1}. -Message.Command.Trade.Owner.Offer.Price=Kamu menawar {0} kepada {1} seharga {2}. -Message.Command.Trade.Owner.OpenOffer={0} telah memiliki tawaran dan harus menerima atau menolak terlebih dahulu. -Message.Command.Trade.Owner.Reject={0} menolak tawaran {1} darimu. -Message.Command.Trade.Owner.Success={0} menerima tawaran {1} darimu. -Message.Command.Trade.Owner.Yourself=Kamu tidak dapat menukar pet dengan dirimu sendiri. -Message.Command.Trade.Receiver.Distance=Kamu tidak dapat menerima tawaran karena jarak kepada {0} lebih dari 10 meter. -Message.Command.Trade.Receiver.HasPet=Kamu telah memiliki MyPet. -Message.Command.Trade.Receiver.NoOffer=Kamu tidak memiliki tawaran MyPet. -Message.Command.Trade.Receiver.NoPermission=Kamu tidak memiliki permission untuk menerima tawaran. -Message.Command.Trade.Receiver.NotEnoughMoney=Kamu tidak memiliki cukup uang. Untuk menerima tawaran, kamu membutuhkan {0}. -Message.Command.Trade.Receiver.Offer={0} memberi tawaran MyPet (terima menggunakan /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} memberi tawaran MyPet seharga {1} (terima menggunakan /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Tawaran MyPet tidak lagi tersedia. -Message.Command.Trade.Receiver.Reject=Kamu menolak tawaran {0}. -Message.Command.Trade.Receiver.Success=Pertukaranmu dengan {0} berhasil. Kamu adalah pemilik {1} sekarang. -Message.DeathMessage={0} dibunuh oleh: {1} -Message.Hunger.Hungry={0} sedang lapar. Anda harus memberi makan {0} sekarang. -Message.Hunger.Rumbling=Perut {0}berbunyi. Anda harus memberi makan {0} segera. -Message.Hunger.Starving={0} sangat kelaparan. Beri makan {0} SEKARANG! -Message.Leash.Add=Anda mengikat pet anda menggunakan sebuah lead. -Message.LevelSystem.LevelDown={0} turun menjadi level {1} -Message.LevelSystem.LevelUp=Level {0} saat ini adalah {1} -Message.LevelSystem.ReachedMaxLevel={0} telah mendapatkan level sebanyak {1}. -Message.MultiWorld.NoActivePetInThisWorld=Anda tidak have mempunyai pet di world ini. -Message.MultiWorld.NowActivePet={0} adalah pet. aktif anda saat ini. -Message.No.Allowed=Anda tidak diperkenankan untuk melakukan ini! -Message.No.AllowedHere=Pet tidak diperkenankan disini! -Message.No.CanUse=Anda tidak dapat melakukan ini sekarang. -Message.No.Economy=Dukungan ekonomi tidak dinyalakan. -Message.No.HasPet=Anda tidak memiliki pet sama sekali! -Message.No.Money=Anda tidak mempunyai cukup uang untuk melakukan itu! -Message.No.NothingToSeeHere=Tidak ada apa-apa disini! -Message.No.PlayerOnline=Player tersebut sedang tidak online. -Message.No.Skill={0} tidak memiliki skill {1}. -Message.No.UserHavePet={0} tidak memiliki pet sama sekali! -Message.Npc.ChosenPet=Anda telah memilih {0} untuk menjadi milik anda kembali. -Message.Npc.HandOver=Anda memberi {0} kepada {1}. -Message.Npc.HandOverTitle=Memberi alih pet -Message.Npc.NoHandOver=Saya menginginkan {0} menjadi milik saya. -Message.Npc.StorageFull=Anda tidak dapat memberi pet lagi kepada {0}. Anda telah mencapai batas maksimum untuk penyimpanan pet {1}. -Message.Npc.SwitchTitle=Ganti MyPet -Message.Npc.TakeTitle=Ambil pet -Message.Npc.YesHandOver=Saya akan memberi {0} kepada anda. -Message.SelectMyPet=Pilih MyPet -Message.Shop.Available=Toko pet yang tersedia: -Message.Shop.Confirm.No=Saya tidak ingin membeli {0} seharga {1}. -Message.Shop.Confirm.SendStorage=Jika anda membeli pet ini, pet ini akan disimpan ke penyimpanan\n karena anda sudah memiliki pet. -Message.Shop.Confirm.Title=Beli {0} untuk {1}? -Message.Shop.Confirm.Yes=Saya ingin membeli {0} untuk {1}. -Message.Shop.NoMoney=Anda tidak memiliki uang yang cukup untuk membeli pet tersebut. -Message.Shop.NotFound=Tidak ada shop dengan nama ini. -Message.Shop.Success=Kamu telah berhasil membeli {0} untuk {1}. -Message.Shop.SuccessStorage=Kamu sudah memiliki pet. {0} telah dikirim ke penyimpanan. -Message.Sit.Follow=Anda memperbolehkan {0} untuk mengikuti kembali. -Message.Sit.Stay=Anda menyuruh {0} untuk diam ditempat. -Message.Skill.Beacon.ClickOff=Klik untuk mematikan -Message.Skill.Beacon.ClickOn=Klik untuk menyalakan -Message.Skill.Beacon.Effect=Efek suar: {0} -Message.Skill.Beacon.RemainingBuffs=Efek suar yang dapat dipilih: {0} -Message.Skill.Beacon.Stop=Beacon dipadamkan. -Message.Skill.Beacon.Upgrade={0} telah dapat menggunakan buff-buff ini (range: {1} - duration: {2}sec): -Message.Skill.Behavior.NewMode={0} berada dalam mode {1}. -Message.Skill.Behavior.Upgrade={0} telah dapat menggunakan tingkah laku berikut ini: -Message.Skill.Control.AggroFarm=Anda tidak dapat mengkontrol {0} saat mdoe {1}! -Message.Skill.Control.Ride=Anda tidak dapat menggunakan Kontrol dari skill saat mengendarai {0}! -Message.Skill.Control.Upgrade={0} telah dapat di kontrol menggunakan {1}. -Message.Skill.Damage.Upgrade={0} mempunyai damage sebesar {1}. -Message.Skill.Fire.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk membakar musuh selama {2}detik. -Message.Skill.Hp.Upgrade={0} mempunyai darah maksimum sebesar {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} me-regenerasi sebanyak {1}HP setiap{2}detik. -Message.Skill.Inventory.Creative=Anda tidak dapat membuka inventory saat mode kreatif. -Message.Skill.Inventory.NotAvailable={0} tidak memiliki inventory. -Message.Skill.Inventory.Swimming=Anda tidak dapat membuka inventory pada saat {0} berenang! -Message.Skill.Inventory.Upgrade={0} mempunyai inventory dengan jumlah {1}slot. -Message.Skill.Knockback.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk mendorong target. -Message.Skill.Lightning.Upgrade={0} mempunyai kesempatan sebesat {1}% untuk membuat petir sebesar {2} damage. -Message.Skill.Pickup.Creative=MyPet mu tidak dapat mengambil barang ketika anda di mode kreatif. -Message.Skill.Pickup.NoInventory={0} dapat mengambil item tetapi tidak memiliki inventory. -Message.Skill.Pickup.StartStop={0} pickup: {1} -Message.Skill.Pickup.Upgrade={0} dapat mengambil item berjarak {1}meter(s). -Message.Skill.Poison.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk memberi target efek poison selama {2}detik. -Message.Skill.Ranged.RoundsPerMinute={0} tembakan per menit -Message.Skill.Ranged.Upgrade={0} dapat menembak {1} sebesar {2} damage. -Message.Skill.Ride.NoTeleport=Kamu tidak bisa teleport ketika mengendarai pet! -Message.Skill.Ride.Receive={0} telah dapat di kendarai. -Message.Skill.Ride.Upgrade=Kecepatan menunggang {0} telah naik sebanyak {1}%. -Message.Skill.Shield.Format=Kesempatan {1}% untuk mengembalikan {2}% damage yang diterima {0} -Message.Skill.Shield.Upgrade={0} memiliki peluang {1}% untuk mengembalikan {2}% seranganmu terhadapnya. -Message.Skill.Slow.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk melambatkan target selama {2}detik. -Message.Skill.Sprint.Upgrade={0} telah dapat berlari menuju target baru. -Message.Skill.Stomp.Upgrade={0} memiliki peluang {1}% untuk menginjak tanah dan memberi serangan 2 damage kepada semua yang berjarak 2.5 meter. -Message.Skill.Thorns.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk mengirim balik {2}% damage diterima. -Message.Skill.Wither.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk memberi target efek wither selama {2}detik. -Message.Skilltree.Available=Skilltree yang dapat digunakan -Message.Skilltree.NotSwitched=Skilltree belum terganti! -Message.Skilltree.RequiresLevel.Item=Level yang diperlukan: {0} -Message.Skilltree.RequiresLevel.Message={0} memerlukan {1} level sebelum mempelajari kemampuan ini! -Message.Skilltree.SelectionPrompt=Harap memilih skilltree untuk {0}. (/pcst) -Message.Skilltree.SwitchedTo=Anda telah memilih skilltree dari {0}. -Message.Skilltree.SwitchedToFor=Mengubah skilltree untuk {0} menjadi {1}. -Message.Spawn.Despawn={0} musnah. -Message.Spawn.Flying={0} tidak dapat datang kepadamu saat terbang. -Message.Spawn.NoSpace={0} tidak dapat datang kepada anda karena tidak ada ruang yang cukup. -Message.Spawn.Prevent=Sesuatu menghalangi {0} untuk datang kepada anda. -Message.Spawn.Respawn={0} telah respawn! -Message.Spawn.Respawn.In={0} akan respawn dalam {1} detik. -Message.Spawn.Spectator=Anda tidak dapat memanggil {0} dalam mode spektator. -Message.Update.Available=MyPet versi terbaru telah tersedia: - -############# -## Names ## -############# -Name.Absorption=Penyerapan -Name.Aggressive=Agresif -Name.Arrow=Arrow -Name.Bat=Kelelawar -Name.Bee=Lebah -Name.Blaze=Blaze -Name.Blocks=Block(s) -Name.Cancel=Batal -Name.Cat=Kucing -Name.CaveSpider=Laba-laba Goa -Name.Chicken=Ayam -Name.Cod=Ikan kod -Name.Contact=Kontak -Name.Costs=Biaya -Name.Cow=Cow -Name.Creeper=Creeper -Name.Damage=Damage -Name.Dead=Mati -Name.Disabled=Di Matikan -Name.Dolphin=Lumba-Lumba -Name.Done=Selesai -Name.Donkey=Keledai -Name.DragonFireball=Bola api Naga -Name.Drowned=Tenggelam -Name.Drowning=Tenggelam -Name.Duel=Duel -Name.Egg=Egg -Name.ElderGuardian=Elder Guardian -Name.EmptyHand=tangan kosong -Name.Enabled=Di Nyalakan -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Ender Pearl -Name.Everyone=Semuanya -Name.Evoker=Evoker -Name.Exp=Exp -Name.Fall=Jatuh -Name.FallingBlock=Falling Block -Name.Farm=Farm -Name.Fire=Fire -Name.Fireball=Bola api kecil -Name.FireResistance=Tahan Api -Name.FireTick=Fire -Name.Fireworks=Kembang Api -Name.FishingHook=Kait Pancing -Name.Food=Makanan -Name.Friendly=Ramah -Name.Ghast=Ghast -Name.Giant=Raksasa -Name.Guardian=Guardian -Name.Haste=Kecepatan -Name.HealthBoost=Kesehatan tambahan -Name.Help=Bantuan -Name.Horse=Kuda -Name.HP=HP -Name.Hunger=Kelaparan -Name.Husk=Husk -Name.Illusioner=Ilusi -Name.Invisibility=Tembus Pandang -Name.IronGolem=Golem Besi -Name.JumpBoost=Jump Boost -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Petir -Name.Llama=Llama -Name.LlamaSpit=Ludah Llama -Name.Luck=Keberuntungan -Name.Magic=Sihir -Name.MagmaCube=Magma Cube -Name.Modes=Modes -Name.Mooshroom=Mooshroom -Name.Mule=Keledai -Name.NightVision=Pengelihatan Malam Hari -Name.No=Tidak -Name.Normal=Normal -Name.Ocelot=Kucing Hutan -Name.Off=Mati -Name.On=Nyala -Name.Owner=Pemilik -Name.Parrot=Kakatua -Name.Party=Grup -Name.Phantom=Phantom -Name.Pig=Babi -Name.PigZombie=Zombie Pigman -Name.Poison=Poison -Name.PolarBear=Beruang Kutub -Name.Price=Harga -Name.PufferFish=Ikan Buntal -Name.Rabbit=Kelinci -Name.Raid=Mencuri -Name.Range=Jarak -Name.RangedDamage=Ranged Damage -Name.Regeneration=Regenerasi -Name.Resistance=Daya Tahan -Name.Respawntime=Waktu Respawn -Name.Rows=Baris -Name.Salmon=Ikan salmon -Name.Seconds=Detik -Name.Sheep=Domba -Name.Silverfish=Silverfish -Name.Skeleton=Skeleton -Name.SkeletonHorse=Kuda tengkorak -Name.Skill.Beacon=Suar -Name.Skill.Behavior=Tindakan -Name.Skill.Control=Kontrol -Name.Skill.Damage=Kerusakan -Name.Skill.Fire=Api -Name.Skill.Heal=Heal -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventori -Name.Skill.Knockback=Pentalan -Name.Skill.Lightning=Petir -Name.Skill.Pickup=Pengambilan -Name.Skill.Poison=Racun -Name.Skill.Ranged=Serangan Jarak Jauh -Name.Skill.Ride=Tunggangan -Name.Skill.Shield=Perlindungan -Name.Skill.Slow=Lambat -Name.Skill.Sprint=Lari -Name.Skill.Stomp=Menginjak -Name.Skill.Thorns=Duri -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Bola Api Kecil -Name.Snowball=Bola Salju -Name.Snowman=Golem Salju -Name.Speed=Kecepatan -Name.Spider=Laba-laba -Name.SplashPotion=Splash Potion -Name.Squid=Cumi-cumi -Name.Stray=Stray -Name.Strength=Kekuatan -Name.Suffocation=Mati Lemas -Name.Title.Creator=Pencipta MyPet -Name.Title.Developer=Pengembang MyPet -Name.Title.Donator=Donator -Name.Title.Helper=Penolong -Name.Title.Premium=Premium -Name.Title.Translator=Penerjemah -Name.TnT=TnT -Name.Trident=Trisula -Name.TropicalFish=Ikan Tropis -Name.Turtle=Kura Kura -Name.Type=Tipe -Name.Unknow=Tidak Diketahui -Name.Vex=Vex -Name.Villager=Penduduk -Name.Vindicator=Vindicator -Name.Void=Void -Name.WaterBreathing=Pernapasan dalam Air -Name.Witch=Penyihir -Name.Wither=Wither -Name.WitherSkeleton=Wither Skeleton -Name.WitherSkull=Witherskull -Name.Wolf=Serigala -Name.Yes=Iya -Name.You=Kamu -Name.Zombie=Zombie -Name.ZombieHorse=Kuda Zombie -Name.ZombieVillager=Penduduk Desa Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_is.properties b/src/main/resources/locale/MyPet_is.properties deleted file mode 100644 index bbe729a4db..0000000000 --- a/src/main/resources/locale/MyPet_is.properties +++ /dev/null @@ -1,59 +0,0 @@ -##################################### -## MyPet Icelandic Locale ## -##################################### -## Last Update: (YMD) 2020-03-28 ## -## ## -## Contributors: ## -## SimonFenwick ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Þú getur ekki gert það meðan Wolfi er dáinn. -Message.Call.Dead=Þú getur ekki gert það meðan Wolfi er dáinn. -Message.Call.Dead.Respawn=Wolfi er látinn og mun svara eftir 23 sekúndur. -Message.Call.First=Þú verður að hringja fyrst í Wolfi. -Message.Command.Call.Success=Wolfi kemur til þín. -Message.Command.CaptureHelper.HasPet=Þú ert nú þegar með gæludýr. -Message.Command.CaptureHelper.Mode=Handtaka Hjálparmaður: {Virkt}. -Message.Command.CaptureHelper.Requirement.Adult=Er fullorðinn -Message.Command.CaptureHelper.Requirement.Angry=Er reiður -Message.Command.CaptureHelper.Requirement.Baby=Er barn -Message.Command.CaptureHelper.Requirement.BelowHP=Líf lægra en 1,00 -Message.Command.CaptureHelper.Requirement.CanBreed=Getur ræktað -Message.Command.CaptureHelper.Requirement.Impossible=Ómögulegt að halda -Message.Command.CaptureHelper.Requirement.LowHP=Líf lægra en 1,00 -Message.Command.CaptureHelper.Requirement.PlayerCreated=Búið til af leikmanni -Message.Command.CaptureHelper.Requirement.Size.Equal=Stærð er jöfn 3 -Message.Command.CaptureHelper.Requirement.Size.Max=Stærð er minna en 3 -Message.Command.CaptureHelper.Requirement.Size.Min=Stærð er meiri en 3 -Message.Command.CaptureHelper.Requirement.Tamed=Er tamur -Message.Command.CaptureHelper.Requirement.Wild=Er villtur -Message.Command.CaptureHelper.Requirement.World.Right=Þú ert í réttum heimi -Message.Command.CaptureHelper.Requirement.World.Wrong=Þetta er röng heimur. Stökkva á: Hub, Survival, Minigames -Message.Command.CaptureHelper.WorldGuard.Allowed=Þú getur taumur á þessu svæði -Message.Command.CaptureHelper.WorldGuard.Denied=Þú getur ekki taumar á þessu svæði -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees verður úthlutað sjálfkrafa! -Message.Command.ChooseSkilltree.NoneAvailable=Engin kunnátta eru í boði fyrir Wolfi. -Message.Command.ChooseSkilltree.OnlyOnce=Þú getur aðeins breytt hæfileikum Wolfi einu sinni! -Message.Command.Fail=stjórnunarbrestur! -Message.Command.Help.Admin=/petadmin: Sjá Wiki (tengill hér að neðan) -Message.Command.Help.Beacon=/petbeacon: Opnar Beacon valmyndina. (alias: /pebeacon) -Message.Command.Help.Behavior=/petbehavior: Velur hegðun gæludýrsins (alias: /pb eða /petb) -Message.Command.Help.Call=/petcall: Mun hringja í gæludýrið þitt (alias: /pc eða /petc) -Message.Command.Help.CaptureHelper=/petcapturehelper: Kveikir og slökkva á CaptureHelper -Message.Command.Help.ChooseSkilltree=/petchooseskilltree: Sýnir og leyfir þér að velja skilltrees (alias: /pcst eða /petcst) -Message.Command.Help.Info=/petinfo: Sýnir upplýsingar um gæludýrið þitt (alias: /pinfo) -Message.Command.Help.Inventory=/petinventory: Opnar eigur gæludýrsins (alias: /pi eða /peti) -Message.Command.Help.MissingParameter=Stika vantar: -Message.Command.Help.MoreInfo=Fyrir frekari upplýsingar, lestu skipunarsíðuna hér: -Message.Command.Help.Name=/petname: Breytir nafni gæludýrsins. -Message.Command.Help.Options=/petoptions: Breyttu valkostum gæludýra þíns (notaðu [TAB]). -Message.Command.Help.Pickup=/petpickup: Skiptu um getu gæludýra til að sækja hlut (alias: /pp eða /petp) -Message.Command.Help.Release=/bensínleiga: Losaðu gæludýrið þitt -Message.Command.Help.Respawn=/petrespawn: endurlífga gæludýrið þitt strax, en með gjaldi (aka: /pr eða /petr) -Message.Command.Help.SendAway=/petsendaway: Sendir gæludýrið þitt í burtu (alias: /psa eða /petsa) -Message.Command.Help.Shop=/petshop: Opnar gæludýrabúðina (alias: /petsh eða /psh) \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_it.properties b/src/main/resources/locale/MyPet_it.properties deleted file mode 100644 index a27447aa96..0000000000 --- a/src/main/resources/locale/MyPet_it.properties +++ /dev/null @@ -1,377 +0,0 @@ -##################################################################### -## MyPet Italian Locale ## -##################################################################### -## Last Update: (YMD) 2020-02-01 ## -## ## -## Contributors: ## -## Antos3030, Blank517, DanielSins, Giotto88, Italian, Keyle ## -## Lafa, Matteo Di Filippo, NoctDrum, RayserITA, Ricky89, Shelas ## -## SkyoNet, Spider41, Thomas Guerrini, danny7190, developermatt_ ## -## ## -##################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Non puoi farlo mentre {0} è morto. -Message.Call.Dead={0} è morto e non può essere spawnato. -Message.Call.Dead.Respawn={0} è morto e respawnerà tra {1} secondi. -Message.Call.First=Devi prima richiamare il tuo {0} -Message.Command.Call.Success={0} è arrivato. -Message.Command.CaptureHelper.HasPet=Hai già un pet. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=è adulto -Message.Command.CaptureHelper.Requirement.Angry=è arrabbiato -Message.Command.CaptureHelper.Requirement.Baby=è un cucciolo -Message.Command.CaptureHelper.Requirement.BelowHP=La vita è inferiore a {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Può accoppiarsi -Message.Command.CaptureHelper.Requirement.Impossible=Impossibile da catturare -Message.Command.CaptureHelper.Requirement.LowHP=Vita inferiore a {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=è stato creato da un giocatore -Message.Command.CaptureHelper.Requirement.Size.Equal=Grandezza uguale a {0} -Message.Command.CaptureHelper.Requirement.Size.Max=La grandezza è inferiore a {0} -Message.Command.CaptureHelper.Requirement.Size.Min=La grandezza è superiore a {0} -Message.Command.CaptureHelper.Requirement.Tamed=è addomesticato -Message.Command.CaptureHelper.Requirement.Wild=è selvaggio -Message.Command.CaptureHelper.Requirement.World.Right=Sei nel mondo corretto -Message.Command.CaptureHelper.Requirement.World.Wrong=In questo mondo non è consentito. Vai in {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=In questa regione puoi catturare. -Message.Command.CaptureHelper.WorldGuard.Denied=Non puoi catturare in questa regione -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=La skill sarà assegnata automaticamente! -Message.Command.ChooseSkilltree.NoneAvailable=Non ci sono skill disponibili per {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Puoi cambiare le skill di {0} solo una volta! -Message.Command.Fail=Esecuzione comando non riuscita! -Message.Command.Help.Admin=/petadmin: Guarda la Wiki (Link qui sotto) -Message.Command.Help.Beacon=/petbeacon: Apre la finestra dei potenziamenti del pet -Message.Command.Help.Behavior={0}: Seleziona la modalità del pet (alias: /pb or /petb) -Message.Command.Help.Call={0}: Richiama il tuo pet (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Attiva o disattiva l'aiuto di cattura -Message.Command.Help.ChooseSkilltree={0}: Mostra e scegli la skill del pet (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Mostra le info del tuo pet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Apri l'inventario del tuo pet (alias: /pi or /peti) -Message.Command.Help.MissingParameter=Un parametro è mancante: -Message.Command.Help.MoreInfo=Per maggiori informazioni, leggi le pagine dei comandi qui: -Message.Command.Help.Name={0}: Cambia il nome del tuo pet. -Message.Command.Help.Options={0}: Cambia le impostazioni del tuo pet (usa [TAB]) -Message.Command.Help.Pickup={0}: Attive o disattiva la modalita' "raccogli" (alias: /pp or /petp) -Message.Command.Help.Release={0}: Rilascia il tuo pet -Message.Command.Help.Respawn={0}: Respawna il tuo pet immediatamente pagando una tassa (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Manda via il tuo pet (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Apri lo shop dei pet (alias: /petsh or /psh) -Message.Command.Help.Skill={0}: Mostra il livello delle skill -Message.Command.Help.Stop={0}: disabilita gli attachi al tuo pet (alias: /ps or /pets) -Message.Command.Help.Store={0}: Immagazzina il tuo Pet. Può essere rievocato usando il comando /petswitch (sinonimi: /pst oppure /pstore) -Message.Command.Help.Switch={0}: Ti permette di scegliere che pet utilizzare (oppure: /psw o /pswitch) -Message.Command.Help.Trade={0}: Commercia il tuo pet con altri player (alias: /pt or /pett) -Message.Command.Help.Type={0}: Mostra le info della tua tipologia di pet -Message.Command.List.Player=I pets di {0}: -Message.Command.List.Yours=I tuoi pets: -Message.Command.Name.Filter=Il nome che hai scelto non è valido, scegline un altro. -Message.Command.Name.New=Adesso il tuo pet si chiama: {0} -Message.Command.Name.ToLong=Il nome "{0}" è troppo lungo. Può contenere al massimo {1} caratteri. -Message.Command.PetType.Unknown=Tipologia di pet non valida! -Message.Command.Release.Confirm=Premi sul nome del tuo pet per confermare: -Message.Command.Release.Dead={0} è stato rilasciato e non ritornerà più... -Message.Command.Release.Success={0} adesso è libero... -Message.Command.Respawn.Auto=Respawn automatico: {0}. -Message.Command.Respawn.AutoMin=Impostato il tempo minimo di auto respawn a {0}. -Message.Command.Respawn.NoMoney=Hai bisogno di {1} per respawnare {0}! -Message.Command.Respawn.Paid=La tassa di respawn per {0} ({1}) è stata pagata. -Message.Command.Respawn.Show=Fai rinascere {0} per: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Usa /petrespawn pay per pagare la tassa di respawn. -Message.Command.SendAway.AlreadyAway={0} è già stato mandato via. -Message.Command.SendAway.Success={0} è stato mandato via. -Message.Command.Skills.Show=Skill di {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Non c'è nessun ramo per la skill "{0}" -Message.Command.Stop.Attack={0} ha smesso di attaccare -Message.Command.Success=Comando eseguito correttamente! -Message.Command.Switch.Limit=Non puoi tenere più di {0} pets. -Message.Command.Switch.NoPet=Non hai un pet da tenere. -Message.Command.Switch.NoStoredPets=Non hai pet immagazzinati. -Message.Command.Switch.Success=Avete immagazzinato {0}. -Message.Command.Trade.Owner.Cancel=La tua offerta di {0} è stata ritirata. -Message.Command.Trade.Owner.InvalidPrice=Hai inserito un'offerta non valida. -Message.Command.Trade.Owner.NoOffer=Non hai offerto nessun pet. -Message.Command.Trade.Owner.Offer=Hai dato il tuo pet {0} a {1}. -Message.Command.Trade.Owner.Offer.Price=È offerto Wolfi di Keyle per 5 $. -Message.Command.Trade.Owner.OpenOffer={0} ha già un'offerta e deve prima accettarla o rifiutarla . -Message.Command.Trade.Owner.Reject={0} ha rifiutato la tua offerta per {1}. -Message.Command.Trade.Owner.Success={0} ha accettato la tua offerta per {1}. -Message.Command.Trade.Owner.Yourself=Non puoi scambiare i pet con te stesso. -Message.Command.Trade.Receiver.Distance=Non puoi accettare l'offerta perchè {0} è più lontano di 10 metri da te. -Message.Command.Trade.Receiver.HasPet=Hai già un MyPet. -Message.Command.Trade.Receiver.NoOffer=Nessuno ti ha offerto un Pet. -Message.Command.Trade.Receiver.NoPermission=Tu non hai i permessi per accettare un'offerta -Message.Command.Trade.Receiver.NotEnoughMoney=Non hai abbastanza soldi. Per accettare l'offerta hai bisogno di {0}. -Message.Command.Trade.Receiver.Offer={0} ti ha offerto un MyPet ( accetta digitando /pettrade accept ) -Message.Command.Trade.Receiver.Offer.Price={0} vuole venderti un MyPet a {1} ( per accettare digita /pettrade accept ): -Message.Command.Trade.Receiver.PetUnavailable=Questo MyPet NON è più disponibile. -Message.Command.Trade.Receiver.Reject=Hai rifiutato l'offerta di {0}. -Message.Command.Trade.Receiver.Success=Scambio con {0} riuscito. Ora sei il nuovo padrone di {1}! -Message.DeathMessage={1} ha ucciso {0} -Message.Hunger.Hungry={0} è molto affamato. Dovresti nutrire {0} adesso! -Message.Hunger.Rumbling=A {0} brontola lo stomaco. Dovresti dare da mangiare a {0} tra un po'. -Message.Hunger.Starving={0} muore di fame. Nutri {0} IMMEDIATAMENTE! -Message.Leash.Add=Hai addomesticato un compagno! Sarà un ottimo cucciolo! -Message.LevelSystem.LevelDown={0} è tornato al livello 7. -Message.LevelSystem.LevelUp={0} è ora livello {1}! -Message.LevelSystem.ReachedMaxLevel={0} dopo tanti sforzi è al massimo livello {1}. -Message.MultiWorld.NoActivePetInThisWorld=Non hai un Pet in questo mondo! -Message.MultiWorld.NowActivePet={0} adesso è il tuo pet. -Message.No.Allowed=Non ti è permesso utilizzarlo! -Message.No.AllowedHere=Il tuo Pet non può entrare qui! -Message.No.CanUse=Non puoi utilizzarlo adesso! -Message.No.Economy=Il supporto Economy non è stato abilitato! -Message.No.HasPet=Non hai un MyPet! -Message.No.Money=Non hai abbastanza soldi per farlo! -Message.No.NothingToSeeHere=Non c'è nulla da vedere qui! -Message.No.PlayerOnline=Questo Giocatore non è Online! -Message.No.Skill={0} non conosce l'Abilità {1}. -Message.No.UserHavePet={0} non ha un Pet! -Message.Npc.ChosenPet=Hai scelto {0} al tuo fianco -Message.Npc.HandOver=Hai affidato {0} a {1}. -Message.Npc.HandOverTitle=Consegna il tuo pet -Message.Npc.NoHandOver=Voglio avere {0} al mio fianco. -Message.Npc.StorageFull=Tu non puoi affidare altri pet a {0}. Hai raggiunto il massimo di {1} pet salvati. -Message.Npc.SwitchTitle=Cambia MyPet -Message.Npc.TakeTitle=Prendi MyPet -Message.Npc.YesHandOver=Mi prenderò cura di {0} per te. -Message.SelectMyPet=Seleziona un MyPet -Message.Shop.Available=Negozi di animali disponibili: -Message.Shop.Confirm.No=Non voglio comprare {0} per {1}: -Message.Shop.Confirm.SendStorage=Se compri questo PET sarai inviato al magazzino perchè hai già un pet insieme a te. -Message.Shop.Confirm.Title=Vuoi comprare {0} per {1}? -Message.Shop.Confirm.Yes=Voglio comprare {0} per {1}. -Message.Shop.NoMoney=Non hai abbastanza soldi per comprare quel PET. -Message.Shop.NotFound=Non esistono shop con questo nome. -Message.Shop.Success=Hai comprato {0} per {1}. -Message.Shop.SuccessStorage=Hai già un pet con te. {0} è stato inviato al tuo magazzino. -Message.Sit.Follow=Ora {0} ti seguirà nuovamente. -Message.Sit.Stay=Hai detto a {0} di stare a cuccia. -Message.Skill.Beacon.ClickOff=Clicca per impostare ad OFF -Message.Skill.Beacon.ClickOn=Clicca per impostare ad ON -Message.Skill.Beacon.Effect=Effetto del Faro : Respirazione -Message.Skill.Beacon.RemainingBuffs=Effetti del Faro ancora da scegliere : {0} -Message.Skill.Beacon.Stop=Faro disattivato! -Message.Skill.Beacon.Upgrade={0} da ora può usare questo effetto (raggio: {1} - durata: {2}sec): -Message.Skill.Behavior.NewMode={0} è in modalità {1}. -Message.Skill.Behavior.Upgrade={0} ora può usare le modalità di comportamento -Message.Skill.Control.AggroFarm=Non puoi controllare {0} quando è in modalità {1}. -Message.Skill.Control.Ride=Non puoi usare l'abilità Controllo mentre cavalchi {0}! -Message.Skill.Control.Upgrade={0} ora può essere controlalto con: {1}. -Message.Skill.Damage.Upgrade={0} ora infligge {1} danni. -Message.Skill.Fire.Upgrade={0} ora ha il {1}% di infiammare i nemici per {2} sec. -Message.Skill.Hp.Upgrade={0} adesso ha {1} HP di vita massima. -Message.Skill.HpRegeneration.Upgrade={0} rigenera {1} HP ogni {2} sec. -Message.Skill.Inventory.Creative=Non puoi aprire l'inventario quando sei in creativa. -Message.Skill.Inventory.NotAvailable={0} non ha un inventario. -Message.Skill.Inventory.Swimming=Non puoi aprire l'inventario quando {0} sta nuotando! -Message.Skill.Inventory.Upgrade={0} ha ora un inventario con {1} posti. -Message.Skill.Knockback.Upgrade={0} ora ha la possiblità di dare il {1}% di contraccolpo -Message.Skill.Lightning.Upgrade={0} ora ha la possibilità del {1}% di lanciare un fulmine e causare {2} di danno -Message.Skill.Pickup.Creative=Il tuo pet non può raccogliere item quando sei in creativa -Message.Skill.Pickup.NoInventory={0} non può raccogliere oggetti perchè non ha un inventario -Message.Skill.Pickup.StartStop={0} raccoglitore automatico : {1} -Message.Skill.Pickup.Upgrade={0} ora può raccogliere Oggetti nel raggio di {1} metro/i. -Message.Skill.Poison.Upgrade={0} ha una chance del {1}% di avvelenare il suo nemico per {2} secondi. -Message.Skill.Ranged.RoundsPerMinute={0} colpi al minuto -Message.Skill.Ranged.Upgrade=Adesso {0} può sparare 1 freccia a minuto causando 1 di danno per freccia. -Message.Skill.Ride.NoTeleport=Non puoi teletrasportarti mentre cavalchi un pet! -Message.Skill.Ride.Receive={0} ora può essere cavalcato. -Message.Skill.Ride.Upgrade=La velocità di {0} è ora stata aumentata del {1}% -Message.Skill.Shield.Format=Hai il {1}% di probabilita' di riflettere il {2}% di danni a {0} -Message.Skill.Shield.Upgrade={0} adesso ha una chance del {1}% di reinderizzare il {2}% del danno a se stesso. -Message.Skill.Slow.Upgrade={0} adesso ha una chance del {1}% di rallentare il nemico per {2} secondi. -Message.Skill.Sprint.Upgrade={0} adesso può correre verso nuovi nemici -Message.Skill.Stomp.Upgrade={0} adesso ha una chance del {1}% di calpestare il terreno e di causare {2} di danno ogni 2.5 metri -Message.Skill.Thorns.Upgrade={0} adesso ha una chance del {1}% di riflettere il {2}% dei danni ricevuti. -Message.Skill.Wither.Upgrade={0} adesso ha una chance del {1}% di dare l'effetto del wither al nemico per {2} secondi. -Message.Skilltree.Available=Skilltrees disponibili -Message.Skilltree.NotSwitched=Le skilltree non sono cambiate! -Message.Skilltree.RequiresLevel.Item=Livello richiesto: {0} -Message.Skilltree.RequiresLevel.Message={0} ha bisogno di essere livello {1} per usare questa skilltree! -Message.Skilltree.SelectionPrompt=Per favore selezionare una skilltree per {0}. (/pcst) -Message.Skilltree.SwitchedTo=Hai selezionato la skilltree: {0} -Message.Skilltree.SwitchedToFor=La skilltree di {0} è stata cambiata a {1}. -Message.Spawn.Despawn={0} è despawnato. -Message.Spawn.Flying={0} non può raggiungerti mentre voli. -Message.Spawn.NoSpace={0} non può raggiungerti perchè intorno a te non c'è abbastanza spazio. -Message.Spawn.Prevent=Qualcosa non riesce a far arrivare da te {0}. -Message.Spawn.Respawn={0} è respawnato! -Message.Spawn.Respawn.In={0} respawnerà tra {1} secondi. -Message.Spawn.Spectator=Non puoi chiamare {0} mentre sei in modalità spettatore. -Message.Update.Available=Una nuova versione di MyPet è disponibile: - -############# -## Names ## -############# -Name.Absorption=Assorbimento -Name.Aggressive=Aggressivo -Name.Arrow=Freccia -Name.Bat=Pipistrello -Name.Bee=Ape -Name.Blaze=Blaze -Name.Blocks=Blocco/i -Name.Cancel=Annulla -Name.Cat=Gatto -Name.CaveSpider=Ragno di caverna -Name.Chicken=Pollo -Name.Cod=Merluzzo -Name.Contact=Contatta -Name.Costs=Costi -Name.Cow=Mucca -Name.Creeper=Creeper -Name.Damage=Danno -Name.Dead=Morte -Name.Disabled=Disabilitato -Name.Dolphin=Delfino -Name.Done=Fatto -Name.Donkey=Scimmia -Name.DragonFireball=Palla di fuoco del Drago -Name.Drowned=Annegato -Name.Drowning=Annegamento -Name.Duel=Duello -Name.Egg=Uova -Name.ElderGuardian=Guardiano -Name.EmptyHand=Mano vuota -Name.Enabled=Abilitato -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perla dell'end -Name.Everyone=Tutti -Name.Evoker=Evocatore -Name.Exp=Exp -Name.Fall=Caduta -Name.FallingBlock=Caduta di Blocco -Name.Farm=Coltivazione -Name.Fire=Fuoco -Name.Fireball=Palla di fuoco -Name.FireResistance=Resistenza al fuoco -Name.FireTick=Fuoco -Name.Fireworks=Fuochi di artificio -Name.FishingHook=Amo -Name.Food=Cibo -Name.Fox=Volpe -Name.Friendly=Amichevole -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardiano -Name.Haste=Fretta -Name.HealthBoost=Aumento di cuori -Name.Help=Aiuto -Name.Horse=Cavallo -Name.HP=HP -Name.Hunger=Fame -Name.Husk=Buccia -Name.Illusioner=Illusionista -Name.Invisibility=Invisibilità -Name.IronGolem=Golem di ferro -Name.JumpBoost=Boost del salto -Name.Lava=Lava -Name.LeashFlag=Guinzaglio -Name.Level=Livello -Name.Lightning=Illuminazione -Name.Llama=Lama -Name.LlamaSpit=Saliva di lama -Name.Luck=Fortuna -Name.Magic=Magia -Name.MagmaCube=Slime del nether -Name.Modes=Modalità -Name.Mooshroom=Fungo -Name.Mule=Mulo -Name.NightVision=Visione notturna -Name.No=No -Name.Normal=Normale -Name.Ocelot=Ocelot -Name.Off=Spento -Name.On=Acceso -Name.Owner=Propietario -Name.Panda=Panda -Name.Parrot=Pappagallo -Name.Party=Festa -Name.Phantom=Fantasma -Name.Pig=Maiale -Name.PigZombie=Pigman -Name.Pillager=Saccheggiatore -Name.Poison=Avvelenamento -Name.PolarBear=Orso Polare -Name.Price=Prezzo -Name.PufferFish=Pesce Palla -Name.Rabbit=Coniglio -Name.Raid=Attacco -Name.Range=Raggio -Name.RangedDamage=Danno a distanza -Name.Ravager=Ravager -Name.Regeneration=Rigenerazione -Name.Resistance=Resistenza -Name.Respawntime=Tempo di respawn -Name.Rows=Riga/e -Name.Salmon=Salmone -Name.Seconds=Secondo(i) -Name.Sheep=Pecora -Name.Silverfish=Silverfish -Name.Skeleton=Scheletro -Name.SkeletonHorse=Cavallo di scheletro -Name.Skill.Beacon=Faro -Name.Skill.Behavior=Comportamento -Name.Skill.Control=Controllo -Name.Skill.Damage=Danno -Name.Skill.Fire=Fuoco -Name.Skill.Heal=Guarire -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventario -Name.Skill.Knockback=Contraccolpo -Name.Skill.Lightning=Illuminazione -Name.Skill.Pickup=Raccogliere -Name.Skill.Poison=Avvelenamento -Name.Skill.Ranged=A distanza -Name.Skill.Ride=Attacco -Name.Skill.Shield=Scudo -Name.Skill.Slow=Lento -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Calpestare -Name.Skill.Thorns=Spine -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Piccola Palla di fuoco -Name.Snowball=Palla di neve -Name.Snowman=Pupazzo di neve -Name.Speed=Velocità -Name.Spider=Ragno -Name.SplashPotion=Pozione lanciabile -Name.Squid=Calamaro -Name.Stray=Randagio -Name.Strength=Forza -Name.Suffocation=Soffocamento -Name.Title.Creator=Creatore di MyPet -Name.Title.Developer=Sviluppatore MyPet -Name.Title.Donator=Donatore -Name.Title.Helper=Helper -Name.Title.Premium=Premium -Name.Title.Translator=Traduttore -Name.TnT=TNT -Name.TraderLlama=Lama -Name.Trident=Tridente -Name.TropicalFish=Pesce Tropicale -Name.Turtle=Tartaruga -Name.Type=Tipo -Name.Unknow=Sconosciuto -Name.Vex=Vessare -Name.Villager=Villaggero -Name.Vindicator=Vindicator -Name.Void=Il vuoto -Name.WanderingTrader=Commerciante Errante -Name.WaterBreathing=Respirare sott'acqua -Name.Witch=Strega -Name.Wither=Wither -Name.WitherSkeleton=Scheletro avvizzito -Name.WitherSkull=Testa di wither -Name.Wolf=Cane -Name.Yes=Si -Name.You=Tu -Name.Zombie=Zombie -Name.ZombieHorse=Cavallo zombie -Name.ZombieVillager=Villaggero zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ja.properties b/src/main/resources/locale/MyPet_ja.properties deleted file mode 100644 index 0632388c80..0000000000 --- a/src/main/resources/locale/MyPet_ja.properties +++ /dev/null @@ -1,357 +0,0 @@ -##################################################################################################################################################### -## MyPet Japanese Locale ## -##################################################################################################################################################### -## Last Update: (YMD) 2019-05-20 ## -## ## -## Contributors: ## -## Aya1379, BlackYamato, GaoGaoDinosaur, MimacalMi, Sikatsu, SimplyRin, falsie, gotti0916, haoling, mankan000, sho710 チャンネル, siloneco, taka_3232 ## -## ## -##################################################################################################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead={0} 瀕死 している間は、その行動をすることができません。 -Message.Call.Dead={0}瀕死 しており、呼び出すことはできません。 -Message.Call.Dead.Respawn={0}瀕死 です! リスポーンまで残り {1} 秒. -Message.Call.First=先に {0} を呼ばなければなりません. -Message.Command.Call.Success={0} が来ました。 -Message.Command.CaptureHelper.HasPet=あなたは既にペットを飼っています。 -Message.Command.CaptureHelper.Mode=支援ツール: {0}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=スキルを自動で設定しました。 -Message.Command.ChooseSkilltree.NoneAvailable={0} の習得することができるスキルツリーはありません。 -Message.Command.ChooseSkilltree.OnlyOnce= {0} のスキルの変更は1度しかできません! -Message.Command.Fail=コマンドの実行に失敗しました! -Message.Command.Help.Admin={0}: 公式Wikiをご覧ください(下記リンク) -Message.Command.Help.Beacon={0}: ペットのビーコン設定メニューを開きます (短縮: /pbeacon) -Message.Command.Help.Behavior={0}: ペットの行動パターンを変更します (短縮: /pb /petb) -Message.Command.Help.Call={0}: ペットを呼び出します (短縮: /pc /petc) -Message.Command.Help.CaptureHelper={0}: ペットの捕獲サポート機能を切り替えます -Message.Command.Help.ChooseSkilltree={0}: スキルツリーの一覧表示と選択を行います (短縮: /pcst or /petcst) -Message.Command.Help.Info={0}: ペットに関する情報を表示します (短縮: /pinfo) -Message.Command.Help.Inventory={0}: ペットのインベントリを開きます (短縮: /pi /peti) -Message.Command.Help.MissingParameter=パラメータがありません: -Message.Command.Help.MoreInfo=より多くの情報はこちらからどうぞ: -Message.Command.Help.Name={0}: ペットの名前を変更します -Message.Command.Help.Options={0}: [TABキー]を押して、MyPetの設定を変更して下さい。 -Message.Command.Help.Pickup={0}: アイテムを拾う機能を有効化/無効化 (短縮: /pp /petp) -Message.Command.Help.Release={0}: ペットを野生に返します -Message.Command.Help.Respawn={0}: ペットを有料でリスポーンさせます (短縮: /pr /petr) -Message.Command.Help.SendAway={0}: ペットを格納します (短縮: /psa /petsa) -Message.Command.Help.Shop={0}: ペットショップを開きます (短縮: /petsh or /psh) -Message.Command.Help.Skill={0}: ペットのスキルレベルを表示します -Message.Command.Help.Stop={0}: ペットの攻撃を止めます (短縮: /ps /pets) -Message.Command.Help.Store={0}: 現在のペットを収納します。/petswitch で収納したペットと切り替えることができます。(短縮: /pst /pstore) -Message.Command.Help.Switch={0}: ペットを切り替えることが出来ます (短縮: /psw or /pswitch) (/petswitch store で手持ちのペットを預けることができます) -Message.Command.Help.Trade={0}: 他のプレイヤーとペットを交換します (短縮: /pt or /pett) -Message.Command.Help.Type={0}: ペットのタイプについて情報を表示します -Message.Command.List.Player={0}のペットリスト: -Message.Command.List.Yours=あなたのペット: -Message.Command.Name.Filter=その名前を使用することは出来ません。別の名前を入力して下さい。 -Message.Command.Name.New=ペットの名前: {0} -Message.Command.Name.ToLong="{0}" は長すぎます。 ペットの名前は最大 {1} 文字です。 -Message.Command.PetType.Unknown= そのペットのタイプは存在しません! -Message.Command.Release.Confirm=ペットの名前をクリックすることで確定できます: -Message.Command.Release.Dead={0} はこの世を去ってしまいました…。 -Message.Command.Release.Success={0}野生に返ってしまいました…。 -Message.Command.Respawn.Auto=自動リスポーン: {0}. -Message.Command.Respawn.AutoMin=リスポーンの最低時間を {0}秒 に設定しました。 -Message.Command.Respawn.NoMoney= {0} のリスポーンには {1} 必要です! -Message.Command.Respawn.Paid={0} のリスポーン代 ({1}) を支払いました. -Message.Command.Respawn.Show= {0}のリスポーン代: {1} ({2}自動) -Message.Command.Respawn.Show.Pay=/petrespawn payを使用して再召喚料金をお支払いください. -Message.Command.SendAway.AlreadyAway={0} はここには いません ! -Message.Command.SendAway.Success= {0} はどこかへ行きました. -Message.Command.Skills.Show={0} のスキル: {1} -Message.Command.Skilltree.CantFindSkilltree= {0} と言うスキルツリーは存在しません. -Message.Command.Stop.Attack=攻撃を 止めました! -Message.Command.Success=コマンドの実行に成功しました! -Message.Command.Switch.Limit=ペットは{0}匹以上預けることができません。 -Message.Command.Switch.NoPet=切り替えられることのできるペットがいません。 -Message.Command.Switch.NoStoredPets=現在1匹もペットを預けていません。 -Message.Command.Switch.Success={0} を預けました。 -Message.Command.Trade.Owner.Cancel={0} への申し込みはキャンセルされました -Message.Command.Trade.Owner.InvalidPrice=入力された値が無効です。 -Message.Command.Trade.Owner.NoOffer=トレード対象が見当たりません -Message.Command.Trade.Owner.Offer=あなたは {1}さんへ{0}との交換を申し込みました。 -Message.Command.Trade.Owner.Offer.Price= {1} さんはあなたへ{0}{2}で販売を提案しています。 -Message.Command.Trade.Owner.OpenOffer={0}はすでにトレードを申し込まれています。手続きが完了するまで申し込むことはできません。 -Message.Command.Trade.Owner.Reject={0}{1} の販売申請を拒否しました。 -Message.Command.Trade.Owner.Success={0}はトレードを受け入れました -Message.Command.Trade.Owner.Yourself=自分自身に交換は出来ません。 -Message.Command.Trade.Receiver.Distance={0} から10メートル以上離れている為、申請を受けることが出来ません。 -Message.Command.Trade.Receiver.HasPet=あなたは既にペットを飼っています。 -Message.Command.Trade.Receiver.NoOffer=誰もあなたにMyPetを交換しようと言っておりません。 -Message.Command.Trade.Receiver.NoPermission=あなたにはオファーを受け入れる権限がありません。 -Message.Command.Trade.Receiver.NotEnoughMoney=お金が足りません{0}必要です。 -Message.Command.Trade.Receiver.Offer={0} があなたにMyPetを譲ってほしいと言っています。(許可するには/pettrade acceptと入力してください): -Message.Command.Trade.Receiver.Offer.Price={0}があなたへMyPet{1}での販売を申請しました。(承諾するには/pettrade acceptと入力してください): -Message.Command.Trade.Receiver.PetUnavailable=MyPetの取引ができる状態ではないようです。 -Message.Command.Trade.Receiver.Reject={0} さんのオファーに拒否しました。 -Message.Command.Trade.Receiver.Success={0}との取引が完了しました。{1}のオーナーになりました -Message.DeathMessage={0} は殺された: {1} -Message.Hunger.Hungry={0} はとてもお腹がすいています. {0} にエサを与えてください. -Message.Hunger.Rumbling={0}はお腹がすいてきました。 そろそろ {0} にご飯をあげる準備をしましょう。 -Message.Hunger.Starving={0} は飢え死にしそうです! 今すぐ {0} にエサを与えてください! -Message.Leash.Add=ペットの手なずけに成功しました!おめでとうございます! -Message.LevelSystem.LevelDown={0}はレベル{1}に下がりました。 -Message.LevelSystem.LevelUp={0} がレベル{1}にアップしました! -Message.LevelSystem.ReachedMaxLevel={0} はLV制限の {1} に到達しています。 -Message.MultiWorld.NoActivePetInThisWorld=あなたはこのワールドでペット を持って いません! -Message.MultiWorld.NowActivePet={0} は現在あなたの ペットです. -Message.No.Allowed=これを使う権限が ありません! -Message.No.AllowedHere=ここでペットは許可されていません! -Message.No.CanUse=現在は使えません. -Message.No.Economy=Economyプラグインサポートが無効になっています。 -Message.No.HasPet=あなたにはペットが いません! -Message.No.Money=実行するための所持金がたりません。 -Message.No.NothingToSeeHere=ここで見るものはありません! -Message.No.PlayerOnline=プレイヤーはオフラインです. -Message.No.Skill={0}{1} を習得していません. -Message.No.UserHavePet={0} にはペットがいません! -Message.Npc.ChosenPet={0} を返します. -Message.Npc.HandOver={0}{1}に預けました. -Message.Npc.HandOverTitle=ペットを渡してください -Message.Npc.NoHandOver={0} をそばにいてほしい. -Message.Npc.StorageFull=これ以上 {0}にペットを預けることはできません. 最高の {1} 匹に到達しました. -Message.Npc.SwitchTitle=ペットを切り替え -Message.Npc.TakeTitle=受け取ってください -Message.Npc.YesHandOver={0} を渡します. -Message.SelectMyPet=ペットを選択 -Message.Shop.Available=利用可能なペットショップ: -Message.Shop.Confirm.No={0} を購入しませんでした -Message.Shop.Confirm.SendStorage=ペットを連れているため、購入後はstorageに送られます -Message.Shop.Confirm.Title={0}{1} で買いますか? -Message.Shop.Confirm.Yes={0}{1} で買います -Message.Shop.NoMoney=所持金が不足しています -Message.Shop.NotFound=名前が一致するショップがありません -Message.Shop.Success={0}{1} で購入しました -Message.Shop.SuccessStorage=すでにペットを連れているので、{0}storageに転送されました。 -Message.Sit.Follow={0} は再びあなたの後ろについて行きます。 -Message.Sit.Stay={0} にそこで待っているよう指示しました。 -Message.Skill.Beacon.ClickOff=ビーコンを オフ にする -Message.Skill.Beacon.ClickOn=ビーコンを オン にする -Message.Skill.Beacon.Effect=ビーコン効果: {0} -Message.Skill.Beacon.RemainingBuffs=選択可能なビーコン効果の数: {0} -Message.Skill.Beacon.Stop=効果が途切れました. -Message.Skill.Beacon.Upgrade={0} は新しいバフ効果を覚えました (範囲: {1} - 発動時間: {2}秒): -Message.Skill.Behavior.NewMode={0} は現在 {1} モードです. -Message.Skill.Behavior.Upgrade={0} は新しい動作モードを覚えました: -Message.Skill.Control.AggroFarm= {0}{1} モードなので指示することは出来ません! -Message.Skill.Control.Ride={0} に乗りながら 操縦できません. -Message.Skill.Control.Upgrade={0}{1} で指示を受けるようになりました!手に持って行ってほしいに右クリックです. -Message.Skill.Damage.Upgrade={0} の攻撃力が上昇しました!: {1} ダメージ. -Message.Skill.Fire.Upgrade={0}{1}% の確率で{2}秒間 敵に火をつけるようになりました -Message.Skill.Hp.Upgrade={0} の最大HPが {1} に上がりました! -Message.Skill.HpRegeneration.Upgrade={0} の回復力が上昇しました!: {2} 秒ごとに {1} HP回復します -Message.Skill.Inventory.Creative=クリエィティブモードの時はインベントリが開けません. -Message.Skill.Inventory.NotAvailable={0} にはインベントリがありません. -Message.Skill.Inventory.Swimming= {0} が泳いでる時にインベントリは開けません! -Message.Skill.Inventory.Upgrade={0} のインベントリが {1}スロットに拡張しました. -Message.Skill.Knockback.Upgrade={0}{1}% の確率で敵をノックバックさせるようになりました -Message.Skill.Lightning.Upgrade={0}{1}% の確立で {2} ダメージの雷を落とすようになりました -Message.Skill.Pickup.Creative=クリエイティブモードである間は、ペットはアイテムを拾うことができません -Message.Skill.Pickup.NoInventory={0} はアイテムが拾えますがインベントリがありません. -Message.Skill.Pickup.StartStop={0} のアイテム採取: {1} -Message.Skill.Pickup.Upgrade={0}{1} ブロック範囲にあるアイテムを取ってくれる様になりました! -Message.Skill.Poison.Upgrade={0}{1}% の確率で敵に毒を {2}秒間 付与するようになりました -Message.Skill.Ranged.RoundsPerMinute=毎分 {0} 発 -Message.Skill.Ranged.Upgrade={0} は毎分{2}ダメージの{1}が打てるようになりました. -Message.Skill.Ride.NoTeleport=ペットに乗っている間はテレポートできません! -Message.Skill.Ride.Receive={0} に乗れるようになりました -Message.Skill.Ride.Upgrade={0} の移動スピードが {1}% 上昇しました! -Message.Skill.Shield.Format={1}% の確率で、あなたが受けたダメージの {2}%{0} へ受け流します。 -Message.Skill.Shield.Upgrade={0}{1}% の確率で、あなたが受けたダメージのうち {2}% を肩代わりするようになりました。 -Message.Skill.Slow.Upgrade={0}{1}% の確率で{2}秒間敵を足止めします -Message.Skill.Sprint.Upgrade={0} は敵に向かってダッシュするようになりました! -Message.Skill.Stomp.Upgrade={0}{1}%の確率で2.5メートル以内の全ての着地している敵に{2}ダメージを与えるようになりました -Message.Skill.Thorns.Upgrade={0}{1}% の確立でダメージを {2}% 敵に反射するようになりました. -Message.Skill.Wither.Upgrade={0}{1}% の確率で {2}秒間 敵をウィザー状態にするようになりました! -Message.Skilltree.Available=使用可能なスキルツリー -Message.Skilltree.NotSwitched=スキルツリーは変更されませんでした! -Message.Skilltree.RequiresLevel.Item=必要レベル: {0} -Message.Skilltree.RequiresLevel.Message=このスキルツリーを使用するには、 {0} のレベルが {1} 必要です! -Message.Skilltree.SelectionPrompt={0}のスキルツリーを選択してください。 (/pcst) -Message.Skilltree.SwitchedTo={0} を選択しました. -Message.Skilltree.SwitchedToFor={0} のペットのスキルツリーを {1} に変更しました. -Message.Spawn.Despawn={0} はデスポーンしました. -Message.Spawn.Flying={0} はあなたが飛行中の場合は来ることができません. -Message.Spawn.NoSpace={0} が来るためのスペースが 足りません. -Message.Spawn.Prevent=何らかの理由で {0} がスポーンすることができません -Message.Spawn.Respawn={0} がリスポーンしました! -Message.Spawn.Respawn.In={0} は回復中です:残り {1} 秒. -Message.Spawn.Spectator=スペクテイターモード中に{0}を呼び出すことはできません -Message.Update.Available=MyPetの新しいバージョンが利用できます: - -############# -## Names ## -############# -Name.Absorption=衝撃吸収 -Name.Aggressive=無差別攻撃 -Name.Arrow=矢による攻撃 -Name.Bat=コウモリ -Name.Blaze=ブレイズ -Name.Blocks=ブロック -Name.Cancel=キャンセル -Name.Cat=猫 -Name.CaveSpider=洞窟グモ -Name.Chicken=ニワトリ -Name.Cod=タラ -Name.Contact=接触 -Name.Costs=価格 -Name.Cow=ウシ -Name.Creeper=クリーパー -Name.Damage=ダメージ -Name.Dead=瀕死 -Name.Disabled=無効 -Name.Dolphin=イルカ -Name.Done=完了 -Name.Donkey=ロバ -Name.DragonFireball=ドラゴンファイアーボール -Name.Drowned=ドラウンド -Name.Drowning=水死 -Name.Duel=対決 -Name.Egg=卵 -Name.ElderGuardian=エルダーガーディアン -Name.EmptyHand=手ぶら -Name.Enabled=有効 -Name.EnderDragon=エンダードラゴン -Name.Enderman=エンダーマン -Name.Endermite=エンダーマイト -Name.EnderPearl=エンダーパール -Name.Everyone=誰でも -Name.Evoker=イヴォーカー -Name.Exp=経験値 -Name.Fall=落下 -Name.FallingBlock=落下中のブロック -Name.Farm=モンスター警戒態勢 -Name.Fire=炎 -Name.Fireball=ファイアーボール -Name.FireResistance=火炎耐性 -Name.FireTick=火 -Name.Fireworks=花火 -Name.FishingHook=釣竿 -Name.Food=食べ物 -Name.Fox=キツネ -Name.Friendly=待機 -Name.Ghast=ガスト -Name.Giant=巨大ゾンビ -Name.Guardian=ガーディアン -Name.Haste=スピード増加 -Name.HealthBoost=体力増強 -Name.Help=ヘルプ -Name.Horse=ウマ -Name.HP=HP -Name.Hunger=満腹度 -Name.Husk=ハスク -Name.Illusioner=イリュージョナー -Name.Invisibility=透明化 -Name.IronGolem=アイアンゴーレム -Name.JumpBoost=ジャンプ力増加 -Name.Lava=溶岩 -Name.LeashFlag=ペット化方法 -Name.Level=レベル -Name.Lightning=雷 -Name.Llama=ラマ -Name.LlamaSpit=ラマの唾吐き -Name.Luck=幸運 -Name.Magic=魔法 -Name.MagmaCube=マグマキューブ -Name.Modes=モード -Name.Mooshroom=ムーシュルーム -Name.Mule=ラバ -Name.NightVision=暗視 -Name.No=いいえ -Name.Normal=ノーマル -Name.Ocelot=ヤマネコ -Name.Off=オフ -Name.On=オン -Name.Owner=飼い主 -Name.Panda=パンダ -Name.Parrot=オウム -Name.Party=パーティ -Name.Phantom=ファントム -Name.Pig=豚 -Name.PigZombie=ゾンビピッグマン -Name.Pillager=ピリジャー -Name.Poison=毒 -Name.PolarBear=シロクマ -Name.Price=価格 -Name.PufferFish=フグ -Name.Rabbit=ウサギ -Name.Raid=攻撃 -Name.Range=範囲 -Name.RangedDamage=範囲攻撃 -Name.Ravager=ラヴェジャー -Name.Regeneration=回復力増加 -Name.Resistance=防御力増加 -Name.Respawntime=リスポーン時間 -Name.Rows=列 -Name.Salmon=サケ -Name.Seconds=秒 -Name.Sheep=ヒツジ -Name.Silverfish=シルバーフィッシュ -Name.Skeleton=スケルトン -Name.SkeletonHorse=骨馬 -Name.Skill.Beacon=ビーコン -Name.Skill.Behavior=行動 -Name.Skill.Control=コントロール -Name.Skill.Damage=ダメージ -Name.Skill.Fire=火属性 -Name.Skill.Heal=回復速度 -Name.Skill.Hitpoints=体力 -Name.Skill.Inventory=インベントリ -Name.Skill.Knockback=ノックバック -Name.Skill.Lightning=雷 -Name.Skill.Pickup=収拾 -Name.Skill.Poison=毒 -Name.Skill.Ranged=射撃攻撃 -Name.Skill.Ride=騎乗 -Name.Skill.Shield=シールド -Name.Skill.Slow=スロウ -Name.Skill.Sprint=疾走 -Name.Skill.Stomp=クエイク -Name.Skill.Thorns=棘の鎧 -Name.Skill.Wither=ウィザー -Name.Skilltree=スキルツリー -Name.Slime=スライム -Name.SmallFireball=小さい火球 -Name.Snowball=雪球 -Name.Snowman=スノーゴーレム -Name.Speed=スピード -Name.Spider=クモ -Name.SplashPotion=スプラッシュポーション -Name.Squid=イカ -Name.Stray=ストレイ -Name.Strength=攻撃力増加 -Name.Suffocation=生き埋め -Name.Title.Creator=クリエイター -Name.Title.Developer=開発者 -Name.Title.Donator=寄付者 -Name.Title.Helper=ヘルパー -Name.Title.Premium=プレミアム -Name.Title.Translator=翻訳者 -Name.TnT=TNT -Name.TraderLlama=行商人のラマ -Name.Trident=トライデント -Name.TropicalFish=熱帯魚 -Name.Turtle=カメ -Name.Type=種類 -Name.Unknow=不明 -Name.Vex=ヴェックス -Name.Villager=村人 -Name.Vindicator=ヴィンディケーター -Name.Void=奈落 -Name.WanderingTrader=行商人 -Name.WaterBreathing=水中呼吸 -Name.Witch=ウィッチ -Name.Wither=ウィザー -Name.WitherSkeleton=ウィザースケルトン -Name.WitherSkull=ウィザースカル -Name.Wolf=オオカミ -Name.Yes=はい -Name.You=あなた -Name.Zombie=ゾンビ -Name.ZombieHorse=ゾンビホース -Name.ZombieVillager=村人ゾンビ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ko.properties b/src/main/resources/locale/MyPet_ko.properties deleted file mode 100644 index 1a408b85c5..0000000000 --- a/src/main/resources/locale/MyPet_ko.properties +++ /dev/null @@ -1,377 +0,0 @@ -################################################################# -## MyPet Korean Locale ## -################################################################# -## Last Update: (YMD) 2020-02-19 ## -## ## -## Contributors: ## -## MimacalMi, Minecraft PE, Pinkhope, Sikatsu, Uncle0330 ## -## hjhj3686, oMOOSIMo, sharap, wolfdate25, wolfwork, 만두, 인절미 ## -## 잉어킹 ## -## ## -################################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=Wolfi(이)가 죽은 동안에는 해당 명령을 수행할 수 없습니다. -Message.Call.Dead={0}죽었고 또한 불릴수 없습니다. -Message.Call.Dead.Respawn={0}은/는 죽었습니다. 재 소환 대기시간은 {1}초 입니다. -Message.Call.First=당신은 먼저 {0}을/를 불러야 합니다. -Message.Command.Call.Success={0}(이)가 당신에게로 왔습니다. -Message.Command.CaptureHelper.HasPet=이미 펫을 가지고 있습니다. -Message.Command.CaptureHelper.Mode=포획 도우미: {0}. -Message.Command.CaptureHelper.Requirement.Adult=성인입니다 -Message.Command.CaptureHelper.Requirement.Angry=화남 -Message.Command.CaptureHelper.Requirement.Baby=아기임 -Message.Command.CaptureHelper.Requirement.BelowHP=생명력이 {0}보다 작습니다 -Message.Command.CaptureHelper.Requirement.CanBreed=임신 가능 -Message.Command.CaptureHelper.Requirement.Impossible=포획 불가능합니다 -Message.Command.CaptureHelper.Requirement.LowHP=생명력이 {0}보다 낮습니다 -Message.Command.CaptureHelper.Requirement.PlayerCreated=플레이어에 의해 만들어짐 -Message.Command.CaptureHelper.Requirement.Size.Equal=크기가 {0}입니다 -Message.Command.CaptureHelper.Requirement.Size.Max=크기가 {0}보다 작습니다 -Message.Command.CaptureHelper.Requirement.Size.Min=크기가 {0}보다 큽니다 -Message.Command.CaptureHelper.Requirement.Tamed=조련됨 -Message.Command.CaptureHelper.Requirement.Wild=흉포함 -Message.Command.CaptureHelper.Requirement.World.Right=당신은 올바른 세계에 있습니다. -Message.Command.CaptureHelper.Requirement.World.Wrong=올바르지 않은 세계입니다. {0}으로 가세요. -Message.Command.CaptureHelper.WorldGuard.Allowed=이 지역에서 포획할 수 있습니다 -Message.Command.CaptureHelper.WorldGuard.Denied=이 지역에서 포획할 수 없습니다 -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=스킬 트리가 자동으로 할당될 것입니다! -Message.Command.ChooseSkilltree.NoneAvailable={0}(이)가 사용 가능한 스킬트리가 없습니다. -Message.Command.ChooseSkilltree.OnlyOnce=당신은 {0}의 스킬트리를 오직 한 번만 바꿀 수 있습니다! -Message.Command.Fail=명령어 실행 실패! -Message.Command.Help.Admin={0}: 위키를 확인하세요. (아래에 링크가 있습니다) -Message.Command.Help.Beacon={0}: MyPet의 비콘 창을 엽니다. (유사: /pbeacon) -Message.Command.Help.Behavior={0}: 펫의 행동을 전환합니다 (유사: /pb 또는 /petb) -Message.Command.Help.Call={0}: 당신의 펫을 부릅니다 (유사: /pc 또는 /petc) -Message.Command.Help.CaptureHelper={0}: 포획 도우미를 켜기/끄기로 전환합니다 -Message.Command.Help.ChooseSkilltree={0}: 스킬트리들을 보고 고릅니다 (유사: /pcst 또는 /petcst) -Message.Command.Help.Info={0}: MyPet에 대한 정보를 봅니다 (유사: /pinfo) -Message.Command.Help.Inventory={0}: 마이펫의 인벤토리를 엽니다 (유사: /pi 또는 /peti) -Message.Command.Help.MissingParameter=값이 잘못됐습니다: -Message.Command.Help.MoreInfo=추가 정보를 원하시면 여기 명령어 페이지를 읽으십시오: -Message.Command.Help.Name={0}: 당신의 펫 이름을 설정합니다. -Message.Command.Help.Options={0}: 펫 설정을 변경하세요 ([TAB]사용). -Message.Command.Help.Pickup={0}: 집기를 켜기/끄기로 전환합니다 (유사: /pp 또는 /petp) -Message.Command.Help.Release={0}: 당신의 펫을 풀어줍니다. -Message.Command.Help.Respawn={0}: 청구를 하기 위해 당신의 마이펫을 재 소환해보세요 (유사: /pr 또는 /petr) -Message.Command.Help.SendAway={0}: 당신의 펫을 멀리 보냅니다 (유사: /psa 또는 /petsa) -Message.Command.Help.Shop={0}: 펫샵을 엽니다. (유사: /petsh 또는 /psh) -Message.Command.Help.Skill={0}: 스킬 레벨을 봅니다 -Message.Command.Help.Stop={0}: MyPet이 공격하는 것을 멈춥니다 (유사: /ps 또는 /pets) -Message.Command.Help.Store={0}: 현재 펫을 저장합니다./petswitch 명령어로 다시 변경하실 수 있습니다. (유사: /pst or /pstore) -Message.Command.Help.Switch={0}: 펫 교체를 허용합니다 (유사: /psw 또는 /pswitch) -Message.Command.Help.Trade={0}: 다른 플레이어와 펫을 교환합니다. (유사: /pt 또는 /pett) -Message.Command.Help.Type={0}: MyPet 타입에 대한 정보를 봅니다. -Message.Command.List.Player={0}의 펫: -Message.Command.List.Yours=당신의 펫: -Message.Command.Name.Filter=선택된 이름은 잘못되었으니 다른 이름을 선택해주세요. -Message.Command.Name.New=당신의 펫 이름은 이제 {0} 입니다. -Message.Command.Name.ToLong="{0}" 글자가 너무 깁니다. 최대 글자는 {1} 자입니다. -Message.Command.PetType.Unknown= 알 수 없는 펫 종류입니다! -Message.Command.Release.Confirm=확인하려면 펫 이름을 클릭해주세요: -Message.Command.Release.Dead={0} 펫은 풀려났고 다시는 되돌아오지 않습니다... -Message.Command.Release.Success={0}은/는 이제 자유입니다 . . . -Message.Command.Respawn.Auto=자동 재 소환: {0}. -Message.Command.Respawn.AutoMin=자동 재 소환 시간이 최소 {0}로 설정되었습니다. -Message.Command.Respawn.NoMoney=당신이 {0}을 재 소환하려면 {1}이 필요합니다! -Message.Command.Respawn.Paid=({1})을/를 재 소환하려면 {0}만큼 지불해야합니다. -Message.Command.Respawn.Show={0} 재 소환 비용 : {1} ({2}자동) -Message.Command.Respawn.Show.Pay=/petrespawn pay로 재소환 비용을 지불하십시오. -Message.Command.SendAway.AlreadyAway={0}은/는 여기에 없습니다. -Message.Command.SendAway.Success=당신은 {0}을/를 멀리 보냈습니다. -Message.Command.Skills.Show={0}의 스킬들: {1} -Message.Command.Skilltree.CantFindSkilltree={0}라고 표기된 스킬트리는 존재하지 않습니다. -Message.Command.Stop.Attack=당신의 펫은 이제 공격하는 것을 멈춰야합니다! -Message.Command.Success=명령어 실행 성공! -Message.Command.Switch.Limit=당신은 펫을 {0} 마리 이상 저장할 수 없습니다. -Message.Command.Switch.NoPet=펫을 저장할 수 없습니다. -Message.Command.Switch.NoStoredPets=펫을 저장할 수 없습니다. -Message.Command.Switch.Success={0} 펫을 저장했습니다. -Message.Command.Trade.Owner.Cancel={0} 만큼 출금을 요구했습니다. -Message.Command.Trade.Owner.InvalidPrice=주문에서 잘못된 가격을 입력했습니다. -Message.Command.Trade.Owner.NoOffer=넌 을 제공하지 않았어. -Message.Command.Trade.Owner.Offer={0} 펫을 {1}에 제공했습니다. -Message.Command.Trade.Owner.Offer.Price={0} 펫을 {1}에게 {2}에 제공했습니다. -Message.Command.Trade.Owner.OpenOffer={0} 펫은 이미 제공되어 먼저 수락 또는 거절이 필요합니다. -Message.Command.Trade.Owner.Reject={0}님이 당신의 {1}제안을 거절했습니다. -Message.Command.Trade.Owner.Success={0}님이 당신의 {1} 제안을 승낙했습니다. -Message.Command.Trade.Owner.Yourself=자신과 거래 할 수 없습니다. -Message.Command.Trade.Receiver.Distance=당신은 거래 할 수 없습니다 {0} (과)의 거리가 10미터 이내여야 합니다. -Message.Command.Trade.Receiver.HasPet=당신은 이미 MyPet이 있습니다. -Message.Command.Trade.Receiver.NoOffer=아무도 당신에게 펫을 제공하지 않습니다. -Message.Command.Trade.Receiver.NoPermission=당신은 그 제안을 수락할 권한이 없습니다. -Message.Command.Trade.Receiver.NotEnoughMoney=당신은 충분한 돈이 없습니다. 제안을 수락하려면 {0}가 필요합니다. -Message.Command.Trade.Receiver.Offer={0} 는 당신에게 을 제공하려 합니다. (수락 하려면 /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0}(은)는 당신에게 {1}을 제공하려 합니다. (수락 하려면 /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=제공된 을 더 이상 사용할 수 없습니다. -Message.Command.Trade.Receiver.Reject=당신은 {0}의 제안을 거절했습니다. -Message.Command.Trade.Receiver.Success={0}와의 거래는 성공적이였습니다. 당신은 이제 {1}의 주인입니다. -Message.DeathMessage={0}(이)가 {1}에 의해 죽었습니다 -Message.Hunger.Hungry={0}은/는 매우 배고파합니다. 당신은 {0}에게 당장 먹이를 줘야 합니다. -Message.Hunger.Rumbling={0}의 배에서 꼬르륵 소리가 납니다. 당신은 {0}에게 먹이를 줘야합니다. -Message.Hunger.Starving={0}은/는 굶고 있습니다. {0}에게 당장 먹이를 주세요! -Message.Leash.Add=당신은 한 펫을 유혹했습니다, 당신에게 좋은 펫이 될것입니다. -Message.LevelSystem.LevelDown={0}의 레벨이 {1}(으)로 다시 돌아갔습니다. -Message.LevelSystem.LevelUp={0}은/는 이제 {1}레벨입니다. -Message.LevelSystem.ReachedMaxLevel={0}가 최고레벨 {1}을/를 도달하였습니다. -Message.MultiWorld.NoActivePetInThisWorld=당신은 을 이 세계에서 가질 수 없습니다. -Message.MultiWorld.NowActivePet={0}은/는 이제 활성화 된 입니다. -Message.No.Allowed=당신은 이것을 사용 할 수 없습니다! -Message.No.AllowedHere=펫들은 이곳으로 접근할 수 없습니다! -Message.No.CanUse=당신은 이것을 지금 사용할 수 없습니다. -Message.No.Economy=경제 지원이 활성화 되지 않았습니다. -Message.No.HasPet=당신은 펫을 가지고 있지 않습니다! -Message.No.Money=당신이 그럴 돈이 충분하지 않으면 못합니다. -Message.No.NothingToSeeHere=여기선 아무것도 볼 수 없습니다, 계속 이동합니다! -Message.No.PlayerOnline=이 플레이어는 접속 중이 아닙니다. -Message.No.Skill={0}은/는 {1}스킬에 대해 알지 못합니다. -Message.No.UserHavePet={0}은/는 펫을 가지고 있지 않습니다! -Message.Npc.ChosenPet=당신은 다시 곁에 데리고 있을 {0}을/를 골랐습니다. -Message.Npc.HandOver=당신은 {0}을/를 {1}에게로 건네주었습니다. -Message.Npc.HandOverTitle=펫을 건네줍니다 -Message.Npc.NoHandOver=나는 {0}을/를 내 곁에 두길 원합니다. -Message.Npc.StorageFull=당신은 더 이상 {0}에게로 펫들을 건네줄 수 없습니다. 축적된 펫들이 최대 {1} 마리에 도달하였습니다. -Message.Npc.SwitchTitle=펫 전환 -Message.Npc.TakeTitle=펫을 가져가세요 -Message.Npc.YesHandOver=나는 {0}을/를 당신에게로 건네줄 것입니다. -Message.SelectMyPet=펫을 선택합니다. -Message.Shop.Available=이용 가능한 펫 상점: -Message.Shop.Confirm.No=나는 {0}{1}에 구매하고 싶지 않습니다. -Message.Shop.Confirm.SendStorage=이 펫을 구입하면 당신은 이미 펫을 가지고 있기 때문에 저장소로 보내집니다. -Message.Shop.Confirm.Title={0}{1}에 구매하시겠습니까? -Message.Shop.Confirm.Yes=나는 {0}{1}에 구매하길 원합니다. -Message.Shop.NoMoney=당신은 이 펫을 구매할 돈이 부족합니다. -Message.Shop.NotFound=이러한 이름을 가진 가게가 없습니다. -Message.Shop.Success=당신은 성공적으로 {0}{1}에 구매했습니다. -Message.Shop.SuccessStorage=당신은 이미 펫과 함께 있습니다. {0}는 당신의 보관소로 보내졌습니다. -Message.Sit.Follow=당신은 {0}가 당신을 다시 따라오도록 허용했습니다. -Message.Sit.Stay=당신은 {0}에게 가만히 있으라고 말했습니다. -Message.Skill.Beacon.ClickOff=클릭하면 꺼집니다 -Message.Skill.Beacon.ClickOn=클릭하면 켜집니다 -Message.Skill.Beacon.Effect=비콘 효과: {0} -Message.Skill.Beacon.RemainingBuffs=남아있는 선택 가능한 비콘 효과: {0} -Message.Skill.Beacon.Stop=비콘 소멸됨. -Message.Skill.Beacon.Upgrade={0}은/는 이제 이 버프들을 사용 할 수 있습니다 (사거리: {1} - 지속기간: {2}sec): -Message.Skill.Behavior.NewMode={0}은/는 이제 {1} 모드입니다. -Message.Skill.Behavior.Upgrade={0}(이)가 이제 사용할 수 있는 행동 모드들: -Message.Skill.Control.AggroFarm=당신은 {0}(이)가 {1} 모드일때 조종할 수 없습니다! -Message.Skill.Control.Ride=당신은 {0}을/를 탑승 중에 조종 스킬을 사용할 수 없습니다! -Message.Skill.Control.Upgrade={0}을/를 이제 {1}로 조종할 수 있습니다. -Message.Skill.Damage.Upgrade={0}은/는 이제 {1} 데미지를 가졌습니다. -Message.Skill.Fire.Upgrade={0}은/는 이제 {1}%로 적에게 {2}초 동안 불을 붙입니다. -Message.Skill.Hp.Upgrade={0}의 최대 체력이 이제 {1}HP가 되었습니다. -Message.Skill.HpRegeneration.Upgrade={0}은/는 이제 {1}만큼의 HP를 {2}초 마다 회복시킵니다. -Message.Skill.Inventory.Creative=당신은 창조 모드인 상태에서 인벤토리를 열수 없습니다. -Message.Skill.Inventory.NotAvailable={0}은/는 인벤토리를 가지고 있지 않습니다. -Message.Skill.Inventory.Swimming=당신은 {0}(이)가 수영하는 동안 인벤토리를 열 수 없습니다! -Message.Skill.Inventory.Upgrade={0}의 인벤토리는 이제 {1}칸이 되었습니다. -Message.Skill.Knockback.Upgrade={0}은/는 이제 {1}% 확률로 타겟을 밀쳐냅니다. -Message.Skill.Lightning.Upgrade={0}은/는 이제 {1}% 확률로 {2} 데미지의 번개를 쏩니다. -Message.Skill.Pickup.Creative=당신의 MyPet은 창조 모드 상태일 때 아이템을 주울 수 없습니다. -Message.Skill.Pickup.NoInventory={0}은/는 인벤토리가 없어 아이템을 집을 수 없습니다. -Message.Skill.Pickup.StartStop={0} 집기: {1} -Message.Skill.Pickup.Upgrade={0}의 아이템을 집을 수 있는 거리가 이제 {1}미터로 되었습니다. -Message.Skill.Poison.Upgrade={0}의 독이 지속되는 확률이 이제 {1}%로 지속기간이 {2}초로 되었습니다. -Message.Skill.Ranged.RoundsPerMinute=분당 {0} 라운드입니다 -Message.Skill.Ranged.Upgrade={0}은/는 이제 {1}을/를 {3} 분마다 {2} 데미지로 쏠 수 있습니다. -Message.Skill.Ride.NoTeleport=당신은 펫을 타는 동안 순간이동할 수 없습니다! -Message.Skill.Ride.Receive={0}은/는 이제 탈 수 있습니다. -Message.Skill.Ride.Upgrade={0}의 탑승 속도는 이제 {1}%로 증가했습니다. -Message.Skill.Shield.Format={1}% 확률로 {0}에게 들어오는 피해를 {2}%만큼 되돌려 줍니다. -Message.Skill.Shield.Upgrade={0}은/는 이제 자신이 받는 데미지의 {2}%{1}%의 확률로 되돌려줍니다. -Message.Skill.Slow.Upgrade={0}은/는 이제 {1}%로 타겟을 {2}초 동안 느리게 합니다. -Message.Skill.Sprint.Upgrade={0}은/는 이제 새 목표를 향해 달려갈 수 있습니다. -Message.Skill.Stomp.Upgrade={0}은/는 이제 {1}%로 땅에 충격을 가하고 {2} 데미지를 입힙니다. -Message.Skill.Thorns.Upgrade={0}은/는 이제 {1}%로 받는 데미지의 {2}%를 반사합니다. -Message.Skill.Wither.Upgrade={0}은/는 이제 {1}%로 위더를 {2}초 동안 지속시킵니다. -Message.Skilltree.Available=사용 가능 한 스킬트리 -Message.Skilltree.NotSwitched=스킬트리가 바뀌지 않았습니다! -Message.Skilltree.RequiresLevel.Item=필요한 레벨: {0} -Message.Skilltree.RequiresLevel.Message={0}은/는 이 스킬트리를 배우기 전에 {1} 레벨이 필요합니다! -Message.Skilltree.SelectionPrompt={0}의 스킬트리를 선택해주세요. (/pcst) -Message.Skilltree.SwitchedTo=당신은 {0} 스킬트리를 골랐습니다. -Message.Skilltree.SwitchedToFor={0}의 펫 스킬트리가 {1}(으)로 바뀌었습니다. -Message.Spawn.Despawn={0}은/는 소환되지 않습니다. -Message.Spawn.Flying=당신이 비행하고 있을 때 {0}는 당신에게 날아올 수 없습니다. -Message.Spawn.NoSpace={0}(이)가 충분한 공간이 없어 당신에게로 올 수 없습니다. -Message.Spawn.Prevent={0}(이)가 당신에게 오는 것을 무엇인가가 방해했습니다. -Message.Spawn.Respawn={0}은/는 재 소환되었습니다! -Message.Spawn.Respawn.In={0}은/는 {1}초 후에 자동으로 재 소환 될 것입니다. -Message.Spawn.Spectator=당신은 관전 모드에서 {0}을/를 부를 수 없습니다. -Message.Update.Available=새 버전의 MyPet 플러그인을 사용할 수 있습니다: - -############# -## Names ## -############# -Name.Absorption=흡수 -Name.Aggressive=공격적 -Name.Arrow=화살 -Name.Bat=박쥐 -Name.Bee=벌 -Name.Blaze=블레이즈 -Name.Blocks=블록(들) -Name.Cancel=취소 -Name.Cat=고양이 -Name.CaveSpider=동굴 거미 -Name.Chicken=닭 -Name.Cod=대구 -Name.Contact=접촉 -Name.Costs=비용 -Name.Cow=소 -Name.Creeper=크리퍼 -Name.Damage=대미지 -Name.Dead=죽음 -Name.Disabled=비활성화됨 -Name.Dolphin=돌고래 -Name.Done=완료 -Name.Donkey=당나귀 -Name.DragonFireball=드래곤 화염구 -Name.Drowned=익사 -Name.Drowning=익사함 -Name.Duel=결투 -Name.Egg=달걀 -Name.ElderGuardian=엘더 가디언 -Name.EmptyHand=빈 손 -Name.Enabled=활성화됨 -Name.EnderDragon=엔더 드래곤 -Name.Enderman=엔더맨 -Name.Endermite=엔더마이트 -Name.EnderPearl=엔더 진주 -Name.Everyone=모두들 -Name.Evoker=소환사 -Name.Exp=경험치 -Name.Fall=추락 -Name.FallingBlock=떨어지는 블록 -Name.Farm=농장 -Name.Fire=불 -Name.Fireball=화염구 -Name.FireResistance=화염 저항 -Name.FireTick=불 -Name.Fireworks=폭죽 -Name.FishingHook=낚시대 -Name.Food=음식 -Name.Fox=여우 -Name.Friendly=우호적 -Name.Ghast=가스트 -Name.Giant=거인 -Name.Guardian=가디언 -Name.Haste=성급함 -Name.HealthBoost=체력 부스트 -Name.Help=도움말 -Name.Horse=말 -Name.HP=체력 -Name.Hunger=허기 -Name.Husk=허스크 -Name.Illusioner=환술사 -Name.Invisibility=투명화 -Name.IronGolem=철 골렘 -Name.JumpBoost=점프 부스트 -Name.Lava=용암 -Name.LeashFlag=포획 깃발 -Name.Level=레벨 -Name.Lightning=번개 -Name.Llama=라마 -Name.LlamaSpit=라마 침 -Name.Luck=운 -Name.Magic=마법 -Name.MagmaCube=마그마 큐브 -Name.Modes=모드들 -Name.Mooshroom=버섯 -Name.Mule=노새 -Name.NightVision=야간 투시 -Name.No=아니오 -Name.Normal=기본 -Name.Ocelot=오셀롯 -Name.Off=꺼짐 -Name.On=켜짐 -Name.Owner=주인 -Name.Panda=판다 -Name.Parrot=앵무새 -Name.Party=파티 -Name.Phantom=팬텀 -Name.Pig=돼지 -Name.PigZombie=좀비 피그맨 -Name.Pillager=약탈자 -Name.Poison=포션 -Name.PolarBear=북극곰 -Name.Price=가격 -Name.PufferFish=복어 -Name.Rabbit=토끼 -Name.Raid=습격 -Name.Range=사거리 -Name.RangedDamage=원거리 피해 -Name.Ravager=파괴자 -Name.Regeneration=재생 -Name.Resistance=저항 -Name.Respawntime=리스폰 시간 -Name.Rows=줄(들) -Name.Salmon=연어 -Name.Seconds=초(s) -Name.Sheep=양 -Name.Silverfish=좀벌레 -Name.Skeleton=스켈레톤 -Name.SkeletonHorse=스켈레톤 말 -Name.Skill.Beacon=신호기 -Name.Skill.Behavior=행동 -Name.Skill.Control=조종 -Name.Skill.Damage=피해 -Name.Skill.Fire=화염 -Name.Skill.Heal=치유 -Name.Skill.Hitpoints=체력 -Name.Skill.Inventory=인벤토리 -Name.Skill.Knockback=밀쳐내기 -Name.Skill.Lightning=번개 -Name.Skill.Pickup=집기 -Name.Skill.Poison=독 -Name.Skill.Ranged=사거리 -Name.Skill.Ride=탑승 -Name.Skill.Shield=방패 -Name.Skill.Slow=느림 -Name.Skill.Sprint=스프린트 -Name.Skill.Stomp=충격 -Name.Skill.Thorns=반사 -Name.Skill.Wither=위더 -Name.Skilltree=스킬 트리 -Name.Slime=슬라임 -Name.SmallFireball=작은 화염구 -Name.Snowball=눈덩이 -Name.Snowman=눈사람 -Name.Speed=속도 -Name.Spider=거미 -Name.SplashPotion=투척 포션 -Name.Squid=오징어 -Name.Stray=스트레이 -Name.Strength=힘 -Name.Suffocation=질식 -Name.Title.Creator=MyPet의 제작자 -Name.Title.Developer=MyPet 개발자 -Name.Title.Donator=후원자 -Name.Title.Helper=도움을 주신 분 -Name.Title.Premium=프리미엄 -Name.Title.Translator=번역가 -Name.TnT=TNT -Name.TraderLlama=상인 라마 -Name.Trident=삼지창 -Name.TropicalFish=열대어 -Name.Turtle=거북이 -Name.Type=유형 -Name.Unknow=알 수 없음 -Name.Vex=벡스 -Name.Villager=주민 -Name.Vindicator=빈디케이터 -Name.Void=공허 -Name.WanderingTrader=떠돌이 상인 -Name.WaterBreathing=수중 호흡 -Name.Witch=마녀 -Name.Wither=위더 -Name.WitherSkeleton=위더 스켈레톤 -Name.WitherSkull=위더스켈레톤 -Name.Wolf=늑대 -Name.Yes=예 -Name.You=당신 -Name.Zombie=좀비 -Name.ZombieHorse=좀비 말 -Name.ZombieVillager=주민 좀비 \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lol.properties b/src/main/resources/locale/MyPet_lol.properties deleted file mode 100644 index dc2f8b0f6a..0000000000 --- a/src/main/resources/locale/MyPet_lol.properties +++ /dev/null @@ -1,375 +0,0 @@ -##################################### -## MyPet LOLCAT Locale ## -##################################### -## Last Update: (YMD) 2019-12-13 ## -## ## -## Contributors: ## -## Keyle, Sikatsu ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Action.Dead=U can not do dat while {0} iz ded. -Message.Call.Dead={0} iz ded an can not be calld. -Message.Call.Dead.Respawn={0} iz ded and will respawn in {1} sec. -Message.Call.First=U must call {0} furst. -Message.Command.Call.Success={0} comez 2 u. -Message.Command.CaptureHelper.HasPet=U already has MyPet. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Iz adult -Message.Command.CaptureHelper.Requirement.Angry=Iz angry -Message.Command.CaptureHelper.Requirement.Baby=Iz a baby -Message.Command.CaptureHelper.Requirement.BelowHP=Life lowr than {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Can bred -Message.Command.CaptureHelper.Requirement.Impossible=Imposible 2 leash -Message.Command.CaptureHelper.Requirement.LowHP=Life lowr than {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Iz creatd by playr -Message.Command.CaptureHelper.Requirement.Size.Equal=Size equals {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Size iz smallr than {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Size iz greatr than {0} -Message.Command.CaptureHelper.Requirement.Tamed=Iz tamd -Message.Command.CaptureHelper.Requirement.Wild=Iz wild -Message.Command.CaptureHelper.Requirement.World.Right=U r in da rite wurld -Message.Command.CaptureHelper.Requirement.World.Wrong=Dis ar teh wrong wurld. Go 2: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=U can leash in dis region -Message.Command.CaptureHelper.WorldGuard.Denied=U cant leash in dis region -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltreez will be assignd automagically! -Message.Command.ChooseSkilltree.NoneAvailable=Thar r no skilltreez available 4 {0}. -Message.Command.ChooseSkilltree.OnlyOnce=U can only change teh skilltree of {0} once! -Message.Command.Fail=Command execushun faild! -Message.Command.Help.Admin={0}: C Wiki (link below) -Message.Command.Help.Beacon={0}: Opens teh beacon window ov teh pet (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Selects teh behavior ov teh pet (alias: /pb or /petb) -Message.Command.Help.Call={0}: Calls ur pet (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Togglez teh CaptureHelper on or off -Message.Command.Help.ChooseSkilltree={0}: Shows and allows u 2 choose skilltreez (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Displays info bout MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Opens teh inventory ov teh pet (alias: /pi or /peti) -Message.Command.Help.MissingParameter=A parametr iz misin: -Message.Command.Help.MoreInfo=4 moar info read teh command paeg her: -Message.Command.Help.Name={0}: Changez teh naym ov ur pet. -Message.Command.Help.Options={0}: Change ur MyPet opshuns (use [TAB]). -Message.Command.Help.Pickup={0}: Togglez item pickup on or off (alias: /pp or /petp) -Message.Command.Help.Release={0}: Releasez ur pet -Message.Command.Help.Respawn={0}: Respawns ur pet instantly, but wif fee (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Sendz ur pet away (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Opens teh pet shop (alias: /petsh or /psh) -Message.Command.Help.Skill={0}: Shows teh skill-levelz -Message.Command.Help.Stop={0}: Stops ur pet frum attackin (alias: /ps or /pets) -Message.Command.Help.Store={0}: Storez ur current master. Can be retrievd again by teh /petswitch command. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Allows u 2 switch tween ur MyPets (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Trade pets wif othr playerz (alias: /pt or /pett) -Message.Command.Help.Type={0}: Shows info bout MyPet typez -Message.Command.List.Player={0}'s petz: -Message.Command.List.Yours=Your petz: -Message.Command.Name.Filter=Teh selectd naym iz invalid, plz choose anothr wan. -Message.Command.Name.New=Ur pet's naym iz nao: {0} -Message.Command.Name.ToLong="{0}" iz 2 long. Teh maximum length iz {1} characters. -Message.Command.PetType.Unknown=Unknown pet type! -Message.Command.Release.Confirm=Plz click on teh naym ov ur pet 2 confirm: -Message.Command.Release.Dead={0} has been releasd and will nevr return... -Message.Command.Release.Success={0} iz nao free... -Message.Command.Respawn.Auto=Auto respawn: {0}. -Message.Command.Respawn.AutoMin=Set minimal auto respawn tiem 2 {0}. -Message.Command.Respawn.NoMoney=U ned {1} 4 {0} 2 respawn! -Message.Command.Respawn.Paid=Respawn fee ({1}) 4 {0} paid. -Message.Command.Respawn.Show=Respawn fee 4 {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Use /petrespawn pay 2 pai teh respawn fee. -Message.Command.SendAway.AlreadyAway={0} haz already been sent away. -Message.Command.SendAway.Success={0} haz been sent away. -Message.Command.Skills.Show={0}'s skillz: {1} -Message.Command.Skilltree.CantFindSkilltree=Thar iz no "{0}" skilltree. -Message.Command.Stop.Attack={0} has stoppd attackin. -Message.Command.Success=Command executd successfully! -Message.Command.Switch.Limit=U can not store moar than {0} MyPets. -Message.Command.Switch.NoPet=U do not has MyPet 2 store. -Message.Command.Switch.NoStoredPets=U don't has any stord pets. -Message.Command.Switch.Success=U has stord {0}. -Message.Command.Trade.Owner.Cancel=Ur offr 2 {0} has been withdrawn. -Message.Command.Trade.Owner.InvalidPrice=U enterd an invalid price 4 ur offr. -Message.Command.Trade.Owner.NoOffer=U offerd nobody MyPet. -Message.Command.Trade.Owner.Offer=U offerd {0} 2 {1}. -Message.Command.Trade.Owner.Offer.Price=U offerd {0} 2 {1} 4 {2}. -Message.Command.Trade.Owner.OpenOffer={0} already has an offr an needz 2 accept or reject dis furst. -Message.Command.Trade.Owner.Reject={0} rejectd ur offr 4 {1}. -Message.Command.Trade.Owner.Success={0} acceptd ur offr 4 {1}. -Message.Command.Trade.Owner.Yourself=U can't trade wif yourself. -Message.Command.Trade.Receiver.Distance=U can't accept teh offr cuz ur distance 2 {0} iz greatr than 10 meters. -Message.Command.Trade.Receiver.HasPet=U already has MyPet. -Message.Command.Trade.Receiver.NoOffer=Nobody offerd MyPet 2 u. -Message.Command.Trade.Receiver.NoPermission=U doan has teh permishuns 2 accept any offr. -Message.Command.Trade.Receiver.NotEnoughMoney=U doan has has enough money. 2 accept teh offr u ned {0}. -Message.Command.Trade.Receiver.Offer={0} offerd u MyPet (accept wif /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} offerd u MyPet 4 {1} (accept wif /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Teh offerd MyPet iz not available nomore. -Message.Command.Trade.Receiver.Reject=U rejectd {0}'s offr. -Message.Command.Trade.Receiver.Success=Ur trade wif {0} wuz successful. U r teh ownr ov {1} nao. -Message.DeathMessage={0} wuz killd by: {1} -Message.Hunger.Hungry={0} isz vry hungry. U shud fed {0} nao. -Message.Hunger.Rumbling={0}'s stumuk iz rumblin. U shud fed {0} soon. -Message.Hunger.Starving={0} iz starvin. Fed {0} NAO! -Message.Leash.Add=U has tamd pet! It will be gud MyPet. -Message.LevelSystem.LevelDown={0} fell bak 2 level {1}. -Message.LevelSystem.LevelUp={0} iz nao level {1}. -Message.LevelSystem.ReachedMaxLevel={0} has achievd teh level cap ov {1}. -Message.MultiWorld.NoActivePetInThisWorld=U doan has MyPet in dis wurld! -Message.MultiWorld.NowActivePet={0} iz nao ur activ MyPet. -Message.No.Allowed=U r not allowd 2 use dis! -Message.No.AllowedHere=MyPets r not allowd her! -Message.No.CanUse=U can not use dis nao. -Message.No.Economy=Teh economy support iz not enabld. -Message.No.HasPet=U doan has MyPet! -Message.No.Money=U doan has enough money 2 do dat. -Message.No.NothingToSeeHere=Nothin 2 c her, moov along! -Message.No.PlayerOnline=Dis playr iz not online. -Message.No.Skill={0} doesn't knoe teh skill {1}. -Message.No.UserHavePet={0} doesn't has MyPet! -Message.Npc.ChosenPet=U has chosen {0} 2 be on ur side again. -Message.Npc.HandOver=U handd {0} ovar 2 {1}. -Message.Npc.HandOverTitle=Hand ovar MyPet -Message.Npc.NoHandOver=I wants 2 has {0} by mah side. -Message.Npc.StorageFull=U can't hand moar pets ovar 2 {0}. U reachd teh maximum ov {1} stord MyPet(s). -Message.Npc.SwitchTitle=Switch MyPet -Message.Npc.TakeTitle=Taek MyPet -Message.Npc.YesHandOver=I gonna hand {0} ovar 2 u. -Message.SelectMyPet=Select MyPet -Message.Shop.Available=Available pet shops: -Message.Shop.Confirm.No=I doan wants 2 buy {0} 4 {1}. -Message.Shop.Confirm.SendStorage=If u buy dis pet it will be sent 2 teh storage\ncuz u already has pet wif u. -Message.Shop.Confirm.Title=Buy {0} 4 {1}? -Message.Shop.Confirm.Yes=I wants 2 buy {0} 4 {1}. -Message.Shop.NoMoney=U doan has enough money 2 buy dat pet. -Message.Shop.NotFound=Thar iz no shop wif dis naym. -Message.Shop.Success=U successfully buyd {0} 4 {1}. -Message.Shop.SuccessStorage=Du hast bereits ein MyPet bei dir. {0} wird an dein MyPet-Lager geschickt. -Message.Sit.Follow=U allowd {0} 2 follow u again. -Message.Sit.Stay=U told {0} 2 stay put. -Message.Skill.Beacon.ClickOff=Click 2 turn off -Message.Skill.Beacon.ClickOn=Click 2 turn on -Message.Skill.Beacon.Effect=Beacon effect: {0} -Message.Skill.Beacon.RemainingBuffs=Remainin selectable Beacon effects: {0} -Message.Skill.Beacon.Stop=Beacon extinguishd. -Message.Skill.Beacon.Upgrade={0} can nao now use thees buffs (range: {1} - durashun: {2}sec): -Message.Skill.Behavior.NewMode={0} iz nao in {1} mode. -Message.Skill.Behavior.Upgrade={0} can nao now use thees behavior modez: -Message.Skill.Control.AggroFarm=U can't control {0} when in {1} mode! -Message.Skill.Control.Ride=U can't use teh Control skill while ridin {0}! -Message.Skill.Control.Upgrade={0} can nao be controlld wif: {1} -Message.Skill.Damage.Upgrade={0} nao has {1} damage. -Message.Skill.Fire.Upgrade={0} nao has chance ov {1}% 2 set enemiez on fire {2}sec. -Message.Skill.Hp.Upgrade={0} nao has max health ov {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} nao regeneratez {1}HP evry {2} sec. -Message.Skill.Inventory.Creative=U can't open teh inventory while u r in creative mode. -Message.Skill.Inventory.NotAvailable={0} doesn't has inventory. -Message.Skill.Inventory.Swimming=U can't open teh inventory while {0} iz swimmin! -Message.Skill.Inventory.Upgrade={0} nao has inventory wif {1} slots. -Message.Skill.Knockback.Upgrade={0} noa has chance ov {1}% 2 knock his target bak. -Message.Skill.Lightning.Upgrade={0} nao has a chance ov {1}% 2 shoot a lightnin dat causez {2} damage. -Message.Skill.Pickup.Creative=Ur MyPet can't pickup items when u r in creative mode. -Message.Skill.Pickup.NoInventory={0} cud pickup items but has no inventory. -Message.Skill.Pickup.StartStop={0} pickup: {1} -Message.Skill.Pickup.Upgrade={0} naow can pickup items in range ov {1}metr(s). -Message.Skill.Poison.Upgrade={0} nao has chance ov {1}% 2 poison his target 4 {2}sec. -Message.Skill.Ranged.RoundsPerMinute={0} roundz per minit -Message.Skill.Ranged.Upgrade={0} can nao shoot {3} {1}s per minit which cause {2} damage each. -Message.Skill.Ride.NoTeleport=U cant teleport while ridin pet! -Message.Skill.Ride.Receive={0} can nao be ridden. -Message.Skill.Ride.Upgrade=Teh ridesped ov {0} iz nao increasd by {1}%. -Message.Skill.Shield.Format={1}% chance 2 redirect {2}% ov ur incomin damage 2 {0} -Message.Skill.Shield.Upgrade={0} nao has chance ov {1}% 2 redirect {2}% ov ur damage 2 itself. -Message.Skill.Slow.Upgrade={0} nao has chance ov {1}% 2 slow target down 4 {2}sec. -Message.Skill.Sprint.Upgrade={0} can nao sprint towardz new targets. -Message.Skill.Stomp.Upgrade={0} nao has chance ov {1}% 2 stomp on teh ground an cause {2} damage 3 everythin within 2.5 meters. -Message.Skill.Thorns.Upgrade={0} nao has chance ov {1}% 2 reflect {2}% ov teh incomin damage. -Message.Skill.Wither.Upgrade={0} nao has chance ov {1}% 2 withr his target 4 {2}sec. -Message.Skilltree.Available=Available skilltreez -Message.Skilltree.NotSwitched=Skilltree has not been changd! -Message.Skilltree.RequiresLevel.Item=Requirezs level: {0} -Message.Skilltree.RequiresLevel.Message={0} needz 2 be level {1} in ordr 2 learn dis skilltree! -Message.Skilltree.SelectionPrompt=Plz select skilltree 4 {0}. (/pcst) -Message.Skilltree.SwitchedTo=U has selectd teh {0} skilltree. -Message.Skilltree.SwitchedToFor=Changd skilltree 4 {0}'s pet 2 {1}. -Message.Spawn.Despawn={0} despawnd. -Message.Spawn.Flying={0} cannot come 2 u when u r flyin. -Message.Spawn.NoSpace={0} can not come 2 u cuz thar iz not enough space. -Message.Spawn.Prevent=Somethin prevents {0} frum comin 2 u. -Message.Spawn.Respawn={0} respawnd! -Message.Spawn.Respawn.In={0} will respawn in {1} sec. -Message.Spawn.Spectator=U can't call {0} in spectator mode. -Message.Update.Available=A new MyPet version iz available: - -############# -## Names ## -############# -Name.Absorption=Absorpshun -Name.Aggressive=Aggressiv -Name.Arrow=Arrow -Name.Bat=Bat -Name.Bee=B -Name.Blaze=Blaze -Name.Blocks=Block(s) -Name.Cancel=Cancel -Name.Cat=Kitty Cat -Name.CaveSpider=Cave Spidr -Name.Chicken=Chkn -Name.Cod=Cod -Name.Contact=Contact -Name.Costs=Costs -Name.Cow=Cow -Name.Creeper=Creepr -Name.Damage=Damage -Name.Dead=Ded -Name.Disabled=Disabld -Name.Dolphin=Doolfin -Name.Done=Dun -Name.Donkey=Donkeh -Name.DragonFireball=Dragon Fireball -Name.Drowned=Watuur thing -Name.Drowning=Drownin -Name.Duel=Duel -Name.Egg=Egg -Name.ElderGuardian=Big Lazur Shark -Name.EmptyHand=emtpy hand -Name.Enabled=Enabld -Name.EnderDragon=Endr Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Endr Pearl -Name.Everyone=Everyone -Name.Evoker=Evoker -Name.Exp=Exp -Name.Fall=Fall -Name.FallingBlock=Fallin Block -Name.Farm=Farm -Name.Fire=Fire -Name.Fireball=Fireball -Name.FireResistance=Fire Resistance -Name.FireTick=Fire -Name.Fireworks=Fireworkz -Name.FishingHook=Fishin Hook -Name.Food=Fud -Name.Fox=Fuxe -Name.Friendly=Friendly -Name.Ghast=Ghast -Name.Giant=Hooj -Name.Guardian=Guardian -Name.Haste=Haste -Name.HealthBoost=Health Boost -Name.Help=Halp -Name.Horse=Horse -Name.HP=HP -Name.Hunger=Hungr -Name.Husk=Warm Hooman -Name.Illusioner=Illushunr -Name.Invisibility=Invisibility -Name.IronGolem=Iron Golem -Name.JumpBoost=Jump Boost -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Lightnin -Name.Llama=Camel Sheep -Name.LlamaSpit=Camel Sheep Spit -Name.Luck=Luck -Name.Magic=Magic -Name.MagmaCube=Magma Cube -Name.Modes=Modez -Name.Mooshroom=Mooshroom -Name.Mule=Donkehpony -Name.NightVision=Cat Vishun -Name.No=No -Name.Normal=Normal -Name.Ocelot=Ocelot -Name.Off=Off -Name.On=On -Name.Owner=Cat Slave -Name.Panda=Green Stick Eatar -Name.Parrot=Rainbow Bird -Name.Party=Party -Name.Phantom=Creepy flyin ting -Name.Pig=Pig -Name.PigZombie=Zombie Pigman -Name.Pillager=Pilagur -Name.Poison=Poison -Name.PolarBear=Polar Bear -Name.Price=Price -Name.PufferFish=Poikey fish -Name.Rabbit=Rabbit -Name.Raid=Raid -Name.Range=Range -Name.RangedDamage=Rangd Damage -Name.Ravager=Rivagur -Name.Regeneration=Regenerashun -Name.Resistance=Resistance -Name.Respawntime=Respawn Tiem -Name.Rows=Row(s) -Name.Salmon=Pinky Fish -Name.Seconds=Second(z) -Name.Sheep=Sheep -Name.Silverfish=Silverfish -Name.Skeleton=Skeleton -Name.SkeletonHorse=Skeletun Hoers -Name.Skill.Beacon=Beacon -Name.Skill.Behavior=Behavior -Name.Skill.Control=Control -Name.Skill.Damage=Damage -Name.Skill.Fire=Fire -Name.Skill.Heal=Heal -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventory -Name.Skill.Knockback=Knockbak -Name.Skill.Lightning=Lightnin -Name.Skill.Pickup=Pickup -Name.Skill.Poison=Poison -Name.Skill.Ranged=Rangd -Name.Skill.Ride=Ride -Name.Skill.Shield=Shield -Name.Skill.Slow=Slow -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Thorns -Name.Skill.Wither=Withr -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Small Fireball -Name.Snowball=Snowball -Name.Snowman=Snowman -Name.Speed=Sped -Name.Spider=Spidr -Name.SplashPotion=Splash Poshun -Name.Squid=Squid -Name.Stray=Frozen Skeletun -Name.Strength=Strength -Name.Suffocation=Suffocatshun -Name.Title.Creator=Creator ov MyPet -Name.Title.Developer=MyPet Developr -Name.Title.Donator=Donator -Name.Title.Helper=Helpr -Name.Title.Premium=Premium -Name.Title.Translator=Tranzlator -Name.TnT=TnT -Name.TraderLlama=Givr Camel -Name.Trident=Dinglehopper -Name.TropicalFish=Funny Fish -Name.Turtle=TortL -Name.Type=Type -Name.Unknow=Unknow -Name.Vex=Ghosty Thingy -Name.Villager=Villagr -Name.Vindicator=Crazy Villager -Name.Void=Teh Void -Name.WanderingTrader=Wubterng Truder -Name.WaterBreathing=Watr Breathin -Name.Witch=Witch -Name.Wither=Withr -Name.WitherSkeleton=Wither Skeletun -Name.WitherSkull=Withrskull -Name.Wolf=Wolf -Name.Yes=Aww yiss -Name.You=U -Name.Zombie=Zombie -Name.ZombieHorse=Zombee Hoers -Name.ZombieVillager=Bad Vilaagur \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lt.properties b/src/main/resources/locale/MyPet_lt.properties deleted file mode 100644 index 5ad97224d5..0000000000 --- a/src/main/resources/locale/MyPet_lt.properties +++ /dev/null @@ -1,113 +0,0 @@ -################################################################## -## MyPet Lithuanian Locale ## -################################################################## -## Last Update: (YMD) 2020-02-06 ## -## ## -## Contributors: ## -## ECHO, Gabrielius Strakšas, ItsErnis, Keyle, Klaidas ## -## Rimgaudas Dimsa, Shelas, Th3Aidis, Tomas Z, UntouchedOdin0 ## -## ## -################################################################## - -################ -## Messages ## -################ - -Message.Action.Dead=Jūs negalite atlikti šio veiksmo kaip {0} yra miręs. -Message.Call.Dead={0} yra miręs ir negali būti pakviestas. -Message.Call.Dead.Respawn={0} yra miręs prisikels {1} sek. -Message.Call.First=Pirma privalai pasaukti Wolfi. -Message.Command.Call.Success={0} ateina pas tave. -Message.Command.CaptureHelper.HasPet=Jūs jau turite "MyPet" -Message.Command.CaptureHelper.Mode=CaptureHelper: {Jjungtas(Placeholder)}. -Message.Command.CaptureHelper.Requirement.Adult=Yra suaugęs -Message.Command.CaptureHelper.Requirement.Angry=Supykęs -Message.Command.CaptureHelper.Requirement.Baby=Yra mažylis -Message.Command.CaptureHelper.Requirement.BelowHP=Gyvybės yra mažiau negu {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Gali daugintis -Message.Command.CaptureHelper.Requirement.Impossible=Neįmanoma pririšti pavadėlio -Message.Command.CaptureHelper.Requirement.LowHP=Gyvybės yra žemiau, nei {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=yra sukurtas žaidėjo -Message.Command.CaptureHelper.Requirement.Size.Equal=Dydis lygus {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Dydis yra mažesnis, nei {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Dydis yra didesnis, nei {0} -Message.Command.CaptureHelper.Requirement.Tamed=yra prijaukintas -Message.Command.CaptureHelper.Requirement.Wild=Yra laukinis -Message.Command.CaptureHelper.Requirement.World.Right=Jūs esate tinkamame pasaulyje -Message.Command.CaptureHelper.Requirement.World.Wrong=Jūs esate netinkamame pasaulyje. Eikite į: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Jūs galite pririšti pavadėlį šiame regione -Message.Command.CaptureHelper.WorldGuard.Denied=Jūs negalite pririšti pavadėlio šiame regione -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees bus automatiškai priskirti! -Message.Command.ChooseSkilltree.NoneAvailable=Yra ne skilltrees galioja {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Jūs galite tik vieną kartą pakeisti {0} įgūdžius! -Message.Command.Fail=Komandos paleidimas nepavyko! -Message.Command.Help.Admin={0}: Peržiūrėti Wiki (nuoroda žemiau) -Message.Command.Help.Beacon={0}: Atidarys švyturio konfiguracijos meniu. (kitaip: /pbeacon) -Message.Command.Help.Behavior={0}: Pasirinkti gyvunėlio elgesį (kitaip: /pb or /petb) -Message.Command.Help.Call={0}: Iškvies jūsų gyvunėlį (kitaip: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Įjungs/Išjungs - CaptureHelper -Message.Command.Help.ChooseSkilltree={0}: Parodys bei leis jums pasirinkti įgūdžius (kitaip: /pcst or /petcst) -Message.Command.Help.Info={0}: Pamatyti savo gyvunėlio informaciją (kitaip: /pinfo) -Message.Command.Help.Inventory={0}: Atidaryti gyvunėlio inventorių (kitaip: /pi or /peti) -Message.Command.Help.MissingParameter=Šis parametras yra nerastas: -Message.Command.Help.MoreInfo=Dėl detalesnės informacijos perskaitykite komandų puslapį čia: -Message.Command.Help.Name={0}: Pervadinkite savo gyvūnėlį. -Message.Command.Help.Options=/petoptions: Pakeisti jūsų gyvūnėlio nustatymus (naudokite [TAB]). -Message.Command.Help.Pickup={0} Daiktų rinkimas: on (įjungti) arba off (išjungti) (/pp arba /petp) -Message.Command.Help.Release={0} Paleisti savo gyvūnėlį gyventi vieną. -Message.Command.Help.Respawn={0}: Grąžina jūsų gyvūnėlį akimirksniu, bet už tam tikrą mokestį (/pr arba /pet) -Message.Command.Help.SendAway={0}: Paleisti savo gyvūnėlį (/psa arba /petsa) -Message.Command.Help.Shop={0}: Atidaro gyvūnėlių parduotuvę (/petsh arba /psh) -Message.Command.Help.Skill={0}: Parodo įgūdžių lygius -Message.Command.Help.Stop={0}: Neleidžia jūsų gyvūnėliui pulti (/ps arba /pets) -Message.Command.Help.Store={0}: Paslepia jūsų dabartinį pasirinktą gyvūnėlį. Norint jį atsikelti pas save, jums reikia naudoti /petswitch komandą. (/pst arba /pstore) -Message.Command.Help.Switch={0}: Pakeičia gyvūnėlius (/psw arba /pswitch) -Message.Command.Help.Trade={0}: Mainytis gyvūnėliais su kitais žaidėjais (/pt arba /pett) -Message.Command.Help.Type={0}: Parodo gyvūnėlių tipus -Message.Command.List.Player={0} gyvūnėliai: -Message.Command.List.Yours=Tavo gyvūnėliai: -Message.Command.Name.Filter=Pasirinktas vardas netinkamas, prašome pasirinkti kitą vardą. -Message.Command.Name.New=Tavo gyvūnėlio vardas dabar yra: {0} -Message.Command.Name.ToLong="{0}" per ilgas. Maksimalus ilgis yra {1} simbolių. -Message.Command.PetType.Unknown=Nežinomas gyvūnėlio tipas! -Message.Command.Release.Confirm=Prašome paspausti ant gyvūnėlio vardo, kad patvirtintum: -Message.Command.Release.Dead={0} buvo paleistas ir niekada nebegrįš... -Message.Command.Release.Success={0} yra laisvas... -Message.Command.Respawn.Auto=Automatinis atsiradimas: {0}. -Message.Command.Respawn.AutoMin=Nustatyti minimalų automatinį atsiradimo laiką į {0}. -Message.Command.Respawn.NoMoney=Tau reikia {1}, kad {0} sugrįžtų! -Message.Command.Respawn.Paid=Grąžinimo mokestis ({1}) už {0} sumokėtas. -Message.Command.Respawn.Show=Grąžinimo mokestis už {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Naudokite /petrespawn pay kad sumokėtumėte grąžinimo mokestį. -Message.Command.SendAway.AlreadyAway={0} jau išsiųstas. -Message.Command.SendAway.Success={0} buvo išsiųstas. -Message.Command.Skills.Show={0} įgūdžiai: {1} -Message.Command.Skilltree.CantFindSkilltree=Įgūdis "{0}" nerastas. -Message.Command.Stop.Attack={0} nustojo atakuoti. -Message.Command.Success=Komanda įvykdyta sėkmingai! -Message.Command.Switch.Limit=Negali laikyti daugiau nei {0} gyvūnėlių. -Message.Command.Switch.NoPet=Neturite gyvūnėlių, kad galėtumėte juos paslėpti. -Message.Command.Switch.NoStoredPets=Neturite paslėptų gyvūnėlių. -Message.Command.Switch.Success=Paslėpei {0}. -Message.Command.Trade.Owner.Cancel=Tavo pasiūlymas su {0} buvo sėkmingas. -Message.Command.Trade.Owner.InvalidPrice=Tu įvedei invalid kainą savo pasiūlymui. -Message.Command.Trade.Owner.NoOffer=Tu niekam nepasiūlei savo gyvūnėlio. -Message.Command.Trade.Owner.Offer=Jūs pasiūlėte {0} žaidėjui {1}. -Message.Command.Trade.Owner.Offer.Price=Jūs pasiūlėte {0} žaidėjui {1}{2}. -Message.Command.Trade.Owner.OpenOffer={0} Jau turi prašymą iš seniau. Pirmiausiai reikia sutikti arba atsmesti prašymą. -Message.Command.Trade.Owner.Reject={0} atmetė tavo pasiūlymą už {1}. -Message.Command.Trade.Owner.Success={0} priimė tavo pasiūlyma už {1}. -Message.Command.Trade.Owner.Yourself=Tu negali keistis su savimi. -Message.Command.Trade.Receiver.Distance=Tu negali priimti pasiūlymo, nes tavo atstumas iki {0} yra didesnis negu 10 metrų. -Message.Command.Trade.Receiver.HasPet=Tu jau turi gyvūnėlį. -Message.Command.Trade.Receiver.NoOffer=Niekas tau nesiūlė jokio gyvūnėlio. -Message.Command.Trade.Receiver.NoPermission=Tu neturi teisės priimti jokių pasiūlymų. -Message.Command.Trade.Receiver.NotEnoughMoney=Tu neturi pakankamai pinigų. Tau reikia {0}. -Message.Command.Trade.Receiver.Offer={0} pasiūlė tau gyvūnėlį (priimti su komanda /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} pasiūlė tau gyvūnėlį už {1} (priimti su komanda /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Pasiūlytas gyvūnėlis nėra parduodamas. -Message.Command.Trade.Receiver.Reject=Tu atmetei {0} pasiūlymą. -Message.Command.Trade.Receiver.Success=Tavo keitimasis su {0} buvo sėkmingas. Tu dabar esi Savininkas gyvūnėlio {1}! -Message.DeathMessage={0} žuvo nuo: {1} -Message.Hunger.Hungry={0} yra labai alkanas. Tu turėtum {0} pamaitinti dabar. -Message.Hunger.Rumbling={0} skrandis gurzgia. Tu turėtum pamaitinti {0} kol nevėlu. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lv.properties b/src/main/resources/locale/MyPet_lv.properties deleted file mode 100644 index 3e77bc30e9..0000000000 --- a/src/main/resources/locale/MyPet_lv.properties +++ /dev/null @@ -1,16 +0,0 @@ -##################################### -## MyPet Latvian Locale ## -##################################### -## Last Update: (YMD) 2020-05-09 ## -## ## -## Contributors: ## -## DevoxLV ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Tu to nevari darīt kamēr {0} ir miris -Message.Call.Dead={0} ir miris un nevar tikt izsaukts. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_nl.properties b/src/main/resources/locale/MyPet_nl.properties deleted file mode 100644 index 9f5b2f67e4..0000000000 --- a/src/main/resources/locale/MyPet_nl.properties +++ /dev/null @@ -1,378 +0,0 @@ -##################################################################### -## MyPet Dutch Locale ## -##################################################################### -## Last Update: (YMD) 2020-01-04 ## -## ## -## Contributors: ## -## Breadcycle44, DarkBoomba, Glenndotbe, Keyle, LightWqter, Noah ## -## Noah van der Aa, Showhouse, Sikatsu, SirLemonade ## -## SnelleFrikandel, Stijn Bannink, braingame49, frank851, tim ## -## xlnd47 ## -## ## -##################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Je kan dit niet doen terwijl {0} dood is. -Message.Call.Dead={0} is dood en kan niet worden geroepen. -Message.Call.Dead.Respawn={0} is dood en zal respawnen over {1} seconden. -Message.Call.First=Je moet eerst {0} oproepen. -Message.Command.Call.Success={0} komt naar je toe. -Message.Command.CaptureHelper.HasPet=Je hebt al een huisdier. -Message.Command.CaptureHelper.Mode=VangstHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Is volwassen -Message.Command.CaptureHelper.Requirement.Angry=Is boos -Message.Command.CaptureHelper.Requirement.Baby=Is een baby -Message.Command.CaptureHelper.Requirement.BelowHP=Levens lager dan {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Kan gefokt worden -Message.Command.CaptureHelper.Requirement.Impossible=Onmogelijk aan de riem te houden -Message.Command.CaptureHelper.Requirement.LowHP=Levens lager dan {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Is gemaakt door een speler -Message.Command.CaptureHelper.Requirement.Size.Equal=Grootte gelijk aan {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Grootte is kleiner dan {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Grootte is groter dan {0} -Message.Command.CaptureHelper.Requirement.Tamed=Is getemd -Message.Command.CaptureHelper.Requirement.Wild=Is wild -Message.Command.CaptureHelper.Requirement.World.Right=Je bent in de juiste wereld -Message.Command.CaptureHelper.Requirement.World.Wrong=Dit is de verkeerde wereld. Ga naar: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Je kan aan de leiband houden in deze regio -Message.Command.CaptureHelper.WorldGuard.Denied=Je kan niet aan de leiband houden in deze regio -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees zullen automatisch worden toegewezen! -Message.Command.ChooseSkilltree.NoneAvailable=Er zijn geen skilltrees beschikbaar voor Wolfi. -Message.Command.ChooseSkilltree.OnlyOnce=Je kan de skilltree van {0} maar één keer kiezen! -Message.Command.Fail=Het commando kon niet worden uitgevoerd! -Message.Command.Help.Admin={0}: Zie de wiki (link onderaan) -Message.Command.Help.Beacon={0}: Opent het beacon configuratie menu van je pet (oftewel: /pbeacon) -Message.Command.Help.Behavior={0}: Selecteer het gedrag van de pet (oftewel: /pb of /petb) -Message.Command.Help.Call={0}: Roept je pet (oftewel: /pc of /petc) -Message.Command.Help.CaptureHelper={0}: Zet de VangstHelper aan/uit -Message.Command.Help.ChooseSkilltree={0}: Laten zien en kiezen van de skilltrees (oftewel: /pcst of /petcst) -Message.Command.Help.Info={0}: Laat informatie zien over je huisdier (oftewel: /pinfo) -Message.Command.Help.Inventory={0}: Opent de inventaris van je pet (oftewel: /pi of /peti) -Message.Command.Help.MissingParameter=Er mist een parameter: -Message.Command.Help.MoreInfo=Voor meer info lees de commando pagina hier: -Message.Command.Help.Name={0}: Stel de naam van je pet in -Message.Command.Help.Options={0}: Verander je MyPet opties (Gebruik [TAB]) -Message.Command.Help.Pickup={0}: Schakel oppakken aan/uit (oftewel: /pp of /petp) -Message.Command.Help.Release={0}: Laat je pet vrij -Message.Command.Help.Respawn={0}: Laat je pet opnieuw spawnen tegen een tarief (oftewel: /pr of /petr) -Message.Command.Help.SendAway={0}: Stuurt je pet weg (oftewel: /psa of /petsa) -Message.Command.Help.Shop={0}: Opent de pet shop (oftewel: /petsh of /psh) -Message.Command.Help.Skill={0}: Laat alle huidige skill-levels zien -Message.Command.Help.Stop={0}: Laat je pet stoppen met aanvallen (oftewel: /ps of /pets) -Message.Command.Help.Store={0}: Slaat je huidige pet op. Deze kan worden opgeroepen met /petswitch command. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Geeft je de mogelijkheid tussen pets te switchen -Message.Command.Help.Trade={0}: Ruil pets met andere spelers (oftewel: /pt of /pett) -Message.Command.Help.Type={0}: Laat info over MyPet-Types zien -Message.Command.List.Player={0}'s huisdieren: -Message.Command.List.Yours=Je huisdieren: -Message.Command.Name.Filter=De geselecteerde naam is fout, kies een andere. -Message.Command.Name.New=De naam van je pet is nu: {0} -Message.Command.Name.ToLong="{0}" is te lang. Het mag maar {1} tekens lang zijn. -Message.Command.PetType.Unknown= Onbekend type huisdier! -Message.Command.Release.Confirm=Klik op de naam van je huisdier om verder te gaan: -Message.Command.Release.Dead={0} is dood en zal nooit meer terug komen... -Message.Command.Release.Success={0} is nu vrij... -Message.Command.Respawn.Auto=Automatische respawn: {0}. -Message.Command.Respawn.AutoMin=Zet de minimale automatische respawn tijd op {0}. -Message.Command.Respawn.NoMoney=Je hebt {1} nodig om {0} te herspawnen! -Message.Command.Respawn.Paid=De respawn kosten ({1}) voor {0} zijn betaalt. -Message.Command.Respawn.Show=De respawn kosten voor {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Gebruik /petrespawn pay om het respawn bedrag te betalen. -Message.Command.SendAway.AlreadyAway={0} is al weggestuurd. -Message.Command.SendAway.Success=Je hebt {0} weggestuurd. -Message.Command.Skills.Show={0}'s skills: {1} -Message.Command.Skilltree.CantFindSkilltree=Er is geen skilltree die {0} heet. -Message.Command.Stop.Attack={0} is gestopt met aanvallen! -Message.Command.Success=Commando succesvol uitgevoerd! -Message.Command.Switch.Limit=Je kan niet meer dan {0} huisdieren bewaren. -Message.Command.Switch.NoPet=Je hebt geen huisdier om te bewaren. -Message.Command.Switch.NoStoredPets=Je hebt geen opgeslagen pets. -Message.Command.Switch.Success=Je hebt {0} opgeslagen. -Message.Command.Trade.Owner.Cancel=Je aanbod aan {0} is teruggetrokken. -Message.Command.Trade.Owner.InvalidPrice=Je hebt een ongeldige prijs voor je aanbod ingevuld. -Message.Command.Trade.Owner.NoOffer=Je hebt aan niemand een huisdier aangeboden. -Message.Command.Trade.Owner.Offer=Je hebt {0} aangeboden aan {1}. -Message.Command.Trade.Owner.Offer.Price=Je hebt {0} aan {1} aangeboden voor {2}. -Message.Command.Trade.Owner.OpenOffer={0} heeft al een aanbod en moet deze eerst accepteren of weigeren. -Message.Command.Trade.Owner.Reject={0} heeft je aanbod geweigerd voor {1}. -Message.Command.Trade.Owner.Success={0} heeft je aanbod geaccepteerd voor {1}. -Message.Command.Trade.Owner.Yourself=Je kan niet ruilen met jezelf. -Message.Command.Trade.Receiver.Distance=Je kan het aanbod niet accepteren, want je afstand tot {0} is groter dan 10 meter. -Message.Command.Trade.Receiver.HasPet=Je hebt al een pet. -Message.Command.Trade.Receiver.NoOffer=Niemand heeft jou een pet aangeboden. -Message.Command.Trade.Receiver.NoPermission=Je hebt geen toestemming om een aanbod te accepteren. -Message.Command.Trade.Receiver.NotEnoughMoney=Je hebt niet genoeg geld. Om dit aanbod te accepteren heb je {0} nodig. -Message.Command.Trade.Receiver.Offer={0} heeft je een MyPet aangeboden (accepteer met /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} heeft je een MyPet aangeboden voor {1} (accepteer met /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=De aangeboden MyPet is niet langer beschikbaar. -Message.Command.Trade.Receiver.Reject=Je hebt {0}'s aanbod geweigerd. -Message.Command.Trade.Receiver.Success=Je ruil met {0} is succesvol. Je bent nu de eigenaar van {1}. -Message.DeathMessage={0} is vermoord door een {1} -Message.Hunger.Hungry={0} heeft honger. Je moet {0} nu voeden. -Message.Hunger.Rumbling={0}'s buik rommelt. Je moet {0} zo snel mogelijk voeden. -Message.Hunger.Starving={0} is erg hongerig. Voed {0} NU! -Message.Leash.Add=Je hebt een pet getemt, succes met trainen! -Message.LevelSystem.LevelDown=Wolfi is terug gekeerd naar level 7. -Message.LevelSystem.LevelUp={0} is nu lvl {1}! -Message.LevelSystem.ReachedMaxLevel={0} heeft het hoogste level behaald. -Message.MultiWorld.NoActivePetInThisWorld=Je hebt geen MyPet in deze wereld. -Message.MultiWorld.NowActivePet={0} is nu je actieve MyPet. -Message.No.Allowed=Je hebt geen toestemming om dit te doen! -Message.No.AllowedHere=MyPets zijn hier niet toegestaan! -Message.No.CanUse=Je kan dit nu niet gebruiken. -Message.No.Economy=Economie support is niet geactiveerd. -Message.No.HasPet=Je hebt geen MyPet! -Message.No.Money=Je hebt niet genoeg geld om dat te doen. -Message.No.NothingToSeeHere=Hier is niets te zien, loop door! -Message.No.PlayerOnline=Deze speler is niet online. -Message.No.Skill={0} kent de skill {1} niet. -Message.No.UserHavePet={0} heeftgeen MyPet! -Message.Npc.ChosenPet=Je hebt gekozen om {0} weer aan jou zijde te laten staan. -Message.Npc.HandOver=Je hebt {0} overhandigd aan {1}. -Message.Npc.HandOverTitle= Wil je je pet overhandigen? -Message.Npc.NoHandOver=Ik wil {0} aan mijn zijde houden. -Message.Npc.StorageFull=Je kan geen pets meer overhandigen aan {0}. Je hebt het maximale van {1} opgeslagen MyPets behaald. -Message.Npc.SwitchTitle=Switch MyPet -Message.Npc.TakeTitle=Kies een MyPet -Message.Npc.YesHandOver=Ik overhandig {0} aan jou. -Message.SelectMyPet=Kies een MyPet -Message.Shop.Available=Beschikbare pet winkels: -Message.Shop.Confirm.No=Ik wil {0} niet kopen voor {1}. -Message.Shop.Confirm.SendStorage=Als je deze pet koopt, word het naar de opslag\ngestuurd omdat je al een pet bij je hebt. -Message.Shop.Confirm.Title={0} kopen voor {1}? -Message.Shop.Confirm.Yes=Ik wil {0} kopen voor {1}. -Message.Shop.NoMoney=Je hebt niet genoeg geld om deze pet te kopen. -Message.Shop.NotFound=Er is geen winkel met deze naam. -Message.Shop.Success=Je hebt {0} succesvol gekocht voor {1}. -Message.Shop.SuccessStorage=Je hebt al een pet bij je. {0} word naar de opslag gestuurd. -Message.Sit.Follow=Je hebt {0} toestemming gegeven je te volgen. -Message.Sit.Stay=Je hebt {0} gevraagd hier te wachten. -Message.Skill.Beacon.ClickOff=Klik om uit te zetten -Message.Skill.Beacon.ClickOn=Klik om aan te zetten -Message.Skill.Beacon.Effect=Lichtbaken effect: {0} -Message.Skill.Beacon.RemainingBuffs=Resterende selecteerbare Lichtbaken effects: {0} -Message.Skill.Beacon.Stop=Beacon gedoofd. -Message.Skill.Beacon.Upgrade={0} kan nu deze buffs gebruiken (afstand: {1} - duur: {2} sec): -Message.Skill.Behavior.NewMode={0} is nu in {1} modus. -Message.Skill.Behavior.Upgrade={0} kan nu de volgende behaviors gebruiken: -Message.Skill.Control.AggroFarm=Je kan niet controleren {0} wanneer je in {1} modes bent! -Message.Skill.Control.Ride=Je kan niet de Control skill gebruiken terwijl je rijd {0}! -Message.Skill.Control.Upgrade={0} kan nu bestuurd worden met een {1}. -Message.Skill.Damage.Upgrade={0} geeft nu {1} schade. -Message.Skill.Fire.Upgrade={0} heeft nu een kans van {1}% om tegenstanders in vuur te zetten voor {2} sec. -Message.Skill.Hp.Upgrade={0} heeft nu {1} HP (levens). -Message.Skill.HpRegeneration.Upgrade={0} healt nu {1} HP elke {2} sec. -Message.Skill.Inventory.Creative=Je kan de inventaris niet openen in creative modus. -Message.Skill.Inventory.NotAvailable={0} heeft geen inventaris. -Message.Skill.Inventory.Swimming=Je kan de inventaris niet openen terwijl je {0} zwemt! -Message.Skill.Inventory.Upgrade={0} heeft nu een inventaris met {1} slots. -Message.Skill.Knockback.Upgrade={0} heeft nu een kans van {1}% om de tegenstander met terugslag te slaan. -Message.Skill.Lightning.Upgrade={0} heeft nu een kans van {1}% om een bliksem straal te schieten die {2} schade doet. -Message.Skill.Pickup.Creative=Je MyPet kan niet spullen oppakken wanneer je in creative bent. -Message.Skill.Pickup.NoInventory={0} kan nu items op pakken maar heeft geen inventaris. -Message.Skill.Pickup.StartStop={0} Pick-up modus: {1} -Message.Skill.Pickup.Upgrade={0} kan nu items oppakken binnen een radius van {1} meter(s). -Message.Skill.Poison.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander te vergiftigen voor {2} sec. -Message.Skill.Ranged.RoundsPerMinute={0} schoten per minuut. -Message.Skill.Ranged.Upgrade=Wolfi kan nu 1 pijl, die 1 damage doen, per minuut schieten -Message.Skill.Ride.NoTeleport=Je kan niet teleporteren als je huisdier berijd -Message.Skill.Ride.Receive={0} kan nu worden bereden. -Message.Skill.Ride.Upgrade=De rijsnelheid van {0} is nu verhoogd met {1}%. -Message.Skill.Shield.Format={1}% kans om {2}% van de inkomende schade terug te kaatsen aan {0} -Message.Skill.Shield.Upgrade={0} heeft nu een kans van {1}% om {2}% van je schade terug te kaatsen. -Message.Skill.Slow.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander te vertragen voor {2} sec. -Message.Skill.Sprint.Upgrade={0} kan nu naar zijn target sprinten. -Message.Skill.Stomp.Upgrade={0} heeft een kans van {1}% om op de grond te slaan en {2} schade te veroorzaken. -Message.Skill.Thorns.Upgrade={0} heeft nu een kans van {1}% om {2}% terug te kaatsen van de inkomende schade. -Message.Skill.Wither.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander het wither effect te geven voor {2} sec. -Message.Skilltree.Available=Beschikbare skilltrees -Message.Skilltree.NotSwitched=Skilltree is niet veranderd! -Message.Skilltree.RequiresLevel.Item=Benodigd level: {0} -Message.Skilltree.RequiresLevel.Message={0}heeft level {1} nodig voor het leren van deze skilltree! -Message.Skilltree.SelectionPrompt=Selecteer een skilltree voor {0}. (/pcst) -Message.Skilltree.SwitchedTo=Je hebt de {0} skilltree geselecteerd. -Message.Skilltree.SwitchedToFor=Skilltree veranderd voor {0}'s pet naar {1}. -Message.Spawn.Despawn={0} is ge-despawned. -Message.Spawn.Flying={0} kan niet naar je toe als je vliegt. -Message.Spawn.NoSpace={0} kan niet komen omdat er niet genoeg ruimte is. -Message.Spawn.Prevent=Iets voorkomt {0} voor het komen naar jou. -Message.Spawn.Respawn={0} is opnieuw gespawnt! -Message.Spawn.Respawn.In={0} zal respawnen over {1} sec. -Message.Spawn.Spectator=Je kan {0} niet oproepen in spectator mode. -Message.Update.Available=Een nieuwe MyPet versie is beschikbaar: - -############# -## Names ## -############# -Name.Absorption=Absorptie -Name.Aggressive=Agressief -Name.Arrow=Pijl -Name.Bat=Vleermuis -Name.Bee=Bij -Name.Blaze=Blaze -Name.Blocks=Blok(ken) -Name.Cancel=Annuleren -Name.Cat=Kat -Name.CaveSpider=Grottenspin -Name.Chicken=Kip -Name.Cod=Kabbeljauw -Name.Contact=Contact -Name.Costs=Prijs -Name.Cow=Koe -Name.Creeper=Creeper -Name.Damage=Schade -Name.Dead=Dood -Name.Disabled=Uitgeschakeld -Name.Dolphin=Dolfijn -Name.Done=Gereed -Name.Donkey=Donkey -Name.DragonFireball=Draken Vuurbal -Name.Drowned=Drowned -Name.Drowning=Verdrinken -Name.Duel=Duel -Name.Egg=Ei -Name.ElderGuardian=Elder Guardian -Name.EmptyHand=Lege hand -Name.Enabled=Ingeschakeld -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermijt -Name.EnderPearl=Ender Pearl -Name.Everyone=Iedereen -Name.Evoker=Evoker -Name.Exp=Exp -Name.Fall=Vallen -Name.FallingBlock=Vallend Blok -Name.Farm=Farm -Name.Fire=Vuur -Name.Fireball=Vuurbal -Name.FireResistance=Vuurweerstand -Name.FireTick=Vuur -Name.Fireworks=Vuurwerk -Name.FishingHook=Vishaak -Name.Food=Eten -Name.Fox=Vos -Name.Friendly=Vriendelijk -Name.Ghast=Ghast -Name.Giant=Reus -Name.Guardian=Bewaarder -Name.Haste=Haste -Name.HealthBoost=Gezondheidsboost -Name.Help=Help -Name.Horse=Paard -Name.HP=HP -Name.Hunger=Honger -Name.Husk=Husk -Name.Illusioner=Illusioner -Name.Invisibility=Onzichtbaarheid -Name.IronGolem=Iron Golem -Name.JumpBoost=Spring Boost -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Bliksem -Name.Llama=Lama -Name.LlamaSpit=Lamaspug -Name.Luck=Geluk -Name.Magic=Magie -Name.MagmaCube=Magma Cube -Name.Modes=Modus -Name.Mooshroom=Mooshroom -Name.Mule=Mule -Name.NightVision=Nachtzicht -Name.No=Nee -Name.Normal=Normaal -Name.Ocelot=Kat -Name.Off=Uit -Name.On=Aan -Name.Owner=Eigenaar -Name.Panda=Panda -Name.Parrot=Parrot -Name.Party=Groep -Name.Phantom=Phantom -Name.Pig=Pig -Name.PigZombie=Zombie Pigman -Name.Pillager=Stroper -Name.Poison=Vergiftiging -Name.PolarBear=IJsbeer -Name.Price=Prijs -Name.PufferFish=Kogelvis -Name.Rabbit=Konijn -Name.Raid=Raid -Name.Range=Afstand -Name.RangedDamage=Afstands Schade -Name.Ravager=Ravager -Name.Regeneration=Regeneratie -Name.Resistance=Weerstand -Name.Respawntime=Respawn tijd -Name.Rows=Rij(en) -Name.Salmon=Zalm -Name.Seconds=Seconde(s) -Name.Sheep=Schaap -Name.Silverfish=Zilvervis -Name.Skeleton=Skelet -Name.SkeletonHorse=Skeleton Horse -Name.Skill.Beacon=Beacon -Name.Skill.Behavior=Behavior -Name.Skill.Control=Control -Name.Skill.Damage=Schade -Name.Skill.Fire=Vuur -Name.Skill.Heal=Genezen -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventaris -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Lightning -Name.Skill.Pickup=Pickup -Name.Skill.Poison=Poison -Name.Skill.Ranged=Afstand -Name.Skill.Ride=Ride -Name.Skill.Shield=Shield -Name.Skill.Slow=Slow -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Thorns -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Kleine Vuurbal -Name.Snowball=Sneeuwbal -Name.Snowman=Sneeuwman -Name.Speed=Snelheid -Name.Spider=Spin -Name.SplashPotion=Splash Potion -Name.Squid=Inktvis -Name.Stray=Stray -Name.Strength=Kracht -Name.Suffocation=Verstikking -Name.Title.Creator=Ontwikkelaar van MyPet -Name.Title.Developer=MyPet Ontwikkelaar -Name.Title.Donator=Donator -Name.Title.Helper=Helper -Name.Title.Premium=Premium -Name.Title.Translator=Vertaler -Name.TnT=TnT -Name.TraderLlama=Llama van verkoper -Name.Trident=Drietand -Name.TropicalFish=Tropische vis -Name.Turtle=Schildpad -Name.Type=Type -Name.Unknow=Onbekend -Name.Vex=Vex -Name.Villager=Dorpeling -Name.Vindicator=Vindicator -Name.Void=The Void -Name.WanderingTrader=Rondlopende verkoper -Name.WaterBreathing=Ademen onder water -Name.Witch=Heks -Name.Wither=Wither -Name.WitherSkeleton=Wither Skeleton -Name.WitherSkull=Witherskull -Name.Wolf=Wolf -Name.Yes=Ja -Name.You=Je -Name.Zombie=Zombie -Name.ZombieHorse=Zombie Paard -Name.ZombieVillager=Zombie Dorpeling \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_no.properties b/src/main/resources/locale/MyPet_no.properties deleted file mode 100644 index 8e691115a3..0000000000 --- a/src/main/resources/locale/MyPet_no.properties +++ /dev/null @@ -1,136 +0,0 @@ -############################################################ -## MyPet Norwegian Locale ## -############################################################ -## Last Update: (YMD) 2019-08-13 ## -## ## -## Contributors: ## -## DoubleThePsycho, ErkSterk, Keyle, RiiseErlend, Xazin ## -## ## -############################################################ - -################ -## Messages ## -################ - -Message.Action.Dead=Du kan ikke gjøre det når Wolfi er død. -Message.Call.Dead=Wolfi er død og kan ikke tilkalles. -Message.Call.Dead.Respawn={0} er død den vil gjenoppstå om {1} sek. -Message.Call.First=Du må tilkalle {0} først. -Message.Command.Call.Success={0} kommer til deg. -Message.Command.CaptureHelper.HasPet=Du har allerede et MyPet. -Message.Command.CaptureHelper.Mode=FangeHjelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Er voksen -Message.Command.CaptureHelper.Requirement.Angry=Er sint -Message.Command.CaptureHelper.Requirement.Baby=Er et barn -Message.Command.CaptureHelper.Requirement.BelowHP=Helse lavere enn 1.00 -Message.Command.CaptureHelper.Requirement.CanBreed=Kan avle -Message.Command.CaptureHelper.Requirement.Impossible=Umulig å sette i bånd -Message.Command.CaptureHelper.Requirement.LowHP=Helse lavere enn 1.00 -Message.Command.CaptureHelper.Requirement.PlayerCreated=Er laget av en spiller -Message.Command.CaptureHelper.Requirement.Size.Equal=Størrelse er lik 3 -Message.Command.CaptureHelper.Requirement.Size.Max=Størrelse er mindre enn 3 -Message.Command.CaptureHelper.Requirement.Size.Min=Størrelse er større enn 3 -Message.Command.CaptureHelper.Requirement.Tamed=Er temmet -Message.Command.CaptureHelper.Requirement.Wild=Er vill -Message.Command.CaptureHelper.Requirement.World.Right=Du er i riktig verden -Message.Command.CaptureHelper.Requirement.World.Wrong=Dette er feil verden. Gå til: Hub, Overlevelse, Småspill -Message.Command.CaptureHelper.WorldGuard.Allowed=Du kan binde i denne regionen -Message.Command.CaptureHelper.WorldGuard.Denied=Du kan ikke binde i denne regionen -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltre vil bli tildelt automatisk! -Message.Command.ChooseSkilltree.NoneAvailable=Der er ingen skilltre tilgjengelig for {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Du kan bare endre {0} sitt skilltre en gang! -Message.Command.Fail=Kommandoen feilet! -Message.Command.Help.Admin={0}: se wiki (link under) -Message.Command.Help.Beacon={0}: åpner beacon vinduet av ditt pet (alias: /pbeacon) -Message.Command.Help.Behavior={0}: velger oppførelsen av dyret (alias: /pb eller /petb) -Message.Command.Help.Call={0}: tilkaller dyret ditt (alias: /pc eller /petc) -Message.Command.Help.CaptureHelper={0}: Toggler fangehjelper av eller på -Message.Command.Help.ChooseSkilltree={0}: Viser og lar deg velge skilltre (alias: /pcst eller /petcst) -Message.Command.Help.Info={0}: viser informasjon om MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: åpner inventorien til dyret (alias: /pi or /peti) -Message.Command.Help.MissingParameter=Et parameter mangler: -Message.Command.Help.MoreInfo=for mer info les kommando siden her: -Message.Command.Help.Name={0}: Bytter navnet til dyret ditt -Message.Command.Help.Options={0}: Endre din MyPet instillinger (bruk [TAB]). -Message.Command.Help.Pickup={0}: Toggler plukking upp av ting av eller på (alias: /pp or /petp) -Message.Command.Help.Release={0}: Slipper fri ditt dyr -Message.Command.Help.Respawn={0}: Gjennopliver dyret ditt med en gang, men du må betale (alias: /pr eller petr) -Message.Command.Help.SendAway={0}: Sender dyret ditt vekk (alias: /psa eller /petsa) -Message.Command.Help.Shop=/petshop: Åpner dyrebitikken (alias: /petsh eller /psh) -Message.Command.Help.Skill={0}: Viser skill level -Message.Command.Help.Stop={0}: Stopper dyret ditt fra å angripe (alias: /ps eller /pets) -Message.Command.Help.Store=/petstore: oppbevarer ditt nåværende kjæledyr. Kan hentes igjen med /petswitch kommandoen. (alias: /pst eller /pstore -Message.Command.Help.Switch={0}: Tillater deg til å bytte mellom dine MyPets (alias: /psw eller /pswitch) -Message.Command.Help.Trade={0}: Bytte dyr med andre spillere (alias: /pt eller /pett) -Message.Command.Help.Type={0}: Viser informasjon om MyPet typer -Message.Command.List.Player={0} sine dyr: -Message.Command.List.Yours=Dine dyr: -Message.Command.Name.Filter=Det valgte navnet er ugyldig, vennligst velg et annet. -Message.Command.Name.New=Ditt dyr heter nå: {0} -Message.Command.Name.ToLong="{0}" er for langt. Maksimum lengde er {1} bokstaver -Message.Command.PetType.Unknown=Ukjent dyretype! -Message.Command.Release.Confirm=Vennligst trykk på navnet til dyret ditt for å bekrefte: -Message.Command.Release.Dead={0} har blitt sluppet fri og vil aldri returnere... -Message.Command.Release.Success={0} er nå fri... -Message.Command.Respawn.Auto=Auto gjenopplivelse: {0}. -Message.Command.Respawn.AutoMin=Sett minimal auto gjenopplivelse tid til {0} . -Message.Command.Respawn.NoMoney=Du trenger {1} for att {0} skal gjenoppstå! -Message.Command.Respawn.Paid=gjenopplivelse betaling ({1}) for {0} er betalt. -Message.Command.Respawn.Show=Gjenopplivelse betaling for {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Bruk /petrespawn pay for å betale respawn-avgiften. -Message.Command.SendAway.AlreadyAway={0} har allerede blittt sent vekk. -Message.Command.SendAway.Success={0} har blitt sent bort. -Message.Command.Skills.Show={0} sine skills: {1} -Message.Command.Skilltree.CantFindSkilltree=Der er ingen "{0}" skilltre. -Message.Command.Stop.Attack={0} har stoppet å angripe. -Message.Command.Success=Kommandoen fungerte som den skulle! -Message.Command.Switch.Limit=Du kan ikkje lagre mer enn {0} MyPets. -Message.Command.Switch.NoPet=Du har ingen MyPet å lagre. -Message.Command.Switch.NoStoredPets=Du har ingen lagret MyPets. -Message.Command.Switch.Success=Du har lagret {0}. -Message.Command.Trade.Owner.Cancel=Ditt tilbud til Keyle har blitt trukket fra. -Message.Command.Trade.Owner.InvalidPrice=Du må skrive en gyldig pris som ditt tilbud. -Message.Command.Trade.Owner.NoOffer=Du tilbød ingen et kjæledyr. -Message.Command.Trade.Owner.Offer=Du tilbød Wolfi til Keyle -Message.Command.Trade.Owner.Offer.Price=Du tilbød Wolfi til Keyle for 5$. -Message.Command.Trade.Owner.OpenOffer=Keyle har allerede et tilbud og må akseptere eller avvise det først. -Message.Command.Trade.Owner.Reject=Keyle avviste tilbudet ditt for Wolfi. -Message.Command.Trade.Owner.Success=Keyle godtok tilbudet ditt for Wolfi. -Message.Command.Trade.Owner.Yourself=Du kan ikke bytte med deg selv. -Message.Command.Trade.Receiver.Distance=Du kan ikke akseptere tilbudet fordi avstanden din til {0} er mer enn 10 meter. -Message.Command.Trade.Receiver.HasPet=Du har allerede et kjæledyr. -Message.Command.Trade.Receiver.NoOffer=Ingen har tilbudt et kjæledyr til deg. -Message.Command.Trade.Receiver.NoPermission=Du har ikke tillatelsene til å godta et tilbud. -Message.Command.Trade.Receiver.NotEnoughMoney=Du har ikke nok penger. For å godta trenger du {0}. - -############# -## Names ## -############# -Name.Arrow=Pil -Name.Bat=Flaggermus -Name.Cancel=Abort -Name.Chicken=Kylling -Name.Contact=Kontakt -Name.Cow=Ko -Name.Damage=Skade -Name.Dead=Død -Name.Done=Ferdig -Name.Duel=Duel -Name.Egg=Egg -Name.EmptyHand=Tom Hånd -Name.Everyone=Alle -Name.Fall=Falle -Name.FireTick=Brann -Name.Fireworks=Fyrverkeri -Name.Food=Mat -Name.Friendly=Vennlig -Name.Lightning=Lyn -Name.Luck=Flaks -Name.Magic=Trolldom -Name.No=Nei -Name.Normal=Normal -Name.Type=Type -Name.Witch=Heks -Name.Wolf=Ulv -Name.You=Du -Name.Zombie=Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pl.properties b/src/main/resources/locale/MyPet_pl.properties deleted file mode 100644 index f2cd67b172..0000000000 --- a/src/main/resources/locale/MyPet_pl.properties +++ /dev/null @@ -1,378 +0,0 @@ -##################################################################### -## MyPet Polish Locale ## -##################################################################### -## Last Update: (YMD) 2020-04-15 ## -## ## -## Contributors: ## -## AreQPL, Hasiek, Kamil Paciorek, Keyle, KingConquest ## -## Krzysiek Rys, Marcin, MrKrakenied, OKOSEK, OPRESEK, Paweu ## -## Pikacz, Rafał Zygmunt, Saversky Plays, Sikatsu, TerribleDeath ## -## ZiomaleQ, mateusz ## -## ## -##################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Nie możesz tego wykonać, ponieważ {0} jest martwy. -Message.Call.Dead={0} jest martwy i nie może zostać przyzwany. -Message.Call.Dead.Respawn={0} jest martwy i odrodzi się w ciągu {1} sekund/y. -Message.Call.First=Najpierw musisz wezwać {0}. -Message.Command.Call.Success={0} przychodzi do Ciebie. -Message.Command.CaptureHelper.HasPet=Już masz zwierzaka. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Jest dorosły -Message.Command.CaptureHelper.Requirement.Angry=Jest zły -Message.Command.CaptureHelper.Requirement.Baby=Jest młody -Message.Command.CaptureHelper.Requirement.BelowHP=Życie niższe, niż {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Może się rozmnażać -Message.Command.CaptureHelper.Requirement.Impossible=Niemożliwy do udomowienia -Message.Command.CaptureHelper.Requirement.LowHP=Życie niższe, niż {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Jest stworzony przez gracza -Message.Command.CaptureHelper.Requirement.Size.Equal=Rozmiar równy {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Rozmiar jest mniejszy, niż {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Rozmiar jest większy, niż {0} -Message.Command.CaptureHelper.Requirement.Tamed=Jest oswojony -Message.Command.CaptureHelper.Requirement.Wild=Jest nieoswojony -Message.Command.CaptureHelper.Requirement.World.Right=Jesteś we właściwym świecie -Message.Command.CaptureHelper.Requirement.World.Wrong=Jesteś w nieprawidłowym świecie. Udaj się do: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Możesz udomawiać w tym regionie -Message.Command.CaptureHelper.WorldGuard.Denied=Nie możesz udomawiać w tym regionie -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Drzewka umiejętności będą przydzielane automatycznie! -Message.Command.ChooseSkilltree.NoneAvailable=Brak drzewek umiejętności dla {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Drzewko umiejętności {0} może zostać zmienione tylko raz! -Message.Command.Fail=Wystąpił błąd podczas wykonywania komendy! -Message.Command.Help.Admin={0}: Spójrz do Wiki (link poniżej) -Message.Command.Help.Beacon={0}: Otwiera okno opcji magicznej latarni (skrót: /pbeacon) -Message.Command.Help.Behavior={0}: Zmienia zachowanie Twojego zwierzaka (skrót: /pb lub /petb) -Message.Command.Help.Call={0}: Przywoluje twojego zwierzaka (skrot: /pc lub /petc) -Message.Command.Help.CaptureHelper={0}: Wlacza lub wylacza pomoc przy oswajaniu -Message.Command.Help.ChooseSkilltree={0}: Pokazuje i umozliwia wybor drzewka umiejetnosci zwierzaka (skrot: /pcst lub /petcst) -Message.Command.Help.Info={0}: Wyswietla informacje o twoim zwierzaku (skrot: /pinfo) -Message.Command.Help.Inventory={0}: Otwiera ekwipunek twojego zwierzaka (skrot: /pi lub /peti) -Message.Command.Help.MissingParameter=Ten parametr jest nieznany: -Message.Command.Help.MoreInfo=Zeby uzyskac wiecej informacji wejdz na: -Message.Command.Help.Name={0}: Ustawia nazwe twojego zwierzaka -Message.Command.Help.Options={0}: Zmienia ustawienia twojego zwierzaka (uzyj [TAB]) -Message.Command.Help.Pickup={0}: Przelacza podnoszenie przedmiotow przez zwierzaka (skrot: /pp lub /petp) -Message.Command.Help.Release={0}: Wypuszcza twojego zwierzaka -Message.Command.Help.Respawn={0}: Wskrzesza twojego zwierzaka za oplata (skrot: /pr lub /petr) -Message.Command.Help.SendAway={0}: Odsyla twojego zwierzaka (skrot: /psa lub /petsa) -Message.Command.Help.Shop=/petshop: Otwiera sklep ze zwierzakami (alias: /petsh bądź /psh) -Message.Command.Help.Skill={0}: Pokazuje poziomy poszczegolnych umiejetnosci -Message.Command.Help.Stop={0}: Kaze twojemu zwierzakowi przestac atakowac (skrot: /ps lub /pets) -Message.Command.Help.Store={0}: Przechowuje twojego obecnego zwierzaka. Może być przywołany znowu za pomocą komendy /petswitch. (alias: /pst albo /pstore) -Message.Command.Help.Switch={0}: Pozwala zmieniac miedzy zwierzakami (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Wymien zwierzaka z innym graczem (alias: /pt or /pett) -Message.Command.Help.Type={0}: Pokazuje informacje o typach zwierzakow -Message.Command.List.Player=Zwierzaki {0}: -Message.Command.List.Yours=Twoje zwierzaki: -Message.Command.Name.Filter=Wybrane imie jest nieprawidlowe, wybierz inne. -Message.Command.Name.New=Nazwa Twojego zwierzaka to teraz: {0} -Message.Command.Name.ToLong=Nazwa "{0}" jest zbyt dluga. Maksymalna dlugosc to {1} znakow. -Message.Command.PetType.Unknown=Nieznany rodzaj zwierzaka! -Message.Command.Release.Confirm=Prosze kliknij na imie zwierzaka aby potwierdzic: -Message.Command.Release.Dead={0} jest martwy i juz nigdy nie powroci . . . -Message.Command.Release.Success={0} jest teraz wolny . . . -Message.Command.Respawn.Auto=Automatyczne wskrzeszenie: {0}. -Message.Command.Respawn.AutoMin=Minimalny czas wskrzeszenia to {0}. -Message.Command.Respawn.NoMoney=Potrzebujesz {1} zeby wskrzesic {0}! -Message.Command.Respawn.Paid=Zaplaciles ({1}) za wskrzeszenie {0}. -Message.Command.Respawn.Show=Kwota potrzebna na wskrzeszenie {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Uzyj /petrespawn pay aby zaplacic za wskrzeszenie zwierzaka. -Message.Command.SendAway.AlreadyAway={0} nie jest tutaj. -Message.Command.SendAway.Success=Odeslales {0}. -Message.Command.Skills.Show=Umiejetnosci {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Nie ma drzewka umiejetnosci o nazwie {0}. -Message.Command.Stop.Attack={0} przestal atakowac. -Message.Command.Success=Polecenie powiodlo sie! -Message.Command.Switch.Limit=Nie mozesz przechowywac wiecej niz {0} zwierzakow. -Message.Command.Switch.NoPet=Nie masz zwierzaka do przechowania. -Message.Command.Switch.NoStoredPets=Nie masz zadnych przechowanych zwierzakow. -Message.Command.Switch.Success=Przechowales {0}. -Message.Command.Trade.Owner.Cancel=Twoja oferta do {0} zostala odrzucona. -Message.Command.Trade.Owner.InvalidPrice=Podales zla cene za oferte. -Message.Command.Trade.Owner.NoOffer=Nie zaoferowales nikomu zwierzaka -Message.Command.Trade.Owner.Offer=Zaoferowales {0} dla {1}. -Message.Command.Trade.Owner.Offer.Price=Zaoferowales {0} dla {1} za {2}. -Message.Command.Trade.Owner.OpenOffer={0} otrzymal oferte i musi ja zaakceptowac lub odrzucic. -Message.Command.Trade.Owner.Reject={0} odrzucil twoja oferte za {1}. -Message.Command.Trade.Owner.Success={0} zaakceptowal twoja oferte za {1}. -Message.Command.Trade.Owner.Yourself=Nie mozesz handlowac ze soba. -Message.Command.Trade.Receiver.Distance=Nie mozesz zaakceptowac oferty poniewaz twoja odleglosc do {0} jest wieksza niz 10 metrow. -Message.Command.Trade.Receiver.HasPet=Nadal posiadasz zwierzaka. -Message.Command.Trade.Receiver.NoOffer=Nikt ci nie zaoferowal zwierzaka. -Message.Command.Trade.Receiver.NoPermission=Nie masz uprawnien zeby zaakceptowac oferte. -Message.Command.Trade.Receiver.NotEnoughMoney=Nie masz wystarczajaco pieniedzy. Zeby zaakceptowac oferte potrzebujesz {0}. -Message.Command.Trade.Receiver.Offer={0} zaoferowal ci Zwierzaka (akceptuj z /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} zaoferowal ci zwierzaka za {1} (akceptuj z /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Zaoferowany zwierzak nie jest juz dostepny. -Message.Command.Trade.Receiver.Reject=Odrzuciles oferte {0}. -Message.Command.Trade.Receiver.Success=Handel z {0} zakonczyl sie pomyslnie. Jestes teraz wlascicielem {1}. -Message.DeathMessage={0} zostal zabity przez: {1} -Message.Hunger.Hungry={0} jest bardzo glodny. Nalezy nakarmic {0} teraz. -Message.Hunger.Rumbling=Zoladek {0} burczy. Nalezy nakarmic {0} wkrotce. -Message.Hunger.Starving={0} gloduje. Nakarm {0} TERAZ! -Message.Leash.Add=Wziales peta na smycz! Niech Ci dobrze sluzy! -Message.LevelSystem.LevelDown={0} cofnal sie do poziomu {1}. -Message.LevelSystem.LevelUp={0} ma teraz Poziom {1} -Message.LevelSystem.ReachedMaxLevel={0} osiagnal maksymalny poziom {1}. -Message.MultiWorld.NoActivePetInThisWorld=Nie masz peta na tym swiecie. -Message.MultiWorld.NowActivePet={0} jest teraz Twoim aktywnym petem. -Message.No.Allowed=Nie jestes upowazniony zeby to zrobic! -Message.No.AllowedHere=Nie mozesz miec tutaj zwierzaka! -Message.No.CanUse=Nie mozesz tego teraz uzyc. -Message.No.Economy=Wsparcie ekonomii nie jest wlaczone. -Message.No.HasPet=Nie masz zwierzaka! -Message.No.Money=Nie masz wystarczajacej ilosci pieniedzy. -Message.No.NothingToSeeHere=Nie masz tu czego szukac! -Message.No.PlayerOnline=Ten gracz nie jest na serwerze. -Message.No.Skill={0} nie zna umiejetnosci {1}. -Message.No.UserHavePet={0} nie posiada zwierzaka! -Message.Npc.ChosenPet=Wybrales {0} zeby znowu byl z Toba. -Message.Npc.HandOver=Oddales {0} {1}. -Message.Npc.HandOverTitle=Oddaj zwierzaka -Message.Npc.NoHandOver=Chce miec {0} po mojej stronie. -Message.Npc.StorageFull=Nie mozesz oddac wiecej zwierzakow {0}. Osiagnales maksymalna ilosc {1} przechowywanych zwierzat. -Message.Npc.SwitchTitle=Zmien Zwierzaka -Message.Npc.TakeTitle=Zabierz zwierzaka -Message.Npc.YesHandOver=Oddam Ci {0}. -Message.SelectMyPet=Wybierz Zwierzaka -Message.Shop.Available=Dostepne sklepy dla zwierzakow: -Message.Shop.Confirm.No=Nie chce kupic {0} za {1}. -Message.Shop.Confirm.SendStorage=Jeżeli kupisz tego zwierzaka zostanie on wysłany do magazynu\n gdyż posiadasz już zwierzaka ze sobą. -Message.Shop.Confirm.Title=Kupic {0} za {1}? -Message.Shop.Confirm.Yes=Chciałbym zakupić tego {0} za {1}. -Message.Shop.NoMoney=Nie masz wystarczającej ilości pieniędzy by zakupić tego zwierzaka. -Message.Shop.NotFound=Nie ma takiego sklepu z tą nazwą. -Message.Shop.Success=Pomyślnie zakupiłeś {0} za {1}. -Message.Shop.SuccessStorage=Masz już zwierzaka ze sobą. {0} został wysłany już do twojego magazynu. -Message.Sit.Follow=Pozwoliles {0} żeby znowu chodził za tobą. -Message.Sit.Stay=Powiedziales {0} zeby zostal w miejscu. -Message.Skill.Beacon.ClickOff=Kliknij zeby wylaczyc -Message.Skill.Beacon.ClickOn=Kliknij zeby wlaczyc -Message.Skill.Beacon.Effect=Efekt magicznej latarni: {0} -Message.Skill.Beacon.RemainingBuffs=Pozostale mozliwe efekty Magicznej latarni: {0} -Message.Skill.Beacon.Stop=Magiczna latarnia zostala wygaszona. -Message.Skill.Beacon.Upgrade={0} moze teraz uzyc tych ulepszen (zasieg: {1} - czas: {2}sekund): -Message.Skill.Behavior.NewMode={0} jest teraz w trybie {1}. -Message.Skill.Behavior.Upgrade={0} ma teraz dostep do nastepujacych trybow: -Message.Skill.Control.AggroFarm=Nie mozesz kontrolowac {0} kiedy jest on w trybie {1}! -Message.Skill.Control.Ride=Nie mozesz uzyc umiejetnosci Kontroli podczas jezdzenia na {0}! -Message.Skill.Control.Upgrade={0} moze byc teraz kontrolowany przy pomocy {1}. -Message.Skill.Damage.Upgrade={0} zadaje teraz {1} obrazen. -Message.Skill.Fire.Upgrade={0} ma teraz szanse {1}% zeby podpalic wroga na {2}sekund. -Message.Skill.Hp.Upgrade={0} moze teraz miec maksimum {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} odnawia teraz {1}Punkt zycia co {2}sekund. -Message.Skill.Inventory.Creative=Nie mozesz otworzyc ekwipunku zwierzaka kiedy jestes w trybie Kreatywnym. -Message.Skill.Inventory.NotAvailable={0} nie posiada ekwipunku. -Message.Skill.Inventory.Swimming=Nie mozesz otworzyc ekwipunku {0} kiedy plywa! -Message.Skill.Inventory.Upgrade={0} ma teraz ekwipunek z {1} miejscami. -Message.Skill.Knockback.Upgrade={0} ma teraz {1}% szans zeby odrzucic wroga. -Message.Skill.Lightning.Upgrade={0} ma teraz {1}% szans zeby wystrzelic blyskawice ktora zadaje {2} obrazen. -Message.Skill.Pickup.Creative=Twoj zwierzak nie moze podnosic przedmiotow kiedy jestes w trybie kreatywnym. -Message.Skill.Pickup.NoInventory={0} moze podnosic przedmioty ale nie posiada ekwipunku. -Message.Skill.Pickup.StartStop=Podnoszenie przedmiotow przez {0}: {1} -Message.Skill.Pickup.Upgrade={0} moze teraz podnosic przedmioty w zasiegu {1} metrow. -Message.Skill.Poison.Upgrade={0} ma teraz {1}% szansy, zeby zatruc wroga na {2}sekund/y. -Message.Skill.Ranged.RoundsPerMinute={0} pociskow na minute -Message.Skill.Ranged.Upgrade={0} moze teraz wystrzelic {3} {1} na minute, ktora zadaje {2} obrazen. -Message.Skill.Ride.NoTeleport=Nie mozesz sie teleportowac, gdy jezdzisz na zwierzaku! -Message.Skill.Ride.Receive={0} moze byc teraz ujezdzany. -Message.Skill.Ride.Upgrade=Predkosc jazdy na {0} jest teraz zwiekszona o {1}%. -Message.Skill.Shield.Format={1}% szansy zeby odbic {2}% przychodzacych obrazen do {0} -Message.Skill.Shield.Upgrade={0} ma teraz {1}% szansy zeby przekierowac {2}% twoich obrazen do siebie. -Message.Skill.Slow.Upgrade={0} ma teraz szanse {1}% zeby spowolnic wroga na {2}sekund/y. -Message.Skill.Sprint.Upgrade={0} moze teraz biegac w kierunku wrogow. -Message.Skill.Stomp.Upgrade={0} ma teraz szanse {1}% zeby zmiazdzyc wszystko w promieniu 2.5 metrow zadajac {2} obrazen. -Message.Skill.Thorns.Upgrade={0} ma teraz szanse {1}% zeby odbic {2}% zadawanych mu obrazen. -Message.Skill.Wither.Upgrade={0} ma teraz szanse {1}% zeby zatruc wroga trucizna withera na {2}sekund. -Message.Skilltree.Available=Dostepne drzewka umiejetnosci -Message.Skilltree.NotSwitched=Drzewko umiejetnosci nie zostalo zmienione! -Message.Skilltree.RequiresLevel.Item=Potrzebny poziom zwierzaka: {0} -Message.Skilltree.RequiresLevel.Message={0} musi byc na poziomie {1} zeby miec to drzewko umiejetnosci! -Message.Skilltree.SelectionPrompt=Wybierz drzewko umiejetnosci dla {0}. (/pcst) -Message.Skilltree.SwitchedTo=Wybrane przez Ciebie drzewko umiejetnosci to {0}. -Message.Skilltree.SwitchedToFor=Zmieniono drzewko umiejetnosci zwierzaka gracza {0} na {1}. -Message.Spawn.Despawn={0} zostal usuniety z mapy. -Message.Spawn.Flying={0} nie moze podejsc do ciebie kiedy latasz. -Message.Spawn.NoSpace={0} nie moze do Ciebie przyjsc poniewaz nie ma kolo Ciebie miejsca. -Message.Spawn.Prevent=Cos blokuje {0} przed przyjsciem do Ciebie. -Message.Spawn.Respawn={0} zostal wskrzeszony! -Message.Spawn.Respawn.In={0} zostanie wskrzeszony w ciagu {1} sekund. -Message.Spawn.Spectator=Nie mozesz przywolac {0} w trybie obserwatora. -Message.Update.Available=Nowa wersja MyPet jest dostepna: - -############# -## Names ## -############# -Name.Absorption=Absorpcja -Name.Aggressive=Agresywny -Name.Arrow=Strzala -Name.Bat=Nietoperz -Name.Bee=Pszczola -Name.Blaze=Plomyk -Name.Blocks=Blok(i) -Name.Cancel=Anuluj -Name.Cat=Kot -Name.CaveSpider=Pajak Jaskiniowy -Name.Chicken=Kurczak -Name.Cod=Dorsz -Name.Contact=Kontakt -Name.Costs=Kosztuje -Name.Cow=Krowa -Name.Creeper=Creeper -Name.Damage=Obrazenia -Name.Dead=Martwy -Name.Disabled=Wylaczone -Name.Dolphin=Delfin -Name.Done=Zakonczone -Name.Donkey=Osiol -Name.DragonFireball=Smocza kula ognia -Name.Drowned=Topielec -Name.Drowning=Tonie -Name.Duel=Pojedynek -Name.Egg=Jajko -Name.ElderGuardian=Starszy Straznik -Name.EmptyHand=Pusta reka -Name.Enabled=Wlaczony -Name.EnderDragon=Smok Kresu -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perla kresu -Name.Everyone=Kazdy -Name.Evoker=Przywolywacz -Name.Exp=Exp -Name.Fall=Upadek -Name.FallingBlock=Spadajacy blok -Name.Farm=Farm -Name.Fire=Ogien -Name.Fireball=Ognista kula -Name.FireResistance=Odpornosc na ogien -Name.FireTick=Ogien -Name.Fireworks=Fajerwerki -Name.FishingHook=Haczyk do lowienia -Name.Food=Jedzenie -Name.Fox=Lis -Name.Friendly=Przyjazny -Name.Ghast=Ghast -Name.Giant=Gigant -Name.Guardian=Straznik -Name.Haste=Przyspieszenie -Name.HealthBoost=Zwiekszenie zycia -Name.Help=Pomoc -Name.Horse=Kon -Name.HP=Punkty zycia -Name.Hunger=Glod -Name.Husk=Posuch -Name.Illusioner=Iluzjonista -Name.Invisibility=Niewidzialnosc -Name.IronGolem=Zelazny Golem -Name.JumpBoost=Zwiekszenie skoku -Name.Lava=Lawa -Name.LeashFlag=Flaga oswajania -Name.Level=Poziom -Name.Lightning=Blyskawica -Name.Llama=Lama -Name.LlamaSpit=Plucie lamy -Name.Luck=Szczescie -Name.Magic=Magia -Name.MagmaCube=Magmowa Kostka -Name.Modes=Tryby -Name.Mooshroom=Grzybiasta Krowa -Name.Mule=Mul -Name.NightVision=Noktowizja -Name.No=Nie -Name.Normal=Normalny -Name.Ocelot=Ocelot -Name.Off=Wylaczony -Name.On=Wlaczony -Name.Owner=Wlasciciel -Name.Panda=Panda -Name.Parrot=Papuga -Name.Party=Grupa -Name.Phantom=Fantom -Name.Pig=Swinia -Name.PigZombie=Swinia Zombie -Name.Pillager=Pillager -Name.Poison=Trucizna -Name.PolarBear=Niedzwiedz polarny -Name.Price=Cena -Name.PufferFish=Rozdymka -Name.Rabbit=Krolik -Name.Raid=Najazd -Name.Range=Zasieg -Name.RangedDamage=Atak Zasiegowy -Name.Ravager=Bestia_Zlosadnicza -Name.Regeneration=Regeneracja -Name.Resistance=Odpornosc -Name.Respawntime=Czas wskrzeszania -Name.Rows=Rzedy -Name.Salmon=Losos -Name.Seconds=Second(s) -Name.Sheep=Owca -Name.Silverfish=Rybik cukrowy -Name.Skeleton=Szkielet -Name.SkeletonHorse=Kon Szkielet -Name.Skill.Beacon=Latarnia -Name.Skill.Behavior=Zachowanie -Name.Skill.Control=Kontrola -Name.Skill.Damage=Obrazenia -Name.Skill.Fire=Ogien -Name.Skill.Heal=Leczenie -Name.Skill.Hitpoints=Punkty zycia -Name.Skill.Inventory=Ekwipunek -Name.Skill.Knockback=Odrzut -Name.Skill.Lightning=Porazenie -Name.Skill.Pickup=Podnoszenie przedmiotow -Name.Skill.Poison=Trucizna -Name.Skill.Ranged=Zasiegowy atak -Name.Skill.Ride=Jazda -Name.Skill.Shield=Tarcza -Name.Skill.Slow=Spowolnienie -Name.Skill.Sprint=Bieganie -Name.Skill.Stomp=Naskok -Name.Skill.Thorns=Ciernie -Name.Skill.Wither=Efekt withera -Name.Skilltree=Drzewko umiejetnosci -Name.Slime=Szlam -Name.SmallFireball=Mala kula ognia -Name.Snowball=Sniezka -Name.Snowman=Balwan -Name.Speed=Szybkosc -Name.Spider=Pajak -Name.SplashPotion=Rzucana mikstura -Name.Squid=Osmiornica -Name.Stray=Tulacz -Name.Strength=Sila -Name.Suffocation=Duszenie sie -Name.Title.Creator=Tworca MyPet -Name.Title.Developer=Deweloper MyPet -Name.Title.Donator=Donator -Name.Title.Helper=Pomocnik -Name.Title.Premium=Premium -Name.Title.Translator=Tlumacz -Name.TnT=TNT -Name.TraderLlama=Lama -Name.Trident=Trojzab -Name.TropicalFish=Ryba tropikalna -Name.Turtle=Zolw -Name.Type=Rodzaj -Name.Unknow=Nieznany -Name.Vex=Dreczyciel -Name.Villager=Wiesniak -Name.Vindicator=Obronca -Name.Void=Proznia -Name.WanderingTrader=Wedrowny_handlarz -Name.WaterBreathing=Oddychanie pod woda -Name.Witch=Wiedzma -Name.Wither=Wither -Name.WitherSkeleton=Mroczny Szkielet -Name.WitherSkull=Czaszka withera -Name.Wolf=Wilk -Name.Yes=Tak -Name.You=Ty -Name.Zombie=Zombie -Name.ZombieHorse=Kon Zombie -Name.ZombieVillager=Osadnik Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pt.properties b/src/main/resources/locale/MyPet_pt.properties deleted file mode 100644 index 9cc4c8854c..0000000000 --- a/src/main/resources/locale/MyPet_pt.properties +++ /dev/null @@ -1,273 +0,0 @@ -############################################################# -## MyPet Portuguese Locale ## -############################################################# -## Last Update: (YMD) 2019-11-29 ## -## ## -## Contributors: ## -## Andreadiv, Dygo, EmberGaner, Keyle, Matthew Capaz ## -## Mine Gamer Pt, OldBen Gamer, Perler420, Samuel Vieira ## -## Sikatsu, Vilicius, Wadson B Ribeiro, troll_play ## -## ## -############################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=Não podes fazer isso enquanto o Wolfi está morto. -Message.Call.Dead=Wolfi está morto, não podes chama-lo -Message.Call.Dead.Respawn={0} está morto e vai reaparecer em {1} seg. -Message.Call.First=Deves chamar {0} primeiro. -Message.Command.Call.Success={0} veio até você. -Message.Command.CaptureHelper.HasPet=Já tens um animal de estimação -Message.Command.CaptureHelper.Mode=AjudaCaptura: {0}. -Message.Command.CaptureHelper.Requirement.Adult=É adulto -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Talentos irão ser atribuídos automáticamente! -Message.Command.ChooseSkilltree.NoneAvailable=Não há talentos disponíveis para {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Só podes alterar os talentos de {0} uma vez! -Message.Command.Fail=O Comando executado falhou! -Message.Command.Help.Admin={0}: Veja a Wiki (link abaixo) -Message.Command.Help.Beacon={0}: Abre o menu de configuração de Sinalizador. (apelido: /pbeacon) -Message.Command.Help.Behavior={0}: Seleciona o comportamento do animal de estimação (apelido: /pb ou /petb) -Message.Command.Help.Call={0}: Chama o teu animal de estimação (apelido: /pc ou /petc) -Message.Command.Help.CaptureHelper={0}: Alterna a AjudaCaptura entre on e off -Message.Command.Help.ChooseSkilltree={0}: Mostra e deixa-te escolher talentos (apelido: /pcst ou /petcst) -Message.Command.Help.Info={0}: Mostra informações sobre o teu animal de estimação (apelido: /pinfo) -Message.Command.Help.Inventory={0}: Abre o inventório do seu animal de estimação (apelido: /pi or /peti) -Message.Command.Help.MissingParameter=Um parâmetro está em falta: -Message.Command.Help.MoreInfo=Para mais informações, leia a página de comandos aqui: -Message.Command.Help.Name={0}: Muda o nome do teu animal de estimação. -Message.Command.Help.Options={0}: Altera as opções do teu animal de estimação (usa [TAB]). -Message.Command.Help.Pickup={0}: Alterna a recolha de items on e off (apelido: /pp ou /petp) -Message.Command.Help.Release={0}: Liberta o teu animal de estimação -Message.Command.Help.Respawn={0}: Faz reaparecer o teu animal de estimação instantaneamente, mas pagando uma taxa. (apelido: /pr ou /petr) -Message.Command.Help.SendAway={0}: Envia o teu animal de estimação para bem longe. (apelido: /psa ou /petsa) -Message.Command.Help.Shop={0}: Abre a loja de animais (alias: / petsh ou / psh) -Message.Command.Help.Skill={0}: Mostra os níveis de talentos -Message.Command.Help.Stop={0}: Proíbe o teu animal de estimação de atacar (apelido: /ps ou /petstop) -Message.Command.Help.Store={0}: Armazena o teu animal de estimação atual. Pode ser adquirido novamente usando o comando /petswitch. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Permite alternar entre os teus animais de estimação (alias: / psw ou / pswitch) -Message.Command.Help.Trade={0}: Troca animais de estimação com outros jogadores (alias: / pt ou / pett) -Message.Command.Help.Type={0}: Mostra informações sobre os tipos de animais de estimação -Message.Command.List.Player=Animais de estimação do {0}: -Message.Command.List.Yours=Os teus animais: -Message.Command.Name.Filter=O nome selecionado é inválido, tenta outro nome. -Message.Command.Name.New=O nome do teu animal de estimação é agora: {0} -Message.Command.Name.ToLong="Wolfi" é muito longo. O comprimento máximo é de {1} caracteres. -Message.Command.PetType.Unknown= Tipo de animal de estimação desconhecido! -Message.Command.Release.Confirm=Por favor, clique no nome do seu animal de estimação para confirmar: -Message.Command.Release.Dead={0} foi solto e nunca mais irá voltar... -Message.Command.Release.Success={0} é agora livre. . . -Message.Command.Respawn.Auto=Reaparecimento automático: {0}. -Message.Command.Respawn.AutoMin=Define o tempo minimo de reaparecimento automático em {0}. -Message.Command.Respawn.NoMoney=Precisas de {1} para {0} reaparecer! -Message.Command.Respawn.Paid=A taxa de reaparecimento ({1}) para {0} foi paga. -Message.Command.Respawn.Show=Multa de reaparicao para {0}: {1} ({2} auto ) -Message.Command.Respawn.Show.Pay=Use /petrespawn pagar para pagar a taxa de respawn. -Message.Command.SendAway.AlreadyAway={0} ESTA nao aquí. -Message.Command.SendAway.Success=Ordenou um {0} lojos. -Message.Command.Skills.Show=As Habilidades de {0} filho: {1} -Message.Command.Skilltree.CantFindSkilltree=Nao Ha algum talento Chamado {0}. -Message.Command.Stop.Attack=Seu mascote deve agora Parar de atacar! -Message.Command.Success=Comando executado com sucesso! -Message.Command.Switch.Limit=Você não pode armazenar mais de {0} MyPets. -Message.Command.Switch.NoPet=Você não tem um MyPet para armazenar. -Message.Command.Switch.NoStoredPets=Você não tem nenhum animal de estimação armazenado. -Message.Command.Switch.Success=Você armazenou {0}. -Message.Command.Trade.Owner.Cancel=Sua oferta para {0} foi retirada. -Message.Command.Trade.Owner.InvalidPrice=Introduziu um preço inválido para a sua oferta. -Message.Command.Trade.Owner.NoOffer=Você não ofereceu ninguém um MyPet. -Message.Command.Trade.Owner.Offer=Você ofereceu Wolfi para Keyle. -Message.Command.Trade.Owner.Offer.Price=Ofereceste Wolfi a Keyle por 5$. -Message.Command.Trade.Owner.OpenOffer=Keyle já possui uma oferta e precisa aceitar ou rejeitar ela primeiro. -Message.Command.Trade.Owner.Reject=Keyle rejeitou a tua oferta por Wolfi. -Message.Command.Trade.Owner.Success={0} aceitou a tua oferta por {1}. -Message.Command.Trade.Owner.Yourself=Não podes trocar contigo mesmo. -Message.Command.Trade.Receiver.Distance=Não podes aceitar a oferta pois estás a mais de 10 metros do {0}. -Message.Command.Trade.Receiver.HasPet=Já tens um animal de estimação. -Message.Command.Trade.Receiver.NoOffer=Ainda ninguém te ofereceu um animal de estimação. -Message.Command.Trade.Receiver.NoPermission=Não tens permissões para aceitar qualquer oferta. -Message.Command.Trade.Receiver.NotEnoughMoney=Não tens dinheiro suficiente. Para aceitar a oferta precisas de 5$ -Message.Command.Trade.Receiver.Offer=Keyle ofereceu-te uma mascote (aceita com /pettrade accept) -Message.Command.Trade.Receiver.Offer.Price=Keyle ofereceu-te uma mascote por 5$ (aceita com /pettrade accept) -Message.Command.Trade.Receiver.PetUnavailable=A mascote oferecida já não está disponível. -Message.Command.Trade.Receiver.Reject=Rejeitas-te a oferta do Keyle. -Message.Command.Trade.Receiver.Success=A tua troca com o Keyle foi um sucesso. Agora és dono do Wolfi -Message.DeathMessage={0} foi morto por: {1} -Message.Hunger.Hungry=Wolfi tem fome. Deverias alimenta-lo -Message.Hunger.Rumbling=O estomago do Wolfi está rugindo. Deverias alimenta-lo em breve. -Message.Hunger.Starving=Wolfi está morrendo de fome. Alimente o Wolfi AGORA! -Message.Leash.Add=Tem domado una mascote, Vai ser um bom companheiro. -Message.LevelSystem.LevelDown=Wolfi desceu para nível 7. -Message.LevelSystem.LevelUp={0}Agora e Nivel {1} -Message.LevelSystem.ReachedMaxLevel={0} eu chegar ao nível máximo {1}. -Message.MultiWorld.NoActivePetInThisWorld=Voce nao tem um mascote neste mundo. -Message.MultiWorld.NowActivePet={0}e agora voce ativa o mascote . -Message.No.Allowed=Voce nao tem permissao para USAR isto! -Message.No.AllowedHere=Os mascotes nao estao permitidos aquí! -Message.No.CanUse= Voce nao pode usar isto agora. -Message.No.Economy=A economía suportada não está ativada. -Message.No.HasPet=Voce nao tem um Mascote! -Message.No.Money=Voce nao tem dinheiro suficiente para fazer isto. -Message.No.NothingToSeeHere= Nada Que ver aquí, continua! -Message.No.PlayerOnline= Este jogador nao esta on-line. -Message.No.Skill={0} capacidade nao conhecido {1}. -Message.No.UserHavePet={0} nao tem um mascote! -Message.Npc.ChosenPet=Voce escolheu um {0} para estar ao seu lado novamente. -Message.Npc.HandOver=Tem entregado um {0} ate {1}. -Message.Npc.HandOverTitle= Entregar mypet -Message.Npc.NoHandOver=Quero ter um {0} ao meu Lado. -Message.Npc.StorageFull=Voce nao pode mais por animais de estimaco sobre a {0}. Voce atingiu o maximo de {1} mascotes. -Message.Npc.SwitchTitle=Trocar de mascote. -Message.Npc.TakeTitle=Pegue meu animal de estimacao -Message.Npc.YesHandOver=Vou Entregar um {0} para voce. -Message.SelectMyPet=Selecionar mascote. -Message.Shop.Available=Mascotes disponíveis na loja. -Message.Shop.Confirm.No=Não quero comprar o Wolfi por 5$. -Message.Shop.Confirm.SendStorage=Se comprares esta mascote, ela será armazenada porque já tens uma mascote contigo. -Message.Shop.Confirm.Title=Comprar Wolfi por 5$. -Message.Skill.Beacon.Stop=Magia extinto Faro. -Message.Skill.Beacon.Upgrade={0} pode USAR agora estes buffs (categoria: {1} - duracao: {2} sec): -Message.Skill.Behavior.NewMode={0} ESTA agora em Modo {1}. -Message.Skill.Behavior.Upgrade={0} pode agora USAR estes Modos: -Message.Skill.Control.AggroFarm=Nao pode controlar um {0} enquanto neste modo {1}! -Message.Skill.Control.Ride=Voce nao puede USAR a habilidade Controlar enquanto andava hum {0}! -Message.Skill.Control.Upgrade={0} pode agora ser controlado com este objeto: {1}. -Message.Skill.Damage.Upgrade={0} tem agora {1} de Dano(s). -Message.Skill.Fire.Upgrade={0} tem agoar uma probabilidade de {1}% para definir inimigos em chamas para {2} seg. -Message.Skill.Hp.Upgrade={0} tem agora um maximo de vida de {1}pts . -Message.Skill.HpRegeneration.Upgrade={0} regeneracao agora {1} pontos de Vida CADA {2} seg. -Message.Skill.Inventory.Creative=Voce nao pode abrir o seu inventario no Modo Criativo. -Message.Skill.Inventory.NotAvailable={0} não tem um inventario. -Message.Skill.Inventory.Swimming=Não podes abrir o inventario enquanto {0} está a nadar! -Message.Skill.Inventory.Upgrade={0} agora tem um inventario com {1} espaços. -Message.Skill.Knockback.Upgrade={0} tem agora a chance de {1}% para empurrar um inimigo seu. -Message.Skill.Lightning.Upgrade={0} agora tem a chance de {1}% para filmar um raio que provoca {2} de Dano. -Message.Skill.Pickup.Creative=O teu MyPet não pode apanhar items do chão enquanto estás no modo criativo. -Message.Skill.Pickup.NoInventory={0} pode recorrer: Objetos, mas tem inventario. -Message.Skill.Pickup.StartStop={0} Coletar: {1} -Message.Skill.Pickup.Upgrade={0} Agora voce pode pegar objetos na faixa {1}. -Message.Skill.Poison.Upgrade={0} tem agora {1}% chance de envenenar o seu alvo por {2} seg. -Message.Skill.Ranged.RoundsPerMinute={0} tiros por minuto -Message.Skill.Ranged.Upgrade={0} pode agora disparar {3} {1} por minuto que causam {2} de dano cada. -Message.Skill.Slow.Upgrade={0} tem agora {1}% de chance de desacelarar o alvo durante {2} seg. -Message.Skill.Sprint.Upgrade={0} pode agora correr em direção a novos alvos. -Message.Skill.Thorns.Upgrade={0} tem agora {1}% chance de reflectir {2}% do dano recebido. -Message.Skill.Wither.Upgrade={0} tem agora {1}% de chance de detriorar o seu alvo durante {2} seg. -Message.Skilltree.Available=Habilidades disponiveis -Message.Skilltree.NotSwitched=A habilidade não foi alterada! -Message.Skilltree.RequiresLevel.Item=Nivel Requerido: {0} -Message.Skilltree.RequiresLevel.Message={0} precisa de ser nivel {1} para aprender esta habilidade! -Message.Skilltree.SelectionPrompt=Por favor seleccione uma habilidade para {0}. (/pcst) -Message.Skilltree.SwitchedTo=Você selecionou a habilidade {0}. -Message.Skilltree.SwitchedToFor=A habilidade do animal de estimação do {0} foi mudada para {1}. -Message.Spawn.Despawn={0} desapareceu. -Message.Spawn.NoSpace={0} não pode vir até ti por não haver espaço suficiente. -Message.Spawn.Prevent=Algo impede {0} de ir até ti. -Message.Spawn.Respawn={0} reapareceu! -Message.Spawn.Respawn.In={0} irá reaparecer em {1} seg. - -############# -## Names ## -############# -Name.Absorption=Absorção -Name.Aggressive=Agressivo -Name.Arrow=Flecha -Name.Bat=Morcego -Name.Blaze=Blaze -Name.Blocks=Bloco (s) -Name.Cancel=Cancelar -Name.CaveSpider=Aranha Da Caverna -Name.Chicken=Galinha -Name.Contact=Contacto -Name.Costs=Custos -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Dano -Name.Dead=Morto -Name.Disabled=Desabilitado -Name.Done=Pronto -Name.Drowning=Afogando -Name.Duel=Duelo -Name.Egg=Ovo -Name.Enabled=Habilitado -Name.EnderDragon=Dragão do Fim -Name.Enderman=Enderman -Name.Endermite=Térmita do Fim -Name.Exp=Exp -Name.Fall=Queda -Name.FallingBlock=Queda de Bloco -Name.Farm=Fazenda -Name.Fire=Fogo -Name.Fireball=Bola de Fogo -Name.FireResistance=Resistência ao Fogo -Name.FireTick=Fogo -Name.Fireworks=Fogos de Artificio -Name.FishingHook=Anzol de Pesca -Name.Food=Comida -Name.Friendly=Amigável -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardião -Name.Haste=Pressa -Name.HealthBoost=Recuperação -Name.Help=Ajuda -Name.Horse=Cavalo -Name.HP=PV -Name.Hunger=Fome -Name.Invisibility=Invisibilidade -Name.IronGolem=Golem de Ferro -Name.JumpBoost=Impulso de salto -Name.Lava=Lava -Name.LeashFlag=Chicotear bandeira -Name.Level=Nivel -Name.Lightning=Relâmpago -Name.Magic=Magia -Name.MagmaCube=Cubo de Magma -Name.Modes=Modos -Name.Mooshroom=Coguvaca -Name.NightVision=Visão Nocturna -Name.No=Não -Name.Normal=Normal -Name.Ocelot=Ocelote -Name.Owner=Dono -Name.Pig=Porco -Name.PigZombie=Porco Zombie -Name.Poison=Veneno -Name.Rabbit=Coelho -Name.Raid=Assalto -Name.Range=Alcance -Name.RangedDamage=Dano à Distância -Name.Regeneration=Regeneração -Name.Resistance=Resistência -Name.Respawntime=Tempo de Respawn -Name.Rows=Linha (s) -Name.Sheep=Ovelha -Name.Silverfish=Tisanuro -Name.Skeleton=Esqueleto -Name.Skill.Wither=Detriorar -Name.Skilltree=Árvore de Habilidades -Name.Slime=Lodo -Name.Snowball=Bola de Neve -Name.Snowman=Homem de Neve -Name.Speed=Velocidade -Name.Spider=Aranha -Name.SplashPotion=Poção de Lançamento -Name.Squid=Lula -Name.Strength=Força -Name.Suffocation=Sufocar -Name.TnT=TnT -Name.Type=Tipo -Name.Unknow=Desconhecido -Name.Villager=Aldeão -Name.Void=O Vazio -Name.WaterBreathing=Respiração Aquática -Name.Witch=Bruxa -Name.Wither=Wither -Name.WitherSkeleton=Esqueleto de Wither -Name.WitherSkull=Crânio de Wither -Name.Wolf=Lobo -Name.Yes=Sim -Name.You=Tu -Name.Zombie=Zombie -Name.ZombieVillager=Aldeão Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pt_br.properties b/src/main/resources/locale/MyPet_pt_br.properties deleted file mode 100644 index 6081e9d841..0000000000 --- a/src/main/resources/locale/MyPet_pt_br.properties +++ /dev/null @@ -1,378 +0,0 @@ -################################################################### -## MyPet Brazilian Portuguese Locale ## -################################################################### -## Last Update: (YMD) 2020-01-24 ## -## ## -## Contributors: ## -## DMFPvP_, Davi, Dolan, Douglas Mello, Elygus, FabioZumbi12 ## -## Fernando Moura, Gisleino, Lucas Lanser, Luis Paulo Medeiros ## -## Maily, Oloco Meu, Sikatsu, Sr Nerd, Wadson B Ribeiro ## -## mestremouro, pumpzera ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Você não pode fazer isso enquanto {0} estiver morto. -Message.Call.Dead={0} está morto e não pode ser chamado. -Message.Call.Dead.Respawn={0} está morto e irá renascer em {1} segundos. -Message.Call.First=Você precisa chamar {0} primeiro. -Message.Command.Call.Success={0} veio até você. -Message.Command.CaptureHelper.HasPet=Você já tem um pet. -Message.Command.CaptureHelper.Mode=Ajuda para Captura: {0}. -Message.Command.CaptureHelper.Requirement.Adult=É adulto -Message.Command.CaptureHelper.Requirement.Angry=Está irritado -Message.Command.CaptureHelper.Requirement.Baby=É um bebê -Message.Command.CaptureHelper.Requirement.BelowHP=Vida menor do que {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Pode procriar -Message.Command.CaptureHelper.Requirement.Impossible=Impossível controlar. -Message.Command.CaptureHelper.Requirement.LowHP=Vida menor do que {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=É criado por um jogador -Message.Command.CaptureHelper.Requirement.Size.Equal=Tamanho igual a {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Tamanho é menor do que {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Tamanho é maior do que {0} -Message.Command.CaptureHelper.Requirement.Tamed=Está domado -Message.Command.CaptureHelper.Requirement.Wild=É selvagem -Message.Command.CaptureHelper.Requirement.World.Right=Você está no mundo certo -Message.Command.CaptureHelper.Requirement.World.Wrong=Este é o mundo errado. Vá para: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Você pode controlar com coleira nesta região. -Message.Command.CaptureHelper.WorldGuard.Denied=Você não pode controlar com coleira nesta região. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Habilidades serão atribuídas automaticamente! -Message.Command.ChooseSkilltree.NoneAvailable=Não há habilidades disponíveis para {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Você pode alterar as habilidades de {0} apenas uma vez! -Message.Command.Fail=Falha ao executar o comando! -Message.Command.Help.Admin={0}: Veja a Wiki (link abaixo) -Message.Command.Help.Beacon={0}: Abre o menu de configurar como sinalizador (Comando: /pbeacon) -Message.Command.Help.Behavior={0}: Escolher o comportamento do pet (Comando: /pb ou /petb) -Message.Command.Help.Call={0}: Chame o seu pet (Comando: /pc ou /petc) -Message.Command.Help.CaptureHelper={0}: Ativar ou desativar a ajuda na captura de um pet -Message.Command.Help.ChooseSkilltree={0}: Exibe habilidades disponíveis para seu pet e permite escolher uma. (apelido: /pcst ou /petcst) -Message.Command.Help.Info={0}: Mostra informações sobre um pet (apelido: /pinfo) -Message.Command.Help.Inventory={0}: Abre o inventário do pet (apelido: /pi or /peti) -Message.Command.Help.MissingParameter=Um parâmetro está faltando: -Message.Command.Help.MoreInfo=Para mais informações, leia a página de comando aqui: -Message.Command.Help.Name={0}: Escolha o nome do pet. -Message.Command.Help.Options={0}: mude suas opções do pet (use [TAB]). -Message.Command.Help.Pickup={0}: Coletar drops automaticamente (apelidos: /pp ou /petp) -Message.Command.Help.Release={0}: Liberte seu pet -Message.Command.Help.Respawn={0}: Renasce seu pet, mas com uma taxa (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Envie seu pet para longe (apelido: /psa ou /petsa) -Message.Command.Help.Shop={0}: Abre a loja (pode ser: /petsh or /psh) -Message.Command.Help.Skill={0}: Mostra as habilidades do pet -Message.Command.Help.Stop={0}: Impede que seu pet ataque (apelido: /ps ou /pets) -Message.Command.Help.Store={0}: Guarda seu pet atual. Pode ser pego novamente usando /petswitch. (apelidos: /pst or /pstore) -Message.Command.Help.Switch={0}: Permite a troca entre seus pets (Comando: /psw ou /pswitch) -Message.Command.Help.Trade={0}: Permite a troca de pets com outros jogadores (Comando: /pt or /pett) -Message.Command.Help.Type={0}: Exibe informações dos tipos de pets -Message.Command.List.Player=Pet(s) de {0}: -Message.Command.List.Yours=Seu(s) pet(s): -Message.Command.Name.Filter=O nome usado é inválido, por favor tente outro. -Message.Command.Name.New=O nome do seu pet agora é: {0} -Message.Command.Name.ToLong="{0}" é muito grande. Use no máximo 10 caracteres. -Message.Command.PetType.Unknown=Tipo de pet desconhecido! -Message.Command.Release.Confirm=Clique no nome do seu pet para confirmar: -Message.Command.Release.Dead={0} foi solto e nunca mais retornará... -Message.Command.Release.Success={0} agora está livre... -Message.Command.Respawn.Auto=Renascer automaticamente: {0}. -Message.Command.Respawn.AutoMin=Você definiu o tempo mínimo de renascer automático para {0}. -Message.Command.Respawn.NoMoney=Você precisa de {1} para {0} renascer! -Message.Command.Respawn.Paid=Você pagou {1} para {0} resnacer. -Message.Command.Respawn.Show=Valor para renascer {0}: {1} ({2} automático ) -Message.Command.Respawn.Show.Pay=Use /petrespawn pay para pagar a taxa de respawn. -Message.Command.SendAway.AlreadyAway={0} já foi enviado para longe. -Message.Command.SendAway.Success=Você enviou {0} para longe. -Message.Command.Skills.Show=Habilidades de {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Não há nenhuma habilidade de {0}. -Message.Command.Stop.Attack={0} parou de atacar. -Message.Command.Success=Comando executado com sucesso! -Message.Command.Switch.Limit=Você não pode ter mais de {0} pets. -Message.Command.Switch.NoPet=Você não possui um pet para guardar. -Message.Command.Switch.NoStoredPets=Você não possui pets guardados. -Message.Command.Switch.Success=Você guardou {0}. -Message.Command.Trade.Owner.Cancel=Sua oferta para {0} foi retirada. -Message.Command.Trade.Owner.InvalidPrice=Você digitou um preço inválido para sua oferta. -Message.Command.Trade.Owner.NoOffer=Você ofereceu um pet a ninguém. -Message.Command.Trade.Owner.Offer=Você ofereceu {0} para {1}. -Message.Command.Trade.Owner.Offer.Price=Você ofereceu {0} para {1} por {2}. -Message.Command.Trade.Owner.OpenOffer={0} já tem uma oferta e precisa aceitar ou rejeitar ela primeiro. -Message.Command.Trade.Owner.Reject={0} rejeitou sua oferta para {1}. -Message.Command.Trade.Owner.Success={0} aceitou sua ofertar para {1}. -Message.Command.Trade.Owner.Yourself=Você não pode trocar consigo mesmo. -Message.Command.Trade.Receiver.Distance=Você não pode aceitar a oferta porque sua distância de {0} é maior do que 10 metros. -Message.Command.Trade.Receiver.HasPet=Você já possui um pet. -Message.Command.Trade.Receiver.NoOffer=Ninguém ofereceu um pet para você. -Message.Command.Trade.Receiver.NoPermission=Você não tem as permissões para aceitar qualquer oferta. -Message.Command.Trade.Receiver.NotEnoughMoney=Você não tem dinheiro suficiente. Para aceitar a oferta você precisa de {0}. -Message.Command.Trade.Receiver.Offer={0} ofereceu a você um pet (aceite usando /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} ofereceu a você um pet por {1} (aceite usando /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=O pet oferecido não está mais disponível. -Message.Command.Trade.Receiver.Reject=Você rejeitou a oferta de {0}. -Message.Command.Trade.Receiver.Success=Seu comércio com {0} foi bem sucedido. Você agora é dono de {1}. -Message.DeathMessage={0} foi morto por: {1} -Message.Hunger.Hungry={0} está com muita fome. Você deve alimentar {0} agora. -Message.Hunger.Rumbling=O estomago de {0} está resmungando. Você deve alimentar {0} logo. -Message.Hunger.Starving={0} está morrendo de fome. Alimente-o AGORA! -Message.Leash.Add=Você domesticou um pet! Será um bom animal de estimação. -Message.LevelSystem.LevelDown=Wolfi voltou ao level 7. -Message.LevelSystem.LevelUp={0} agora é nível {1}. -Message.LevelSystem.ReachedMaxLevel={0} alcançou ao nível máximo de {1}. -Message.MultiWorld.NoActivePetInThisWorld=Você não tem um pet neste mundo! -Message.MultiWorld.NowActivePet={0} agora é o seu pet ativo. -Message.No.Allowed=Você não tem permissão para usar isso! -Message.No.AllowedHere=Os pets não são permitidos aqui! -Message.No.CanUse=Você não pode usar isso agora. -Message.No.Economy=O suporte econômico não está habilitado. -Message.No.HasPet=Você não tem um pet! -Message.No.Money=Você não tem dinheiro suficiente para fazer isso. -Message.No.NothingToSeeHere=Nada para ver aqui, siga em frente! -Message.No.PlayerOnline=Este jogador não está online. -Message.No.Skill={0} não conhece a habilidade {1}. -Message.No.UserHavePet={0} não tem um pet! -Message.Npc.ChosenPet=Você escolheu {0} para estar ao seu lado novamente. -Message.Npc.HandOver=Você entregou {0} para o {1}. -Message.Npc.HandOverTitle=Entregue o pet -Message.Npc.NoHandOver=Quero ter o {0} ao meu lado. -Message.Npc.StorageFull=Você não pode armazenar mais pets no {0}. Você atingiu o máximo de {1} pets armazenados. -Message.Npc.SwitchTitle=Alternar pet -Message.Npc.TakeTitle=Guarde o pet -Message.Npc.YesHandOver=Vou entregar o {0} para você. -Message.SelectMyPet=Selecione um pet -Message.Shop.Available=Lojas de pets disponíveis: -Message.Shop.Confirm.No=Não quero comprar {0} por {1}. -Message.Shop.Confirm.SendStorage=Se você comprar este pet, ele será enviado para o armazenamento, pois você já tem um pet ativo. -Message.Shop.Confirm.Title=Comprar {0} por {1}? -Message.Shop.Confirm.Yes=Eu quero comprar {0} por {1}. -Message.Shop.NoMoney=Você não tem dinheiro suficiente para comprar esse pet. -Message.Shop.NotFound=Não há loja com este nome. -Message.Shop.Success=Você comprou {0} por {1} com sucesso. -Message.Shop.SuccessStorage=Você já tem um pet com você. {0} foi enviado para o seu armazenamento. -Message.Sit.Follow=Você permitiu que {0} te siga novamente. -Message.Sit.Stay=Você mandou {0} ficar onde está. -Message.Skill.Beacon.ClickOff=Clique para desligar -Message.Skill.Beacon.ClickOn=Clique para ligar -Message.Skill.Beacon.Effect=Efeito do sinalizador: {0} -Message.Skill.Beacon.RemainingBuffs=Efeitos restantes selecionáveis no sinalizador: {0} -Message.Skill.Beacon.Stop=Sinalizador apagado. -Message.Skill.Beacon.Upgrade={0} agora pode usar estas habilidades (distância: {1} - duração: {2}seg): -Message.Skill.Behavior.NewMode={0} agora está no modo {1}. -Message.Skill.Behavior.Upgrade={0} agora pode usar estes modos de comportamento: -Message.Skill.Control.AggroFarm=Nao pode controlar {0} enquanto estiver no modo {1}! -Message.Skill.Control.Ride=Você não pode usar a habilidade de Controle enquanto está montado no {0}! -Message.Skill.Control.Upgrade={0} agora pode ser controlado com: {1} -Message.Skill.Damage.Upgrade={0} agora tem {1} de dano. -Message.Skill.Fire.Upgrade={0} agora tem uma chance de {1}% para incendiar inimigos por {2} segundos. -Message.Skill.Hp.Upgrade={0} agora tem uma vida máxima de {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} agora tem regeneracao de {1} pontos de vida a cada {2} seg. -Message.Skill.Inventory.Creative=Voce nao pode abrir o inventario no Modo Criativo. -Message.Skill.Inventory.NotAvailable={0} nao tem um inventario. -Message.Skill.Inventory.Swimming=Voce nao pode abrir o inventario enquanto {0} esta nadando! -Message.Skill.Inventory.Upgrade={0} agora tem um inventario com {1} espaços . -Message.Skill.Knockback.Upgrade={0} agora tem a chance de {1}% de empurrar um inimigo seu. -Message.Skill.Lightning.Upgrade={0} agora tem a chance de {1}% de soltar um raio que provoca {2} de Dano. -Message.Skill.Pickup.Creative=Seu pet nao pode pegar items quando voce esta no modo criativo. -Message.Skill.Pickup.NoInventory={0} nao pode pegar drops se nao tiver habilidade de inventario. -Message.Skill.Pickup.StartStop={0} Coletar: {1} -Message.Skill.Pickup.Upgrade={0} agora pode pegar itens do chao ate {1} blocos de distancia. -Message.Skill.Poison.Upgrade={0} agora tem a chance de {1}% de envenenar seu alvo por {2} seg. -Message.Skill.Ranged.RoundsPerMinute={0} tiros por Minuto -Message.Skill.Ranged.Upgrade={0} agora pode disparar {3} {1}s por minuto que causam {2} de dano cada. -Message.Skill.Ride.NoTeleport=Você não pode se teletransportar enquanto monta um animal de estimação! -Message.Skill.Ride.Receive={0} agora pode ser montado. -Message.Skill.Ride.Upgrade=A velocidade de montaria de {0} foi aumentada em {1}%. -Message.Skill.Shield.Format={1}% de chance de redirecionar {2}% do dano recebido para {0} -Message.Skill.Shield.Upgrade={0} agora tem uma chance de {1}% de redirecionar {2}% do seu dano para ele mesmo. -Message.Skill.Slow.Upgrade={0} tem agora a chance de {1}% de retardar o alvo por {2} seg. -Message.Skill.Sprint.Upgrade={0} agora pode correr mais rapido para novos alvos. -Message.Skill.Stomp.Upgrade={0} agora tem uma chance de {1}% de pisotear o chao e causar {2} de dano em tudo a 2.5 metros -Message.Skill.Thorns.Upgrade={0} agora tem a chance de {1}% para revidar {2}% o dano recebido. -Message.Skill.Wither.Upgrade={0} agora tem a chance de {1}% de usar os ataques do Wither por {2} seg. -Message.Skilltree.Available=Habilidades Disponiveis -Message.Skilltree.NotSwitched=As habilidades nao foram alteradas! -Message.Skilltree.RequiresLevel.Item=Nivel necessario: {0} -Message.Skilltree.RequiresLevel.Message={0} precisa estar no nível {1} para escolher essa habilidade! -Message.Skilltree.SelectionPrompt=Por favor selecione uma habilidade para {0}. (/pcst) -Message.Skilltree.SwitchedTo=Você selecionou a habilidade {0}. -Message.Skilltree.SwitchedToFor=Habilidades de {0} foram alteradas para {1}. -Message.Spawn.Despawn={0} dispersou. -Message.Spawn.Flying={0} não pode vir até você quando você está voando. -Message.Spawn.NoSpace={0} não pode vir até você porque não há espaço suficiente. -Message.Spawn.Prevent=Algo impede {0} de ir até você. -Message.Spawn.Respawn={0} renasceu! -Message.Spawn.Respawn.In={0} vai renascer em {1} seg. -Message.Spawn.Spectator=Voce não pode chamar {0} no modo espectador. -Message.Update.Available=Uma nova versão MyPet está disponível: - -############# -## Names ## -############# -Name.Absorption=Absorção -Name.Aggressive=Agressivo -Name.Arrow=Flecha -Name.Bat=Morcego -Name.Bee=Abelha -Name.Blaze=Blaze -Name.Blocks=Bloco(s) -Name.Cancel=Cancelar -Name.Cat=Gato -Name.CaveSpider=Aranha da Caverna -Name.Chicken=Galinha -Name.Cod=Bacalhau -Name.Contact=Contato -Name.Costs=Custos -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Dano -Name.Dead=Morto -Name.Disabled=Desabilitado -Name.Dolphin=Golfinho -Name.Done=Concluido -Name.Donkey=Burro -Name.DragonFireball=Bola de fogo do Dragão -Name.Drowned=Afogado -Name.Drowning=Afogando -Name.Duel=Duelo -Name.Egg=Ovo -Name.ElderGuardian=Guardião Ancião -Name.EmptyHand=mão vazia -Name.Enabled=Habilitado -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perola do Fim -Name.Everyone=Todos -Name.Evoker=Evocador -Name.Exp=Exp -Name.Fall=Queda -Name.FallingBlock=Bloco Caindo -Name.Farm=Fazenda -Name.Fire=Fogo -Name.Fireball=Bola de Fogo -Name.FireResistance=Resistência ao Fogo -Name.FireTick=Fogo -Name.Fireworks=Fogos de Artifício -Name.FishingHook=Vara de Pescar -Name.Food=Comida -Name.Fox=Raposa -Name.Friendly=Amigável -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardião -Name.Haste=Pressa -Name.HealthBoost=Acréscimo de Cura -Name.Help=Ajuda -Name.Horse=Cavalo -Name.HP=Vida -Name.Hunger=Fome -Name.Husk=Husk -Name.Illusioner=Ilusionista -Name.Invisibility=Invisibilidade -Name.IronGolem=Golem de Ferro -Name.JumpBoost=Impulso de Salto -Name.Lava=Lava -Name.LeashFlag=Etiqueta da Coleira -Name.Level=Nível -Name.Lightning=Relâmpago -Name.Llama=Lhama -Name.LlamaSpit=Cuspe da Lhama -Name.Luck=Sorte -Name.Magic=Magia -Name.MagmaCube=Cubo de Magma -Name.Modes=Modos -Name.Mooshroom=Cogumelo -Name.Mule=Mula -Name.NightVision=Visão Noturna -Name.No=Não -Name.Normal=Normal -Name.Ocelot=Jaguatirica -Name.Off=Desligado -Name.On=Ligado -Name.Owner=Dono -Name.Panda=Panda -Name.Parrot=Papagaio -Name.Party=Grupo -Name.Phantom=Fantasma -Name.Pig=Porco -Name.PigZombie=Porco Zumbi -Name.Pillager=Saqueador -Name.Poison=Poção -Name.PolarBear=Urso Polar -Name.Price=Preço -Name.PufferFish=Baiacu -Name.Rabbit=Coelho -Name.Raid=Ataque -Name.Range=Alcance -Name.RangedDamage=Dano em Distância -Name.Ravager=Devastador -Name.Regeneration=Regeneração -Name.Resistance=Resistência -Name.Respawntime=Tempo de Renascimento -Name.Rows=Linha(s) -Name.Salmon=Salmão -Name.Seconds=Segundo(s) -Name.Sheep=Ovelha -Name.Silverfish=Silverfish -Name.Skeleton=Esqueleto -Name.SkeletonHorse=Cavalo Esqueleto -Name.Skill.Beacon=Sinalizador -Name.Skill.Behavior=Comportamento -Name.Skill.Control=Controle -Name.Skill.Damage=Dano -Name.Skill.Fire=Fogo -Name.Skill.Heal= Curar -Name.Skill.Hitpoints=Vida -Name.Skill.Inventory=Inventário -Name.Skill.Knockback=Repulsão -Name.Skill.Lightning=Relampago -Name.Skill.Pickup=Pegar -Name.Skill.Poison=Veneno -Name.Skill.Ranged=Distância -Name.Skill.Ride=Montar -Name.Skill.Shield=Escudo -Name.Skill.Slow=Lento -Name.Skill.Sprint=Correr -Name.Skill.Stomp=Esmagar -Name.Skill.Thorns=Espinhos -Name.Skill.Wither=Wither -Name.Skilltree=Habilidades -Name.Slime=Slime -Name.SmallFireball=Bola de Fogo Pequena -Name.Snowball=Bola de Neve -Name.Snowman=Boneco de Neve -Name.Speed=Velocidade -Name.Spider=Aranha -Name.SplashPotion=Poção Arremessável -Name.Squid=Lula -Name.Stray=Vagante -Name.Strength=Força -Name.Suffocation=Asfixia -Name.Title.Creator=Criador do MyPet -Name.Title.Developer=Desenvolvedor MyPet -Name.Title.Donator=Doador -Name.Title.Helper=Ajudante -Name.Title.Premium=Premium -Name.Title.Translator=Tradutor -Name.TnT=TnT -Name.TraderLlama=Lhama do Vendedor -Name.Trident=Tridente -Name.TropicalFish=Peixe Tropical -Name.Turtle=Tartaruga -Name.Type=Tipo -Name.Unknow=Desconhecido -Name.Vex=Vex -Name.Villager=Aldeão -Name.Vindicator=Defensor -Name.Void=O vazio -Name.WanderingTrader=Vendedor Ambulante -Name.WaterBreathing=Respiração Aquática -Name.Witch=Bruxa -Name.Wither=Wither -Name.WitherSkeleton=Esqueleto Wither -Name.WitherSkull=Crânio de Wither -Name.Wolf=Lobo -Name.Yes=Sim -Name.You=Você -Name.Zombie=Zumbi -Name.ZombieHorse=Cavalo Zumbi -Name.ZombieVillager=Aldeão Zumbi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ro.properties b/src/main/resources/locale/MyPet_ro.properties deleted file mode 100644 index f7bdee2549..0000000000 --- a/src/main/resources/locale/MyPet_ro.properties +++ /dev/null @@ -1,332 +0,0 @@ -############################################################## -## MyPet Romanian Locale ## -############################################################## -## Last Update: (YMD) 2020-04-23 ## -## ## -## Contributors: ## -## Chelios, Nucleus Network Company, Sikatsu, Snowman FTW ## -## UniteCraft Network, Xazin, Алекс Games ## -## ## -############################################################## - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn={0} este mort si urmeaza sa reinvie in {1} secunde. -Message.Call.First=Trebuie sa-l chemi pe {0} prima data. -Message.Command.Call.Success={0} a venit la tine. -Message.Command.CaptureHelper.HasPet=Deja ai un MyPet. -Message.Command.CaptureHelper.Mode=Ajutor pentru imblanzire: {0}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree-ul urmeaza sa fie ales automat! -Message.Command.ChooseSkilltree.NoneAvailable=Momentan nu sunt skilltree-uri valabile pentru {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Poti schimba skilltree-ul lui {0} doar o singura data! -Message.Command.Fail=Executia comenzii a esuat! -Message.Command.Help.Admin={0}: Link wiki (link afisat jos) -Message.Command.Help.Beacon={0}: Deschide meniul de beacon al petului (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Selecteaza comportamentul animalului (alias: /pb or /petb) -Message.Command.Help.Call={0}: Cheama animalul (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Porneste tutorialul pentru imblanzire -Message.Command.Help.ChooseSkilltree={0}: Arata si te lasa sa alegi un skilltree (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Arata informatiile unui MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Deschide inventarul MyPet-ului (alias: /pi or /peti) -Message.Command.Help.MoreInfo=Pentru mai multe informatii, citeste pagina comenzii aici: -Message.Command.Help.Name={0}: Schimba numele animalului. -Message.Command.Help.Options={0}: Schimba optiunile MyPet-ului (foloseste [TAB]). -Message.Command.Help.Pickup={0}: Lasa animalul sa culeaga iteme (alias: /pp or /petp) -Message.Command.Help.Release={0}: Elibereaza animalul -Message.Command.Help.Respawn={0}: Reinvie animalul instant pentru o suma de bani (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Trimite animalul departe (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Deschide pet shop-ul (alias: /petsh sau /psh) -Message.Command.Help.Skill={0}: Arata skill-levels -Message.Command.Help.Stop={0}: Opreste animalul din a ataca (alias: /ps or /pets) -Message.Command.Help.Store={0}: Stochează animalele de companie actuale. Poate fi recuperat din nou de către /petswitch comanda. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Te lasa sa alegi MyPet-ul (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Schimba MyPet-ul cu alti playeri (alias: /pt or /pett) -Message.Command.Help.Type={0}: Arata informatii despre tipurile de MyPets: -Message.Command.List.Player=Animalele lui {0}: -Message.Command.List.Yours=Animalele tale: -Message.Command.Name.Filter=Numele ales este invalid, te rugam sa alegi altul. -Message.Command.Name.New=Numele petului tau a fost schimbat: {0} -Message.Command.Name.ToLong="{0}" este prea lung. Marimea maxima este de {1} caractere. -Message.Command.PetType.Unknown=Tip pet nerecunoscut! -Message.Command.Release.Confirm=Te rugam sa apesi pe numele animalului pentru a confirma: -Message.Command.Release.Dead={0} a fost alungat permanent... -Message.Command.Release.Success={0} este acum liber... -Message.Command.Respawn.Auto=Reinviere automata: {0}. -Message.Command.Respawn.AutoMin=Seteaza timpul minim de reinviere la {0}. -Message.Command.Respawn.NoMoney=Ai nevoie de {1} pentru a il reinvia pe {0}! -Message.Command.Respawn.Paid=Plata de reinviere pentru ({1}) {0} a fost platita. -Message.Command.Respawn.Show=Plata de reinviere pentru {0}: {1} ({2}auto) -Message.Command.SendAway.AlreadyAway={0} este deja trimis. -Message.Command.SendAway.Success={0} a fost trimis departe. -Message.Command.Skills.Show=Skill pentru {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Acest skilltree "{0}" nu a putut fi gasit. -Message.Command.Stop.Attack={0} s-a oprit din atacat. -Message.Command.Success=Executia comenzii a reusit! -Message.Command.Switch.Limit=Nu poti stoca mai mult de {0} MyPets. -Message.Command.Switch.NoPet=Nu ai un MyPet pentru a il stoca. -Message.Command.Switch.NoStoredPets=Nu ai un MyPet stocat. -Message.Command.Switch.Success=L-ai stocat pe {0}. -Message.Command.Trade.Owner.Cancel=Oferta ta pentru {0} a fost extrasa. -Message.Command.Trade.Owner.InvalidPrice=Ai introdus un pret invalid pentru oferta ta. -Message.Command.Trade.Owner.NoOffer=You offered nobody a MyPet. -Message.Command.Trade.Owner.Offer=L-ai oferit pe {0} lui {1}. -Message.Command.Trade.Owner.Offer.Price=L-ai oferit pe {0} lui {1} pentru {2}. -Message.Command.Trade.Owner.OpenOffer={0} already has an offer and needs to accept or reject this it first. -Message.Command.Trade.Owner.Reject={0} a refuzat oferta ta pentru {1}. -Message.Command.Trade.Owner.Success={0} a acceptat oferta ta pentru {1}. -Message.Command.Trade.Owner.Yourself=Nu poti sa negociezi cu tine. -Message.Command.Trade.Receiver.Distance=Nu poti accepta oferta deoarece distanta ta pana la {0} este mai mare de 10 metrii. -Message.Command.Trade.Receiver.HasPet=Deja ai un MyPet. -Message.Command.Trade.Receiver.NoOffer=Nu ti-a oferit nimeni un MyPet. -Message.Command.Trade.Receiver.NoPermission=Nu ai permisiunea pentru a accepta schimburi. -Message.Command.Trade.Receiver.NotEnoughMoney=Nu ai destui bani. Pentru a accepta schimburi ai nevoie de {0}. -Message.Command.Trade.Receiver.Offer={0} ti-a oferit un MyPet (accepta cu /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} offered you a MyPet for {1} (accept with /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=MyPet-ul oferit nu mai este valabil. -Message.Command.Trade.Receiver.Reject=Ai refuzat oferta lui {0}. -Message.Command.Trade.Receiver.Success=Schimbul tau cu {0} a fost incheiat cu succes. Acum esti detinatorul lui {1}. -Message.DeathMessage={0} a fost omorat de: {1} -Message.Hunger.Hungry={0} se simte infometat. Hraneste-l pe {0} acum. -Message.Hunger.Rumbling={0}'s stomach is rumbling. You should feed {0} soon. -Message.Hunger.Starving={0} is starving. Feed {0} NOW! -Message.Leash.Add=You've tamed a pet! It will be a good MyPet. -Message.LevelSystem.LevelUp={0} are acum nivel {1}. -Message.LevelSystem.ReachedMaxLevel={0} a atins nivelul maxim ({1}). -Message.MultiWorld.NoActivePetInThisWorld=Nu ai un MyPet in lumea aceasta! -Message.MultiWorld.NowActivePet={0} este acum MyPet-ul activ. -Message.No.Allowed=Nu ai voie sa folosesti asta! -Message.No.AllowedHere=MyPets nu sunt acceptati aici! -Message.No.CanUse=Nu poti sa folosesti asta acum -Message.No.Economy=The economy support is not enabled. -Message.No.HasPet=Nu ai un MyPet! -Message.No.Money=Nu ai destui bani pentru a face asta. -Message.No.NothingToSeeHere=Nimic de vazut aici! -Message.No.PlayerOnline=Acest player nu este online. -Message.No.Skill={0} nu recunoaste acest skill {1}. -Message.No.UserHavePet={0} nu are un MyPet! -Message.Npc.ChosenPet=L-ai ales pe {0} pentru a fi de partea ta din nou. -Message.Npc.HandOver=L-ai inmanat pe {0} lui {1}. -Message.Npc.HandOverTitle=Inmaneaza un MyPet -Message.Npc.NoHandOver=Nu il am pe {0} de partea mea. -Message.Npc.StorageFull=Nu ii mai poti inmana MyPets lui {0}. Ai atins limita de {1} MyPet(s) stocati. -Message.Npc.SwitchTitle=Schimba MyPet -Message.Npc.TakeTitle=Ia MyPet -Message.Npc.YesHandOver=Il voi inmana pe {0} tie. -Message.SelectMyPet=Selecteaza un MyPet -Message.Shop.Available=Pet shop-uri valabile: -Message.Shop.Confirm.No=Nu doresc sa il cumpar pe {0} pentru {1} -Message.Shop.Confirm.SendStorage=Daca achizitionezi acest animal va fi trimis in depozit\ndeoarece deja ai un animal cu tine -Message.Shop.Confirm.Title=/petswitch -Message.Shop.Confirm.Yes=60 -Message.Shop.NoMoney=Nu ai destui bani pentru a cumpara acel animal. -Message.Shop.NotFound=Nu există magazin cu acest nume. -Message.Shop.Success=Ați cumpărat cu succes {0} pentru {1}. -Message.Shop.SuccessStorage=Aveți deja un animal de companie cu dvs. {0} a fost trimis la depozitul dvs. -Message.Sit.Follow=L-ai lasat pe {0} sa te urmareasca din nou -Message.Sit.Stay=I-ai spus lui {0} sa stea pe loc -Message.Skill.Beacon.ClickOff=Apasa pentru a oprii -Message.Skill.Beacon.ClickOn=Apasa pentru a pornii -Message.Skill.Beacon.Effect=Efecte beacon: {0} -Message.Skill.Beacon.RemainingBuffs=Efecte beacon selectabile ramase: {0} -Message.Skill.Beacon.Stop=Beacon stins. -Message.Skill.Beacon.Upgrade={0} Poate folosii urmatoarele buff-uri (raza: {1} - durata: {2}sec): -Message.Skill.Behavior.NewMode={0} este acum in modul {1}. -Message.Skill.Behavior.Upgrade={0} poate sa foloseasca acum urmatoarele moduri de comportament: -Message.Skill.Control.AggroFarm=Nu il poti controla pe {0} cand este in modul {1}! -Message.Skill.Control.Ride=Nu poti sa folosesti Control skill in timp ce il calaresti pe {0}! -Message.Skill.Control.Upgrade={0} poate acum sa fie controlat cu: {1} -Message.Skill.Damage.Upgrade={0} are acum {1} puncte de damage. -Message.Skill.Fire.Upgrade={0} are acum o sansa de {1}% pentru a da foc inamicilor timp de {2} secunde. -Message.Skill.Hp.Upgrade={0} are acum {1} puncte de HP. -Message.Skill.HpRegeneration.Upgrade={0} isi regenereaza acum {1} puncte de HP in fiecare {2} secunde. -Message.Skill.Inventory.Creative=Nu poti deschide inventarul in timp ce esti in modul de joc Creative. -Message.Skill.Inventory.NotAvailable={0} nu are inventar. -Message.Skill.Inventory.Swimming=Nu poti deschide inventarul lui {0} in timp de inoata! -Message.Skill.Inventory.Upgrade={0} are acum un inventar cu {1} locuri libere. -Message.Skill.Knockback.Upgrade={0} are acum o sansa de {1}% sa arunce inamicul. -Message.Skill.Lightning.Upgrade={0} are acum o sansa de {1}% sa arunce un traznet care cauzeaza {2} puncte de damage. -Message.Skill.Pickup.Creative=MyPet-ul tau nu poate sa culeaga iteme in timp ce esti in modul de joc Creative. -Message.Skill.Pickup.NoInventory={0} poate sa culeaga iteme dar nu are inventar. -Message.Skill.Pickup.StartStop={0} a cules: {1} -Message.Skill.Pickup.Upgrade={0} culege acum itemele intr-o raza de {1} metrii. -Message.Skill.Poison.Upgrade={0} are acum o sansa de {1}% sa-si otraveasca inamicul pentru {2}secunde. -Message.Skill.Ranged.RoundsPerMinute={0} runde pe minut. -Message.Skill.Ranged.Upgrade={0} poate sa arunce {3} {1}s pe minut ce cauzeaza {2} puncte de damage fiecare. -Message.Skill.Ride.Receive={0} poate acum sa fie calarit. -Message.Skill.Ride.Upgrade=Viteza lui {0} in timp ce este calarit a fost crescuta cu {1}%. -Message.Skill.Shield.Format={1}% sansa de {2}% sa transfere o parte din damage-ul primit lui {0} -Message.Skill.Shield.Upgrade={0} are acum o sansa de {1}% sa transfere {2}% puncte de damage primite la el. -Message.Skill.Slow.Upgrade={0} are acum o sansa de {1}% sa incetineasca tinta pentru {2} secunde. -Message.Skill.Sprint.Upgrade={0} poate acum sa sprinteze spre tintele noi. -Message.Skill.Stomp.Upgrade={0} are acum o sansa de {1}% sa loveasca pamantul si sa cauzeze {2} puncte de damage tuturor intr-o raza de 2.5 metrii. -Message.Skill.Thorns.Upgrade={0} are acum o sansa de {1}% sa reflecteze {2}% puncte de damage primite. -Message.Skill.Wither.Upgrade={0} are acum o sansa de {1}% sa afecteze tinta de efect de Wither timp de {2} secunde. -Message.Skilltree.Available=Skilltree-uri valabile -Message.Skilltree.NotSwitched=Skilltree-ul nu a fost schimbat! -Message.Skilltree.RequiresLevel.Item=Necesita nivel: {0} -Message.Skilltree.RequiresLevel.Message={0} are nevoie de nivelul {1} pentru a invata acest skilltree! -Message.Skilltree.SelectionPrompt=Te rugam sa selectezi un skill tree pentru {0}. (/pcst) -Message.Skilltree.SwitchedTo=Ai selectat skilltree-ul {0}. -Message.Skilltree.SwitchedToFor=Schimbat skilltree-ul pentru animalul lui {0} la {1}. -Message.Spawn.Despawn={0} despawned. -Message.Spawn.Flying={0} Nu se poate misca cat timp zbori. -Message.Spawn.NoSpace={0} nu poate sa vina deoarece nu este destul spatiu. -Message.Spawn.Prevent=Ceva il opreste pe {0} sa vina la tine. -Message.Spawn.Respawn={0} respawned! -Message.Spawn.Respawn.In={0} o sa reinvie in {1} secunde. -Message.Spawn.Spectator=Nu il poti chema pe {0} in modul de joc Spectator. -Message.Update.Available=/petswitch - -############# -## Names ## -############# -Name.Absorption=Absorbtie -Name.Aggressive=Agresiv -Name.Arrow=Sageata -Name.Bat=Liliac -Name.Blaze=Blaze -Name.Blocks=Block(s) -Name.Cancel=Cancel -Name.CaveSpider=Paianjen de pestera -Name.Chicken=Gaina -Name.Contact=Contact -Name.Costs=Costs -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Damage -Name.Dead=Mort -Name.Disabled=Dezactivat -Name.Done=Done -Name.Donkey=Magar -Name.Drowning=Drowning -Name.Duel=Duel -Name.Egg=Ou -Name.ElderGuardian=Mare strajer -Name.EmptyHand=mana goala -Name.Enabled=Activat -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.Everyone=Toti -Name.Evoker=Evocator -Name.Exp=Exp -Name.Fall=Fall -Name.FallingBlock=Falling Block -Name.Farm=Farm -Name.Fire=Foc -Name.Fireball=Fireball -Name.FireResistance=Fire Resistance -Name.FireTick=Fire -Name.Fireworks=Artificii -Name.FishingHook=Fishing Hook -Name.Food=Mancare -Name.Friendly=Friendly -Name.Ghast=Ghast -Name.Giant=Giant -Name.Guardian=Guardian -Name.Haste=Haste -Name.HealthBoost=Health Boost -Name.Help=Ajutor -Name.Horse=Cal -Name.HP=HP -Name.Hunger=Foame -Name.Husk=Momaie -Name.Illusioner=iluzii -Name.Invisibility=Invizibilitate -Name.IronGolem=Iron Golem -Name.JumpBoost=Jump Boost -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Lightning -Name.Llama=Lama -Name.Luck=Noroc -Name.Magic=Magic -Name.MagmaCube=Magma Cube -Name.Modes=Modes -Name.Mooshroom=Mooshroom -Name.Mule=Catar -Name.NightVision=Night Vision -Name.No=Nu -Name.Normal=Normal -Name.Ocelot=Ocelot -Name.Off=Off -Name.On=On -Name.Owner=Detinator -Name.Parrot=Papagal -Name.Party=Party -Name.Pig=Porc -Name.PigZombie=Zombie Pigman -Name.Poison=Otrava -Name.PolarBear=Urs Polar -Name.Price=Pret -Name.Rabbit=Iepure -Name.Raid=Raid -Name.Range=Raza -Name.RangedDamage=Ranged Damage -Name.Regeneration=Regeneration -Name.Resistance=Resistance -Name.Respawntime=Respawntime -Name.Rows=Row(s) -Name.Sheep=Oaie -Name.Silverfish=Silverfish -Name.Skeleton=Schelet -Name.SkeletonHorse=Cal schelet -Name.Skill.Beacon=Beacon -Name.Skill.Behavior=Comporament -Name.Skill.Control=Control -Name.Skill.Damage=Damage -Name.Skill.Fire=Fire -Name.Skill.Heal=Vindeca -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventory -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Lightning -Name.Skill.Pickup=Pickup -Name.Skill.Poison=Otrava -Name.Skill.Ranged=Ranged -Name.Skill.Ride=Ride -Name.Skill.Shield=Shield -Name.Skill.Slow=Slow -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Thorns -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Minge de foc mica -Name.Snowball=Snowball -Name.Snowman=Snowman -Name.Speed=Speed -Name.Spider=Paianjen -Name.SplashPotion=Splash Potion -Name.Squid=Caracatita -Name.Stray=răzleț -Name.Strength=Strength -Name.Suffocation=Suffocation -Name.Title.Creator=Creatorul MyPet -Name.Title.Developer=MyPet Dezvoltator -Name.Title.Donator=Donator -Name.Title.Helper=Ajutor -Name.Title.Premium=Premium -Name.Title.Translator=Traducator -Name.TnT=TnT -Name.Type=Type -Name.Unknow=Unknow -Name.Vex=înfierbânta -Name.Villager=Villager -Name.Vindicator=Vindicator -Name.Void=The Void -Name.WaterBreathing=Water Breathing -Name.Witch=Vrajitoare -Name.Wither=Wither -Name.WitherSkeleton=Schelet Wither -Name.WitherSkull=Witherskull -Name.Wolf=Lup -Name.Yes=Da -Name.You=Tu -Name.Zombie=Zombie -Name.ZombieHorse=Cal zombi -Name.ZombieVillager=Satean zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ru.properties b/src/main/resources/locale/MyPet_ru.properties deleted file mode 100644 index 8b95f6ea58..0000000000 --- a/src/main/resources/locale/MyPet_ru.properties +++ /dev/null @@ -1,378 +0,0 @@ -################################################################### -## MyPet Russian Locale ## -################################################################### -## Last Update: (YMD) 2019-12-31 ## -## ## -## Contributors: ## -## Alex, Art_Nrg, Biskabos, Cherry, Golden Qube, Ivan, Keyle ## -## Kilyandra, Kirill Khaletsky, MikroAcse, MrBrikster, Mr_dsa1 ## -## NatFaler, Nathaniel Reading, ReDcTiOn, Sikatsu, Stepller ## -## aleshka, j8maN lel, xNawus, yesenin, Влад Нощенко ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Вы не можете это сделать пока {0} мёртв. -Message.Call.Dead={0} мёртв и не может быть призван. -Message.Call.Dead.Respawn={0} умер и возродится через {1} сек. -Message.Call.First=Сначала вы должны призвать {0}. -Message.Command.Call.Success={0} пришел к вам. -Message.Command.CaptureHelper.HasPet=У вас уже есть питомец. -Message.Command.CaptureHelper.Mode=ПомощникПоимки: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Взрослый -Message.Command.CaptureHelper.Requirement.Angry=Злой -Message.Command.CaptureHelper.Requirement.Baby=Ребенок -Message.Command.CaptureHelper.Requirement.BelowHP=Жизнь ниже {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Может размножаться -Message.Command.CaptureHelper.Requirement.Impossible=Невозможно приручить -Message.Command.CaptureHelper.Requirement.LowHP=Здоровье ниже, чем {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Создан игроком -Message.Command.CaptureHelper.Requirement.Size.Equal=Размер равен {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Размер меньше, чем {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Размер больше, чем {0} -Message.Command.CaptureHelper.Requirement.Tamed=Приручен -Message.Command.CaptureHelper.Requirement.Wild=Дикий -Message.Command.CaptureHelper.Requirement.World.Right=Вы в правильном мире -Message.Command.CaptureHelper.Requirement.World.Wrong=Это неверный мир. Перейти к {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Вы можете приручать в этом регионе -Message.Command.CaptureHelper.WorldGuard.Denied=Вы не можете приручать в этом регионе -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Дерево навыков будет назначено автоматически! -Message.Command.ChooseSkilltree.NoneAvailable=Нет доступного дерева навыков для {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Вы можете изменить дерево навыков для {0} только один раз! -Message.Command.Fail=Ошибка выполнения команды! -Message.Command.Help.Admin={0}: См. Википедию (ссылка ниже) -Message.Command.Help.Beacon={0}: Открыть меню маяка вашего питомца (или: /pbeacon) -Message.Command.Help.Behavior={0}: Выбрать поведение вашего питомца (или: /pb и /petb) -Message.Command.Help.Call={0}: Призвать вашего питомца (или: /pc и /petc) -Message.Command.Help.CaptureHelper={0}: Переключение режима помощи вкл/выкл -Message.Command.Help.ChooseSkilltree={0}: Отображает и позволяет выбрать дерево навыков (или: /pcst и /petcst) -Message.Command.Help.Info={0}: Показывает информацию о питомце (или: /pinfo) -Message.Command.Help.Inventory={0}: Открывает инвентарь вашего питомца (или: /pi и /peti) -Message.Command.Help.MissingParameter=отсутствует параметр: -Message.Command.Help.MoreInfo=Больше информации здесь: -Message.Command.Help.Name={0}: Изменяет имя вашего питомца. -Message.Command.Help.Options={0}: Изменяет параметры вашего питомца (используйте [TAB]). -Message.Command.Help.Pickup={0}: Переключает сбор предметов Вкл. или Выкл. (или: /pp и /petp) -Message.Command.Help.Release={0}: Отпускает вашего питомца. -Message.Command.Help.Respawn={0}: Возрождает вашего питомца мгновенно, но за плату (или: /pr или /petr) -Message.Command.Help.SendAway={0}: Отправляет вашего питомца подальше (или: /psa и /petsa) -Message.Command.Help.Shop={0}: Открывает магазин питомцев (/petsh or /psh) -Message.Command.Help.Skill={0}: Отображает уровни навыков -Message.Command.Help.Stop={0}: Останавливает атаку вашего питомца (или: /ps и /pets) -Message.Command.Help.Store=/petstore: Сохраняет вашего текущего питомца. Может быть снова получен командой /petswitch. (или: /pst и /pstore) -Message.Command.Help.Switch={0}: Позволяет переключаться между вашими питомцами (или: /psw и /pswitch) -Message.Command.Help.Trade={0}: Торговля питомцами с другими игроками (команда: /pt, /pett) -Message.Command.Help.Type={0}: Отображает информацию о типах питомцев -Message.Command.List.Player=Питомцы {0}: -Message.Command.List.Yours=Ваши питомцы: -Message.Command.Name.Filter=Выбранное имя недоступно, пожалуйста, выберите другое. -Message.Command.Name.New=Новое имя вашего питомца: {0} -Message.Command.Name.ToLong="{0}" слишком длинное. Максимальная длина - {1} знаков. -Message.Command.PetType.Unknown=Неизвестный тип питомца! -Message.Command.Release.Confirm=Чтобы подтвердить, кликните по имени вашего питомца: -Message.Command.Release.Dead={0} отпущен на свободу и никогда не вернется. . . -Message.Command.Release.Success={0} теперь свободен... -Message.Command.Respawn.Auto=Автовозрождение: {0}. -Message.Command.Respawn.AutoMin=Задано минимальное время авто возрождения: {0}. -Message.Command.Respawn.NoMoney=Вам нужно {1}, чтобы возродить {0}! -Message.Command.Respawn.Paid=Вы заплатили ({1}) за возрождение {0}. -Message.Command.Respawn.Show=Плата за возрождение {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Использование /petrespawn возродить за плату -Message.Command.SendAway.AlreadyAway={0} уже отправлен подальше. -Message.Command.SendAway.Success=Вы прогнали {0}. -Message.Command.Skills.Show=Навыки {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Дерево навыков "{0}" не найдено. -Message.Command.Stop.Attack={0} прекратил атаку. -Message.Command.Success=Команда успешно выполнена! -Message.Command.Switch.Limit=Вы можете хранить не более {0} питомцев. -Message.Command.Switch.NoPet=У вас нет питомца для сохранения. -Message.Command.Switch.NoStoredPets=У вас нет сохраненных питомцев. -Message.Command.Switch.Success=Вы сохранили питомца {0}. -Message.Command.Trade.Owner.Cancel=Ваше предложение для {0} было отозвано. -Message.Command.Trade.Owner.InvalidPrice=Вы ввели неверную цену для вашего предложения. -Message.Command.Trade.Owner.NoOffer=Вы никому не предлагали питомца. -Message.Command.Trade.Owner.Offer=Вы предложили {0} для {1}. -Message.Command.Trade.Owner.Offer.Price=Вы предложили {0} для {1} за {2}. -Message.Command.Trade.Owner.OpenOffer={0} уже имеет предложение и должен сначала принять или отклонить его. -Message.Command.Trade.Owner.Reject={0} отказался от предложения по {1}. -Message.Command.Trade.Owner.Success={0} принял ваше предложение по {1}. -Message.Command.Trade.Owner.Yourself=Вы не можете торговать с собой. -Message.Command.Trade.Receiver.Distance=Вы не можете принять предложение, потому что расстояние до {0} более 10 м. -Message.Command.Trade.Receiver.HasPet=У вас уже есть питомец. -Message.Command.Trade.Receiver.NoOffer=Никто не предлагал вам питомца. -Message.Command.Trade.Receiver.NoPermission=У вас нет прав, чтобы принимать предложения. -Message.Command.Trade.Receiver.NotEnoughMoney=У вас недостаточно денег. Чтобы принять предложение вам нужно {0}. -Message.Command.Trade.Receiver.Offer={0} предложил вам MyPet (принять /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} предложил вам MyPet за {1} (принять /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Предложенный MyPet больше недоступен. -Message.Command.Trade.Receiver.Reject=Вы отказались от предложения {0}. -Message.Command.Trade.Receiver.Success=Ваша сделка с {0} прошла успешно. Теперь вы владелец {1}. -Message.DeathMessage={0} был убит: {1} -Message.Hunger.Hungry={0} очень голоден(-на). Покормите {0} немедленно. -Message.Hunger.Rumbling=У {0} урчит в желудке. Вы должны скорее покормить {0}. -Message.Hunger.Starving={0} голодает. Покормите его СЕЙЧАС! -Message.Leash.Add=Вы приручили питомца. Это будет хороший питомец. -Message.LevelSystem.LevelDown=Уровень {0} понизился до {1}. -Message.LevelSystem.LevelUp=У {0} теперь {1} уровень! -Message.LevelSystem.ReachedMaxLevel={0} достиг максимального уровня ({1}). -Message.MultiWorld.NoActivePetInThisWorld=Вы не можете завести Питомца в этом мире. -Message.MultiWorld.NowActivePet={0} теперь ваш активный Питомец. -Message.No.Allowed=Вы не можете использовать это! -Message.No.AllowedHere=Питомцы запрещены здесь! -Message.No.CanUse=Вы не можете использовать это сейчас. -Message.No.Economy=Поддержка экономики не включена. -Message.No.HasPet=У вас нет питомца! -Message.No.Money=У вас нехватает денег, чтобы сделать это. -Message.No.NothingToSeeHere=Здесь ничего не видно, двигаемся дальше! -Message.No.PlayerOnline=Этот игрок не в сети. -Message.No.Skill=У {0} нет умения "{1}". -Message.No.UserHavePet=У игрока {0} нет питомца! -Message.Npc.ChosenPet=Вы выбрали питомца {0}, который опять на вашей стороне. -Message.Npc.HandOver=Вы передали {0} - {1}. -Message.Npc.HandOverTitle=Передача Питомца -Message.Npc.NoHandOver=Я хочу, чтобы {0} остался со мной. -Message.Npc.StorageFull=Вы не можете взять больше питомцев {0}. Вы достигли максимума слотов: {1}. -Message.Npc.SwitchTitle=Сменить питомца -Message.Npc.TakeTitle=Взять питомца -Message.Npc.YesHandOver=Я хочу передать {0} вам. -Message.SelectMyPet=Выбор питомца -Message.Shop.Available=Доступные магазины питомцев: -Message.Shop.Confirm.No=Я не хочу покупать {0} за {1}. -Message.Shop.Confirm.SendStorage=Если вы купите этого питомца, то он отправится в хранилище\nпотому что с вами уже есть питомец. -Message.Shop.Confirm.Title=Купить {0} за {1}? -Message.Shop.Confirm.Yes=Я хочу купить {0} за {1}. -Message.Shop.NoMoney=У вас недостаточно денег на покупку этого питомца. -Message.Shop.NotFound=Магазина с таким названием не существует. -Message.Shop.Success=Вы успешно купили {0} за {1}. -Message.Shop.SuccessStorage=С вами уже есть питомец. {0} отправлен в ваше хранилище. -Message.Sit.Follow=Вы снова разрешили {0} следовать за Вами. -Message.Sit.Stay=Вы сказали {0} сидеть на месте. -Message.Skill.Beacon.ClickOff=Нажмите, чтобы выключить -Message.Skill.Beacon.ClickOn=Кликните чтобы включить -Message.Skill.Beacon.Effect=Эффект Маяка: {0} -Message.Skill.Beacon.RemainingBuffs=Оставшиеся эффекты выбранного Маяка: {0} -Message.Skill.Beacon.Stop=Маяк потушен. -Message.Skill.Beacon.Upgrade={0} теперь может использовать эти эффекты (радиус: {1} - длительность: {2} сек.): -Message.Skill.Behavior.NewMode={0} теперь в режиме {1}. -Message.Skill.Behavior.Upgrade={0} теперь может использовать эти режимы поведения: -Message.Skill.Control.AggroFarm=Вы не можете управлять {0} в режиме {1}! -Message.Skill.Control.Ride=Вы не можете использовать навык управления во время езды на {0}! -Message.Skill.Control.Upgrade={0} теперь может управляться с помощью: {1}. -Message.Skill.Damage.Upgrade=Урон {0} теперь {1} -Message.Skill.Fire.Upgrade={0} теперь имеет шанс {1}% поджечь противника на {2} сек. -Message.Skill.Hp.Upgrade=Максимальное здоровье {0} теперь {1} ОЗ. -Message.Skill.HpRegeneration.Upgrade={0} теперь регенирирует {1} ОЗ каждые {2} сек. -Message.Skill.Inventory.Creative=Вы не можете открыть инвентарь, пока находитесь в творческом режиме -Message.Skill.Inventory.NotAvailable={0} не имеет инвентаря. -Message.Skill.Inventory.Swimming=Вы не можете открыть инвентарь {0} пока плывете! -Message.Skill.Inventory.Upgrade={0} теперь имеет инвентарь с {1} слотами. -Message.Skill.Knockback.Upgrade={0} теперь имеет шанс {1}% отбросить противника назад. -Message.Skill.Lightning.Upgrade={0} теперь имеет шанс {1}% выстрелить молнией с уроном {2}. -Message.Skill.Pickup.Creative=Ваш питомец не может подбирать вещи пока вы находитесь в творческом режиме. -Message.Skill.Pickup.NoInventory={0} хочет поднять предметы, но не имеет инвентаря. -Message.Skill.Pickup.StartStop={0} подбор предметов: {1} -Message.Skill.Pickup.Upgrade={0} теперь подбирает предметы в радиусе {1} м. -Message.Skill.Poison.Upgrade={0} теперь имеет шанс {1}% отравить его цель на {2} сек. -Message.Skill.Ranged.RoundsPerMinute={0} выстрелов в минуту -Message.Skill.Ranged.Upgrade={0} теперь может стрелять{3} {1} в минуту, каждая из которых наносит {2} очка(ов) урона. -Message.Skill.Ride.NoTeleport=Вы не можете телепортироваться во время езды на питомце! -Message.Skill.Ride.Receive=На {0} теперь можно ездить. -Message.Skill.Ride.Upgrade=Скорость езды {0} теперь увеличилась {1}%. -Message.Skill.Shield.Format={1}%-ый шанс отражения {2}% урона, наносимому твоему питомцу {0}. -Message.Skill.Shield.Upgrade={0} теперь имеет {1}%-ый шанс отражения {2}% урона. -Message.Skill.Slow.Upgrade={0} шанс замедления противника {1}% продолжительностью {2}sec. -Message.Skill.Sprint.Upgrade={0} теперь можете использовать спринт для новых целей. -Message.Skill.Stomp.Upgrade={0} теперь имеет шанс в {1}% топать по земле и наносить {2} урона всему в радиусе 2.5 метров. -Message.Skill.Thorns.Upgrade={0} теперь имеет шанс в {1}% отразить {2}% урона. -Message.Skill.Wither.Upgrade={0} теперь имеет шанс в {1}% иссушать противника на протяжении {2} секунд. -Message.Skilltree.Available=Доступные профессии -Message.Skilltree.NotSwitched=Профессия не изменилась! -Message.Skilltree.RequiresLevel.Item=Требуемый уровень: {0} -Message.Skilltree.RequiresLevel.Message={0} должен быть на уровне {1}, чтобы выбрать эту профессию! -Message.Skilltree.SelectionPrompt=Выберите Класс (Профессию) для {0}. (/pcst) -Message.Skilltree.SwitchedTo=Вы выбрали {0} профессию. -Message.Skilltree.SwitchedToFor=Профессия питомца {0} изменена на {1}. -Message.Spawn.Despawn={0} исчез. -Message.Spawn.Flying={0} не будет с тобой, пока ты в режиме полёта. -Message.Spawn.NoSpace={0} не может прийти к вам, потому что недостаточно места. -Message.Spawn.Prevent=Что-то мешает {0} придти к вам. -Message.Spawn.Respawn={0} возродился! -Message.Spawn.Respawn.In={0} возродится через {1} сек. -Message.Spawn.Spectator=Вы не можете призвать {0} в режиме наблюдателя. -Message.Update.Available=Доступна новая версия MyPet: - -############# -## Names ## -############# -Name.Absorption=Поглощение -Name.Aggressive=Агрессивный -Name.Arrow=Стрела -Name.Bat=Летучая мышь -Name.Bee=Пчела -Name.Blaze=Всполох -Name.Blocks=Блок(ов) -Name.Cancel=Отмена -Name.Cat=Кошка -Name.CaveSpider=Пещерный паук -Name.Chicken=Курица -Name.Cod=Треска -Name.Contact=Контакт -Name.Costs=Стоимость -Name.Cow=Корова -Name.Creeper=Крипер -Name.Damage=Урон -Name.Dead=Смерть -Name.Disabled=Выключить -Name.Dolphin=Дельфин -Name.Done=Готово -Name.Donkey=Осёл -Name.DragonFireball=Огненный шар дракона -Name.Drowned=Утопленник -Name.Drowning=Утопление -Name.Duel=Дуэль -Name.Egg=Яйцо -Name.ElderGuardian=Древний Страж -Name.EmptyHand=Пустая рука -Name.Enabled=Включить -Name.EnderDragon=Дракон Края -Name.Enderman=Странник Края -Name.Endermite=Чешуйница Края -Name.EnderPearl=Эндер-жемчуг -Name.Everyone=Все -Name.Evoker=Призыватель -Name.Exp=Опыт -Name.Fall=Падение -Name.FallingBlock=Падающий блок -Name.Farm=Сбор -Name.Fire=Огонь -Name.Fireball=Огненный шар -Name.FireResistance=Огнестойкость -Name.FireTick=Огонь -Name.Fireworks=Фейерверки -Name.FishingHook=Рыболовный крючок -Name.Food=Еда -Name.Fox=Лиса -Name.Friendly=Дружелюбный -Name.Ghast=Гаст -Name.Giant=Гигант -Name.Guardian=Страж -Name.Haste=Спешка -Name.HealthBoost=Повышение здоровья -Name.Help=Помощь -Name.Horse=Лошадь -Name.HP=Здоровье -Name.Hunger=Голод -Name.Husk=Кадавр -Name.Illusioner=Иллюзионист -Name.Invisibility=Невидимость -Name.IronGolem=Железный голем -Name.JumpBoost=Высокий прыжок -Name.Lava=Лава -Name.LeashFlag=Способ приручения -Name.Level=Уровень -Name.Lightning=Молния -Name.Llama=Лама -Name.LlamaSpit=Плевок Ламы -Name.Luck=Удача -Name.Magic=Магия -Name.MagmaCube=Лавовый куб -Name.Modes=Режимы -Name.Mooshroom=Грибная корова -Name.Mule=Мул -Name.NightVision=Ночное зрение -Name.No=Нет -Name.Normal=Нормальный -Name.Ocelot=Оцелот -Name.Off=Выкл. -Name.On=Вкл. -Name.Owner=Владелец -Name.Panda=Панда -Name.Parrot=Попугай -Name.Party=Группа -Name.Phantom=Фантом -Name.Pig=Свинья -Name.PigZombie=Свинозомби -Name.Pillager=Разбойник -Name.Poison=Яд -Name.PolarBear=Белый медведь -Name.Price=Стоимость -Name.PufferFish=Иглобрюх -Name.Rabbit=Кролик -Name.Raid=Езда -Name.Range=Расстояние -Name.RangedDamage=Дальний урон -Name.Ravager=Разрушитель -Name.Regeneration=Восстановление -Name.Resistance=Сопротивление -Name.Respawntime=Время возрождения -Name.Rows=Ряд(ы) -Name.Salmon=Лосось -Name.Seconds=Секунд(ы) -Name.Sheep=Овца -Name.Silverfish=Чешуйница -Name.Skeleton=Скелет -Name.SkeletonHorse=Лошадь-скелет -Name.Skill.Beacon=Маяк -Name.Skill.Behavior=Поведение -Name.Skill.Control=Управление -Name.Skill.Damage=Урон -Name.Skill.Fire=Огонь -Name.Skill.Heal=Исцелить -Name.Skill.Hitpoints=Здоровье -Name.Skill.Inventory=Инвентарь -Name.Skill.Knockback=Отдача -Name.Skill.Lightning=Молния -Name.Skill.Pickup=Подбирание предметов -Name.Skill.Poison=Отравление -Name.Skill.Ranged=Дальний бой -Name.Skill.Ride=Езда верхом -Name.Skill.Shield=Щит -Name.Skill.Slow=Замедление -Name.Skill.Sprint=Бег -Name.Skill.Stomp=Топот -Name.Skill.Thorns=Шипы -Name.Skill.Wither=Иссушитель -Name.Skilltree=Дерево навыков -Name.Slime=Слизень -Name.SmallFireball=Малый огненный шар -Name.Snowball=Снежок -Name.Snowman=Снежный голем -Name.Speed=Скорость -Name.Spider=Паук -Name.SplashPotion=Взрывное зелье -Name.Squid=Спрут -Name.Stray=Зимогор -Name.Strength=Сила -Name.Suffocation=Удушье -Name.Title.Creator=Создатель MyPet -Name.Title.Developer=Разработчик MyPet -Name.Title.Donator=Донатер -Name.Title.Helper=Помощник -Name.Title.Premium=Премиум -Name.Title.Translator=Переводчик -Name.TnT=Динамит -Name.TraderLlama=Лама торговца -Name.Trident=Трезубец -Name.TropicalFish=Тропическая рыба -Name.Turtle=Черепаха -Name.Type=Тип -Name.Unknow=Неизвестно -Name.Vex=Досаждатель -Name.Villager=Деревенщина -Name.Vindicator=Поборник -Name.Void=Пустота -Name.WanderingTrader=Странствующий торговец -Name.WaterBreathing=Подводное дыхание -Name.Witch=Ведьма -Name.Wither=Иссушитель -Name.WitherSkeleton=Скелет-иссушитель -Name.WitherSkull=Череп Скелета-Иссушителя -Name.Wolf=Волк -Name.Yes=Да -Name.You=Вы -Name.Zombie=Зомби -Name.ZombieHorse=Лошадь-зомби -Name.ZombieVillager=Зомби-житель \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_sk.properties b/src/main/resources/locale/MyPet_sk.properties deleted file mode 100644 index 36d47637f2..0000000000 --- a/src/main/resources/locale/MyPet_sk.properties +++ /dev/null @@ -1,91 +0,0 @@ -##################################### -## MyPet Slovak Locale ## -##################################### -## Last Update: (YMD) 2019-01-28 ## -## ## -## Contributors: ## -## Keyle, Nolko, Pavel ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn={0} je mŕtvy ale respawne sa za {1} sec. -Message.Call.First=Musíš zavolať {0} najprv. -Message.Command.Call.Success={0} príde ku tebe. -Message.Command.CaptureHelper.HasPet=Už máš MyPet. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Zručnosti budú pridelené automaticky! -Message.Command.ChooseSkilltree.NoneAvailable= Zručnosti niesú k dispozícií pre {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Len raz môžeš zmeniť zručnosti pre {0}. -Message.Command.Fail=Zlý príkaz! -Message.Command.Help.Admin={0}: Pozri si Wiki (Link dole) -Message.Command.Help.Call={0}: Zavolá tvojho PET-a (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Prepne CaptureHelper -a na zapnuté alebo vypnuté -Message.Command.Help.Info={0}: Ukáže informácie o MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Otvorí inventár tvojho PET -a (alias: /pi or /peti) -Message.Command.Help.MoreInfo=Prečítaj si tento list pre viac informácií: -Message.Command.Help.Name={0}: Zmení meno tvojho PET -a. -Message.Command.Help.Release={0}: Vypustil si svojho PET -a. -Message.Command.Help.SendAway={0}: Pošle tvojho PET-a preč (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Otvorí obchod s PET -om (alias: /petsh or /psh) -Message.Command.Help.Stop={0}: Zastaví PET -a v boji (alias: /ps or /pets) -Message.Command.Help.Type={0}: Ukáže informácie o typoch PET -ov -Message.Command.List.Yours=Tvoji PET -i: -Message.Command.Respawn.Auto=Auto respawn: {0}. - -############# -## Names ## -############# -Name.Aggressive=Agresivný -Name.Arrow=Šíp -Name.Bat=Netopier -Name.Cancel=Zrušiť -Name.CaveSpider=Jedovatý Pavuk -Name.Chicken=Slepica -Name.Costs=Cena -Name.Cow=Krava -Name.Creeper=Creeper -Name.Damage=Poškodenie -Name.Dead=Mrtvi -Name.Disabled=Zablokovaný -Name.Egg=Vajco -Name.EmptyHand=Prázdna ruka -Name.Enabled=Aktivovať -Name.EnderDragon=Ender Drak -Name.Enderman=Enderitový muž -Name.Everyone=Každý -Name.Fall=spadnúť -Name.Fire=Oheň -Name.FireResistance=Ohnivzdornosť -Name.FireTick=Ohieň -Name.Fireworks=Ohnostroj -Name.Food=Jedlo -Name.Friendly=Priateľský -Name.Guardian=Strážca -Name.Help=Pomôcť -Name.Lightning=Blesk -Name.Luck=Šťastie -Name.Magic=Kúzlo -Name.NightVision=Nočné videnie -Name.No=Nie -Name.On=Zapnuté -Name.Parrot=Papagáj -Name.Pig=Prasa -Name.Poison=Jed -Name.Price=Cena -Name.Rabbit=Zajac -Name.Range=Dosah -Name.Seconds=Sekund(y) -Name.Sheep=Ovečka -Name.Skeleton=Kostlivec -Name.Skill.Fire=Oheň -Name.Skill.Pickup=Zodvihnúť -Name.Skill.Ride=Jazdiť -Name.Snowball=Snehová guľa -Name.Spider=Pavúk -Name.Villager=Dedinčan -Name.Witch=Čarodejnica -Name.Yes=Áno -Name.You=Ty \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_sv.properties b/src/main/resources/locale/MyPet_sv.properties deleted file mode 100644 index a033ba0c0d..0000000000 --- a/src/main/resources/locale/MyPet_sv.properties +++ /dev/null @@ -1,110 +0,0 @@ -################################################################### -## MyPet Swedish Locale ## -################################################################### -## Last Update: (YMD) 2019-12-04 ## -## ## -## Contributors: ## -## Daniel Guldstrand, Feeriix, Keyle, KingConquest, Oscar, Ren ## -## WDeveloping, kalleswe ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Du kan inte göra det när {0} är död. -Message.Call.Dead={0} är död och kan inte bli kallad på. -Message.Call.Dead.Respawn={0} är död och kommer att återuppstå inom {1} sekunder. -Message.Call.First=Du måste kalla på {0} first. -Message.Command.Call.Success={0} kommer till dig. -Message.Command.CaptureHelper.HasPet=Du har redan en MyPet. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Är vuxen -Message.Command.CaptureHelper.Requirement.Angry=Är arg -Message.Command.CaptureHelper.Requirement.Baby=Är en bebis -Message.Command.CaptureHelper.Requirement.BelowHP=Liv lägre än {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Kan föröka sig -Message.Command.CaptureHelper.Requirement.Impossible=Omöjlig att koppla -Message.Command.CaptureHelper.Requirement.LowHP=Liv lägre än {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Är skapad av en spelare -Message.Command.CaptureHelper.Requirement.Size.Equal=Storlek är {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Storlek är mindre än {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Storlek är större än {0} -Message.Command.CaptureHelper.Requirement.Tamed=Är tämjd -Message.Command.CaptureHelper.Requirement.Wild=Är vild -Message.Command.CaptureHelper.Requirement.World.Right=Du är i den rätta världen -Message.Command.CaptureHelper.Requirement.World.Wrong=Det här är fel värld. Gå till {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Du kan koppla i den här regionen -Message.Command.CaptureHelper.WorldGuard.Denied=Du kan inte använda koppel i den här regionen. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees tilldelas automatiskt! -Message.Command.ChooseSkilltree.NoneAvailable=Där är inga "skilltrees" tillgängliga för {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Du kan bara ändra {0}'s "skilltree" en gång! -Message.Command.Fail=kommandoreduktion misslyckades! -Message.Command.Help.Admin=/djuradministratör -Message.Command.Help.Beacon={0}: Öppnar fyrkonfigurationsmenyn. -Message.Command.Help.Behavior={0}: Välj djuruppförandet (alias: /pb eller /petb) -Message.Command.Help.Call={0}: Ropar på ditt husdjur (alias: /pc eller /petc) -Message.Command.Help.CaptureHelper={0}: Växlar FångHjälparen av eller på. -Message.Command.Help.ChooseSkilltree={0}: Visar och tillåter dig att välja skicklighetsträd (alias: /pcst eller /petcst) -Message.Command.Help.Info={0}: Visar info om ditt husdjur (alias: /pinfo) -Message.Command.Help.Inventory={0}: Öppnar husdjurets inventarie (alias: /pi eller /peti) -Message.Command.Help.MissingParameter=En parameter saknas: -Message.Command.Help.MoreInfo=För mer information, läs kommandosidan här: -Message.Command.Help.Name={0}: Ändrar namnet på ditt husdjur, -Message.Command.Help.Options={0}: Ändra ditt husdjur's alternativ (använd [TAB]). -Message.Command.Help.Release={0}: Släpper lös ditt husdjur -Message.Command.Help.Respawn=spawnar ditt husdjur direkt, men för ett pris -Message.Command.Help.SendAway={0}: Skickar iväg ditt husdjur (alias: /psa eller /petsa) -Message.Command.Help.Shop={0}: Öppnar djuraffären (alias: /petsh eller /psh) -Message.Command.Help.Skill=Visar färdighetsnivåer -Message.Command.Help.Stop={0}: Stoppar ditt husdjur från att attackera (alias: /ps eller /pets) -Message.Command.Help.Switch=Tillåter dig att byta mellan dina husdjur -Message.Command.Help.Trade={0}: Byt husdjur med andra spelare (alias: /pt eller /pett) -Message.Command.Help.Type=Visar information om de olika sorterna -Message.Command.List.Player={0}'s husdjur: -Message.Command.List.Yours=Dina husdjur: -Message.Command.Name.Filter=Det valda namnet är ogiltigt, vänligen använd ett annat. -Message.Command.Name.New=Ditt husdjurs namn är nu: {0} -Message.Command.Name.ToLong="{0}" är för långt. Maxlängden är {1} tecken. -Message.Command.PetType.Unknown=obefintligt husdjur -Message.Command.Release.Confirm=Vänligen klicka på husdjurets namn för att bekräfta: -Message.Command.Release.Dead=Wolfi har lämnat och kommer inte tillbaka... -Message.Command.Release.Success={0} är nu fri... -Message.Command.Respawn.Auto=automatisk respawn: {aktiverat} -Message.Command.Respawn.NoMoney=Du behöver 5$ för att Wolfi ska återuppstå! -Message.Command.SendAway.AlreadyAway=Du har redan skickat iväg Wolfi. -Message.Command.SendAway.Success=Wolfi har blivit iväg skickad. -Message.Command.Trade.Receiver.HasPet=Du har redan ett husdjur. - -############# -## Names ## -############# -Name.Aggressive=Angripande -Name.Cancel=Avbryt -Name.Costs=Kostar -Name.Creeper=Creeper -Name.Disabled=Inaktiverad -Name.Done=Färdig -Name.Duel=Duella -Name.Enderman=Enderman -Name.Fall=Falla -Name.Farm=Farm -Name.FireTick=Eld -Name.Food=Mat -Name.Friendly=Vänlig -Name.Haste=Snabbhet -Name.Help=Hjälp -Name.Level=Nivå -Name.Lightning=Blixt -Name.Luck=Tur -Name.Off=Av -Name.On=På -Name.PigZombie=Zombiegris -Name.Sheep=Får -Name.Skill.Behavior=Beteende -Name.Skill.Damage=Skada -Name.Skill.Poison=Gift -Name.Skill.Ride=Rid -Name.Skill.Thorns=Taggar -Name.You=Du \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_th.properties b/src/main/resources/locale/MyPet_th.properties deleted file mode 100644 index 843d078a82..0000000000 --- a/src/main/resources/locale/MyPet_th.properties +++ /dev/null @@ -1,379 +0,0 @@ -################################################################# -## MyPet Thai Locale ## -################################################################# -## Last Update: (YMD) 2020-01-09 ## -## ## -## Contributors: ## -## Cupjok, Domachita, GL Channel, Icezaza2543, InTooHow What ## -## Kamiya Senju, Kataruna, Keyle, MisterPluemZ ## -## Suphonlachat Sombatdee, Teerapong Makdam, UntouchedOdin0 ## -## aunnumdefun, ittikorn mututhummaluc, poompk, wisarute ## -## ブーンノーム ベンヤチップ ## -## ## -################################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=คุณไม่สามารถทำสิ่งนี้ได้ในขณะที่ {0} ตาย -Message.Call.Dead={0} ได้ ตาย และไม่สามารถเรียกออกมาได้ -Message.Call.Dead.Respawn={0} ได้ ตาย และจะเกิดใหม่ในอีก {1} วินาที -Message.Call.First=คุณต้องเรียก {0} ก่อน -Message.Command.Call.Success={0} มาหาคุณ -Message.Command.CaptureHelper.HasPet=คุณมีสัตว์เลี้ยงแล้ว -Message.Command.CaptureHelper.Mode=ตัวช่วยเสริม: {0} -Message.Command.CaptureHelper.Requirement.Adult=เป็นผู้ใหญ่ -Message.Command.CaptureHelper.Requirement.Angry=โกรธ -Message.Command.CaptureHelper.Requirement.Baby=มันยังเด็ก -Message.Command.CaptureHelper.Requirement.BelowHP=พลังชีวิตเหลือน้อยกว่า {0} -Message.Command.CaptureHelper.Requirement.CanBreed=สามารถผสมพันธุ์ -Message.Command.CaptureHelper.Requirement.Impossible=เป็นไปไม่ได้ที่จะบังคับ -Message.Command.CaptureHelper.Requirement.LowHP=พลังชีวิตเหลือน้อยกว่า {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=ถูกสร้างขึ้นโดยผู้เล่น -Message.Command.CaptureHelper.Requirement.Size.Equal=ขนาดเท่ากับ {0} -Message.Command.CaptureHelper.Requirement.Size.Max=ขนาดเล็กกว่า -Message.Command.CaptureHelper.Requirement.Size.Min=ขนาดใหญ่กว่า -Message.Command.CaptureHelper.Requirement.Tamed=ถูกทำให้เชื่อง -Message.Command.CaptureHelper.Requirement.Wild=เป็นป่า -Message.Command.CaptureHelper.Requirement.World.Right=คุณอยู่ในโลกที่เหมาะสม -Message.Command.CaptureHelper.Requirement.World.Wrong=นี่คือโลกที่ผิด ไปที่: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=คุณสามารถขี่ในภูมิภาคนี้ -Message.Command.CaptureHelper.WorldGuard.Denied=คุณไม่สามารถขี่ในภูมิภาคนี้ -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=ตารางสกิลจะถูกกำหนดโดยอัตโนมัติ ! -Message.Command.ChooseSkilltree.NoneAvailable=ไม่มี ตารางสกิลสำหรับ {0} -Message.Command.ChooseSkilltree.OnlyOnce=คุณสามารถเปลี่ยนตารางสกิลของ {0} ได้เพียงครั้งเดียว ! -Message.Command.Fail=คำสั่งผิดพลาด ! -Message.Command.Help.Admin={0} : ดูที่ Wiki ( ลิ้งค์อยู่ด้านล่าง ) -Message.Command.Help.Beacon={0} : เปิดหน้าต่างออร่าของสัตว์เลี้ยง ( คำสั่ง : /pbeacon ) -Message.Command.Help.Behavior={0} : เลือกนิสัยของสัตว์เลี้ยง ( คำสั่ง : /pb หรือ /petb ) -Message.Command.Help.Call={0} : เรียกสัตว์เลี้ยงของคุณ ( คำสั่ง: /pc หรือ /petc ) -Message.Command.Help.CaptureHelper={0} : เลือก เปิด/ปิด CaptureHelper -Message.Command.Help.ChooseSkilltree={0} : แสดงและอนุญาตให้คุณเลือกตารางสกิล ( คำสั่ง : /pcst หรือ /petcst ) -Message.Command.Help.Info={0} : แสดงข้อมูลเกี่ยวกับสัตว์เลี้ยง ( คำสั่ง : /pinfo ) -Message.Command.Help.Inventory={0} : เปิดช่องเก็บของของสัตว์เลี้ยง ( คำสั่ง : /pi หรือ /peti ) -Message.Command.Help.MissingParameter=ลักษณะพิเศษ ผิดพลาด: -Message.Command.Help.MoreInfo=สำหรับ อ่านคำสั่งเพิ่มเติมในหน้านี้: -Message.Command.Help.Name={0} : เปลี่ยนชื่อสัตว์เลี้ยงของคุณ -Message.Command.Help.Options={0} : เปลี่ยนการตั้งค่าสัตว์เลี้ยงของคุณ ( ใช้ [TAB] ) -Message.Command.Help.Pickup={0} : เปิด-ปิด การเก็บสิ่งของ ( คำสั่ง : /pp หรือ /petp ) -Message.Command.Help.Release={0} : ปล่อยสัตว์เลี้ยงของคุณ -Message.Command.Help.Respawn={0} : ชุบชีวิตให้สัตว์โดยมีค่าใช้จ่าย ( คำสั่ง : /pr หรือ /petr ) -Message.Command.Help.SendAway={0} : ส่งสัตว์เลี้ยงของคุณไปไกลๆ ( คำสั่ง : /psa หรือ /petsa ) -Message.Command.Help.Shop={0} : เปิดร้านขายสัตว์เลี้ยง ( คำสั่ง : /petsh หรือ /psh ) -Message.Command.Help.Skill={0} : แสดงระดับทักษะ -Message.Command.Help.Stop={0} : หยุดสัตว์เลี้ยงของคุณจากการโจมตี ( คำสั่ง : /ps หรือ /pets ) -Message.Command.Help.Store=/petstore: เก็บ สัตว์เลี้ยง ของคุณทันที , คุณสามารถเรียก สัตว์เลี้ยง ของคุณได้อีกครั้ง โดยการใช้คำสั่ง /petswitch -Message.Command.Help.Switch={0} : อนุญาตให้คุณสลับสัตว์เลี้ยงของคุณ ( คำสั่ง : /psw หรือ /pswitch ) -Message.Command.Help.Trade={0} : แลกเปลี่ยนสัตว์เลี้ยงกับ ผู้เล่นอื่น ( คำสั่ง : /pt หรือ /pett ) -Message.Command.Help.Type={0} : แสดงข้อมูลเกี่ยวกับประเภทสัตว์เลี้ยง -Message.Command.List.Player=สัตว์เลี้ยงของ {0} : -Message.Command.List.Yours=สัตว์เลี้ยงของคุณ : -Message.Command.Name.Filter=ชื่อที่ใช้งานไม่ถูกต้อง, โปรดใช้ชื่ออื่น -Message.Command.Name.New=ชื่อสัตว์เลี้ยงของคุณในขณะนี้ : {0} -Message.Command.Name.ToLong="{0}" ยาวเกินไป จำกัดความยาว {1} ตัวอักษร -Message.Command.PetType.Unknown=ไม่รู้จักสัตว์เลี้ยงประเภทนี้ ! -Message.Command.Release.Confirm=กรุณาคลิกที่ชื่อสัตว์เลี้ยงของคุณเพื่อยืนยัน : -Message.Command.Release.Dead={0} ได้ถูกปล่อยและจะไม่กลับมา... -Message.Command.Release.Success=ขณะนี้ {0} ได้รับ อิสระภาพ... -Message.Command.Respawn.Auto=เกิดใหม่อัตโนมัติ : {0}. -Message.Command.Respawn.AutoMin=ตั้งเวลาการเกิดอัตโนมัติตํ่าสุดเป็น {0} -Message.Command.Respawn.NoMoney=คุณต้องการ {1} ให้ {0} เกิดใหม่! -Message.Command.Respawn.Paid=ต้องใช้ค่าใช้จ่าย ( {1} ) ให้ {0} เกิดใหม่ -Message.Command.Respawn.Show=ค่าใช้จ่ายสำหรับการเกิดของ {0} : {1} ( {2}อัตโนมัติ ) -Message.Command.Respawn.Show.Pay=ใช้ /petrespawn pay เพื่อจ่ายค่าธรรมเนียม -Message.Command.SendAway.AlreadyAway={0} ได้ถูกส่งไปไกลแล้ว -Message.Command.SendAway.Success={0} ได้ถูกเรียกออกมา -Message.Command.Skills.Show={0} สกิล : {1} -Message.Command.Skilltree.CantFindSkilltree=ไม่มีสกิล "{0}" ในตารางสกิล -Message.Command.Stop.Attack={0} ได้ หยุด การโจมตี -Message.Command.Success=คำสั่งดำเนินการสำเร็จ ! -Message.Command.Switch.Limit=คุณไม่สามารถเก็บสัตว์เลี้ยงได้มากกว่า {0} ตัว -Message.Command.Switch.NoPet=คุณไม่มีสัตว์เลี้ยงในการจัดเก็บ -Message.Command.Switch.NoStoredPets=คุณ ไม่มี สัตว์เลี้ยงที่ถูกเก็บไว้ -Message.Command.Switch.Success=คุณได้เก็บ {0} -Message.Command.Trade.Owner.Cancel=ข้อเสนอแลกเปลี่ยนของคุณกับ {0} ถูกยกเลิก -Message.Command.Trade.Owner.InvalidPrice=คุณใส่ราคา ไม่ถูกต้อง สำหรับข้อเสนอแลกเปลี่ยนของคุณ -Message.Command.Trade.Owner.NoOffer=คุณไม่รับข้อเสนอแลกเปลี่ยน สัตว์เลี้ยง -Message.Command.Trade.Owner.Offer=คุณยื่นข้อเสนอแลกเปลี่ยน {0} ให้กับ {1} -Message.Command.Trade.Owner.Offer.Price=คุณยื่นข้อเสนอแลกเปลี่ยน {0} ให้กับ {1} ในราคา {2} -Message.Command.Trade.Owner.OpenOffer={0} ยื่นข้อเสนอแลกเปลี่ยนและคุณต้องการ ยอมรับ หรือ ปฏิเสธ เลือกได้เพียงอย่างเดียว -Message.Command.Trade.Owner.Reject={0} ปฏิเสธข้อเสนอแลกเปลี่ยนกับ {1} ของคุณ -Message.Command.Trade.Owner.Success={0} ยอมรับข้อเสนอแลกเปลี่ยนกับ {1} ของคุณ -Message.Command.Trade.Owner.Yourself=คุณ ไม่สามารถ แลกเปลี่ยนกับตัวเองได้ -Message.Command.Trade.Receiver.Distance=คุณ ไม่สามารถ ยอมรับข้อเสนอแลกเปลี่ยนของ {0} ได้เนื่องจากอยู่ห่างกันมากกว่า 10 เมตร -Message.Command.Trade.Receiver.HasPet=คุณมี สัตว์เลี้ยง แล้ว -Message.Command.Trade.Receiver.NoOffer=ไม่มีใครยื่นเสนอข้อแลกเปลี่ยน สัตว์เลี้ยง กับคุณ -Message.Command.Trade.Receiver.NoPermission=คุณ ไม่มี สิทธิ์ที่จะยอมรับข้อเสนอแลกเปลี่ยนใดๆ -Message.Command.Trade.Receiver.NotEnoughMoney=คุณ ไม่มี เงินมากพอ ที่จะยอมรับข้อเสนอแลกเปลี่ยนที่คุณต้องการในราคา {0} -Message.Command.Trade.Receiver.Offer={0} เสนอแลกเปลี่ยน สัตว์เลี้ยง ( ยอมรับใช้คำสั่ง /pettrade accept ) : -Message.Command.Trade.Receiver.Offer.Price={0} เสนอข้อแลกเปลี่ยน สัตว์เลี้ยง ด้วยราคา {1} ( ยอมรับใช้คำสั่ง /pettrade accept ) : -Message.Command.Trade.Receiver.PetUnavailable=ข้อเสนอแลกเปลี่ยน สัตว์เลี้ยง ไม่สามารถ ใช้ได้อีกต่อไป -Message.Command.Trade.Receiver.Reject=คุณปฏิเสธข้อเสนอแลกเปลี่ยนของ {0} -Message.Command.Trade.Receiver.Success=คุณได้แลกเปลี่ยนกับผู้เล่น {0} สำเร็จ คุณเป็นเจ้าของ {1} แล้ว -Message.DeathMessage={0} ถูกฆ่าโดย : {1} -Message.Hunger.Hungry={0} หิวมาก คุณควรให้อาหาร {0} ในตอนนี้ -Message.Hunger.Rumbling=เสียงท้องร้อง {0} ดังก้อง คุณควรให้อาหาร {0} เร็วๆนี้ -Message.Hunger.Starving={0} กำลังหิว ให้อาหาร {0} ในตอนนี้ ! -Message.Leash.Add=คุณได้ฝึกให้สัตว์เลี้ยงเชื่อง มันจะเป็นสัตว์เลี้ยงที่ดี ! -Message.LevelSystem.LevelDown={0} เลเวลลดลงเป็น {1}. -Message.LevelSystem.LevelUp=ตอนนี้ {0} เลเวล {1} -Message.LevelSystem.ReachedMaxLevel={0} ได้ประสบความสำเร็จสูงสุดที่เลเวล {1} -Message.MultiWorld.NoActivePetInThisWorld=คุณ ไม่มี สัตว์เลี้ยง ในโลกนี้ ! -Message.MultiWorld.NowActivePet=ตอนนี้ {0} คือ สัตว์เลี้ยง ที่คุณใช้งาน -Message.No.Allowed=คุณยัง ไม่ได้ รับอนุญาตให้ใช้สิ่งนี้ ! -Message.No.AllowedHere=สัตว์เลี้ยงของคุณ ไม่ได้ รับอนุญาตในที่นี้ -Message.No.CanUse=คุณไม่สามารถใช้ในขณะนี้ -Message.No.Economy=ไม่ได้เปิดการใช้งานระบบเศรษฐกิจ -Message.No.HasPet=คุณ ไม่มี สัตว์เลี้ยง ! -Message.No.Money=คุณ ไม่มี เงินมากพอที่จะทำอย่างนั้น -Message.No.NothingToSeeHere=ที่นี่ไม่มีอะไรให้ดู เดินต่อไป ! -Message.No.PlayerOnline=ผู้เล่นคนนี้ไม่ได้ออนไลน์ -Message.No.Skill={0} ไม่ได้เรียนรู้สกิล {1} -Message.No.UserHavePet={0} ไม่มี สัตว์เลี้ยง ! -Message.Npc.ChosenPet=คุณได้เลือก {0} ที่จะอยู่เป็นคู่หูของคุณ -Message.Npc.HandOver=คุณส่ง {0} ไปให้ {1} -Message.Npc.HandOverTitle=มอบสัตว์เลี้ยง -Message.Npc.NoHandOver=ฉันต้องการ {0} อยู่เป็นคู่หูของฉัน -Message.Npc.StorageFull=คุณ ไม่สามารถ นำสัตว์เลี้ยงให้ {0} มากเกินไป คุณเก็บสัตว์เลี้ยงสูงสุดได้ {1} ตัว -Message.Npc.SwitchTitle=สลับสัตว์เลี้ยง -Message.Npc.TakeTitle=เก็บสัตว์เลี้ยง -Message.Npc.YesHandOver=ฉันจะมอบ {0} ให้แก่คุณ -Message.SelectMyPet=เลือกสัตว์เลี้ยง -Message.Shop.Available=ร้านขายสัตว์เลี้ยงที่ใช้งานได้ : -Message.Shop.Confirm.No=ฉันไม่ต้องการที่จะซื้อ {0} ในราคา {1} -Message.Shop.Confirm.SendStorage=หากคุณจะซื้อสัตว์เลี้ยงนี้มันจะถูกส่งไปยัง คลังเก็บของ เพราะคุณมีสัตว์เลี้ยงในตัวคุณอยู่แล้ว -Message.Shop.Confirm.Title=ซื้อ {0} ด้วยราคา {1} ? -Message.Shop.Confirm.Yes=ฉันต้องการซื้อ {0} ด้วยราคา {1} -Message.Shop.NoMoney=คุณ ไม่มี เงินเพียงพอที่จะซื้อสัตว์เลี้ยง -Message.Shop.NotFound=ไม่มี ร้านค้าในชื่อนี้ -Message.Shop.Success=คุณได้ซื้อ {0} ในราคา {1} สำเร็จ -Message.Shop.SuccessStorage=คุณมีสัตว์เลี้ยงอยู่กับตัวคุณแล้ว {0} จะถูกส่งไปเก็บที่ คลังเก็บของ ของคุณ -Message.Sit.Follow=คุณอนุญาติให้ {0} ติดตามคุณมา -Message.Sit.Stay=คุณสั่งให้ {0} นั่งพัก -Message.Skill.Beacon.ClickOff=คลิกที่นี่เพื่อ ปิด -Message.Skill.Beacon.ClickOn=คลิกที่นี่เพื่อ เปิด -Message.Skill.Beacon.Effect=บัพเอฟเฟค : {0} -Message.Skill.Beacon.RemainingBuffs=เหลือเอฟเฟคบัพให้เลือกอีก : {0} -Message.Skill.Beacon.Stop=หยุดการใช้งานบัพ -Message.Skill.Beacon.Upgrade=ตอนนี้ {0} สามารถที่จะใช้บัฟได้ ( ระยะ : 10 บล็อก - ระยะเวลา : 5 วินาที ) : -Message.Skill.Behavior.NewMode=ตอนนี้ {0} อยู่ในโหมด {1} -Message.Skill.Behavior.Upgrade=ตอนนี้ {0} สามารถใช้ Behavior Mode : -Message.Skill.Control.AggroFarm=คุณไม่สามารถควบคุม {0} เมื่ออยู่ใน {1} Mode ! -Message.Skill.Control.Ride=คุณ ไม่สามารถ ใช้สกิล ควบคุม ได้ในขณะที่ขี่ {0} ! -Message.Skill.Control.Upgrade=ตอนนี้ {0} สามารถควบคุมได้ด้วย : {1} -Message.Skill.Damage.Upgrade=ตอนนี้ {0} มีพลังโจมตีที่ {1} ดาเมจ -Message.Skill.Fire.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายติดไฟเป็นเวลา {2} วินาที -Message.Skill.Hp.Upgrade=ตอนนี้ {0} มีพลังชีวิตสูงสุดที่ {1} HP -Message.Skill.HpRegeneration.Upgrade=ตอนนี้ {0} ฟื้นฟูพลังชีวิต {1} HP ทุกๆ {2} วินาที -Message.Skill.Inventory.Creative=คุณไม่สามารถเปิดช่องเก็บของได้ในขณะที่คุณอยู่ใน Creative Mode -Message.Skill.Inventory.NotAvailable={0} ไม่มีช่องเก็บของ -Message.Skill.Inventory.Swimming=คุณไม่สามารถเปิดช่องเก็บของของ {0} ได้ในขณะที่ว่ายน้ำ ! -Message.Skill.Inventory.Upgrade=ตอนนี้ {0} มีช่องเก็บของ {1} ช่อง -Message.Skill.Knockback.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะผลักเป้าหมายออกไป -Message.Skill.Lightning.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะใช้สายฟ้าซึ่งทำให้เกิดความเสียหาย {2} ดาเมจ -Message.Skill.Pickup.Creative=สัตว์เลี้ยงของคุณ ไม่สามารถ เก็บไอเทมได้เมื่อคุณอยู่ใน Creative Mode -Message.Skill.Pickup.NoInventory=Wolfi สามารถเก็บไอเทมได้แต่ไม่มีช่องเก็บของ -Message.Skill.Pickup.StartStop={0} เก็บของ : {1} -Message.Skill.Pickup.Upgrade=ตอนนี้ {0} สามารถเก็บไอเทมได้ในระยะ {1} เมตร -Message.Skill.Poison.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายติดพิษเป็นเวลา {2} วินาที -Message.Skill.Ranged.RoundsPerMinute={0} รอบต่อนาที -Message.Skill.Ranged.Upgrade=ตอนนี้ {0} สามารถยิงธนูได้ {3} {1}s ต่อนาที ซึ่งทำให้เกิดความเสียหาย {2} ดาเมจ -Message.Skill.Ride.NoTeleport=คุณไม่สามารถ เทเลพอร์ต ขณะขี่สัตว์เลี้ยงได้! -Message.Skill.Ride.Receive={0} สามารถขี่ได้ในขณะนี้ -Message.Skill.Ride.Upgrade=ตอนนี้ความเร็วเมื่อขี่ {0} จะเพิ่มขึ้นเป็น {1}% -Message.Skill.Shield.Format=มีโอกาส {1}% ที่จะเปลี่ยนเส้นทางความเสียหาย {2}% ไปที่ {0} -Message.Skill.Shield.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะเปลี่ยนเส้นทางความเสียหาย {2}% จากความเสียหายที่คุณได้รับ -Message.Skill.Slow.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายเคลื่อนที่ช้าลงเป็นเวลา {2} วินาที -Message.Skill.Sprint.Upgrade=ตอนนี้ {0} สามารถที่จะวิ่งหาเป้าหมายใหม่ -Message.Skill.Stomp.Upgrade=ตอนนี้ {0} มีโอกาส {1}% เมื่อเหยียบบนพื้นดินและสร้างความเสียหาย {2} ดาเมจ ภายในระยะ 2.5 เมตร -Message.Skill.Thorns.Upgrade=ตอนนี้ {0} มีโอกาส {1}% สะท้อนความเสียหาย {2}% ที่ถูกโจมตีเข้ามา -Message.Skill.Wither.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะใช้สกิลวิทเธอร์ติดเป้าหมายเป็นเวลา {2} วินาที -Message.Skilltree.Available=ตารางสกิลที่มีอยู่ -Message.Skilltree.NotSwitched=ตารางสกิลยังไม่ได้รับการเปลี่ยนแปลง ! -Message.Skilltree.RequiresLevel.Item=ต้องการเลเวล : {0} -Message.Skilltree.RequiresLevel.Message={0} ต้องมีเลเวล {1} เพื่อที่จะใช้สกิลนี้ ! -Message.Skilltree.SelectionPrompt=กรุณาเลือกสกิลสำหรับ {0} ( คำสั่ง : /pcst ) -Message.Skilltree.SwitchedTo=คุณได้เลือกสกิล {0} -Message.Skilltree.SwitchedToFor=เปลี่ยนสกิลสัตว์เลี้ยงของ {0} เป็นสกิล {1} -Message.Spawn.Despawn={0} ไม่เกิดใหม่ -Message.Spawn.Flying={0} ไม่สามารถมาหาคุณได้เมื่อคุณกำลังบิน -Message.Spawn.NoSpace={0} ไม่สามารถมาหาคุณได้เพราะมีพื้นที่ ไม่ เพียงพอ -Message.Spawn.Prevent={0} จะช่วยป้องกันให้คุณ -Message.Spawn.Respawn={0} เกิดใหม่แล้ว ! -Message.Spawn.Respawn.In={0} จะเกิดใหม่ในอีก {1} วินาที -Message.Spawn.Spectator=คุณ ไม่สามารถ เรียก {0} ใน Spectator Mode ได้ -Message.Update.Available=พบเวอร์ชั่นไหม่ MyPet ในขณะนี้: - -############# -## Names ## -############# -Name.Absorption=การซึมซับ -Name.Aggressive=ก้าวร้าว -Name.Arrow=ลูกธนู -Name.Bat=ค้างคาว -Name.Bee=ผึ้ง -Name.Blaze=แบลซ -Name.Blocks=บล็อก -Name.Cancel=ยกเลิก -Name.Cat=แมว -Name.CaveSpider=แมงมุมถ้ำ -Name.Chicken=ไก่ -Name.Cod=ปลาคอด -Name.Contact=ติดต่อ -Name.Costs=ค่าใช้จ่าย -Name.Cow=วัว -Name.Creeper=ครีปเปอร์ -Name.Damage=ความเสียหาย -Name.Dead=ตาย -Name.Disabled=ปิดการใช้งาน -Name.Dolphin=ปลาโลมา -Name.Done=เสร็จสิ้น -Name.Donkey=ลา -Name.DragonFireball=ลูกไฟมังกร -Name.Drowned=จมนํ้า -Name.Drowning=จมน้ำ -Name.Duel=ต่อสู้ -Name.Egg=ไข่ -Name.ElderGuardian=เอลเดอร์การ์เดี้ยน -Name.EmptyHand=มือเปล่า -Name.Enabled=เปิดการใช้งาน -Name.EnderDragon=เอนเดอร์ดราก้อน -Name.Enderman=เอนเดอร์แมน -Name.Endermite=เอนเดอร์ไมท์ -Name.EnderPearl=ลูกแก้วเอนเดอร์ -Name.Everyone=ทุกคน -Name.Evoker=อีโวคเกอร์ -Name.Exp=ค่าประสบการณ์ -Name.Fall=ตก -Name.FallingBlock=บล็อกตก -Name.Farm=ฟาร์ม -Name.Fire=ไฟ -Name.Fireball=ลูกไฟ -Name.FireResistance=ความต้านทานต่อไฟ -Name.FireTick=ไฟ -Name.Fireworks=พลุ -Name.FishingHook=เบ็ดตกปลา -Name.Food=อาหาร -Name.Fox=สุนัขจิ้งจอก -Name.Friendly=เป็นมิตร -Name.Ghast=แก๊ส -Name.Giant=ซอมบี้ยักษ์ -Name.Guardian=การ์เดี้ยน -Name.Haste=เฮสท์ -Name.HealthBoost=เพิ่มพลังชีวิต -Name.Help=ช่วยเหลือ -Name.Horse=ม้า -Name.HP=HP -Name.Hunger=ความหิว -Name.Husk=ฮักส์ -Name.Illusioner=อิลลูชันเนอร์ -Name.Invisibility=หายตัว -Name.IronGolem=โกเล็มเหล็ก -Name.JumpBoost=กระโดดสูง -Name.Lava=ลาวา -Name.LeashFlag=ลีชแฟล็ก -Name.Level=เลเวล -Name.Lightning=ฟ้าผ่า -Name.Llama=ลามะ -Name.LlamaSpit=น้ำลายลามะ -Name.Luck=โชค -Name.Magic=เวทย์ -Name.MagmaCube=แม็กม่าคิวบ์ -Name.Modes=โหมด -Name.Mooshroom=มูชรูม -Name.Mule=ล่อ -Name.NightVision=มองเห็นตอนกลางคืน -Name.No=ไม่ -Name.Normal=ปกติ -Name.Ocelot=แมวป่า -Name.Off=ปิด -Name.On=เปิด -Name.Owner=เจ้าของ -Name.Panda=แพนด้า -Name.Parrot=นกแก้ว -Name.Party=ปาร์ตี้ -Name.Phantom=อสุรกาย -Name.Pig=หมู -Name.PigZombie=ซอมบี้พิกแมน -Name.Pillager=โจร -Name.Poison=ยาพิษ -Name.PolarBear=หมีขั้วโลก -Name.Price=ราคา -Name.PufferFish=ปลาปักเป้า -Name.Rabbit=กระต่าย -Name.Raid=โจมตี -Name.Range=ระยะ -Name.RangedDamage=ระยะความเสียหาย -Name.Ravager= Ravager -Name.Regeneration=การฟื้นฟู -Name.Resistance=ความต้านทาน -Name.Respawntime=เวลาเกิดใหม่ -Name.Rows=แถว -Name.Salmon=แซลมอน -Name.Seconds=วินาที(s) -Name.Sheep=แกะ -Name.Silverfish=ซิลเวอร์ฟิช -Name.Skeleton=สเกลเลตัน -Name.SkeletonHorse=ม้าสเกลเลตัน -Name.Skill.Beacon=บีคอน -Name.Skill.Behavior=บีเฮฟวีเออร์ -Name.Skill.Control=ควบคุม -Name.Skill.Damage=ความเสียหาย -Name.Skill.Fire=ไฟ -Name.Skill.Heal=รักษา -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=ช่องเก็บของ -Name.Skill.Knockback=กระเด็นกลับ -Name.Skill.Lightning=สายฟ้า -Name.Skill.Pickup=เก็บของ -Name.Skill.Poison=ยาพิษ -Name.Skill.Ranged=ระยะ -Name.Skill.Ride=ขี่ -Name.Skill.Shield=ชิลด์ -Name.Skill.Slow=สโลว์ -Name.Skill.Sprint=วิ่งด้วยความเร็วสูงสุด -Name.Skill.Stomp=หนาม -Name.Skill.Thorns=สะท้อนการโจมตี -Name.Skill.Wither=วิทเธอร์ -Name.Skilltree=ตารางสกิล -Name.Slime=สไลม์ -Name.SmallFireball=ลูกไฟขนาดเล็ก -Name.Snowball=บอลหิมะ -Name.Snowman=สโนว์แมน -Name.Speed=ความเร็ว -Name.Spider=แมงมุม -Name.SplashPotion=ยากระจาย -Name.Squid=หมึก -Name.Stray=สเตรย์ -Name.Strength=ความแข็งแกร่ง -Name.Suffocation=ขาดอากาศหายใจ -Name.Title.Creator=ผู้สร้าง MyPet -Name.Title.Developer=ผู้พัฒนา MyPet -Name.Title.Donator=ผู้บริจาค -Name.Title.Helper=ผู้ช่วยเหลือ -Name.Title.Premium=พรีเมี่ยม -Name.Title.Translator=ผู้แปล -Name.TnT=TnT -Name.TraderLlama=นักเทรดลามะ -Name.Trident=ตรีศูล -Name.TropicalFish=ปลาเขตร้อน -Name.Turtle=เต่า -Name.Type=ชนิด -Name.Unknow=ไม่ทราบ -Name.Vex=เว็กซ์ -Name.Villager=ชาวบ้าน -Name.Vindicator=วินดิเคเตอร์ -Name.Void=วอยด์ -Name.WanderingTrader=พ่อค้าพเนจร -Name.WaterBreathing=หายใจใต้น้ำ -Name.Witch=แม่มด -Name.Wither=วิทเธอร์ -Name.WitherSkeleton=วิทเธอร์สเกลเลตัน -Name.WitherSkull=หัวกะโหลกวิทเธอร์ -Name.Wolf=หมาป่า -Name.Yes=ใช่ -Name.You=คุณ -Name.Zombie=ซอมบี้ -Name.ZombieHorse=ม้าซอมบี้ -Name.ZombieVillager=ซอมบี้ชาวบ้าน \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_tl.properties b/src/main/resources/locale/MyPet_tl.properties deleted file mode 100644 index 34e6f58f17..0000000000 --- a/src/main/resources/locale/MyPet_tl.properties +++ /dev/null @@ -1,118 +0,0 @@ -############################################################################# -## MyPet Filipino Locale ## -############################################################################# -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Chad Aga Abinguna, Dennis Laurence B. Mariquit, John Matin-ao Napoles ## -## ## -############################################################################# - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn=Ang Lobo ay namatay at mag re-respawn sa loob ng 23 segundo -Message.Call.First=Dapat mong tawagin yung Lobo Muna -Message.Command.Call.Success=Ang Lobo ay pupunta sayo -Message.Command.CaptureHelper.HasPet=Nasa sayo na ang Aking Pet -Message.Command.CaptureHelper.Mode=PaghuliKatulong:{Paganahin(MayLugar)}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Kakayahan Trees ay itatalaga awtomatikong! -Message.Command.ChooseSkilltree.NoneAvailable=Walang mga kasanayab magagamit para sa Wolf -Message.Command.ChooseSkilltree.OnlyOnce=Maaari mo lamang baguhin ang mga kasanayan ng Wolf isang pagkakataon lamang! -Message.Command.Fail=Nabigo Command execution! -Message.Command.Help.Admin=/ Petadmin: Tingnan Wiki (link sa ibaba) -Message.Command.Help.Beacon=/ Petbeacon: Binubuksan ang beacon window ng pet (alias: / beacon) -Message.Command.Help.Behavior=/ Pet pag-uugali: Pinipili ang pag-uugali ng pet (alias: / pb o / pb) -Message.Command.Help.Call=/ Petcall: tawag ng iyong alagang hayop (alias: / pc o / Petco) -Message.Command.Help.CaptureHelper=/ Petcapturehelper: Nagta-toggle ang Capture Helper on o off -Message.Command.Help.ChooseSkilltree=/ Petchooseskilltree: Shows at nagbibigay-daan sa iyo upang pumili kasanayan (alias: / pcst o / petcst) -Message.Command.Help.Info=/ Petinfo: Nagpapakita ng impormasyon tungkol sa isang My Pet (alias: / pinfo) -Message.Command.Help.Inventory=/ Pet imbentaryo: Binubuksan ang imbentaryo ng mga alagang hayop (alias: / pi o / peti) -Message.Command.Help.MoreInfo=Para sa karagdagang impormasyon basahin ang mga utos pahina dito: -Message.Command.Help.Name=/ Pet name: Binabago ang pangalan ng iyong alagang hayop. -Message.Command.Help.Options=/ Pet pagpipilian: Baguhin ang iyong My Pet pagpipilian (gamitin ang [TAB]). -Message.Command.Help.Pickup=/ Pet pickup: Magpalipat-lipat item pickup on o off (alias: / pp o / pet) -Message.Command.Help.Release=/ Pet release: Palayain ang iyong alagang hayop -Message.Command.Help.Respawn=/ Pet respawn: respawn iyong alagang hayop agad, ngunit may isang fee (alias: / pr o / petr) -Message.Command.Help.SendAway=/ Petsendaway: Ipinapadala ang iyong alagang hayop ang palayo (alias: / psa o / psa) -Message.Command.Help.Shop=/ Pet shop: Binubuksan ang pet shop (alias: / mga alagang hayop para sa / psh) -Message.Command.Help.Skill=/ Petskill: Ipinapakita ang kasanayan ng mga antas -Message.Command.Help.Stop=/ Pet stop: Paghinto ng iyong alagang hayop mula sa paglusob (alias: / ps o / mga alagang hayop) -Message.Command.Help.Store={0}: Malagay mo ang kasalukuyan mong alagang hayop. Pwede mong makuha ulit sa pamamagitan ng pag /petswitch (pwede ring: /pst o /pstore) -Message.Command.Help.Switch=/ Petswitch: Ay nagpapahintulot sa iyo na lumipat sa pagitan ng iyong MyPets (alias: / PSW o / pswitch) -Message.Command.Help.Trade=/ Pet kalakalan: Trade alagang hayop na may iba pang mga manlalaro (alias: / pt o / ptt) -Message.Command.Help.Type=/ Pettype: Ipinapakita info tungkol sa My Pet uri -Message.Command.List.Player=Pet ni {0}: -Message.Command.List.Yours=Ang iyong mga pets: -Message.Command.Name.Filter=Ang napiling pangalan ay hindi wasto, mangyaring pumili ng isa pa. -Message.Command.Name.New=Ang pangalan ng iyong alaga ngayong ay: {0} -Message.Command.Name.ToLong="{0}" ay masyadong mahaba. Ang maximum na haba ay 10 letra. -Message.Command.PetType.Unknown=Hindi alam ang uri ng alagang hayop! -Message.Command.Release.Confirm=Mangyaring mag-click sa pangalan ng iyong alagang hayop upang makumpirma: - -############# -## Names ## -############# -Name.Aggressive= Agresibo -Name.Arrow=Pana -Name.Bat=Bat -Name.Food=Pagkain -Name.Range=Abot -Name.RangedDamage=Abot sa Pagsira -Name.Regeneration=Regeneration -Name.Resistance=Paglaban -Name.Respawntime=Oras ng Pagbuhay -Name.Rows=Row(s) -Name.Sheep=Tupa -Name.Silverfish=Pilak na Isda -Name.Skeleton=Buto -Name.Skill.Beacon=Parola -Name.Skill.Behavior= pag-uugali -Name.Skill.Control=Kontrolado -Name.Skill.Damage=Nasira -Name.Skill.Fire=Apoy -Name.Skill.Hitpoints=HP -Name.Skill.Inventory= Imbentaryo -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Kidlat -Name.Skill.Pickup=Pulutin -Name.Skill.Poison=Lason -Name.Skill.Ranged=Abot -Name.Skill.Ride=Sumakay -Name.Skill.Shield=Shield -Name.Skill.Slow=Bumagal -Name.Skill.Sprint=NagSprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Tinik -Name.Skill.Wither=Lanta -Name.Skilltree=Kasanayang Mapa -Name.Slime=Putik -Name.SmallFireball=Maliit ng Umaapoy na Bola -Name.Snowball=Bolang Niyebe -Name.Snowman=Taong yari sa niyebe -Name.Speed=Bilis -Name.Spider=Gagamba -Name.SplashPotion= Pangsaboy ng Gayuma -Name.Squid=Pusit -Name.Strength=Lakas -Name.Suffocation=Suffocation -Name.Title.Creator=Tagapaglikha ng Aking Alagang Hayop -Name.Title.Developer=AkingPet Gumawa -Name.Title.Donator=Donator -Name.Title.Helper=Katulong -Name.Title.Premium=Premium -Name.Title.Translator=Tagasalin -Name.TnT=Pampasabog -Name.Type=Klase -Name.Unknow=Hindi Alam -Name.Villager=Taong-nayon -Name.Void=Ang Void -Name.WaterBreathing=Tubig na Paghinga -Name.Witch=Bruha -Name.Wither=Makalanta -Name.WitherSkull=Makalanta Buto ng Ulo -Name.Wolf=Lobo -Name.Yes=Oo -Name.You=Ikaw -Name.Zombie=Sombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_tr.properties b/src/main/resources/locale/MyPet_tr.properties deleted file mode 100644 index d44997443b..0000000000 --- a/src/main/resources/locale/MyPet_tr.properties +++ /dev/null @@ -1,377 +0,0 @@ -################################################################### -## MyPet Turkish Locale ## -################################################################### -## Last Update: (YMD) 2020-05-23 ## -## ## -## Contributors: ## -## Baran Küçükkaya, Bluenochian, Egemen Kazanasmaz, Keyle ## -## Kutalmış METE, LegoCraftNW[Mesut Öztürk], Mert Topçu, Nishh ## -## Oguzhan Akdoğan, muhammet, pmxd, vicdum ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead={0} ölü iken bunu yapamazsın. -Message.Call.Dead={0} öldü çağırılamaz. -Message.Call.Dead.Respawn={0} öldü ve {1} saniye sonra yeniden doğacak. -Message.Call.First=Öncelikle {0} isimli evcil hayvanını çağırmalısın. -Message.Command.Call.Success={0} yanına geldi. -Message.Command.CaptureHelper.HasPet=Zaten bir Evcil Hayvan'ın var. -Message.Command.CaptureHelper.Mode=YakalamaYardımcısı: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Yetişkin -Message.Command.CaptureHelper.Requirement.Angry=Kızgın -Message.Command.CaptureHelper.Requirement.Baby=Bebek -Message.Command.CaptureHelper.Requirement.BelowHP=Can {0} değerinden düşük -Message.Command.CaptureHelper.Requirement.CanBreed=Üreyebilir -Message.Command.CaptureHelper.Requirement.Impossible=Kiralamak imkansız -Message.Command.CaptureHelper.Requirement.LowHP=Can {0} değerinden düşük -Message.Command.CaptureHelper.Requirement.PlayerCreated=Bir oyuncu tarafından yaratıldı -Message.Command.CaptureHelper.Requirement.Size.Equal=Büyüklük Eşittir {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Büyüklük {0} den küçük. -Message.Command.CaptureHelper.Requirement.Size.Min=Büyüklük {0} den büyük. -Message.Command.CaptureHelper.Requirement.Tamed=Evcilleştirilmiş -Message.Command.CaptureHelper.Requirement.Wild=Vahşi -Message.Command.CaptureHelper.Requirement.World.Right=Doğru Dünyadasın -Message.Command.CaptureHelper.Requirement.World.Wrong=Yanlış Dünyadasın Şu dünyalara git: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Bu bölgede Evcil hayvan ele geçirebilirsin -Message.Command.CaptureHelper.WorldGuard.Denied=Bu bölgede Evcil hayvan ele geçiremezsin -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Yetenek ağacı otomatik bir şekilde atanacaktır. -Message.Command.ChooseSkilltree.NoneAvailable={0} için hiçbir yetenek ağacı mevcut değil -Message.Command.ChooseSkilltree.OnlyOnce= {0} isimli evcil hayvanın yetenek ağacını sadece bir kez değiştirebilirsin! -Message.Command.Fail=Komut çalıştırma başarısız oldu! -Message.Command.Help.Admin={0}: Wiki'ye bak (link aşağıda) -Message.Command.Help.Beacon={0}: Evcil hayvanının beacon penceresini açar (diğer kullanımlar: /pbeacon) -Message.Command.Help.Behavior={0}: Evcil hayvanının davranışını biçimini seçer (diğer kullanımlar: /pb or /petb) -Message.Command.Help.Call={0}: Evcil hayvanını çağır (diğer kullanımlar: /pc veya /petc) -Message.Command.Help.CaptureHelper={0}: Yakalama Yardımcısını açar veya kapatır -Message.Command.Help.ChooseSkilltree={0}: Yetenek Ağacını gösterir ve yetenek seçmene izin verir (diğer kullanımlar: /pcst or /petcst) -Message.Command.Help.Info={0}: MyPet ile ilgili bilgi görüntüler (diğer kullanımlar: /pinfo) -Message.Command.Help.Inventory={0}: Evcil hayvan envanterini açar (diğer kullanımlar: /pi or /peti) -Message.Command.Help.MissingParameter=Bir parametre eksik: -Message.Command.Help.MoreInfo=Daha fazla bilgi için komut sayfasını okuyun: -Message.Command.Help.Name={0}: Evcil hayvanınızın adını değiştirir. -Message.Command.Help.Options={0}: MyPet seçeneklerini değiştirir ([TAB]'ı kullan) -Message.Command.Help.Pickup={0}: Eşya toplamayı açar veya kapatır (diğer kullanımlar: /pp or /petp) -Message.Command.Help.Release={0}: Evcil hayvanınızı serbest bırakır -Message.Command.Help.Respawn={0}: Evcil hayvanınızı belli bir fiyat karşılığında anında canlandırır (diğer kullanımlar: /pr or /petr) -Message.Command.Help.SendAway={0}: Evcil hayvanınızı uzağa gönderir (diğer kullanımlar: /psa or /petsa) -Message.Command.Help.Shop={0}: Evcil hayvan mağazasını açar (diğer kullanımlar: /petsh or /psh) -Message.Command.Help.Skill={0}: Beceri düzeylerini gösterir -Message.Command.Help.Stop={0}: Evcil hayvanınızın saldırganlık eğilimini durdurur (diğer kullanımlar: /ps or /pets) -Message.Command.Help.Store={0}: Evcil hayvanınızı gizler. /petswitch yazarak tekrar görünür hale getirebilirsiniz. (kısaca: /pst veya /pstore) -Message.Command.Help.Switch={0}: Evcil hayvanlar arasında geçiş yapmaya izin verir (diğer kullanımlar: /psw or /pswitch) -Message.Command.Help.Trade={0}: Diğer oyuncular ile Evcil hayvan ticareti yap (diğer kullanımlar: /pt or /pett) -Message.Command.Help.Type={0}: Evcil hayvan türleri hakkında bilgi gösterir -Message.Command.List.Player={0} oyuncusunun evcil hayvanları: -Message.Command.List.Yours=Evcil hayvanlarınız: -Message.Command.Name.Filter=Seçilen ad geçersiz, başka birini seçiniz. -Message.Command.Name.New= Evcil hayvanınızın adı artık: {0} -Message.Command.Name.ToLong="{0}" ismi çok uzun. Maksimum uzunluk {1} karakterdir. -Message.Command.PetType.Unknown=Bilinmeyen evcil hayvan türü! -Message.Command.Release.Confirm=Evcil hayvanını serbest bırakmak için evcil hayvanının ismine tıkla: -Message.Command.Release.Dead={0} serbest bırakıldı ve asla geri dönmeyecek... -Message.Command.Release.Success={0} artık özgür... -Message.Command.Respawn.Auto=Otomatik yeniden doğma: {0}. -Message.Command.Respawn.AutoMin=Minimum otomatik yeniden doğma süresi {0}. -Message.Command.Respawn.NoMoney={0} yeniden doğması için {1}'a ihtiyacınız var! -Message.Command.Respawn.Paid={0} için ({1}) canlandırma ücreti ödendi. -Message.Command.Respawn.Show={0} için canlandırma ücreti : {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Yeniden doğma ücretini ödemek için /petrespawn pay kullanın. -Message.Command.SendAway.AlreadyAway={0} zaten uzağa gönderildi. -Message.Command.SendAway.Success={0} uzağa gönderildi. -Message.Command.Skills.Show={0} isimli evcil hayvanın yetenekleri: {1} -Message.Command.Skilltree.CantFindSkilltree="{0}" yetenek ağacı yok. -Message.Command.Stop.Attack={0} saldırganlık eğilimini durdurdu.. -Message.Command.Success=Komut başarıyla çalıştırıldı! -Message.Command.Switch.Limit={0}'dan fazla evcil hayvanı saklayamazsınız. -Message.Command.Switch.NoPet=Depolayacak evcil hayvanınız yok. -Message.Command.Switch.NoStoredPets=Depolanmış evcil hayvanınız yok. -Message.Command.Switch.Success={0}'yi depoladınız. -Message.Command.Trade.Owner.Cancel={0} isimli oyuncuyla olan teklifiniz geri çekildi. -Message.Command.Trade.Owner.InvalidPrice=Teklifiniz için geçersiz bir ücret girdiniz. -Message.Command.Trade.Owner.NoOffer=Kimseye evcil hayvan teklif etmedin. -Message.Command.Trade.Owner.Offer= {1} isimli oyuncuya {0}'i teklif ettiniz. -Message.Command.Trade.Owner.Offer.Price={0} isimli evcil hayvanı {1} isimli oyuncuya {2} fiyat ile önerdin. -Message.Command.Trade.Owner.OpenOffer={0} zaten bir teklif almış. Onu kabul veya red etmesini bekle. -Message.Command.Trade.Owner.Reject={0}, {1} için olan teklifini reddetti. -Message.Command.Trade.Owner.Success={0}, {1} için olan teklifini kabul etti. -Message.Command.Trade.Owner.Yourself=Kendinle ticaret yapamazsın. -Message.Command.Trade.Receiver.Distance=Bu teklifi kabul edemezsin. Çünkü {0} ile arandaki mesafe 10 metreden fazla. -Message.Command.Trade.Receiver.HasPet=Zaten bir evcil hayvanın var. -Message.Command.Trade.Receiver.NoOffer=Hiç kimse sana evcil hayvan önermedi. -Message.Command.Trade.Receiver.NoPermission=Teklifi kabul etmek için yetkin yok. -Message.Command.Trade.Receiver.NotEnoughMoney=Teklifi kabul etmek için yeterli paran yok. Bunun için {0}'a ihtiyacın var. -Message.Command.Trade.Receiver.Offer={0} size Evcil hayvan teklif etti(kabul etmek için /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} size Evcil hayvanı {1} fiyatla teklif etti (kabul etmek için /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Teklif edilen Evcil hayvan artık mevcut değil. -Message.Command.Trade.Receiver.Reject={0}'ın teklifini reddettiniz. -Message.Command.Trade.Receiver.Success={0} ile başarılı bir şekilde takas'ını gerçekleştirdin. Artık {1} 'nin yeni sahibi sizsiniz. -Message.DeathMessage={0}, {1} tarafından öldürüldü! -Message.Hunger.Hungry={0} çok aç. {0}'yi derhal beslemelisiniz. -Message.Hunger.Rumbling={0}'nin midesi kazınıyor. {0}'yi en yakın zamanda beslemelisin. -Message.Hunger.Starving={0} açlıktan ölüyor. {0}'i Hemen besle! -Message.Leash.Add=Bir hayvan evcilleştirdin! İyi bir Evcil Hayvan olacak. -Message.LevelSystem.LevelDown={0} {1} seviyeye geri düştü. -Message.LevelSystem.LevelUp={0} artık {1}.seviyede. -Message.LevelSystem.ReachedMaxLevel={0}, {1} level sınırına ulaştı. -Message.MultiWorld.NoActivePetInThisWorld=Bu dünyada Evcil hayvanın yok! -Message.MultiWorld.NowActivePet={0}; artık senin aktif Evcil hayvanın. -Message.No.Allowed=Bunu kullanmak için izinin yok. -Message.No.AllowedHere=Evcil hayvanlar buraya giremez! -Message.No.CanUse=Şu an bunu kullanamazsın. -Message.No.Economy=Ekonomi desteği etkin değil. -Message.No.HasPet=Evcil hayvanın yok! -Message.No.Money=Bunu yapmak için yeterli paran yok. -Message.No.NothingToSeeHere=Burada görülecek birşey yok, devam et! -Message.No.PlayerOnline=Bu oyuncu, oyunda değil. -Message.No.Skill={0}, {1} yeteneğini bilmiyor. -Message.No.UserHavePet={0}, bir Evcil hayvana sahip değil! -Message.Npc.ChosenPet={0}'i yanınızda olması için seçtiniz. -Message.Npc.HandOver={0}'yi {1}'ye teslim ettin. -Message.Npc.HandOverTitle=Evcil hayvanı teslim et -Message.Npc.NoHandOver={0}'nin yanımda olmasını istiyorum. -Message.Npc.StorageFull={0} daha fazla evcil hayvana sahip olamazsın. Depolanmış, maksimum {1} MyPet(ler) sayısına ulaştın. -Message.Npc.SwitchTitle=Evcil hayvanı değiştir -Message.Npc.TakeTitle=Evcil hayvanı al -Message.Npc.YesHandOver={0}'yi sana teslim edeceğim. -Message.SelectMyPet=Bir Evcil Hayvan seçin -Message.Shop.Available=Mevcut evcil hayvan marketleri: -Message.Shop.Confirm.No={0}'i {1}'a almak istemiyorum. -Message.Shop.Confirm.SendStorage=Eğer bu evcil hayvanı alırsanız storage\n'a gönderilecek çünkü zaten yanınızda bir evcil hayvan var. -Message.Shop.Confirm.Title={0}'i {1}'a satın al. -Message.Shop.Confirm.Yes={0}'i {1}'a almak istiyorum. -Message.Shop.NoMoney=Bu evcil hayvanı almak için yeterli paran yok. -Message.Shop.NotFound=Bu isimde bir mağaza yok. -Message.Shop.Success={0}'i başarılı bir şekilde {1}'a aldınız. -Message.Shop.SuccessStorage=Zaten yanınızda bir evcil hayvan var. {0} deponuza gönderildi. -Message.Sit.Follow={0} seni tekrar takip etmeye başladı -Message.Sit.Stay={0}'e olduğu yerde kalmasını söyledin. -Message.Skill.Beacon.ClickOff=Kapatmak için tıklayınız -Message.Skill.Beacon.ClickOn=Açmak için tıklayın on -Message.Skill.Beacon.Effect=Fener Efekti: {0} -Message.Skill.Beacon.RemainingBuffs=Kalan seçilebilir Fener efekti: {0} -Message.Skill.Beacon.Stop=Fener söndürüldü. -Message.Skill.Beacon.Upgrade={0} artık bu güçlendirmeyi kullanabilir (menzil: {1} - süre: {2}sec): -Message.Skill.Behavior.NewMode={0} artık {1} modunda. -Message.Skill.Behavior.Upgrade={0} artık bu davranış modlarını kullanabilir: -Message.Skill.Control.AggroFarm={0}'i {1} modunda kontrol edemezsin! -Message.Skill.Control.Ride=Control yeteneğini {0}'e binerken kullanamazsın! -Message.Skill.Control.Upgrade={0} artık şu item ile kontrol edilebilir: {1} -Message.Skill.Damage.Upgrade={0} artık {1} hasara sahip. -Message.Skill.Fire.Upgrade={0} artık {1}% şansla {2} saniye boyunca düşmanlarını ateşe verebilir. -Message.Skill.Hp.Upgrade={0} artık {1} cana sahip. -Message.Skill.HpRegeneration.Upgrade={0} artık her {2} saniyede {1} can yeniliyor. -Message.Skill.Inventory.Creative=Yaratıcı modda iken envanter açamazsın. -Message.Skill.Inventory.NotAvailable={0} envantere sahip değil. -Message.Skill.Inventory.Swimming=Envanteri, {0} yüzerken açamazsın! -Message.Skill.Inventory.Upgrade=Artık {0} isimli evcil hayvanın {1} slotluk bir envateri var. -Message.Skill.Knockback.Upgrade=Artık {0} isimli evcil hayvanın {1}% rakibini geri fırlatma şansı var. -Message.Skill.Lightning.Upgrade=Artık {0} isimli evcil hayvan, {1}% ihtimalle yıldırım atarak {2} hasar verebilir. -Message.Skill.Pickup.Creative=Evcil hayvanın sen yaratıcı moddayken yerdeki eşyaları toplayamaz -Message.Skill.Pickup.NoInventory={0} yerdeki eşyaları toplayabilir fakat henüz bir envateri yok. -Message.Skill.Pickup.StartStop={0}; yerdeki eşyaları toplama : {1} -Message.Skill.Pickup.Upgrade={0} artık {1} metre içerisindeki eşyaları toplayabilir. -Message.Skill.Poison.Upgrade={0} isimli pet, artık {1}% ihtimalle rakibini {2} saniyeliğine zehirleyebilir. -Message.Skill.Ranged.RoundsPerMinute=Her dakika {0} raund. -Message.Skill.Ranged.Upgrade={0} artık her dakika {2} hasar veren {3} adet {1}s fırlatabilir. -Message.Skill.Ride.NoTeleport=Evcil hayvan sürerken ışınlanamazsınız! -Message.Skill.Ride.Receive={0} artık binek olarak kullanılabilir. -Message.Skill.Ride.Upgrade={0} isimli evcil hayvanın binek hızı {1}% arttı. -Message.Skill.Shield.Format={1}% ihtimalle, {0}'e gelecek olan hasarın {2}%'si savuşturulacak. -Message.Skill.Shield.Upgrade={0}, sana gelecek olan hasarın {2}%'ini {1}% ihtimalle kendisine savuşturacak. -Message.Skill.Slow.Upgrade={0} artık {1} ihtimalle {2} saniyeliğine hedefini yavaşlatabilir. -Message.Skill.Sprint.Upgrade={0} artık yeni hedeflere doğru koşabilir. -Message.Skill.Stomp.Upgrade={0} artık {1}% ihtimalle yere vurarak, 2.5 metre çapındaki herşeye {2} hasar verebilir. -Message.Skill.Thorns.Upgrade={0} artık {1}% ihtimalle, gelecek olan saldırıları {2}% oranında geri püskürtebilir. -Message.Skill.Wither.Upgrade={0} artık {1}% ihtimalle, hedefine {2} saniyeliğine wither saldırısı yapabilir. -Message.Skilltree.Available=Seçebileceğin Özellikler -Message.Skilltree.NotSwitched=Yetenek ağacı değiştirilmedi! -Message.Skilltree.RequiresLevel.Item=Gereken Seviye: {0} -Message.Skilltree.RequiresLevel.Message={0} isimli evcil hayvanın bu yetenek ağacını kullanabilmesi için {1}. seviye olması gerekir. -Message.Skilltree.SelectionPrompt=Lütfen {0} için yetenek ağacı seçin. (/pcst) -Message.Skilltree.SwitchedTo={0} yetenek ağacını seçtiniz. -Message.Skilltree.SwitchedToFor={0} yetenek ağacını evcil hayvanı için {1} a çevirdi. -Message.Spawn.Despawn={0} yumurtasına döndü. -Message.Spawn.Flying={0} siz uçarken size gelemez. -Message.Spawn.NoSpace={0} size gelemez çünkü yeterli alan yok. -Message.Spawn.Prevent=Birşey {0} sana gelmesini engelliyor. -Message.Spawn.Respawn={0} yeniden doğdu! -Message.Spawn.Respawn.In={0} , {1} saniye sonra yeniden canlanacak. -Message.Spawn.Spectator={0} isimli evcil hayvanı, izleyici modundayken çağıramazsın. -Message.Update.Available=Yeni bir MyPet versiyonu mevcut: - -############# -## Names ## -############# -Name.Absorption=Emilim -Name.Aggressive=Agresif -Name.Arrow=Ok -Name.Bat=Yarasa -Name.Bee=Arı -Name.Blaze=Blaze -Name.Blocks=Blok(lar) -Name.Cancel=İptal -Name.Cat=Kedi -Name.CaveSpider=Mağara Örümceği -Name.Chicken=Tavuk -Name.Cod=Kod -Name.Contact=Temas -Name.Costs=Maliyetler -Name.Cow=İnek -Name.Creeper=Creeper -Name.Damage=Hasar -Name.Dead=Ölü -Name.Disabled=Devre Dışı -Name.Dolphin=Yunus -Name.Done=Tamam -Name.Donkey=Eşek -Name.DragonFireball=Ejderha Ateştopu -Name.Drowned=Boğuldu -Name.Drowning=Boğulmak -Name.Duel=Düello -Name.Egg=Yumurta -Name.ElderGuardian=Yaşlı Gardiyan -Name.EmptyHand=boş el -Name.Enabled=Etkin -Name.EnderDragon=Ejder -Name.Enderman=Enderman -Name.Endermite=Endermit -Name.EnderPearl=Ender İncisi -Name.Everyone=Herkes -Name.Evoker=Ruh Çağırıcı -Name.Exp=Deneyim -Name.Fall=Düşmek -Name.FallingBlock=Düşen Blok -Name.Farm=Çiftlik -Name.Fire=Ateş -Name.Fireball=Ateştopu -Name.FireResistance=Ateş Direnci -Name.FireTick=Ateş -Name.Fireworks=Havaifişek -Name.FishingHook=Olta -Name.Food=Yiyecek -Name.Fox=Tilki -Name.Friendly=Arkadaş canlısı -Name.Ghast=Ghast -Name.Giant=Dev -Name.Guardian=Gardiyan -Name.Haste=Acele -Name.HealthBoost=İyileştirme Desteği -Name.Help=Yardım -Name.Horse=At -Name.HP=Sağlık -Name.Hunger=Açlık -Name.Husk=Mumyalaşmış -Name.Illusioner=İllüzyonlar -Name.Invisibility=Görünmezlik -Name.IronGolem=Demir Golem -Name.JumpBoost=Zıplama Desteği -Name.Lava=Lav -Name.LeashFlag=Tasma Bayrağı -Name.Level=Seviye -Name.Lightning=Yıldırım -Name.Llama=Lama -Name.LlamaSpit=Lama Tükürüğü -Name.Luck=Şans -Name.Magic=Sihirli -Name.MagmaCube=Magma Kübü -Name.Modes=Modlar -Name.Mooshroom=Mantar -Name.Mule=Katır -Name.NightVision=Gece Görüşü -Name.No=Hayır -Name.Normal=Normal -Name.Ocelot=Vahşi Kedi -Name.Off=Kapalı -Name.On=Açık -Name.Owner=Sahip -Name.Panda=Panda -Name.Parrot=Papağan -Name.Party=Parti -Name.Phantom=Hayalet -Name.Pig=Domuz -Name.PigZombie=Zombi Domuzadam -Name.Pillager=Pillager -Name.Poison=Zehir -Name.PolarBear=Kutup Ayısı -Name.Price=Fiyat -Name.PufferFish=Kirpi Balığı -Name.Rabbit=Tavşan -Name.Raid=Yağma -Name.Range=Menzil -Name.RangedDamage=Menzilli Hasar -Name.Ravager=Ravager -Name.Regeneration=Yenilenme -Name.Resistance=Direnç -Name.Respawntime=Yeniden Canlanma Süresi -Name.Rows=Sıra(lar) -Name.Salmon=Somon -Name.Seconds=Saniye(ler) -Name.Sheep=Koyun -Name.Silverfish=Gümüş Balığı -Name.Skeleton=İskelet -Name.SkeletonHorse=İskelet At -Name.Skill.Beacon=Fener -Name.Skill.Behavior=Davranış -Name.Skill.Control=Kontrol -Name.Skill.Damage=Hasar -Name.Skill.Fire=Ateş -Name.Skill.Heal=İyileştirme -Name.Skill.Hitpoints=Sağlık -Name.Skill.Inventory=Envanter -Name.Skill.Knockback=Darbe -Name.Skill.Lightning=Şimşek -Name.Skill.Pickup=Almak -Name.Skill.Poison=Zehir -Name.Skill.Ranged=Menzilli -Name.Skill.Ride=Binek -Name.Skill.Shield=Kalkan -Name.Skill.Slow=Yavaş -Name.Skill.Sprint=Sürat -Name.Skill.Stomp=Ezmek -Name.Skill.Thorns=Dikenler -Name.Skill.Wither=Wither -Name.Skilltree=Yetenek Ağacı -Name.Slime=Balçık -Name.SmallFireball=Küçük Alev Topu -Name.Snowball=Kartopu -Name.Snowman=KardanAdam -Name.Speed=Hız -Name.Spider=Örümcek -Name.SplashPotion=Patlayıcı İksir -Name.Squid=Mürekkep Balığı -Name.Stray=Başıboş -Name.Strength=Güç -Name.Suffocation=Boğulma -Name.Title.Creator=MyPet'in Yaratıcıları -Name.Title.Developer=MyPet Geliştiricisi -Name.Title.Donator=Bağışcı -Name.Title.Helper=Yardımcı -Name.Title.Premium=Premium -Name.Title.Translator=Çevirmen -Name.TnT=TnT -Name.TraderLlama=Tüccar Lama -Name.Trident=Üç dişli mızrak -Name.TropicalFish=Tropikal Balık -Name.Turtle=Kaplumbağa -Name.Type=Tip -Name.Unknow=Bilinmeyen -Name.Vex=Vex -Name.Villager=Köylü -Name.Vindicator=Müdafi -Name.Void=Boşluk -Name.WanderingTrader=Dolaşan Tüccar -Name.WaterBreathing=Su Altında Nefes Alma -Name.Witch=Cadı -Name.Wither=Wither -Name.WitherSkeleton=Wither İskelet -Name.WitherSkull=Wither Kafatası -Name.Wolf=Kurt -Name.Yes=Evet -Name.You=Sen -Name.Zombie=Zombi -Name.ZombieHorse=Zombi At -Name.ZombieVillager=Zombi Köylü \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_vi.properties b/src/main/resources/locale/MyPet_vi.properties deleted file mode 100644 index 7e3eb69c1a..0000000000 --- a/src/main/resources/locale/MyPet_vi.properties +++ /dev/null @@ -1,376 +0,0 @@ -################################################################### -## MyPet Vietnamese Locale ## -################################################################### -## Last Update: (YMD) 2020-02-17 ## -## ## -## Contributors: ## -## Bùi Bá Tuấn, BảoKun MC, Do Duy, DuckWeedVN, Gia Huy Đào ## -## HVD Alex, Hiếu N Le, Ken, Keyle, KingConquest, MrBee, Notch ## -## Sikatsu, Thế vinh, Tuan, Tân Lê, anhcraft, emilia autila ## -## learypro, ngolam, xlightx123, zonprox, zzvenuszz ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Bạn không thể làm điều này khi {0} đã chết. -Message.Call.Dead={0} đã chết và không thể gọi được. -Message.Call.Dead.Respawn={0} đã chết và sẽ hồi sinh trong {1} giây nữa. -Message.Call.First=Bạn phải gọi {0} trước. -Message.Command.Call.Success={0} đã đến với bạn. -Message.Command.CaptureHelper.HasPet=Bạn hiện đã có một con thú cưng. -Message.Command.CaptureHelper.Mode=Trợ giúp: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Là người lớn -Message.Command.CaptureHelper.Requirement.Angry=Tức giận -Message.Command.CaptureHelper.Requirement.Baby=Là em bé -Message.Command.CaptureHelper.Requirement.BelowHP=Máu đang thấp hơn {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Có thể sinh sản -Message.Command.CaptureHelper.Requirement.Impossible=Không thể xích -Message.Command.CaptureHelper.Requirement.LowHP=Máu đang thấp hơn {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Được tạo bởi một Người chơi -Message.Command.CaptureHelper.Requirement.Size.Equal=Kích cỡ tương đương {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Kích thước nhỏ hơn {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Kich thước lớn hơn {0} -Message.Command.CaptureHelper.Requirement.Tamed=Được thuần hóa -Message.Command.CaptureHelper.Requirement.Wild=Là hoang dã -Message.Command.CaptureHelper.WorldGuard.Allowed=Bạn có thể xích trong khu vực này -Message.Command.CaptureHelper.WorldGuard.Denied=Bạn không thể xích trong khu vực này -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Kỹ năng sẽ được chỉ định tự động! -Message.Command.ChooseSkilltree.NoneAvailable=Không có kỹ năng hợp lệ cho {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Bạn chỉ có thể thay đổi kỹ năng của {0} một lần! -Message.Command.Fail=Thực hiện lệnh thất bại! -Message.Command.Help.Admin={0}: Xem hướng dẫn (liên kết bên dưới) -Message.Command.Help.Beacon={0}: Mở bảng cấu hình đèn hiệu (nhập: /pbeacon) -Message.Command.Help.Behavior={0}: Chọn hành vi của thú cưng (nhập: /pb hoặc /petb) -Message.Command.Help.Call={0}: Gọi thú cưng (nhập: /pc hoặc /petc) -Message.Command.Help.CaptureHelper={0}: Bật hoặc tắt trợ giúp -Message.Command.Help.ChooseSkilltree={0}: Hiển thị và cho phép chọn kỹ năng (nhập: /pcst hoặc /petcst) -Message.Command.Help.Info={0}: Hiển thị thông tin về thú cưng của bạn (alias: /pinfo) -Message.Command.Help.Inventory={0}: Mở túi đồ của thú cưng (alias: /pi or /peti) -Message.Command.Help.MissingParameter=Thông số bị thiếu -Message.Command.Help.MoreInfo=Đọc trang lệnh ở đây để có nhiều thông tin hơn: -Message.Command.Help.Name={0}: Đổi tên thú cưng. -Message.Command.Help.Options={0}: Thay đổi tuỳ chọn thú cưng (sử dụng [TAB]). -Message.Command.Help.Pickup={0}: Chuyển đổi nhặt vật phẩm bật hoặc tắt (nhập: /pp hoặc /petp) -Message.Command.Help.Release={0}: Thả thú cưng -Message.Command.Help.Respawn={0}: Hồi sinh thú cưng một cách nhanh chóng, nhưng với chi phí (lệnh: /pr or /petr) -Message.Command.Help.SendAway={0}: Đưa thú cưng của bạn đi nơi khác (nhập: /psa hoặc /petsa) -Message.Command.Help.Shop={0}: Mở cửa hàng thú cưng (alias: /petsh or /psh) -Message.Command.Help.Skill={0}: Hiển thị cấp độ của kỹ năng -Message.Command.Help.Stop={0}: Cho thú cưng của bạn ngừng tấn công (nhập: /ps hoặc /pets) -Message.Command.Help.Store={0}: Cất thú cưng hiện tại. Vẫn có thể gọi lại bằng lệnh /petswitch.(lệnh tương đương: /pst or /pstore) -Message.Command.Help.Switch={0}: Cho phép chuyển đổi giữa thú cưng của bạn (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Trao đổi thú cưng với người chơi khác (nhập: /pt hoặc /pett) -Message.Command.Help.Type={0}: Hiển thị thông tin về loại thú cưng -Message.Command.List.Player=Thú cưng của {0}: -Message.Command.List.Yours=Thú cưng của bạn: -Message.Command.Name.Filter=Tên được chọn không hợp lệ, vui lòng chọn một tên khác. -Message.Command.Name.New=Tên thú cưng của bạn hiện giờ là: {0} -Message.Command.Name.ToLong="{0}" quá dài. Độ dài tối đa là {1} ký tự. -Message.Command.PetType.Unknown=Loại thú cưng không xác định! -Message.Command.Release.Confirm=Vui lòng nhấp vào tên thú cưng của bạn để xác nhận: -Message.Command.Release.Dead={0} đã được thả và sẽ không bao giờ quay lại... -Message.Command.Release.Success={0} đã được trả tự do... -Message.Command.Respawn.Auto=Tự động hồi sinh: {0}. -Message.Command.Respawn.AutoMin=Đặt thời gian tự động hồi sinh tối thiểu thành {0}. -Message.Command.Respawn.NoMoney=Bạn cần {1} để hồi sinh {0}! -Message.Command.Respawn.Paid=Đã trả ({1}) cho việc hồi sinh {0}. -Message.Command.Respawn.Show=Chi phí hồi sinh cho {0}: {1} ({2}tự động) -Message.Command.Respawn.Show.Pay=Sử dụng /petrespawn pay để trả phí hồi sinh. -Message.Command.SendAway.AlreadyAway={0} hiện đã được đưa đi nơi khác. -Message.Command.SendAway.Success={0} đã được đưa đi nơi khác. -Message.Command.Skills.Show=Kỹ năng của {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Không có kỹ năng "{0}". -Message.Command.Stop.Attack={0} đã ngừng tấn công. -Message.Command.Success=Lệnh thực hiện thành công! -Message.Command.Switch.Limit=Bạn không thể cất nhiều hơn {0} thú cưng. -Message.Command.Switch.NoPet=Bạn không có thú cưng để cất -Message.Command.Switch.NoStoredPets=Bạn không có bất kỳ con thú cưng nào được cất. -Message.Command.Switch.Success=Bạn đã cất {0}. -Message.Command.Trade.Owner.Cancel=Lời đề nghị đến {0} đã được thu hồi. -Message.Command.Trade.Owner.InvalidPrice=Bạn đã nhập một giá không hợp lệ cho lời đề nghị của bạn. -Message.Command.Trade.Owner.NoOffer=Bạn không đề nghị một ai về thú cưng của bạn -Message.Command.Trade.Owner.Offer=Bạn đã đề nghị tặng {0} cho {1}. -Message.Command.Trade.Owner.Offer.Price=Bạn đã đề nghị {0} đến {1} với giá {2}. -Message.Command.Trade.Owner.OpenOffer={0} hiện có một đề nghị và cần được chấp nhận hoặc từ chối trước. -Message.Command.Trade.Owner.Reject={0} đã từ chối đề nghị của bạn cho {1}. -Message.Command.Trade.Owner.Success={0} đã chấp nhận đề nghị của bạn cho {1}. -Message.Command.Trade.Owner.Yourself=Bạn không thể trao đổi với bản thân. -Message.Command.Trade.Receiver.Distance=Bạn không thể chấp nhận yêu cầu bởi vì khoảng cách của bạn đến {0} lớn hơn 10 mét. -Message.Command.Trade.Receiver.HasPet=Bạn hiện đã có một con thú cưng. -Message.Command.Trade.Receiver.NoOffer=Không ai đề nghị trao đổi thú cưng với bạn. -Message.Command.Trade.Receiver.NoPermission=Bạn không có quyền để chấp nhận lời đề nghị này. -Message.Command.Trade.Receiver.NotEnoughMoney=Bạn không có đủ tiền. Để chấp nhận lời đề nghị bạn cần {0}. -Message.Command.Trade.Receiver.Offer={0} đã đề nghị với bạn giao dịch một thú cưng (chấp nhận với /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} đã đề nghị với bạn giao dịch một thú cưng với giá {1} (chấp nhận với /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Lời đề nghị thú cưng này không còn hợp lệ nữa. -Message.Command.Trade.Receiver.Reject=Bạn đã từ chối lời đề nghị của {0}. -Message.Command.Trade.Receiver.Success=Việc thương mại với {0} đã thành công. Bạn hiện là chủ của {1}. -Message.DeathMessage={0} đã bị giết bởi: {1} -Message.Hunger.Hungry={0} đang rất đói. Bạn nên cho {0} ăn ngay bây giờ. -Message.Hunger.Rumbling=Dạ dày của {0} đang sôi lên. Bạn nên cho {0} ăn sớm. -Message.Hunger.Starving={0} đang đói. Cho {0} ăn NGAY! -Message.Leash.Add=Bạn đã thuần hoá một thú cưng! Nó sẽ là một con thú cưng ngoan. -Message.LevelSystem.LevelDown={0} đã trở về cấp độ {1}. -Message.LevelSystem.LevelUp={0} đã tăng cấp {1}. -Message.LevelSystem.ReachedMaxLevel={0} đã đạt giới hạn cấp độ của {1}. -Message.MultiWorld.NoActivePetInThisWorld=Bạn không có một thú cưng trong thế giới này! -Message.MultiWorld.NowActivePet={0} hiện tại là thú cưng hoạt động của bạn. -Message.No.Allowed=Bạn không được phép sử dụng cái này! -Message.No.AllowedHere=Thú cưng không được cho phép ở đây! -Message.No.CanUse=Bạn không thể sử dụng điều này ngay bây giờ. -Message.No.Economy=Hỗ trợ tiền tệ chưa được bật. -Message.No.HasPet=Bạn không có một thú cưng! -Message.No.Money=Bạn không có đủ tiền để làm điều này. -Message.No.NothingToSeeHere=Không có gì để xem ở đây, chuyển đi! -Message.No.PlayerOnline=Người chơi này không trực tuyến. -Message.No.Skill={0} không biết kỹ năng {1}. -Message.No.UserHavePet={0} không có một thú cưng! -Message.Npc.ChosenPet=Bạn đã chọn {0} về với bạn lần nữa. -Message.Npc.HandOver=Bạn trao {0} qua {1}. -Message.Npc.HandOverTitle=Giao lại MyPet -Message.Npc.NoHandOver=Tôi muốn có {0} ở bên cạnh tôi. -Message.Npc.StorageFull=Bạn không thể trao nhiều thú cưng cho {0}. Bạn đã đạt đến giới hạn của {1} chứa thú cưng. -Message.Npc.SwitchTitle=Chuyển thú cưng -Message.Npc.TakeTitle=Lấy thú cưng -Message.Npc.YesHandOver=Tôi sẽ trao {0} cho bạn. -Message.SelectMyPet=Chọn một thú cưng -Message.Shop.Available=Cửa hàng Pet Khả Dụng: -Message.Shop.Confirm.No=Tôi không muốn mua {0} với {1}. -Message.Shop.Confirm.SendStorage=Nếu bạn mua vật nuôi này, nó sẽ được gửi vào chuồng thú của bạn.\nVì hiện tại bạn đã có một con vật nuôi bên mình. -Message.Shop.Confirm.Title=Mua {0} với giá {1}? -Message.Shop.Confirm.Yes=Tôi muốn mua {0} với giá {1}. -Message.Shop.NoMoney=Bạn không có đủ tiền để mua thú cưng đó. -Message.Shop.NotFound=Không có cửa hàng nào với tên đó. -Message.Shop.Success=Bạn mua thành công thú nuôi {0} với giá {1}. -Message.Shop.SuccessStorage=Bạn đã có một thú nuôi bên mình. {0} được chuyển vào Kho của bạn. -Message.Sit.Follow=Bạn đã cho phép {0} đi theo bạn. -Message.Sit.Stay={0} sẽ ngồi yên ở đây. -Message.Skill.Beacon.ClickOff=Nhấp để tắt -Message.Skill.Beacon.ClickOn=Nhấp để bật -Message.Skill.Beacon.Effect=Hiệu ứng đèn hiệu: {0} -Message.Skill.Beacon.RemainingBuffs=Hiệu ứng đèn hiệu có thể chọn: {0} -Message.Skill.Beacon.Stop=Đèn hiệu đã tắt. -Message.Skill.Beacon.Upgrade={0} hiện giờ có thể sử dụng các phép hỗ trợ (phạm vị: {1} - thởi gian: {2}sec): -Message.Skill.Behavior.NewMode={0} hiện trong chế độ {1}. -Message.Skill.Behavior.Upgrade={0} giờ đây có thể sử dụng các chế độ hành vi: -Message.Skill.Control.AggroFarm=Bạn không thể điều khiển {0} khi trong chế độ {1}! -Message.Skill.Control.Ride=You không thể sử dụng kỹ năng Điều Khiển trong khi cưỡi {0}! -Message.Skill.Control.Upgrade={0} hiện có thể điều khiển với: {1} -Message.Skill.Damage.Upgrade={0} hiện có {1} sát thương. -Message.Skill.Fire.Upgrade={0} hiện có cơ hội {1}% để đặt kẻ thù vào lửa trong {2} giây. -Message.Skill.Hp.Upgrade={0} hiện có máu tối đa {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} hiện tái tạo {1}HP mỗi {2} giây. -Message.Skill.Inventory.Creative=Bạn không thể mở túi đồ trong khi bạn đang trong chế độ sáng tạo. -Message.Skill.Inventory.NotAvailable={0} không có túi đồ. -Message.Skill.Inventory.Swimming=Bạn không thể mở túi đồ trong khi {0} đang bơi! -Message.Skill.Inventory.Upgrade={0} hiện có một túi đồ với {1} chỗ chứa. -Message.Skill.Knockback.Upgrade={0} hiện có cơ hội {1}% để đẩy mục tiêu về. -Message.Skill.Lightning.Upgrade={0} hiện có cơ hội {1}% để bắn một tia chớp gây ra {2} sát thương. -Message.Skill.Pickup.Creative=Thú cưng của bạn không thể nhặt vật phẩm khi bạn trong chế độ sáng tạo. -Message.Skill.Pickup.NoInventory={0} có thể nhặt vật phẩm nhưng không có túi đồ. -Message.Skill.Pickup.StartStop={0} nhặt: {1} -Message.Skill.Pickup.Upgrade={0} hiện có thể nhặt vật phẩm trong phạm vi {1} mét. -Message.Skill.Poison.Upgrade={0} hiện có cơ hội {1}% đầu độc mục tiêu trong {2}giây. -Message.Skill.Ranged.RoundsPerMinute={0} viên mỗi phút -Message.Skill.Ranged.Upgrade={0} hiện có thể bắn {3} {1}s mỗi phút gây {2} sát thương. -Message.Skill.Ride.NoTeleport=Bạn không thể dịch chuyển khi đang cưỡi pet! -Message.Skill.Ride.Receive={0} hiện có thể được cưỡi. -Message.Skill.Ride.Upgrade=Tốc độ cưỡi {0} hiện tăng lên {1}%. -Message.Skill.Shield.Format={1}% cơ hội để chuyển {2}% sát thương bạn nhận sang {0} -Message.Skill.Shield.Upgrade={0} hiện có cơ hội {1}% để chuyển {2}% sát thương của bạn với chính nó. -Message.Skill.Slow.Upgrade={0} hiện có cơ hội {1}% để làm chậm mục tiêu trong {2}giây. -Message.Skill.Sprint.Upgrade={0} bây giờ có thể tăng tốc đến mục tiêu mới. -Message.Skill.Stomp.Upgrade={0} hiện có cơ hội {1}% để làm động đất và gây {2} sát thương trong khoảng cách 2.5 mét. -Message.Skill.Thorns.Upgrade={0} hiện có cơ hội {1}% phản {2}% sát thương nhận được. -Message.Skill.Wither.Upgrade={0} hiện có cơ hội {1}% để làm khô héo mục tiêu trong {2}giây. -Message.Skilltree.Available=Kỹ năng hợp lệ -Message.Skilltree.NotSwitched=Kỹ năng chưa được thay đổi! -Message.Skilltree.RequiresLevel.Item=Yêu cầu cấp độ: {0} -Message.Skilltree.RequiresLevel.Message={0} cần đạt ấp độ {1} trước khi học kỹ năng này! -Message.Skilltree.SelectionPrompt=Vui lòng chọn một kỹ năng cho {0}. (/pcst) -Message.Skilltree.SwitchedTo=Bạn đã chọn kỹ năng {0}. -Message.Skilltree.SwitchedToFor=Thay đổi kỹ năng thú cưng {0} thành {1}. -Message.Spawn.Despawn={0} đã biến mất. -Message.Spawn.Flying={0} không thể đến với bạn khi bạn đang bay. -Message.Spawn.NoSpace={0} không thể đến với bạn vì không có đủ không gian. -Message.Spawn.Prevent=Có điều gì đó ngăn cản {0} đến với bạn. -Message.Spawn.Respawn={0} đã hồi sinh! -Message.Spawn.Respawn.In={0} sẽ hồi sinh trong {1} giây. -Message.Spawn.Spectator=Bạn không thể gọi {0} trong chế độ khán giả. -Message.Update.Available=Phiên Bản Mới Của MyPet đã có: - -############# -## Names ## -############# -Name.Absorption=Hấp thụ -Name.Aggressive=Tấn công -Name.Arrow=Mũi tên -Name.Bat=Dơi -Name.Bee=Ong -Name.Blaze=Quỷ lửa -Name.Blocks=Khối -Name.Cancel=Huỷ bỏ -Name.Cat=Mèo -Name.CaveSpider=Nhện hang -Name.Chicken=Gà -Name.Cod=Cá tuyết -Name.Contact=Liên hệ -Name.Costs=Chi phí -Name.Cow=Bò -Name.Creeper=Quái vật nổ -Name.Damage=Sát thương -Name.Dead=Chết -Name.Disabled=Tắt -Name.Dolphin=Cá heo -Name.Done=Xong -Name.Donkey=Lừa -Name.DragonFireball=Quả cầu lửa -Name.Drowned=Đã chết đuối -Name.Drowning=Chết đuối -Name.Duel=Cuộc chiến tay đôi -Name.Egg=Trứng -Name.ElderGuardian=Hộ Về Già -Name.EmptyHand=tay trắng -Name.Enabled=Bật -Name.EnderDragon=Rồng Ender -Name.Enderman=Người Ender -Name.Endermite=Rận Ender -Name.EnderPearl=Ngọc Ender -Name.Everyone=Mọi người -Name.Evoker=Thầy Gọi Hồn -Name.Exp=Kinh nghiệm -Name.Fall=Rơi -Name.FallingBlock=Khối rơi -Name.Farm=Nông trại -Name.Fire=Lửa -Name.Fireball=Quả cầu lửa -Name.FireResistance=Kháng lửa -Name.FireTick=Lửa -Name.Fireworks=Pháo hoa -Name.FishingHook=Lưỡi câu -Name.Food=Thức ăn -Name.Fox=Cáo -Name.Friendly=Thân thiện -Name.Ghast=Ma địa ngục -Name.Giant=Khổng lồ -Name.Guardian=Kẻ canh giữ -Name.Haste=Vội vàng -Name.HealthBoost=Tăng máu -Name.Help=Trợ giúp -Name.Horse=Ngựa -Name.HP=HP -Name.Hunger=Đói -Name.Husk=Quỷ Khô -Name.Illusioner=Ảo Tưởng -Name.Invisibility=Tàng hình -Name.IronGolem=Người sắt -Name.JumpBoost=Tăng khả năng nhảy -Name.Lava=Dung nham -Name.LeashFlag=Dây dẫn -Name.Level=Cấp độ -Name.Lightning=Tia chớp -Name.Llama=Lạc Đà -Name.LlamaSpit=Nước bọt của lạc đà -Name.Luck=May mắn -Name.Magic=Phép thuật -Name.MagmaCube=Khối dung nham -Name.Modes=Chế độ -Name.Mooshroom=Bò nấm -Name.Mule=Con la -Name.NightVision=Nhìn trong bóng tối -Name.No=không -Name.Normal=Bình thường -Name.Ocelot=Mèo rừng -Name.Off=Tắt -Name.On=Bật -Name.Owner=Chủ -Name.Panda=Gấu trúc -Name.Parrot=Vẹt -Name.Party=Tiệc -Name.Phantom=Hồn ma -Name.Pig=Lợn -Name.PigZombie=Lợn thây ma -Name.Pillager=Kẻ cướp -Name.Poison=Độc -Name.PolarBear=Gấu bắc cực -Name.Price=Giá -Name.PufferFish=Cá nóc -Name.Rabbit=Thỏ -Name.Raid=Công kích -Name.Range=Phạm vi -Name.RangedDamage=Sát thương dao động -Name.Ravager=Kẻ tàn phá -Name.Regeneration=Tái tạo -Name.Resistance=Kháng -Name.Respawntime=Thời gian hồi sinh -Name.Rows=Hàng -Name.Salmon=Cá hồi -Name.Seconds=Giây -Name.Sheep=Cừu -Name.Silverfish=Cá bạc -Name.Skeleton=Bộ xương -Name.SkeletonHorse=Ngựa Xương -Name.Skill.Beacon=Đèn hiệu -Name.Skill.Behavior=Hành vi -Name.Skill.Control=Điều khiển -Name.Skill.Damage=Sát thương -Name.Skill.Fire=Lửa -Name.Skill.Heal=Hồi Phục -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Túi đồ -Name.Skill.Knockback=Đẩy lùi -Name.Skill.Lightning=Tia chớp -Name.Skill.Pickup=Nhặt -Name.Skill.Poison=Độc -Name.Skill.Ranged=Phạm vi -Name.Skill.Ride=Cưỡi -Name.Skill.Shield=Khiên -Name.Skill.Slow=Chậm -Name.Skill.Sprint=Chạy -Name.Skill.Stomp=Dậm -Name.Skill.Thorns=Gai -Name.Skill.Wither=Khô héo -Name.Skilltree=Kỹ năng -Name.Slime=Quái vật chất nhẩy -Name.SmallFireball=Tiểu Hỏa Cầu -Name.Snowball=Bóng tuyết -Name.Snowman=Người tuyết -Name.Speed=Tốc độ -Name.Spider=Nhện -Name.SplashPotion=Thuốc độc bắn ra -Name.Squid=Mực -Name.Stray=Bị Lạc -Name.Strength=Sức mạnh -Name.Suffocation=Nghẹt thở -Name.Title.Creator=Người tạo ra MyPet -Name.Title.Developer=Người phát triển MyPet -Name.Title.Donator=Người ủng hộ -Name.Title.Helper=Người giúp -Name.Title.Premium=Premium -Name.Title.Translator=Người dịch -Name.TnT=TnT -Name.TraderLlama=Lạc đà giao thương -Name.Trident=Đinh ba -Name.TropicalFish=Cá nhiệt đới -Name.Turtle=Rùa -Name.Type=Loại -Name.Unknow=Không xác định -Name.Vex=Đứa trẻ Ác Quỷ -Name.Villager=Dân làng -Name.Vindicator=Người Biện Hộ -Name.Void=Khoảng trống -Name.WanderingTrader=Thương Nhân Lang Thang -Name.WaterBreathing=Thở dưới nước -Name.Witch=Phù thuỷ -Name.Wither=Khô héo -Name.WitherSkeleton=Xương Héo -Name.WitherSkull=Đầu lâu khô héo -Name.Wolf=Sói -Name.Yes=Có -Name.You=Bạn -Name.Zombie=Thây ma -Name.ZombieHorse=Ngựa Thây Ma -Name.ZombieVillager=Thây Ma Dân Làng \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_zh.properties b/src/main/resources/locale/MyPet_zh.properties deleted file mode 100644 index 64da21795c..0000000000 --- a/src/main/resources/locale/MyPet_zh.properties +++ /dev/null @@ -1,379 +0,0 @@ -############################################################## -## MyPet Chinese (Simplified) Locale ## -############################################################## -## Last Update: (YMD) 2020-01-19 ## -## ## -## Contributors: ## -## Akiranya, C.S.F, CircuitCoder, Devis Xie, Doodle Huang ## -## Du xiufen, IcedLemonTea, Keyle, Ling_Haner, McWolski ## -## MinecraftSunnySide, NOBUTS, Sikatsu, Soutou_, YuetAu ## -## ZhenXin Lin, c7w, ishland, lousong, porridge233 ## -## sandtechnology ## -## ## -############################################################## - -################ -## Messages ## -################ - -Message.Action.Dead={0} 死亡时你不能这样做 -Message.Call.Dead={0} 死亡, 无法被召唤. -Message.Call.Dead.Respawn={0}死亡, 它将在 {1} 秒后复活. -Message.Call.First=你必须先召唤 {0} 过来 -Message.Command.Call.Success={0} 过来了 -Message.Command.CaptureHelper.HasPet=你已经有一只宠物了 -Message.Command.CaptureHelper.Mode=设置快捷捕获: {0}. -Message.Command.CaptureHelper.Requirement.Adult=必须已成年 -Message.Command.CaptureHelper.Requirement.Angry=必须是愤怒中 -Message.Command.CaptureHelper.Requirement.Baby=必须是未成年 -Message.Command.CaptureHelper.Requirement.BelowHP=血量低于 {0} -Message.Command.CaptureHelper.Requirement.CanBreed=可以繁殖 -Message.Command.CaptureHelper.Requirement.Impossible=不可能被捕捉 -Message.Command.CaptureHelper.Requirement.LowHP=血量低于 {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=可以被玩家所创造 -Message.Command.CaptureHelper.Requirement.Size.Equal=大小必须符合 {0} -Message.Command.CaptureHelper.Requirement.Size.Max=大小必须小于 {0} -Message.Command.CaptureHelper.Requirement.Size.Min=大小必须大于 {0} -Message.Command.CaptureHelper.Requirement.Tamed=必须是驯服的 -Message.Command.CaptureHelper.Requirement.Wild=必须是未驯服的 -Message.Command.CaptureHelper.Requirement.World.Right=你在一个正确的世界里 -Message.Command.CaptureHelper.Requirement.World.Wrong=这是个错误的世界,前往 {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=你不能在这个区域内捕捉 -Message.Command.CaptureHelper.WorldGuard.Denied=你不能在这个区域内捕捉 -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=技能树将被自动分配! -Message.Command.ChooseSkilltree.NoneAvailable=宠物 {0} ,目前可用技能树 -Message.Command.ChooseSkilltree.OnlyOnce=你只能为 {0} 选择一次技能树! -Message.Command.Fail=命令执行失败! -Message.Command.Help.Admin={0}: 查看 Wiki (下面的链接) -Message.Command.Help.Beacon={0}: 打开宠物的信标窗口 (简写: /pbeacon) -Message.Command.Help.Behavior={0}: 切换宠物行为模式 (简写: /pb 或者 /petb) -Message.Command.Help.Call={0}: 召唤你的宠物 (简写: /pc 或者 /petc) -Message.Command.Help.CaptureHelper={0}: 切换快捷捕捉 开/关 -Message.Command.Help.ChooseSkilltree={0}: 显示并选择技能树 (简写: /pcst 或者 /petcst) -Message.Command.Help.Info={0}: 显示宠物信息 (简写: /pinfo) -Message.Command.Help.Inventory={0}: 打开宠物物品栏 (简写: /pi 或者 /peti) -Message.Command.Help.MissingParameter=缺少一个参数: -Message.Command.Help.MoreInfo=更多详细信息: -Message.Command.Help.Name={0}: 给宠物设置新名字 -Message.Command.Help.Options={0}: 改变宠物选项(可用[TAB]键补全命令)。 -Message.Command.Help.Pickup={0}: 切换自动拾取 开/关 (简写: /pp 或者 /petp) -Message.Command.Help.Release={0}: 放生你的宠物 -Message.Command.Help.Respawn={0}: 支付一定费用使你的宠物复活 (简写: /pr or /petr) -Message.Command.Help.SendAway={0}: 遣散你的宠物 (简写: /psa 或者 /petsa) -Message.Command.Help.Shop={0}: 打开宠物商店 (别名 /petsh 或 /psh) -Message.Command.Help.Skill={0}: 显示技能等级 -Message.Command.Help.Stop={0}: 让你的宠物停止攻击 (简写: /ps 或者 /pets) -Message.Command.Help.Store=/petstore: 保存你当前的宠物. 可以使用命令 /petswitch 取回. (指令简写: /pst 或 /pstore) -Message.Command.Help.Switch={0}: 允许你在你所拥有的宠物之间切换 -Message.Command.Help.Trade={0}: 与其他玩家交易宠物 -Message.Command.Help.Type={0}: 显示该种类宠物的信息 -Message.Command.List.Player={0}的宠物 -Message.Command.List.Yours=你的宠物: -Message.Command.Name.Filter=当前名字不可用,请换一个 -Message.Command.Name.New=宠物的新名字: {0} -Message.Command.Name.ToLong="{0}" 这个名字太长了.名字最大长度为 {1} 个字符 -Message.Command.PetType.Unknown= 未知宠物种类! -Message.Command.Release.Confirm=请点击您宠物名字来确认操作 -Message.Command.Release.Dead={0} 已经死了, 它永远的离开了你. . . -Message.Command.Release.Success={0} 现在 重获自由 . . . -Message.Command.Respawn.Auto=自动复活: {0}. -Message.Command.Respawn.AutoMin=设置最少自动复活时间为 {0}. -Message.Command.Respawn.NoMoney=你需要支付 {1} 来复活 {0}! -Message.Command.Respawn.Paid=已支付复活 {0} 费用 ({1}) -Message.Command.Respawn.Show={0} 的复活费用: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=使用命令 /petrespawn pay 支付重生费用。 -Message.Command.SendAway.AlreadyAway={0} 已经不在这里了 -Message.Command.SendAway.Success=你把 {0} 遣散了 -Message.Command.Skills.Show={0} 技能: {1} -Message.Command.Skilltree.CantFindSkilltree=无可用技能树 {0}. -Message.Command.Stop.Attack=你的宠物 已停止 攻击! -Message.Command.Success=命令执行成功! -Message.Command.Switch.Limit=你不能存储超过 {0} 只宠物. -Message.Command.Switch.NoPet=你没有宠物可以储存。 -Message.Command.Switch.NoStoredPets=你没有储存任何宠物 -Message.Command.Switch.Success=你存储了 {0}。 -Message.Command.Trade.Owner.Cancel=你发给 {0} 的交易请求已被撤回 -Message.Command.Trade.Owner.InvalidPrice=你给你的交易请求输入了一个 非法 的价格. -Message.Command.Trade.Owner.NoOffer=你没有交易给别人一只 MyPet宠物. -Message.Command.Trade.Owner.Offer=你交易给 {1} 了一只 {0}. -Message.Command.Trade.Owner.Offer.Price=你以 {2} 的价格出售了 {0}{1} -Message.Command.Trade.Owner.OpenOffer={0} 已经有一个交易请求正在等待接受拒绝 -Message.Command.Trade.Owner.Reject={0}婉拒了你与他交易{1}的请求 -Message.Command.Trade.Owner.Success={0}接受了你与他交易{1}的请求 -Message.Command.Trade.Owner.Yourself=你不能与自己交易 -Message.Command.Trade.Receiver.Distance=你无法接受{0}的交易请求. 你们的距离不能超过10米以上! -Message.Command.Trade.Receiver.HasPet=你已经有一只宠物 -Message.Command.Trade.Receiver.NoOffer=没有人对你发起MyPet宠物交易请求 -Message.Command.Trade.Receiver.NoPermission=你没有权限去接受邀请 -Message.Command.Trade.Receiver.NotEnoughMoney=你没有足够的钱. 你至少需要{0}才能接受交易 -Message.Command.Trade.Receiver.Offer={0} 想与你交易 宠物 (使用指令 /pettrade accept 接受请求): -Message.Command.Trade.Receiver.Offer.Price={0} 想以{1}的价格与你交易 宠物 (使用命令 /pettrade accept 接受请求): -Message.Command.Trade.Receiver.PetUnavailable=宠物 的交易请求 不再 可用. -Message.Command.Trade.Receiver.Reject=你拒绝了 {0} 的交易请求 -Message.Command.Trade.Receiver.Success=你与{0}的交易成功完成. 你现在是{1}的主人了 -Message.DeathMessage={0} 的死因/凶手: {1} -Message.Hunger.Hungry={0}非常饥饿. 你赶紧喂{0}点什么吧 -Message.Hunger.Rumbling={0}饥饿的肚子正在咕咕作响. 你应该{0} 吃点食物 -Message.Hunger.Starving={0}快饿死了. 赶紧{0}吃东西 -Message.Leash.Add=你已成功的制服它, 请善待你的宠物! -Message.LevelSystem.LevelDown={0} 回到了等级 {1}. -Message.LevelSystem.LevelUp={0} 升级! 现在等级 Lv{1} -Message.LevelSystem.ReachedMaxLevel={0} 已经达到最高等级 {1}. -Message.MultiWorld.NoActivePetInThisWorld=你在这个世界中没有MyPet宠物. -Message.MultiWorld.NowActivePet={0} 现在是你激活的 MyPet宠物. -Message.No.Allowed=不能使用这个! -Message.No.AllowedHere=这里不可以使用MyPet宠物! -Message.No.CanUse=你现在不能使用 -Message.No.Economy=经济系统的支持未启用。 -Message.No.HasPet=你没有宠物! -Message.No.Money=你的资金不足. -Message.No.NothingToSeeHere=这什么都没有, 离开吧! -Message.No.PlayerOnline=该玩家不在线 -Message.No.Skill={0} 没有掌握技能: {1}. -Message.No.UserHavePet={0}没有MyPet宠物! -Message.Npc.ChosenPet=你选择了 {0} 再一次站在你的左右. -Message.Npc.HandOver=你将 {0} 交给了 {1}. -Message.Npc.HandOverTitle=交付MyPet宠物 -Message.Npc.NoHandOver=我希望 {0} 呆在我身边. -Message.Npc.StorageFull=你不能将更多地宠物交给 {0}. 你最多只能存储{1} 只MyPet宠物. -Message.Npc.SwitchTitle=更换宠物 -Message.Npc.TakeTitle=取出MyPet宠物 -Message.Npc.YesHandOver=我将把 {0} 交付于你. -Message.SelectMyPet=选择你的宠物 -Message.Shop.Available=现有宠物店: -Message.Shop.Confirm.No=以{1}的价格购买{0}太贵了些, 我不想买了 -Message.Shop.Confirm.SendStorage=因为你现在已经携带了一只宠物 \n所以如果你购买这只宠物, 它将会 存入 宠物保管空间. -Message.Shop.Confirm.Title=确定以{1}的价格购买{0}? -Message.Shop.Confirm.Yes=是的, 我想用{1}买下{0} -Message.Shop.NoMoney=你没有足够的钱购买那只宠物 -Message.Shop.NotFound=那个名字的宠物商店不存在 -Message.Shop.Success=你成功以{1}的价格购买了{0} -Message.Shop.SuccessStorage=你已经携带了一只宠物. {0}被发送到了你的宠物存储空间 -Message.Sit.Follow=你再次允许 {0} 跟随你了 -Message.Sit.Stay=你告诉 {0} 原地等待 -Message.Skill.Beacon.ClickOff=点击 关闭 -Message.Skill.Beacon.ClickOn=点击 开启 -Message.Skill.Beacon.Effect=信标效果: -Message.Skill.Beacon.RemainingBuffs=剩余可选信标效果: {0} -Message.Skill.Beacon.Stop=信标已熄灭. -Message.Skill.Beacon.Upgrade={0} 现在能使用增益效果了 (范围: {1} - 持续: {2}秒): -Message.Skill.Behavior.NewMode={0} 现在处于 {1} 模式 -Message.Skill.Behavior.Upgrade={0} 当前可用攻击模式: -Message.Skill.Control.AggroFarm=你不能控制 {0} , 它正处于 {1} 模式! -Message.Skill.Control.Ride=当你骑乘 {0}不能使用控制技能! -Message.Skill.Control.Upgrade={0} 可用 {1} 来控制 . -Message.Skill.Damage.Upgrade={0} 现可造成 {1} 点额外伤害. -Message.Skill.Fire.Upgrade={0} 攻击时有 {1}% 几率使目标燃烧 {2}秒. -Message.Skill.Hp.Upgrade={0} 当前最大HP值 {1} 点. -Message.Skill.HpRegeneration.Upgrade={0} 现在每 {2} 秒回复 {1} 生命值. -Message.Skill.Inventory.Creative=你正处于创造模式, 无法打开宠物物品栏 -Message.Skill.Inventory.NotAvailable={0} 还没有物品栏 -Message.Skill.Inventory.Swimming=你不能在 {0} 正在游泳时打开宠物物品栏! -Message.Skill.Inventory.Upgrade={0} 现在有 {1} 格物品栏. -Message.Skill.Knockback.Upgrade={0} 攻击时有 {1}% 几率击退目标. -Message.Skill.Lightning.Upgrade={0} 攻击时有 {1}% 几率发射闪电, 并对目标造成 {2} 点伤害. -Message.Skill.Pickup.Creative=当你处于创造模式时, 你的宠物不可拾取物品. -Message.Skill.Pickup.NoInventory={0} 的背包满了, 不能继续拾取物品 -Message.Skill.Pickup.StartStop={0} 自动拾取: {1} -Message.Skill.Pickup.Upgrade={0} 现在可以自动拾取 {1} 格范围内的物品. -Message.Skill.Poison.Upgrade={0} 攻击时有 {1}% 的几率使目标中毒 {2}秒. -Message.Skill.Ranged.RoundsPerMinute=每分钟射击{0}次 -Message.Skill.Ranged.Upgrade={0} 现在每分钟能发射{3} {1}, 每次造成 {2} 点伤害. -Message.Skill.Ride.NoTeleport=你不能在骑乘宠物时传送 -Message.Skill.Ride.Receive={0} 现在能被驾驭了. -Message.Skill.Ride.Upgrade={0} 的坐骑速度提升至 {1}%. -Message.Skill.Shield.Format={0}{1}% 的几率为你吸收 {2}% 将受到的伤害 -Message.Skill.Shield.Upgrade={0}现在有{1}%的几率为你吸收{2}%的伤害 -Message.Skill.Slow.Upgrade={0} 攻击时有 {1}% 的几率使目标减速 {2}秒 -Message.Skill.Sprint.Upgrade={0} 学会了冲刺目标. -Message.Skill.Stomp.Upgrade={0} 现在有 {1}% 的几率震击地面, 且每2.5格造成 {2} 点伤害. -Message.Skill.Thorns.Upgrade={0} 受到攻击时有 {1}% 几率反射 {2}% 伤害. -Message.Skill.Wither.Upgrade={0} 攻击时有 {1}% 的几率使目标进入凋零效果 {2}秒. -Message.Skilltree.Available=可用技能树 -Message.Skilltree.NotSwitched=技能树没有变更! -Message.Skilltree.RequiresLevel.Item= 需求等级: {0} -Message.Skilltree.RequiresLevel.Message={0} 需要达到 {1} 级后才能学习该技能树! -Message.Skilltree.SelectionPrompt=请为你的宠物 {0} 选择技能树. (/pcst) -Message.Skilltree.SwitchedTo=你已选择技能树 {0}. -Message.Skilltree.SwitchedToFor=为 {0} 的宠物变更技能树为 {1}. -Message.Spawn.Despawn={0} 取消重生 -Message.Spawn.Flying=因为你正在飞行, {0}无法来到你身边 -Message.Spawn.NoSpace={0} 不能被召唤过来, 你周围没有足够的空间 -Message.Spawn.Prevent=未知原因阻止你召唤 {0} 过来 -Message.Spawn.Respawn={0} 复活了! -Message.Spawn.Respawn.In={0} 将在 {1} 秒后复活 -Message.Spawn.Spectator=你处于观察者模式时无法唤回{0} -Message.Update.Available=有新的 MyPet版本可供下载 - -############# -## Names ## -############# -Name.Absorption=伤害吸收 -Name.Aggressive=主动 -Name.Arrow=箭 -Name.Bat=蝙蝠 -Name.Bee=蜜蜂 -Name.Blaze=火焰人 -Name.Blocks=方块 -Name.Cancel=取消 -Name.Cat=猫 -Name.CaveSpider=洞穴蜘蛛 -Name.Chicken=鸡 -Name.Cod=鳕鱼 -Name.Contact=仙人掌 -Name.Costs=费用 -Name.Cow=牛 -Name.Creeper=苦力怕 -Name.Damage=伤害 -Name.Dead=死亡 -Name.Disabled=关闭 -Name.Dolphin=海豚 -Name.Done=完成 -Name.Donkey=驴子 -Name.DragonFireball=龙之烈焰弹 -Name.Drowned=淹死了 -Name.Drowning=溺死 -Name.Duel=决斗 -Name.Egg=鸡蛋 -Name.ElderGuardian=远古守卫者 -Name.EmptyHand=空手 -Name.Enabled=启用 -Name.EnderDragon=末影龙 -Name.Enderman=末影人 -Name.Endermite=末影螨 -Name.EnderPearl=末影珍珠 -Name.Everyone=所有人 -Name.Evoker=唤魔者 -Name.Exp=经验值 -Name.Fall=坠落 -Name.FallingBlock=坠落方块 -Name.Farm=农场(Farm) -Name.Fire=火 -Name.Fireball=火球 -Name.FireResistance=防火 -Name.FireTick=火 -Name.Fireworks=烟火 -Name.FishingHook=鱼钩 -Name.Food=食物 -Name.Fox=狐狸 -Name.Friendly=友好 -Name.Ghast=恶魂 -Name.Giant=巨人 -Name.Guardian=守卫者 -Name.Haste=急迫 -Name.HealthBoost=生命提升 -Name.Help=帮助 -Name.Horse=马 -Name.HP=HP -Name.Hunger=饥饿值 -Name.Husk=尸壳 -Name.Illusioner=幻术师 -Name.Invisibility=隐身 -Name.IronGolem=铁傀儡 -Name.JumpBoost=跳跃提升 -Name.Lava=岩浆 -Name.LeashFlag=捕捉条件 -Name.Level=等级 -Name.Lightning=雷击 -Name.Llama=羊驼 -Name.LlamaSpit=羊驼之吐 -Name.Luck=幸运 -Name.Magic=魔法 -Name.MagmaCube=熔岩怪 -Name.Modes=模式 -Name.Mooshroom=哞菇 -Name.Mule=骡 -Name.NightVision=夜视 -Name.No=否 -Name.Normal=普通 -Name.Ocelot=豹猫 -Name.Off=关闭 -Name.On=开启 -Name.Owner=主人 -Name.Panda=熊猫 -Name.Parrot=鹦鹉 -Name.Party=Party -Name.Phantom=幻影 -Name.Pig=猪 -Name.PigZombie=僵尸猪人 -Name.Pillager=掠夺者 -Name.Poison=中毒 -Name.PolarBear=北极熊 -Name.Price=价格 -Name.PufferFish=河豚 -Name.Rabbit=兔子 -Name.Raid=突袭(Raid) -Name.Range=范围 -Name.RangedDamage=远程伤害 -Name.Ravager=劫掠兽 -Name.Regeneration=恢复 -Name.Resistance=抗性提升 -Name.Respawntime=重生时间 -Name.Rows=行 -Name.Salmon=三文鱼 -Name.Seconds=秒 -Name.Sheep=羊 -Name.Silverfish=蠹虫 -Name.Skeleton=骷髅 -Name.SkeletonHorse=骷髅马 -Name.Skill.Beacon=信标光环 -Name.Skill.Behavior=行为 -Name.Skill.Control=控制 -Name.Skill.Damage=伤害 -Name.Skill.Fire=引燃 -Name.Skill.Heal=生命恢复 -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=背包 -Name.Skill.Knockback=击退 -Name.Skill.Lightning=雷击 -Name.Skill.Pickup=拾取 -Name.Skill.Poison=中毒 -Name.Skill.Ranged=远程 -Name.Skill.Ride=驾驭 -Name.Skill.Shield=能量护盾 -Name.Skill.Slow=减速 -Name.Skill.Sprint=突袭 -Name.Skill.Stomp=践踏 -Name.Skill.Thorns=荆棘 -Name.Skill.Wither=凋零 -Name.Skilltree=技能树 -Name.Slime=史莱姆 -Name.SmallFireball=小火球 -Name.Snowball=雪球 -Name.Snowman=雪人 -Name.Speed=速度 -Name.Spider=蜘蛛 -Name.SplashPotion=喷溅药水 -Name.Squid=鱿鱼 -Name.Stray=冰髅 -Name.Strength=力量 -Name.Suffocation=窒息 -Name.Title.Creator=MyPet 作者 -Name.Title.Developer=MyPet 开发者 -Name.Title.Donator=捐赠者 -Name.Title.Helper=助手 -Name.Title.Premium=付费 -Name.Title.Translator=译者 -Name.TnT=TnT -Name.TraderLlama=行商羊驼 -Name.Trident=三叉戟 -Name.TropicalFish=热带鱼 -Name.Turtle=海龟 -Name.Type=类型 -Name.Unknow=未知 -Name.Vex=恼鬼 -Name.Villager=村民 -Name.Vindicator=卫道士 -Name.Void=虚空 -Name.WanderingTrader=流浪商人 -Name.WaterBreathing=水下呼吸 -Name.Witch=女巫 -Name.Wither=凋零 -Name.WitherSkeleton=凋零骷髅 -Name.WitherSkull=凋零骷髅 -Name.Wolf=狼 -Name.Yes=是 -Name.You=你 -Name.Zombie=僵尸 -Name.ZombieHorse=僵尸马 -Name.ZombieVillager=僵尸村民 \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_zh_tw.properties b/src/main/resources/locale/MyPet_zh_tw.properties deleted file mode 100644 index f1915fd1da..0000000000 --- a/src/main/resources/locale/MyPet_zh_tw.properties +++ /dev/null @@ -1,377 +0,0 @@ -################################################################# -## MyPet Chinese (Traditional) Locale ## -################################################################# -## Last Update: (YMD) 2020-02-06 ## -## ## -## Contributors: ## -## Athena2873, AutumnYue, C.S.F, Him157, IcedLemonTea, Keyle ## -## Kuroyabumozu, Luckyfail LR, NOBUTS, Shu-Yin Lin, Sikatsu ## -## YuetAu, ng sky, 徐啟方, 戴茉茉, 楊博然 ## -## ## -################################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=當 {0} 處於死亡狀態時,無法使用。 -Message.Call.Dead=當 {0}處於死亡狀態時,無法召喚。 -Message.Call.Dead.Respawn={0} 已死亡 並將會在 {1} 秒後復活 -Message.Call.First=你需要先召唤 {0} 出來 -Message.Command.Call.Success={0} 到你這裡來了 -Message.Command.CaptureHelper.HasPet=你已經擁有一隻寵物了 -Message.Command.CaptureHelper.Mode=捕捉助手: {0} -Message.Command.CaptureHelper.Requirement.Adult=是成年的 -Message.Command.CaptureHelper.Requirement.Angry=很生氣 -Message.Command.CaptureHelper.Requirement.Baby=是幼年的 -Message.Command.CaptureHelper.Requirement.BelowHP=生命值低於 {0} -Message.Command.CaptureHelper.Requirement.CanBreed=可以繁殖 -Message.Command.CaptureHelper.Requirement.Impossible=不可被捕捉 -Message.Command.CaptureHelper.Requirement.LowHP=生命值低於 {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=由玩家創造 -Message.Command.CaptureHelper.Requirement.Size.Equal=體型等於 {0} -Message.Command.CaptureHelper.Requirement.Size.Max=體型小於 {0} -Message.Command.CaptureHelper.Requirement.Size.Min=體型大於 {0} -Message.Command.CaptureHelper.Requirement.Tamed=是被馴服的 -Message.Command.CaptureHelper.Requirement.Wild=是野生的 -Message.Command.CaptureHelper.Requirement.World.Right=你在正確的世界 -Message.Command.CaptureHelper.Requirement.World.Wrong=你在錯誤的世界,前往:{0} -Message.Command.CaptureHelper.WorldGuard.Allowed=你可以在這個區域中捕捉 -Message.Command.CaptureHelper.WorldGuard.Denied=你無法在這個區域中捕捉 -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=寵物技能將被自動分配! -Message.Command.ChooseSkilltree.NoneAvailable=這裡沒有技能可適合於 {0} 使用 -Message.Command.ChooseSkilltree.OnlyOnce=你只有一次機會改變 {0} 的技能樹 -Message.Command.Fail=指令執行失敗! -Message.Command.Help.Admin={0}:請查看維基(網站在下方) -Message.Command.Help.Beacon={0}:以開啟烽火台選單(也可以輸入指令:/pbeacon) -Message.Command.Help.Behavior={0}:以選擇寵物的行動模式(也可以輸入指令:/pb或 /petb) -Message.Command.Help.Call={0}:以呼喚你的寵物(也可以輸入指令:/pc 或 /petc) -Message.Command.Help.CaptureHelper={0}:以開啟或關閉 捕捉助手 -Message.Command.Help.ChooseSkilltree={0}:以展示及允許你選擇寵物的技能樹(也可輸入指令:/pcst 或 /petcst) -Message.Command.Help.Info={0}:以顯示關於 Mypet 的說明(也可以輸入指令:/pinfo) -Message.Command.Help.Inventory={0}:以開啟寵物的背包(也可以輸入指令:/pi 或 /peti) -Message.Command.Help.MissingParameter=參數缺失: -Message.Command.Help.MoreInfo=欲了解更多的指令,請查閱這裡的專頁: -Message.Command.Help.Name={0}:以變更你寵物的名字 -Message.Command.Help.Options={0}:以變更你寵物的選項(使用 [TAB] 鍵) -Message.Command.Help.Pickup={0}:以開啟或關閉 寵物拾取物品的功能(也可以輸入指令:/pp 或 /petp) -Message.Command.Help.Release={0}:以放生你的寵物 -Message.Command.Help.Respawn={0}:以立即重生你的寵物,但需要一點費用 (也可以輸入指令:/pr 或 /petr) -Message.Command.Help.SendAway={0}:以收回你的寵物(也可以輸入指令:/psa 或 /petsa) -Message.Command.Help.Shop={0}:以打開寵物商店(也可以輸入指令:/petsh 或 /psh) -Message.Command.Help.Skill={0}:以查看你寵物的技能等級 -Message.Command.Help.Stop={0}:以取消寵物進行攻擊 (也可以輸入指令/ps 或 /pets) -Message.Command.Help.Store={0}:以儲存你當前寵物的數據,亦可以使用命令 /petswitch 取回(指令縮寫為:/pst 或 /pstore) -Message.Command.Help.Switch={0}:以允許切換存放到你的寵物(指令縮寫為:/psw 或 pswitch) -Message.Command.Help.Trade={0}:以與其他玩家進行寵物交易(指令縮寫為:/pt 或 /pett) -Message.Command.Help.Type={0}:以查看你寵物的資料 -Message.Command.List.Player={0} 的寵物: -Message.Command.List.Yours=你的寵物: -Message.Command.Name.Filter=你所使用的名稱是無效的,請選擇用另一個 -Message.Command.Name.New=現在你寵物的名稱是:{0} -Message.Command.Name.ToLong=這個 "{0}" 的名字太長了,最多為 10 個字元 -Message.Command.PetType.Unknown=未知的寵物類型! -Message.Command.Release.Confirm=請點擊你寵物的名字來確認你要這樣做: -Message.Command.Release.Dead={0} 已被放生並不會再回來了... -Message.Command.Release.Success={0} 現被放生後得到自由了... -Message.Command.Respawn.Auto=自動重生功能:{0} -Message.Command.Respawn.AutoMin=已設定最小的重生時間為 {0} -Message.Command.Respawn.NoMoney=你需要付 {1} 來將 {0} 重生! -Message.Command.Respawn.Paid=已花費了 ({1}) 將 {0} 復活 -Message.Command.Respawn.Show=復活 {0} 的費用為:{1} -Message.Command.Respawn.Show.Pay=使用 /petrespawn pay 來支付重生費用。 -Message.Command.SendAway.AlreadyAway={0} 已經被收回了 -Message.Command.SendAway.Success={0} 已被成功收回 -Message.Command.Skills.Show={0} 的技能: {1} -Message.Command.Skilltree.CantFindSkilltree=沒有 "{0}" 的寵物技能 -Message.Command.Stop.Attack={0} 已停止 攻擊敵人 -Message.Command.Success= 指令執行成功! -Message.Command.Switch.Limit=你不能養超過 {0} 只寵物 -Message.Command.Switch.NoPet=你沒有一隻寵物是可以存放的 -Message.Command.Switch.NoStoredPets=你沒有任何被存放的寵物 -Message.Command.Switch.Success=你已存放了 {0} -Message.Command.Trade.Owner.Cancel=你對 {0} 的交易已被取消 -Message.Command.Trade.Owner.InvalidPrice=你輸入了無效的價錢 -Message.Command.Trade.Owner.NoOffer=你提供了沒有任何人所提供給的 MyPet -Message.Command.Trade.Owner.Offer=你把寵物 {0} 賣給了 {1} -Message.Command.Trade.Owner.Offer.Price=你把 {0} 賣給 {1} 得到了 {2} -Message.Command.Trade.Owner.OpenOffer={0} 已提出交易,請先 accept (同意)或 reject(拒絕) -Message.Command.Trade.Owner.Reject={0} 拒絕了你寵物({1})的交易 -Message.Command.Trade.Owner.Success={0} 接受了你寵物({1})的交易 -Message.Command.Trade.Owner.Yourself=你不可以跟自己交易! -Message.Command.Trade.Receiver.Distance=你不能接受交易那是因為你與 {0} 之間的距離已超過了 10 米 -Message.Command.Trade.Receiver.HasPet=你已經有了一只 MyPet -Message.Command.Trade.Receiver.NoOffer=沒有人向你提出 MyPet 的交易 -Message.Command.Trade.Receiver.NoPermission=你沒有權限來接受任何交易 -Message.Command.Trade.Receiver.NotEnoughMoney=你沒有足夠的金錢,你需要 {0} 來接受交易 -Message.Command.Trade.Receiver.Offer={0} 向你提出了 MyPet 的寵物交易(輸入指令 /pettrade accept 以接受): -Message.Command.Trade.Receiver.Offer.Price={0} 接受了交易 MyPet , 花費了 {1} (若要接受交易請輸入: "/pettrade accept") -Message.Command.Trade.Receiver.PetUnavailable= MyPet已不能再進行交易 -Message.Command.Trade.Receiver.Reject=你拒絕了{0} 的交易 -Message.Command.Trade.Receiver.Success=你跟 {0} 交易成功, 現在你是{1}的主人了! -Message.DeathMessage={0} 被 {1} 殺死 -Message.Hunger.Hungry={0} 太餓了 , 你應該餵點食物給 {0} -Message.Hunger.Rumbling={0} 肚子在咕咕叫了... 你應該趕快給牠食物 -Message.Hunger.Starving={0} 餓到不能走動了!請立刻餵牠!!! -Message.Leash.Add= 你已經收服了寵物! 牠是一個好寵物! -Message.LevelSystem.LevelDown={0}的等級降回到{1} -Message.LevelSystem.LevelUp={0} 現在等級是 {1}. -Message.LevelSystem.ReachedMaxLevel={0} 已達到等級上限 {1}. -Message.MultiWorld.NoActivePetInThisWorld=你在這個世界沒有或無法招喚 MyPet -Message.MultiWorld.NowActivePet={0} 是你的新寵物! -Message.No.Allowed=你 沒有權限 使用這個! -Message.No.AllowedHere=寵物 不可以在這裡使用! -Message.No.CanUse=你現在不可以立即使用這個 -Message.No.Economy= 金錢系統尚未開啟 -Message.No.HasPet=你沒有寵物! -Message.No.Money=你沒有足夠的錢去做這事 -Message.No.NothingToSeeHere=沒有東西看 請離開!!! -Message.No.PlayerOnline=該玩家不在線 -Message.No.Skill={0} 不知道怎樣用技能 {1}. -Message.No.UserHavePet={0} 沒有寵物! -Message.Npc.ChosenPet=你再度選擇了 {0} 到你身邊 -Message.Npc.HandOver=你已將 {0} 存放在 {1}. -Message.Npc.HandOverTitle=存放我的寵物 -Message.Npc.NoHandOver=我還想要 {0} 留在我身旁 -Message.Npc.StorageFull=你無法存放寵物到{0}, 你最多只能存放{1}隻寵物 -Message.Npc.SwitchTitle=切換寵物 -Message.Npc.TakeTitle= 領取寵物 -Message.Npc.YesHandOver=我想要將{0}寄存在這 -Message.SelectMyPet=選取寵物 -Message.Shop.Available=現有寵物店: -Message.Shop.Confirm.No=我不想花{1}元買{0} -Message.Shop.Confirm.SendStorage=如果你買了這個寵物,寵物將會被存放\n因為你已經帶著一隻寵物 -Message.Shop.Confirm.Title=用{1}元買{0} ? -Message.Shop.Confirm.Yes= 我想花{1}元買{0} -Message.Shop.NoMoney=你沒有足夠的錢購買的寵物 -Message.Shop.NotFound=沒有這個名字的的商店 -Message.Shop.Success= 您已成功花費{1}購買了{0} -Message.Shop.SuccessStorage=你已有一隻寵物,{0} 將存放於storage. -Message.Sit.Follow=你允許 {0} 跟著你。 -Message.Sit.Stay=你已讓 {0} 留在原地。 -Message.Skill.Beacon.ClickOff=點擊我關閉 -Message.Skill.Beacon.ClickOn=點擊我開啟 -Message.Skill.Beacon.Effect=烽火台效果: {0} -Message.Skill.Beacon.RemainingBuffs=可選效果剩餘: {0} -Message.Skill.Beacon.Stop=烽火台熄滅了! -Message.Skill.Beacon.Upgrade={0} 可以使用這效果了 (範圍: {1} - 時效: {2}秒): -Message.Skill.Behavior.NewMode={0}目前是 {1} 模式. -Message.Skill.Behavior.Upgrade={0} 可以使用這些模式了 -Message.Skill.Control.AggroFarm={0} 目前是 {1} 模式, 你無法控制! -Message.Skill.Control.Ride=當你騎著{0}不可以使用控制技能 -Message.Skill.Control.Upgrade={0} 已經可以被{1}控制 -Message.Skill.Damage.Upgrade={0} 現在有 {1} 攻擊力 -Message.Skill.Fire.Upgrade={0} 現在有 {1}% 機率將敵人燃燒 {2} 秒 -Message.Skill.Hp.Upgrade={0} 現在有 {1} 滴生命 -Message.Skill.HpRegeneration.Upgrade={0}{2} 秒 恢復生命 {1} -Message.Skill.Inventory.Creative=你目前是創造模式, 無法開起背包 -Message.Skill.Inventory.NotAvailable={0} 沒有寵物包包 -Message.Skill.Inventory.Swimming={0}正在游泳, 你無法開啟寵物背包 -Message.Skill.Inventory.Upgrade={0} 現在有 {1} 格背包空間 -Message.Skill.Knockback.Upgrade={0}{1}% 機率擊退目標 -Message.Skill.Lightning.Upgrade={0}{1}% 機率對敵人施放閃電(傷害 {2}) -Message.Skill.Pickup.Creative=你的寵物 無法在創造模式撿拾物品 -Message.Skill.Pickup.NoInventory={0} 可以撿拾物品但他沒有背包空間了 -Message.Skill.Pickup.StartStop={0} 撿取物品 {1} -Message.Skill.Pickup.Upgrade={0} 可以在{1}米範圍內撿取物品 -Message.Skill.Poison.Upgrade={0} 現在有 {1}% 機率讓敵人中毒{2}秒 -Message.Skill.Ranged.RoundsPerMinute=每分{0} 回合 -Message.Skill.Ranged.Upgrade={0} 每分鐘會射出 {3} {1}s (傷害: {2}) -Message.Skill.Ride.NoTeleport=騎乘寵物時無法傳送! -Message.Skill.Ride.Receive={0} 現在可以騎乘 -Message.Skill.Ride.Upgrade={0} 的騎乘速度現在增加 {1}%. -Message.Skill.Shield.Format={0}{1}% 的機會吸收你所承受的 {2}% 傷害 -Message.Skill.Shield.Upgrade={0}現在有{1}% 的機會將你所承受的 {2}% 傷害轉移到他自己 -Message.Skill.Slow.Upgrade={0}{1}% 機率凍結敵人 {2}秒 -Message.Skill.Sprint.Upgrade={0} 現在可以向目標衝刺 -Message.Skill.Stomp.Upgrade={0} 現在有 10% 的機會踐踏地面並造成2.5米內所有生物 {2} 點傷害 -Message.Skill.Thorns.Upgrade={0} 現在有 {1}% 機會反彈 {2}% 的傷害 -Message.Skill.Wither.Upgrade={0} 現在有 {1}% 的機會讓目標凋零 {2} 秒. -Message.Skilltree.Available=可以使用的技能樹 -Message.Skilltree.NotSwitched=技能樹無法變更! -Message.Skilltree.RequiresLevel.Item=需求等級 {0} -Message.Skilltree.RequiresLevel.Message={0} 需要等級 {1} 去學這技能 -Message.Skilltree.SelectionPrompt=請給 {0} 一個技能 (/pcst) -Message.Skilltree.SwitchedTo=你已選取了 {0} 技能 -Message.Skilltree.SwitchedToFor=已將 {0} 寵物的技能改變為 {1}. -Message.Spawn.Despawn={0} 已消失 -Message.Spawn.Flying=當你在飛行時 {0} 無法來到你這裡 -Message.Spawn.NoSpace={0} 無法來到你這裡是因為沒有足夠的空間 -Message.Spawn.Prevent=某些已東西阻止了 {0} 過到來你這裡 -Message.Spawn.Respawn={0} 復活了! -Message.Spawn.Respawn.In={0} 會在 {1} 秒後重生 -Message.Spawn.Spectator=你無法在旁觀者模式裡呼喚寵物 {0} -Message.Update.Available=有新的 MyPet 版本可供下載: - -############# -## Names ## -############# -Name.Absorption=吸收 -Name.Aggressive=侵略性 -Name.Arrow=箭頭 -Name.Bat=蝙蝠 -Name.Bee=蜜蜂 -Name.Blaze=烈焰使者 -Name.Blocks=方塊 -Name.Cancel=取消 -Name.Cat=貓 -Name.CaveSpider=洞穴蜘蛛 -Name.Chicken=雞 -Name.Cod=鱈魚 -Name.Contact= 聯繫 -Name.Costs=成本 -Name.Cow=牛 -Name.Creeper=苦力怕 -Name.Damage=攻擊力 -Name.Dead=死亡 -Name.Disabled=已關閉 -Name.Dolphin=海豚 -Name.Done=完成 -Name.Donkey=驢子 -Name.DragonFireball=龍息 -Name.Drowned=淹死的 -Name.Drowning= 溺死 -Name.Duel=決鬥 -Name.Egg=蛋 -Name.ElderGuardian=遠古深海守衛 -Name.EmptyHand=空手 -Name.Enabled= 已啟用 -Name.EnderDragon=終界龍 -Name.Enderman=終界使者 -Name.Endermite=終界蟎 -Name.EnderPearl=終界珍珠 -Name.Everyone=所有人 -Name.Evoker=喚魔者 -Name.Exp=經驗 -Name.Fall=掉落 -Name.FallingBlock=掉落中的方塊 -Name.Farm=攻擊所有怪物 -Name.Fire=火 -Name.Fireball=火球 -Name.FireResistance=抗火性 -Name.FireTick=火 -Name.Fireworks=煙火 -Name.FishingHook=釣魚鉤 -Name.Food=食物 -Name.Fox=狐狸 -Name.Friendly=友善 -Name.Ghast=幽靈 -Name.Giant=殭屍巨人 -Name.Guardian=深海守衛 -Name.Haste=挖掘加速 -Name.HealthBoost=恢復生命 -Name.Help=幫助 -Name.Horse=馬 -Name.HP=生命值 -Name.Hunger=飢餓 -Name.Husk=屍殼 -Name.Illusioner=幻術師 -Name.Invisibility=隱形 -Name.IronGolem=鐵巨人 -Name.JumpBoost= 跳躍提升 -Name.Lava=岩漿 -Name.LeashFlag= 栓繩標誌 -Name.Level=等級 -Name.Lightning= 閃電 -Name.Llama=駱馬 -Name.LlamaSpit=駱馬飛沫 -Name.Luck=幸運 -Name.Magic=魔法 -Name.MagmaCube=熔岩史萊姆 -Name.Modes=模式 -Name.Mooshroom=哞菇 -Name.Mule=騾子 -Name.NightVision=夜視 -Name.No=取消 -Name.Normal=普通 -Name.Ocelot=山貓 -Name.Off=關閉 -Name.On=開啟 -Name.Owner=擁有者 -Name.Panda=貓熊 -Name.Parrot=鸚鵡 -Name.Party=隊伍 -Name.Phantom=夜魅 -Name.Pig=豬 -Name.PigZombie=殭屍豬人 -Name.Pillager=掠奪者 -Name.Poison=毒 -Name.PolarBear=北極熊 -Name.Price=價錢 -Name.PufferFish=河豚 -Name.Rabbit=兔子 -Name.Raid= 襲擊 -Name.Range=遠程 -Name.RangedDamage=遠程傷害 -Name.Ravager=劫毀獸 -Name.Regeneration=生命回復 -Name.Resistance=抗性 -Name.Respawntime=重生時間 -Name.Rows=行 -Name.Salmon=鮭魚 -Name.Seconds=秒 -Name.Sheep=綿羊 -Name.Silverfish=蠹魚 -Name.Skeleton=骷髏弓箭手 -Name.SkeletonHorse=骷髏馬 -Name.Skill.Beacon=烽火台 -Name.Skill.Behavior=行為 -Name.Skill.Control=控制 -Name.Skill.Damage=攻擊力 -Name.Skill.Fire=火 -Name.Skill.Heal=治療 -Name.Skill.Hitpoints=生命值 -Name.Skill.Inventory=背包 -Name.Skill.Knockback= 擊退 -Name.Skill.Lightning=閃電 -Name.Skill.Pickup=撿拾 -Name.Skill.Poison=毒 -Name.Skill.Ranged=射擊 -Name.Skill.Ride= 騎 -Name.Skill.Shield=守護 -Name.Skill.Slow=緩速 -Name.Skill.Sprint=衝刺 -Name.Skill.Stomp=踐踏 -Name.Skill.Thorns=荊棘外皮 -Name.Skill.Wither=凋零怪 -Name.Skilltree=技能樹 -Name.Slime=史萊姆 -Name.SmallFireball=小火球 -Name.Snowball=雪球 -Name.Snowman=雪人 -Name.Speed= 速度 -Name.Spider=蜘蛛 -Name.SplashPotion=飛濺藥水 -Name.Squid= 烏賊 -Name.Stray=流髑 -Name.Strength=力量 -Name.Suffocation= 窒息 -Name.Title.Creator=MyPet 創立者 -Name.Title.Developer=MyPet 開發人員 -Name.Title.Donator=捐贈者 -Name.Title.Helper=助手 -Name.Title.Premium=付費版 -Name.Title.Translator=翻譯者 -Name.TnT=TNT -Name.TraderLlama=商駝 -Name.Trident=三叉戟 -Name.TropicalFish=熱帶魚 -Name.Turtle=龜 -Name.Type=類型 -Name.Unknow=未知 -Name.Vex=惱鬼 -Name.Villager=村民 -Name.Vindicator=衛道士 -Name.Void=虛空 -Name.WanderingTrader=流浪商人 -Name.WaterBreathing=水下呼吸 -Name.Witch=巫婆 -Name.Wither= 凋零怪 -Name.WitherSkeleton=凋零骷髏 -Name.WitherSkull=凋零骷髏頭顱 -Name.Wolf=狼 -Name.Yes=確認 -Name.You=你 -Name.Zombie=殭屍 -Name.ZombieHorse=殭屍馬 -Name.ZombieVillager=殭屍村民 \ No newline at end of file From 3e6204be773b5b43027e8571381319d2ea404c81 Mon Sep 17 00:00:00 2001 From: BuildTools Date: Mon, 23 Aug 2021 00:03:42 +0100 Subject: [PATCH 04/10] Axolotl changes Removed interact methods for axolotl as were not supposed to be there --- .../entity/types/EntityMyAxolotl.java | 43 -- src/.DS_Store | Bin 6148 -> 6148 bytes src/main/.DS_Store | Bin 6148 -> 6148 bytes src/main/resources/.DS_Store | Bin 6148 -> 6148 bytes src/main/resources/locale/.DS_Store | Bin 6148 -> 0 bytes src/main/resources/locale/MyPet_ar.properties | 16 + src/main/resources/locale/MyPet_bg.properties | 362 +++++++++++++++++ src/main/resources/locale/MyPet_ca.properties | 19 + src/main/resources/locale/MyPet_cs.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_da.properties | 244 +++++++++++ src/main/resources/locale/MyPet_de.properties | 376 +++++++++++++++++ src/main/resources/locale/MyPet_el.properties | 47 +++ .../resources/locale/MyPet_en_ud.properties | 375 +++++++++++++++++ src/main/resources/locale/MyPet_es.properties | 383 ++++++++++++++++++ .../resources/locale/MyPet_es_ar.properties | 375 +++++++++++++++++ src/main/resources/locale/MyPet_fi.properties | 62 +++ src/main/resources/locale/MyPet_fr.properties | 378 +++++++++++++++++ .../resources/locale/MyPet_fr_ca.properties | 90 ++++ src/main/resources/locale/MyPet_he.properties | 26 ++ src/main/resources/locale/MyPet_hr.properties | 302 ++++++++++++++ src/main/resources/locale/MyPet_hu.properties | 376 +++++++++++++++++ src/main/resources/locale/MyPet_id.properties | 357 ++++++++++++++++ src/main/resources/locale/MyPet_is.properties | 59 +++ src/main/resources/locale/MyPet_it.properties | 377 +++++++++++++++++ src/main/resources/locale/MyPet_ja.properties | 357 ++++++++++++++++ src/main/resources/locale/MyPet_ko.properties | 377 +++++++++++++++++ .../resources/locale/MyPet_lol.properties | 375 +++++++++++++++++ src/main/resources/locale/MyPet_lt.properties | 113 ++++++ src/main/resources/locale/MyPet_lv.properties | 16 + src/main/resources/locale/MyPet_nl.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_no.properties | 136 +++++++ src/main/resources/locale/MyPet_pl.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_pt.properties | 273 +++++++++++++ .../resources/locale/MyPet_pt_br.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_ro.properties | 332 +++++++++++++++ src/main/resources/locale/MyPet_ru.properties | 378 +++++++++++++++++ src/main/resources/locale/MyPet_sk.properties | 91 +++++ src/main/resources/locale/MyPet_sv.properties | 110 +++++ src/main/resources/locale/MyPet_th.properties | 379 +++++++++++++++++ src/main/resources/locale/MyPet_tl.properties | 118 ++++++ src/main/resources/locale/MyPet_tr.properties | 377 +++++++++++++++++ src/main/resources/locale/MyPet_vi.properties | 376 +++++++++++++++++ src/main/resources/locale/MyPet_zh.properties | 379 +++++++++++++++++ .../resources/locale/MyPet_zh_tw.properties | 377 +++++++++++++++++ 44 files changed, 10300 insertions(+), 43 deletions(-) delete mode 100644 src/main/resources/locale/.DS_Store create mode 100644 src/main/resources/locale/MyPet_ar.properties create mode 100644 src/main/resources/locale/MyPet_bg.properties create mode 100644 src/main/resources/locale/MyPet_ca.properties create mode 100644 src/main/resources/locale/MyPet_cs.properties create mode 100644 src/main/resources/locale/MyPet_da.properties create mode 100644 src/main/resources/locale/MyPet_de.properties create mode 100644 src/main/resources/locale/MyPet_el.properties create mode 100644 src/main/resources/locale/MyPet_en_ud.properties create mode 100644 src/main/resources/locale/MyPet_es.properties create mode 100644 src/main/resources/locale/MyPet_es_ar.properties create mode 100644 src/main/resources/locale/MyPet_fi.properties create mode 100644 src/main/resources/locale/MyPet_fr.properties create mode 100644 src/main/resources/locale/MyPet_fr_ca.properties create mode 100644 src/main/resources/locale/MyPet_he.properties create mode 100644 src/main/resources/locale/MyPet_hr.properties create mode 100644 src/main/resources/locale/MyPet_hu.properties create mode 100644 src/main/resources/locale/MyPet_id.properties create mode 100644 src/main/resources/locale/MyPet_is.properties create mode 100644 src/main/resources/locale/MyPet_it.properties create mode 100644 src/main/resources/locale/MyPet_ja.properties create mode 100644 src/main/resources/locale/MyPet_ko.properties create mode 100644 src/main/resources/locale/MyPet_lol.properties create mode 100644 src/main/resources/locale/MyPet_lt.properties create mode 100644 src/main/resources/locale/MyPet_lv.properties create mode 100644 src/main/resources/locale/MyPet_nl.properties create mode 100644 src/main/resources/locale/MyPet_no.properties create mode 100644 src/main/resources/locale/MyPet_pl.properties create mode 100644 src/main/resources/locale/MyPet_pt.properties create mode 100644 src/main/resources/locale/MyPet_pt_br.properties create mode 100644 src/main/resources/locale/MyPet_ro.properties create mode 100644 src/main/resources/locale/MyPet_ru.properties create mode 100644 src/main/resources/locale/MyPet_sk.properties create mode 100644 src/main/resources/locale/MyPet_sv.properties create mode 100644 src/main/resources/locale/MyPet_th.properties create mode 100644 src/main/resources/locale/MyPet_tl.properties create mode 100644 src/main/resources/locale/MyPet_tr.properties create mode 100644 src/main/resources/locale/MyPet_vi.properties create mode 100644 src/main/resources/locale/MyPet_zh.properties create mode 100644 src/main/resources/locale/MyPet_zh_tw.properties diff --git a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java index e6c61b2da7..c26d8dc97a 100644 --- a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java +++ b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java @@ -63,49 +63,6 @@ protected String getLivingSound() { return "entity.axolotl.idle_air"; } - @Override - public EnumInteractionResult handlePlayerInteraction(EntityHuman entityhuman, EnumHand enumhand, ItemStack itemStack) { - if (super.handlePlayerInteraction(entityhuman, enumhand, itemStack).a()) { - return EnumInteractionResult.b; - } - - if (itemStack != null) { - if (itemStack.getItem().equals(Items.nc)) { - if (!getOwner().equals(entityhuman) || !canUseItem() || !Configuration.MyPet.Mooshroom.CAN_GIVE_SOUP) { - final int itemInHandIndex = entityhuman.getInventory().k; - ItemStack is = new ItemStack(Items.nd); - final ItemStack oldIs = entityhuman.getInventory().getItem(itemInHandIndex); - entityhuman.getInventory().setItem(itemInHandIndex, is); - Bukkit.getScheduler().scheduleSyncDelayedTask(MyPetApi.getPlugin(), () -> entityhuman.getInventory().setItem(itemInHandIndex, oldIs), 2L); - - } else { - itemStack.subtract(1); - if (itemStack.getCount() <= 0) { - entityhuman.getInventory().setItem(entityhuman.getInventory().k, new ItemStack(Items.nd)); - } else { - if (!entityhuman.getInventory().pickup(new ItemStack(Items.nd))) { - entityhuman.drop(new ItemStack(Items.pG), true); - } - } - return EnumInteractionResult.b; - } - } - if (getOwner().equals(entityhuman) && canUseItem()) { - if (Configuration.MyPet.Mooshroom.GROW_UP_ITEM.compare(itemStack) && getMyPet().isBaby() && getOwner().getPlayer().isSneaking()) { - if (itemStack != ItemStack.b && !entityhuman.getAbilities().d) { - itemStack.subtract(1); - if (itemStack.getCount() <= 0) { - entityhuman.getInventory().setItem(entityhuman.getInventory().k, ItemStack.b); - } - } - getMyPet().setBaby(false); - return EnumInteractionResult.b; - } - } - } - return EnumInteractionResult.d; - } - @Override protected void initDatawatcher() { super.initDatawatcher(); diff --git a/src/.DS_Store b/src/.DS_Store index 40999134c3bce7f91eee7e6625f276f456d327c8..7b0d36729e2ee777a660f9e8c6709dd97bc2fb68 100644 GIT binary patch delta 112 zcmZoMXfc=|#>AjHu~68Qk%57Mg&~(Aks*^IFQqs+Cn-Na2P6mtOc06z#06pj2AKS2 u2j=4}n**31Fl}b%;O77uwb_yRJM(0I5k*dr;slV!$tFC?n`1;)FarSJ%@%?H delta 386 zcmZoMXfc=|#>B)qF;R?_gMop8V`8F+EEA9c0xUqx$iN`L;F*)3oRpKF1mp{BOkB=b z50YVF$Yn@m$YjVvmIaDC0r7fQWN`UP)qR zUTP6ocV|8pkRmu2L~qyXS{%Tb+xgPj)IY~d998@wWX1P zj)IA?S#2#Rhq$Vtt!F}RWmR=eZQTs87Z@0U!2kyQV3Hfk15z_5>PU#dgQ6_BC@&{J uFC8ecG2uANWCIbF&D} delta 128 zcmZoMXfc@JFUrEez`)4BAi%&-%233R%#g}Z?3uIKk$E|zF-VFNCCJzu~2NHo}wrd0|Nsi1A_nqLmopiLn=dYN^x?|#6tDS1|lqz=d)-{ zzRAk7S(HPFWn+T@^JaDqeh#4C&4L`?nJ4p$=yC$JG8_P6hRHTO(wk#MmM{YVZHE@c literal 6148 zcmeHK!EVz)5S>j!aDpO&gj6m_zHm#cG(jK^NFi+xxd2isH~?zx*lG-}H;NrX2|>B@ z190IN_znJmZ{Y-QcDE=_Qo#u!x)bfb^?Kf{_j$aVB_h!o2RlSHB63g|ixpIBjPG+< zv4ZKT0)>k4lG1K0`+h9_6>r;N6|f5YYYOnUTcVKO(2%w%|NZi!@Bn4|hcfl(6^bZ> z{|TkqpCly<-#l}^EO8u)!RmvRsCsdYfWNr;JO3c<$G(&?KS2q>B*J*WFh8*PuoNig z>rc|5S(v{1!#GN_M&p|(Y!ok*E;~-esZ=X3dILG>WnMN;JKpFSUp@A+fp6Lec!XbV z&wmnylf&BeU72KFl!PNij)D*_&!0v~ASWF;PJ&d$>FFDeQ+CRSwaw|Y)vUYC*4hA5YSSH6H zaIkBOBGML(@NPT`@K!^-)ePB?ElK+wtb86kq(^i>UD~Dn^_&8aw#ca>$3jHkLhcOk z5{D{>PBChnA5CT5=Umne@x)^~Mjj;?Z5@ZRF3(Bn75roTGBv|6w>zC>-XaGfE|8hD za;{vUIoqjP1*`&prU0)GE(&AY;9R3xI#8)20I-N|WoYwX0Oq&`+Xm+vaR(+e6{xAg z95IBZqu(`tZG&@-nohzTK7<)rm=lUnqa(hn+)1=G+S)2$704^Fp)YH^|L>oF{?C)_ zl~uqh@Lwq)ihI4i4yI)G)|JWeUhAS9p|G*vT%)3(GTX6g@K$^SMH%k7+yJ%>&NZS3 QX8#B%8Ej=0_^S&11U%i_)&Kwi diff --git a/src/main/resources/locale/.DS_Store b/src/main/resources/locale/.DS_Store deleted file mode 100644 index 38baf67b7df1b342ea65ce3e8005203c157cadd0..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 6148 zcmeHKu}T9$5PhR50yY5~8)3gd@DG*{3kyN;1C(eAA$TEbVRxN>;jikOnN_jc1ryC3>!aMSt%d|q<|EV0#aZ^0q?!E=~1Gh z6p#W^;70-fJ`}oRZP+Kqr-LCz0OEw{Fh0jDK`fpi)`oo|Gc-#oF{#!@3`;umrPbAj zePYsKaWl_pH(Q%fEN*AML^-S`DoOzWolfi е мъртъв. +Message.Call.Dead=Wolfi е мъртъв и не може да бъде извикан. +Message.Call.Dead.Respawn={0} е мъртъв и ще се прероди след {1} сек. +Message.Call.First=Трябва да извикаш {0} първо. +Message.Command.Call.Success={0} идва при теб. +Message.Command.CaptureHelper.HasPet=Вече имаш един MyPet. +Message.Command.CaptureHelper.Mode=Помощник за олавяне: Включен. +Message.Command.CaptureHelper.Requirement.Adult=Е пълнолетен +Message.Command.CaptureHelper.Requirement.Angry=Е ядосан +Message.Command.CaptureHelper.Requirement.Baby=Е бебе +Message.Command.CaptureHelper.Requirement.BelowHP=Живот по-малък от {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Може да размножава +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Уменията ще бъдат назначени автоматично! +Message.Command.ChooseSkilltree.NoneAvailable=Няма налични умения за {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Можеш да промениш уменията на {0} само веднъж! +Message.Command.Fail=Изпълнението на командата се провали! +Message.Command.Help.Admin={0}: Виж Wiki (линка отдолу) +Message.Command.Help.Beacon={0}: Отвария прозорецът за фара на домашният любимец (псевдоним: /pbeacon) +Message.Command.Help.Behavior={0}: Избери поведението на твоят домашен любимец (псевдоним: /pb или /petb) +Message.Command.Help.Call={0}: Извиква твоят домашен любимец (псевдоним: /pc или /petc) +Message.Command.Help.CaptureHelper={0}: Превключва помощника за улавяне на включено или изключено +Message.Command.Help.ChooseSkilltree={0}: Показва и ти позволява да избереш умения (псевдоним: /pcst или /petcst) +Message.Command.Help.Info={0}: Показва информация за MyPet (псевдоним: /pinfo) +Message.Command.Help.Inventory={0}: Отваря скалдовият прозорец на домашният любимец (псевдоним: /pi или /peti) +Message.Command.Help.MissingParameter=Липсва параметър: +Message.Command.Help.MoreInfo=За повече информация прочети страницата с командите тук: +Message.Command.Help.Name={0}: Промени името на твоят домашен любимец. +Message.Command.Help.Options={0}: Промени опцийте на твоят MyPet (използвай [TAB]). +Message.Command.Help.Pickup={0}: Превключва взимането на вещи включено или изключено (псевдоним: /pp или /petp) +Message.Command.Help.Release={0}: Освобождава твоят домашен любимец +Message.Command.Help.Respawn={0}: Съживява товят домашен любимец веднага но, със такса (псевдоним: /pr или /petr) +Message.Command.Help.SendAway={0}: Отпрати твоят домашен любимец (псевдоним: /psa или /petsa) +Message.Command.Help.Shop={0}: Отваря магазинът за домашни любимци (псевдоним: /petsh или /psh) +Message.Command.Help.Skill={0}: Показва нивото на квалификация +Message.Command.Help.Stop={0}: Спира твоя домашен любимец да атакува (псевдоним: /ps или /pets) +Message.Command.Help.Store={0}: Съхранява текущия ви домашен любимец. Може да бъде извлечена отново от /petswitch командата (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Позволява ти да превключиш между твойте MyPets (псевдоним: /psw или /pswitch) +Message.Command.Help.Trade={0}: Търгувай домашни любимци с други играчи (псевдоним: /pt или /pett) +Message.Command.Help.Type={0}: Показва информация за MyPet видове +Message.Command.List.Player=Донашните любимци на {0}: +Message.Command.List.Yours=Твойте домашни любимци: +Message.Command.Name.Filter=Избраното име е невалидно, моля избери друго. +Message.Command.Name.New=Името на твоят домашен любимец сега е: {0} +Message.Command.Name.ToLong="{0}" е твърде дълго.Максималният брой са {1} символа. +Message.Command.PetType.Unknown=Непознат тип домашен любимец! +Message.Command.Release.Confirm=Моля щракни върху името на твоя домашен любимец за да потвърдиш: +Message.Command.Release.Dead={0} беше освободен и никога няма да се върне... +Message.Command.Release.Success={0} сега е свободен... +Message.Command.Respawn.Auto=Автоматично прераждане: Включено. +Message.Command.Respawn.AutoMin=Минимално време за автоматично прераждане сложено на {0}. +Message.Command.Respawn.NoMoney=Нужни са ти {1} за {0} за да се прероди! +Message.Command.Respawn.Paid=Такса за прераждане на {0} ({1}) са платени. +Message.Command.Respawn.Show=Такса за прераждане на {0}: {1} ({2}автоматично) +Message.Command.Respawn.Show.Pay=Използвай /petrespawn pay за да платиш таксата за прераждане. +Message.Command.SendAway.AlreadyAway={0} вече беше отпратен. +Message.Command.SendAway.Success={0} беше отпратен. +Message.Command.Skills.Show=Уменията на {0}: Умения +Message.Command.Skilltree.CantFindSkilltree=Няма такова умение "Езда". +Message.Command.Stop.Attack={0} спря да атакува. +Message.Command.Success=Командата е изпълнена успешно! +Message.Command.Switch.Limit=Не можеш да съхраняваш повече от {0} MyPets. +Message.Command.Switch.NoPet=Не разполагаш с MyPet за съхранение. +Message.Command.Switch.NoStoredPets=Нямаш съхранени домашни любимци. +Message.Command.Switch.Success=Ти съхрани {0}. +Message.Command.Trade.Owner.Cancel=Твоята оферта към {0} беше оттеглена. +Message.Command.Trade.Owner.InvalidPrice=Ти въведе невалидна цена за твоята оферта. +Message.Command.Trade.Owner.NoOffer=Ти не предложи на никого MyPet. +Message.Command.Trade.Owner.Offer=Ти предложи {0} на {1}. +Message.Command.Trade.Owner.Offer.Price=Ти предложи {0} на {1} за {2}. +Message.Command.Trade.Owner.OpenOffer={0} вече има оферта и първо трябва да а приеме или откаже. +Message.Command.Trade.Owner.Reject={0} отказа товята оферта за {1}. +Message.Command.Trade.Owner.Success={0} прие офертата ти за {1}. +Message.Command.Trade.Owner.Yourself=Не можеш да търгуваш със себе си. +Message.Command.Trade.Receiver.Distance=Не можеш да приемеш офертата защото растоянието до {0} е по-голямо от 10 метра. +Message.Command.Trade.Receiver.HasPet=Ти вече имаш MyPet. +Message.Command.Trade.Receiver.NoOffer=Никой не ти е предложил MyPet. +Message.Command.Trade.Receiver.NoPermission=Нямаш достатъчни разрешения за да приемеш която и да е оферта. +Message.Command.Trade.Receiver.NotEnoughMoney=Нямаш достатъчно пари. За да приемеш офертата са ти нужни {0}. +Message.Command.Trade.Receiver.Offer={0} ти предложи MyPet (приеми със /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} ти предложи MyPet за {1} (приеми със /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Предложният MyPet вече не е в наличност. +Message.Command.Trade.Receiver.Reject=Ти отхвърли предложението на {0}. +Message.Command.Trade.Receiver.Success=Търговията с {0} беше успешна. Сега ти си собственикът на {1}. +Message.DeathMessage={0} беше убит от: {1} +Message.Hunger.Hungry={0} вече е много гладен. Трябва да нахраниш {0} сега. +Message.Hunger.Rumbling=Стомахът на {0} къркори. Ще трябва да нахраниш {0} скоро. +Message.Hunger.Starving={0} умира от глад. Нахрани {0} СЕГА! +Message.Leash.Add=Ти опитоми домашен любимец! Той ще бъде добър MyPet. +Message.LevelSystem.LevelDown={0} се върна на ниво {1}. +Message.LevelSystem.LevelUp={0} достигна до ниво {1}. +Message.LevelSystem.ReachedMaxLevel={0} достигна до максималното ниво от {1}. +Message.MultiWorld.NoActivePetInThisWorld=Ти нямаш MyPet в този свят! +Message.MultiWorld.NowActivePet={0} сега е твоето активно MyPet. +Message.No.Allowed=Не ти е позволено да използваш това! +Message.No.AllowedHere=MyPets не са позволени тук! +Message.No.CanUse=Не можеш да използваш това сега. +Message.No.Economy=Икономическата подкрепа не е включена. +Message.No.HasPet=Ти нямаш MyPet! +Message.No.Money=Нямаш достатъчно пари за да направиш това. +Message.No.NothingToSeeHere=Няма нищо за гледане тук, продължавай на татък! +Message.No.PlayerOnline=Играчът не е на линия +Message.No.Skill={0} не знае умението Езда. +Message.No.UserHavePet={0} няма MyPet! +Message.Npc.ChosenPet=Ти избра {0} отново да бъде на твоя страна. +Message.Npc.HandOver=Ти предаде {0} на {1}. +Message.Npc.HandOverTitle=Предай MyPet +Message.Npc.NoHandOver=Искам да съм с {0} на моя страна. +Message.Npc.StorageFull=Не можеш да предадеш повече домашни любимци на {0}. Достигна максимумът от {1} съхранени MyPet(ове). +Message.Npc.SwitchTitle=Превключи MyPet +Message.Npc.TakeTitle=Вземи MyPet +Message.Npc.YesHandOver=Ще ти предам {0}. +Message.SelectMyPet=Избери един MyPet +Message.Shop.Available=Домашни любимци: +Message.Shop.Confirm.No=Не искам да купя {0} за {1}. +Message.Shop.Confirm.SendStorage=Ако купиш този домашен любимец ще бъде изпратен на съхранение\nзащото вече имаш домашен любимец с теб. +Message.Shop.Confirm.Title=Купи {0} за {1}? +Message.Shop.Confirm.Yes=Искам да купя {0} за {1}. +Message.Shop.NoMoney=Ти нямаш достатъчно пари за да купиш този домашен любимец. +Message.Shop.NotFound=Няма магазин с това име. +Message.Shop.Success=Успешно закупи {0} за {1}. +Message.Shop.SuccessStorage=Вече имаш домашен любимец с теб. {0} ще бъде изпратен в твоето хранилище. +Message.Sit.Follow=Ти позволи на {0} отново да те следва. +Message.Sit.Stay=Ти каза на {0} да стои където е. +Message.Skill.Beacon.ClickOff=Щракни за да изключиш +Message.Skill.Beacon.ClickOn=Щракни за да включиш +Message.Skill.Beacon.Effect=Ефект на фара: Подводно дишане +Message.Skill.Beacon.RemainingBuffs=Остават избираеми Фарови ефекти: {0} +Message.Skill.Beacon.Stop=Фарът е изгасен. +Message.Skill.Beacon.Upgrade={0} вече може да използва следните бонуси (радиус: {1} - времетраене: {2}сек): +Message.Skill.Behavior.NewMode={0} сега е в режим Езда. +Message.Skill.Behavior.Upgrade={0} сега може да използва следните режими на поведение: +Message.Skill.Control.AggroFarm=Не можеш да контролираш {0} когато е в Агресивен режим! +Message.Skill.Control.Ride=Не можеш да използваш умението Контрол когато яздиш {0}! +Message.Skill.Control.Upgrade={0} може сега да бъде контролиран с: {1} +Message.Skill.Damage.Upgrade={0} сега има {1} атака. +Message.Skill.Fire.Upgrade={0} сега има шанс от {1}% да подпали враговете за {2}сек. +Message.Skill.Hp.Upgrade={0} сега има максимум здраве от {1}ТЗ. +Message.Skill.HpRegeneration.Upgrade={0} сега регенерира {1}ТЗ всеки {2} сек. +Message.Skill.Inventory.Creative=Не можеш да отвориш инвентара когато си в творчески режим. +Message.Skill.Inventory.NotAvailable={0} няма инвентар. +Message.Skill.Inventory.Swimming=Не можеш да отвориш инвентара когато {0} плува! +Message.Skill.Inventory.Upgrade={0} сега има инвентар със {1} слота. +Message.Skill.Knockback.Upgrade={0} сега има шанс от {1}% да отблъсне мишената си. +Message.Skill.Lightning.Upgrade={0} сега има шанс от {1}% да изстреля мълния която причинява {2} атака. +Message.Skill.Pickup.Creative=Твоят MyPet не може да взима предмети когато ти си в творчески режим. +Message.Skill.Pickup.NoInventory={0} може да взима предмети но няма инвентар. +Message.Skill.Pickup.StartStop={0} взимане: Включено +Message.Skill.Pickup.Upgrade={0} сега може да взима предмети на разстояние от {1}метра. +Message.Skill.Poison.Upgrade={0} сега има шанс от {1}% да отрови своята мишена за {2}сек. +Message.Skill.Ranged.RoundsPerMinute={0} рунда за минута +Message.Skill.Ranged.Upgrade={0} може да стреля {3} {1}(и) за минута който пречиняват {2} атака всяка. +Message.Skill.Ride.NoTeleport=Не можеш да се телепортираш докато яздиш любимец! +Message.Skill.Ride.Receive={0} сега може да бъде язден. +Message.Skill.Ride.Upgrade=Скоростта за яздене на {0} сега се увеличи със {1}%. +Message.Skill.Shield.Format={1}% шанс за да отклони {2}% от щетите нанесени на теб към {0} +Message.Skill.Shield.Upgrade={0} сега има шанс от {1}% да отклони {2}% от нанесените на теб щети към себе си. +Message.Skill.Slow.Upgrade={0} сега има шанс {1}% да забави мишената си за {2}сек. +Message.Skill.Sprint.Upgrade={0} сега може да спринтира към нови мишени. +Message.Skill.Stomp.Upgrade={0} сега има шанс от {1}% да разтърси земята и да пречени {2} атака на всичко в радиус от 2.5 метра. +Message.Skill.Thorns.Upgrade={0} сега има шанс от {1}% да отрази {2}% входящите щети. +Message.Skill.Wither.Upgrade={0} сега има шанс от {1}% да повехне целта си за {2}сек. +Message.Skilltree.Available=Налични умения +Message.Skilltree.NotSwitched=Уменията не са променени! +Message.Skilltree.RequiresLevel.Item=Изисква ниво: {0} +Message.Skilltree.RequiresLevel.Message={0} трябва да е ниво {1} за да използва тези умения! +Message.Skilltree.SelectionPrompt=Моля избери умение за {0}. (/pcst) +Message.Skilltree.SwitchedTo=Трябва да избереш умението Езда. +Message.Skilltree.SwitchedToFor=Умението за домашният любимец на {0} е променено на Езда. +Message.Spawn.Despawn={0} изчезна. +Message.Spawn.Flying={0} не може да дойде при теб когато ти летиш. +Message.Spawn.NoSpace={0} не може да дойде при теб защото няма достатъчно място. +Message.Spawn.Prevent=Нещо възпрепятства {0} да дойде при теб. +Message.Spawn.Respawn={0} се прероди! +Message.Spawn.Respawn.In={0} ще се прероди след {1} сек. +Message.Spawn.Spectator=Не можеш да извикаш {0} когато си в режим наблюдател. +Message.Update.Available=Има нова версия на MyPet: + +############# +## Names ## +############# +Name.Absorption=Абсорбция +Name.Aggressive=Агресивен +Name.Arrow=Стрела +Name.Bat=Прилеп +Name.Blaze=Пламък +Name.Blocks=Блок(ира) +Name.Cancel=Отмяна +Name.Cat=Котка +Name.CaveSpider=Пещерен Паяк +Name.Chicken=Пиле +Name.Cod=Код +Name.Contact=Контакт +Name.Costs=Разходи +Name.Cow=Крава +Name.Creeper=Влечуго +Name.Damage=Щета +Name.Dead=Мъртъв +Name.Disabled=Изключен +Name.Dolphin=Делфин +Name.Done=Готово +Name.Donkey=Магаре +Name.DragonFireball=Драгонска Огнена Топка +Name.Drowned=Удавен +Name.Drowning=Удавяне +Name.Duel=Дуел +Name.Egg=Яице +Name.ElderGuardian=Възрастен пазител +Name.EmptyHand=празна ръка +Name.Enabled=Включен +Name.EnderDragon=Ендър Дракон +Name.Enderman=Ендърман +Name.Endermite=Ендърмит +Name.EnderPearl=Ендер Перла +Name.Everyone=Всички +Name.Evoker=Призовател +Name.Exp=Опит +Name.Fall=Падане +Name.FallingBlock=Падащ Блок +Name.Farm=Ферма +Name.Fire=Огън +Name.Fireball=Огнена топка +Name.FireResistance=Пожароустойчивост +Name.FireTick=Огън +Name.Fireworks=Фойерверки +Name.FishingHook=Риболовна Кука +Name.Food=Храна +Name.Fox=Лисица +Name.Friendly=Приятелски +Name.Ghast=Гаст +Name.Giant=Великан +Name.Guardian=Пазач +Name.Haste=Бързина +Name.HealthBoost=Увеличаване Здраве +Name.Help=Помощ +Name.Horse=Кон +Name.HP=ТЗ +Name.Hunger=Глад +Name.Husk=Обвивка +Name.Illusioner=Илюзионист +Name.Invisibility=Невидимост +Name.IronGolem=Железен Голем +Name.JumpBoost=Увеличаване Скок +Name.Lava=Лава +Name.LeashFlag=Флаг Опитомяване +Name.Level=Ниво +Name.Lightning=Мълния +Name.Llama=Лама +Name.LlamaSpit=Плюнка от Лама +Name.Luck=Късмет +Name.Magic=Магия +Name.MagmaCube=Магмено Кубче +Name.Modes=Режими +Name.Mooshroom=Гъба +Name.Mule=Муле +Name.NightVision=Нощно Виждане +Name.No=Не +Name.Normal=Нормален +Name.Ocelot=Оцелот +Name.Off=Изключено +Name.On=Включено +Name.Owner=Собственик +Name.Panda=Панда +Name.Parrot=Папагал +Name.Party=Група +Name.Phantom=Фантом +Name.Pig=Прасе +Name.PigZombie=Прасе Зомби +Name.Pillager=Грабител +Name.Poison=Отрова +Name.PolarBear=Полярна Мечка +Name.Price=Цена +Name.PufferFish=Пуфър Риба +Name.Rabbit=Заек +Name.Raid=Езда +Name.Range=Обхват +Name.RangedDamage=Атака от Разстояние +Name.Ravager=Разорител +Name.Regeneration=Регенерация +Name.Resistance=Устоичивост +Name.Respawntime=Време за прераждане +Name.Rows=Ред(ове) +Name.Salmon=Сьомга +Name.Seconds=Секунди +Name.Sheep=Овца +Name.Silverfish=Сребърна риба +Name.Skeleton=Скелет +Name.SkeletonHorse=Скелетен кон +Name.Skill.Beacon=Фар +Name.Skill.Behavior=Поведение +Name.Skill.Control=Контрол +Name.Skill.Damage=Атака +Name.Skill.Fire=Огън +Name.Skill.Heal=Излекувай +Name.Skill.Hitpoints=ЗТ +Name.Skill.Inventory=Инвентар +Name.Skill.Knockback=Отблъскване +Name.Skill.Lightning=Мълния +Name.Skill.Pickup=Вдигни +Name.Skill.Poison=Отрова +Name.Skill.Ranged=Атака от Разстояние +Name.Skill.Ride=Езда +Name.Skill.Shield=Щит +Name.Skill.Slow=Бавно +Name.Skill.Sprint=Дух +Name.Skill.Stomp=Тропот +Name.Skill.Thorns=Тръни +Name.Skill.Wither=Съхнещ +Name.Skilltree=Умения +Name.Slime=Слуз +Name.SmallFireball=Малка Огнена топка +Name.Snowball=Снежна топка +Name.Snowman=Снежен човек +Name.Speed=Скорост +Name.Spider=Паяк +Name.SplashPotion=Разплискваща се отвара +Name.Squid=Каламар +Name.Stray=Скелет скитник +Name.Strength=Сила +Name.Suffocation=Задушаване +Name.Title.Creator=Създател на MyPet +Name.Title.Developer=MyPet Разработчик +Name.Title.Donator=Дарител +Name.Title.Helper=Помощник +Name.Title.Premium=Премиум +Name.Title.Translator=Преводач +Name.TnT=Динамит +Name.TraderLlama=Търговец Лама +Name.Trident=Тризъбец +Name.TropicalFish=Тропическа Риба +Name.Turtle=Костенурка +Name.Type=Вид +Name.Unknow=Неизвестно +Name.Vex=Дразняч +Name.Villager=Селянин +Name.Vindicator=Бранител +Name.Void=Празнотата +Name.WanderingTrader=Блуждаещ Търговец +Name.WaterBreathing=Подводно Дишане +Name.Witch=Вещица +Name.Wither=Съхнещ +Name.WitherSkeleton=Уидър-скелет +Name.WitherSkull=Череп на Съхнещият +Name.Wolf=Вълк +Name.Yes=Да +Name.You=Ти +Name.Zombie=Зомби +Name.ZombieHorse=Зомби кон +Name.ZombieVillager=Зомби Селянин \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ca.properties b/src/main/resources/locale/MyPet_ca.properties new file mode 100644 index 0000000000..af77bc7713 --- /dev/null +++ b/src/main/resources/locale/MyPet_ca.properties @@ -0,0 +1,19 @@ +############################################## +## MyPet Catalan Locale ## +############################################## +## Last Update: (YMD) 2019-01-17 ## +## ## +## Contributors: ## +## Ales Kirbi, Valeryy_gamerpro, Vilicius ## +## ## +############################################## + +################ +## Messages ## +################ + +Message.Action.Dead=svcxzc +Message.Call.Dead.Respawn={0} està mort i tornarà a aparèixer en {1} seg. +Message.Call.First=Deuries de cridar a {0} primer. +Message.Command.Call.Success={0} ve cap a a tu. +Message.Command.CaptureHelper.HasPet=Ja tens una mascota. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_cs.properties b/src/main/resources/locale/MyPet_cs.properties new file mode 100644 index 0000000000..540acf0e50 --- /dev/null +++ b/src/main/resources/locale/MyPet_cs.properties @@ -0,0 +1,378 @@ +################################################################### +## MyPet Czech Locale ## +################################################################### +## Last Update: (YMD) 2020-03-15 ## +## ## +## Contributors: ## +## Corwin Bass, Daniel Bém, Dominik Halibaj, Fapsik ## +## Lucy Bendova, Matyáš Koc, Memousek, Miroslav, Patrik Müller ## +## Pavel, Renzotom, Sikatsu, ZombieTolgy, developermatt_ ## +## janekjebuh ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Toto nemůžeš udělat, dokud je {0} mrtvý. +Message.Call.Dead={0} je mrtvý a nemůže být přivolán. +Message.Call.Dead.Respawn={0} je mrtvý a obživne za {1} sek. +Message.Call.First=Nejprve je třeba přivolat {0}. +Message.Command.Call.Success={0} přišel k tobě. +Message.Command.CaptureHelper.HasPet=Už máš Mazlíčka +Message.Command.CaptureHelper.Mode=Chytací pomocník byl: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Je dospělý +Message.Command.CaptureHelper.Requirement.Angry=Je naštvaný +Message.Command.CaptureHelper.Requirement.Baby=Je baby +Message.Command.CaptureHelper.Requirement.BelowHP=Životy menší než {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Lze pářit +Message.Command.CaptureHelper.Requirement.Impossible=Nelze uvázat +Message.Command.CaptureHelper.Requirement.LowHP=Životy menší než {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Vytvořen hráčem +Message.Command.CaptureHelper.Requirement.Size.Equal=Velikost se rovná {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Velikost je menší než {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Velikost je větší než {0} +Message.Command.CaptureHelper.Requirement.Tamed=Je ochočen +Message.Command.CaptureHelper.Requirement.Wild=Je divoký +Message.Command.CaptureHelper.Requirement.World.Right=Jsi ve správném světě +Message.Command.CaptureHelper.Requirement.World.Wrong=Jsi ve špatném světě. Jdi na {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=V tomto regionu lze uvazovat +Message.Command.CaptureHelper.WorldGuard.Denied=V tomto regionu nelze uvazovat +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree bude vybrán automaticky! +Message.Command.ChooseSkilltree.NoneAvailable=Nejsou dostupné žádné skilltree pro {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Můžeš měnit skilltree {0} pouze jednou! +Message.Command.Fail=Spuštění příkazu selhalo! +Message.Command.Help.Admin={0}: Více naleznete na wiki (link níže) +Message.Command.Help.Beacon={0}: Otevřít majákové menu mazlíčka (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Vybírá chování mazlíčka (alias: /pb nebo /petb) +Message.Command.Help.Call={0}: Zavolá tvého mazlíčka (alias: /pc nebo /petc) +Message.Command.Help.CaptureHelper={0}: Změní stav pomocníka chycení on/off +Message.Command.Help.ChooseSkilltree={0}: Zobrazuje a umožňuje vám zvolit skilltree (alias: /pcst nebo /petcst) +Message.Command.Help.Info={0}: Zobrazí info o MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Otevře inventář mazlíčka (alias: /pi nebo /peti) +Message.Command.Help.MissingParameter=Chybí parametr: +Message.Command.Help.MoreInfo=Pro více informací čtěte příkazovou stránku zde: +Message.Command.Help.Name={0}: Změní jméno vašeho mazlíčka. +Message.Command.Help.Options={0}: Změnit možnosti MyPet (použij [TAB]). +Message.Command.Help.Pickup={0}: Změní zvedání věcí on/off (alias: /pp nebo /petp) +Message.Command.Help.Release={0}: Osvobodit svého mazlíčka +Message.Command.Help.Respawn={0}: Respawne tvého mazlíčka ihned, ale za poplatek (alias: /pr nebo /petr) +Message.Command.Help.SendAway={0}: Pošle vašeho mazlíčka pryč (alias: /psa nebo /petsa) +Message.Command.Help.Shop={0}: Otevře obchod se zvířátky (alias: /petsh nebo /psh) +Message.Command.Help.Skill={0}: Ukázat dovednostní úrovně +Message.Command.Help.Stop={0}: Zastaví útočení vašeho mazlíčka (alias: /ps nebo /pets) +Message.Command.Help.Store={0}: Uloží Vašeho aktuálního mazlíčka. Opět může být vrácen, příkazem /petswitch. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Umožňuje vám přepínat se mezi mazlíčky (alias: /psw nebo /pswitch) +Message.Command.Help.Trade={0}: Směňovat mazlíčky s ostatními hráči (alias: /pt nebo /pett) +Message.Command.Help.Type={0}: Zobrazit info o typech mazlíčků +Message.Command.List.Player=Mazlíčci hráče {0}: +Message.Command.List.Yours=Vaši mazlíčci: +Message.Command.Name.Filter=Zvolené jméno je neplatné, zvolte si jiné. +Message.Command.Name.New=Jméno vašeho mazlíčka je teď: {0} +Message.Command.Name.ToLong="{0}" je moc dlouhé. Maximální délka je {1} znaků. +Message.Command.PetType.Unknown=Neznámý typ mazlíčka! +Message.Command.Release.Confirm=Prosím klikněte na jméno svého mazlíčka pro potvrzení: +Message.Command.Release.Dead={0} byl osvobozen a již se nikdy nevrátí ... +Message.Command.Release.Success={0} je nyní volný ... +Message.Command.Respawn.Auto=Automatický respawn: {0}. +Message.Command.Respawn.AutoMin=Nastav minimální automatický čas respawnu na {0}. +Message.Command.Respawn.NoMoney=Potřebujete {1} k respawnu mazlíčka {0}! +Message.Command.Respawn.Paid=Poplatek za respawn ({1}) pro {0} zaplacen. +Message.Command.Respawn.Show=Poplatek za respawn pro {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Použijte /petrespawn pay pro zaplacení poplatku za respawn mazlíčka. +Message.Command.SendAway.AlreadyAway={0} byl již poslán pryč. +Message.Command.SendAway.Success={0} byl poslán pryč. +Message.Command.Skills.Show={0} - schopnosti: {1} +Message.Command.Skilltree.CantFindSkilltree=Není žádný "{0}" skilltree. +Message.Command.Stop.Attack={0} přestal útočit. +Message.Command.Success=Příkaz úspěšně vykonán! +Message.Command.Switch.Limit=Nemůžete mít více než {0} mazlíčků. +Message.Command.Switch.NoPet=Nemáte mazlíčka k uložení. +Message.Command.Switch.NoStoredPets=Nemáte žádné uložené mazlíčky. +Message.Command.Switch.Success=Uložil jste {0}. +Message.Command.Trade.Owner.Cancel=Vaše nabídka k {0} byla uzavřena. +Message.Command.Trade.Owner.InvalidPrice=Zadali jste neplatnou cenu k vaší nabídce. +Message.Command.Trade.Owner.NoOffer=Nabídl jste nikomu mazlíčka. +Message.Command.Trade.Owner.Offer=Nabídl jste {0} hráči {1}. +Message.Command.Trade.Owner.Offer.Price=Nabídl jste {0} hráči {1} za {2}. +Message.Command.Trade.Owner.OpenOffer={0} již má nabídku a musí ji nejprve schválit či odmítnout. +Message.Command.Trade.Owner.Reject={0} odmítl nabídku na {1}. +Message.Command.Trade.Owner.Success={0} přijal nabídku na {1}. +Message.Command.Trade.Owner.Yourself=Nemůžete obchodovat se sebou. +Message.Command.Trade.Receiver.Distance=Nemůžete přijmout nabídku, protože vaše vzdálenost od {0} je více než 10 metrů. +Message.Command.Trade.Receiver.HasPet=Již máte mazlíčka. +Message.Command.Trade.Receiver.NoOffer=Nikdo vám nabídl mazlíčka. +Message.Command.Trade.Receiver.NoPermission=Nemáte oprávnění k přijetí jakékoli nabídky. +Message.Command.Trade.Receiver.NotEnoughMoney=Nemáš dost peněz. K přijetí potřebuješ {0}. +Message.Command.Trade.Receiver.Offer={0} vám nabídl mazlíčka (potvrďte /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} vám nabídl mazlíčka za {1} (potvrďte /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Nabídnutý mazlíček již není k dispozici. +Message.Command.Trade.Receiver.Reject=Odmítl jsi nabídku od {0}. +Message.Command.Trade.Receiver.Success=Výměna s {0} byla úspěšná. Nyní vlastníte {1}. +Message.DeathMessage=Mazlička {0} zabil: {1} +Message.Hunger.Hungry={0} je velmi hladový. Měli byste nakrmit {0} nyní. +Message.Hunger.Rumbling=Mazlíčkovi {0} kručí v břiše. Měli byste nakrmit {0} brzy. +Message.Hunger.Starving={0} je vyhladovělý. Nakrmte {0} TEĎ! +Message.Leash.Add=Zkrotil jste mazlíčka! Bude to dobrý mazlíček. +Message.LevelSystem.LevelDown=Level {0} klesl na úroveň {1}. +Message.LevelSystem.LevelUp={0} je nyní na úrovni {1}. +Message.LevelSystem.ReachedMaxLevel={0} dosáhnul nejvyšší úrovně {1}. +Message.MultiWorld.NoActivePetInThisWorld=Nemáte mazlíčka v tomto světě! +Message.MultiWorld.NowActivePet={0} je nyní váš aktivní mazlíček. +Message.No.Allowed=Nemáte oprávnění k použití tohoto! +Message.No.AllowedHere=Mazlíčci zde nejsou povoleni! +Message.No.CanUse=Nyní to nemůžete použít. +Message.No.Economy=Podpora ekonomie není povolena. +Message.No.HasPet=Nemáte mazlíčka! +Message.No.Money=Nemáte dostatek peněz k tomuto. +Message.No.NothingToSeeHere=Nic tady není, běžte dále! +Message.No.PlayerOnline=Tento hráč není online. +Message.No.Skill={0} nezná schopnost {1}. +Message.No.UserHavePet={0} nemá mazlíčka! +Message.Npc.ChosenPet=Zvolili jste {0} aby vás znovu doprovázel. +Message.Npc.HandOver=Předali jste {0} {1}. +Message.Npc.HandOverTitle=Předat mazlíčka +Message.Npc.NoHandOver=Chci, aby mě {0} doprovázel. +Message.Npc.StorageFull=Nemůžete předat víc mazlíčků {0}. Dosáhli ste maxima {1} uložených mazlíčků. +Message.Npc.SwitchTitle=Zvolit mazlíčka +Message.Npc.TakeTitle=Vzít mazlíčka +Message.Npc.YesHandOver=Předám vám {0}. +Message.SelectMyPet=Zvolit mazlíčka +Message.Shop.Available=Dostupné obchody s mazlíčky: +Message.Shop.Confirm.No=Nechci koupit {0} za {1}. +Message.Shop.Confirm.SendStorage=Pokud si koupíte tohoto mazlíčka, bude dáno do úložiště\n, protože již máte u sebe mazlíčka. +Message.Shop.Confirm.Title=Koupit {0} za {1}? +Message.Shop.Confirm.Yes=Chci koupit {0} za {1}. +Message.Shop.NoMoney=Nemáte dostatek peněz k zakoupení tohoto mazlíčka. +Message.Shop.NotFound=Není žádný obchod s tímto jménem. +Message.Shop.Success=Koupil jsi {0} za {1}. +Message.Shop.SuccessStorage=Již máte u sebe mazlíčka. {0} byl dán do úložiště. +Message.Sit.Follow=Může Wolfi znova sledovat . +Message.Sit.Stay=Řekl jste Wolfi , aby zůstal. +Message.Skill.Beacon.ClickOff=Klikněte pro vypnutí +Message.Skill.Beacon.ClickOn=Klikněte pro zapnutí +Message.Skill.Beacon.Effect=Efekt majáku: {0} +Message.Skill.Beacon.RemainingBuffs=Zbývající zvolitelné majákové efekty: {0} +Message.Skill.Beacon.Stop=Maják zhasnut. +Message.Skill.Beacon.Upgrade={0} nyní může používat toto: (okruh: {1} - trvání: {2} sec.): +Message.Skill.Behavior.NewMode={0} je teď v módu {1}. +Message.Skill.Behavior.Upgrade={0} může nyní používat tyto módy chování: +Message.Skill.Control.AggroFarm=Nemůžete kontrolovat {0} v módu {1}! +Message.Skill.Control.Ride=Nemůžete použít schopnost ovládání, když jedete na {0}! +Message.Skill.Control.Upgrade={0} může být kontrolován pomocí: {1} +Message.Skill.Damage.Upgrade={0} má nyní {1} poškození. +Message.Skill.Fire.Upgrade={0} má teď šanci {1}% zapálit cíle na {2} sec. +Message.Skill.Hp.Upgrade={0} má maximum {1} životů. +Message.Skill.HpRegeneration.Upgrade={0} nyní regeneruje {1} život každé {2} sec. +Message.Skill.Inventory.Creative=Nemůžete otevřít inventář, když jste v kreativu. +Message.Skill.Inventory.NotAvailable={0} nemá inventář. +Message.Skill.Inventory.Swimming=Nemůžete otevřít inventář, když {0} plave! +Message.Skill.Inventory.Upgrade=Inventář {0} má teď {1} slotů. +Message.Skill.Knockback.Upgrade={0} má teď šanci {1}% na odhození cíle. +Message.Skill.Lightning.Upgrade={0} má teď šanci {1}% zasáhnout cíle bleskem s poškozením {2}. +Message.Skill.Pickup.Creative=Váš mazlíček nemůže zvedat předměty, když jste v kreativu. +Message.Skill.Pickup.NoInventory={0} by mohl sbírat předměty, ale nemá inventář. +Message.Skill.Pickup.StartStop={0} - sbírání: {1} +Message.Skill.Pickup.Upgrade={0} nyní sbírá předměty v okruhu {1} mterů. +Message.Skill.Poison.Upgrade={0} má šanci {1}% na vypuštění jedu na cíl po {2} sec. +Message.Skill.Ranged.RoundsPerMinute={0} kol za minutu +Message.Skill.Ranged.Upgrade={0} nyní může vystřelit {3} {1}s za minutu, který každý způsobí {2} poškození. +Message.Skill.Ride.NoTeleport= Nemůžeš se teleportovat když zrovna jezdíš na mazlíčkovi! +Message.Skill.Ride.Receive=Na {0} nyní může být ježděno. +Message.Skill.Ride.Upgrade=Rychlost jízdy na {0} je zvýšena o {1}%. +Message.Skill.Shield.Format={1}% šance na přesměrování {2}% svého poškození na {0} +Message.Skill.Shield.Upgrade={0} má šanci {1}% na přesměrování {2}% poškození na sebe. +Message.Skill.Slow.Upgrade={0} má šanci {1}% na zpomalení cíle na {2} sec. +Message.Skill.Sprint.Upgrade={0} může nyní sprintovat k novým cílům. +Message.Skill.Stomp.Upgrade={0} má šanci {1}% na dupnutí na zem a způsobení {2} poškození všech cílů v okruhu 2.5 metru. +Message.Skill.Thorns.Upgrade={0}{1}% šanci na odražení {2}% útoku. +Message.Skill.Wither.Upgrade={0}{1}% šanci na witherování cíle na {2} sec. +Message.Skilltree.Available=Dostupné skilltree +Message.Skilltree.NotSwitched=Skilltree nebyl změněn. +Message.Skilltree.RequiresLevel.Item=Vyžaduje úroveň: {0} +Message.Skilltree.RequiresLevel.Message={0} musí být na úrovni {1}, abyste mohl použít tento skilltree! +Message.Skilltree.SelectionPrompt=Zvolte skilltree pro {0}. (/pcst) +Message.Skilltree.SwitchedTo=Zvolil jsi {0} skilltree. +Message.Skilltree.SwitchedToFor=Změněn skilltree pro zvíře hráče {0} na {1}. +Message.Spawn.Despawn={0} se despawnul. +Message.Spawn.Flying={0} nemůže k tobě přijít, když létáš. +Message.Spawn.NoSpace={0} nemůže k tobě přijít, protože tam není dost místa. +Message.Spawn.Prevent=Něco brání {0}, aby k tobě přišel. +Message.Spawn.Respawn={0} se respawnul! +Message.Spawn.Respawn.In={0} se respawne za {1} sec. +Message.Spawn.Spectator=Nemůžete zavolat {0} v módu pozorování. +Message.Update.Available=Nová verze MyPet je k dispozici: + +############# +## Names ## +############# +Name.Absorption=Vvstřebávání +Name.Aggressive=Agresivní +Name.Arrow=Šíp +Name.Bat=Netopýr +Name.Bee=Včela +Name.Blaze=Blaze +Name.Blocks=Blok (-y) +Name.Cancel=Zrušit +Name.Cat=Kočka +Name.CaveSpider=Jeskynní pavouk +Name.Chicken=Slepice +Name.Cod=Treska +Name.Contact=Kontakt +Name.Costs=Cena +Name.Cow=Kráva +Name.Creeper=Syčák +Name.Damage=Poškození +Name.Dead=Mrtvý +Name.Disabled=Zakázáno +Name.Dolphin=Delfín +Name.Done=Hotovo +Name.Donkey=Osel +Name.DragonFireball=Dračí ohnivá koule +Name.Drowned=Utopenec +Name.Drowning=Topení +Name.Duel=Duel +Name.Egg=Vejce +Name.ElderGuardian=Prastrážce +Name.EmptyHand=prázdná ruka +Name.Enabled=Zapnuto +Name.EnderDragon=Drak z endu +Name.Enderman=Enderman +Name.Endermite=Endermit +Name.EnderPearl=Perla z Endu +Name.Everyone=Všichni +Name.Evoker=Evoker +Name.Exp=Zkušenosti +Name.Fall=Pád +Name.FallingBlock=Padající blok +Name.Farm=Farma +Name.Fire=Oheň +Name.Fireball=Ohnivá koule +Name.FireResistance=Ohnivá odolnost +Name.FireTick=Oheň +Name.Fireworks=Ohňostroj +Name.FishingHook=Rybářský prut +Name.Food=Jídlo +Name.Fox=Liška +Name.Friendly=Přátelský +Name.Ghast=Ďas +Name.Giant=Obr +Name.Guardian=Ochránce +Name.Haste=Spěch +Name.HealthBoost=Více životů +Name.Help=Nápověda +Name.Horse=Kůň +Name.HP=Životy +Name.Hunger=Hlad +Name.Husk=Husk +Name.Illusioner=Kouzelník +Name.Invisibility=Neviditelnost +Name.IronGolem=Železný golem +Name.JumpBoost=Větší skoky +Name.Lava=Láva +Name.LeashFlag=Vlajka vodítka +Name.Level=Úroveň +Name.Lightning=Blesk +Name.Llama=Lama +Name.LlamaSpit=Plivnutí lamy +Name.Luck=Štěstí +Name.Magic=Magie +Name.MagmaCube=Ohnivá koule +Name.Modes=Módy +Name.Mooshroom=Krávomůrka +Name.Mule=Mezek +Name.NightVision=Noční vidění +Name.No=Ne +Name.Normal=Normální +Name.Ocelot=Ocelot +Name.Off=Off +Name.On=On +Name.Owner=Vlastník +Name.Panda=Panda +Name.Parrot=Papoušek +Name.Party=Strana +Name.Phantom=Fantom +Name.Pig=Prase +Name.PigZombie=Pekelný čuník +Name.Pillager=Pillager +Name.Poison=Jed +Name.PolarBear=Polarni medved +Name.Price=Cena +Name.PufferFish=Čtverzubec +Name.Rabbit=Zajíc +Name.Raid=Nálet +Name.Range=Rozsah +Name.RangedDamage=Okruhové požkození +Name.Ravager=Ravager +Name.Regeneration=Regenerace +Name.Resistance=Odolnost +Name.Respawntime=Čas do respawnu +Name.Rows=Řada (-y) +Name.Salmon=Losos +Name.Seconds=Sekunda +Name.Sheep=Ovce +Name.Silverfish=Rybenka +Name.Skeleton=Kostlivec +Name.SkeletonHorse=Kostlivec - kůň +Name.Skill.Beacon=Maják +Name.Skill.Behavior=Chování +Name.Skill.Control=Kontrola +Name.Skill.Damage=Poškození +Name.Skill.Fire=Oheň +Name.Skill.Heal=Život +Name.Skill.Hitpoints=Životy +Name.Skill.Inventory=Inventář +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Blesk +Name.Skill.Pickup=Zvednout +Name.Skill.Poison=Jed +Name.Skill.Ranged=V okruhu +Name.Skill.Ride=Jet +Name.Skill.Shield=Štít +Name.Skill.Slow=Zpomalení +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Dupnutí +Name.Skill.Thorns=Trny +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slimák +Name.SmallFireball=Malá ohnivá koule +Name.Snowball=Sněhová koule +Name.Snowman=Sněhulák +Name.Speed=Rychlost +Name.Spider=Pavouk +Name.SplashPotion=Vrhací lektvar +Name.Squid=Oliheň +Name.Stray=Tulák +Name.Strength=Síla +Name.Suffocation=Dušení +Name.Title.Creator=Tvurce pluginu MyPet +Name.Title.Developer=MyPet developer +Name.Title.Donator=Sponzor +Name.Title.Helper=Helper (pomocnik) +Name.Title.Premium=Premiovy +Name.Title.Translator=Prekladatel +Name.TnT=TNT +Name.TraderLlama=Lama Obchodník +Name.Trident=Trojzubec +Name.TropicalFish=Tropická ryba +Name.Turtle=Želva +Name.Type=Typ +Name.Unknow=Neznámý +Name.Vex=Vex +Name.Villager=Vesničan +Name.Vindicator=Vindicator +Name.Void=Void +Name.WanderingTrader=Putující Obchodník +Name.WaterBreathing=Dýchání pod vodou +Name.Witch=Čarodějnice +Name.Wither=Wither +Name.WitherSkeleton=Wither kostlivec +Name.WitherSkull=Lebka withera +Name.Wolf=Vlk +Name.Yes=Ano +Name.You=Ty +Name.Zombie=Zombie +Name.ZombieHorse=Zombie kůň +Name.ZombieVillager=Zombie vesničan \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_da.properties b/src/main/resources/locale/MyPet_da.properties new file mode 100644 index 0000000000..8b13213252 --- /dev/null +++ b/src/main/resources/locale/MyPet_da.properties @@ -0,0 +1,244 @@ +#################################################### +## MyPet Danish Locale ## +#################################################### +## Last Update: (YMD) 2019-12-09 ## +## ## +## Contributors: ## +## Keyle, MCA Gaming, Nexusinox, Sikatsu, Xazin ## +## ## +#################################################### + +################ +## Messages ## +################ + +Message.Call.Dead={0} er død og kan ikke kaldes på +Message.Call.Dead.Respawn={0} er død og vil genopleves om {1} sekunder +Message.Call.First=Du skal kalde på {0} først. +Message.Command.Call.Success={0} Kommer til dig. +Message.Command.CaptureHelper.HasPet=Du har allerede et MyPet. +Message.Command.CaptureHelper.Mode=FangeHjælper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Er voksen +Message.Command.CaptureHelper.Requirement.Angry=Er sur +Message.Command.CaptureHelper.Requirement.Baby=Er en baby +Message.Command.CaptureHelper.Requirement.Wild=Er vild +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Evne træer vil blive tildelt automatisk! +Message.Command.ChooseSkilltree.NoneAvailable=Der er ingen kompetencetræer tilgængelig for {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Du kan kun ændre kompetencetræet for {0} en gang! +Message.Command.Fail=Udførelse af kommandoen fejlede! +Message.Command.Help.Admin={0}: Se Wiki (Link nedenunder) +Message.Command.Help.Beacon={0}: Åbner ledestjerne vinduet tilhørende kæledyret (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Vælger dit kæledyrs opførsel (alias: /pb eller /petb) +Message.Command.Help.Call={0}: Kalder på dit kæledyr (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Skifter mellem FangeHjælper på eller af. +Message.Command.Help.ChooseSkilltree={0}: Viser og tillader dig at vælge kompetencetræ (alias: /pcst eller /petcst) +Message.Command.Help.Info={0}: Viser information omkring en MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Åbner kæledyrets inventarliste (alias: /pi eller /peti) +Message.Command.Help.MoreInfo=For mere info læs kommando siden her: +Message.Command.Help.Name={0}: Ændrer navnet på dit kæledyr. +Message.Command.Help.Options={0}: Skift dine MyPet indstilliner (brug [TAB]). +Message.Command.Help.Pickup={0}: Skifter mellem at samle genstande op eller ikke (alias: /pp or /petp) +Message.Command.Help.Release={0}: Sætter dit kæledyr fri +Message.Command.Help.Respawn={0}: Genfød dit kæledyr med det samme, men mod at betale (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Sender dit kæledyr væk (alias: /psa eller /petsa) +Message.Command.Help.Skill={0}: Viser kompetence-levels +Message.Command.Help.Stop={0}: Stopper dit kæledyr fra at angribe (alias: /ps or /pets) +Message.Command.Help.Switch={0}: Tillader dig at skifte mellem dine MyPets (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Byt kæledyr med andre spillere (alias: /pt or /pett) +Message.Command.Help.Type={0}: Viser info om MyPet typer +Message.Command.List.Player={0}'s kæledyr: +Message.Command.List.Yours=Dine kæledyr: +Message.Command.Name.Filter=Det valgte navn er ugyldigt, Vær venlig at vælge et andet. +Message.Command.Name.New=Dit kæledyrs navn er nu: {0} +Message.Command.Name.ToLong="{0}" er for langt. Den maksimale længde er {1} bogstaver. +Message.Command.PetType.Unknown=Ukendt kæledyrs type! +Message.Command.Release.Confirm=Klik på dit kæledyrs navn for at godkende: +Message.Command.Release.Dead={0} Er blevet sluppet fri og vil aldrig komme tilbage... +Message.Command.Release.Success={0} er nu fri... +Message.Command.Respawn.Auto=Auto genfødsel: {0}. +Message.Command.Respawn.AutoMin=Sæt minimale auto genfødsels tid til {0}. +Message.Command.Respawn.NoMoney=Du skal bruge {1} for at {0} kan genfødes! +Message.Command.Respawn.Paid=Genfødsels afgift ({1}) for {0} betalt. +Message.Command.Respawn.Show=Genfødsels afgift for {0}: {1} ({2}auto) +Message.Command.SendAway.AlreadyAway={0} er allerede blevet sendt væk. +Message.Command.SendAway.Success={0} Er blevet sendt væk. +Message.Command.Skills.Show={0}'s kompetencer: {1} +Message.Command.Skilltree.CantFindSkilltree=Der er ingen "{0}" kompetence. +Message.Command.Stop.Attack={0} er stoppet med at angribe. +Message.Command.Success=Kommando udført succesfuldt! +Message.Command.Switch.Limit=Du kan ikke lagre mere end {0} MyPets. +Message.Command.Switch.NoPet=Du har ikke en MyPet at lagre. +Message.Command.Switch.NoStoredPets=Du har ikke nogen lagret kæledyr. +Message.Command.Switch.Success=Du har lagret {0}. +Message.Command.Trade.Owner.Cancel=Dit tilbud til {0} er blevet tilbagetrukket. +Message.Command.Trade.Owner.InvalidPrice=Du har indtastet en ugyldig pris for dit tilbud. +Message.Command.Trade.Owner.NoOffer=Du tilbød ingen en MyPet. +Message.Command.Trade.Owner.Offer=Du tilbød {0} til {1}. +Message.Command.Trade.Owner.Offer.Price=Du tilbød {0} til {1} for {2}. +Message.Command.Trade.Owner.OpenOffer={0} har allerede til tilbud og mangler at acceptere eller afslå det først. +Message.Command.Trade.Owner.Reject={0} afslog dit tilbud for {1}. +Message.Command.Trade.Owner.Success={0} accepterede til tibud for {1}. +Message.Command.Trade.Owner.Yourself=Du kan ikke bytte med dig selv. +Message.Command.Trade.Receiver.Distance=Du kan ikke acceptere tilbuddet fordi din distance til {0} er større end 10 meter. +Message.Command.Trade.Receiver.HasPet=Du har allerede et MyPet. +Message.Command.Trade.Receiver.NoOffer=Ingen tilbød en MyPet til dig. +Message.Command.Trade.Receiver.NoPermission=Du har ikke tilladelse til at acceptere nogen tilbud. +Message.Command.Trade.Receiver.NotEnoughMoney=Du har ikke nok penge, til at acceptere tilbuddet skal du bruge {0}. +Message.Command.Trade.Receiver.Offer={0} tilbød dig en MyPet (accepter med /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} tilbød dig en MyPet for {1} (accepter med /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Den tilbudte MyPet er ikke tilgængelig længere. +Message.Command.Trade.Receiver.Reject=Du afslog {0}'s tilbud. +Message.Command.Trade.Receiver.Success=Dine byttehandel med {0} var succesfuld. Du er ejer af {1} nu. +Message.DeathMessage={0} blev dræbt af: {1} +Message.Hunger.Hungry={0} er meget sulten. Du burde give {0} mad nu. +Message.Hunger.Rumbling={0}'s mave rumler. Du burde give {0} mad snart. +Message.Hunger.Starving={0} sulter. Giv {0} mad NU! +Message.Leash.Add=Du har tæmmet et kæledyr! Den vil blive en god MyPet. +Message.LevelSystem.LevelUp={0} er nu level {1}. +Message.LevelSystem.ReachedMaxLevel={0} har opnået det makismale level som er {1}. +Message.MultiWorld.NoActivePetInThisWorld=Du har ikke et MyPet i denne verden! +Message.MultiWorld.NowActivePet={0} er nu din aktive MyPet. +Message.No.Allowed=Du har ikke tilladelse til at bruge dette! +Message.No.AllowedHere=MyPets er ikke tilladt her! +Message.No.CanUse=Du kan ikke bruge dette nu. +Message.No.Economy=Den økonomiske støtte er ikke aktiveret. +Message.No.HasPet=Du har ikke et MyPet! +Message.No.Money=Du har ikke nok penge til at gøre det. +Message.No.NothingToSeeHere=Intet at se her, gå videre! +Message.No.PlayerOnline=Denne spiller er ikke online. +Message.No.Skill={0} kender ikke kompetencen {1}. +Message.No.UserHavePet={0} har ikke et MyPet! +Message.Npc.ChosenPet=Du har vælgt {0} til at være ved din side igen. +Message.Npc.HandOver=Du gav {0} til {1}. +Message.Npc.HandOverTitle=Udlever MyPet +Message.Npc.NoHandOver=Jeg vil have {0} ved min side. +Message.Npc.StorageFull=Du kan ikke give flere kæledyr til {0}. Du har nået det maksimale af {1} lagret MyPet(s). +Message.Npc.SwitchTitle=Skift MyPet +Message.Npc.TakeTitle=Tag MyPet +Message.Npc.YesHandOver=Jeg vil udlevere {0} til dig. +Message.SelectMyPet=Vælg en MyPet +Message.Skill.Beacon.ClickOff=Tryk for at slå af +Message.Skill.Beacon.ClickOn=Tryk for at slå på +Message.Skill.Beacon.Effect=Ledestjerne effekt: {0} +Message.Skill.Beacon.Stop=Ledestjerne slukket. +Message.Skill.Behavior.NewMode={0} er nu i {1} tilstand. +Message.Skill.Control.AggroFarm=Du kan ikke kontrollere {0} når i {1} tilstand! +Message.Skill.Control.Upgrade={0} kan nu blive kontrolleret med: {1} +Message.Skill.Damage.Upgrade={0} har nu {1} skade. +Message.Skill.Hp.Upgrade={0} har nu maksimalt liv på {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} regenerere nu {1}HP hvert {2} sek. +Message.Skill.Inventory.NotAvailable={0} har ikke en inventar. +Message.Skill.Ranged.RoundsPerMinute={0} runder per minut. +Message.Spawn.Respawn={0} genfødtes! +Message.Spawn.Respawn.In={0} genfødes om {1} sek. + +############# +## Names ## +############# +Name.Aggressive=Aggressiv +Name.Arrow=Pil +Name.Bat=Flagermus +Name.Blaze=Blaze +Name.Blocks=Blok(ke) +Name.Cancel=Afbryd +Name.CaveSpider=Grotte Edderkop +Name.Chicken=Kylling +Name.Contact=Kontakt +Name.Costs=Koster +Name.Cow=Ko +Name.Creeper=Creeper +Name.Damage=Skade +Name.Dead=Død +Name.Disabled=Deaktiveret +Name.Done=Færdig +Name.Drowning=Drukner +Name.Duel=Duel +Name.Egg=Æg +Name.EmptyHand=tom hånd +Name.Enabled=Aktiveret +Name.EnderDragon=Ender Drage +Name.Enderman=Endermand +Name.Everyone=Alle +Name.Exp=Exp +Name.Fall=Falde +Name.FallingBlock=Faldende Blok +Name.Farm=Farm +Name.Fire=Ild +Name.Fireball=Ildkugle +Name.FireResistance=Ild Resistens +Name.FireTick=Ild +Name.Fireworks=Fyrværkeri +Name.FishingHook=Fiske Krog +Name.Food=Mad +Name.Friendly=Venlig +Name.Giant=Kæmpe +Name.Haste=Hastværk +Name.Help=Hjælp +Name.Horse=Hest +Name.HP=HP +Name.Hunger=Sult +Name.Invisibility=Usynlighed +Name.IronGolem=Jern Golem +Name.Lava=Lava +Name.Level=Level +Name.Lightning=Lyn +Name.Luck=Held +Name.Magic=Magi +Name.Modes=Tilstande +Name.NightVision=Nattesyn +Name.No=Nej +Name.Normal=Normal +Name.Ocelot=Ozelot +Name.Off=Slukket +Name.On=På +Name.Owner=Ejer +Name.Party=Party +Name.Pig=Gris +Name.PigZombie=Zombie Pigman +Name.Poison=Gift +Name.PolarBear=Polar Bjørn +Name.Rabbit=Kanin +Name.Regeneration=Regenerering +Name.Resistance=Resistens +Name.Rows=Række(r) +Name.Sheep=Får +Name.Silverfish=Sølvfisk +Name.Skeleton=Skelet +Name.Skill.Beacon=Ledestjerne +Name.Skill.Behavior=Opførsel +Name.Skill.Control=Kontrol +Name.Skill.Damage=Skade +Name.Skill.Fire=Ild +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventar +Name.Skill.Knockback=Tilbageslag +Name.Skill.Lightning=Lyn +Name.Skill.Poison=Gift +Name.Skill.Ride=Ride +Name.Skill.Shield=Skjold +Name.Skill.Slow=Langsom +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Trampe +Name.Skill.Thorns=Torne +Name.Skilltree=Kompetencetræ +Name.Slime=Slim +Name.Snowball=Snebold +Name.Snowman=Snemand +Name.Speed=Hastighed +Name.Spider=Edderkop +Name.Squid=Blæksprutte +Name.Strength=Styrke +Name.Suffocation=Kvælning +Name.Title.Creator=Skaber af MyPet +Name.Title.Helper=Hjælper +Name.Title.Premium=Premium +Name.Title.Translator=Oversætter +Name.TnT=TnT +Name.Type=Type +Name.Unknow=Ukendt +Name.WaterBreathing=Vand Vejrtrækning +Name.Witch=Heks +Name.Wolf=Ulv +Name.Yes=Ja +Name.You=Dig +Name.Zombie=Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_de.properties b/src/main/resources/locale/MyPet_de.properties new file mode 100644 index 0000000000..d9255292ca --- /dev/null +++ b/src/main/resources/locale/MyPet_de.properties @@ -0,0 +1,376 @@ +################################################################### +## MyPet German Locale ## +################################################################### +## Last Update: (YMD) 2019-12-13 ## +## ## +## Contributors: ## +## Keyle, Minephoenix, Peda1996, Seliba, Sikatsu, Stephan Serk ## +## Stueck_Bacon, Sulort, enterih ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Du kannst das nicht tun solange {0} tot ist. +Message.Call.Dead={0} ist tot und kann jetzt nicht gerufen werden. +Message.Call.Dead.Respawn={0} ist tot und wird in {1} Sekunden neu spawnen. +Message.Call.First=Du musst {0} zuerst rufen. +Message.Command.Call.Success=Du hast {0} gerufen. +Message.Command.CaptureHelper.HasPet=Du hast bereits ein Pet. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Ist erwachsen +Message.Command.CaptureHelper.Requirement.Angry=Ist feindselig +Message.Command.CaptureHelper.Requirement.Baby=Ist ein Baby +Message.Command.CaptureHelper.Requirement.BelowHP=Leben ist niedriger als {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Kann vermehrt werden +Message.Command.CaptureHelper.Requirement.Impossible=Kann nicht gezähmt werden +Message.Command.CaptureHelper.Requirement.LowHP=Leben ist niedriger als {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Wurde von einem Spieler erstellt +Message.Command.CaptureHelper.Requirement.Size.Equal=Größe ist gleich {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Größe kleiner als {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Größe größer als {0} +Message.Command.CaptureHelper.Requirement.Tamed=Ist gezähmt +Message.Command.CaptureHelper.Requirement.Wild=Ist wild +Message.Command.CaptureHelper.Requirement.World.Right=Du bist in der richtigen Welt +Message.Command.CaptureHelper.Requirement.World.Wrong=In dieser Welt nicht möglich. Gehe zu: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Du kannst in dieser Region Pets anleinen +Message.Command.CaptureHelper.WorldGuard.Denied=Du kannst in dieser Region Pets keine anleinen +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Fertigkeitsbäume werden automatisch zugewiesen! +Message.Command.ChooseSkilltree.NoneAvailable=Für {0} stehen keine Fertigkeitsbäume zur Auswahl. +Message.Command.ChooseSkilltree.OnlyOnce=Du kannst den Fertigkeitsbaum von {0} nur einmal ändern! +Message.Command.Fail=Befehlsausführung gescheitert! +Message.Command.Help.Admin={0}: Siehe Wiki (Link s.u.) +Message.Command.Help.Beacon={0}: Öffnet das Leuchtfeuerfenster zum Auswählen der Buffs (Alias: /pbeacon) +Message.Command.Help.Behavior={0}: Schaltet zwischen den Verhaltens-Modi um. (Alias: /pb oder /petb) +Message.Command.Help.Call={0}: Ruft dein Pet herbei (Alias: /pc oder /petc) +Message.Command.Help.CaptureHelper={0}: Schaltet den CaptureHelfer an/aus +Message.Command.Help.ChooseSkilltree={0}: Zeigt und wählt Fertigkeitsbäume (Alias: /pcst oder /petcst) +Message.Command.Help.Info={0}: Zeigt Infos über dein Pet (Alias: /pinfo) +Message.Command.Help.Inventory={0}: Öffnet das Pet-Inventar (Alias: /pi oder /peti) +Message.Command.Help.MissingParameter=Es fehlt ein Parameter: +Message.Command.Help.MoreInfo=Für mehr Informationen besuche: +Message.Command.Help.Name={0}: Ändert den Namen deines Pets. +Message.Command.Help.Options={0}: Ändere deine Pet-Optionen (nutze [TAB] ) +Message.Command.Help.Pickup={0}: Schaltet das Aufheben von Gegenständen ein /aus (Alias: /pp oder /petp) +Message.Command.Help.Release={0}: Lässt dein Pet frei +Message.Command.Help.Respawn={0}: Lasse dein Pet gegen ein gewisses Entgelt respawnen (Alias: /pr oder /petr) +Message.Command.Help.SendAway={0}: Schickt dein Pet weg (Alias: /psa oder /petsa) +Message.Command.Help.Shop={0}: Öffnet den Pet-Shop (Alias: /petsh oder /psh) +Message.Command.Help.Skill={0}: Zeigt die Level der Fertigkeiten an +Message.Command.Help.Stop={0}: Dein Pet lässt von seinem Ziel ab (Alias: /ps oder /pets) +Message.Command.Help.Store={0}: Lagert dein aktuelles Pet ein. Kann mit dem /petswitch Befehl wiedererlangt werden. (Alias: /pst oder /pstore) +Message.Command.Help.Switch={0}: Erlaubt dir zwischen deinen Pets zu wechseln (Alias: /psw oder /pswitch) +Message.Command.Help.Trade={0}: Handle Pets mit anderen Spielern (Alias: /pt or /pett) +Message.Command.Help.Type={0}: Zeigt Informationen über die Pet-Typen an +Message.Command.List.Player={0}'s Pets: +Message.Command.List.Yours=Deine Pets: +Message.Command.Name.Filter=Der gewählte Namen ist unzulässig, bitte wähle einen anderen. +Message.Command.Name.New=Der Name deines Pets ist nun: {0} +Message.Command.Name.ToLong="{0}" ist zu lang. Die maximale Länge beträgt {1} Zeichen. +Message.Command.PetType.Unknown= Unbekannter Pet-Typ! +Message.Command.Release.Confirm=Bitte klicke zur Bestätigung auf den Namen deines Pets: +Message.Command.Release.Dead={0} ist tot und wird nicht mehr zurückkehren. . . +Message.Command.Release.Success={0} ist nun frei . . . +Message.Command.Respawn.Auto=Automatischer Respawn: {0}. +Message.Command.Respawn.AutoMin=Setzt die minimale Respawn-Zeit auf {0}sek. +Message.Command.Respawn.NoMoney=Du benötigst {1} um {0} jetzt respawnen zu lassen! +Message.Command.Respawn.Paid=Du hast die Respawn-Kosten von {1} für {0} gezahlt. +Message.Command.Respawn.Show=Respawn-Kosten für {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Benutze /petrespawn pay um die Respawn-Kosten zu bezahlen. +Message.Command.SendAway.AlreadyAway={0} ist nicht hier. +Message.Command.SendAway.Success=Du schickst {0} weg. +Message.Command.Skills.Show={0}'s Fertigkeiten: {1} +Message.Command.Skilltree.CantFindSkilltree=Es gibt keinen Fertigkeitsbaum mit dem Namen: {0} +Message.Command.Stop.Attack={0} greift sein Ziel nicht weiter an! +Message.Command.Success=Befehl wurde erfolgreich ausgeführt! +Message.Command.Switch.Limit=Du kannst nicht mehr als {0} Pets einlagern. +Message.Command.Switch.NoPet=Du hast kein Pet dass du einlagern könntest. +Message.Command.Switch.NoStoredPets=Du hast keine gelagerten Pets. +Message.Command.Switch.Success={0} wurde eingelagert. +Message.Command.Trade.Owner.Cancel=Dein Angebot an {0} wurde zurückgezogen. +Message.Command.Trade.Owner.InvalidPrice=Bitte gib einen gültigen Preis ein. +Message.Command.Trade.Owner.NoOffer=Du hast niemandem ein Pet angeboten. +Message.Command.Trade.Owner.Offer=Du hast {1} ein Angebot für {0} gemacht. +Message.Command.Trade.Owner.Offer.Price=Du hast {1} das Angebot gemacht {0} für {2} zu verkaufen. +Message.Command.Trade.Owner.OpenOffer={0} hat bereits ein anderes Angebot und muss dieses zunächst akzeptieren oder ablehnen. +Message.Command.Trade.Owner.Reject={0} hat dein Angebot für {1} abgelehnt. +Message.Command.Trade.Owner.Success={0} hat dein Angebot für {1} angenommen. +Message.Command.Trade.Owner.Yourself=Du kannst nicht mit dir selbst handeln. +Message.Command.Trade.Receiver.Distance=Da kannst das Angebot nicht annehmen solange du mehr als 10 Meter von {0} entfernt bist. +Message.Command.Trade.Receiver.HasPet=Du hast bereits ein Pet. +Message.Command.Trade.Receiver.NoOffer=Niemand hat dir ein Pet angeboten. +Message.Command.Trade.Receiver.NoPermission=Du besitzt nicht die benötigten Rechte um das Angebot anzunehmen. +Message.Command.Trade.Receiver.NotEnoughMoney=Du hast nicht genügend Geld. Du benötigst {0} um das Angebot annehmen zu können. +Message.Command.Trade.Receiver.Offer={0} bietet die folgendes Pet (akzeptiere das Angebot mit /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} bietet die folgendes Pet für {1} (akzeptiere das Angebot mit /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Das angebotene Pet ist nicht mehr verfügbar. +Message.Command.Trade.Receiver.Reject=Du hast {0}'s Angebot abgelehnt. +Message.Command.Trade.Receiver.Success=Der Handel mit {0} war erfolgreich. Du bist nun der Besitzer von {1}. +Message.DeathMessage={0} wurde getötet durch: {1} +Message.Hunger.Hungry={0} ist sehr hungrig. Du solltest {0} jetzt füttern. +Message.Hunger.Rumbling={0}'s Magen knurrt. Du solltest {0} bald füttern. +Message.Hunger.Starving={0} ist kurz vorm Verhungern. Füttere {0} JETZT! +Message.Leash.Add=Du hast nun ein Pet. Es wird dir ein guter Begleiter sein. +Message.LevelSystem.LevelDown={0} ist auf Level {1} zurückgefallen. +Message.LevelSystem.LevelUp={0} hat Level {1} erreicht. +Message.LevelSystem.ReachedMaxLevel={0} hat das maximale Level von {1} erreicht. +Message.MultiWorld.NoActivePetInThisWorld=Du hast in dieser Welt kein Pet. +Message.MultiWorld.NowActivePet={0} ist jetzt dein aktives Pet. +Message.No.Allowed=Du darfst das nicht benutzen! +Message.No.AllowedHere=Pets sind hier nicht erlaubt! +Message.No.CanUse=Du kannst das jetzt nicht nutzen. +Message.No.Economy=Der Economy Support ist nicht verfügbar. +Message.No.HasPet=Du hast kein Pet! +Message.No.Money=Du hast nicht genug Geld um dies zu tun. +Message.No.NothingToSeeHere=Hier gibt es nichts zu sehen! +Message.No.PlayerOnline=Dieser Spieler ist nicht online! +Message.No.Skill={0} kennt die Fertigkeit {1} nicht. +Message.No.UserHavePet={0} hat kein Pet! +Message.Npc.ChosenPet={0} wird dich nun wieder begleiten. +Message.Npc.HandOver=Du hast {0} an {1} übergeben. +Message.Npc.HandOverTitle=Pet übergeben +Message.Npc.NoHandOver=Ich möchte {0} lieber an meiner Seite haben. +Message.Npc.StorageFull=Du kannst keine weiteren Pets an {0} übergeben. Du hast das Maximum von {1} Pet(s) erreicht. +Message.Npc.SwitchTitle=Tausche Pet +Message.Npc.TakeTitle=Pet mitnehmen +Message.Npc.YesHandOver=Ich werde dir {0} übergeben. +Message.SelectMyPet=Wähle ein Pet +Message.Shop.Available=Verfügbare Pet Shops: +Message.Shop.Confirm.No=Ich möchte {0} nicht für {1} kaufen. +Message.Shop.Confirm.SendStorage=Wenn du dieses Pet kaufst wird es eingelagert\nda du bereits ein Pet bei dir hast. +Message.Shop.Confirm.Title={0} für {1} kaufen? +Message.Shop.Confirm.Yes=Ich möchte {0} für {1} kaufen. +Message.Shop.NoMoney=Du hast nicht genügend Geld, um dieses Pet zu kaufen. +Message.Shop.NotFound=Es gibt keinen Shop mit diesem Namen. +Message.Shop.Success=Du hast {0} für {1} gekauft. +Message.Shop.SuccessStorage=U already has pet wif u. {0} will be sent 2 ur storage. +Message.Sit.Follow={0} folgt dir nun wieder. +Message.Sit.Stay={0} soll sich nicht vom Fleck rühren. +Message.Skill.Beacon.ClickOff=Klicken zum auszuschalten +Message.Skill.Beacon.ClickOn=Klicke zum aktivieren +Message.Skill.Beacon.Effect=Leuchtfeuer-Effekt: {0} +Message.Skill.Beacon.RemainingBuffs=Verbleibende wählbare Leuchtfeuer-Effekte: {0} +Message.Skill.Beacon.Stop=Leuchtfeuer ist erloschen. +Message.Skill.Beacon.Upgrade={0} kann nun diese Buffs benutzen (Reichweite: {1}m / Dauer: {2}sek): +Message.Skill.Behavior.NewMode={0} ist nun im {1} Modus. +Message.Skill.Behavior.Upgrade={0} kann diese Verhaltens-Modi nutzen: +Message.Skill.Control.AggroFarm=Du kannst {0} im {1} Modus nicht kontrollieren! +Message.Skill.Control.Ride=Du kannst die Kontroll-Fertigkeit nicht nutzen während du {0} reitest! +Message.Skill.Control.Upgrade={0} kann nun kontrolliert werden mit: {1} +Message.Skill.Damage.Upgrade={0} verursacht nun {1} Schaden. +Message.Skill.Fire.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2} Sekunden in Brand setzt. +Message.Skill.Hp.Upgrade={0} hat nun eine maximale Trefferpunktezahl von {1}TP. +Message.Skill.HpRegeneration.Upgrade={0} regeneriert nun {1}TP alle {2} Sekunden. +Message.Skill.Inventory.Creative=Du kannst das Inventar nicht öffnen während du im Kreativ-Modus bist. +Message.Skill.Inventory.NotAvailable={0} hat kein Inventar. +Message.Skill.Inventory.Swimming=Du kannst das Inventar nicht öffnen während {0} schwimmt! +Message.Skill.Inventory.Upgrade={0} hat nun ein Inventar mit {1} Plätzen. +Message.Skill.Knockback.Upgrade=Es besteht nun eine Chance von {1}% das {0} sein Ziel zurückschleudert. +Message.Skill.Lightning.Upgrade=Es besteht nun eine Chance von {1}% dass {0} einen Blitz auf sein Ziel abfeuert der {2} Schaden verursacht. +Message.Skill.Pickup.Creative=Dein Pet kann keine Gegenstände aufheben wenn du im Kreativ-Modus bist. +Message.Skill.Pickup.NoInventory={0} kann Gegenstände aufnehmen, hat aber kein Inventar. +Message.Skill.Pickup.StartStop=Aufheben von Gegenständen: {1} +Message.Skill.Pickup.Upgrade={0} kann nun Gegenstände in einem Radius von {1} Meter(n) aufheben. +Message.Skill.Poison.Upgrade=Es besteht nun eine Chance von {1}% das {0} sein Ziel für {2} Sekunden vergiftet. +Message.Skill.Ranged.RoundsPerMinute={0} Schuss pro Minute +Message.Skill.Ranged.Upgrade={0} kann nun {3} {1} pro Minute verschießen, die je {2} Schaden verursachen. +Message.Skill.Ride.NoTeleport=Du kannst dich nicht teleportieren, wenn du dein Pet reitest! +Message.Skill.Ride.Receive={0} kann nun geritten werden. +Message.Skill.Ride.Upgrade=Die Reitgeschwindigkeit von {0} ist nun {1}% erhöht. +Message.Skill.Shield.Format={1}% Chance dass {2}% deines eingehenden Schadens auf {0} umgeleitet wird +Message.Skill.Shield.Upgrade=Es besteht nun eine Chance von {1}% dass {2}% deines eingehenden Schadens auf {0} umgeleitet wird. +Message.Skill.Slow.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2} Sekunden verlangsamt. +Message.Skill.Sprint.Upgrade={0} kann nun auf seine Ziele zusprinten. +Message.Skill.Stomp.Upgrade=Es besteht nun eine Chance von {1}% dass {0} auf den Boden stampft. Dies verursacht {2} Schaden bei allem in einem Radius von 2.5 Metern. +Message.Skill.Thorns.Upgrade=Es besteht nun eine Chance von {1}% dass {0} {2}% des eingehenden Schaden reflektiert. +Message.Skill.Wither.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2}sek verkrüppelt. +Message.Skilltree.Available=Verfügbare Fertigkeitsbäume +Message.Skilltree.NotSwitched=Fertigkeitsbaum wurde nicht gewechselt! +Message.Skilltree.RequiresLevel.Item=Benötigtes Level: {0} +Message.Skilltree.RequiresLevel.Message=Um diesen Fertigkeitsbaum auswählen zu können, muss {0} Level {1} erreicht haben! +Message.Skilltree.SelectionPrompt=Bitte wähle einen Fertigkeitsbaum für {0} aus. (/pcst) +Message.Skilltree.SwitchedTo=Du hast den {0} Fertigkeitsbaum gewählt. +Message.Skilltree.SwitchedToFor=Fertigkeitsbaum von {0}'s Pet auf {1} geändert. +Message.Spawn.Despawn={0} ist despawnt. +Message.Spawn.Flying={0} kann nicht zu dir kommen wenn du fliegst. +Message.Spawn.NoSpace={0} kann nicht zu dir kommen, da nicht genügend Platz vorhanden ist. +Message.Spawn.Prevent=Etwas verhindert dass {0} zu dir kommt. +Message.Spawn.Respawn={0} ist respawnt. +Message.Spawn.Respawn.In={0} respawnt in {1} Sekunden. +Message.Spawn.Spectator=Du kannst {0} im Zuschauer-Modus nicht zu dir rufen. +Message.Update.Available=Eine neue MyPet-Version ist verfügbar: + +############# +## Names ## +############# +Name.Absorption=Absorption +Name.Aggressive=Aggressiv +Name.Arrow=Pfeil +Name.Bat=Fledermaus +Name.Bee=Biene +Name.Blaze=Blaze +Name.Blocks=Block/Blöcke +Name.Cancel=Abbrechen +Name.Cat=Katze +Name.CaveSpider=Höhlenspinne +Name.Chicken=Huhn +Name.Cod=Kabeljau +Name.Contact=Kontakt +Name.Costs=Kosten +Name.Cow=Kuh +Name.Creeper=Creeper +Name.Damage=Schaden +Name.Dead=Tod +Name.Disabled=Deaktiviert +Name.Dolphin=Delphin +Name.Done=Fertig +Name.Donkey=Maultier +Name.DragonFireball=Drachenfeuerball +Name.Drowned=Ertrunkener +Name.Drowning=Ertrinken +Name.Duel=Duell +Name.Egg=Ei +Name.ElderGuardian=Großer Wächter +Name.EmptyHand=leere Hand +Name.Enabled=Aktiviert +Name.EnderDragon=Enderdrache +Name.Enderman=Enderman +Name.Endermite=Endermilbe +Name.EnderPearl=Enderperle +Name.Everyone=Jeder +Name.Evoker=Magier +Name.Exp=Exp +Name.Fall=Fallen +Name.FallingBlock=Fallender Block +Name.Farm=Farm +Name.Fire=Feuer +Name.Fireball=Feuerball +Name.FireResistance=Feuerresistenz +Name.FireTick=Feuer +Name.Fireworks=Feuerwerk +Name.FishingHook=Angelhaken +Name.Food=Futter +Name.Fox=Fuchs +Name.Friendly=Freundlich +Name.Ghast=Ghast +Name.Giant=Riese +Name.Guardian=Wächter +Name.Haste=Eile +Name.HealthBoost=Extraleben +Name.Help=Hilfe +Name.Horse=Pferd +Name.HP=TP +Name.Hunger=Hunger +Name.Husk=Wüstenzombie +Name.Illusioner=Illusionist +Name.Invisibility=Unsichtbarkeit +Name.IronGolem=Eisengolem +Name.JumpBoost=Sprungverstärkung +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Blitz +Name.Llama=Lama +Name.LlamaSpit=Lamaspucke +Name.Luck=Glück +Name.Magic=Magie +Name.MagmaCube=Magmaschleim +Name.Modes=Modi +Name.Mooshroom=Pilzkuh +Name.Mule=Esel +Name.NightVision=Nachtsicht +Name.No=Nein +Name.Normal=Normal +Name.Ocelot=Ozelot +Name.Off=Aus +Name.On=An +Name.Owner=Besitzer +Name.Panda=Panda +Name.Parrot=Papagei +Name.Party=Gruppe +Name.Phantom=Phantom +Name.Pig=Schwein +Name.PigZombie=Zombie Pigman +Name.Pillager=Plünderer +Name.Poison=Gift +Name.PolarBear=Eisbär +Name.Price=Preis +Name.PufferFish=Kugelfisch +Name.Rabbit=Kaninchen +Name.Raid=Raid +Name.Range=Reichweite +Name.RangedDamage=Fernkampfschaden +Name.Ravager=Verwüster +Name.Regeneration=Regeneration +Name.Resistance=Resistenz +Name.Respawntime=Respawnzeit +Name.Rows=Reihe(n) +Name.Salmon=Lachs +Name.Seconds=Sekunde(n) +Name.Sheep=Schaf +Name.Silverfish=Silberfisch +Name.Skeleton=Skelett +Name.SkeletonHorse=Skelettpferd +Name.Skill.Beacon=Leuchtfeuer +Name.Skill.Behavior=Verhalten +Name.Skill.Control=Kontrolle +Name.Skill.Damage=Nahkampf-Schaden +Name.Skill.Fire=Feuer +Name.Skill.Heal=Heilung +Name.Skill.Hitpoints=LP +Name.Skill.Inventory=Inventar +Name.Skill.Knockback=Zurückstoßen +Name.Skill.Lightning=Blitz +Name.Skill.Pickup=Aufsammeln +Name.Skill.Poison=Vergiften +Name.Skill.Ranged=Fernkampf-Schaden +Name.Skill.Ride=Reiten +Name.Skill.Shield=Schild +Name.Skill.Slow=Verlangsamen +Name.Skill.Sprint=Sprinten +Name.Skill.Stomp=Stampfer +Name.Skill.Thorns=Dornen +Name.Skill.Wither=Verdorren +Name.Skilltree=Fertigkeitsbaum +Name.Slime=Schleim +Name.SmallFireball=Kleiner Feuerball +Name.Snowball=Schneeball +Name.Snowman=Schneegolem +Name.Speed=Geschwindigkeit +Name.Spider=Spinne +Name.SplashPotion=Werfbarer Trank +Name.Squid=Tintenfisch +Name.Stray=Eiswanderer +Name.Strength=Stärke +Name.Suffocation=Ersticken +Name.Title.Creator=Schöpfer von MyPet +Name.Title.Developer=MyPet Entwickler +Name.Title.Donator=Spender +Name.Title.Helper=Helfer +Name.Title.Premium=Premium +Name.Title.Translator=Übersetzer +Name.TnT=TnT +Name.TraderLlama=Händlerlama +Name.Trident=Dreizack +Name.TropicalFish=Tropenfisch +Name.Turtle=Schildkröte +Name.Type=Typ +Name.Unknow=Unbekannt +Name.Vex=Plagegeist +Name.Villager=Dorfbewohner +Name.Vindicator=Diener +Name.Void=Das Nichts +Name.WanderingTrader=Fahrender Händler +Name.WaterBreathing=Unterwasseratmung +Name.Witch=Hexe +Name.Wither=Wither +Name.WitherSkeleton=Witherskelett +Name.WitherSkull=Witherschädel +Name.Wolf=Wolf +Name.Yes=Ja +Name.You=Dir +Name.Zombie=Zombie +Name.ZombieHorse=Zombiepferd +Name.ZombieVillager=Dorfbewohnerzombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_el.properties b/src/main/resources/locale/MyPet_el.properties new file mode 100644 index 0000000000..4ae6cad6c7 --- /dev/null +++ b/src/main/resources/locale/MyPet_el.properties @@ -0,0 +1,47 @@ +########################################## +## MyPet Greek Locale ## +########################################## +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Giannis Kapageridis, Jinxed, Keyle ## +## ## +########################################## + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn=Ο {0} είναι νεκρός και θα αναγενηθεί σε {1} δεύτερα. +Message.Call.First=Πρώτα πρέπει να καλέσεις τον {0} +Message.Command.Call.Success={0} έρχεται σε σένα. +Message.Command.CaptureHelper.HasPet=Έχεις ήδη ένα MyPet . +Message.Command.CaptureHelper.Mode=Βοηθός σύλληψη: {Ενεργοποιημένο}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Δέντρο δεξιοτήτων θα δοθεί αυτόματα! +Message.Command.ChooseSkilltree.NoneAvailable=Δεν υπάρχουν διαθέσιμα δέντρα δεξιοτήτων για {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Μπορείς να αλλάξεις το δέντρο δεξιοτήτων του {0} μια φορα! +Message.Command.Fail=Εκτέλεση εντολών απέτυχε ! +Message.Command.Help.Admin={0}: Δες Wiki ( link παρακάτω) +Message.Command.Help.Beacon={0}: Ανοίγει το παράθυρο φάρο του κατοικίδιου ζώου ( ψευδώνυμο : / pbeacon ) +Message.Command.Help.Behavior={0}: Έπαιξε τη συμπεριφορά του κατοικίδιου ζώου ( ψευδώνυμο : / pb ή / petb ) +Message.Command.Help.Call={0}: Φέρνει το κατοικίδιο ζώο ( ψευδώνυμο : / pc ή / petc ) +Message.Command.Help.ChooseSkilltree={0}: Δείχνει και σου επιτρέπει να επιλέξεις δέντρο δεξιοτήτων ( Ψευδώνυμο : / pcst ή / petcst ) +Message.Command.Help.Info={0}: Εμφανίζει πληροφορίες σχετικά με το MyPet σου ( ψευδώνυμο : / pinfo ) +Message.Command.Help.Inventory={0}: Ανοίγει την απογραφή του κατοικίδιου ζώου ( ψευδώνυμο : / π ή / PETI ) +Message.Command.Help.MoreInfo=Για περισσότερες πληροφορίες διαβάστε τη σελίδα εντολή εδώ : +Message.Command.Help.Name={0}: Αλλάζει το όνομα του κατοικίδιου ζώου. +Message.Command.Help.Options={0}: Αλλαγή των επιλογών του MyPet σου( χρησιμοποιήστε [ TAB ] ). +Message.Command.Help.Release={0}: Απελευθερώνει το κατοικίδιο ζώο +Message.Command.Help.Stop={0}: Σταματά το κατοικίδιο ζώο από επίθεση ( ψευδώνυμο : / ps / ή /pets) +Message.Command.Help.Switch={0}: Σας επιτρέπει να κάνετε εναλλαγή μεταξύ τα MyPets σας ( ψευδώνυμο : / psw ή / pswitch) +Message.Command.Help.Trade={0}: Εμπόριο κατοικίδιων ζώων με άλλους παίκτες (ψευδώνυμο : /pt ή /pett) +Message.Command.List.Yours=Τα δικά σου κατοικίδια ζώα: +Message.Command.Name.New=Το όνομα του κατοικίδιου ζώου τώρα είναι: {0} +Message.Command.PetType.Unknown=Άγνωστου τύπου κατοικίδιο ! + +############# +## Names ## +############# +Name.Void=Το κενό +Name.Witch= Μάγισσα +Name.You=Εσύ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_en_ud.properties b/src/main/resources/locale/MyPet_en_ud.properties new file mode 100644 index 0000000000..85012e86d4 --- /dev/null +++ b/src/main/resources/locale/MyPet_en_ud.properties @@ -0,0 +1,375 @@ +################################################## +## MyPet British English (upside down) Locale ## +################################################## +## Last Update: (YMD) 2019-12-13 ## +## ## +## Contributors: ## +## Keyle ## +## ## +################################################## + +################ +## Messages ## +################ + +Message.Action.Dead=˙pɐǝp sᴉ {0} ǝlᴉɥʍ ʇɐɥʇ op ʇou uɐɔ no⅄ +Message.Call.Dead=˙pǝllɐɔ ǝq ʇou uɐɔ puɐ pɐǝp sᴉ {0} +Message.Call.Dead.Respawn=˙ɔǝs {1} uı uʍɐdsǝɹ ʃʃıʍ puɐ pɐǝp{0} +Message.Call.First=˙ʇsɹıɟ {0} ʃʃɐɔ ʇsnɯ no⅄ +Message.Command.Call.Success=˙noʎ oʇ sǝɯoɔ {0}< +Message.Command.CaptureHelper.HasPet=˙ʇǝԀʎW ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ +Message.Command.CaptureHelper.Mode=˙{0} :ɹǝdʃǝHǝɹnʇdɐↃ +Message.Command.CaptureHelper.Requirement.Adult=ʇlnpɐ sI +Message.Command.CaptureHelper.Requirement.Angry=ʎɹƃuɐ sI +Message.Command.CaptureHelper.Requirement.Baby=ʎqɐq ɐ sI +Message.Command.CaptureHelper.Requirement.BelowHP={0} uɐɥʇ ɹǝʍol ǝɟᴉ˥ +Message.Command.CaptureHelper.Requirement.CanBreed=pǝǝɹq uɐƆ +Message.Command.CaptureHelper.Requirement.Impossible=ɥsɐǝl oʇ ǝlqᴉssodɯI +Message.Command.CaptureHelper.Requirement.LowHP={0} uɐɥʇ ɹǝʍol ǝɟᴉ˥ +Message.Command.CaptureHelper.Requirement.PlayerCreated=ɹǝʎɐld ɐ ʎq pǝʇɐǝɹɔ sI +Message.Command.CaptureHelper.Requirement.Size.Equal={0} slɐnbǝ ǝzᴉS +Message.Command.CaptureHelper.Requirement.Size.Max={0} uɐɥʇ ɹǝllɐɯs sᴉ ǝzᴉS +Message.Command.CaptureHelper.Requirement.Size.Min={0} uɐɥʇ ɹǝʇɐǝɹƃ sᴉ ǝzᴉS +Message.Command.CaptureHelper.Requirement.Tamed=pǝɯɐʇ sI +Message.Command.CaptureHelper.Requirement.Wild=plᴉʍ sI +Message.Command.CaptureHelper.Requirement.World.Right=plɹoʍ ʇɥƃᴉɹ ǝɥʇ uᴉ ǝɹɐ no⅄ +Message.Command.CaptureHelper.Requirement.World.Wrong={0} :oʇ oפ ˙plɹoʍ ƃuoɹʍ ǝɥʇ sᴉ sᴉɥ┴ +Message.Command.CaptureHelper.WorldGuard.Allowed=uoᴉƃǝɹ sᴉɥʇ uᴉ ɥsɐǝl uɐɔ no⅄ +Message.Command.CaptureHelper.WorldGuard.Denied=uoᴉƃǝɹ sᴉɥʇ uᴉ ɥsɐǝl ʇ,uɐɔ no⅄ +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=¡ʎʃʃɐɔıʇɐɯoʇnɐ pǝuƃıssɐ ǝq ʃʃıʍ sǝǝɹʇʃʃıʞS +Message.Command.ChooseSkilltree.NoneAvailable=˙{0} ɹoɟ ǝʃqɐʃıɐʌɐ sǝǝɹʇʃʃıʞs ou ǝɹɐ ǝɹǝɥ⊥ +Message.Command.ChooseSkilltree.OnlyOnce=¡ǝɔuo {0} ɟo ǝǝɹʇʃʃıʞs ǝɥʇ ǝƃuɐɥɔ ʎʃuo uɐɔ no⅄ +Message.Command.Fail=¡pǝʃıɐɟ uoıʇnɔǝxǝ puɐɯɯoↃ +Message.Command.Help.Admin=(ʍoʃǝq ʞuıʃ) ıʞıM ǝǝS :{0} +Message.Command.Help.Beacon=(uoɔɐǝqd/ :sɐıʃɐ) ˙nuǝɯ uoıʇɐɹnƃıɟuoɔ uoɔɐǝq ǝɥʇ suǝdO :{0} +Message.Command.Help.Behavior=(qʇǝd/ ɹo qd/ :sɐıʃɐ) ʇǝd ǝɥʇ ɟo ɹoıʌɐɥǝq ǝɥʇ sʇɔǝʃǝS :{0} +Message.Command.Help.Call=(ɔʇǝd/ ɹo ɔd/ :sɐıʃɐ) ʇǝd ɹnoʎ sʃʃɐↃ :{0} +Message.Command.Help.CaptureHelper=ɟɟo ɹo uo ɹǝdʃǝHǝɹnʇdɐↃ ǝɥʇ sǝʃƃƃo⊥ :{0} +Message.Command.Help.ChooseSkilltree=(ʇsɔʇǝd/ ɹo ʇsɔd/ :sɐıʃɐ) sǝǝɹʇʃʃıʞs ǝsooɥɔ oʇ noʎ sʍoʃʃɐ puɐ sʍoɥS :{0} +Message.Command.Help.Info=(oɟuıd/ :sɐıʃɐ) ʇǝԀʎW ɐ ʇnoqɐ oɟuı sʎɐʃdsı◖ :{0} +Message.Command.Help.Inventory=(ıʇǝd/ ɹo ıd/ :sɐıʃɐ) ʇǝd ǝɥʇ ɟo ʎɹoʇuǝʌuı ǝɥʇ suǝdO :{0} +Message.Command.Help.MissingParameter= :ƃuᴉssᴉɯ sᴉ ɹǝʇǝɯɐɹɐd ∀ +Message.Command.Help.MoreInfo=:ǝɹǝɥ ǝƃɐd puɐɯɯoɔ ǝɥʇ pɐǝɹ oɟuı ǝɹoɯ ɹoℲ +Message.Command.Help.Name=˙ʇǝd ɹnoʎ ɟo ǝɯɐu ǝɥʇ sǝƃuɐɥↃ :{0} +Message.Command.Help.Options=˙suoıʇdo ʇǝԀʎW ɹnoʎ ǝƃuɐɥↃ :{0} +Message.Command.Help.Pickup=(dʇǝd/ ɹo dd/ :sɐıʃɐ) ɟɟo ɹo uo dnʞɔıd ɯǝʇı sǝʃƃƃo⊥ :{0} +Message.Command.Help.Release=ʇǝd ɹnoʎ sǝsɐǝʃǝᴚ :{0} +Message.Command.Help.Respawn=(ɹʇǝd/ ɹo ɹd/ :sɐıʃɐ) ǝǝɟ ɐ ɥʇıʍ ʇnq 'ʎʃʇuɐʇsuı ʇǝd ɹnoʎ suʍɐdsǝᴚ :{0} +Message.Command.Help.SendAway=(ɐsʇǝd/ ɹo ɐsd/ :sɐıʃɐ) ʎɐʍɐ ʇǝd ɹnoʎ spuǝS :{0} +Message.Command.Help.Shop=(ɥsd/ ɹo ɥsʇǝd/ :sɐıʃɐ) doɥs ʇǝd ǝɥʇ suǝdO :{0} +Message.Command.Help.Skill=sʃǝʌǝʃ-ʃʃıʞs ǝɥʇ sʍoɥS :{0} +Message.Command.Help.Stop=(sʇǝd/ ɹo sd/ :sɐıʃɐ) ƃuıʞɔɐʇʇɐ ɯoɹɟ ʇǝd ɹnoʎ sdoʇS :{0} +Message.Command.Help.Store=(ǝɹoʇsd/ ɹo ʇsd/ :sɐıʃɐ) ˙puɐɯɯoɔ ɥɔʇıʍsʇǝd/ ǝɥʇ ʎq uıɐƃɐ pǝʌǝıɹʇǝɹ ǝq uɐↃ ˙ʇǝd ʇuǝɹɹnɔ ɹnoʎ sǝɹoʇS :{0} +Message.Command.Help.Switch=(ɥɔʇıʍsd/ ɹo ʍsd/ :sɐıʃɐ) sʇǝԀʎW ɹnoʎ uǝǝʍʇǝq ɥɔʇıʍs oʇ noʎ sʍoʃʃ∀ :{0} +Message.Command.Help.Trade=(ʇʇǝd/ ɹo ʇd/ :sɐıʃɐ) sɹǝʎɐʃd ɹǝɥʇo ɥʇıʍ sʇǝd ǝpɐɹ⊥ :{0} +Message.Command.Help.Type=sǝdʎʇ ʇǝԀʎW ʇnoqɐ oɟuı sʍoɥS :{0} +Message.Command.List.Player=:sʇǝd s,{0} +Message.Command.List.Yours=:sʇǝd ɹno⅄ +Message.Command.Name.Filter=˙ǝuo ɹǝɥʇouɐ ǝsooɥɔ ǝsɐǝʃd 'pıʃɐʌuı sı ǝɯɐu pǝʇɔǝʃǝs ǝɥ⊥ +Message.Command.Name.New={0} :ʍou sı ǝɯɐu s,ʇǝd ɹno⅄ +Message.Command.Name.ToLong=˙sɹǝʇɔɐɹɐɥɔ {1} sı ɥʇƃuǝʃ ɯnɯıxɐɯ ǝɥ⊥ ˙ƃuoʃ ooʇ sı „{0}„ +Message.Command.PetType.Unknown=¡ǝdʎʇ ʇǝd uʍouʞu∩ +Message.Command.Release.Confirm=:ɯɹıɟuoɔ oʇ ʇǝd ɹnoʎ ɟo ǝɯɐu ǝɥʇ uo ʞɔıʃɔ ǝsɐǝʃԀ +Message.Command.Release.Dead=˙˙˙uɹnʇǝɹ ɹǝʌǝu ʃʃıʍ puɐ pǝsɐǝʃǝɹ uǝǝq sɐɥ {0} +Message.Command.Release.Success=˙˙˙ǝǝɹɟ ʍou sı {0} +Message.Command.Respawn.Auto=˙{0} :uʍɐdsǝɹ oʇn∀ +Message.Command.Respawn.AutoMin=˙{0} oʇ ǝɯıʇ uʍɐdsǝɹ oʇnɐ ʃɐɯıuıɯ ʇǝS +Message.Command.Respawn.NoMoney=¡uʍɐdsǝɹ oʇ {0} ɹoɟ {1} pǝǝu no⅄ +Message.Command.Respawn.Paid=˙pıɐd {0} ɹoɟ ({1}) ǝǝɟ uʍɐdsǝᴚ +Message.Command.Respawn.Show=({2}oʇnɐ) {1} :{0} ɹoɟ ǝǝɟ uʍɐdsǝᴚ +Message.Command.Respawn.Show.Pay=˙ǝǝɟ uʍɐdsǝɹ ǝɥʇ ʎɐd oʇ ʎɐd uʍɐdsǝɹʇǝd/ ǝs∩ +Message.Command.SendAway.AlreadyAway=˙ʎɐʍɐ ʇuǝs uǝǝq ʎpɐǝɹʃɐ sɐɥ {0} +Message.Command.SendAway.Success=˙ʎɐʍɐ ʇuǝs uǝǝq sɐɥ {0} +Message.Command.Skills.Show={1} :sʃʃıʞs s,{0} +Message.Command.Skilltree.CantFindSkilltree=˙ǝǝɹʇʃʃıʞs „{0}„ ou sı ǝɹǝɥ⊥ +Message.Command.Stop.Attack=˙ƃuıʞɔɐʇʇɐ pǝddoʇs sɐɥ {0} +Message.Command.Success=¡ʎʃʃnɟssǝɔɔns pǝʇnɔǝxǝ puɐɯɯoↃ +Message.Command.Switch.Limit=˙sʇǝԀʎW {0} uɐɥʇ ǝɹoɯ ǝɹoʇs ʇou uɐɔ no⅄ +Message.Command.Switch.NoPet=˙ǝɹoʇs oʇ ʇǝd ɐ ǝʌɐɥ ʇou op no⅄ +Message.Command.Switch.NoStoredPets=˙sʇǝd pǝɹoʇs ʎuɐ ǝʌɐɥ ʇ,uop no⅄ +Message.Command.Switch.Success=˙{0} pǝɹoʇs ǝʌɐɥ no⅄ +Message.Command.Trade.Owner.Cancel=˙uʍɐɹpɥʇıʍ uǝǝq sɐɥ {0} oʇ ɹǝɟɟo ɹno⅄ +Message.Command.Trade.Owner.InvalidPrice=˙ɹǝɟɟo ɹnoʎ ɹoɟ ǝɔıɹd pıʃɐʌuı uɐ pǝɹǝʇuǝ no⅄ +Message.Command.Trade.Owner.NoOffer=˙ʇǝd ɐ ʎpoqou pǝɹǝɟɟo no⅄ +Message.Command.Trade.Owner.Offer=˙{1} {0} pǝɹǝɟɟo no⅄ +Message.Command.Trade.Owner.Offer.Price=˙{2} ɹoɟ {1} {0} pǝɹǝɟɟo no⅄ +Message.Command.Trade.Owner.OpenOffer=˙ʇsɹıɟ ʇı ʇɔǝɾǝɹ ɹo ʇdǝɔɔɐ oʇ spǝǝu puɐ ɹǝɟɟo uɐ sɐɥ ʎpɐǝɹʃɐ {0} +Message.Command.Trade.Owner.Reject=˙{1} ɹoɟ ɹǝɟɟo ɹnoʎ pǝʇɔǝɾǝɹ {0} +Message.Command.Trade.Owner.Success=˙{1} ɹoɟ ɹǝɟɟo ɹnoʎ pǝʇdǝɔɔɐ {0} +Message.Command.Trade.Owner.Yourself=˙ɟʃǝsɹnoʎ ɥʇıʍ ǝpɐɹʇ ʇ,uɐɔ no⅄ +Message.Command.Trade.Receiver.Distance=˙sɹǝʇǝɯ 01 uɐɥʇ ɹǝʇɐǝɹƃ sı {0} oʇ ǝɔuɐʇsıp ɹnoʎ ǝsnɐɔǝq ɹǝɟɟo ǝɥʇ ʇdǝɔɔɐ ʇ,uɐɔ no⅄ +Message.Command.Trade.Receiver.HasPet=˙ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ +Message.Command.Trade.Receiver.NoOffer=˙noʎ oʇ ʇǝd ɐ pǝɹǝɟɟo ʎpoqoᴎ +Message.Command.Trade.Receiver.NoPermission=˙ɹǝɟɟo ʎuɐ ʇdǝɔɔɐ oʇ suoıssıɯɹǝd ǝɥʇ ǝʌɐɥ ʇ,uop no⅄ +Message.Command.Trade.Receiver.NotEnoughMoney=˙{0} pǝǝu noʎ ɹǝɟɟo ǝɥʇ ʇdǝɔɔɐ o⊥ ˙ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ǝʌɐɥ ʇ,uop no⅄ +Message.Command.Trade.Receiver.Offer=:(ʇdǝɔɔɐ ǝpɐɹʇʇǝd/ ɥʇıʍ ʇdǝɔɔɐ) ʇǝd ɐ noʎ pǝɹǝɟɟo {0} +Message.Command.Trade.Receiver.Offer.Price=:(ʇdǝɔɔɐ ǝpɐɹʇʇǝd/ ɥʇıʍ ʇdǝɔɔɐ) {1} ɹoɟ ʇǝd ɐ noʎ pǝɹǝɟɟo {0} +Message.Command.Trade.Receiver.PetUnavailable=˙ǝɹoɯʎuɐ ǝʃqɐʃıɐʌɐ ʇou sı ʇǝd pǝɹǝɟɟo ǝɥ⊥ +Message.Command.Trade.Receiver.Reject=˙ɹǝɟɟo s,{0} pǝʇɔǝɾǝɹ no⅄ +Message.Command.Trade.Receiver.Success=˙ʍou {1} ɟo ɹǝuʍo ǝɥʇ ǝɹɐ no⅄ ˙ʃnɟssǝɔɔns sɐʍ {0} ɥʇıʍ ǝpɐɹʇ ɹno⅄ +Message.DeathMessage={1} :ʎq pǝʃʃıʞ sɐʍ {0} +Message.Hunger.Hungry=˙ʍou {0} pǝǝɟ pʃnoɥs no⅄ ˙ʎɹƃunɥ ʎɹǝʌ sı {0} +Message.Hunger.Rumbling=˙uoos {0} pǝǝɟ pʃnoɥs no⅄ ˙ƃuıʃqɯnɹ sı ɥɔɐɯoʇs s,{0} +Message.Hunger.Starving=¡MOᴎ {0} pǝǝℲ ˙ƃuıʌɹɐʇs sı {0} +Message.Leash.Add=˙ʇǝd pooƃ ɐ ǝq ʃʃıʍ ʇI ¡ʇǝd ɐ pǝɯɐʇ ǝʌ,no⅄ +Message.LevelSystem.LevelDown=˙{1} ʃǝʌǝʃ oʇ ʞɔɐq ʃʃǝɟ {0} +Message.LevelSystem.LevelUp=˙{1} ʃǝʌǝʃ pǝɥɔɐǝɹ {0} +Message.LevelSystem.ReachedMaxLevel=˙{1} ɟo dɐɔ ʃǝʌǝʃ ǝɥʇ pǝʌǝıɥɔɐ sɐɥ {0} +Message.MultiWorld.NoActivePetInThisWorld=¡pʃɹoʍ sıɥʇ uı ʇǝd ɐ ǝʌɐɥ ʇ,uop no⅄ +Message.MultiWorld.NowActivePet=˙ʇǝd ǝʌıʇɔɐ ɹnoʎ ʍou sı {0} +Message.No.Allowed=¡sıɥʇ ǝsn oʇ pǝʍoʃʃɐ ʇou ǝɹɐ no⅄ +Message.No.AllowedHere=¡ǝɹǝɥ pǝʍoʃʃɐ ʇou ǝɹɐ sʇǝԀ +Message.No.CanUse=˙ʍou sıɥʇ ǝsn ʇou uɐɔ no⅄ +Message.No.Economy=˙pǝʃqɐuǝ ʇou sı ʇɹoddns ʎɯouoɔǝ ǝɥ⊥ +Message.No.HasPet=¡ʇǝd ɐ ǝʌɐɥ ʇ,uop no⅄ +Message.No.Money=˙ʇɐɥʇ op oʇ ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ʇ,uop no⅄ +Message.No.NothingToSeeHere=¡ƃuoʃɐ ǝʌoɯ 'ǝɹǝɥ ǝǝs oʇ ƃuıɥʇoᴎ +Message.No.PlayerOnline=˙ǝuıʃuo ʇou sı ɹǝʎɐʃd sıɥ⊥ +Message.No.Skill=˙{1} ʃʃıʞs ǝɥʇ ʍouʞ ʇ,usǝop {0} +Message.No.UserHavePet=¡ʇǝd ɐ ǝʌɐɥ ʇ,usǝop {0} +Message.Npc.ChosenPet=˙uıɐƃɐ ǝpıs ɹnoʎ uo ǝq oʇ {0} uǝsoɥɔ ǝʌɐɥ no⅄ +Message.Npc.HandOver=˙{1} oʇ ɹǝʌo {0} pǝpuɐɥ no⅄ +Message.Npc.HandOverTitle=ʇǝd ɹǝʌo puɐH +Message.Npc.NoHandOver=˙ǝpıs ʎɯ ʎq {0} ǝʌɐɥ oʇ ʇuɐʍ I +Message.Npc.StorageFull=˙sʇǝd pǝɹoʇs {1} ɟo ɯnɯıxɐɯ ǝɥʇ pǝɥɔɐǝɹ no⅄ ˙{0} oʇ ɹǝʌo sʇǝd ǝɹoɯ puɐɥ ʇ,uɐɔ no⅄ +Message.Npc.SwitchTitle=ʇǝd ɥɔʇıʍS +Message.Npc.TakeTitle=ʇǝd ǝʞɐ⊥ +Message.Npc.YesHandOver=˙noʎ oʇ ɹǝʌo {0} puɐɥ ʃʃıʍ I +Message.SelectMyPet=ʇǝd ɐ ʇɔǝlǝS +Message.Shop.Available=:sdoɥs ʇǝd ǝlqɐlᴉɐʌ∀ +Message.Shop.Confirm.No=˙{1} ɹoɟ {0} ʎnq oʇ ʇuɐʍ ʇ,uop I +Message.Shop.Confirm.SendStorage=ǝƃɐɹoʇs ǝɥʇ oʇ ʇuǝs ǝq llᴉʍ ʇᴉ ʇǝd sᴉɥʇ ʎnq noʎ ɟI\n˙noʎ ɥʇᴉʍ ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹlɐ noʎ ǝsnɐɔǝq +Message.Shop.Confirm.Title=¿{1} ɹoɟ {0} ʎnB +Message.Shop.Confirm.Yes=˙{1} ɹoɟ {0} ʎnq oʇ ʇuɐʍ I +Message.Shop.NoMoney=˙ʇǝd ʇɐɥʇ ʎnq oʇ ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ʇ,uop no⅄ +Message.Shop.NotFound=˙ǝɯɐu sıɥʇ ɥʇıʍ doɥs ou sı ǝɹǝɥ⊥ +Message.Shop.Success=˙{1} ɹoɟ {0} ʇɥƃnoq ʎʃʃnɟssǝɔɔns no⅄ +Message.Shop.SuccessStorage=˙ǝƃɐɹoʇs ɹnoʎ oʇ ʇuǝs sɐʍ {0} ˙noʎ ɥʇıʍ ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ +Message.Sit.Follow=˙uıɐƃɐ noʎ ʍoʃʃoɟ oʇ {0} pǝʍoʃʃɐ no⅄ +Message.Sit.Stay=˙ʇnd ʎɐʇs oʇ {0} pʃoʇ no⅄ +Message.Skill.Beacon.ClickOff=ɟɟo uɹnʇ oʇ ʞɔıʃↃ +Message.Skill.Beacon.ClickOn=uo uɹnʇ oʇ ʞɔıʃↃ +Message.Skill.Beacon.Effect={0} :ʇɔǝɟɟǝ uoɔɐǝB +Message.Skill.Beacon.RemainingBuffs={0} :sʇɔǝɟɟǝ uoɔɐǝB ǝʃqɐʇɔǝʃǝs ƃuıuıɐɯǝᴚ +Message.Skill.Beacon.Stop=˙pǝɥsınƃuıʇxǝ uoɔɐǝB +Message.Skill.Beacon.Upgrade=:(ɔǝs{2} :uoıʇɐɹnp - {1} :ǝƃuɐɹ) sɟɟnq ǝsǝɥʇ ǝsn ʍou ʍou uɐɔ {0} +Message.Skill.Behavior.NewMode=˙ǝpoɯ {1} uı ʍou sı {0} +Message.Skill.Behavior.Upgrade=:sǝpoɯ ɹoıʌɐɥǝq ǝsǝɥʇ ǝsn ʍou ʍou uɐɔ {0} +Message.Skill.Control.AggroFarm=¡ǝpoɯ {1} uı uǝɥʍ {0} ʃoɹʇuoɔ ʇ,uɐɔ no⅄ +Message.Skill.Control.Ride=¡{0} ƃuıpıɹ ǝʃıɥʍ ʃʃıʞs ʃoɹʇuoↃ ǝɥʇ ǝsn ʇ,uɐɔ no⅄ +Message.Skill.Control.Upgrade={1} :ɥʇıʍ pǝʃʃoɹʇuoɔ ǝq ʍou uɐɔ {0} +Message.Skill.Damage.Upgrade=˙ǝƃɐɯɐp {1} sɐɥ ʍou {0} +Message.Skill.Fire.Upgrade=˙ɔǝs{2} ɹoɟ ǝɹıɟ uo sǝıɯǝuǝ ʇǝs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Hp.Upgrade=˙ԀH{1} ɟo ɥʇʃɐǝɥ xɐɯ ɐ sɐɥ ʍou {0} +Message.Skill.HpRegeneration.Upgrade=˙ɔǝs {2} ʎɹǝʌǝ ԀH{1} sǝʇɐɹǝuǝƃǝɹ ʍou {0} +Message.Skill.Inventory.Creative=˙ǝpoɯ ǝʌıʇɐǝɹɔ uı ǝɹɐ noʎ ǝʃıɥʍ ʎɹoʇuǝʌuı ǝɥʇ uǝdo ʇ,uɐɔ no⅄ +Message.Skill.Inventory.NotAvailable=˙ʎɹoʇuǝʌuı uɐ ǝʌɐɥ ʇ,usǝop {0} +Message.Skill.Inventory.Swimming=¡ƃuıɯɯıʍs sı {0} ǝʃıɥʍ ʎɹoʇuǝʌuı ǝɥʇ uǝdo ʇ,uɐɔ no⅄ +Message.Skill.Inventory.Upgrade=˙sʇoʃs {1} ɥʇıʍ ʎɹoʇuǝʌuı uɐ sɐɥ ʍou {0} +Message.Skill.Knockback.Upgrade=˙ʞɔɐq ʇǝƃɹɐʇ sıɥ ʞɔouʞ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Lightning.Upgrade=˙ǝƃɐɯɐp {2} sǝsnɐɔ ʇɐɥʇ ƃuıuʇɥƃıʃ ɐ ʇooɥs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Pickup.Creative=˙ǝpoɯ ǝʌıʇɐǝɹɔ uı ǝɹɐ noʎ uǝɥʍ sɯǝʇı dnʞɔıd ʇ,uɐɔ ʇǝd ɹno⅄ +Message.Skill.Pickup.NoInventory=˙ʎɹoʇuǝʌuı ou sɐɥ ʇnq sɯǝʇı dnʞɔıd pʃnoɔ {0} +Message.Skill.Pickup.StartStop={1} :dnʞɔıd {0} +Message.Skill.Pickup.Upgrade=˙(s)ɹǝʇǝɯ {1} ɟo ǝƃuɐɹ ɐ uı sɯǝʇı dnʞɔıd uɐɔ ʍou {0} +Message.Skill.Poison.Upgrade=˙ɔǝs{2} ɹoɟ ʇǝƃɹɐʇ sıɥ uosıod oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Ranged.RoundsPerMinute=ǝʇnuıɯ ɹǝd spunoɹ {0} +Message.Skill.Ranged.Upgrade=˙ɥɔɐǝ ǝƃɐɯɐp {2} ǝsnɐɔ ɥɔıɥʍ ǝʇnuıɯ ɹǝd {1}s {3} ʇooɥs ʍou uɐɔ {0} +Message.Skill.Ride.NoTeleport= ¡ʇǝd ɐ ƃuᴉpᴉɹ ǝlᴉɥʍ ʇɹodǝlǝʇ ʇ,uɐɔ no⅄ +Message.Skill.Ride.Receive=˙uǝppıɹ ǝq ʍou uɐɔ {0} +Message.Skill.Ride.Upgrade=˙%{1} ʎq pǝsɐǝɹɔuı ʍou sı {0} ɟo pǝǝdsǝpıɹ ǝɥ⊥ +Message.Skill.Shield.Format={0} oʇ ǝƃɐɯɐp ƃuıɯoɔuı ɹnoʎ ɟo %{2} ʇɔǝɹıpǝɹ oʇ ǝɔuɐɥɔ %{1} +Message.Skill.Shield.Upgrade=˙ɟʃǝsʇı oʇ ǝƃɐɯɐp ɹnoʎ ɟo %{2} ʇɔǝɹıpǝɹ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Slow.Upgrade=˙ɔǝs{2} ɹoɟ uʍop ʇǝƃɹɐʇ ʍoʃs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Sprint.Upgrade=˙sʇǝƃɹɐʇ ʍǝu spɹɐʍoʇ ʇuıɹds ʍou uɐɔ {0} +Message.Skill.Stomp.Upgrade=˙sɹǝʇǝɯ 5˙2 uıɥʇıʍ ƃuıɥʇʎɹǝʌǝ oʇ ǝƃɐɯɐp {2} ǝsnɐɔ puɐ punoɹƃ ǝɥʇ uo dɯoʇs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Thorns.Upgrade=˙ǝƃɐɯɐp ƃuıɯoɔuı ǝɥʇ ɟo %{2} ʇɔǝʃɟǝɹ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skill.Wither.Upgrade=˙ɔǝs{2} ɹoɟ ʇǝƃɹɐʇ sıɥ ɹǝɥʇıʍ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} +Message.Skilltree.Available=sǝǝɹʇʃʃıʞs ǝʃqɐʃıɐʌ∀ +Message.Skilltree.NotSwitched=¡pǝƃuɐɥɔ uǝǝq ʇou sɐɥ ǝǝɹʇʃʃıʞS +Message.Skilltree.RequiresLevel.Item={0} :ʃǝʌǝʃ sǝɹınbǝᴚ +Message.Skilltree.RequiresLevel.Message=¡ǝǝɹʇʃʃıʞs sıɥʇ ǝsn oʇ ɹǝpɹo uı {1} ʃǝʌǝʃ ǝq oʇ spǝǝu {0} +Message.Skilltree.SelectionPrompt=(ʇsɔd/) ˙{0} ɹoɟ ǝǝɹʇʃʃıʞs ɐ ʇɔǝʃǝs ǝsɐǝʃԀ +Message.Skilltree.SwitchedTo=˙ǝǝɹʇʃʃıʞs {0} ǝɥʇ pǝʇɔǝʃǝs ǝʌɐɥ no⅄ +Message.Skilltree.SwitchedToFor=˙{1} oʇ ʇǝd s,{0} ɹoɟ ǝǝɹʇʃʃıʞs pǝƃuɐɥↃ +Message.Spawn.Despawn=˙pǝuʍɐdsǝp {0} +Message.Spawn.Flying=˙ƃuıʎʃɟ ǝɹɐ noʎ uǝɥʍ noʎ oʇ ǝɯoɔ ʇouuɐɔ {0} +Message.Spawn.NoSpace=˙ǝɔɐds ɥƃnouǝ ʇou sı ǝɹǝɥʇ ǝsnɐɔǝq noʎ oʇ ǝɯoɔ ʇou uɐɔ {0} +Message.Spawn.Prevent=˙noʎ oʇ ƃuıɯoɔ ɯoɹɟ {0} sʇuǝʌǝɹd ƃuıɥʇǝɯoS +Message.Spawn.Respawn=¡pǝuʍɐdsǝɹ {0} +Message.Spawn.Respawn.In=˙ɔǝs {1} uı uʍɐdsǝɹ ʃʃıʍ {0} +Message.Spawn.Spectator=˙ǝpoɯ ɹoʇɐʇɔǝds uı {0} ʃʃɐɔ ʇ,uɐɔ no⅄ +Message.Update.Available=:ǝʃqɐʃıɐʌɐ sı uoısɹǝʌ ʇǝԀʎW ʍǝu ∀ + +############# +## Names ## +############# +Name.Absorption=uoıʇdɹosq∀ +Name.Aggressive=ǝʌıssǝɹƃƃ∀ +Name.Arrow=ʍoɹɹ∀ +Name.Bat=ʇɐB +Name.Bee=ǝǝᗺ +Name.Blaze=ǝzɐʃB +Name.Blocks=(s)ʞɔoʃB +Name.Cancel=ʃǝɔuɐↃ +Name.Cat=ʇɐƆ +Name.CaveSpider=ɹǝpıdS ǝʌɐↃ +Name.Chicken=uǝʞɔıɥↃ +Name.Cod=poↃ +Name.Contact=ʇɔɐʇuoↃ +Name.Costs=sʇsoↃ +Name.Cow=ʍoↃ +Name.Creeper=ɹǝdǝǝɹↃ +Name.Damage=ǝƃɐɯɐ◖ +Name.Dead=pɐǝ◖ +Name.Disabled=pǝʃqɐsı◖ +Name.Dolphin=uıɥdʃo◖ +Name.Done=ǝuo◖ +Name.Donkey=ʎǝʞuo◖ +Name.DragonFireball= llɐqǝɹᴉℲ uoƃɐɹp +Name.Drowned=pǝuʍoɹ◖ +Name.Drowning=ƃuıuʍoɹ◖ +Name.Duel=ʃǝn◖ +Name.Egg=ƃƃƎ +Name.ElderGuardian=uɐıpɹɐn⅁ ɹǝpʃƎ +Name.EmptyHand=puɐɥ ʎdʇɯǝ +Name.Enabled=pǝʃqɐuƎ +Name.EnderDragon=uoƃɐɹ◖ ɹǝpuƎ +Name.Enderman=uɐɯɹǝpuƎ +Name.Endermite=ǝʇıɯɹǝpuƎ +Name.EnderPearl=lɹɐǝԀ ɹǝpuƎ +Name.Everyone=ǝuoʎɹǝʌƎ +Name.Evoker=ɹǝʞoʌƎ +Name.Exp=dxƎ +Name.Fall=ʃʃɐℲ +Name.FallingBlock=ʞɔoʃB ƃuıʃʃɐℲ +Name.Farm=ɯɹɐℲ +Name.Fire=ǝɹıℲ +Name.Fireball=ʃʃɐqǝɹıℲ +Name.FireResistance=ǝɔuɐʇsısǝᴚ ǝɹıℲ +Name.FireTick=ǝɹıℲ +Name.Fireworks=sʞɹoʍǝɹıℲ +Name.FishingHook=ʞooH ƃuıɥsıℲ +Name.Food=pooℲ +Name.Fox=xoℲ +Name.Friendly=ʎʃpuǝıɹℲ +Name.Ghast=ʇsɐɥ⅁ +Name.Giant=ʇuɐı⅁ +Name.Guardian=uɐıpɹɐn⅁ +Name.Haste=ǝʇsɐH +Name.HealthBoost=ʇsooB ɥʇʃɐǝH +Name.Help=dʃǝH +Name.Horse=ǝsɹoH +Name.HP=ԀH +Name.Hunger=ɹǝƃunH +Name.Husk=ʞsnH +Name.Illusioner=ɹǝuoısnʃʃI +Name.Invisibility=ʎʇıʃıqısıʌuI +Name.IronGolem=ɯǝʃo⅁ uoɹI +Name.JumpBoost=ʇsooB dɯnſ +Name.Lava=ɐʌɐ⅂ +Name.LeashFlag=ƃɐʃℲ ɥsɐǝ⅂ +Name.Level=ʃǝʌǝ⅂ +Name.Lightning=ƃuıuʇɥƃı⅂ +Name.Llama=ɐɯɐʃ⅂ +Name.LlamaSpit=ʇᴉdS ɐɯɐl˥ +Name.Luck=ʞɔn⅂ +Name.Magic=ɔıƃɐW +Name.MagmaCube=ǝqnↃ ɐɯƃɐW +Name.Modes=sǝpoW +Name.Mooshroom=ɯooɹɥsooW +Name.Mule=ǝʃnW +Name.NightVision=uoısıᴧ ʇɥƃıᴎ +Name.No=oᴎ +Name.Normal=ʃɐɯɹoᴎ +Name.Ocelot=ʇoʃǝɔO +Name.Off=ɟɟO +Name.On=uO +Name.Owner=ɹǝuʍO +Name.Panda=ɐpuɐԀ +Name.Parrot=ʇoɹɹɐԀ +Name.Party=ʎʇɹɐԀ +Name.Phantom=ɯoʇuɐɥԀ +Name.Pig=ƃıԀ +Name.PigZombie=uɐɯƃıԀ ǝıqɯoZ +Name.Pillager=ɹǝƃɐllᴉԀ +Name.Poison=uosıoԀ +Name.PolarBear=ɹɐǝB ɹɐʃoԀ +Name.Price=ǝɔıɹԀ +Name.PufferFish=ɥsıℲ ɹǝɟɟnԀ +Name.Rabbit=ʇıqqɐᴚ +Name.Raid=pıɐᴚ +Name.Range=ǝƃuɐᴚ +Name.RangedDamage=ǝƃɐɯɐ◖ pǝƃuɐᴚ +Name.Ravager=ɹǝƃɐʌɐɹ +Name.Regeneration=uoıʇɐɹǝuǝƃǝᴚ +Name.Resistance=ǝɔuɐʇsısǝᴚ +Name.Respawntime=ǝɯıʇuʍɐdsǝᴚ +Name.Rows=(s)ʍoᴚ +Name.Salmon=uoɯʃɐS +Name.Seconds=(s)puoɔǝS +Name.Sheep=dǝǝɥS +Name.Silverfish=ɥsıɟɹǝʌʃıS +Name.Skeleton=uoʇǝʃǝʞS +Name.SkeletonHorse=ǝsɹoH uoʇǝʃǝʞS +Name.Skill.Beacon=uoɔɐǝB +Name.Skill.Behavior=ɹoıʌɐɥǝB +Name.Skill.Control=ʃoɹʇuoↃ +Name.Skill.Damage=ǝƃɐɯɐ◖ +Name.Skill.Fire=ǝɹıℲ +Name.Skill.Heal=ʃɐǝH +Name.Skill.Hitpoints=ǝɟı⅂ +Name.Skill.Inventory=ʞɔɐdʞɔɐB +Name.Skill.Knockback=ʞɔɐqʞɔou⋊ +Name.Skill.Lightning=ƃuıuʇɥƃı⅂ +Name.Skill.Pickup=dnʞɔıԀ +Name.Skill.Poison=uosıoԀ +Name.Skill.Ranged=pǝƃuɐᴚ +Name.Skill.Ride=ǝpıᴚ +Name.Skill.Shield=pʃǝıɥS +Name.Skill.Slow=ʍoʃS +Name.Skill.Sprint=ʇuıɹdS +Name.Skill.Stomp=dɯoʇS +Name.Skill.Thorns=suɹoɥ⊥ +Name.Skill.Wither=ɹǝɥʇıM +Name.Skilltree=ǝǝɹʇʃʃıʞS +Name.Slime=ǝɯıʃS +Name.SmallFireball=ʃʃɐqǝɹıℲ ʃʃɐɯS +Name.Snowball=ʃʃɐqʍouS +Name.Snowman=uɐɯʍouS +Name.Speed=pǝǝdS +Name.Spider=ɹǝpıdS +Name.SplashPotion=uoıʇoԀ ɥsɐʃdS +Name.Squid=pınbS +Name.Stray=ʎɐɹʇS +Name.Strength=ɥʇƃuǝɹʇS +Name.Suffocation=uoıʇɐɔoɟɟnS +Name.Title.Creator=ʇǝԀʎW ɟo ɹoʇɐǝɹↃ +Name.Title.Developer=ɹǝdoʃǝʌǝ◖ ʇǝԀʎW +Name.Title.Donator=ɹoʇɐuo◖ +Name.Title.Helper=ɹǝdʃǝH +Name.Title.Premium=ɯnıɯǝɹԀ +Name.Title.Translator=ɹoʇɐʃsuɐɹ⊥ +Name.TnT=⊥u⊥ +Name.TraderLlama=ɐɯɐl˥ ɹǝpɐɹ┴ +Name.Trident=ʇuǝpıɹ⊥ +Name.TropicalFish=ɥsıℲ ʃɐɔıdoɹ⊥ +Name.Turtle=ǝʃʇɹn⊥ +Name.Type=ǝdʎ⊥ +Name.Unknow=ʍouʞu∩ +Name.Vex=xǝᴧ +Name.Villager=ɹǝƃɐʃʃıᴧ +Name.Vindicator=ɹoʇɐɔıpuıᴧ +Name.Void=pıoᴧ ǝɥ⊥ +Name.WanderingTrader=ɹǝpɐɹ┴ ƃuᴉɹǝpuɐM +Name.WaterBreathing=ƃuıɥʇɐǝɹB ɹǝʇɐM +Name.Witch=ɥɔʇıM +Name.Wither=ɹǝɥʇıM +Name.WitherSkeleton=uoʇǝʃǝʞS ɹǝɥʇıM +Name.WitherSkull=ʃʃnʞsɹǝɥʇıM +Name.Wolf=ɟʃoM +Name.Yes=sǝ⅄ +Name.You=no⅄ +Name.Zombie=ǝıqɯoZ +Name.ZombieHorse=ǝsɹoH ǝıqɯoZ +Name.ZombieVillager=ɹǝƃɐʃʃıᴧ ǝıqɯoZ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_es.properties b/src/main/resources/locale/MyPet_es.properties new file mode 100644 index 0000000000..f3eaef7ab1 --- /dev/null +++ b/src/main/resources/locale/MyPet_es.properties @@ -0,0 +1,383 @@ +################################################################## +## MyPet Spanish Locale ## +################################################################## +## Last Update: (YMD) 2020-04-29 ## +## ## +## Contributors: ## +## Agnax, Agustin Schmauck, Airos10, AlexGFX, Beelzebu ## +## Brandon14H, C4BR3R4, CristianXtreme, DCaedus ## +## Dalvis Hernandez, Daniel Morán, Darius013, ExtremoDuro ## +## FakasMadas, Francisco Lahoz, Giuliano Peccetto, HySharkXes ## +## Juan Esparza Saavedra, Keyle, Lean511, Luis Muliek ## +## Mateo Calvi, Muthinor, Osmany González, Sikatsu, Texgabzs ## +## Vanikem, Victor B. Loza, XxCoolGamesxX, ZeroX Radge ## +## aymac250102july, ericFM, ericmateo, niqoar, perengano99 ## +## xenmanuelx ## +## ## +################################################################## + +################ +## Messages ## +################ + +Message.Action.Dead=No puedes hacer eso mientras {0} está muerto. +Message.Call.Dead={0} está muerto y no puede ser llamado. +Message.Call.Dead.Respawn={0} ha muerto y reaparecerá en {1} segundos. +Message.Call.First=Primero debes llamar a {0}. +Message.Command.Call.Success={0} viene hacia tí. +Message.Command.CaptureHelper.HasPet=Ya tienes una mascota. +Message.Command.CaptureHelper.Mode=Asistente de Captura: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Es adulto +Message.Command.CaptureHelper.Requirement.Angry=Está enfadado +Message.Command.CaptureHelper.Requirement.Baby=Es un bebé +Message.Command.CaptureHelper.Requirement.BelowHP=Vida menor a 1.00 +Message.Command.CaptureHelper.Requirement.CanBreed=Puede criar +Message.Command.CaptureHelper.Requirement.Impossible=Imposible de atar +Message.Command.CaptureHelper.Requirement.LowHP=Vida menor a 1.00 +Message.Command.CaptureHelper.Requirement.PlayerCreated=Es creado por un jugador +Message.Command.CaptureHelper.Requirement.Size.Equal=Es tamaño es igual a {0} +Message.Command.CaptureHelper.Requirement.Size.Max=El tamaño es menor que {0} +Message.Command.CaptureHelper.Requirement.Size.Min=El tamaño es mayor que {0} +Message.Command.CaptureHelper.Requirement.Tamed=Está domesticado +Message.Command.CaptureHelper.Requirement.Wild=Es salvaje +Message.Command.CaptureHelper.Requirement.World.Right=Estás en el mundo correcto +Message.Command.CaptureHelper.Requirement.World.Wrong=Este es el mundo incorrecto. Ve a: Hub, Survival, Minigames +Message.Command.CaptureHelper.WorldGuard.Allowed=Puedes atar en esta región +Message.Command.CaptureHelper.WorldGuard.Denied=No puedes atar en esta región +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Las habilidades se asignarán automáticamente +Message.Command.ChooseSkilltree.NoneAvailable=No hay arbol de habilidades disponibles para {0}. +Message.Command.ChooseSkilltree.OnlyOnce=¡Puedes cambiar el arbol de habilidades de {0} sólo una vez! +Message.Command.Fail=No se ha podido ejecutar el comando. +Message.Command.Help.Admin={0}: Ver la Wiki (link abajo) +Message.Command.Help.Beacon={0}: Abre el faro mágico de la mascota (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Cambia el comportamiento de la mascota (alias: /pb or /petb) +Message.Command.Help.Call={0}: Llama a tu mascota (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Activa y desactiva el Ayudante de Captura +Message.Command.Help.ChooseSkilltree={0}: Muestra y permite elegir el arbol de habilidades de la mascota (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Muestra información sobre una mascota (alias: /pinfo) +Message.Command.Help.Inventory={0}: Abre el inventario de la mascota (alias: /pi or /peti) +Message.Command.Help.MissingParameter= Falta un parámetro: +Message.Command.Help.MoreInfo=Más información en la página de comandos: +Message.Command.Help.Name={0}: Cambia el nombre de la mascota +Message.Command.Help.Options={0}: Cambia las opciones de tu MyPet (Usa [TAB]). +Message.Command.Help.Pickup={0}: Activa o desactiva la recogida de objetos (alias: /pp or /petp) +Message.Command.Help.Release={0}: Libera a tu mascota +Message.Command.Help.Respawn={0}: Revive a tu mascota instantáneamente, a cambio de un impuesto (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Manda a tu mascota lejos (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Abrir la Tienda de Mascotas +Message.Command.Help.Skill={0}: Muestra los niveles del árbol de habilidades +Message.Command.Help.Stop={0}: Ordena parar de atacar a la mascota (alias: /ps or /pets) +Message.Command.Help.Store={0}: Has guardado tu mascota. Sacala nuevamente con /petswitch. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Te permite seleccionar entre tus MyPet (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Negocia mascotas con otros jugadores (alias: /pt or /pett) +Message.Command.Help.Type={0}: Muestra información sobre los tipos de mascota +Message.Command.List.Player=Mascotas de {0}: +Message.Command.List.Yours=Tus mascotas: +Message.Command.Name.Filter=El nombre elegido contiene palabras ilegales. Por favor utiliza otro nombre. +Message.Command.Name.New=El nuevo nombre de tu mascota es: {0} +Message.Command.Name.ToLong="{0}" es demasiado largo, la longitud maxima son {1} caracteres. +Message.Command.PetType.Unknown= Tipo de mascota desconocido! +Message.Command.Release.Confirm=Haz click en el nombre de tu mascota para confirmar: +Message.Command.Release.Dead={0} ha muerto y nunca mas volverá... +Message.Command.Release.Success={0} es ahora libre... +Message.Command.Respawn.Auto=Auto reaparición: {0}. +Message.Command.Respawn.AutoMin=Establece el tiempo minimo de respawn en {0}. +Message.Command.Respawn.NoMoney=Necesitas {1} para que {0} reaparezca! +Message.Command.Respawn.Paid=Impuesto de reaparicion de ({1}) para {0} pagada. +Message.Command.Respawn.Show=Impuesto de reaparicion para {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Usa /petrespawn pay para pagar la reaparición. +Message.Command.SendAway.AlreadyAway={0} ya habia sido enviado lejos. +Message.Command.SendAway.Success=Mandaste a {0} lejos. +Message.Command.Skills.Show=Las habilidades de {0} son: {1} +Message.Command.Skilltree.CantFindSkilltree=No hay un grupo de habilidades llamado {0}. +Message.Command.Stop.Attack=Has ordenado a tu mascota que pare de atacar +Message.Command.Success=¡Comando ejecutado correctamente! +Message.Command.Switch.Limit=No puedes guardar más de {0} MyPets. +Message.Command.Switch.NoPet=No tienes un MyPet para guardar. +Message.Command.Switch.NoStoredPets=No tienes ninguna mascota guardada. +Message.Command.Switch.Success=Has guardado a {0}. +Message.Command.Trade.Owner.Cancel=Tu oferta a {0} ha sido retirada. +Message.Command.Trade.Owner.InvalidPrice=Has introducido precio no válido para tu oferta. +Message.Command.Trade.Owner.NoOffer=No has ofrecido a nadie un MyPet. +Message.Command.Trade.Owner.Offer=Has ofrecido a {0} a {1}. +Message.Command.Trade.Owner.Offer.Price=Has ofrecido a {0} a {1} por {2}. +Message.Command.Trade.Owner.OpenOffer={0} ya tiene una oferta y debe aceptar o rechazar esto primero. +Message.Command.Trade.Owner.Reject={0} rechazó tu oferta por {1}. +Message.Command.Trade.Owner.Success={0} aceptó tu oferta por {1}. +Message.Command.Trade.Owner.Yourself=No puedes negociar contigo mismo. +Message.Command.Trade.Receiver.Distance=No puedes aceptar la oferta porque la distancia entre {0} y tú es mayor de 10 metros. +Message.Command.Trade.Receiver.HasPet=Ya tienes un MyPet. +Message.Command.Trade.Receiver.NoOffer=Nadie te ha ofrecido un MyPet. +Message.Command.Trade.Receiver.NoPermission=No tienes permiso para aceptar ninguna oferta. +Message.Command.Trade.Receiver.NotEnoughMoney=No tienes suficiente dinero. Para aceptar la oferta necesitas {0}. +Message.Command.Trade.Receiver.Offer={0} te ha ofrecido un MyPet (acepta con /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} te ha ofrecido un MyPet por {1} (acepta con /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=El MyPet ofrecido ya no está disponible. +Message.Command.Trade.Receiver.Reject=Has rechazado la oferta de {0}. +Message.Command.Trade.Receiver.Success=Tu transacción con {0} ha sido satisfactoria. Ahora eres el dueño de {1}. +Message.DeathMessage={0} fue asesinado por: {1} +Message.Hunger.Hungry={0} esta muy hambriento.Debes alimentarle {0} ahora. +Message.Hunger.Rumbling=El estómago de {0} esta retumbando. Tienes que alimentarle pronto. +Message.Hunger.Starving={0} se muere de hambre. Aliméntalo {0} AHORA! +Message.Leash.Add=Has domado una mascota, será un buen compañero. +Message.LevelSystem.LevelDown={0} ha vuelto al nivel {1}. +Message.LevelSystem.LevelUp={0} ha subido al Nivel {1}! +Message.LevelSystem.ReachedMaxLevel={0} ha alcanzado el nivel máximo de {1}. +Message.MultiWorld.NoActivePetInThisWorld=No tienes una Mascota en este mundo. +Message.MultiWorld.NowActivePet={0} es ahora tu Mascota activa. +Message.No.Allowed=No tienes permiso para usar esto! +Message.No.AllowedHere=Las mascotas no están permitidas aquí! +Message.No.CanUse=No puedes usar esto ahora. +Message.No.Economy=El soporte de economía está deshabilitado +Message.No.HasPet=No tienes una Mascota! +Message.No.Money=No tienes suficiente dinero para hacer eso. +Message.No.NothingToSeeHere=Nada que ver aquí, continúa! +Message.No.PlayerOnline=Ese jugador no está conectado. +Message.No.Skill={0} no conoce la habilidad {1}. +Message.No.UserHavePet={0} no tiene una mascota! +Message.Npc.ChosenPet=Has elegido a {0} estar a tu lado otra vez. +Message.Npc.HandOver=Has entregado a {0} a {1}. +Message.Npc.HandOverTitle=Guardar tu Mascota +Message.Npc.NoHandOver=Quiero tener a {0} a mi lado. +Message.Npc.StorageFull=Usted no puede entregar mas mascotas a {0}. Has alcanzado el máximo número de {1} mascotas. +Message.Npc.SwitchTitle=Cambiar MyPet +Message.Npc.TakeTitle=Recoger mi mascota +Message.Npc.YesHandOver=Guardame a {0}. +Message.SelectMyPet=Selecciona una mascota +Message.Shop.Available=Tienda De Mascotas Disponibles: +Message.Shop.Confirm.No=No quiero comprar a {0} por {1}. +Message.Shop.Confirm.SendStorage= Si compra esta mascota, se enviará al almacén almacén\ n porque ya tiene una mascota. +Message.Shop.Confirm.Title=¿Comprar a {0} por {1}? +Message.Shop.Confirm.Yes=Quiero comprar a {0} por {1}. +Message.Shop.NoMoney=Tu no tienes el dinero suficiente para comprar a esta mascota. +Message.Shop.NotFound=Aqui no hay una tienda con ese nombre. +Message.Shop.Success=Has comprado satisfactoriamente a {0} por {1}. +Message.Shop.SuccessStorage= Ya tiene un animal de compañía. {0} fue enviado a su almacenamiento. +Message.Sit.Follow={0} Te está siguiendo de nuevo. +Message.Sit.Stay={0} se quedará quieto. +Message.Skill.Beacon.ClickOff=Haga clic para desactivar +Message.Skill.Beacon.ClickOn=Haga clic para activar +Message.Skill.Beacon.Effect=Efecto del faro: {0} +Message.Skill.Beacon.RemainingBuffs=Efectos restantes seleccionables del faro: {0} +Message.Skill.Beacon.Stop=Faro mágico desactivado. +Message.Skill.Beacon.Upgrade={0} puede usar ahora estas mejoras (rango: {1} - duración: {2}seg): +Message.Skill.Behavior.NewMode={0} está ahora en modo {1}. +Message.Skill.Behavior.Upgrade={0} puede usar ahora estos comportamientos: +Message.Skill.Control.AggroFarm=No puedes controlar a {0} mientras está en el modo {1}! +Message.Skill.Control.Ride=No puedes usar la habilidad Control mientras montas a {0}! +Message.Skill.Control.Upgrade=Ahora {0} puede ser controlado con: {1} +Message.Skill.Damage.Upgrade={0} tiene ahora {1} de daño. +Message.Skill.Fire.Upgrade={0} tiene ahora una probabilidad de {1}% para prender fuego a los enemigos durante {2}seg. +Message.Skill.Hp.Upgrade={0} tiene {1}puntos de vida. +Message.Skill.HpRegeneration.Upgrade={0} regenera ahora {1}puntos de vida cada {2}seg. +Message.Skill.Inventory.Creative=No puedes abrir su inventario en modo Creativo. +Message.Skill.Inventory.NotAvailable={0} no tiene inventario. +Message.Skill.Inventory.Swimming=No puedes abrir el inventario de {0} mientras esté nadando! +Message.Skill.Inventory.Upgrade={0} tiene ahora un inventario con {1} ranuras. +Message.Skill.Knockback.Upgrade={0} tiene ahora una probabilidad de {1}% de empujar a su enemigo. +Message.Skill.Lightning.Upgrade={0} tiene ahora una probabilidad de {1}% de disparar un rayo con {2} de daño. +Message.Skill.Pickup.Creative=Tu Mascota no puede recoger objetos cuando te encuentras en Modo Creativo. +Message.Skill.Pickup.NoInventory={0} pudo recoger objetos pero no tiene inventario. +Message.Skill.Pickup.StartStop={0} recoger: {1} +Message.Skill.Pickup.Upgrade=Ahora {0} puede recoger objetos en un rango de {1}. +Message.Skill.Poison.Upgrade={0} tiene ahora una probabilidad de {1}% para envenenar durante {2}seg. +Message.Skill.Ranged.RoundsPerMinute={0} tiros por minuto +Message.Skill.Ranged.Upgrade={0} ahora puede disparar {3} {1} por minuto, que causan {2} de dano c/u. +Message.Skill.Ride.NoTeleport=¡No puedes teletransportarte mientras montas una mascota! +Message.Skill.Ride.Receive={0} puede ahora ser montado. +Message.Skill.Ride.Upgrade=The ridespeed of {0} is now increased by {1}%. +Message.Skill.Shield.Format={1}% de probabilidad para redirigir {2}% de tu daño recibido hacia {0} +Message.Skill.Shield.Upgrade={0} ahora tiene una probabilidad del {1}% para redirigir {2}% de tu daño recibido hacia él. +Message.Skill.Slow.Upgrade={0} tiene ahora una probabilidad de {1}% para raletizar durante {2}seg. +Message.Skill.Sprint.Upgrade={0} puede ahora esprintar hacia nuevos objetivos. +Message.Skill.Stomp.Upgrade={0} ahora tiene la oportunidad de {1}% de dar un pisoton y causar {2} daño a todo dentro de 2.5 metros. +Message.Skill.Thorns.Upgrade={0} tiene ahora una probabilidad de {1}% para reflejar el {2}% del daño. +Message.Skill.Wither.Upgrade={0} tiene ahora una probabilidad de {1}% para marchitar enemigos durante {2}seg. +Message.Skilltree.Available=Habilidades disponibles +Message.Skilltree.NotSwitched=Las habilidades no han cambiado! +Message.Skilltree.RequiresLevel.Item=Nivel requerido: {0} +Message.Skilltree.RequiresLevel.Message={0} debe estar en el nivel {1} Antes de Aprender esta habilidad! +Message.Skilltree.SelectionPrompt=Por favor, elige un arbol de habilidades para {0}. (/pcst) +Message.Skilltree.SwitchedTo=Has seleccionado los talentos de {0}. +Message.Skilltree.SwitchedToFor=Talentos cambiados de la mascota de {0} a {1}. +Message.Spawn.Despawn={0} despawneado. +Message.Spawn.Flying={0} no puede ir hasta a ti cuando estas volando. +Message.Spawn.NoSpace={0} no pudo venir hacia ti porque no hay espacio suficiente. +Message.Spawn.Prevent=Algo impide a {0} venir hacia ti. +Message.Spawn.Respawn={0} respawneado! +Message.Spawn.Respawn.In={0} reaparecerá en {1} seg. +Message.Spawn.Spectator= No puedes llamar a {0} en modo espectador. +Message.Update.Available=Hay una nueva versión disponible de MyPet: + +############# +## Names ## +############# +Name.Absorption=Absorción +Name.Aggressive=Agresivo +Name.Arrow=Flecha +Name.Bat=Murcielago +Name.Bee=Abeja +Name.Blaze=Blaze +Name.Blocks=Bloque(s) +Name.Cancel=Cancelar +Name.Cat=Gato +Name.CaveSpider=Araña de Cueva +Name.Chicken=Gallina +Name.Cod=Bacalao +Name.Contact=Contacto +Name.Costs=Cuesta +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Daño +Name.Dead=Muerto +Name.Disabled=Deshabilitado +Name.Dolphin=Delfín +Name.Done=Aceptar +Name.Donkey=Burro +Name.DragonFireball=Bola de fuego del dragón +Name.Drowned=Ahogado +Name.Drowning=Ahogo +Name.Duel=Duelo +Name.Egg=Huevo +Name.ElderGuardian=Guardian Anciano +Name.EmptyHand=mano vacía +Name.Enabled=Habilitado +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perla de Enderman +Name.Everyone=Todos +Name.Evoker=Evocador +Name.Exp=Exp +Name.Fall=Caer +Name.FallingBlock=Bloque en caída +Name.Farm=Granjear +Name.Fire=Fuego +Name.Fireball=Bola de Fuego +Name.FireResistance=Resistencia al fuego +Name.FireTick=Fuego +Name.Fireworks=Fuegos Artificiales +Name.FishingHook=Gancho de Pesca +Name.Food=Alimento +Name.Fox=Zorro +Name.Friendly=Amistoso +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardián +Name.Haste=Prisa +Name.HealthBoost=Recuperación +Name.Help=Ayuda +Name.Horse=Caballo +Name.HP=Salud +Name.Hunger=Hambre +Name.Husk=Cáscara +Name.Illusioner=Ilusionista +Name.Invisibility=Invisibilidad +Name.IronGolem=Gólem de Hierro +Name.JumpBoost=Impulso de salto +Name.Lava=Lava +Name.LeashFlag=Bandera de Correa +Name.Level=Nivel +Name.Lightning=Relámpago +Name.Llama=Llama +Name.LlamaSpit=Llama Escupidora +Name.Luck=Suerte +Name.Magic=Magia +Name.MagmaCube=Cubo de Magma +Name.Modes=Modos +Name.Mooshroom=Seta +Name.Mule=Mula +Name.NightVision=Visión nocturna +Name.No=No +Name.Normal=Normal +Name.Ocelot=Ocelote +Name.Off=Desactivado +Name.On=Activado +Name.Owner=Dueño +Name.Panda=Panda +Name.Parrot=Loro +Name.Party=Fiesta +Name.Phantom=Fantasma +Name.Pig=Cerdo +Name.PigZombie=Cerdo Zombie +Name.Pillager=Saqueador +Name.Poison=Envenenar +Name.PolarBear=Oso Polar +Name.Price=Precio +Name.PufferFish=Pez Globo +Name.Rabbit=Conejo +Name.Raid=Asalto +Name.Range=Rango +Name.RangedDamage=Daño a Distancia +Name.Ravager=Devastador +Name.Regeneration=Regeneración +Name.Resistance=Resistencia +Name.Respawntime=Tiempo de reaparición +Name.Rows=Fila(s) +Name.Salmon=Salmón +Name.Seconds=Segundo(s) +Name.Sheep=Oveja +Name.Silverfish=Lepisma +Name.Skeleton=Esqueleto +Name.SkeletonHorse=Caballo Esqueleto +Name.Skill.Beacon=Baliza +Name.Skill.Behavior=Comportamiento +Name.Skill.Control=Control +Name.Skill.Damage=Daño +Name.Skill.Fire=Fuego +Name.Skill.Heal=Sanar +Name.Skill.Hitpoints=Salud +Name.Skill.Inventory=Inventario +Name.Skill.Knockback=Empuje +Name.Skill.Lightning=Relámpago +Name.Skill.Pickup=Recoger +Name.Skill.Poison=Veneno +Name.Skill.Ranged=Alcance +Name.Skill.Ride=Montar +Name.Skill.Shield=Escudo +Name.Skill.Slow=Lentitud +Name.Skill.Sprint=Correr +Name.Skill.Stomp=Pisotón +Name.Skill.Thorns=Espinas +Name.Skill.Wither=Wither +Name.Skilltree=Habilidades +Name.Slime=Slime +Name.SmallFireball=Bola de fuego pequeña +Name.Snowball=Bola de Nieve +Name.Snowman=Muñeco de Nieve +Name.Speed=Velocidad +Name.Spider=Araña +Name.SplashPotion=Poción de área +Name.Squid=Calamar +Name.Stray=Extraviado +Name.Strength=Fuerza +Name.Suffocation=Asfixia +Name.Title.Creator=Creador de MiMascota +Name.Title.Developer=MyPet Desarrollador +Name.Title.Donator=Donante +Name.Title.Helper=Ayudante +Name.Title.Premium=Miembro +Name.Title.Translator=Traductor +Name.TnT=TnT +Name.TraderLlama=Llama Ambulante +Name.Trident=Tridente +Name.TropicalFish=Pez Tropical +Name.Turtle=Tortuga +Name.Type=Tipo +Name.Unknow=Desconocido +Name.Vex=vejar +Name.Villager=Aldeano +Name.Vindicator=Vindicador +Name.Void=El Vacío +Name.WanderingTrader=Comerciante Hermitaño +Name.WaterBreathing=Respiración acuática +Name.Witch=Bruja +Name.Wither=Wither +Name.WitherSkeleton=Esqueleto Wither +Name.WitherSkull=Cráneo de Wither +Name.Wolf=Lobo +Name.Yes=Sí +Name.You=Tú +Name.Zombie=Zombie +Name.ZombieHorse=Caballo Zombie +Name.ZombieVillager=Aldeano Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_es_ar.properties b/src/main/resources/locale/MyPet_es_ar.properties new file mode 100644 index 0000000000..3ba2bbc3c1 --- /dev/null +++ b/src/main/resources/locale/MyPet_es_ar.properties @@ -0,0 +1,375 @@ +################################################# +## MyPet Argentinian Spanish Locale ## +################################################# +## Last Update: (YMD) 2019-12-24 ## +## ## +## Contributors: ## +## Keyle, Skyrpon, Tai_2, agustin, xTinChoo_ ## +## ## +################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=No podés hacer eso mientras {0} está muerto. +Message.Call.Dead={0} está muerto y no puede ser llamado. +Message.Call.Dead.Respawn={0} está muerto y va a aparecer en {1} seg. +Message.Call.First=Necesitás llamar a {0} primero. +Message.Command.Call.Success={0} va hacia vos. +Message.Command.CaptureHelper.HasPet=Vos ya tenés un MyPet. +Message.Command.CaptureHelper.Mode=Ayudante de Captura: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Es adulto +Message.Command.CaptureHelper.Requirement.Angry=Está enojado +Message.Command.CaptureHelper.Requirement.Baby=Es un bebé +Message.Command.CaptureHelper.Requirement.BelowHP=Vida inferior a {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Se puede criar +Message.Command.CaptureHelper.Requirement.Impossible=Imposible de atar +Message.Command.CaptureHelper.Requirement.LowHP=Vida inferior a {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Es creado por un jugador +Message.Command.CaptureHelper.Requirement.Size.Equal=Tamaño igual a {0} +Message.Command.CaptureHelper.Requirement.Size.Max=El tamaño es más pequeño que {0} +Message.Command.CaptureHelper.Requirement.Size.Min=El tamaño es mayor que {0} +Message.Command.CaptureHelper.Requirement.Tamed=Es domesticado +Message.Command.CaptureHelper.Requirement.Wild=Es salvaje +Message.Command.CaptureHelper.Requirement.World.Right=Estás en el mundo correcto +Message.Command.CaptureHelper.Requirement.World.Wrong=Este es el mundo equivocado. Andá a: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Podés atar en esta región +Message.Command.CaptureHelper.WorldGuard.Denied=No podés atar en esta región +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Las habilidades, van a ser asignadas automaticamente! +Message.Command.ChooseSkilltree.NoneAvailable=No hay habilidades para {0} +Message.Command.ChooseSkilltree.OnlyOnce=Podés cambiar las habilidades de {0} solo una vez! +Message.Command.Fail=No se pudo ejecutar el comando! +Message.Command.Help.Admin={0}: Mirar la Wiki (link abajo) +Message.Command.Help.Beacon={0}: Abrí el faro mágico de la mascota (alias:/pbeacon) +Message.Command.Help.Behavior={0}: Cambiá el comportamiento de la mascota (alias: /pb o /petb) +Message.Command.Help.Call={0}: Llamá a tu mascota (alias: /pc or petc) +Message.Command.Help.CaptureHelper={0}: Activá y desactivá el Ayudante de Captura +Message.Command.Help.ChooseSkilltree={0}: Muestra y permite seleccionar las habilidades (alias: /pcst o /petcst) +Message.Command.Help.Info={0}: Muestra información sobre un MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Abre el inventario de la mascota (alias: /pi o /peti) +Message.Command.Help.MissingParameter=Un parámetro está faltando: +Message.Command.Help.MoreInfo=Para más información leé la página de comandos acá: +Message.Command.Help.Name={0}: Cambiá el nombre de tu mascota. +Message.Command.Help.Options={0}: Cambiá las opciones de tu mascota (usando [TAB]) +Message.Command.Help.Pickup={0}: Activá o desactivá el poder levantar ítems para la mascota (alias: /pp o /petp) +Message.Command.Help.Release={0}: Liberá a tu mascota +Message.Command.Help.Respawn={0}: Reviví a tu mascota instantaneamente, pero a cambio de un impuesto (alias: /pr o /petr) +Message.Command.Help.SendAway={0}: Mandá a tu mascota lejos (alias: /psa o /petsa) +Message.Command.Help.Shop={0}: Abrir la tienda de mascotas (alias: /petsh o /psh) +Message.Command.Help.Skill={0}: Muestra el nivel de las habilidades +Message.Command.Help.Stop={0}: Detiene a tu mascota de atacar (alias: /ps o /pets) +Message.Command.Help.Store={0}: Guarda tu mascota actual. Puede ser recuperada de nuevo con el comando /petswitch. (alias: /pst o /pstore) +Message.Command.Help.Switch={0}: Te permite cambiar entre tus mascotas (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Intercambiar mascotas con otros jugadores (alias: /pt or /pett) +Message.Command.Help.Type={0}: Muestra información sobre los tipos de mascotas +Message.Command.List.Player=Mascotas de {0}: +Message.Command.List.Yours=Tus mascotas: +Message.Command.Name.Filter=El nombre seleccionado es inválido, por favor elegí otro. +Message.Command.Name.New=El nombre de tu mascota ahora es: {0} +Message.Command.Name.ToLong="{0}" Es muy largo. El maximo de caracteres es {1}. +Message.Command.PetType.Unknown=Tipo de mascota desconocido! +Message.Command.Release.Confirm=Por favor clickea en el nombre de tu mascota para confirmar: +Message.Command.Release.Dead={0} fue liberado y nunca va a volver... +Message.Command.Release.Success={0} ahora es libre... +Message.Command.Respawn.Auto=Reaparición automática: {0}. +Message.Command.Respawn.AutoMin=Establecer un tiempo mínimo de reaparición automática en {0}. +Message.Command.Respawn.NoMoney=Necesitás {1} para que {0} reaparezca! +Message.Command.Respawn.Paid=Cuota de reaparición ({1}) para {0} pagada. +Message.Command.Respawn.Show=Cuota de reaparición para {0}: {1} ({2}automático) +Message.Command.Respawn.Show.Pay=Usá /petrespawn pay para pagar la cuota de reaparición. +Message.Command.SendAway.AlreadyAway={0} ya fue enviado lejos. +Message.Command.SendAway.Success={0} fue enviado lejos. +Message.Command.Skills.Show=Habilidades de {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=No hay un árbol de habilidades "{0}". +Message.Command.Stop.Attack={0} paró de atacar. +Message.Command.Success=Comando ejecutado exitosamente! +Message.Command.Switch.Limit=No podés guardar más de {0} mascotas. +Message.Command.Switch.NoPet=No tenés una mascota para guardar. +Message.Command.Switch.NoStoredPets=No tenés ninguna mascota guardada. +Message.Command.Switch.Success=Guardaste a {0}. +Message.Command.Trade.Owner.Cancel=Tu oferta a {0} fue retirada. +Message.Command.Trade.Owner.InvalidPrice=Ingresaste un precio inválido para tu oferta. +Message.Command.Trade.Owner.NoOffer=No le ofreciste a nadie una mascota. +Message.Command.Trade.Owner.Offer=Le ofreciste {0} a {1}. +Message.Command.Trade.Owner.Offer.Price=Ofreciste {0} a {1} por {2}. +Message.Command.Trade.Owner.OpenOffer={0} ya tiene una oferta y necesita aceptarla o rechazarla primero. +Message.Command.Trade.Owner.Reject={0} rechazó tu oferta por {1}. +Message.Command.Trade.Owner.Success={0} aceptó tu oferta por {1}. +Message.Command.Trade.Owner.Yourself=No podés intercambiar con vos mismo. +Message.Command.Trade.Receiver.Distance=No podés aceptar la oferta porque tu distancia a {0} es más de 10 metros. +Message.Command.Trade.Receiver.HasPet=Ya tenés una mascota. +Message.Command.Trade.Receiver.NoOffer=Nadie te ofreció una mascota. +Message.Command.Trade.Receiver.NoPermission=No tenés los permisos para aceptar cualquier oferta. +Message.Command.Trade.Receiver.NotEnoughMoney=No tenés suficiente plata. Necesitás {0} para aceptar la oferta. +Message.Command.Trade.Receiver.Offer={0} te ofreció una mascota (aceptala con /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} te ofreció una mascota por {1} (aceptala con /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=La mascota ofrecida ya no está disponible. +Message.Command.Trade.Receiver.Reject=Rechazaste la oferta de {0}. +Message.Command.Trade.Receiver.Success=Tu intercambio con {0} fue exitoso. Ahora sos el dueño de {1}. +Message.DeathMessage={0} fue asesinado por: {1} +Message.Hunger.Hungry={0} está muy hambriento. Deberías alimentar a {0} ahora. +Message.Hunger.Rumbling=El estómago de {0} está haciendo ruido. Deberías alimentar a {0} pronto. +Message.Hunger.Starving={0} está muriendose de hambre. Alimentá a {0} AHORA! +Message.Leash.Add=Domesticaste una mascota! Será una buena mascota. +Message.LevelSystem.LevelDown={0} bajó al nivel {1}. +Message.LevelSystem.LevelUp={0} alcanzó el nivel {1}. +Message.LevelSystem.ReachedMaxLevel={0} alcanzó el nivel límite de {1}. +Message.MultiWorld.NoActivePetInThisWorld=No tenés una mascota en este mundo! +Message.MultiWorld.NowActivePet={0} ahora es tu mascota activa. +Message.No.Allowed=No tenés permitido usar esto! +Message.No.AllowedHere=Las mascotas no son permitidas acá! +Message.No.CanUse=No podés usar esto ahora. +Message.No.Economy=El apoyo económico no está habilitado. +Message.No.HasPet=No tenés una mascota! +Message.No.Money=No tenés suficiente plata para hacer eso. +Message.No.NothingToSeeHere=Nada que ver por acá, raja! +Message.No.PlayerOnline=Éste jugador no está conectado. +Message.No.Skill={0} no conoce la habilidad {1}. +Message.No.UserHavePet={0} no tiene una mascota! +Message.Npc.ChosenPet=Elegíste a {0} para estar de tu lado nuevamente. +Message.Npc.HandOver=Entregaste a {0} a {1}. +Message.Npc.HandOverTitle=Entregar mascota +Message.Npc.NoHandOver=Quiero tener a {0} a mi lado. +Message.Npc.StorageFull=No podés entregar más mascotas a {0}. Alcanzaste el máximo de {1} mascotas guardadas. +Message.Npc.SwitchTitle=Cambiar mascota +Message.Npc.TakeTitle=Agarrar mascota +Message.Npc.YesHandOver=Te voy a entregar a {0}. +Message.SelectMyPet=Seleccioná una mascota +Message.Shop.Available=Locales de mascotas disponibles: +Message.Shop.Confirm.No=No quiero comprar a {0} por {1}. +Message.Shop.Confirm.SendStorage=Si comprás ésta mascota se va a enviar a storage\n porque ya tenés una mascota con vos. +Message.Shop.Confirm.Title=¿Comprar a {0} por {1}? +Message.Shop.Confirm.Yes=Quiero comprar a {0} por {1}. +Message.Shop.NoMoney=No tenés suficiente plata para comprar esa mascota. +Message.Shop.NotFound=No hay locales con este nombre. +Message.Shop.Success=Compraste exitosamente a {0} por {1}. +Message.Shop.SuccessStorage=Ya tenés una mascota con vos. {0} fue enviado a tu storage. +Message.Sit.Follow=Permitiste a {0} a seguirte de nuevo. +Message.Sit.Stay=Le dijiste a {0} que se quede quieto. +Message.Skill.Beacon.ClickOff=Hace click para apagar +Message.Skill.Beacon.ClickOn=Hacé click para prender +Message.Skill.Beacon.Effect=Efecto del faro: {0} +Message.Skill.Beacon.RemainingBuffs=Efectos de faro restantes para seleccionar: {0} +Message.Skill.Beacon.Stop=Faro apagado. +Message.Skill.Beacon.Upgrade={0} puede usar ahora estos beneficios (rango: {1} - duración: {2} seg): +Message.Skill.Behavior.NewMode={0} ahora está en modo {1}. +Message.Skill.Behavior.Upgrade={0} ahora puede usar estos modos de comportamiento: +Message.Skill.Control.AggroFarm=No podés controlar a {0} cuando está en modo {1}! +Message.Skill.Control.Ride=No podés usar la habilidad Control mientras andas en {0}! +Message.Skill.Control.Upgrade={0} ahora puede ser controlado con: {1} +Message.Skill.Damage.Upgrade={0} ahora tiene {1} de daño. +Message.Skill.Fire.Upgrade={0} ahora tiene una chance de {1}% de prender fuego a los enemigos por {2} segundos. +Message.Skill.Hp.Upgrade={0} ahora tiene máxima vida de {1} HP. +Message.Skill.HpRegeneration.Upgrade={0} ahora regenera {1} HP cada {2} segundos. +Message.Skill.Inventory.Creative=No podés abrir el inventario mientras estás en modo creativo. +Message.Skill.Inventory.NotAvailable={0} no tiene un inventario. +Message.Skill.Inventory.Swimming=No podés abrir el inventario mientras {0} está nadando! +Message.Skill.Inventory.Upgrade={0} ahora tiene un inventario de {1} slots. +Message.Skill.Knockback.Upgrade={0} ahora tiene una chance de {1}% de knockear a su objetivo. +Message.Skill.Lightning.Upgrade={0} ahora tiene una chance de {1}% de disparar un rayo que haga {2} de daño. +Message.Skill.Pickup.Creative=Tu mascota no puede agarrar items cuando vos estás en modo creativo. +Message.Skill.Pickup.NoInventory={0} pudo agarrar items pero no tiene inventario. +Message.Skill.Pickup.StartStop=Agarrar de {0}: {1} +Message.Skill.Pickup.Upgrade={0} ahora puede agarrar items en el rango de {1} metro(s). +Message.Skill.Poison.Upgrade={0} ahora tiene una chance de {1}% de envenenar a su objetivo por {2} segundos. +Message.Skill.Ranged.RoundsPerMinute={0} rondas por minuto. +Message.Skill.Ranged.Upgrade={0} ahora puede disparar {3} {1}s por minuto que cause {2} de daño cada una. +Message.Skill.Ride.NoTeleport=No podés teletransportarte mientras andas en una mascota! +Message.Skill.Ride.Receive={0} ahora puede ser montado. +Message.Skill.Ride.Upgrade=La velocidad de {0} ahora aumentó en un {1}%. +Message.Skill.Shield.Format={1}% de chance a redireccionar {2}% de tu próximo daño a {0} +Message.Skill.Shield.Upgrade={0} ahora tiene una chance del {1}% de redireccionar {2}% de tu daño a sí mismo. +Message.Skill.Slow.Upgrade={0} ahora tiene una chance del {1}% de realentizar al objetivo por {2} segundos. +Message.Skill.Sprint.Upgrade={0} ahora puede correr hacia nuevos objetivos. +Message.Skill.Stomp.Upgrade={0} ahora tiene una chance del {1}% pegarle al piso y causar {2} de daño a cualquier cosa dentro de 2.5 metros. +Message.Skill.Thorns.Upgrade={0} ahora tiene una chance del {1}% de reflectar {2}% del daño entrante. +Message.Skill.Wither.Upgrade={0} ahora tiene una chance del {1}% de debilitar a su objetivo por {2} segundos. +Message.Skilltree.Available=Árboles de habilidades disponibles +Message.Skilltree.NotSwitched=El árbol de habilidades no fue cambiado! +Message.Skilltree.RequiresLevel.Item=Requiere nivel: {0} +Message.Skilltree.RequiresLevel.Message={0} necesita ser nivel {1} para usar este árbol de habilidad! +Message.Skilltree.SelectionPrompt=Por favor selecciona un árbol de habilidad para {0}. (/pcst) +Message.Skilltree.SwitchedTo=Seleccionaste el árbol de habilidad {0}. +Message.Skilltree.SwitchedToFor=Se cambió el árbol de habilidad a {1} para la mascota {0}. +Message.Spawn.Despawn={0} desapareció. +Message.Spawn.Flying={0} no puede acercarse a vos cuando estás volando. +Message.Spawn.NoSpace={0} no puede acercarse a vos porque no hay suficiente espacio. +Message.Spawn.Prevent=Algo impide que {0} venga hacia vos. +Message.Spawn.Respawn={0} reapareció! +Message.Spawn.Respawn.In={0} reaparecerá en {1} segundos. +Message.Spawn.Spectator=No podés llamar a {0} en modo espectador. +Message.Update.Available=Una nueva versión de MyPet está disponible: + +############# +## Names ## +############# +Name.Absorption=Absorción +Name.Aggressive=Agresivo +Name.Arrow=Flecha +Name.Bat=Murciélago +Name.Bee=Abeja +Name.Blaze=Llamarada +Name.Blocks=Bloque(s) +Name.Cancel=Cancelar +Name.Cat=Gato +Name.CaveSpider=Araña de cueva +Name.Chicken=Pollo +Name.Cod=Bacalao +Name.Contact=Contacto +Name.Costs=Costos +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Daño +Name.Dead=Muerto +Name.Disabled=Deshabilitado +Name.Dolphin=Delfín +Name.Done=Hecho +Name.Donkey=Burro +Name.DragonFireball=Bola de fuego de Dragón +Name.Drowned=Ahogado +Name.Drowning=Ahogarse +Name.Duel=Duelo +Name.Egg=Huevo +Name.ElderGuardian=Guardián Viejo +Name.EmptyHand=Mano vacía +Name.Enabled=Habilitado +Name.EnderDragon=Dragón Ender +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perla Ender +Name.Everyone=Todos +Name.Evoker=Evoker +Name.Exp=Experiencia +Name.Fall=Caer +Name.FallingBlock=Bloque cayendo +Name.Farm=Granja +Name.Fire=Fuego +Name.Fireball=Bola de Fuego +Name.FireResistance=Resistencia al Fuego +Name.FireTick=Fuego +Name.Fireworks=Fuegos artificiales +Name.FishingHook=Anzuelo de pesca +Name.Food=Comida +Name.Fox=Zorro +Name.Friendly=Amigable +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardián +Name.Haste=Prisa +Name.HealthBoost=Aumento de Vida +Name.Help=Ayuda +Name.Horse=Caballo +Name.HP=HP +Name.Hunger=Hambre +Name.Husk=Cáscara +Name.Illusioner=Ilusionista +Name.Invisibility=Invisibilidad +Name.IronGolem=Golem de Hierro +Name.JumpBoost=Aumento de Salto +Name.Lava=Lava +Name.LeashFlag=Indicador de correa +Name.Level=Nivel +Name.Lightning=Rayo +Name.Llama=Llama +Name.LlamaSpit=Saliva de Llama +Name.Luck=Suerte +Name.Magic=Magia +Name.MagmaCube=Cubo de Magma +Name.Modes=Modos +Name.Mooshroom=Hongo +Name.Mule=Mula +Name.NightVision=Visión Nocturna +Name.No=No +Name.Normal=Normal +Name.Ocelot=Ocelote +Name.Off=Apagado +Name.On=Prendido +Name.Owner=Dueño +Name.Panda=Panda +Name.Parrot=Loro +Name.Party=Fiesta +Name.Phantom=Fantasma +Name.Pig=Cerdo +Name.PigZombie=Zombie Pigman +Name.Pillager=Saqueador +Name.Poison=Veneno +Name.PolarBear=Oso Polar +Name.Price=Precio +Name.PufferFish=Pez Globo +Name.Rabbit=Conejo +Name.Raid=Redada +Name.Range=Rango +Name.RangedDamage=Daño a distancia +Name.Ravager=Devastador +Name.Regeneration=Regeneración +Name.Resistance=Resistencia +Name.Respawntime=Tiempo de reaparición +Name.Rows=Fila(s) +Name.Salmon=Salmón +Name.Seconds=Segundo(s) +Name.Sheep=Oveja +Name.Silverfish=Pez plateado +Name.Skeleton=Esqueleto +Name.SkeletonHorse=Esqueleto caballo +Name.Skill.Beacon=Faro +Name.Skill.Behavior=Comportamiento +Name.Skill.Control=Control +Name.Skill.Damage=Daño +Name.Skill.Fire=Fuego +Name.Skill.Heal=Curar +Name.Skill.Hitpoints=Vida +Name.Skill.Inventory=Mochila +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Rayo +Name.Skill.Pickup=Agarrar +Name.Skill.Poison=Veneno +Name.Skill.Ranged=A distancia +Name.Skill.Ride=Pasear +Name.Skill.Shield=Escudo +Name.Skill.Slow=Lento +Name.Skill.Sprint=Correr +Name.Skill.Stomp=Pisar fuerte +Name.Skill.Thorns=Espinas +Name.Skill.Wither=Debilitarse +Name.Skilltree=Árbol de habilidad +Name.Slime=Slime +Name.SmallFireball=Bola de fuego pequeña +Name.Snowball=Bola de nieve +Name.Snowman=Hombre de nieve +Name.Speed=Velocidad +Name.Spider=Araña +Name.SplashPotion=Poción splash +Name.Squid=Calamar +Name.Stray=Extraviado +Name.Strength=Fuerza +Name.Suffocation=Asfixia +Name.Title.Creator=Creador de MyPet +Name.Title.Developer=Desarrollador de MyPet +Name.Title.Donator=Donador +Name.Title.Helper=Ayudante +Name.Title.Premium=Premium +Name.Title.Translator=Traductor +Name.TnT=TnT +Name.TraderLlama=Comerciante llama +Name.Trident=Tridente +Name.TropicalFish=Pez tropical +Name.Turtle=Tortuga +Name.Type=Tipo +Name.Unknow=Desconocido +Name.Vex=Irritar +Name.Villager=Aldeano +Name.Vindicator=Vindicador +Name.Void=El vacío +Name.WanderingTrader=Comerciante errante +Name.WaterBreathing=Respirar agua +Name.Witch=Bruja +Name.Wither=Wither +Name.WitherSkeleton=Esqueleto Wither +Name.WitherSkull=Calavera de Wither +Name.Wolf=Lobo +Name.Yes=Si +Name.You=Vos +Name.Zombie=Zombie +Name.ZombieHorse=Caballo zombie +Name.ZombieVillager=Aldeano zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fi.properties b/src/main/resources/locale/MyPet_fi.properties new file mode 100644 index 0000000000..d29db7e0a4 --- /dev/null +++ b/src/main/resources/locale/MyPet_fi.properties @@ -0,0 +1,62 @@ +##################################### +## MyPet Finnish Locale ## +##################################### +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Keyle, Kisme ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn=Wolfi on kuollut ja herää henkiin 23 sekunnin kuluttua. +Message.Call.First=Sinun täytyy kutsua Wolfia ensin. +Message.Command.Call.Success=Wolfi tulee sinun luoksesi. +Message.Command.CaptureHelper.HasPet=Sinulla on jo lemmikki. +Message.Command.CaptureHelper.Mode=CaptureHelper: [Päällä]. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Taitopuut on määritetty automaattisesti! +Message.Command.ChooseSkilltree.NoneAvailable=Täällä ei ole vapaana olevia taitotasoja Wolfille. +Message.Command.ChooseSkilltree.OnlyOnce=Voit ainoastaan muuttaa Wolfin taitotason kerran! +Message.Command.Fail=Komennon suoritus epäonnistui! +Message.Command.Help.Admin={0}: Katso Wiki (linkki alhaalla) +Message.Command.Help.Beacon={0}: Avaa valoikkunan lemmikistäsi (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Aseta lemmikin käytös (alias: /pb tai /petb) +Message.Command.Help.Call={0}: Kutsu lemmikkisi (alias /pc tai /petc) +Message.Command.Help.CaptureHelper={0}: Laita CaptureHelper päälle tai pois päältä +Message.Command.Help.ChooseSkilltree={0}: Näyttää ja antaa sinun valita taitotasoja (alias: /pcst tai /petcst) +Message.Command.Help.Info={0}: Antaa informaation lemmikistäsi (alias: /pinfo) +Message.Command.Help.Inventory={0}: Avaa lemmikkisi tavaraluottelon (alias /pi or /peti) +Message.Command.Help.MoreInfo=Saadaksesi lisäinformaatiota lue komentosivu täällä: +Message.Command.Help.Name={0}: Vaihtaa lemmikkisi nimen. +Message.Command.Help.Options={0}: Vaihtaa lemmikkisi asetuksia (paina vaihtoa / tabia) +Message.Command.Help.Pickup={0}: Laittaa tavaroiden nostamisen päälle tai pois (alias /pp tai /petp) +Message.Command.Help.Release={0}: Vapauta lemmikkisi +Message.Command.Help.Respawn={0}: Herätä lemmikkisi henkiin välittömästi, mutta maksusta. +Message.Command.Help.SendAway={0}: Lähetä lemmikkisi pois (alias /psa tai /petsa) +Message.Command.Help.Skill={0}: Näytä taitotasot +Message.Command.Help.Stop={0}: Estä lemmikkiäsi hyökkäämästä (alias /ps or /pets) +Message.Command.Help.Switch={0}: Salli sinun vaihtaa lemmikkiäsi (alias: /psw tai /pswitch) +Message.Command.Help.Trade={0}: Myy lemmikkisi muiden pelaajien kanssa (alias /pt tai /pett) +Message.Command.Help.Type={0}: Näytä informaatio lemmikkityypeistä +Message.Command.List.Player=Keylen lemmikit: +Message.Command.List.Yours=Sinun lemmikit: +Message.Command.Name.Filter=Valittu nimi on kelvoton. Ole hyvä ja valitse jokin toinen. +Message.Command.Name.New=Lemmikkisi nimi on nyt: Wolfi +Message.Command.Name.ToLong="Wolfi" on liian pitkä. Maximi pituus on 10 merkkiä. +Message.Command.PetType.Unknown=Kelvoton lemmikin nimi! +Message.Command.Release.Confirm=Ole hyvä ja paina lemmikkisi nimeä vahvistaaksesi: +Message.Command.Release.Dead=Wolfi on vapautettu ja ei palaa enää koskaan... +Message.Command.Release.Success=Wolfi on nyt vapaa... +Message.Command.Respawn.Auto=Automaattinen henkiin herääminen: [Päällä]. +Message.Command.Respawn.AutoMin=Aseta minimaalinen auto aika 5 sekuntiin. +Message.Command.Respawn.NoMoney=Tarvitset 5 markkaa, jotta Wolfi herää uudelleen henkiin! +Message.Command.Respawn.Paid=Uudelleenheräämiseen (5 markkaa) maksettu. + +############# +## Names ## +############# +Name.You=Sinä +Name.Zombie=Zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fr.properties b/src/main/resources/locale/MyPet_fr.properties new file mode 100644 index 0000000000..61a5905758 --- /dev/null +++ b/src/main/resources/locale/MyPet_fr.properties @@ -0,0 +1,378 @@ +################################################################### +## MyPet French Locale ## +################################################################### +## Last Update: (YMD) 2020-03-29 ## +## ## +## Contributors: ## +## Alex Navez, Alfatossa, DarkNight5047, Extazii, Flo 74, Hiob ## +## Ir0nZDev, Keyle, Melvin Fleury, MonsieurBibo, NateKls ## +## Ratsoki, Scott, Sikatsu, Simon Le Pallac, SimonGames ## +## Sébastien SAMITIER, WasabII, jere62smi, magicgabs ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Vous ne pouvez pas faire cela tant que {0} est mort. +Message.Call.Dead={0} est mort et ne peut pas être appelé. +Message.Call.Dead.Respawn={0} est mort et réapparaîtra dans {1} sec. +Message.Call.First=Vous devez d'abord appeler {0}. +Message.Command.Call.Success={0} vient à vous. +Message.Command.CaptureHelper.HasPet=Vous avez déjà un animal. +Message.Command.CaptureHelper.Mode=Aide à la capture: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Est adulte +Message.Command.CaptureHelper.Requirement.Angry=Est en colère +Message.Command.CaptureHelper.Requirement.Baby=Est un bébé +Message.Command.CaptureHelper.Requirement.BelowHP=Santé inférieure à {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Peut se reproduire +Message.Command.CaptureHelper.Requirement.Impossible=Impossible de tenir en laisse +Message.Command.CaptureHelper.Requirement.LowHP=Santé inférieure à {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Est créé par un joueur +Message.Command.CaptureHelper.Requirement.Size.Equal=Taille égale à {0} +Message.Command.CaptureHelper.Requirement.Size.Max=La taille est inférieure à {0} +Message.Command.CaptureHelper.Requirement.Size.Min=La taille est supérieure à {0} +Message.Command.CaptureHelper.Requirement.Tamed=Est apprivoisé +Message.Command.CaptureHelper.Requirement.Wild=Est sauvage +Message.Command.CaptureHelper.Requirement.World.Right=Vous êtes dans le bon monde +Message.Command.CaptureHelper.Requirement.World.Wrong=C'est le mauvais monde. Allez dans: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Vous pouvez tenir en laisse dans cette région +Message.Command.CaptureHelper.WorldGuard.Denied=Vous ne pouvez pas tenir en laisse dans cette région +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Les arbres de compétences vont être assignés automatiquement ! +Message.Command.ChooseSkilltree.NoneAvailable=Il n'y a pas d'arbres de compétences disponibles pour {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Vous ne pouvez changer la compétence de {0} qu'une seule fois! +Message.Command.Fail=La commande a échouée! +Message.Command.Help.Admin={0}: Voir le wiki (lien ci-dessous) +Message.Command.Help.Beacon={0}: Ouvrir la fenêtre de la balise de votre animal (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Activer le comportement de votre animal (alias: /pb ou /petb) +Message.Command.Help.Call={0}: Appeller votre animal (alias: /pc ou /petc) +Message.Command.Help.CaptureHelper={0}: Activer l'aide à la capture (on/off) +Message.Command.Help.ChooseSkilltree={0}: Afficher et choisir les arbres de compétences (alias: /pcst ou /petcst) +Message.Command.Help.Info={0}: Afficher les infos d'un animal (alias: /pinfo) +Message.Command.Help.Inventory={0}: Ouvrir l'inventaire de votre animal (alias: /pi ou /peti) +Message.Command.Help.MissingParameter=Un paramètre est manquant: +Message.Command.Help.MoreInfo=Pour plus d'informations lisez la page de commandes ici: +Message.Command.Help.Name={0}: Choisir le nom de votre animal +Message.Command.Help.Options={0}: Changer les options de votre animal (utilisez [TAB]). +Message.Command.Help.Pickup={0}: Activer la capacité de ramasser les objets au sol on/off (alias: /pp ou /petp) +Message.Command.Help.Release={0}: Relâcher votre animal +Message.Command.Help.Respawn={0}: Faire réapparaître votre animal instantanément avec un coût (alias: /pr ou /petr) +Message.Command.Help.SendAway={0}: Envoyer votre animal ailleurs (alias: /psa ou /petsa) +Message.Command.Help.Shop={0}: Ouvre le magasin des familiers (alias: /petsh ou /psh) +Message.Command.Help.Skill={0}: Afficher les niveaux de compétences +Message.Command.Help.Stop={0}: Empêcher votre animal d‘attaquer (alias: /ps ou /pets) +Message.Command.Help.Store={0}: Stocker votre animal de compagnie. Celui-ci peut être récupéré via la commande /petswitch. (alias: /pst ou /pstore) +Message.Command.Help.Switch={0}: Permet de basculer entre vos différents animaux (alias: /psw ou /pswitch) +Message.Command.Help.Trade={0}: Échanger des animaux avec d'autres joueurs (alias: /pt ou /pett) +Message.Command.Help.Type={0}: Afficher les informations concernant les différents types d'animaux +Message.Command.List.Player=Les animaux de {0}: +Message.Command.List.Yours=Vos animaux: +Message.Command.Name.Filter=Le nom choisi contient des caractères interdits. Merci de choisir un autre nom. +Message.Command.Name.New=Le nom de votre animal est maintenant: {0} +Message.Command.Name.ToLong="{0}" est trop long. Le nom de votre familier ne doit pas dépasser {1} caractères. +Message.Command.PetType.Unknown= Type d'animal inconnu ! +Message.Command.Release.Confirm=Merci de cliquer sur le nom de votre animal pour confirmer: +Message.Command.Release.Dead={0} a été relâché et il ne reviendra jamais plus. . . +Message.Command.Release.Success={0} est maintenant libre . . . +Message.Command.Respawn.Auto=Réapparition automatique: {0}. +Message.Command.Respawn.AutoMin=Définir le délai minimum avant la réapparition automatique sur {0}. +Message.Command.Respawn.NoMoney=Vous devez avoir {1} pour que {0} puisse réapparaître ! +Message.Command.Respawn.Paid=Coût de la réapparition ({1}) : {0} +Message.Command.Respawn.Show=Coût de la réapparition automatique ({0}): {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Utilisez /petrespawn pay pour payer la réapparition. +Message.Command.SendAway.AlreadyAway={0} n'est déjà plus ici. +Message.Command.SendAway.Success={0} a été renvoyé. +Message.Command.Skills.Show=Les compétences de {0} sont: {1} +Message.Command.Skilltree.CantFindSkilltree=Il n'y a pas d‘arbre de compétences du type {0}. +Message.Command.Stop.Attack=Votre animal n‘attaquera plus dès maintenant ! +Message.Command.Success=La commande a été exécutée avec succès! +Message.Command.Switch.Limit=Vous ne pouvez pas enregistrer plus de {0} animaux. +Message.Command.Switch.NoPet=Vous n'avez pas d‘animal à enregistrer. +Message.Command.Switch.NoStoredPets=Vous n'avez pas d'animaux stockés. +Message.Command.Switch.Success={0} a été enregistré. +Message.Command.Trade.Owner.Cancel=Votre offre faite à {0} a été retirée. +Message.Command.Trade.Owner.InvalidPrice=Vous avez indiqué un prix non-valide à votre offre. +Message.Command.Trade.Owner.NoOffer=Vous n'avez proposer d'animal à personne. +Message.Command.Trade.Owner.Offer=Vous avez offert {0} à {1}. +Message.Command.Trade.Owner.Offer.Price=Vous avez offert {0} à {1} pour {2}{0} a déjà reçu une offre et doit l'accepter ou la refuser d'abord. +Message.Command.Trade.Owner.Reject={0} a rejeté votre offre pour {1}. +Message.Command.Trade.Owner.Success={0} a accepté votre offre pour {1}. +Message.Command.Trade.Owner.Yourself=Vous ne pouvez pas échanger avec vous même. +Message.Command.Trade.Receiver.Distance=Vous ne pouvez pas accepter l'offre de {0} du fait que vous soyez éloigné de plus de 10 mètres de lui. +Message.Command.Trade.Receiver.HasPet=Vous avez déjà un animal. +Message.Command.Trade.Receiver.NoOffer=Personne ne vous a proposé un animal. +Message.Command.Trade.Receiver.NoPermission=Vous n‘avez pas la permission d‘accepter une offre. +Message.Command.Trade.Receiver.NotEnoughMoney=Vous n'avez pas suffisamment d'argent. Pour accepter l'offre vous devez avoir {0}. +Message.Command.Trade.Receiver.Offer={0} vous propose un animal (acceptez avec /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} vous propose un animal pour {1} (acceptez avec /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=La proposition de cet animal n'est plus valable. +Message.Command.Trade.Receiver.Reject=Vous avez refusé l'offre de {0}. +Message.Command.Trade.Receiver.Success=Votre échange avec {0} est terminée. Vous êtes maintenant le propriétaire de {1}. +Message.DeathMessage={0} a été tué par: {1} +Message.Hunger.Hungry={0} a très faim. Vous devriez le nourrir maintenant. +Message.Hunger.Rumbling=L‘estomac de {0} commence a gargouiller. Tu devra le nourrir bientôt. +Message.Hunger.Starving={0} meurt de faim! Nourrissez-le MAINTENANT! +Message.Leash.Add=Vous avez apprivoisé un animal! Il sera sans nul doute un excellent familier. +Message.LevelSystem.LevelDown={0} est revenu au niveau {1}. +Message.LevelSystem.LevelUp={0} est maintenant au niveau {1} +Message.LevelSystem.ReachedMaxLevel={0} a atteint le niveau maximum de {1}. +Message.MultiWorld.NoActivePetInThisWorld=Vous ne possédez pas d'animal dans ce monde. +Message.MultiWorld.NowActivePet={0} est maintenant votre animal. +Message.No.Allowed=Vous n‘êtes pas autorisé à utiliser ceci ! +Message.No.AllowedHere=Les animaux ne sont pas autorisés ici ! +Message.No.CanUse=Vous ne pouvez pas utiliser ceci pour le moment. +Message.No.Economy=Le support de l'économie n'a pas été activé. +Message.No.HasPet=Vous n‘avez pas d'animal! +Message.No.Money=Vous n‘avez pas suffisamment d'argent pour faire cela. +Message.No.NothingToSeeHere=Rien à voir ici, passez votre chemin! +Message.No.PlayerOnline=Ce joueur est hors-ligne. +Message.No.Skill={0} ne connait pas la compétence {1}. +Message.No.UserHavePet={0} n'a pas d'animal ! +Message.Npc.ChosenPet=Vous avez décidé que {0} soit à nouveau à vos côtés. +Message.Npc.HandOver=Vous avez remis {0} à {1}. +Message.Npc.HandOverTitle=Remettre votre animal +Message.Npc.NoHandOver=Je souhaite avoir {0} à mes côtés. +Message.Npc.StorageFull=Vous ne pouvez pas posséder plus d'animaux que {0}. Vous avez atteint le maximum de {1} animaux stockées. +Message.Npc.SwitchTitle=Changer d'animal +Message.Npc.TakeTitle=Prendre un animal +Message.Npc.YesHandOver=Je vais te remettre {0}. +Message.SelectMyPet=Choisissez un animal +Message.Shop.Available=Magasins d'animaux disponibles: +Message.Shop.Confirm.No=Je ne souhaite pas acheter {0} pour {1}. +Message.Shop.Confirm.SendStorage=Si vous achetez cet animal, is sera entreposé parce-que vous avez déja un animal avec vous. +Message.Shop.Confirm.Title=Acheter {0} pour {1}? +Message.Shop.Confirm.Yes=Je voudrais acheter {0} pour {1}. +Message.Shop.NoMoney=Vous n'avez pas assez d'argent pour acheter cet animal +Message.Shop.NotFound=Il n'y a pas de boutique avec ce nom. +Message.Shop.Success=Vous venez d'acheter {0} pour {1}. +Message.Shop.SuccessStorage=Vous avez déja un animal avec vous. {0} à été entreposé. +Message.Sit.Follow=Vous avez autorisé à {0} de vous suivre à nouveau. +Message.Sit.Stay=Vous avez dit à {0} de ne pas bouger. +Message.Skill.Beacon.ClickOff=Cliquez pour mettre sur off +Message.Skill.Beacon.ClickOn=Cliquez pour mettre sur on +Message.Skill.Beacon.Effect=Effet de balise: {0} +Message.Skill.Beacon.RemainingBuffs=Effets de balise disponibles: {0} +Message.Skill.Beacon.Stop=Balise éteinte. +Message.Skill.Beacon.Upgrade={0} peut maintenant utiliser ces buffs (distance: {1} - durée: {2}sec): +Message.Skill.Behavior.NewMode={0} est maintenant en mode {1}. +Message.Skill.Behavior.Upgrade={0} peut désormais utiliser ces modes de comportement: +Message.Skill.Control.AggroFarm=Vous ne pouvez pas contrôler {0} lorsqu'il est en mode {1}! +Message.Skill.Control.Ride=Vous ne pouvez pas utiliser la compétence Contrôle lorsque vous chevauchez {0} ! +Message.Skill.Control.Upgrade={0} peut maintenant être contrôlé avec un {1}. +Message.Skill.Damage.Upgrade={0} a maintenant {1} de dommage. +Message.Skill.Fire.Upgrade={0} a maintenant une chance de {1}% de mettre son ennemi en feu pendant {2}sec. +Message.Skill.Hp.Upgrade={0} a maintenant un max de vie de {1}PV. +Message.Skill.HpRegeneration.Upgrade={0} regénère maintenant {1}PV toutes les {2}sec. +Message.Skill.Inventory.Creative=Vous ne pouvez pas ouvrir l'inventaire en mode créatif. +Message.Skill.Inventory.NotAvailable={0} n'a pas d'inventaire. +Message.Skill.Inventory.Swimming=Vous ne pouvez pas ouvrir l'inventaire pendant que {0} nage ! +Message.Skill.Inventory.Upgrade={0} a maintenant {1}slots dans son inventaire. +Message.Skill.Knockback.Upgrade={0} a maintenant une chance de {1}% de faire reculer sa cible. +Message.Skill.Lightning.Upgrade={0} a maintenant une chance de {1}% de lancer un éclair qui affligera {2} de dégats. +Message.Skill.Pickup.Creative=Votre animal ne peut pas prendre vos items quand vous êtes en mode créatif. +Message.Skill.Pickup.NoInventory={0} peut ramasser des items mais il n'a pas d'inventaire. +Message.Skill.Pickup.StartStop=Ramassage d'items de {0}: {1} +Message.Skill.Pickup.Upgrade={0} peut maintenant ramasser les items à une distance de {1}mètre(s). +Message.Skill.Poison.Upgrade={0} a maintenant une chance de {1}% d'empoisonner sa cible pendant {2}sec. +Message.Skill.Ranged.RoundsPerMinute={0} tirs par minute +Message.Skill.Ranged.Upgrade={0} peut maintenant tirer {3} {1} par minute avec {2} de dommage par tir. +Message.Skill.Ride.NoTeleport=Vous ne pouvez pas vous téléporter tout en cheuvauchant un animal! +Message.Skill.Ride.Receive={0} peut maintenant être chevauché. +Message.Skill.Ride.Upgrade=La vitesse de chevauchement de {0} a été augmentée de {1}% +Message.Skill.Shield.Format={1}% de chance de rediriger {2}% les dommages que vous recevez sur {0} +Message.Skill.Shield.Upgrade={0} a maintenant une chance de {1}% de rediriger {2}% des dommages que vous recevez sur lui-même. +Message.Skill.Slow.Upgrade={0} a maintenant une chance de {1}% de ralentir sa cible pendant {2}sec. +Message.Skill.Sprint.Upgrade={0} peut maintenant courir vers de nouvelles cibles. +Message.Skill.Stomp.Upgrade={0} a maintenant une chance de {1}% de piétiner le sol et de causer {2} de dommages dans un rayon de 2.5mètres. +Message.Skill.Thorns.Upgrade={0} a maintenant une chance de {1}% de renvoyer {2}% des dommages qu'il reçoit. +Message.Skill.Wither.Upgrade={0} a maintenant une chance de {1}% de flétrir sa cible pendant {2}sec. +Message.Skilltree.Available=Arbres de compétences disponibles +Message.Skilltree.NotSwitched=L‘arbre de compétences n'a pas changé ! +Message.Skilltree.RequiresLevel.Item=Niveau requis: {0} +Message.Skilltree.RequiresLevel.Message={0} doit être au niveau {1} avant de pouvoir apprendre cet arbre de compétences ! +Message.Skilltree.SelectionPrompt=Merci de choisir un arbre de compétences pour {0}. (/pcst) +Message.Skilltree.SwitchedTo=Vous avez sélectionné l'arbre de compétences {0}. +Message.Skilltree.SwitchedToFor=L'arbre de compétences de l'animal de {0} est maintenant {1}. +Message.Spawn.Despawn={0} a disparu. +Message.Spawn.Flying={0} ne peut pas venir à vous lorsque vous volez. +Message.Spawn.NoSpace={0} ne peut pas venir à vous car il n'y a pas assez d'espace. +Message.Spawn.Prevent=Quelque chose empêche {0} de venir à vous. +Message.Spawn.Respawn={0} est réapparu ! +Message.Spawn.Respawn.In={0} va réapparaître dans {1} sec. +Message.Spawn.Spectator=Vous ne pouvez pas appeler {0} en mode spectateur. +Message.Update.Available=Une nouvelle version de MyPet est disponible: + +############# +## Names ## +############# +Name.Absorption=Absorption +Name.Aggressive=Aggressif +Name.Arrow=Flèche +Name.Bat=Chauve-souris +Name.Bee=Abeille +Name.Blaze=Blaze +Name.Blocks=Bloc(s) +Name.Cancel=Annuler +Name.Cat=Chat +Name.CaveSpider=Araignée bleue +Name.Chicken=Poulet +Name.Cod=Morue +Name.Contact=Contact +Name.Costs=Coût +Name.Cow=Vache +Name.Creeper=Creeper +Name.Damage=Dégats +Name.Dead=Mort +Name.Disabled=Désactivé +Name.Dolphin=Dauphin +Name.Done=Terminé +Name.Donkey=Âne +Name.DragonFireball=Boule de feu dragon +Name.Drowned=Noyé +Name.Drowning=Noyé +Name.Duel=Duel +Name.Egg=Oeuf +Name.ElderGuardian=Ancien gardien +Name.EmptyHand=main vide +Name.Enabled=Activé +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perle d'Ender +Name.Everyone=Tout le monde +Name.Evoker=Invocateur +Name.Exp=Xp +Name.Fall=Tombé +Name.FallingBlock=bloc qui tombe +Name.Farm=Ferme +Name.Fire=Feu +Name.Fireball=Boule de feu +Name.FireResistance=Résistance au feu +Name.FireTick=Feu +Name.Fireworks=Feu d'artifice +Name.FishingHook=Hameçon +Name.Food=Nourriture +Name.Fox=Renard +Name.Friendly=Ami +Name.Ghast=Ghast +Name.Giant=Géant +Name.Guardian=Gardien +Name.Haste=Célérité +Name.HealthBoost=Bonus de vie +Name.Help=Aide +Name.Horse=Cheval +Name.HP=PV +Name.Hunger=Faim +Name.Husk=Zombie momifié +Name.Illusioner=Illusionniste +Name.Invisibility=Invisibilité +Name.IronGolem=Golem de fer +Name.JumpBoost=Vitesse de saut +Name.Lava=Lave +Name.LeashFlag=Drapeau de laisse +Name.Level=Niveau +Name.Lightning=Foudre +Name.Llama=Lama +Name.LlamaSpit=Crachat de lama +Name.Luck=Chance +Name.Magic=Magie +Name.MagmaCube=Cube de magma +Name.Modes=Modes +Name.Mooshroom=Champimeuh +Name.Mule=Mule +Name.NightVision=Nyctalopie +Name.No=Non +Name.Normal=Normal +Name.Ocelot=Ocelot +Name.Off=Désactiver +Name.On=Activé +Name.Owner=Propriétaire +Name.Panda=Panda +Name.Parrot=Perroquet +Name.Party=Fête +Name.Phantom=Fantôme +Name.Pig=Cochon +Name.PigZombie=Cochon Zombie +Name.Pillager=Pillard +Name.Poison=Poison +Name.PolarBear=Ours polaire +Name.Price=Prix +Name.PufferFish=Poisson-globe +Name.Rabbit=Lapin +Name.Raid=Raid +Name.Range=Distance +Name.RangedDamage=Dégat à distance +Name.Ravager=Ravageur +Name.Regeneration=Régénération +Name.Resistance=Résistance +Name.Respawntime=Délai de réapparition +Name.Rows=Rangée(s) +Name.Salmon=Saumon +Name.Seconds=Seconde(s) +Name.Sheep=Mouton +Name.Silverfish=Silverfish +Name.Skeleton=Squelette +Name.SkeletonHorse=Cheval squelette +Name.Skill.Beacon=Balise +Name.Skill.Behavior=Comportement +Name.Skill.Control=Contrôle +Name.Skill.Damage=Dégat +Name.Skill.Fire=Feu +Name.Skill.Heal=Guérir +Name.Skill.Hitpoints=PV +Name.Skill.Inventory=Inventaire +Name.Skill.Knockback=Repoussement +Name.Skill.Lightning=Foudre +Name.Skill.Pickup=Ramasser +Name.Skill.Poison=Poison +Name.Skill.Ranged=À distance +Name.Skill.Ride=Chevaucher +Name.Skill.Shield=Bouclier +Name.Skill.Slow=Ralentissement +Name.Skill.Sprint=Accélération +Name.Skill.Stomp=Piétinement +Name.Skill.Thorns=Épines +Name.Skill.Wither=Flétrir +Name.Skilltree=Arbre de compétences +Name.Slime=Slime +Name.SmallFireball=Petite boule de feu +Name.Snowball=Boule de neige +Name.Snowman=Bonhomme de neige +Name.Speed=Vitesse +Name.Spider=Araignée +Name.SplashPotion=Potion volatile +Name.Squid=Poulpe +Name.Stray=Vagabond +Name.Strength=Force +Name.Suffocation=Suffocation +Name.Title.Creator=Créateur de MyPet +Name.Title.Developer=Développeur de MyPet +Name.Title.Donator=Donateur +Name.Title.Helper=Assistant +Name.Title.Premium=Premium +Name.Title.Translator=Traducteur +Name.TnT=TnT +Name.TraderLlama=Lama de marchand +Name.Trident=Trident +Name.TropicalFish=Poisson tropical +Name.Turtle=Tortue +Name.Type=Type +Name.Unknow=Inconnu +Name.Vex=Vex +Name.Villager=Villageois +Name.Vindicator=Vindicateur +Name.Void=Le vide +Name.WanderingTrader=Marchand ambulant +Name.WaterBreathing=Apnée +Name.Witch=Sorcière +Name.Wither=Wither +Name.WitherSkeleton=Wither squelette +Name.WitherSkull=Tête de Wither +Name.Wolf=Loup +Name.Yes=Oui +Name.You=Vous +Name.Zombie=Zombie +Name.ZombieHorse=Cheval zombie +Name.ZombieVillager=Zombie Villageois \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fr_ca.properties b/src/main/resources/locale/MyPet_fr_ca.properties new file mode 100644 index 0000000000..40a9055528 --- /dev/null +++ b/src/main/resources/locale/MyPet_fr_ca.properties @@ -0,0 +1,90 @@ +##################################### +## MyPet Canadian French Locale ## +##################################### +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Alfatossa, Keyle ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn={0} est mort il va respawn dans {1} sec. +Message.Call.First=Tu dois appeler {0} avant. +Message.Command.Call.Success={0} Viens à toi. +Message.Command.CaptureHelper.HasPet=Tu as déja un MyPet. +Message.Command.CaptureHelper.Mode=Aide à la capture: {0}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Les Skiltree vont être sélectionnés automatiquement. +Message.Command.ChooseSkilltree.NoneAvailable=Il n'y a pas de Skilltree disponible pour {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Tu peux seulement changer le Skilltree de {0} une fois! +Message.Command.Fail=Éxecution de commande échouée +Message.Command.Help.Admin={0}: Vois le Wiki (vois le lien ci-dessous) +Message.Command.Help.Beacon={0}: Ouvre une fenêtre de balise du pet (alias: /pbbeacon) +Message.Command.Help.Behavior={0}: Selection du Comportement du pet (alias: /pb ou /petb +Message.Command.Help.Call={0}: Appelle votre pet (alias: /pc ou /petc) +Message.Command.Help.CaptureHelper={0}: Bascule l'aide à la capturation on ou off +Message.Command.Help.ChooseSkilltree={0}: Montre et vous laisse changer de Skilltree (alias: /pcst ou /petcst) +Message.Command.Help.Info={0}: Montre l'infromation sur un MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Öuvre l'inventaire du pet (alias: /pi ou /peti) +Message.Command.Help.MoreInfo=Pour plus d'information, lire les pages de commandes ici: +Message.Command.Help.Name={0}: Change le nom de ton pet. +Message.Command.Help.Options={0}: Change vos options de MyPet (utiliser [TAB]). +Message.Command.Help.Pickup={0}: Bascule le ramassage d'item on ou off (alias: /pp ou /petp) +Message.Command.Help.Release={0}: Relâche votre pet +Message.Command.Help.Respawn={0}: Respawn votre pet instantanément, mais avec un prix (alias: /pr ou petr) +Message.Command.Help.SendAway={0}: Relâche votre pet (alias:/psa ou /petsa) +Message.Command.Help.Shop={0}: Ouvre le magasin de pet (alias: /petsh ou /psh) +Message.Command.Help.Skill={0}: Ouvre les niveau de skill +Message.Command.Help.Stop={0}: Stop votre pet à attaquer (alias: /ps ou /pets) +Message.Command.Help.Switch={0}: Vous liase Échanger entre vos MyPets (alias: /psw ou petswitch) +Message.Command.Help.Trade={0}: Échanger vos pet avec d'autres joueurs (alias /pt ou /pett) +Message.Command.Help.Type={0}: Montre l'information à propos des types de MyPets +Message.Command.List.Player=Les pet de {0}: +Message.Command.List.Yours=Vos pet: +Message.Command.Name.Filter=Le nom choisis est invalide, s'il vous plaît choisissez en un autre. +Message.Command.Name.New=Le nom de votre pet en maintenant: {0} +Message.Command.Name.ToLong="[{0}" est trop long. La longueur Maximum est {1} Caractères. +Message.Command.PetType.Unknown=Type de pet inconnu! +Message.Command.Release.Confirm=S'il vous plaît cliquez sur le nom de votre pet pour confirmer: +Message.Command.Release.Dead={0} à été relâcher et ne vas jamais revenir... +Message.Command.Release.Success={0} est maintenant libre... +Message.Command.Respawn.Auto=Respawn automatique: {0}. +Message.Command.Respawn.AutoMin=Le temps de respawn minimal est maintenant: {0}. +Message.Command.Respawn.NoMoney=Vous avez besoin de {1} pour respawn {0}! +Message.Command.Respawn.Paid=Prix pour respawn {0}({1}) à été payé. +Message.Command.Respawn.Show=Pris pour respawn {0}: {1} ({2}auto) +Message.Command.SendAway.AlreadyAway={0} est déja relâché. +Message.Command.SendAway.Success={0} à été relâché. +Message.Command.Skills.Show=Skills de {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Il n'y a pas de skilltree "{0}" +Message.Command.Stop.Attack={0} à arrêté d'attaquer. +Message.Command.Success=Commande exécutée avec succès! +Message.Command.Switch.Limit=Vous ne pouvez pas avoir plus de {0} MyPets. +Message.Command.Switch.NoPet=Vous n'avez pas de MyPet a entreposer. +Message.Command.Switch.NoStoredPets=Vous n'avez aucun pet entreposé. +Message.Command.Switch.Success=Vous avez entreposé {0}. +Message.Command.Trade.Owner.Cancel=Votre offre à {0} à été cancelée. +Message.Command.Trade.Owner.InvalidPrice=Vous avez offert un prix invalide. +Message.Command.Trade.Owner.NoOffer=Vous avez offert un MyPet à personne. +Message.Command.Trade.Owner.Offer=Vous offrez {0} à {1}. +Message.Command.Trade.Owner.Offer.Price=Vous avez offert {0} à {1} pour {2}. +Message.Command.Trade.Owner.OpenOffer={0} à déja une offre et il a besoin d'accepter ou de rejeter celle ci. +Message.Command.Trade.Owner.Reject={0} à rejeté votre offre pour {1}. +Message.Command.Trade.Owner.Success={0} à accepté votre offre pour {1}. +Message.Command.Trade.Owner.Yourself=Vous ne pouvez pas faire un échange avec vous-même. +Message.Command.Trade.Receiver.Distance=Vous ne pouvez pas accepté l'offre parce-que la distance entre vous et {0} est au dessus de 10 mètres. +Message.Command.Trade.Receiver.HasPet=Vous avez déja un MyPet. +Message.Command.Trade.Receiver.NoOffer=Personne vous a offert un MyPet. +Message.Command.Trade.Receiver.NoPermission=Vous n’avez pas les permissions pour accepter cet offre. +Message.Command.Trade.Receiver.NotEnoughMoney=Vous n’avez pas assez d'argent. Pour accepter cet offre vous avez besoin de {0}. +Message.Command.Trade.Receiver.Offer={0} vous a offert un MyPet (acceptez avec /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} Vous a offer un MyPet pour {1} (acceptez avec /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Le MyPet offert n'est plus disponible. +Message.Command.Trade.Receiver.Reject=Vous avez refusé l'offre de {0}. +Message.Command.Trade.Receiver.Success=L'échange avec {0} a été effectué avec succès. Vous êtes maintenant le propriétaire de {1}. +Message.DeathMessage={0} a été tué par: {1} +Message.Hunger.Hungry={0} à très faim. Vous devriez vraiment nourrir {0} +Message.Hunger.Rumbling=L'estomac de {0} gronde. Vous devriez bientôt nourrir {0} \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_he.properties b/src/main/resources/locale/MyPet_he.properties new file mode 100644 index 0000000000..5b0b550b93 --- /dev/null +++ b/src/main/resources/locale/MyPet_he.properties @@ -0,0 +1,26 @@ +################################################ +## MyPet Hebrew Locale ## +################################################ +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Eyal Solomon, Keyle, RadixSight, גל ששון ## +## ## +################################################ + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn= מת ויופיע מחדש בעוד {1} שניות {0} +Message.Call.First={0} חייבים לקרוא קודם ל +Message.Command.Call.Success=בא אליך {0} +Message.Command.CaptureHelper.HasPet=.כבר יש לך מייפט +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=עץ מיומנויות יוקצה באופן אוטומטי +Message.Command.ChooseSkilltree.NoneAvailable=אין אפשריות לשדרוג בשביל הזאב +Message.Command.Help.Inventory={0}: פותח את מלאי חיית המחמד (alias: /pi or /peti) + +############# +## Names ## +############# +Name.Food=אוכל \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_hr.properties b/src/main/resources/locale/MyPet_hr.properties new file mode 100644 index 0000000000..97a6774db3 --- /dev/null +++ b/src/main/resources/locale/MyPet_hr.properties @@ -0,0 +1,302 @@ +########################################################## +## MyPet Croatian Locale ## +########################################################## +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## BiteMySandwich, Keyle, Sikatsu, UniteCraft Network ## +## ## +########################################################## + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn={0} je mrtav i respavnati ce se za {1} sec. +Message.Call.First=Moras prvo zvati {0}-a. +Message.Command.Call.Success={0} dolazi tebi. +Message.Command.CaptureHelper.HasPet=Ti vec imas Ljubimca. +Message.Command.CaptureHelper.Mode=PomocZaHvatanje: {0} +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Vjestine ce biti same dodijeljene! +Message.Command.ChooseSkilltree.NoneAvailable=Nema dostupnih vjestina za {0}-a. +Message.Command.ChooseSkilltree.OnlyOnce=Mozes promjeniti vjestine od {0}-a samo jednom! +Message.Command.Fail=Izvrsetak komande nije uspio! +Message.Command.Help.Admin={0}: Pogledaj Wiki (link ispod) +Message.Command.Help.Beacon={0}: Otvara beacon prozor ljubimca (alias:/pbeacon) +Message.Command.Help.Behavior={0}: Odabire ponasanje ljubimca (alias:/pb ili /petb) +Message.Command.Help.Call={0}: Zove tvog ljubimca (alias:/pc ili /petc) +Message.Command.Help.CaptureHelper={0}: Ukljucuje ili Iskljucuje Pomagaca za Hvatanje +Message.Command.Help.ChooseSkilltree={0}: Pokazuje i dozvoljava biranje vjestina (alias:/pcst ili /petcst) +Message.Command.Help.Info={0}: Pokazuje informacije o MyPet-u (alias:/pinfo) +Message.Command.Help.Inventory={0}: Otvara inventori ljubimca (alias:/pi ili /peti) +Message.Command.Help.MoreInfo=Za vise informacija procitati komande ovdije: +Message.Command.Help.Name={0}: Promjeni ime svoga ljubimca. +Message.Command.Help.Options={0}: Promjeni svoje MyPet opcije (koristi [TAB]). +Message.Command.Help.Pickup={0}: Ukljuci ili Iskljuci kupljenje itema (alias:/pp ili /petp) +Message.Command.Help.Release={0}: Oslobodi svog ljubimca +Message.Command.Help.Respawn={0}: Ozivi ljubimca odmah, ali uz cijenu (alias:/pr ili /petr) +Message.Command.Help.SendAway={0}: Posalje ljubimca dalje (alias:/psa ili /petsa) +Message.Command.Help.Shop={0}: otvara trgovinu za kućne ljubimce (alias: /petsh or /psh) +Message.Command.Help.Skill={0}: Pokazuje razinu vjestina +Message.Command.Help.Stop={0}: Zaustavlja ljubimca od napadanja (alias:/ps ili /pets) +Message.Command.Help.Store={0}: Pohranjuje vašeg trenutnog ljubimca. Može se ponovno dohvatiti /petswitch naredba. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Omogucuje prebacivanje izmedju tvojih ljubimaca (alias:/psw ili /pswitch) +Message.Command.Help.Trade={0}: Trguj svog ljubimca sa drugim igracima (alias:/pt ili /pett) +Message.Command.Help.Type={0}: Pokazuje informacije o vrstama ljubimaca +Message.Command.List.Player={0}'s kućni ljubimci: +Message.Command.List.Yours=Vaši kućni ljubimci: +Message.Command.Name.Filter=Odabrano ime je neispravno, molim odaberi drugo ime. +Message.Command.Name.New=Ime tvoga ljubimca je:{0} +Message.Command.Name.ToLong="{0}" je predugo. Najveca duzina je {1} znakova. +Message.Command.PetType.Unknown=Nepoznata vrsta ljubimca! +Message.Command.Release.Confirm=Molim klikni na ime svoga ljubimca za potvrdu: +Message.Command.Release.Dead={0} je pusten i vise nikada se nece vratiti... +Message.Command.Release.Success={0} je sada slobodan... +Message.Command.Respawn.Auto=Automatsko stvaranje: {0} +Message.Command.Respawn.AutoMin=Stavi minimalno vrijeme stvaranja na {0}. +Message.Command.Respawn.NoMoney=Trebas {1} da bi se {0} stvorio! +Message.Command.Respawn.Paid=Naknada stvaranja ({1}-a) placena {0}. +Message.Command.Respawn.Show=Naknada za stvaranje {0}-a: {1} ({2}auto) +Message.Command.SendAway.AlreadyAway={0} je vec poslan negdije. +Message.Command.SendAway.Success={0} je vec poslan negdije. +Message.Command.Skills.Show={0}'jeve vjestine: {1} +Message.Command.Skilltree.CantFindSkilltree=Nema vjestine "{0}". +Message.Command.Stop.Attack=Tvoj ljubimac je prestao napadati. +Message.Command.Success=Komanda uspjesno izvrsena! +Message.Command.Switch.Limit=Ne mozes spremiti vise od {0} ljubimaca. +Message.Command.Switch.NoPet=Nemas ljubimca da bi ga spremio. +Message.Command.Switch.NoStoredPets=Ti nemas nijednog spremitog ljubimca. +Message.Command.Switch.Success=Spremio si {0}-a. +Message.Command.Trade.Owner.Cancel=Tvoja ponuda {0} je povucena. +Message.Command.Trade.Owner.InvalidPrice=Upisao si neispravnu cijenu u svojoj ponudi. +Message.Command.Trade.Owner.NoOffer=Nikome nisi ponudio ljubimca. +Message.Command.Trade.Owner.Offer=Ponudio si {0}-a {1}-u. +Message.Command.Trade.Owner.Offer.Price=Ponudio si {0}-a {1}-u za {2}. +Message.Command.Trade.Owner.OpenOffer={0} vec ima ponudu i mora je prvo prihvatiti ili odbiti. +Message.Command.Trade.Owner.Reject={0} odbija vasu ponudu za {1}-a. +Message.Command.Trade.Owner.Success={0} prihvaca vasu ponudu za {1}-a. +Message.Command.Trade.Owner.Yourself=Ne mozes trgovati sam sa sobom. +Message.Command.Trade.Receiver.Distance=Ne mozes prihvatiti ponudu jer je tvoja udaljenost od {0} veca od 10 metara. +Message.Command.Trade.Receiver.HasPet=Vec imas ljubimca. +Message.Command.Trade.Receiver.NoOffer=Nitko ti nije ponudio svoga ljubimca. +Message.Command.Trade.Receiver.NoPermission=Nemas dozvolu za prihvacanje ponuda. +Message.Command.Trade.Receiver.NotEnoughMoney=Nemas dovoljno novca. Za prihvacanje ponude trebas {0}. +Message.Command.Trade.Receiver.Offer={0} ti je ponudio ljubimca (prihvati sa /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} ti nudi ljubimca za {1} (prihvati sa /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Ponuda za ljubimca vise nije dostupna. +Message.Command.Trade.Receiver.Reject=Odbio si {0}-ovu ponudu. +Message.Command.Trade.Receiver.Success=Tvoje trgovanje sa {0} je bilo uspjesno. Sada si vlasnik od {1}-a. +Message.DeathMessage={0}-a je ubio: {1} +Message.Hunger.Hungry={0} je jako gladan. Trebas nahraniti {0}-a odmah. +Message.Hunger.Rumbling={0}-ev zeludac se cuje. Trebas hraniti {0}-a uskoro. +Message.Hunger.Starving={0} umire od gladi. Nahrani {0}-a ODMAH! +Message.Leash.Add=Pripitomio si ljubimca! Biti ce to dobar ljubimac. +Message.LevelSystem.LevelUp={0} je sada razina {1}. +Message.LevelSystem.ReachedMaxLevel={0} je stigao do maksimalne razine {1}. +Message.MultiWorld.NoActivePetInThisWorld=Nemas nijednoga ljubimca u ovome svijetu! +Message.MultiWorld.NowActivePet={0} je sada tvoj aktivni ljubimac. +Message.No.Allowed=Nemas dopustenje da to koristis! +Message.No.AllowedHere=Ljubimci nisu dozvoljeni ovdije! +Message.No.CanUse=Ne mozes to sada koristiti. +Message.No.Economy=Podrska za economy nije ukljucena. +Message.No.HasPet=Ti nemas ljubimca! +Message.No.Money=Nemas dovoljno novca da bi to napravio. +Message.No.NothingToSeeHere=Nista za vidjeti ovdije, idemo dalje! +Message.No.PlayerOnline=Taj igrac nije online. +Message.No.Skill={0} ne znas vjestinu {1}. +Message.No.UserHavePet={0} nema svog ljubimca! +Message.Npc.ChosenPet=Izabrao si {0}-a da opet bude na tvojoj strani. +Message.Npc.HandOver=Dao si {0}-a {1}-u. +Message.Npc.HandOverTitle=Vrati mi moga ljubimca +Message.Npc.NoHandOver=Zelim imati {0}-a na mojoj strani. +Message.Npc.StorageFull=Ne mozes vise davati ljubimaca {0}-u. Dostigao si maximum od {1} spremljenih ljubimaca. +Message.Npc.SwitchTitle=Zamjeni ljubimca +Message.Npc.TakeTitle=Uzmi moga ljubimca +Message.Npc.YesHandOver=Predat cu ti {0}-a. +Message.SelectMyPet=Izaberi ljubimca +Message.Shop.Confirm.No=Ne želim kupiti {0} za {1}. +Message.Shop.Confirm.SendStorage=Ako kupite ovaj ljubimac, bit će poslan u skladište\njer ste već s vama ljubimac. +Message.Shop.Confirm.Title=Kupi {0} za {1}? +Message.Shop.Confirm.Yes=Želim kupiti {0} za {1}. +Message.Shop.NoMoney=Nemate dovoljno novca za kupnju tog ljubimca. +Message.Shop.NotFound=Ne postoji trgovina s tim imenom. +Message.Shop.Success=Uspješno ste kupili {0} za {1}. +Message.Shop.SuccessStorage=Već imate kućnog ljubimca s tobom. {0} poslan je vašem pohranu. +Message.Sit.Follow=Dopuštali ste da vas slijedimo ponovno {0}. +Message.Skill.Beacon.ClickOff=Klikni da bi ugasio +Message.Skill.Beacon.ClickOn=Klikni da bi upalio +Message.Skill.Beacon.RemainingBuffs=Preostalo odaberivih Beacon efekata: {0} +Message.Skill.Beacon.Stop=Beacon ugasen. +Message.Skill.Beacon.Upgrade={0} sada moze koristiti ove buffove (domet:{1} - trajanje: {2}sec): +Message.Skill.Behavior.NewMode={0} je sada u {1} modu. +Message.Skill.Behavior.Upgrade={0} sada moze koristit ova ponasanja: +Message.Skill.Control.AggroFarm=Ne mozes kontrolirati {0}-a dok je u {1} modu! +Message.Skill.Control.Ride=Ne mozes koristit Control vjestinu dok jases {0}-a! +Message.Skill.Control.Upgrade={0} sada moze biti kontroliran sa: {1}-om +Message.Skill.Damage.Upgrade={0} sada ima jacinu {1}. +Message.Skill.Fire.Upgrade={0} sada ima {1}% sanse da zapali neprijatelja na {2}sec. +Message.Skill.Hp.Upgrade={0} sada ima maksimalno {1} zivota. +Message.Skill.HpRegeneration.Upgrade={0} sada regenerira {1}HP svake {2}sec. +Message.Skill.Inventory.Creative=Ne mozes otvoriti inventori dok si u creativu. +Message.Skill.Inventory.NotAvailable={0} nema inventori. +Message.Skill.Inventory.Swimming=Ne mozes otvoriti inventori dok {0} pliva! +Message.Skill.Inventory.Upgrade={0} sada ima inventory sa {1} slotova. +Message.Skill.Knockback.Upgrade={0} sada ima {1}% sanse da odbaci neprijatelja u nazad. +Message.Skill.Lightning.Upgrade={0} sada ima {1}% sanse da ispali munju koja oduzima {2} srca. +Message.Skill.Pickup.Creative=Tvoj ljubimac ne moze kupiti predmete dok si u creativu. +Message.Skill.Pickup.NoInventory={0} bi mogao pokupiti stvari ali nema inventori. +Message.Skill.Pickup.StartStop={0} skupljanje: {1} +Message.Skill.Pickup.Upgrade={0} moze kupiti stvari u dometu od {1} metar/ra. +Message.Skill.Poison.Upgrade={0} sada ima {1}% sanse da otruje svog napadaca na {2}sec. +Message.Skill.Ranged.RoundsPerMinute={0} komada u minuti +Message.Skill.Ranged.Upgrade={0} sada moze pucati {3}{1}s po minuti i oduzima {2} srce/a svaka. +Message.Skill.Ride.Receive={0} se sada moze jahati. +Message.Skill.Ride.Upgrade=Brzina jahanja {0}-a je povecana za {1}%. +Message.Skill.Shield.Format={1}% sansa za preusmjeravanje {2}% ostecenja tebi na {0}-a +Message.Skill.Shield.Upgrade={0} sada ima {1}% sansu da preusmjeri {2}% tvoje ozljede na sebe. +Message.Skill.Slow.Upgrade={0} sada ima sansu od {1}% da uspori napadaca na {2}sec. +Message.Skill.Sprint.Upgrade={0} sada moze sprintati do novih meta. +Message.Skill.Stomp.Upgrade={0} sada ima sansu od {1}% da udari nogom u pod i napravi {2} stete svemu u krugu od 2.5 metra. +Message.Skill.Thorns.Upgrade={0} sada ima sansu od {1}% da odbije {2}% nadolazece stete. +Message.Skill.Wither.Upgrade={0} sada ima sansu od {1}%da withera napadaca na {2}sec. +Message.Skilltree.Available=Dostupne vjestine +Message.Skilltree.NotSwitched=Stablo vjestina nije promjenjeno! +Message.Skilltree.RequiresLevel.Item=Potreban level: {0} +Message.Skilltree.RequiresLevel.Message={0} treba biti level {1} prije nego nauci to drvo vjestina! +Message.Skilltree.SelectionPrompt=Molim izaberi drvo vjestina za {0}-a. (/pcst) +Message.Skilltree.SwitchedTo=Izabrano je drvo vjestina {0}. +Message.Skilltree.SwitchedToFor=Promjenito drvo vjestina {0}-ovog ljubimca u {1}. +Message.Spawn.Despawn={0} se despavnao. +Message.Spawn.Flying={0} ne moze doci tebi dok letis. +Message.Spawn.NoSpace={0} ne moze doci tebi jer nema dovoljno prostora. +Message.Spawn.Prevent=Nesto sprijecava {0}-a da dodje tebi. +Message.Spawn.Respawn={0} se respavnao! +Message.Spawn.Respawn.In={0} ce se respavnat za {1} sec. +Message.Spawn.Spectator=Nemozes pozvati {0}-a dok si gledatelj. + +############# +## Names ## +############# +Name.Absorption=Apsorpcija +Name.Aggressive=Agresivan +Name.Arrow=Strijela +Name.Bat=Sismis +Name.Blaze=Blaze +Name.Blocks=Blok(ovi) +Name.Cancel=Otkazi +Name.CaveSpider=Spiljski Pauk +Name.Chicken=Kokos +Name.Contact=Kontak +Name.Costs=Troskovi +Name.Cow=Krava +Name.Creeper=Creeper +Name.Damage=Ostecenje +Name.Dead=Mrtav +Name.Disabled=Onemogucen +Name.Done=Gotovo +Name.Drowning=Utapanje +Name.Duel=Dvoboj +Name.Egg=Jaje +Name.EmptyHand=prazna ruka +Name.Enabled=Omogucen +Name.EnderDragon=Ender Zmaj +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.Everyone=Svatko +Name.Exp=Exp +Name.Fall=Pad +Name.FallingBlock=Padajuci Blok +Name.Farm=Farma +Name.Fire=Vatra +Name.Fireball=Vatrena kugla +Name.FireResistance=Otpornost na vatru +Name.FireTick=Vatra +Name.Fireworks=Vatromet +Name.FishingHook=Stap za pecanje +Name.Food=Hrana +Name.Friendly=Prijateljski +Name.Ghast=Ghast +Name.Giant=Giant +Name.Guardian=Cuvar +Name.Haste=Uzurbanost +Name.HealthBoost=Pojacanje Zdravlja +Name.Help=Pomoc +Name.Horse=Konj +Name.HP=HP +Name.Hunger=Glad +Name.Invisibility=Nevidljivost +Name.IronGolem=Iron Golem +Name.JumpBoost=Pojacanje Skakanja +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Munja +Name.Luck=Sreca +Name.Magic=Magija +Name.MagmaCube=Magma Kocka +Name.Modes=Nacini +Name.Mooshroom=Mooshroom +Name.NightVision=Nocni Vid +Name.No=Ne +Name.Normal=Normalna +Name.Ocelot=Macka +Name.Off=Iskljucen +Name.On=Ukljucen +Name.Owner=Vlasnik +Name.Party=Grupa +Name.Pig=Svinja +Name.PigZombie=Zombi Svinja +Name.Poison=Otrov +Name.Rabbit=Zec +Name.Raid=Napad +Name.Range=Domet +Name.RangedDamage=Daljinsko Ostecenje +Name.Regeneration=Regeneracija +Name.Resistance=Otpornost +Name.Respawntime=Vrijeme Respavnanja +Name.Rows=Red(ovi) +Name.Sheep=Ovca +Name.Silverfish=Silverfish +Name.Skeleton=Kostur +Name.Skill.Beacon=Svjetionik +Name.Skill.Behavior=Ponasanje +Name.Skill.Control=Kontrola +Name.Skill.Damage=Ostecenje +Name.Skill.Fire=Vatra +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventori +Name.Skill.Knockback=Odbacivanje +Name.Skill.Lightning=Munja +Name.Skill.Pickup=Pokupiti +Name.Skill.Poison=Otrov +Name.Skill.Ranged=Daljinski +Name.Skill.Ride=Jahanje +Name.Skill.Shield=Stit +Name.Skill.Slow=Sporo +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Trnje +Name.Skill.Wither=Wither +Name.Skilltree=Stablo vjestina +Name.Slime=Slime +Name.Snowball=Grudva snijega +Name.Snowman=Snjegović +Name.Speed=Brzina +Name.Spider=Pauk +Name.SplashPotion=Splash Napitak +Name.Squid=Lignja +Name.Strength=Jacina +Name.Suffocation=Gusenje +Name.TnT=TnT +Name.Type=Vrsta +Name.Unknow=Nepoznata +Name.Villager=Seljak +Name.Void=Praznina +Name.WaterBreathing=Podvodno Disanje +Name.Witch=Vjestica +Name.Wither=Wither +Name.WitherSkull=Wither lubanja +Name.Wolf=Vuk +Name.Yes=Da +Name.You=Ti +Name.Zombie=Zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_hu.properties b/src/main/resources/locale/MyPet_hu.properties new file mode 100644 index 0000000000..6af3042088 --- /dev/null +++ b/src/main/resources/locale/MyPet_hu.properties @@ -0,0 +1,376 @@ +########################################################### +## MyPet Hungarian Locale ## +########################################################### +## Last Update: (YMD) 2020-04-09 ## +## ## +## Contributors: ## +##62Momo26, AxtonHUN, Gida, InternalGaming02, Sikatsu## +## SimonFenwick, Thayol, Toldi, Zsomi, andris155 ## +## ## +########################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Ezt nem teheted meg, amíg {0} halott. +Message.Call.Dead={0} halott, és nem hívható. +Message.Call.Dead.Respawn={0} halott és újraéled {1} másodperc múlva. +Message.Call.First=Először hívd {0}-t. +Message.Command.Call.Success={0} idejött hozzád. +Message.Command.CaptureHelper.HasPet=Már van egy állatod. +Message.Command.CaptureHelper.Mode=ElfogóSegéd: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Felnőtt +Message.Command.CaptureHelper.Requirement.Angry=Dühös +Message.Command.CaptureHelper.Requirement.Baby=Bébi +Message.Command.CaptureHelper.Requirement.BelowHP=Életereje, kevesebb mint {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Tenyészthető +Message.Command.CaptureHelper.Requirement.Impossible=Lehetetlen befogni +Message.Command.CaptureHelper.Requirement.LowHP=Az élete alacsonyabb mint {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Létrehozva játékos által +Message.Command.CaptureHelper.Requirement.Size.Equal=Méret egyenlő {0} +Message.Command.CaptureHelper.Requirement.Size.Max=A méret kisebb, mint {0} +Message.Command.CaptureHelper.Requirement.Size.Min=A méret nagyobb, mint {0} +Message.Command.CaptureHelper.Requirement.Tamed=Megszelídített +Message.Command.CaptureHelper.Requirement.Wild=Vad +Message.Command.CaptureHelper.Requirement.World.Right=A megfelelő világban vagy +Message.Command.CaptureHelper.Requirement.World.Wrong=Rossz világban vagy. Menj ide: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Befoghatsz ebben a régióban +Message.Command.CaptureHelper.WorldGuard.Denied=Nem foghatsz be ebben a régióban +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=A Skilltree-ket automatikusan megkaptad! +Message.Command.ChooseSkilltree.NoneAvailable=Nincs elérhető skilltree {0}-hoz/-hez. +Message.Command.ChooseSkilltree.OnlyOnce=Csak egyszer tudod megváltoztatni {0} Skilltree-jét! +Message.Command.Fail=Parancsvégrehajtási hiba! +Message.Command.Help.Admin={0}: Nézd meg Wiki-n (link ezalatt) +Message.Command.Help.Beacon={0}: Megnyitja az állatod Beacon ablakát (rövidítés: /pbeacon) +Message.Command.Help.Behavior={0}: Megváltoztatja az állatod viselkedését (rövidítés: /pb -vagy- /petb) +Message.Command.Help.Call={0}: Állatod előhívása (rövidítés: /pc -vagy- /petc) +Message.Command.Help.CaptureHelper={0}: ki/be kapcsolja az ElfogóSegédet +Message.Command.Help.ChooseSkilltree={0}: Megmutatja és kiválasztja a Skilltree-ket (rövidítés: /pcst -vagy- /petcst) +Message.Command.Help.Info={0}: Információkat mutat a MyPet-ről (rövidítés: /pinfo) +Message.Command.Help.Inventory={0}: Az állatod hátizsákját/inventoryját megnyitja (rövidítés: /pi -vagy- /peti) +Message.Command.Help.MissingParameter=Hiányzik egy paraméter: +Message.Command.Help.MoreInfo=A többi információért olvasd el az alábbi oldalt: +Message.Command.Help.Name={0}: Beállítja az állatod nevét +Message.Command.Help.Options={0}: MyPet beállítások változtatása (használj [TABULÁTOR]-t). +Message.Command.Help.Pickup={0}: Be/ki kapcsolja az állatod felvevését [Pl.: egy kardot felvesz] (rövidítések: /pp -vagy- /petp) +Message.Command.Help.Release={0}: Szabadon engeded az állatot +Message.Command.Help.Respawn={0}: Újraéleszti az állatodat egy összegért (rövidítések: /pr -vagy- /petr) +Message.Command.Help.SendAway={0}: Elküldi az állatod (rövidítések: /psa -vagy- /petsa) +Message.Command.Help.Shop={0}: Állatbolt megnyitása (rövidítések: /petsh vagy /psh) +Message.Command.Help.Skill={0}: Megmutatja a Skill-szinteket +Message.Command.Help.Stop={0}: Az állatod abbahagyja a támadást (rövidítés: /ps or /pets) +Message.Command.Help.Store={0}: Elraktározza a jelenlegi állatod. Vissza tudod hívni a /petswitch paranccsal. (rövidítések: /pst vagy /pstore) +Message.Command.Help.Switch={0}: MyPetek cseréjét engedélyezi (alternatívák: /psw vagy /pswitch) +Message.Command.Help.Trade={0}: Az állatok cseréje más játékosokkal (alternatívák: /pt vagy /pett) +Message.Command.Help.Type={0}: Információt mutat az állat-típusokról +Message.Command.List.Player={0} állatai: +Message.Command.List.Yours=Állataid: +Message.Command.Name.Filter=A kiválasztott név érvénytelen, válassz másikat. +Message.Command.Name.New=Az állatod neve mostantól: {0} +Message.Command.Name.ToLong=A(z) "{0}" név túl hosszú. Maximum {1} karakter hosszú lehet. +Message.Command.PetType.Unknown= Ismeretlen állattípus! +Message.Command.Release.Confirm=Kattints az állatod nevére, hogy megerősítsd: +Message.Command.Release.Dead={0} meghalt és soha többet nem jön vissza... +Message.Command.Release.Success={0} mostantól szabad... +Message.Command.Respawn.Auto=Automatikus újraéledés: {0}. +Message.Command.Respawn.AutoMin=Minimális újraéledési idő: {0}. +Message.Command.Respawn.NoMoney=Szükséged van ezekre, hogy újraéledjen {0}: {1}! +Message.Command.Respawn.Paid=Újraéledés költsége ({1}) {0}-nek/-nak kifizetve. +Message.Command.Respawn.Show=Az újraéledés költsége {0}-nek/-nak: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Használd a /petrespawn pay-t az újraéledési díj kifizetésére. +Message.Command.SendAway.AlreadyAway={0} nincs itt. +Message.Command.SendAway.Success=Elküldted {0}-t messze innen. +Message.Command.Skills.Show={0} Skill-jei: {1} +Message.Command.Skilltree.CantFindSkilltree=A(z) {0} skilltree jelenleg nem érhető el. +Message.Command.Stop.Attack=Az állatodnak le kéne állnia a támadással! +Message.Command.Success=A parancs sikeresen végrehajtva! +Message.Command.Switch.Limit=Nem tudsz {0}-nél több MyPet-et tartani. +Message.Command.Switch.NoPet=Nincs MyPet-ed a raktározásra. +Message.Command.Switch.NoStoredPets=Nincs egyetlen raktározott állatod se. +Message.Command.Switch.Success=Elraktároztad {0}-t. +Message.Command.Trade.Owner.Cancel=A {0}-nak/-nek tett ajánlatod vissza lett vonva. +Message.Command.Trade.Owner.InvalidPrice=Hibás árat adtál meg az ajánlatodhoz. +Message.Command.Trade.Owner.NoOffer=Senkinek se ajánlottál egy MyPet-et sem. +Message.Command.Trade.Owner.Offer=Felajánlottad {0}-t {1}-nak/-nek. +Message.Command.Trade.Owner.Offer.Price=Felajánlottad {0}-t {1}-nak/-nek {2}-ért. +Message.Command.Trade.Owner.OpenOffer={0} már kapott egy ajánlatot és előtte el kell fogadnia vagy el kell utasítania azt. +Message.Command.Trade.Owner.Reject={0} elutasította az ajánlatodat {1}-ért. +Message.Command.Trade.Owner.Success={0} elfogadta az ajánlatodat {1}-ért. +Message.Command.Trade.Owner.Yourself=Nem tudsz magaddal kereskedni! +Message.Command.Trade.Receiver.Distance=Nem tudod elfogadni az ajánlatot, mert több, mint 10 méterre állsz {0}-tól/-től +Message.Command.Trade.Receiver.HasPet=Már van egy MyPet-ed. +Message.Command.Trade.Receiver.NoOffer=Senki se ajánlott MyPet-et neked. +Message.Command.Trade.Receiver.NoPermission=Nincs jogod elfogadni az ajánlatokat! +Message.Command.Trade.Receiver.NotEnoughMoney=Nincs elég pénzed, hogy elfogadd a felkérést. Legalább {0}-d kell, hogy legyen. +Message.Command.Trade.Receiver.Offer={0} ajánlott neked egy MyPet-et (/pettrade accept, hogy elfogadd): +Message.Command.Trade.Receiver.Offer.Price={0} ajánlott neked egy MyPet-et {1}-ért (/pettrade accept, hogy elfogadd): +Message.Command.Trade.Receiver.PetUnavailable=Az ajánlott MyPet már nem elérhető. +Message.Command.Trade.Receiver.Reject=Elutasítottad {0} ajánlatát. +Message.Command.Trade.Receiver.Success=A {0}-val/vel való cseréd sikeres volt. Mostantól te vagy {1} gazdája. +Message.DeathMessage={0} gyilkosa: {1} +Message.Hunger.Hungry={0} nagyon éhes. Meg kéne etetned {0}-t mostanában. +Message.Hunger.Rumbling={0} hasa korog. Meg kell etetned {0}-t hamarosan. +Message.Hunger.Starving={0} hamarosan éhenhal. Meg kell etetned {0}-t MOST AZONNAL! +Message.Leash.Add=Vettél egy állatot, jó MyPet lesz. +Message.LevelSystem.LevelDown={0} visszaesett a(z) {1}. szintre. +Message.LevelSystem.LevelUp={0} mostantól {1} szintű. +Message.LevelSystem.ReachedMaxLevel={0} elérte a maximális {1} szintet. +Message.MultiWorld.NoActivePetInThisWorld=Neked nincs MyPet-ed ebben a világban. +Message.MultiWorld.NowActivePet={0} az aktív MyPet-ed. +Message.No.Allowed=Nincs jogosultságod a használatára! +Message.No.AllowedHere=A MyPet-ek nem engedélyezettek itt! +Message.No.CanUse=Ezt most nem tudod használni. +Message.No.Economy=Az Economy nem engedélyezett. +Message.No.HasPet=Neked nincs MyPeted! +Message.No.Money=Neked nincs elég pénzed ehhez. +Message.No.NothingToSeeHere=Itt nincs semmi látnivaló, gyerünk tovább! +Message.No.PlayerOnline=Ez a játékos jelenleg nem elérhető. +Message.No.Skill={0} nem tudja a {1} Skill-t. +Message.No.UserHavePet={0}-nek/-nak nincs MyPet-e! +Message.Npc.ChosenPet={0}-t választottad, hogy megint a te oldaladon álljon. +Message.Npc.HandOver=Átadtad {0}-t neki: {1}. +Message.Npc.HandOverTitle=MyPet átadva +Message.Npc.NoHandOver=Szeretném, hogy {0} az én oldalamon áljon. +Message.Npc.StorageFull=Nem tudsz több állatot átadni {0}-nek. Elérted a maximum {1} tárolható MyPet-et. +Message.Npc.SwitchTitle=MyPet csere +Message.Npc.TakeTitle=MyPet elvéve +Message.Npc.YesHandOver=Átadom {0}-t neked. +Message.SelectMyPet=Válassz MyPet-et +Message.Shop.Available=Elérhető állat boltok: +Message.Shop.Confirm.No=Nem veszem meg {0}-t {1}-ért. +Message.Shop.Confirm.SendStorage=Ha megveszed ezt az állatot, akkor a raktáradba fog kerülni, \nmert neked már van állatod. +Message.Shop.Confirm.Title=Megveszed {0}-t {1}-ért? +Message.Shop.Confirm.Yes=Megveszem {0}-t {1}-ért. +Message.Shop.NoMoney=Nincs elég pénzed megvásárolni ezt az állatot. +Message.Shop.NotFound=Nem létezik ilyen bolt ezzel névvel. +Message.Shop.Success=Sikeresen megvásároltad {0}-t {1}-ért. +Message.Shop.SuccessStorage=Az állat a tiéd. {0} a raktáradba került. +Message.Sit.Follow=Megengedted, hogy {0} újra kövessen. +Message.Sit.Stay=Megparancsoltad, hogy {0} maradjon. +Message.Skill.Beacon.ClickOff=Kattints, hogy kikapcsold +Message.Skill.Beacon.ClickOn=Kattints, hogy bekapcsold +Message.Skill.Beacon.Effect=Beacon hatás: {0} +Message.Skill.Beacon.RemainingBuffs=Megmaradt, még választható Beacon hatások: {0} +Message.Skill.Beacon.Stop=Beacon elfojtva. +Message.Skill.Beacon.Upgrade={0} mostantól tudja használni ezeket a buffokat (hatótávolság: {1} - időkorlát: {2} másodperc): +Message.Skill.Behavior.NewMode={0} most {1} módban van. +Message.Skill.Behavior.Upgrade={0} már tudja ezeket a viselkedési módokat használni: +Message.Skill.Control.AggroFarm=Nem tudod irányítani {0}-t, amíg {1} módban van! +Message.Skill.Control.Ride=Nem tudod használni az Irányítás skillt, amíg {0}-n ülsz! +Message.Skill.Control.Upgrade={0} irányítható ezzel a tárgyal: {1}. +Message.Skill.Damage.Upgrade={0} ereje(damage) mostantól {1}. +Message.Skill.Fire.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget {2} másodpercre felgyújtsa. +Message.Skill.Hp.Upgrade={0}-nek/-nak maximum élete van a {1} életpontból. +Message.Skill.HpRegeneration.Upgrade={0} regenerál {1} életpontot {2} másodpercenként. +Message.Skill.Inventory.Creative=Nem tudod megnyitni a hátizsákot/inventoryt kreatív módban. +Message.Skill.Inventory.NotAvailable={0}-nek/-nak nincs hátizsáka/inventoryja. +Message.Skill.Inventory.Swimming=Nem tudod megynitni {0} hátizsákját/inventoryját, amíg úszik! +Message.Skill.Inventory.Upgrade={0}-nek/-nak mostantól {1} férőhelyes hátizsákja/inventoryja van. +Message.Skill.Knockback.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget hátralökje. +Message.Skill.Lightning.Upgrade={0}-nek/-nak már van {1}% esélye, hogy villámot szórjon, és {2} sérülést(damage-t) okozzon. +Message.Skill.Pickup.Creative=A MyPet-ed nem tud felvenni tárgyakat, amíg kreatív módban vagy. +Message.Skill.Pickup.NoInventory={0} szeretne felvenni dolgokat, de nincs hátizsákja/inventoryja. +Message.Skill.Pickup.StartStop={0} felvesz dolgokat: {1} +Message.Skill.Pickup.Upgrade={0} mostantól fel tud szedni dolgokat {1} blokkos hatókörön belül. +Message.Skill.Poison.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget megmérgezze {2} másodpercre. +Message.Skill.Ranged.RoundsPerMinute={0} lövés percenként +Message.Skill.Ranged.Upgrade={0} mostantól tud lőni {3} {1} percenként, ami {2} sebzést okoz. +Message.Skill.Ride.NoTeleport=Nem teleportálhatsz kisállat lovaglása közben! +Message.Skill.Ride.Receive={0}-ra/-re mostantól fel tudsz ülni. +Message.Skill.Ride.Upgrade={0} lovaglási sebessége növelve lett {1}%-kal. +Message.Skill.Shield.Format=Van {1}% esélyed, hogy a sebzésed {2}%-át átvidd {0}-ra/-re +Message.Skill.Shield.Upgrade={0}-nak/-nek mostantól van {1}% esélye átvinni a sebzés {2}%-át magára. +Message.Skill.Slow.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget lelassítsa {2} másodpercre. +Message.Skill.Sprint.Upgrade={0} már sprintel az új célponthoz. +Message.Skill.Stomp.Upgrade={0}-nek/-nak most van {1}% esélye, hogy dobbantson egyet és {2} sebzést okozzon. +Message.Skill.Thorns.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenség sebzéséből(damage-ből) {2}%-ot visszaverjen. +Message.Skill.Wither.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget elsorvassza(wither sorvadás) {2} másodpercre. +Message.Skilltree.Available=Elérhető Skilltree-k +Message.Skilltree.NotSwitched=A Skilltree még nem változott! +Message.Skilltree.RequiresLevel.Item=Szükséges szint: {0} +Message.Skilltree.RequiresLevel.Message={0}-nak/-nek el kell érnie az {1} szintet mielőtt megtanulja ezt a Skilltreet! +Message.Skilltree.SelectionPrompt=Kérlek, válassz egy Skilltreet {0}-nek/-nak. (/pcst) +Message.Skilltree.SwitchedTo=A {0} nevű Skilltree-t választottad. +Message.Skilltree.SwitchedToFor=Megváltoztattad {0} állatának a Skilltree-jét {1}-ra/-re. +Message.Spawn.Despawn={0} despawnolva. +Message.Spawn.Flying={0} nem tud odajönni hozzád, miközben repülsz. +Message.Spawn.NoSpace={0} nem tud hozzádjönni, mert nincs elég hely. +Message.Spawn.Prevent=Valami akadályozza {0}-t, hogy hozzád jöjjön. +Message.Spawn.Respawn={0} újraéledt! +Message.Spawn.Respawn.In={0} újra fog éledni {1} másodperc múlva. +Message.Spawn.Spectator=Nem hívhatod {0}-t néző játékmódban. +Message.Update.Available=Új MyPet verzió érhető el: + +############# +## Names ## +############# +Name.Absorption=Elnyelt életerő +Name.Aggressive=Aggresszív +Name.Arrow=Nyíl +Name.Bat=Denevér +Name.Bee=Méh +Name.Blaze=Őrláng +Name.Blocks=Blokk(ok) +Name.Cancel=Mégse +Name.Cat=Macska +Name.CaveSpider=Bányapók +Name.Chicken=Csirke +Name.Cod=Tőkehal +Name.Contact=Érintkezik +Name.Costs=Költsége +Name.Cow=Tehén +Name.Creeper=Creeper +Name.Damage=Sérülés +Name.Dead=Halott +Name.Disabled=Tiltva +Name.Dolphin=Delfin +Name.Done=Kész +Name.Donkey=Szamár +Name.DragonFireball=Sárkány tűzgolyó +Name.Drowned=Megfulladt +Name.Drowning=Fulladás +Name.Duel=Párbaj +Name.Egg=Tojás +Name.ElderGuardian=Vén Őrző +Name.EmptyHand=üres kéz +Name.Enabled=Engedélyezve +Name.EnderDragon=Végzet Sárkány +Name.Enderman=Enderman +Name.Endermite=Végbogár +Name.EnderPearl=Véggyöngy +Name.Everyone=Mindenki +Name.Evoker=Idéző +Name.Exp=XP +Name.Fall=Esés +Name.FallingBlock=Leeső blokk +Name.Farm=Farm +Name.Fire=Tűz +Name.Fireball=Tűzgolyó +Name.FireResistance=Tűzállóság +Name.FireTick=Tűz +Name.Fireworks=Tűzijáték +Name.FishingHook=Horgász horog +Name.Food=Étel +Name.Fox=Róka +Name.Friendly=Barátságos +Name.Ghast=Szellem +Name.Giant=Óriás +Name.Guardian=Őrszem +Name.Haste=Sietség +Name.HealthBoost=Életerősítés +Name.Help=Segítség +Name.Horse=Ló +Name.HP=Élet +Name.Hunger=Éhség +Name.Husk=Kiszáradt zombi +Name.Illusioner=Szemfényvesztő +Name.Invisibility=Láthatatlanság +Name.IronGolem=Vas-gólem +Name.JumpBoost=Magasugrás +Name.Lava=Láva +Name.LeashFlag=Póráz zászló +Name.Level=Szint +Name.Lightning=Villám +Name.Llama=Láma +Name.LlamaSpit=Láma Köpés +Name.Luck=Szerencse +Name.Magic=Varázslat +Name.MagmaCube=Magma Kocka +Name.Modes=Módok +Name.Mooshroom=Gomba +Name.Mule=Öszvér +Name.NightVision=Éjjellátás +Name.No=Nem +Name.Normal=Normális +Name.Ocelot=Ocelot +Name.Off=Ki +Name.On=Be +Name.Owner=Tulajdonos +Name.Panda=Panda +Name.Parrot=Papagáj +Name.Party=Parti +Name.Phantom=Fantom +Name.Pig=Malac +Name.PigZombie=Zombi-Malac Ember +Name.Pillager=Fosztogató +Name.Poison=Méreg +Name.PolarBear=Jegesmedve +Name.Price=Ár +Name.PufferFish=Gömbhal +Name.Rabbit=Nyúl +Name.Raid=Rajtaütés +Name.Range=Hatótávolság +Name.RangedDamage=Távolharci sebzés +Name.Ravager=Ravager +Name.Regeneration=Regeneráció +Name.Resistance=Ellenállás +Name.Respawntime=Újraéledési idő +Name.Rows=Sor(ok) +Name.Salmon=Lazac +Name.Seconds=Másodperc(ek) +Name.Sheep=Bárány +Name.Silverfish=Ezüstmoly +Name.Skeleton=Csontváz +Name.SkeletonHorse=Csontvázló +Name.Skill.Beacon=Jelzőfény +Name.Skill.Behavior=Viselkedés +Name.Skill.Control=Irányítás +Name.Skill.Damage=Sebzés +Name.Skill.Fire=Égetés +Name.Skill.Heal=Gyógyít +Name.Skill.Hitpoints=Élet +Name.Skill.Inventory=Eszköztár +Name.Skill.Knockback=Hátralökés +Name.Skill.Lightning=Villámlás +Name.Skill.Pickup=Tárgyfelvétel +Name.Skill.Poison=Mérgezés +Name.Skill.Ranged=Távolsági sebzés +Name.Skill.Ride=Lovaglás +Name.Skill.Shield=Pajzs +Name.Skill.Slow=Lassítás +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Dobbantás +Name.Skill.Thorns=Tüskék +Name.Skill.Wither=Sorvasztás +Name.Skilltree=Fejlődési fa +Name.Slime=Nyálka +Name.SmallFireball=Kis Tűzgolyó +Name.Snowball=Hógolyó +Name.Snowman=Hóember +Name.Speed=Gyorsaság +Name.Spider=Pók +Name.SplashPotion=Robbanó főzet +Name.Squid=Tintahal +Name.Stray=Kóborló +Name.Strength=Erő +Name.Suffocation=Beragadás +Name.Title.Creator=A MyPet készítője +Name.Title.Developer=A MyPet fejlesztője +Name.Title.Donator=Támogató +Name.Title.Helper=Segéd +Name.Title.Premium=Prémium +Name.Title.Translator=Fordító +Name.TnT=TnT +Name.TraderLlama=Kereskedő láma +Name.Trident=Háromágú szigony +Name.TropicalFish=Trópusi hal +Name.Turtle=Teknősbéka +Name.Type=Típus +Name.Unknow=Ismeretlen +Name.Vex=Bosszancs +Name.Villager=Falusi +Name.Vindicator=Bosszúálló +Name.Void=Az űr +Name.WanderingTrader=Vándorló kereskedő +Name.WaterBreathing=Vízlégzés +Name.Witch=Boszorkány +Name.Wither=Wither +Name.WitherSkeleton=Wither Csontváz +Name.WitherSkull=Witherkoponya +Name.Wolf=Farkas +Name.Yes=Igen +Name.You=Te +Name.Zombie=Zombi +Name.ZombieHorse=Zombiló +Name.ZombieVillager=Falusi zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_id.properties b/src/main/resources/locale/MyPet_id.properties new file mode 100644 index 0000000000..cd4a21477d --- /dev/null +++ b/src/main/resources/locale/MyPet_id.properties @@ -0,0 +1,357 @@ +################################################################### +## MyPet Indonesian Locale ## +################################################################### +## Last Update: (YMD) 2020-04-21 ## +## ## +## Contributors: ## +## Alldino Syaman, Andrew Berezaa, Dev Nick, Dionisius Raditya ## +## Istaqom Wirawan, Keyle, Kimbrian Marshall, Muhammad Gholy ## +## Sikatsu, Vincent Alexander ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Itu tidak boleh dilakukan selama {0} mati. +Message.Call.Dead={0} sedang mati dan tidak bisa dipanggil. +Message.Call.Dead.Respawn={0} telah mati dan akan respawn dalam {1} detik. +Message.Call.First=Anda harus memanggil {0} terlebih dahulu. +Message.Command.Call.Success={0} datang kepadamu. +Message.Command.CaptureHelper.HasPet=Anda telah memiliki Hewan Peliharaan. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.CanBreed=Bisa berkembang biak +Message.Command.CaptureHelper.Requirement.World.Right=Kamu berada di dunia yang tepat +Message.Command.CaptureHelper.Requirement.World.Wrong=Ini dunia yang salah. Pergi ke {0} +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree akan ditetapkan secara otomatis! +Message.Command.ChooseSkilltree.NoneAvailable=Tidak ada skilltree yang tersedia untuk {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Anda dapat mengubah skilltree dari {0} hanya 1 kali! +Message.Command.Fail=Eksekusi perintah gagal! +Message.Command.Help.Admin={0}: Lihat Wiki (link di bawah) +Message.Command.Help.Beacon={0}: Membuka menu beacon dari peliharaan (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Pilih sikap dari peliharaan (alias: /pb or /petb) +Message.Command.Help.Call={0}: Memanggil peliharaan (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Mengalihkan CaptureHelper menjadi on/off +Message.Command.Help.ChooseSkilltree={0}: Memperlihatkan dan memilih skilltree (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Memperlihatkan info dari suatu pet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Membuka inventory dari peliharaan (alias:/pi atau /peti) +Message.Command.Help.MissingParameter=Parameter tidak ditemukan: +Message.Command.Help.MoreInfo=Untuk info lebih lanjut baca halaman command disini: +Message.Command.Help.Name={0}: Mengubah nama peliharaanmu +Message.Command.Help.Options={0}: Mengubah opsi dari MyPet-mu (Gunakan [TAB]). +Message.Command.Help.Pickup={0}: Mengalihkan pickup menjadi on/off (alias: /pp or /petp) +Message.Command.Help.Release={0}: Membebaskan peliharaanmu +Message.Command.Help.Respawn={0}: Respawn pet anda menggunakan bayaran (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Mengirim pet anda pergi (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Membuka toko pet (alias:/petsh atau /psh) +Message.Command.Help.Skill={0}: Memperlihatkan skill-level +Message.Command.Help.Stop={0}: Pet berhenti menyerang (alias: /ps or /pets) +Message.Command.Help.Store=/petstore: Untuk menyimpan pet mu yang aktif. Dapat di panggil dengan perintah /petswitch. (alias: /pst atau /pstore) +Message.Command.Help.Switch={0}: Memperbolehkanmu untuk mengganti antara MyPet-mu (alias:/psw atau /pswitch) +Message.Command.Help.Trade={0}: Tukar pet dengan player lain (alias:/pt atau /pett) +Message.Command.Help.Type={0}: Memperlihatkan info tentang Tipe Pet +Message.Command.List.Player=Pet {0}: +Message.Command.List.Yours=Pet kamu: +Message.Command.Name.Filter=Nama yang dipilih tidak valid, harap pilih nama lain. +Message.Command.Name.New=Nama pet anda saat ini adalah {0} +Message.Command.Name.ToLong="{0}" terlalu panjang. Panjang maksimal adalah {1} karakter. +Message.Command.PetType.Unknown= Tipe pet tidak diketahui +Message.Command.Release.Confirm=Tolong klik pada nama pet untuk memastikan: +Message.Command.Release.Dead={0} telah mati dan tidak akan kembali. . . +Message.Command.Release.Success={0} telah bebas . . . +Message.Command.Respawn.Auto=Respawn otomatis: {0}. +Message.Command.Respawn.AutoMin=Menetapkan waktu minimal respawn otomatis menjadi {0}. +Message.Command.Respawn.NoMoney=Anda membutuhkan {1} untuk me respawn {0}! +Message.Command.Respawn.Paid=Biaya respawn ({1}) untuk {0} telah terbayarkan. +Message.Command.Respawn.Show=Biaya respawn untuk {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Gunakan /petrespawn pay untuk membayar biaya respawn. +Message.Command.SendAway.AlreadyAway={0} tidak ada disini. +Message.Command.SendAway.Success=Anda mengirim {0} pergi. +Message.Command.Skills.Show=Skill {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Tidak dapat menemukan skilltree untuk {0}. +Message.Command.Stop.Attack=Pet anda sekarang berhenti menyerang! +Message.Command.Success=Berhasil mengeksekusi command! +Message.Command.Switch.Limit=Kamu tidak dapat menyimpan lebih dari {0} MyPet. +Message.Command.Switch.NoPet=Anda tidak memiliki MyPet untuk disimpan. +Message.Command.Switch.NoStoredPets=Anda tidak memiliki pet yang tersimpan. +Message.Command.Switch.Success=Kamu telah menyimpan {0}. +Message.Command.Trade.Owner.Cancel=Tawaran anda kepada {0} telah dibatalkan. +Message.Command.Trade.Owner.InvalidPrice=Anda memasukan tawaran yang tidak valid. +Message.Command.Trade.Owner.NoOffer=Kamu tidak tidak memiliki tawaran MyPet. +Message.Command.Trade.Owner.Offer=Kamu menawarkan {0} kepada {1}. +Message.Command.Trade.Owner.Offer.Price=Kamu menawar {0} kepada {1} seharga {2}. +Message.Command.Trade.Owner.OpenOffer={0} telah memiliki tawaran dan harus menerima atau menolak terlebih dahulu. +Message.Command.Trade.Owner.Reject={0} menolak tawaran {1} darimu. +Message.Command.Trade.Owner.Success={0} menerima tawaran {1} darimu. +Message.Command.Trade.Owner.Yourself=Kamu tidak dapat menukar pet dengan dirimu sendiri. +Message.Command.Trade.Receiver.Distance=Kamu tidak dapat menerima tawaran karena jarak kepada {0} lebih dari 10 meter. +Message.Command.Trade.Receiver.HasPet=Kamu telah memiliki MyPet. +Message.Command.Trade.Receiver.NoOffer=Kamu tidak memiliki tawaran MyPet. +Message.Command.Trade.Receiver.NoPermission=Kamu tidak memiliki permission untuk menerima tawaran. +Message.Command.Trade.Receiver.NotEnoughMoney=Kamu tidak memiliki cukup uang. Untuk menerima tawaran, kamu membutuhkan {0}. +Message.Command.Trade.Receiver.Offer={0} memberi tawaran MyPet (terima menggunakan /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} memberi tawaran MyPet seharga {1} (terima menggunakan /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Tawaran MyPet tidak lagi tersedia. +Message.Command.Trade.Receiver.Reject=Kamu menolak tawaran {0}. +Message.Command.Trade.Receiver.Success=Pertukaranmu dengan {0} berhasil. Kamu adalah pemilik {1} sekarang. +Message.DeathMessage={0} dibunuh oleh: {1} +Message.Hunger.Hungry={0} sedang lapar. Anda harus memberi makan {0} sekarang. +Message.Hunger.Rumbling=Perut {0}berbunyi. Anda harus memberi makan {0} segera. +Message.Hunger.Starving={0} sangat kelaparan. Beri makan {0} SEKARANG! +Message.Leash.Add=Anda mengikat pet anda menggunakan sebuah lead. +Message.LevelSystem.LevelDown={0} turun menjadi level {1} +Message.LevelSystem.LevelUp=Level {0} saat ini adalah {1} +Message.LevelSystem.ReachedMaxLevel={0} telah mendapatkan level sebanyak {1}. +Message.MultiWorld.NoActivePetInThisWorld=Anda tidak have mempunyai pet di world ini. +Message.MultiWorld.NowActivePet={0} adalah pet. aktif anda saat ini. +Message.No.Allowed=Anda tidak diperkenankan untuk melakukan ini! +Message.No.AllowedHere=Pet tidak diperkenankan disini! +Message.No.CanUse=Anda tidak dapat melakukan ini sekarang. +Message.No.Economy=Dukungan ekonomi tidak dinyalakan. +Message.No.HasPet=Anda tidak memiliki pet sama sekali! +Message.No.Money=Anda tidak mempunyai cukup uang untuk melakukan itu! +Message.No.NothingToSeeHere=Tidak ada apa-apa disini! +Message.No.PlayerOnline=Player tersebut sedang tidak online. +Message.No.Skill={0} tidak memiliki skill {1}. +Message.No.UserHavePet={0} tidak memiliki pet sama sekali! +Message.Npc.ChosenPet=Anda telah memilih {0} untuk menjadi milik anda kembali. +Message.Npc.HandOver=Anda memberi {0} kepada {1}. +Message.Npc.HandOverTitle=Memberi alih pet +Message.Npc.NoHandOver=Saya menginginkan {0} menjadi milik saya. +Message.Npc.StorageFull=Anda tidak dapat memberi pet lagi kepada {0}. Anda telah mencapai batas maksimum untuk penyimpanan pet {1}. +Message.Npc.SwitchTitle=Ganti MyPet +Message.Npc.TakeTitle=Ambil pet +Message.Npc.YesHandOver=Saya akan memberi {0} kepada anda. +Message.SelectMyPet=Pilih MyPet +Message.Shop.Available=Toko pet yang tersedia: +Message.Shop.Confirm.No=Saya tidak ingin membeli {0} seharga {1}. +Message.Shop.Confirm.SendStorage=Jika anda membeli pet ini, pet ini akan disimpan ke penyimpanan\n karena anda sudah memiliki pet. +Message.Shop.Confirm.Title=Beli {0} untuk {1}? +Message.Shop.Confirm.Yes=Saya ingin membeli {0} untuk {1}. +Message.Shop.NoMoney=Anda tidak memiliki uang yang cukup untuk membeli pet tersebut. +Message.Shop.NotFound=Tidak ada shop dengan nama ini. +Message.Shop.Success=Kamu telah berhasil membeli {0} untuk {1}. +Message.Shop.SuccessStorage=Kamu sudah memiliki pet. {0} telah dikirim ke penyimpanan. +Message.Sit.Follow=Anda memperbolehkan {0} untuk mengikuti kembali. +Message.Sit.Stay=Anda menyuruh {0} untuk diam ditempat. +Message.Skill.Beacon.ClickOff=Klik untuk mematikan +Message.Skill.Beacon.ClickOn=Klik untuk menyalakan +Message.Skill.Beacon.Effect=Efek suar: {0} +Message.Skill.Beacon.RemainingBuffs=Efek suar yang dapat dipilih: {0} +Message.Skill.Beacon.Stop=Beacon dipadamkan. +Message.Skill.Beacon.Upgrade={0} telah dapat menggunakan buff-buff ini (range: {1} - duration: {2}sec): +Message.Skill.Behavior.NewMode={0} berada dalam mode {1}. +Message.Skill.Behavior.Upgrade={0} telah dapat menggunakan tingkah laku berikut ini: +Message.Skill.Control.AggroFarm=Anda tidak dapat mengkontrol {0} saat mdoe {1}! +Message.Skill.Control.Ride=Anda tidak dapat menggunakan Kontrol dari skill saat mengendarai {0}! +Message.Skill.Control.Upgrade={0} telah dapat di kontrol menggunakan {1}. +Message.Skill.Damage.Upgrade={0} mempunyai damage sebesar {1}. +Message.Skill.Fire.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk membakar musuh selama {2}detik. +Message.Skill.Hp.Upgrade={0} mempunyai darah maksimum sebesar {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} me-regenerasi sebanyak {1}HP setiap{2}detik. +Message.Skill.Inventory.Creative=Anda tidak dapat membuka inventory saat mode kreatif. +Message.Skill.Inventory.NotAvailable={0} tidak memiliki inventory. +Message.Skill.Inventory.Swimming=Anda tidak dapat membuka inventory pada saat {0} berenang! +Message.Skill.Inventory.Upgrade={0} mempunyai inventory dengan jumlah {1}slot. +Message.Skill.Knockback.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk mendorong target. +Message.Skill.Lightning.Upgrade={0} mempunyai kesempatan sebesat {1}% untuk membuat petir sebesar {2} damage. +Message.Skill.Pickup.Creative=MyPet mu tidak dapat mengambil barang ketika anda di mode kreatif. +Message.Skill.Pickup.NoInventory={0} dapat mengambil item tetapi tidak memiliki inventory. +Message.Skill.Pickup.StartStop={0} pickup: {1} +Message.Skill.Pickup.Upgrade={0} dapat mengambil item berjarak {1}meter(s). +Message.Skill.Poison.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk memberi target efek poison selama {2}detik. +Message.Skill.Ranged.RoundsPerMinute={0} tembakan per menit +Message.Skill.Ranged.Upgrade={0} dapat menembak {1} sebesar {2} damage. +Message.Skill.Ride.NoTeleport=Kamu tidak bisa teleport ketika mengendarai pet! +Message.Skill.Ride.Receive={0} telah dapat di kendarai. +Message.Skill.Ride.Upgrade=Kecepatan menunggang {0} telah naik sebanyak {1}%. +Message.Skill.Shield.Format=Kesempatan {1}% untuk mengembalikan {2}% damage yang diterima {0} +Message.Skill.Shield.Upgrade={0} memiliki peluang {1}% untuk mengembalikan {2}% seranganmu terhadapnya. +Message.Skill.Slow.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk melambatkan target selama {2}detik. +Message.Skill.Sprint.Upgrade={0} telah dapat berlari menuju target baru. +Message.Skill.Stomp.Upgrade={0} memiliki peluang {1}% untuk menginjak tanah dan memberi serangan 2 damage kepada semua yang berjarak 2.5 meter. +Message.Skill.Thorns.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk mengirim balik {2}% damage diterima. +Message.Skill.Wither.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk memberi target efek wither selama {2}detik. +Message.Skilltree.Available=Skilltree yang dapat digunakan +Message.Skilltree.NotSwitched=Skilltree belum terganti! +Message.Skilltree.RequiresLevel.Item=Level yang diperlukan: {0} +Message.Skilltree.RequiresLevel.Message={0} memerlukan {1} level sebelum mempelajari kemampuan ini! +Message.Skilltree.SelectionPrompt=Harap memilih skilltree untuk {0}. (/pcst) +Message.Skilltree.SwitchedTo=Anda telah memilih skilltree dari {0}. +Message.Skilltree.SwitchedToFor=Mengubah skilltree untuk {0} menjadi {1}. +Message.Spawn.Despawn={0} musnah. +Message.Spawn.Flying={0} tidak dapat datang kepadamu saat terbang. +Message.Spawn.NoSpace={0} tidak dapat datang kepada anda karena tidak ada ruang yang cukup. +Message.Spawn.Prevent=Sesuatu menghalangi {0} untuk datang kepada anda. +Message.Spawn.Respawn={0} telah respawn! +Message.Spawn.Respawn.In={0} akan respawn dalam {1} detik. +Message.Spawn.Spectator=Anda tidak dapat memanggil {0} dalam mode spektator. +Message.Update.Available=MyPet versi terbaru telah tersedia: + +############# +## Names ## +############# +Name.Absorption=Penyerapan +Name.Aggressive=Agresif +Name.Arrow=Arrow +Name.Bat=Kelelawar +Name.Bee=Lebah +Name.Blaze=Blaze +Name.Blocks=Block(s) +Name.Cancel=Batal +Name.Cat=Kucing +Name.CaveSpider=Laba-laba Goa +Name.Chicken=Ayam +Name.Cod=Ikan kod +Name.Contact=Kontak +Name.Costs=Biaya +Name.Cow=Cow +Name.Creeper=Creeper +Name.Damage=Damage +Name.Dead=Mati +Name.Disabled=Di Matikan +Name.Dolphin=Lumba-Lumba +Name.Done=Selesai +Name.Donkey=Keledai +Name.DragonFireball=Bola api Naga +Name.Drowned=Tenggelam +Name.Drowning=Tenggelam +Name.Duel=Duel +Name.Egg=Egg +Name.ElderGuardian=Elder Guardian +Name.EmptyHand=tangan kosong +Name.Enabled=Di Nyalakan +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Ender Pearl +Name.Everyone=Semuanya +Name.Evoker=Evoker +Name.Exp=Exp +Name.Fall=Jatuh +Name.FallingBlock=Falling Block +Name.Farm=Farm +Name.Fire=Fire +Name.Fireball=Bola api kecil +Name.FireResistance=Tahan Api +Name.FireTick=Fire +Name.Fireworks=Kembang Api +Name.FishingHook=Kait Pancing +Name.Food=Makanan +Name.Friendly=Ramah +Name.Ghast=Ghast +Name.Giant=Raksasa +Name.Guardian=Guardian +Name.Haste=Kecepatan +Name.HealthBoost=Kesehatan tambahan +Name.Help=Bantuan +Name.Horse=Kuda +Name.HP=HP +Name.Hunger=Kelaparan +Name.Husk=Husk +Name.Illusioner=Ilusi +Name.Invisibility=Tembus Pandang +Name.IronGolem=Golem Besi +Name.JumpBoost=Jump Boost +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Petir +Name.Llama=Llama +Name.LlamaSpit=Ludah Llama +Name.Luck=Keberuntungan +Name.Magic=Sihir +Name.MagmaCube=Magma Cube +Name.Modes=Modes +Name.Mooshroom=Mooshroom +Name.Mule=Keledai +Name.NightVision=Pengelihatan Malam Hari +Name.No=Tidak +Name.Normal=Normal +Name.Ocelot=Kucing Hutan +Name.Off=Mati +Name.On=Nyala +Name.Owner=Pemilik +Name.Parrot=Kakatua +Name.Party=Grup +Name.Phantom=Phantom +Name.Pig=Babi +Name.PigZombie=Zombie Pigman +Name.Poison=Poison +Name.PolarBear=Beruang Kutub +Name.Price=Harga +Name.PufferFish=Ikan Buntal +Name.Rabbit=Kelinci +Name.Raid=Mencuri +Name.Range=Jarak +Name.RangedDamage=Ranged Damage +Name.Regeneration=Regenerasi +Name.Resistance=Daya Tahan +Name.Respawntime=Waktu Respawn +Name.Rows=Baris +Name.Salmon=Ikan salmon +Name.Seconds=Detik +Name.Sheep=Domba +Name.Silverfish=Silverfish +Name.Skeleton=Skeleton +Name.SkeletonHorse=Kuda tengkorak +Name.Skill.Beacon=Suar +Name.Skill.Behavior=Tindakan +Name.Skill.Control=Kontrol +Name.Skill.Damage=Kerusakan +Name.Skill.Fire=Api +Name.Skill.Heal=Heal +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventori +Name.Skill.Knockback=Pentalan +Name.Skill.Lightning=Petir +Name.Skill.Pickup=Pengambilan +Name.Skill.Poison=Racun +Name.Skill.Ranged=Serangan Jarak Jauh +Name.Skill.Ride=Tunggangan +Name.Skill.Shield=Perlindungan +Name.Skill.Slow=Lambat +Name.Skill.Sprint=Lari +Name.Skill.Stomp=Menginjak +Name.Skill.Thorns=Duri +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Bola Api Kecil +Name.Snowball=Bola Salju +Name.Snowman=Golem Salju +Name.Speed=Kecepatan +Name.Spider=Laba-laba +Name.SplashPotion=Splash Potion +Name.Squid=Cumi-cumi +Name.Stray=Stray +Name.Strength=Kekuatan +Name.Suffocation=Mati Lemas +Name.Title.Creator=Pencipta MyPet +Name.Title.Developer=Pengembang MyPet +Name.Title.Donator=Donator +Name.Title.Helper=Penolong +Name.Title.Premium=Premium +Name.Title.Translator=Penerjemah +Name.TnT=TnT +Name.Trident=Trisula +Name.TropicalFish=Ikan Tropis +Name.Turtle=Kura Kura +Name.Type=Tipe +Name.Unknow=Tidak Diketahui +Name.Vex=Vex +Name.Villager=Penduduk +Name.Vindicator=Vindicator +Name.Void=Void +Name.WaterBreathing=Pernapasan dalam Air +Name.Witch=Penyihir +Name.Wither=Wither +Name.WitherSkeleton=Wither Skeleton +Name.WitherSkull=Witherskull +Name.Wolf=Serigala +Name.Yes=Iya +Name.You=Kamu +Name.Zombie=Zombie +Name.ZombieHorse=Kuda Zombie +Name.ZombieVillager=Penduduk Desa Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_is.properties b/src/main/resources/locale/MyPet_is.properties new file mode 100644 index 0000000000..bbe729a4db --- /dev/null +++ b/src/main/resources/locale/MyPet_is.properties @@ -0,0 +1,59 @@ +##################################### +## MyPet Icelandic Locale ## +##################################### +## Last Update: (YMD) 2020-03-28 ## +## ## +## Contributors: ## +## SimonFenwick ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Þú getur ekki gert það meðan Wolfi er dáinn. +Message.Call.Dead=Þú getur ekki gert það meðan Wolfi er dáinn. +Message.Call.Dead.Respawn=Wolfi er látinn og mun svara eftir 23 sekúndur. +Message.Call.First=Þú verður að hringja fyrst í Wolfi. +Message.Command.Call.Success=Wolfi kemur til þín. +Message.Command.CaptureHelper.HasPet=Þú ert nú þegar með gæludýr. +Message.Command.CaptureHelper.Mode=Handtaka Hjálparmaður: {Virkt}. +Message.Command.CaptureHelper.Requirement.Adult=Er fullorðinn +Message.Command.CaptureHelper.Requirement.Angry=Er reiður +Message.Command.CaptureHelper.Requirement.Baby=Er barn +Message.Command.CaptureHelper.Requirement.BelowHP=Líf lægra en 1,00 +Message.Command.CaptureHelper.Requirement.CanBreed=Getur ræktað +Message.Command.CaptureHelper.Requirement.Impossible=Ómögulegt að halda +Message.Command.CaptureHelper.Requirement.LowHP=Líf lægra en 1,00 +Message.Command.CaptureHelper.Requirement.PlayerCreated=Búið til af leikmanni +Message.Command.CaptureHelper.Requirement.Size.Equal=Stærð er jöfn 3 +Message.Command.CaptureHelper.Requirement.Size.Max=Stærð er minna en 3 +Message.Command.CaptureHelper.Requirement.Size.Min=Stærð er meiri en 3 +Message.Command.CaptureHelper.Requirement.Tamed=Er tamur +Message.Command.CaptureHelper.Requirement.Wild=Er villtur +Message.Command.CaptureHelper.Requirement.World.Right=Þú ert í réttum heimi +Message.Command.CaptureHelper.Requirement.World.Wrong=Þetta er röng heimur. Stökkva á: Hub, Survival, Minigames +Message.Command.CaptureHelper.WorldGuard.Allowed=Þú getur taumur á þessu svæði +Message.Command.CaptureHelper.WorldGuard.Denied=Þú getur ekki taumar á þessu svæði +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees verður úthlutað sjálfkrafa! +Message.Command.ChooseSkilltree.NoneAvailable=Engin kunnátta eru í boði fyrir Wolfi. +Message.Command.ChooseSkilltree.OnlyOnce=Þú getur aðeins breytt hæfileikum Wolfi einu sinni! +Message.Command.Fail=stjórnunarbrestur! +Message.Command.Help.Admin=/petadmin: Sjá Wiki (tengill hér að neðan) +Message.Command.Help.Beacon=/petbeacon: Opnar Beacon valmyndina. (alias: /pebeacon) +Message.Command.Help.Behavior=/petbehavior: Velur hegðun gæludýrsins (alias: /pb eða /petb) +Message.Command.Help.Call=/petcall: Mun hringja í gæludýrið þitt (alias: /pc eða /petc) +Message.Command.Help.CaptureHelper=/petcapturehelper: Kveikir og slökkva á CaptureHelper +Message.Command.Help.ChooseSkilltree=/petchooseskilltree: Sýnir og leyfir þér að velja skilltrees (alias: /pcst eða /petcst) +Message.Command.Help.Info=/petinfo: Sýnir upplýsingar um gæludýrið þitt (alias: /pinfo) +Message.Command.Help.Inventory=/petinventory: Opnar eigur gæludýrsins (alias: /pi eða /peti) +Message.Command.Help.MissingParameter=Stika vantar: +Message.Command.Help.MoreInfo=Fyrir frekari upplýsingar, lestu skipunarsíðuna hér: +Message.Command.Help.Name=/petname: Breytir nafni gæludýrsins. +Message.Command.Help.Options=/petoptions: Breyttu valkostum gæludýra þíns (notaðu [TAB]). +Message.Command.Help.Pickup=/petpickup: Skiptu um getu gæludýra til að sækja hlut (alias: /pp eða /petp) +Message.Command.Help.Release=/bensínleiga: Losaðu gæludýrið þitt +Message.Command.Help.Respawn=/petrespawn: endurlífga gæludýrið þitt strax, en með gjaldi (aka: /pr eða /petr) +Message.Command.Help.SendAway=/petsendaway: Sendir gæludýrið þitt í burtu (alias: /psa eða /petsa) +Message.Command.Help.Shop=/petshop: Opnar gæludýrabúðina (alias: /petsh eða /psh) \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_it.properties b/src/main/resources/locale/MyPet_it.properties new file mode 100644 index 0000000000..a27447aa96 --- /dev/null +++ b/src/main/resources/locale/MyPet_it.properties @@ -0,0 +1,377 @@ +##################################################################### +## MyPet Italian Locale ## +##################################################################### +## Last Update: (YMD) 2020-02-01 ## +## ## +## Contributors: ## +## Antos3030, Blank517, DanielSins, Giotto88, Italian, Keyle ## +## Lafa, Matteo Di Filippo, NoctDrum, RayserITA, Ricky89, Shelas ## +## SkyoNet, Spider41, Thomas Guerrini, danny7190, developermatt_ ## +## ## +##################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Non puoi farlo mentre {0} è morto. +Message.Call.Dead={0} è morto e non può essere spawnato. +Message.Call.Dead.Respawn={0} è morto e respawnerà tra {1} secondi. +Message.Call.First=Devi prima richiamare il tuo {0} +Message.Command.Call.Success={0} è arrivato. +Message.Command.CaptureHelper.HasPet=Hai già un pet. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=è adulto +Message.Command.CaptureHelper.Requirement.Angry=è arrabbiato +Message.Command.CaptureHelper.Requirement.Baby=è un cucciolo +Message.Command.CaptureHelper.Requirement.BelowHP=La vita è inferiore a {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Può accoppiarsi +Message.Command.CaptureHelper.Requirement.Impossible=Impossibile da catturare +Message.Command.CaptureHelper.Requirement.LowHP=Vita inferiore a {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=è stato creato da un giocatore +Message.Command.CaptureHelper.Requirement.Size.Equal=Grandezza uguale a {0} +Message.Command.CaptureHelper.Requirement.Size.Max=La grandezza è inferiore a {0} +Message.Command.CaptureHelper.Requirement.Size.Min=La grandezza è superiore a {0} +Message.Command.CaptureHelper.Requirement.Tamed=è addomesticato +Message.Command.CaptureHelper.Requirement.Wild=è selvaggio +Message.Command.CaptureHelper.Requirement.World.Right=Sei nel mondo corretto +Message.Command.CaptureHelper.Requirement.World.Wrong=In questo mondo non è consentito. Vai in {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=In questa regione puoi catturare. +Message.Command.CaptureHelper.WorldGuard.Denied=Non puoi catturare in questa regione +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=La skill sarà assegnata automaticamente! +Message.Command.ChooseSkilltree.NoneAvailable=Non ci sono skill disponibili per {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Puoi cambiare le skill di {0} solo una volta! +Message.Command.Fail=Esecuzione comando non riuscita! +Message.Command.Help.Admin=/petadmin: Guarda la Wiki (Link qui sotto) +Message.Command.Help.Beacon=/petbeacon: Apre la finestra dei potenziamenti del pet +Message.Command.Help.Behavior={0}: Seleziona la modalità del pet (alias: /pb or /petb) +Message.Command.Help.Call={0}: Richiama il tuo pet (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Attiva o disattiva l'aiuto di cattura +Message.Command.Help.ChooseSkilltree={0}: Mostra e scegli la skill del pet (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Mostra le info del tuo pet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Apri l'inventario del tuo pet (alias: /pi or /peti) +Message.Command.Help.MissingParameter=Un parametro è mancante: +Message.Command.Help.MoreInfo=Per maggiori informazioni, leggi le pagine dei comandi qui: +Message.Command.Help.Name={0}: Cambia il nome del tuo pet. +Message.Command.Help.Options={0}: Cambia le impostazioni del tuo pet (usa [TAB]) +Message.Command.Help.Pickup={0}: Attive o disattiva la modalita' "raccogli" (alias: /pp or /petp) +Message.Command.Help.Release={0}: Rilascia il tuo pet +Message.Command.Help.Respawn={0}: Respawna il tuo pet immediatamente pagando una tassa (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Manda via il tuo pet (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Apri lo shop dei pet (alias: /petsh or /psh) +Message.Command.Help.Skill={0}: Mostra il livello delle skill +Message.Command.Help.Stop={0}: disabilita gli attachi al tuo pet (alias: /ps or /pets) +Message.Command.Help.Store={0}: Immagazzina il tuo Pet. Può essere rievocato usando il comando /petswitch (sinonimi: /pst oppure /pstore) +Message.Command.Help.Switch={0}: Ti permette di scegliere che pet utilizzare (oppure: /psw o /pswitch) +Message.Command.Help.Trade={0}: Commercia il tuo pet con altri player (alias: /pt or /pett) +Message.Command.Help.Type={0}: Mostra le info della tua tipologia di pet +Message.Command.List.Player=I pets di {0}: +Message.Command.List.Yours=I tuoi pets: +Message.Command.Name.Filter=Il nome che hai scelto non è valido, scegline un altro. +Message.Command.Name.New=Adesso il tuo pet si chiama: {0} +Message.Command.Name.ToLong=Il nome "{0}" è troppo lungo. Può contenere al massimo {1} caratteri. +Message.Command.PetType.Unknown=Tipologia di pet non valida! +Message.Command.Release.Confirm=Premi sul nome del tuo pet per confermare: +Message.Command.Release.Dead={0} è stato rilasciato e non ritornerà più... +Message.Command.Release.Success={0} adesso è libero... +Message.Command.Respawn.Auto=Respawn automatico: {0}. +Message.Command.Respawn.AutoMin=Impostato il tempo minimo di auto respawn a {0}. +Message.Command.Respawn.NoMoney=Hai bisogno di {1} per respawnare {0}! +Message.Command.Respawn.Paid=La tassa di respawn per {0} ({1}) è stata pagata. +Message.Command.Respawn.Show=Fai rinascere {0} per: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Usa /petrespawn pay per pagare la tassa di respawn. +Message.Command.SendAway.AlreadyAway={0} è già stato mandato via. +Message.Command.SendAway.Success={0} è stato mandato via. +Message.Command.Skills.Show=Skill di {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Non c'è nessun ramo per la skill "{0}" +Message.Command.Stop.Attack={0} ha smesso di attaccare +Message.Command.Success=Comando eseguito correttamente! +Message.Command.Switch.Limit=Non puoi tenere più di {0} pets. +Message.Command.Switch.NoPet=Non hai un pet da tenere. +Message.Command.Switch.NoStoredPets=Non hai pet immagazzinati. +Message.Command.Switch.Success=Avete immagazzinato {0}. +Message.Command.Trade.Owner.Cancel=La tua offerta di {0} è stata ritirata. +Message.Command.Trade.Owner.InvalidPrice=Hai inserito un'offerta non valida. +Message.Command.Trade.Owner.NoOffer=Non hai offerto nessun pet. +Message.Command.Trade.Owner.Offer=Hai dato il tuo pet {0} a {1}. +Message.Command.Trade.Owner.Offer.Price=È offerto Wolfi di Keyle per 5 $. +Message.Command.Trade.Owner.OpenOffer={0} ha già un'offerta e deve prima accettarla o rifiutarla . +Message.Command.Trade.Owner.Reject={0} ha rifiutato la tua offerta per {1}. +Message.Command.Trade.Owner.Success={0} ha accettato la tua offerta per {1}. +Message.Command.Trade.Owner.Yourself=Non puoi scambiare i pet con te stesso. +Message.Command.Trade.Receiver.Distance=Non puoi accettare l'offerta perchè {0} è più lontano di 10 metri da te. +Message.Command.Trade.Receiver.HasPet=Hai già un MyPet. +Message.Command.Trade.Receiver.NoOffer=Nessuno ti ha offerto un Pet. +Message.Command.Trade.Receiver.NoPermission=Tu non hai i permessi per accettare un'offerta +Message.Command.Trade.Receiver.NotEnoughMoney=Non hai abbastanza soldi. Per accettare l'offerta hai bisogno di {0}. +Message.Command.Trade.Receiver.Offer={0} ti ha offerto un MyPet ( accetta digitando /pettrade accept ) +Message.Command.Trade.Receiver.Offer.Price={0} vuole venderti un MyPet a {1} ( per accettare digita /pettrade accept ): +Message.Command.Trade.Receiver.PetUnavailable=Questo MyPet NON è più disponibile. +Message.Command.Trade.Receiver.Reject=Hai rifiutato l'offerta di {0}. +Message.Command.Trade.Receiver.Success=Scambio con {0} riuscito. Ora sei il nuovo padrone di {1}! +Message.DeathMessage={1} ha ucciso {0} +Message.Hunger.Hungry={0} è molto affamato. Dovresti nutrire {0} adesso! +Message.Hunger.Rumbling=A {0} brontola lo stomaco. Dovresti dare da mangiare a {0} tra un po'. +Message.Hunger.Starving={0} muore di fame. Nutri {0} IMMEDIATAMENTE! +Message.Leash.Add=Hai addomesticato un compagno! Sarà un ottimo cucciolo! +Message.LevelSystem.LevelDown={0} è tornato al livello 7. +Message.LevelSystem.LevelUp={0} è ora livello {1}! +Message.LevelSystem.ReachedMaxLevel={0} dopo tanti sforzi è al massimo livello {1}. +Message.MultiWorld.NoActivePetInThisWorld=Non hai un Pet in questo mondo! +Message.MultiWorld.NowActivePet={0} adesso è il tuo pet. +Message.No.Allowed=Non ti è permesso utilizzarlo! +Message.No.AllowedHere=Il tuo Pet non può entrare qui! +Message.No.CanUse=Non puoi utilizzarlo adesso! +Message.No.Economy=Il supporto Economy non è stato abilitato! +Message.No.HasPet=Non hai un MyPet! +Message.No.Money=Non hai abbastanza soldi per farlo! +Message.No.NothingToSeeHere=Non c'è nulla da vedere qui! +Message.No.PlayerOnline=Questo Giocatore non è Online! +Message.No.Skill={0} non conosce l'Abilità {1}. +Message.No.UserHavePet={0} non ha un Pet! +Message.Npc.ChosenPet=Hai scelto {0} al tuo fianco +Message.Npc.HandOver=Hai affidato {0} a {1}. +Message.Npc.HandOverTitle=Consegna il tuo pet +Message.Npc.NoHandOver=Voglio avere {0} al mio fianco. +Message.Npc.StorageFull=Tu non puoi affidare altri pet a {0}. Hai raggiunto il massimo di {1} pet salvati. +Message.Npc.SwitchTitle=Cambia MyPet +Message.Npc.TakeTitle=Prendi MyPet +Message.Npc.YesHandOver=Mi prenderò cura di {0} per te. +Message.SelectMyPet=Seleziona un MyPet +Message.Shop.Available=Negozi di animali disponibili: +Message.Shop.Confirm.No=Non voglio comprare {0} per {1}: +Message.Shop.Confirm.SendStorage=Se compri questo PET sarai inviato al magazzino perchè hai già un pet insieme a te. +Message.Shop.Confirm.Title=Vuoi comprare {0} per {1}? +Message.Shop.Confirm.Yes=Voglio comprare {0} per {1}. +Message.Shop.NoMoney=Non hai abbastanza soldi per comprare quel PET. +Message.Shop.NotFound=Non esistono shop con questo nome. +Message.Shop.Success=Hai comprato {0} per {1}. +Message.Shop.SuccessStorage=Hai già un pet con te. {0} è stato inviato al tuo magazzino. +Message.Sit.Follow=Ora {0} ti seguirà nuovamente. +Message.Sit.Stay=Hai detto a {0} di stare a cuccia. +Message.Skill.Beacon.ClickOff=Clicca per impostare ad OFF +Message.Skill.Beacon.ClickOn=Clicca per impostare ad ON +Message.Skill.Beacon.Effect=Effetto del Faro : Respirazione +Message.Skill.Beacon.RemainingBuffs=Effetti del Faro ancora da scegliere : {0} +Message.Skill.Beacon.Stop=Faro disattivato! +Message.Skill.Beacon.Upgrade={0} da ora può usare questo effetto (raggio: {1} - durata: {2}sec): +Message.Skill.Behavior.NewMode={0} è in modalità {1}. +Message.Skill.Behavior.Upgrade={0} ora può usare le modalità di comportamento +Message.Skill.Control.AggroFarm=Non puoi controllare {0} quando è in modalità {1}. +Message.Skill.Control.Ride=Non puoi usare l'abilità Controllo mentre cavalchi {0}! +Message.Skill.Control.Upgrade={0} ora può essere controlalto con: {1}. +Message.Skill.Damage.Upgrade={0} ora infligge {1} danni. +Message.Skill.Fire.Upgrade={0} ora ha il {1}% di infiammare i nemici per {2} sec. +Message.Skill.Hp.Upgrade={0} adesso ha {1} HP di vita massima. +Message.Skill.HpRegeneration.Upgrade={0} rigenera {1} HP ogni {2} sec. +Message.Skill.Inventory.Creative=Non puoi aprire l'inventario quando sei in creativa. +Message.Skill.Inventory.NotAvailable={0} non ha un inventario. +Message.Skill.Inventory.Swimming=Non puoi aprire l'inventario quando {0} sta nuotando! +Message.Skill.Inventory.Upgrade={0} ha ora un inventario con {1} posti. +Message.Skill.Knockback.Upgrade={0} ora ha la possiblità di dare il {1}% di contraccolpo +Message.Skill.Lightning.Upgrade={0} ora ha la possibilità del {1}% di lanciare un fulmine e causare {2} di danno +Message.Skill.Pickup.Creative=Il tuo pet non può raccogliere item quando sei in creativa +Message.Skill.Pickup.NoInventory={0} non può raccogliere oggetti perchè non ha un inventario +Message.Skill.Pickup.StartStop={0} raccoglitore automatico : {1} +Message.Skill.Pickup.Upgrade={0} ora può raccogliere Oggetti nel raggio di {1} metro/i. +Message.Skill.Poison.Upgrade={0} ha una chance del {1}% di avvelenare il suo nemico per {2} secondi. +Message.Skill.Ranged.RoundsPerMinute={0} colpi al minuto +Message.Skill.Ranged.Upgrade=Adesso {0} può sparare 1 freccia a minuto causando 1 di danno per freccia. +Message.Skill.Ride.NoTeleport=Non puoi teletrasportarti mentre cavalchi un pet! +Message.Skill.Ride.Receive={0} ora può essere cavalcato. +Message.Skill.Ride.Upgrade=La velocità di {0} è ora stata aumentata del {1}% +Message.Skill.Shield.Format=Hai il {1}% di probabilita' di riflettere il {2}% di danni a {0} +Message.Skill.Shield.Upgrade={0} adesso ha una chance del {1}% di reinderizzare il {2}% del danno a se stesso. +Message.Skill.Slow.Upgrade={0} adesso ha una chance del {1}% di rallentare il nemico per {2} secondi. +Message.Skill.Sprint.Upgrade={0} adesso può correre verso nuovi nemici +Message.Skill.Stomp.Upgrade={0} adesso ha una chance del {1}% di calpestare il terreno e di causare {2} di danno ogni 2.5 metri +Message.Skill.Thorns.Upgrade={0} adesso ha una chance del {1}% di riflettere il {2}% dei danni ricevuti. +Message.Skill.Wither.Upgrade={0} adesso ha una chance del {1}% di dare l'effetto del wither al nemico per {2} secondi. +Message.Skilltree.Available=Skilltrees disponibili +Message.Skilltree.NotSwitched=Le skilltree non sono cambiate! +Message.Skilltree.RequiresLevel.Item=Livello richiesto: {0} +Message.Skilltree.RequiresLevel.Message={0} ha bisogno di essere livello {1} per usare questa skilltree! +Message.Skilltree.SelectionPrompt=Per favore selezionare una skilltree per {0}. (/pcst) +Message.Skilltree.SwitchedTo=Hai selezionato la skilltree: {0} +Message.Skilltree.SwitchedToFor=La skilltree di {0} è stata cambiata a {1}. +Message.Spawn.Despawn={0} è despawnato. +Message.Spawn.Flying={0} non può raggiungerti mentre voli. +Message.Spawn.NoSpace={0} non può raggiungerti perchè intorno a te non c'è abbastanza spazio. +Message.Spawn.Prevent=Qualcosa non riesce a far arrivare da te {0}. +Message.Spawn.Respawn={0} è respawnato! +Message.Spawn.Respawn.In={0} respawnerà tra {1} secondi. +Message.Spawn.Spectator=Non puoi chiamare {0} mentre sei in modalità spettatore. +Message.Update.Available=Una nuova versione di MyPet è disponibile: + +############# +## Names ## +############# +Name.Absorption=Assorbimento +Name.Aggressive=Aggressivo +Name.Arrow=Freccia +Name.Bat=Pipistrello +Name.Bee=Ape +Name.Blaze=Blaze +Name.Blocks=Blocco/i +Name.Cancel=Annulla +Name.Cat=Gatto +Name.CaveSpider=Ragno di caverna +Name.Chicken=Pollo +Name.Cod=Merluzzo +Name.Contact=Contatta +Name.Costs=Costi +Name.Cow=Mucca +Name.Creeper=Creeper +Name.Damage=Danno +Name.Dead=Morte +Name.Disabled=Disabilitato +Name.Dolphin=Delfino +Name.Done=Fatto +Name.Donkey=Scimmia +Name.DragonFireball=Palla di fuoco del Drago +Name.Drowned=Annegato +Name.Drowning=Annegamento +Name.Duel=Duello +Name.Egg=Uova +Name.ElderGuardian=Guardiano +Name.EmptyHand=Mano vuota +Name.Enabled=Abilitato +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perla dell'end +Name.Everyone=Tutti +Name.Evoker=Evocatore +Name.Exp=Exp +Name.Fall=Caduta +Name.FallingBlock=Caduta di Blocco +Name.Farm=Coltivazione +Name.Fire=Fuoco +Name.Fireball=Palla di fuoco +Name.FireResistance=Resistenza al fuoco +Name.FireTick=Fuoco +Name.Fireworks=Fuochi di artificio +Name.FishingHook=Amo +Name.Food=Cibo +Name.Fox=Volpe +Name.Friendly=Amichevole +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardiano +Name.Haste=Fretta +Name.HealthBoost=Aumento di cuori +Name.Help=Aiuto +Name.Horse=Cavallo +Name.HP=HP +Name.Hunger=Fame +Name.Husk=Buccia +Name.Illusioner=Illusionista +Name.Invisibility=Invisibilità +Name.IronGolem=Golem di ferro +Name.JumpBoost=Boost del salto +Name.Lava=Lava +Name.LeashFlag=Guinzaglio +Name.Level=Livello +Name.Lightning=Illuminazione +Name.Llama=Lama +Name.LlamaSpit=Saliva di lama +Name.Luck=Fortuna +Name.Magic=Magia +Name.MagmaCube=Slime del nether +Name.Modes=Modalità +Name.Mooshroom=Fungo +Name.Mule=Mulo +Name.NightVision=Visione notturna +Name.No=No +Name.Normal=Normale +Name.Ocelot=Ocelot +Name.Off=Spento +Name.On=Acceso +Name.Owner=Propietario +Name.Panda=Panda +Name.Parrot=Pappagallo +Name.Party=Festa +Name.Phantom=Fantasma +Name.Pig=Maiale +Name.PigZombie=Pigman +Name.Pillager=Saccheggiatore +Name.Poison=Avvelenamento +Name.PolarBear=Orso Polare +Name.Price=Prezzo +Name.PufferFish=Pesce Palla +Name.Rabbit=Coniglio +Name.Raid=Attacco +Name.Range=Raggio +Name.RangedDamage=Danno a distanza +Name.Ravager=Ravager +Name.Regeneration=Rigenerazione +Name.Resistance=Resistenza +Name.Respawntime=Tempo di respawn +Name.Rows=Riga/e +Name.Salmon=Salmone +Name.Seconds=Secondo(i) +Name.Sheep=Pecora +Name.Silverfish=Silverfish +Name.Skeleton=Scheletro +Name.SkeletonHorse=Cavallo di scheletro +Name.Skill.Beacon=Faro +Name.Skill.Behavior=Comportamento +Name.Skill.Control=Controllo +Name.Skill.Damage=Danno +Name.Skill.Fire=Fuoco +Name.Skill.Heal=Guarire +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventario +Name.Skill.Knockback=Contraccolpo +Name.Skill.Lightning=Illuminazione +Name.Skill.Pickup=Raccogliere +Name.Skill.Poison=Avvelenamento +Name.Skill.Ranged=A distanza +Name.Skill.Ride=Attacco +Name.Skill.Shield=Scudo +Name.Skill.Slow=Lento +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Calpestare +Name.Skill.Thorns=Spine +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Piccola Palla di fuoco +Name.Snowball=Palla di neve +Name.Snowman=Pupazzo di neve +Name.Speed=Velocità +Name.Spider=Ragno +Name.SplashPotion=Pozione lanciabile +Name.Squid=Calamaro +Name.Stray=Randagio +Name.Strength=Forza +Name.Suffocation=Soffocamento +Name.Title.Creator=Creatore di MyPet +Name.Title.Developer=Sviluppatore MyPet +Name.Title.Donator=Donatore +Name.Title.Helper=Helper +Name.Title.Premium=Premium +Name.Title.Translator=Traduttore +Name.TnT=TNT +Name.TraderLlama=Lama +Name.Trident=Tridente +Name.TropicalFish=Pesce Tropicale +Name.Turtle=Tartaruga +Name.Type=Tipo +Name.Unknow=Sconosciuto +Name.Vex=Vessare +Name.Villager=Villaggero +Name.Vindicator=Vindicator +Name.Void=Il vuoto +Name.WanderingTrader=Commerciante Errante +Name.WaterBreathing=Respirare sott'acqua +Name.Witch=Strega +Name.Wither=Wither +Name.WitherSkeleton=Scheletro avvizzito +Name.WitherSkull=Testa di wither +Name.Wolf=Cane +Name.Yes=Si +Name.You=Tu +Name.Zombie=Zombie +Name.ZombieHorse=Cavallo zombie +Name.ZombieVillager=Villaggero zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ja.properties b/src/main/resources/locale/MyPet_ja.properties new file mode 100644 index 0000000000..0632388c80 --- /dev/null +++ b/src/main/resources/locale/MyPet_ja.properties @@ -0,0 +1,357 @@ +##################################################################################################################################################### +## MyPet Japanese Locale ## +##################################################################################################################################################### +## Last Update: (YMD) 2019-05-20 ## +## ## +## Contributors: ## +## Aya1379, BlackYamato, GaoGaoDinosaur, MimacalMi, Sikatsu, SimplyRin, falsie, gotti0916, haoling, mankan000, sho710 チャンネル, siloneco, taka_3232 ## +## ## +##################################################################################################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead={0} 瀕死 している間は、その行動をすることができません。 +Message.Call.Dead={0}瀕死 しており、呼び出すことはできません。 +Message.Call.Dead.Respawn={0}瀕死 です! リスポーンまで残り {1} 秒. +Message.Call.First=先に {0} を呼ばなければなりません. +Message.Command.Call.Success={0} が来ました。 +Message.Command.CaptureHelper.HasPet=あなたは既にペットを飼っています。 +Message.Command.CaptureHelper.Mode=支援ツール: {0}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=スキルを自動で設定しました。 +Message.Command.ChooseSkilltree.NoneAvailable={0} の習得することができるスキルツリーはありません。 +Message.Command.ChooseSkilltree.OnlyOnce= {0} のスキルの変更は1度しかできません! +Message.Command.Fail=コマンドの実行に失敗しました! +Message.Command.Help.Admin={0}: 公式Wikiをご覧ください(下記リンク) +Message.Command.Help.Beacon={0}: ペットのビーコン設定メニューを開きます (短縮: /pbeacon) +Message.Command.Help.Behavior={0}: ペットの行動パターンを変更します (短縮: /pb /petb) +Message.Command.Help.Call={0}: ペットを呼び出します (短縮: /pc /petc) +Message.Command.Help.CaptureHelper={0}: ペットの捕獲サポート機能を切り替えます +Message.Command.Help.ChooseSkilltree={0}: スキルツリーの一覧表示と選択を行います (短縮: /pcst or /petcst) +Message.Command.Help.Info={0}: ペットに関する情報を表示します (短縮: /pinfo) +Message.Command.Help.Inventory={0}: ペットのインベントリを開きます (短縮: /pi /peti) +Message.Command.Help.MissingParameter=パラメータがありません: +Message.Command.Help.MoreInfo=より多くの情報はこちらからどうぞ: +Message.Command.Help.Name={0}: ペットの名前を変更します +Message.Command.Help.Options={0}: [TABキー]を押して、MyPetの設定を変更して下さい。 +Message.Command.Help.Pickup={0}: アイテムを拾う機能を有効化/無効化 (短縮: /pp /petp) +Message.Command.Help.Release={0}: ペットを野生に返します +Message.Command.Help.Respawn={0}: ペットを有料でリスポーンさせます (短縮: /pr /petr) +Message.Command.Help.SendAway={0}: ペットを格納します (短縮: /psa /petsa) +Message.Command.Help.Shop={0}: ペットショップを開きます (短縮: /petsh or /psh) +Message.Command.Help.Skill={0}: ペットのスキルレベルを表示します +Message.Command.Help.Stop={0}: ペットの攻撃を止めます (短縮: /ps /pets) +Message.Command.Help.Store={0}: 現在のペットを収納します。/petswitch で収納したペットと切り替えることができます。(短縮: /pst /pstore) +Message.Command.Help.Switch={0}: ペットを切り替えることが出来ます (短縮: /psw or /pswitch) (/petswitch store で手持ちのペットを預けることができます) +Message.Command.Help.Trade={0}: 他のプレイヤーとペットを交換します (短縮: /pt or /pett) +Message.Command.Help.Type={0}: ペットのタイプについて情報を表示します +Message.Command.List.Player={0}のペットリスト: +Message.Command.List.Yours=あなたのペット: +Message.Command.Name.Filter=その名前を使用することは出来ません。別の名前を入力して下さい。 +Message.Command.Name.New=ペットの名前: {0} +Message.Command.Name.ToLong="{0}" は長すぎます。 ペットの名前は最大 {1} 文字です。 +Message.Command.PetType.Unknown= そのペットのタイプは存在しません! +Message.Command.Release.Confirm=ペットの名前をクリックすることで確定できます: +Message.Command.Release.Dead={0} はこの世を去ってしまいました…。 +Message.Command.Release.Success={0}野生に返ってしまいました…。 +Message.Command.Respawn.Auto=自動リスポーン: {0}. +Message.Command.Respawn.AutoMin=リスポーンの最低時間を {0}秒 に設定しました。 +Message.Command.Respawn.NoMoney= {0} のリスポーンには {1} 必要です! +Message.Command.Respawn.Paid={0} のリスポーン代 ({1}) を支払いました. +Message.Command.Respawn.Show= {0}のリスポーン代: {1} ({2}自動) +Message.Command.Respawn.Show.Pay=/petrespawn payを使用して再召喚料金をお支払いください. +Message.Command.SendAway.AlreadyAway={0} はここには いません ! +Message.Command.SendAway.Success= {0} はどこかへ行きました. +Message.Command.Skills.Show={0} のスキル: {1} +Message.Command.Skilltree.CantFindSkilltree= {0} と言うスキルツリーは存在しません. +Message.Command.Stop.Attack=攻撃を 止めました! +Message.Command.Success=コマンドの実行に成功しました! +Message.Command.Switch.Limit=ペットは{0}匹以上預けることができません。 +Message.Command.Switch.NoPet=切り替えられることのできるペットがいません。 +Message.Command.Switch.NoStoredPets=現在1匹もペットを預けていません。 +Message.Command.Switch.Success={0} を預けました。 +Message.Command.Trade.Owner.Cancel={0} への申し込みはキャンセルされました +Message.Command.Trade.Owner.InvalidPrice=入力された値が無効です。 +Message.Command.Trade.Owner.NoOffer=トレード対象が見当たりません +Message.Command.Trade.Owner.Offer=あなたは {1}さんへ{0}との交換を申し込みました。 +Message.Command.Trade.Owner.Offer.Price= {1} さんはあなたへ{0}{2}で販売を提案しています。 +Message.Command.Trade.Owner.OpenOffer={0}はすでにトレードを申し込まれています。手続きが完了するまで申し込むことはできません。 +Message.Command.Trade.Owner.Reject={0}{1} の販売申請を拒否しました。 +Message.Command.Trade.Owner.Success={0}はトレードを受け入れました +Message.Command.Trade.Owner.Yourself=自分自身に交換は出来ません。 +Message.Command.Trade.Receiver.Distance={0} から10メートル以上離れている為、申請を受けることが出来ません。 +Message.Command.Trade.Receiver.HasPet=あなたは既にペットを飼っています。 +Message.Command.Trade.Receiver.NoOffer=誰もあなたにMyPetを交換しようと言っておりません。 +Message.Command.Trade.Receiver.NoPermission=あなたにはオファーを受け入れる権限がありません。 +Message.Command.Trade.Receiver.NotEnoughMoney=お金が足りません{0}必要です。 +Message.Command.Trade.Receiver.Offer={0} があなたにMyPetを譲ってほしいと言っています。(許可するには/pettrade acceptと入力してください): +Message.Command.Trade.Receiver.Offer.Price={0}があなたへMyPet{1}での販売を申請しました。(承諾するには/pettrade acceptと入力してください): +Message.Command.Trade.Receiver.PetUnavailable=MyPetの取引ができる状態ではないようです。 +Message.Command.Trade.Receiver.Reject={0} さんのオファーに拒否しました。 +Message.Command.Trade.Receiver.Success={0}との取引が完了しました。{1}のオーナーになりました +Message.DeathMessage={0} は殺された: {1} +Message.Hunger.Hungry={0} はとてもお腹がすいています. {0} にエサを与えてください. +Message.Hunger.Rumbling={0}はお腹がすいてきました。 そろそろ {0} にご飯をあげる準備をしましょう。 +Message.Hunger.Starving={0} は飢え死にしそうです! 今すぐ {0} にエサを与えてください! +Message.Leash.Add=ペットの手なずけに成功しました!おめでとうございます! +Message.LevelSystem.LevelDown={0}はレベル{1}に下がりました。 +Message.LevelSystem.LevelUp={0} がレベル{1}にアップしました! +Message.LevelSystem.ReachedMaxLevel={0} はLV制限の {1} に到達しています。 +Message.MultiWorld.NoActivePetInThisWorld=あなたはこのワールドでペット を持って いません! +Message.MultiWorld.NowActivePet={0} は現在あなたの ペットです. +Message.No.Allowed=これを使う権限が ありません! +Message.No.AllowedHere=ここでペットは許可されていません! +Message.No.CanUse=現在は使えません. +Message.No.Economy=Economyプラグインサポートが無効になっています。 +Message.No.HasPet=あなたにはペットが いません! +Message.No.Money=実行するための所持金がたりません。 +Message.No.NothingToSeeHere=ここで見るものはありません! +Message.No.PlayerOnline=プレイヤーはオフラインです. +Message.No.Skill={0}{1} を習得していません. +Message.No.UserHavePet={0} にはペットがいません! +Message.Npc.ChosenPet={0} を返します. +Message.Npc.HandOver={0}{1}に預けました. +Message.Npc.HandOverTitle=ペットを渡してください +Message.Npc.NoHandOver={0} をそばにいてほしい. +Message.Npc.StorageFull=これ以上 {0}にペットを預けることはできません. 最高の {1} 匹に到達しました. +Message.Npc.SwitchTitle=ペットを切り替え +Message.Npc.TakeTitle=受け取ってください +Message.Npc.YesHandOver={0} を渡します. +Message.SelectMyPet=ペットを選択 +Message.Shop.Available=利用可能なペットショップ: +Message.Shop.Confirm.No={0} を購入しませんでした +Message.Shop.Confirm.SendStorage=ペットを連れているため、購入後はstorageに送られます +Message.Shop.Confirm.Title={0}{1} で買いますか? +Message.Shop.Confirm.Yes={0}{1} で買います +Message.Shop.NoMoney=所持金が不足しています +Message.Shop.NotFound=名前が一致するショップがありません +Message.Shop.Success={0}{1} で購入しました +Message.Shop.SuccessStorage=すでにペットを連れているので、{0}storageに転送されました。 +Message.Sit.Follow={0} は再びあなたの後ろについて行きます。 +Message.Sit.Stay={0} にそこで待っているよう指示しました。 +Message.Skill.Beacon.ClickOff=ビーコンを オフ にする +Message.Skill.Beacon.ClickOn=ビーコンを オン にする +Message.Skill.Beacon.Effect=ビーコン効果: {0} +Message.Skill.Beacon.RemainingBuffs=選択可能なビーコン効果の数: {0} +Message.Skill.Beacon.Stop=効果が途切れました. +Message.Skill.Beacon.Upgrade={0} は新しいバフ効果を覚えました (範囲: {1} - 発動時間: {2}秒): +Message.Skill.Behavior.NewMode={0} は現在 {1} モードです. +Message.Skill.Behavior.Upgrade={0} は新しい動作モードを覚えました: +Message.Skill.Control.AggroFarm= {0}{1} モードなので指示することは出来ません! +Message.Skill.Control.Ride={0} に乗りながら 操縦できません. +Message.Skill.Control.Upgrade={0}{1} で指示を受けるようになりました!手に持って行ってほしいに右クリックです. +Message.Skill.Damage.Upgrade={0} の攻撃力が上昇しました!: {1} ダメージ. +Message.Skill.Fire.Upgrade={0}{1}% の確率で{2}秒間 敵に火をつけるようになりました +Message.Skill.Hp.Upgrade={0} の最大HPが {1} に上がりました! +Message.Skill.HpRegeneration.Upgrade={0} の回復力が上昇しました!: {2} 秒ごとに {1} HP回復します +Message.Skill.Inventory.Creative=クリエィティブモードの時はインベントリが開けません. +Message.Skill.Inventory.NotAvailable={0} にはインベントリがありません. +Message.Skill.Inventory.Swimming= {0} が泳いでる時にインベントリは開けません! +Message.Skill.Inventory.Upgrade={0} のインベントリが {1}スロットに拡張しました. +Message.Skill.Knockback.Upgrade={0}{1}% の確率で敵をノックバックさせるようになりました +Message.Skill.Lightning.Upgrade={0}{1}% の確立で {2} ダメージの雷を落とすようになりました +Message.Skill.Pickup.Creative=クリエイティブモードである間は、ペットはアイテムを拾うことができません +Message.Skill.Pickup.NoInventory={0} はアイテムが拾えますがインベントリがありません. +Message.Skill.Pickup.StartStop={0} のアイテム採取: {1} +Message.Skill.Pickup.Upgrade={0}{1} ブロック範囲にあるアイテムを取ってくれる様になりました! +Message.Skill.Poison.Upgrade={0}{1}% の確率で敵に毒を {2}秒間 付与するようになりました +Message.Skill.Ranged.RoundsPerMinute=毎分 {0} 発 +Message.Skill.Ranged.Upgrade={0} は毎分{2}ダメージの{1}が打てるようになりました. +Message.Skill.Ride.NoTeleport=ペットに乗っている間はテレポートできません! +Message.Skill.Ride.Receive={0} に乗れるようになりました +Message.Skill.Ride.Upgrade={0} の移動スピードが {1}% 上昇しました! +Message.Skill.Shield.Format={1}% の確率で、あなたが受けたダメージの {2}%{0} へ受け流します。 +Message.Skill.Shield.Upgrade={0}{1}% の確率で、あなたが受けたダメージのうち {2}% を肩代わりするようになりました。 +Message.Skill.Slow.Upgrade={0}{1}% の確率で{2}秒間敵を足止めします +Message.Skill.Sprint.Upgrade={0} は敵に向かってダッシュするようになりました! +Message.Skill.Stomp.Upgrade={0}{1}%の確率で2.5メートル以内の全ての着地している敵に{2}ダメージを与えるようになりました +Message.Skill.Thorns.Upgrade={0}{1}% の確立でダメージを {2}% 敵に反射するようになりました. +Message.Skill.Wither.Upgrade={0}{1}% の確率で {2}秒間 敵をウィザー状態にするようになりました! +Message.Skilltree.Available=使用可能なスキルツリー +Message.Skilltree.NotSwitched=スキルツリーは変更されませんでした! +Message.Skilltree.RequiresLevel.Item=必要レベル: {0} +Message.Skilltree.RequiresLevel.Message=このスキルツリーを使用するには、 {0} のレベルが {1} 必要です! +Message.Skilltree.SelectionPrompt={0}のスキルツリーを選択してください。 (/pcst) +Message.Skilltree.SwitchedTo={0} を選択しました. +Message.Skilltree.SwitchedToFor={0} のペットのスキルツリーを {1} に変更しました. +Message.Spawn.Despawn={0} はデスポーンしました. +Message.Spawn.Flying={0} はあなたが飛行中の場合は来ることができません. +Message.Spawn.NoSpace={0} が来るためのスペースが 足りません. +Message.Spawn.Prevent=何らかの理由で {0} がスポーンすることができません +Message.Spawn.Respawn={0} がリスポーンしました! +Message.Spawn.Respawn.In={0} は回復中です:残り {1} 秒. +Message.Spawn.Spectator=スペクテイターモード中に{0}を呼び出すことはできません +Message.Update.Available=MyPetの新しいバージョンが利用できます: + +############# +## Names ## +############# +Name.Absorption=衝撃吸収 +Name.Aggressive=無差別攻撃 +Name.Arrow=矢による攻撃 +Name.Bat=コウモリ +Name.Blaze=ブレイズ +Name.Blocks=ブロック +Name.Cancel=キャンセル +Name.Cat=猫 +Name.CaveSpider=洞窟グモ +Name.Chicken=ニワトリ +Name.Cod=タラ +Name.Contact=接触 +Name.Costs=価格 +Name.Cow=ウシ +Name.Creeper=クリーパー +Name.Damage=ダメージ +Name.Dead=瀕死 +Name.Disabled=無効 +Name.Dolphin=イルカ +Name.Done=完了 +Name.Donkey=ロバ +Name.DragonFireball=ドラゴンファイアーボール +Name.Drowned=ドラウンド +Name.Drowning=水死 +Name.Duel=対決 +Name.Egg=卵 +Name.ElderGuardian=エルダーガーディアン +Name.EmptyHand=手ぶら +Name.Enabled=有効 +Name.EnderDragon=エンダードラゴン +Name.Enderman=エンダーマン +Name.Endermite=エンダーマイト +Name.EnderPearl=エンダーパール +Name.Everyone=誰でも +Name.Evoker=イヴォーカー +Name.Exp=経験値 +Name.Fall=落下 +Name.FallingBlock=落下中のブロック +Name.Farm=モンスター警戒態勢 +Name.Fire=炎 +Name.Fireball=ファイアーボール +Name.FireResistance=火炎耐性 +Name.FireTick=火 +Name.Fireworks=花火 +Name.FishingHook=釣竿 +Name.Food=食べ物 +Name.Fox=キツネ +Name.Friendly=待機 +Name.Ghast=ガスト +Name.Giant=巨大ゾンビ +Name.Guardian=ガーディアン +Name.Haste=スピード増加 +Name.HealthBoost=体力増強 +Name.Help=ヘルプ +Name.Horse=ウマ +Name.HP=HP +Name.Hunger=満腹度 +Name.Husk=ハスク +Name.Illusioner=イリュージョナー +Name.Invisibility=透明化 +Name.IronGolem=アイアンゴーレム +Name.JumpBoost=ジャンプ力増加 +Name.Lava=溶岩 +Name.LeashFlag=ペット化方法 +Name.Level=レベル +Name.Lightning=雷 +Name.Llama=ラマ +Name.LlamaSpit=ラマの唾吐き +Name.Luck=幸運 +Name.Magic=魔法 +Name.MagmaCube=マグマキューブ +Name.Modes=モード +Name.Mooshroom=ムーシュルーム +Name.Mule=ラバ +Name.NightVision=暗視 +Name.No=いいえ +Name.Normal=ノーマル +Name.Ocelot=ヤマネコ +Name.Off=オフ +Name.On=オン +Name.Owner=飼い主 +Name.Panda=パンダ +Name.Parrot=オウム +Name.Party=パーティ +Name.Phantom=ファントム +Name.Pig=豚 +Name.PigZombie=ゾンビピッグマン +Name.Pillager=ピリジャー +Name.Poison=毒 +Name.PolarBear=シロクマ +Name.Price=価格 +Name.PufferFish=フグ +Name.Rabbit=ウサギ +Name.Raid=攻撃 +Name.Range=範囲 +Name.RangedDamage=範囲攻撃 +Name.Ravager=ラヴェジャー +Name.Regeneration=回復力増加 +Name.Resistance=防御力増加 +Name.Respawntime=リスポーン時間 +Name.Rows=列 +Name.Salmon=サケ +Name.Seconds=秒 +Name.Sheep=ヒツジ +Name.Silverfish=シルバーフィッシュ +Name.Skeleton=スケルトン +Name.SkeletonHorse=骨馬 +Name.Skill.Beacon=ビーコン +Name.Skill.Behavior=行動 +Name.Skill.Control=コントロール +Name.Skill.Damage=ダメージ +Name.Skill.Fire=火属性 +Name.Skill.Heal=回復速度 +Name.Skill.Hitpoints=体力 +Name.Skill.Inventory=インベントリ +Name.Skill.Knockback=ノックバック +Name.Skill.Lightning=雷 +Name.Skill.Pickup=収拾 +Name.Skill.Poison=毒 +Name.Skill.Ranged=射撃攻撃 +Name.Skill.Ride=騎乗 +Name.Skill.Shield=シールド +Name.Skill.Slow=スロウ +Name.Skill.Sprint=疾走 +Name.Skill.Stomp=クエイク +Name.Skill.Thorns=棘の鎧 +Name.Skill.Wither=ウィザー +Name.Skilltree=スキルツリー +Name.Slime=スライム +Name.SmallFireball=小さい火球 +Name.Snowball=雪球 +Name.Snowman=スノーゴーレム +Name.Speed=スピード +Name.Spider=クモ +Name.SplashPotion=スプラッシュポーション +Name.Squid=イカ +Name.Stray=ストレイ +Name.Strength=攻撃力増加 +Name.Suffocation=生き埋め +Name.Title.Creator=クリエイター +Name.Title.Developer=開発者 +Name.Title.Donator=寄付者 +Name.Title.Helper=ヘルパー +Name.Title.Premium=プレミアム +Name.Title.Translator=翻訳者 +Name.TnT=TNT +Name.TraderLlama=行商人のラマ +Name.Trident=トライデント +Name.TropicalFish=熱帯魚 +Name.Turtle=カメ +Name.Type=種類 +Name.Unknow=不明 +Name.Vex=ヴェックス +Name.Villager=村人 +Name.Vindicator=ヴィンディケーター +Name.Void=奈落 +Name.WanderingTrader=行商人 +Name.WaterBreathing=水中呼吸 +Name.Witch=ウィッチ +Name.Wither=ウィザー +Name.WitherSkeleton=ウィザースケルトン +Name.WitherSkull=ウィザースカル +Name.Wolf=オオカミ +Name.Yes=はい +Name.You=あなた +Name.Zombie=ゾンビ +Name.ZombieHorse=ゾンビホース +Name.ZombieVillager=村人ゾンビ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ko.properties b/src/main/resources/locale/MyPet_ko.properties new file mode 100644 index 0000000000..1a408b85c5 --- /dev/null +++ b/src/main/resources/locale/MyPet_ko.properties @@ -0,0 +1,377 @@ +################################################################# +## MyPet Korean Locale ## +################################################################# +## Last Update: (YMD) 2020-02-19 ## +## ## +## Contributors: ## +## MimacalMi, Minecraft PE, Pinkhope, Sikatsu, Uncle0330 ## +## hjhj3686, oMOOSIMo, sharap, wolfdate25, wolfwork, 만두, 인절미 ## +## 잉어킹 ## +## ## +################################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=Wolfi(이)가 죽은 동안에는 해당 명령을 수행할 수 없습니다. +Message.Call.Dead={0}죽었고 또한 불릴수 없습니다. +Message.Call.Dead.Respawn={0}은/는 죽었습니다. 재 소환 대기시간은 {1}초 입니다. +Message.Call.First=당신은 먼저 {0}을/를 불러야 합니다. +Message.Command.Call.Success={0}(이)가 당신에게로 왔습니다. +Message.Command.CaptureHelper.HasPet=이미 펫을 가지고 있습니다. +Message.Command.CaptureHelper.Mode=포획 도우미: {0}. +Message.Command.CaptureHelper.Requirement.Adult=성인입니다 +Message.Command.CaptureHelper.Requirement.Angry=화남 +Message.Command.CaptureHelper.Requirement.Baby=아기임 +Message.Command.CaptureHelper.Requirement.BelowHP=생명력이 {0}보다 작습니다 +Message.Command.CaptureHelper.Requirement.CanBreed=임신 가능 +Message.Command.CaptureHelper.Requirement.Impossible=포획 불가능합니다 +Message.Command.CaptureHelper.Requirement.LowHP=생명력이 {0}보다 낮습니다 +Message.Command.CaptureHelper.Requirement.PlayerCreated=플레이어에 의해 만들어짐 +Message.Command.CaptureHelper.Requirement.Size.Equal=크기가 {0}입니다 +Message.Command.CaptureHelper.Requirement.Size.Max=크기가 {0}보다 작습니다 +Message.Command.CaptureHelper.Requirement.Size.Min=크기가 {0}보다 큽니다 +Message.Command.CaptureHelper.Requirement.Tamed=조련됨 +Message.Command.CaptureHelper.Requirement.Wild=흉포함 +Message.Command.CaptureHelper.Requirement.World.Right=당신은 올바른 세계에 있습니다. +Message.Command.CaptureHelper.Requirement.World.Wrong=올바르지 않은 세계입니다. {0}으로 가세요. +Message.Command.CaptureHelper.WorldGuard.Allowed=이 지역에서 포획할 수 있습니다 +Message.Command.CaptureHelper.WorldGuard.Denied=이 지역에서 포획할 수 없습니다 +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=스킬 트리가 자동으로 할당될 것입니다! +Message.Command.ChooseSkilltree.NoneAvailable={0}(이)가 사용 가능한 스킬트리가 없습니다. +Message.Command.ChooseSkilltree.OnlyOnce=당신은 {0}의 스킬트리를 오직 한 번만 바꿀 수 있습니다! +Message.Command.Fail=명령어 실행 실패! +Message.Command.Help.Admin={0}: 위키를 확인하세요. (아래에 링크가 있습니다) +Message.Command.Help.Beacon={0}: MyPet의 비콘 창을 엽니다. (유사: /pbeacon) +Message.Command.Help.Behavior={0}: 펫의 행동을 전환합니다 (유사: /pb 또는 /petb) +Message.Command.Help.Call={0}: 당신의 펫을 부릅니다 (유사: /pc 또는 /petc) +Message.Command.Help.CaptureHelper={0}: 포획 도우미를 켜기/끄기로 전환합니다 +Message.Command.Help.ChooseSkilltree={0}: 스킬트리들을 보고 고릅니다 (유사: /pcst 또는 /petcst) +Message.Command.Help.Info={0}: MyPet에 대한 정보를 봅니다 (유사: /pinfo) +Message.Command.Help.Inventory={0}: 마이펫의 인벤토리를 엽니다 (유사: /pi 또는 /peti) +Message.Command.Help.MissingParameter=값이 잘못됐습니다: +Message.Command.Help.MoreInfo=추가 정보를 원하시면 여기 명령어 페이지를 읽으십시오: +Message.Command.Help.Name={0}: 당신의 펫 이름을 설정합니다. +Message.Command.Help.Options={0}: 펫 설정을 변경하세요 ([TAB]사용). +Message.Command.Help.Pickup={0}: 집기를 켜기/끄기로 전환합니다 (유사: /pp 또는 /petp) +Message.Command.Help.Release={0}: 당신의 펫을 풀어줍니다. +Message.Command.Help.Respawn={0}: 청구를 하기 위해 당신의 마이펫을 재 소환해보세요 (유사: /pr 또는 /petr) +Message.Command.Help.SendAway={0}: 당신의 펫을 멀리 보냅니다 (유사: /psa 또는 /petsa) +Message.Command.Help.Shop={0}: 펫샵을 엽니다. (유사: /petsh 또는 /psh) +Message.Command.Help.Skill={0}: 스킬 레벨을 봅니다 +Message.Command.Help.Stop={0}: MyPet이 공격하는 것을 멈춥니다 (유사: /ps 또는 /pets) +Message.Command.Help.Store={0}: 현재 펫을 저장합니다./petswitch 명령어로 다시 변경하실 수 있습니다. (유사: /pst or /pstore) +Message.Command.Help.Switch={0}: 펫 교체를 허용합니다 (유사: /psw 또는 /pswitch) +Message.Command.Help.Trade={0}: 다른 플레이어와 펫을 교환합니다. (유사: /pt 또는 /pett) +Message.Command.Help.Type={0}: MyPet 타입에 대한 정보를 봅니다. +Message.Command.List.Player={0}의 펫: +Message.Command.List.Yours=당신의 펫: +Message.Command.Name.Filter=선택된 이름은 잘못되었으니 다른 이름을 선택해주세요. +Message.Command.Name.New=당신의 펫 이름은 이제 {0} 입니다. +Message.Command.Name.ToLong="{0}" 글자가 너무 깁니다. 최대 글자는 {1} 자입니다. +Message.Command.PetType.Unknown= 알 수 없는 펫 종류입니다! +Message.Command.Release.Confirm=확인하려면 펫 이름을 클릭해주세요: +Message.Command.Release.Dead={0} 펫은 풀려났고 다시는 되돌아오지 않습니다... +Message.Command.Release.Success={0}은/는 이제 자유입니다 . . . +Message.Command.Respawn.Auto=자동 재 소환: {0}. +Message.Command.Respawn.AutoMin=자동 재 소환 시간이 최소 {0}로 설정되었습니다. +Message.Command.Respawn.NoMoney=당신이 {0}을 재 소환하려면 {1}이 필요합니다! +Message.Command.Respawn.Paid=({1})을/를 재 소환하려면 {0}만큼 지불해야합니다. +Message.Command.Respawn.Show={0} 재 소환 비용 : {1} ({2}자동) +Message.Command.Respawn.Show.Pay=/petrespawn pay로 재소환 비용을 지불하십시오. +Message.Command.SendAway.AlreadyAway={0}은/는 여기에 없습니다. +Message.Command.SendAway.Success=당신은 {0}을/를 멀리 보냈습니다. +Message.Command.Skills.Show={0}의 스킬들: {1} +Message.Command.Skilltree.CantFindSkilltree={0}라고 표기된 스킬트리는 존재하지 않습니다. +Message.Command.Stop.Attack=당신의 펫은 이제 공격하는 것을 멈춰야합니다! +Message.Command.Success=명령어 실행 성공! +Message.Command.Switch.Limit=당신은 펫을 {0} 마리 이상 저장할 수 없습니다. +Message.Command.Switch.NoPet=펫을 저장할 수 없습니다. +Message.Command.Switch.NoStoredPets=펫을 저장할 수 없습니다. +Message.Command.Switch.Success={0} 펫을 저장했습니다. +Message.Command.Trade.Owner.Cancel={0} 만큼 출금을 요구했습니다. +Message.Command.Trade.Owner.InvalidPrice=주문에서 잘못된 가격을 입력했습니다. +Message.Command.Trade.Owner.NoOffer=넌 을 제공하지 않았어. +Message.Command.Trade.Owner.Offer={0} 펫을 {1}에 제공했습니다. +Message.Command.Trade.Owner.Offer.Price={0} 펫을 {1}에게 {2}에 제공했습니다. +Message.Command.Trade.Owner.OpenOffer={0} 펫은 이미 제공되어 먼저 수락 또는 거절이 필요합니다. +Message.Command.Trade.Owner.Reject={0}님이 당신의 {1}제안을 거절했습니다. +Message.Command.Trade.Owner.Success={0}님이 당신의 {1} 제안을 승낙했습니다. +Message.Command.Trade.Owner.Yourself=자신과 거래 할 수 없습니다. +Message.Command.Trade.Receiver.Distance=당신은 거래 할 수 없습니다 {0} (과)의 거리가 10미터 이내여야 합니다. +Message.Command.Trade.Receiver.HasPet=당신은 이미 MyPet이 있습니다. +Message.Command.Trade.Receiver.NoOffer=아무도 당신에게 펫을 제공하지 않습니다. +Message.Command.Trade.Receiver.NoPermission=당신은 그 제안을 수락할 권한이 없습니다. +Message.Command.Trade.Receiver.NotEnoughMoney=당신은 충분한 돈이 없습니다. 제안을 수락하려면 {0}가 필요합니다. +Message.Command.Trade.Receiver.Offer={0} 는 당신에게 을 제공하려 합니다. (수락 하려면 /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0}(은)는 당신에게 {1}을 제공하려 합니다. (수락 하려면 /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=제공된 을 더 이상 사용할 수 없습니다. +Message.Command.Trade.Receiver.Reject=당신은 {0}의 제안을 거절했습니다. +Message.Command.Trade.Receiver.Success={0}와의 거래는 성공적이였습니다. 당신은 이제 {1}의 주인입니다. +Message.DeathMessage={0}(이)가 {1}에 의해 죽었습니다 +Message.Hunger.Hungry={0}은/는 매우 배고파합니다. 당신은 {0}에게 당장 먹이를 줘야 합니다. +Message.Hunger.Rumbling={0}의 배에서 꼬르륵 소리가 납니다. 당신은 {0}에게 먹이를 줘야합니다. +Message.Hunger.Starving={0}은/는 굶고 있습니다. {0}에게 당장 먹이를 주세요! +Message.Leash.Add=당신은 한 펫을 유혹했습니다, 당신에게 좋은 펫이 될것입니다. +Message.LevelSystem.LevelDown={0}의 레벨이 {1}(으)로 다시 돌아갔습니다. +Message.LevelSystem.LevelUp={0}은/는 이제 {1}레벨입니다. +Message.LevelSystem.ReachedMaxLevel={0}가 최고레벨 {1}을/를 도달하였습니다. +Message.MultiWorld.NoActivePetInThisWorld=당신은 을 이 세계에서 가질 수 없습니다. +Message.MultiWorld.NowActivePet={0}은/는 이제 활성화 된 입니다. +Message.No.Allowed=당신은 이것을 사용 할 수 없습니다! +Message.No.AllowedHere=펫들은 이곳으로 접근할 수 없습니다! +Message.No.CanUse=당신은 이것을 지금 사용할 수 없습니다. +Message.No.Economy=경제 지원이 활성화 되지 않았습니다. +Message.No.HasPet=당신은 펫을 가지고 있지 않습니다! +Message.No.Money=당신이 그럴 돈이 충분하지 않으면 못합니다. +Message.No.NothingToSeeHere=여기선 아무것도 볼 수 없습니다, 계속 이동합니다! +Message.No.PlayerOnline=이 플레이어는 접속 중이 아닙니다. +Message.No.Skill={0}은/는 {1}스킬에 대해 알지 못합니다. +Message.No.UserHavePet={0}은/는 펫을 가지고 있지 않습니다! +Message.Npc.ChosenPet=당신은 다시 곁에 데리고 있을 {0}을/를 골랐습니다. +Message.Npc.HandOver=당신은 {0}을/를 {1}에게로 건네주었습니다. +Message.Npc.HandOverTitle=펫을 건네줍니다 +Message.Npc.NoHandOver=나는 {0}을/를 내 곁에 두길 원합니다. +Message.Npc.StorageFull=당신은 더 이상 {0}에게로 펫들을 건네줄 수 없습니다. 축적된 펫들이 최대 {1} 마리에 도달하였습니다. +Message.Npc.SwitchTitle=펫 전환 +Message.Npc.TakeTitle=펫을 가져가세요 +Message.Npc.YesHandOver=나는 {0}을/를 당신에게로 건네줄 것입니다. +Message.SelectMyPet=펫을 선택합니다. +Message.Shop.Available=이용 가능한 펫 상점: +Message.Shop.Confirm.No=나는 {0}{1}에 구매하고 싶지 않습니다. +Message.Shop.Confirm.SendStorage=이 펫을 구입하면 당신은 이미 펫을 가지고 있기 때문에 저장소로 보내집니다. +Message.Shop.Confirm.Title={0}{1}에 구매하시겠습니까? +Message.Shop.Confirm.Yes=나는 {0}{1}에 구매하길 원합니다. +Message.Shop.NoMoney=당신은 이 펫을 구매할 돈이 부족합니다. +Message.Shop.NotFound=이러한 이름을 가진 가게가 없습니다. +Message.Shop.Success=당신은 성공적으로 {0}{1}에 구매했습니다. +Message.Shop.SuccessStorage=당신은 이미 펫과 함께 있습니다. {0}는 당신의 보관소로 보내졌습니다. +Message.Sit.Follow=당신은 {0}가 당신을 다시 따라오도록 허용했습니다. +Message.Sit.Stay=당신은 {0}에게 가만히 있으라고 말했습니다. +Message.Skill.Beacon.ClickOff=클릭하면 꺼집니다 +Message.Skill.Beacon.ClickOn=클릭하면 켜집니다 +Message.Skill.Beacon.Effect=비콘 효과: {0} +Message.Skill.Beacon.RemainingBuffs=남아있는 선택 가능한 비콘 효과: {0} +Message.Skill.Beacon.Stop=비콘 소멸됨. +Message.Skill.Beacon.Upgrade={0}은/는 이제 이 버프들을 사용 할 수 있습니다 (사거리: {1} - 지속기간: {2}sec): +Message.Skill.Behavior.NewMode={0}은/는 이제 {1} 모드입니다. +Message.Skill.Behavior.Upgrade={0}(이)가 이제 사용할 수 있는 행동 모드들: +Message.Skill.Control.AggroFarm=당신은 {0}(이)가 {1} 모드일때 조종할 수 없습니다! +Message.Skill.Control.Ride=당신은 {0}을/를 탑승 중에 조종 스킬을 사용할 수 없습니다! +Message.Skill.Control.Upgrade={0}을/를 이제 {1}로 조종할 수 있습니다. +Message.Skill.Damage.Upgrade={0}은/는 이제 {1} 데미지를 가졌습니다. +Message.Skill.Fire.Upgrade={0}은/는 이제 {1}%로 적에게 {2}초 동안 불을 붙입니다. +Message.Skill.Hp.Upgrade={0}의 최대 체력이 이제 {1}HP가 되었습니다. +Message.Skill.HpRegeneration.Upgrade={0}은/는 이제 {1}만큼의 HP를 {2}초 마다 회복시킵니다. +Message.Skill.Inventory.Creative=당신은 창조 모드인 상태에서 인벤토리를 열수 없습니다. +Message.Skill.Inventory.NotAvailable={0}은/는 인벤토리를 가지고 있지 않습니다. +Message.Skill.Inventory.Swimming=당신은 {0}(이)가 수영하는 동안 인벤토리를 열 수 없습니다! +Message.Skill.Inventory.Upgrade={0}의 인벤토리는 이제 {1}칸이 되었습니다. +Message.Skill.Knockback.Upgrade={0}은/는 이제 {1}% 확률로 타겟을 밀쳐냅니다. +Message.Skill.Lightning.Upgrade={0}은/는 이제 {1}% 확률로 {2} 데미지의 번개를 쏩니다. +Message.Skill.Pickup.Creative=당신의 MyPet은 창조 모드 상태일 때 아이템을 주울 수 없습니다. +Message.Skill.Pickup.NoInventory={0}은/는 인벤토리가 없어 아이템을 집을 수 없습니다. +Message.Skill.Pickup.StartStop={0} 집기: {1} +Message.Skill.Pickup.Upgrade={0}의 아이템을 집을 수 있는 거리가 이제 {1}미터로 되었습니다. +Message.Skill.Poison.Upgrade={0}의 독이 지속되는 확률이 이제 {1}%로 지속기간이 {2}초로 되었습니다. +Message.Skill.Ranged.RoundsPerMinute=분당 {0} 라운드입니다 +Message.Skill.Ranged.Upgrade={0}은/는 이제 {1}을/를 {3} 분마다 {2} 데미지로 쏠 수 있습니다. +Message.Skill.Ride.NoTeleport=당신은 펫을 타는 동안 순간이동할 수 없습니다! +Message.Skill.Ride.Receive={0}은/는 이제 탈 수 있습니다. +Message.Skill.Ride.Upgrade={0}의 탑승 속도는 이제 {1}%로 증가했습니다. +Message.Skill.Shield.Format={1}% 확률로 {0}에게 들어오는 피해를 {2}%만큼 되돌려 줍니다. +Message.Skill.Shield.Upgrade={0}은/는 이제 자신이 받는 데미지의 {2}%{1}%의 확률로 되돌려줍니다. +Message.Skill.Slow.Upgrade={0}은/는 이제 {1}%로 타겟을 {2}초 동안 느리게 합니다. +Message.Skill.Sprint.Upgrade={0}은/는 이제 새 목표를 향해 달려갈 수 있습니다. +Message.Skill.Stomp.Upgrade={0}은/는 이제 {1}%로 땅에 충격을 가하고 {2} 데미지를 입힙니다. +Message.Skill.Thorns.Upgrade={0}은/는 이제 {1}%로 받는 데미지의 {2}%를 반사합니다. +Message.Skill.Wither.Upgrade={0}은/는 이제 {1}%로 위더를 {2}초 동안 지속시킵니다. +Message.Skilltree.Available=사용 가능 한 스킬트리 +Message.Skilltree.NotSwitched=스킬트리가 바뀌지 않았습니다! +Message.Skilltree.RequiresLevel.Item=필요한 레벨: {0} +Message.Skilltree.RequiresLevel.Message={0}은/는 이 스킬트리를 배우기 전에 {1} 레벨이 필요합니다! +Message.Skilltree.SelectionPrompt={0}의 스킬트리를 선택해주세요. (/pcst) +Message.Skilltree.SwitchedTo=당신은 {0} 스킬트리를 골랐습니다. +Message.Skilltree.SwitchedToFor={0}의 펫 스킬트리가 {1}(으)로 바뀌었습니다. +Message.Spawn.Despawn={0}은/는 소환되지 않습니다. +Message.Spawn.Flying=당신이 비행하고 있을 때 {0}는 당신에게 날아올 수 없습니다. +Message.Spawn.NoSpace={0}(이)가 충분한 공간이 없어 당신에게로 올 수 없습니다. +Message.Spawn.Prevent={0}(이)가 당신에게 오는 것을 무엇인가가 방해했습니다. +Message.Spawn.Respawn={0}은/는 재 소환되었습니다! +Message.Spawn.Respawn.In={0}은/는 {1}초 후에 자동으로 재 소환 될 것입니다. +Message.Spawn.Spectator=당신은 관전 모드에서 {0}을/를 부를 수 없습니다. +Message.Update.Available=새 버전의 MyPet 플러그인을 사용할 수 있습니다: + +############# +## Names ## +############# +Name.Absorption=흡수 +Name.Aggressive=공격적 +Name.Arrow=화살 +Name.Bat=박쥐 +Name.Bee=벌 +Name.Blaze=블레이즈 +Name.Blocks=블록(들) +Name.Cancel=취소 +Name.Cat=고양이 +Name.CaveSpider=동굴 거미 +Name.Chicken=닭 +Name.Cod=대구 +Name.Contact=접촉 +Name.Costs=비용 +Name.Cow=소 +Name.Creeper=크리퍼 +Name.Damage=대미지 +Name.Dead=죽음 +Name.Disabled=비활성화됨 +Name.Dolphin=돌고래 +Name.Done=완료 +Name.Donkey=당나귀 +Name.DragonFireball=드래곤 화염구 +Name.Drowned=익사 +Name.Drowning=익사함 +Name.Duel=결투 +Name.Egg=달걀 +Name.ElderGuardian=엘더 가디언 +Name.EmptyHand=빈 손 +Name.Enabled=활성화됨 +Name.EnderDragon=엔더 드래곤 +Name.Enderman=엔더맨 +Name.Endermite=엔더마이트 +Name.EnderPearl=엔더 진주 +Name.Everyone=모두들 +Name.Evoker=소환사 +Name.Exp=경험치 +Name.Fall=추락 +Name.FallingBlock=떨어지는 블록 +Name.Farm=농장 +Name.Fire=불 +Name.Fireball=화염구 +Name.FireResistance=화염 저항 +Name.FireTick=불 +Name.Fireworks=폭죽 +Name.FishingHook=낚시대 +Name.Food=음식 +Name.Fox=여우 +Name.Friendly=우호적 +Name.Ghast=가스트 +Name.Giant=거인 +Name.Guardian=가디언 +Name.Haste=성급함 +Name.HealthBoost=체력 부스트 +Name.Help=도움말 +Name.Horse=말 +Name.HP=체력 +Name.Hunger=허기 +Name.Husk=허스크 +Name.Illusioner=환술사 +Name.Invisibility=투명화 +Name.IronGolem=철 골렘 +Name.JumpBoost=점프 부스트 +Name.Lava=용암 +Name.LeashFlag=포획 깃발 +Name.Level=레벨 +Name.Lightning=번개 +Name.Llama=라마 +Name.LlamaSpit=라마 침 +Name.Luck=운 +Name.Magic=마법 +Name.MagmaCube=마그마 큐브 +Name.Modes=모드들 +Name.Mooshroom=버섯 +Name.Mule=노새 +Name.NightVision=야간 투시 +Name.No=아니오 +Name.Normal=기본 +Name.Ocelot=오셀롯 +Name.Off=꺼짐 +Name.On=켜짐 +Name.Owner=주인 +Name.Panda=판다 +Name.Parrot=앵무새 +Name.Party=파티 +Name.Phantom=팬텀 +Name.Pig=돼지 +Name.PigZombie=좀비 피그맨 +Name.Pillager=약탈자 +Name.Poison=포션 +Name.PolarBear=북극곰 +Name.Price=가격 +Name.PufferFish=복어 +Name.Rabbit=토끼 +Name.Raid=습격 +Name.Range=사거리 +Name.RangedDamage=원거리 피해 +Name.Ravager=파괴자 +Name.Regeneration=재생 +Name.Resistance=저항 +Name.Respawntime=리스폰 시간 +Name.Rows=줄(들) +Name.Salmon=연어 +Name.Seconds=초(s) +Name.Sheep=양 +Name.Silverfish=좀벌레 +Name.Skeleton=스켈레톤 +Name.SkeletonHorse=스켈레톤 말 +Name.Skill.Beacon=신호기 +Name.Skill.Behavior=행동 +Name.Skill.Control=조종 +Name.Skill.Damage=피해 +Name.Skill.Fire=화염 +Name.Skill.Heal=치유 +Name.Skill.Hitpoints=체력 +Name.Skill.Inventory=인벤토리 +Name.Skill.Knockback=밀쳐내기 +Name.Skill.Lightning=번개 +Name.Skill.Pickup=집기 +Name.Skill.Poison=독 +Name.Skill.Ranged=사거리 +Name.Skill.Ride=탑승 +Name.Skill.Shield=방패 +Name.Skill.Slow=느림 +Name.Skill.Sprint=스프린트 +Name.Skill.Stomp=충격 +Name.Skill.Thorns=반사 +Name.Skill.Wither=위더 +Name.Skilltree=스킬 트리 +Name.Slime=슬라임 +Name.SmallFireball=작은 화염구 +Name.Snowball=눈덩이 +Name.Snowman=눈사람 +Name.Speed=속도 +Name.Spider=거미 +Name.SplashPotion=투척 포션 +Name.Squid=오징어 +Name.Stray=스트레이 +Name.Strength=힘 +Name.Suffocation=질식 +Name.Title.Creator=MyPet의 제작자 +Name.Title.Developer=MyPet 개발자 +Name.Title.Donator=후원자 +Name.Title.Helper=도움을 주신 분 +Name.Title.Premium=프리미엄 +Name.Title.Translator=번역가 +Name.TnT=TNT +Name.TraderLlama=상인 라마 +Name.Trident=삼지창 +Name.TropicalFish=열대어 +Name.Turtle=거북이 +Name.Type=유형 +Name.Unknow=알 수 없음 +Name.Vex=벡스 +Name.Villager=주민 +Name.Vindicator=빈디케이터 +Name.Void=공허 +Name.WanderingTrader=떠돌이 상인 +Name.WaterBreathing=수중 호흡 +Name.Witch=마녀 +Name.Wither=위더 +Name.WitherSkeleton=위더 스켈레톤 +Name.WitherSkull=위더스켈레톤 +Name.Wolf=늑대 +Name.Yes=예 +Name.You=당신 +Name.Zombie=좀비 +Name.ZombieHorse=좀비 말 +Name.ZombieVillager=주민 좀비 \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lol.properties b/src/main/resources/locale/MyPet_lol.properties new file mode 100644 index 0000000000..dc2f8b0f6a --- /dev/null +++ b/src/main/resources/locale/MyPet_lol.properties @@ -0,0 +1,375 @@ +##################################### +## MyPet LOLCAT Locale ## +##################################### +## Last Update: (YMD) 2019-12-13 ## +## ## +## Contributors: ## +## Keyle, Sikatsu ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Action.Dead=U can not do dat while {0} iz ded. +Message.Call.Dead={0} iz ded an can not be calld. +Message.Call.Dead.Respawn={0} iz ded and will respawn in {1} sec. +Message.Call.First=U must call {0} furst. +Message.Command.Call.Success={0} comez 2 u. +Message.Command.CaptureHelper.HasPet=U already has MyPet. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Iz adult +Message.Command.CaptureHelper.Requirement.Angry=Iz angry +Message.Command.CaptureHelper.Requirement.Baby=Iz a baby +Message.Command.CaptureHelper.Requirement.BelowHP=Life lowr than {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Can bred +Message.Command.CaptureHelper.Requirement.Impossible=Imposible 2 leash +Message.Command.CaptureHelper.Requirement.LowHP=Life lowr than {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Iz creatd by playr +Message.Command.CaptureHelper.Requirement.Size.Equal=Size equals {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Size iz smallr than {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Size iz greatr than {0} +Message.Command.CaptureHelper.Requirement.Tamed=Iz tamd +Message.Command.CaptureHelper.Requirement.Wild=Iz wild +Message.Command.CaptureHelper.Requirement.World.Right=U r in da rite wurld +Message.Command.CaptureHelper.Requirement.World.Wrong=Dis ar teh wrong wurld. Go 2: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=U can leash in dis region +Message.Command.CaptureHelper.WorldGuard.Denied=U cant leash in dis region +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltreez will be assignd automagically! +Message.Command.ChooseSkilltree.NoneAvailable=Thar r no skilltreez available 4 {0}. +Message.Command.ChooseSkilltree.OnlyOnce=U can only change teh skilltree of {0} once! +Message.Command.Fail=Command execushun faild! +Message.Command.Help.Admin={0}: C Wiki (link below) +Message.Command.Help.Beacon={0}: Opens teh beacon window ov teh pet (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Selects teh behavior ov teh pet (alias: /pb or /petb) +Message.Command.Help.Call={0}: Calls ur pet (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Togglez teh CaptureHelper on or off +Message.Command.Help.ChooseSkilltree={0}: Shows and allows u 2 choose skilltreez (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Displays info bout MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Opens teh inventory ov teh pet (alias: /pi or /peti) +Message.Command.Help.MissingParameter=A parametr iz misin: +Message.Command.Help.MoreInfo=4 moar info read teh command paeg her: +Message.Command.Help.Name={0}: Changez teh naym ov ur pet. +Message.Command.Help.Options={0}: Change ur MyPet opshuns (use [TAB]). +Message.Command.Help.Pickup={0}: Togglez item pickup on or off (alias: /pp or /petp) +Message.Command.Help.Release={0}: Releasez ur pet +Message.Command.Help.Respawn={0}: Respawns ur pet instantly, but wif fee (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Sendz ur pet away (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Opens teh pet shop (alias: /petsh or /psh) +Message.Command.Help.Skill={0}: Shows teh skill-levelz +Message.Command.Help.Stop={0}: Stops ur pet frum attackin (alias: /ps or /pets) +Message.Command.Help.Store={0}: Storez ur current master. Can be retrievd again by teh /petswitch command. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Allows u 2 switch tween ur MyPets (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Trade pets wif othr playerz (alias: /pt or /pett) +Message.Command.Help.Type={0}: Shows info bout MyPet typez +Message.Command.List.Player={0}'s petz: +Message.Command.List.Yours=Your petz: +Message.Command.Name.Filter=Teh selectd naym iz invalid, plz choose anothr wan. +Message.Command.Name.New=Ur pet's naym iz nao: {0} +Message.Command.Name.ToLong="{0}" iz 2 long. Teh maximum length iz {1} characters. +Message.Command.PetType.Unknown=Unknown pet type! +Message.Command.Release.Confirm=Plz click on teh naym ov ur pet 2 confirm: +Message.Command.Release.Dead={0} has been releasd and will nevr return... +Message.Command.Release.Success={0} iz nao free... +Message.Command.Respawn.Auto=Auto respawn: {0}. +Message.Command.Respawn.AutoMin=Set minimal auto respawn tiem 2 {0}. +Message.Command.Respawn.NoMoney=U ned {1} 4 {0} 2 respawn! +Message.Command.Respawn.Paid=Respawn fee ({1}) 4 {0} paid. +Message.Command.Respawn.Show=Respawn fee 4 {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Use /petrespawn pay 2 pai teh respawn fee. +Message.Command.SendAway.AlreadyAway={0} haz already been sent away. +Message.Command.SendAway.Success={0} haz been sent away. +Message.Command.Skills.Show={0}'s skillz: {1} +Message.Command.Skilltree.CantFindSkilltree=Thar iz no "{0}" skilltree. +Message.Command.Stop.Attack={0} has stoppd attackin. +Message.Command.Success=Command executd successfully! +Message.Command.Switch.Limit=U can not store moar than {0} MyPets. +Message.Command.Switch.NoPet=U do not has MyPet 2 store. +Message.Command.Switch.NoStoredPets=U don't has any stord pets. +Message.Command.Switch.Success=U has stord {0}. +Message.Command.Trade.Owner.Cancel=Ur offr 2 {0} has been withdrawn. +Message.Command.Trade.Owner.InvalidPrice=U enterd an invalid price 4 ur offr. +Message.Command.Trade.Owner.NoOffer=U offerd nobody MyPet. +Message.Command.Trade.Owner.Offer=U offerd {0} 2 {1}. +Message.Command.Trade.Owner.Offer.Price=U offerd {0} 2 {1} 4 {2}. +Message.Command.Trade.Owner.OpenOffer={0} already has an offr an needz 2 accept or reject dis furst. +Message.Command.Trade.Owner.Reject={0} rejectd ur offr 4 {1}. +Message.Command.Trade.Owner.Success={0} acceptd ur offr 4 {1}. +Message.Command.Trade.Owner.Yourself=U can't trade wif yourself. +Message.Command.Trade.Receiver.Distance=U can't accept teh offr cuz ur distance 2 {0} iz greatr than 10 meters. +Message.Command.Trade.Receiver.HasPet=U already has MyPet. +Message.Command.Trade.Receiver.NoOffer=Nobody offerd MyPet 2 u. +Message.Command.Trade.Receiver.NoPermission=U doan has teh permishuns 2 accept any offr. +Message.Command.Trade.Receiver.NotEnoughMoney=U doan has has enough money. 2 accept teh offr u ned {0}. +Message.Command.Trade.Receiver.Offer={0} offerd u MyPet (accept wif /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} offerd u MyPet 4 {1} (accept wif /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Teh offerd MyPet iz not available nomore. +Message.Command.Trade.Receiver.Reject=U rejectd {0}'s offr. +Message.Command.Trade.Receiver.Success=Ur trade wif {0} wuz successful. U r teh ownr ov {1} nao. +Message.DeathMessage={0} wuz killd by: {1} +Message.Hunger.Hungry={0} isz vry hungry. U shud fed {0} nao. +Message.Hunger.Rumbling={0}'s stumuk iz rumblin. U shud fed {0} soon. +Message.Hunger.Starving={0} iz starvin. Fed {0} NAO! +Message.Leash.Add=U has tamd pet! It will be gud MyPet. +Message.LevelSystem.LevelDown={0} fell bak 2 level {1}. +Message.LevelSystem.LevelUp={0} iz nao level {1}. +Message.LevelSystem.ReachedMaxLevel={0} has achievd teh level cap ov {1}. +Message.MultiWorld.NoActivePetInThisWorld=U doan has MyPet in dis wurld! +Message.MultiWorld.NowActivePet={0} iz nao ur activ MyPet. +Message.No.Allowed=U r not allowd 2 use dis! +Message.No.AllowedHere=MyPets r not allowd her! +Message.No.CanUse=U can not use dis nao. +Message.No.Economy=Teh economy support iz not enabld. +Message.No.HasPet=U doan has MyPet! +Message.No.Money=U doan has enough money 2 do dat. +Message.No.NothingToSeeHere=Nothin 2 c her, moov along! +Message.No.PlayerOnline=Dis playr iz not online. +Message.No.Skill={0} doesn't knoe teh skill {1}. +Message.No.UserHavePet={0} doesn't has MyPet! +Message.Npc.ChosenPet=U has chosen {0} 2 be on ur side again. +Message.Npc.HandOver=U handd {0} ovar 2 {1}. +Message.Npc.HandOverTitle=Hand ovar MyPet +Message.Npc.NoHandOver=I wants 2 has {0} by mah side. +Message.Npc.StorageFull=U can't hand moar pets ovar 2 {0}. U reachd teh maximum ov {1} stord MyPet(s). +Message.Npc.SwitchTitle=Switch MyPet +Message.Npc.TakeTitle=Taek MyPet +Message.Npc.YesHandOver=I gonna hand {0} ovar 2 u. +Message.SelectMyPet=Select MyPet +Message.Shop.Available=Available pet shops: +Message.Shop.Confirm.No=I doan wants 2 buy {0} 4 {1}. +Message.Shop.Confirm.SendStorage=If u buy dis pet it will be sent 2 teh storage\ncuz u already has pet wif u. +Message.Shop.Confirm.Title=Buy {0} 4 {1}? +Message.Shop.Confirm.Yes=I wants 2 buy {0} 4 {1}. +Message.Shop.NoMoney=U doan has enough money 2 buy dat pet. +Message.Shop.NotFound=Thar iz no shop wif dis naym. +Message.Shop.Success=U successfully buyd {0} 4 {1}. +Message.Shop.SuccessStorage=Du hast bereits ein MyPet bei dir. {0} wird an dein MyPet-Lager geschickt. +Message.Sit.Follow=U allowd {0} 2 follow u again. +Message.Sit.Stay=U told {0} 2 stay put. +Message.Skill.Beacon.ClickOff=Click 2 turn off +Message.Skill.Beacon.ClickOn=Click 2 turn on +Message.Skill.Beacon.Effect=Beacon effect: {0} +Message.Skill.Beacon.RemainingBuffs=Remainin selectable Beacon effects: {0} +Message.Skill.Beacon.Stop=Beacon extinguishd. +Message.Skill.Beacon.Upgrade={0} can nao now use thees buffs (range: {1} - durashun: {2}sec): +Message.Skill.Behavior.NewMode={0} iz nao in {1} mode. +Message.Skill.Behavior.Upgrade={0} can nao now use thees behavior modez: +Message.Skill.Control.AggroFarm=U can't control {0} when in {1} mode! +Message.Skill.Control.Ride=U can't use teh Control skill while ridin {0}! +Message.Skill.Control.Upgrade={0} can nao be controlld wif: {1} +Message.Skill.Damage.Upgrade={0} nao has {1} damage. +Message.Skill.Fire.Upgrade={0} nao has chance ov {1}% 2 set enemiez on fire {2}sec. +Message.Skill.Hp.Upgrade={0} nao has max health ov {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} nao regeneratez {1}HP evry {2} sec. +Message.Skill.Inventory.Creative=U can't open teh inventory while u r in creative mode. +Message.Skill.Inventory.NotAvailable={0} doesn't has inventory. +Message.Skill.Inventory.Swimming=U can't open teh inventory while {0} iz swimmin! +Message.Skill.Inventory.Upgrade={0} nao has inventory wif {1} slots. +Message.Skill.Knockback.Upgrade={0} noa has chance ov {1}% 2 knock his target bak. +Message.Skill.Lightning.Upgrade={0} nao has a chance ov {1}% 2 shoot a lightnin dat causez {2} damage. +Message.Skill.Pickup.Creative=Ur MyPet can't pickup items when u r in creative mode. +Message.Skill.Pickup.NoInventory={0} cud pickup items but has no inventory. +Message.Skill.Pickup.StartStop={0} pickup: {1} +Message.Skill.Pickup.Upgrade={0} naow can pickup items in range ov {1}metr(s). +Message.Skill.Poison.Upgrade={0} nao has chance ov {1}% 2 poison his target 4 {2}sec. +Message.Skill.Ranged.RoundsPerMinute={0} roundz per minit +Message.Skill.Ranged.Upgrade={0} can nao shoot {3} {1}s per minit which cause {2} damage each. +Message.Skill.Ride.NoTeleport=U cant teleport while ridin pet! +Message.Skill.Ride.Receive={0} can nao be ridden. +Message.Skill.Ride.Upgrade=Teh ridesped ov {0} iz nao increasd by {1}%. +Message.Skill.Shield.Format={1}% chance 2 redirect {2}% ov ur incomin damage 2 {0} +Message.Skill.Shield.Upgrade={0} nao has chance ov {1}% 2 redirect {2}% ov ur damage 2 itself. +Message.Skill.Slow.Upgrade={0} nao has chance ov {1}% 2 slow target down 4 {2}sec. +Message.Skill.Sprint.Upgrade={0} can nao sprint towardz new targets. +Message.Skill.Stomp.Upgrade={0} nao has chance ov {1}% 2 stomp on teh ground an cause {2} damage 3 everythin within 2.5 meters. +Message.Skill.Thorns.Upgrade={0} nao has chance ov {1}% 2 reflect {2}% ov teh incomin damage. +Message.Skill.Wither.Upgrade={0} nao has chance ov {1}% 2 withr his target 4 {2}sec. +Message.Skilltree.Available=Available skilltreez +Message.Skilltree.NotSwitched=Skilltree has not been changd! +Message.Skilltree.RequiresLevel.Item=Requirezs level: {0} +Message.Skilltree.RequiresLevel.Message={0} needz 2 be level {1} in ordr 2 learn dis skilltree! +Message.Skilltree.SelectionPrompt=Plz select skilltree 4 {0}. (/pcst) +Message.Skilltree.SwitchedTo=U has selectd teh {0} skilltree. +Message.Skilltree.SwitchedToFor=Changd skilltree 4 {0}'s pet 2 {1}. +Message.Spawn.Despawn={0} despawnd. +Message.Spawn.Flying={0} cannot come 2 u when u r flyin. +Message.Spawn.NoSpace={0} can not come 2 u cuz thar iz not enough space. +Message.Spawn.Prevent=Somethin prevents {0} frum comin 2 u. +Message.Spawn.Respawn={0} respawnd! +Message.Spawn.Respawn.In={0} will respawn in {1} sec. +Message.Spawn.Spectator=U can't call {0} in spectator mode. +Message.Update.Available=A new MyPet version iz available: + +############# +## Names ## +############# +Name.Absorption=Absorpshun +Name.Aggressive=Aggressiv +Name.Arrow=Arrow +Name.Bat=Bat +Name.Bee=B +Name.Blaze=Blaze +Name.Blocks=Block(s) +Name.Cancel=Cancel +Name.Cat=Kitty Cat +Name.CaveSpider=Cave Spidr +Name.Chicken=Chkn +Name.Cod=Cod +Name.Contact=Contact +Name.Costs=Costs +Name.Cow=Cow +Name.Creeper=Creepr +Name.Damage=Damage +Name.Dead=Ded +Name.Disabled=Disabld +Name.Dolphin=Doolfin +Name.Done=Dun +Name.Donkey=Donkeh +Name.DragonFireball=Dragon Fireball +Name.Drowned=Watuur thing +Name.Drowning=Drownin +Name.Duel=Duel +Name.Egg=Egg +Name.ElderGuardian=Big Lazur Shark +Name.EmptyHand=emtpy hand +Name.Enabled=Enabld +Name.EnderDragon=Endr Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Endr Pearl +Name.Everyone=Everyone +Name.Evoker=Evoker +Name.Exp=Exp +Name.Fall=Fall +Name.FallingBlock=Fallin Block +Name.Farm=Farm +Name.Fire=Fire +Name.Fireball=Fireball +Name.FireResistance=Fire Resistance +Name.FireTick=Fire +Name.Fireworks=Fireworkz +Name.FishingHook=Fishin Hook +Name.Food=Fud +Name.Fox=Fuxe +Name.Friendly=Friendly +Name.Ghast=Ghast +Name.Giant=Hooj +Name.Guardian=Guardian +Name.Haste=Haste +Name.HealthBoost=Health Boost +Name.Help=Halp +Name.Horse=Horse +Name.HP=HP +Name.Hunger=Hungr +Name.Husk=Warm Hooman +Name.Illusioner=Illushunr +Name.Invisibility=Invisibility +Name.IronGolem=Iron Golem +Name.JumpBoost=Jump Boost +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Lightnin +Name.Llama=Camel Sheep +Name.LlamaSpit=Camel Sheep Spit +Name.Luck=Luck +Name.Magic=Magic +Name.MagmaCube=Magma Cube +Name.Modes=Modez +Name.Mooshroom=Mooshroom +Name.Mule=Donkehpony +Name.NightVision=Cat Vishun +Name.No=No +Name.Normal=Normal +Name.Ocelot=Ocelot +Name.Off=Off +Name.On=On +Name.Owner=Cat Slave +Name.Panda=Green Stick Eatar +Name.Parrot=Rainbow Bird +Name.Party=Party +Name.Phantom=Creepy flyin ting +Name.Pig=Pig +Name.PigZombie=Zombie Pigman +Name.Pillager=Pilagur +Name.Poison=Poison +Name.PolarBear=Polar Bear +Name.Price=Price +Name.PufferFish=Poikey fish +Name.Rabbit=Rabbit +Name.Raid=Raid +Name.Range=Range +Name.RangedDamage=Rangd Damage +Name.Ravager=Rivagur +Name.Regeneration=Regenerashun +Name.Resistance=Resistance +Name.Respawntime=Respawn Tiem +Name.Rows=Row(s) +Name.Salmon=Pinky Fish +Name.Seconds=Second(z) +Name.Sheep=Sheep +Name.Silverfish=Silverfish +Name.Skeleton=Skeleton +Name.SkeletonHorse=Skeletun Hoers +Name.Skill.Beacon=Beacon +Name.Skill.Behavior=Behavior +Name.Skill.Control=Control +Name.Skill.Damage=Damage +Name.Skill.Fire=Fire +Name.Skill.Heal=Heal +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventory +Name.Skill.Knockback=Knockbak +Name.Skill.Lightning=Lightnin +Name.Skill.Pickup=Pickup +Name.Skill.Poison=Poison +Name.Skill.Ranged=Rangd +Name.Skill.Ride=Ride +Name.Skill.Shield=Shield +Name.Skill.Slow=Slow +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Thorns +Name.Skill.Wither=Withr +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Small Fireball +Name.Snowball=Snowball +Name.Snowman=Snowman +Name.Speed=Sped +Name.Spider=Spidr +Name.SplashPotion=Splash Poshun +Name.Squid=Squid +Name.Stray=Frozen Skeletun +Name.Strength=Strength +Name.Suffocation=Suffocatshun +Name.Title.Creator=Creator ov MyPet +Name.Title.Developer=MyPet Developr +Name.Title.Donator=Donator +Name.Title.Helper=Helpr +Name.Title.Premium=Premium +Name.Title.Translator=Tranzlator +Name.TnT=TnT +Name.TraderLlama=Givr Camel +Name.Trident=Dinglehopper +Name.TropicalFish=Funny Fish +Name.Turtle=TortL +Name.Type=Type +Name.Unknow=Unknow +Name.Vex=Ghosty Thingy +Name.Villager=Villagr +Name.Vindicator=Crazy Villager +Name.Void=Teh Void +Name.WanderingTrader=Wubterng Truder +Name.WaterBreathing=Watr Breathin +Name.Witch=Witch +Name.Wither=Withr +Name.WitherSkeleton=Wither Skeletun +Name.WitherSkull=Withrskull +Name.Wolf=Wolf +Name.Yes=Aww yiss +Name.You=U +Name.Zombie=Zombie +Name.ZombieHorse=Zombee Hoers +Name.ZombieVillager=Bad Vilaagur \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lt.properties b/src/main/resources/locale/MyPet_lt.properties new file mode 100644 index 0000000000..5ad97224d5 --- /dev/null +++ b/src/main/resources/locale/MyPet_lt.properties @@ -0,0 +1,113 @@ +################################################################## +## MyPet Lithuanian Locale ## +################################################################## +## Last Update: (YMD) 2020-02-06 ## +## ## +## Contributors: ## +## ECHO, Gabrielius Strakšas, ItsErnis, Keyle, Klaidas ## +## Rimgaudas Dimsa, Shelas, Th3Aidis, Tomas Z, UntouchedOdin0 ## +## ## +################################################################## + +################ +## Messages ## +################ + +Message.Action.Dead=Jūs negalite atlikti šio veiksmo kaip {0} yra miręs. +Message.Call.Dead={0} yra miręs ir negali būti pakviestas. +Message.Call.Dead.Respawn={0} yra miręs prisikels {1} sek. +Message.Call.First=Pirma privalai pasaukti Wolfi. +Message.Command.Call.Success={0} ateina pas tave. +Message.Command.CaptureHelper.HasPet=Jūs jau turite "MyPet" +Message.Command.CaptureHelper.Mode=CaptureHelper: {Jjungtas(Placeholder)}. +Message.Command.CaptureHelper.Requirement.Adult=Yra suaugęs +Message.Command.CaptureHelper.Requirement.Angry=Supykęs +Message.Command.CaptureHelper.Requirement.Baby=Yra mažylis +Message.Command.CaptureHelper.Requirement.BelowHP=Gyvybės yra mažiau negu {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Gali daugintis +Message.Command.CaptureHelper.Requirement.Impossible=Neįmanoma pririšti pavadėlio +Message.Command.CaptureHelper.Requirement.LowHP=Gyvybės yra žemiau, nei {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=yra sukurtas žaidėjo +Message.Command.CaptureHelper.Requirement.Size.Equal=Dydis lygus {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Dydis yra mažesnis, nei {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Dydis yra didesnis, nei {0} +Message.Command.CaptureHelper.Requirement.Tamed=yra prijaukintas +Message.Command.CaptureHelper.Requirement.Wild=Yra laukinis +Message.Command.CaptureHelper.Requirement.World.Right=Jūs esate tinkamame pasaulyje +Message.Command.CaptureHelper.Requirement.World.Wrong=Jūs esate netinkamame pasaulyje. Eikite į: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Jūs galite pririšti pavadėlį šiame regione +Message.Command.CaptureHelper.WorldGuard.Denied=Jūs negalite pririšti pavadėlio šiame regione +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees bus automatiškai priskirti! +Message.Command.ChooseSkilltree.NoneAvailable=Yra ne skilltrees galioja {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Jūs galite tik vieną kartą pakeisti {0} įgūdžius! +Message.Command.Fail=Komandos paleidimas nepavyko! +Message.Command.Help.Admin={0}: Peržiūrėti Wiki (nuoroda žemiau) +Message.Command.Help.Beacon={0}: Atidarys švyturio konfiguracijos meniu. (kitaip: /pbeacon) +Message.Command.Help.Behavior={0}: Pasirinkti gyvunėlio elgesį (kitaip: /pb or /petb) +Message.Command.Help.Call={0}: Iškvies jūsų gyvunėlį (kitaip: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Įjungs/Išjungs - CaptureHelper +Message.Command.Help.ChooseSkilltree={0}: Parodys bei leis jums pasirinkti įgūdžius (kitaip: /pcst or /petcst) +Message.Command.Help.Info={0}: Pamatyti savo gyvunėlio informaciją (kitaip: /pinfo) +Message.Command.Help.Inventory={0}: Atidaryti gyvunėlio inventorių (kitaip: /pi or /peti) +Message.Command.Help.MissingParameter=Šis parametras yra nerastas: +Message.Command.Help.MoreInfo=Dėl detalesnės informacijos perskaitykite komandų puslapį čia: +Message.Command.Help.Name={0}: Pervadinkite savo gyvūnėlį. +Message.Command.Help.Options=/petoptions: Pakeisti jūsų gyvūnėlio nustatymus (naudokite [TAB]). +Message.Command.Help.Pickup={0} Daiktų rinkimas: on (įjungti) arba off (išjungti) (/pp arba /petp) +Message.Command.Help.Release={0} Paleisti savo gyvūnėlį gyventi vieną. +Message.Command.Help.Respawn={0}: Grąžina jūsų gyvūnėlį akimirksniu, bet už tam tikrą mokestį (/pr arba /pet) +Message.Command.Help.SendAway={0}: Paleisti savo gyvūnėlį (/psa arba /petsa) +Message.Command.Help.Shop={0}: Atidaro gyvūnėlių parduotuvę (/petsh arba /psh) +Message.Command.Help.Skill={0}: Parodo įgūdžių lygius +Message.Command.Help.Stop={0}: Neleidžia jūsų gyvūnėliui pulti (/ps arba /pets) +Message.Command.Help.Store={0}: Paslepia jūsų dabartinį pasirinktą gyvūnėlį. Norint jį atsikelti pas save, jums reikia naudoti /petswitch komandą. (/pst arba /pstore) +Message.Command.Help.Switch={0}: Pakeičia gyvūnėlius (/psw arba /pswitch) +Message.Command.Help.Trade={0}: Mainytis gyvūnėliais su kitais žaidėjais (/pt arba /pett) +Message.Command.Help.Type={0}: Parodo gyvūnėlių tipus +Message.Command.List.Player={0} gyvūnėliai: +Message.Command.List.Yours=Tavo gyvūnėliai: +Message.Command.Name.Filter=Pasirinktas vardas netinkamas, prašome pasirinkti kitą vardą. +Message.Command.Name.New=Tavo gyvūnėlio vardas dabar yra: {0} +Message.Command.Name.ToLong="{0}" per ilgas. Maksimalus ilgis yra {1} simbolių. +Message.Command.PetType.Unknown=Nežinomas gyvūnėlio tipas! +Message.Command.Release.Confirm=Prašome paspausti ant gyvūnėlio vardo, kad patvirtintum: +Message.Command.Release.Dead={0} buvo paleistas ir niekada nebegrįš... +Message.Command.Release.Success={0} yra laisvas... +Message.Command.Respawn.Auto=Automatinis atsiradimas: {0}. +Message.Command.Respawn.AutoMin=Nustatyti minimalų automatinį atsiradimo laiką į {0}. +Message.Command.Respawn.NoMoney=Tau reikia {1}, kad {0} sugrįžtų! +Message.Command.Respawn.Paid=Grąžinimo mokestis ({1}) už {0} sumokėtas. +Message.Command.Respawn.Show=Grąžinimo mokestis už {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Naudokite /petrespawn pay kad sumokėtumėte grąžinimo mokestį. +Message.Command.SendAway.AlreadyAway={0} jau išsiųstas. +Message.Command.SendAway.Success={0} buvo išsiųstas. +Message.Command.Skills.Show={0} įgūdžiai: {1} +Message.Command.Skilltree.CantFindSkilltree=Įgūdis "{0}" nerastas. +Message.Command.Stop.Attack={0} nustojo atakuoti. +Message.Command.Success=Komanda įvykdyta sėkmingai! +Message.Command.Switch.Limit=Negali laikyti daugiau nei {0} gyvūnėlių. +Message.Command.Switch.NoPet=Neturite gyvūnėlių, kad galėtumėte juos paslėpti. +Message.Command.Switch.NoStoredPets=Neturite paslėptų gyvūnėlių. +Message.Command.Switch.Success=Paslėpei {0}. +Message.Command.Trade.Owner.Cancel=Tavo pasiūlymas su {0} buvo sėkmingas. +Message.Command.Trade.Owner.InvalidPrice=Tu įvedei invalid kainą savo pasiūlymui. +Message.Command.Trade.Owner.NoOffer=Tu niekam nepasiūlei savo gyvūnėlio. +Message.Command.Trade.Owner.Offer=Jūs pasiūlėte {0} žaidėjui {1}. +Message.Command.Trade.Owner.Offer.Price=Jūs pasiūlėte {0} žaidėjui {1}{2}. +Message.Command.Trade.Owner.OpenOffer={0} Jau turi prašymą iš seniau. Pirmiausiai reikia sutikti arba atsmesti prašymą. +Message.Command.Trade.Owner.Reject={0} atmetė tavo pasiūlymą už {1}. +Message.Command.Trade.Owner.Success={0} priimė tavo pasiūlyma už {1}. +Message.Command.Trade.Owner.Yourself=Tu negali keistis su savimi. +Message.Command.Trade.Receiver.Distance=Tu negali priimti pasiūlymo, nes tavo atstumas iki {0} yra didesnis negu 10 metrų. +Message.Command.Trade.Receiver.HasPet=Tu jau turi gyvūnėlį. +Message.Command.Trade.Receiver.NoOffer=Niekas tau nesiūlė jokio gyvūnėlio. +Message.Command.Trade.Receiver.NoPermission=Tu neturi teisės priimti jokių pasiūlymų. +Message.Command.Trade.Receiver.NotEnoughMoney=Tu neturi pakankamai pinigų. Tau reikia {0}. +Message.Command.Trade.Receiver.Offer={0} pasiūlė tau gyvūnėlį (priimti su komanda /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} pasiūlė tau gyvūnėlį už {1} (priimti su komanda /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Pasiūlytas gyvūnėlis nėra parduodamas. +Message.Command.Trade.Receiver.Reject=Tu atmetei {0} pasiūlymą. +Message.Command.Trade.Receiver.Success=Tavo keitimasis su {0} buvo sėkmingas. Tu dabar esi Savininkas gyvūnėlio {1}! +Message.DeathMessage={0} žuvo nuo: {1} +Message.Hunger.Hungry={0} yra labai alkanas. Tu turėtum {0} pamaitinti dabar. +Message.Hunger.Rumbling={0} skrandis gurzgia. Tu turėtum pamaitinti {0} kol nevėlu. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lv.properties b/src/main/resources/locale/MyPet_lv.properties new file mode 100644 index 0000000000..3e77bc30e9 --- /dev/null +++ b/src/main/resources/locale/MyPet_lv.properties @@ -0,0 +1,16 @@ +##################################### +## MyPet Latvian Locale ## +##################################### +## Last Update: (YMD) 2020-05-09 ## +## ## +## Contributors: ## +## DevoxLV ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Tu to nevari darīt kamēr {0} ir miris +Message.Call.Dead={0} ir miris un nevar tikt izsaukts. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_nl.properties b/src/main/resources/locale/MyPet_nl.properties new file mode 100644 index 0000000000..9f5b2f67e4 --- /dev/null +++ b/src/main/resources/locale/MyPet_nl.properties @@ -0,0 +1,378 @@ +##################################################################### +## MyPet Dutch Locale ## +##################################################################### +## Last Update: (YMD) 2020-01-04 ## +## ## +## Contributors: ## +## Breadcycle44, DarkBoomba, Glenndotbe, Keyle, LightWqter, Noah ## +## Noah van der Aa, Showhouse, Sikatsu, SirLemonade ## +## SnelleFrikandel, Stijn Bannink, braingame49, frank851, tim ## +## xlnd47 ## +## ## +##################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Je kan dit niet doen terwijl {0} dood is. +Message.Call.Dead={0} is dood en kan niet worden geroepen. +Message.Call.Dead.Respawn={0} is dood en zal respawnen over {1} seconden. +Message.Call.First=Je moet eerst {0} oproepen. +Message.Command.Call.Success={0} komt naar je toe. +Message.Command.CaptureHelper.HasPet=Je hebt al een huisdier. +Message.Command.CaptureHelper.Mode=VangstHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Is volwassen +Message.Command.CaptureHelper.Requirement.Angry=Is boos +Message.Command.CaptureHelper.Requirement.Baby=Is een baby +Message.Command.CaptureHelper.Requirement.BelowHP=Levens lager dan {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Kan gefokt worden +Message.Command.CaptureHelper.Requirement.Impossible=Onmogelijk aan de riem te houden +Message.Command.CaptureHelper.Requirement.LowHP=Levens lager dan {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Is gemaakt door een speler +Message.Command.CaptureHelper.Requirement.Size.Equal=Grootte gelijk aan {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Grootte is kleiner dan {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Grootte is groter dan {0} +Message.Command.CaptureHelper.Requirement.Tamed=Is getemd +Message.Command.CaptureHelper.Requirement.Wild=Is wild +Message.Command.CaptureHelper.Requirement.World.Right=Je bent in de juiste wereld +Message.Command.CaptureHelper.Requirement.World.Wrong=Dit is de verkeerde wereld. Ga naar: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Je kan aan de leiband houden in deze regio +Message.Command.CaptureHelper.WorldGuard.Denied=Je kan niet aan de leiband houden in deze regio +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees zullen automatisch worden toegewezen! +Message.Command.ChooseSkilltree.NoneAvailable=Er zijn geen skilltrees beschikbaar voor Wolfi. +Message.Command.ChooseSkilltree.OnlyOnce=Je kan de skilltree van {0} maar één keer kiezen! +Message.Command.Fail=Het commando kon niet worden uitgevoerd! +Message.Command.Help.Admin={0}: Zie de wiki (link onderaan) +Message.Command.Help.Beacon={0}: Opent het beacon configuratie menu van je pet (oftewel: /pbeacon) +Message.Command.Help.Behavior={0}: Selecteer het gedrag van de pet (oftewel: /pb of /petb) +Message.Command.Help.Call={0}: Roept je pet (oftewel: /pc of /petc) +Message.Command.Help.CaptureHelper={0}: Zet de VangstHelper aan/uit +Message.Command.Help.ChooseSkilltree={0}: Laten zien en kiezen van de skilltrees (oftewel: /pcst of /petcst) +Message.Command.Help.Info={0}: Laat informatie zien over je huisdier (oftewel: /pinfo) +Message.Command.Help.Inventory={0}: Opent de inventaris van je pet (oftewel: /pi of /peti) +Message.Command.Help.MissingParameter=Er mist een parameter: +Message.Command.Help.MoreInfo=Voor meer info lees de commando pagina hier: +Message.Command.Help.Name={0}: Stel de naam van je pet in +Message.Command.Help.Options={0}: Verander je MyPet opties (Gebruik [TAB]) +Message.Command.Help.Pickup={0}: Schakel oppakken aan/uit (oftewel: /pp of /petp) +Message.Command.Help.Release={0}: Laat je pet vrij +Message.Command.Help.Respawn={0}: Laat je pet opnieuw spawnen tegen een tarief (oftewel: /pr of /petr) +Message.Command.Help.SendAway={0}: Stuurt je pet weg (oftewel: /psa of /petsa) +Message.Command.Help.Shop={0}: Opent de pet shop (oftewel: /petsh of /psh) +Message.Command.Help.Skill={0}: Laat alle huidige skill-levels zien +Message.Command.Help.Stop={0}: Laat je pet stoppen met aanvallen (oftewel: /ps of /pets) +Message.Command.Help.Store={0}: Slaat je huidige pet op. Deze kan worden opgeroepen met /petswitch command. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Geeft je de mogelijkheid tussen pets te switchen +Message.Command.Help.Trade={0}: Ruil pets met andere spelers (oftewel: /pt of /pett) +Message.Command.Help.Type={0}: Laat info over MyPet-Types zien +Message.Command.List.Player={0}'s huisdieren: +Message.Command.List.Yours=Je huisdieren: +Message.Command.Name.Filter=De geselecteerde naam is fout, kies een andere. +Message.Command.Name.New=De naam van je pet is nu: {0} +Message.Command.Name.ToLong="{0}" is te lang. Het mag maar {1} tekens lang zijn. +Message.Command.PetType.Unknown= Onbekend type huisdier! +Message.Command.Release.Confirm=Klik op de naam van je huisdier om verder te gaan: +Message.Command.Release.Dead={0} is dood en zal nooit meer terug komen... +Message.Command.Release.Success={0} is nu vrij... +Message.Command.Respawn.Auto=Automatische respawn: {0}. +Message.Command.Respawn.AutoMin=Zet de minimale automatische respawn tijd op {0}. +Message.Command.Respawn.NoMoney=Je hebt {1} nodig om {0} te herspawnen! +Message.Command.Respawn.Paid=De respawn kosten ({1}) voor {0} zijn betaalt. +Message.Command.Respawn.Show=De respawn kosten voor {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Gebruik /petrespawn pay om het respawn bedrag te betalen. +Message.Command.SendAway.AlreadyAway={0} is al weggestuurd. +Message.Command.SendAway.Success=Je hebt {0} weggestuurd. +Message.Command.Skills.Show={0}'s skills: {1} +Message.Command.Skilltree.CantFindSkilltree=Er is geen skilltree die {0} heet. +Message.Command.Stop.Attack={0} is gestopt met aanvallen! +Message.Command.Success=Commando succesvol uitgevoerd! +Message.Command.Switch.Limit=Je kan niet meer dan {0} huisdieren bewaren. +Message.Command.Switch.NoPet=Je hebt geen huisdier om te bewaren. +Message.Command.Switch.NoStoredPets=Je hebt geen opgeslagen pets. +Message.Command.Switch.Success=Je hebt {0} opgeslagen. +Message.Command.Trade.Owner.Cancel=Je aanbod aan {0} is teruggetrokken. +Message.Command.Trade.Owner.InvalidPrice=Je hebt een ongeldige prijs voor je aanbod ingevuld. +Message.Command.Trade.Owner.NoOffer=Je hebt aan niemand een huisdier aangeboden. +Message.Command.Trade.Owner.Offer=Je hebt {0} aangeboden aan {1}. +Message.Command.Trade.Owner.Offer.Price=Je hebt {0} aan {1} aangeboden voor {2}. +Message.Command.Trade.Owner.OpenOffer={0} heeft al een aanbod en moet deze eerst accepteren of weigeren. +Message.Command.Trade.Owner.Reject={0} heeft je aanbod geweigerd voor {1}. +Message.Command.Trade.Owner.Success={0} heeft je aanbod geaccepteerd voor {1}. +Message.Command.Trade.Owner.Yourself=Je kan niet ruilen met jezelf. +Message.Command.Trade.Receiver.Distance=Je kan het aanbod niet accepteren, want je afstand tot {0} is groter dan 10 meter. +Message.Command.Trade.Receiver.HasPet=Je hebt al een pet. +Message.Command.Trade.Receiver.NoOffer=Niemand heeft jou een pet aangeboden. +Message.Command.Trade.Receiver.NoPermission=Je hebt geen toestemming om een aanbod te accepteren. +Message.Command.Trade.Receiver.NotEnoughMoney=Je hebt niet genoeg geld. Om dit aanbod te accepteren heb je {0} nodig. +Message.Command.Trade.Receiver.Offer={0} heeft je een MyPet aangeboden (accepteer met /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} heeft je een MyPet aangeboden voor {1} (accepteer met /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=De aangeboden MyPet is niet langer beschikbaar. +Message.Command.Trade.Receiver.Reject=Je hebt {0}'s aanbod geweigerd. +Message.Command.Trade.Receiver.Success=Je ruil met {0} is succesvol. Je bent nu de eigenaar van {1}. +Message.DeathMessage={0} is vermoord door een {1} +Message.Hunger.Hungry={0} heeft honger. Je moet {0} nu voeden. +Message.Hunger.Rumbling={0}'s buik rommelt. Je moet {0} zo snel mogelijk voeden. +Message.Hunger.Starving={0} is erg hongerig. Voed {0} NU! +Message.Leash.Add=Je hebt een pet getemt, succes met trainen! +Message.LevelSystem.LevelDown=Wolfi is terug gekeerd naar level 7. +Message.LevelSystem.LevelUp={0} is nu lvl {1}! +Message.LevelSystem.ReachedMaxLevel={0} heeft het hoogste level behaald. +Message.MultiWorld.NoActivePetInThisWorld=Je hebt geen MyPet in deze wereld. +Message.MultiWorld.NowActivePet={0} is nu je actieve MyPet. +Message.No.Allowed=Je hebt geen toestemming om dit te doen! +Message.No.AllowedHere=MyPets zijn hier niet toegestaan! +Message.No.CanUse=Je kan dit nu niet gebruiken. +Message.No.Economy=Economie support is niet geactiveerd. +Message.No.HasPet=Je hebt geen MyPet! +Message.No.Money=Je hebt niet genoeg geld om dat te doen. +Message.No.NothingToSeeHere=Hier is niets te zien, loop door! +Message.No.PlayerOnline=Deze speler is niet online. +Message.No.Skill={0} kent de skill {1} niet. +Message.No.UserHavePet={0} heeftgeen MyPet! +Message.Npc.ChosenPet=Je hebt gekozen om {0} weer aan jou zijde te laten staan. +Message.Npc.HandOver=Je hebt {0} overhandigd aan {1}. +Message.Npc.HandOverTitle= Wil je je pet overhandigen? +Message.Npc.NoHandOver=Ik wil {0} aan mijn zijde houden. +Message.Npc.StorageFull=Je kan geen pets meer overhandigen aan {0}. Je hebt het maximale van {1} opgeslagen MyPets behaald. +Message.Npc.SwitchTitle=Switch MyPet +Message.Npc.TakeTitle=Kies een MyPet +Message.Npc.YesHandOver=Ik overhandig {0} aan jou. +Message.SelectMyPet=Kies een MyPet +Message.Shop.Available=Beschikbare pet winkels: +Message.Shop.Confirm.No=Ik wil {0} niet kopen voor {1}. +Message.Shop.Confirm.SendStorage=Als je deze pet koopt, word het naar de opslag\ngestuurd omdat je al een pet bij je hebt. +Message.Shop.Confirm.Title={0} kopen voor {1}? +Message.Shop.Confirm.Yes=Ik wil {0} kopen voor {1}. +Message.Shop.NoMoney=Je hebt niet genoeg geld om deze pet te kopen. +Message.Shop.NotFound=Er is geen winkel met deze naam. +Message.Shop.Success=Je hebt {0} succesvol gekocht voor {1}. +Message.Shop.SuccessStorage=Je hebt al een pet bij je. {0} word naar de opslag gestuurd. +Message.Sit.Follow=Je hebt {0} toestemming gegeven je te volgen. +Message.Sit.Stay=Je hebt {0} gevraagd hier te wachten. +Message.Skill.Beacon.ClickOff=Klik om uit te zetten +Message.Skill.Beacon.ClickOn=Klik om aan te zetten +Message.Skill.Beacon.Effect=Lichtbaken effect: {0} +Message.Skill.Beacon.RemainingBuffs=Resterende selecteerbare Lichtbaken effects: {0} +Message.Skill.Beacon.Stop=Beacon gedoofd. +Message.Skill.Beacon.Upgrade={0} kan nu deze buffs gebruiken (afstand: {1} - duur: {2} sec): +Message.Skill.Behavior.NewMode={0} is nu in {1} modus. +Message.Skill.Behavior.Upgrade={0} kan nu de volgende behaviors gebruiken: +Message.Skill.Control.AggroFarm=Je kan niet controleren {0} wanneer je in {1} modes bent! +Message.Skill.Control.Ride=Je kan niet de Control skill gebruiken terwijl je rijd {0}! +Message.Skill.Control.Upgrade={0} kan nu bestuurd worden met een {1}. +Message.Skill.Damage.Upgrade={0} geeft nu {1} schade. +Message.Skill.Fire.Upgrade={0} heeft nu een kans van {1}% om tegenstanders in vuur te zetten voor {2} sec. +Message.Skill.Hp.Upgrade={0} heeft nu {1} HP (levens). +Message.Skill.HpRegeneration.Upgrade={0} healt nu {1} HP elke {2} sec. +Message.Skill.Inventory.Creative=Je kan de inventaris niet openen in creative modus. +Message.Skill.Inventory.NotAvailable={0} heeft geen inventaris. +Message.Skill.Inventory.Swimming=Je kan de inventaris niet openen terwijl je {0} zwemt! +Message.Skill.Inventory.Upgrade={0} heeft nu een inventaris met {1} slots. +Message.Skill.Knockback.Upgrade={0} heeft nu een kans van {1}% om de tegenstander met terugslag te slaan. +Message.Skill.Lightning.Upgrade={0} heeft nu een kans van {1}% om een bliksem straal te schieten die {2} schade doet. +Message.Skill.Pickup.Creative=Je MyPet kan niet spullen oppakken wanneer je in creative bent. +Message.Skill.Pickup.NoInventory={0} kan nu items op pakken maar heeft geen inventaris. +Message.Skill.Pickup.StartStop={0} Pick-up modus: {1} +Message.Skill.Pickup.Upgrade={0} kan nu items oppakken binnen een radius van {1} meter(s). +Message.Skill.Poison.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander te vergiftigen voor {2} sec. +Message.Skill.Ranged.RoundsPerMinute={0} schoten per minuut. +Message.Skill.Ranged.Upgrade=Wolfi kan nu 1 pijl, die 1 damage doen, per minuut schieten +Message.Skill.Ride.NoTeleport=Je kan niet teleporteren als je huisdier berijd +Message.Skill.Ride.Receive={0} kan nu worden bereden. +Message.Skill.Ride.Upgrade=De rijsnelheid van {0} is nu verhoogd met {1}%. +Message.Skill.Shield.Format={1}% kans om {2}% van de inkomende schade terug te kaatsen aan {0} +Message.Skill.Shield.Upgrade={0} heeft nu een kans van {1}% om {2}% van je schade terug te kaatsen. +Message.Skill.Slow.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander te vertragen voor {2} sec. +Message.Skill.Sprint.Upgrade={0} kan nu naar zijn target sprinten. +Message.Skill.Stomp.Upgrade={0} heeft een kans van {1}% om op de grond te slaan en {2} schade te veroorzaken. +Message.Skill.Thorns.Upgrade={0} heeft nu een kans van {1}% om {2}% terug te kaatsen van de inkomende schade. +Message.Skill.Wither.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander het wither effect te geven voor {2} sec. +Message.Skilltree.Available=Beschikbare skilltrees +Message.Skilltree.NotSwitched=Skilltree is niet veranderd! +Message.Skilltree.RequiresLevel.Item=Benodigd level: {0} +Message.Skilltree.RequiresLevel.Message={0}heeft level {1} nodig voor het leren van deze skilltree! +Message.Skilltree.SelectionPrompt=Selecteer een skilltree voor {0}. (/pcst) +Message.Skilltree.SwitchedTo=Je hebt de {0} skilltree geselecteerd. +Message.Skilltree.SwitchedToFor=Skilltree veranderd voor {0}'s pet naar {1}. +Message.Spawn.Despawn={0} is ge-despawned. +Message.Spawn.Flying={0} kan niet naar je toe als je vliegt. +Message.Spawn.NoSpace={0} kan niet komen omdat er niet genoeg ruimte is. +Message.Spawn.Prevent=Iets voorkomt {0} voor het komen naar jou. +Message.Spawn.Respawn={0} is opnieuw gespawnt! +Message.Spawn.Respawn.In={0} zal respawnen over {1} sec. +Message.Spawn.Spectator=Je kan {0} niet oproepen in spectator mode. +Message.Update.Available=Een nieuwe MyPet versie is beschikbaar: + +############# +## Names ## +############# +Name.Absorption=Absorptie +Name.Aggressive=Agressief +Name.Arrow=Pijl +Name.Bat=Vleermuis +Name.Bee=Bij +Name.Blaze=Blaze +Name.Blocks=Blok(ken) +Name.Cancel=Annuleren +Name.Cat=Kat +Name.CaveSpider=Grottenspin +Name.Chicken=Kip +Name.Cod=Kabbeljauw +Name.Contact=Contact +Name.Costs=Prijs +Name.Cow=Koe +Name.Creeper=Creeper +Name.Damage=Schade +Name.Dead=Dood +Name.Disabled=Uitgeschakeld +Name.Dolphin=Dolfijn +Name.Done=Gereed +Name.Donkey=Donkey +Name.DragonFireball=Draken Vuurbal +Name.Drowned=Drowned +Name.Drowning=Verdrinken +Name.Duel=Duel +Name.Egg=Ei +Name.ElderGuardian=Elder Guardian +Name.EmptyHand=Lege hand +Name.Enabled=Ingeschakeld +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermijt +Name.EnderPearl=Ender Pearl +Name.Everyone=Iedereen +Name.Evoker=Evoker +Name.Exp=Exp +Name.Fall=Vallen +Name.FallingBlock=Vallend Blok +Name.Farm=Farm +Name.Fire=Vuur +Name.Fireball=Vuurbal +Name.FireResistance=Vuurweerstand +Name.FireTick=Vuur +Name.Fireworks=Vuurwerk +Name.FishingHook=Vishaak +Name.Food=Eten +Name.Fox=Vos +Name.Friendly=Vriendelijk +Name.Ghast=Ghast +Name.Giant=Reus +Name.Guardian=Bewaarder +Name.Haste=Haste +Name.HealthBoost=Gezondheidsboost +Name.Help=Help +Name.Horse=Paard +Name.HP=HP +Name.Hunger=Honger +Name.Husk=Husk +Name.Illusioner=Illusioner +Name.Invisibility=Onzichtbaarheid +Name.IronGolem=Iron Golem +Name.JumpBoost=Spring Boost +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Bliksem +Name.Llama=Lama +Name.LlamaSpit=Lamaspug +Name.Luck=Geluk +Name.Magic=Magie +Name.MagmaCube=Magma Cube +Name.Modes=Modus +Name.Mooshroom=Mooshroom +Name.Mule=Mule +Name.NightVision=Nachtzicht +Name.No=Nee +Name.Normal=Normaal +Name.Ocelot=Kat +Name.Off=Uit +Name.On=Aan +Name.Owner=Eigenaar +Name.Panda=Panda +Name.Parrot=Parrot +Name.Party=Groep +Name.Phantom=Phantom +Name.Pig=Pig +Name.PigZombie=Zombie Pigman +Name.Pillager=Stroper +Name.Poison=Vergiftiging +Name.PolarBear=IJsbeer +Name.Price=Prijs +Name.PufferFish=Kogelvis +Name.Rabbit=Konijn +Name.Raid=Raid +Name.Range=Afstand +Name.RangedDamage=Afstands Schade +Name.Ravager=Ravager +Name.Regeneration=Regeneratie +Name.Resistance=Weerstand +Name.Respawntime=Respawn tijd +Name.Rows=Rij(en) +Name.Salmon=Zalm +Name.Seconds=Seconde(s) +Name.Sheep=Schaap +Name.Silverfish=Zilvervis +Name.Skeleton=Skelet +Name.SkeletonHorse=Skeleton Horse +Name.Skill.Beacon=Beacon +Name.Skill.Behavior=Behavior +Name.Skill.Control=Control +Name.Skill.Damage=Schade +Name.Skill.Fire=Vuur +Name.Skill.Heal=Genezen +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventaris +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Lightning +Name.Skill.Pickup=Pickup +Name.Skill.Poison=Poison +Name.Skill.Ranged=Afstand +Name.Skill.Ride=Ride +Name.Skill.Shield=Shield +Name.Skill.Slow=Slow +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Thorns +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Kleine Vuurbal +Name.Snowball=Sneeuwbal +Name.Snowman=Sneeuwman +Name.Speed=Snelheid +Name.Spider=Spin +Name.SplashPotion=Splash Potion +Name.Squid=Inktvis +Name.Stray=Stray +Name.Strength=Kracht +Name.Suffocation=Verstikking +Name.Title.Creator=Ontwikkelaar van MyPet +Name.Title.Developer=MyPet Ontwikkelaar +Name.Title.Donator=Donator +Name.Title.Helper=Helper +Name.Title.Premium=Premium +Name.Title.Translator=Vertaler +Name.TnT=TnT +Name.TraderLlama=Llama van verkoper +Name.Trident=Drietand +Name.TropicalFish=Tropische vis +Name.Turtle=Schildpad +Name.Type=Type +Name.Unknow=Onbekend +Name.Vex=Vex +Name.Villager=Dorpeling +Name.Vindicator=Vindicator +Name.Void=The Void +Name.WanderingTrader=Rondlopende verkoper +Name.WaterBreathing=Ademen onder water +Name.Witch=Heks +Name.Wither=Wither +Name.WitherSkeleton=Wither Skeleton +Name.WitherSkull=Witherskull +Name.Wolf=Wolf +Name.Yes=Ja +Name.You=Je +Name.Zombie=Zombie +Name.ZombieHorse=Zombie Paard +Name.ZombieVillager=Zombie Dorpeling \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_no.properties b/src/main/resources/locale/MyPet_no.properties new file mode 100644 index 0000000000..8e691115a3 --- /dev/null +++ b/src/main/resources/locale/MyPet_no.properties @@ -0,0 +1,136 @@ +############################################################ +## MyPet Norwegian Locale ## +############################################################ +## Last Update: (YMD) 2019-08-13 ## +## ## +## Contributors: ## +## DoubleThePsycho, ErkSterk, Keyle, RiiseErlend, Xazin ## +## ## +############################################################ + +################ +## Messages ## +################ + +Message.Action.Dead=Du kan ikke gjøre det når Wolfi er død. +Message.Call.Dead=Wolfi er død og kan ikke tilkalles. +Message.Call.Dead.Respawn={0} er død den vil gjenoppstå om {1} sek. +Message.Call.First=Du må tilkalle {0} først. +Message.Command.Call.Success={0} kommer til deg. +Message.Command.CaptureHelper.HasPet=Du har allerede et MyPet. +Message.Command.CaptureHelper.Mode=FangeHjelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Er voksen +Message.Command.CaptureHelper.Requirement.Angry=Er sint +Message.Command.CaptureHelper.Requirement.Baby=Er et barn +Message.Command.CaptureHelper.Requirement.BelowHP=Helse lavere enn 1.00 +Message.Command.CaptureHelper.Requirement.CanBreed=Kan avle +Message.Command.CaptureHelper.Requirement.Impossible=Umulig å sette i bånd +Message.Command.CaptureHelper.Requirement.LowHP=Helse lavere enn 1.00 +Message.Command.CaptureHelper.Requirement.PlayerCreated=Er laget av en spiller +Message.Command.CaptureHelper.Requirement.Size.Equal=Størrelse er lik 3 +Message.Command.CaptureHelper.Requirement.Size.Max=Størrelse er mindre enn 3 +Message.Command.CaptureHelper.Requirement.Size.Min=Størrelse er større enn 3 +Message.Command.CaptureHelper.Requirement.Tamed=Er temmet +Message.Command.CaptureHelper.Requirement.Wild=Er vill +Message.Command.CaptureHelper.Requirement.World.Right=Du er i riktig verden +Message.Command.CaptureHelper.Requirement.World.Wrong=Dette er feil verden. Gå til: Hub, Overlevelse, Småspill +Message.Command.CaptureHelper.WorldGuard.Allowed=Du kan binde i denne regionen +Message.Command.CaptureHelper.WorldGuard.Denied=Du kan ikke binde i denne regionen +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltre vil bli tildelt automatisk! +Message.Command.ChooseSkilltree.NoneAvailable=Der er ingen skilltre tilgjengelig for {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Du kan bare endre {0} sitt skilltre en gang! +Message.Command.Fail=Kommandoen feilet! +Message.Command.Help.Admin={0}: se wiki (link under) +Message.Command.Help.Beacon={0}: åpner beacon vinduet av ditt pet (alias: /pbeacon) +Message.Command.Help.Behavior={0}: velger oppførelsen av dyret (alias: /pb eller /petb) +Message.Command.Help.Call={0}: tilkaller dyret ditt (alias: /pc eller /petc) +Message.Command.Help.CaptureHelper={0}: Toggler fangehjelper av eller på +Message.Command.Help.ChooseSkilltree={0}: Viser og lar deg velge skilltre (alias: /pcst eller /petcst) +Message.Command.Help.Info={0}: viser informasjon om MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: åpner inventorien til dyret (alias: /pi or /peti) +Message.Command.Help.MissingParameter=Et parameter mangler: +Message.Command.Help.MoreInfo=for mer info les kommando siden her: +Message.Command.Help.Name={0}: Bytter navnet til dyret ditt +Message.Command.Help.Options={0}: Endre din MyPet instillinger (bruk [TAB]). +Message.Command.Help.Pickup={0}: Toggler plukking upp av ting av eller på (alias: /pp or /petp) +Message.Command.Help.Release={0}: Slipper fri ditt dyr +Message.Command.Help.Respawn={0}: Gjennopliver dyret ditt med en gang, men du må betale (alias: /pr eller petr) +Message.Command.Help.SendAway={0}: Sender dyret ditt vekk (alias: /psa eller /petsa) +Message.Command.Help.Shop=/petshop: Åpner dyrebitikken (alias: /petsh eller /psh) +Message.Command.Help.Skill={0}: Viser skill level +Message.Command.Help.Stop={0}: Stopper dyret ditt fra å angripe (alias: /ps eller /pets) +Message.Command.Help.Store=/petstore: oppbevarer ditt nåværende kjæledyr. Kan hentes igjen med /petswitch kommandoen. (alias: /pst eller /pstore +Message.Command.Help.Switch={0}: Tillater deg til å bytte mellom dine MyPets (alias: /psw eller /pswitch) +Message.Command.Help.Trade={0}: Bytte dyr med andre spillere (alias: /pt eller /pett) +Message.Command.Help.Type={0}: Viser informasjon om MyPet typer +Message.Command.List.Player={0} sine dyr: +Message.Command.List.Yours=Dine dyr: +Message.Command.Name.Filter=Det valgte navnet er ugyldig, vennligst velg et annet. +Message.Command.Name.New=Ditt dyr heter nå: {0} +Message.Command.Name.ToLong="{0}" er for langt. Maksimum lengde er {1} bokstaver +Message.Command.PetType.Unknown=Ukjent dyretype! +Message.Command.Release.Confirm=Vennligst trykk på navnet til dyret ditt for å bekrefte: +Message.Command.Release.Dead={0} har blitt sluppet fri og vil aldri returnere... +Message.Command.Release.Success={0} er nå fri... +Message.Command.Respawn.Auto=Auto gjenopplivelse: {0}. +Message.Command.Respawn.AutoMin=Sett minimal auto gjenopplivelse tid til {0} . +Message.Command.Respawn.NoMoney=Du trenger {1} for att {0} skal gjenoppstå! +Message.Command.Respawn.Paid=gjenopplivelse betaling ({1}) for {0} er betalt. +Message.Command.Respawn.Show=Gjenopplivelse betaling for {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Bruk /petrespawn pay for å betale respawn-avgiften. +Message.Command.SendAway.AlreadyAway={0} har allerede blittt sent vekk. +Message.Command.SendAway.Success={0} har blitt sent bort. +Message.Command.Skills.Show={0} sine skills: {1} +Message.Command.Skilltree.CantFindSkilltree=Der er ingen "{0}" skilltre. +Message.Command.Stop.Attack={0} har stoppet å angripe. +Message.Command.Success=Kommandoen fungerte som den skulle! +Message.Command.Switch.Limit=Du kan ikkje lagre mer enn {0} MyPets. +Message.Command.Switch.NoPet=Du har ingen MyPet å lagre. +Message.Command.Switch.NoStoredPets=Du har ingen lagret MyPets. +Message.Command.Switch.Success=Du har lagret {0}. +Message.Command.Trade.Owner.Cancel=Ditt tilbud til Keyle har blitt trukket fra. +Message.Command.Trade.Owner.InvalidPrice=Du må skrive en gyldig pris som ditt tilbud. +Message.Command.Trade.Owner.NoOffer=Du tilbød ingen et kjæledyr. +Message.Command.Trade.Owner.Offer=Du tilbød Wolfi til Keyle +Message.Command.Trade.Owner.Offer.Price=Du tilbød Wolfi til Keyle for 5$. +Message.Command.Trade.Owner.OpenOffer=Keyle har allerede et tilbud og må akseptere eller avvise det først. +Message.Command.Trade.Owner.Reject=Keyle avviste tilbudet ditt for Wolfi. +Message.Command.Trade.Owner.Success=Keyle godtok tilbudet ditt for Wolfi. +Message.Command.Trade.Owner.Yourself=Du kan ikke bytte med deg selv. +Message.Command.Trade.Receiver.Distance=Du kan ikke akseptere tilbudet fordi avstanden din til {0} er mer enn 10 meter. +Message.Command.Trade.Receiver.HasPet=Du har allerede et kjæledyr. +Message.Command.Trade.Receiver.NoOffer=Ingen har tilbudt et kjæledyr til deg. +Message.Command.Trade.Receiver.NoPermission=Du har ikke tillatelsene til å godta et tilbud. +Message.Command.Trade.Receiver.NotEnoughMoney=Du har ikke nok penger. For å godta trenger du {0}. + +############# +## Names ## +############# +Name.Arrow=Pil +Name.Bat=Flaggermus +Name.Cancel=Abort +Name.Chicken=Kylling +Name.Contact=Kontakt +Name.Cow=Ko +Name.Damage=Skade +Name.Dead=Død +Name.Done=Ferdig +Name.Duel=Duel +Name.Egg=Egg +Name.EmptyHand=Tom Hånd +Name.Everyone=Alle +Name.Fall=Falle +Name.FireTick=Brann +Name.Fireworks=Fyrverkeri +Name.Food=Mat +Name.Friendly=Vennlig +Name.Lightning=Lyn +Name.Luck=Flaks +Name.Magic=Trolldom +Name.No=Nei +Name.Normal=Normal +Name.Type=Type +Name.Witch=Heks +Name.Wolf=Ulv +Name.You=Du +Name.Zombie=Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pl.properties b/src/main/resources/locale/MyPet_pl.properties new file mode 100644 index 0000000000..f2cd67b172 --- /dev/null +++ b/src/main/resources/locale/MyPet_pl.properties @@ -0,0 +1,378 @@ +##################################################################### +## MyPet Polish Locale ## +##################################################################### +## Last Update: (YMD) 2020-04-15 ## +## ## +## Contributors: ## +## AreQPL, Hasiek, Kamil Paciorek, Keyle, KingConquest ## +## Krzysiek Rys, Marcin, MrKrakenied, OKOSEK, OPRESEK, Paweu ## +## Pikacz, Rafał Zygmunt, Saversky Plays, Sikatsu, TerribleDeath ## +## ZiomaleQ, mateusz ## +## ## +##################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Nie możesz tego wykonać, ponieważ {0} jest martwy. +Message.Call.Dead={0} jest martwy i nie może zostać przyzwany. +Message.Call.Dead.Respawn={0} jest martwy i odrodzi się w ciągu {1} sekund/y. +Message.Call.First=Najpierw musisz wezwać {0}. +Message.Command.Call.Success={0} przychodzi do Ciebie. +Message.Command.CaptureHelper.HasPet=Już masz zwierzaka. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Jest dorosły +Message.Command.CaptureHelper.Requirement.Angry=Jest zły +Message.Command.CaptureHelper.Requirement.Baby=Jest młody +Message.Command.CaptureHelper.Requirement.BelowHP=Życie niższe, niż {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Może się rozmnażać +Message.Command.CaptureHelper.Requirement.Impossible=Niemożliwy do udomowienia +Message.Command.CaptureHelper.Requirement.LowHP=Życie niższe, niż {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Jest stworzony przez gracza +Message.Command.CaptureHelper.Requirement.Size.Equal=Rozmiar równy {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Rozmiar jest mniejszy, niż {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Rozmiar jest większy, niż {0} +Message.Command.CaptureHelper.Requirement.Tamed=Jest oswojony +Message.Command.CaptureHelper.Requirement.Wild=Jest nieoswojony +Message.Command.CaptureHelper.Requirement.World.Right=Jesteś we właściwym świecie +Message.Command.CaptureHelper.Requirement.World.Wrong=Jesteś w nieprawidłowym świecie. Udaj się do: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Możesz udomawiać w tym regionie +Message.Command.CaptureHelper.WorldGuard.Denied=Nie możesz udomawiać w tym regionie +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Drzewka umiejętności będą przydzielane automatycznie! +Message.Command.ChooseSkilltree.NoneAvailable=Brak drzewek umiejętności dla {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Drzewko umiejętności {0} może zostać zmienione tylko raz! +Message.Command.Fail=Wystąpił błąd podczas wykonywania komendy! +Message.Command.Help.Admin={0}: Spójrz do Wiki (link poniżej) +Message.Command.Help.Beacon={0}: Otwiera okno opcji magicznej latarni (skrót: /pbeacon) +Message.Command.Help.Behavior={0}: Zmienia zachowanie Twojego zwierzaka (skrót: /pb lub /petb) +Message.Command.Help.Call={0}: Przywoluje twojego zwierzaka (skrot: /pc lub /petc) +Message.Command.Help.CaptureHelper={0}: Wlacza lub wylacza pomoc przy oswajaniu +Message.Command.Help.ChooseSkilltree={0}: Pokazuje i umozliwia wybor drzewka umiejetnosci zwierzaka (skrot: /pcst lub /petcst) +Message.Command.Help.Info={0}: Wyswietla informacje o twoim zwierzaku (skrot: /pinfo) +Message.Command.Help.Inventory={0}: Otwiera ekwipunek twojego zwierzaka (skrot: /pi lub /peti) +Message.Command.Help.MissingParameter=Ten parametr jest nieznany: +Message.Command.Help.MoreInfo=Zeby uzyskac wiecej informacji wejdz na: +Message.Command.Help.Name={0}: Ustawia nazwe twojego zwierzaka +Message.Command.Help.Options={0}: Zmienia ustawienia twojego zwierzaka (uzyj [TAB]) +Message.Command.Help.Pickup={0}: Przelacza podnoszenie przedmiotow przez zwierzaka (skrot: /pp lub /petp) +Message.Command.Help.Release={0}: Wypuszcza twojego zwierzaka +Message.Command.Help.Respawn={0}: Wskrzesza twojego zwierzaka za oplata (skrot: /pr lub /petr) +Message.Command.Help.SendAway={0}: Odsyla twojego zwierzaka (skrot: /psa lub /petsa) +Message.Command.Help.Shop=/petshop: Otwiera sklep ze zwierzakami (alias: /petsh bądź /psh) +Message.Command.Help.Skill={0}: Pokazuje poziomy poszczegolnych umiejetnosci +Message.Command.Help.Stop={0}: Kaze twojemu zwierzakowi przestac atakowac (skrot: /ps lub /pets) +Message.Command.Help.Store={0}: Przechowuje twojego obecnego zwierzaka. Może być przywołany znowu za pomocą komendy /petswitch. (alias: /pst albo /pstore) +Message.Command.Help.Switch={0}: Pozwala zmieniac miedzy zwierzakami (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Wymien zwierzaka z innym graczem (alias: /pt or /pett) +Message.Command.Help.Type={0}: Pokazuje informacje o typach zwierzakow +Message.Command.List.Player=Zwierzaki {0}: +Message.Command.List.Yours=Twoje zwierzaki: +Message.Command.Name.Filter=Wybrane imie jest nieprawidlowe, wybierz inne. +Message.Command.Name.New=Nazwa Twojego zwierzaka to teraz: {0} +Message.Command.Name.ToLong=Nazwa "{0}" jest zbyt dluga. Maksymalna dlugosc to {1} znakow. +Message.Command.PetType.Unknown=Nieznany rodzaj zwierzaka! +Message.Command.Release.Confirm=Prosze kliknij na imie zwierzaka aby potwierdzic: +Message.Command.Release.Dead={0} jest martwy i juz nigdy nie powroci . . . +Message.Command.Release.Success={0} jest teraz wolny . . . +Message.Command.Respawn.Auto=Automatyczne wskrzeszenie: {0}. +Message.Command.Respawn.AutoMin=Minimalny czas wskrzeszenia to {0}. +Message.Command.Respawn.NoMoney=Potrzebujesz {1} zeby wskrzesic {0}! +Message.Command.Respawn.Paid=Zaplaciles ({1}) za wskrzeszenie {0}. +Message.Command.Respawn.Show=Kwota potrzebna na wskrzeszenie {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Uzyj /petrespawn pay aby zaplacic za wskrzeszenie zwierzaka. +Message.Command.SendAway.AlreadyAway={0} nie jest tutaj. +Message.Command.SendAway.Success=Odeslales {0}. +Message.Command.Skills.Show=Umiejetnosci {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Nie ma drzewka umiejetnosci o nazwie {0}. +Message.Command.Stop.Attack={0} przestal atakowac. +Message.Command.Success=Polecenie powiodlo sie! +Message.Command.Switch.Limit=Nie mozesz przechowywac wiecej niz {0} zwierzakow. +Message.Command.Switch.NoPet=Nie masz zwierzaka do przechowania. +Message.Command.Switch.NoStoredPets=Nie masz zadnych przechowanych zwierzakow. +Message.Command.Switch.Success=Przechowales {0}. +Message.Command.Trade.Owner.Cancel=Twoja oferta do {0} zostala odrzucona. +Message.Command.Trade.Owner.InvalidPrice=Podales zla cene za oferte. +Message.Command.Trade.Owner.NoOffer=Nie zaoferowales nikomu zwierzaka +Message.Command.Trade.Owner.Offer=Zaoferowales {0} dla {1}. +Message.Command.Trade.Owner.Offer.Price=Zaoferowales {0} dla {1} za {2}. +Message.Command.Trade.Owner.OpenOffer={0} otrzymal oferte i musi ja zaakceptowac lub odrzucic. +Message.Command.Trade.Owner.Reject={0} odrzucil twoja oferte za {1}. +Message.Command.Trade.Owner.Success={0} zaakceptowal twoja oferte za {1}. +Message.Command.Trade.Owner.Yourself=Nie mozesz handlowac ze soba. +Message.Command.Trade.Receiver.Distance=Nie mozesz zaakceptowac oferty poniewaz twoja odleglosc do {0} jest wieksza niz 10 metrow. +Message.Command.Trade.Receiver.HasPet=Nadal posiadasz zwierzaka. +Message.Command.Trade.Receiver.NoOffer=Nikt ci nie zaoferowal zwierzaka. +Message.Command.Trade.Receiver.NoPermission=Nie masz uprawnien zeby zaakceptowac oferte. +Message.Command.Trade.Receiver.NotEnoughMoney=Nie masz wystarczajaco pieniedzy. Zeby zaakceptowac oferte potrzebujesz {0}. +Message.Command.Trade.Receiver.Offer={0} zaoferowal ci Zwierzaka (akceptuj z /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} zaoferowal ci zwierzaka za {1} (akceptuj z /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Zaoferowany zwierzak nie jest juz dostepny. +Message.Command.Trade.Receiver.Reject=Odrzuciles oferte {0}. +Message.Command.Trade.Receiver.Success=Handel z {0} zakonczyl sie pomyslnie. Jestes teraz wlascicielem {1}. +Message.DeathMessage={0} zostal zabity przez: {1} +Message.Hunger.Hungry={0} jest bardzo glodny. Nalezy nakarmic {0} teraz. +Message.Hunger.Rumbling=Zoladek {0} burczy. Nalezy nakarmic {0} wkrotce. +Message.Hunger.Starving={0} gloduje. Nakarm {0} TERAZ! +Message.Leash.Add=Wziales peta na smycz! Niech Ci dobrze sluzy! +Message.LevelSystem.LevelDown={0} cofnal sie do poziomu {1}. +Message.LevelSystem.LevelUp={0} ma teraz Poziom {1} +Message.LevelSystem.ReachedMaxLevel={0} osiagnal maksymalny poziom {1}. +Message.MultiWorld.NoActivePetInThisWorld=Nie masz peta na tym swiecie. +Message.MultiWorld.NowActivePet={0} jest teraz Twoim aktywnym petem. +Message.No.Allowed=Nie jestes upowazniony zeby to zrobic! +Message.No.AllowedHere=Nie mozesz miec tutaj zwierzaka! +Message.No.CanUse=Nie mozesz tego teraz uzyc. +Message.No.Economy=Wsparcie ekonomii nie jest wlaczone. +Message.No.HasPet=Nie masz zwierzaka! +Message.No.Money=Nie masz wystarczajacej ilosci pieniedzy. +Message.No.NothingToSeeHere=Nie masz tu czego szukac! +Message.No.PlayerOnline=Ten gracz nie jest na serwerze. +Message.No.Skill={0} nie zna umiejetnosci {1}. +Message.No.UserHavePet={0} nie posiada zwierzaka! +Message.Npc.ChosenPet=Wybrales {0} zeby znowu byl z Toba. +Message.Npc.HandOver=Oddales {0} {1}. +Message.Npc.HandOverTitle=Oddaj zwierzaka +Message.Npc.NoHandOver=Chce miec {0} po mojej stronie. +Message.Npc.StorageFull=Nie mozesz oddac wiecej zwierzakow {0}. Osiagnales maksymalna ilosc {1} przechowywanych zwierzat. +Message.Npc.SwitchTitle=Zmien Zwierzaka +Message.Npc.TakeTitle=Zabierz zwierzaka +Message.Npc.YesHandOver=Oddam Ci {0}. +Message.SelectMyPet=Wybierz Zwierzaka +Message.Shop.Available=Dostepne sklepy dla zwierzakow: +Message.Shop.Confirm.No=Nie chce kupic {0} za {1}. +Message.Shop.Confirm.SendStorage=Jeżeli kupisz tego zwierzaka zostanie on wysłany do magazynu\n gdyż posiadasz już zwierzaka ze sobą. +Message.Shop.Confirm.Title=Kupic {0} za {1}? +Message.Shop.Confirm.Yes=Chciałbym zakupić tego {0} za {1}. +Message.Shop.NoMoney=Nie masz wystarczającej ilości pieniędzy by zakupić tego zwierzaka. +Message.Shop.NotFound=Nie ma takiego sklepu z tą nazwą. +Message.Shop.Success=Pomyślnie zakupiłeś {0} za {1}. +Message.Shop.SuccessStorage=Masz już zwierzaka ze sobą. {0} został wysłany już do twojego magazynu. +Message.Sit.Follow=Pozwoliles {0} żeby znowu chodził za tobą. +Message.Sit.Stay=Powiedziales {0} zeby zostal w miejscu. +Message.Skill.Beacon.ClickOff=Kliknij zeby wylaczyc +Message.Skill.Beacon.ClickOn=Kliknij zeby wlaczyc +Message.Skill.Beacon.Effect=Efekt magicznej latarni: {0} +Message.Skill.Beacon.RemainingBuffs=Pozostale mozliwe efekty Magicznej latarni: {0} +Message.Skill.Beacon.Stop=Magiczna latarnia zostala wygaszona. +Message.Skill.Beacon.Upgrade={0} moze teraz uzyc tych ulepszen (zasieg: {1} - czas: {2}sekund): +Message.Skill.Behavior.NewMode={0} jest teraz w trybie {1}. +Message.Skill.Behavior.Upgrade={0} ma teraz dostep do nastepujacych trybow: +Message.Skill.Control.AggroFarm=Nie mozesz kontrolowac {0} kiedy jest on w trybie {1}! +Message.Skill.Control.Ride=Nie mozesz uzyc umiejetnosci Kontroli podczas jezdzenia na {0}! +Message.Skill.Control.Upgrade={0} moze byc teraz kontrolowany przy pomocy {1}. +Message.Skill.Damage.Upgrade={0} zadaje teraz {1} obrazen. +Message.Skill.Fire.Upgrade={0} ma teraz szanse {1}% zeby podpalic wroga na {2}sekund. +Message.Skill.Hp.Upgrade={0} moze teraz miec maksimum {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} odnawia teraz {1}Punkt zycia co {2}sekund. +Message.Skill.Inventory.Creative=Nie mozesz otworzyc ekwipunku zwierzaka kiedy jestes w trybie Kreatywnym. +Message.Skill.Inventory.NotAvailable={0} nie posiada ekwipunku. +Message.Skill.Inventory.Swimming=Nie mozesz otworzyc ekwipunku {0} kiedy plywa! +Message.Skill.Inventory.Upgrade={0} ma teraz ekwipunek z {1} miejscami. +Message.Skill.Knockback.Upgrade={0} ma teraz {1}% szans zeby odrzucic wroga. +Message.Skill.Lightning.Upgrade={0} ma teraz {1}% szans zeby wystrzelic blyskawice ktora zadaje {2} obrazen. +Message.Skill.Pickup.Creative=Twoj zwierzak nie moze podnosic przedmiotow kiedy jestes w trybie kreatywnym. +Message.Skill.Pickup.NoInventory={0} moze podnosic przedmioty ale nie posiada ekwipunku. +Message.Skill.Pickup.StartStop=Podnoszenie przedmiotow przez {0}: {1} +Message.Skill.Pickup.Upgrade={0} moze teraz podnosic przedmioty w zasiegu {1} metrow. +Message.Skill.Poison.Upgrade={0} ma teraz {1}% szansy, zeby zatruc wroga na {2}sekund/y. +Message.Skill.Ranged.RoundsPerMinute={0} pociskow na minute +Message.Skill.Ranged.Upgrade={0} moze teraz wystrzelic {3} {1} na minute, ktora zadaje {2} obrazen. +Message.Skill.Ride.NoTeleport=Nie mozesz sie teleportowac, gdy jezdzisz na zwierzaku! +Message.Skill.Ride.Receive={0} moze byc teraz ujezdzany. +Message.Skill.Ride.Upgrade=Predkosc jazdy na {0} jest teraz zwiekszona o {1}%. +Message.Skill.Shield.Format={1}% szansy zeby odbic {2}% przychodzacych obrazen do {0} +Message.Skill.Shield.Upgrade={0} ma teraz {1}% szansy zeby przekierowac {2}% twoich obrazen do siebie. +Message.Skill.Slow.Upgrade={0} ma teraz szanse {1}% zeby spowolnic wroga na {2}sekund/y. +Message.Skill.Sprint.Upgrade={0} moze teraz biegac w kierunku wrogow. +Message.Skill.Stomp.Upgrade={0} ma teraz szanse {1}% zeby zmiazdzyc wszystko w promieniu 2.5 metrow zadajac {2} obrazen. +Message.Skill.Thorns.Upgrade={0} ma teraz szanse {1}% zeby odbic {2}% zadawanych mu obrazen. +Message.Skill.Wither.Upgrade={0} ma teraz szanse {1}% zeby zatruc wroga trucizna withera na {2}sekund. +Message.Skilltree.Available=Dostepne drzewka umiejetnosci +Message.Skilltree.NotSwitched=Drzewko umiejetnosci nie zostalo zmienione! +Message.Skilltree.RequiresLevel.Item=Potrzebny poziom zwierzaka: {0} +Message.Skilltree.RequiresLevel.Message={0} musi byc na poziomie {1} zeby miec to drzewko umiejetnosci! +Message.Skilltree.SelectionPrompt=Wybierz drzewko umiejetnosci dla {0}. (/pcst) +Message.Skilltree.SwitchedTo=Wybrane przez Ciebie drzewko umiejetnosci to {0}. +Message.Skilltree.SwitchedToFor=Zmieniono drzewko umiejetnosci zwierzaka gracza {0} na {1}. +Message.Spawn.Despawn={0} zostal usuniety z mapy. +Message.Spawn.Flying={0} nie moze podejsc do ciebie kiedy latasz. +Message.Spawn.NoSpace={0} nie moze do Ciebie przyjsc poniewaz nie ma kolo Ciebie miejsca. +Message.Spawn.Prevent=Cos blokuje {0} przed przyjsciem do Ciebie. +Message.Spawn.Respawn={0} zostal wskrzeszony! +Message.Spawn.Respawn.In={0} zostanie wskrzeszony w ciagu {1} sekund. +Message.Spawn.Spectator=Nie mozesz przywolac {0} w trybie obserwatora. +Message.Update.Available=Nowa wersja MyPet jest dostepna: + +############# +## Names ## +############# +Name.Absorption=Absorpcja +Name.Aggressive=Agresywny +Name.Arrow=Strzala +Name.Bat=Nietoperz +Name.Bee=Pszczola +Name.Blaze=Plomyk +Name.Blocks=Blok(i) +Name.Cancel=Anuluj +Name.Cat=Kot +Name.CaveSpider=Pajak Jaskiniowy +Name.Chicken=Kurczak +Name.Cod=Dorsz +Name.Contact=Kontakt +Name.Costs=Kosztuje +Name.Cow=Krowa +Name.Creeper=Creeper +Name.Damage=Obrazenia +Name.Dead=Martwy +Name.Disabled=Wylaczone +Name.Dolphin=Delfin +Name.Done=Zakonczone +Name.Donkey=Osiol +Name.DragonFireball=Smocza kula ognia +Name.Drowned=Topielec +Name.Drowning=Tonie +Name.Duel=Pojedynek +Name.Egg=Jajko +Name.ElderGuardian=Starszy Straznik +Name.EmptyHand=Pusta reka +Name.Enabled=Wlaczony +Name.EnderDragon=Smok Kresu +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perla kresu +Name.Everyone=Kazdy +Name.Evoker=Przywolywacz +Name.Exp=Exp +Name.Fall=Upadek +Name.FallingBlock=Spadajacy blok +Name.Farm=Farm +Name.Fire=Ogien +Name.Fireball=Ognista kula +Name.FireResistance=Odpornosc na ogien +Name.FireTick=Ogien +Name.Fireworks=Fajerwerki +Name.FishingHook=Haczyk do lowienia +Name.Food=Jedzenie +Name.Fox=Lis +Name.Friendly=Przyjazny +Name.Ghast=Ghast +Name.Giant=Gigant +Name.Guardian=Straznik +Name.Haste=Przyspieszenie +Name.HealthBoost=Zwiekszenie zycia +Name.Help=Pomoc +Name.Horse=Kon +Name.HP=Punkty zycia +Name.Hunger=Glod +Name.Husk=Posuch +Name.Illusioner=Iluzjonista +Name.Invisibility=Niewidzialnosc +Name.IronGolem=Zelazny Golem +Name.JumpBoost=Zwiekszenie skoku +Name.Lava=Lawa +Name.LeashFlag=Flaga oswajania +Name.Level=Poziom +Name.Lightning=Blyskawica +Name.Llama=Lama +Name.LlamaSpit=Plucie lamy +Name.Luck=Szczescie +Name.Magic=Magia +Name.MagmaCube=Magmowa Kostka +Name.Modes=Tryby +Name.Mooshroom=Grzybiasta Krowa +Name.Mule=Mul +Name.NightVision=Noktowizja +Name.No=Nie +Name.Normal=Normalny +Name.Ocelot=Ocelot +Name.Off=Wylaczony +Name.On=Wlaczony +Name.Owner=Wlasciciel +Name.Panda=Panda +Name.Parrot=Papuga +Name.Party=Grupa +Name.Phantom=Fantom +Name.Pig=Swinia +Name.PigZombie=Swinia Zombie +Name.Pillager=Pillager +Name.Poison=Trucizna +Name.PolarBear=Niedzwiedz polarny +Name.Price=Cena +Name.PufferFish=Rozdymka +Name.Rabbit=Krolik +Name.Raid=Najazd +Name.Range=Zasieg +Name.RangedDamage=Atak Zasiegowy +Name.Ravager=Bestia_Zlosadnicza +Name.Regeneration=Regeneracja +Name.Resistance=Odpornosc +Name.Respawntime=Czas wskrzeszania +Name.Rows=Rzedy +Name.Salmon=Losos +Name.Seconds=Second(s) +Name.Sheep=Owca +Name.Silverfish=Rybik cukrowy +Name.Skeleton=Szkielet +Name.SkeletonHorse=Kon Szkielet +Name.Skill.Beacon=Latarnia +Name.Skill.Behavior=Zachowanie +Name.Skill.Control=Kontrola +Name.Skill.Damage=Obrazenia +Name.Skill.Fire=Ogien +Name.Skill.Heal=Leczenie +Name.Skill.Hitpoints=Punkty zycia +Name.Skill.Inventory=Ekwipunek +Name.Skill.Knockback=Odrzut +Name.Skill.Lightning=Porazenie +Name.Skill.Pickup=Podnoszenie przedmiotow +Name.Skill.Poison=Trucizna +Name.Skill.Ranged=Zasiegowy atak +Name.Skill.Ride=Jazda +Name.Skill.Shield=Tarcza +Name.Skill.Slow=Spowolnienie +Name.Skill.Sprint=Bieganie +Name.Skill.Stomp=Naskok +Name.Skill.Thorns=Ciernie +Name.Skill.Wither=Efekt withera +Name.Skilltree=Drzewko umiejetnosci +Name.Slime=Szlam +Name.SmallFireball=Mala kula ognia +Name.Snowball=Sniezka +Name.Snowman=Balwan +Name.Speed=Szybkosc +Name.Spider=Pajak +Name.SplashPotion=Rzucana mikstura +Name.Squid=Osmiornica +Name.Stray=Tulacz +Name.Strength=Sila +Name.Suffocation=Duszenie sie +Name.Title.Creator=Tworca MyPet +Name.Title.Developer=Deweloper MyPet +Name.Title.Donator=Donator +Name.Title.Helper=Pomocnik +Name.Title.Premium=Premium +Name.Title.Translator=Tlumacz +Name.TnT=TNT +Name.TraderLlama=Lama +Name.Trident=Trojzab +Name.TropicalFish=Ryba tropikalna +Name.Turtle=Zolw +Name.Type=Rodzaj +Name.Unknow=Nieznany +Name.Vex=Dreczyciel +Name.Villager=Wiesniak +Name.Vindicator=Obronca +Name.Void=Proznia +Name.WanderingTrader=Wedrowny_handlarz +Name.WaterBreathing=Oddychanie pod woda +Name.Witch=Wiedzma +Name.Wither=Wither +Name.WitherSkeleton=Mroczny Szkielet +Name.WitherSkull=Czaszka withera +Name.Wolf=Wilk +Name.Yes=Tak +Name.You=Ty +Name.Zombie=Zombie +Name.ZombieHorse=Kon Zombie +Name.ZombieVillager=Osadnik Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pt.properties b/src/main/resources/locale/MyPet_pt.properties new file mode 100644 index 0000000000..9cc4c8854c --- /dev/null +++ b/src/main/resources/locale/MyPet_pt.properties @@ -0,0 +1,273 @@ +############################################################# +## MyPet Portuguese Locale ## +############################################################# +## Last Update: (YMD) 2019-11-29 ## +## ## +## Contributors: ## +## Andreadiv, Dygo, EmberGaner, Keyle, Matthew Capaz ## +## Mine Gamer Pt, OldBen Gamer, Perler420, Samuel Vieira ## +## Sikatsu, Vilicius, Wadson B Ribeiro, troll_play ## +## ## +############################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=Não podes fazer isso enquanto o Wolfi está morto. +Message.Call.Dead=Wolfi está morto, não podes chama-lo +Message.Call.Dead.Respawn={0} está morto e vai reaparecer em {1} seg. +Message.Call.First=Deves chamar {0} primeiro. +Message.Command.Call.Success={0} veio até você. +Message.Command.CaptureHelper.HasPet=Já tens um animal de estimação +Message.Command.CaptureHelper.Mode=AjudaCaptura: {0}. +Message.Command.CaptureHelper.Requirement.Adult=É adulto +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Talentos irão ser atribuídos automáticamente! +Message.Command.ChooseSkilltree.NoneAvailable=Não há talentos disponíveis para {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Só podes alterar os talentos de {0} uma vez! +Message.Command.Fail=O Comando executado falhou! +Message.Command.Help.Admin={0}: Veja a Wiki (link abaixo) +Message.Command.Help.Beacon={0}: Abre o menu de configuração de Sinalizador. (apelido: /pbeacon) +Message.Command.Help.Behavior={0}: Seleciona o comportamento do animal de estimação (apelido: /pb ou /petb) +Message.Command.Help.Call={0}: Chama o teu animal de estimação (apelido: /pc ou /petc) +Message.Command.Help.CaptureHelper={0}: Alterna a AjudaCaptura entre on e off +Message.Command.Help.ChooseSkilltree={0}: Mostra e deixa-te escolher talentos (apelido: /pcst ou /petcst) +Message.Command.Help.Info={0}: Mostra informações sobre o teu animal de estimação (apelido: /pinfo) +Message.Command.Help.Inventory={0}: Abre o inventório do seu animal de estimação (apelido: /pi or /peti) +Message.Command.Help.MissingParameter=Um parâmetro está em falta: +Message.Command.Help.MoreInfo=Para mais informações, leia a página de comandos aqui: +Message.Command.Help.Name={0}: Muda o nome do teu animal de estimação. +Message.Command.Help.Options={0}: Altera as opções do teu animal de estimação (usa [TAB]). +Message.Command.Help.Pickup={0}: Alterna a recolha de items on e off (apelido: /pp ou /petp) +Message.Command.Help.Release={0}: Liberta o teu animal de estimação +Message.Command.Help.Respawn={0}: Faz reaparecer o teu animal de estimação instantaneamente, mas pagando uma taxa. (apelido: /pr ou /petr) +Message.Command.Help.SendAway={0}: Envia o teu animal de estimação para bem longe. (apelido: /psa ou /petsa) +Message.Command.Help.Shop={0}: Abre a loja de animais (alias: / petsh ou / psh) +Message.Command.Help.Skill={0}: Mostra os níveis de talentos +Message.Command.Help.Stop={0}: Proíbe o teu animal de estimação de atacar (apelido: /ps ou /petstop) +Message.Command.Help.Store={0}: Armazena o teu animal de estimação atual. Pode ser adquirido novamente usando o comando /petswitch. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Permite alternar entre os teus animais de estimação (alias: / psw ou / pswitch) +Message.Command.Help.Trade={0}: Troca animais de estimação com outros jogadores (alias: / pt ou / pett) +Message.Command.Help.Type={0}: Mostra informações sobre os tipos de animais de estimação +Message.Command.List.Player=Animais de estimação do {0}: +Message.Command.List.Yours=Os teus animais: +Message.Command.Name.Filter=O nome selecionado é inválido, tenta outro nome. +Message.Command.Name.New=O nome do teu animal de estimação é agora: {0} +Message.Command.Name.ToLong="Wolfi" é muito longo. O comprimento máximo é de {1} caracteres. +Message.Command.PetType.Unknown= Tipo de animal de estimação desconhecido! +Message.Command.Release.Confirm=Por favor, clique no nome do seu animal de estimação para confirmar: +Message.Command.Release.Dead={0} foi solto e nunca mais irá voltar... +Message.Command.Release.Success={0} é agora livre. . . +Message.Command.Respawn.Auto=Reaparecimento automático: {0}. +Message.Command.Respawn.AutoMin=Define o tempo minimo de reaparecimento automático em {0}. +Message.Command.Respawn.NoMoney=Precisas de {1} para {0} reaparecer! +Message.Command.Respawn.Paid=A taxa de reaparecimento ({1}) para {0} foi paga. +Message.Command.Respawn.Show=Multa de reaparicao para {0}: {1} ({2} auto ) +Message.Command.Respawn.Show.Pay=Use /petrespawn pagar para pagar a taxa de respawn. +Message.Command.SendAway.AlreadyAway={0} ESTA nao aquí. +Message.Command.SendAway.Success=Ordenou um {0} lojos. +Message.Command.Skills.Show=As Habilidades de {0} filho: {1} +Message.Command.Skilltree.CantFindSkilltree=Nao Ha algum talento Chamado {0}. +Message.Command.Stop.Attack=Seu mascote deve agora Parar de atacar! +Message.Command.Success=Comando executado com sucesso! +Message.Command.Switch.Limit=Você não pode armazenar mais de {0} MyPets. +Message.Command.Switch.NoPet=Você não tem um MyPet para armazenar. +Message.Command.Switch.NoStoredPets=Você não tem nenhum animal de estimação armazenado. +Message.Command.Switch.Success=Você armazenou {0}. +Message.Command.Trade.Owner.Cancel=Sua oferta para {0} foi retirada. +Message.Command.Trade.Owner.InvalidPrice=Introduziu um preço inválido para a sua oferta. +Message.Command.Trade.Owner.NoOffer=Você não ofereceu ninguém um MyPet. +Message.Command.Trade.Owner.Offer=Você ofereceu Wolfi para Keyle. +Message.Command.Trade.Owner.Offer.Price=Ofereceste Wolfi a Keyle por 5$. +Message.Command.Trade.Owner.OpenOffer=Keyle já possui uma oferta e precisa aceitar ou rejeitar ela primeiro. +Message.Command.Trade.Owner.Reject=Keyle rejeitou a tua oferta por Wolfi. +Message.Command.Trade.Owner.Success={0} aceitou a tua oferta por {1}. +Message.Command.Trade.Owner.Yourself=Não podes trocar contigo mesmo. +Message.Command.Trade.Receiver.Distance=Não podes aceitar a oferta pois estás a mais de 10 metros do {0}. +Message.Command.Trade.Receiver.HasPet=Já tens um animal de estimação. +Message.Command.Trade.Receiver.NoOffer=Ainda ninguém te ofereceu um animal de estimação. +Message.Command.Trade.Receiver.NoPermission=Não tens permissões para aceitar qualquer oferta. +Message.Command.Trade.Receiver.NotEnoughMoney=Não tens dinheiro suficiente. Para aceitar a oferta precisas de 5$ +Message.Command.Trade.Receiver.Offer=Keyle ofereceu-te uma mascote (aceita com /pettrade accept) +Message.Command.Trade.Receiver.Offer.Price=Keyle ofereceu-te uma mascote por 5$ (aceita com /pettrade accept) +Message.Command.Trade.Receiver.PetUnavailable=A mascote oferecida já não está disponível. +Message.Command.Trade.Receiver.Reject=Rejeitas-te a oferta do Keyle. +Message.Command.Trade.Receiver.Success=A tua troca com o Keyle foi um sucesso. Agora és dono do Wolfi +Message.DeathMessage={0} foi morto por: {1} +Message.Hunger.Hungry=Wolfi tem fome. Deverias alimenta-lo +Message.Hunger.Rumbling=O estomago do Wolfi está rugindo. Deverias alimenta-lo em breve. +Message.Hunger.Starving=Wolfi está morrendo de fome. Alimente o Wolfi AGORA! +Message.Leash.Add=Tem domado una mascote, Vai ser um bom companheiro. +Message.LevelSystem.LevelDown=Wolfi desceu para nível 7. +Message.LevelSystem.LevelUp={0}Agora e Nivel {1} +Message.LevelSystem.ReachedMaxLevel={0} eu chegar ao nível máximo {1}. +Message.MultiWorld.NoActivePetInThisWorld=Voce nao tem um mascote neste mundo. +Message.MultiWorld.NowActivePet={0}e agora voce ativa o mascote . +Message.No.Allowed=Voce nao tem permissao para USAR isto! +Message.No.AllowedHere=Os mascotes nao estao permitidos aquí! +Message.No.CanUse= Voce nao pode usar isto agora. +Message.No.Economy=A economía suportada não está ativada. +Message.No.HasPet=Voce nao tem um Mascote! +Message.No.Money=Voce nao tem dinheiro suficiente para fazer isto. +Message.No.NothingToSeeHere= Nada Que ver aquí, continua! +Message.No.PlayerOnline= Este jogador nao esta on-line. +Message.No.Skill={0} capacidade nao conhecido {1}. +Message.No.UserHavePet={0} nao tem um mascote! +Message.Npc.ChosenPet=Voce escolheu um {0} para estar ao seu lado novamente. +Message.Npc.HandOver=Tem entregado um {0} ate {1}. +Message.Npc.HandOverTitle= Entregar mypet +Message.Npc.NoHandOver=Quero ter um {0} ao meu Lado. +Message.Npc.StorageFull=Voce nao pode mais por animais de estimaco sobre a {0}. Voce atingiu o maximo de {1} mascotes. +Message.Npc.SwitchTitle=Trocar de mascote. +Message.Npc.TakeTitle=Pegue meu animal de estimacao +Message.Npc.YesHandOver=Vou Entregar um {0} para voce. +Message.SelectMyPet=Selecionar mascote. +Message.Shop.Available=Mascotes disponíveis na loja. +Message.Shop.Confirm.No=Não quero comprar o Wolfi por 5$. +Message.Shop.Confirm.SendStorage=Se comprares esta mascote, ela será armazenada porque já tens uma mascote contigo. +Message.Shop.Confirm.Title=Comprar Wolfi por 5$. +Message.Skill.Beacon.Stop=Magia extinto Faro. +Message.Skill.Beacon.Upgrade={0} pode USAR agora estes buffs (categoria: {1} - duracao: {2} sec): +Message.Skill.Behavior.NewMode={0} ESTA agora em Modo {1}. +Message.Skill.Behavior.Upgrade={0} pode agora USAR estes Modos: +Message.Skill.Control.AggroFarm=Nao pode controlar um {0} enquanto neste modo {1}! +Message.Skill.Control.Ride=Voce nao puede USAR a habilidade Controlar enquanto andava hum {0}! +Message.Skill.Control.Upgrade={0} pode agora ser controlado com este objeto: {1}. +Message.Skill.Damage.Upgrade={0} tem agora {1} de Dano(s). +Message.Skill.Fire.Upgrade={0} tem agoar uma probabilidade de {1}% para definir inimigos em chamas para {2} seg. +Message.Skill.Hp.Upgrade={0} tem agora um maximo de vida de {1}pts . +Message.Skill.HpRegeneration.Upgrade={0} regeneracao agora {1} pontos de Vida CADA {2} seg. +Message.Skill.Inventory.Creative=Voce nao pode abrir o seu inventario no Modo Criativo. +Message.Skill.Inventory.NotAvailable={0} não tem um inventario. +Message.Skill.Inventory.Swimming=Não podes abrir o inventario enquanto {0} está a nadar! +Message.Skill.Inventory.Upgrade={0} agora tem um inventario com {1} espaços. +Message.Skill.Knockback.Upgrade={0} tem agora a chance de {1}% para empurrar um inimigo seu. +Message.Skill.Lightning.Upgrade={0} agora tem a chance de {1}% para filmar um raio que provoca {2} de Dano. +Message.Skill.Pickup.Creative=O teu MyPet não pode apanhar items do chão enquanto estás no modo criativo. +Message.Skill.Pickup.NoInventory={0} pode recorrer: Objetos, mas tem inventario. +Message.Skill.Pickup.StartStop={0} Coletar: {1} +Message.Skill.Pickup.Upgrade={0} Agora voce pode pegar objetos na faixa {1}. +Message.Skill.Poison.Upgrade={0} tem agora {1}% chance de envenenar o seu alvo por {2} seg. +Message.Skill.Ranged.RoundsPerMinute={0} tiros por minuto +Message.Skill.Ranged.Upgrade={0} pode agora disparar {3} {1} por minuto que causam {2} de dano cada. +Message.Skill.Slow.Upgrade={0} tem agora {1}% de chance de desacelarar o alvo durante {2} seg. +Message.Skill.Sprint.Upgrade={0} pode agora correr em direção a novos alvos. +Message.Skill.Thorns.Upgrade={0} tem agora {1}% chance de reflectir {2}% do dano recebido. +Message.Skill.Wither.Upgrade={0} tem agora {1}% de chance de detriorar o seu alvo durante {2} seg. +Message.Skilltree.Available=Habilidades disponiveis +Message.Skilltree.NotSwitched=A habilidade não foi alterada! +Message.Skilltree.RequiresLevel.Item=Nivel Requerido: {0} +Message.Skilltree.RequiresLevel.Message={0} precisa de ser nivel {1} para aprender esta habilidade! +Message.Skilltree.SelectionPrompt=Por favor seleccione uma habilidade para {0}. (/pcst) +Message.Skilltree.SwitchedTo=Você selecionou a habilidade {0}. +Message.Skilltree.SwitchedToFor=A habilidade do animal de estimação do {0} foi mudada para {1}. +Message.Spawn.Despawn={0} desapareceu. +Message.Spawn.NoSpace={0} não pode vir até ti por não haver espaço suficiente. +Message.Spawn.Prevent=Algo impede {0} de ir até ti. +Message.Spawn.Respawn={0} reapareceu! +Message.Spawn.Respawn.In={0} irá reaparecer em {1} seg. + +############# +## Names ## +############# +Name.Absorption=Absorção +Name.Aggressive=Agressivo +Name.Arrow=Flecha +Name.Bat=Morcego +Name.Blaze=Blaze +Name.Blocks=Bloco (s) +Name.Cancel=Cancelar +Name.CaveSpider=Aranha Da Caverna +Name.Chicken=Galinha +Name.Contact=Contacto +Name.Costs=Custos +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Dano +Name.Dead=Morto +Name.Disabled=Desabilitado +Name.Done=Pronto +Name.Drowning=Afogando +Name.Duel=Duelo +Name.Egg=Ovo +Name.Enabled=Habilitado +Name.EnderDragon=Dragão do Fim +Name.Enderman=Enderman +Name.Endermite=Térmita do Fim +Name.Exp=Exp +Name.Fall=Queda +Name.FallingBlock=Queda de Bloco +Name.Farm=Fazenda +Name.Fire=Fogo +Name.Fireball=Bola de Fogo +Name.FireResistance=Resistência ao Fogo +Name.FireTick=Fogo +Name.Fireworks=Fogos de Artificio +Name.FishingHook=Anzol de Pesca +Name.Food=Comida +Name.Friendly=Amigável +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardião +Name.Haste=Pressa +Name.HealthBoost=Recuperação +Name.Help=Ajuda +Name.Horse=Cavalo +Name.HP=PV +Name.Hunger=Fome +Name.Invisibility=Invisibilidade +Name.IronGolem=Golem de Ferro +Name.JumpBoost=Impulso de salto +Name.Lava=Lava +Name.LeashFlag=Chicotear bandeira +Name.Level=Nivel +Name.Lightning=Relâmpago +Name.Magic=Magia +Name.MagmaCube=Cubo de Magma +Name.Modes=Modos +Name.Mooshroom=Coguvaca +Name.NightVision=Visão Nocturna +Name.No=Não +Name.Normal=Normal +Name.Ocelot=Ocelote +Name.Owner=Dono +Name.Pig=Porco +Name.PigZombie=Porco Zombie +Name.Poison=Veneno +Name.Rabbit=Coelho +Name.Raid=Assalto +Name.Range=Alcance +Name.RangedDamage=Dano à Distância +Name.Regeneration=Regeneração +Name.Resistance=Resistência +Name.Respawntime=Tempo de Respawn +Name.Rows=Linha (s) +Name.Sheep=Ovelha +Name.Silverfish=Tisanuro +Name.Skeleton=Esqueleto +Name.Skill.Wither=Detriorar +Name.Skilltree=Árvore de Habilidades +Name.Slime=Lodo +Name.Snowball=Bola de Neve +Name.Snowman=Homem de Neve +Name.Speed=Velocidade +Name.Spider=Aranha +Name.SplashPotion=Poção de Lançamento +Name.Squid=Lula +Name.Strength=Força +Name.Suffocation=Sufocar +Name.TnT=TnT +Name.Type=Tipo +Name.Unknow=Desconhecido +Name.Villager=Aldeão +Name.Void=O Vazio +Name.WaterBreathing=Respiração Aquática +Name.Witch=Bruxa +Name.Wither=Wither +Name.WitherSkeleton=Esqueleto de Wither +Name.WitherSkull=Crânio de Wither +Name.Wolf=Lobo +Name.Yes=Sim +Name.You=Tu +Name.Zombie=Zombie +Name.ZombieVillager=Aldeão Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pt_br.properties b/src/main/resources/locale/MyPet_pt_br.properties new file mode 100644 index 0000000000..6081e9d841 --- /dev/null +++ b/src/main/resources/locale/MyPet_pt_br.properties @@ -0,0 +1,378 @@ +################################################################### +## MyPet Brazilian Portuguese Locale ## +################################################################### +## Last Update: (YMD) 2020-01-24 ## +## ## +## Contributors: ## +## DMFPvP_, Davi, Dolan, Douglas Mello, Elygus, FabioZumbi12 ## +## Fernando Moura, Gisleino, Lucas Lanser, Luis Paulo Medeiros ## +## Maily, Oloco Meu, Sikatsu, Sr Nerd, Wadson B Ribeiro ## +## mestremouro, pumpzera ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Você não pode fazer isso enquanto {0} estiver morto. +Message.Call.Dead={0} está morto e não pode ser chamado. +Message.Call.Dead.Respawn={0} está morto e irá renascer em {1} segundos. +Message.Call.First=Você precisa chamar {0} primeiro. +Message.Command.Call.Success={0} veio até você. +Message.Command.CaptureHelper.HasPet=Você já tem um pet. +Message.Command.CaptureHelper.Mode=Ajuda para Captura: {0}. +Message.Command.CaptureHelper.Requirement.Adult=É adulto +Message.Command.CaptureHelper.Requirement.Angry=Está irritado +Message.Command.CaptureHelper.Requirement.Baby=É um bebê +Message.Command.CaptureHelper.Requirement.BelowHP=Vida menor do que {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Pode procriar +Message.Command.CaptureHelper.Requirement.Impossible=Impossível controlar. +Message.Command.CaptureHelper.Requirement.LowHP=Vida menor do que {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=É criado por um jogador +Message.Command.CaptureHelper.Requirement.Size.Equal=Tamanho igual a {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Tamanho é menor do que {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Tamanho é maior do que {0} +Message.Command.CaptureHelper.Requirement.Tamed=Está domado +Message.Command.CaptureHelper.Requirement.Wild=É selvagem +Message.Command.CaptureHelper.Requirement.World.Right=Você está no mundo certo +Message.Command.CaptureHelper.Requirement.World.Wrong=Este é o mundo errado. Vá para: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Você pode controlar com coleira nesta região. +Message.Command.CaptureHelper.WorldGuard.Denied=Você não pode controlar com coleira nesta região. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Habilidades serão atribuídas automaticamente! +Message.Command.ChooseSkilltree.NoneAvailable=Não há habilidades disponíveis para {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Você pode alterar as habilidades de {0} apenas uma vez! +Message.Command.Fail=Falha ao executar o comando! +Message.Command.Help.Admin={0}: Veja a Wiki (link abaixo) +Message.Command.Help.Beacon={0}: Abre o menu de configurar como sinalizador (Comando: /pbeacon) +Message.Command.Help.Behavior={0}: Escolher o comportamento do pet (Comando: /pb ou /petb) +Message.Command.Help.Call={0}: Chame o seu pet (Comando: /pc ou /petc) +Message.Command.Help.CaptureHelper={0}: Ativar ou desativar a ajuda na captura de um pet +Message.Command.Help.ChooseSkilltree={0}: Exibe habilidades disponíveis para seu pet e permite escolher uma. (apelido: /pcst ou /petcst) +Message.Command.Help.Info={0}: Mostra informações sobre um pet (apelido: /pinfo) +Message.Command.Help.Inventory={0}: Abre o inventário do pet (apelido: /pi or /peti) +Message.Command.Help.MissingParameter=Um parâmetro está faltando: +Message.Command.Help.MoreInfo=Para mais informações, leia a página de comando aqui: +Message.Command.Help.Name={0}: Escolha o nome do pet. +Message.Command.Help.Options={0}: mude suas opções do pet (use [TAB]). +Message.Command.Help.Pickup={0}: Coletar drops automaticamente (apelidos: /pp ou /petp) +Message.Command.Help.Release={0}: Liberte seu pet +Message.Command.Help.Respawn={0}: Renasce seu pet, mas com uma taxa (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Envie seu pet para longe (apelido: /psa ou /petsa) +Message.Command.Help.Shop={0}: Abre a loja (pode ser: /petsh or /psh) +Message.Command.Help.Skill={0}: Mostra as habilidades do pet +Message.Command.Help.Stop={0}: Impede que seu pet ataque (apelido: /ps ou /pets) +Message.Command.Help.Store={0}: Guarda seu pet atual. Pode ser pego novamente usando /petswitch. (apelidos: /pst or /pstore) +Message.Command.Help.Switch={0}: Permite a troca entre seus pets (Comando: /psw ou /pswitch) +Message.Command.Help.Trade={0}: Permite a troca de pets com outros jogadores (Comando: /pt or /pett) +Message.Command.Help.Type={0}: Exibe informações dos tipos de pets +Message.Command.List.Player=Pet(s) de {0}: +Message.Command.List.Yours=Seu(s) pet(s): +Message.Command.Name.Filter=O nome usado é inválido, por favor tente outro. +Message.Command.Name.New=O nome do seu pet agora é: {0} +Message.Command.Name.ToLong="{0}" é muito grande. Use no máximo 10 caracteres. +Message.Command.PetType.Unknown=Tipo de pet desconhecido! +Message.Command.Release.Confirm=Clique no nome do seu pet para confirmar: +Message.Command.Release.Dead={0} foi solto e nunca mais retornará... +Message.Command.Release.Success={0} agora está livre... +Message.Command.Respawn.Auto=Renascer automaticamente: {0}. +Message.Command.Respawn.AutoMin=Você definiu o tempo mínimo de renascer automático para {0}. +Message.Command.Respawn.NoMoney=Você precisa de {1} para {0} renascer! +Message.Command.Respawn.Paid=Você pagou {1} para {0} resnacer. +Message.Command.Respawn.Show=Valor para renascer {0}: {1} ({2} automático ) +Message.Command.Respawn.Show.Pay=Use /petrespawn pay para pagar a taxa de respawn. +Message.Command.SendAway.AlreadyAway={0} já foi enviado para longe. +Message.Command.SendAway.Success=Você enviou {0} para longe. +Message.Command.Skills.Show=Habilidades de {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Não há nenhuma habilidade de {0}. +Message.Command.Stop.Attack={0} parou de atacar. +Message.Command.Success=Comando executado com sucesso! +Message.Command.Switch.Limit=Você não pode ter mais de {0} pets. +Message.Command.Switch.NoPet=Você não possui um pet para guardar. +Message.Command.Switch.NoStoredPets=Você não possui pets guardados. +Message.Command.Switch.Success=Você guardou {0}. +Message.Command.Trade.Owner.Cancel=Sua oferta para {0} foi retirada. +Message.Command.Trade.Owner.InvalidPrice=Você digitou um preço inválido para sua oferta. +Message.Command.Trade.Owner.NoOffer=Você ofereceu um pet a ninguém. +Message.Command.Trade.Owner.Offer=Você ofereceu {0} para {1}. +Message.Command.Trade.Owner.Offer.Price=Você ofereceu {0} para {1} por {2}. +Message.Command.Trade.Owner.OpenOffer={0} já tem uma oferta e precisa aceitar ou rejeitar ela primeiro. +Message.Command.Trade.Owner.Reject={0} rejeitou sua oferta para {1}. +Message.Command.Trade.Owner.Success={0} aceitou sua ofertar para {1}. +Message.Command.Trade.Owner.Yourself=Você não pode trocar consigo mesmo. +Message.Command.Trade.Receiver.Distance=Você não pode aceitar a oferta porque sua distância de {0} é maior do que 10 metros. +Message.Command.Trade.Receiver.HasPet=Você já possui um pet. +Message.Command.Trade.Receiver.NoOffer=Ninguém ofereceu um pet para você. +Message.Command.Trade.Receiver.NoPermission=Você não tem as permissões para aceitar qualquer oferta. +Message.Command.Trade.Receiver.NotEnoughMoney=Você não tem dinheiro suficiente. Para aceitar a oferta você precisa de {0}. +Message.Command.Trade.Receiver.Offer={0} ofereceu a você um pet (aceite usando /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} ofereceu a você um pet por {1} (aceite usando /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=O pet oferecido não está mais disponível. +Message.Command.Trade.Receiver.Reject=Você rejeitou a oferta de {0}. +Message.Command.Trade.Receiver.Success=Seu comércio com {0} foi bem sucedido. Você agora é dono de {1}. +Message.DeathMessage={0} foi morto por: {1} +Message.Hunger.Hungry={0} está com muita fome. Você deve alimentar {0} agora. +Message.Hunger.Rumbling=O estomago de {0} está resmungando. Você deve alimentar {0} logo. +Message.Hunger.Starving={0} está morrendo de fome. Alimente-o AGORA! +Message.Leash.Add=Você domesticou um pet! Será um bom animal de estimação. +Message.LevelSystem.LevelDown=Wolfi voltou ao level 7. +Message.LevelSystem.LevelUp={0} agora é nível {1}. +Message.LevelSystem.ReachedMaxLevel={0} alcançou ao nível máximo de {1}. +Message.MultiWorld.NoActivePetInThisWorld=Você não tem um pet neste mundo! +Message.MultiWorld.NowActivePet={0} agora é o seu pet ativo. +Message.No.Allowed=Você não tem permissão para usar isso! +Message.No.AllowedHere=Os pets não são permitidos aqui! +Message.No.CanUse=Você não pode usar isso agora. +Message.No.Economy=O suporte econômico não está habilitado. +Message.No.HasPet=Você não tem um pet! +Message.No.Money=Você não tem dinheiro suficiente para fazer isso. +Message.No.NothingToSeeHere=Nada para ver aqui, siga em frente! +Message.No.PlayerOnline=Este jogador não está online. +Message.No.Skill={0} não conhece a habilidade {1}. +Message.No.UserHavePet={0} não tem um pet! +Message.Npc.ChosenPet=Você escolheu {0} para estar ao seu lado novamente. +Message.Npc.HandOver=Você entregou {0} para o {1}. +Message.Npc.HandOverTitle=Entregue o pet +Message.Npc.NoHandOver=Quero ter o {0} ao meu lado. +Message.Npc.StorageFull=Você não pode armazenar mais pets no {0}. Você atingiu o máximo de {1} pets armazenados. +Message.Npc.SwitchTitle=Alternar pet +Message.Npc.TakeTitle=Guarde o pet +Message.Npc.YesHandOver=Vou entregar o {0} para você. +Message.SelectMyPet=Selecione um pet +Message.Shop.Available=Lojas de pets disponíveis: +Message.Shop.Confirm.No=Não quero comprar {0} por {1}. +Message.Shop.Confirm.SendStorage=Se você comprar este pet, ele será enviado para o armazenamento, pois você já tem um pet ativo. +Message.Shop.Confirm.Title=Comprar {0} por {1}? +Message.Shop.Confirm.Yes=Eu quero comprar {0} por {1}. +Message.Shop.NoMoney=Você não tem dinheiro suficiente para comprar esse pet. +Message.Shop.NotFound=Não há loja com este nome. +Message.Shop.Success=Você comprou {0} por {1} com sucesso. +Message.Shop.SuccessStorage=Você já tem um pet com você. {0} foi enviado para o seu armazenamento. +Message.Sit.Follow=Você permitiu que {0} te siga novamente. +Message.Sit.Stay=Você mandou {0} ficar onde está. +Message.Skill.Beacon.ClickOff=Clique para desligar +Message.Skill.Beacon.ClickOn=Clique para ligar +Message.Skill.Beacon.Effect=Efeito do sinalizador: {0} +Message.Skill.Beacon.RemainingBuffs=Efeitos restantes selecionáveis no sinalizador: {0} +Message.Skill.Beacon.Stop=Sinalizador apagado. +Message.Skill.Beacon.Upgrade={0} agora pode usar estas habilidades (distância: {1} - duração: {2}seg): +Message.Skill.Behavior.NewMode={0} agora está no modo {1}. +Message.Skill.Behavior.Upgrade={0} agora pode usar estes modos de comportamento: +Message.Skill.Control.AggroFarm=Nao pode controlar {0} enquanto estiver no modo {1}! +Message.Skill.Control.Ride=Você não pode usar a habilidade de Controle enquanto está montado no {0}! +Message.Skill.Control.Upgrade={0} agora pode ser controlado com: {1} +Message.Skill.Damage.Upgrade={0} agora tem {1} de dano. +Message.Skill.Fire.Upgrade={0} agora tem uma chance de {1}% para incendiar inimigos por {2} segundos. +Message.Skill.Hp.Upgrade={0} agora tem uma vida máxima de {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} agora tem regeneracao de {1} pontos de vida a cada {2} seg. +Message.Skill.Inventory.Creative=Voce nao pode abrir o inventario no Modo Criativo. +Message.Skill.Inventory.NotAvailable={0} nao tem um inventario. +Message.Skill.Inventory.Swimming=Voce nao pode abrir o inventario enquanto {0} esta nadando! +Message.Skill.Inventory.Upgrade={0} agora tem um inventario com {1} espaços . +Message.Skill.Knockback.Upgrade={0} agora tem a chance de {1}% de empurrar um inimigo seu. +Message.Skill.Lightning.Upgrade={0} agora tem a chance de {1}% de soltar um raio que provoca {2} de Dano. +Message.Skill.Pickup.Creative=Seu pet nao pode pegar items quando voce esta no modo criativo. +Message.Skill.Pickup.NoInventory={0} nao pode pegar drops se nao tiver habilidade de inventario. +Message.Skill.Pickup.StartStop={0} Coletar: {1} +Message.Skill.Pickup.Upgrade={0} agora pode pegar itens do chao ate {1} blocos de distancia. +Message.Skill.Poison.Upgrade={0} agora tem a chance de {1}% de envenenar seu alvo por {2} seg. +Message.Skill.Ranged.RoundsPerMinute={0} tiros por Minuto +Message.Skill.Ranged.Upgrade={0} agora pode disparar {3} {1}s por minuto que causam {2} de dano cada. +Message.Skill.Ride.NoTeleport=Você não pode se teletransportar enquanto monta um animal de estimação! +Message.Skill.Ride.Receive={0} agora pode ser montado. +Message.Skill.Ride.Upgrade=A velocidade de montaria de {0} foi aumentada em {1}%. +Message.Skill.Shield.Format={1}% de chance de redirecionar {2}% do dano recebido para {0} +Message.Skill.Shield.Upgrade={0} agora tem uma chance de {1}% de redirecionar {2}% do seu dano para ele mesmo. +Message.Skill.Slow.Upgrade={0} tem agora a chance de {1}% de retardar o alvo por {2} seg. +Message.Skill.Sprint.Upgrade={0} agora pode correr mais rapido para novos alvos. +Message.Skill.Stomp.Upgrade={0} agora tem uma chance de {1}% de pisotear o chao e causar {2} de dano em tudo a 2.5 metros +Message.Skill.Thorns.Upgrade={0} agora tem a chance de {1}% para revidar {2}% o dano recebido. +Message.Skill.Wither.Upgrade={0} agora tem a chance de {1}% de usar os ataques do Wither por {2} seg. +Message.Skilltree.Available=Habilidades Disponiveis +Message.Skilltree.NotSwitched=As habilidades nao foram alteradas! +Message.Skilltree.RequiresLevel.Item=Nivel necessario: {0} +Message.Skilltree.RequiresLevel.Message={0} precisa estar no nível {1} para escolher essa habilidade! +Message.Skilltree.SelectionPrompt=Por favor selecione uma habilidade para {0}. (/pcst) +Message.Skilltree.SwitchedTo=Você selecionou a habilidade {0}. +Message.Skilltree.SwitchedToFor=Habilidades de {0} foram alteradas para {1}. +Message.Spawn.Despawn={0} dispersou. +Message.Spawn.Flying={0} não pode vir até você quando você está voando. +Message.Spawn.NoSpace={0} não pode vir até você porque não há espaço suficiente. +Message.Spawn.Prevent=Algo impede {0} de ir até você. +Message.Spawn.Respawn={0} renasceu! +Message.Spawn.Respawn.In={0} vai renascer em {1} seg. +Message.Spawn.Spectator=Voce não pode chamar {0} no modo espectador. +Message.Update.Available=Uma nova versão MyPet está disponível: + +############# +## Names ## +############# +Name.Absorption=Absorção +Name.Aggressive=Agressivo +Name.Arrow=Flecha +Name.Bat=Morcego +Name.Bee=Abelha +Name.Blaze=Blaze +Name.Blocks=Bloco(s) +Name.Cancel=Cancelar +Name.Cat=Gato +Name.CaveSpider=Aranha da Caverna +Name.Chicken=Galinha +Name.Cod=Bacalhau +Name.Contact=Contato +Name.Costs=Custos +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Dano +Name.Dead=Morto +Name.Disabled=Desabilitado +Name.Dolphin=Golfinho +Name.Done=Concluido +Name.Donkey=Burro +Name.DragonFireball=Bola de fogo do Dragão +Name.Drowned=Afogado +Name.Drowning=Afogando +Name.Duel=Duelo +Name.Egg=Ovo +Name.ElderGuardian=Guardião Ancião +Name.EmptyHand=mão vazia +Name.Enabled=Habilitado +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.EnderPearl=Perola do Fim +Name.Everyone=Todos +Name.Evoker=Evocador +Name.Exp=Exp +Name.Fall=Queda +Name.FallingBlock=Bloco Caindo +Name.Farm=Fazenda +Name.Fire=Fogo +Name.Fireball=Bola de Fogo +Name.FireResistance=Resistência ao Fogo +Name.FireTick=Fogo +Name.Fireworks=Fogos de Artifício +Name.FishingHook=Vara de Pescar +Name.Food=Comida +Name.Fox=Raposa +Name.Friendly=Amigável +Name.Ghast=Ghast +Name.Giant=Gigante +Name.Guardian=Guardião +Name.Haste=Pressa +Name.HealthBoost=Acréscimo de Cura +Name.Help=Ajuda +Name.Horse=Cavalo +Name.HP=Vida +Name.Hunger=Fome +Name.Husk=Husk +Name.Illusioner=Ilusionista +Name.Invisibility=Invisibilidade +Name.IronGolem=Golem de Ferro +Name.JumpBoost=Impulso de Salto +Name.Lava=Lava +Name.LeashFlag=Etiqueta da Coleira +Name.Level=Nível +Name.Lightning=Relâmpago +Name.Llama=Lhama +Name.LlamaSpit=Cuspe da Lhama +Name.Luck=Sorte +Name.Magic=Magia +Name.MagmaCube=Cubo de Magma +Name.Modes=Modos +Name.Mooshroom=Cogumelo +Name.Mule=Mula +Name.NightVision=Visão Noturna +Name.No=Não +Name.Normal=Normal +Name.Ocelot=Jaguatirica +Name.Off=Desligado +Name.On=Ligado +Name.Owner=Dono +Name.Panda=Panda +Name.Parrot=Papagaio +Name.Party=Grupo +Name.Phantom=Fantasma +Name.Pig=Porco +Name.PigZombie=Porco Zumbi +Name.Pillager=Saqueador +Name.Poison=Poção +Name.PolarBear=Urso Polar +Name.Price=Preço +Name.PufferFish=Baiacu +Name.Rabbit=Coelho +Name.Raid=Ataque +Name.Range=Alcance +Name.RangedDamage=Dano em Distância +Name.Ravager=Devastador +Name.Regeneration=Regeneração +Name.Resistance=Resistência +Name.Respawntime=Tempo de Renascimento +Name.Rows=Linha(s) +Name.Salmon=Salmão +Name.Seconds=Segundo(s) +Name.Sheep=Ovelha +Name.Silverfish=Silverfish +Name.Skeleton=Esqueleto +Name.SkeletonHorse=Cavalo Esqueleto +Name.Skill.Beacon=Sinalizador +Name.Skill.Behavior=Comportamento +Name.Skill.Control=Controle +Name.Skill.Damage=Dano +Name.Skill.Fire=Fogo +Name.Skill.Heal= Curar +Name.Skill.Hitpoints=Vida +Name.Skill.Inventory=Inventário +Name.Skill.Knockback=Repulsão +Name.Skill.Lightning=Relampago +Name.Skill.Pickup=Pegar +Name.Skill.Poison=Veneno +Name.Skill.Ranged=Distância +Name.Skill.Ride=Montar +Name.Skill.Shield=Escudo +Name.Skill.Slow=Lento +Name.Skill.Sprint=Correr +Name.Skill.Stomp=Esmagar +Name.Skill.Thorns=Espinhos +Name.Skill.Wither=Wither +Name.Skilltree=Habilidades +Name.Slime=Slime +Name.SmallFireball=Bola de Fogo Pequena +Name.Snowball=Bola de Neve +Name.Snowman=Boneco de Neve +Name.Speed=Velocidade +Name.Spider=Aranha +Name.SplashPotion=Poção Arremessável +Name.Squid=Lula +Name.Stray=Vagante +Name.Strength=Força +Name.Suffocation=Asfixia +Name.Title.Creator=Criador do MyPet +Name.Title.Developer=Desenvolvedor MyPet +Name.Title.Donator=Doador +Name.Title.Helper=Ajudante +Name.Title.Premium=Premium +Name.Title.Translator=Tradutor +Name.TnT=TnT +Name.TraderLlama=Lhama do Vendedor +Name.Trident=Tridente +Name.TropicalFish=Peixe Tropical +Name.Turtle=Tartaruga +Name.Type=Tipo +Name.Unknow=Desconhecido +Name.Vex=Vex +Name.Villager=Aldeão +Name.Vindicator=Defensor +Name.Void=O vazio +Name.WanderingTrader=Vendedor Ambulante +Name.WaterBreathing=Respiração Aquática +Name.Witch=Bruxa +Name.Wither=Wither +Name.WitherSkeleton=Esqueleto Wither +Name.WitherSkull=Crânio de Wither +Name.Wolf=Lobo +Name.Yes=Sim +Name.You=Você +Name.Zombie=Zumbi +Name.ZombieHorse=Cavalo Zumbi +Name.ZombieVillager=Aldeão Zumbi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ro.properties b/src/main/resources/locale/MyPet_ro.properties new file mode 100644 index 0000000000..f7bdee2549 --- /dev/null +++ b/src/main/resources/locale/MyPet_ro.properties @@ -0,0 +1,332 @@ +############################################################## +## MyPet Romanian Locale ## +############################################################## +## Last Update: (YMD) 2020-04-23 ## +## ## +## Contributors: ## +## Chelios, Nucleus Network Company, Sikatsu, Snowman FTW ## +## UniteCraft Network, Xazin, Алекс Games ## +## ## +############################################################## + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn={0} este mort si urmeaza sa reinvie in {1} secunde. +Message.Call.First=Trebuie sa-l chemi pe {0} prima data. +Message.Command.Call.Success={0} a venit la tine. +Message.Command.CaptureHelper.HasPet=Deja ai un MyPet. +Message.Command.CaptureHelper.Mode=Ajutor pentru imblanzire: {0}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree-ul urmeaza sa fie ales automat! +Message.Command.ChooseSkilltree.NoneAvailable=Momentan nu sunt skilltree-uri valabile pentru {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Poti schimba skilltree-ul lui {0} doar o singura data! +Message.Command.Fail=Executia comenzii a esuat! +Message.Command.Help.Admin={0}: Link wiki (link afisat jos) +Message.Command.Help.Beacon={0}: Deschide meniul de beacon al petului (alias: /pbeacon) +Message.Command.Help.Behavior={0}: Selecteaza comportamentul animalului (alias: /pb or /petb) +Message.Command.Help.Call={0}: Cheama animalul (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Porneste tutorialul pentru imblanzire +Message.Command.Help.ChooseSkilltree={0}: Arata si te lasa sa alegi un skilltree (alias: /pcst or /petcst) +Message.Command.Help.Info={0}: Arata informatiile unui MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Deschide inventarul MyPet-ului (alias: /pi or /peti) +Message.Command.Help.MoreInfo=Pentru mai multe informatii, citeste pagina comenzii aici: +Message.Command.Help.Name={0}: Schimba numele animalului. +Message.Command.Help.Options={0}: Schimba optiunile MyPet-ului (foloseste [TAB]). +Message.Command.Help.Pickup={0}: Lasa animalul sa culeaga iteme (alias: /pp or /petp) +Message.Command.Help.Release={0}: Elibereaza animalul +Message.Command.Help.Respawn={0}: Reinvie animalul instant pentru o suma de bani (alias: /pr or /petr) +Message.Command.Help.SendAway={0}: Trimite animalul departe (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Deschide pet shop-ul (alias: /petsh sau /psh) +Message.Command.Help.Skill={0}: Arata skill-levels +Message.Command.Help.Stop={0}: Opreste animalul din a ataca (alias: /ps or /pets) +Message.Command.Help.Store={0}: Stochează animalele de companie actuale. Poate fi recuperat din nou de către /petswitch comanda. (alias: /pst or /pstore) +Message.Command.Help.Switch={0}: Te lasa sa alegi MyPet-ul (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Schimba MyPet-ul cu alti playeri (alias: /pt or /pett) +Message.Command.Help.Type={0}: Arata informatii despre tipurile de MyPets: +Message.Command.List.Player=Animalele lui {0}: +Message.Command.List.Yours=Animalele tale: +Message.Command.Name.Filter=Numele ales este invalid, te rugam sa alegi altul. +Message.Command.Name.New=Numele petului tau a fost schimbat: {0} +Message.Command.Name.ToLong="{0}" este prea lung. Marimea maxima este de {1} caractere. +Message.Command.PetType.Unknown=Tip pet nerecunoscut! +Message.Command.Release.Confirm=Te rugam sa apesi pe numele animalului pentru a confirma: +Message.Command.Release.Dead={0} a fost alungat permanent... +Message.Command.Release.Success={0} este acum liber... +Message.Command.Respawn.Auto=Reinviere automata: {0}. +Message.Command.Respawn.AutoMin=Seteaza timpul minim de reinviere la {0}. +Message.Command.Respawn.NoMoney=Ai nevoie de {1} pentru a il reinvia pe {0}! +Message.Command.Respawn.Paid=Plata de reinviere pentru ({1}) {0} a fost platita. +Message.Command.Respawn.Show=Plata de reinviere pentru {0}: {1} ({2}auto) +Message.Command.SendAway.AlreadyAway={0} este deja trimis. +Message.Command.SendAway.Success={0} a fost trimis departe. +Message.Command.Skills.Show=Skill pentru {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Acest skilltree "{0}" nu a putut fi gasit. +Message.Command.Stop.Attack={0} s-a oprit din atacat. +Message.Command.Success=Executia comenzii a reusit! +Message.Command.Switch.Limit=Nu poti stoca mai mult de {0} MyPets. +Message.Command.Switch.NoPet=Nu ai un MyPet pentru a il stoca. +Message.Command.Switch.NoStoredPets=Nu ai un MyPet stocat. +Message.Command.Switch.Success=L-ai stocat pe {0}. +Message.Command.Trade.Owner.Cancel=Oferta ta pentru {0} a fost extrasa. +Message.Command.Trade.Owner.InvalidPrice=Ai introdus un pret invalid pentru oferta ta. +Message.Command.Trade.Owner.NoOffer=You offered nobody a MyPet. +Message.Command.Trade.Owner.Offer=L-ai oferit pe {0} lui {1}. +Message.Command.Trade.Owner.Offer.Price=L-ai oferit pe {0} lui {1} pentru {2}. +Message.Command.Trade.Owner.OpenOffer={0} already has an offer and needs to accept or reject this it first. +Message.Command.Trade.Owner.Reject={0} a refuzat oferta ta pentru {1}. +Message.Command.Trade.Owner.Success={0} a acceptat oferta ta pentru {1}. +Message.Command.Trade.Owner.Yourself=Nu poti sa negociezi cu tine. +Message.Command.Trade.Receiver.Distance=Nu poti accepta oferta deoarece distanta ta pana la {0} este mai mare de 10 metrii. +Message.Command.Trade.Receiver.HasPet=Deja ai un MyPet. +Message.Command.Trade.Receiver.NoOffer=Nu ti-a oferit nimeni un MyPet. +Message.Command.Trade.Receiver.NoPermission=Nu ai permisiunea pentru a accepta schimburi. +Message.Command.Trade.Receiver.NotEnoughMoney=Nu ai destui bani. Pentru a accepta schimburi ai nevoie de {0}. +Message.Command.Trade.Receiver.Offer={0} ti-a oferit un MyPet (accepta cu /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} offered you a MyPet for {1} (accept with /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=MyPet-ul oferit nu mai este valabil. +Message.Command.Trade.Receiver.Reject=Ai refuzat oferta lui {0}. +Message.Command.Trade.Receiver.Success=Schimbul tau cu {0} a fost incheiat cu succes. Acum esti detinatorul lui {1}. +Message.DeathMessage={0} a fost omorat de: {1} +Message.Hunger.Hungry={0} se simte infometat. Hraneste-l pe {0} acum. +Message.Hunger.Rumbling={0}'s stomach is rumbling. You should feed {0} soon. +Message.Hunger.Starving={0} is starving. Feed {0} NOW! +Message.Leash.Add=You've tamed a pet! It will be a good MyPet. +Message.LevelSystem.LevelUp={0} are acum nivel {1}. +Message.LevelSystem.ReachedMaxLevel={0} a atins nivelul maxim ({1}). +Message.MultiWorld.NoActivePetInThisWorld=Nu ai un MyPet in lumea aceasta! +Message.MultiWorld.NowActivePet={0} este acum MyPet-ul activ. +Message.No.Allowed=Nu ai voie sa folosesti asta! +Message.No.AllowedHere=MyPets nu sunt acceptati aici! +Message.No.CanUse=Nu poti sa folosesti asta acum +Message.No.Economy=The economy support is not enabled. +Message.No.HasPet=Nu ai un MyPet! +Message.No.Money=Nu ai destui bani pentru a face asta. +Message.No.NothingToSeeHere=Nimic de vazut aici! +Message.No.PlayerOnline=Acest player nu este online. +Message.No.Skill={0} nu recunoaste acest skill {1}. +Message.No.UserHavePet={0} nu are un MyPet! +Message.Npc.ChosenPet=L-ai ales pe {0} pentru a fi de partea ta din nou. +Message.Npc.HandOver=L-ai inmanat pe {0} lui {1}. +Message.Npc.HandOverTitle=Inmaneaza un MyPet +Message.Npc.NoHandOver=Nu il am pe {0} de partea mea. +Message.Npc.StorageFull=Nu ii mai poti inmana MyPets lui {0}. Ai atins limita de {1} MyPet(s) stocati. +Message.Npc.SwitchTitle=Schimba MyPet +Message.Npc.TakeTitle=Ia MyPet +Message.Npc.YesHandOver=Il voi inmana pe {0} tie. +Message.SelectMyPet=Selecteaza un MyPet +Message.Shop.Available=Pet shop-uri valabile: +Message.Shop.Confirm.No=Nu doresc sa il cumpar pe {0} pentru {1} +Message.Shop.Confirm.SendStorage=Daca achizitionezi acest animal va fi trimis in depozit\ndeoarece deja ai un animal cu tine +Message.Shop.Confirm.Title=/petswitch +Message.Shop.Confirm.Yes=60 +Message.Shop.NoMoney=Nu ai destui bani pentru a cumpara acel animal. +Message.Shop.NotFound=Nu există magazin cu acest nume. +Message.Shop.Success=Ați cumpărat cu succes {0} pentru {1}. +Message.Shop.SuccessStorage=Aveți deja un animal de companie cu dvs. {0} a fost trimis la depozitul dvs. +Message.Sit.Follow=L-ai lasat pe {0} sa te urmareasca din nou +Message.Sit.Stay=I-ai spus lui {0} sa stea pe loc +Message.Skill.Beacon.ClickOff=Apasa pentru a oprii +Message.Skill.Beacon.ClickOn=Apasa pentru a pornii +Message.Skill.Beacon.Effect=Efecte beacon: {0} +Message.Skill.Beacon.RemainingBuffs=Efecte beacon selectabile ramase: {0} +Message.Skill.Beacon.Stop=Beacon stins. +Message.Skill.Beacon.Upgrade={0} Poate folosii urmatoarele buff-uri (raza: {1} - durata: {2}sec): +Message.Skill.Behavior.NewMode={0} este acum in modul {1}. +Message.Skill.Behavior.Upgrade={0} poate sa foloseasca acum urmatoarele moduri de comportament: +Message.Skill.Control.AggroFarm=Nu il poti controla pe {0} cand este in modul {1}! +Message.Skill.Control.Ride=Nu poti sa folosesti Control skill in timp ce il calaresti pe {0}! +Message.Skill.Control.Upgrade={0} poate acum sa fie controlat cu: {1} +Message.Skill.Damage.Upgrade={0} are acum {1} puncte de damage. +Message.Skill.Fire.Upgrade={0} are acum o sansa de {1}% pentru a da foc inamicilor timp de {2} secunde. +Message.Skill.Hp.Upgrade={0} are acum {1} puncte de HP. +Message.Skill.HpRegeneration.Upgrade={0} isi regenereaza acum {1} puncte de HP in fiecare {2} secunde. +Message.Skill.Inventory.Creative=Nu poti deschide inventarul in timp ce esti in modul de joc Creative. +Message.Skill.Inventory.NotAvailable={0} nu are inventar. +Message.Skill.Inventory.Swimming=Nu poti deschide inventarul lui {0} in timp de inoata! +Message.Skill.Inventory.Upgrade={0} are acum un inventar cu {1} locuri libere. +Message.Skill.Knockback.Upgrade={0} are acum o sansa de {1}% sa arunce inamicul. +Message.Skill.Lightning.Upgrade={0} are acum o sansa de {1}% sa arunce un traznet care cauzeaza {2} puncte de damage. +Message.Skill.Pickup.Creative=MyPet-ul tau nu poate sa culeaga iteme in timp ce esti in modul de joc Creative. +Message.Skill.Pickup.NoInventory={0} poate sa culeaga iteme dar nu are inventar. +Message.Skill.Pickup.StartStop={0} a cules: {1} +Message.Skill.Pickup.Upgrade={0} culege acum itemele intr-o raza de {1} metrii. +Message.Skill.Poison.Upgrade={0} are acum o sansa de {1}% sa-si otraveasca inamicul pentru {2}secunde. +Message.Skill.Ranged.RoundsPerMinute={0} runde pe minut. +Message.Skill.Ranged.Upgrade={0} poate sa arunce {3} {1}s pe minut ce cauzeaza {2} puncte de damage fiecare. +Message.Skill.Ride.Receive={0} poate acum sa fie calarit. +Message.Skill.Ride.Upgrade=Viteza lui {0} in timp ce este calarit a fost crescuta cu {1}%. +Message.Skill.Shield.Format={1}% sansa de {2}% sa transfere o parte din damage-ul primit lui {0} +Message.Skill.Shield.Upgrade={0} are acum o sansa de {1}% sa transfere {2}% puncte de damage primite la el. +Message.Skill.Slow.Upgrade={0} are acum o sansa de {1}% sa incetineasca tinta pentru {2} secunde. +Message.Skill.Sprint.Upgrade={0} poate acum sa sprinteze spre tintele noi. +Message.Skill.Stomp.Upgrade={0} are acum o sansa de {1}% sa loveasca pamantul si sa cauzeze {2} puncte de damage tuturor intr-o raza de 2.5 metrii. +Message.Skill.Thorns.Upgrade={0} are acum o sansa de {1}% sa reflecteze {2}% puncte de damage primite. +Message.Skill.Wither.Upgrade={0} are acum o sansa de {1}% sa afecteze tinta de efect de Wither timp de {2} secunde. +Message.Skilltree.Available=Skilltree-uri valabile +Message.Skilltree.NotSwitched=Skilltree-ul nu a fost schimbat! +Message.Skilltree.RequiresLevel.Item=Necesita nivel: {0} +Message.Skilltree.RequiresLevel.Message={0} are nevoie de nivelul {1} pentru a invata acest skilltree! +Message.Skilltree.SelectionPrompt=Te rugam sa selectezi un skill tree pentru {0}. (/pcst) +Message.Skilltree.SwitchedTo=Ai selectat skilltree-ul {0}. +Message.Skilltree.SwitchedToFor=Schimbat skilltree-ul pentru animalul lui {0} la {1}. +Message.Spawn.Despawn={0} despawned. +Message.Spawn.Flying={0} Nu se poate misca cat timp zbori. +Message.Spawn.NoSpace={0} nu poate sa vina deoarece nu este destul spatiu. +Message.Spawn.Prevent=Ceva il opreste pe {0} sa vina la tine. +Message.Spawn.Respawn={0} respawned! +Message.Spawn.Respawn.In={0} o sa reinvie in {1} secunde. +Message.Spawn.Spectator=Nu il poti chema pe {0} in modul de joc Spectator. +Message.Update.Available=/petswitch + +############# +## Names ## +############# +Name.Absorption=Absorbtie +Name.Aggressive=Agresiv +Name.Arrow=Sageata +Name.Bat=Liliac +Name.Blaze=Blaze +Name.Blocks=Block(s) +Name.Cancel=Cancel +Name.CaveSpider=Paianjen de pestera +Name.Chicken=Gaina +Name.Contact=Contact +Name.Costs=Costs +Name.Cow=Vaca +Name.Creeper=Creeper +Name.Damage=Damage +Name.Dead=Mort +Name.Disabled=Dezactivat +Name.Done=Done +Name.Donkey=Magar +Name.Drowning=Drowning +Name.Duel=Duel +Name.Egg=Ou +Name.ElderGuardian=Mare strajer +Name.EmptyHand=mana goala +Name.Enabled=Activat +Name.EnderDragon=Ender Dragon +Name.Enderman=Enderman +Name.Endermite=Endermite +Name.Everyone=Toti +Name.Evoker=Evocator +Name.Exp=Exp +Name.Fall=Fall +Name.FallingBlock=Falling Block +Name.Farm=Farm +Name.Fire=Foc +Name.Fireball=Fireball +Name.FireResistance=Fire Resistance +Name.FireTick=Fire +Name.Fireworks=Artificii +Name.FishingHook=Fishing Hook +Name.Food=Mancare +Name.Friendly=Friendly +Name.Ghast=Ghast +Name.Giant=Giant +Name.Guardian=Guardian +Name.Haste=Haste +Name.HealthBoost=Health Boost +Name.Help=Ajutor +Name.Horse=Cal +Name.HP=HP +Name.Hunger=Foame +Name.Husk=Momaie +Name.Illusioner=iluzii +Name.Invisibility=Invizibilitate +Name.IronGolem=Iron Golem +Name.JumpBoost=Jump Boost +Name.Lava=Lava +Name.LeashFlag=Leash Flag +Name.Level=Level +Name.Lightning=Lightning +Name.Llama=Lama +Name.Luck=Noroc +Name.Magic=Magic +Name.MagmaCube=Magma Cube +Name.Modes=Modes +Name.Mooshroom=Mooshroom +Name.Mule=Catar +Name.NightVision=Night Vision +Name.No=Nu +Name.Normal=Normal +Name.Ocelot=Ocelot +Name.Off=Off +Name.On=On +Name.Owner=Detinator +Name.Parrot=Papagal +Name.Party=Party +Name.Pig=Porc +Name.PigZombie=Zombie Pigman +Name.Poison=Otrava +Name.PolarBear=Urs Polar +Name.Price=Pret +Name.Rabbit=Iepure +Name.Raid=Raid +Name.Range=Raza +Name.RangedDamage=Ranged Damage +Name.Regeneration=Regeneration +Name.Resistance=Resistance +Name.Respawntime=Respawntime +Name.Rows=Row(s) +Name.Sheep=Oaie +Name.Silverfish=Silverfish +Name.Skeleton=Schelet +Name.SkeletonHorse=Cal schelet +Name.Skill.Beacon=Beacon +Name.Skill.Behavior=Comporament +Name.Skill.Control=Control +Name.Skill.Damage=Damage +Name.Skill.Fire=Fire +Name.Skill.Heal=Vindeca +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Inventory +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Lightning +Name.Skill.Pickup=Pickup +Name.Skill.Poison=Otrava +Name.Skill.Ranged=Ranged +Name.Skill.Ride=Ride +Name.Skill.Shield=Shield +Name.Skill.Slow=Slow +Name.Skill.Sprint=Sprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Thorns +Name.Skill.Wither=Wither +Name.Skilltree=Skilltree +Name.Slime=Slime +Name.SmallFireball=Minge de foc mica +Name.Snowball=Snowball +Name.Snowman=Snowman +Name.Speed=Speed +Name.Spider=Paianjen +Name.SplashPotion=Splash Potion +Name.Squid=Caracatita +Name.Stray=răzleț +Name.Strength=Strength +Name.Suffocation=Suffocation +Name.Title.Creator=Creatorul MyPet +Name.Title.Developer=MyPet Dezvoltator +Name.Title.Donator=Donator +Name.Title.Helper=Ajutor +Name.Title.Premium=Premium +Name.Title.Translator=Traducator +Name.TnT=TnT +Name.Type=Type +Name.Unknow=Unknow +Name.Vex=înfierbânta +Name.Villager=Villager +Name.Vindicator=Vindicator +Name.Void=The Void +Name.WaterBreathing=Water Breathing +Name.Witch=Vrajitoare +Name.Wither=Wither +Name.WitherSkeleton=Schelet Wither +Name.WitherSkull=Witherskull +Name.Wolf=Lup +Name.Yes=Da +Name.You=Tu +Name.Zombie=Zombie +Name.ZombieHorse=Cal zombi +Name.ZombieVillager=Satean zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ru.properties b/src/main/resources/locale/MyPet_ru.properties new file mode 100644 index 0000000000..8b95f6ea58 --- /dev/null +++ b/src/main/resources/locale/MyPet_ru.properties @@ -0,0 +1,378 @@ +################################################################### +## MyPet Russian Locale ## +################################################################### +## Last Update: (YMD) 2019-12-31 ## +## ## +## Contributors: ## +## Alex, Art_Nrg, Biskabos, Cherry, Golden Qube, Ivan, Keyle ## +## Kilyandra, Kirill Khaletsky, MikroAcse, MrBrikster, Mr_dsa1 ## +## NatFaler, Nathaniel Reading, ReDcTiOn, Sikatsu, Stepller ## +## aleshka, j8maN lel, xNawus, yesenin, Влад Нощенко ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Вы не можете это сделать пока {0} мёртв. +Message.Call.Dead={0} мёртв и не может быть призван. +Message.Call.Dead.Respawn={0} умер и возродится через {1} сек. +Message.Call.First=Сначала вы должны призвать {0}. +Message.Command.Call.Success={0} пришел к вам. +Message.Command.CaptureHelper.HasPet=У вас уже есть питомец. +Message.Command.CaptureHelper.Mode=ПомощникПоимки: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Взрослый +Message.Command.CaptureHelper.Requirement.Angry=Злой +Message.Command.CaptureHelper.Requirement.Baby=Ребенок +Message.Command.CaptureHelper.Requirement.BelowHP=Жизнь ниже {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Может размножаться +Message.Command.CaptureHelper.Requirement.Impossible=Невозможно приручить +Message.Command.CaptureHelper.Requirement.LowHP=Здоровье ниже, чем {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Создан игроком +Message.Command.CaptureHelper.Requirement.Size.Equal=Размер равен {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Размер меньше, чем {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Размер больше, чем {0} +Message.Command.CaptureHelper.Requirement.Tamed=Приручен +Message.Command.CaptureHelper.Requirement.Wild=Дикий +Message.Command.CaptureHelper.Requirement.World.Right=Вы в правильном мире +Message.Command.CaptureHelper.Requirement.World.Wrong=Это неверный мир. Перейти к {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Вы можете приручать в этом регионе +Message.Command.CaptureHelper.WorldGuard.Denied=Вы не можете приручать в этом регионе +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Дерево навыков будет назначено автоматически! +Message.Command.ChooseSkilltree.NoneAvailable=Нет доступного дерева навыков для {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Вы можете изменить дерево навыков для {0} только один раз! +Message.Command.Fail=Ошибка выполнения команды! +Message.Command.Help.Admin={0}: См. Википедию (ссылка ниже) +Message.Command.Help.Beacon={0}: Открыть меню маяка вашего питомца (или: /pbeacon) +Message.Command.Help.Behavior={0}: Выбрать поведение вашего питомца (или: /pb и /petb) +Message.Command.Help.Call={0}: Призвать вашего питомца (или: /pc и /petc) +Message.Command.Help.CaptureHelper={0}: Переключение режима помощи вкл/выкл +Message.Command.Help.ChooseSkilltree={0}: Отображает и позволяет выбрать дерево навыков (или: /pcst и /petcst) +Message.Command.Help.Info={0}: Показывает информацию о питомце (или: /pinfo) +Message.Command.Help.Inventory={0}: Открывает инвентарь вашего питомца (или: /pi и /peti) +Message.Command.Help.MissingParameter=отсутствует параметр: +Message.Command.Help.MoreInfo=Больше информации здесь: +Message.Command.Help.Name={0}: Изменяет имя вашего питомца. +Message.Command.Help.Options={0}: Изменяет параметры вашего питомца (используйте [TAB]). +Message.Command.Help.Pickup={0}: Переключает сбор предметов Вкл. или Выкл. (или: /pp и /petp) +Message.Command.Help.Release={0}: Отпускает вашего питомца. +Message.Command.Help.Respawn={0}: Возрождает вашего питомца мгновенно, но за плату (или: /pr или /petr) +Message.Command.Help.SendAway={0}: Отправляет вашего питомца подальше (или: /psa и /petsa) +Message.Command.Help.Shop={0}: Открывает магазин питомцев (/petsh or /psh) +Message.Command.Help.Skill={0}: Отображает уровни навыков +Message.Command.Help.Stop={0}: Останавливает атаку вашего питомца (или: /ps и /pets) +Message.Command.Help.Store=/petstore: Сохраняет вашего текущего питомца. Может быть снова получен командой /petswitch. (или: /pst и /pstore) +Message.Command.Help.Switch={0}: Позволяет переключаться между вашими питомцами (или: /psw и /pswitch) +Message.Command.Help.Trade={0}: Торговля питомцами с другими игроками (команда: /pt, /pett) +Message.Command.Help.Type={0}: Отображает информацию о типах питомцев +Message.Command.List.Player=Питомцы {0}: +Message.Command.List.Yours=Ваши питомцы: +Message.Command.Name.Filter=Выбранное имя недоступно, пожалуйста, выберите другое. +Message.Command.Name.New=Новое имя вашего питомца: {0} +Message.Command.Name.ToLong="{0}" слишком длинное. Максимальная длина - {1} знаков. +Message.Command.PetType.Unknown=Неизвестный тип питомца! +Message.Command.Release.Confirm=Чтобы подтвердить, кликните по имени вашего питомца: +Message.Command.Release.Dead={0} отпущен на свободу и никогда не вернется. . . +Message.Command.Release.Success={0} теперь свободен... +Message.Command.Respawn.Auto=Автовозрождение: {0}. +Message.Command.Respawn.AutoMin=Задано минимальное время авто возрождения: {0}. +Message.Command.Respawn.NoMoney=Вам нужно {1}, чтобы возродить {0}! +Message.Command.Respawn.Paid=Вы заплатили ({1}) за возрождение {0}. +Message.Command.Respawn.Show=Плата за возрождение {0}: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Использование /petrespawn возродить за плату +Message.Command.SendAway.AlreadyAway={0} уже отправлен подальше. +Message.Command.SendAway.Success=Вы прогнали {0}. +Message.Command.Skills.Show=Навыки {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Дерево навыков "{0}" не найдено. +Message.Command.Stop.Attack={0} прекратил атаку. +Message.Command.Success=Команда успешно выполнена! +Message.Command.Switch.Limit=Вы можете хранить не более {0} питомцев. +Message.Command.Switch.NoPet=У вас нет питомца для сохранения. +Message.Command.Switch.NoStoredPets=У вас нет сохраненных питомцев. +Message.Command.Switch.Success=Вы сохранили питомца {0}. +Message.Command.Trade.Owner.Cancel=Ваше предложение для {0} было отозвано. +Message.Command.Trade.Owner.InvalidPrice=Вы ввели неверную цену для вашего предложения. +Message.Command.Trade.Owner.NoOffer=Вы никому не предлагали питомца. +Message.Command.Trade.Owner.Offer=Вы предложили {0} для {1}. +Message.Command.Trade.Owner.Offer.Price=Вы предложили {0} для {1} за {2}. +Message.Command.Trade.Owner.OpenOffer={0} уже имеет предложение и должен сначала принять или отклонить его. +Message.Command.Trade.Owner.Reject={0} отказался от предложения по {1}. +Message.Command.Trade.Owner.Success={0} принял ваше предложение по {1}. +Message.Command.Trade.Owner.Yourself=Вы не можете торговать с собой. +Message.Command.Trade.Receiver.Distance=Вы не можете принять предложение, потому что расстояние до {0} более 10 м. +Message.Command.Trade.Receiver.HasPet=У вас уже есть питомец. +Message.Command.Trade.Receiver.NoOffer=Никто не предлагал вам питомца. +Message.Command.Trade.Receiver.NoPermission=У вас нет прав, чтобы принимать предложения. +Message.Command.Trade.Receiver.NotEnoughMoney=У вас недостаточно денег. Чтобы принять предложение вам нужно {0}. +Message.Command.Trade.Receiver.Offer={0} предложил вам MyPet (принять /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} предложил вам MyPet за {1} (принять /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Предложенный MyPet больше недоступен. +Message.Command.Trade.Receiver.Reject=Вы отказались от предложения {0}. +Message.Command.Trade.Receiver.Success=Ваша сделка с {0} прошла успешно. Теперь вы владелец {1}. +Message.DeathMessage={0} был убит: {1} +Message.Hunger.Hungry={0} очень голоден(-на). Покормите {0} немедленно. +Message.Hunger.Rumbling=У {0} урчит в желудке. Вы должны скорее покормить {0}. +Message.Hunger.Starving={0} голодает. Покормите его СЕЙЧАС! +Message.Leash.Add=Вы приручили питомца. Это будет хороший питомец. +Message.LevelSystem.LevelDown=Уровень {0} понизился до {1}. +Message.LevelSystem.LevelUp=У {0} теперь {1} уровень! +Message.LevelSystem.ReachedMaxLevel={0} достиг максимального уровня ({1}). +Message.MultiWorld.NoActivePetInThisWorld=Вы не можете завести Питомца в этом мире. +Message.MultiWorld.NowActivePet={0} теперь ваш активный Питомец. +Message.No.Allowed=Вы не можете использовать это! +Message.No.AllowedHere=Питомцы запрещены здесь! +Message.No.CanUse=Вы не можете использовать это сейчас. +Message.No.Economy=Поддержка экономики не включена. +Message.No.HasPet=У вас нет питомца! +Message.No.Money=У вас нехватает денег, чтобы сделать это. +Message.No.NothingToSeeHere=Здесь ничего не видно, двигаемся дальше! +Message.No.PlayerOnline=Этот игрок не в сети. +Message.No.Skill=У {0} нет умения "{1}". +Message.No.UserHavePet=У игрока {0} нет питомца! +Message.Npc.ChosenPet=Вы выбрали питомца {0}, который опять на вашей стороне. +Message.Npc.HandOver=Вы передали {0} - {1}. +Message.Npc.HandOverTitle=Передача Питомца +Message.Npc.NoHandOver=Я хочу, чтобы {0} остался со мной. +Message.Npc.StorageFull=Вы не можете взять больше питомцев {0}. Вы достигли максимума слотов: {1}. +Message.Npc.SwitchTitle=Сменить питомца +Message.Npc.TakeTitle=Взять питомца +Message.Npc.YesHandOver=Я хочу передать {0} вам. +Message.SelectMyPet=Выбор питомца +Message.Shop.Available=Доступные магазины питомцев: +Message.Shop.Confirm.No=Я не хочу покупать {0} за {1}. +Message.Shop.Confirm.SendStorage=Если вы купите этого питомца, то он отправится в хранилище\nпотому что с вами уже есть питомец. +Message.Shop.Confirm.Title=Купить {0} за {1}? +Message.Shop.Confirm.Yes=Я хочу купить {0} за {1}. +Message.Shop.NoMoney=У вас недостаточно денег на покупку этого питомца. +Message.Shop.NotFound=Магазина с таким названием не существует. +Message.Shop.Success=Вы успешно купили {0} за {1}. +Message.Shop.SuccessStorage=С вами уже есть питомец. {0} отправлен в ваше хранилище. +Message.Sit.Follow=Вы снова разрешили {0} следовать за Вами. +Message.Sit.Stay=Вы сказали {0} сидеть на месте. +Message.Skill.Beacon.ClickOff=Нажмите, чтобы выключить +Message.Skill.Beacon.ClickOn=Кликните чтобы включить +Message.Skill.Beacon.Effect=Эффект Маяка: {0} +Message.Skill.Beacon.RemainingBuffs=Оставшиеся эффекты выбранного Маяка: {0} +Message.Skill.Beacon.Stop=Маяк потушен. +Message.Skill.Beacon.Upgrade={0} теперь может использовать эти эффекты (радиус: {1} - длительность: {2} сек.): +Message.Skill.Behavior.NewMode={0} теперь в режиме {1}. +Message.Skill.Behavior.Upgrade={0} теперь может использовать эти режимы поведения: +Message.Skill.Control.AggroFarm=Вы не можете управлять {0} в режиме {1}! +Message.Skill.Control.Ride=Вы не можете использовать навык управления во время езды на {0}! +Message.Skill.Control.Upgrade={0} теперь может управляться с помощью: {1}. +Message.Skill.Damage.Upgrade=Урон {0} теперь {1} +Message.Skill.Fire.Upgrade={0} теперь имеет шанс {1}% поджечь противника на {2} сек. +Message.Skill.Hp.Upgrade=Максимальное здоровье {0} теперь {1} ОЗ. +Message.Skill.HpRegeneration.Upgrade={0} теперь регенирирует {1} ОЗ каждые {2} сек. +Message.Skill.Inventory.Creative=Вы не можете открыть инвентарь, пока находитесь в творческом режиме +Message.Skill.Inventory.NotAvailable={0} не имеет инвентаря. +Message.Skill.Inventory.Swimming=Вы не можете открыть инвентарь {0} пока плывете! +Message.Skill.Inventory.Upgrade={0} теперь имеет инвентарь с {1} слотами. +Message.Skill.Knockback.Upgrade={0} теперь имеет шанс {1}% отбросить противника назад. +Message.Skill.Lightning.Upgrade={0} теперь имеет шанс {1}% выстрелить молнией с уроном {2}. +Message.Skill.Pickup.Creative=Ваш питомец не может подбирать вещи пока вы находитесь в творческом режиме. +Message.Skill.Pickup.NoInventory={0} хочет поднять предметы, но не имеет инвентаря. +Message.Skill.Pickup.StartStop={0} подбор предметов: {1} +Message.Skill.Pickup.Upgrade={0} теперь подбирает предметы в радиусе {1} м. +Message.Skill.Poison.Upgrade={0} теперь имеет шанс {1}% отравить его цель на {2} сек. +Message.Skill.Ranged.RoundsPerMinute={0} выстрелов в минуту +Message.Skill.Ranged.Upgrade={0} теперь может стрелять{3} {1} в минуту, каждая из которых наносит {2} очка(ов) урона. +Message.Skill.Ride.NoTeleport=Вы не можете телепортироваться во время езды на питомце! +Message.Skill.Ride.Receive=На {0} теперь можно ездить. +Message.Skill.Ride.Upgrade=Скорость езды {0} теперь увеличилась {1}%. +Message.Skill.Shield.Format={1}%-ый шанс отражения {2}% урона, наносимому твоему питомцу {0}. +Message.Skill.Shield.Upgrade={0} теперь имеет {1}%-ый шанс отражения {2}% урона. +Message.Skill.Slow.Upgrade={0} шанс замедления противника {1}% продолжительностью {2}sec. +Message.Skill.Sprint.Upgrade={0} теперь можете использовать спринт для новых целей. +Message.Skill.Stomp.Upgrade={0} теперь имеет шанс в {1}% топать по земле и наносить {2} урона всему в радиусе 2.5 метров. +Message.Skill.Thorns.Upgrade={0} теперь имеет шанс в {1}% отразить {2}% урона. +Message.Skill.Wither.Upgrade={0} теперь имеет шанс в {1}% иссушать противника на протяжении {2} секунд. +Message.Skilltree.Available=Доступные профессии +Message.Skilltree.NotSwitched=Профессия не изменилась! +Message.Skilltree.RequiresLevel.Item=Требуемый уровень: {0} +Message.Skilltree.RequiresLevel.Message={0} должен быть на уровне {1}, чтобы выбрать эту профессию! +Message.Skilltree.SelectionPrompt=Выберите Класс (Профессию) для {0}. (/pcst) +Message.Skilltree.SwitchedTo=Вы выбрали {0} профессию. +Message.Skilltree.SwitchedToFor=Профессия питомца {0} изменена на {1}. +Message.Spawn.Despawn={0} исчез. +Message.Spawn.Flying={0} не будет с тобой, пока ты в режиме полёта. +Message.Spawn.NoSpace={0} не может прийти к вам, потому что недостаточно места. +Message.Spawn.Prevent=Что-то мешает {0} придти к вам. +Message.Spawn.Respawn={0} возродился! +Message.Spawn.Respawn.In={0} возродится через {1} сек. +Message.Spawn.Spectator=Вы не можете призвать {0} в режиме наблюдателя. +Message.Update.Available=Доступна новая версия MyPet: + +############# +## Names ## +############# +Name.Absorption=Поглощение +Name.Aggressive=Агрессивный +Name.Arrow=Стрела +Name.Bat=Летучая мышь +Name.Bee=Пчела +Name.Blaze=Всполох +Name.Blocks=Блок(ов) +Name.Cancel=Отмена +Name.Cat=Кошка +Name.CaveSpider=Пещерный паук +Name.Chicken=Курица +Name.Cod=Треска +Name.Contact=Контакт +Name.Costs=Стоимость +Name.Cow=Корова +Name.Creeper=Крипер +Name.Damage=Урон +Name.Dead=Смерть +Name.Disabled=Выключить +Name.Dolphin=Дельфин +Name.Done=Готово +Name.Donkey=Осёл +Name.DragonFireball=Огненный шар дракона +Name.Drowned=Утопленник +Name.Drowning=Утопление +Name.Duel=Дуэль +Name.Egg=Яйцо +Name.ElderGuardian=Древний Страж +Name.EmptyHand=Пустая рука +Name.Enabled=Включить +Name.EnderDragon=Дракон Края +Name.Enderman=Странник Края +Name.Endermite=Чешуйница Края +Name.EnderPearl=Эндер-жемчуг +Name.Everyone=Все +Name.Evoker=Призыватель +Name.Exp=Опыт +Name.Fall=Падение +Name.FallingBlock=Падающий блок +Name.Farm=Сбор +Name.Fire=Огонь +Name.Fireball=Огненный шар +Name.FireResistance=Огнестойкость +Name.FireTick=Огонь +Name.Fireworks=Фейерверки +Name.FishingHook=Рыболовный крючок +Name.Food=Еда +Name.Fox=Лиса +Name.Friendly=Дружелюбный +Name.Ghast=Гаст +Name.Giant=Гигант +Name.Guardian=Страж +Name.Haste=Спешка +Name.HealthBoost=Повышение здоровья +Name.Help=Помощь +Name.Horse=Лошадь +Name.HP=Здоровье +Name.Hunger=Голод +Name.Husk=Кадавр +Name.Illusioner=Иллюзионист +Name.Invisibility=Невидимость +Name.IronGolem=Железный голем +Name.JumpBoost=Высокий прыжок +Name.Lava=Лава +Name.LeashFlag=Способ приручения +Name.Level=Уровень +Name.Lightning=Молния +Name.Llama=Лама +Name.LlamaSpit=Плевок Ламы +Name.Luck=Удача +Name.Magic=Магия +Name.MagmaCube=Лавовый куб +Name.Modes=Режимы +Name.Mooshroom=Грибная корова +Name.Mule=Мул +Name.NightVision=Ночное зрение +Name.No=Нет +Name.Normal=Нормальный +Name.Ocelot=Оцелот +Name.Off=Выкл. +Name.On=Вкл. +Name.Owner=Владелец +Name.Panda=Панда +Name.Parrot=Попугай +Name.Party=Группа +Name.Phantom=Фантом +Name.Pig=Свинья +Name.PigZombie=Свинозомби +Name.Pillager=Разбойник +Name.Poison=Яд +Name.PolarBear=Белый медведь +Name.Price=Стоимость +Name.PufferFish=Иглобрюх +Name.Rabbit=Кролик +Name.Raid=Езда +Name.Range=Расстояние +Name.RangedDamage=Дальний урон +Name.Ravager=Разрушитель +Name.Regeneration=Восстановление +Name.Resistance=Сопротивление +Name.Respawntime=Время возрождения +Name.Rows=Ряд(ы) +Name.Salmon=Лосось +Name.Seconds=Секунд(ы) +Name.Sheep=Овца +Name.Silverfish=Чешуйница +Name.Skeleton=Скелет +Name.SkeletonHorse=Лошадь-скелет +Name.Skill.Beacon=Маяк +Name.Skill.Behavior=Поведение +Name.Skill.Control=Управление +Name.Skill.Damage=Урон +Name.Skill.Fire=Огонь +Name.Skill.Heal=Исцелить +Name.Skill.Hitpoints=Здоровье +Name.Skill.Inventory=Инвентарь +Name.Skill.Knockback=Отдача +Name.Skill.Lightning=Молния +Name.Skill.Pickup=Подбирание предметов +Name.Skill.Poison=Отравление +Name.Skill.Ranged=Дальний бой +Name.Skill.Ride=Езда верхом +Name.Skill.Shield=Щит +Name.Skill.Slow=Замедление +Name.Skill.Sprint=Бег +Name.Skill.Stomp=Топот +Name.Skill.Thorns=Шипы +Name.Skill.Wither=Иссушитель +Name.Skilltree=Дерево навыков +Name.Slime=Слизень +Name.SmallFireball=Малый огненный шар +Name.Snowball=Снежок +Name.Snowman=Снежный голем +Name.Speed=Скорость +Name.Spider=Паук +Name.SplashPotion=Взрывное зелье +Name.Squid=Спрут +Name.Stray=Зимогор +Name.Strength=Сила +Name.Suffocation=Удушье +Name.Title.Creator=Создатель MyPet +Name.Title.Developer=Разработчик MyPet +Name.Title.Donator=Донатер +Name.Title.Helper=Помощник +Name.Title.Premium=Премиум +Name.Title.Translator=Переводчик +Name.TnT=Динамит +Name.TraderLlama=Лама торговца +Name.Trident=Трезубец +Name.TropicalFish=Тропическая рыба +Name.Turtle=Черепаха +Name.Type=Тип +Name.Unknow=Неизвестно +Name.Vex=Досаждатель +Name.Villager=Деревенщина +Name.Vindicator=Поборник +Name.Void=Пустота +Name.WanderingTrader=Странствующий торговец +Name.WaterBreathing=Подводное дыхание +Name.Witch=Ведьма +Name.Wither=Иссушитель +Name.WitherSkeleton=Скелет-иссушитель +Name.WitherSkull=Череп Скелета-Иссушителя +Name.Wolf=Волк +Name.Yes=Да +Name.You=Вы +Name.Zombie=Зомби +Name.ZombieHorse=Лошадь-зомби +Name.ZombieVillager=Зомби-житель \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_sk.properties b/src/main/resources/locale/MyPet_sk.properties new file mode 100644 index 0000000000..36d47637f2 --- /dev/null +++ b/src/main/resources/locale/MyPet_sk.properties @@ -0,0 +1,91 @@ +##################################### +## MyPet Slovak Locale ## +##################################### +## Last Update: (YMD) 2019-01-28 ## +## ## +## Contributors: ## +## Keyle, Nolko, Pavel ## +## ## +##################################### + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn={0} je mŕtvy ale respawne sa za {1} sec. +Message.Call.First=Musíš zavolať {0} najprv. +Message.Command.Call.Success={0} príde ku tebe. +Message.Command.CaptureHelper.HasPet=Už máš MyPet. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Zručnosti budú pridelené automaticky! +Message.Command.ChooseSkilltree.NoneAvailable= Zručnosti niesú k dispozícií pre {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Len raz môžeš zmeniť zručnosti pre {0}. +Message.Command.Fail=Zlý príkaz! +Message.Command.Help.Admin={0}: Pozri si Wiki (Link dole) +Message.Command.Help.Call={0}: Zavolá tvojho PET-a (alias: /pc or /petc) +Message.Command.Help.CaptureHelper={0}: Prepne CaptureHelper -a na zapnuté alebo vypnuté +Message.Command.Help.Info={0}: Ukáže informácie o MyPet (alias: /pinfo) +Message.Command.Help.Inventory={0}: Otvorí inventár tvojho PET -a (alias: /pi or /peti) +Message.Command.Help.MoreInfo=Prečítaj si tento list pre viac informácií: +Message.Command.Help.Name={0}: Zmení meno tvojho PET -a. +Message.Command.Help.Release={0}: Vypustil si svojho PET -a. +Message.Command.Help.SendAway={0}: Pošle tvojho PET-a preč (alias: /psa or /petsa) +Message.Command.Help.Shop={0}: Otvorí obchod s PET -om (alias: /petsh or /psh) +Message.Command.Help.Stop={0}: Zastaví PET -a v boji (alias: /ps or /pets) +Message.Command.Help.Type={0}: Ukáže informácie o typoch PET -ov +Message.Command.List.Yours=Tvoji PET -i: +Message.Command.Respawn.Auto=Auto respawn: {0}. + +############# +## Names ## +############# +Name.Aggressive=Agresivný +Name.Arrow=Šíp +Name.Bat=Netopier +Name.Cancel=Zrušiť +Name.CaveSpider=Jedovatý Pavuk +Name.Chicken=Slepica +Name.Costs=Cena +Name.Cow=Krava +Name.Creeper=Creeper +Name.Damage=Poškodenie +Name.Dead=Mrtvi +Name.Disabled=Zablokovaný +Name.Egg=Vajco +Name.EmptyHand=Prázdna ruka +Name.Enabled=Aktivovať +Name.EnderDragon=Ender Drak +Name.Enderman=Enderitový muž +Name.Everyone=Každý +Name.Fall=spadnúť +Name.Fire=Oheň +Name.FireResistance=Ohnivzdornosť +Name.FireTick=Ohieň +Name.Fireworks=Ohnostroj +Name.Food=Jedlo +Name.Friendly=Priateľský +Name.Guardian=Strážca +Name.Help=Pomôcť +Name.Lightning=Blesk +Name.Luck=Šťastie +Name.Magic=Kúzlo +Name.NightVision=Nočné videnie +Name.No=Nie +Name.On=Zapnuté +Name.Parrot=Papagáj +Name.Pig=Prasa +Name.Poison=Jed +Name.Price=Cena +Name.Rabbit=Zajac +Name.Range=Dosah +Name.Seconds=Sekund(y) +Name.Sheep=Ovečka +Name.Skeleton=Kostlivec +Name.Skill.Fire=Oheň +Name.Skill.Pickup=Zodvihnúť +Name.Skill.Ride=Jazdiť +Name.Snowball=Snehová guľa +Name.Spider=Pavúk +Name.Villager=Dedinčan +Name.Witch=Čarodejnica +Name.Yes=Áno +Name.You=Ty \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_sv.properties b/src/main/resources/locale/MyPet_sv.properties new file mode 100644 index 0000000000..a033ba0c0d --- /dev/null +++ b/src/main/resources/locale/MyPet_sv.properties @@ -0,0 +1,110 @@ +################################################################### +## MyPet Swedish Locale ## +################################################################### +## Last Update: (YMD) 2019-12-04 ## +## ## +## Contributors: ## +## Daniel Guldstrand, Feeriix, Keyle, KingConquest, Oscar, Ren ## +## WDeveloping, kalleswe ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Du kan inte göra det när {0} är död. +Message.Call.Dead={0} är död och kan inte bli kallad på. +Message.Call.Dead.Respawn={0} är död och kommer att återuppstå inom {1} sekunder. +Message.Call.First=Du måste kalla på {0} first. +Message.Command.Call.Success={0} kommer till dig. +Message.Command.CaptureHelper.HasPet=Du har redan en MyPet. +Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Är vuxen +Message.Command.CaptureHelper.Requirement.Angry=Är arg +Message.Command.CaptureHelper.Requirement.Baby=Är en bebis +Message.Command.CaptureHelper.Requirement.BelowHP=Liv lägre än {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Kan föröka sig +Message.Command.CaptureHelper.Requirement.Impossible=Omöjlig att koppla +Message.Command.CaptureHelper.Requirement.LowHP=Liv lägre än {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Är skapad av en spelare +Message.Command.CaptureHelper.Requirement.Size.Equal=Storlek är {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Storlek är mindre än {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Storlek är större än {0} +Message.Command.CaptureHelper.Requirement.Tamed=Är tämjd +Message.Command.CaptureHelper.Requirement.Wild=Är vild +Message.Command.CaptureHelper.Requirement.World.Right=Du är i den rätta världen +Message.Command.CaptureHelper.Requirement.World.Wrong=Det här är fel värld. Gå till {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Du kan koppla i den här regionen +Message.Command.CaptureHelper.WorldGuard.Denied=Du kan inte använda koppel i den här regionen. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees tilldelas automatiskt! +Message.Command.ChooseSkilltree.NoneAvailable=Där är inga "skilltrees" tillgängliga för {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Du kan bara ändra {0}'s "skilltree" en gång! +Message.Command.Fail=kommandoreduktion misslyckades! +Message.Command.Help.Admin=/djuradministratör +Message.Command.Help.Beacon={0}: Öppnar fyrkonfigurationsmenyn. +Message.Command.Help.Behavior={0}: Välj djuruppförandet (alias: /pb eller /petb) +Message.Command.Help.Call={0}: Ropar på ditt husdjur (alias: /pc eller /petc) +Message.Command.Help.CaptureHelper={0}: Växlar FångHjälparen av eller på. +Message.Command.Help.ChooseSkilltree={0}: Visar och tillåter dig att välja skicklighetsträd (alias: /pcst eller /petcst) +Message.Command.Help.Info={0}: Visar info om ditt husdjur (alias: /pinfo) +Message.Command.Help.Inventory={0}: Öppnar husdjurets inventarie (alias: /pi eller /peti) +Message.Command.Help.MissingParameter=En parameter saknas: +Message.Command.Help.MoreInfo=För mer information, läs kommandosidan här: +Message.Command.Help.Name={0}: Ändrar namnet på ditt husdjur, +Message.Command.Help.Options={0}: Ändra ditt husdjur's alternativ (använd [TAB]). +Message.Command.Help.Release={0}: Släpper lös ditt husdjur +Message.Command.Help.Respawn=spawnar ditt husdjur direkt, men för ett pris +Message.Command.Help.SendAway={0}: Skickar iväg ditt husdjur (alias: /psa eller /petsa) +Message.Command.Help.Shop={0}: Öppnar djuraffären (alias: /petsh eller /psh) +Message.Command.Help.Skill=Visar färdighetsnivåer +Message.Command.Help.Stop={0}: Stoppar ditt husdjur från att attackera (alias: /ps eller /pets) +Message.Command.Help.Switch=Tillåter dig att byta mellan dina husdjur +Message.Command.Help.Trade={0}: Byt husdjur med andra spelare (alias: /pt eller /pett) +Message.Command.Help.Type=Visar information om de olika sorterna +Message.Command.List.Player={0}'s husdjur: +Message.Command.List.Yours=Dina husdjur: +Message.Command.Name.Filter=Det valda namnet är ogiltigt, vänligen använd ett annat. +Message.Command.Name.New=Ditt husdjurs namn är nu: {0} +Message.Command.Name.ToLong="{0}" är för långt. Maxlängden är {1} tecken. +Message.Command.PetType.Unknown=obefintligt husdjur +Message.Command.Release.Confirm=Vänligen klicka på husdjurets namn för att bekräfta: +Message.Command.Release.Dead=Wolfi har lämnat och kommer inte tillbaka... +Message.Command.Release.Success={0} är nu fri... +Message.Command.Respawn.Auto=automatisk respawn: {aktiverat} +Message.Command.Respawn.NoMoney=Du behöver 5$ för att Wolfi ska återuppstå! +Message.Command.SendAway.AlreadyAway=Du har redan skickat iväg Wolfi. +Message.Command.SendAway.Success=Wolfi har blivit iväg skickad. +Message.Command.Trade.Receiver.HasPet=Du har redan ett husdjur. + +############# +## Names ## +############# +Name.Aggressive=Angripande +Name.Cancel=Avbryt +Name.Costs=Kostar +Name.Creeper=Creeper +Name.Disabled=Inaktiverad +Name.Done=Färdig +Name.Duel=Duella +Name.Enderman=Enderman +Name.Fall=Falla +Name.Farm=Farm +Name.FireTick=Eld +Name.Food=Mat +Name.Friendly=Vänlig +Name.Haste=Snabbhet +Name.Help=Hjälp +Name.Level=Nivå +Name.Lightning=Blixt +Name.Luck=Tur +Name.Off=Av +Name.On=På +Name.PigZombie=Zombiegris +Name.Sheep=Får +Name.Skill.Behavior=Beteende +Name.Skill.Damage=Skada +Name.Skill.Poison=Gift +Name.Skill.Ride=Rid +Name.Skill.Thorns=Taggar +Name.You=Du \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_th.properties b/src/main/resources/locale/MyPet_th.properties new file mode 100644 index 0000000000..843d078a82 --- /dev/null +++ b/src/main/resources/locale/MyPet_th.properties @@ -0,0 +1,379 @@ +################################################################# +## MyPet Thai Locale ## +################################################################# +## Last Update: (YMD) 2020-01-09 ## +## ## +## Contributors: ## +## Cupjok, Domachita, GL Channel, Icezaza2543, InTooHow What ## +## Kamiya Senju, Kataruna, Keyle, MisterPluemZ ## +## Suphonlachat Sombatdee, Teerapong Makdam, UntouchedOdin0 ## +## aunnumdefun, ittikorn mututhummaluc, poompk, wisarute ## +## ブーンノーム ベンヤチップ ## +## ## +################################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=คุณไม่สามารถทำสิ่งนี้ได้ในขณะที่ {0} ตาย +Message.Call.Dead={0} ได้ ตาย และไม่สามารถเรียกออกมาได้ +Message.Call.Dead.Respawn={0} ได้ ตาย และจะเกิดใหม่ในอีก {1} วินาที +Message.Call.First=คุณต้องเรียก {0} ก่อน +Message.Command.Call.Success={0} มาหาคุณ +Message.Command.CaptureHelper.HasPet=คุณมีสัตว์เลี้ยงแล้ว +Message.Command.CaptureHelper.Mode=ตัวช่วยเสริม: {0} +Message.Command.CaptureHelper.Requirement.Adult=เป็นผู้ใหญ่ +Message.Command.CaptureHelper.Requirement.Angry=โกรธ +Message.Command.CaptureHelper.Requirement.Baby=มันยังเด็ก +Message.Command.CaptureHelper.Requirement.BelowHP=พลังชีวิตเหลือน้อยกว่า {0} +Message.Command.CaptureHelper.Requirement.CanBreed=สามารถผสมพันธุ์ +Message.Command.CaptureHelper.Requirement.Impossible=เป็นไปไม่ได้ที่จะบังคับ +Message.Command.CaptureHelper.Requirement.LowHP=พลังชีวิตเหลือน้อยกว่า {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=ถูกสร้างขึ้นโดยผู้เล่น +Message.Command.CaptureHelper.Requirement.Size.Equal=ขนาดเท่ากับ {0} +Message.Command.CaptureHelper.Requirement.Size.Max=ขนาดเล็กกว่า +Message.Command.CaptureHelper.Requirement.Size.Min=ขนาดใหญ่กว่า +Message.Command.CaptureHelper.Requirement.Tamed=ถูกทำให้เชื่อง +Message.Command.CaptureHelper.Requirement.Wild=เป็นป่า +Message.Command.CaptureHelper.Requirement.World.Right=คุณอยู่ในโลกที่เหมาะสม +Message.Command.CaptureHelper.Requirement.World.Wrong=นี่คือโลกที่ผิด ไปที่: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=คุณสามารถขี่ในภูมิภาคนี้ +Message.Command.CaptureHelper.WorldGuard.Denied=คุณไม่สามารถขี่ในภูมิภาคนี้ +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=ตารางสกิลจะถูกกำหนดโดยอัตโนมัติ ! +Message.Command.ChooseSkilltree.NoneAvailable=ไม่มี ตารางสกิลสำหรับ {0} +Message.Command.ChooseSkilltree.OnlyOnce=คุณสามารถเปลี่ยนตารางสกิลของ {0} ได้เพียงครั้งเดียว ! +Message.Command.Fail=คำสั่งผิดพลาด ! +Message.Command.Help.Admin={0} : ดูที่ Wiki ( ลิ้งค์อยู่ด้านล่าง ) +Message.Command.Help.Beacon={0} : เปิดหน้าต่างออร่าของสัตว์เลี้ยง ( คำสั่ง : /pbeacon ) +Message.Command.Help.Behavior={0} : เลือกนิสัยของสัตว์เลี้ยง ( คำสั่ง : /pb หรือ /petb ) +Message.Command.Help.Call={0} : เรียกสัตว์เลี้ยงของคุณ ( คำสั่ง: /pc หรือ /petc ) +Message.Command.Help.CaptureHelper={0} : เลือก เปิด/ปิด CaptureHelper +Message.Command.Help.ChooseSkilltree={0} : แสดงและอนุญาตให้คุณเลือกตารางสกิล ( คำสั่ง : /pcst หรือ /petcst ) +Message.Command.Help.Info={0} : แสดงข้อมูลเกี่ยวกับสัตว์เลี้ยง ( คำสั่ง : /pinfo ) +Message.Command.Help.Inventory={0} : เปิดช่องเก็บของของสัตว์เลี้ยง ( คำสั่ง : /pi หรือ /peti ) +Message.Command.Help.MissingParameter=ลักษณะพิเศษ ผิดพลาด: +Message.Command.Help.MoreInfo=สำหรับ อ่านคำสั่งเพิ่มเติมในหน้านี้: +Message.Command.Help.Name={0} : เปลี่ยนชื่อสัตว์เลี้ยงของคุณ +Message.Command.Help.Options={0} : เปลี่ยนการตั้งค่าสัตว์เลี้ยงของคุณ ( ใช้ [TAB] ) +Message.Command.Help.Pickup={0} : เปิด-ปิด การเก็บสิ่งของ ( คำสั่ง : /pp หรือ /petp ) +Message.Command.Help.Release={0} : ปล่อยสัตว์เลี้ยงของคุณ +Message.Command.Help.Respawn={0} : ชุบชีวิตให้สัตว์โดยมีค่าใช้จ่าย ( คำสั่ง : /pr หรือ /petr ) +Message.Command.Help.SendAway={0} : ส่งสัตว์เลี้ยงของคุณไปไกลๆ ( คำสั่ง : /psa หรือ /petsa ) +Message.Command.Help.Shop={0} : เปิดร้านขายสัตว์เลี้ยง ( คำสั่ง : /petsh หรือ /psh ) +Message.Command.Help.Skill={0} : แสดงระดับทักษะ +Message.Command.Help.Stop={0} : หยุดสัตว์เลี้ยงของคุณจากการโจมตี ( คำสั่ง : /ps หรือ /pets ) +Message.Command.Help.Store=/petstore: เก็บ สัตว์เลี้ยง ของคุณทันที , คุณสามารถเรียก สัตว์เลี้ยง ของคุณได้อีกครั้ง โดยการใช้คำสั่ง /petswitch +Message.Command.Help.Switch={0} : อนุญาตให้คุณสลับสัตว์เลี้ยงของคุณ ( คำสั่ง : /psw หรือ /pswitch ) +Message.Command.Help.Trade={0} : แลกเปลี่ยนสัตว์เลี้ยงกับ ผู้เล่นอื่น ( คำสั่ง : /pt หรือ /pett ) +Message.Command.Help.Type={0} : แสดงข้อมูลเกี่ยวกับประเภทสัตว์เลี้ยง +Message.Command.List.Player=สัตว์เลี้ยงของ {0} : +Message.Command.List.Yours=สัตว์เลี้ยงของคุณ : +Message.Command.Name.Filter=ชื่อที่ใช้งานไม่ถูกต้อง, โปรดใช้ชื่ออื่น +Message.Command.Name.New=ชื่อสัตว์เลี้ยงของคุณในขณะนี้ : {0} +Message.Command.Name.ToLong="{0}" ยาวเกินไป จำกัดความยาว {1} ตัวอักษร +Message.Command.PetType.Unknown=ไม่รู้จักสัตว์เลี้ยงประเภทนี้ ! +Message.Command.Release.Confirm=กรุณาคลิกที่ชื่อสัตว์เลี้ยงของคุณเพื่อยืนยัน : +Message.Command.Release.Dead={0} ได้ถูกปล่อยและจะไม่กลับมา... +Message.Command.Release.Success=ขณะนี้ {0} ได้รับ อิสระภาพ... +Message.Command.Respawn.Auto=เกิดใหม่อัตโนมัติ : {0}. +Message.Command.Respawn.AutoMin=ตั้งเวลาการเกิดอัตโนมัติตํ่าสุดเป็น {0} +Message.Command.Respawn.NoMoney=คุณต้องการ {1} ให้ {0} เกิดใหม่! +Message.Command.Respawn.Paid=ต้องใช้ค่าใช้จ่าย ( {1} ) ให้ {0} เกิดใหม่ +Message.Command.Respawn.Show=ค่าใช้จ่ายสำหรับการเกิดของ {0} : {1} ( {2}อัตโนมัติ ) +Message.Command.Respawn.Show.Pay=ใช้ /petrespawn pay เพื่อจ่ายค่าธรรมเนียม +Message.Command.SendAway.AlreadyAway={0} ได้ถูกส่งไปไกลแล้ว +Message.Command.SendAway.Success={0} ได้ถูกเรียกออกมา +Message.Command.Skills.Show={0} สกิล : {1} +Message.Command.Skilltree.CantFindSkilltree=ไม่มีสกิล "{0}" ในตารางสกิล +Message.Command.Stop.Attack={0} ได้ หยุด การโจมตี +Message.Command.Success=คำสั่งดำเนินการสำเร็จ ! +Message.Command.Switch.Limit=คุณไม่สามารถเก็บสัตว์เลี้ยงได้มากกว่า {0} ตัว +Message.Command.Switch.NoPet=คุณไม่มีสัตว์เลี้ยงในการจัดเก็บ +Message.Command.Switch.NoStoredPets=คุณ ไม่มี สัตว์เลี้ยงที่ถูกเก็บไว้ +Message.Command.Switch.Success=คุณได้เก็บ {0} +Message.Command.Trade.Owner.Cancel=ข้อเสนอแลกเปลี่ยนของคุณกับ {0} ถูกยกเลิก +Message.Command.Trade.Owner.InvalidPrice=คุณใส่ราคา ไม่ถูกต้อง สำหรับข้อเสนอแลกเปลี่ยนของคุณ +Message.Command.Trade.Owner.NoOffer=คุณไม่รับข้อเสนอแลกเปลี่ยน สัตว์เลี้ยง +Message.Command.Trade.Owner.Offer=คุณยื่นข้อเสนอแลกเปลี่ยน {0} ให้กับ {1} +Message.Command.Trade.Owner.Offer.Price=คุณยื่นข้อเสนอแลกเปลี่ยน {0} ให้กับ {1} ในราคา {2} +Message.Command.Trade.Owner.OpenOffer={0} ยื่นข้อเสนอแลกเปลี่ยนและคุณต้องการ ยอมรับ หรือ ปฏิเสธ เลือกได้เพียงอย่างเดียว +Message.Command.Trade.Owner.Reject={0} ปฏิเสธข้อเสนอแลกเปลี่ยนกับ {1} ของคุณ +Message.Command.Trade.Owner.Success={0} ยอมรับข้อเสนอแลกเปลี่ยนกับ {1} ของคุณ +Message.Command.Trade.Owner.Yourself=คุณ ไม่สามารถ แลกเปลี่ยนกับตัวเองได้ +Message.Command.Trade.Receiver.Distance=คุณ ไม่สามารถ ยอมรับข้อเสนอแลกเปลี่ยนของ {0} ได้เนื่องจากอยู่ห่างกันมากกว่า 10 เมตร +Message.Command.Trade.Receiver.HasPet=คุณมี สัตว์เลี้ยง แล้ว +Message.Command.Trade.Receiver.NoOffer=ไม่มีใครยื่นเสนอข้อแลกเปลี่ยน สัตว์เลี้ยง กับคุณ +Message.Command.Trade.Receiver.NoPermission=คุณ ไม่มี สิทธิ์ที่จะยอมรับข้อเสนอแลกเปลี่ยนใดๆ +Message.Command.Trade.Receiver.NotEnoughMoney=คุณ ไม่มี เงินมากพอ ที่จะยอมรับข้อเสนอแลกเปลี่ยนที่คุณต้องการในราคา {0} +Message.Command.Trade.Receiver.Offer={0} เสนอแลกเปลี่ยน สัตว์เลี้ยง ( ยอมรับใช้คำสั่ง /pettrade accept ) : +Message.Command.Trade.Receiver.Offer.Price={0} เสนอข้อแลกเปลี่ยน สัตว์เลี้ยง ด้วยราคา {1} ( ยอมรับใช้คำสั่ง /pettrade accept ) : +Message.Command.Trade.Receiver.PetUnavailable=ข้อเสนอแลกเปลี่ยน สัตว์เลี้ยง ไม่สามารถ ใช้ได้อีกต่อไป +Message.Command.Trade.Receiver.Reject=คุณปฏิเสธข้อเสนอแลกเปลี่ยนของ {0} +Message.Command.Trade.Receiver.Success=คุณได้แลกเปลี่ยนกับผู้เล่น {0} สำเร็จ คุณเป็นเจ้าของ {1} แล้ว +Message.DeathMessage={0} ถูกฆ่าโดย : {1} +Message.Hunger.Hungry={0} หิวมาก คุณควรให้อาหาร {0} ในตอนนี้ +Message.Hunger.Rumbling=เสียงท้องร้อง {0} ดังก้อง คุณควรให้อาหาร {0} เร็วๆนี้ +Message.Hunger.Starving={0} กำลังหิว ให้อาหาร {0} ในตอนนี้ ! +Message.Leash.Add=คุณได้ฝึกให้สัตว์เลี้ยงเชื่อง มันจะเป็นสัตว์เลี้ยงที่ดี ! +Message.LevelSystem.LevelDown={0} เลเวลลดลงเป็น {1}. +Message.LevelSystem.LevelUp=ตอนนี้ {0} เลเวล {1} +Message.LevelSystem.ReachedMaxLevel={0} ได้ประสบความสำเร็จสูงสุดที่เลเวล {1} +Message.MultiWorld.NoActivePetInThisWorld=คุณ ไม่มี สัตว์เลี้ยง ในโลกนี้ ! +Message.MultiWorld.NowActivePet=ตอนนี้ {0} คือ สัตว์เลี้ยง ที่คุณใช้งาน +Message.No.Allowed=คุณยัง ไม่ได้ รับอนุญาตให้ใช้สิ่งนี้ ! +Message.No.AllowedHere=สัตว์เลี้ยงของคุณ ไม่ได้ รับอนุญาตในที่นี้ +Message.No.CanUse=คุณไม่สามารถใช้ในขณะนี้ +Message.No.Economy=ไม่ได้เปิดการใช้งานระบบเศรษฐกิจ +Message.No.HasPet=คุณ ไม่มี สัตว์เลี้ยง ! +Message.No.Money=คุณ ไม่มี เงินมากพอที่จะทำอย่างนั้น +Message.No.NothingToSeeHere=ที่นี่ไม่มีอะไรให้ดู เดินต่อไป ! +Message.No.PlayerOnline=ผู้เล่นคนนี้ไม่ได้ออนไลน์ +Message.No.Skill={0} ไม่ได้เรียนรู้สกิล {1} +Message.No.UserHavePet={0} ไม่มี สัตว์เลี้ยง ! +Message.Npc.ChosenPet=คุณได้เลือก {0} ที่จะอยู่เป็นคู่หูของคุณ +Message.Npc.HandOver=คุณส่ง {0} ไปให้ {1} +Message.Npc.HandOverTitle=มอบสัตว์เลี้ยง +Message.Npc.NoHandOver=ฉันต้องการ {0} อยู่เป็นคู่หูของฉัน +Message.Npc.StorageFull=คุณ ไม่สามารถ นำสัตว์เลี้ยงให้ {0} มากเกินไป คุณเก็บสัตว์เลี้ยงสูงสุดได้ {1} ตัว +Message.Npc.SwitchTitle=สลับสัตว์เลี้ยง +Message.Npc.TakeTitle=เก็บสัตว์เลี้ยง +Message.Npc.YesHandOver=ฉันจะมอบ {0} ให้แก่คุณ +Message.SelectMyPet=เลือกสัตว์เลี้ยง +Message.Shop.Available=ร้านขายสัตว์เลี้ยงที่ใช้งานได้ : +Message.Shop.Confirm.No=ฉันไม่ต้องการที่จะซื้อ {0} ในราคา {1} +Message.Shop.Confirm.SendStorage=หากคุณจะซื้อสัตว์เลี้ยงนี้มันจะถูกส่งไปยัง คลังเก็บของ เพราะคุณมีสัตว์เลี้ยงในตัวคุณอยู่แล้ว +Message.Shop.Confirm.Title=ซื้อ {0} ด้วยราคา {1} ? +Message.Shop.Confirm.Yes=ฉันต้องการซื้อ {0} ด้วยราคา {1} +Message.Shop.NoMoney=คุณ ไม่มี เงินเพียงพอที่จะซื้อสัตว์เลี้ยง +Message.Shop.NotFound=ไม่มี ร้านค้าในชื่อนี้ +Message.Shop.Success=คุณได้ซื้อ {0} ในราคา {1} สำเร็จ +Message.Shop.SuccessStorage=คุณมีสัตว์เลี้ยงอยู่กับตัวคุณแล้ว {0} จะถูกส่งไปเก็บที่ คลังเก็บของ ของคุณ +Message.Sit.Follow=คุณอนุญาติให้ {0} ติดตามคุณมา +Message.Sit.Stay=คุณสั่งให้ {0} นั่งพัก +Message.Skill.Beacon.ClickOff=คลิกที่นี่เพื่อ ปิด +Message.Skill.Beacon.ClickOn=คลิกที่นี่เพื่อ เปิด +Message.Skill.Beacon.Effect=บัพเอฟเฟค : {0} +Message.Skill.Beacon.RemainingBuffs=เหลือเอฟเฟคบัพให้เลือกอีก : {0} +Message.Skill.Beacon.Stop=หยุดการใช้งานบัพ +Message.Skill.Beacon.Upgrade=ตอนนี้ {0} สามารถที่จะใช้บัฟได้ ( ระยะ : 10 บล็อก - ระยะเวลา : 5 วินาที ) : +Message.Skill.Behavior.NewMode=ตอนนี้ {0} อยู่ในโหมด {1} +Message.Skill.Behavior.Upgrade=ตอนนี้ {0} สามารถใช้ Behavior Mode : +Message.Skill.Control.AggroFarm=คุณไม่สามารถควบคุม {0} เมื่ออยู่ใน {1} Mode ! +Message.Skill.Control.Ride=คุณ ไม่สามารถ ใช้สกิล ควบคุม ได้ในขณะที่ขี่ {0} ! +Message.Skill.Control.Upgrade=ตอนนี้ {0} สามารถควบคุมได้ด้วย : {1} +Message.Skill.Damage.Upgrade=ตอนนี้ {0} มีพลังโจมตีที่ {1} ดาเมจ +Message.Skill.Fire.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายติดไฟเป็นเวลา {2} วินาที +Message.Skill.Hp.Upgrade=ตอนนี้ {0} มีพลังชีวิตสูงสุดที่ {1} HP +Message.Skill.HpRegeneration.Upgrade=ตอนนี้ {0} ฟื้นฟูพลังชีวิต {1} HP ทุกๆ {2} วินาที +Message.Skill.Inventory.Creative=คุณไม่สามารถเปิดช่องเก็บของได้ในขณะที่คุณอยู่ใน Creative Mode +Message.Skill.Inventory.NotAvailable={0} ไม่มีช่องเก็บของ +Message.Skill.Inventory.Swimming=คุณไม่สามารถเปิดช่องเก็บของของ {0} ได้ในขณะที่ว่ายน้ำ ! +Message.Skill.Inventory.Upgrade=ตอนนี้ {0} มีช่องเก็บของ {1} ช่อง +Message.Skill.Knockback.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะผลักเป้าหมายออกไป +Message.Skill.Lightning.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะใช้สายฟ้าซึ่งทำให้เกิดความเสียหาย {2} ดาเมจ +Message.Skill.Pickup.Creative=สัตว์เลี้ยงของคุณ ไม่สามารถ เก็บไอเทมได้เมื่อคุณอยู่ใน Creative Mode +Message.Skill.Pickup.NoInventory=Wolfi สามารถเก็บไอเทมได้แต่ไม่มีช่องเก็บของ +Message.Skill.Pickup.StartStop={0} เก็บของ : {1} +Message.Skill.Pickup.Upgrade=ตอนนี้ {0} สามารถเก็บไอเทมได้ในระยะ {1} เมตร +Message.Skill.Poison.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายติดพิษเป็นเวลา {2} วินาที +Message.Skill.Ranged.RoundsPerMinute={0} รอบต่อนาที +Message.Skill.Ranged.Upgrade=ตอนนี้ {0} สามารถยิงธนูได้ {3} {1}s ต่อนาที ซึ่งทำให้เกิดความเสียหาย {2} ดาเมจ +Message.Skill.Ride.NoTeleport=คุณไม่สามารถ เทเลพอร์ต ขณะขี่สัตว์เลี้ยงได้! +Message.Skill.Ride.Receive={0} สามารถขี่ได้ในขณะนี้ +Message.Skill.Ride.Upgrade=ตอนนี้ความเร็วเมื่อขี่ {0} จะเพิ่มขึ้นเป็น {1}% +Message.Skill.Shield.Format=มีโอกาส {1}% ที่จะเปลี่ยนเส้นทางความเสียหาย {2}% ไปที่ {0} +Message.Skill.Shield.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะเปลี่ยนเส้นทางความเสียหาย {2}% จากความเสียหายที่คุณได้รับ +Message.Skill.Slow.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายเคลื่อนที่ช้าลงเป็นเวลา {2} วินาที +Message.Skill.Sprint.Upgrade=ตอนนี้ {0} สามารถที่จะวิ่งหาเป้าหมายใหม่ +Message.Skill.Stomp.Upgrade=ตอนนี้ {0} มีโอกาส {1}% เมื่อเหยียบบนพื้นดินและสร้างความเสียหาย {2} ดาเมจ ภายในระยะ 2.5 เมตร +Message.Skill.Thorns.Upgrade=ตอนนี้ {0} มีโอกาส {1}% สะท้อนความเสียหาย {2}% ที่ถูกโจมตีเข้ามา +Message.Skill.Wither.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะใช้สกิลวิทเธอร์ติดเป้าหมายเป็นเวลา {2} วินาที +Message.Skilltree.Available=ตารางสกิลที่มีอยู่ +Message.Skilltree.NotSwitched=ตารางสกิลยังไม่ได้รับการเปลี่ยนแปลง ! +Message.Skilltree.RequiresLevel.Item=ต้องการเลเวล : {0} +Message.Skilltree.RequiresLevel.Message={0} ต้องมีเลเวล {1} เพื่อที่จะใช้สกิลนี้ ! +Message.Skilltree.SelectionPrompt=กรุณาเลือกสกิลสำหรับ {0} ( คำสั่ง : /pcst ) +Message.Skilltree.SwitchedTo=คุณได้เลือกสกิล {0} +Message.Skilltree.SwitchedToFor=เปลี่ยนสกิลสัตว์เลี้ยงของ {0} เป็นสกิล {1} +Message.Spawn.Despawn={0} ไม่เกิดใหม่ +Message.Spawn.Flying={0} ไม่สามารถมาหาคุณได้เมื่อคุณกำลังบิน +Message.Spawn.NoSpace={0} ไม่สามารถมาหาคุณได้เพราะมีพื้นที่ ไม่ เพียงพอ +Message.Spawn.Prevent={0} จะช่วยป้องกันให้คุณ +Message.Spawn.Respawn={0} เกิดใหม่แล้ว ! +Message.Spawn.Respawn.In={0} จะเกิดใหม่ในอีก {1} วินาที +Message.Spawn.Spectator=คุณ ไม่สามารถ เรียก {0} ใน Spectator Mode ได้ +Message.Update.Available=พบเวอร์ชั่นไหม่ MyPet ในขณะนี้: + +############# +## Names ## +############# +Name.Absorption=การซึมซับ +Name.Aggressive=ก้าวร้าว +Name.Arrow=ลูกธนู +Name.Bat=ค้างคาว +Name.Bee=ผึ้ง +Name.Blaze=แบลซ +Name.Blocks=บล็อก +Name.Cancel=ยกเลิก +Name.Cat=แมว +Name.CaveSpider=แมงมุมถ้ำ +Name.Chicken=ไก่ +Name.Cod=ปลาคอด +Name.Contact=ติดต่อ +Name.Costs=ค่าใช้จ่าย +Name.Cow=วัว +Name.Creeper=ครีปเปอร์ +Name.Damage=ความเสียหาย +Name.Dead=ตาย +Name.Disabled=ปิดการใช้งาน +Name.Dolphin=ปลาโลมา +Name.Done=เสร็จสิ้น +Name.Donkey=ลา +Name.DragonFireball=ลูกไฟมังกร +Name.Drowned=จมนํ้า +Name.Drowning=จมน้ำ +Name.Duel=ต่อสู้ +Name.Egg=ไข่ +Name.ElderGuardian=เอลเดอร์การ์เดี้ยน +Name.EmptyHand=มือเปล่า +Name.Enabled=เปิดการใช้งาน +Name.EnderDragon=เอนเดอร์ดราก้อน +Name.Enderman=เอนเดอร์แมน +Name.Endermite=เอนเดอร์ไมท์ +Name.EnderPearl=ลูกแก้วเอนเดอร์ +Name.Everyone=ทุกคน +Name.Evoker=อีโวคเกอร์ +Name.Exp=ค่าประสบการณ์ +Name.Fall=ตก +Name.FallingBlock=บล็อกตก +Name.Farm=ฟาร์ม +Name.Fire=ไฟ +Name.Fireball=ลูกไฟ +Name.FireResistance=ความต้านทานต่อไฟ +Name.FireTick=ไฟ +Name.Fireworks=พลุ +Name.FishingHook=เบ็ดตกปลา +Name.Food=อาหาร +Name.Fox=สุนัขจิ้งจอก +Name.Friendly=เป็นมิตร +Name.Ghast=แก๊ส +Name.Giant=ซอมบี้ยักษ์ +Name.Guardian=การ์เดี้ยน +Name.Haste=เฮสท์ +Name.HealthBoost=เพิ่มพลังชีวิต +Name.Help=ช่วยเหลือ +Name.Horse=ม้า +Name.HP=HP +Name.Hunger=ความหิว +Name.Husk=ฮักส์ +Name.Illusioner=อิลลูชันเนอร์ +Name.Invisibility=หายตัว +Name.IronGolem=โกเล็มเหล็ก +Name.JumpBoost=กระโดดสูง +Name.Lava=ลาวา +Name.LeashFlag=ลีชแฟล็ก +Name.Level=เลเวล +Name.Lightning=ฟ้าผ่า +Name.Llama=ลามะ +Name.LlamaSpit=น้ำลายลามะ +Name.Luck=โชค +Name.Magic=เวทย์ +Name.MagmaCube=แม็กม่าคิวบ์ +Name.Modes=โหมด +Name.Mooshroom=มูชรูม +Name.Mule=ล่อ +Name.NightVision=มองเห็นตอนกลางคืน +Name.No=ไม่ +Name.Normal=ปกติ +Name.Ocelot=แมวป่า +Name.Off=ปิด +Name.On=เปิด +Name.Owner=เจ้าของ +Name.Panda=แพนด้า +Name.Parrot=นกแก้ว +Name.Party=ปาร์ตี้ +Name.Phantom=อสุรกาย +Name.Pig=หมู +Name.PigZombie=ซอมบี้พิกแมน +Name.Pillager=โจร +Name.Poison=ยาพิษ +Name.PolarBear=หมีขั้วโลก +Name.Price=ราคา +Name.PufferFish=ปลาปักเป้า +Name.Rabbit=กระต่าย +Name.Raid=โจมตี +Name.Range=ระยะ +Name.RangedDamage=ระยะความเสียหาย +Name.Ravager= Ravager +Name.Regeneration=การฟื้นฟู +Name.Resistance=ความต้านทาน +Name.Respawntime=เวลาเกิดใหม่ +Name.Rows=แถว +Name.Salmon=แซลมอน +Name.Seconds=วินาที(s) +Name.Sheep=แกะ +Name.Silverfish=ซิลเวอร์ฟิช +Name.Skeleton=สเกลเลตัน +Name.SkeletonHorse=ม้าสเกลเลตัน +Name.Skill.Beacon=บีคอน +Name.Skill.Behavior=บีเฮฟวีเออร์ +Name.Skill.Control=ควบคุม +Name.Skill.Damage=ความเสียหาย +Name.Skill.Fire=ไฟ +Name.Skill.Heal=รักษา +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=ช่องเก็บของ +Name.Skill.Knockback=กระเด็นกลับ +Name.Skill.Lightning=สายฟ้า +Name.Skill.Pickup=เก็บของ +Name.Skill.Poison=ยาพิษ +Name.Skill.Ranged=ระยะ +Name.Skill.Ride=ขี่ +Name.Skill.Shield=ชิลด์ +Name.Skill.Slow=สโลว์ +Name.Skill.Sprint=วิ่งด้วยความเร็วสูงสุด +Name.Skill.Stomp=หนาม +Name.Skill.Thorns=สะท้อนการโจมตี +Name.Skill.Wither=วิทเธอร์ +Name.Skilltree=ตารางสกิล +Name.Slime=สไลม์ +Name.SmallFireball=ลูกไฟขนาดเล็ก +Name.Snowball=บอลหิมะ +Name.Snowman=สโนว์แมน +Name.Speed=ความเร็ว +Name.Spider=แมงมุม +Name.SplashPotion=ยากระจาย +Name.Squid=หมึก +Name.Stray=สเตรย์ +Name.Strength=ความแข็งแกร่ง +Name.Suffocation=ขาดอากาศหายใจ +Name.Title.Creator=ผู้สร้าง MyPet +Name.Title.Developer=ผู้พัฒนา MyPet +Name.Title.Donator=ผู้บริจาค +Name.Title.Helper=ผู้ช่วยเหลือ +Name.Title.Premium=พรีเมี่ยม +Name.Title.Translator=ผู้แปล +Name.TnT=TnT +Name.TraderLlama=นักเทรดลามะ +Name.Trident=ตรีศูล +Name.TropicalFish=ปลาเขตร้อน +Name.Turtle=เต่า +Name.Type=ชนิด +Name.Unknow=ไม่ทราบ +Name.Vex=เว็กซ์ +Name.Villager=ชาวบ้าน +Name.Vindicator=วินดิเคเตอร์ +Name.Void=วอยด์ +Name.WanderingTrader=พ่อค้าพเนจร +Name.WaterBreathing=หายใจใต้น้ำ +Name.Witch=แม่มด +Name.Wither=วิทเธอร์ +Name.WitherSkeleton=วิทเธอร์สเกลเลตัน +Name.WitherSkull=หัวกะโหลกวิทเธอร์ +Name.Wolf=หมาป่า +Name.Yes=ใช่ +Name.You=คุณ +Name.Zombie=ซอมบี้ +Name.ZombieHorse=ม้าซอมบี้ +Name.ZombieVillager=ซอมบี้ชาวบ้าน \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_tl.properties b/src/main/resources/locale/MyPet_tl.properties new file mode 100644 index 0000000000..34e6f58f17 --- /dev/null +++ b/src/main/resources/locale/MyPet_tl.properties @@ -0,0 +1,118 @@ +############################################################################# +## MyPet Filipino Locale ## +############################################################################# +## Last Update: (YMD) 2018-08-08 ## +## ## +## Contributors: ## +## Chad Aga Abinguna, Dennis Laurence B. Mariquit, John Matin-ao Napoles ## +## ## +############################################################################# + +################ +## Messages ## +################ + +Message.Call.Dead.Respawn=Ang Lobo ay namatay at mag re-respawn sa loob ng 23 segundo +Message.Call.First=Dapat mong tawagin yung Lobo Muna +Message.Command.Call.Success=Ang Lobo ay pupunta sayo +Message.Command.CaptureHelper.HasPet=Nasa sayo na ang Aking Pet +Message.Command.CaptureHelper.Mode=PaghuliKatulong:{Paganahin(MayLugar)}. +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Kakayahan Trees ay itatalaga awtomatikong! +Message.Command.ChooseSkilltree.NoneAvailable=Walang mga kasanayab magagamit para sa Wolf +Message.Command.ChooseSkilltree.OnlyOnce=Maaari mo lamang baguhin ang mga kasanayan ng Wolf isang pagkakataon lamang! +Message.Command.Fail=Nabigo Command execution! +Message.Command.Help.Admin=/ Petadmin: Tingnan Wiki (link sa ibaba) +Message.Command.Help.Beacon=/ Petbeacon: Binubuksan ang beacon window ng pet (alias: / beacon) +Message.Command.Help.Behavior=/ Pet pag-uugali: Pinipili ang pag-uugali ng pet (alias: / pb o / pb) +Message.Command.Help.Call=/ Petcall: tawag ng iyong alagang hayop (alias: / pc o / Petco) +Message.Command.Help.CaptureHelper=/ Petcapturehelper: Nagta-toggle ang Capture Helper on o off +Message.Command.Help.ChooseSkilltree=/ Petchooseskilltree: Shows at nagbibigay-daan sa iyo upang pumili kasanayan (alias: / pcst o / petcst) +Message.Command.Help.Info=/ Petinfo: Nagpapakita ng impormasyon tungkol sa isang My Pet (alias: / pinfo) +Message.Command.Help.Inventory=/ Pet imbentaryo: Binubuksan ang imbentaryo ng mga alagang hayop (alias: / pi o / peti) +Message.Command.Help.MoreInfo=Para sa karagdagang impormasyon basahin ang mga utos pahina dito: +Message.Command.Help.Name=/ Pet name: Binabago ang pangalan ng iyong alagang hayop. +Message.Command.Help.Options=/ Pet pagpipilian: Baguhin ang iyong My Pet pagpipilian (gamitin ang [TAB]). +Message.Command.Help.Pickup=/ Pet pickup: Magpalipat-lipat item pickup on o off (alias: / pp o / pet) +Message.Command.Help.Release=/ Pet release: Palayain ang iyong alagang hayop +Message.Command.Help.Respawn=/ Pet respawn: respawn iyong alagang hayop agad, ngunit may isang fee (alias: / pr o / petr) +Message.Command.Help.SendAway=/ Petsendaway: Ipinapadala ang iyong alagang hayop ang palayo (alias: / psa o / psa) +Message.Command.Help.Shop=/ Pet shop: Binubuksan ang pet shop (alias: / mga alagang hayop para sa / psh) +Message.Command.Help.Skill=/ Petskill: Ipinapakita ang kasanayan ng mga antas +Message.Command.Help.Stop=/ Pet stop: Paghinto ng iyong alagang hayop mula sa paglusob (alias: / ps o / mga alagang hayop) +Message.Command.Help.Store={0}: Malagay mo ang kasalukuyan mong alagang hayop. Pwede mong makuha ulit sa pamamagitan ng pag /petswitch (pwede ring: /pst o /pstore) +Message.Command.Help.Switch=/ Petswitch: Ay nagpapahintulot sa iyo na lumipat sa pagitan ng iyong MyPets (alias: / PSW o / pswitch) +Message.Command.Help.Trade=/ Pet kalakalan: Trade alagang hayop na may iba pang mga manlalaro (alias: / pt o / ptt) +Message.Command.Help.Type=/ Pettype: Ipinapakita info tungkol sa My Pet uri +Message.Command.List.Player=Pet ni {0}: +Message.Command.List.Yours=Ang iyong mga pets: +Message.Command.Name.Filter=Ang napiling pangalan ay hindi wasto, mangyaring pumili ng isa pa. +Message.Command.Name.New=Ang pangalan ng iyong alaga ngayong ay: {0} +Message.Command.Name.ToLong="{0}" ay masyadong mahaba. Ang maximum na haba ay 10 letra. +Message.Command.PetType.Unknown=Hindi alam ang uri ng alagang hayop! +Message.Command.Release.Confirm=Mangyaring mag-click sa pangalan ng iyong alagang hayop upang makumpirma: + +############# +## Names ## +############# +Name.Aggressive= Agresibo +Name.Arrow=Pana +Name.Bat=Bat +Name.Food=Pagkain +Name.Range=Abot +Name.RangedDamage=Abot sa Pagsira +Name.Regeneration=Regeneration +Name.Resistance=Paglaban +Name.Respawntime=Oras ng Pagbuhay +Name.Rows=Row(s) +Name.Sheep=Tupa +Name.Silverfish=Pilak na Isda +Name.Skeleton=Buto +Name.Skill.Beacon=Parola +Name.Skill.Behavior= pag-uugali +Name.Skill.Control=Kontrolado +Name.Skill.Damage=Nasira +Name.Skill.Fire=Apoy +Name.Skill.Hitpoints=HP +Name.Skill.Inventory= Imbentaryo +Name.Skill.Knockback=Knockback +Name.Skill.Lightning=Kidlat +Name.Skill.Pickup=Pulutin +Name.Skill.Poison=Lason +Name.Skill.Ranged=Abot +Name.Skill.Ride=Sumakay +Name.Skill.Shield=Shield +Name.Skill.Slow=Bumagal +Name.Skill.Sprint=NagSprint +Name.Skill.Stomp=Stomp +Name.Skill.Thorns=Tinik +Name.Skill.Wither=Lanta +Name.Skilltree=Kasanayang Mapa +Name.Slime=Putik +Name.SmallFireball=Maliit ng Umaapoy na Bola +Name.Snowball=Bolang Niyebe +Name.Snowman=Taong yari sa niyebe +Name.Speed=Bilis +Name.Spider=Gagamba +Name.SplashPotion= Pangsaboy ng Gayuma +Name.Squid=Pusit +Name.Strength=Lakas +Name.Suffocation=Suffocation +Name.Title.Creator=Tagapaglikha ng Aking Alagang Hayop +Name.Title.Developer=AkingPet Gumawa +Name.Title.Donator=Donator +Name.Title.Helper=Katulong +Name.Title.Premium=Premium +Name.Title.Translator=Tagasalin +Name.TnT=Pampasabog +Name.Type=Klase +Name.Unknow=Hindi Alam +Name.Villager=Taong-nayon +Name.Void=Ang Void +Name.WaterBreathing=Tubig na Paghinga +Name.Witch=Bruha +Name.Wither=Makalanta +Name.WitherSkull=Makalanta Buto ng Ulo +Name.Wolf=Lobo +Name.Yes=Oo +Name.You=Ikaw +Name.Zombie=Sombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_tr.properties b/src/main/resources/locale/MyPet_tr.properties new file mode 100644 index 0000000000..d44997443b --- /dev/null +++ b/src/main/resources/locale/MyPet_tr.properties @@ -0,0 +1,377 @@ +################################################################### +## MyPet Turkish Locale ## +################################################################### +## Last Update: (YMD) 2020-05-23 ## +## ## +## Contributors: ## +## Baran Küçükkaya, Bluenochian, Egemen Kazanasmaz, Keyle ## +## Kutalmış METE, LegoCraftNW[Mesut Öztürk], Mert Topçu, Nishh ## +## Oguzhan Akdoğan, muhammet, pmxd, vicdum ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead={0} ölü iken bunu yapamazsın. +Message.Call.Dead={0} öldü çağırılamaz. +Message.Call.Dead.Respawn={0} öldü ve {1} saniye sonra yeniden doğacak. +Message.Call.First=Öncelikle {0} isimli evcil hayvanını çağırmalısın. +Message.Command.Call.Success={0} yanına geldi. +Message.Command.CaptureHelper.HasPet=Zaten bir Evcil Hayvan'ın var. +Message.Command.CaptureHelper.Mode=YakalamaYardımcısı: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Yetişkin +Message.Command.CaptureHelper.Requirement.Angry=Kızgın +Message.Command.CaptureHelper.Requirement.Baby=Bebek +Message.Command.CaptureHelper.Requirement.BelowHP=Can {0} değerinden düşük +Message.Command.CaptureHelper.Requirement.CanBreed=Üreyebilir +Message.Command.CaptureHelper.Requirement.Impossible=Kiralamak imkansız +Message.Command.CaptureHelper.Requirement.LowHP=Can {0} değerinden düşük +Message.Command.CaptureHelper.Requirement.PlayerCreated=Bir oyuncu tarafından yaratıldı +Message.Command.CaptureHelper.Requirement.Size.Equal=Büyüklük Eşittir {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Büyüklük {0} den küçük. +Message.Command.CaptureHelper.Requirement.Size.Min=Büyüklük {0} den büyük. +Message.Command.CaptureHelper.Requirement.Tamed=Evcilleştirilmiş +Message.Command.CaptureHelper.Requirement.Wild=Vahşi +Message.Command.CaptureHelper.Requirement.World.Right=Doğru Dünyadasın +Message.Command.CaptureHelper.Requirement.World.Wrong=Yanlış Dünyadasın Şu dünyalara git: {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=Bu bölgede Evcil hayvan ele geçirebilirsin +Message.Command.CaptureHelper.WorldGuard.Denied=Bu bölgede Evcil hayvan ele geçiremezsin +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Yetenek ağacı otomatik bir şekilde atanacaktır. +Message.Command.ChooseSkilltree.NoneAvailable={0} için hiçbir yetenek ağacı mevcut değil +Message.Command.ChooseSkilltree.OnlyOnce= {0} isimli evcil hayvanın yetenek ağacını sadece bir kez değiştirebilirsin! +Message.Command.Fail=Komut çalıştırma başarısız oldu! +Message.Command.Help.Admin={0}: Wiki'ye bak (link aşağıda) +Message.Command.Help.Beacon={0}: Evcil hayvanının beacon penceresini açar (diğer kullanımlar: /pbeacon) +Message.Command.Help.Behavior={0}: Evcil hayvanının davranışını biçimini seçer (diğer kullanımlar: /pb or /petb) +Message.Command.Help.Call={0}: Evcil hayvanını çağır (diğer kullanımlar: /pc veya /petc) +Message.Command.Help.CaptureHelper={0}: Yakalama Yardımcısını açar veya kapatır +Message.Command.Help.ChooseSkilltree={0}: Yetenek Ağacını gösterir ve yetenek seçmene izin verir (diğer kullanımlar: /pcst or /petcst) +Message.Command.Help.Info={0}: MyPet ile ilgili bilgi görüntüler (diğer kullanımlar: /pinfo) +Message.Command.Help.Inventory={0}: Evcil hayvan envanterini açar (diğer kullanımlar: /pi or /peti) +Message.Command.Help.MissingParameter=Bir parametre eksik: +Message.Command.Help.MoreInfo=Daha fazla bilgi için komut sayfasını okuyun: +Message.Command.Help.Name={0}: Evcil hayvanınızın adını değiştirir. +Message.Command.Help.Options={0}: MyPet seçeneklerini değiştirir ([TAB]'ı kullan) +Message.Command.Help.Pickup={0}: Eşya toplamayı açar veya kapatır (diğer kullanımlar: /pp or /petp) +Message.Command.Help.Release={0}: Evcil hayvanınızı serbest bırakır +Message.Command.Help.Respawn={0}: Evcil hayvanınızı belli bir fiyat karşılığında anında canlandırır (diğer kullanımlar: /pr or /petr) +Message.Command.Help.SendAway={0}: Evcil hayvanınızı uzağa gönderir (diğer kullanımlar: /psa or /petsa) +Message.Command.Help.Shop={0}: Evcil hayvan mağazasını açar (diğer kullanımlar: /petsh or /psh) +Message.Command.Help.Skill={0}: Beceri düzeylerini gösterir +Message.Command.Help.Stop={0}: Evcil hayvanınızın saldırganlık eğilimini durdurur (diğer kullanımlar: /ps or /pets) +Message.Command.Help.Store={0}: Evcil hayvanınızı gizler. /petswitch yazarak tekrar görünür hale getirebilirsiniz. (kısaca: /pst veya /pstore) +Message.Command.Help.Switch={0}: Evcil hayvanlar arasında geçiş yapmaya izin verir (diğer kullanımlar: /psw or /pswitch) +Message.Command.Help.Trade={0}: Diğer oyuncular ile Evcil hayvan ticareti yap (diğer kullanımlar: /pt or /pett) +Message.Command.Help.Type={0}: Evcil hayvan türleri hakkında bilgi gösterir +Message.Command.List.Player={0} oyuncusunun evcil hayvanları: +Message.Command.List.Yours=Evcil hayvanlarınız: +Message.Command.Name.Filter=Seçilen ad geçersiz, başka birini seçiniz. +Message.Command.Name.New= Evcil hayvanınızın adı artık: {0} +Message.Command.Name.ToLong="{0}" ismi çok uzun. Maksimum uzunluk {1} karakterdir. +Message.Command.PetType.Unknown=Bilinmeyen evcil hayvan türü! +Message.Command.Release.Confirm=Evcil hayvanını serbest bırakmak için evcil hayvanının ismine tıkla: +Message.Command.Release.Dead={0} serbest bırakıldı ve asla geri dönmeyecek... +Message.Command.Release.Success={0} artık özgür... +Message.Command.Respawn.Auto=Otomatik yeniden doğma: {0}. +Message.Command.Respawn.AutoMin=Minimum otomatik yeniden doğma süresi {0}. +Message.Command.Respawn.NoMoney={0} yeniden doğması için {1}'a ihtiyacınız var! +Message.Command.Respawn.Paid={0} için ({1}) canlandırma ücreti ödendi. +Message.Command.Respawn.Show={0} için canlandırma ücreti : {1} ({2}auto) +Message.Command.Respawn.Show.Pay=Yeniden doğma ücretini ödemek için /petrespawn pay kullanın. +Message.Command.SendAway.AlreadyAway={0} zaten uzağa gönderildi. +Message.Command.SendAway.Success={0} uzağa gönderildi. +Message.Command.Skills.Show={0} isimli evcil hayvanın yetenekleri: {1} +Message.Command.Skilltree.CantFindSkilltree="{0}" yetenek ağacı yok. +Message.Command.Stop.Attack={0} saldırganlık eğilimini durdurdu.. +Message.Command.Success=Komut başarıyla çalıştırıldı! +Message.Command.Switch.Limit={0}'dan fazla evcil hayvanı saklayamazsınız. +Message.Command.Switch.NoPet=Depolayacak evcil hayvanınız yok. +Message.Command.Switch.NoStoredPets=Depolanmış evcil hayvanınız yok. +Message.Command.Switch.Success={0}'yi depoladınız. +Message.Command.Trade.Owner.Cancel={0} isimli oyuncuyla olan teklifiniz geri çekildi. +Message.Command.Trade.Owner.InvalidPrice=Teklifiniz için geçersiz bir ücret girdiniz. +Message.Command.Trade.Owner.NoOffer=Kimseye evcil hayvan teklif etmedin. +Message.Command.Trade.Owner.Offer= {1} isimli oyuncuya {0}'i teklif ettiniz. +Message.Command.Trade.Owner.Offer.Price={0} isimli evcil hayvanı {1} isimli oyuncuya {2} fiyat ile önerdin. +Message.Command.Trade.Owner.OpenOffer={0} zaten bir teklif almış. Onu kabul veya red etmesini bekle. +Message.Command.Trade.Owner.Reject={0}, {1} için olan teklifini reddetti. +Message.Command.Trade.Owner.Success={0}, {1} için olan teklifini kabul etti. +Message.Command.Trade.Owner.Yourself=Kendinle ticaret yapamazsın. +Message.Command.Trade.Receiver.Distance=Bu teklifi kabul edemezsin. Çünkü {0} ile arandaki mesafe 10 metreden fazla. +Message.Command.Trade.Receiver.HasPet=Zaten bir evcil hayvanın var. +Message.Command.Trade.Receiver.NoOffer=Hiç kimse sana evcil hayvan önermedi. +Message.Command.Trade.Receiver.NoPermission=Teklifi kabul etmek için yetkin yok. +Message.Command.Trade.Receiver.NotEnoughMoney=Teklifi kabul etmek için yeterli paran yok. Bunun için {0}'a ihtiyacın var. +Message.Command.Trade.Receiver.Offer={0} size Evcil hayvan teklif etti(kabul etmek için /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} size Evcil hayvanı {1} fiyatla teklif etti (kabul etmek için /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Teklif edilen Evcil hayvan artık mevcut değil. +Message.Command.Trade.Receiver.Reject={0}'ın teklifini reddettiniz. +Message.Command.Trade.Receiver.Success={0} ile başarılı bir şekilde takas'ını gerçekleştirdin. Artık {1} 'nin yeni sahibi sizsiniz. +Message.DeathMessage={0}, {1} tarafından öldürüldü! +Message.Hunger.Hungry={0} çok aç. {0}'yi derhal beslemelisiniz. +Message.Hunger.Rumbling={0}'nin midesi kazınıyor. {0}'yi en yakın zamanda beslemelisin. +Message.Hunger.Starving={0} açlıktan ölüyor. {0}'i Hemen besle! +Message.Leash.Add=Bir hayvan evcilleştirdin! İyi bir Evcil Hayvan olacak. +Message.LevelSystem.LevelDown={0} {1} seviyeye geri düştü. +Message.LevelSystem.LevelUp={0} artık {1}.seviyede. +Message.LevelSystem.ReachedMaxLevel={0}, {1} level sınırına ulaştı. +Message.MultiWorld.NoActivePetInThisWorld=Bu dünyada Evcil hayvanın yok! +Message.MultiWorld.NowActivePet={0}; artık senin aktif Evcil hayvanın. +Message.No.Allowed=Bunu kullanmak için izinin yok. +Message.No.AllowedHere=Evcil hayvanlar buraya giremez! +Message.No.CanUse=Şu an bunu kullanamazsın. +Message.No.Economy=Ekonomi desteği etkin değil. +Message.No.HasPet=Evcil hayvanın yok! +Message.No.Money=Bunu yapmak için yeterli paran yok. +Message.No.NothingToSeeHere=Burada görülecek birşey yok, devam et! +Message.No.PlayerOnline=Bu oyuncu, oyunda değil. +Message.No.Skill={0}, {1} yeteneğini bilmiyor. +Message.No.UserHavePet={0}, bir Evcil hayvana sahip değil! +Message.Npc.ChosenPet={0}'i yanınızda olması için seçtiniz. +Message.Npc.HandOver={0}'yi {1}'ye teslim ettin. +Message.Npc.HandOverTitle=Evcil hayvanı teslim et +Message.Npc.NoHandOver={0}'nin yanımda olmasını istiyorum. +Message.Npc.StorageFull={0} daha fazla evcil hayvana sahip olamazsın. Depolanmış, maksimum {1} MyPet(ler) sayısına ulaştın. +Message.Npc.SwitchTitle=Evcil hayvanı değiştir +Message.Npc.TakeTitle=Evcil hayvanı al +Message.Npc.YesHandOver={0}'yi sana teslim edeceğim. +Message.SelectMyPet=Bir Evcil Hayvan seçin +Message.Shop.Available=Mevcut evcil hayvan marketleri: +Message.Shop.Confirm.No={0}'i {1}'a almak istemiyorum. +Message.Shop.Confirm.SendStorage=Eğer bu evcil hayvanı alırsanız storage\n'a gönderilecek çünkü zaten yanınızda bir evcil hayvan var. +Message.Shop.Confirm.Title={0}'i {1}'a satın al. +Message.Shop.Confirm.Yes={0}'i {1}'a almak istiyorum. +Message.Shop.NoMoney=Bu evcil hayvanı almak için yeterli paran yok. +Message.Shop.NotFound=Bu isimde bir mağaza yok. +Message.Shop.Success={0}'i başarılı bir şekilde {1}'a aldınız. +Message.Shop.SuccessStorage=Zaten yanınızda bir evcil hayvan var. {0} deponuza gönderildi. +Message.Sit.Follow={0} seni tekrar takip etmeye başladı +Message.Sit.Stay={0}'e olduğu yerde kalmasını söyledin. +Message.Skill.Beacon.ClickOff=Kapatmak için tıklayınız +Message.Skill.Beacon.ClickOn=Açmak için tıklayın on +Message.Skill.Beacon.Effect=Fener Efekti: {0} +Message.Skill.Beacon.RemainingBuffs=Kalan seçilebilir Fener efekti: {0} +Message.Skill.Beacon.Stop=Fener söndürüldü. +Message.Skill.Beacon.Upgrade={0} artık bu güçlendirmeyi kullanabilir (menzil: {1} - süre: {2}sec): +Message.Skill.Behavior.NewMode={0} artık {1} modunda. +Message.Skill.Behavior.Upgrade={0} artık bu davranış modlarını kullanabilir: +Message.Skill.Control.AggroFarm={0}'i {1} modunda kontrol edemezsin! +Message.Skill.Control.Ride=Control yeteneğini {0}'e binerken kullanamazsın! +Message.Skill.Control.Upgrade={0} artık şu item ile kontrol edilebilir: {1} +Message.Skill.Damage.Upgrade={0} artık {1} hasara sahip. +Message.Skill.Fire.Upgrade={0} artık {1}% şansla {2} saniye boyunca düşmanlarını ateşe verebilir. +Message.Skill.Hp.Upgrade={0} artık {1} cana sahip. +Message.Skill.HpRegeneration.Upgrade={0} artık her {2} saniyede {1} can yeniliyor. +Message.Skill.Inventory.Creative=Yaratıcı modda iken envanter açamazsın. +Message.Skill.Inventory.NotAvailable={0} envantere sahip değil. +Message.Skill.Inventory.Swimming=Envanteri, {0} yüzerken açamazsın! +Message.Skill.Inventory.Upgrade=Artık {0} isimli evcil hayvanın {1} slotluk bir envateri var. +Message.Skill.Knockback.Upgrade=Artık {0} isimli evcil hayvanın {1}% rakibini geri fırlatma şansı var. +Message.Skill.Lightning.Upgrade=Artık {0} isimli evcil hayvan, {1}% ihtimalle yıldırım atarak {2} hasar verebilir. +Message.Skill.Pickup.Creative=Evcil hayvanın sen yaratıcı moddayken yerdeki eşyaları toplayamaz +Message.Skill.Pickup.NoInventory={0} yerdeki eşyaları toplayabilir fakat henüz bir envateri yok. +Message.Skill.Pickup.StartStop={0}; yerdeki eşyaları toplama : {1} +Message.Skill.Pickup.Upgrade={0} artık {1} metre içerisindeki eşyaları toplayabilir. +Message.Skill.Poison.Upgrade={0} isimli pet, artık {1}% ihtimalle rakibini {2} saniyeliğine zehirleyebilir. +Message.Skill.Ranged.RoundsPerMinute=Her dakika {0} raund. +Message.Skill.Ranged.Upgrade={0} artık her dakika {2} hasar veren {3} adet {1}s fırlatabilir. +Message.Skill.Ride.NoTeleport=Evcil hayvan sürerken ışınlanamazsınız! +Message.Skill.Ride.Receive={0} artık binek olarak kullanılabilir. +Message.Skill.Ride.Upgrade={0} isimli evcil hayvanın binek hızı {1}% arttı. +Message.Skill.Shield.Format={1}% ihtimalle, {0}'e gelecek olan hasarın {2}%'si savuşturulacak. +Message.Skill.Shield.Upgrade={0}, sana gelecek olan hasarın {2}%'ini {1}% ihtimalle kendisine savuşturacak. +Message.Skill.Slow.Upgrade={0} artık {1} ihtimalle {2} saniyeliğine hedefini yavaşlatabilir. +Message.Skill.Sprint.Upgrade={0} artık yeni hedeflere doğru koşabilir. +Message.Skill.Stomp.Upgrade={0} artık {1}% ihtimalle yere vurarak, 2.5 metre çapındaki herşeye {2} hasar verebilir. +Message.Skill.Thorns.Upgrade={0} artık {1}% ihtimalle, gelecek olan saldırıları {2}% oranında geri püskürtebilir. +Message.Skill.Wither.Upgrade={0} artık {1}% ihtimalle, hedefine {2} saniyeliğine wither saldırısı yapabilir. +Message.Skilltree.Available=Seçebileceğin Özellikler +Message.Skilltree.NotSwitched=Yetenek ağacı değiştirilmedi! +Message.Skilltree.RequiresLevel.Item=Gereken Seviye: {0} +Message.Skilltree.RequiresLevel.Message={0} isimli evcil hayvanın bu yetenek ağacını kullanabilmesi için {1}. seviye olması gerekir. +Message.Skilltree.SelectionPrompt=Lütfen {0} için yetenek ağacı seçin. (/pcst) +Message.Skilltree.SwitchedTo={0} yetenek ağacını seçtiniz. +Message.Skilltree.SwitchedToFor={0} yetenek ağacını evcil hayvanı için {1} a çevirdi. +Message.Spawn.Despawn={0} yumurtasına döndü. +Message.Spawn.Flying={0} siz uçarken size gelemez. +Message.Spawn.NoSpace={0} size gelemez çünkü yeterli alan yok. +Message.Spawn.Prevent=Birşey {0} sana gelmesini engelliyor. +Message.Spawn.Respawn={0} yeniden doğdu! +Message.Spawn.Respawn.In={0} , {1} saniye sonra yeniden canlanacak. +Message.Spawn.Spectator={0} isimli evcil hayvanı, izleyici modundayken çağıramazsın. +Message.Update.Available=Yeni bir MyPet versiyonu mevcut: + +############# +## Names ## +############# +Name.Absorption=Emilim +Name.Aggressive=Agresif +Name.Arrow=Ok +Name.Bat=Yarasa +Name.Bee=Arı +Name.Blaze=Blaze +Name.Blocks=Blok(lar) +Name.Cancel=İptal +Name.Cat=Kedi +Name.CaveSpider=Mağara Örümceği +Name.Chicken=Tavuk +Name.Cod=Kod +Name.Contact=Temas +Name.Costs=Maliyetler +Name.Cow=İnek +Name.Creeper=Creeper +Name.Damage=Hasar +Name.Dead=Ölü +Name.Disabled=Devre Dışı +Name.Dolphin=Yunus +Name.Done=Tamam +Name.Donkey=Eşek +Name.DragonFireball=Ejderha Ateştopu +Name.Drowned=Boğuldu +Name.Drowning=Boğulmak +Name.Duel=Düello +Name.Egg=Yumurta +Name.ElderGuardian=Yaşlı Gardiyan +Name.EmptyHand=boş el +Name.Enabled=Etkin +Name.EnderDragon=Ejder +Name.Enderman=Enderman +Name.Endermite=Endermit +Name.EnderPearl=Ender İncisi +Name.Everyone=Herkes +Name.Evoker=Ruh Çağırıcı +Name.Exp=Deneyim +Name.Fall=Düşmek +Name.FallingBlock=Düşen Blok +Name.Farm=Çiftlik +Name.Fire=Ateş +Name.Fireball=Ateştopu +Name.FireResistance=Ateş Direnci +Name.FireTick=Ateş +Name.Fireworks=Havaifişek +Name.FishingHook=Olta +Name.Food=Yiyecek +Name.Fox=Tilki +Name.Friendly=Arkadaş canlısı +Name.Ghast=Ghast +Name.Giant=Dev +Name.Guardian=Gardiyan +Name.Haste=Acele +Name.HealthBoost=İyileştirme Desteği +Name.Help=Yardım +Name.Horse=At +Name.HP=Sağlık +Name.Hunger=Açlık +Name.Husk=Mumyalaşmış +Name.Illusioner=İllüzyonlar +Name.Invisibility=Görünmezlik +Name.IronGolem=Demir Golem +Name.JumpBoost=Zıplama Desteği +Name.Lava=Lav +Name.LeashFlag=Tasma Bayrağı +Name.Level=Seviye +Name.Lightning=Yıldırım +Name.Llama=Lama +Name.LlamaSpit=Lama Tükürüğü +Name.Luck=Şans +Name.Magic=Sihirli +Name.MagmaCube=Magma Kübü +Name.Modes=Modlar +Name.Mooshroom=Mantar +Name.Mule=Katır +Name.NightVision=Gece Görüşü +Name.No=Hayır +Name.Normal=Normal +Name.Ocelot=Vahşi Kedi +Name.Off=Kapalı +Name.On=Açık +Name.Owner=Sahip +Name.Panda=Panda +Name.Parrot=Papağan +Name.Party=Parti +Name.Phantom=Hayalet +Name.Pig=Domuz +Name.PigZombie=Zombi Domuzadam +Name.Pillager=Pillager +Name.Poison=Zehir +Name.PolarBear=Kutup Ayısı +Name.Price=Fiyat +Name.PufferFish=Kirpi Balığı +Name.Rabbit=Tavşan +Name.Raid=Yağma +Name.Range=Menzil +Name.RangedDamage=Menzilli Hasar +Name.Ravager=Ravager +Name.Regeneration=Yenilenme +Name.Resistance=Direnç +Name.Respawntime=Yeniden Canlanma Süresi +Name.Rows=Sıra(lar) +Name.Salmon=Somon +Name.Seconds=Saniye(ler) +Name.Sheep=Koyun +Name.Silverfish=Gümüş Balığı +Name.Skeleton=İskelet +Name.SkeletonHorse=İskelet At +Name.Skill.Beacon=Fener +Name.Skill.Behavior=Davranış +Name.Skill.Control=Kontrol +Name.Skill.Damage=Hasar +Name.Skill.Fire=Ateş +Name.Skill.Heal=İyileştirme +Name.Skill.Hitpoints=Sağlık +Name.Skill.Inventory=Envanter +Name.Skill.Knockback=Darbe +Name.Skill.Lightning=Şimşek +Name.Skill.Pickup=Almak +Name.Skill.Poison=Zehir +Name.Skill.Ranged=Menzilli +Name.Skill.Ride=Binek +Name.Skill.Shield=Kalkan +Name.Skill.Slow=Yavaş +Name.Skill.Sprint=Sürat +Name.Skill.Stomp=Ezmek +Name.Skill.Thorns=Dikenler +Name.Skill.Wither=Wither +Name.Skilltree=Yetenek Ağacı +Name.Slime=Balçık +Name.SmallFireball=Küçük Alev Topu +Name.Snowball=Kartopu +Name.Snowman=KardanAdam +Name.Speed=Hız +Name.Spider=Örümcek +Name.SplashPotion=Patlayıcı İksir +Name.Squid=Mürekkep Balığı +Name.Stray=Başıboş +Name.Strength=Güç +Name.Suffocation=Boğulma +Name.Title.Creator=MyPet'in Yaratıcıları +Name.Title.Developer=MyPet Geliştiricisi +Name.Title.Donator=Bağışcı +Name.Title.Helper=Yardımcı +Name.Title.Premium=Premium +Name.Title.Translator=Çevirmen +Name.TnT=TnT +Name.TraderLlama=Tüccar Lama +Name.Trident=Üç dişli mızrak +Name.TropicalFish=Tropikal Balık +Name.Turtle=Kaplumbağa +Name.Type=Tip +Name.Unknow=Bilinmeyen +Name.Vex=Vex +Name.Villager=Köylü +Name.Vindicator=Müdafi +Name.Void=Boşluk +Name.WanderingTrader=Dolaşan Tüccar +Name.WaterBreathing=Su Altında Nefes Alma +Name.Witch=Cadı +Name.Wither=Wither +Name.WitherSkeleton=Wither İskelet +Name.WitherSkull=Wither Kafatası +Name.Wolf=Kurt +Name.Yes=Evet +Name.You=Sen +Name.Zombie=Zombi +Name.ZombieHorse=Zombi At +Name.ZombieVillager=Zombi Köylü \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_vi.properties b/src/main/resources/locale/MyPet_vi.properties new file mode 100644 index 0000000000..7e3eb69c1a --- /dev/null +++ b/src/main/resources/locale/MyPet_vi.properties @@ -0,0 +1,376 @@ +################################################################### +## MyPet Vietnamese Locale ## +################################################################### +## Last Update: (YMD) 2020-02-17 ## +## ## +## Contributors: ## +## Bùi Bá Tuấn, BảoKun MC, Do Duy, DuckWeedVN, Gia Huy Đào ## +## HVD Alex, Hiếu N Le, Ken, Keyle, KingConquest, MrBee, Notch ## +## Sikatsu, Thế vinh, Tuan, Tân Lê, anhcraft, emilia autila ## +## learypro, ngolam, xlightx123, zonprox, zzvenuszz ## +## ## +################################################################### + +################ +## Messages ## +################ + +Message.Action.Dead=Bạn không thể làm điều này khi {0} đã chết. +Message.Call.Dead={0} đã chết và không thể gọi được. +Message.Call.Dead.Respawn={0} đã chết và sẽ hồi sinh trong {1} giây nữa. +Message.Call.First=Bạn phải gọi {0} trước. +Message.Command.Call.Success={0} đã đến với bạn. +Message.Command.CaptureHelper.HasPet=Bạn hiện đã có một con thú cưng. +Message.Command.CaptureHelper.Mode=Trợ giúp: {0}. +Message.Command.CaptureHelper.Requirement.Adult=Là người lớn +Message.Command.CaptureHelper.Requirement.Angry=Tức giận +Message.Command.CaptureHelper.Requirement.Baby=Là em bé +Message.Command.CaptureHelper.Requirement.BelowHP=Máu đang thấp hơn {0} +Message.Command.CaptureHelper.Requirement.CanBreed=Có thể sinh sản +Message.Command.CaptureHelper.Requirement.Impossible=Không thể xích +Message.Command.CaptureHelper.Requirement.LowHP=Máu đang thấp hơn {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=Được tạo bởi một Người chơi +Message.Command.CaptureHelper.Requirement.Size.Equal=Kích cỡ tương đương {0} +Message.Command.CaptureHelper.Requirement.Size.Max=Kích thước nhỏ hơn {0} +Message.Command.CaptureHelper.Requirement.Size.Min=Kich thước lớn hơn {0} +Message.Command.CaptureHelper.Requirement.Tamed=Được thuần hóa +Message.Command.CaptureHelper.Requirement.Wild=Là hoang dã +Message.Command.CaptureHelper.WorldGuard.Allowed=Bạn có thể xích trong khu vực này +Message.Command.CaptureHelper.WorldGuard.Denied=Bạn không thể xích trong khu vực này +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Kỹ năng sẽ được chỉ định tự động! +Message.Command.ChooseSkilltree.NoneAvailable=Không có kỹ năng hợp lệ cho {0}. +Message.Command.ChooseSkilltree.OnlyOnce=Bạn chỉ có thể thay đổi kỹ năng của {0} một lần! +Message.Command.Fail=Thực hiện lệnh thất bại! +Message.Command.Help.Admin={0}: Xem hướng dẫn (liên kết bên dưới) +Message.Command.Help.Beacon={0}: Mở bảng cấu hình đèn hiệu (nhập: /pbeacon) +Message.Command.Help.Behavior={0}: Chọn hành vi của thú cưng (nhập: /pb hoặc /petb) +Message.Command.Help.Call={0}: Gọi thú cưng (nhập: /pc hoặc /petc) +Message.Command.Help.CaptureHelper={0}: Bật hoặc tắt trợ giúp +Message.Command.Help.ChooseSkilltree={0}: Hiển thị và cho phép chọn kỹ năng (nhập: /pcst hoặc /petcst) +Message.Command.Help.Info={0}: Hiển thị thông tin về thú cưng của bạn (alias: /pinfo) +Message.Command.Help.Inventory={0}: Mở túi đồ của thú cưng (alias: /pi or /peti) +Message.Command.Help.MissingParameter=Thông số bị thiếu +Message.Command.Help.MoreInfo=Đọc trang lệnh ở đây để có nhiều thông tin hơn: +Message.Command.Help.Name={0}: Đổi tên thú cưng. +Message.Command.Help.Options={0}: Thay đổi tuỳ chọn thú cưng (sử dụng [TAB]). +Message.Command.Help.Pickup={0}: Chuyển đổi nhặt vật phẩm bật hoặc tắt (nhập: /pp hoặc /petp) +Message.Command.Help.Release={0}: Thả thú cưng +Message.Command.Help.Respawn={0}: Hồi sinh thú cưng một cách nhanh chóng, nhưng với chi phí (lệnh: /pr or /petr) +Message.Command.Help.SendAway={0}: Đưa thú cưng của bạn đi nơi khác (nhập: /psa hoặc /petsa) +Message.Command.Help.Shop={0}: Mở cửa hàng thú cưng (alias: /petsh or /psh) +Message.Command.Help.Skill={0}: Hiển thị cấp độ của kỹ năng +Message.Command.Help.Stop={0}: Cho thú cưng của bạn ngừng tấn công (nhập: /ps hoặc /pets) +Message.Command.Help.Store={0}: Cất thú cưng hiện tại. Vẫn có thể gọi lại bằng lệnh /petswitch.(lệnh tương đương: /pst or /pstore) +Message.Command.Help.Switch={0}: Cho phép chuyển đổi giữa thú cưng của bạn (alias: /psw or /pswitch) +Message.Command.Help.Trade={0}: Trao đổi thú cưng với người chơi khác (nhập: /pt hoặc /pett) +Message.Command.Help.Type={0}: Hiển thị thông tin về loại thú cưng +Message.Command.List.Player=Thú cưng của {0}: +Message.Command.List.Yours=Thú cưng của bạn: +Message.Command.Name.Filter=Tên được chọn không hợp lệ, vui lòng chọn một tên khác. +Message.Command.Name.New=Tên thú cưng của bạn hiện giờ là: {0} +Message.Command.Name.ToLong="{0}" quá dài. Độ dài tối đa là {1} ký tự. +Message.Command.PetType.Unknown=Loại thú cưng không xác định! +Message.Command.Release.Confirm=Vui lòng nhấp vào tên thú cưng của bạn để xác nhận: +Message.Command.Release.Dead={0} đã được thả và sẽ không bao giờ quay lại... +Message.Command.Release.Success={0} đã được trả tự do... +Message.Command.Respawn.Auto=Tự động hồi sinh: {0}. +Message.Command.Respawn.AutoMin=Đặt thời gian tự động hồi sinh tối thiểu thành {0}. +Message.Command.Respawn.NoMoney=Bạn cần {1} để hồi sinh {0}! +Message.Command.Respawn.Paid=Đã trả ({1}) cho việc hồi sinh {0}. +Message.Command.Respawn.Show=Chi phí hồi sinh cho {0}: {1} ({2}tự động) +Message.Command.Respawn.Show.Pay=Sử dụng /petrespawn pay để trả phí hồi sinh. +Message.Command.SendAway.AlreadyAway={0} hiện đã được đưa đi nơi khác. +Message.Command.SendAway.Success={0} đã được đưa đi nơi khác. +Message.Command.Skills.Show=Kỹ năng của {0}: {1} +Message.Command.Skilltree.CantFindSkilltree=Không có kỹ năng "{0}". +Message.Command.Stop.Attack={0} đã ngừng tấn công. +Message.Command.Success=Lệnh thực hiện thành công! +Message.Command.Switch.Limit=Bạn không thể cất nhiều hơn {0} thú cưng. +Message.Command.Switch.NoPet=Bạn không có thú cưng để cất +Message.Command.Switch.NoStoredPets=Bạn không có bất kỳ con thú cưng nào được cất. +Message.Command.Switch.Success=Bạn đã cất {0}. +Message.Command.Trade.Owner.Cancel=Lời đề nghị đến {0} đã được thu hồi. +Message.Command.Trade.Owner.InvalidPrice=Bạn đã nhập một giá không hợp lệ cho lời đề nghị của bạn. +Message.Command.Trade.Owner.NoOffer=Bạn không đề nghị một ai về thú cưng của bạn +Message.Command.Trade.Owner.Offer=Bạn đã đề nghị tặng {0} cho {1}. +Message.Command.Trade.Owner.Offer.Price=Bạn đã đề nghị {0} đến {1} với giá {2}. +Message.Command.Trade.Owner.OpenOffer={0} hiện có một đề nghị và cần được chấp nhận hoặc từ chối trước. +Message.Command.Trade.Owner.Reject={0} đã từ chối đề nghị của bạn cho {1}. +Message.Command.Trade.Owner.Success={0} đã chấp nhận đề nghị của bạn cho {1}. +Message.Command.Trade.Owner.Yourself=Bạn không thể trao đổi với bản thân. +Message.Command.Trade.Receiver.Distance=Bạn không thể chấp nhận yêu cầu bởi vì khoảng cách của bạn đến {0} lớn hơn 10 mét. +Message.Command.Trade.Receiver.HasPet=Bạn hiện đã có một con thú cưng. +Message.Command.Trade.Receiver.NoOffer=Không ai đề nghị trao đổi thú cưng với bạn. +Message.Command.Trade.Receiver.NoPermission=Bạn không có quyền để chấp nhận lời đề nghị này. +Message.Command.Trade.Receiver.NotEnoughMoney=Bạn không có đủ tiền. Để chấp nhận lời đề nghị bạn cần {0}. +Message.Command.Trade.Receiver.Offer={0} đã đề nghị với bạn giao dịch một thú cưng (chấp nhận với /pettrade accept): +Message.Command.Trade.Receiver.Offer.Price={0} đã đề nghị với bạn giao dịch một thú cưng với giá {1} (chấp nhận với /pettrade accept): +Message.Command.Trade.Receiver.PetUnavailable=Lời đề nghị thú cưng này không còn hợp lệ nữa. +Message.Command.Trade.Receiver.Reject=Bạn đã từ chối lời đề nghị của {0}. +Message.Command.Trade.Receiver.Success=Việc thương mại với {0} đã thành công. Bạn hiện là chủ của {1}. +Message.DeathMessage={0} đã bị giết bởi: {1} +Message.Hunger.Hungry={0} đang rất đói. Bạn nên cho {0} ăn ngay bây giờ. +Message.Hunger.Rumbling=Dạ dày của {0} đang sôi lên. Bạn nên cho {0} ăn sớm. +Message.Hunger.Starving={0} đang đói. Cho {0} ăn NGAY! +Message.Leash.Add=Bạn đã thuần hoá một thú cưng! Nó sẽ là một con thú cưng ngoan. +Message.LevelSystem.LevelDown={0} đã trở về cấp độ {1}. +Message.LevelSystem.LevelUp={0} đã tăng cấp {1}. +Message.LevelSystem.ReachedMaxLevel={0} đã đạt giới hạn cấp độ của {1}. +Message.MultiWorld.NoActivePetInThisWorld=Bạn không có một thú cưng trong thế giới này! +Message.MultiWorld.NowActivePet={0} hiện tại là thú cưng hoạt động của bạn. +Message.No.Allowed=Bạn không được phép sử dụng cái này! +Message.No.AllowedHere=Thú cưng không được cho phép ở đây! +Message.No.CanUse=Bạn không thể sử dụng điều này ngay bây giờ. +Message.No.Economy=Hỗ trợ tiền tệ chưa được bật. +Message.No.HasPet=Bạn không có một thú cưng! +Message.No.Money=Bạn không có đủ tiền để làm điều này. +Message.No.NothingToSeeHere=Không có gì để xem ở đây, chuyển đi! +Message.No.PlayerOnline=Người chơi này không trực tuyến. +Message.No.Skill={0} không biết kỹ năng {1}. +Message.No.UserHavePet={0} không có một thú cưng! +Message.Npc.ChosenPet=Bạn đã chọn {0} về với bạn lần nữa. +Message.Npc.HandOver=Bạn trao {0} qua {1}. +Message.Npc.HandOverTitle=Giao lại MyPet +Message.Npc.NoHandOver=Tôi muốn có {0} ở bên cạnh tôi. +Message.Npc.StorageFull=Bạn không thể trao nhiều thú cưng cho {0}. Bạn đã đạt đến giới hạn của {1} chứa thú cưng. +Message.Npc.SwitchTitle=Chuyển thú cưng +Message.Npc.TakeTitle=Lấy thú cưng +Message.Npc.YesHandOver=Tôi sẽ trao {0} cho bạn. +Message.SelectMyPet=Chọn một thú cưng +Message.Shop.Available=Cửa hàng Pet Khả Dụng: +Message.Shop.Confirm.No=Tôi không muốn mua {0} với {1}. +Message.Shop.Confirm.SendStorage=Nếu bạn mua vật nuôi này, nó sẽ được gửi vào chuồng thú của bạn.\nVì hiện tại bạn đã có một con vật nuôi bên mình. +Message.Shop.Confirm.Title=Mua {0} với giá {1}? +Message.Shop.Confirm.Yes=Tôi muốn mua {0} với giá {1}. +Message.Shop.NoMoney=Bạn không có đủ tiền để mua thú cưng đó. +Message.Shop.NotFound=Không có cửa hàng nào với tên đó. +Message.Shop.Success=Bạn mua thành công thú nuôi {0} với giá {1}. +Message.Shop.SuccessStorage=Bạn đã có một thú nuôi bên mình. {0} được chuyển vào Kho của bạn. +Message.Sit.Follow=Bạn đã cho phép {0} đi theo bạn. +Message.Sit.Stay={0} sẽ ngồi yên ở đây. +Message.Skill.Beacon.ClickOff=Nhấp để tắt +Message.Skill.Beacon.ClickOn=Nhấp để bật +Message.Skill.Beacon.Effect=Hiệu ứng đèn hiệu: {0} +Message.Skill.Beacon.RemainingBuffs=Hiệu ứng đèn hiệu có thể chọn: {0} +Message.Skill.Beacon.Stop=Đèn hiệu đã tắt. +Message.Skill.Beacon.Upgrade={0} hiện giờ có thể sử dụng các phép hỗ trợ (phạm vị: {1} - thởi gian: {2}sec): +Message.Skill.Behavior.NewMode={0} hiện trong chế độ {1}. +Message.Skill.Behavior.Upgrade={0} giờ đây có thể sử dụng các chế độ hành vi: +Message.Skill.Control.AggroFarm=Bạn không thể điều khiển {0} khi trong chế độ {1}! +Message.Skill.Control.Ride=You không thể sử dụng kỹ năng Điều Khiển trong khi cưỡi {0}! +Message.Skill.Control.Upgrade={0} hiện có thể điều khiển với: {1} +Message.Skill.Damage.Upgrade={0} hiện có {1} sát thương. +Message.Skill.Fire.Upgrade={0} hiện có cơ hội {1}% để đặt kẻ thù vào lửa trong {2} giây. +Message.Skill.Hp.Upgrade={0} hiện có máu tối đa {1}HP. +Message.Skill.HpRegeneration.Upgrade={0} hiện tái tạo {1}HP mỗi {2} giây. +Message.Skill.Inventory.Creative=Bạn không thể mở túi đồ trong khi bạn đang trong chế độ sáng tạo. +Message.Skill.Inventory.NotAvailable={0} không có túi đồ. +Message.Skill.Inventory.Swimming=Bạn không thể mở túi đồ trong khi {0} đang bơi! +Message.Skill.Inventory.Upgrade={0} hiện có một túi đồ với {1} chỗ chứa. +Message.Skill.Knockback.Upgrade={0} hiện có cơ hội {1}% để đẩy mục tiêu về. +Message.Skill.Lightning.Upgrade={0} hiện có cơ hội {1}% để bắn một tia chớp gây ra {2} sát thương. +Message.Skill.Pickup.Creative=Thú cưng của bạn không thể nhặt vật phẩm khi bạn trong chế độ sáng tạo. +Message.Skill.Pickup.NoInventory={0} có thể nhặt vật phẩm nhưng không có túi đồ. +Message.Skill.Pickup.StartStop={0} nhặt: {1} +Message.Skill.Pickup.Upgrade={0} hiện có thể nhặt vật phẩm trong phạm vi {1} mét. +Message.Skill.Poison.Upgrade={0} hiện có cơ hội {1}% đầu độc mục tiêu trong {2}giây. +Message.Skill.Ranged.RoundsPerMinute={0} viên mỗi phút +Message.Skill.Ranged.Upgrade={0} hiện có thể bắn {3} {1}s mỗi phút gây {2} sát thương. +Message.Skill.Ride.NoTeleport=Bạn không thể dịch chuyển khi đang cưỡi pet! +Message.Skill.Ride.Receive={0} hiện có thể được cưỡi. +Message.Skill.Ride.Upgrade=Tốc độ cưỡi {0} hiện tăng lên {1}%. +Message.Skill.Shield.Format={1}% cơ hội để chuyển {2}% sát thương bạn nhận sang {0} +Message.Skill.Shield.Upgrade={0} hiện có cơ hội {1}% để chuyển {2}% sát thương của bạn với chính nó. +Message.Skill.Slow.Upgrade={0} hiện có cơ hội {1}% để làm chậm mục tiêu trong {2}giây. +Message.Skill.Sprint.Upgrade={0} bây giờ có thể tăng tốc đến mục tiêu mới. +Message.Skill.Stomp.Upgrade={0} hiện có cơ hội {1}% để làm động đất và gây {2} sát thương trong khoảng cách 2.5 mét. +Message.Skill.Thorns.Upgrade={0} hiện có cơ hội {1}% phản {2}% sát thương nhận được. +Message.Skill.Wither.Upgrade={0} hiện có cơ hội {1}% để làm khô héo mục tiêu trong {2}giây. +Message.Skilltree.Available=Kỹ năng hợp lệ +Message.Skilltree.NotSwitched=Kỹ năng chưa được thay đổi! +Message.Skilltree.RequiresLevel.Item=Yêu cầu cấp độ: {0} +Message.Skilltree.RequiresLevel.Message={0} cần đạt ấp độ {1} trước khi học kỹ năng này! +Message.Skilltree.SelectionPrompt=Vui lòng chọn một kỹ năng cho {0}. (/pcst) +Message.Skilltree.SwitchedTo=Bạn đã chọn kỹ năng {0}. +Message.Skilltree.SwitchedToFor=Thay đổi kỹ năng thú cưng {0} thành {1}. +Message.Spawn.Despawn={0} đã biến mất. +Message.Spawn.Flying={0} không thể đến với bạn khi bạn đang bay. +Message.Spawn.NoSpace={0} không thể đến với bạn vì không có đủ không gian. +Message.Spawn.Prevent=Có điều gì đó ngăn cản {0} đến với bạn. +Message.Spawn.Respawn={0} đã hồi sinh! +Message.Spawn.Respawn.In={0} sẽ hồi sinh trong {1} giây. +Message.Spawn.Spectator=Bạn không thể gọi {0} trong chế độ khán giả. +Message.Update.Available=Phiên Bản Mới Của MyPet đã có: + +############# +## Names ## +############# +Name.Absorption=Hấp thụ +Name.Aggressive=Tấn công +Name.Arrow=Mũi tên +Name.Bat=Dơi +Name.Bee=Ong +Name.Blaze=Quỷ lửa +Name.Blocks=Khối +Name.Cancel=Huỷ bỏ +Name.Cat=Mèo +Name.CaveSpider=Nhện hang +Name.Chicken=Gà +Name.Cod=Cá tuyết +Name.Contact=Liên hệ +Name.Costs=Chi phí +Name.Cow=Bò +Name.Creeper=Quái vật nổ +Name.Damage=Sát thương +Name.Dead=Chết +Name.Disabled=Tắt +Name.Dolphin=Cá heo +Name.Done=Xong +Name.Donkey=Lừa +Name.DragonFireball=Quả cầu lửa +Name.Drowned=Đã chết đuối +Name.Drowning=Chết đuối +Name.Duel=Cuộc chiến tay đôi +Name.Egg=Trứng +Name.ElderGuardian=Hộ Về Già +Name.EmptyHand=tay trắng +Name.Enabled=Bật +Name.EnderDragon=Rồng Ender +Name.Enderman=Người Ender +Name.Endermite=Rận Ender +Name.EnderPearl=Ngọc Ender +Name.Everyone=Mọi người +Name.Evoker=Thầy Gọi Hồn +Name.Exp=Kinh nghiệm +Name.Fall=Rơi +Name.FallingBlock=Khối rơi +Name.Farm=Nông trại +Name.Fire=Lửa +Name.Fireball=Quả cầu lửa +Name.FireResistance=Kháng lửa +Name.FireTick=Lửa +Name.Fireworks=Pháo hoa +Name.FishingHook=Lưỡi câu +Name.Food=Thức ăn +Name.Fox=Cáo +Name.Friendly=Thân thiện +Name.Ghast=Ma địa ngục +Name.Giant=Khổng lồ +Name.Guardian=Kẻ canh giữ +Name.Haste=Vội vàng +Name.HealthBoost=Tăng máu +Name.Help=Trợ giúp +Name.Horse=Ngựa +Name.HP=HP +Name.Hunger=Đói +Name.Husk=Quỷ Khô +Name.Illusioner=Ảo Tưởng +Name.Invisibility=Tàng hình +Name.IronGolem=Người sắt +Name.JumpBoost=Tăng khả năng nhảy +Name.Lava=Dung nham +Name.LeashFlag=Dây dẫn +Name.Level=Cấp độ +Name.Lightning=Tia chớp +Name.Llama=Lạc Đà +Name.LlamaSpit=Nước bọt của lạc đà +Name.Luck=May mắn +Name.Magic=Phép thuật +Name.MagmaCube=Khối dung nham +Name.Modes=Chế độ +Name.Mooshroom=Bò nấm +Name.Mule=Con la +Name.NightVision=Nhìn trong bóng tối +Name.No=không +Name.Normal=Bình thường +Name.Ocelot=Mèo rừng +Name.Off=Tắt +Name.On=Bật +Name.Owner=Chủ +Name.Panda=Gấu trúc +Name.Parrot=Vẹt +Name.Party=Tiệc +Name.Phantom=Hồn ma +Name.Pig=Lợn +Name.PigZombie=Lợn thây ma +Name.Pillager=Kẻ cướp +Name.Poison=Độc +Name.PolarBear=Gấu bắc cực +Name.Price=Giá +Name.PufferFish=Cá nóc +Name.Rabbit=Thỏ +Name.Raid=Công kích +Name.Range=Phạm vi +Name.RangedDamage=Sát thương dao động +Name.Ravager=Kẻ tàn phá +Name.Regeneration=Tái tạo +Name.Resistance=Kháng +Name.Respawntime=Thời gian hồi sinh +Name.Rows=Hàng +Name.Salmon=Cá hồi +Name.Seconds=Giây +Name.Sheep=Cừu +Name.Silverfish=Cá bạc +Name.Skeleton=Bộ xương +Name.SkeletonHorse=Ngựa Xương +Name.Skill.Beacon=Đèn hiệu +Name.Skill.Behavior=Hành vi +Name.Skill.Control=Điều khiển +Name.Skill.Damage=Sát thương +Name.Skill.Fire=Lửa +Name.Skill.Heal=Hồi Phục +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=Túi đồ +Name.Skill.Knockback=Đẩy lùi +Name.Skill.Lightning=Tia chớp +Name.Skill.Pickup=Nhặt +Name.Skill.Poison=Độc +Name.Skill.Ranged=Phạm vi +Name.Skill.Ride=Cưỡi +Name.Skill.Shield=Khiên +Name.Skill.Slow=Chậm +Name.Skill.Sprint=Chạy +Name.Skill.Stomp=Dậm +Name.Skill.Thorns=Gai +Name.Skill.Wither=Khô héo +Name.Skilltree=Kỹ năng +Name.Slime=Quái vật chất nhẩy +Name.SmallFireball=Tiểu Hỏa Cầu +Name.Snowball=Bóng tuyết +Name.Snowman=Người tuyết +Name.Speed=Tốc độ +Name.Spider=Nhện +Name.SplashPotion=Thuốc độc bắn ra +Name.Squid=Mực +Name.Stray=Bị Lạc +Name.Strength=Sức mạnh +Name.Suffocation=Nghẹt thở +Name.Title.Creator=Người tạo ra MyPet +Name.Title.Developer=Người phát triển MyPet +Name.Title.Donator=Người ủng hộ +Name.Title.Helper=Người giúp +Name.Title.Premium=Premium +Name.Title.Translator=Người dịch +Name.TnT=TnT +Name.TraderLlama=Lạc đà giao thương +Name.Trident=Đinh ba +Name.TropicalFish=Cá nhiệt đới +Name.Turtle=Rùa +Name.Type=Loại +Name.Unknow=Không xác định +Name.Vex=Đứa trẻ Ác Quỷ +Name.Villager=Dân làng +Name.Vindicator=Người Biện Hộ +Name.Void=Khoảng trống +Name.WanderingTrader=Thương Nhân Lang Thang +Name.WaterBreathing=Thở dưới nước +Name.Witch=Phù thuỷ +Name.Wither=Khô héo +Name.WitherSkeleton=Xương Héo +Name.WitherSkull=Đầu lâu khô héo +Name.Wolf=Sói +Name.Yes=Có +Name.You=Bạn +Name.Zombie=Thây ma +Name.ZombieHorse=Ngựa Thây Ma +Name.ZombieVillager=Thây Ma Dân Làng \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_zh.properties b/src/main/resources/locale/MyPet_zh.properties new file mode 100644 index 0000000000..64da21795c --- /dev/null +++ b/src/main/resources/locale/MyPet_zh.properties @@ -0,0 +1,379 @@ +############################################################## +## MyPet Chinese (Simplified) Locale ## +############################################################## +## Last Update: (YMD) 2020-01-19 ## +## ## +## Contributors: ## +## Akiranya, C.S.F, CircuitCoder, Devis Xie, Doodle Huang ## +## Du xiufen, IcedLemonTea, Keyle, Ling_Haner, McWolski ## +## MinecraftSunnySide, NOBUTS, Sikatsu, Soutou_, YuetAu ## +## ZhenXin Lin, c7w, ishland, lousong, porridge233 ## +## sandtechnology ## +## ## +############################################################## + +################ +## Messages ## +################ + +Message.Action.Dead={0} 死亡时你不能这样做 +Message.Call.Dead={0} 死亡, 无法被召唤. +Message.Call.Dead.Respawn={0}死亡, 它将在 {1} 秒后复活. +Message.Call.First=你必须先召唤 {0} 过来 +Message.Command.Call.Success={0} 过来了 +Message.Command.CaptureHelper.HasPet=你已经有一只宠物了 +Message.Command.CaptureHelper.Mode=设置快捷捕获: {0}. +Message.Command.CaptureHelper.Requirement.Adult=必须已成年 +Message.Command.CaptureHelper.Requirement.Angry=必须是愤怒中 +Message.Command.CaptureHelper.Requirement.Baby=必须是未成年 +Message.Command.CaptureHelper.Requirement.BelowHP=血量低于 {0} +Message.Command.CaptureHelper.Requirement.CanBreed=可以繁殖 +Message.Command.CaptureHelper.Requirement.Impossible=不可能被捕捉 +Message.Command.CaptureHelper.Requirement.LowHP=血量低于 {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=可以被玩家所创造 +Message.Command.CaptureHelper.Requirement.Size.Equal=大小必须符合 {0} +Message.Command.CaptureHelper.Requirement.Size.Max=大小必须小于 {0} +Message.Command.CaptureHelper.Requirement.Size.Min=大小必须大于 {0} +Message.Command.CaptureHelper.Requirement.Tamed=必须是驯服的 +Message.Command.CaptureHelper.Requirement.Wild=必须是未驯服的 +Message.Command.CaptureHelper.Requirement.World.Right=你在一个正确的世界里 +Message.Command.CaptureHelper.Requirement.World.Wrong=这是个错误的世界,前往 {0} +Message.Command.CaptureHelper.WorldGuard.Allowed=你不能在这个区域内捕捉 +Message.Command.CaptureHelper.WorldGuard.Denied=你不能在这个区域内捕捉 +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=技能树将被自动分配! +Message.Command.ChooseSkilltree.NoneAvailable=宠物 {0} ,目前可用技能树 +Message.Command.ChooseSkilltree.OnlyOnce=你只能为 {0} 选择一次技能树! +Message.Command.Fail=命令执行失败! +Message.Command.Help.Admin={0}: 查看 Wiki (下面的链接) +Message.Command.Help.Beacon={0}: 打开宠物的信标窗口 (简写: /pbeacon) +Message.Command.Help.Behavior={0}: 切换宠物行为模式 (简写: /pb 或者 /petb) +Message.Command.Help.Call={0}: 召唤你的宠物 (简写: /pc 或者 /petc) +Message.Command.Help.CaptureHelper={0}: 切换快捷捕捉 开/关 +Message.Command.Help.ChooseSkilltree={0}: 显示并选择技能树 (简写: /pcst 或者 /petcst) +Message.Command.Help.Info={0}: 显示宠物信息 (简写: /pinfo) +Message.Command.Help.Inventory={0}: 打开宠物物品栏 (简写: /pi 或者 /peti) +Message.Command.Help.MissingParameter=缺少一个参数: +Message.Command.Help.MoreInfo=更多详细信息: +Message.Command.Help.Name={0}: 给宠物设置新名字 +Message.Command.Help.Options={0}: 改变宠物选项(可用[TAB]键补全命令)。 +Message.Command.Help.Pickup={0}: 切换自动拾取 开/关 (简写: /pp 或者 /petp) +Message.Command.Help.Release={0}: 放生你的宠物 +Message.Command.Help.Respawn={0}: 支付一定费用使你的宠物复活 (简写: /pr or /petr) +Message.Command.Help.SendAway={0}: 遣散你的宠物 (简写: /psa 或者 /petsa) +Message.Command.Help.Shop={0}: 打开宠物商店 (别名 /petsh 或 /psh) +Message.Command.Help.Skill={0}: 显示技能等级 +Message.Command.Help.Stop={0}: 让你的宠物停止攻击 (简写: /ps 或者 /pets) +Message.Command.Help.Store=/petstore: 保存你当前的宠物. 可以使用命令 /petswitch 取回. (指令简写: /pst 或 /pstore) +Message.Command.Help.Switch={0}: 允许你在你所拥有的宠物之间切换 +Message.Command.Help.Trade={0}: 与其他玩家交易宠物 +Message.Command.Help.Type={0}: 显示该种类宠物的信息 +Message.Command.List.Player={0}的宠物 +Message.Command.List.Yours=你的宠物: +Message.Command.Name.Filter=当前名字不可用,请换一个 +Message.Command.Name.New=宠物的新名字: {0} +Message.Command.Name.ToLong="{0}" 这个名字太长了.名字最大长度为 {1} 个字符 +Message.Command.PetType.Unknown= 未知宠物种类! +Message.Command.Release.Confirm=请点击您宠物名字来确认操作 +Message.Command.Release.Dead={0} 已经死了, 它永远的离开了你. . . +Message.Command.Release.Success={0} 现在 重获自由 . . . +Message.Command.Respawn.Auto=自动复活: {0}. +Message.Command.Respawn.AutoMin=设置最少自动复活时间为 {0}. +Message.Command.Respawn.NoMoney=你需要支付 {1} 来复活 {0}! +Message.Command.Respawn.Paid=已支付复活 {0} 费用 ({1}) +Message.Command.Respawn.Show={0} 的复活费用: {1} ({2}auto) +Message.Command.Respawn.Show.Pay=使用命令 /petrespawn pay 支付重生费用。 +Message.Command.SendAway.AlreadyAway={0} 已经不在这里了 +Message.Command.SendAway.Success=你把 {0} 遣散了 +Message.Command.Skills.Show={0} 技能: {1} +Message.Command.Skilltree.CantFindSkilltree=无可用技能树 {0}. +Message.Command.Stop.Attack=你的宠物 已停止 攻击! +Message.Command.Success=命令执行成功! +Message.Command.Switch.Limit=你不能存储超过 {0} 只宠物. +Message.Command.Switch.NoPet=你没有宠物可以储存。 +Message.Command.Switch.NoStoredPets=你没有储存任何宠物 +Message.Command.Switch.Success=你存储了 {0}。 +Message.Command.Trade.Owner.Cancel=你发给 {0} 的交易请求已被撤回 +Message.Command.Trade.Owner.InvalidPrice=你给你的交易请求输入了一个 非法 的价格. +Message.Command.Trade.Owner.NoOffer=你没有交易给别人一只 MyPet宠物. +Message.Command.Trade.Owner.Offer=你交易给 {1} 了一只 {0}. +Message.Command.Trade.Owner.Offer.Price=你以 {2} 的价格出售了 {0}{1} +Message.Command.Trade.Owner.OpenOffer={0} 已经有一个交易请求正在等待接受拒绝 +Message.Command.Trade.Owner.Reject={0}婉拒了你与他交易{1}的请求 +Message.Command.Trade.Owner.Success={0}接受了你与他交易{1}的请求 +Message.Command.Trade.Owner.Yourself=你不能与自己交易 +Message.Command.Trade.Receiver.Distance=你无法接受{0}的交易请求. 你们的距离不能超过10米以上! +Message.Command.Trade.Receiver.HasPet=你已经有一只宠物 +Message.Command.Trade.Receiver.NoOffer=没有人对你发起MyPet宠物交易请求 +Message.Command.Trade.Receiver.NoPermission=你没有权限去接受邀请 +Message.Command.Trade.Receiver.NotEnoughMoney=你没有足够的钱. 你至少需要{0}才能接受交易 +Message.Command.Trade.Receiver.Offer={0} 想与你交易 宠物 (使用指令 /pettrade accept 接受请求): +Message.Command.Trade.Receiver.Offer.Price={0} 想以{1}的价格与你交易 宠物 (使用命令 /pettrade accept 接受请求): +Message.Command.Trade.Receiver.PetUnavailable=宠物 的交易请求 不再 可用. +Message.Command.Trade.Receiver.Reject=你拒绝了 {0} 的交易请求 +Message.Command.Trade.Receiver.Success=你与{0}的交易成功完成. 你现在是{1}的主人了 +Message.DeathMessage={0} 的死因/凶手: {1} +Message.Hunger.Hungry={0}非常饥饿. 你赶紧喂{0}点什么吧 +Message.Hunger.Rumbling={0}饥饿的肚子正在咕咕作响. 你应该{0} 吃点食物 +Message.Hunger.Starving={0}快饿死了. 赶紧{0}吃东西 +Message.Leash.Add=你已成功的制服它, 请善待你的宠物! +Message.LevelSystem.LevelDown={0} 回到了等级 {1}. +Message.LevelSystem.LevelUp={0} 升级! 现在等级 Lv{1} +Message.LevelSystem.ReachedMaxLevel={0} 已经达到最高等级 {1}. +Message.MultiWorld.NoActivePetInThisWorld=你在这个世界中没有MyPet宠物. +Message.MultiWorld.NowActivePet={0} 现在是你激活的 MyPet宠物. +Message.No.Allowed=不能使用这个! +Message.No.AllowedHere=这里不可以使用MyPet宠物! +Message.No.CanUse=你现在不能使用 +Message.No.Economy=经济系统的支持未启用。 +Message.No.HasPet=你没有宠物! +Message.No.Money=你的资金不足. +Message.No.NothingToSeeHere=这什么都没有, 离开吧! +Message.No.PlayerOnline=该玩家不在线 +Message.No.Skill={0} 没有掌握技能: {1}. +Message.No.UserHavePet={0}没有MyPet宠物! +Message.Npc.ChosenPet=你选择了 {0} 再一次站在你的左右. +Message.Npc.HandOver=你将 {0} 交给了 {1}. +Message.Npc.HandOverTitle=交付MyPet宠物 +Message.Npc.NoHandOver=我希望 {0} 呆在我身边. +Message.Npc.StorageFull=你不能将更多地宠物交给 {0}. 你最多只能存储{1} 只MyPet宠物. +Message.Npc.SwitchTitle=更换宠物 +Message.Npc.TakeTitle=取出MyPet宠物 +Message.Npc.YesHandOver=我将把 {0} 交付于你. +Message.SelectMyPet=选择你的宠物 +Message.Shop.Available=现有宠物店: +Message.Shop.Confirm.No=以{1}的价格购买{0}太贵了些, 我不想买了 +Message.Shop.Confirm.SendStorage=因为你现在已经携带了一只宠物 \n所以如果你购买这只宠物, 它将会 存入 宠物保管空间. +Message.Shop.Confirm.Title=确定以{1}的价格购买{0}? +Message.Shop.Confirm.Yes=是的, 我想用{1}买下{0} +Message.Shop.NoMoney=你没有足够的钱购买那只宠物 +Message.Shop.NotFound=那个名字的宠物商店不存在 +Message.Shop.Success=你成功以{1}的价格购买了{0} +Message.Shop.SuccessStorage=你已经携带了一只宠物. {0}被发送到了你的宠物存储空间 +Message.Sit.Follow=你再次允许 {0} 跟随你了 +Message.Sit.Stay=你告诉 {0} 原地等待 +Message.Skill.Beacon.ClickOff=点击 关闭 +Message.Skill.Beacon.ClickOn=点击 开启 +Message.Skill.Beacon.Effect=信标效果: +Message.Skill.Beacon.RemainingBuffs=剩余可选信标效果: {0} +Message.Skill.Beacon.Stop=信标已熄灭. +Message.Skill.Beacon.Upgrade={0} 现在能使用增益效果了 (范围: {1} - 持续: {2}秒): +Message.Skill.Behavior.NewMode={0} 现在处于 {1} 模式 +Message.Skill.Behavior.Upgrade={0} 当前可用攻击模式: +Message.Skill.Control.AggroFarm=你不能控制 {0} , 它正处于 {1} 模式! +Message.Skill.Control.Ride=当你骑乘 {0}不能使用控制技能! +Message.Skill.Control.Upgrade={0} 可用 {1} 来控制 . +Message.Skill.Damage.Upgrade={0} 现可造成 {1} 点额外伤害. +Message.Skill.Fire.Upgrade={0} 攻击时有 {1}% 几率使目标燃烧 {2}秒. +Message.Skill.Hp.Upgrade={0} 当前最大HP值 {1} 点. +Message.Skill.HpRegeneration.Upgrade={0} 现在每 {2} 秒回复 {1} 生命值. +Message.Skill.Inventory.Creative=你正处于创造模式, 无法打开宠物物品栏 +Message.Skill.Inventory.NotAvailable={0} 还没有物品栏 +Message.Skill.Inventory.Swimming=你不能在 {0} 正在游泳时打开宠物物品栏! +Message.Skill.Inventory.Upgrade={0} 现在有 {1} 格物品栏. +Message.Skill.Knockback.Upgrade={0} 攻击时有 {1}% 几率击退目标. +Message.Skill.Lightning.Upgrade={0} 攻击时有 {1}% 几率发射闪电, 并对目标造成 {2} 点伤害. +Message.Skill.Pickup.Creative=当你处于创造模式时, 你的宠物不可拾取物品. +Message.Skill.Pickup.NoInventory={0} 的背包满了, 不能继续拾取物品 +Message.Skill.Pickup.StartStop={0} 自动拾取: {1} +Message.Skill.Pickup.Upgrade={0} 现在可以自动拾取 {1} 格范围内的物品. +Message.Skill.Poison.Upgrade={0} 攻击时有 {1}% 的几率使目标中毒 {2}秒. +Message.Skill.Ranged.RoundsPerMinute=每分钟射击{0}次 +Message.Skill.Ranged.Upgrade={0} 现在每分钟能发射{3} {1}, 每次造成 {2} 点伤害. +Message.Skill.Ride.NoTeleport=你不能在骑乘宠物时传送 +Message.Skill.Ride.Receive={0} 现在能被驾驭了. +Message.Skill.Ride.Upgrade={0} 的坐骑速度提升至 {1}%. +Message.Skill.Shield.Format={0}{1}% 的几率为你吸收 {2}% 将受到的伤害 +Message.Skill.Shield.Upgrade={0}现在有{1}%的几率为你吸收{2}%的伤害 +Message.Skill.Slow.Upgrade={0} 攻击时有 {1}% 的几率使目标减速 {2}秒 +Message.Skill.Sprint.Upgrade={0} 学会了冲刺目标. +Message.Skill.Stomp.Upgrade={0} 现在有 {1}% 的几率震击地面, 且每2.5格造成 {2} 点伤害. +Message.Skill.Thorns.Upgrade={0} 受到攻击时有 {1}% 几率反射 {2}% 伤害. +Message.Skill.Wither.Upgrade={0} 攻击时有 {1}% 的几率使目标进入凋零效果 {2}秒. +Message.Skilltree.Available=可用技能树 +Message.Skilltree.NotSwitched=技能树没有变更! +Message.Skilltree.RequiresLevel.Item= 需求等级: {0} +Message.Skilltree.RequiresLevel.Message={0} 需要达到 {1} 级后才能学习该技能树! +Message.Skilltree.SelectionPrompt=请为你的宠物 {0} 选择技能树. (/pcst) +Message.Skilltree.SwitchedTo=你已选择技能树 {0}. +Message.Skilltree.SwitchedToFor=为 {0} 的宠物变更技能树为 {1}. +Message.Spawn.Despawn={0} 取消重生 +Message.Spawn.Flying=因为你正在飞行, {0}无法来到你身边 +Message.Spawn.NoSpace={0} 不能被召唤过来, 你周围没有足够的空间 +Message.Spawn.Prevent=未知原因阻止你召唤 {0} 过来 +Message.Spawn.Respawn={0} 复活了! +Message.Spawn.Respawn.In={0} 将在 {1} 秒后复活 +Message.Spawn.Spectator=你处于观察者模式时无法唤回{0} +Message.Update.Available=有新的 MyPet版本可供下载 + +############# +## Names ## +############# +Name.Absorption=伤害吸收 +Name.Aggressive=主动 +Name.Arrow=箭 +Name.Bat=蝙蝠 +Name.Bee=蜜蜂 +Name.Blaze=火焰人 +Name.Blocks=方块 +Name.Cancel=取消 +Name.Cat=猫 +Name.CaveSpider=洞穴蜘蛛 +Name.Chicken=鸡 +Name.Cod=鳕鱼 +Name.Contact=仙人掌 +Name.Costs=费用 +Name.Cow=牛 +Name.Creeper=苦力怕 +Name.Damage=伤害 +Name.Dead=死亡 +Name.Disabled=关闭 +Name.Dolphin=海豚 +Name.Done=完成 +Name.Donkey=驴子 +Name.DragonFireball=龙之烈焰弹 +Name.Drowned=淹死了 +Name.Drowning=溺死 +Name.Duel=决斗 +Name.Egg=鸡蛋 +Name.ElderGuardian=远古守卫者 +Name.EmptyHand=空手 +Name.Enabled=启用 +Name.EnderDragon=末影龙 +Name.Enderman=末影人 +Name.Endermite=末影螨 +Name.EnderPearl=末影珍珠 +Name.Everyone=所有人 +Name.Evoker=唤魔者 +Name.Exp=经验值 +Name.Fall=坠落 +Name.FallingBlock=坠落方块 +Name.Farm=农场(Farm) +Name.Fire=火 +Name.Fireball=火球 +Name.FireResistance=防火 +Name.FireTick=火 +Name.Fireworks=烟火 +Name.FishingHook=鱼钩 +Name.Food=食物 +Name.Fox=狐狸 +Name.Friendly=友好 +Name.Ghast=恶魂 +Name.Giant=巨人 +Name.Guardian=守卫者 +Name.Haste=急迫 +Name.HealthBoost=生命提升 +Name.Help=帮助 +Name.Horse=马 +Name.HP=HP +Name.Hunger=饥饿值 +Name.Husk=尸壳 +Name.Illusioner=幻术师 +Name.Invisibility=隐身 +Name.IronGolem=铁傀儡 +Name.JumpBoost=跳跃提升 +Name.Lava=岩浆 +Name.LeashFlag=捕捉条件 +Name.Level=等级 +Name.Lightning=雷击 +Name.Llama=羊驼 +Name.LlamaSpit=羊驼之吐 +Name.Luck=幸运 +Name.Magic=魔法 +Name.MagmaCube=熔岩怪 +Name.Modes=模式 +Name.Mooshroom=哞菇 +Name.Mule=骡 +Name.NightVision=夜视 +Name.No=否 +Name.Normal=普通 +Name.Ocelot=豹猫 +Name.Off=关闭 +Name.On=开启 +Name.Owner=主人 +Name.Panda=熊猫 +Name.Parrot=鹦鹉 +Name.Party=Party +Name.Phantom=幻影 +Name.Pig=猪 +Name.PigZombie=僵尸猪人 +Name.Pillager=掠夺者 +Name.Poison=中毒 +Name.PolarBear=北极熊 +Name.Price=价格 +Name.PufferFish=河豚 +Name.Rabbit=兔子 +Name.Raid=突袭(Raid) +Name.Range=范围 +Name.RangedDamage=远程伤害 +Name.Ravager=劫掠兽 +Name.Regeneration=恢复 +Name.Resistance=抗性提升 +Name.Respawntime=重生时间 +Name.Rows=行 +Name.Salmon=三文鱼 +Name.Seconds=秒 +Name.Sheep=羊 +Name.Silverfish=蠹虫 +Name.Skeleton=骷髅 +Name.SkeletonHorse=骷髅马 +Name.Skill.Beacon=信标光环 +Name.Skill.Behavior=行为 +Name.Skill.Control=控制 +Name.Skill.Damage=伤害 +Name.Skill.Fire=引燃 +Name.Skill.Heal=生命恢复 +Name.Skill.Hitpoints=HP +Name.Skill.Inventory=背包 +Name.Skill.Knockback=击退 +Name.Skill.Lightning=雷击 +Name.Skill.Pickup=拾取 +Name.Skill.Poison=中毒 +Name.Skill.Ranged=远程 +Name.Skill.Ride=驾驭 +Name.Skill.Shield=能量护盾 +Name.Skill.Slow=减速 +Name.Skill.Sprint=突袭 +Name.Skill.Stomp=践踏 +Name.Skill.Thorns=荆棘 +Name.Skill.Wither=凋零 +Name.Skilltree=技能树 +Name.Slime=史莱姆 +Name.SmallFireball=小火球 +Name.Snowball=雪球 +Name.Snowman=雪人 +Name.Speed=速度 +Name.Spider=蜘蛛 +Name.SplashPotion=喷溅药水 +Name.Squid=鱿鱼 +Name.Stray=冰髅 +Name.Strength=力量 +Name.Suffocation=窒息 +Name.Title.Creator=MyPet 作者 +Name.Title.Developer=MyPet 开发者 +Name.Title.Donator=捐赠者 +Name.Title.Helper=助手 +Name.Title.Premium=付费 +Name.Title.Translator=译者 +Name.TnT=TnT +Name.TraderLlama=行商羊驼 +Name.Trident=三叉戟 +Name.TropicalFish=热带鱼 +Name.Turtle=海龟 +Name.Type=类型 +Name.Unknow=未知 +Name.Vex=恼鬼 +Name.Villager=村民 +Name.Vindicator=卫道士 +Name.Void=虚空 +Name.WanderingTrader=流浪商人 +Name.WaterBreathing=水下呼吸 +Name.Witch=女巫 +Name.Wither=凋零 +Name.WitherSkeleton=凋零骷髅 +Name.WitherSkull=凋零骷髅 +Name.Wolf=狼 +Name.Yes=是 +Name.You=你 +Name.Zombie=僵尸 +Name.ZombieHorse=僵尸马 +Name.ZombieVillager=僵尸村民 \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_zh_tw.properties b/src/main/resources/locale/MyPet_zh_tw.properties new file mode 100644 index 0000000000..f1915fd1da --- /dev/null +++ b/src/main/resources/locale/MyPet_zh_tw.properties @@ -0,0 +1,377 @@ +################################################################# +## MyPet Chinese (Traditional) Locale ## +################################################################# +## Last Update: (YMD) 2020-02-06 ## +## ## +## Contributors: ## +## Athena2873, AutumnYue, C.S.F, Him157, IcedLemonTea, Keyle ## +## Kuroyabumozu, Luckyfail LR, NOBUTS, Shu-Yin Lin, Sikatsu ## +## YuetAu, ng sky, 徐啟方, 戴茉茉, 楊博然 ## +## ## +################################################################# + +################ +## Messages ## +################ + +Message.Action.Dead=當 {0} 處於死亡狀態時,無法使用。 +Message.Call.Dead=當 {0}處於死亡狀態時,無法召喚。 +Message.Call.Dead.Respawn={0} 已死亡 並將會在 {1} 秒後復活 +Message.Call.First=你需要先召唤 {0} 出來 +Message.Command.Call.Success={0} 到你這裡來了 +Message.Command.CaptureHelper.HasPet=你已經擁有一隻寵物了 +Message.Command.CaptureHelper.Mode=捕捉助手: {0} +Message.Command.CaptureHelper.Requirement.Adult=是成年的 +Message.Command.CaptureHelper.Requirement.Angry=很生氣 +Message.Command.CaptureHelper.Requirement.Baby=是幼年的 +Message.Command.CaptureHelper.Requirement.BelowHP=生命值低於 {0} +Message.Command.CaptureHelper.Requirement.CanBreed=可以繁殖 +Message.Command.CaptureHelper.Requirement.Impossible=不可被捕捉 +Message.Command.CaptureHelper.Requirement.LowHP=生命值低於 {0} +Message.Command.CaptureHelper.Requirement.PlayerCreated=由玩家創造 +Message.Command.CaptureHelper.Requirement.Size.Equal=體型等於 {0} +Message.Command.CaptureHelper.Requirement.Size.Max=體型小於 {0} +Message.Command.CaptureHelper.Requirement.Size.Min=體型大於 {0} +Message.Command.CaptureHelper.Requirement.Tamed=是被馴服的 +Message.Command.CaptureHelper.Requirement.Wild=是野生的 +Message.Command.CaptureHelper.Requirement.World.Right=你在正確的世界 +Message.Command.CaptureHelper.Requirement.World.Wrong=你在錯誤的世界,前往:{0} +Message.Command.CaptureHelper.WorldGuard.Allowed=你可以在這個區域中捕捉 +Message.Command.CaptureHelper.WorldGuard.Denied=你無法在這個區域中捕捉 +Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=寵物技能將被自動分配! +Message.Command.ChooseSkilltree.NoneAvailable=這裡沒有技能可適合於 {0} 使用 +Message.Command.ChooseSkilltree.OnlyOnce=你只有一次機會改變 {0} 的技能樹 +Message.Command.Fail=指令執行失敗! +Message.Command.Help.Admin={0}:請查看維基(網站在下方) +Message.Command.Help.Beacon={0}:以開啟烽火台選單(也可以輸入指令:/pbeacon) +Message.Command.Help.Behavior={0}:以選擇寵物的行動模式(也可以輸入指令:/pb或 /petb) +Message.Command.Help.Call={0}:以呼喚你的寵物(也可以輸入指令:/pc 或 /petc) +Message.Command.Help.CaptureHelper={0}:以開啟或關閉 捕捉助手 +Message.Command.Help.ChooseSkilltree={0}:以展示及允許你選擇寵物的技能樹(也可輸入指令:/pcst 或 /petcst) +Message.Command.Help.Info={0}:以顯示關於 Mypet 的說明(也可以輸入指令:/pinfo) +Message.Command.Help.Inventory={0}:以開啟寵物的背包(也可以輸入指令:/pi 或 /peti) +Message.Command.Help.MissingParameter=參數缺失: +Message.Command.Help.MoreInfo=欲了解更多的指令,請查閱這裡的專頁: +Message.Command.Help.Name={0}:以變更你寵物的名字 +Message.Command.Help.Options={0}:以變更你寵物的選項(使用 [TAB] 鍵) +Message.Command.Help.Pickup={0}:以開啟或關閉 寵物拾取物品的功能(也可以輸入指令:/pp 或 /petp) +Message.Command.Help.Release={0}:以放生你的寵物 +Message.Command.Help.Respawn={0}:以立即重生你的寵物,但需要一點費用 (也可以輸入指令:/pr 或 /petr) +Message.Command.Help.SendAway={0}:以收回你的寵物(也可以輸入指令:/psa 或 /petsa) +Message.Command.Help.Shop={0}:以打開寵物商店(也可以輸入指令:/petsh 或 /psh) +Message.Command.Help.Skill={0}:以查看你寵物的技能等級 +Message.Command.Help.Stop={0}:以取消寵物進行攻擊 (也可以輸入指令/ps 或 /pets) +Message.Command.Help.Store={0}:以儲存你當前寵物的數據,亦可以使用命令 /petswitch 取回(指令縮寫為:/pst 或 /pstore) +Message.Command.Help.Switch={0}:以允許切換存放到你的寵物(指令縮寫為:/psw 或 pswitch) +Message.Command.Help.Trade={0}:以與其他玩家進行寵物交易(指令縮寫為:/pt 或 /pett) +Message.Command.Help.Type={0}:以查看你寵物的資料 +Message.Command.List.Player={0} 的寵物: +Message.Command.List.Yours=你的寵物: +Message.Command.Name.Filter=你所使用的名稱是無效的,請選擇用另一個 +Message.Command.Name.New=現在你寵物的名稱是:{0} +Message.Command.Name.ToLong=這個 "{0}" 的名字太長了,最多為 10 個字元 +Message.Command.PetType.Unknown=未知的寵物類型! +Message.Command.Release.Confirm=請點擊你寵物的名字來確認你要這樣做: +Message.Command.Release.Dead={0} 已被放生並不會再回來了... +Message.Command.Release.Success={0} 現被放生後得到自由了... +Message.Command.Respawn.Auto=自動重生功能:{0} +Message.Command.Respawn.AutoMin=已設定最小的重生時間為 {0} +Message.Command.Respawn.NoMoney=你需要付 {1} 來將 {0} 重生! +Message.Command.Respawn.Paid=已花費了 ({1}) 將 {0} 復活 +Message.Command.Respawn.Show=復活 {0} 的費用為:{1} +Message.Command.Respawn.Show.Pay=使用 /petrespawn pay 來支付重生費用。 +Message.Command.SendAway.AlreadyAway={0} 已經被收回了 +Message.Command.SendAway.Success={0} 已被成功收回 +Message.Command.Skills.Show={0} 的技能: {1} +Message.Command.Skilltree.CantFindSkilltree=沒有 "{0}" 的寵物技能 +Message.Command.Stop.Attack={0} 已停止 攻擊敵人 +Message.Command.Success= 指令執行成功! +Message.Command.Switch.Limit=你不能養超過 {0} 只寵物 +Message.Command.Switch.NoPet=你沒有一隻寵物是可以存放的 +Message.Command.Switch.NoStoredPets=你沒有任何被存放的寵物 +Message.Command.Switch.Success=你已存放了 {0} +Message.Command.Trade.Owner.Cancel=你對 {0} 的交易已被取消 +Message.Command.Trade.Owner.InvalidPrice=你輸入了無效的價錢 +Message.Command.Trade.Owner.NoOffer=你提供了沒有任何人所提供給的 MyPet +Message.Command.Trade.Owner.Offer=你把寵物 {0} 賣給了 {1} +Message.Command.Trade.Owner.Offer.Price=你把 {0} 賣給 {1} 得到了 {2} +Message.Command.Trade.Owner.OpenOffer={0} 已提出交易,請先 accept (同意)或 reject(拒絕) +Message.Command.Trade.Owner.Reject={0} 拒絕了你寵物({1})的交易 +Message.Command.Trade.Owner.Success={0} 接受了你寵物({1})的交易 +Message.Command.Trade.Owner.Yourself=你不可以跟自己交易! +Message.Command.Trade.Receiver.Distance=你不能接受交易那是因為你與 {0} 之間的距離已超過了 10 米 +Message.Command.Trade.Receiver.HasPet=你已經有了一只 MyPet +Message.Command.Trade.Receiver.NoOffer=沒有人向你提出 MyPet 的交易 +Message.Command.Trade.Receiver.NoPermission=你沒有權限來接受任何交易 +Message.Command.Trade.Receiver.NotEnoughMoney=你沒有足夠的金錢,你需要 {0} 來接受交易 +Message.Command.Trade.Receiver.Offer={0} 向你提出了 MyPet 的寵物交易(輸入指令 /pettrade accept 以接受): +Message.Command.Trade.Receiver.Offer.Price={0} 接受了交易 MyPet , 花費了 {1} (若要接受交易請輸入: "/pettrade accept") +Message.Command.Trade.Receiver.PetUnavailable= MyPet已不能再進行交易 +Message.Command.Trade.Receiver.Reject=你拒絕了{0} 的交易 +Message.Command.Trade.Receiver.Success=你跟 {0} 交易成功, 現在你是{1}的主人了! +Message.DeathMessage={0} 被 {1} 殺死 +Message.Hunger.Hungry={0} 太餓了 , 你應該餵點食物給 {0} +Message.Hunger.Rumbling={0} 肚子在咕咕叫了... 你應該趕快給牠食物 +Message.Hunger.Starving={0} 餓到不能走動了!請立刻餵牠!!! +Message.Leash.Add= 你已經收服了寵物! 牠是一個好寵物! +Message.LevelSystem.LevelDown={0}的等級降回到{1} +Message.LevelSystem.LevelUp={0} 現在等級是 {1}. +Message.LevelSystem.ReachedMaxLevel={0} 已達到等級上限 {1}. +Message.MultiWorld.NoActivePetInThisWorld=你在這個世界沒有或無法招喚 MyPet +Message.MultiWorld.NowActivePet={0} 是你的新寵物! +Message.No.Allowed=你 沒有權限 使用這個! +Message.No.AllowedHere=寵物 不可以在這裡使用! +Message.No.CanUse=你現在不可以立即使用這個 +Message.No.Economy= 金錢系統尚未開啟 +Message.No.HasPet=你沒有寵物! +Message.No.Money=你沒有足夠的錢去做這事 +Message.No.NothingToSeeHere=沒有東西看 請離開!!! +Message.No.PlayerOnline=該玩家不在線 +Message.No.Skill={0} 不知道怎樣用技能 {1}. +Message.No.UserHavePet={0} 沒有寵物! +Message.Npc.ChosenPet=你再度選擇了 {0} 到你身邊 +Message.Npc.HandOver=你已將 {0} 存放在 {1}. +Message.Npc.HandOverTitle=存放我的寵物 +Message.Npc.NoHandOver=我還想要 {0} 留在我身旁 +Message.Npc.StorageFull=你無法存放寵物到{0}, 你最多只能存放{1}隻寵物 +Message.Npc.SwitchTitle=切換寵物 +Message.Npc.TakeTitle= 領取寵物 +Message.Npc.YesHandOver=我想要將{0}寄存在這 +Message.SelectMyPet=選取寵物 +Message.Shop.Available=現有寵物店: +Message.Shop.Confirm.No=我不想花{1}元買{0} +Message.Shop.Confirm.SendStorage=如果你買了這個寵物,寵物將會被存放\n因為你已經帶著一隻寵物 +Message.Shop.Confirm.Title=用{1}元買{0} ? +Message.Shop.Confirm.Yes= 我想花{1}元買{0} +Message.Shop.NoMoney=你沒有足夠的錢購買的寵物 +Message.Shop.NotFound=沒有這個名字的的商店 +Message.Shop.Success= 您已成功花費{1}購買了{0} +Message.Shop.SuccessStorage=你已有一隻寵物,{0} 將存放於storage. +Message.Sit.Follow=你允許 {0} 跟著你。 +Message.Sit.Stay=你已讓 {0} 留在原地。 +Message.Skill.Beacon.ClickOff=點擊我關閉 +Message.Skill.Beacon.ClickOn=點擊我開啟 +Message.Skill.Beacon.Effect=烽火台效果: {0} +Message.Skill.Beacon.RemainingBuffs=可選效果剩餘: {0} +Message.Skill.Beacon.Stop=烽火台熄滅了! +Message.Skill.Beacon.Upgrade={0} 可以使用這效果了 (範圍: {1} - 時效: {2}秒): +Message.Skill.Behavior.NewMode={0}目前是 {1} 模式. +Message.Skill.Behavior.Upgrade={0} 可以使用這些模式了 +Message.Skill.Control.AggroFarm={0} 目前是 {1} 模式, 你無法控制! +Message.Skill.Control.Ride=當你騎著{0}不可以使用控制技能 +Message.Skill.Control.Upgrade={0} 已經可以被{1}控制 +Message.Skill.Damage.Upgrade={0} 現在有 {1} 攻擊力 +Message.Skill.Fire.Upgrade={0} 現在有 {1}% 機率將敵人燃燒 {2} 秒 +Message.Skill.Hp.Upgrade={0} 現在有 {1} 滴生命 +Message.Skill.HpRegeneration.Upgrade={0}{2} 秒 恢復生命 {1} +Message.Skill.Inventory.Creative=你目前是創造模式, 無法開起背包 +Message.Skill.Inventory.NotAvailable={0} 沒有寵物包包 +Message.Skill.Inventory.Swimming={0}正在游泳, 你無法開啟寵物背包 +Message.Skill.Inventory.Upgrade={0} 現在有 {1} 格背包空間 +Message.Skill.Knockback.Upgrade={0}{1}% 機率擊退目標 +Message.Skill.Lightning.Upgrade={0}{1}% 機率對敵人施放閃電(傷害 {2}) +Message.Skill.Pickup.Creative=你的寵物 無法在創造模式撿拾物品 +Message.Skill.Pickup.NoInventory={0} 可以撿拾物品但他沒有背包空間了 +Message.Skill.Pickup.StartStop={0} 撿取物品 {1} +Message.Skill.Pickup.Upgrade={0} 可以在{1}米範圍內撿取物品 +Message.Skill.Poison.Upgrade={0} 現在有 {1}% 機率讓敵人中毒{2}秒 +Message.Skill.Ranged.RoundsPerMinute=每分{0} 回合 +Message.Skill.Ranged.Upgrade={0} 每分鐘會射出 {3} {1}s (傷害: {2}) +Message.Skill.Ride.NoTeleport=騎乘寵物時無法傳送! +Message.Skill.Ride.Receive={0} 現在可以騎乘 +Message.Skill.Ride.Upgrade={0} 的騎乘速度現在增加 {1}%. +Message.Skill.Shield.Format={0}{1}% 的機會吸收你所承受的 {2}% 傷害 +Message.Skill.Shield.Upgrade={0}現在有{1}% 的機會將你所承受的 {2}% 傷害轉移到他自己 +Message.Skill.Slow.Upgrade={0}{1}% 機率凍結敵人 {2}秒 +Message.Skill.Sprint.Upgrade={0} 現在可以向目標衝刺 +Message.Skill.Stomp.Upgrade={0} 現在有 10% 的機會踐踏地面並造成2.5米內所有生物 {2} 點傷害 +Message.Skill.Thorns.Upgrade={0} 現在有 {1}% 機會反彈 {2}% 的傷害 +Message.Skill.Wither.Upgrade={0} 現在有 {1}% 的機會讓目標凋零 {2} 秒. +Message.Skilltree.Available=可以使用的技能樹 +Message.Skilltree.NotSwitched=技能樹無法變更! +Message.Skilltree.RequiresLevel.Item=需求等級 {0} +Message.Skilltree.RequiresLevel.Message={0} 需要等級 {1} 去學這技能 +Message.Skilltree.SelectionPrompt=請給 {0} 一個技能 (/pcst) +Message.Skilltree.SwitchedTo=你已選取了 {0} 技能 +Message.Skilltree.SwitchedToFor=已將 {0} 寵物的技能改變為 {1}. +Message.Spawn.Despawn={0} 已消失 +Message.Spawn.Flying=當你在飛行時 {0} 無法來到你這裡 +Message.Spawn.NoSpace={0} 無法來到你這裡是因為沒有足夠的空間 +Message.Spawn.Prevent=某些已東西阻止了 {0} 過到來你這裡 +Message.Spawn.Respawn={0} 復活了! +Message.Spawn.Respawn.In={0} 會在 {1} 秒後重生 +Message.Spawn.Spectator=你無法在旁觀者模式裡呼喚寵物 {0} +Message.Update.Available=有新的 MyPet 版本可供下載: + +############# +## Names ## +############# +Name.Absorption=吸收 +Name.Aggressive=侵略性 +Name.Arrow=箭頭 +Name.Bat=蝙蝠 +Name.Bee=蜜蜂 +Name.Blaze=烈焰使者 +Name.Blocks=方塊 +Name.Cancel=取消 +Name.Cat=貓 +Name.CaveSpider=洞穴蜘蛛 +Name.Chicken=雞 +Name.Cod=鱈魚 +Name.Contact= 聯繫 +Name.Costs=成本 +Name.Cow=牛 +Name.Creeper=苦力怕 +Name.Damage=攻擊力 +Name.Dead=死亡 +Name.Disabled=已關閉 +Name.Dolphin=海豚 +Name.Done=完成 +Name.Donkey=驢子 +Name.DragonFireball=龍息 +Name.Drowned=淹死的 +Name.Drowning= 溺死 +Name.Duel=決鬥 +Name.Egg=蛋 +Name.ElderGuardian=遠古深海守衛 +Name.EmptyHand=空手 +Name.Enabled= 已啟用 +Name.EnderDragon=終界龍 +Name.Enderman=終界使者 +Name.Endermite=終界蟎 +Name.EnderPearl=終界珍珠 +Name.Everyone=所有人 +Name.Evoker=喚魔者 +Name.Exp=經驗 +Name.Fall=掉落 +Name.FallingBlock=掉落中的方塊 +Name.Farm=攻擊所有怪物 +Name.Fire=火 +Name.Fireball=火球 +Name.FireResistance=抗火性 +Name.FireTick=火 +Name.Fireworks=煙火 +Name.FishingHook=釣魚鉤 +Name.Food=食物 +Name.Fox=狐狸 +Name.Friendly=友善 +Name.Ghast=幽靈 +Name.Giant=殭屍巨人 +Name.Guardian=深海守衛 +Name.Haste=挖掘加速 +Name.HealthBoost=恢復生命 +Name.Help=幫助 +Name.Horse=馬 +Name.HP=生命值 +Name.Hunger=飢餓 +Name.Husk=屍殼 +Name.Illusioner=幻術師 +Name.Invisibility=隱形 +Name.IronGolem=鐵巨人 +Name.JumpBoost= 跳躍提升 +Name.Lava=岩漿 +Name.LeashFlag= 栓繩標誌 +Name.Level=等級 +Name.Lightning= 閃電 +Name.Llama=駱馬 +Name.LlamaSpit=駱馬飛沫 +Name.Luck=幸運 +Name.Magic=魔法 +Name.MagmaCube=熔岩史萊姆 +Name.Modes=模式 +Name.Mooshroom=哞菇 +Name.Mule=騾子 +Name.NightVision=夜視 +Name.No=取消 +Name.Normal=普通 +Name.Ocelot=山貓 +Name.Off=關閉 +Name.On=開啟 +Name.Owner=擁有者 +Name.Panda=貓熊 +Name.Parrot=鸚鵡 +Name.Party=隊伍 +Name.Phantom=夜魅 +Name.Pig=豬 +Name.PigZombie=殭屍豬人 +Name.Pillager=掠奪者 +Name.Poison=毒 +Name.PolarBear=北極熊 +Name.Price=價錢 +Name.PufferFish=河豚 +Name.Rabbit=兔子 +Name.Raid= 襲擊 +Name.Range=遠程 +Name.RangedDamage=遠程傷害 +Name.Ravager=劫毀獸 +Name.Regeneration=生命回復 +Name.Resistance=抗性 +Name.Respawntime=重生時間 +Name.Rows=行 +Name.Salmon=鮭魚 +Name.Seconds=秒 +Name.Sheep=綿羊 +Name.Silverfish=蠹魚 +Name.Skeleton=骷髏弓箭手 +Name.SkeletonHorse=骷髏馬 +Name.Skill.Beacon=烽火台 +Name.Skill.Behavior=行為 +Name.Skill.Control=控制 +Name.Skill.Damage=攻擊力 +Name.Skill.Fire=火 +Name.Skill.Heal=治療 +Name.Skill.Hitpoints=生命值 +Name.Skill.Inventory=背包 +Name.Skill.Knockback= 擊退 +Name.Skill.Lightning=閃電 +Name.Skill.Pickup=撿拾 +Name.Skill.Poison=毒 +Name.Skill.Ranged=射擊 +Name.Skill.Ride= 騎 +Name.Skill.Shield=守護 +Name.Skill.Slow=緩速 +Name.Skill.Sprint=衝刺 +Name.Skill.Stomp=踐踏 +Name.Skill.Thorns=荊棘外皮 +Name.Skill.Wither=凋零怪 +Name.Skilltree=技能樹 +Name.Slime=史萊姆 +Name.SmallFireball=小火球 +Name.Snowball=雪球 +Name.Snowman=雪人 +Name.Speed= 速度 +Name.Spider=蜘蛛 +Name.SplashPotion=飛濺藥水 +Name.Squid= 烏賊 +Name.Stray=流髑 +Name.Strength=力量 +Name.Suffocation= 窒息 +Name.Title.Creator=MyPet 創立者 +Name.Title.Developer=MyPet 開發人員 +Name.Title.Donator=捐贈者 +Name.Title.Helper=助手 +Name.Title.Premium=付費版 +Name.Title.Translator=翻譯者 +Name.TnT=TNT +Name.TraderLlama=商駝 +Name.Trident=三叉戟 +Name.TropicalFish=熱帶魚 +Name.Turtle=龜 +Name.Type=類型 +Name.Unknow=未知 +Name.Vex=惱鬼 +Name.Villager=村民 +Name.Vindicator=衛道士 +Name.Void=虛空 +Name.WanderingTrader=流浪商人 +Name.WaterBreathing=水下呼吸 +Name.Witch=巫婆 +Name.Wither= 凋零怪 +Name.WitherSkeleton=凋零骷髏 +Name.WitherSkull=凋零骷髏頭顱 +Name.Wolf=狼 +Name.Yes=確認 +Name.You=你 +Name.Zombie=殭屍 +Name.ZombieHorse=殭屍馬 +Name.ZombieVillager=殭屍村民 \ No newline at end of file From 0abf4b436d8a41357374a6b89647bbd368f490fd Mon Sep 17 00:00:00 2001 From: BuildTools Date: Mon, 23 Aug 2021 00:47:46 +0100 Subject: [PATCH 05/10] Fixed goats goats now can be fed and cant be harmed by owner --- .../src/main/java/de/Keyle/MyPet/entity/types/MyGoat.java | 2 +- .../Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyGoat.java | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyGoat.java b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyGoat.java index f24e2825e0..6d966329a7 100644 --- a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyGoat.java +++ b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyGoat.java @@ -27,7 +27,7 @@ import de.keyle.knbt.TagCompound; import org.bukkit.ChatColor; -public class MyGoat extends MyPet { +public class MyGoat extends MyPet implements de.Keyle.MyPet.api.entity.types.MyGoat { protected boolean isBaby = false; public MyGoat(MyPetPlayer petOwner) { diff --git a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyGoat.java b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyGoat.java index 15edb11d7e..d29dd986d8 100644 --- a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyGoat.java +++ b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyGoat.java @@ -85,7 +85,6 @@ public EnumInteractionResult handlePlayerInteraction(EntityHuman entityhuman, En } return EnumInteractionResult.d; } - @Override protected void initDatawatcher() { super.initDatawatcher(); From 47d43e8c4fad186e7d7c90ab81592b7e4d1ddf53 Mon Sep 17 00:00:00 2001 From: BuildTools Date: Mon, 23 Aug 2021 01:05:32 +0100 Subject: [PATCH 06/10] removed unchanged locales removed unchanged locales again --- src/.DS_Store | Bin 6148 -> 6148 bytes src/main/.DS_Store | Bin 6148 -> 6148 bytes src/main/resources/.DS_Store | Bin 6148 -> 6148 bytes src/main/resources/locale/MyPet_ar.properties | 16 - src/main/resources/locale/MyPet_bg.properties | 362 ----------------- src/main/resources/locale/MyPet_ca.properties | 19 - src/main/resources/locale/MyPet_cs.properties | 378 ----------------- src/main/resources/locale/MyPet_da.properties | 244 ----------- src/main/resources/locale/MyPet_de.properties | 376 ----------------- src/main/resources/locale/MyPet_el.properties | 47 --- .../resources/locale/MyPet_en_ud.properties | 375 ----------------- src/main/resources/locale/MyPet_es.properties | 383 ------------------ .../resources/locale/MyPet_es_ar.properties | 375 ----------------- src/main/resources/locale/MyPet_fi.properties | 62 --- src/main/resources/locale/MyPet_fr.properties | 378 ----------------- .../resources/locale/MyPet_fr_ca.properties | 90 ---- src/main/resources/locale/MyPet_he.properties | 26 -- src/main/resources/locale/MyPet_hr.properties | 302 -------------- src/main/resources/locale/MyPet_hu.properties | 376 ----------------- src/main/resources/locale/MyPet_id.properties | 357 ---------------- src/main/resources/locale/MyPet_is.properties | 59 --- src/main/resources/locale/MyPet_it.properties | 377 ----------------- src/main/resources/locale/MyPet_ja.properties | 357 ---------------- src/main/resources/locale/MyPet_ko.properties | 377 ----------------- .../resources/locale/MyPet_lol.properties | 375 ----------------- src/main/resources/locale/MyPet_lt.properties | 113 ------ src/main/resources/locale/MyPet_lv.properties | 16 - src/main/resources/locale/MyPet_nl.properties | 378 ----------------- src/main/resources/locale/MyPet_no.properties | 136 ------- src/main/resources/locale/MyPet_pl.properties | 378 ----------------- src/main/resources/locale/MyPet_pt.properties | 273 ------------- .../resources/locale/MyPet_pt_br.properties | 378 ----------------- src/main/resources/locale/MyPet_ro.properties | 332 --------------- src/main/resources/locale/MyPet_ru.properties | 378 ----------------- src/main/resources/locale/MyPet_sk.properties | 91 ----- src/main/resources/locale/MyPet_sv.properties | 110 ----- src/main/resources/locale/MyPet_th.properties | 379 ----------------- src/main/resources/locale/MyPet_tl.properties | 118 ------ src/main/resources/locale/MyPet_tr.properties | 377 ----------------- src/main/resources/locale/MyPet_vi.properties | 376 ----------------- src/main/resources/locale/MyPet_zh.properties | 379 ----------------- .../resources/locale/MyPet_zh_tw.properties | 377 ----------------- 42 files changed, 10300 deletions(-) delete mode 100644 src/main/resources/locale/MyPet_ar.properties delete mode 100644 src/main/resources/locale/MyPet_bg.properties delete mode 100644 src/main/resources/locale/MyPet_ca.properties delete mode 100644 src/main/resources/locale/MyPet_cs.properties delete mode 100644 src/main/resources/locale/MyPet_da.properties delete mode 100644 src/main/resources/locale/MyPet_de.properties delete mode 100644 src/main/resources/locale/MyPet_el.properties delete mode 100644 src/main/resources/locale/MyPet_en_ud.properties delete mode 100644 src/main/resources/locale/MyPet_es.properties delete mode 100644 src/main/resources/locale/MyPet_es_ar.properties delete mode 100644 src/main/resources/locale/MyPet_fi.properties delete mode 100644 src/main/resources/locale/MyPet_fr.properties delete mode 100644 src/main/resources/locale/MyPet_fr_ca.properties delete mode 100644 src/main/resources/locale/MyPet_he.properties delete mode 100644 src/main/resources/locale/MyPet_hr.properties delete mode 100644 src/main/resources/locale/MyPet_hu.properties delete mode 100644 src/main/resources/locale/MyPet_id.properties delete mode 100644 src/main/resources/locale/MyPet_is.properties delete mode 100644 src/main/resources/locale/MyPet_it.properties delete mode 100644 src/main/resources/locale/MyPet_ja.properties delete mode 100644 src/main/resources/locale/MyPet_ko.properties delete mode 100644 src/main/resources/locale/MyPet_lol.properties delete mode 100644 src/main/resources/locale/MyPet_lt.properties delete mode 100644 src/main/resources/locale/MyPet_lv.properties delete mode 100644 src/main/resources/locale/MyPet_nl.properties delete mode 100644 src/main/resources/locale/MyPet_no.properties delete mode 100644 src/main/resources/locale/MyPet_pl.properties delete mode 100644 src/main/resources/locale/MyPet_pt.properties delete mode 100644 src/main/resources/locale/MyPet_pt_br.properties delete mode 100644 src/main/resources/locale/MyPet_ro.properties delete mode 100644 src/main/resources/locale/MyPet_ru.properties delete mode 100644 src/main/resources/locale/MyPet_sk.properties delete mode 100644 src/main/resources/locale/MyPet_sv.properties delete mode 100644 src/main/resources/locale/MyPet_th.properties delete mode 100644 src/main/resources/locale/MyPet_tl.properties delete mode 100644 src/main/resources/locale/MyPet_tr.properties delete mode 100644 src/main/resources/locale/MyPet_vi.properties delete mode 100644 src/main/resources/locale/MyPet_zh.properties delete mode 100644 src/main/resources/locale/MyPet_zh_tw.properties diff --git a/src/.DS_Store b/src/.DS_Store index 7b0d36729e2ee777a660f9e8c6709dd97bc2fb68..85cc3e7a0289f5fb055cc4a5dcd558a19fee223c 100644 GIT binary patch delta 386 zcmZoMXfc=|#>B)qF;R?_gMop8V`8F+EEA9c0xUqx$iN`L;F*)3oRpKF1mp{BOkB=b z50YVF$Yn@m$YjVvmIaDC0r7fQWN`UP)qR zUTP6ocV|8pkRmu2L~qyXS{%Tb+xgfj)IY~d998@wWX1P zj)IA?S#2#Rhq$Vtt!F}RWmR=eZQTs87Z@0U!2kyQV3Hfk15z_5>PU#dgQ6_BC@&{J uFC8ecG2uANWCIbF&DAjHu~68Qk%57Mg&~(Aks*^IFQqs+Cn-Na2P6mtOc06z#06pj2AKS2 u2j=4}n**31Fl}b%;O77uwb_yRJM(0I5k*dr;slV!$tFC?n`1;)FarSJ%@%?H diff --git a/src/main/.DS_Store b/src/main/.DS_Store index 83cb1d0e090c701156f198e28d503e7f3f213db9..22539dbd3de37249f6b7efaca8e9f2e2494d3110 100644 GIT binary patch delta 128 zcmZoMXfc@JFUrEez`)4BAi%&-%233R%#g}Z?3uIKk$E|zF-VFNC} diff --git a/src/main/resources/.DS_Store b/src/main/resources/.DS_Store index 399482db38480bd16180d68b39cf77832941f650..7d235bb920aae3351777155e75b80a246c630388 100644 GIT binary patch literal 6148 zcmeHK!EVz)5S>j!aDpO&gj6m_zHm#cq(LAKNFi+xxd2isH~?zx*lG-}H;NrX2|>B@ z190IN_znJmZ{Y-QcDE=_Qo#u!x)bfb^?Kf{_j$aVB_h!o2Th_H5jiM~#R{r5#`n3b zSi$sEfkMT2NohBheLt4|inr~s3RngHH3j(FEm25sXh_?X|9*K_Z=N|{mN*W@VD-UDRK2)Hz+c?_oqv$_V_(XcpP+*btSPGQ$ z^(X1jEKFbhVH~Adqw!4?Hj0-@mmR0#RH~I1y@8zcGA|pa9dGoEuO55Zz&Gs!Ji@QG z=Rb+U$zkpKu1qp7O2UyMM?nae=TD;~kduxaCqb&>^z;qKDLduE+U9iHYS!JI*4yJF{8Y*}T=f-#t1xeLHYSSH6H zaIkBOBGML(@NPT`@K!^-)ePB?ElK+wtb86kq(^i>UD~Dn^_&8aw#ca>$3jHkLhcOk z5{D{>PBChnA5CT5=Umne@x)^~Mjj;?Z5@ZRF3(Bn75roTGBv|6w>zC>-XaGfE|8hD za;{vUIoqjP1*`&prU0)GE(&AY;9R3xI#8)20I-N|WoYwX0Oq&`+Xm+vaR(+e6{xAg z95IBZqu(`tZG&@-nohzTK7<)rm=lUnqa(hn+)1=G+S)2$704^Fp)YH^|L>oF{?C)_ zl~uqh@Lwq)ihI4i4yI)G)|JWeUhAS9p|G*vT%)3(GTX6g@K$^SMH%k7+yJ%>&NZS3 QX8#B%8Ej=0_^S&11S($J)c^nh delta 97 zcmZoMXfc=|#>CJzu~2NHo}wrd0|Nsi1A_nqLmopiLn=dYN^x?|#6tDS1|lqz=d)-{ zzRAk7S(HPFWn+T@^JaDqeh#4C&4L`?nJ4p$=yC$JG8_P6hRHTO(wk#MmM{YVZHE@c diff --git a/src/main/resources/locale/MyPet_ar.properties b/src/main/resources/locale/MyPet_ar.properties deleted file mode 100644 index 83e3f64bcc..0000000000 --- a/src/main/resources/locale/MyPet_ar.properties +++ /dev/null @@ -1,16 +0,0 @@ -##################################### -## MyPet Arabic Locale ## -##################################### -## Last Update: (YMD) 2020-04-02 ## -## ## -## Contributors: ## -## DashKills ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Action.Dead=لا يمكنك فعل ذلك بينما مات الذئب. -Message.Call.Dead.Respawn=توفي ولفي وسيعود في 23 ثانية. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_bg.properties b/src/main/resources/locale/MyPet_bg.properties deleted file mode 100644 index ff764ed50d..0000000000 --- a/src/main/resources/locale/MyPet_bg.properties +++ /dev/null @@ -1,362 +0,0 @@ -##################################################### -## MyPet Bulgarian Locale ## -##################################################### -## Last Update: (YMD) 2019-07-23 ## -## ## -## Contributors: ## -## Jinxed, Keyle, Sikatsu, Акис П., Васил Вълков ## -## ## -##################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Не можеш да направиш това докато Wolfi е мъртъв. -Message.Call.Dead=Wolfi е мъртъв и не може да бъде извикан. -Message.Call.Dead.Respawn={0} е мъртъв и ще се прероди след {1} сек. -Message.Call.First=Трябва да извикаш {0} първо. -Message.Command.Call.Success={0} идва при теб. -Message.Command.CaptureHelper.HasPet=Вече имаш един MyPet. -Message.Command.CaptureHelper.Mode=Помощник за олавяне: Включен. -Message.Command.CaptureHelper.Requirement.Adult=Е пълнолетен -Message.Command.CaptureHelper.Requirement.Angry=Е ядосан -Message.Command.CaptureHelper.Requirement.Baby=Е бебе -Message.Command.CaptureHelper.Requirement.BelowHP=Живот по-малък от {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Може да размножава -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Уменията ще бъдат назначени автоматично! -Message.Command.ChooseSkilltree.NoneAvailable=Няма налични умения за {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Можеш да промениш уменията на {0} само веднъж! -Message.Command.Fail=Изпълнението на командата се провали! -Message.Command.Help.Admin={0}: Виж Wiki (линка отдолу) -Message.Command.Help.Beacon={0}: Отвария прозорецът за фара на домашният любимец (псевдоним: /pbeacon) -Message.Command.Help.Behavior={0}: Избери поведението на твоят домашен любимец (псевдоним: /pb или /petb) -Message.Command.Help.Call={0}: Извиква твоят домашен любимец (псевдоним: /pc или /petc) -Message.Command.Help.CaptureHelper={0}: Превключва помощника за улавяне на включено или изключено -Message.Command.Help.ChooseSkilltree={0}: Показва и ти позволява да избереш умения (псевдоним: /pcst или /petcst) -Message.Command.Help.Info={0}: Показва информация за MyPet (псевдоним: /pinfo) -Message.Command.Help.Inventory={0}: Отваря скалдовият прозорец на домашният любимец (псевдоним: /pi или /peti) -Message.Command.Help.MissingParameter=Липсва параметър: -Message.Command.Help.MoreInfo=За повече информация прочети страницата с командите тук: -Message.Command.Help.Name={0}: Промени името на твоят домашен любимец. -Message.Command.Help.Options={0}: Промени опцийте на твоят MyPet (използвай [TAB]). -Message.Command.Help.Pickup={0}: Превключва взимането на вещи включено или изключено (псевдоним: /pp или /petp) -Message.Command.Help.Release={0}: Освобождава твоят домашен любимец -Message.Command.Help.Respawn={0}: Съживява товят домашен любимец веднага но, със такса (псевдоним: /pr или /petr) -Message.Command.Help.SendAway={0}: Отпрати твоят домашен любимец (псевдоним: /psa или /petsa) -Message.Command.Help.Shop={0}: Отваря магазинът за домашни любимци (псевдоним: /petsh или /psh) -Message.Command.Help.Skill={0}: Показва нивото на квалификация -Message.Command.Help.Stop={0}: Спира твоя домашен любимец да атакува (псевдоним: /ps или /pets) -Message.Command.Help.Store={0}: Съхранява текущия ви домашен любимец. Може да бъде извлечена отново от /petswitch командата (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Позволява ти да превключиш между твойте MyPets (псевдоним: /psw или /pswitch) -Message.Command.Help.Trade={0}: Търгувай домашни любимци с други играчи (псевдоним: /pt или /pett) -Message.Command.Help.Type={0}: Показва информация за MyPet видове -Message.Command.List.Player=Донашните любимци на {0}: -Message.Command.List.Yours=Твойте домашни любимци: -Message.Command.Name.Filter=Избраното име е невалидно, моля избери друго. -Message.Command.Name.New=Името на твоят домашен любимец сега е: {0} -Message.Command.Name.ToLong="{0}" е твърде дълго.Максималният брой са {1} символа. -Message.Command.PetType.Unknown=Непознат тип домашен любимец! -Message.Command.Release.Confirm=Моля щракни върху името на твоя домашен любимец за да потвърдиш: -Message.Command.Release.Dead={0} беше освободен и никога няма да се върне... -Message.Command.Release.Success={0} сега е свободен... -Message.Command.Respawn.Auto=Автоматично прераждане: Включено. -Message.Command.Respawn.AutoMin=Минимално време за автоматично прераждане сложено на {0}. -Message.Command.Respawn.NoMoney=Нужни са ти {1} за {0} за да се прероди! -Message.Command.Respawn.Paid=Такса за прераждане на {0} ({1}) са платени. -Message.Command.Respawn.Show=Такса за прераждане на {0}: {1} ({2}автоматично) -Message.Command.Respawn.Show.Pay=Използвай /petrespawn pay за да платиш таксата за прераждане. -Message.Command.SendAway.AlreadyAway={0} вече беше отпратен. -Message.Command.SendAway.Success={0} беше отпратен. -Message.Command.Skills.Show=Уменията на {0}: Умения -Message.Command.Skilltree.CantFindSkilltree=Няма такова умение "Езда". -Message.Command.Stop.Attack={0} спря да атакува. -Message.Command.Success=Командата е изпълнена успешно! -Message.Command.Switch.Limit=Не можеш да съхраняваш повече от {0} MyPets. -Message.Command.Switch.NoPet=Не разполагаш с MyPet за съхранение. -Message.Command.Switch.NoStoredPets=Нямаш съхранени домашни любимци. -Message.Command.Switch.Success=Ти съхрани {0}. -Message.Command.Trade.Owner.Cancel=Твоята оферта към {0} беше оттеглена. -Message.Command.Trade.Owner.InvalidPrice=Ти въведе невалидна цена за твоята оферта. -Message.Command.Trade.Owner.NoOffer=Ти не предложи на никого MyPet. -Message.Command.Trade.Owner.Offer=Ти предложи {0} на {1}. -Message.Command.Trade.Owner.Offer.Price=Ти предложи {0} на {1} за {2}. -Message.Command.Trade.Owner.OpenOffer={0} вече има оферта и първо трябва да а приеме или откаже. -Message.Command.Trade.Owner.Reject={0} отказа товята оферта за {1}. -Message.Command.Trade.Owner.Success={0} прие офертата ти за {1}. -Message.Command.Trade.Owner.Yourself=Не можеш да търгуваш със себе си. -Message.Command.Trade.Receiver.Distance=Не можеш да приемеш офертата защото растоянието до {0} е по-голямо от 10 метра. -Message.Command.Trade.Receiver.HasPet=Ти вече имаш MyPet. -Message.Command.Trade.Receiver.NoOffer=Никой не ти е предложил MyPet. -Message.Command.Trade.Receiver.NoPermission=Нямаш достатъчни разрешения за да приемеш която и да е оферта. -Message.Command.Trade.Receiver.NotEnoughMoney=Нямаш достатъчно пари. За да приемеш офертата са ти нужни {0}. -Message.Command.Trade.Receiver.Offer={0} ти предложи MyPet (приеми със /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} ти предложи MyPet за {1} (приеми със /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Предложният MyPet вече не е в наличност. -Message.Command.Trade.Receiver.Reject=Ти отхвърли предложението на {0}. -Message.Command.Trade.Receiver.Success=Търговията с {0} беше успешна. Сега ти си собственикът на {1}. -Message.DeathMessage={0} беше убит от: {1} -Message.Hunger.Hungry={0} вече е много гладен. Трябва да нахраниш {0} сега. -Message.Hunger.Rumbling=Стомахът на {0} къркори. Ще трябва да нахраниш {0} скоро. -Message.Hunger.Starving={0} умира от глад. Нахрани {0} СЕГА! -Message.Leash.Add=Ти опитоми домашен любимец! Той ще бъде добър MyPet. -Message.LevelSystem.LevelDown={0} се върна на ниво {1}. -Message.LevelSystem.LevelUp={0} достигна до ниво {1}. -Message.LevelSystem.ReachedMaxLevel={0} достигна до максималното ниво от {1}. -Message.MultiWorld.NoActivePetInThisWorld=Ти нямаш MyPet в този свят! -Message.MultiWorld.NowActivePet={0} сега е твоето активно MyPet. -Message.No.Allowed=Не ти е позволено да използваш това! -Message.No.AllowedHere=MyPets не са позволени тук! -Message.No.CanUse=Не можеш да използваш това сега. -Message.No.Economy=Икономическата подкрепа не е включена. -Message.No.HasPet=Ти нямаш MyPet! -Message.No.Money=Нямаш достатъчно пари за да направиш това. -Message.No.NothingToSeeHere=Няма нищо за гледане тук, продължавай на татък! -Message.No.PlayerOnline=Играчът не е на линия -Message.No.Skill={0} не знае умението Езда. -Message.No.UserHavePet={0} няма MyPet! -Message.Npc.ChosenPet=Ти избра {0} отново да бъде на твоя страна. -Message.Npc.HandOver=Ти предаде {0} на {1}. -Message.Npc.HandOverTitle=Предай MyPet -Message.Npc.NoHandOver=Искам да съм с {0} на моя страна. -Message.Npc.StorageFull=Не можеш да предадеш повече домашни любимци на {0}. Достигна максимумът от {1} съхранени MyPet(ове). -Message.Npc.SwitchTitle=Превключи MyPet -Message.Npc.TakeTitle=Вземи MyPet -Message.Npc.YesHandOver=Ще ти предам {0}. -Message.SelectMyPet=Избери един MyPet -Message.Shop.Available=Домашни любимци: -Message.Shop.Confirm.No=Не искам да купя {0} за {1}. -Message.Shop.Confirm.SendStorage=Ако купиш този домашен любимец ще бъде изпратен на съхранение\nзащото вече имаш домашен любимец с теб. -Message.Shop.Confirm.Title=Купи {0} за {1}? -Message.Shop.Confirm.Yes=Искам да купя {0} за {1}. -Message.Shop.NoMoney=Ти нямаш достатъчно пари за да купиш този домашен любимец. -Message.Shop.NotFound=Няма магазин с това име. -Message.Shop.Success=Успешно закупи {0} за {1}. -Message.Shop.SuccessStorage=Вече имаш домашен любимец с теб. {0} ще бъде изпратен в твоето хранилище. -Message.Sit.Follow=Ти позволи на {0} отново да те следва. -Message.Sit.Stay=Ти каза на {0} да стои където е. -Message.Skill.Beacon.ClickOff=Щракни за да изключиш -Message.Skill.Beacon.ClickOn=Щракни за да включиш -Message.Skill.Beacon.Effect=Ефект на фара: Подводно дишане -Message.Skill.Beacon.RemainingBuffs=Остават избираеми Фарови ефекти: {0} -Message.Skill.Beacon.Stop=Фарът е изгасен. -Message.Skill.Beacon.Upgrade={0} вече може да използва следните бонуси (радиус: {1} - времетраене: {2}сек): -Message.Skill.Behavior.NewMode={0} сега е в режим Езда. -Message.Skill.Behavior.Upgrade={0} сега може да използва следните режими на поведение: -Message.Skill.Control.AggroFarm=Не можеш да контролираш {0} когато е в Агресивен режим! -Message.Skill.Control.Ride=Не можеш да използваш умението Контрол когато яздиш {0}! -Message.Skill.Control.Upgrade={0} може сега да бъде контролиран с: {1} -Message.Skill.Damage.Upgrade={0} сега има {1} атака. -Message.Skill.Fire.Upgrade={0} сега има шанс от {1}% да подпали враговете за {2}сек. -Message.Skill.Hp.Upgrade={0} сега има максимум здраве от {1}ТЗ. -Message.Skill.HpRegeneration.Upgrade={0} сега регенерира {1}ТЗ всеки {2} сек. -Message.Skill.Inventory.Creative=Не можеш да отвориш инвентара когато си в творчески режим. -Message.Skill.Inventory.NotAvailable={0} няма инвентар. -Message.Skill.Inventory.Swimming=Не можеш да отвориш инвентара когато {0} плува! -Message.Skill.Inventory.Upgrade={0} сега има инвентар със {1} слота. -Message.Skill.Knockback.Upgrade={0} сега има шанс от {1}% да отблъсне мишената си. -Message.Skill.Lightning.Upgrade={0} сега има шанс от {1}% да изстреля мълния която причинява {2} атака. -Message.Skill.Pickup.Creative=Твоят MyPet не може да взима предмети когато ти си в творчески режим. -Message.Skill.Pickup.NoInventory={0} може да взима предмети но няма инвентар. -Message.Skill.Pickup.StartStop={0} взимане: Включено -Message.Skill.Pickup.Upgrade={0} сега може да взима предмети на разстояние от {1}метра. -Message.Skill.Poison.Upgrade={0} сега има шанс от {1}% да отрови своята мишена за {2}сек. -Message.Skill.Ranged.RoundsPerMinute={0} рунда за минута -Message.Skill.Ranged.Upgrade={0} може да стреля {3} {1}(и) за минута който пречиняват {2} атака всяка. -Message.Skill.Ride.NoTeleport=Не можеш да се телепортираш докато яздиш любимец! -Message.Skill.Ride.Receive={0} сега може да бъде язден. -Message.Skill.Ride.Upgrade=Скоростта за яздене на {0} сега се увеличи със {1}%. -Message.Skill.Shield.Format={1}% шанс за да отклони {2}% от щетите нанесени на теб към {0} -Message.Skill.Shield.Upgrade={0} сега има шанс от {1}% да отклони {2}% от нанесените на теб щети към себе си. -Message.Skill.Slow.Upgrade={0} сега има шанс {1}% да забави мишената си за {2}сек. -Message.Skill.Sprint.Upgrade={0} сега може да спринтира към нови мишени. -Message.Skill.Stomp.Upgrade={0} сега има шанс от {1}% да разтърси земята и да пречени {2} атака на всичко в радиус от 2.5 метра. -Message.Skill.Thorns.Upgrade={0} сега има шанс от {1}% да отрази {2}% входящите щети. -Message.Skill.Wither.Upgrade={0} сега има шанс от {1}% да повехне целта си за {2}сек. -Message.Skilltree.Available=Налични умения -Message.Skilltree.NotSwitched=Уменията не са променени! -Message.Skilltree.RequiresLevel.Item=Изисква ниво: {0} -Message.Skilltree.RequiresLevel.Message={0} трябва да е ниво {1} за да използва тези умения! -Message.Skilltree.SelectionPrompt=Моля избери умение за {0}. (/pcst) -Message.Skilltree.SwitchedTo=Трябва да избереш умението Езда. -Message.Skilltree.SwitchedToFor=Умението за домашният любимец на {0} е променено на Езда. -Message.Spawn.Despawn={0} изчезна. -Message.Spawn.Flying={0} не може да дойде при теб когато ти летиш. -Message.Spawn.NoSpace={0} не може да дойде при теб защото няма достатъчно място. -Message.Spawn.Prevent=Нещо възпрепятства {0} да дойде при теб. -Message.Spawn.Respawn={0} се прероди! -Message.Spawn.Respawn.In={0} ще се прероди след {1} сек. -Message.Spawn.Spectator=Не можеш да извикаш {0} когато си в режим наблюдател. -Message.Update.Available=Има нова версия на MyPet: - -############# -## Names ## -############# -Name.Absorption=Абсорбция -Name.Aggressive=Агресивен -Name.Arrow=Стрела -Name.Bat=Прилеп -Name.Blaze=Пламък -Name.Blocks=Блок(ира) -Name.Cancel=Отмяна -Name.Cat=Котка -Name.CaveSpider=Пещерен Паяк -Name.Chicken=Пиле -Name.Cod=Код -Name.Contact=Контакт -Name.Costs=Разходи -Name.Cow=Крава -Name.Creeper=Влечуго -Name.Damage=Щета -Name.Dead=Мъртъв -Name.Disabled=Изключен -Name.Dolphin=Делфин -Name.Done=Готово -Name.Donkey=Магаре -Name.DragonFireball=Драгонска Огнена Топка -Name.Drowned=Удавен -Name.Drowning=Удавяне -Name.Duel=Дуел -Name.Egg=Яице -Name.ElderGuardian=Възрастен пазител -Name.EmptyHand=празна ръка -Name.Enabled=Включен -Name.EnderDragon=Ендър Дракон -Name.Enderman=Ендърман -Name.Endermite=Ендърмит -Name.EnderPearl=Ендер Перла -Name.Everyone=Всички -Name.Evoker=Призовател -Name.Exp=Опит -Name.Fall=Падане -Name.FallingBlock=Падащ Блок -Name.Farm=Ферма -Name.Fire=Огън -Name.Fireball=Огнена топка -Name.FireResistance=Пожароустойчивост -Name.FireTick=Огън -Name.Fireworks=Фойерверки -Name.FishingHook=Риболовна Кука -Name.Food=Храна -Name.Fox=Лисица -Name.Friendly=Приятелски -Name.Ghast=Гаст -Name.Giant=Великан -Name.Guardian=Пазач -Name.Haste=Бързина -Name.HealthBoost=Увеличаване Здраве -Name.Help=Помощ -Name.Horse=Кон -Name.HP=ТЗ -Name.Hunger=Глад -Name.Husk=Обвивка -Name.Illusioner=Илюзионист -Name.Invisibility=Невидимост -Name.IronGolem=Железен Голем -Name.JumpBoost=Увеличаване Скок -Name.Lava=Лава -Name.LeashFlag=Флаг Опитомяване -Name.Level=Ниво -Name.Lightning=Мълния -Name.Llama=Лама -Name.LlamaSpit=Плюнка от Лама -Name.Luck=Късмет -Name.Magic=Магия -Name.MagmaCube=Магмено Кубче -Name.Modes=Режими -Name.Mooshroom=Гъба -Name.Mule=Муле -Name.NightVision=Нощно Виждане -Name.No=Не -Name.Normal=Нормален -Name.Ocelot=Оцелот -Name.Off=Изключено -Name.On=Включено -Name.Owner=Собственик -Name.Panda=Панда -Name.Parrot=Папагал -Name.Party=Група -Name.Phantom=Фантом -Name.Pig=Прасе -Name.PigZombie=Прасе Зомби -Name.Pillager=Грабител -Name.Poison=Отрова -Name.PolarBear=Полярна Мечка -Name.Price=Цена -Name.PufferFish=Пуфър Риба -Name.Rabbit=Заек -Name.Raid=Езда -Name.Range=Обхват -Name.RangedDamage=Атака от Разстояние -Name.Ravager=Разорител -Name.Regeneration=Регенерация -Name.Resistance=Устоичивост -Name.Respawntime=Време за прераждане -Name.Rows=Ред(ове) -Name.Salmon=Сьомга -Name.Seconds=Секунди -Name.Sheep=Овца -Name.Silverfish=Сребърна риба -Name.Skeleton=Скелет -Name.SkeletonHorse=Скелетен кон -Name.Skill.Beacon=Фар -Name.Skill.Behavior=Поведение -Name.Skill.Control=Контрол -Name.Skill.Damage=Атака -Name.Skill.Fire=Огън -Name.Skill.Heal=Излекувай -Name.Skill.Hitpoints=ЗТ -Name.Skill.Inventory=Инвентар -Name.Skill.Knockback=Отблъскване -Name.Skill.Lightning=Мълния -Name.Skill.Pickup=Вдигни -Name.Skill.Poison=Отрова -Name.Skill.Ranged=Атака от Разстояние -Name.Skill.Ride=Езда -Name.Skill.Shield=Щит -Name.Skill.Slow=Бавно -Name.Skill.Sprint=Дух -Name.Skill.Stomp=Тропот -Name.Skill.Thorns=Тръни -Name.Skill.Wither=Съхнещ -Name.Skilltree=Умения -Name.Slime=Слуз -Name.SmallFireball=Малка Огнена топка -Name.Snowball=Снежна топка -Name.Snowman=Снежен човек -Name.Speed=Скорост -Name.Spider=Паяк -Name.SplashPotion=Разплискваща се отвара -Name.Squid=Каламар -Name.Stray=Скелет скитник -Name.Strength=Сила -Name.Suffocation=Задушаване -Name.Title.Creator=Създател на MyPet -Name.Title.Developer=MyPet Разработчик -Name.Title.Donator=Дарител -Name.Title.Helper=Помощник -Name.Title.Premium=Премиум -Name.Title.Translator=Преводач -Name.TnT=Динамит -Name.TraderLlama=Търговец Лама -Name.Trident=Тризъбец -Name.TropicalFish=Тропическа Риба -Name.Turtle=Костенурка -Name.Type=Вид -Name.Unknow=Неизвестно -Name.Vex=Дразняч -Name.Villager=Селянин -Name.Vindicator=Бранител -Name.Void=Празнотата -Name.WanderingTrader=Блуждаещ Търговец -Name.WaterBreathing=Подводно Дишане -Name.Witch=Вещица -Name.Wither=Съхнещ -Name.WitherSkeleton=Уидър-скелет -Name.WitherSkull=Череп на Съхнещият -Name.Wolf=Вълк -Name.Yes=Да -Name.You=Ти -Name.Zombie=Зомби -Name.ZombieHorse=Зомби кон -Name.ZombieVillager=Зомби Селянин \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ca.properties b/src/main/resources/locale/MyPet_ca.properties deleted file mode 100644 index af77bc7713..0000000000 --- a/src/main/resources/locale/MyPet_ca.properties +++ /dev/null @@ -1,19 +0,0 @@ -############################################## -## MyPet Catalan Locale ## -############################################## -## Last Update: (YMD) 2019-01-17 ## -## ## -## Contributors: ## -## Ales Kirbi, Valeryy_gamerpro, Vilicius ## -## ## -############################################## - -################ -## Messages ## -################ - -Message.Action.Dead=svcxzc -Message.Call.Dead.Respawn={0} està mort i tornarà a aparèixer en {1} seg. -Message.Call.First=Deuries de cridar a {0} primer. -Message.Command.Call.Success={0} ve cap a a tu. -Message.Command.CaptureHelper.HasPet=Ja tens una mascota. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_cs.properties b/src/main/resources/locale/MyPet_cs.properties deleted file mode 100644 index 540acf0e50..0000000000 --- a/src/main/resources/locale/MyPet_cs.properties +++ /dev/null @@ -1,378 +0,0 @@ -################################################################### -## MyPet Czech Locale ## -################################################################### -## Last Update: (YMD) 2020-03-15 ## -## ## -## Contributors: ## -## Corwin Bass, Daniel Bém, Dominik Halibaj, Fapsik ## -## Lucy Bendova, Matyáš Koc, Memousek, Miroslav, Patrik Müller ## -## Pavel, Renzotom, Sikatsu, ZombieTolgy, developermatt_ ## -## janekjebuh ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Toto nemůžeš udělat, dokud je {0} mrtvý. -Message.Call.Dead={0} je mrtvý a nemůže být přivolán. -Message.Call.Dead.Respawn={0} je mrtvý a obživne za {1} sek. -Message.Call.First=Nejprve je třeba přivolat {0}. -Message.Command.Call.Success={0} přišel k tobě. -Message.Command.CaptureHelper.HasPet=Už máš Mazlíčka -Message.Command.CaptureHelper.Mode=Chytací pomocník byl: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Je dospělý -Message.Command.CaptureHelper.Requirement.Angry=Je naštvaný -Message.Command.CaptureHelper.Requirement.Baby=Je baby -Message.Command.CaptureHelper.Requirement.BelowHP=Životy menší než {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Lze pářit -Message.Command.CaptureHelper.Requirement.Impossible=Nelze uvázat -Message.Command.CaptureHelper.Requirement.LowHP=Životy menší než {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Vytvořen hráčem -Message.Command.CaptureHelper.Requirement.Size.Equal=Velikost se rovná {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Velikost je menší než {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Velikost je větší než {0} -Message.Command.CaptureHelper.Requirement.Tamed=Je ochočen -Message.Command.CaptureHelper.Requirement.Wild=Je divoký -Message.Command.CaptureHelper.Requirement.World.Right=Jsi ve správném světě -Message.Command.CaptureHelper.Requirement.World.Wrong=Jsi ve špatném světě. Jdi na {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=V tomto regionu lze uvazovat -Message.Command.CaptureHelper.WorldGuard.Denied=V tomto regionu nelze uvazovat -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree bude vybrán automaticky! -Message.Command.ChooseSkilltree.NoneAvailable=Nejsou dostupné žádné skilltree pro {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Můžeš měnit skilltree {0} pouze jednou! -Message.Command.Fail=Spuštění příkazu selhalo! -Message.Command.Help.Admin={0}: Více naleznete na wiki (link níže) -Message.Command.Help.Beacon={0}: Otevřít majákové menu mazlíčka (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Vybírá chování mazlíčka (alias: /pb nebo /petb) -Message.Command.Help.Call={0}: Zavolá tvého mazlíčka (alias: /pc nebo /petc) -Message.Command.Help.CaptureHelper={0}: Změní stav pomocníka chycení on/off -Message.Command.Help.ChooseSkilltree={0}: Zobrazuje a umožňuje vám zvolit skilltree (alias: /pcst nebo /petcst) -Message.Command.Help.Info={0}: Zobrazí info o MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Otevře inventář mazlíčka (alias: /pi nebo /peti) -Message.Command.Help.MissingParameter=Chybí parametr: -Message.Command.Help.MoreInfo=Pro více informací čtěte příkazovou stránku zde: -Message.Command.Help.Name={0}: Změní jméno vašeho mazlíčka. -Message.Command.Help.Options={0}: Změnit možnosti MyPet (použij [TAB]). -Message.Command.Help.Pickup={0}: Změní zvedání věcí on/off (alias: /pp nebo /petp) -Message.Command.Help.Release={0}: Osvobodit svého mazlíčka -Message.Command.Help.Respawn={0}: Respawne tvého mazlíčka ihned, ale za poplatek (alias: /pr nebo /petr) -Message.Command.Help.SendAway={0}: Pošle vašeho mazlíčka pryč (alias: /psa nebo /petsa) -Message.Command.Help.Shop={0}: Otevře obchod se zvířátky (alias: /petsh nebo /psh) -Message.Command.Help.Skill={0}: Ukázat dovednostní úrovně -Message.Command.Help.Stop={0}: Zastaví útočení vašeho mazlíčka (alias: /ps nebo /pets) -Message.Command.Help.Store={0}: Uloží Vašeho aktuálního mazlíčka. Opět může být vrácen, příkazem /petswitch. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Umožňuje vám přepínat se mezi mazlíčky (alias: /psw nebo /pswitch) -Message.Command.Help.Trade={0}: Směňovat mazlíčky s ostatními hráči (alias: /pt nebo /pett) -Message.Command.Help.Type={0}: Zobrazit info o typech mazlíčků -Message.Command.List.Player=Mazlíčci hráče {0}: -Message.Command.List.Yours=Vaši mazlíčci: -Message.Command.Name.Filter=Zvolené jméno je neplatné, zvolte si jiné. -Message.Command.Name.New=Jméno vašeho mazlíčka je teď: {0} -Message.Command.Name.ToLong="{0}" je moc dlouhé. Maximální délka je {1} znaků. -Message.Command.PetType.Unknown=Neznámý typ mazlíčka! -Message.Command.Release.Confirm=Prosím klikněte na jméno svého mazlíčka pro potvrzení: -Message.Command.Release.Dead={0} byl osvobozen a již se nikdy nevrátí ... -Message.Command.Release.Success={0} je nyní volný ... -Message.Command.Respawn.Auto=Automatický respawn: {0}. -Message.Command.Respawn.AutoMin=Nastav minimální automatický čas respawnu na {0}. -Message.Command.Respawn.NoMoney=Potřebujete {1} k respawnu mazlíčka {0}! -Message.Command.Respawn.Paid=Poplatek za respawn ({1}) pro {0} zaplacen. -Message.Command.Respawn.Show=Poplatek za respawn pro {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Použijte /petrespawn pay pro zaplacení poplatku za respawn mazlíčka. -Message.Command.SendAway.AlreadyAway={0} byl již poslán pryč. -Message.Command.SendAway.Success={0} byl poslán pryč. -Message.Command.Skills.Show={0} - schopnosti: {1} -Message.Command.Skilltree.CantFindSkilltree=Není žádný "{0}" skilltree. -Message.Command.Stop.Attack={0} přestal útočit. -Message.Command.Success=Příkaz úspěšně vykonán! -Message.Command.Switch.Limit=Nemůžete mít více než {0} mazlíčků. -Message.Command.Switch.NoPet=Nemáte mazlíčka k uložení. -Message.Command.Switch.NoStoredPets=Nemáte žádné uložené mazlíčky. -Message.Command.Switch.Success=Uložil jste {0}. -Message.Command.Trade.Owner.Cancel=Vaše nabídka k {0} byla uzavřena. -Message.Command.Trade.Owner.InvalidPrice=Zadali jste neplatnou cenu k vaší nabídce. -Message.Command.Trade.Owner.NoOffer=Nabídl jste nikomu mazlíčka. -Message.Command.Trade.Owner.Offer=Nabídl jste {0} hráči {1}. -Message.Command.Trade.Owner.Offer.Price=Nabídl jste {0} hráči {1} za {2}. -Message.Command.Trade.Owner.OpenOffer={0} již má nabídku a musí ji nejprve schválit či odmítnout. -Message.Command.Trade.Owner.Reject={0} odmítl nabídku na {1}. -Message.Command.Trade.Owner.Success={0} přijal nabídku na {1}. -Message.Command.Trade.Owner.Yourself=Nemůžete obchodovat se sebou. -Message.Command.Trade.Receiver.Distance=Nemůžete přijmout nabídku, protože vaše vzdálenost od {0} je více než 10 metrů. -Message.Command.Trade.Receiver.HasPet=Již máte mazlíčka. -Message.Command.Trade.Receiver.NoOffer=Nikdo vám nabídl mazlíčka. -Message.Command.Trade.Receiver.NoPermission=Nemáte oprávnění k přijetí jakékoli nabídky. -Message.Command.Trade.Receiver.NotEnoughMoney=Nemáš dost peněz. K přijetí potřebuješ {0}. -Message.Command.Trade.Receiver.Offer={0} vám nabídl mazlíčka (potvrďte /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} vám nabídl mazlíčka za {1} (potvrďte /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Nabídnutý mazlíček již není k dispozici. -Message.Command.Trade.Receiver.Reject=Odmítl jsi nabídku od {0}. -Message.Command.Trade.Receiver.Success=Výměna s {0} byla úspěšná. Nyní vlastníte {1}. -Message.DeathMessage=Mazlička {0} zabil: {1} -Message.Hunger.Hungry={0} je velmi hladový. Měli byste nakrmit {0} nyní. -Message.Hunger.Rumbling=Mazlíčkovi {0} kručí v břiše. Měli byste nakrmit {0} brzy. -Message.Hunger.Starving={0} je vyhladovělý. Nakrmte {0} TEĎ! -Message.Leash.Add=Zkrotil jste mazlíčka! Bude to dobrý mazlíček. -Message.LevelSystem.LevelDown=Level {0} klesl na úroveň {1}. -Message.LevelSystem.LevelUp={0} je nyní na úrovni {1}. -Message.LevelSystem.ReachedMaxLevel={0} dosáhnul nejvyšší úrovně {1}. -Message.MultiWorld.NoActivePetInThisWorld=Nemáte mazlíčka v tomto světě! -Message.MultiWorld.NowActivePet={0} je nyní váš aktivní mazlíček. -Message.No.Allowed=Nemáte oprávnění k použití tohoto! -Message.No.AllowedHere=Mazlíčci zde nejsou povoleni! -Message.No.CanUse=Nyní to nemůžete použít. -Message.No.Economy=Podpora ekonomie není povolena. -Message.No.HasPet=Nemáte mazlíčka! -Message.No.Money=Nemáte dostatek peněz k tomuto. -Message.No.NothingToSeeHere=Nic tady není, běžte dále! -Message.No.PlayerOnline=Tento hráč není online. -Message.No.Skill={0} nezná schopnost {1}. -Message.No.UserHavePet={0} nemá mazlíčka! -Message.Npc.ChosenPet=Zvolili jste {0} aby vás znovu doprovázel. -Message.Npc.HandOver=Předali jste {0} {1}. -Message.Npc.HandOverTitle=Předat mazlíčka -Message.Npc.NoHandOver=Chci, aby mě {0} doprovázel. -Message.Npc.StorageFull=Nemůžete předat víc mazlíčků {0}. Dosáhli ste maxima {1} uložených mazlíčků. -Message.Npc.SwitchTitle=Zvolit mazlíčka -Message.Npc.TakeTitle=Vzít mazlíčka -Message.Npc.YesHandOver=Předám vám {0}. -Message.SelectMyPet=Zvolit mazlíčka -Message.Shop.Available=Dostupné obchody s mazlíčky: -Message.Shop.Confirm.No=Nechci koupit {0} za {1}. -Message.Shop.Confirm.SendStorage=Pokud si koupíte tohoto mazlíčka, bude dáno do úložiště\n, protože již máte u sebe mazlíčka. -Message.Shop.Confirm.Title=Koupit {0} za {1}? -Message.Shop.Confirm.Yes=Chci koupit {0} za {1}. -Message.Shop.NoMoney=Nemáte dostatek peněz k zakoupení tohoto mazlíčka. -Message.Shop.NotFound=Není žádný obchod s tímto jménem. -Message.Shop.Success=Koupil jsi {0} za {1}. -Message.Shop.SuccessStorage=Již máte u sebe mazlíčka. {0} byl dán do úložiště. -Message.Sit.Follow=Může Wolfi znova sledovat . -Message.Sit.Stay=Řekl jste Wolfi , aby zůstal. -Message.Skill.Beacon.ClickOff=Klikněte pro vypnutí -Message.Skill.Beacon.ClickOn=Klikněte pro zapnutí -Message.Skill.Beacon.Effect=Efekt majáku: {0} -Message.Skill.Beacon.RemainingBuffs=Zbývající zvolitelné majákové efekty: {0} -Message.Skill.Beacon.Stop=Maják zhasnut. -Message.Skill.Beacon.Upgrade={0} nyní může používat toto: (okruh: {1} - trvání: {2} sec.): -Message.Skill.Behavior.NewMode={0} je teď v módu {1}. -Message.Skill.Behavior.Upgrade={0} může nyní používat tyto módy chování: -Message.Skill.Control.AggroFarm=Nemůžete kontrolovat {0} v módu {1}! -Message.Skill.Control.Ride=Nemůžete použít schopnost ovládání, když jedete na {0}! -Message.Skill.Control.Upgrade={0} může být kontrolován pomocí: {1} -Message.Skill.Damage.Upgrade={0} má nyní {1} poškození. -Message.Skill.Fire.Upgrade={0} má teď šanci {1}% zapálit cíle na {2} sec. -Message.Skill.Hp.Upgrade={0} má maximum {1} životů. -Message.Skill.HpRegeneration.Upgrade={0} nyní regeneruje {1} život každé {2} sec. -Message.Skill.Inventory.Creative=Nemůžete otevřít inventář, když jste v kreativu. -Message.Skill.Inventory.NotAvailable={0} nemá inventář. -Message.Skill.Inventory.Swimming=Nemůžete otevřít inventář, když {0} plave! -Message.Skill.Inventory.Upgrade=Inventář {0} má teď {1} slotů. -Message.Skill.Knockback.Upgrade={0} má teď šanci {1}% na odhození cíle. -Message.Skill.Lightning.Upgrade={0} má teď šanci {1}% zasáhnout cíle bleskem s poškozením {2}. -Message.Skill.Pickup.Creative=Váš mazlíček nemůže zvedat předměty, když jste v kreativu. -Message.Skill.Pickup.NoInventory={0} by mohl sbírat předměty, ale nemá inventář. -Message.Skill.Pickup.StartStop={0} - sbírání: {1} -Message.Skill.Pickup.Upgrade={0} nyní sbírá předměty v okruhu {1} mterů. -Message.Skill.Poison.Upgrade={0} má šanci {1}% na vypuštění jedu na cíl po {2} sec. -Message.Skill.Ranged.RoundsPerMinute={0} kol za minutu -Message.Skill.Ranged.Upgrade={0} nyní může vystřelit {3} {1}s za minutu, který každý způsobí {2} poškození. -Message.Skill.Ride.NoTeleport= Nemůžeš se teleportovat když zrovna jezdíš na mazlíčkovi! -Message.Skill.Ride.Receive=Na {0} nyní může být ježděno. -Message.Skill.Ride.Upgrade=Rychlost jízdy na {0} je zvýšena o {1}%. -Message.Skill.Shield.Format={1}% šance na přesměrování {2}% svého poškození na {0} -Message.Skill.Shield.Upgrade={0} má šanci {1}% na přesměrování {2}% poškození na sebe. -Message.Skill.Slow.Upgrade={0} má šanci {1}% na zpomalení cíle na {2} sec. -Message.Skill.Sprint.Upgrade={0} může nyní sprintovat k novým cílům. -Message.Skill.Stomp.Upgrade={0} má šanci {1}% na dupnutí na zem a způsobení {2} poškození všech cílů v okruhu 2.5 metru. -Message.Skill.Thorns.Upgrade={0}{1}% šanci na odražení {2}% útoku. -Message.Skill.Wither.Upgrade={0}{1}% šanci na witherování cíle na {2} sec. -Message.Skilltree.Available=Dostupné skilltree -Message.Skilltree.NotSwitched=Skilltree nebyl změněn. -Message.Skilltree.RequiresLevel.Item=Vyžaduje úroveň: {0} -Message.Skilltree.RequiresLevel.Message={0} musí být na úrovni {1}, abyste mohl použít tento skilltree! -Message.Skilltree.SelectionPrompt=Zvolte skilltree pro {0}. (/pcst) -Message.Skilltree.SwitchedTo=Zvolil jsi {0} skilltree. -Message.Skilltree.SwitchedToFor=Změněn skilltree pro zvíře hráče {0} na {1}. -Message.Spawn.Despawn={0} se despawnul. -Message.Spawn.Flying={0} nemůže k tobě přijít, když létáš. -Message.Spawn.NoSpace={0} nemůže k tobě přijít, protože tam není dost místa. -Message.Spawn.Prevent=Něco brání {0}, aby k tobě přišel. -Message.Spawn.Respawn={0} se respawnul! -Message.Spawn.Respawn.In={0} se respawne za {1} sec. -Message.Spawn.Spectator=Nemůžete zavolat {0} v módu pozorování. -Message.Update.Available=Nová verze MyPet je k dispozici: - -############# -## Names ## -############# -Name.Absorption=Vvstřebávání -Name.Aggressive=Agresivní -Name.Arrow=Šíp -Name.Bat=Netopýr -Name.Bee=Včela -Name.Blaze=Blaze -Name.Blocks=Blok (-y) -Name.Cancel=Zrušit -Name.Cat=Kočka -Name.CaveSpider=Jeskynní pavouk -Name.Chicken=Slepice -Name.Cod=Treska -Name.Contact=Kontakt -Name.Costs=Cena -Name.Cow=Kráva -Name.Creeper=Syčák -Name.Damage=Poškození -Name.Dead=Mrtvý -Name.Disabled=Zakázáno -Name.Dolphin=Delfín -Name.Done=Hotovo -Name.Donkey=Osel -Name.DragonFireball=Dračí ohnivá koule -Name.Drowned=Utopenec -Name.Drowning=Topení -Name.Duel=Duel -Name.Egg=Vejce -Name.ElderGuardian=Prastrážce -Name.EmptyHand=prázdná ruka -Name.Enabled=Zapnuto -Name.EnderDragon=Drak z endu -Name.Enderman=Enderman -Name.Endermite=Endermit -Name.EnderPearl=Perla z Endu -Name.Everyone=Všichni -Name.Evoker=Evoker -Name.Exp=Zkušenosti -Name.Fall=Pád -Name.FallingBlock=Padající blok -Name.Farm=Farma -Name.Fire=Oheň -Name.Fireball=Ohnivá koule -Name.FireResistance=Ohnivá odolnost -Name.FireTick=Oheň -Name.Fireworks=Ohňostroj -Name.FishingHook=Rybářský prut -Name.Food=Jídlo -Name.Fox=Liška -Name.Friendly=Přátelský -Name.Ghast=Ďas -Name.Giant=Obr -Name.Guardian=Ochránce -Name.Haste=Spěch -Name.HealthBoost=Více životů -Name.Help=Nápověda -Name.Horse=Kůň -Name.HP=Životy -Name.Hunger=Hlad -Name.Husk=Husk -Name.Illusioner=Kouzelník -Name.Invisibility=Neviditelnost -Name.IronGolem=Železný golem -Name.JumpBoost=Větší skoky -Name.Lava=Láva -Name.LeashFlag=Vlajka vodítka -Name.Level=Úroveň -Name.Lightning=Blesk -Name.Llama=Lama -Name.LlamaSpit=Plivnutí lamy -Name.Luck=Štěstí -Name.Magic=Magie -Name.MagmaCube=Ohnivá koule -Name.Modes=Módy -Name.Mooshroom=Krávomůrka -Name.Mule=Mezek -Name.NightVision=Noční vidění -Name.No=Ne -Name.Normal=Normální -Name.Ocelot=Ocelot -Name.Off=Off -Name.On=On -Name.Owner=Vlastník -Name.Panda=Panda -Name.Parrot=Papoušek -Name.Party=Strana -Name.Phantom=Fantom -Name.Pig=Prase -Name.PigZombie=Pekelný čuník -Name.Pillager=Pillager -Name.Poison=Jed -Name.PolarBear=Polarni medved -Name.Price=Cena -Name.PufferFish=Čtverzubec -Name.Rabbit=Zajíc -Name.Raid=Nálet -Name.Range=Rozsah -Name.RangedDamage=Okruhové požkození -Name.Ravager=Ravager -Name.Regeneration=Regenerace -Name.Resistance=Odolnost -Name.Respawntime=Čas do respawnu -Name.Rows=Řada (-y) -Name.Salmon=Losos -Name.Seconds=Sekunda -Name.Sheep=Ovce -Name.Silverfish=Rybenka -Name.Skeleton=Kostlivec -Name.SkeletonHorse=Kostlivec - kůň -Name.Skill.Beacon=Maják -Name.Skill.Behavior=Chování -Name.Skill.Control=Kontrola -Name.Skill.Damage=Poškození -Name.Skill.Fire=Oheň -Name.Skill.Heal=Život -Name.Skill.Hitpoints=Životy -Name.Skill.Inventory=Inventář -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Blesk -Name.Skill.Pickup=Zvednout -Name.Skill.Poison=Jed -Name.Skill.Ranged=V okruhu -Name.Skill.Ride=Jet -Name.Skill.Shield=Štít -Name.Skill.Slow=Zpomalení -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Dupnutí -Name.Skill.Thorns=Trny -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slimák -Name.SmallFireball=Malá ohnivá koule -Name.Snowball=Sněhová koule -Name.Snowman=Sněhulák -Name.Speed=Rychlost -Name.Spider=Pavouk -Name.SplashPotion=Vrhací lektvar -Name.Squid=Oliheň -Name.Stray=Tulák -Name.Strength=Síla -Name.Suffocation=Dušení -Name.Title.Creator=Tvurce pluginu MyPet -Name.Title.Developer=MyPet developer -Name.Title.Donator=Sponzor -Name.Title.Helper=Helper (pomocnik) -Name.Title.Premium=Premiovy -Name.Title.Translator=Prekladatel -Name.TnT=TNT -Name.TraderLlama=Lama Obchodník -Name.Trident=Trojzubec -Name.TropicalFish=Tropická ryba -Name.Turtle=Želva -Name.Type=Typ -Name.Unknow=Neznámý -Name.Vex=Vex -Name.Villager=Vesničan -Name.Vindicator=Vindicator -Name.Void=Void -Name.WanderingTrader=Putující Obchodník -Name.WaterBreathing=Dýchání pod vodou -Name.Witch=Čarodějnice -Name.Wither=Wither -Name.WitherSkeleton=Wither kostlivec -Name.WitherSkull=Lebka withera -Name.Wolf=Vlk -Name.Yes=Ano -Name.You=Ty -Name.Zombie=Zombie -Name.ZombieHorse=Zombie kůň -Name.ZombieVillager=Zombie vesničan \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_da.properties b/src/main/resources/locale/MyPet_da.properties deleted file mode 100644 index 8b13213252..0000000000 --- a/src/main/resources/locale/MyPet_da.properties +++ /dev/null @@ -1,244 +0,0 @@ -#################################################### -## MyPet Danish Locale ## -#################################################### -## Last Update: (YMD) 2019-12-09 ## -## ## -## Contributors: ## -## Keyle, MCA Gaming, Nexusinox, Sikatsu, Xazin ## -## ## -#################################################### - -################ -## Messages ## -################ - -Message.Call.Dead={0} er død og kan ikke kaldes på -Message.Call.Dead.Respawn={0} er død og vil genopleves om {1} sekunder -Message.Call.First=Du skal kalde på {0} først. -Message.Command.Call.Success={0} Kommer til dig. -Message.Command.CaptureHelper.HasPet=Du har allerede et MyPet. -Message.Command.CaptureHelper.Mode=FangeHjælper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Er voksen -Message.Command.CaptureHelper.Requirement.Angry=Er sur -Message.Command.CaptureHelper.Requirement.Baby=Er en baby -Message.Command.CaptureHelper.Requirement.Wild=Er vild -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Evne træer vil blive tildelt automatisk! -Message.Command.ChooseSkilltree.NoneAvailable=Der er ingen kompetencetræer tilgængelig for {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Du kan kun ændre kompetencetræet for {0} en gang! -Message.Command.Fail=Udførelse af kommandoen fejlede! -Message.Command.Help.Admin={0}: Se Wiki (Link nedenunder) -Message.Command.Help.Beacon={0}: Åbner ledestjerne vinduet tilhørende kæledyret (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Vælger dit kæledyrs opførsel (alias: /pb eller /petb) -Message.Command.Help.Call={0}: Kalder på dit kæledyr (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Skifter mellem FangeHjælper på eller af. -Message.Command.Help.ChooseSkilltree={0}: Viser og tillader dig at vælge kompetencetræ (alias: /pcst eller /petcst) -Message.Command.Help.Info={0}: Viser information omkring en MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Åbner kæledyrets inventarliste (alias: /pi eller /peti) -Message.Command.Help.MoreInfo=For mere info læs kommando siden her: -Message.Command.Help.Name={0}: Ændrer navnet på dit kæledyr. -Message.Command.Help.Options={0}: Skift dine MyPet indstilliner (brug [TAB]). -Message.Command.Help.Pickup={0}: Skifter mellem at samle genstande op eller ikke (alias: /pp or /petp) -Message.Command.Help.Release={0}: Sætter dit kæledyr fri -Message.Command.Help.Respawn={0}: Genfød dit kæledyr med det samme, men mod at betale (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Sender dit kæledyr væk (alias: /psa eller /petsa) -Message.Command.Help.Skill={0}: Viser kompetence-levels -Message.Command.Help.Stop={0}: Stopper dit kæledyr fra at angribe (alias: /ps or /pets) -Message.Command.Help.Switch={0}: Tillader dig at skifte mellem dine MyPets (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Byt kæledyr med andre spillere (alias: /pt or /pett) -Message.Command.Help.Type={0}: Viser info om MyPet typer -Message.Command.List.Player={0}'s kæledyr: -Message.Command.List.Yours=Dine kæledyr: -Message.Command.Name.Filter=Det valgte navn er ugyldigt, Vær venlig at vælge et andet. -Message.Command.Name.New=Dit kæledyrs navn er nu: {0} -Message.Command.Name.ToLong="{0}" er for langt. Den maksimale længde er {1} bogstaver. -Message.Command.PetType.Unknown=Ukendt kæledyrs type! -Message.Command.Release.Confirm=Klik på dit kæledyrs navn for at godkende: -Message.Command.Release.Dead={0} Er blevet sluppet fri og vil aldrig komme tilbage... -Message.Command.Release.Success={0} er nu fri... -Message.Command.Respawn.Auto=Auto genfødsel: {0}. -Message.Command.Respawn.AutoMin=Sæt minimale auto genfødsels tid til {0}. -Message.Command.Respawn.NoMoney=Du skal bruge {1} for at {0} kan genfødes! -Message.Command.Respawn.Paid=Genfødsels afgift ({1}) for {0} betalt. -Message.Command.Respawn.Show=Genfødsels afgift for {0}: {1} ({2}auto) -Message.Command.SendAway.AlreadyAway={0} er allerede blevet sendt væk. -Message.Command.SendAway.Success={0} Er blevet sendt væk. -Message.Command.Skills.Show={0}'s kompetencer: {1} -Message.Command.Skilltree.CantFindSkilltree=Der er ingen "{0}" kompetence. -Message.Command.Stop.Attack={0} er stoppet med at angribe. -Message.Command.Success=Kommando udført succesfuldt! -Message.Command.Switch.Limit=Du kan ikke lagre mere end {0} MyPets. -Message.Command.Switch.NoPet=Du har ikke en MyPet at lagre. -Message.Command.Switch.NoStoredPets=Du har ikke nogen lagret kæledyr. -Message.Command.Switch.Success=Du har lagret {0}. -Message.Command.Trade.Owner.Cancel=Dit tilbud til {0} er blevet tilbagetrukket. -Message.Command.Trade.Owner.InvalidPrice=Du har indtastet en ugyldig pris for dit tilbud. -Message.Command.Trade.Owner.NoOffer=Du tilbød ingen en MyPet. -Message.Command.Trade.Owner.Offer=Du tilbød {0} til {1}. -Message.Command.Trade.Owner.Offer.Price=Du tilbød {0} til {1} for {2}. -Message.Command.Trade.Owner.OpenOffer={0} har allerede til tilbud og mangler at acceptere eller afslå det først. -Message.Command.Trade.Owner.Reject={0} afslog dit tilbud for {1}. -Message.Command.Trade.Owner.Success={0} accepterede til tibud for {1}. -Message.Command.Trade.Owner.Yourself=Du kan ikke bytte med dig selv. -Message.Command.Trade.Receiver.Distance=Du kan ikke acceptere tilbuddet fordi din distance til {0} er større end 10 meter. -Message.Command.Trade.Receiver.HasPet=Du har allerede et MyPet. -Message.Command.Trade.Receiver.NoOffer=Ingen tilbød en MyPet til dig. -Message.Command.Trade.Receiver.NoPermission=Du har ikke tilladelse til at acceptere nogen tilbud. -Message.Command.Trade.Receiver.NotEnoughMoney=Du har ikke nok penge, til at acceptere tilbuddet skal du bruge {0}. -Message.Command.Trade.Receiver.Offer={0} tilbød dig en MyPet (accepter med /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} tilbød dig en MyPet for {1} (accepter med /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Den tilbudte MyPet er ikke tilgængelig længere. -Message.Command.Trade.Receiver.Reject=Du afslog {0}'s tilbud. -Message.Command.Trade.Receiver.Success=Dine byttehandel med {0} var succesfuld. Du er ejer af {1} nu. -Message.DeathMessage={0} blev dræbt af: {1} -Message.Hunger.Hungry={0} er meget sulten. Du burde give {0} mad nu. -Message.Hunger.Rumbling={0}'s mave rumler. Du burde give {0} mad snart. -Message.Hunger.Starving={0} sulter. Giv {0} mad NU! -Message.Leash.Add=Du har tæmmet et kæledyr! Den vil blive en god MyPet. -Message.LevelSystem.LevelUp={0} er nu level {1}. -Message.LevelSystem.ReachedMaxLevel={0} har opnået det makismale level som er {1}. -Message.MultiWorld.NoActivePetInThisWorld=Du har ikke et MyPet i denne verden! -Message.MultiWorld.NowActivePet={0} er nu din aktive MyPet. -Message.No.Allowed=Du har ikke tilladelse til at bruge dette! -Message.No.AllowedHere=MyPets er ikke tilladt her! -Message.No.CanUse=Du kan ikke bruge dette nu. -Message.No.Economy=Den økonomiske støtte er ikke aktiveret. -Message.No.HasPet=Du har ikke et MyPet! -Message.No.Money=Du har ikke nok penge til at gøre det. -Message.No.NothingToSeeHere=Intet at se her, gå videre! -Message.No.PlayerOnline=Denne spiller er ikke online. -Message.No.Skill={0} kender ikke kompetencen {1}. -Message.No.UserHavePet={0} har ikke et MyPet! -Message.Npc.ChosenPet=Du har vælgt {0} til at være ved din side igen. -Message.Npc.HandOver=Du gav {0} til {1}. -Message.Npc.HandOverTitle=Udlever MyPet -Message.Npc.NoHandOver=Jeg vil have {0} ved min side. -Message.Npc.StorageFull=Du kan ikke give flere kæledyr til {0}. Du har nået det maksimale af {1} lagret MyPet(s). -Message.Npc.SwitchTitle=Skift MyPet -Message.Npc.TakeTitle=Tag MyPet -Message.Npc.YesHandOver=Jeg vil udlevere {0} til dig. -Message.SelectMyPet=Vælg en MyPet -Message.Skill.Beacon.ClickOff=Tryk for at slå af -Message.Skill.Beacon.ClickOn=Tryk for at slå på -Message.Skill.Beacon.Effect=Ledestjerne effekt: {0} -Message.Skill.Beacon.Stop=Ledestjerne slukket. -Message.Skill.Behavior.NewMode={0} er nu i {1} tilstand. -Message.Skill.Control.AggroFarm=Du kan ikke kontrollere {0} når i {1} tilstand! -Message.Skill.Control.Upgrade={0} kan nu blive kontrolleret med: {1} -Message.Skill.Damage.Upgrade={0} har nu {1} skade. -Message.Skill.Hp.Upgrade={0} har nu maksimalt liv på {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} regenerere nu {1}HP hvert {2} sek. -Message.Skill.Inventory.NotAvailable={0} har ikke en inventar. -Message.Skill.Ranged.RoundsPerMinute={0} runder per minut. -Message.Spawn.Respawn={0} genfødtes! -Message.Spawn.Respawn.In={0} genfødes om {1} sek. - -############# -## Names ## -############# -Name.Aggressive=Aggressiv -Name.Arrow=Pil -Name.Bat=Flagermus -Name.Blaze=Blaze -Name.Blocks=Blok(ke) -Name.Cancel=Afbryd -Name.CaveSpider=Grotte Edderkop -Name.Chicken=Kylling -Name.Contact=Kontakt -Name.Costs=Koster -Name.Cow=Ko -Name.Creeper=Creeper -Name.Damage=Skade -Name.Dead=Død -Name.Disabled=Deaktiveret -Name.Done=Færdig -Name.Drowning=Drukner -Name.Duel=Duel -Name.Egg=Æg -Name.EmptyHand=tom hånd -Name.Enabled=Aktiveret -Name.EnderDragon=Ender Drage -Name.Enderman=Endermand -Name.Everyone=Alle -Name.Exp=Exp -Name.Fall=Falde -Name.FallingBlock=Faldende Blok -Name.Farm=Farm -Name.Fire=Ild -Name.Fireball=Ildkugle -Name.FireResistance=Ild Resistens -Name.FireTick=Ild -Name.Fireworks=Fyrværkeri -Name.FishingHook=Fiske Krog -Name.Food=Mad -Name.Friendly=Venlig -Name.Giant=Kæmpe -Name.Haste=Hastværk -Name.Help=Hjælp -Name.Horse=Hest -Name.HP=HP -Name.Hunger=Sult -Name.Invisibility=Usynlighed -Name.IronGolem=Jern Golem -Name.Lava=Lava -Name.Level=Level -Name.Lightning=Lyn -Name.Luck=Held -Name.Magic=Magi -Name.Modes=Tilstande -Name.NightVision=Nattesyn -Name.No=Nej -Name.Normal=Normal -Name.Ocelot=Ozelot -Name.Off=Slukket -Name.On=På -Name.Owner=Ejer -Name.Party=Party -Name.Pig=Gris -Name.PigZombie=Zombie Pigman -Name.Poison=Gift -Name.PolarBear=Polar Bjørn -Name.Rabbit=Kanin -Name.Regeneration=Regenerering -Name.Resistance=Resistens -Name.Rows=Række(r) -Name.Sheep=Får -Name.Silverfish=Sølvfisk -Name.Skeleton=Skelet -Name.Skill.Beacon=Ledestjerne -Name.Skill.Behavior=Opførsel -Name.Skill.Control=Kontrol -Name.Skill.Damage=Skade -Name.Skill.Fire=Ild -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventar -Name.Skill.Knockback=Tilbageslag -Name.Skill.Lightning=Lyn -Name.Skill.Poison=Gift -Name.Skill.Ride=Ride -Name.Skill.Shield=Skjold -Name.Skill.Slow=Langsom -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Trampe -Name.Skill.Thorns=Torne -Name.Skilltree=Kompetencetræ -Name.Slime=Slim -Name.Snowball=Snebold -Name.Snowman=Snemand -Name.Speed=Hastighed -Name.Spider=Edderkop -Name.Squid=Blæksprutte -Name.Strength=Styrke -Name.Suffocation=Kvælning -Name.Title.Creator=Skaber af MyPet -Name.Title.Helper=Hjælper -Name.Title.Premium=Premium -Name.Title.Translator=Oversætter -Name.TnT=TnT -Name.Type=Type -Name.Unknow=Ukendt -Name.WaterBreathing=Vand Vejrtrækning -Name.Witch=Heks -Name.Wolf=Ulv -Name.Yes=Ja -Name.You=Dig -Name.Zombie=Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_de.properties b/src/main/resources/locale/MyPet_de.properties deleted file mode 100644 index d9255292ca..0000000000 --- a/src/main/resources/locale/MyPet_de.properties +++ /dev/null @@ -1,376 +0,0 @@ -################################################################### -## MyPet German Locale ## -################################################################### -## Last Update: (YMD) 2019-12-13 ## -## ## -## Contributors: ## -## Keyle, Minephoenix, Peda1996, Seliba, Sikatsu, Stephan Serk ## -## Stueck_Bacon, Sulort, enterih ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Du kannst das nicht tun solange {0} tot ist. -Message.Call.Dead={0} ist tot und kann jetzt nicht gerufen werden. -Message.Call.Dead.Respawn={0} ist tot und wird in {1} Sekunden neu spawnen. -Message.Call.First=Du musst {0} zuerst rufen. -Message.Command.Call.Success=Du hast {0} gerufen. -Message.Command.CaptureHelper.HasPet=Du hast bereits ein Pet. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Ist erwachsen -Message.Command.CaptureHelper.Requirement.Angry=Ist feindselig -Message.Command.CaptureHelper.Requirement.Baby=Ist ein Baby -Message.Command.CaptureHelper.Requirement.BelowHP=Leben ist niedriger als {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Kann vermehrt werden -Message.Command.CaptureHelper.Requirement.Impossible=Kann nicht gezähmt werden -Message.Command.CaptureHelper.Requirement.LowHP=Leben ist niedriger als {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Wurde von einem Spieler erstellt -Message.Command.CaptureHelper.Requirement.Size.Equal=Größe ist gleich {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Größe kleiner als {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Größe größer als {0} -Message.Command.CaptureHelper.Requirement.Tamed=Ist gezähmt -Message.Command.CaptureHelper.Requirement.Wild=Ist wild -Message.Command.CaptureHelper.Requirement.World.Right=Du bist in der richtigen Welt -Message.Command.CaptureHelper.Requirement.World.Wrong=In dieser Welt nicht möglich. Gehe zu: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Du kannst in dieser Region Pets anleinen -Message.Command.CaptureHelper.WorldGuard.Denied=Du kannst in dieser Region Pets keine anleinen -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Fertigkeitsbäume werden automatisch zugewiesen! -Message.Command.ChooseSkilltree.NoneAvailable=Für {0} stehen keine Fertigkeitsbäume zur Auswahl. -Message.Command.ChooseSkilltree.OnlyOnce=Du kannst den Fertigkeitsbaum von {0} nur einmal ändern! -Message.Command.Fail=Befehlsausführung gescheitert! -Message.Command.Help.Admin={0}: Siehe Wiki (Link s.u.) -Message.Command.Help.Beacon={0}: Öffnet das Leuchtfeuerfenster zum Auswählen der Buffs (Alias: /pbeacon) -Message.Command.Help.Behavior={0}: Schaltet zwischen den Verhaltens-Modi um. (Alias: /pb oder /petb) -Message.Command.Help.Call={0}: Ruft dein Pet herbei (Alias: /pc oder /petc) -Message.Command.Help.CaptureHelper={0}: Schaltet den CaptureHelfer an/aus -Message.Command.Help.ChooseSkilltree={0}: Zeigt und wählt Fertigkeitsbäume (Alias: /pcst oder /petcst) -Message.Command.Help.Info={0}: Zeigt Infos über dein Pet (Alias: /pinfo) -Message.Command.Help.Inventory={0}: Öffnet das Pet-Inventar (Alias: /pi oder /peti) -Message.Command.Help.MissingParameter=Es fehlt ein Parameter: -Message.Command.Help.MoreInfo=Für mehr Informationen besuche: -Message.Command.Help.Name={0}: Ändert den Namen deines Pets. -Message.Command.Help.Options={0}: Ändere deine Pet-Optionen (nutze [TAB] ) -Message.Command.Help.Pickup={0}: Schaltet das Aufheben von Gegenständen ein /aus (Alias: /pp oder /petp) -Message.Command.Help.Release={0}: Lässt dein Pet frei -Message.Command.Help.Respawn={0}: Lasse dein Pet gegen ein gewisses Entgelt respawnen (Alias: /pr oder /petr) -Message.Command.Help.SendAway={0}: Schickt dein Pet weg (Alias: /psa oder /petsa) -Message.Command.Help.Shop={0}: Öffnet den Pet-Shop (Alias: /petsh oder /psh) -Message.Command.Help.Skill={0}: Zeigt die Level der Fertigkeiten an -Message.Command.Help.Stop={0}: Dein Pet lässt von seinem Ziel ab (Alias: /ps oder /pets) -Message.Command.Help.Store={0}: Lagert dein aktuelles Pet ein. Kann mit dem /petswitch Befehl wiedererlangt werden. (Alias: /pst oder /pstore) -Message.Command.Help.Switch={0}: Erlaubt dir zwischen deinen Pets zu wechseln (Alias: /psw oder /pswitch) -Message.Command.Help.Trade={0}: Handle Pets mit anderen Spielern (Alias: /pt or /pett) -Message.Command.Help.Type={0}: Zeigt Informationen über die Pet-Typen an -Message.Command.List.Player={0}'s Pets: -Message.Command.List.Yours=Deine Pets: -Message.Command.Name.Filter=Der gewählte Namen ist unzulässig, bitte wähle einen anderen. -Message.Command.Name.New=Der Name deines Pets ist nun: {0} -Message.Command.Name.ToLong="{0}" ist zu lang. Die maximale Länge beträgt {1} Zeichen. -Message.Command.PetType.Unknown= Unbekannter Pet-Typ! -Message.Command.Release.Confirm=Bitte klicke zur Bestätigung auf den Namen deines Pets: -Message.Command.Release.Dead={0} ist tot und wird nicht mehr zurückkehren. . . -Message.Command.Release.Success={0} ist nun frei . . . -Message.Command.Respawn.Auto=Automatischer Respawn: {0}. -Message.Command.Respawn.AutoMin=Setzt die minimale Respawn-Zeit auf {0}sek. -Message.Command.Respawn.NoMoney=Du benötigst {1} um {0} jetzt respawnen zu lassen! -Message.Command.Respawn.Paid=Du hast die Respawn-Kosten von {1} für {0} gezahlt. -Message.Command.Respawn.Show=Respawn-Kosten für {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Benutze /petrespawn pay um die Respawn-Kosten zu bezahlen. -Message.Command.SendAway.AlreadyAway={0} ist nicht hier. -Message.Command.SendAway.Success=Du schickst {0} weg. -Message.Command.Skills.Show={0}'s Fertigkeiten: {1} -Message.Command.Skilltree.CantFindSkilltree=Es gibt keinen Fertigkeitsbaum mit dem Namen: {0} -Message.Command.Stop.Attack={0} greift sein Ziel nicht weiter an! -Message.Command.Success=Befehl wurde erfolgreich ausgeführt! -Message.Command.Switch.Limit=Du kannst nicht mehr als {0} Pets einlagern. -Message.Command.Switch.NoPet=Du hast kein Pet dass du einlagern könntest. -Message.Command.Switch.NoStoredPets=Du hast keine gelagerten Pets. -Message.Command.Switch.Success={0} wurde eingelagert. -Message.Command.Trade.Owner.Cancel=Dein Angebot an {0} wurde zurückgezogen. -Message.Command.Trade.Owner.InvalidPrice=Bitte gib einen gültigen Preis ein. -Message.Command.Trade.Owner.NoOffer=Du hast niemandem ein Pet angeboten. -Message.Command.Trade.Owner.Offer=Du hast {1} ein Angebot für {0} gemacht. -Message.Command.Trade.Owner.Offer.Price=Du hast {1} das Angebot gemacht {0} für {2} zu verkaufen. -Message.Command.Trade.Owner.OpenOffer={0} hat bereits ein anderes Angebot und muss dieses zunächst akzeptieren oder ablehnen. -Message.Command.Trade.Owner.Reject={0} hat dein Angebot für {1} abgelehnt. -Message.Command.Trade.Owner.Success={0} hat dein Angebot für {1} angenommen. -Message.Command.Trade.Owner.Yourself=Du kannst nicht mit dir selbst handeln. -Message.Command.Trade.Receiver.Distance=Da kannst das Angebot nicht annehmen solange du mehr als 10 Meter von {0} entfernt bist. -Message.Command.Trade.Receiver.HasPet=Du hast bereits ein Pet. -Message.Command.Trade.Receiver.NoOffer=Niemand hat dir ein Pet angeboten. -Message.Command.Trade.Receiver.NoPermission=Du besitzt nicht die benötigten Rechte um das Angebot anzunehmen. -Message.Command.Trade.Receiver.NotEnoughMoney=Du hast nicht genügend Geld. Du benötigst {0} um das Angebot annehmen zu können. -Message.Command.Trade.Receiver.Offer={0} bietet die folgendes Pet (akzeptiere das Angebot mit /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} bietet die folgendes Pet für {1} (akzeptiere das Angebot mit /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Das angebotene Pet ist nicht mehr verfügbar. -Message.Command.Trade.Receiver.Reject=Du hast {0}'s Angebot abgelehnt. -Message.Command.Trade.Receiver.Success=Der Handel mit {0} war erfolgreich. Du bist nun der Besitzer von {1}. -Message.DeathMessage={0} wurde getötet durch: {1} -Message.Hunger.Hungry={0} ist sehr hungrig. Du solltest {0} jetzt füttern. -Message.Hunger.Rumbling={0}'s Magen knurrt. Du solltest {0} bald füttern. -Message.Hunger.Starving={0} ist kurz vorm Verhungern. Füttere {0} JETZT! -Message.Leash.Add=Du hast nun ein Pet. Es wird dir ein guter Begleiter sein. -Message.LevelSystem.LevelDown={0} ist auf Level {1} zurückgefallen. -Message.LevelSystem.LevelUp={0} hat Level {1} erreicht. -Message.LevelSystem.ReachedMaxLevel={0} hat das maximale Level von {1} erreicht. -Message.MultiWorld.NoActivePetInThisWorld=Du hast in dieser Welt kein Pet. -Message.MultiWorld.NowActivePet={0} ist jetzt dein aktives Pet. -Message.No.Allowed=Du darfst das nicht benutzen! -Message.No.AllowedHere=Pets sind hier nicht erlaubt! -Message.No.CanUse=Du kannst das jetzt nicht nutzen. -Message.No.Economy=Der Economy Support ist nicht verfügbar. -Message.No.HasPet=Du hast kein Pet! -Message.No.Money=Du hast nicht genug Geld um dies zu tun. -Message.No.NothingToSeeHere=Hier gibt es nichts zu sehen! -Message.No.PlayerOnline=Dieser Spieler ist nicht online! -Message.No.Skill={0} kennt die Fertigkeit {1} nicht. -Message.No.UserHavePet={0} hat kein Pet! -Message.Npc.ChosenPet={0} wird dich nun wieder begleiten. -Message.Npc.HandOver=Du hast {0} an {1} übergeben. -Message.Npc.HandOverTitle=Pet übergeben -Message.Npc.NoHandOver=Ich möchte {0} lieber an meiner Seite haben. -Message.Npc.StorageFull=Du kannst keine weiteren Pets an {0} übergeben. Du hast das Maximum von {1} Pet(s) erreicht. -Message.Npc.SwitchTitle=Tausche Pet -Message.Npc.TakeTitle=Pet mitnehmen -Message.Npc.YesHandOver=Ich werde dir {0} übergeben. -Message.SelectMyPet=Wähle ein Pet -Message.Shop.Available=Verfügbare Pet Shops: -Message.Shop.Confirm.No=Ich möchte {0} nicht für {1} kaufen. -Message.Shop.Confirm.SendStorage=Wenn du dieses Pet kaufst wird es eingelagert\nda du bereits ein Pet bei dir hast. -Message.Shop.Confirm.Title={0} für {1} kaufen? -Message.Shop.Confirm.Yes=Ich möchte {0} für {1} kaufen. -Message.Shop.NoMoney=Du hast nicht genügend Geld, um dieses Pet zu kaufen. -Message.Shop.NotFound=Es gibt keinen Shop mit diesem Namen. -Message.Shop.Success=Du hast {0} für {1} gekauft. -Message.Shop.SuccessStorage=U already has pet wif u. {0} will be sent 2 ur storage. -Message.Sit.Follow={0} folgt dir nun wieder. -Message.Sit.Stay={0} soll sich nicht vom Fleck rühren. -Message.Skill.Beacon.ClickOff=Klicken zum auszuschalten -Message.Skill.Beacon.ClickOn=Klicke zum aktivieren -Message.Skill.Beacon.Effect=Leuchtfeuer-Effekt: {0} -Message.Skill.Beacon.RemainingBuffs=Verbleibende wählbare Leuchtfeuer-Effekte: {0} -Message.Skill.Beacon.Stop=Leuchtfeuer ist erloschen. -Message.Skill.Beacon.Upgrade={0} kann nun diese Buffs benutzen (Reichweite: {1}m / Dauer: {2}sek): -Message.Skill.Behavior.NewMode={0} ist nun im {1} Modus. -Message.Skill.Behavior.Upgrade={0} kann diese Verhaltens-Modi nutzen: -Message.Skill.Control.AggroFarm=Du kannst {0} im {1} Modus nicht kontrollieren! -Message.Skill.Control.Ride=Du kannst die Kontroll-Fertigkeit nicht nutzen während du {0} reitest! -Message.Skill.Control.Upgrade={0} kann nun kontrolliert werden mit: {1} -Message.Skill.Damage.Upgrade={0} verursacht nun {1} Schaden. -Message.Skill.Fire.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2} Sekunden in Brand setzt. -Message.Skill.Hp.Upgrade={0} hat nun eine maximale Trefferpunktezahl von {1}TP. -Message.Skill.HpRegeneration.Upgrade={0} regeneriert nun {1}TP alle {2} Sekunden. -Message.Skill.Inventory.Creative=Du kannst das Inventar nicht öffnen während du im Kreativ-Modus bist. -Message.Skill.Inventory.NotAvailable={0} hat kein Inventar. -Message.Skill.Inventory.Swimming=Du kannst das Inventar nicht öffnen während {0} schwimmt! -Message.Skill.Inventory.Upgrade={0} hat nun ein Inventar mit {1} Plätzen. -Message.Skill.Knockback.Upgrade=Es besteht nun eine Chance von {1}% das {0} sein Ziel zurückschleudert. -Message.Skill.Lightning.Upgrade=Es besteht nun eine Chance von {1}% dass {0} einen Blitz auf sein Ziel abfeuert der {2} Schaden verursacht. -Message.Skill.Pickup.Creative=Dein Pet kann keine Gegenstände aufheben wenn du im Kreativ-Modus bist. -Message.Skill.Pickup.NoInventory={0} kann Gegenstände aufnehmen, hat aber kein Inventar. -Message.Skill.Pickup.StartStop=Aufheben von Gegenständen: {1} -Message.Skill.Pickup.Upgrade={0} kann nun Gegenstände in einem Radius von {1} Meter(n) aufheben. -Message.Skill.Poison.Upgrade=Es besteht nun eine Chance von {1}% das {0} sein Ziel für {2} Sekunden vergiftet. -Message.Skill.Ranged.RoundsPerMinute={0} Schuss pro Minute -Message.Skill.Ranged.Upgrade={0} kann nun {3} {1} pro Minute verschießen, die je {2} Schaden verursachen. -Message.Skill.Ride.NoTeleport=Du kannst dich nicht teleportieren, wenn du dein Pet reitest! -Message.Skill.Ride.Receive={0} kann nun geritten werden. -Message.Skill.Ride.Upgrade=Die Reitgeschwindigkeit von {0} ist nun {1}% erhöht. -Message.Skill.Shield.Format={1}% Chance dass {2}% deines eingehenden Schadens auf {0} umgeleitet wird -Message.Skill.Shield.Upgrade=Es besteht nun eine Chance von {1}% dass {2}% deines eingehenden Schadens auf {0} umgeleitet wird. -Message.Skill.Slow.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2} Sekunden verlangsamt. -Message.Skill.Sprint.Upgrade={0} kann nun auf seine Ziele zusprinten. -Message.Skill.Stomp.Upgrade=Es besteht nun eine Chance von {1}% dass {0} auf den Boden stampft. Dies verursacht {2} Schaden bei allem in einem Radius von 2.5 Metern. -Message.Skill.Thorns.Upgrade=Es besteht nun eine Chance von {1}% dass {0} {2}% des eingehenden Schaden reflektiert. -Message.Skill.Wither.Upgrade=Es besteht nun eine Chance von {1}% dass {0} sein Ziel für {2}sek verkrüppelt. -Message.Skilltree.Available=Verfügbare Fertigkeitsbäume -Message.Skilltree.NotSwitched=Fertigkeitsbaum wurde nicht gewechselt! -Message.Skilltree.RequiresLevel.Item=Benötigtes Level: {0} -Message.Skilltree.RequiresLevel.Message=Um diesen Fertigkeitsbaum auswählen zu können, muss {0} Level {1} erreicht haben! -Message.Skilltree.SelectionPrompt=Bitte wähle einen Fertigkeitsbaum für {0} aus. (/pcst) -Message.Skilltree.SwitchedTo=Du hast den {0} Fertigkeitsbaum gewählt. -Message.Skilltree.SwitchedToFor=Fertigkeitsbaum von {0}'s Pet auf {1} geändert. -Message.Spawn.Despawn={0} ist despawnt. -Message.Spawn.Flying={0} kann nicht zu dir kommen wenn du fliegst. -Message.Spawn.NoSpace={0} kann nicht zu dir kommen, da nicht genügend Platz vorhanden ist. -Message.Spawn.Prevent=Etwas verhindert dass {0} zu dir kommt. -Message.Spawn.Respawn={0} ist respawnt. -Message.Spawn.Respawn.In={0} respawnt in {1} Sekunden. -Message.Spawn.Spectator=Du kannst {0} im Zuschauer-Modus nicht zu dir rufen. -Message.Update.Available=Eine neue MyPet-Version ist verfügbar: - -############# -## Names ## -############# -Name.Absorption=Absorption -Name.Aggressive=Aggressiv -Name.Arrow=Pfeil -Name.Bat=Fledermaus -Name.Bee=Biene -Name.Blaze=Blaze -Name.Blocks=Block/Blöcke -Name.Cancel=Abbrechen -Name.Cat=Katze -Name.CaveSpider=Höhlenspinne -Name.Chicken=Huhn -Name.Cod=Kabeljau -Name.Contact=Kontakt -Name.Costs=Kosten -Name.Cow=Kuh -Name.Creeper=Creeper -Name.Damage=Schaden -Name.Dead=Tod -Name.Disabled=Deaktiviert -Name.Dolphin=Delphin -Name.Done=Fertig -Name.Donkey=Maultier -Name.DragonFireball=Drachenfeuerball -Name.Drowned=Ertrunkener -Name.Drowning=Ertrinken -Name.Duel=Duell -Name.Egg=Ei -Name.ElderGuardian=Großer Wächter -Name.EmptyHand=leere Hand -Name.Enabled=Aktiviert -Name.EnderDragon=Enderdrache -Name.Enderman=Enderman -Name.Endermite=Endermilbe -Name.EnderPearl=Enderperle -Name.Everyone=Jeder -Name.Evoker=Magier -Name.Exp=Exp -Name.Fall=Fallen -Name.FallingBlock=Fallender Block -Name.Farm=Farm -Name.Fire=Feuer -Name.Fireball=Feuerball -Name.FireResistance=Feuerresistenz -Name.FireTick=Feuer -Name.Fireworks=Feuerwerk -Name.FishingHook=Angelhaken -Name.Food=Futter -Name.Fox=Fuchs -Name.Friendly=Freundlich -Name.Ghast=Ghast -Name.Giant=Riese -Name.Guardian=Wächter -Name.Haste=Eile -Name.HealthBoost=Extraleben -Name.Help=Hilfe -Name.Horse=Pferd -Name.HP=TP -Name.Hunger=Hunger -Name.Husk=Wüstenzombie -Name.Illusioner=Illusionist -Name.Invisibility=Unsichtbarkeit -Name.IronGolem=Eisengolem -Name.JumpBoost=Sprungverstärkung -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Blitz -Name.Llama=Lama -Name.LlamaSpit=Lamaspucke -Name.Luck=Glück -Name.Magic=Magie -Name.MagmaCube=Magmaschleim -Name.Modes=Modi -Name.Mooshroom=Pilzkuh -Name.Mule=Esel -Name.NightVision=Nachtsicht -Name.No=Nein -Name.Normal=Normal -Name.Ocelot=Ozelot -Name.Off=Aus -Name.On=An -Name.Owner=Besitzer -Name.Panda=Panda -Name.Parrot=Papagei -Name.Party=Gruppe -Name.Phantom=Phantom -Name.Pig=Schwein -Name.PigZombie=Zombie Pigman -Name.Pillager=Plünderer -Name.Poison=Gift -Name.PolarBear=Eisbär -Name.Price=Preis -Name.PufferFish=Kugelfisch -Name.Rabbit=Kaninchen -Name.Raid=Raid -Name.Range=Reichweite -Name.RangedDamage=Fernkampfschaden -Name.Ravager=Verwüster -Name.Regeneration=Regeneration -Name.Resistance=Resistenz -Name.Respawntime=Respawnzeit -Name.Rows=Reihe(n) -Name.Salmon=Lachs -Name.Seconds=Sekunde(n) -Name.Sheep=Schaf -Name.Silverfish=Silberfisch -Name.Skeleton=Skelett -Name.SkeletonHorse=Skelettpferd -Name.Skill.Beacon=Leuchtfeuer -Name.Skill.Behavior=Verhalten -Name.Skill.Control=Kontrolle -Name.Skill.Damage=Nahkampf-Schaden -Name.Skill.Fire=Feuer -Name.Skill.Heal=Heilung -Name.Skill.Hitpoints=LP -Name.Skill.Inventory=Inventar -Name.Skill.Knockback=Zurückstoßen -Name.Skill.Lightning=Blitz -Name.Skill.Pickup=Aufsammeln -Name.Skill.Poison=Vergiften -Name.Skill.Ranged=Fernkampf-Schaden -Name.Skill.Ride=Reiten -Name.Skill.Shield=Schild -Name.Skill.Slow=Verlangsamen -Name.Skill.Sprint=Sprinten -Name.Skill.Stomp=Stampfer -Name.Skill.Thorns=Dornen -Name.Skill.Wither=Verdorren -Name.Skilltree=Fertigkeitsbaum -Name.Slime=Schleim -Name.SmallFireball=Kleiner Feuerball -Name.Snowball=Schneeball -Name.Snowman=Schneegolem -Name.Speed=Geschwindigkeit -Name.Spider=Spinne -Name.SplashPotion=Werfbarer Trank -Name.Squid=Tintenfisch -Name.Stray=Eiswanderer -Name.Strength=Stärke -Name.Suffocation=Ersticken -Name.Title.Creator=Schöpfer von MyPet -Name.Title.Developer=MyPet Entwickler -Name.Title.Donator=Spender -Name.Title.Helper=Helfer -Name.Title.Premium=Premium -Name.Title.Translator=Übersetzer -Name.TnT=TnT -Name.TraderLlama=Händlerlama -Name.Trident=Dreizack -Name.TropicalFish=Tropenfisch -Name.Turtle=Schildkröte -Name.Type=Typ -Name.Unknow=Unbekannt -Name.Vex=Plagegeist -Name.Villager=Dorfbewohner -Name.Vindicator=Diener -Name.Void=Das Nichts -Name.WanderingTrader=Fahrender Händler -Name.WaterBreathing=Unterwasseratmung -Name.Witch=Hexe -Name.Wither=Wither -Name.WitherSkeleton=Witherskelett -Name.WitherSkull=Witherschädel -Name.Wolf=Wolf -Name.Yes=Ja -Name.You=Dir -Name.Zombie=Zombie -Name.ZombieHorse=Zombiepferd -Name.ZombieVillager=Dorfbewohnerzombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_el.properties b/src/main/resources/locale/MyPet_el.properties deleted file mode 100644 index 4ae6cad6c7..0000000000 --- a/src/main/resources/locale/MyPet_el.properties +++ /dev/null @@ -1,47 +0,0 @@ -########################################## -## MyPet Greek Locale ## -########################################## -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Giannis Kapageridis, Jinxed, Keyle ## -## ## -########################################## - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn=Ο {0} είναι νεκρός και θα αναγενηθεί σε {1} δεύτερα. -Message.Call.First=Πρώτα πρέπει να καλέσεις τον {0} -Message.Command.Call.Success={0} έρχεται σε σένα. -Message.Command.CaptureHelper.HasPet=Έχεις ήδη ένα MyPet . -Message.Command.CaptureHelper.Mode=Βοηθός σύλληψη: {Ενεργοποιημένο}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Δέντρο δεξιοτήτων θα δοθεί αυτόματα! -Message.Command.ChooseSkilltree.NoneAvailable=Δεν υπάρχουν διαθέσιμα δέντρα δεξιοτήτων για {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Μπορείς να αλλάξεις το δέντρο δεξιοτήτων του {0} μια φορα! -Message.Command.Fail=Εκτέλεση εντολών απέτυχε ! -Message.Command.Help.Admin={0}: Δες Wiki ( link παρακάτω) -Message.Command.Help.Beacon={0}: Ανοίγει το παράθυρο φάρο του κατοικίδιου ζώου ( ψευδώνυμο : / pbeacon ) -Message.Command.Help.Behavior={0}: Έπαιξε τη συμπεριφορά του κατοικίδιου ζώου ( ψευδώνυμο : / pb ή / petb ) -Message.Command.Help.Call={0}: Φέρνει το κατοικίδιο ζώο ( ψευδώνυμο : / pc ή / petc ) -Message.Command.Help.ChooseSkilltree={0}: Δείχνει και σου επιτρέπει να επιλέξεις δέντρο δεξιοτήτων ( Ψευδώνυμο : / pcst ή / petcst ) -Message.Command.Help.Info={0}: Εμφανίζει πληροφορίες σχετικά με το MyPet σου ( ψευδώνυμο : / pinfo ) -Message.Command.Help.Inventory={0}: Ανοίγει την απογραφή του κατοικίδιου ζώου ( ψευδώνυμο : / π ή / PETI ) -Message.Command.Help.MoreInfo=Για περισσότερες πληροφορίες διαβάστε τη σελίδα εντολή εδώ : -Message.Command.Help.Name={0}: Αλλάζει το όνομα του κατοικίδιου ζώου. -Message.Command.Help.Options={0}: Αλλαγή των επιλογών του MyPet σου( χρησιμοποιήστε [ TAB ] ). -Message.Command.Help.Release={0}: Απελευθερώνει το κατοικίδιο ζώο -Message.Command.Help.Stop={0}: Σταματά το κατοικίδιο ζώο από επίθεση ( ψευδώνυμο : / ps / ή /pets) -Message.Command.Help.Switch={0}: Σας επιτρέπει να κάνετε εναλλαγή μεταξύ τα MyPets σας ( ψευδώνυμο : / psw ή / pswitch) -Message.Command.Help.Trade={0}: Εμπόριο κατοικίδιων ζώων με άλλους παίκτες (ψευδώνυμο : /pt ή /pett) -Message.Command.List.Yours=Τα δικά σου κατοικίδια ζώα: -Message.Command.Name.New=Το όνομα του κατοικίδιου ζώου τώρα είναι: {0} -Message.Command.PetType.Unknown=Άγνωστου τύπου κατοικίδιο ! - -############# -## Names ## -############# -Name.Void=Το κενό -Name.Witch= Μάγισσα -Name.You=Εσύ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_en_ud.properties b/src/main/resources/locale/MyPet_en_ud.properties deleted file mode 100644 index 85012e86d4..0000000000 --- a/src/main/resources/locale/MyPet_en_ud.properties +++ /dev/null @@ -1,375 +0,0 @@ -################################################## -## MyPet British English (upside down) Locale ## -################################################## -## Last Update: (YMD) 2019-12-13 ## -## ## -## Contributors: ## -## Keyle ## -## ## -################################################## - -################ -## Messages ## -################ - -Message.Action.Dead=˙pɐǝp sᴉ {0} ǝlᴉɥʍ ʇɐɥʇ op ʇou uɐɔ no⅄ -Message.Call.Dead=˙pǝllɐɔ ǝq ʇou uɐɔ puɐ pɐǝp sᴉ {0} -Message.Call.Dead.Respawn=˙ɔǝs {1} uı uʍɐdsǝɹ ʃʃıʍ puɐ pɐǝp{0} -Message.Call.First=˙ʇsɹıɟ {0} ʃʃɐɔ ʇsnɯ no⅄ -Message.Command.Call.Success=˙noʎ oʇ sǝɯoɔ {0}< -Message.Command.CaptureHelper.HasPet=˙ʇǝԀʎW ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ -Message.Command.CaptureHelper.Mode=˙{0} :ɹǝdʃǝHǝɹnʇdɐↃ -Message.Command.CaptureHelper.Requirement.Adult=ʇlnpɐ sI -Message.Command.CaptureHelper.Requirement.Angry=ʎɹƃuɐ sI -Message.Command.CaptureHelper.Requirement.Baby=ʎqɐq ɐ sI -Message.Command.CaptureHelper.Requirement.BelowHP={0} uɐɥʇ ɹǝʍol ǝɟᴉ˥ -Message.Command.CaptureHelper.Requirement.CanBreed=pǝǝɹq uɐƆ -Message.Command.CaptureHelper.Requirement.Impossible=ɥsɐǝl oʇ ǝlqᴉssodɯI -Message.Command.CaptureHelper.Requirement.LowHP={0} uɐɥʇ ɹǝʍol ǝɟᴉ˥ -Message.Command.CaptureHelper.Requirement.PlayerCreated=ɹǝʎɐld ɐ ʎq pǝʇɐǝɹɔ sI -Message.Command.CaptureHelper.Requirement.Size.Equal={0} slɐnbǝ ǝzᴉS -Message.Command.CaptureHelper.Requirement.Size.Max={0} uɐɥʇ ɹǝllɐɯs sᴉ ǝzᴉS -Message.Command.CaptureHelper.Requirement.Size.Min={0} uɐɥʇ ɹǝʇɐǝɹƃ sᴉ ǝzᴉS -Message.Command.CaptureHelper.Requirement.Tamed=pǝɯɐʇ sI -Message.Command.CaptureHelper.Requirement.Wild=plᴉʍ sI -Message.Command.CaptureHelper.Requirement.World.Right=plɹoʍ ʇɥƃᴉɹ ǝɥʇ uᴉ ǝɹɐ no⅄ -Message.Command.CaptureHelper.Requirement.World.Wrong={0} :oʇ oפ ˙plɹoʍ ƃuoɹʍ ǝɥʇ sᴉ sᴉɥ┴ -Message.Command.CaptureHelper.WorldGuard.Allowed=uoᴉƃǝɹ sᴉɥʇ uᴉ ɥsɐǝl uɐɔ no⅄ -Message.Command.CaptureHelper.WorldGuard.Denied=uoᴉƃǝɹ sᴉɥʇ uᴉ ɥsɐǝl ʇ,uɐɔ no⅄ -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=¡ʎʃʃɐɔıʇɐɯoʇnɐ pǝuƃıssɐ ǝq ʃʃıʍ sǝǝɹʇʃʃıʞS -Message.Command.ChooseSkilltree.NoneAvailable=˙{0} ɹoɟ ǝʃqɐʃıɐʌɐ sǝǝɹʇʃʃıʞs ou ǝɹɐ ǝɹǝɥ⊥ -Message.Command.ChooseSkilltree.OnlyOnce=¡ǝɔuo {0} ɟo ǝǝɹʇʃʃıʞs ǝɥʇ ǝƃuɐɥɔ ʎʃuo uɐɔ no⅄ -Message.Command.Fail=¡pǝʃıɐɟ uoıʇnɔǝxǝ puɐɯɯoↃ -Message.Command.Help.Admin=(ʍoʃǝq ʞuıʃ) ıʞıM ǝǝS :{0} -Message.Command.Help.Beacon=(uoɔɐǝqd/ :sɐıʃɐ) ˙nuǝɯ uoıʇɐɹnƃıɟuoɔ uoɔɐǝq ǝɥʇ suǝdO :{0} -Message.Command.Help.Behavior=(qʇǝd/ ɹo qd/ :sɐıʃɐ) ʇǝd ǝɥʇ ɟo ɹoıʌɐɥǝq ǝɥʇ sʇɔǝʃǝS :{0} -Message.Command.Help.Call=(ɔʇǝd/ ɹo ɔd/ :sɐıʃɐ) ʇǝd ɹnoʎ sʃʃɐↃ :{0} -Message.Command.Help.CaptureHelper=ɟɟo ɹo uo ɹǝdʃǝHǝɹnʇdɐↃ ǝɥʇ sǝʃƃƃo⊥ :{0} -Message.Command.Help.ChooseSkilltree=(ʇsɔʇǝd/ ɹo ʇsɔd/ :sɐıʃɐ) sǝǝɹʇʃʃıʞs ǝsooɥɔ oʇ noʎ sʍoʃʃɐ puɐ sʍoɥS :{0} -Message.Command.Help.Info=(oɟuıd/ :sɐıʃɐ) ʇǝԀʎW ɐ ʇnoqɐ oɟuı sʎɐʃdsı◖ :{0} -Message.Command.Help.Inventory=(ıʇǝd/ ɹo ıd/ :sɐıʃɐ) ʇǝd ǝɥʇ ɟo ʎɹoʇuǝʌuı ǝɥʇ suǝdO :{0} -Message.Command.Help.MissingParameter= :ƃuᴉssᴉɯ sᴉ ɹǝʇǝɯɐɹɐd ∀ -Message.Command.Help.MoreInfo=:ǝɹǝɥ ǝƃɐd puɐɯɯoɔ ǝɥʇ pɐǝɹ oɟuı ǝɹoɯ ɹoℲ -Message.Command.Help.Name=˙ʇǝd ɹnoʎ ɟo ǝɯɐu ǝɥʇ sǝƃuɐɥↃ :{0} -Message.Command.Help.Options=˙suoıʇdo ʇǝԀʎW ɹnoʎ ǝƃuɐɥↃ :{0} -Message.Command.Help.Pickup=(dʇǝd/ ɹo dd/ :sɐıʃɐ) ɟɟo ɹo uo dnʞɔıd ɯǝʇı sǝʃƃƃo⊥ :{0} -Message.Command.Help.Release=ʇǝd ɹnoʎ sǝsɐǝʃǝᴚ :{0} -Message.Command.Help.Respawn=(ɹʇǝd/ ɹo ɹd/ :sɐıʃɐ) ǝǝɟ ɐ ɥʇıʍ ʇnq 'ʎʃʇuɐʇsuı ʇǝd ɹnoʎ suʍɐdsǝᴚ :{0} -Message.Command.Help.SendAway=(ɐsʇǝd/ ɹo ɐsd/ :sɐıʃɐ) ʎɐʍɐ ʇǝd ɹnoʎ spuǝS :{0} -Message.Command.Help.Shop=(ɥsd/ ɹo ɥsʇǝd/ :sɐıʃɐ) doɥs ʇǝd ǝɥʇ suǝdO :{0} -Message.Command.Help.Skill=sʃǝʌǝʃ-ʃʃıʞs ǝɥʇ sʍoɥS :{0} -Message.Command.Help.Stop=(sʇǝd/ ɹo sd/ :sɐıʃɐ) ƃuıʞɔɐʇʇɐ ɯoɹɟ ʇǝd ɹnoʎ sdoʇS :{0} -Message.Command.Help.Store=(ǝɹoʇsd/ ɹo ʇsd/ :sɐıʃɐ) ˙puɐɯɯoɔ ɥɔʇıʍsʇǝd/ ǝɥʇ ʎq uıɐƃɐ pǝʌǝıɹʇǝɹ ǝq uɐↃ ˙ʇǝd ʇuǝɹɹnɔ ɹnoʎ sǝɹoʇS :{0} -Message.Command.Help.Switch=(ɥɔʇıʍsd/ ɹo ʍsd/ :sɐıʃɐ) sʇǝԀʎW ɹnoʎ uǝǝʍʇǝq ɥɔʇıʍs oʇ noʎ sʍoʃʃ∀ :{0} -Message.Command.Help.Trade=(ʇʇǝd/ ɹo ʇd/ :sɐıʃɐ) sɹǝʎɐʃd ɹǝɥʇo ɥʇıʍ sʇǝd ǝpɐɹ⊥ :{0} -Message.Command.Help.Type=sǝdʎʇ ʇǝԀʎW ʇnoqɐ oɟuı sʍoɥS :{0} -Message.Command.List.Player=:sʇǝd s,{0} -Message.Command.List.Yours=:sʇǝd ɹno⅄ -Message.Command.Name.Filter=˙ǝuo ɹǝɥʇouɐ ǝsooɥɔ ǝsɐǝʃd 'pıʃɐʌuı sı ǝɯɐu pǝʇɔǝʃǝs ǝɥ⊥ -Message.Command.Name.New={0} :ʍou sı ǝɯɐu s,ʇǝd ɹno⅄ -Message.Command.Name.ToLong=˙sɹǝʇɔɐɹɐɥɔ {1} sı ɥʇƃuǝʃ ɯnɯıxɐɯ ǝɥ⊥ ˙ƃuoʃ ooʇ sı „{0}„ -Message.Command.PetType.Unknown=¡ǝdʎʇ ʇǝd uʍouʞu∩ -Message.Command.Release.Confirm=:ɯɹıɟuoɔ oʇ ʇǝd ɹnoʎ ɟo ǝɯɐu ǝɥʇ uo ʞɔıʃɔ ǝsɐǝʃԀ -Message.Command.Release.Dead=˙˙˙uɹnʇǝɹ ɹǝʌǝu ʃʃıʍ puɐ pǝsɐǝʃǝɹ uǝǝq sɐɥ {0} -Message.Command.Release.Success=˙˙˙ǝǝɹɟ ʍou sı {0} -Message.Command.Respawn.Auto=˙{0} :uʍɐdsǝɹ oʇn∀ -Message.Command.Respawn.AutoMin=˙{0} oʇ ǝɯıʇ uʍɐdsǝɹ oʇnɐ ʃɐɯıuıɯ ʇǝS -Message.Command.Respawn.NoMoney=¡uʍɐdsǝɹ oʇ {0} ɹoɟ {1} pǝǝu no⅄ -Message.Command.Respawn.Paid=˙pıɐd {0} ɹoɟ ({1}) ǝǝɟ uʍɐdsǝᴚ -Message.Command.Respawn.Show=({2}oʇnɐ) {1} :{0} ɹoɟ ǝǝɟ uʍɐdsǝᴚ -Message.Command.Respawn.Show.Pay=˙ǝǝɟ uʍɐdsǝɹ ǝɥʇ ʎɐd oʇ ʎɐd uʍɐdsǝɹʇǝd/ ǝs∩ -Message.Command.SendAway.AlreadyAway=˙ʎɐʍɐ ʇuǝs uǝǝq ʎpɐǝɹʃɐ sɐɥ {0} -Message.Command.SendAway.Success=˙ʎɐʍɐ ʇuǝs uǝǝq sɐɥ {0} -Message.Command.Skills.Show={1} :sʃʃıʞs s,{0} -Message.Command.Skilltree.CantFindSkilltree=˙ǝǝɹʇʃʃıʞs „{0}„ ou sı ǝɹǝɥ⊥ -Message.Command.Stop.Attack=˙ƃuıʞɔɐʇʇɐ pǝddoʇs sɐɥ {0} -Message.Command.Success=¡ʎʃʃnɟssǝɔɔns pǝʇnɔǝxǝ puɐɯɯoↃ -Message.Command.Switch.Limit=˙sʇǝԀʎW {0} uɐɥʇ ǝɹoɯ ǝɹoʇs ʇou uɐɔ no⅄ -Message.Command.Switch.NoPet=˙ǝɹoʇs oʇ ʇǝd ɐ ǝʌɐɥ ʇou op no⅄ -Message.Command.Switch.NoStoredPets=˙sʇǝd pǝɹoʇs ʎuɐ ǝʌɐɥ ʇ,uop no⅄ -Message.Command.Switch.Success=˙{0} pǝɹoʇs ǝʌɐɥ no⅄ -Message.Command.Trade.Owner.Cancel=˙uʍɐɹpɥʇıʍ uǝǝq sɐɥ {0} oʇ ɹǝɟɟo ɹno⅄ -Message.Command.Trade.Owner.InvalidPrice=˙ɹǝɟɟo ɹnoʎ ɹoɟ ǝɔıɹd pıʃɐʌuı uɐ pǝɹǝʇuǝ no⅄ -Message.Command.Trade.Owner.NoOffer=˙ʇǝd ɐ ʎpoqou pǝɹǝɟɟo no⅄ -Message.Command.Trade.Owner.Offer=˙{1} {0} pǝɹǝɟɟo no⅄ -Message.Command.Trade.Owner.Offer.Price=˙{2} ɹoɟ {1} {0} pǝɹǝɟɟo no⅄ -Message.Command.Trade.Owner.OpenOffer=˙ʇsɹıɟ ʇı ʇɔǝɾǝɹ ɹo ʇdǝɔɔɐ oʇ spǝǝu puɐ ɹǝɟɟo uɐ sɐɥ ʎpɐǝɹʃɐ {0} -Message.Command.Trade.Owner.Reject=˙{1} ɹoɟ ɹǝɟɟo ɹnoʎ pǝʇɔǝɾǝɹ {0} -Message.Command.Trade.Owner.Success=˙{1} ɹoɟ ɹǝɟɟo ɹnoʎ pǝʇdǝɔɔɐ {0} -Message.Command.Trade.Owner.Yourself=˙ɟʃǝsɹnoʎ ɥʇıʍ ǝpɐɹʇ ʇ,uɐɔ no⅄ -Message.Command.Trade.Receiver.Distance=˙sɹǝʇǝɯ 01 uɐɥʇ ɹǝʇɐǝɹƃ sı {0} oʇ ǝɔuɐʇsıp ɹnoʎ ǝsnɐɔǝq ɹǝɟɟo ǝɥʇ ʇdǝɔɔɐ ʇ,uɐɔ no⅄ -Message.Command.Trade.Receiver.HasPet=˙ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ -Message.Command.Trade.Receiver.NoOffer=˙noʎ oʇ ʇǝd ɐ pǝɹǝɟɟo ʎpoqoᴎ -Message.Command.Trade.Receiver.NoPermission=˙ɹǝɟɟo ʎuɐ ʇdǝɔɔɐ oʇ suoıssıɯɹǝd ǝɥʇ ǝʌɐɥ ʇ,uop no⅄ -Message.Command.Trade.Receiver.NotEnoughMoney=˙{0} pǝǝu noʎ ɹǝɟɟo ǝɥʇ ʇdǝɔɔɐ o⊥ ˙ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ǝʌɐɥ ʇ,uop no⅄ -Message.Command.Trade.Receiver.Offer=:(ʇdǝɔɔɐ ǝpɐɹʇʇǝd/ ɥʇıʍ ʇdǝɔɔɐ) ʇǝd ɐ noʎ pǝɹǝɟɟo {0} -Message.Command.Trade.Receiver.Offer.Price=:(ʇdǝɔɔɐ ǝpɐɹʇʇǝd/ ɥʇıʍ ʇdǝɔɔɐ) {1} ɹoɟ ʇǝd ɐ noʎ pǝɹǝɟɟo {0} -Message.Command.Trade.Receiver.PetUnavailable=˙ǝɹoɯʎuɐ ǝʃqɐʃıɐʌɐ ʇou sı ʇǝd pǝɹǝɟɟo ǝɥ⊥ -Message.Command.Trade.Receiver.Reject=˙ɹǝɟɟo s,{0} pǝʇɔǝɾǝɹ no⅄ -Message.Command.Trade.Receiver.Success=˙ʍou {1} ɟo ɹǝuʍo ǝɥʇ ǝɹɐ no⅄ ˙ʃnɟssǝɔɔns sɐʍ {0} ɥʇıʍ ǝpɐɹʇ ɹno⅄ -Message.DeathMessage={1} :ʎq pǝʃʃıʞ sɐʍ {0} -Message.Hunger.Hungry=˙ʍou {0} pǝǝɟ pʃnoɥs no⅄ ˙ʎɹƃunɥ ʎɹǝʌ sı {0} -Message.Hunger.Rumbling=˙uoos {0} pǝǝɟ pʃnoɥs no⅄ ˙ƃuıʃqɯnɹ sı ɥɔɐɯoʇs s,{0} -Message.Hunger.Starving=¡MOᴎ {0} pǝǝℲ ˙ƃuıʌɹɐʇs sı {0} -Message.Leash.Add=˙ʇǝd pooƃ ɐ ǝq ʃʃıʍ ʇI ¡ʇǝd ɐ pǝɯɐʇ ǝʌ,no⅄ -Message.LevelSystem.LevelDown=˙{1} ʃǝʌǝʃ oʇ ʞɔɐq ʃʃǝɟ {0} -Message.LevelSystem.LevelUp=˙{1} ʃǝʌǝʃ pǝɥɔɐǝɹ {0} -Message.LevelSystem.ReachedMaxLevel=˙{1} ɟo dɐɔ ʃǝʌǝʃ ǝɥʇ pǝʌǝıɥɔɐ sɐɥ {0} -Message.MultiWorld.NoActivePetInThisWorld=¡pʃɹoʍ sıɥʇ uı ʇǝd ɐ ǝʌɐɥ ʇ,uop no⅄ -Message.MultiWorld.NowActivePet=˙ʇǝd ǝʌıʇɔɐ ɹnoʎ ʍou sı {0} -Message.No.Allowed=¡sıɥʇ ǝsn oʇ pǝʍoʃʃɐ ʇou ǝɹɐ no⅄ -Message.No.AllowedHere=¡ǝɹǝɥ pǝʍoʃʃɐ ʇou ǝɹɐ sʇǝԀ -Message.No.CanUse=˙ʍou sıɥʇ ǝsn ʇou uɐɔ no⅄ -Message.No.Economy=˙pǝʃqɐuǝ ʇou sı ʇɹoddns ʎɯouoɔǝ ǝɥ⊥ -Message.No.HasPet=¡ʇǝd ɐ ǝʌɐɥ ʇ,uop no⅄ -Message.No.Money=˙ʇɐɥʇ op oʇ ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ʇ,uop no⅄ -Message.No.NothingToSeeHere=¡ƃuoʃɐ ǝʌoɯ 'ǝɹǝɥ ǝǝs oʇ ƃuıɥʇoᴎ -Message.No.PlayerOnline=˙ǝuıʃuo ʇou sı ɹǝʎɐʃd sıɥ⊥ -Message.No.Skill=˙{1} ʃʃıʞs ǝɥʇ ʍouʞ ʇ,usǝop {0} -Message.No.UserHavePet=¡ʇǝd ɐ ǝʌɐɥ ʇ,usǝop {0} -Message.Npc.ChosenPet=˙uıɐƃɐ ǝpıs ɹnoʎ uo ǝq oʇ {0} uǝsoɥɔ ǝʌɐɥ no⅄ -Message.Npc.HandOver=˙{1} oʇ ɹǝʌo {0} pǝpuɐɥ no⅄ -Message.Npc.HandOverTitle=ʇǝd ɹǝʌo puɐH -Message.Npc.NoHandOver=˙ǝpıs ʎɯ ʎq {0} ǝʌɐɥ oʇ ʇuɐʍ I -Message.Npc.StorageFull=˙sʇǝd pǝɹoʇs {1} ɟo ɯnɯıxɐɯ ǝɥʇ pǝɥɔɐǝɹ no⅄ ˙{0} oʇ ɹǝʌo sʇǝd ǝɹoɯ puɐɥ ʇ,uɐɔ no⅄ -Message.Npc.SwitchTitle=ʇǝd ɥɔʇıʍS -Message.Npc.TakeTitle=ʇǝd ǝʞɐ⊥ -Message.Npc.YesHandOver=˙noʎ oʇ ɹǝʌo {0} puɐɥ ʃʃıʍ I -Message.SelectMyPet=ʇǝd ɐ ʇɔǝlǝS -Message.Shop.Available=:sdoɥs ʇǝd ǝlqɐlᴉɐʌ∀ -Message.Shop.Confirm.No=˙{1} ɹoɟ {0} ʎnq oʇ ʇuɐʍ ʇ,uop I -Message.Shop.Confirm.SendStorage=ǝƃɐɹoʇs ǝɥʇ oʇ ʇuǝs ǝq llᴉʍ ʇᴉ ʇǝd sᴉɥʇ ʎnq noʎ ɟI\n˙noʎ ɥʇᴉʍ ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹlɐ noʎ ǝsnɐɔǝq -Message.Shop.Confirm.Title=¿{1} ɹoɟ {0} ʎnB -Message.Shop.Confirm.Yes=˙{1} ɹoɟ {0} ʎnq oʇ ʇuɐʍ I -Message.Shop.NoMoney=˙ʇǝd ʇɐɥʇ ʎnq oʇ ʎǝuoɯ ɥƃnouǝ ǝʌɐɥ ʇ,uop no⅄ -Message.Shop.NotFound=˙ǝɯɐu sıɥʇ ɥʇıʍ doɥs ou sı ǝɹǝɥ⊥ -Message.Shop.Success=˙{1} ɹoɟ {0} ʇɥƃnoq ʎʃʃnɟssǝɔɔns no⅄ -Message.Shop.SuccessStorage=˙ǝƃɐɹoʇs ɹnoʎ oʇ ʇuǝs sɐʍ {0} ˙noʎ ɥʇıʍ ʇǝd ɐ ǝʌɐɥ ʎpɐǝɹʃɐ no⅄ -Message.Sit.Follow=˙uıɐƃɐ noʎ ʍoʃʃoɟ oʇ {0} pǝʍoʃʃɐ no⅄ -Message.Sit.Stay=˙ʇnd ʎɐʇs oʇ {0} pʃoʇ no⅄ -Message.Skill.Beacon.ClickOff=ɟɟo uɹnʇ oʇ ʞɔıʃↃ -Message.Skill.Beacon.ClickOn=uo uɹnʇ oʇ ʞɔıʃↃ -Message.Skill.Beacon.Effect={0} :ʇɔǝɟɟǝ uoɔɐǝB -Message.Skill.Beacon.RemainingBuffs={0} :sʇɔǝɟɟǝ uoɔɐǝB ǝʃqɐʇɔǝʃǝs ƃuıuıɐɯǝᴚ -Message.Skill.Beacon.Stop=˙pǝɥsınƃuıʇxǝ uoɔɐǝB -Message.Skill.Beacon.Upgrade=:(ɔǝs{2} :uoıʇɐɹnp - {1} :ǝƃuɐɹ) sɟɟnq ǝsǝɥʇ ǝsn ʍou ʍou uɐɔ {0} -Message.Skill.Behavior.NewMode=˙ǝpoɯ {1} uı ʍou sı {0} -Message.Skill.Behavior.Upgrade=:sǝpoɯ ɹoıʌɐɥǝq ǝsǝɥʇ ǝsn ʍou ʍou uɐɔ {0} -Message.Skill.Control.AggroFarm=¡ǝpoɯ {1} uı uǝɥʍ {0} ʃoɹʇuoɔ ʇ,uɐɔ no⅄ -Message.Skill.Control.Ride=¡{0} ƃuıpıɹ ǝʃıɥʍ ʃʃıʞs ʃoɹʇuoↃ ǝɥʇ ǝsn ʇ,uɐɔ no⅄ -Message.Skill.Control.Upgrade={1} :ɥʇıʍ pǝʃʃoɹʇuoɔ ǝq ʍou uɐɔ {0} -Message.Skill.Damage.Upgrade=˙ǝƃɐɯɐp {1} sɐɥ ʍou {0} -Message.Skill.Fire.Upgrade=˙ɔǝs{2} ɹoɟ ǝɹıɟ uo sǝıɯǝuǝ ʇǝs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Hp.Upgrade=˙ԀH{1} ɟo ɥʇʃɐǝɥ xɐɯ ɐ sɐɥ ʍou {0} -Message.Skill.HpRegeneration.Upgrade=˙ɔǝs {2} ʎɹǝʌǝ ԀH{1} sǝʇɐɹǝuǝƃǝɹ ʍou {0} -Message.Skill.Inventory.Creative=˙ǝpoɯ ǝʌıʇɐǝɹɔ uı ǝɹɐ noʎ ǝʃıɥʍ ʎɹoʇuǝʌuı ǝɥʇ uǝdo ʇ,uɐɔ no⅄ -Message.Skill.Inventory.NotAvailable=˙ʎɹoʇuǝʌuı uɐ ǝʌɐɥ ʇ,usǝop {0} -Message.Skill.Inventory.Swimming=¡ƃuıɯɯıʍs sı {0} ǝʃıɥʍ ʎɹoʇuǝʌuı ǝɥʇ uǝdo ʇ,uɐɔ no⅄ -Message.Skill.Inventory.Upgrade=˙sʇoʃs {1} ɥʇıʍ ʎɹoʇuǝʌuı uɐ sɐɥ ʍou {0} -Message.Skill.Knockback.Upgrade=˙ʞɔɐq ʇǝƃɹɐʇ sıɥ ʞɔouʞ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Lightning.Upgrade=˙ǝƃɐɯɐp {2} sǝsnɐɔ ʇɐɥʇ ƃuıuʇɥƃıʃ ɐ ʇooɥs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Pickup.Creative=˙ǝpoɯ ǝʌıʇɐǝɹɔ uı ǝɹɐ noʎ uǝɥʍ sɯǝʇı dnʞɔıd ʇ,uɐɔ ʇǝd ɹno⅄ -Message.Skill.Pickup.NoInventory=˙ʎɹoʇuǝʌuı ou sɐɥ ʇnq sɯǝʇı dnʞɔıd pʃnoɔ {0} -Message.Skill.Pickup.StartStop={1} :dnʞɔıd {0} -Message.Skill.Pickup.Upgrade=˙(s)ɹǝʇǝɯ {1} ɟo ǝƃuɐɹ ɐ uı sɯǝʇı dnʞɔıd uɐɔ ʍou {0} -Message.Skill.Poison.Upgrade=˙ɔǝs{2} ɹoɟ ʇǝƃɹɐʇ sıɥ uosıod oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Ranged.RoundsPerMinute=ǝʇnuıɯ ɹǝd spunoɹ {0} -Message.Skill.Ranged.Upgrade=˙ɥɔɐǝ ǝƃɐɯɐp {2} ǝsnɐɔ ɥɔıɥʍ ǝʇnuıɯ ɹǝd {1}s {3} ʇooɥs ʍou uɐɔ {0} -Message.Skill.Ride.NoTeleport= ¡ʇǝd ɐ ƃuᴉpᴉɹ ǝlᴉɥʍ ʇɹodǝlǝʇ ʇ,uɐɔ no⅄ -Message.Skill.Ride.Receive=˙uǝppıɹ ǝq ʍou uɐɔ {0} -Message.Skill.Ride.Upgrade=˙%{1} ʎq pǝsɐǝɹɔuı ʍou sı {0} ɟo pǝǝdsǝpıɹ ǝɥ⊥ -Message.Skill.Shield.Format={0} oʇ ǝƃɐɯɐp ƃuıɯoɔuı ɹnoʎ ɟo %{2} ʇɔǝɹıpǝɹ oʇ ǝɔuɐɥɔ %{1} -Message.Skill.Shield.Upgrade=˙ɟʃǝsʇı oʇ ǝƃɐɯɐp ɹnoʎ ɟo %{2} ʇɔǝɹıpǝɹ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Slow.Upgrade=˙ɔǝs{2} ɹoɟ uʍop ʇǝƃɹɐʇ ʍoʃs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Sprint.Upgrade=˙sʇǝƃɹɐʇ ʍǝu spɹɐʍoʇ ʇuıɹds ʍou uɐɔ {0} -Message.Skill.Stomp.Upgrade=˙sɹǝʇǝɯ 5˙2 uıɥʇıʍ ƃuıɥʇʎɹǝʌǝ oʇ ǝƃɐɯɐp {2} ǝsnɐɔ puɐ punoɹƃ ǝɥʇ uo dɯoʇs oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Thorns.Upgrade=˙ǝƃɐɯɐp ƃuıɯoɔuı ǝɥʇ ɟo %{2} ʇɔǝʃɟǝɹ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skill.Wither.Upgrade=˙ɔǝs{2} ɹoɟ ʇǝƃɹɐʇ sıɥ ɹǝɥʇıʍ oʇ %{1} ɟo ǝɔuɐɥɔ ɐ sɐɥ ʍou {0} -Message.Skilltree.Available=sǝǝɹʇʃʃıʞs ǝʃqɐʃıɐʌ∀ -Message.Skilltree.NotSwitched=¡pǝƃuɐɥɔ uǝǝq ʇou sɐɥ ǝǝɹʇʃʃıʞS -Message.Skilltree.RequiresLevel.Item={0} :ʃǝʌǝʃ sǝɹınbǝᴚ -Message.Skilltree.RequiresLevel.Message=¡ǝǝɹʇʃʃıʞs sıɥʇ ǝsn oʇ ɹǝpɹo uı {1} ʃǝʌǝʃ ǝq oʇ spǝǝu {0} -Message.Skilltree.SelectionPrompt=(ʇsɔd/) ˙{0} ɹoɟ ǝǝɹʇʃʃıʞs ɐ ʇɔǝʃǝs ǝsɐǝʃԀ -Message.Skilltree.SwitchedTo=˙ǝǝɹʇʃʃıʞs {0} ǝɥʇ pǝʇɔǝʃǝs ǝʌɐɥ no⅄ -Message.Skilltree.SwitchedToFor=˙{1} oʇ ʇǝd s,{0} ɹoɟ ǝǝɹʇʃʃıʞs pǝƃuɐɥↃ -Message.Spawn.Despawn=˙pǝuʍɐdsǝp {0} -Message.Spawn.Flying=˙ƃuıʎʃɟ ǝɹɐ noʎ uǝɥʍ noʎ oʇ ǝɯoɔ ʇouuɐɔ {0} -Message.Spawn.NoSpace=˙ǝɔɐds ɥƃnouǝ ʇou sı ǝɹǝɥʇ ǝsnɐɔǝq noʎ oʇ ǝɯoɔ ʇou uɐɔ {0} -Message.Spawn.Prevent=˙noʎ oʇ ƃuıɯoɔ ɯoɹɟ {0} sʇuǝʌǝɹd ƃuıɥʇǝɯoS -Message.Spawn.Respawn=¡pǝuʍɐdsǝɹ {0} -Message.Spawn.Respawn.In=˙ɔǝs {1} uı uʍɐdsǝɹ ʃʃıʍ {0} -Message.Spawn.Spectator=˙ǝpoɯ ɹoʇɐʇɔǝds uı {0} ʃʃɐɔ ʇ,uɐɔ no⅄ -Message.Update.Available=:ǝʃqɐʃıɐʌɐ sı uoısɹǝʌ ʇǝԀʎW ʍǝu ∀ - -############# -## Names ## -############# -Name.Absorption=uoıʇdɹosq∀ -Name.Aggressive=ǝʌıssǝɹƃƃ∀ -Name.Arrow=ʍoɹɹ∀ -Name.Bat=ʇɐB -Name.Bee=ǝǝᗺ -Name.Blaze=ǝzɐʃB -Name.Blocks=(s)ʞɔoʃB -Name.Cancel=ʃǝɔuɐↃ -Name.Cat=ʇɐƆ -Name.CaveSpider=ɹǝpıdS ǝʌɐↃ -Name.Chicken=uǝʞɔıɥↃ -Name.Cod=poↃ -Name.Contact=ʇɔɐʇuoↃ -Name.Costs=sʇsoↃ -Name.Cow=ʍoↃ -Name.Creeper=ɹǝdǝǝɹↃ -Name.Damage=ǝƃɐɯɐ◖ -Name.Dead=pɐǝ◖ -Name.Disabled=pǝʃqɐsı◖ -Name.Dolphin=uıɥdʃo◖ -Name.Done=ǝuo◖ -Name.Donkey=ʎǝʞuo◖ -Name.DragonFireball= llɐqǝɹᴉℲ uoƃɐɹp -Name.Drowned=pǝuʍoɹ◖ -Name.Drowning=ƃuıuʍoɹ◖ -Name.Duel=ʃǝn◖ -Name.Egg=ƃƃƎ -Name.ElderGuardian=uɐıpɹɐn⅁ ɹǝpʃƎ -Name.EmptyHand=puɐɥ ʎdʇɯǝ -Name.Enabled=pǝʃqɐuƎ -Name.EnderDragon=uoƃɐɹ◖ ɹǝpuƎ -Name.Enderman=uɐɯɹǝpuƎ -Name.Endermite=ǝʇıɯɹǝpuƎ -Name.EnderPearl=lɹɐǝԀ ɹǝpuƎ -Name.Everyone=ǝuoʎɹǝʌƎ -Name.Evoker=ɹǝʞoʌƎ -Name.Exp=dxƎ -Name.Fall=ʃʃɐℲ -Name.FallingBlock=ʞɔoʃB ƃuıʃʃɐℲ -Name.Farm=ɯɹɐℲ -Name.Fire=ǝɹıℲ -Name.Fireball=ʃʃɐqǝɹıℲ -Name.FireResistance=ǝɔuɐʇsısǝᴚ ǝɹıℲ -Name.FireTick=ǝɹıℲ -Name.Fireworks=sʞɹoʍǝɹıℲ -Name.FishingHook=ʞooH ƃuıɥsıℲ -Name.Food=pooℲ -Name.Fox=xoℲ -Name.Friendly=ʎʃpuǝıɹℲ -Name.Ghast=ʇsɐɥ⅁ -Name.Giant=ʇuɐı⅁ -Name.Guardian=uɐıpɹɐn⅁ -Name.Haste=ǝʇsɐH -Name.HealthBoost=ʇsooB ɥʇʃɐǝH -Name.Help=dʃǝH -Name.Horse=ǝsɹoH -Name.HP=ԀH -Name.Hunger=ɹǝƃunH -Name.Husk=ʞsnH -Name.Illusioner=ɹǝuoısnʃʃI -Name.Invisibility=ʎʇıʃıqısıʌuI -Name.IronGolem=ɯǝʃo⅁ uoɹI -Name.JumpBoost=ʇsooB dɯnſ -Name.Lava=ɐʌɐ⅂ -Name.LeashFlag=ƃɐʃℲ ɥsɐǝ⅂ -Name.Level=ʃǝʌǝ⅂ -Name.Lightning=ƃuıuʇɥƃı⅂ -Name.Llama=ɐɯɐʃ⅂ -Name.LlamaSpit=ʇᴉdS ɐɯɐl˥ -Name.Luck=ʞɔn⅂ -Name.Magic=ɔıƃɐW -Name.MagmaCube=ǝqnↃ ɐɯƃɐW -Name.Modes=sǝpoW -Name.Mooshroom=ɯooɹɥsooW -Name.Mule=ǝʃnW -Name.NightVision=uoısıᴧ ʇɥƃıᴎ -Name.No=oᴎ -Name.Normal=ʃɐɯɹoᴎ -Name.Ocelot=ʇoʃǝɔO -Name.Off=ɟɟO -Name.On=uO -Name.Owner=ɹǝuʍO -Name.Panda=ɐpuɐԀ -Name.Parrot=ʇoɹɹɐԀ -Name.Party=ʎʇɹɐԀ -Name.Phantom=ɯoʇuɐɥԀ -Name.Pig=ƃıԀ -Name.PigZombie=uɐɯƃıԀ ǝıqɯoZ -Name.Pillager=ɹǝƃɐllᴉԀ -Name.Poison=uosıoԀ -Name.PolarBear=ɹɐǝB ɹɐʃoԀ -Name.Price=ǝɔıɹԀ -Name.PufferFish=ɥsıℲ ɹǝɟɟnԀ -Name.Rabbit=ʇıqqɐᴚ -Name.Raid=pıɐᴚ -Name.Range=ǝƃuɐᴚ -Name.RangedDamage=ǝƃɐɯɐ◖ pǝƃuɐᴚ -Name.Ravager=ɹǝƃɐʌɐɹ -Name.Regeneration=uoıʇɐɹǝuǝƃǝᴚ -Name.Resistance=ǝɔuɐʇsısǝᴚ -Name.Respawntime=ǝɯıʇuʍɐdsǝᴚ -Name.Rows=(s)ʍoᴚ -Name.Salmon=uoɯʃɐS -Name.Seconds=(s)puoɔǝS -Name.Sheep=dǝǝɥS -Name.Silverfish=ɥsıɟɹǝʌʃıS -Name.Skeleton=uoʇǝʃǝʞS -Name.SkeletonHorse=ǝsɹoH uoʇǝʃǝʞS -Name.Skill.Beacon=uoɔɐǝB -Name.Skill.Behavior=ɹoıʌɐɥǝB -Name.Skill.Control=ʃoɹʇuoↃ -Name.Skill.Damage=ǝƃɐɯɐ◖ -Name.Skill.Fire=ǝɹıℲ -Name.Skill.Heal=ʃɐǝH -Name.Skill.Hitpoints=ǝɟı⅂ -Name.Skill.Inventory=ʞɔɐdʞɔɐB -Name.Skill.Knockback=ʞɔɐqʞɔou⋊ -Name.Skill.Lightning=ƃuıuʇɥƃı⅂ -Name.Skill.Pickup=dnʞɔıԀ -Name.Skill.Poison=uosıoԀ -Name.Skill.Ranged=pǝƃuɐᴚ -Name.Skill.Ride=ǝpıᴚ -Name.Skill.Shield=pʃǝıɥS -Name.Skill.Slow=ʍoʃS -Name.Skill.Sprint=ʇuıɹdS -Name.Skill.Stomp=dɯoʇS -Name.Skill.Thorns=suɹoɥ⊥ -Name.Skill.Wither=ɹǝɥʇıM -Name.Skilltree=ǝǝɹʇʃʃıʞS -Name.Slime=ǝɯıʃS -Name.SmallFireball=ʃʃɐqǝɹıℲ ʃʃɐɯS -Name.Snowball=ʃʃɐqʍouS -Name.Snowman=uɐɯʍouS -Name.Speed=pǝǝdS -Name.Spider=ɹǝpıdS -Name.SplashPotion=uoıʇoԀ ɥsɐʃdS -Name.Squid=pınbS -Name.Stray=ʎɐɹʇS -Name.Strength=ɥʇƃuǝɹʇS -Name.Suffocation=uoıʇɐɔoɟɟnS -Name.Title.Creator=ʇǝԀʎW ɟo ɹoʇɐǝɹↃ -Name.Title.Developer=ɹǝdoʃǝʌǝ◖ ʇǝԀʎW -Name.Title.Donator=ɹoʇɐuo◖ -Name.Title.Helper=ɹǝdʃǝH -Name.Title.Premium=ɯnıɯǝɹԀ -Name.Title.Translator=ɹoʇɐʃsuɐɹ⊥ -Name.TnT=⊥u⊥ -Name.TraderLlama=ɐɯɐl˥ ɹǝpɐɹ┴ -Name.Trident=ʇuǝpıɹ⊥ -Name.TropicalFish=ɥsıℲ ʃɐɔıdoɹ⊥ -Name.Turtle=ǝʃʇɹn⊥ -Name.Type=ǝdʎ⊥ -Name.Unknow=ʍouʞu∩ -Name.Vex=xǝᴧ -Name.Villager=ɹǝƃɐʃʃıᴧ -Name.Vindicator=ɹoʇɐɔıpuıᴧ -Name.Void=pıoᴧ ǝɥ⊥ -Name.WanderingTrader=ɹǝpɐɹ┴ ƃuᴉɹǝpuɐM -Name.WaterBreathing=ƃuıɥʇɐǝɹB ɹǝʇɐM -Name.Witch=ɥɔʇıM -Name.Wither=ɹǝɥʇıM -Name.WitherSkeleton=uoʇǝʃǝʞS ɹǝɥʇıM -Name.WitherSkull=ʃʃnʞsɹǝɥʇıM -Name.Wolf=ɟʃoM -Name.Yes=sǝ⅄ -Name.You=no⅄ -Name.Zombie=ǝıqɯoZ -Name.ZombieHorse=ǝsɹoH ǝıqɯoZ -Name.ZombieVillager=ɹǝƃɐʃʃıᴧ ǝıqɯoZ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_es.properties b/src/main/resources/locale/MyPet_es.properties deleted file mode 100644 index f3eaef7ab1..0000000000 --- a/src/main/resources/locale/MyPet_es.properties +++ /dev/null @@ -1,383 +0,0 @@ -################################################################## -## MyPet Spanish Locale ## -################################################################## -## Last Update: (YMD) 2020-04-29 ## -## ## -## Contributors: ## -## Agnax, Agustin Schmauck, Airos10, AlexGFX, Beelzebu ## -## Brandon14H, C4BR3R4, CristianXtreme, DCaedus ## -## Dalvis Hernandez, Daniel Morán, Darius013, ExtremoDuro ## -## FakasMadas, Francisco Lahoz, Giuliano Peccetto, HySharkXes ## -## Juan Esparza Saavedra, Keyle, Lean511, Luis Muliek ## -## Mateo Calvi, Muthinor, Osmany González, Sikatsu, Texgabzs ## -## Vanikem, Victor B. Loza, XxCoolGamesxX, ZeroX Radge ## -## aymac250102july, ericFM, ericmateo, niqoar, perengano99 ## -## xenmanuelx ## -## ## -################################################################## - -################ -## Messages ## -################ - -Message.Action.Dead=No puedes hacer eso mientras {0} está muerto. -Message.Call.Dead={0} está muerto y no puede ser llamado. -Message.Call.Dead.Respawn={0} ha muerto y reaparecerá en {1} segundos. -Message.Call.First=Primero debes llamar a {0}. -Message.Command.Call.Success={0} viene hacia tí. -Message.Command.CaptureHelper.HasPet=Ya tienes una mascota. -Message.Command.CaptureHelper.Mode=Asistente de Captura: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Es adulto -Message.Command.CaptureHelper.Requirement.Angry=Está enfadado -Message.Command.CaptureHelper.Requirement.Baby=Es un bebé -Message.Command.CaptureHelper.Requirement.BelowHP=Vida menor a 1.00 -Message.Command.CaptureHelper.Requirement.CanBreed=Puede criar -Message.Command.CaptureHelper.Requirement.Impossible=Imposible de atar -Message.Command.CaptureHelper.Requirement.LowHP=Vida menor a 1.00 -Message.Command.CaptureHelper.Requirement.PlayerCreated=Es creado por un jugador -Message.Command.CaptureHelper.Requirement.Size.Equal=Es tamaño es igual a {0} -Message.Command.CaptureHelper.Requirement.Size.Max=El tamaño es menor que {0} -Message.Command.CaptureHelper.Requirement.Size.Min=El tamaño es mayor que {0} -Message.Command.CaptureHelper.Requirement.Tamed=Está domesticado -Message.Command.CaptureHelper.Requirement.Wild=Es salvaje -Message.Command.CaptureHelper.Requirement.World.Right=Estás en el mundo correcto -Message.Command.CaptureHelper.Requirement.World.Wrong=Este es el mundo incorrecto. Ve a: Hub, Survival, Minigames -Message.Command.CaptureHelper.WorldGuard.Allowed=Puedes atar en esta región -Message.Command.CaptureHelper.WorldGuard.Denied=No puedes atar en esta región -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Las habilidades se asignarán automáticamente -Message.Command.ChooseSkilltree.NoneAvailable=No hay arbol de habilidades disponibles para {0}. -Message.Command.ChooseSkilltree.OnlyOnce=¡Puedes cambiar el arbol de habilidades de {0} sólo una vez! -Message.Command.Fail=No se ha podido ejecutar el comando. -Message.Command.Help.Admin={0}: Ver la Wiki (link abajo) -Message.Command.Help.Beacon={0}: Abre el faro mágico de la mascota (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Cambia el comportamiento de la mascota (alias: /pb or /petb) -Message.Command.Help.Call={0}: Llama a tu mascota (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Activa y desactiva el Ayudante de Captura -Message.Command.Help.ChooseSkilltree={0}: Muestra y permite elegir el arbol de habilidades de la mascota (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Muestra información sobre una mascota (alias: /pinfo) -Message.Command.Help.Inventory={0}: Abre el inventario de la mascota (alias: /pi or /peti) -Message.Command.Help.MissingParameter= Falta un parámetro: -Message.Command.Help.MoreInfo=Más información en la página de comandos: -Message.Command.Help.Name={0}: Cambia el nombre de la mascota -Message.Command.Help.Options={0}: Cambia las opciones de tu MyPet (Usa [TAB]). -Message.Command.Help.Pickup={0}: Activa o desactiva la recogida de objetos (alias: /pp or /petp) -Message.Command.Help.Release={0}: Libera a tu mascota -Message.Command.Help.Respawn={0}: Revive a tu mascota instantáneamente, a cambio de un impuesto (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Manda a tu mascota lejos (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Abrir la Tienda de Mascotas -Message.Command.Help.Skill={0}: Muestra los niveles del árbol de habilidades -Message.Command.Help.Stop={0}: Ordena parar de atacar a la mascota (alias: /ps or /pets) -Message.Command.Help.Store={0}: Has guardado tu mascota. Sacala nuevamente con /petswitch. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Te permite seleccionar entre tus MyPet (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Negocia mascotas con otros jugadores (alias: /pt or /pett) -Message.Command.Help.Type={0}: Muestra información sobre los tipos de mascota -Message.Command.List.Player=Mascotas de {0}: -Message.Command.List.Yours=Tus mascotas: -Message.Command.Name.Filter=El nombre elegido contiene palabras ilegales. Por favor utiliza otro nombre. -Message.Command.Name.New=El nuevo nombre de tu mascota es: {0} -Message.Command.Name.ToLong="{0}" es demasiado largo, la longitud maxima son {1} caracteres. -Message.Command.PetType.Unknown= Tipo de mascota desconocido! -Message.Command.Release.Confirm=Haz click en el nombre de tu mascota para confirmar: -Message.Command.Release.Dead={0} ha muerto y nunca mas volverá... -Message.Command.Release.Success={0} es ahora libre... -Message.Command.Respawn.Auto=Auto reaparición: {0}. -Message.Command.Respawn.AutoMin=Establece el tiempo minimo de respawn en {0}. -Message.Command.Respawn.NoMoney=Necesitas {1} para que {0} reaparezca! -Message.Command.Respawn.Paid=Impuesto de reaparicion de ({1}) para {0} pagada. -Message.Command.Respawn.Show=Impuesto de reaparicion para {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Usa /petrespawn pay para pagar la reaparición. -Message.Command.SendAway.AlreadyAway={0} ya habia sido enviado lejos. -Message.Command.SendAway.Success=Mandaste a {0} lejos. -Message.Command.Skills.Show=Las habilidades de {0} son: {1} -Message.Command.Skilltree.CantFindSkilltree=No hay un grupo de habilidades llamado {0}. -Message.Command.Stop.Attack=Has ordenado a tu mascota que pare de atacar -Message.Command.Success=¡Comando ejecutado correctamente! -Message.Command.Switch.Limit=No puedes guardar más de {0} MyPets. -Message.Command.Switch.NoPet=No tienes un MyPet para guardar. -Message.Command.Switch.NoStoredPets=No tienes ninguna mascota guardada. -Message.Command.Switch.Success=Has guardado a {0}. -Message.Command.Trade.Owner.Cancel=Tu oferta a {0} ha sido retirada. -Message.Command.Trade.Owner.InvalidPrice=Has introducido precio no válido para tu oferta. -Message.Command.Trade.Owner.NoOffer=No has ofrecido a nadie un MyPet. -Message.Command.Trade.Owner.Offer=Has ofrecido a {0} a {1}. -Message.Command.Trade.Owner.Offer.Price=Has ofrecido a {0} a {1} por {2}. -Message.Command.Trade.Owner.OpenOffer={0} ya tiene una oferta y debe aceptar o rechazar esto primero. -Message.Command.Trade.Owner.Reject={0} rechazó tu oferta por {1}. -Message.Command.Trade.Owner.Success={0} aceptó tu oferta por {1}. -Message.Command.Trade.Owner.Yourself=No puedes negociar contigo mismo. -Message.Command.Trade.Receiver.Distance=No puedes aceptar la oferta porque la distancia entre {0} y tú es mayor de 10 metros. -Message.Command.Trade.Receiver.HasPet=Ya tienes un MyPet. -Message.Command.Trade.Receiver.NoOffer=Nadie te ha ofrecido un MyPet. -Message.Command.Trade.Receiver.NoPermission=No tienes permiso para aceptar ninguna oferta. -Message.Command.Trade.Receiver.NotEnoughMoney=No tienes suficiente dinero. Para aceptar la oferta necesitas {0}. -Message.Command.Trade.Receiver.Offer={0} te ha ofrecido un MyPet (acepta con /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} te ha ofrecido un MyPet por {1} (acepta con /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=El MyPet ofrecido ya no está disponible. -Message.Command.Trade.Receiver.Reject=Has rechazado la oferta de {0}. -Message.Command.Trade.Receiver.Success=Tu transacción con {0} ha sido satisfactoria. Ahora eres el dueño de {1}. -Message.DeathMessage={0} fue asesinado por: {1} -Message.Hunger.Hungry={0} esta muy hambriento.Debes alimentarle {0} ahora. -Message.Hunger.Rumbling=El estómago de {0} esta retumbando. Tienes que alimentarle pronto. -Message.Hunger.Starving={0} se muere de hambre. Aliméntalo {0} AHORA! -Message.Leash.Add=Has domado una mascota, será un buen compañero. -Message.LevelSystem.LevelDown={0} ha vuelto al nivel {1}. -Message.LevelSystem.LevelUp={0} ha subido al Nivel {1}! -Message.LevelSystem.ReachedMaxLevel={0} ha alcanzado el nivel máximo de {1}. -Message.MultiWorld.NoActivePetInThisWorld=No tienes una Mascota en este mundo. -Message.MultiWorld.NowActivePet={0} es ahora tu Mascota activa. -Message.No.Allowed=No tienes permiso para usar esto! -Message.No.AllowedHere=Las mascotas no están permitidas aquí! -Message.No.CanUse=No puedes usar esto ahora. -Message.No.Economy=El soporte de economía está deshabilitado -Message.No.HasPet=No tienes una Mascota! -Message.No.Money=No tienes suficiente dinero para hacer eso. -Message.No.NothingToSeeHere=Nada que ver aquí, continúa! -Message.No.PlayerOnline=Ese jugador no está conectado. -Message.No.Skill={0} no conoce la habilidad {1}. -Message.No.UserHavePet={0} no tiene una mascota! -Message.Npc.ChosenPet=Has elegido a {0} estar a tu lado otra vez. -Message.Npc.HandOver=Has entregado a {0} a {1}. -Message.Npc.HandOverTitle=Guardar tu Mascota -Message.Npc.NoHandOver=Quiero tener a {0} a mi lado. -Message.Npc.StorageFull=Usted no puede entregar mas mascotas a {0}. Has alcanzado el máximo número de {1} mascotas. -Message.Npc.SwitchTitle=Cambiar MyPet -Message.Npc.TakeTitle=Recoger mi mascota -Message.Npc.YesHandOver=Guardame a {0}. -Message.SelectMyPet=Selecciona una mascota -Message.Shop.Available=Tienda De Mascotas Disponibles: -Message.Shop.Confirm.No=No quiero comprar a {0} por {1}. -Message.Shop.Confirm.SendStorage= Si compra esta mascota, se enviará al almacén almacén\ n porque ya tiene una mascota. -Message.Shop.Confirm.Title=¿Comprar a {0} por {1}? -Message.Shop.Confirm.Yes=Quiero comprar a {0} por {1}. -Message.Shop.NoMoney=Tu no tienes el dinero suficiente para comprar a esta mascota. -Message.Shop.NotFound=Aqui no hay una tienda con ese nombre. -Message.Shop.Success=Has comprado satisfactoriamente a {0} por {1}. -Message.Shop.SuccessStorage= Ya tiene un animal de compañía. {0} fue enviado a su almacenamiento. -Message.Sit.Follow={0} Te está siguiendo de nuevo. -Message.Sit.Stay={0} se quedará quieto. -Message.Skill.Beacon.ClickOff=Haga clic para desactivar -Message.Skill.Beacon.ClickOn=Haga clic para activar -Message.Skill.Beacon.Effect=Efecto del faro: {0} -Message.Skill.Beacon.RemainingBuffs=Efectos restantes seleccionables del faro: {0} -Message.Skill.Beacon.Stop=Faro mágico desactivado. -Message.Skill.Beacon.Upgrade={0} puede usar ahora estas mejoras (rango: {1} - duración: {2}seg): -Message.Skill.Behavior.NewMode={0} está ahora en modo {1}. -Message.Skill.Behavior.Upgrade={0} puede usar ahora estos comportamientos: -Message.Skill.Control.AggroFarm=No puedes controlar a {0} mientras está en el modo {1}! -Message.Skill.Control.Ride=No puedes usar la habilidad Control mientras montas a {0}! -Message.Skill.Control.Upgrade=Ahora {0} puede ser controlado con: {1} -Message.Skill.Damage.Upgrade={0} tiene ahora {1} de daño. -Message.Skill.Fire.Upgrade={0} tiene ahora una probabilidad de {1}% para prender fuego a los enemigos durante {2}seg. -Message.Skill.Hp.Upgrade={0} tiene {1}puntos de vida. -Message.Skill.HpRegeneration.Upgrade={0} regenera ahora {1}puntos de vida cada {2}seg. -Message.Skill.Inventory.Creative=No puedes abrir su inventario en modo Creativo. -Message.Skill.Inventory.NotAvailable={0} no tiene inventario. -Message.Skill.Inventory.Swimming=No puedes abrir el inventario de {0} mientras esté nadando! -Message.Skill.Inventory.Upgrade={0} tiene ahora un inventario con {1} ranuras. -Message.Skill.Knockback.Upgrade={0} tiene ahora una probabilidad de {1}% de empujar a su enemigo. -Message.Skill.Lightning.Upgrade={0} tiene ahora una probabilidad de {1}% de disparar un rayo con {2} de daño. -Message.Skill.Pickup.Creative=Tu Mascota no puede recoger objetos cuando te encuentras en Modo Creativo. -Message.Skill.Pickup.NoInventory={0} pudo recoger objetos pero no tiene inventario. -Message.Skill.Pickup.StartStop={0} recoger: {1} -Message.Skill.Pickup.Upgrade=Ahora {0} puede recoger objetos en un rango de {1}. -Message.Skill.Poison.Upgrade={0} tiene ahora una probabilidad de {1}% para envenenar durante {2}seg. -Message.Skill.Ranged.RoundsPerMinute={0} tiros por minuto -Message.Skill.Ranged.Upgrade={0} ahora puede disparar {3} {1} por minuto, que causan {2} de dano c/u. -Message.Skill.Ride.NoTeleport=¡No puedes teletransportarte mientras montas una mascota! -Message.Skill.Ride.Receive={0} puede ahora ser montado. -Message.Skill.Ride.Upgrade=The ridespeed of {0} is now increased by {1}%. -Message.Skill.Shield.Format={1}% de probabilidad para redirigir {2}% de tu daño recibido hacia {0} -Message.Skill.Shield.Upgrade={0} ahora tiene una probabilidad del {1}% para redirigir {2}% de tu daño recibido hacia él. -Message.Skill.Slow.Upgrade={0} tiene ahora una probabilidad de {1}% para raletizar durante {2}seg. -Message.Skill.Sprint.Upgrade={0} puede ahora esprintar hacia nuevos objetivos. -Message.Skill.Stomp.Upgrade={0} ahora tiene la oportunidad de {1}% de dar un pisoton y causar {2} daño a todo dentro de 2.5 metros. -Message.Skill.Thorns.Upgrade={0} tiene ahora una probabilidad de {1}% para reflejar el {2}% del daño. -Message.Skill.Wither.Upgrade={0} tiene ahora una probabilidad de {1}% para marchitar enemigos durante {2}seg. -Message.Skilltree.Available=Habilidades disponibles -Message.Skilltree.NotSwitched=Las habilidades no han cambiado! -Message.Skilltree.RequiresLevel.Item=Nivel requerido: {0} -Message.Skilltree.RequiresLevel.Message={0} debe estar en el nivel {1} Antes de Aprender esta habilidad! -Message.Skilltree.SelectionPrompt=Por favor, elige un arbol de habilidades para {0}. (/pcst) -Message.Skilltree.SwitchedTo=Has seleccionado los talentos de {0}. -Message.Skilltree.SwitchedToFor=Talentos cambiados de la mascota de {0} a {1}. -Message.Spawn.Despawn={0} despawneado. -Message.Spawn.Flying={0} no puede ir hasta a ti cuando estas volando. -Message.Spawn.NoSpace={0} no pudo venir hacia ti porque no hay espacio suficiente. -Message.Spawn.Prevent=Algo impide a {0} venir hacia ti. -Message.Spawn.Respawn={0} respawneado! -Message.Spawn.Respawn.In={0} reaparecerá en {1} seg. -Message.Spawn.Spectator= No puedes llamar a {0} en modo espectador. -Message.Update.Available=Hay una nueva versión disponible de MyPet: - -############# -## Names ## -############# -Name.Absorption=Absorción -Name.Aggressive=Agresivo -Name.Arrow=Flecha -Name.Bat=Murcielago -Name.Bee=Abeja -Name.Blaze=Blaze -Name.Blocks=Bloque(s) -Name.Cancel=Cancelar -Name.Cat=Gato -Name.CaveSpider=Araña de Cueva -Name.Chicken=Gallina -Name.Cod=Bacalao -Name.Contact=Contacto -Name.Costs=Cuesta -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Daño -Name.Dead=Muerto -Name.Disabled=Deshabilitado -Name.Dolphin=Delfín -Name.Done=Aceptar -Name.Donkey=Burro -Name.DragonFireball=Bola de fuego del dragón -Name.Drowned=Ahogado -Name.Drowning=Ahogo -Name.Duel=Duelo -Name.Egg=Huevo -Name.ElderGuardian=Guardian Anciano -Name.EmptyHand=mano vacía -Name.Enabled=Habilitado -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perla de Enderman -Name.Everyone=Todos -Name.Evoker=Evocador -Name.Exp=Exp -Name.Fall=Caer -Name.FallingBlock=Bloque en caída -Name.Farm=Granjear -Name.Fire=Fuego -Name.Fireball=Bola de Fuego -Name.FireResistance=Resistencia al fuego -Name.FireTick=Fuego -Name.Fireworks=Fuegos Artificiales -Name.FishingHook=Gancho de Pesca -Name.Food=Alimento -Name.Fox=Zorro -Name.Friendly=Amistoso -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardián -Name.Haste=Prisa -Name.HealthBoost=Recuperación -Name.Help=Ayuda -Name.Horse=Caballo -Name.HP=Salud -Name.Hunger=Hambre -Name.Husk=Cáscara -Name.Illusioner=Ilusionista -Name.Invisibility=Invisibilidad -Name.IronGolem=Gólem de Hierro -Name.JumpBoost=Impulso de salto -Name.Lava=Lava -Name.LeashFlag=Bandera de Correa -Name.Level=Nivel -Name.Lightning=Relámpago -Name.Llama=Llama -Name.LlamaSpit=Llama Escupidora -Name.Luck=Suerte -Name.Magic=Magia -Name.MagmaCube=Cubo de Magma -Name.Modes=Modos -Name.Mooshroom=Seta -Name.Mule=Mula -Name.NightVision=Visión nocturna -Name.No=No -Name.Normal=Normal -Name.Ocelot=Ocelote -Name.Off=Desactivado -Name.On=Activado -Name.Owner=Dueño -Name.Panda=Panda -Name.Parrot=Loro -Name.Party=Fiesta -Name.Phantom=Fantasma -Name.Pig=Cerdo -Name.PigZombie=Cerdo Zombie -Name.Pillager=Saqueador -Name.Poison=Envenenar -Name.PolarBear=Oso Polar -Name.Price=Precio -Name.PufferFish=Pez Globo -Name.Rabbit=Conejo -Name.Raid=Asalto -Name.Range=Rango -Name.RangedDamage=Daño a Distancia -Name.Ravager=Devastador -Name.Regeneration=Regeneración -Name.Resistance=Resistencia -Name.Respawntime=Tiempo de reaparición -Name.Rows=Fila(s) -Name.Salmon=Salmón -Name.Seconds=Segundo(s) -Name.Sheep=Oveja -Name.Silverfish=Lepisma -Name.Skeleton=Esqueleto -Name.SkeletonHorse=Caballo Esqueleto -Name.Skill.Beacon=Baliza -Name.Skill.Behavior=Comportamiento -Name.Skill.Control=Control -Name.Skill.Damage=Daño -Name.Skill.Fire=Fuego -Name.Skill.Heal=Sanar -Name.Skill.Hitpoints=Salud -Name.Skill.Inventory=Inventario -Name.Skill.Knockback=Empuje -Name.Skill.Lightning=Relámpago -Name.Skill.Pickup=Recoger -Name.Skill.Poison=Veneno -Name.Skill.Ranged=Alcance -Name.Skill.Ride=Montar -Name.Skill.Shield=Escudo -Name.Skill.Slow=Lentitud -Name.Skill.Sprint=Correr -Name.Skill.Stomp=Pisotón -Name.Skill.Thorns=Espinas -Name.Skill.Wither=Wither -Name.Skilltree=Habilidades -Name.Slime=Slime -Name.SmallFireball=Bola de fuego pequeña -Name.Snowball=Bola de Nieve -Name.Snowman=Muñeco de Nieve -Name.Speed=Velocidad -Name.Spider=Araña -Name.SplashPotion=Poción de área -Name.Squid=Calamar -Name.Stray=Extraviado -Name.Strength=Fuerza -Name.Suffocation=Asfixia -Name.Title.Creator=Creador de MiMascota -Name.Title.Developer=MyPet Desarrollador -Name.Title.Donator=Donante -Name.Title.Helper=Ayudante -Name.Title.Premium=Miembro -Name.Title.Translator=Traductor -Name.TnT=TnT -Name.TraderLlama=Llama Ambulante -Name.Trident=Tridente -Name.TropicalFish=Pez Tropical -Name.Turtle=Tortuga -Name.Type=Tipo -Name.Unknow=Desconocido -Name.Vex=vejar -Name.Villager=Aldeano -Name.Vindicator=Vindicador -Name.Void=El Vacío -Name.WanderingTrader=Comerciante Hermitaño -Name.WaterBreathing=Respiración acuática -Name.Witch=Bruja -Name.Wither=Wither -Name.WitherSkeleton=Esqueleto Wither -Name.WitherSkull=Cráneo de Wither -Name.Wolf=Lobo -Name.Yes=Sí -Name.You=Tú -Name.Zombie=Zombie -Name.ZombieHorse=Caballo Zombie -Name.ZombieVillager=Aldeano Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_es_ar.properties b/src/main/resources/locale/MyPet_es_ar.properties deleted file mode 100644 index 3ba2bbc3c1..0000000000 --- a/src/main/resources/locale/MyPet_es_ar.properties +++ /dev/null @@ -1,375 +0,0 @@ -################################################# -## MyPet Argentinian Spanish Locale ## -################################################# -## Last Update: (YMD) 2019-12-24 ## -## ## -## Contributors: ## -## Keyle, Skyrpon, Tai_2, agustin, xTinChoo_ ## -## ## -################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=No podés hacer eso mientras {0} está muerto. -Message.Call.Dead={0} está muerto y no puede ser llamado. -Message.Call.Dead.Respawn={0} está muerto y va a aparecer en {1} seg. -Message.Call.First=Necesitás llamar a {0} primero. -Message.Command.Call.Success={0} va hacia vos. -Message.Command.CaptureHelper.HasPet=Vos ya tenés un MyPet. -Message.Command.CaptureHelper.Mode=Ayudante de Captura: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Es adulto -Message.Command.CaptureHelper.Requirement.Angry=Está enojado -Message.Command.CaptureHelper.Requirement.Baby=Es un bebé -Message.Command.CaptureHelper.Requirement.BelowHP=Vida inferior a {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Se puede criar -Message.Command.CaptureHelper.Requirement.Impossible=Imposible de atar -Message.Command.CaptureHelper.Requirement.LowHP=Vida inferior a {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Es creado por un jugador -Message.Command.CaptureHelper.Requirement.Size.Equal=Tamaño igual a {0} -Message.Command.CaptureHelper.Requirement.Size.Max=El tamaño es más pequeño que {0} -Message.Command.CaptureHelper.Requirement.Size.Min=El tamaño es mayor que {0} -Message.Command.CaptureHelper.Requirement.Tamed=Es domesticado -Message.Command.CaptureHelper.Requirement.Wild=Es salvaje -Message.Command.CaptureHelper.Requirement.World.Right=Estás en el mundo correcto -Message.Command.CaptureHelper.Requirement.World.Wrong=Este es el mundo equivocado. Andá a: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Podés atar en esta región -Message.Command.CaptureHelper.WorldGuard.Denied=No podés atar en esta región -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Las habilidades, van a ser asignadas automaticamente! -Message.Command.ChooseSkilltree.NoneAvailable=No hay habilidades para {0} -Message.Command.ChooseSkilltree.OnlyOnce=Podés cambiar las habilidades de {0} solo una vez! -Message.Command.Fail=No se pudo ejecutar el comando! -Message.Command.Help.Admin={0}: Mirar la Wiki (link abajo) -Message.Command.Help.Beacon={0}: Abrí el faro mágico de la mascota (alias:/pbeacon) -Message.Command.Help.Behavior={0}: Cambiá el comportamiento de la mascota (alias: /pb o /petb) -Message.Command.Help.Call={0}: Llamá a tu mascota (alias: /pc or petc) -Message.Command.Help.CaptureHelper={0}: Activá y desactivá el Ayudante de Captura -Message.Command.Help.ChooseSkilltree={0}: Muestra y permite seleccionar las habilidades (alias: /pcst o /petcst) -Message.Command.Help.Info={0}: Muestra información sobre un MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Abre el inventario de la mascota (alias: /pi o /peti) -Message.Command.Help.MissingParameter=Un parámetro está faltando: -Message.Command.Help.MoreInfo=Para más información leé la página de comandos acá: -Message.Command.Help.Name={0}: Cambiá el nombre de tu mascota. -Message.Command.Help.Options={0}: Cambiá las opciones de tu mascota (usando [TAB]) -Message.Command.Help.Pickup={0}: Activá o desactivá el poder levantar ítems para la mascota (alias: /pp o /petp) -Message.Command.Help.Release={0}: Liberá a tu mascota -Message.Command.Help.Respawn={0}: Reviví a tu mascota instantaneamente, pero a cambio de un impuesto (alias: /pr o /petr) -Message.Command.Help.SendAway={0}: Mandá a tu mascota lejos (alias: /psa o /petsa) -Message.Command.Help.Shop={0}: Abrir la tienda de mascotas (alias: /petsh o /psh) -Message.Command.Help.Skill={0}: Muestra el nivel de las habilidades -Message.Command.Help.Stop={0}: Detiene a tu mascota de atacar (alias: /ps o /pets) -Message.Command.Help.Store={0}: Guarda tu mascota actual. Puede ser recuperada de nuevo con el comando /petswitch. (alias: /pst o /pstore) -Message.Command.Help.Switch={0}: Te permite cambiar entre tus mascotas (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Intercambiar mascotas con otros jugadores (alias: /pt or /pett) -Message.Command.Help.Type={0}: Muestra información sobre los tipos de mascotas -Message.Command.List.Player=Mascotas de {0}: -Message.Command.List.Yours=Tus mascotas: -Message.Command.Name.Filter=El nombre seleccionado es inválido, por favor elegí otro. -Message.Command.Name.New=El nombre de tu mascota ahora es: {0} -Message.Command.Name.ToLong="{0}" Es muy largo. El maximo de caracteres es {1}. -Message.Command.PetType.Unknown=Tipo de mascota desconocido! -Message.Command.Release.Confirm=Por favor clickea en el nombre de tu mascota para confirmar: -Message.Command.Release.Dead={0} fue liberado y nunca va a volver... -Message.Command.Release.Success={0} ahora es libre... -Message.Command.Respawn.Auto=Reaparición automática: {0}. -Message.Command.Respawn.AutoMin=Establecer un tiempo mínimo de reaparición automática en {0}. -Message.Command.Respawn.NoMoney=Necesitás {1} para que {0} reaparezca! -Message.Command.Respawn.Paid=Cuota de reaparición ({1}) para {0} pagada. -Message.Command.Respawn.Show=Cuota de reaparición para {0}: {1} ({2}automático) -Message.Command.Respawn.Show.Pay=Usá /petrespawn pay para pagar la cuota de reaparición. -Message.Command.SendAway.AlreadyAway={0} ya fue enviado lejos. -Message.Command.SendAway.Success={0} fue enviado lejos. -Message.Command.Skills.Show=Habilidades de {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=No hay un árbol de habilidades "{0}". -Message.Command.Stop.Attack={0} paró de atacar. -Message.Command.Success=Comando ejecutado exitosamente! -Message.Command.Switch.Limit=No podés guardar más de {0} mascotas. -Message.Command.Switch.NoPet=No tenés una mascota para guardar. -Message.Command.Switch.NoStoredPets=No tenés ninguna mascota guardada. -Message.Command.Switch.Success=Guardaste a {0}. -Message.Command.Trade.Owner.Cancel=Tu oferta a {0} fue retirada. -Message.Command.Trade.Owner.InvalidPrice=Ingresaste un precio inválido para tu oferta. -Message.Command.Trade.Owner.NoOffer=No le ofreciste a nadie una mascota. -Message.Command.Trade.Owner.Offer=Le ofreciste {0} a {1}. -Message.Command.Trade.Owner.Offer.Price=Ofreciste {0} a {1} por {2}. -Message.Command.Trade.Owner.OpenOffer={0} ya tiene una oferta y necesita aceptarla o rechazarla primero. -Message.Command.Trade.Owner.Reject={0} rechazó tu oferta por {1}. -Message.Command.Trade.Owner.Success={0} aceptó tu oferta por {1}. -Message.Command.Trade.Owner.Yourself=No podés intercambiar con vos mismo. -Message.Command.Trade.Receiver.Distance=No podés aceptar la oferta porque tu distancia a {0} es más de 10 metros. -Message.Command.Trade.Receiver.HasPet=Ya tenés una mascota. -Message.Command.Trade.Receiver.NoOffer=Nadie te ofreció una mascota. -Message.Command.Trade.Receiver.NoPermission=No tenés los permisos para aceptar cualquier oferta. -Message.Command.Trade.Receiver.NotEnoughMoney=No tenés suficiente plata. Necesitás {0} para aceptar la oferta. -Message.Command.Trade.Receiver.Offer={0} te ofreció una mascota (aceptala con /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} te ofreció una mascota por {1} (aceptala con /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=La mascota ofrecida ya no está disponible. -Message.Command.Trade.Receiver.Reject=Rechazaste la oferta de {0}. -Message.Command.Trade.Receiver.Success=Tu intercambio con {0} fue exitoso. Ahora sos el dueño de {1}. -Message.DeathMessage={0} fue asesinado por: {1} -Message.Hunger.Hungry={0} está muy hambriento. Deberías alimentar a {0} ahora. -Message.Hunger.Rumbling=El estómago de {0} está haciendo ruido. Deberías alimentar a {0} pronto. -Message.Hunger.Starving={0} está muriendose de hambre. Alimentá a {0} AHORA! -Message.Leash.Add=Domesticaste una mascota! Será una buena mascota. -Message.LevelSystem.LevelDown={0} bajó al nivel {1}. -Message.LevelSystem.LevelUp={0} alcanzó el nivel {1}. -Message.LevelSystem.ReachedMaxLevel={0} alcanzó el nivel límite de {1}. -Message.MultiWorld.NoActivePetInThisWorld=No tenés una mascota en este mundo! -Message.MultiWorld.NowActivePet={0} ahora es tu mascota activa. -Message.No.Allowed=No tenés permitido usar esto! -Message.No.AllowedHere=Las mascotas no son permitidas acá! -Message.No.CanUse=No podés usar esto ahora. -Message.No.Economy=El apoyo económico no está habilitado. -Message.No.HasPet=No tenés una mascota! -Message.No.Money=No tenés suficiente plata para hacer eso. -Message.No.NothingToSeeHere=Nada que ver por acá, raja! -Message.No.PlayerOnline=Éste jugador no está conectado. -Message.No.Skill={0} no conoce la habilidad {1}. -Message.No.UserHavePet={0} no tiene una mascota! -Message.Npc.ChosenPet=Elegíste a {0} para estar de tu lado nuevamente. -Message.Npc.HandOver=Entregaste a {0} a {1}. -Message.Npc.HandOverTitle=Entregar mascota -Message.Npc.NoHandOver=Quiero tener a {0} a mi lado. -Message.Npc.StorageFull=No podés entregar más mascotas a {0}. Alcanzaste el máximo de {1} mascotas guardadas. -Message.Npc.SwitchTitle=Cambiar mascota -Message.Npc.TakeTitle=Agarrar mascota -Message.Npc.YesHandOver=Te voy a entregar a {0}. -Message.SelectMyPet=Seleccioná una mascota -Message.Shop.Available=Locales de mascotas disponibles: -Message.Shop.Confirm.No=No quiero comprar a {0} por {1}. -Message.Shop.Confirm.SendStorage=Si comprás ésta mascota se va a enviar a storage\n porque ya tenés una mascota con vos. -Message.Shop.Confirm.Title=¿Comprar a {0} por {1}? -Message.Shop.Confirm.Yes=Quiero comprar a {0} por {1}. -Message.Shop.NoMoney=No tenés suficiente plata para comprar esa mascota. -Message.Shop.NotFound=No hay locales con este nombre. -Message.Shop.Success=Compraste exitosamente a {0} por {1}. -Message.Shop.SuccessStorage=Ya tenés una mascota con vos. {0} fue enviado a tu storage. -Message.Sit.Follow=Permitiste a {0} a seguirte de nuevo. -Message.Sit.Stay=Le dijiste a {0} que se quede quieto. -Message.Skill.Beacon.ClickOff=Hace click para apagar -Message.Skill.Beacon.ClickOn=Hacé click para prender -Message.Skill.Beacon.Effect=Efecto del faro: {0} -Message.Skill.Beacon.RemainingBuffs=Efectos de faro restantes para seleccionar: {0} -Message.Skill.Beacon.Stop=Faro apagado. -Message.Skill.Beacon.Upgrade={0} puede usar ahora estos beneficios (rango: {1} - duración: {2} seg): -Message.Skill.Behavior.NewMode={0} ahora está en modo {1}. -Message.Skill.Behavior.Upgrade={0} ahora puede usar estos modos de comportamiento: -Message.Skill.Control.AggroFarm=No podés controlar a {0} cuando está en modo {1}! -Message.Skill.Control.Ride=No podés usar la habilidad Control mientras andas en {0}! -Message.Skill.Control.Upgrade={0} ahora puede ser controlado con: {1} -Message.Skill.Damage.Upgrade={0} ahora tiene {1} de daño. -Message.Skill.Fire.Upgrade={0} ahora tiene una chance de {1}% de prender fuego a los enemigos por {2} segundos. -Message.Skill.Hp.Upgrade={0} ahora tiene máxima vida de {1} HP. -Message.Skill.HpRegeneration.Upgrade={0} ahora regenera {1} HP cada {2} segundos. -Message.Skill.Inventory.Creative=No podés abrir el inventario mientras estás en modo creativo. -Message.Skill.Inventory.NotAvailable={0} no tiene un inventario. -Message.Skill.Inventory.Swimming=No podés abrir el inventario mientras {0} está nadando! -Message.Skill.Inventory.Upgrade={0} ahora tiene un inventario de {1} slots. -Message.Skill.Knockback.Upgrade={0} ahora tiene una chance de {1}% de knockear a su objetivo. -Message.Skill.Lightning.Upgrade={0} ahora tiene una chance de {1}% de disparar un rayo que haga {2} de daño. -Message.Skill.Pickup.Creative=Tu mascota no puede agarrar items cuando vos estás en modo creativo. -Message.Skill.Pickup.NoInventory={0} pudo agarrar items pero no tiene inventario. -Message.Skill.Pickup.StartStop=Agarrar de {0}: {1} -Message.Skill.Pickup.Upgrade={0} ahora puede agarrar items en el rango de {1} metro(s). -Message.Skill.Poison.Upgrade={0} ahora tiene una chance de {1}% de envenenar a su objetivo por {2} segundos. -Message.Skill.Ranged.RoundsPerMinute={0} rondas por minuto. -Message.Skill.Ranged.Upgrade={0} ahora puede disparar {3} {1}s por minuto que cause {2} de daño cada una. -Message.Skill.Ride.NoTeleport=No podés teletransportarte mientras andas en una mascota! -Message.Skill.Ride.Receive={0} ahora puede ser montado. -Message.Skill.Ride.Upgrade=La velocidad de {0} ahora aumentó en un {1}%. -Message.Skill.Shield.Format={1}% de chance a redireccionar {2}% de tu próximo daño a {0} -Message.Skill.Shield.Upgrade={0} ahora tiene una chance del {1}% de redireccionar {2}% de tu daño a sí mismo. -Message.Skill.Slow.Upgrade={0} ahora tiene una chance del {1}% de realentizar al objetivo por {2} segundos. -Message.Skill.Sprint.Upgrade={0} ahora puede correr hacia nuevos objetivos. -Message.Skill.Stomp.Upgrade={0} ahora tiene una chance del {1}% pegarle al piso y causar {2} de daño a cualquier cosa dentro de 2.5 metros. -Message.Skill.Thorns.Upgrade={0} ahora tiene una chance del {1}% de reflectar {2}% del daño entrante. -Message.Skill.Wither.Upgrade={0} ahora tiene una chance del {1}% de debilitar a su objetivo por {2} segundos. -Message.Skilltree.Available=Árboles de habilidades disponibles -Message.Skilltree.NotSwitched=El árbol de habilidades no fue cambiado! -Message.Skilltree.RequiresLevel.Item=Requiere nivel: {0} -Message.Skilltree.RequiresLevel.Message={0} necesita ser nivel {1} para usar este árbol de habilidad! -Message.Skilltree.SelectionPrompt=Por favor selecciona un árbol de habilidad para {0}. (/pcst) -Message.Skilltree.SwitchedTo=Seleccionaste el árbol de habilidad {0}. -Message.Skilltree.SwitchedToFor=Se cambió el árbol de habilidad a {1} para la mascota {0}. -Message.Spawn.Despawn={0} desapareció. -Message.Spawn.Flying={0} no puede acercarse a vos cuando estás volando. -Message.Spawn.NoSpace={0} no puede acercarse a vos porque no hay suficiente espacio. -Message.Spawn.Prevent=Algo impide que {0} venga hacia vos. -Message.Spawn.Respawn={0} reapareció! -Message.Spawn.Respawn.In={0} reaparecerá en {1} segundos. -Message.Spawn.Spectator=No podés llamar a {0} en modo espectador. -Message.Update.Available=Una nueva versión de MyPet está disponible: - -############# -## Names ## -############# -Name.Absorption=Absorción -Name.Aggressive=Agresivo -Name.Arrow=Flecha -Name.Bat=Murciélago -Name.Bee=Abeja -Name.Blaze=Llamarada -Name.Blocks=Bloque(s) -Name.Cancel=Cancelar -Name.Cat=Gato -Name.CaveSpider=Araña de cueva -Name.Chicken=Pollo -Name.Cod=Bacalao -Name.Contact=Contacto -Name.Costs=Costos -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Daño -Name.Dead=Muerto -Name.Disabled=Deshabilitado -Name.Dolphin=Delfín -Name.Done=Hecho -Name.Donkey=Burro -Name.DragonFireball=Bola de fuego de Dragón -Name.Drowned=Ahogado -Name.Drowning=Ahogarse -Name.Duel=Duelo -Name.Egg=Huevo -Name.ElderGuardian=Guardián Viejo -Name.EmptyHand=Mano vacía -Name.Enabled=Habilitado -Name.EnderDragon=Dragón Ender -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perla Ender -Name.Everyone=Todos -Name.Evoker=Evoker -Name.Exp=Experiencia -Name.Fall=Caer -Name.FallingBlock=Bloque cayendo -Name.Farm=Granja -Name.Fire=Fuego -Name.Fireball=Bola de Fuego -Name.FireResistance=Resistencia al Fuego -Name.FireTick=Fuego -Name.Fireworks=Fuegos artificiales -Name.FishingHook=Anzuelo de pesca -Name.Food=Comida -Name.Fox=Zorro -Name.Friendly=Amigable -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardián -Name.Haste=Prisa -Name.HealthBoost=Aumento de Vida -Name.Help=Ayuda -Name.Horse=Caballo -Name.HP=HP -Name.Hunger=Hambre -Name.Husk=Cáscara -Name.Illusioner=Ilusionista -Name.Invisibility=Invisibilidad -Name.IronGolem=Golem de Hierro -Name.JumpBoost=Aumento de Salto -Name.Lava=Lava -Name.LeashFlag=Indicador de correa -Name.Level=Nivel -Name.Lightning=Rayo -Name.Llama=Llama -Name.LlamaSpit=Saliva de Llama -Name.Luck=Suerte -Name.Magic=Magia -Name.MagmaCube=Cubo de Magma -Name.Modes=Modos -Name.Mooshroom=Hongo -Name.Mule=Mula -Name.NightVision=Visión Nocturna -Name.No=No -Name.Normal=Normal -Name.Ocelot=Ocelote -Name.Off=Apagado -Name.On=Prendido -Name.Owner=Dueño -Name.Panda=Panda -Name.Parrot=Loro -Name.Party=Fiesta -Name.Phantom=Fantasma -Name.Pig=Cerdo -Name.PigZombie=Zombie Pigman -Name.Pillager=Saqueador -Name.Poison=Veneno -Name.PolarBear=Oso Polar -Name.Price=Precio -Name.PufferFish=Pez Globo -Name.Rabbit=Conejo -Name.Raid=Redada -Name.Range=Rango -Name.RangedDamage=Daño a distancia -Name.Ravager=Devastador -Name.Regeneration=Regeneración -Name.Resistance=Resistencia -Name.Respawntime=Tiempo de reaparición -Name.Rows=Fila(s) -Name.Salmon=Salmón -Name.Seconds=Segundo(s) -Name.Sheep=Oveja -Name.Silverfish=Pez plateado -Name.Skeleton=Esqueleto -Name.SkeletonHorse=Esqueleto caballo -Name.Skill.Beacon=Faro -Name.Skill.Behavior=Comportamiento -Name.Skill.Control=Control -Name.Skill.Damage=Daño -Name.Skill.Fire=Fuego -Name.Skill.Heal=Curar -Name.Skill.Hitpoints=Vida -Name.Skill.Inventory=Mochila -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Rayo -Name.Skill.Pickup=Agarrar -Name.Skill.Poison=Veneno -Name.Skill.Ranged=A distancia -Name.Skill.Ride=Pasear -Name.Skill.Shield=Escudo -Name.Skill.Slow=Lento -Name.Skill.Sprint=Correr -Name.Skill.Stomp=Pisar fuerte -Name.Skill.Thorns=Espinas -Name.Skill.Wither=Debilitarse -Name.Skilltree=Árbol de habilidad -Name.Slime=Slime -Name.SmallFireball=Bola de fuego pequeña -Name.Snowball=Bola de nieve -Name.Snowman=Hombre de nieve -Name.Speed=Velocidad -Name.Spider=Araña -Name.SplashPotion=Poción splash -Name.Squid=Calamar -Name.Stray=Extraviado -Name.Strength=Fuerza -Name.Suffocation=Asfixia -Name.Title.Creator=Creador de MyPet -Name.Title.Developer=Desarrollador de MyPet -Name.Title.Donator=Donador -Name.Title.Helper=Ayudante -Name.Title.Premium=Premium -Name.Title.Translator=Traductor -Name.TnT=TnT -Name.TraderLlama=Comerciante llama -Name.Trident=Tridente -Name.TropicalFish=Pez tropical -Name.Turtle=Tortuga -Name.Type=Tipo -Name.Unknow=Desconocido -Name.Vex=Irritar -Name.Villager=Aldeano -Name.Vindicator=Vindicador -Name.Void=El vacío -Name.WanderingTrader=Comerciante errante -Name.WaterBreathing=Respirar agua -Name.Witch=Bruja -Name.Wither=Wither -Name.WitherSkeleton=Esqueleto Wither -Name.WitherSkull=Calavera de Wither -Name.Wolf=Lobo -Name.Yes=Si -Name.You=Vos -Name.Zombie=Zombie -Name.ZombieHorse=Caballo zombie -Name.ZombieVillager=Aldeano zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fi.properties b/src/main/resources/locale/MyPet_fi.properties deleted file mode 100644 index d29db7e0a4..0000000000 --- a/src/main/resources/locale/MyPet_fi.properties +++ /dev/null @@ -1,62 +0,0 @@ -##################################### -## MyPet Finnish Locale ## -##################################### -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Keyle, Kisme ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn=Wolfi on kuollut ja herää henkiin 23 sekunnin kuluttua. -Message.Call.First=Sinun täytyy kutsua Wolfia ensin. -Message.Command.Call.Success=Wolfi tulee sinun luoksesi. -Message.Command.CaptureHelper.HasPet=Sinulla on jo lemmikki. -Message.Command.CaptureHelper.Mode=CaptureHelper: [Päällä]. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Taitopuut on määritetty automaattisesti! -Message.Command.ChooseSkilltree.NoneAvailable=Täällä ei ole vapaana olevia taitotasoja Wolfille. -Message.Command.ChooseSkilltree.OnlyOnce=Voit ainoastaan muuttaa Wolfin taitotason kerran! -Message.Command.Fail=Komennon suoritus epäonnistui! -Message.Command.Help.Admin={0}: Katso Wiki (linkki alhaalla) -Message.Command.Help.Beacon={0}: Avaa valoikkunan lemmikistäsi (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Aseta lemmikin käytös (alias: /pb tai /petb) -Message.Command.Help.Call={0}: Kutsu lemmikkisi (alias /pc tai /petc) -Message.Command.Help.CaptureHelper={0}: Laita CaptureHelper päälle tai pois päältä -Message.Command.Help.ChooseSkilltree={0}: Näyttää ja antaa sinun valita taitotasoja (alias: /pcst tai /petcst) -Message.Command.Help.Info={0}: Antaa informaation lemmikistäsi (alias: /pinfo) -Message.Command.Help.Inventory={0}: Avaa lemmikkisi tavaraluottelon (alias /pi or /peti) -Message.Command.Help.MoreInfo=Saadaksesi lisäinformaatiota lue komentosivu täällä: -Message.Command.Help.Name={0}: Vaihtaa lemmikkisi nimen. -Message.Command.Help.Options={0}: Vaihtaa lemmikkisi asetuksia (paina vaihtoa / tabia) -Message.Command.Help.Pickup={0}: Laittaa tavaroiden nostamisen päälle tai pois (alias /pp tai /petp) -Message.Command.Help.Release={0}: Vapauta lemmikkisi -Message.Command.Help.Respawn={0}: Herätä lemmikkisi henkiin välittömästi, mutta maksusta. -Message.Command.Help.SendAway={0}: Lähetä lemmikkisi pois (alias /psa tai /petsa) -Message.Command.Help.Skill={0}: Näytä taitotasot -Message.Command.Help.Stop={0}: Estä lemmikkiäsi hyökkäämästä (alias /ps or /pets) -Message.Command.Help.Switch={0}: Salli sinun vaihtaa lemmikkiäsi (alias: /psw tai /pswitch) -Message.Command.Help.Trade={0}: Myy lemmikkisi muiden pelaajien kanssa (alias /pt tai /pett) -Message.Command.Help.Type={0}: Näytä informaatio lemmikkityypeistä -Message.Command.List.Player=Keylen lemmikit: -Message.Command.List.Yours=Sinun lemmikit: -Message.Command.Name.Filter=Valittu nimi on kelvoton. Ole hyvä ja valitse jokin toinen. -Message.Command.Name.New=Lemmikkisi nimi on nyt: Wolfi -Message.Command.Name.ToLong="Wolfi" on liian pitkä. Maximi pituus on 10 merkkiä. -Message.Command.PetType.Unknown=Kelvoton lemmikin nimi! -Message.Command.Release.Confirm=Ole hyvä ja paina lemmikkisi nimeä vahvistaaksesi: -Message.Command.Release.Dead=Wolfi on vapautettu ja ei palaa enää koskaan... -Message.Command.Release.Success=Wolfi on nyt vapaa... -Message.Command.Respawn.Auto=Automaattinen henkiin herääminen: [Päällä]. -Message.Command.Respawn.AutoMin=Aseta minimaalinen auto aika 5 sekuntiin. -Message.Command.Respawn.NoMoney=Tarvitset 5 markkaa, jotta Wolfi herää uudelleen henkiin! -Message.Command.Respawn.Paid=Uudelleenheräämiseen (5 markkaa) maksettu. - -############# -## Names ## -############# -Name.You=Sinä -Name.Zombie=Zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fr.properties b/src/main/resources/locale/MyPet_fr.properties deleted file mode 100644 index 61a5905758..0000000000 --- a/src/main/resources/locale/MyPet_fr.properties +++ /dev/null @@ -1,378 +0,0 @@ -################################################################### -## MyPet French Locale ## -################################################################### -## Last Update: (YMD) 2020-03-29 ## -## ## -## Contributors: ## -## Alex Navez, Alfatossa, DarkNight5047, Extazii, Flo 74, Hiob ## -## Ir0nZDev, Keyle, Melvin Fleury, MonsieurBibo, NateKls ## -## Ratsoki, Scott, Sikatsu, Simon Le Pallac, SimonGames ## -## Sébastien SAMITIER, WasabII, jere62smi, magicgabs ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Vous ne pouvez pas faire cela tant que {0} est mort. -Message.Call.Dead={0} est mort et ne peut pas être appelé. -Message.Call.Dead.Respawn={0} est mort et réapparaîtra dans {1} sec. -Message.Call.First=Vous devez d'abord appeler {0}. -Message.Command.Call.Success={0} vient à vous. -Message.Command.CaptureHelper.HasPet=Vous avez déjà un animal. -Message.Command.CaptureHelper.Mode=Aide à la capture: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Est adulte -Message.Command.CaptureHelper.Requirement.Angry=Est en colère -Message.Command.CaptureHelper.Requirement.Baby=Est un bébé -Message.Command.CaptureHelper.Requirement.BelowHP=Santé inférieure à {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Peut se reproduire -Message.Command.CaptureHelper.Requirement.Impossible=Impossible de tenir en laisse -Message.Command.CaptureHelper.Requirement.LowHP=Santé inférieure à {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Est créé par un joueur -Message.Command.CaptureHelper.Requirement.Size.Equal=Taille égale à {0} -Message.Command.CaptureHelper.Requirement.Size.Max=La taille est inférieure à {0} -Message.Command.CaptureHelper.Requirement.Size.Min=La taille est supérieure à {0} -Message.Command.CaptureHelper.Requirement.Tamed=Est apprivoisé -Message.Command.CaptureHelper.Requirement.Wild=Est sauvage -Message.Command.CaptureHelper.Requirement.World.Right=Vous êtes dans le bon monde -Message.Command.CaptureHelper.Requirement.World.Wrong=C'est le mauvais monde. Allez dans: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Vous pouvez tenir en laisse dans cette région -Message.Command.CaptureHelper.WorldGuard.Denied=Vous ne pouvez pas tenir en laisse dans cette région -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Les arbres de compétences vont être assignés automatiquement ! -Message.Command.ChooseSkilltree.NoneAvailable=Il n'y a pas d'arbres de compétences disponibles pour {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Vous ne pouvez changer la compétence de {0} qu'une seule fois! -Message.Command.Fail=La commande a échouée! -Message.Command.Help.Admin={0}: Voir le wiki (lien ci-dessous) -Message.Command.Help.Beacon={0}: Ouvrir la fenêtre de la balise de votre animal (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Activer le comportement de votre animal (alias: /pb ou /petb) -Message.Command.Help.Call={0}: Appeller votre animal (alias: /pc ou /petc) -Message.Command.Help.CaptureHelper={0}: Activer l'aide à la capture (on/off) -Message.Command.Help.ChooseSkilltree={0}: Afficher et choisir les arbres de compétences (alias: /pcst ou /petcst) -Message.Command.Help.Info={0}: Afficher les infos d'un animal (alias: /pinfo) -Message.Command.Help.Inventory={0}: Ouvrir l'inventaire de votre animal (alias: /pi ou /peti) -Message.Command.Help.MissingParameter=Un paramètre est manquant: -Message.Command.Help.MoreInfo=Pour plus d'informations lisez la page de commandes ici: -Message.Command.Help.Name={0}: Choisir le nom de votre animal -Message.Command.Help.Options={0}: Changer les options de votre animal (utilisez [TAB]). -Message.Command.Help.Pickup={0}: Activer la capacité de ramasser les objets au sol on/off (alias: /pp ou /petp) -Message.Command.Help.Release={0}: Relâcher votre animal -Message.Command.Help.Respawn={0}: Faire réapparaître votre animal instantanément avec un coût (alias: /pr ou /petr) -Message.Command.Help.SendAway={0}: Envoyer votre animal ailleurs (alias: /psa ou /petsa) -Message.Command.Help.Shop={0}: Ouvre le magasin des familiers (alias: /petsh ou /psh) -Message.Command.Help.Skill={0}: Afficher les niveaux de compétences -Message.Command.Help.Stop={0}: Empêcher votre animal d‘attaquer (alias: /ps ou /pets) -Message.Command.Help.Store={0}: Stocker votre animal de compagnie. Celui-ci peut être récupéré via la commande /petswitch. (alias: /pst ou /pstore) -Message.Command.Help.Switch={0}: Permet de basculer entre vos différents animaux (alias: /psw ou /pswitch) -Message.Command.Help.Trade={0}: Échanger des animaux avec d'autres joueurs (alias: /pt ou /pett) -Message.Command.Help.Type={0}: Afficher les informations concernant les différents types d'animaux -Message.Command.List.Player=Les animaux de {0}: -Message.Command.List.Yours=Vos animaux: -Message.Command.Name.Filter=Le nom choisi contient des caractères interdits. Merci de choisir un autre nom. -Message.Command.Name.New=Le nom de votre animal est maintenant: {0} -Message.Command.Name.ToLong="{0}" est trop long. Le nom de votre familier ne doit pas dépasser {1} caractères. -Message.Command.PetType.Unknown= Type d'animal inconnu ! -Message.Command.Release.Confirm=Merci de cliquer sur le nom de votre animal pour confirmer: -Message.Command.Release.Dead={0} a été relâché et il ne reviendra jamais plus. . . -Message.Command.Release.Success={0} est maintenant libre . . . -Message.Command.Respawn.Auto=Réapparition automatique: {0}. -Message.Command.Respawn.AutoMin=Définir le délai minimum avant la réapparition automatique sur {0}. -Message.Command.Respawn.NoMoney=Vous devez avoir {1} pour que {0} puisse réapparaître ! -Message.Command.Respawn.Paid=Coût de la réapparition ({1}) : {0} -Message.Command.Respawn.Show=Coût de la réapparition automatique ({0}): {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Utilisez /petrespawn pay pour payer la réapparition. -Message.Command.SendAway.AlreadyAway={0} n'est déjà plus ici. -Message.Command.SendAway.Success={0} a été renvoyé. -Message.Command.Skills.Show=Les compétences de {0} sont: {1} -Message.Command.Skilltree.CantFindSkilltree=Il n'y a pas d‘arbre de compétences du type {0}. -Message.Command.Stop.Attack=Votre animal n‘attaquera plus dès maintenant ! -Message.Command.Success=La commande a été exécutée avec succès! -Message.Command.Switch.Limit=Vous ne pouvez pas enregistrer plus de {0} animaux. -Message.Command.Switch.NoPet=Vous n'avez pas d‘animal à enregistrer. -Message.Command.Switch.NoStoredPets=Vous n'avez pas d'animaux stockés. -Message.Command.Switch.Success={0} a été enregistré. -Message.Command.Trade.Owner.Cancel=Votre offre faite à {0} a été retirée. -Message.Command.Trade.Owner.InvalidPrice=Vous avez indiqué un prix non-valide à votre offre. -Message.Command.Trade.Owner.NoOffer=Vous n'avez proposer d'animal à personne. -Message.Command.Trade.Owner.Offer=Vous avez offert {0} à {1}. -Message.Command.Trade.Owner.Offer.Price=Vous avez offert {0} à {1} pour {2}{0} a déjà reçu une offre et doit l'accepter ou la refuser d'abord. -Message.Command.Trade.Owner.Reject={0} a rejeté votre offre pour {1}. -Message.Command.Trade.Owner.Success={0} a accepté votre offre pour {1}. -Message.Command.Trade.Owner.Yourself=Vous ne pouvez pas échanger avec vous même. -Message.Command.Trade.Receiver.Distance=Vous ne pouvez pas accepter l'offre de {0} du fait que vous soyez éloigné de plus de 10 mètres de lui. -Message.Command.Trade.Receiver.HasPet=Vous avez déjà un animal. -Message.Command.Trade.Receiver.NoOffer=Personne ne vous a proposé un animal. -Message.Command.Trade.Receiver.NoPermission=Vous n‘avez pas la permission d‘accepter une offre. -Message.Command.Trade.Receiver.NotEnoughMoney=Vous n'avez pas suffisamment d'argent. Pour accepter l'offre vous devez avoir {0}. -Message.Command.Trade.Receiver.Offer={0} vous propose un animal (acceptez avec /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} vous propose un animal pour {1} (acceptez avec /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=La proposition de cet animal n'est plus valable. -Message.Command.Trade.Receiver.Reject=Vous avez refusé l'offre de {0}. -Message.Command.Trade.Receiver.Success=Votre échange avec {0} est terminée. Vous êtes maintenant le propriétaire de {1}. -Message.DeathMessage={0} a été tué par: {1} -Message.Hunger.Hungry={0} a très faim. Vous devriez le nourrir maintenant. -Message.Hunger.Rumbling=L‘estomac de {0} commence a gargouiller. Tu devra le nourrir bientôt. -Message.Hunger.Starving={0} meurt de faim! Nourrissez-le MAINTENANT! -Message.Leash.Add=Vous avez apprivoisé un animal! Il sera sans nul doute un excellent familier. -Message.LevelSystem.LevelDown={0} est revenu au niveau {1}. -Message.LevelSystem.LevelUp={0} est maintenant au niveau {1} -Message.LevelSystem.ReachedMaxLevel={0} a atteint le niveau maximum de {1}. -Message.MultiWorld.NoActivePetInThisWorld=Vous ne possédez pas d'animal dans ce monde. -Message.MultiWorld.NowActivePet={0} est maintenant votre animal. -Message.No.Allowed=Vous n‘êtes pas autorisé à utiliser ceci ! -Message.No.AllowedHere=Les animaux ne sont pas autorisés ici ! -Message.No.CanUse=Vous ne pouvez pas utiliser ceci pour le moment. -Message.No.Economy=Le support de l'économie n'a pas été activé. -Message.No.HasPet=Vous n‘avez pas d'animal! -Message.No.Money=Vous n‘avez pas suffisamment d'argent pour faire cela. -Message.No.NothingToSeeHere=Rien à voir ici, passez votre chemin! -Message.No.PlayerOnline=Ce joueur est hors-ligne. -Message.No.Skill={0} ne connait pas la compétence {1}. -Message.No.UserHavePet={0} n'a pas d'animal ! -Message.Npc.ChosenPet=Vous avez décidé que {0} soit à nouveau à vos côtés. -Message.Npc.HandOver=Vous avez remis {0} à {1}. -Message.Npc.HandOverTitle=Remettre votre animal -Message.Npc.NoHandOver=Je souhaite avoir {0} à mes côtés. -Message.Npc.StorageFull=Vous ne pouvez pas posséder plus d'animaux que {0}. Vous avez atteint le maximum de {1} animaux stockées. -Message.Npc.SwitchTitle=Changer d'animal -Message.Npc.TakeTitle=Prendre un animal -Message.Npc.YesHandOver=Je vais te remettre {0}. -Message.SelectMyPet=Choisissez un animal -Message.Shop.Available=Magasins d'animaux disponibles: -Message.Shop.Confirm.No=Je ne souhaite pas acheter {0} pour {1}. -Message.Shop.Confirm.SendStorage=Si vous achetez cet animal, is sera entreposé parce-que vous avez déja un animal avec vous. -Message.Shop.Confirm.Title=Acheter {0} pour {1}? -Message.Shop.Confirm.Yes=Je voudrais acheter {0} pour {1}. -Message.Shop.NoMoney=Vous n'avez pas assez d'argent pour acheter cet animal -Message.Shop.NotFound=Il n'y a pas de boutique avec ce nom. -Message.Shop.Success=Vous venez d'acheter {0} pour {1}. -Message.Shop.SuccessStorage=Vous avez déja un animal avec vous. {0} à été entreposé. -Message.Sit.Follow=Vous avez autorisé à {0} de vous suivre à nouveau. -Message.Sit.Stay=Vous avez dit à {0} de ne pas bouger. -Message.Skill.Beacon.ClickOff=Cliquez pour mettre sur off -Message.Skill.Beacon.ClickOn=Cliquez pour mettre sur on -Message.Skill.Beacon.Effect=Effet de balise: {0} -Message.Skill.Beacon.RemainingBuffs=Effets de balise disponibles: {0} -Message.Skill.Beacon.Stop=Balise éteinte. -Message.Skill.Beacon.Upgrade={0} peut maintenant utiliser ces buffs (distance: {1} - durée: {2}sec): -Message.Skill.Behavior.NewMode={0} est maintenant en mode {1}. -Message.Skill.Behavior.Upgrade={0} peut désormais utiliser ces modes de comportement: -Message.Skill.Control.AggroFarm=Vous ne pouvez pas contrôler {0} lorsqu'il est en mode {1}! -Message.Skill.Control.Ride=Vous ne pouvez pas utiliser la compétence Contrôle lorsque vous chevauchez {0} ! -Message.Skill.Control.Upgrade={0} peut maintenant être contrôlé avec un {1}. -Message.Skill.Damage.Upgrade={0} a maintenant {1} de dommage. -Message.Skill.Fire.Upgrade={0} a maintenant une chance de {1}% de mettre son ennemi en feu pendant {2}sec. -Message.Skill.Hp.Upgrade={0} a maintenant un max de vie de {1}PV. -Message.Skill.HpRegeneration.Upgrade={0} regénère maintenant {1}PV toutes les {2}sec. -Message.Skill.Inventory.Creative=Vous ne pouvez pas ouvrir l'inventaire en mode créatif. -Message.Skill.Inventory.NotAvailable={0} n'a pas d'inventaire. -Message.Skill.Inventory.Swimming=Vous ne pouvez pas ouvrir l'inventaire pendant que {0} nage ! -Message.Skill.Inventory.Upgrade={0} a maintenant {1}slots dans son inventaire. -Message.Skill.Knockback.Upgrade={0} a maintenant une chance de {1}% de faire reculer sa cible. -Message.Skill.Lightning.Upgrade={0} a maintenant une chance de {1}% de lancer un éclair qui affligera {2} de dégats. -Message.Skill.Pickup.Creative=Votre animal ne peut pas prendre vos items quand vous êtes en mode créatif. -Message.Skill.Pickup.NoInventory={0} peut ramasser des items mais il n'a pas d'inventaire. -Message.Skill.Pickup.StartStop=Ramassage d'items de {0}: {1} -Message.Skill.Pickup.Upgrade={0} peut maintenant ramasser les items à une distance de {1}mètre(s). -Message.Skill.Poison.Upgrade={0} a maintenant une chance de {1}% d'empoisonner sa cible pendant {2}sec. -Message.Skill.Ranged.RoundsPerMinute={0} tirs par minute -Message.Skill.Ranged.Upgrade={0} peut maintenant tirer {3} {1} par minute avec {2} de dommage par tir. -Message.Skill.Ride.NoTeleport=Vous ne pouvez pas vous téléporter tout en cheuvauchant un animal! -Message.Skill.Ride.Receive={0} peut maintenant être chevauché. -Message.Skill.Ride.Upgrade=La vitesse de chevauchement de {0} a été augmentée de {1}% -Message.Skill.Shield.Format={1}% de chance de rediriger {2}% les dommages que vous recevez sur {0} -Message.Skill.Shield.Upgrade={0} a maintenant une chance de {1}% de rediriger {2}% des dommages que vous recevez sur lui-même. -Message.Skill.Slow.Upgrade={0} a maintenant une chance de {1}% de ralentir sa cible pendant {2}sec. -Message.Skill.Sprint.Upgrade={0} peut maintenant courir vers de nouvelles cibles. -Message.Skill.Stomp.Upgrade={0} a maintenant une chance de {1}% de piétiner le sol et de causer {2} de dommages dans un rayon de 2.5mètres. -Message.Skill.Thorns.Upgrade={0} a maintenant une chance de {1}% de renvoyer {2}% des dommages qu'il reçoit. -Message.Skill.Wither.Upgrade={0} a maintenant une chance de {1}% de flétrir sa cible pendant {2}sec. -Message.Skilltree.Available=Arbres de compétences disponibles -Message.Skilltree.NotSwitched=L‘arbre de compétences n'a pas changé ! -Message.Skilltree.RequiresLevel.Item=Niveau requis: {0} -Message.Skilltree.RequiresLevel.Message={0} doit être au niveau {1} avant de pouvoir apprendre cet arbre de compétences ! -Message.Skilltree.SelectionPrompt=Merci de choisir un arbre de compétences pour {0}. (/pcst) -Message.Skilltree.SwitchedTo=Vous avez sélectionné l'arbre de compétences {0}. -Message.Skilltree.SwitchedToFor=L'arbre de compétences de l'animal de {0} est maintenant {1}. -Message.Spawn.Despawn={0} a disparu. -Message.Spawn.Flying={0} ne peut pas venir à vous lorsque vous volez. -Message.Spawn.NoSpace={0} ne peut pas venir à vous car il n'y a pas assez d'espace. -Message.Spawn.Prevent=Quelque chose empêche {0} de venir à vous. -Message.Spawn.Respawn={0} est réapparu ! -Message.Spawn.Respawn.In={0} va réapparaître dans {1} sec. -Message.Spawn.Spectator=Vous ne pouvez pas appeler {0} en mode spectateur. -Message.Update.Available=Une nouvelle version de MyPet est disponible: - -############# -## Names ## -############# -Name.Absorption=Absorption -Name.Aggressive=Aggressif -Name.Arrow=Flèche -Name.Bat=Chauve-souris -Name.Bee=Abeille -Name.Blaze=Blaze -Name.Blocks=Bloc(s) -Name.Cancel=Annuler -Name.Cat=Chat -Name.CaveSpider=Araignée bleue -Name.Chicken=Poulet -Name.Cod=Morue -Name.Contact=Contact -Name.Costs=Coût -Name.Cow=Vache -Name.Creeper=Creeper -Name.Damage=Dégats -Name.Dead=Mort -Name.Disabled=Désactivé -Name.Dolphin=Dauphin -Name.Done=Terminé -Name.Donkey=Âne -Name.DragonFireball=Boule de feu dragon -Name.Drowned=Noyé -Name.Drowning=Noyé -Name.Duel=Duel -Name.Egg=Oeuf -Name.ElderGuardian=Ancien gardien -Name.EmptyHand=main vide -Name.Enabled=Activé -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perle d'Ender -Name.Everyone=Tout le monde -Name.Evoker=Invocateur -Name.Exp=Xp -Name.Fall=Tombé -Name.FallingBlock=bloc qui tombe -Name.Farm=Ferme -Name.Fire=Feu -Name.Fireball=Boule de feu -Name.FireResistance=Résistance au feu -Name.FireTick=Feu -Name.Fireworks=Feu d'artifice -Name.FishingHook=Hameçon -Name.Food=Nourriture -Name.Fox=Renard -Name.Friendly=Ami -Name.Ghast=Ghast -Name.Giant=Géant -Name.Guardian=Gardien -Name.Haste=Célérité -Name.HealthBoost=Bonus de vie -Name.Help=Aide -Name.Horse=Cheval -Name.HP=PV -Name.Hunger=Faim -Name.Husk=Zombie momifié -Name.Illusioner=Illusionniste -Name.Invisibility=Invisibilité -Name.IronGolem=Golem de fer -Name.JumpBoost=Vitesse de saut -Name.Lava=Lave -Name.LeashFlag=Drapeau de laisse -Name.Level=Niveau -Name.Lightning=Foudre -Name.Llama=Lama -Name.LlamaSpit=Crachat de lama -Name.Luck=Chance -Name.Magic=Magie -Name.MagmaCube=Cube de magma -Name.Modes=Modes -Name.Mooshroom=Champimeuh -Name.Mule=Mule -Name.NightVision=Nyctalopie -Name.No=Non -Name.Normal=Normal -Name.Ocelot=Ocelot -Name.Off=Désactiver -Name.On=Activé -Name.Owner=Propriétaire -Name.Panda=Panda -Name.Parrot=Perroquet -Name.Party=Fête -Name.Phantom=Fantôme -Name.Pig=Cochon -Name.PigZombie=Cochon Zombie -Name.Pillager=Pillard -Name.Poison=Poison -Name.PolarBear=Ours polaire -Name.Price=Prix -Name.PufferFish=Poisson-globe -Name.Rabbit=Lapin -Name.Raid=Raid -Name.Range=Distance -Name.RangedDamage=Dégat à distance -Name.Ravager=Ravageur -Name.Regeneration=Régénération -Name.Resistance=Résistance -Name.Respawntime=Délai de réapparition -Name.Rows=Rangée(s) -Name.Salmon=Saumon -Name.Seconds=Seconde(s) -Name.Sheep=Mouton -Name.Silverfish=Silverfish -Name.Skeleton=Squelette -Name.SkeletonHorse=Cheval squelette -Name.Skill.Beacon=Balise -Name.Skill.Behavior=Comportement -Name.Skill.Control=Contrôle -Name.Skill.Damage=Dégat -Name.Skill.Fire=Feu -Name.Skill.Heal=Guérir -Name.Skill.Hitpoints=PV -Name.Skill.Inventory=Inventaire -Name.Skill.Knockback=Repoussement -Name.Skill.Lightning=Foudre -Name.Skill.Pickup=Ramasser -Name.Skill.Poison=Poison -Name.Skill.Ranged=À distance -Name.Skill.Ride=Chevaucher -Name.Skill.Shield=Bouclier -Name.Skill.Slow=Ralentissement -Name.Skill.Sprint=Accélération -Name.Skill.Stomp=Piétinement -Name.Skill.Thorns=Épines -Name.Skill.Wither=Flétrir -Name.Skilltree=Arbre de compétences -Name.Slime=Slime -Name.SmallFireball=Petite boule de feu -Name.Snowball=Boule de neige -Name.Snowman=Bonhomme de neige -Name.Speed=Vitesse -Name.Spider=Araignée -Name.SplashPotion=Potion volatile -Name.Squid=Poulpe -Name.Stray=Vagabond -Name.Strength=Force -Name.Suffocation=Suffocation -Name.Title.Creator=Créateur de MyPet -Name.Title.Developer=Développeur de MyPet -Name.Title.Donator=Donateur -Name.Title.Helper=Assistant -Name.Title.Premium=Premium -Name.Title.Translator=Traducteur -Name.TnT=TnT -Name.TraderLlama=Lama de marchand -Name.Trident=Trident -Name.TropicalFish=Poisson tropical -Name.Turtle=Tortue -Name.Type=Type -Name.Unknow=Inconnu -Name.Vex=Vex -Name.Villager=Villageois -Name.Vindicator=Vindicateur -Name.Void=Le vide -Name.WanderingTrader=Marchand ambulant -Name.WaterBreathing=Apnée -Name.Witch=Sorcière -Name.Wither=Wither -Name.WitherSkeleton=Wither squelette -Name.WitherSkull=Tête de Wither -Name.Wolf=Loup -Name.Yes=Oui -Name.You=Vous -Name.Zombie=Zombie -Name.ZombieHorse=Cheval zombie -Name.ZombieVillager=Zombie Villageois \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_fr_ca.properties b/src/main/resources/locale/MyPet_fr_ca.properties deleted file mode 100644 index 40a9055528..0000000000 --- a/src/main/resources/locale/MyPet_fr_ca.properties +++ /dev/null @@ -1,90 +0,0 @@ -##################################### -## MyPet Canadian French Locale ## -##################################### -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Alfatossa, Keyle ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn={0} est mort il va respawn dans {1} sec. -Message.Call.First=Tu dois appeler {0} avant. -Message.Command.Call.Success={0} Viens à toi. -Message.Command.CaptureHelper.HasPet=Tu as déja un MyPet. -Message.Command.CaptureHelper.Mode=Aide à la capture: {0}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Les Skiltree vont être sélectionnés automatiquement. -Message.Command.ChooseSkilltree.NoneAvailable=Il n'y a pas de Skilltree disponible pour {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Tu peux seulement changer le Skilltree de {0} une fois! -Message.Command.Fail=Éxecution de commande échouée -Message.Command.Help.Admin={0}: Vois le Wiki (vois le lien ci-dessous) -Message.Command.Help.Beacon={0}: Ouvre une fenêtre de balise du pet (alias: /pbbeacon) -Message.Command.Help.Behavior={0}: Selection du Comportement du pet (alias: /pb ou /petb -Message.Command.Help.Call={0}: Appelle votre pet (alias: /pc ou /petc) -Message.Command.Help.CaptureHelper={0}: Bascule l'aide à la capturation on ou off -Message.Command.Help.ChooseSkilltree={0}: Montre et vous laisse changer de Skilltree (alias: /pcst ou /petcst) -Message.Command.Help.Info={0}: Montre l'infromation sur un MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Öuvre l'inventaire du pet (alias: /pi ou /peti) -Message.Command.Help.MoreInfo=Pour plus d'information, lire les pages de commandes ici: -Message.Command.Help.Name={0}: Change le nom de ton pet. -Message.Command.Help.Options={0}: Change vos options de MyPet (utiliser [TAB]). -Message.Command.Help.Pickup={0}: Bascule le ramassage d'item on ou off (alias: /pp ou /petp) -Message.Command.Help.Release={0}: Relâche votre pet -Message.Command.Help.Respawn={0}: Respawn votre pet instantanément, mais avec un prix (alias: /pr ou petr) -Message.Command.Help.SendAway={0}: Relâche votre pet (alias:/psa ou /petsa) -Message.Command.Help.Shop={0}: Ouvre le magasin de pet (alias: /petsh ou /psh) -Message.Command.Help.Skill={0}: Ouvre les niveau de skill -Message.Command.Help.Stop={0}: Stop votre pet à attaquer (alias: /ps ou /pets) -Message.Command.Help.Switch={0}: Vous liase Échanger entre vos MyPets (alias: /psw ou petswitch) -Message.Command.Help.Trade={0}: Échanger vos pet avec d'autres joueurs (alias /pt ou /pett) -Message.Command.Help.Type={0}: Montre l'information à propos des types de MyPets -Message.Command.List.Player=Les pet de {0}: -Message.Command.List.Yours=Vos pet: -Message.Command.Name.Filter=Le nom choisis est invalide, s'il vous plaît choisissez en un autre. -Message.Command.Name.New=Le nom de votre pet en maintenant: {0} -Message.Command.Name.ToLong="[{0}" est trop long. La longueur Maximum est {1} Caractères. -Message.Command.PetType.Unknown=Type de pet inconnu! -Message.Command.Release.Confirm=S'il vous plaît cliquez sur le nom de votre pet pour confirmer: -Message.Command.Release.Dead={0} à été relâcher et ne vas jamais revenir... -Message.Command.Release.Success={0} est maintenant libre... -Message.Command.Respawn.Auto=Respawn automatique: {0}. -Message.Command.Respawn.AutoMin=Le temps de respawn minimal est maintenant: {0}. -Message.Command.Respawn.NoMoney=Vous avez besoin de {1} pour respawn {0}! -Message.Command.Respawn.Paid=Prix pour respawn {0}({1}) à été payé. -Message.Command.Respawn.Show=Pris pour respawn {0}: {1} ({2}auto) -Message.Command.SendAway.AlreadyAway={0} est déja relâché. -Message.Command.SendAway.Success={0} à été relâché. -Message.Command.Skills.Show=Skills de {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Il n'y a pas de skilltree "{0}" -Message.Command.Stop.Attack={0} à arrêté d'attaquer. -Message.Command.Success=Commande exécutée avec succès! -Message.Command.Switch.Limit=Vous ne pouvez pas avoir plus de {0} MyPets. -Message.Command.Switch.NoPet=Vous n'avez pas de MyPet a entreposer. -Message.Command.Switch.NoStoredPets=Vous n'avez aucun pet entreposé. -Message.Command.Switch.Success=Vous avez entreposé {0}. -Message.Command.Trade.Owner.Cancel=Votre offre à {0} à été cancelée. -Message.Command.Trade.Owner.InvalidPrice=Vous avez offert un prix invalide. -Message.Command.Trade.Owner.NoOffer=Vous avez offert un MyPet à personne. -Message.Command.Trade.Owner.Offer=Vous offrez {0} à {1}. -Message.Command.Trade.Owner.Offer.Price=Vous avez offert {0} à {1} pour {2}. -Message.Command.Trade.Owner.OpenOffer={0} à déja une offre et il a besoin d'accepter ou de rejeter celle ci. -Message.Command.Trade.Owner.Reject={0} à rejeté votre offre pour {1}. -Message.Command.Trade.Owner.Success={0} à accepté votre offre pour {1}. -Message.Command.Trade.Owner.Yourself=Vous ne pouvez pas faire un échange avec vous-même. -Message.Command.Trade.Receiver.Distance=Vous ne pouvez pas accepté l'offre parce-que la distance entre vous et {0} est au dessus de 10 mètres. -Message.Command.Trade.Receiver.HasPet=Vous avez déja un MyPet. -Message.Command.Trade.Receiver.NoOffer=Personne vous a offert un MyPet. -Message.Command.Trade.Receiver.NoPermission=Vous n’avez pas les permissions pour accepter cet offre. -Message.Command.Trade.Receiver.NotEnoughMoney=Vous n’avez pas assez d'argent. Pour accepter cet offre vous avez besoin de {0}. -Message.Command.Trade.Receiver.Offer={0} vous a offert un MyPet (acceptez avec /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} Vous a offer un MyPet pour {1} (acceptez avec /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Le MyPet offert n'est plus disponible. -Message.Command.Trade.Receiver.Reject=Vous avez refusé l'offre de {0}. -Message.Command.Trade.Receiver.Success=L'échange avec {0} a été effectué avec succès. Vous êtes maintenant le propriétaire de {1}. -Message.DeathMessage={0} a été tué par: {1} -Message.Hunger.Hungry={0} à très faim. Vous devriez vraiment nourrir {0} -Message.Hunger.Rumbling=L'estomac de {0} gronde. Vous devriez bientôt nourrir {0} \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_he.properties b/src/main/resources/locale/MyPet_he.properties deleted file mode 100644 index 5b0b550b93..0000000000 --- a/src/main/resources/locale/MyPet_he.properties +++ /dev/null @@ -1,26 +0,0 @@ -################################################ -## MyPet Hebrew Locale ## -################################################ -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Eyal Solomon, Keyle, RadixSight, גל ששון ## -## ## -################################################ - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn= מת ויופיע מחדש בעוד {1} שניות {0} -Message.Call.First={0} חייבים לקרוא קודם ל -Message.Command.Call.Success=בא אליך {0} -Message.Command.CaptureHelper.HasPet=.כבר יש לך מייפט -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=עץ מיומנויות יוקצה באופן אוטומטי -Message.Command.ChooseSkilltree.NoneAvailable=אין אפשריות לשדרוג בשביל הזאב -Message.Command.Help.Inventory={0}: פותח את מלאי חיית המחמד (alias: /pi or /peti) - -############# -## Names ## -############# -Name.Food=אוכל \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_hr.properties b/src/main/resources/locale/MyPet_hr.properties deleted file mode 100644 index 97a6774db3..0000000000 --- a/src/main/resources/locale/MyPet_hr.properties +++ /dev/null @@ -1,302 +0,0 @@ -########################################################## -## MyPet Croatian Locale ## -########################################################## -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## BiteMySandwich, Keyle, Sikatsu, UniteCraft Network ## -## ## -########################################################## - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn={0} je mrtav i respavnati ce se za {1} sec. -Message.Call.First=Moras prvo zvati {0}-a. -Message.Command.Call.Success={0} dolazi tebi. -Message.Command.CaptureHelper.HasPet=Ti vec imas Ljubimca. -Message.Command.CaptureHelper.Mode=PomocZaHvatanje: {0} -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Vjestine ce biti same dodijeljene! -Message.Command.ChooseSkilltree.NoneAvailable=Nema dostupnih vjestina za {0}-a. -Message.Command.ChooseSkilltree.OnlyOnce=Mozes promjeniti vjestine od {0}-a samo jednom! -Message.Command.Fail=Izvrsetak komande nije uspio! -Message.Command.Help.Admin={0}: Pogledaj Wiki (link ispod) -Message.Command.Help.Beacon={0}: Otvara beacon prozor ljubimca (alias:/pbeacon) -Message.Command.Help.Behavior={0}: Odabire ponasanje ljubimca (alias:/pb ili /petb) -Message.Command.Help.Call={0}: Zove tvog ljubimca (alias:/pc ili /petc) -Message.Command.Help.CaptureHelper={0}: Ukljucuje ili Iskljucuje Pomagaca za Hvatanje -Message.Command.Help.ChooseSkilltree={0}: Pokazuje i dozvoljava biranje vjestina (alias:/pcst ili /petcst) -Message.Command.Help.Info={0}: Pokazuje informacije o MyPet-u (alias:/pinfo) -Message.Command.Help.Inventory={0}: Otvara inventori ljubimca (alias:/pi ili /peti) -Message.Command.Help.MoreInfo=Za vise informacija procitati komande ovdije: -Message.Command.Help.Name={0}: Promjeni ime svoga ljubimca. -Message.Command.Help.Options={0}: Promjeni svoje MyPet opcije (koristi [TAB]). -Message.Command.Help.Pickup={0}: Ukljuci ili Iskljuci kupljenje itema (alias:/pp ili /petp) -Message.Command.Help.Release={0}: Oslobodi svog ljubimca -Message.Command.Help.Respawn={0}: Ozivi ljubimca odmah, ali uz cijenu (alias:/pr ili /petr) -Message.Command.Help.SendAway={0}: Posalje ljubimca dalje (alias:/psa ili /petsa) -Message.Command.Help.Shop={0}: otvara trgovinu za kućne ljubimce (alias: /petsh or /psh) -Message.Command.Help.Skill={0}: Pokazuje razinu vjestina -Message.Command.Help.Stop={0}: Zaustavlja ljubimca od napadanja (alias:/ps ili /pets) -Message.Command.Help.Store={0}: Pohranjuje vašeg trenutnog ljubimca. Može se ponovno dohvatiti /petswitch naredba. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Omogucuje prebacivanje izmedju tvojih ljubimaca (alias:/psw ili /pswitch) -Message.Command.Help.Trade={0}: Trguj svog ljubimca sa drugim igracima (alias:/pt ili /pett) -Message.Command.Help.Type={0}: Pokazuje informacije o vrstama ljubimaca -Message.Command.List.Player={0}'s kućni ljubimci: -Message.Command.List.Yours=Vaši kućni ljubimci: -Message.Command.Name.Filter=Odabrano ime je neispravno, molim odaberi drugo ime. -Message.Command.Name.New=Ime tvoga ljubimca je:{0} -Message.Command.Name.ToLong="{0}" je predugo. Najveca duzina je {1} znakova. -Message.Command.PetType.Unknown=Nepoznata vrsta ljubimca! -Message.Command.Release.Confirm=Molim klikni na ime svoga ljubimca za potvrdu: -Message.Command.Release.Dead={0} je pusten i vise nikada se nece vratiti... -Message.Command.Release.Success={0} je sada slobodan... -Message.Command.Respawn.Auto=Automatsko stvaranje: {0} -Message.Command.Respawn.AutoMin=Stavi minimalno vrijeme stvaranja na {0}. -Message.Command.Respawn.NoMoney=Trebas {1} da bi se {0} stvorio! -Message.Command.Respawn.Paid=Naknada stvaranja ({1}-a) placena {0}. -Message.Command.Respawn.Show=Naknada za stvaranje {0}-a: {1} ({2}auto) -Message.Command.SendAway.AlreadyAway={0} je vec poslan negdije. -Message.Command.SendAway.Success={0} je vec poslan negdije. -Message.Command.Skills.Show={0}'jeve vjestine: {1} -Message.Command.Skilltree.CantFindSkilltree=Nema vjestine "{0}". -Message.Command.Stop.Attack=Tvoj ljubimac je prestao napadati. -Message.Command.Success=Komanda uspjesno izvrsena! -Message.Command.Switch.Limit=Ne mozes spremiti vise od {0} ljubimaca. -Message.Command.Switch.NoPet=Nemas ljubimca da bi ga spremio. -Message.Command.Switch.NoStoredPets=Ti nemas nijednog spremitog ljubimca. -Message.Command.Switch.Success=Spremio si {0}-a. -Message.Command.Trade.Owner.Cancel=Tvoja ponuda {0} je povucena. -Message.Command.Trade.Owner.InvalidPrice=Upisao si neispravnu cijenu u svojoj ponudi. -Message.Command.Trade.Owner.NoOffer=Nikome nisi ponudio ljubimca. -Message.Command.Trade.Owner.Offer=Ponudio si {0}-a {1}-u. -Message.Command.Trade.Owner.Offer.Price=Ponudio si {0}-a {1}-u za {2}. -Message.Command.Trade.Owner.OpenOffer={0} vec ima ponudu i mora je prvo prihvatiti ili odbiti. -Message.Command.Trade.Owner.Reject={0} odbija vasu ponudu za {1}-a. -Message.Command.Trade.Owner.Success={0} prihvaca vasu ponudu za {1}-a. -Message.Command.Trade.Owner.Yourself=Ne mozes trgovati sam sa sobom. -Message.Command.Trade.Receiver.Distance=Ne mozes prihvatiti ponudu jer je tvoja udaljenost od {0} veca od 10 metara. -Message.Command.Trade.Receiver.HasPet=Vec imas ljubimca. -Message.Command.Trade.Receiver.NoOffer=Nitko ti nije ponudio svoga ljubimca. -Message.Command.Trade.Receiver.NoPermission=Nemas dozvolu za prihvacanje ponuda. -Message.Command.Trade.Receiver.NotEnoughMoney=Nemas dovoljno novca. Za prihvacanje ponude trebas {0}. -Message.Command.Trade.Receiver.Offer={0} ti je ponudio ljubimca (prihvati sa /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} ti nudi ljubimca za {1} (prihvati sa /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Ponuda za ljubimca vise nije dostupna. -Message.Command.Trade.Receiver.Reject=Odbio si {0}-ovu ponudu. -Message.Command.Trade.Receiver.Success=Tvoje trgovanje sa {0} je bilo uspjesno. Sada si vlasnik od {1}-a. -Message.DeathMessage={0}-a je ubio: {1} -Message.Hunger.Hungry={0} je jako gladan. Trebas nahraniti {0}-a odmah. -Message.Hunger.Rumbling={0}-ev zeludac se cuje. Trebas hraniti {0}-a uskoro. -Message.Hunger.Starving={0} umire od gladi. Nahrani {0}-a ODMAH! -Message.Leash.Add=Pripitomio si ljubimca! Biti ce to dobar ljubimac. -Message.LevelSystem.LevelUp={0} je sada razina {1}. -Message.LevelSystem.ReachedMaxLevel={0} je stigao do maksimalne razine {1}. -Message.MultiWorld.NoActivePetInThisWorld=Nemas nijednoga ljubimca u ovome svijetu! -Message.MultiWorld.NowActivePet={0} je sada tvoj aktivni ljubimac. -Message.No.Allowed=Nemas dopustenje da to koristis! -Message.No.AllowedHere=Ljubimci nisu dozvoljeni ovdije! -Message.No.CanUse=Ne mozes to sada koristiti. -Message.No.Economy=Podrska za economy nije ukljucena. -Message.No.HasPet=Ti nemas ljubimca! -Message.No.Money=Nemas dovoljno novca da bi to napravio. -Message.No.NothingToSeeHere=Nista za vidjeti ovdije, idemo dalje! -Message.No.PlayerOnline=Taj igrac nije online. -Message.No.Skill={0} ne znas vjestinu {1}. -Message.No.UserHavePet={0} nema svog ljubimca! -Message.Npc.ChosenPet=Izabrao si {0}-a da opet bude na tvojoj strani. -Message.Npc.HandOver=Dao si {0}-a {1}-u. -Message.Npc.HandOverTitle=Vrati mi moga ljubimca -Message.Npc.NoHandOver=Zelim imati {0}-a na mojoj strani. -Message.Npc.StorageFull=Ne mozes vise davati ljubimaca {0}-u. Dostigao si maximum od {1} spremljenih ljubimaca. -Message.Npc.SwitchTitle=Zamjeni ljubimca -Message.Npc.TakeTitle=Uzmi moga ljubimca -Message.Npc.YesHandOver=Predat cu ti {0}-a. -Message.SelectMyPet=Izaberi ljubimca -Message.Shop.Confirm.No=Ne želim kupiti {0} za {1}. -Message.Shop.Confirm.SendStorage=Ako kupite ovaj ljubimac, bit će poslan u skladište\njer ste već s vama ljubimac. -Message.Shop.Confirm.Title=Kupi {0} za {1}? -Message.Shop.Confirm.Yes=Želim kupiti {0} za {1}. -Message.Shop.NoMoney=Nemate dovoljno novca za kupnju tog ljubimca. -Message.Shop.NotFound=Ne postoji trgovina s tim imenom. -Message.Shop.Success=Uspješno ste kupili {0} za {1}. -Message.Shop.SuccessStorage=Već imate kućnog ljubimca s tobom. {0} poslan je vašem pohranu. -Message.Sit.Follow=Dopuštali ste da vas slijedimo ponovno {0}. -Message.Skill.Beacon.ClickOff=Klikni da bi ugasio -Message.Skill.Beacon.ClickOn=Klikni da bi upalio -Message.Skill.Beacon.RemainingBuffs=Preostalo odaberivih Beacon efekata: {0} -Message.Skill.Beacon.Stop=Beacon ugasen. -Message.Skill.Beacon.Upgrade={0} sada moze koristiti ove buffove (domet:{1} - trajanje: {2}sec): -Message.Skill.Behavior.NewMode={0} je sada u {1} modu. -Message.Skill.Behavior.Upgrade={0} sada moze koristit ova ponasanja: -Message.Skill.Control.AggroFarm=Ne mozes kontrolirati {0}-a dok je u {1} modu! -Message.Skill.Control.Ride=Ne mozes koristit Control vjestinu dok jases {0}-a! -Message.Skill.Control.Upgrade={0} sada moze biti kontroliran sa: {1}-om -Message.Skill.Damage.Upgrade={0} sada ima jacinu {1}. -Message.Skill.Fire.Upgrade={0} sada ima {1}% sanse da zapali neprijatelja na {2}sec. -Message.Skill.Hp.Upgrade={0} sada ima maksimalno {1} zivota. -Message.Skill.HpRegeneration.Upgrade={0} sada regenerira {1}HP svake {2}sec. -Message.Skill.Inventory.Creative=Ne mozes otvoriti inventori dok si u creativu. -Message.Skill.Inventory.NotAvailable={0} nema inventori. -Message.Skill.Inventory.Swimming=Ne mozes otvoriti inventori dok {0} pliva! -Message.Skill.Inventory.Upgrade={0} sada ima inventory sa {1} slotova. -Message.Skill.Knockback.Upgrade={0} sada ima {1}% sanse da odbaci neprijatelja u nazad. -Message.Skill.Lightning.Upgrade={0} sada ima {1}% sanse da ispali munju koja oduzima {2} srca. -Message.Skill.Pickup.Creative=Tvoj ljubimac ne moze kupiti predmete dok si u creativu. -Message.Skill.Pickup.NoInventory={0} bi mogao pokupiti stvari ali nema inventori. -Message.Skill.Pickup.StartStop={0} skupljanje: {1} -Message.Skill.Pickup.Upgrade={0} moze kupiti stvari u dometu od {1} metar/ra. -Message.Skill.Poison.Upgrade={0} sada ima {1}% sanse da otruje svog napadaca na {2}sec. -Message.Skill.Ranged.RoundsPerMinute={0} komada u minuti -Message.Skill.Ranged.Upgrade={0} sada moze pucati {3}{1}s po minuti i oduzima {2} srce/a svaka. -Message.Skill.Ride.Receive={0} se sada moze jahati. -Message.Skill.Ride.Upgrade=Brzina jahanja {0}-a je povecana za {1}%. -Message.Skill.Shield.Format={1}% sansa za preusmjeravanje {2}% ostecenja tebi na {0}-a -Message.Skill.Shield.Upgrade={0} sada ima {1}% sansu da preusmjeri {2}% tvoje ozljede na sebe. -Message.Skill.Slow.Upgrade={0} sada ima sansu od {1}% da uspori napadaca na {2}sec. -Message.Skill.Sprint.Upgrade={0} sada moze sprintati do novih meta. -Message.Skill.Stomp.Upgrade={0} sada ima sansu od {1}% da udari nogom u pod i napravi {2} stete svemu u krugu od 2.5 metra. -Message.Skill.Thorns.Upgrade={0} sada ima sansu od {1}% da odbije {2}% nadolazece stete. -Message.Skill.Wither.Upgrade={0} sada ima sansu od {1}%da withera napadaca na {2}sec. -Message.Skilltree.Available=Dostupne vjestine -Message.Skilltree.NotSwitched=Stablo vjestina nije promjenjeno! -Message.Skilltree.RequiresLevel.Item=Potreban level: {0} -Message.Skilltree.RequiresLevel.Message={0} treba biti level {1} prije nego nauci to drvo vjestina! -Message.Skilltree.SelectionPrompt=Molim izaberi drvo vjestina za {0}-a. (/pcst) -Message.Skilltree.SwitchedTo=Izabrano je drvo vjestina {0}. -Message.Skilltree.SwitchedToFor=Promjenito drvo vjestina {0}-ovog ljubimca u {1}. -Message.Spawn.Despawn={0} se despavnao. -Message.Spawn.Flying={0} ne moze doci tebi dok letis. -Message.Spawn.NoSpace={0} ne moze doci tebi jer nema dovoljno prostora. -Message.Spawn.Prevent=Nesto sprijecava {0}-a da dodje tebi. -Message.Spawn.Respawn={0} se respavnao! -Message.Spawn.Respawn.In={0} ce se respavnat za {1} sec. -Message.Spawn.Spectator=Nemozes pozvati {0}-a dok si gledatelj. - -############# -## Names ## -############# -Name.Absorption=Apsorpcija -Name.Aggressive=Agresivan -Name.Arrow=Strijela -Name.Bat=Sismis -Name.Blaze=Blaze -Name.Blocks=Blok(ovi) -Name.Cancel=Otkazi -Name.CaveSpider=Spiljski Pauk -Name.Chicken=Kokos -Name.Contact=Kontak -Name.Costs=Troskovi -Name.Cow=Krava -Name.Creeper=Creeper -Name.Damage=Ostecenje -Name.Dead=Mrtav -Name.Disabled=Onemogucen -Name.Done=Gotovo -Name.Drowning=Utapanje -Name.Duel=Dvoboj -Name.Egg=Jaje -Name.EmptyHand=prazna ruka -Name.Enabled=Omogucen -Name.EnderDragon=Ender Zmaj -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.Everyone=Svatko -Name.Exp=Exp -Name.Fall=Pad -Name.FallingBlock=Padajuci Blok -Name.Farm=Farma -Name.Fire=Vatra -Name.Fireball=Vatrena kugla -Name.FireResistance=Otpornost na vatru -Name.FireTick=Vatra -Name.Fireworks=Vatromet -Name.FishingHook=Stap za pecanje -Name.Food=Hrana -Name.Friendly=Prijateljski -Name.Ghast=Ghast -Name.Giant=Giant -Name.Guardian=Cuvar -Name.Haste=Uzurbanost -Name.HealthBoost=Pojacanje Zdravlja -Name.Help=Pomoc -Name.Horse=Konj -Name.HP=HP -Name.Hunger=Glad -Name.Invisibility=Nevidljivost -Name.IronGolem=Iron Golem -Name.JumpBoost=Pojacanje Skakanja -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Munja -Name.Luck=Sreca -Name.Magic=Magija -Name.MagmaCube=Magma Kocka -Name.Modes=Nacini -Name.Mooshroom=Mooshroom -Name.NightVision=Nocni Vid -Name.No=Ne -Name.Normal=Normalna -Name.Ocelot=Macka -Name.Off=Iskljucen -Name.On=Ukljucen -Name.Owner=Vlasnik -Name.Party=Grupa -Name.Pig=Svinja -Name.PigZombie=Zombi Svinja -Name.Poison=Otrov -Name.Rabbit=Zec -Name.Raid=Napad -Name.Range=Domet -Name.RangedDamage=Daljinsko Ostecenje -Name.Regeneration=Regeneracija -Name.Resistance=Otpornost -Name.Respawntime=Vrijeme Respavnanja -Name.Rows=Red(ovi) -Name.Sheep=Ovca -Name.Silverfish=Silverfish -Name.Skeleton=Kostur -Name.Skill.Beacon=Svjetionik -Name.Skill.Behavior=Ponasanje -Name.Skill.Control=Kontrola -Name.Skill.Damage=Ostecenje -Name.Skill.Fire=Vatra -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventori -Name.Skill.Knockback=Odbacivanje -Name.Skill.Lightning=Munja -Name.Skill.Pickup=Pokupiti -Name.Skill.Poison=Otrov -Name.Skill.Ranged=Daljinski -Name.Skill.Ride=Jahanje -Name.Skill.Shield=Stit -Name.Skill.Slow=Sporo -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Trnje -Name.Skill.Wither=Wither -Name.Skilltree=Stablo vjestina -Name.Slime=Slime -Name.Snowball=Grudva snijega -Name.Snowman=Snjegović -Name.Speed=Brzina -Name.Spider=Pauk -Name.SplashPotion=Splash Napitak -Name.Squid=Lignja -Name.Strength=Jacina -Name.Suffocation=Gusenje -Name.TnT=TnT -Name.Type=Vrsta -Name.Unknow=Nepoznata -Name.Villager=Seljak -Name.Void=Praznina -Name.WaterBreathing=Podvodno Disanje -Name.Witch=Vjestica -Name.Wither=Wither -Name.WitherSkull=Wither lubanja -Name.Wolf=Vuk -Name.Yes=Da -Name.You=Ti -Name.Zombie=Zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_hu.properties b/src/main/resources/locale/MyPet_hu.properties deleted file mode 100644 index 6af3042088..0000000000 --- a/src/main/resources/locale/MyPet_hu.properties +++ /dev/null @@ -1,376 +0,0 @@ -########################################################### -## MyPet Hungarian Locale ## -########################################################### -## Last Update: (YMD) 2020-04-09 ## -## ## -## Contributors: ## -##62Momo26, AxtonHUN, Gida, InternalGaming02, Sikatsu## -## SimonFenwick, Thayol, Toldi, Zsomi, andris155 ## -## ## -########################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Ezt nem teheted meg, amíg {0} halott. -Message.Call.Dead={0} halott, és nem hívható. -Message.Call.Dead.Respawn={0} halott és újraéled {1} másodperc múlva. -Message.Call.First=Először hívd {0}-t. -Message.Command.Call.Success={0} idejött hozzád. -Message.Command.CaptureHelper.HasPet=Már van egy állatod. -Message.Command.CaptureHelper.Mode=ElfogóSegéd: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Felnőtt -Message.Command.CaptureHelper.Requirement.Angry=Dühös -Message.Command.CaptureHelper.Requirement.Baby=Bébi -Message.Command.CaptureHelper.Requirement.BelowHP=Életereje, kevesebb mint {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Tenyészthető -Message.Command.CaptureHelper.Requirement.Impossible=Lehetetlen befogni -Message.Command.CaptureHelper.Requirement.LowHP=Az élete alacsonyabb mint {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Létrehozva játékos által -Message.Command.CaptureHelper.Requirement.Size.Equal=Méret egyenlő {0} -Message.Command.CaptureHelper.Requirement.Size.Max=A méret kisebb, mint {0} -Message.Command.CaptureHelper.Requirement.Size.Min=A méret nagyobb, mint {0} -Message.Command.CaptureHelper.Requirement.Tamed=Megszelídített -Message.Command.CaptureHelper.Requirement.Wild=Vad -Message.Command.CaptureHelper.Requirement.World.Right=A megfelelő világban vagy -Message.Command.CaptureHelper.Requirement.World.Wrong=Rossz világban vagy. Menj ide: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Befoghatsz ebben a régióban -Message.Command.CaptureHelper.WorldGuard.Denied=Nem foghatsz be ebben a régióban -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=A Skilltree-ket automatikusan megkaptad! -Message.Command.ChooseSkilltree.NoneAvailable=Nincs elérhető skilltree {0}-hoz/-hez. -Message.Command.ChooseSkilltree.OnlyOnce=Csak egyszer tudod megváltoztatni {0} Skilltree-jét! -Message.Command.Fail=Parancsvégrehajtási hiba! -Message.Command.Help.Admin={0}: Nézd meg Wiki-n (link ezalatt) -Message.Command.Help.Beacon={0}: Megnyitja az állatod Beacon ablakát (rövidítés: /pbeacon) -Message.Command.Help.Behavior={0}: Megváltoztatja az állatod viselkedését (rövidítés: /pb -vagy- /petb) -Message.Command.Help.Call={0}: Állatod előhívása (rövidítés: /pc -vagy- /petc) -Message.Command.Help.CaptureHelper={0}: ki/be kapcsolja az ElfogóSegédet -Message.Command.Help.ChooseSkilltree={0}: Megmutatja és kiválasztja a Skilltree-ket (rövidítés: /pcst -vagy- /petcst) -Message.Command.Help.Info={0}: Információkat mutat a MyPet-ről (rövidítés: /pinfo) -Message.Command.Help.Inventory={0}: Az állatod hátizsákját/inventoryját megnyitja (rövidítés: /pi -vagy- /peti) -Message.Command.Help.MissingParameter=Hiányzik egy paraméter: -Message.Command.Help.MoreInfo=A többi információért olvasd el az alábbi oldalt: -Message.Command.Help.Name={0}: Beállítja az állatod nevét -Message.Command.Help.Options={0}: MyPet beállítások változtatása (használj [TABULÁTOR]-t). -Message.Command.Help.Pickup={0}: Be/ki kapcsolja az állatod felvevését [Pl.: egy kardot felvesz] (rövidítések: /pp -vagy- /petp) -Message.Command.Help.Release={0}: Szabadon engeded az állatot -Message.Command.Help.Respawn={0}: Újraéleszti az állatodat egy összegért (rövidítések: /pr -vagy- /petr) -Message.Command.Help.SendAway={0}: Elküldi az állatod (rövidítések: /psa -vagy- /petsa) -Message.Command.Help.Shop={0}: Állatbolt megnyitása (rövidítések: /petsh vagy /psh) -Message.Command.Help.Skill={0}: Megmutatja a Skill-szinteket -Message.Command.Help.Stop={0}: Az állatod abbahagyja a támadást (rövidítés: /ps or /pets) -Message.Command.Help.Store={0}: Elraktározza a jelenlegi állatod. Vissza tudod hívni a /petswitch paranccsal. (rövidítések: /pst vagy /pstore) -Message.Command.Help.Switch={0}: MyPetek cseréjét engedélyezi (alternatívák: /psw vagy /pswitch) -Message.Command.Help.Trade={0}: Az állatok cseréje más játékosokkal (alternatívák: /pt vagy /pett) -Message.Command.Help.Type={0}: Információt mutat az állat-típusokról -Message.Command.List.Player={0} állatai: -Message.Command.List.Yours=Állataid: -Message.Command.Name.Filter=A kiválasztott név érvénytelen, válassz másikat. -Message.Command.Name.New=Az állatod neve mostantól: {0} -Message.Command.Name.ToLong=A(z) "{0}" név túl hosszú. Maximum {1} karakter hosszú lehet. -Message.Command.PetType.Unknown= Ismeretlen állattípus! -Message.Command.Release.Confirm=Kattints az állatod nevére, hogy megerősítsd: -Message.Command.Release.Dead={0} meghalt és soha többet nem jön vissza... -Message.Command.Release.Success={0} mostantól szabad... -Message.Command.Respawn.Auto=Automatikus újraéledés: {0}. -Message.Command.Respawn.AutoMin=Minimális újraéledési idő: {0}. -Message.Command.Respawn.NoMoney=Szükséged van ezekre, hogy újraéledjen {0}: {1}! -Message.Command.Respawn.Paid=Újraéledés költsége ({1}) {0}-nek/-nak kifizetve. -Message.Command.Respawn.Show=Az újraéledés költsége {0}-nek/-nak: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Használd a /petrespawn pay-t az újraéledési díj kifizetésére. -Message.Command.SendAway.AlreadyAway={0} nincs itt. -Message.Command.SendAway.Success=Elküldted {0}-t messze innen. -Message.Command.Skills.Show={0} Skill-jei: {1} -Message.Command.Skilltree.CantFindSkilltree=A(z) {0} skilltree jelenleg nem érhető el. -Message.Command.Stop.Attack=Az állatodnak le kéne állnia a támadással! -Message.Command.Success=A parancs sikeresen végrehajtva! -Message.Command.Switch.Limit=Nem tudsz {0}-nél több MyPet-et tartani. -Message.Command.Switch.NoPet=Nincs MyPet-ed a raktározásra. -Message.Command.Switch.NoStoredPets=Nincs egyetlen raktározott állatod se. -Message.Command.Switch.Success=Elraktároztad {0}-t. -Message.Command.Trade.Owner.Cancel=A {0}-nak/-nek tett ajánlatod vissza lett vonva. -Message.Command.Trade.Owner.InvalidPrice=Hibás árat adtál meg az ajánlatodhoz. -Message.Command.Trade.Owner.NoOffer=Senkinek se ajánlottál egy MyPet-et sem. -Message.Command.Trade.Owner.Offer=Felajánlottad {0}-t {1}-nak/-nek. -Message.Command.Trade.Owner.Offer.Price=Felajánlottad {0}-t {1}-nak/-nek {2}-ért. -Message.Command.Trade.Owner.OpenOffer={0} már kapott egy ajánlatot és előtte el kell fogadnia vagy el kell utasítania azt. -Message.Command.Trade.Owner.Reject={0} elutasította az ajánlatodat {1}-ért. -Message.Command.Trade.Owner.Success={0} elfogadta az ajánlatodat {1}-ért. -Message.Command.Trade.Owner.Yourself=Nem tudsz magaddal kereskedni! -Message.Command.Trade.Receiver.Distance=Nem tudod elfogadni az ajánlatot, mert több, mint 10 méterre állsz {0}-tól/-től -Message.Command.Trade.Receiver.HasPet=Már van egy MyPet-ed. -Message.Command.Trade.Receiver.NoOffer=Senki se ajánlott MyPet-et neked. -Message.Command.Trade.Receiver.NoPermission=Nincs jogod elfogadni az ajánlatokat! -Message.Command.Trade.Receiver.NotEnoughMoney=Nincs elég pénzed, hogy elfogadd a felkérést. Legalább {0}-d kell, hogy legyen. -Message.Command.Trade.Receiver.Offer={0} ajánlott neked egy MyPet-et (/pettrade accept, hogy elfogadd): -Message.Command.Trade.Receiver.Offer.Price={0} ajánlott neked egy MyPet-et {1}-ért (/pettrade accept, hogy elfogadd): -Message.Command.Trade.Receiver.PetUnavailable=Az ajánlott MyPet már nem elérhető. -Message.Command.Trade.Receiver.Reject=Elutasítottad {0} ajánlatát. -Message.Command.Trade.Receiver.Success=A {0}-val/vel való cseréd sikeres volt. Mostantól te vagy {1} gazdája. -Message.DeathMessage={0} gyilkosa: {1} -Message.Hunger.Hungry={0} nagyon éhes. Meg kéne etetned {0}-t mostanában. -Message.Hunger.Rumbling={0} hasa korog. Meg kell etetned {0}-t hamarosan. -Message.Hunger.Starving={0} hamarosan éhenhal. Meg kell etetned {0}-t MOST AZONNAL! -Message.Leash.Add=Vettél egy állatot, jó MyPet lesz. -Message.LevelSystem.LevelDown={0} visszaesett a(z) {1}. szintre. -Message.LevelSystem.LevelUp={0} mostantól {1} szintű. -Message.LevelSystem.ReachedMaxLevel={0} elérte a maximális {1} szintet. -Message.MultiWorld.NoActivePetInThisWorld=Neked nincs MyPet-ed ebben a világban. -Message.MultiWorld.NowActivePet={0} az aktív MyPet-ed. -Message.No.Allowed=Nincs jogosultságod a használatára! -Message.No.AllowedHere=A MyPet-ek nem engedélyezettek itt! -Message.No.CanUse=Ezt most nem tudod használni. -Message.No.Economy=Az Economy nem engedélyezett. -Message.No.HasPet=Neked nincs MyPeted! -Message.No.Money=Neked nincs elég pénzed ehhez. -Message.No.NothingToSeeHere=Itt nincs semmi látnivaló, gyerünk tovább! -Message.No.PlayerOnline=Ez a játékos jelenleg nem elérhető. -Message.No.Skill={0} nem tudja a {1} Skill-t. -Message.No.UserHavePet={0}-nek/-nak nincs MyPet-e! -Message.Npc.ChosenPet={0}-t választottad, hogy megint a te oldaladon álljon. -Message.Npc.HandOver=Átadtad {0}-t neki: {1}. -Message.Npc.HandOverTitle=MyPet átadva -Message.Npc.NoHandOver=Szeretném, hogy {0} az én oldalamon áljon. -Message.Npc.StorageFull=Nem tudsz több állatot átadni {0}-nek. Elérted a maximum {1} tárolható MyPet-et. -Message.Npc.SwitchTitle=MyPet csere -Message.Npc.TakeTitle=MyPet elvéve -Message.Npc.YesHandOver=Átadom {0}-t neked. -Message.SelectMyPet=Válassz MyPet-et -Message.Shop.Available=Elérhető állat boltok: -Message.Shop.Confirm.No=Nem veszem meg {0}-t {1}-ért. -Message.Shop.Confirm.SendStorage=Ha megveszed ezt az állatot, akkor a raktáradba fog kerülni, \nmert neked már van állatod. -Message.Shop.Confirm.Title=Megveszed {0}-t {1}-ért? -Message.Shop.Confirm.Yes=Megveszem {0}-t {1}-ért. -Message.Shop.NoMoney=Nincs elég pénzed megvásárolni ezt az állatot. -Message.Shop.NotFound=Nem létezik ilyen bolt ezzel névvel. -Message.Shop.Success=Sikeresen megvásároltad {0}-t {1}-ért. -Message.Shop.SuccessStorage=Az állat a tiéd. {0} a raktáradba került. -Message.Sit.Follow=Megengedted, hogy {0} újra kövessen. -Message.Sit.Stay=Megparancsoltad, hogy {0} maradjon. -Message.Skill.Beacon.ClickOff=Kattints, hogy kikapcsold -Message.Skill.Beacon.ClickOn=Kattints, hogy bekapcsold -Message.Skill.Beacon.Effect=Beacon hatás: {0} -Message.Skill.Beacon.RemainingBuffs=Megmaradt, még választható Beacon hatások: {0} -Message.Skill.Beacon.Stop=Beacon elfojtva. -Message.Skill.Beacon.Upgrade={0} mostantól tudja használni ezeket a buffokat (hatótávolság: {1} - időkorlát: {2} másodperc): -Message.Skill.Behavior.NewMode={0} most {1} módban van. -Message.Skill.Behavior.Upgrade={0} már tudja ezeket a viselkedési módokat használni: -Message.Skill.Control.AggroFarm=Nem tudod irányítani {0}-t, amíg {1} módban van! -Message.Skill.Control.Ride=Nem tudod használni az Irányítás skillt, amíg {0}-n ülsz! -Message.Skill.Control.Upgrade={0} irányítható ezzel a tárgyal: {1}. -Message.Skill.Damage.Upgrade={0} ereje(damage) mostantól {1}. -Message.Skill.Fire.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget {2} másodpercre felgyújtsa. -Message.Skill.Hp.Upgrade={0}-nek/-nak maximum élete van a {1} életpontból. -Message.Skill.HpRegeneration.Upgrade={0} regenerál {1} életpontot {2} másodpercenként. -Message.Skill.Inventory.Creative=Nem tudod megnyitni a hátizsákot/inventoryt kreatív módban. -Message.Skill.Inventory.NotAvailable={0}-nek/-nak nincs hátizsáka/inventoryja. -Message.Skill.Inventory.Swimming=Nem tudod megynitni {0} hátizsákját/inventoryját, amíg úszik! -Message.Skill.Inventory.Upgrade={0}-nek/-nak mostantól {1} férőhelyes hátizsákja/inventoryja van. -Message.Skill.Knockback.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget hátralökje. -Message.Skill.Lightning.Upgrade={0}-nek/-nak már van {1}% esélye, hogy villámot szórjon, és {2} sérülést(damage-t) okozzon. -Message.Skill.Pickup.Creative=A MyPet-ed nem tud felvenni tárgyakat, amíg kreatív módban vagy. -Message.Skill.Pickup.NoInventory={0} szeretne felvenni dolgokat, de nincs hátizsákja/inventoryja. -Message.Skill.Pickup.StartStop={0} felvesz dolgokat: {1} -Message.Skill.Pickup.Upgrade={0} mostantól fel tud szedni dolgokat {1} blokkos hatókörön belül. -Message.Skill.Poison.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget megmérgezze {2} másodpercre. -Message.Skill.Ranged.RoundsPerMinute={0} lövés percenként -Message.Skill.Ranged.Upgrade={0} mostantól tud lőni {3} {1} percenként, ami {2} sebzést okoz. -Message.Skill.Ride.NoTeleport=Nem teleportálhatsz kisállat lovaglása közben! -Message.Skill.Ride.Receive={0}-ra/-re mostantól fel tudsz ülni. -Message.Skill.Ride.Upgrade={0} lovaglási sebessége növelve lett {1}%-kal. -Message.Skill.Shield.Format=Van {1}% esélyed, hogy a sebzésed {2}%-át átvidd {0}-ra/-re -Message.Skill.Shield.Upgrade={0}-nak/-nek mostantól van {1}% esélye átvinni a sebzés {2}%-át magára. -Message.Skill.Slow.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget lelassítsa {2} másodpercre. -Message.Skill.Sprint.Upgrade={0} már sprintel az új célponthoz. -Message.Skill.Stomp.Upgrade={0}-nek/-nak most van {1}% esélye, hogy dobbantson egyet és {2} sebzést okozzon. -Message.Skill.Thorns.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenség sebzéséből(damage-ből) {2}%-ot visszaverjen. -Message.Skill.Wither.Upgrade={0}-nek/-nak már van {1}% esélye, hogy az ellenséget elsorvassza(wither sorvadás) {2} másodpercre. -Message.Skilltree.Available=Elérhető Skilltree-k -Message.Skilltree.NotSwitched=A Skilltree még nem változott! -Message.Skilltree.RequiresLevel.Item=Szükséges szint: {0} -Message.Skilltree.RequiresLevel.Message={0}-nak/-nek el kell érnie az {1} szintet mielőtt megtanulja ezt a Skilltreet! -Message.Skilltree.SelectionPrompt=Kérlek, válassz egy Skilltreet {0}-nek/-nak. (/pcst) -Message.Skilltree.SwitchedTo=A {0} nevű Skilltree-t választottad. -Message.Skilltree.SwitchedToFor=Megváltoztattad {0} állatának a Skilltree-jét {1}-ra/-re. -Message.Spawn.Despawn={0} despawnolva. -Message.Spawn.Flying={0} nem tud odajönni hozzád, miközben repülsz. -Message.Spawn.NoSpace={0} nem tud hozzádjönni, mert nincs elég hely. -Message.Spawn.Prevent=Valami akadályozza {0}-t, hogy hozzád jöjjön. -Message.Spawn.Respawn={0} újraéledt! -Message.Spawn.Respawn.In={0} újra fog éledni {1} másodperc múlva. -Message.Spawn.Spectator=Nem hívhatod {0}-t néző játékmódban. -Message.Update.Available=Új MyPet verzió érhető el: - -############# -## Names ## -############# -Name.Absorption=Elnyelt életerő -Name.Aggressive=Aggresszív -Name.Arrow=Nyíl -Name.Bat=Denevér -Name.Bee=Méh -Name.Blaze=Őrláng -Name.Blocks=Blokk(ok) -Name.Cancel=Mégse -Name.Cat=Macska -Name.CaveSpider=Bányapók -Name.Chicken=Csirke -Name.Cod=Tőkehal -Name.Contact=Érintkezik -Name.Costs=Költsége -Name.Cow=Tehén -Name.Creeper=Creeper -Name.Damage=Sérülés -Name.Dead=Halott -Name.Disabled=Tiltva -Name.Dolphin=Delfin -Name.Done=Kész -Name.Donkey=Szamár -Name.DragonFireball=Sárkány tűzgolyó -Name.Drowned=Megfulladt -Name.Drowning=Fulladás -Name.Duel=Párbaj -Name.Egg=Tojás -Name.ElderGuardian=Vén Őrző -Name.EmptyHand=üres kéz -Name.Enabled=Engedélyezve -Name.EnderDragon=Végzet Sárkány -Name.Enderman=Enderman -Name.Endermite=Végbogár -Name.EnderPearl=Véggyöngy -Name.Everyone=Mindenki -Name.Evoker=Idéző -Name.Exp=XP -Name.Fall=Esés -Name.FallingBlock=Leeső blokk -Name.Farm=Farm -Name.Fire=Tűz -Name.Fireball=Tűzgolyó -Name.FireResistance=Tűzállóság -Name.FireTick=Tűz -Name.Fireworks=Tűzijáték -Name.FishingHook=Horgász horog -Name.Food=Étel -Name.Fox=Róka -Name.Friendly=Barátságos -Name.Ghast=Szellem -Name.Giant=Óriás -Name.Guardian=Őrszem -Name.Haste=Sietség -Name.HealthBoost=Életerősítés -Name.Help=Segítség -Name.Horse=Ló -Name.HP=Élet -Name.Hunger=Éhség -Name.Husk=Kiszáradt zombi -Name.Illusioner=Szemfényvesztő -Name.Invisibility=Láthatatlanság -Name.IronGolem=Vas-gólem -Name.JumpBoost=Magasugrás -Name.Lava=Láva -Name.LeashFlag=Póráz zászló -Name.Level=Szint -Name.Lightning=Villám -Name.Llama=Láma -Name.LlamaSpit=Láma Köpés -Name.Luck=Szerencse -Name.Magic=Varázslat -Name.MagmaCube=Magma Kocka -Name.Modes=Módok -Name.Mooshroom=Gomba -Name.Mule=Öszvér -Name.NightVision=Éjjellátás -Name.No=Nem -Name.Normal=Normális -Name.Ocelot=Ocelot -Name.Off=Ki -Name.On=Be -Name.Owner=Tulajdonos -Name.Panda=Panda -Name.Parrot=Papagáj -Name.Party=Parti -Name.Phantom=Fantom -Name.Pig=Malac -Name.PigZombie=Zombi-Malac Ember -Name.Pillager=Fosztogató -Name.Poison=Méreg -Name.PolarBear=Jegesmedve -Name.Price=Ár -Name.PufferFish=Gömbhal -Name.Rabbit=Nyúl -Name.Raid=Rajtaütés -Name.Range=Hatótávolság -Name.RangedDamage=Távolharci sebzés -Name.Ravager=Ravager -Name.Regeneration=Regeneráció -Name.Resistance=Ellenállás -Name.Respawntime=Újraéledési idő -Name.Rows=Sor(ok) -Name.Salmon=Lazac -Name.Seconds=Másodperc(ek) -Name.Sheep=Bárány -Name.Silverfish=Ezüstmoly -Name.Skeleton=Csontváz -Name.SkeletonHorse=Csontvázló -Name.Skill.Beacon=Jelzőfény -Name.Skill.Behavior=Viselkedés -Name.Skill.Control=Irányítás -Name.Skill.Damage=Sebzés -Name.Skill.Fire=Égetés -Name.Skill.Heal=Gyógyít -Name.Skill.Hitpoints=Élet -Name.Skill.Inventory=Eszköztár -Name.Skill.Knockback=Hátralökés -Name.Skill.Lightning=Villámlás -Name.Skill.Pickup=Tárgyfelvétel -Name.Skill.Poison=Mérgezés -Name.Skill.Ranged=Távolsági sebzés -Name.Skill.Ride=Lovaglás -Name.Skill.Shield=Pajzs -Name.Skill.Slow=Lassítás -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Dobbantás -Name.Skill.Thorns=Tüskék -Name.Skill.Wither=Sorvasztás -Name.Skilltree=Fejlődési fa -Name.Slime=Nyálka -Name.SmallFireball=Kis Tűzgolyó -Name.Snowball=Hógolyó -Name.Snowman=Hóember -Name.Speed=Gyorsaság -Name.Spider=Pók -Name.SplashPotion=Robbanó főzet -Name.Squid=Tintahal -Name.Stray=Kóborló -Name.Strength=Erő -Name.Suffocation=Beragadás -Name.Title.Creator=A MyPet készítője -Name.Title.Developer=A MyPet fejlesztője -Name.Title.Donator=Támogató -Name.Title.Helper=Segéd -Name.Title.Premium=Prémium -Name.Title.Translator=Fordító -Name.TnT=TnT -Name.TraderLlama=Kereskedő láma -Name.Trident=Háromágú szigony -Name.TropicalFish=Trópusi hal -Name.Turtle=Teknősbéka -Name.Type=Típus -Name.Unknow=Ismeretlen -Name.Vex=Bosszancs -Name.Villager=Falusi -Name.Vindicator=Bosszúálló -Name.Void=Az űr -Name.WanderingTrader=Vándorló kereskedő -Name.WaterBreathing=Vízlégzés -Name.Witch=Boszorkány -Name.Wither=Wither -Name.WitherSkeleton=Wither Csontváz -Name.WitherSkull=Witherkoponya -Name.Wolf=Farkas -Name.Yes=Igen -Name.You=Te -Name.Zombie=Zombi -Name.ZombieHorse=Zombiló -Name.ZombieVillager=Falusi zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_id.properties b/src/main/resources/locale/MyPet_id.properties deleted file mode 100644 index cd4a21477d..0000000000 --- a/src/main/resources/locale/MyPet_id.properties +++ /dev/null @@ -1,357 +0,0 @@ -################################################################### -## MyPet Indonesian Locale ## -################################################################### -## Last Update: (YMD) 2020-04-21 ## -## ## -## Contributors: ## -## Alldino Syaman, Andrew Berezaa, Dev Nick, Dionisius Raditya ## -## Istaqom Wirawan, Keyle, Kimbrian Marshall, Muhammad Gholy ## -## Sikatsu, Vincent Alexander ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Itu tidak boleh dilakukan selama {0} mati. -Message.Call.Dead={0} sedang mati dan tidak bisa dipanggil. -Message.Call.Dead.Respawn={0} telah mati dan akan respawn dalam {1} detik. -Message.Call.First=Anda harus memanggil {0} terlebih dahulu. -Message.Command.Call.Success={0} datang kepadamu. -Message.Command.CaptureHelper.HasPet=Anda telah memiliki Hewan Peliharaan. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.CanBreed=Bisa berkembang biak -Message.Command.CaptureHelper.Requirement.World.Right=Kamu berada di dunia yang tepat -Message.Command.CaptureHelper.Requirement.World.Wrong=Ini dunia yang salah. Pergi ke {0} -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree akan ditetapkan secara otomatis! -Message.Command.ChooseSkilltree.NoneAvailable=Tidak ada skilltree yang tersedia untuk {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Anda dapat mengubah skilltree dari {0} hanya 1 kali! -Message.Command.Fail=Eksekusi perintah gagal! -Message.Command.Help.Admin={0}: Lihat Wiki (link di bawah) -Message.Command.Help.Beacon={0}: Membuka menu beacon dari peliharaan (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Pilih sikap dari peliharaan (alias: /pb or /petb) -Message.Command.Help.Call={0}: Memanggil peliharaan (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Mengalihkan CaptureHelper menjadi on/off -Message.Command.Help.ChooseSkilltree={0}: Memperlihatkan dan memilih skilltree (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Memperlihatkan info dari suatu pet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Membuka inventory dari peliharaan (alias:/pi atau /peti) -Message.Command.Help.MissingParameter=Parameter tidak ditemukan: -Message.Command.Help.MoreInfo=Untuk info lebih lanjut baca halaman command disini: -Message.Command.Help.Name={0}: Mengubah nama peliharaanmu -Message.Command.Help.Options={0}: Mengubah opsi dari MyPet-mu (Gunakan [TAB]). -Message.Command.Help.Pickup={0}: Mengalihkan pickup menjadi on/off (alias: /pp or /petp) -Message.Command.Help.Release={0}: Membebaskan peliharaanmu -Message.Command.Help.Respawn={0}: Respawn pet anda menggunakan bayaran (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Mengirim pet anda pergi (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Membuka toko pet (alias:/petsh atau /psh) -Message.Command.Help.Skill={0}: Memperlihatkan skill-level -Message.Command.Help.Stop={0}: Pet berhenti menyerang (alias: /ps or /pets) -Message.Command.Help.Store=/petstore: Untuk menyimpan pet mu yang aktif. Dapat di panggil dengan perintah /petswitch. (alias: /pst atau /pstore) -Message.Command.Help.Switch={0}: Memperbolehkanmu untuk mengganti antara MyPet-mu (alias:/psw atau /pswitch) -Message.Command.Help.Trade={0}: Tukar pet dengan player lain (alias:/pt atau /pett) -Message.Command.Help.Type={0}: Memperlihatkan info tentang Tipe Pet -Message.Command.List.Player=Pet {0}: -Message.Command.List.Yours=Pet kamu: -Message.Command.Name.Filter=Nama yang dipilih tidak valid, harap pilih nama lain. -Message.Command.Name.New=Nama pet anda saat ini adalah {0} -Message.Command.Name.ToLong="{0}" terlalu panjang. Panjang maksimal adalah {1} karakter. -Message.Command.PetType.Unknown= Tipe pet tidak diketahui -Message.Command.Release.Confirm=Tolong klik pada nama pet untuk memastikan: -Message.Command.Release.Dead={0} telah mati dan tidak akan kembali. . . -Message.Command.Release.Success={0} telah bebas . . . -Message.Command.Respawn.Auto=Respawn otomatis: {0}. -Message.Command.Respawn.AutoMin=Menetapkan waktu minimal respawn otomatis menjadi {0}. -Message.Command.Respawn.NoMoney=Anda membutuhkan {1} untuk me respawn {0}! -Message.Command.Respawn.Paid=Biaya respawn ({1}) untuk {0} telah terbayarkan. -Message.Command.Respawn.Show=Biaya respawn untuk {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Gunakan /petrespawn pay untuk membayar biaya respawn. -Message.Command.SendAway.AlreadyAway={0} tidak ada disini. -Message.Command.SendAway.Success=Anda mengirim {0} pergi. -Message.Command.Skills.Show=Skill {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Tidak dapat menemukan skilltree untuk {0}. -Message.Command.Stop.Attack=Pet anda sekarang berhenti menyerang! -Message.Command.Success=Berhasil mengeksekusi command! -Message.Command.Switch.Limit=Kamu tidak dapat menyimpan lebih dari {0} MyPet. -Message.Command.Switch.NoPet=Anda tidak memiliki MyPet untuk disimpan. -Message.Command.Switch.NoStoredPets=Anda tidak memiliki pet yang tersimpan. -Message.Command.Switch.Success=Kamu telah menyimpan {0}. -Message.Command.Trade.Owner.Cancel=Tawaran anda kepada {0} telah dibatalkan. -Message.Command.Trade.Owner.InvalidPrice=Anda memasukan tawaran yang tidak valid. -Message.Command.Trade.Owner.NoOffer=Kamu tidak tidak memiliki tawaran MyPet. -Message.Command.Trade.Owner.Offer=Kamu menawarkan {0} kepada {1}. -Message.Command.Trade.Owner.Offer.Price=Kamu menawar {0} kepada {1} seharga {2}. -Message.Command.Trade.Owner.OpenOffer={0} telah memiliki tawaran dan harus menerima atau menolak terlebih dahulu. -Message.Command.Trade.Owner.Reject={0} menolak tawaran {1} darimu. -Message.Command.Trade.Owner.Success={0} menerima tawaran {1} darimu. -Message.Command.Trade.Owner.Yourself=Kamu tidak dapat menukar pet dengan dirimu sendiri. -Message.Command.Trade.Receiver.Distance=Kamu tidak dapat menerima tawaran karena jarak kepada {0} lebih dari 10 meter. -Message.Command.Trade.Receiver.HasPet=Kamu telah memiliki MyPet. -Message.Command.Trade.Receiver.NoOffer=Kamu tidak memiliki tawaran MyPet. -Message.Command.Trade.Receiver.NoPermission=Kamu tidak memiliki permission untuk menerima tawaran. -Message.Command.Trade.Receiver.NotEnoughMoney=Kamu tidak memiliki cukup uang. Untuk menerima tawaran, kamu membutuhkan {0}. -Message.Command.Trade.Receiver.Offer={0} memberi tawaran MyPet (terima menggunakan /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} memberi tawaran MyPet seharga {1} (terima menggunakan /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Tawaran MyPet tidak lagi tersedia. -Message.Command.Trade.Receiver.Reject=Kamu menolak tawaran {0}. -Message.Command.Trade.Receiver.Success=Pertukaranmu dengan {0} berhasil. Kamu adalah pemilik {1} sekarang. -Message.DeathMessage={0} dibunuh oleh: {1} -Message.Hunger.Hungry={0} sedang lapar. Anda harus memberi makan {0} sekarang. -Message.Hunger.Rumbling=Perut {0}berbunyi. Anda harus memberi makan {0} segera. -Message.Hunger.Starving={0} sangat kelaparan. Beri makan {0} SEKARANG! -Message.Leash.Add=Anda mengikat pet anda menggunakan sebuah lead. -Message.LevelSystem.LevelDown={0} turun menjadi level {1} -Message.LevelSystem.LevelUp=Level {0} saat ini adalah {1} -Message.LevelSystem.ReachedMaxLevel={0} telah mendapatkan level sebanyak {1}. -Message.MultiWorld.NoActivePetInThisWorld=Anda tidak have mempunyai pet di world ini. -Message.MultiWorld.NowActivePet={0} adalah pet. aktif anda saat ini. -Message.No.Allowed=Anda tidak diperkenankan untuk melakukan ini! -Message.No.AllowedHere=Pet tidak diperkenankan disini! -Message.No.CanUse=Anda tidak dapat melakukan ini sekarang. -Message.No.Economy=Dukungan ekonomi tidak dinyalakan. -Message.No.HasPet=Anda tidak memiliki pet sama sekali! -Message.No.Money=Anda tidak mempunyai cukup uang untuk melakukan itu! -Message.No.NothingToSeeHere=Tidak ada apa-apa disini! -Message.No.PlayerOnline=Player tersebut sedang tidak online. -Message.No.Skill={0} tidak memiliki skill {1}. -Message.No.UserHavePet={0} tidak memiliki pet sama sekali! -Message.Npc.ChosenPet=Anda telah memilih {0} untuk menjadi milik anda kembali. -Message.Npc.HandOver=Anda memberi {0} kepada {1}. -Message.Npc.HandOverTitle=Memberi alih pet -Message.Npc.NoHandOver=Saya menginginkan {0} menjadi milik saya. -Message.Npc.StorageFull=Anda tidak dapat memberi pet lagi kepada {0}. Anda telah mencapai batas maksimum untuk penyimpanan pet {1}. -Message.Npc.SwitchTitle=Ganti MyPet -Message.Npc.TakeTitle=Ambil pet -Message.Npc.YesHandOver=Saya akan memberi {0} kepada anda. -Message.SelectMyPet=Pilih MyPet -Message.Shop.Available=Toko pet yang tersedia: -Message.Shop.Confirm.No=Saya tidak ingin membeli {0} seharga {1}. -Message.Shop.Confirm.SendStorage=Jika anda membeli pet ini, pet ini akan disimpan ke penyimpanan\n karena anda sudah memiliki pet. -Message.Shop.Confirm.Title=Beli {0} untuk {1}? -Message.Shop.Confirm.Yes=Saya ingin membeli {0} untuk {1}. -Message.Shop.NoMoney=Anda tidak memiliki uang yang cukup untuk membeli pet tersebut. -Message.Shop.NotFound=Tidak ada shop dengan nama ini. -Message.Shop.Success=Kamu telah berhasil membeli {0} untuk {1}. -Message.Shop.SuccessStorage=Kamu sudah memiliki pet. {0} telah dikirim ke penyimpanan. -Message.Sit.Follow=Anda memperbolehkan {0} untuk mengikuti kembali. -Message.Sit.Stay=Anda menyuruh {0} untuk diam ditempat. -Message.Skill.Beacon.ClickOff=Klik untuk mematikan -Message.Skill.Beacon.ClickOn=Klik untuk menyalakan -Message.Skill.Beacon.Effect=Efek suar: {0} -Message.Skill.Beacon.RemainingBuffs=Efek suar yang dapat dipilih: {0} -Message.Skill.Beacon.Stop=Beacon dipadamkan. -Message.Skill.Beacon.Upgrade={0} telah dapat menggunakan buff-buff ini (range: {1} - duration: {2}sec): -Message.Skill.Behavior.NewMode={0} berada dalam mode {1}. -Message.Skill.Behavior.Upgrade={0} telah dapat menggunakan tingkah laku berikut ini: -Message.Skill.Control.AggroFarm=Anda tidak dapat mengkontrol {0} saat mdoe {1}! -Message.Skill.Control.Ride=Anda tidak dapat menggunakan Kontrol dari skill saat mengendarai {0}! -Message.Skill.Control.Upgrade={0} telah dapat di kontrol menggunakan {1}. -Message.Skill.Damage.Upgrade={0} mempunyai damage sebesar {1}. -Message.Skill.Fire.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk membakar musuh selama {2}detik. -Message.Skill.Hp.Upgrade={0} mempunyai darah maksimum sebesar {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} me-regenerasi sebanyak {1}HP setiap{2}detik. -Message.Skill.Inventory.Creative=Anda tidak dapat membuka inventory saat mode kreatif. -Message.Skill.Inventory.NotAvailable={0} tidak memiliki inventory. -Message.Skill.Inventory.Swimming=Anda tidak dapat membuka inventory pada saat {0} berenang! -Message.Skill.Inventory.Upgrade={0} mempunyai inventory dengan jumlah {1}slot. -Message.Skill.Knockback.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk mendorong target. -Message.Skill.Lightning.Upgrade={0} mempunyai kesempatan sebesat {1}% untuk membuat petir sebesar {2} damage. -Message.Skill.Pickup.Creative=MyPet mu tidak dapat mengambil barang ketika anda di mode kreatif. -Message.Skill.Pickup.NoInventory={0} dapat mengambil item tetapi tidak memiliki inventory. -Message.Skill.Pickup.StartStop={0} pickup: {1} -Message.Skill.Pickup.Upgrade={0} dapat mengambil item berjarak {1}meter(s). -Message.Skill.Poison.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk memberi target efek poison selama {2}detik. -Message.Skill.Ranged.RoundsPerMinute={0} tembakan per menit -Message.Skill.Ranged.Upgrade={0} dapat menembak {1} sebesar {2} damage. -Message.Skill.Ride.NoTeleport=Kamu tidak bisa teleport ketika mengendarai pet! -Message.Skill.Ride.Receive={0} telah dapat di kendarai. -Message.Skill.Ride.Upgrade=Kecepatan menunggang {0} telah naik sebanyak {1}%. -Message.Skill.Shield.Format=Kesempatan {1}% untuk mengembalikan {2}% damage yang diterima {0} -Message.Skill.Shield.Upgrade={0} memiliki peluang {1}% untuk mengembalikan {2}% seranganmu terhadapnya. -Message.Skill.Slow.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk melambatkan target selama {2}detik. -Message.Skill.Sprint.Upgrade={0} telah dapat berlari menuju target baru. -Message.Skill.Stomp.Upgrade={0} memiliki peluang {1}% untuk menginjak tanah dan memberi serangan 2 damage kepada semua yang berjarak 2.5 meter. -Message.Skill.Thorns.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk mengirim balik {2}% damage diterima. -Message.Skill.Wither.Upgrade={0} mempunyai kesempatan sebesar {1}% untuk memberi target efek wither selama {2}detik. -Message.Skilltree.Available=Skilltree yang dapat digunakan -Message.Skilltree.NotSwitched=Skilltree belum terganti! -Message.Skilltree.RequiresLevel.Item=Level yang diperlukan: {0} -Message.Skilltree.RequiresLevel.Message={0} memerlukan {1} level sebelum mempelajari kemampuan ini! -Message.Skilltree.SelectionPrompt=Harap memilih skilltree untuk {0}. (/pcst) -Message.Skilltree.SwitchedTo=Anda telah memilih skilltree dari {0}. -Message.Skilltree.SwitchedToFor=Mengubah skilltree untuk {0} menjadi {1}. -Message.Spawn.Despawn={0} musnah. -Message.Spawn.Flying={0} tidak dapat datang kepadamu saat terbang. -Message.Spawn.NoSpace={0} tidak dapat datang kepada anda karena tidak ada ruang yang cukup. -Message.Spawn.Prevent=Sesuatu menghalangi {0} untuk datang kepada anda. -Message.Spawn.Respawn={0} telah respawn! -Message.Spawn.Respawn.In={0} akan respawn dalam {1} detik. -Message.Spawn.Spectator=Anda tidak dapat memanggil {0} dalam mode spektator. -Message.Update.Available=MyPet versi terbaru telah tersedia: - -############# -## Names ## -############# -Name.Absorption=Penyerapan -Name.Aggressive=Agresif -Name.Arrow=Arrow -Name.Bat=Kelelawar -Name.Bee=Lebah -Name.Blaze=Blaze -Name.Blocks=Block(s) -Name.Cancel=Batal -Name.Cat=Kucing -Name.CaveSpider=Laba-laba Goa -Name.Chicken=Ayam -Name.Cod=Ikan kod -Name.Contact=Kontak -Name.Costs=Biaya -Name.Cow=Cow -Name.Creeper=Creeper -Name.Damage=Damage -Name.Dead=Mati -Name.Disabled=Di Matikan -Name.Dolphin=Lumba-Lumba -Name.Done=Selesai -Name.Donkey=Keledai -Name.DragonFireball=Bola api Naga -Name.Drowned=Tenggelam -Name.Drowning=Tenggelam -Name.Duel=Duel -Name.Egg=Egg -Name.ElderGuardian=Elder Guardian -Name.EmptyHand=tangan kosong -Name.Enabled=Di Nyalakan -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Ender Pearl -Name.Everyone=Semuanya -Name.Evoker=Evoker -Name.Exp=Exp -Name.Fall=Jatuh -Name.FallingBlock=Falling Block -Name.Farm=Farm -Name.Fire=Fire -Name.Fireball=Bola api kecil -Name.FireResistance=Tahan Api -Name.FireTick=Fire -Name.Fireworks=Kembang Api -Name.FishingHook=Kait Pancing -Name.Food=Makanan -Name.Friendly=Ramah -Name.Ghast=Ghast -Name.Giant=Raksasa -Name.Guardian=Guardian -Name.Haste=Kecepatan -Name.HealthBoost=Kesehatan tambahan -Name.Help=Bantuan -Name.Horse=Kuda -Name.HP=HP -Name.Hunger=Kelaparan -Name.Husk=Husk -Name.Illusioner=Ilusi -Name.Invisibility=Tembus Pandang -Name.IronGolem=Golem Besi -Name.JumpBoost=Jump Boost -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Petir -Name.Llama=Llama -Name.LlamaSpit=Ludah Llama -Name.Luck=Keberuntungan -Name.Magic=Sihir -Name.MagmaCube=Magma Cube -Name.Modes=Modes -Name.Mooshroom=Mooshroom -Name.Mule=Keledai -Name.NightVision=Pengelihatan Malam Hari -Name.No=Tidak -Name.Normal=Normal -Name.Ocelot=Kucing Hutan -Name.Off=Mati -Name.On=Nyala -Name.Owner=Pemilik -Name.Parrot=Kakatua -Name.Party=Grup -Name.Phantom=Phantom -Name.Pig=Babi -Name.PigZombie=Zombie Pigman -Name.Poison=Poison -Name.PolarBear=Beruang Kutub -Name.Price=Harga -Name.PufferFish=Ikan Buntal -Name.Rabbit=Kelinci -Name.Raid=Mencuri -Name.Range=Jarak -Name.RangedDamage=Ranged Damage -Name.Regeneration=Regenerasi -Name.Resistance=Daya Tahan -Name.Respawntime=Waktu Respawn -Name.Rows=Baris -Name.Salmon=Ikan salmon -Name.Seconds=Detik -Name.Sheep=Domba -Name.Silverfish=Silverfish -Name.Skeleton=Skeleton -Name.SkeletonHorse=Kuda tengkorak -Name.Skill.Beacon=Suar -Name.Skill.Behavior=Tindakan -Name.Skill.Control=Kontrol -Name.Skill.Damage=Kerusakan -Name.Skill.Fire=Api -Name.Skill.Heal=Heal -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventori -Name.Skill.Knockback=Pentalan -Name.Skill.Lightning=Petir -Name.Skill.Pickup=Pengambilan -Name.Skill.Poison=Racun -Name.Skill.Ranged=Serangan Jarak Jauh -Name.Skill.Ride=Tunggangan -Name.Skill.Shield=Perlindungan -Name.Skill.Slow=Lambat -Name.Skill.Sprint=Lari -Name.Skill.Stomp=Menginjak -Name.Skill.Thorns=Duri -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Bola Api Kecil -Name.Snowball=Bola Salju -Name.Snowman=Golem Salju -Name.Speed=Kecepatan -Name.Spider=Laba-laba -Name.SplashPotion=Splash Potion -Name.Squid=Cumi-cumi -Name.Stray=Stray -Name.Strength=Kekuatan -Name.Suffocation=Mati Lemas -Name.Title.Creator=Pencipta MyPet -Name.Title.Developer=Pengembang MyPet -Name.Title.Donator=Donator -Name.Title.Helper=Penolong -Name.Title.Premium=Premium -Name.Title.Translator=Penerjemah -Name.TnT=TnT -Name.Trident=Trisula -Name.TropicalFish=Ikan Tropis -Name.Turtle=Kura Kura -Name.Type=Tipe -Name.Unknow=Tidak Diketahui -Name.Vex=Vex -Name.Villager=Penduduk -Name.Vindicator=Vindicator -Name.Void=Void -Name.WaterBreathing=Pernapasan dalam Air -Name.Witch=Penyihir -Name.Wither=Wither -Name.WitherSkeleton=Wither Skeleton -Name.WitherSkull=Witherskull -Name.Wolf=Serigala -Name.Yes=Iya -Name.You=Kamu -Name.Zombie=Zombie -Name.ZombieHorse=Kuda Zombie -Name.ZombieVillager=Penduduk Desa Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_is.properties b/src/main/resources/locale/MyPet_is.properties deleted file mode 100644 index bbe729a4db..0000000000 --- a/src/main/resources/locale/MyPet_is.properties +++ /dev/null @@ -1,59 +0,0 @@ -##################################### -## MyPet Icelandic Locale ## -##################################### -## Last Update: (YMD) 2020-03-28 ## -## ## -## Contributors: ## -## SimonFenwick ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Þú getur ekki gert það meðan Wolfi er dáinn. -Message.Call.Dead=Þú getur ekki gert það meðan Wolfi er dáinn. -Message.Call.Dead.Respawn=Wolfi er látinn og mun svara eftir 23 sekúndur. -Message.Call.First=Þú verður að hringja fyrst í Wolfi. -Message.Command.Call.Success=Wolfi kemur til þín. -Message.Command.CaptureHelper.HasPet=Þú ert nú þegar með gæludýr. -Message.Command.CaptureHelper.Mode=Handtaka Hjálparmaður: {Virkt}. -Message.Command.CaptureHelper.Requirement.Adult=Er fullorðinn -Message.Command.CaptureHelper.Requirement.Angry=Er reiður -Message.Command.CaptureHelper.Requirement.Baby=Er barn -Message.Command.CaptureHelper.Requirement.BelowHP=Líf lægra en 1,00 -Message.Command.CaptureHelper.Requirement.CanBreed=Getur ræktað -Message.Command.CaptureHelper.Requirement.Impossible=Ómögulegt að halda -Message.Command.CaptureHelper.Requirement.LowHP=Líf lægra en 1,00 -Message.Command.CaptureHelper.Requirement.PlayerCreated=Búið til af leikmanni -Message.Command.CaptureHelper.Requirement.Size.Equal=Stærð er jöfn 3 -Message.Command.CaptureHelper.Requirement.Size.Max=Stærð er minna en 3 -Message.Command.CaptureHelper.Requirement.Size.Min=Stærð er meiri en 3 -Message.Command.CaptureHelper.Requirement.Tamed=Er tamur -Message.Command.CaptureHelper.Requirement.Wild=Er villtur -Message.Command.CaptureHelper.Requirement.World.Right=Þú ert í réttum heimi -Message.Command.CaptureHelper.Requirement.World.Wrong=Þetta er röng heimur. Stökkva á: Hub, Survival, Minigames -Message.Command.CaptureHelper.WorldGuard.Allowed=Þú getur taumur á þessu svæði -Message.Command.CaptureHelper.WorldGuard.Denied=Þú getur ekki taumar á þessu svæði -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees verður úthlutað sjálfkrafa! -Message.Command.ChooseSkilltree.NoneAvailable=Engin kunnátta eru í boði fyrir Wolfi. -Message.Command.ChooseSkilltree.OnlyOnce=Þú getur aðeins breytt hæfileikum Wolfi einu sinni! -Message.Command.Fail=stjórnunarbrestur! -Message.Command.Help.Admin=/petadmin: Sjá Wiki (tengill hér að neðan) -Message.Command.Help.Beacon=/petbeacon: Opnar Beacon valmyndina. (alias: /pebeacon) -Message.Command.Help.Behavior=/petbehavior: Velur hegðun gæludýrsins (alias: /pb eða /petb) -Message.Command.Help.Call=/petcall: Mun hringja í gæludýrið þitt (alias: /pc eða /petc) -Message.Command.Help.CaptureHelper=/petcapturehelper: Kveikir og slökkva á CaptureHelper -Message.Command.Help.ChooseSkilltree=/petchooseskilltree: Sýnir og leyfir þér að velja skilltrees (alias: /pcst eða /petcst) -Message.Command.Help.Info=/petinfo: Sýnir upplýsingar um gæludýrið þitt (alias: /pinfo) -Message.Command.Help.Inventory=/petinventory: Opnar eigur gæludýrsins (alias: /pi eða /peti) -Message.Command.Help.MissingParameter=Stika vantar: -Message.Command.Help.MoreInfo=Fyrir frekari upplýsingar, lestu skipunarsíðuna hér: -Message.Command.Help.Name=/petname: Breytir nafni gæludýrsins. -Message.Command.Help.Options=/petoptions: Breyttu valkostum gæludýra þíns (notaðu [TAB]). -Message.Command.Help.Pickup=/petpickup: Skiptu um getu gæludýra til að sækja hlut (alias: /pp eða /petp) -Message.Command.Help.Release=/bensínleiga: Losaðu gæludýrið þitt -Message.Command.Help.Respawn=/petrespawn: endurlífga gæludýrið þitt strax, en með gjaldi (aka: /pr eða /petr) -Message.Command.Help.SendAway=/petsendaway: Sendir gæludýrið þitt í burtu (alias: /psa eða /petsa) -Message.Command.Help.Shop=/petshop: Opnar gæludýrabúðina (alias: /petsh eða /psh) \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_it.properties b/src/main/resources/locale/MyPet_it.properties deleted file mode 100644 index a27447aa96..0000000000 --- a/src/main/resources/locale/MyPet_it.properties +++ /dev/null @@ -1,377 +0,0 @@ -##################################################################### -## MyPet Italian Locale ## -##################################################################### -## Last Update: (YMD) 2020-02-01 ## -## ## -## Contributors: ## -## Antos3030, Blank517, DanielSins, Giotto88, Italian, Keyle ## -## Lafa, Matteo Di Filippo, NoctDrum, RayserITA, Ricky89, Shelas ## -## SkyoNet, Spider41, Thomas Guerrini, danny7190, developermatt_ ## -## ## -##################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Non puoi farlo mentre {0} è morto. -Message.Call.Dead={0} è morto e non può essere spawnato. -Message.Call.Dead.Respawn={0} è morto e respawnerà tra {1} secondi. -Message.Call.First=Devi prima richiamare il tuo {0} -Message.Command.Call.Success={0} è arrivato. -Message.Command.CaptureHelper.HasPet=Hai già un pet. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=è adulto -Message.Command.CaptureHelper.Requirement.Angry=è arrabbiato -Message.Command.CaptureHelper.Requirement.Baby=è un cucciolo -Message.Command.CaptureHelper.Requirement.BelowHP=La vita è inferiore a {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Può accoppiarsi -Message.Command.CaptureHelper.Requirement.Impossible=Impossibile da catturare -Message.Command.CaptureHelper.Requirement.LowHP=Vita inferiore a {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=è stato creato da un giocatore -Message.Command.CaptureHelper.Requirement.Size.Equal=Grandezza uguale a {0} -Message.Command.CaptureHelper.Requirement.Size.Max=La grandezza è inferiore a {0} -Message.Command.CaptureHelper.Requirement.Size.Min=La grandezza è superiore a {0} -Message.Command.CaptureHelper.Requirement.Tamed=è addomesticato -Message.Command.CaptureHelper.Requirement.Wild=è selvaggio -Message.Command.CaptureHelper.Requirement.World.Right=Sei nel mondo corretto -Message.Command.CaptureHelper.Requirement.World.Wrong=In questo mondo non è consentito. Vai in {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=In questa regione puoi catturare. -Message.Command.CaptureHelper.WorldGuard.Denied=Non puoi catturare in questa regione -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=La skill sarà assegnata automaticamente! -Message.Command.ChooseSkilltree.NoneAvailable=Non ci sono skill disponibili per {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Puoi cambiare le skill di {0} solo una volta! -Message.Command.Fail=Esecuzione comando non riuscita! -Message.Command.Help.Admin=/petadmin: Guarda la Wiki (Link qui sotto) -Message.Command.Help.Beacon=/petbeacon: Apre la finestra dei potenziamenti del pet -Message.Command.Help.Behavior={0}: Seleziona la modalità del pet (alias: /pb or /petb) -Message.Command.Help.Call={0}: Richiama il tuo pet (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Attiva o disattiva l'aiuto di cattura -Message.Command.Help.ChooseSkilltree={0}: Mostra e scegli la skill del pet (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Mostra le info del tuo pet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Apri l'inventario del tuo pet (alias: /pi or /peti) -Message.Command.Help.MissingParameter=Un parametro è mancante: -Message.Command.Help.MoreInfo=Per maggiori informazioni, leggi le pagine dei comandi qui: -Message.Command.Help.Name={0}: Cambia il nome del tuo pet. -Message.Command.Help.Options={0}: Cambia le impostazioni del tuo pet (usa [TAB]) -Message.Command.Help.Pickup={0}: Attive o disattiva la modalita' "raccogli" (alias: /pp or /petp) -Message.Command.Help.Release={0}: Rilascia il tuo pet -Message.Command.Help.Respawn={0}: Respawna il tuo pet immediatamente pagando una tassa (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Manda via il tuo pet (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Apri lo shop dei pet (alias: /petsh or /psh) -Message.Command.Help.Skill={0}: Mostra il livello delle skill -Message.Command.Help.Stop={0}: disabilita gli attachi al tuo pet (alias: /ps or /pets) -Message.Command.Help.Store={0}: Immagazzina il tuo Pet. Può essere rievocato usando il comando /petswitch (sinonimi: /pst oppure /pstore) -Message.Command.Help.Switch={0}: Ti permette di scegliere che pet utilizzare (oppure: /psw o /pswitch) -Message.Command.Help.Trade={0}: Commercia il tuo pet con altri player (alias: /pt or /pett) -Message.Command.Help.Type={0}: Mostra le info della tua tipologia di pet -Message.Command.List.Player=I pets di {0}: -Message.Command.List.Yours=I tuoi pets: -Message.Command.Name.Filter=Il nome che hai scelto non è valido, scegline un altro. -Message.Command.Name.New=Adesso il tuo pet si chiama: {0} -Message.Command.Name.ToLong=Il nome "{0}" è troppo lungo. Può contenere al massimo {1} caratteri. -Message.Command.PetType.Unknown=Tipologia di pet non valida! -Message.Command.Release.Confirm=Premi sul nome del tuo pet per confermare: -Message.Command.Release.Dead={0} è stato rilasciato e non ritornerà più... -Message.Command.Release.Success={0} adesso è libero... -Message.Command.Respawn.Auto=Respawn automatico: {0}. -Message.Command.Respawn.AutoMin=Impostato il tempo minimo di auto respawn a {0}. -Message.Command.Respawn.NoMoney=Hai bisogno di {1} per respawnare {0}! -Message.Command.Respawn.Paid=La tassa di respawn per {0} ({1}) è stata pagata. -Message.Command.Respawn.Show=Fai rinascere {0} per: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Usa /petrespawn pay per pagare la tassa di respawn. -Message.Command.SendAway.AlreadyAway={0} è già stato mandato via. -Message.Command.SendAway.Success={0} è stato mandato via. -Message.Command.Skills.Show=Skill di {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Non c'è nessun ramo per la skill "{0}" -Message.Command.Stop.Attack={0} ha smesso di attaccare -Message.Command.Success=Comando eseguito correttamente! -Message.Command.Switch.Limit=Non puoi tenere più di {0} pets. -Message.Command.Switch.NoPet=Non hai un pet da tenere. -Message.Command.Switch.NoStoredPets=Non hai pet immagazzinati. -Message.Command.Switch.Success=Avete immagazzinato {0}. -Message.Command.Trade.Owner.Cancel=La tua offerta di {0} è stata ritirata. -Message.Command.Trade.Owner.InvalidPrice=Hai inserito un'offerta non valida. -Message.Command.Trade.Owner.NoOffer=Non hai offerto nessun pet. -Message.Command.Trade.Owner.Offer=Hai dato il tuo pet {0} a {1}. -Message.Command.Trade.Owner.Offer.Price=È offerto Wolfi di Keyle per 5 $. -Message.Command.Trade.Owner.OpenOffer={0} ha già un'offerta e deve prima accettarla o rifiutarla . -Message.Command.Trade.Owner.Reject={0} ha rifiutato la tua offerta per {1}. -Message.Command.Trade.Owner.Success={0} ha accettato la tua offerta per {1}. -Message.Command.Trade.Owner.Yourself=Non puoi scambiare i pet con te stesso. -Message.Command.Trade.Receiver.Distance=Non puoi accettare l'offerta perchè {0} è più lontano di 10 metri da te. -Message.Command.Trade.Receiver.HasPet=Hai già un MyPet. -Message.Command.Trade.Receiver.NoOffer=Nessuno ti ha offerto un Pet. -Message.Command.Trade.Receiver.NoPermission=Tu non hai i permessi per accettare un'offerta -Message.Command.Trade.Receiver.NotEnoughMoney=Non hai abbastanza soldi. Per accettare l'offerta hai bisogno di {0}. -Message.Command.Trade.Receiver.Offer={0} ti ha offerto un MyPet ( accetta digitando /pettrade accept ) -Message.Command.Trade.Receiver.Offer.Price={0} vuole venderti un MyPet a {1} ( per accettare digita /pettrade accept ): -Message.Command.Trade.Receiver.PetUnavailable=Questo MyPet NON è più disponibile. -Message.Command.Trade.Receiver.Reject=Hai rifiutato l'offerta di {0}. -Message.Command.Trade.Receiver.Success=Scambio con {0} riuscito. Ora sei il nuovo padrone di {1}! -Message.DeathMessage={1} ha ucciso {0} -Message.Hunger.Hungry={0} è molto affamato. Dovresti nutrire {0} adesso! -Message.Hunger.Rumbling=A {0} brontola lo stomaco. Dovresti dare da mangiare a {0} tra un po'. -Message.Hunger.Starving={0} muore di fame. Nutri {0} IMMEDIATAMENTE! -Message.Leash.Add=Hai addomesticato un compagno! Sarà un ottimo cucciolo! -Message.LevelSystem.LevelDown={0} è tornato al livello 7. -Message.LevelSystem.LevelUp={0} è ora livello {1}! -Message.LevelSystem.ReachedMaxLevel={0} dopo tanti sforzi è al massimo livello {1}. -Message.MultiWorld.NoActivePetInThisWorld=Non hai un Pet in questo mondo! -Message.MultiWorld.NowActivePet={0} adesso è il tuo pet. -Message.No.Allowed=Non ti è permesso utilizzarlo! -Message.No.AllowedHere=Il tuo Pet non può entrare qui! -Message.No.CanUse=Non puoi utilizzarlo adesso! -Message.No.Economy=Il supporto Economy non è stato abilitato! -Message.No.HasPet=Non hai un MyPet! -Message.No.Money=Non hai abbastanza soldi per farlo! -Message.No.NothingToSeeHere=Non c'è nulla da vedere qui! -Message.No.PlayerOnline=Questo Giocatore non è Online! -Message.No.Skill={0} non conosce l'Abilità {1}. -Message.No.UserHavePet={0} non ha un Pet! -Message.Npc.ChosenPet=Hai scelto {0} al tuo fianco -Message.Npc.HandOver=Hai affidato {0} a {1}. -Message.Npc.HandOverTitle=Consegna il tuo pet -Message.Npc.NoHandOver=Voglio avere {0} al mio fianco. -Message.Npc.StorageFull=Tu non puoi affidare altri pet a {0}. Hai raggiunto il massimo di {1} pet salvati. -Message.Npc.SwitchTitle=Cambia MyPet -Message.Npc.TakeTitle=Prendi MyPet -Message.Npc.YesHandOver=Mi prenderò cura di {0} per te. -Message.SelectMyPet=Seleziona un MyPet -Message.Shop.Available=Negozi di animali disponibili: -Message.Shop.Confirm.No=Non voglio comprare {0} per {1}: -Message.Shop.Confirm.SendStorage=Se compri questo PET sarai inviato al magazzino perchè hai già un pet insieme a te. -Message.Shop.Confirm.Title=Vuoi comprare {0} per {1}? -Message.Shop.Confirm.Yes=Voglio comprare {0} per {1}. -Message.Shop.NoMoney=Non hai abbastanza soldi per comprare quel PET. -Message.Shop.NotFound=Non esistono shop con questo nome. -Message.Shop.Success=Hai comprato {0} per {1}. -Message.Shop.SuccessStorage=Hai già un pet con te. {0} è stato inviato al tuo magazzino. -Message.Sit.Follow=Ora {0} ti seguirà nuovamente. -Message.Sit.Stay=Hai detto a {0} di stare a cuccia. -Message.Skill.Beacon.ClickOff=Clicca per impostare ad OFF -Message.Skill.Beacon.ClickOn=Clicca per impostare ad ON -Message.Skill.Beacon.Effect=Effetto del Faro : Respirazione -Message.Skill.Beacon.RemainingBuffs=Effetti del Faro ancora da scegliere : {0} -Message.Skill.Beacon.Stop=Faro disattivato! -Message.Skill.Beacon.Upgrade={0} da ora può usare questo effetto (raggio: {1} - durata: {2}sec): -Message.Skill.Behavior.NewMode={0} è in modalità {1}. -Message.Skill.Behavior.Upgrade={0} ora può usare le modalità di comportamento -Message.Skill.Control.AggroFarm=Non puoi controllare {0} quando è in modalità {1}. -Message.Skill.Control.Ride=Non puoi usare l'abilità Controllo mentre cavalchi {0}! -Message.Skill.Control.Upgrade={0} ora può essere controlalto con: {1}. -Message.Skill.Damage.Upgrade={0} ora infligge {1} danni. -Message.Skill.Fire.Upgrade={0} ora ha il {1}% di infiammare i nemici per {2} sec. -Message.Skill.Hp.Upgrade={0} adesso ha {1} HP di vita massima. -Message.Skill.HpRegeneration.Upgrade={0} rigenera {1} HP ogni {2} sec. -Message.Skill.Inventory.Creative=Non puoi aprire l'inventario quando sei in creativa. -Message.Skill.Inventory.NotAvailable={0} non ha un inventario. -Message.Skill.Inventory.Swimming=Non puoi aprire l'inventario quando {0} sta nuotando! -Message.Skill.Inventory.Upgrade={0} ha ora un inventario con {1} posti. -Message.Skill.Knockback.Upgrade={0} ora ha la possiblità di dare il {1}% di contraccolpo -Message.Skill.Lightning.Upgrade={0} ora ha la possibilità del {1}% di lanciare un fulmine e causare {2} di danno -Message.Skill.Pickup.Creative=Il tuo pet non può raccogliere item quando sei in creativa -Message.Skill.Pickup.NoInventory={0} non può raccogliere oggetti perchè non ha un inventario -Message.Skill.Pickup.StartStop={0} raccoglitore automatico : {1} -Message.Skill.Pickup.Upgrade={0} ora può raccogliere Oggetti nel raggio di {1} metro/i. -Message.Skill.Poison.Upgrade={0} ha una chance del {1}% di avvelenare il suo nemico per {2} secondi. -Message.Skill.Ranged.RoundsPerMinute={0} colpi al minuto -Message.Skill.Ranged.Upgrade=Adesso {0} può sparare 1 freccia a minuto causando 1 di danno per freccia. -Message.Skill.Ride.NoTeleport=Non puoi teletrasportarti mentre cavalchi un pet! -Message.Skill.Ride.Receive={0} ora può essere cavalcato. -Message.Skill.Ride.Upgrade=La velocità di {0} è ora stata aumentata del {1}% -Message.Skill.Shield.Format=Hai il {1}% di probabilita' di riflettere il {2}% di danni a {0} -Message.Skill.Shield.Upgrade={0} adesso ha una chance del {1}% di reinderizzare il {2}% del danno a se stesso. -Message.Skill.Slow.Upgrade={0} adesso ha una chance del {1}% di rallentare il nemico per {2} secondi. -Message.Skill.Sprint.Upgrade={0} adesso può correre verso nuovi nemici -Message.Skill.Stomp.Upgrade={0} adesso ha una chance del {1}% di calpestare il terreno e di causare {2} di danno ogni 2.5 metri -Message.Skill.Thorns.Upgrade={0} adesso ha una chance del {1}% di riflettere il {2}% dei danni ricevuti. -Message.Skill.Wither.Upgrade={0} adesso ha una chance del {1}% di dare l'effetto del wither al nemico per {2} secondi. -Message.Skilltree.Available=Skilltrees disponibili -Message.Skilltree.NotSwitched=Le skilltree non sono cambiate! -Message.Skilltree.RequiresLevel.Item=Livello richiesto: {0} -Message.Skilltree.RequiresLevel.Message={0} ha bisogno di essere livello {1} per usare questa skilltree! -Message.Skilltree.SelectionPrompt=Per favore selezionare una skilltree per {0}. (/pcst) -Message.Skilltree.SwitchedTo=Hai selezionato la skilltree: {0} -Message.Skilltree.SwitchedToFor=La skilltree di {0} è stata cambiata a {1}. -Message.Spawn.Despawn={0} è despawnato. -Message.Spawn.Flying={0} non può raggiungerti mentre voli. -Message.Spawn.NoSpace={0} non può raggiungerti perchè intorno a te non c'è abbastanza spazio. -Message.Spawn.Prevent=Qualcosa non riesce a far arrivare da te {0}. -Message.Spawn.Respawn={0} è respawnato! -Message.Spawn.Respawn.In={0} respawnerà tra {1} secondi. -Message.Spawn.Spectator=Non puoi chiamare {0} mentre sei in modalità spettatore. -Message.Update.Available=Una nuova versione di MyPet è disponibile: - -############# -## Names ## -############# -Name.Absorption=Assorbimento -Name.Aggressive=Aggressivo -Name.Arrow=Freccia -Name.Bat=Pipistrello -Name.Bee=Ape -Name.Blaze=Blaze -Name.Blocks=Blocco/i -Name.Cancel=Annulla -Name.Cat=Gatto -Name.CaveSpider=Ragno di caverna -Name.Chicken=Pollo -Name.Cod=Merluzzo -Name.Contact=Contatta -Name.Costs=Costi -Name.Cow=Mucca -Name.Creeper=Creeper -Name.Damage=Danno -Name.Dead=Morte -Name.Disabled=Disabilitato -Name.Dolphin=Delfino -Name.Done=Fatto -Name.Donkey=Scimmia -Name.DragonFireball=Palla di fuoco del Drago -Name.Drowned=Annegato -Name.Drowning=Annegamento -Name.Duel=Duello -Name.Egg=Uova -Name.ElderGuardian=Guardiano -Name.EmptyHand=Mano vuota -Name.Enabled=Abilitato -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perla dell'end -Name.Everyone=Tutti -Name.Evoker=Evocatore -Name.Exp=Exp -Name.Fall=Caduta -Name.FallingBlock=Caduta di Blocco -Name.Farm=Coltivazione -Name.Fire=Fuoco -Name.Fireball=Palla di fuoco -Name.FireResistance=Resistenza al fuoco -Name.FireTick=Fuoco -Name.Fireworks=Fuochi di artificio -Name.FishingHook=Amo -Name.Food=Cibo -Name.Fox=Volpe -Name.Friendly=Amichevole -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardiano -Name.Haste=Fretta -Name.HealthBoost=Aumento di cuori -Name.Help=Aiuto -Name.Horse=Cavallo -Name.HP=HP -Name.Hunger=Fame -Name.Husk=Buccia -Name.Illusioner=Illusionista -Name.Invisibility=Invisibilità -Name.IronGolem=Golem di ferro -Name.JumpBoost=Boost del salto -Name.Lava=Lava -Name.LeashFlag=Guinzaglio -Name.Level=Livello -Name.Lightning=Illuminazione -Name.Llama=Lama -Name.LlamaSpit=Saliva di lama -Name.Luck=Fortuna -Name.Magic=Magia -Name.MagmaCube=Slime del nether -Name.Modes=Modalità -Name.Mooshroom=Fungo -Name.Mule=Mulo -Name.NightVision=Visione notturna -Name.No=No -Name.Normal=Normale -Name.Ocelot=Ocelot -Name.Off=Spento -Name.On=Acceso -Name.Owner=Propietario -Name.Panda=Panda -Name.Parrot=Pappagallo -Name.Party=Festa -Name.Phantom=Fantasma -Name.Pig=Maiale -Name.PigZombie=Pigman -Name.Pillager=Saccheggiatore -Name.Poison=Avvelenamento -Name.PolarBear=Orso Polare -Name.Price=Prezzo -Name.PufferFish=Pesce Palla -Name.Rabbit=Coniglio -Name.Raid=Attacco -Name.Range=Raggio -Name.RangedDamage=Danno a distanza -Name.Ravager=Ravager -Name.Regeneration=Rigenerazione -Name.Resistance=Resistenza -Name.Respawntime=Tempo di respawn -Name.Rows=Riga/e -Name.Salmon=Salmone -Name.Seconds=Secondo(i) -Name.Sheep=Pecora -Name.Silverfish=Silverfish -Name.Skeleton=Scheletro -Name.SkeletonHorse=Cavallo di scheletro -Name.Skill.Beacon=Faro -Name.Skill.Behavior=Comportamento -Name.Skill.Control=Controllo -Name.Skill.Damage=Danno -Name.Skill.Fire=Fuoco -Name.Skill.Heal=Guarire -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventario -Name.Skill.Knockback=Contraccolpo -Name.Skill.Lightning=Illuminazione -Name.Skill.Pickup=Raccogliere -Name.Skill.Poison=Avvelenamento -Name.Skill.Ranged=A distanza -Name.Skill.Ride=Attacco -Name.Skill.Shield=Scudo -Name.Skill.Slow=Lento -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Calpestare -Name.Skill.Thorns=Spine -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Piccola Palla di fuoco -Name.Snowball=Palla di neve -Name.Snowman=Pupazzo di neve -Name.Speed=Velocità -Name.Spider=Ragno -Name.SplashPotion=Pozione lanciabile -Name.Squid=Calamaro -Name.Stray=Randagio -Name.Strength=Forza -Name.Suffocation=Soffocamento -Name.Title.Creator=Creatore di MyPet -Name.Title.Developer=Sviluppatore MyPet -Name.Title.Donator=Donatore -Name.Title.Helper=Helper -Name.Title.Premium=Premium -Name.Title.Translator=Traduttore -Name.TnT=TNT -Name.TraderLlama=Lama -Name.Trident=Tridente -Name.TropicalFish=Pesce Tropicale -Name.Turtle=Tartaruga -Name.Type=Tipo -Name.Unknow=Sconosciuto -Name.Vex=Vessare -Name.Villager=Villaggero -Name.Vindicator=Vindicator -Name.Void=Il vuoto -Name.WanderingTrader=Commerciante Errante -Name.WaterBreathing=Respirare sott'acqua -Name.Witch=Strega -Name.Wither=Wither -Name.WitherSkeleton=Scheletro avvizzito -Name.WitherSkull=Testa di wither -Name.Wolf=Cane -Name.Yes=Si -Name.You=Tu -Name.Zombie=Zombie -Name.ZombieHorse=Cavallo zombie -Name.ZombieVillager=Villaggero zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ja.properties b/src/main/resources/locale/MyPet_ja.properties deleted file mode 100644 index 0632388c80..0000000000 --- a/src/main/resources/locale/MyPet_ja.properties +++ /dev/null @@ -1,357 +0,0 @@ -##################################################################################################################################################### -## MyPet Japanese Locale ## -##################################################################################################################################################### -## Last Update: (YMD) 2019-05-20 ## -## ## -## Contributors: ## -## Aya1379, BlackYamato, GaoGaoDinosaur, MimacalMi, Sikatsu, SimplyRin, falsie, gotti0916, haoling, mankan000, sho710 チャンネル, siloneco, taka_3232 ## -## ## -##################################################################################################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead={0} 瀕死 している間は、その行動をすることができません。 -Message.Call.Dead={0}瀕死 しており、呼び出すことはできません。 -Message.Call.Dead.Respawn={0}瀕死 です! リスポーンまで残り {1} 秒. -Message.Call.First=先に {0} を呼ばなければなりません. -Message.Command.Call.Success={0} が来ました。 -Message.Command.CaptureHelper.HasPet=あなたは既にペットを飼っています。 -Message.Command.CaptureHelper.Mode=支援ツール: {0}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=スキルを自動で設定しました。 -Message.Command.ChooseSkilltree.NoneAvailable={0} の習得することができるスキルツリーはありません。 -Message.Command.ChooseSkilltree.OnlyOnce= {0} のスキルの変更は1度しかできません! -Message.Command.Fail=コマンドの実行に失敗しました! -Message.Command.Help.Admin={0}: 公式Wikiをご覧ください(下記リンク) -Message.Command.Help.Beacon={0}: ペットのビーコン設定メニューを開きます (短縮: /pbeacon) -Message.Command.Help.Behavior={0}: ペットの行動パターンを変更します (短縮: /pb /petb) -Message.Command.Help.Call={0}: ペットを呼び出します (短縮: /pc /petc) -Message.Command.Help.CaptureHelper={0}: ペットの捕獲サポート機能を切り替えます -Message.Command.Help.ChooseSkilltree={0}: スキルツリーの一覧表示と選択を行います (短縮: /pcst or /petcst) -Message.Command.Help.Info={0}: ペットに関する情報を表示します (短縮: /pinfo) -Message.Command.Help.Inventory={0}: ペットのインベントリを開きます (短縮: /pi /peti) -Message.Command.Help.MissingParameter=パラメータがありません: -Message.Command.Help.MoreInfo=より多くの情報はこちらからどうぞ: -Message.Command.Help.Name={0}: ペットの名前を変更します -Message.Command.Help.Options={0}: [TABキー]を押して、MyPetの設定を変更して下さい。 -Message.Command.Help.Pickup={0}: アイテムを拾う機能を有効化/無効化 (短縮: /pp /petp) -Message.Command.Help.Release={0}: ペットを野生に返します -Message.Command.Help.Respawn={0}: ペットを有料でリスポーンさせます (短縮: /pr /petr) -Message.Command.Help.SendAway={0}: ペットを格納します (短縮: /psa /petsa) -Message.Command.Help.Shop={0}: ペットショップを開きます (短縮: /petsh or /psh) -Message.Command.Help.Skill={0}: ペットのスキルレベルを表示します -Message.Command.Help.Stop={0}: ペットの攻撃を止めます (短縮: /ps /pets) -Message.Command.Help.Store={0}: 現在のペットを収納します。/petswitch で収納したペットと切り替えることができます。(短縮: /pst /pstore) -Message.Command.Help.Switch={0}: ペットを切り替えることが出来ます (短縮: /psw or /pswitch) (/petswitch store で手持ちのペットを預けることができます) -Message.Command.Help.Trade={0}: 他のプレイヤーとペットを交換します (短縮: /pt or /pett) -Message.Command.Help.Type={0}: ペットのタイプについて情報を表示します -Message.Command.List.Player={0}のペットリスト: -Message.Command.List.Yours=あなたのペット: -Message.Command.Name.Filter=その名前を使用することは出来ません。別の名前を入力して下さい。 -Message.Command.Name.New=ペットの名前: {0} -Message.Command.Name.ToLong="{0}" は長すぎます。 ペットの名前は最大 {1} 文字です。 -Message.Command.PetType.Unknown= そのペットのタイプは存在しません! -Message.Command.Release.Confirm=ペットの名前をクリックすることで確定できます: -Message.Command.Release.Dead={0} はこの世を去ってしまいました…。 -Message.Command.Release.Success={0}野生に返ってしまいました…。 -Message.Command.Respawn.Auto=自動リスポーン: {0}. -Message.Command.Respawn.AutoMin=リスポーンの最低時間を {0}秒 に設定しました。 -Message.Command.Respawn.NoMoney= {0} のリスポーンには {1} 必要です! -Message.Command.Respawn.Paid={0} のリスポーン代 ({1}) を支払いました. -Message.Command.Respawn.Show= {0}のリスポーン代: {1} ({2}自動) -Message.Command.Respawn.Show.Pay=/petrespawn payを使用して再召喚料金をお支払いください. -Message.Command.SendAway.AlreadyAway={0} はここには いません ! -Message.Command.SendAway.Success= {0} はどこかへ行きました. -Message.Command.Skills.Show={0} のスキル: {1} -Message.Command.Skilltree.CantFindSkilltree= {0} と言うスキルツリーは存在しません. -Message.Command.Stop.Attack=攻撃を 止めました! -Message.Command.Success=コマンドの実行に成功しました! -Message.Command.Switch.Limit=ペットは{0}匹以上預けることができません。 -Message.Command.Switch.NoPet=切り替えられることのできるペットがいません。 -Message.Command.Switch.NoStoredPets=現在1匹もペットを預けていません。 -Message.Command.Switch.Success={0} を預けました。 -Message.Command.Trade.Owner.Cancel={0} への申し込みはキャンセルされました -Message.Command.Trade.Owner.InvalidPrice=入力された値が無効です。 -Message.Command.Trade.Owner.NoOffer=トレード対象が見当たりません -Message.Command.Trade.Owner.Offer=あなたは {1}さんへ{0}との交換を申し込みました。 -Message.Command.Trade.Owner.Offer.Price= {1} さんはあなたへ{0}{2}で販売を提案しています。 -Message.Command.Trade.Owner.OpenOffer={0}はすでにトレードを申し込まれています。手続きが完了するまで申し込むことはできません。 -Message.Command.Trade.Owner.Reject={0}{1} の販売申請を拒否しました。 -Message.Command.Trade.Owner.Success={0}はトレードを受け入れました -Message.Command.Trade.Owner.Yourself=自分自身に交換は出来ません。 -Message.Command.Trade.Receiver.Distance={0} から10メートル以上離れている為、申請を受けることが出来ません。 -Message.Command.Trade.Receiver.HasPet=あなたは既にペットを飼っています。 -Message.Command.Trade.Receiver.NoOffer=誰もあなたにMyPetを交換しようと言っておりません。 -Message.Command.Trade.Receiver.NoPermission=あなたにはオファーを受け入れる権限がありません。 -Message.Command.Trade.Receiver.NotEnoughMoney=お金が足りません{0}必要です。 -Message.Command.Trade.Receiver.Offer={0} があなたにMyPetを譲ってほしいと言っています。(許可するには/pettrade acceptと入力してください): -Message.Command.Trade.Receiver.Offer.Price={0}があなたへMyPet{1}での販売を申請しました。(承諾するには/pettrade acceptと入力してください): -Message.Command.Trade.Receiver.PetUnavailable=MyPetの取引ができる状態ではないようです。 -Message.Command.Trade.Receiver.Reject={0} さんのオファーに拒否しました。 -Message.Command.Trade.Receiver.Success={0}との取引が完了しました。{1}のオーナーになりました -Message.DeathMessage={0} は殺された: {1} -Message.Hunger.Hungry={0} はとてもお腹がすいています. {0} にエサを与えてください. -Message.Hunger.Rumbling={0}はお腹がすいてきました。 そろそろ {0} にご飯をあげる準備をしましょう。 -Message.Hunger.Starving={0} は飢え死にしそうです! 今すぐ {0} にエサを与えてください! -Message.Leash.Add=ペットの手なずけに成功しました!おめでとうございます! -Message.LevelSystem.LevelDown={0}はレベル{1}に下がりました。 -Message.LevelSystem.LevelUp={0} がレベル{1}にアップしました! -Message.LevelSystem.ReachedMaxLevel={0} はLV制限の {1} に到達しています。 -Message.MultiWorld.NoActivePetInThisWorld=あなたはこのワールドでペット を持って いません! -Message.MultiWorld.NowActivePet={0} は現在あなたの ペットです. -Message.No.Allowed=これを使う権限が ありません! -Message.No.AllowedHere=ここでペットは許可されていません! -Message.No.CanUse=現在は使えません. -Message.No.Economy=Economyプラグインサポートが無効になっています。 -Message.No.HasPet=あなたにはペットが いません! -Message.No.Money=実行するための所持金がたりません。 -Message.No.NothingToSeeHere=ここで見るものはありません! -Message.No.PlayerOnline=プレイヤーはオフラインです. -Message.No.Skill={0}{1} を習得していません. -Message.No.UserHavePet={0} にはペットがいません! -Message.Npc.ChosenPet={0} を返します. -Message.Npc.HandOver={0}{1}に預けました. -Message.Npc.HandOverTitle=ペットを渡してください -Message.Npc.NoHandOver={0} をそばにいてほしい. -Message.Npc.StorageFull=これ以上 {0}にペットを預けることはできません. 最高の {1} 匹に到達しました. -Message.Npc.SwitchTitle=ペットを切り替え -Message.Npc.TakeTitle=受け取ってください -Message.Npc.YesHandOver={0} を渡します. -Message.SelectMyPet=ペットを選択 -Message.Shop.Available=利用可能なペットショップ: -Message.Shop.Confirm.No={0} を購入しませんでした -Message.Shop.Confirm.SendStorage=ペットを連れているため、購入後はstorageに送られます -Message.Shop.Confirm.Title={0}{1} で買いますか? -Message.Shop.Confirm.Yes={0}{1} で買います -Message.Shop.NoMoney=所持金が不足しています -Message.Shop.NotFound=名前が一致するショップがありません -Message.Shop.Success={0}{1} で購入しました -Message.Shop.SuccessStorage=すでにペットを連れているので、{0}storageに転送されました。 -Message.Sit.Follow={0} は再びあなたの後ろについて行きます。 -Message.Sit.Stay={0} にそこで待っているよう指示しました。 -Message.Skill.Beacon.ClickOff=ビーコンを オフ にする -Message.Skill.Beacon.ClickOn=ビーコンを オン にする -Message.Skill.Beacon.Effect=ビーコン効果: {0} -Message.Skill.Beacon.RemainingBuffs=選択可能なビーコン効果の数: {0} -Message.Skill.Beacon.Stop=効果が途切れました. -Message.Skill.Beacon.Upgrade={0} は新しいバフ効果を覚えました (範囲: {1} - 発動時間: {2}秒): -Message.Skill.Behavior.NewMode={0} は現在 {1} モードです. -Message.Skill.Behavior.Upgrade={0} は新しい動作モードを覚えました: -Message.Skill.Control.AggroFarm= {0}{1} モードなので指示することは出来ません! -Message.Skill.Control.Ride={0} に乗りながら 操縦できません. -Message.Skill.Control.Upgrade={0}{1} で指示を受けるようになりました!手に持って行ってほしいに右クリックです. -Message.Skill.Damage.Upgrade={0} の攻撃力が上昇しました!: {1} ダメージ. -Message.Skill.Fire.Upgrade={0}{1}% の確率で{2}秒間 敵に火をつけるようになりました -Message.Skill.Hp.Upgrade={0} の最大HPが {1} に上がりました! -Message.Skill.HpRegeneration.Upgrade={0} の回復力が上昇しました!: {2} 秒ごとに {1} HP回復します -Message.Skill.Inventory.Creative=クリエィティブモードの時はインベントリが開けません. -Message.Skill.Inventory.NotAvailable={0} にはインベントリがありません. -Message.Skill.Inventory.Swimming= {0} が泳いでる時にインベントリは開けません! -Message.Skill.Inventory.Upgrade={0} のインベントリが {1}スロットに拡張しました. -Message.Skill.Knockback.Upgrade={0}{1}% の確率で敵をノックバックさせるようになりました -Message.Skill.Lightning.Upgrade={0}{1}% の確立で {2} ダメージの雷を落とすようになりました -Message.Skill.Pickup.Creative=クリエイティブモードである間は、ペットはアイテムを拾うことができません -Message.Skill.Pickup.NoInventory={0} はアイテムが拾えますがインベントリがありません. -Message.Skill.Pickup.StartStop={0} のアイテム採取: {1} -Message.Skill.Pickup.Upgrade={0}{1} ブロック範囲にあるアイテムを取ってくれる様になりました! -Message.Skill.Poison.Upgrade={0}{1}% の確率で敵に毒を {2}秒間 付与するようになりました -Message.Skill.Ranged.RoundsPerMinute=毎分 {0} 発 -Message.Skill.Ranged.Upgrade={0} は毎分{2}ダメージの{1}が打てるようになりました. -Message.Skill.Ride.NoTeleport=ペットに乗っている間はテレポートできません! -Message.Skill.Ride.Receive={0} に乗れるようになりました -Message.Skill.Ride.Upgrade={0} の移動スピードが {1}% 上昇しました! -Message.Skill.Shield.Format={1}% の確率で、あなたが受けたダメージの {2}%{0} へ受け流します。 -Message.Skill.Shield.Upgrade={0}{1}% の確率で、あなたが受けたダメージのうち {2}% を肩代わりするようになりました。 -Message.Skill.Slow.Upgrade={0}{1}% の確率で{2}秒間敵を足止めします -Message.Skill.Sprint.Upgrade={0} は敵に向かってダッシュするようになりました! -Message.Skill.Stomp.Upgrade={0}{1}%の確率で2.5メートル以内の全ての着地している敵に{2}ダメージを与えるようになりました -Message.Skill.Thorns.Upgrade={0}{1}% の確立でダメージを {2}% 敵に反射するようになりました. -Message.Skill.Wither.Upgrade={0}{1}% の確率で {2}秒間 敵をウィザー状態にするようになりました! -Message.Skilltree.Available=使用可能なスキルツリー -Message.Skilltree.NotSwitched=スキルツリーは変更されませんでした! -Message.Skilltree.RequiresLevel.Item=必要レベル: {0} -Message.Skilltree.RequiresLevel.Message=このスキルツリーを使用するには、 {0} のレベルが {1} 必要です! -Message.Skilltree.SelectionPrompt={0}のスキルツリーを選択してください。 (/pcst) -Message.Skilltree.SwitchedTo={0} を選択しました. -Message.Skilltree.SwitchedToFor={0} のペットのスキルツリーを {1} に変更しました. -Message.Spawn.Despawn={0} はデスポーンしました. -Message.Spawn.Flying={0} はあなたが飛行中の場合は来ることができません. -Message.Spawn.NoSpace={0} が来るためのスペースが 足りません. -Message.Spawn.Prevent=何らかの理由で {0} がスポーンすることができません -Message.Spawn.Respawn={0} がリスポーンしました! -Message.Spawn.Respawn.In={0} は回復中です:残り {1} 秒. -Message.Spawn.Spectator=スペクテイターモード中に{0}を呼び出すことはできません -Message.Update.Available=MyPetの新しいバージョンが利用できます: - -############# -## Names ## -############# -Name.Absorption=衝撃吸収 -Name.Aggressive=無差別攻撃 -Name.Arrow=矢による攻撃 -Name.Bat=コウモリ -Name.Blaze=ブレイズ -Name.Blocks=ブロック -Name.Cancel=キャンセル -Name.Cat=猫 -Name.CaveSpider=洞窟グモ -Name.Chicken=ニワトリ -Name.Cod=タラ -Name.Contact=接触 -Name.Costs=価格 -Name.Cow=ウシ -Name.Creeper=クリーパー -Name.Damage=ダメージ -Name.Dead=瀕死 -Name.Disabled=無効 -Name.Dolphin=イルカ -Name.Done=完了 -Name.Donkey=ロバ -Name.DragonFireball=ドラゴンファイアーボール -Name.Drowned=ドラウンド -Name.Drowning=水死 -Name.Duel=対決 -Name.Egg=卵 -Name.ElderGuardian=エルダーガーディアン -Name.EmptyHand=手ぶら -Name.Enabled=有効 -Name.EnderDragon=エンダードラゴン -Name.Enderman=エンダーマン -Name.Endermite=エンダーマイト -Name.EnderPearl=エンダーパール -Name.Everyone=誰でも -Name.Evoker=イヴォーカー -Name.Exp=経験値 -Name.Fall=落下 -Name.FallingBlock=落下中のブロック -Name.Farm=モンスター警戒態勢 -Name.Fire=炎 -Name.Fireball=ファイアーボール -Name.FireResistance=火炎耐性 -Name.FireTick=火 -Name.Fireworks=花火 -Name.FishingHook=釣竿 -Name.Food=食べ物 -Name.Fox=キツネ -Name.Friendly=待機 -Name.Ghast=ガスト -Name.Giant=巨大ゾンビ -Name.Guardian=ガーディアン -Name.Haste=スピード増加 -Name.HealthBoost=体力増強 -Name.Help=ヘルプ -Name.Horse=ウマ -Name.HP=HP -Name.Hunger=満腹度 -Name.Husk=ハスク -Name.Illusioner=イリュージョナー -Name.Invisibility=透明化 -Name.IronGolem=アイアンゴーレム -Name.JumpBoost=ジャンプ力増加 -Name.Lava=溶岩 -Name.LeashFlag=ペット化方法 -Name.Level=レベル -Name.Lightning=雷 -Name.Llama=ラマ -Name.LlamaSpit=ラマの唾吐き -Name.Luck=幸運 -Name.Magic=魔法 -Name.MagmaCube=マグマキューブ -Name.Modes=モード -Name.Mooshroom=ムーシュルーム -Name.Mule=ラバ -Name.NightVision=暗視 -Name.No=いいえ -Name.Normal=ノーマル -Name.Ocelot=ヤマネコ -Name.Off=オフ -Name.On=オン -Name.Owner=飼い主 -Name.Panda=パンダ -Name.Parrot=オウム -Name.Party=パーティ -Name.Phantom=ファントム -Name.Pig=豚 -Name.PigZombie=ゾンビピッグマン -Name.Pillager=ピリジャー -Name.Poison=毒 -Name.PolarBear=シロクマ -Name.Price=価格 -Name.PufferFish=フグ -Name.Rabbit=ウサギ -Name.Raid=攻撃 -Name.Range=範囲 -Name.RangedDamage=範囲攻撃 -Name.Ravager=ラヴェジャー -Name.Regeneration=回復力増加 -Name.Resistance=防御力増加 -Name.Respawntime=リスポーン時間 -Name.Rows=列 -Name.Salmon=サケ -Name.Seconds=秒 -Name.Sheep=ヒツジ -Name.Silverfish=シルバーフィッシュ -Name.Skeleton=スケルトン -Name.SkeletonHorse=骨馬 -Name.Skill.Beacon=ビーコン -Name.Skill.Behavior=行動 -Name.Skill.Control=コントロール -Name.Skill.Damage=ダメージ -Name.Skill.Fire=火属性 -Name.Skill.Heal=回復速度 -Name.Skill.Hitpoints=体力 -Name.Skill.Inventory=インベントリ -Name.Skill.Knockback=ノックバック -Name.Skill.Lightning=雷 -Name.Skill.Pickup=収拾 -Name.Skill.Poison=毒 -Name.Skill.Ranged=射撃攻撃 -Name.Skill.Ride=騎乗 -Name.Skill.Shield=シールド -Name.Skill.Slow=スロウ -Name.Skill.Sprint=疾走 -Name.Skill.Stomp=クエイク -Name.Skill.Thorns=棘の鎧 -Name.Skill.Wither=ウィザー -Name.Skilltree=スキルツリー -Name.Slime=スライム -Name.SmallFireball=小さい火球 -Name.Snowball=雪球 -Name.Snowman=スノーゴーレム -Name.Speed=スピード -Name.Spider=クモ -Name.SplashPotion=スプラッシュポーション -Name.Squid=イカ -Name.Stray=ストレイ -Name.Strength=攻撃力増加 -Name.Suffocation=生き埋め -Name.Title.Creator=クリエイター -Name.Title.Developer=開発者 -Name.Title.Donator=寄付者 -Name.Title.Helper=ヘルパー -Name.Title.Premium=プレミアム -Name.Title.Translator=翻訳者 -Name.TnT=TNT -Name.TraderLlama=行商人のラマ -Name.Trident=トライデント -Name.TropicalFish=熱帯魚 -Name.Turtle=カメ -Name.Type=種類 -Name.Unknow=不明 -Name.Vex=ヴェックス -Name.Villager=村人 -Name.Vindicator=ヴィンディケーター -Name.Void=奈落 -Name.WanderingTrader=行商人 -Name.WaterBreathing=水中呼吸 -Name.Witch=ウィッチ -Name.Wither=ウィザー -Name.WitherSkeleton=ウィザースケルトン -Name.WitherSkull=ウィザースカル -Name.Wolf=オオカミ -Name.Yes=はい -Name.You=あなた -Name.Zombie=ゾンビ -Name.ZombieHorse=ゾンビホース -Name.ZombieVillager=村人ゾンビ \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ko.properties b/src/main/resources/locale/MyPet_ko.properties deleted file mode 100644 index 1a408b85c5..0000000000 --- a/src/main/resources/locale/MyPet_ko.properties +++ /dev/null @@ -1,377 +0,0 @@ -################################################################# -## MyPet Korean Locale ## -################################################################# -## Last Update: (YMD) 2020-02-19 ## -## ## -## Contributors: ## -## MimacalMi, Minecraft PE, Pinkhope, Sikatsu, Uncle0330 ## -## hjhj3686, oMOOSIMo, sharap, wolfdate25, wolfwork, 만두, 인절미 ## -## 잉어킹 ## -## ## -################################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=Wolfi(이)가 죽은 동안에는 해당 명령을 수행할 수 없습니다. -Message.Call.Dead={0}죽었고 또한 불릴수 없습니다. -Message.Call.Dead.Respawn={0}은/는 죽었습니다. 재 소환 대기시간은 {1}초 입니다. -Message.Call.First=당신은 먼저 {0}을/를 불러야 합니다. -Message.Command.Call.Success={0}(이)가 당신에게로 왔습니다. -Message.Command.CaptureHelper.HasPet=이미 펫을 가지고 있습니다. -Message.Command.CaptureHelper.Mode=포획 도우미: {0}. -Message.Command.CaptureHelper.Requirement.Adult=성인입니다 -Message.Command.CaptureHelper.Requirement.Angry=화남 -Message.Command.CaptureHelper.Requirement.Baby=아기임 -Message.Command.CaptureHelper.Requirement.BelowHP=생명력이 {0}보다 작습니다 -Message.Command.CaptureHelper.Requirement.CanBreed=임신 가능 -Message.Command.CaptureHelper.Requirement.Impossible=포획 불가능합니다 -Message.Command.CaptureHelper.Requirement.LowHP=생명력이 {0}보다 낮습니다 -Message.Command.CaptureHelper.Requirement.PlayerCreated=플레이어에 의해 만들어짐 -Message.Command.CaptureHelper.Requirement.Size.Equal=크기가 {0}입니다 -Message.Command.CaptureHelper.Requirement.Size.Max=크기가 {0}보다 작습니다 -Message.Command.CaptureHelper.Requirement.Size.Min=크기가 {0}보다 큽니다 -Message.Command.CaptureHelper.Requirement.Tamed=조련됨 -Message.Command.CaptureHelper.Requirement.Wild=흉포함 -Message.Command.CaptureHelper.Requirement.World.Right=당신은 올바른 세계에 있습니다. -Message.Command.CaptureHelper.Requirement.World.Wrong=올바르지 않은 세계입니다. {0}으로 가세요. -Message.Command.CaptureHelper.WorldGuard.Allowed=이 지역에서 포획할 수 있습니다 -Message.Command.CaptureHelper.WorldGuard.Denied=이 지역에서 포획할 수 없습니다 -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=스킬 트리가 자동으로 할당될 것입니다! -Message.Command.ChooseSkilltree.NoneAvailable={0}(이)가 사용 가능한 스킬트리가 없습니다. -Message.Command.ChooseSkilltree.OnlyOnce=당신은 {0}의 스킬트리를 오직 한 번만 바꿀 수 있습니다! -Message.Command.Fail=명령어 실행 실패! -Message.Command.Help.Admin={0}: 위키를 확인하세요. (아래에 링크가 있습니다) -Message.Command.Help.Beacon={0}: MyPet의 비콘 창을 엽니다. (유사: /pbeacon) -Message.Command.Help.Behavior={0}: 펫의 행동을 전환합니다 (유사: /pb 또는 /petb) -Message.Command.Help.Call={0}: 당신의 펫을 부릅니다 (유사: /pc 또는 /petc) -Message.Command.Help.CaptureHelper={0}: 포획 도우미를 켜기/끄기로 전환합니다 -Message.Command.Help.ChooseSkilltree={0}: 스킬트리들을 보고 고릅니다 (유사: /pcst 또는 /petcst) -Message.Command.Help.Info={0}: MyPet에 대한 정보를 봅니다 (유사: /pinfo) -Message.Command.Help.Inventory={0}: 마이펫의 인벤토리를 엽니다 (유사: /pi 또는 /peti) -Message.Command.Help.MissingParameter=값이 잘못됐습니다: -Message.Command.Help.MoreInfo=추가 정보를 원하시면 여기 명령어 페이지를 읽으십시오: -Message.Command.Help.Name={0}: 당신의 펫 이름을 설정합니다. -Message.Command.Help.Options={0}: 펫 설정을 변경하세요 ([TAB]사용). -Message.Command.Help.Pickup={0}: 집기를 켜기/끄기로 전환합니다 (유사: /pp 또는 /petp) -Message.Command.Help.Release={0}: 당신의 펫을 풀어줍니다. -Message.Command.Help.Respawn={0}: 청구를 하기 위해 당신의 마이펫을 재 소환해보세요 (유사: /pr 또는 /petr) -Message.Command.Help.SendAway={0}: 당신의 펫을 멀리 보냅니다 (유사: /psa 또는 /petsa) -Message.Command.Help.Shop={0}: 펫샵을 엽니다. (유사: /petsh 또는 /psh) -Message.Command.Help.Skill={0}: 스킬 레벨을 봅니다 -Message.Command.Help.Stop={0}: MyPet이 공격하는 것을 멈춥니다 (유사: /ps 또는 /pets) -Message.Command.Help.Store={0}: 현재 펫을 저장합니다./petswitch 명령어로 다시 변경하실 수 있습니다. (유사: /pst or /pstore) -Message.Command.Help.Switch={0}: 펫 교체를 허용합니다 (유사: /psw 또는 /pswitch) -Message.Command.Help.Trade={0}: 다른 플레이어와 펫을 교환합니다. (유사: /pt 또는 /pett) -Message.Command.Help.Type={0}: MyPet 타입에 대한 정보를 봅니다. -Message.Command.List.Player={0}의 펫: -Message.Command.List.Yours=당신의 펫: -Message.Command.Name.Filter=선택된 이름은 잘못되었으니 다른 이름을 선택해주세요. -Message.Command.Name.New=당신의 펫 이름은 이제 {0} 입니다. -Message.Command.Name.ToLong="{0}" 글자가 너무 깁니다. 최대 글자는 {1} 자입니다. -Message.Command.PetType.Unknown= 알 수 없는 펫 종류입니다! -Message.Command.Release.Confirm=확인하려면 펫 이름을 클릭해주세요: -Message.Command.Release.Dead={0} 펫은 풀려났고 다시는 되돌아오지 않습니다... -Message.Command.Release.Success={0}은/는 이제 자유입니다 . . . -Message.Command.Respawn.Auto=자동 재 소환: {0}. -Message.Command.Respawn.AutoMin=자동 재 소환 시간이 최소 {0}로 설정되었습니다. -Message.Command.Respawn.NoMoney=당신이 {0}을 재 소환하려면 {1}이 필요합니다! -Message.Command.Respawn.Paid=({1})을/를 재 소환하려면 {0}만큼 지불해야합니다. -Message.Command.Respawn.Show={0} 재 소환 비용 : {1} ({2}자동) -Message.Command.Respawn.Show.Pay=/petrespawn pay로 재소환 비용을 지불하십시오. -Message.Command.SendAway.AlreadyAway={0}은/는 여기에 없습니다. -Message.Command.SendAway.Success=당신은 {0}을/를 멀리 보냈습니다. -Message.Command.Skills.Show={0}의 스킬들: {1} -Message.Command.Skilltree.CantFindSkilltree={0}라고 표기된 스킬트리는 존재하지 않습니다. -Message.Command.Stop.Attack=당신의 펫은 이제 공격하는 것을 멈춰야합니다! -Message.Command.Success=명령어 실행 성공! -Message.Command.Switch.Limit=당신은 펫을 {0} 마리 이상 저장할 수 없습니다. -Message.Command.Switch.NoPet=펫을 저장할 수 없습니다. -Message.Command.Switch.NoStoredPets=펫을 저장할 수 없습니다. -Message.Command.Switch.Success={0} 펫을 저장했습니다. -Message.Command.Trade.Owner.Cancel={0} 만큼 출금을 요구했습니다. -Message.Command.Trade.Owner.InvalidPrice=주문에서 잘못된 가격을 입력했습니다. -Message.Command.Trade.Owner.NoOffer=넌 을 제공하지 않았어. -Message.Command.Trade.Owner.Offer={0} 펫을 {1}에 제공했습니다. -Message.Command.Trade.Owner.Offer.Price={0} 펫을 {1}에게 {2}에 제공했습니다. -Message.Command.Trade.Owner.OpenOffer={0} 펫은 이미 제공되어 먼저 수락 또는 거절이 필요합니다. -Message.Command.Trade.Owner.Reject={0}님이 당신의 {1}제안을 거절했습니다. -Message.Command.Trade.Owner.Success={0}님이 당신의 {1} 제안을 승낙했습니다. -Message.Command.Trade.Owner.Yourself=자신과 거래 할 수 없습니다. -Message.Command.Trade.Receiver.Distance=당신은 거래 할 수 없습니다 {0} (과)의 거리가 10미터 이내여야 합니다. -Message.Command.Trade.Receiver.HasPet=당신은 이미 MyPet이 있습니다. -Message.Command.Trade.Receiver.NoOffer=아무도 당신에게 펫을 제공하지 않습니다. -Message.Command.Trade.Receiver.NoPermission=당신은 그 제안을 수락할 권한이 없습니다. -Message.Command.Trade.Receiver.NotEnoughMoney=당신은 충분한 돈이 없습니다. 제안을 수락하려면 {0}가 필요합니다. -Message.Command.Trade.Receiver.Offer={0} 는 당신에게 을 제공하려 합니다. (수락 하려면 /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0}(은)는 당신에게 {1}을 제공하려 합니다. (수락 하려면 /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=제공된 을 더 이상 사용할 수 없습니다. -Message.Command.Trade.Receiver.Reject=당신은 {0}의 제안을 거절했습니다. -Message.Command.Trade.Receiver.Success={0}와의 거래는 성공적이였습니다. 당신은 이제 {1}의 주인입니다. -Message.DeathMessage={0}(이)가 {1}에 의해 죽었습니다 -Message.Hunger.Hungry={0}은/는 매우 배고파합니다. 당신은 {0}에게 당장 먹이를 줘야 합니다. -Message.Hunger.Rumbling={0}의 배에서 꼬르륵 소리가 납니다. 당신은 {0}에게 먹이를 줘야합니다. -Message.Hunger.Starving={0}은/는 굶고 있습니다. {0}에게 당장 먹이를 주세요! -Message.Leash.Add=당신은 한 펫을 유혹했습니다, 당신에게 좋은 펫이 될것입니다. -Message.LevelSystem.LevelDown={0}의 레벨이 {1}(으)로 다시 돌아갔습니다. -Message.LevelSystem.LevelUp={0}은/는 이제 {1}레벨입니다. -Message.LevelSystem.ReachedMaxLevel={0}가 최고레벨 {1}을/를 도달하였습니다. -Message.MultiWorld.NoActivePetInThisWorld=당신은 을 이 세계에서 가질 수 없습니다. -Message.MultiWorld.NowActivePet={0}은/는 이제 활성화 된 입니다. -Message.No.Allowed=당신은 이것을 사용 할 수 없습니다! -Message.No.AllowedHere=펫들은 이곳으로 접근할 수 없습니다! -Message.No.CanUse=당신은 이것을 지금 사용할 수 없습니다. -Message.No.Economy=경제 지원이 활성화 되지 않았습니다. -Message.No.HasPet=당신은 펫을 가지고 있지 않습니다! -Message.No.Money=당신이 그럴 돈이 충분하지 않으면 못합니다. -Message.No.NothingToSeeHere=여기선 아무것도 볼 수 없습니다, 계속 이동합니다! -Message.No.PlayerOnline=이 플레이어는 접속 중이 아닙니다. -Message.No.Skill={0}은/는 {1}스킬에 대해 알지 못합니다. -Message.No.UserHavePet={0}은/는 펫을 가지고 있지 않습니다! -Message.Npc.ChosenPet=당신은 다시 곁에 데리고 있을 {0}을/를 골랐습니다. -Message.Npc.HandOver=당신은 {0}을/를 {1}에게로 건네주었습니다. -Message.Npc.HandOverTitle=펫을 건네줍니다 -Message.Npc.NoHandOver=나는 {0}을/를 내 곁에 두길 원합니다. -Message.Npc.StorageFull=당신은 더 이상 {0}에게로 펫들을 건네줄 수 없습니다. 축적된 펫들이 최대 {1} 마리에 도달하였습니다. -Message.Npc.SwitchTitle=펫 전환 -Message.Npc.TakeTitle=펫을 가져가세요 -Message.Npc.YesHandOver=나는 {0}을/를 당신에게로 건네줄 것입니다. -Message.SelectMyPet=펫을 선택합니다. -Message.Shop.Available=이용 가능한 펫 상점: -Message.Shop.Confirm.No=나는 {0}{1}에 구매하고 싶지 않습니다. -Message.Shop.Confirm.SendStorage=이 펫을 구입하면 당신은 이미 펫을 가지고 있기 때문에 저장소로 보내집니다. -Message.Shop.Confirm.Title={0}{1}에 구매하시겠습니까? -Message.Shop.Confirm.Yes=나는 {0}{1}에 구매하길 원합니다. -Message.Shop.NoMoney=당신은 이 펫을 구매할 돈이 부족합니다. -Message.Shop.NotFound=이러한 이름을 가진 가게가 없습니다. -Message.Shop.Success=당신은 성공적으로 {0}{1}에 구매했습니다. -Message.Shop.SuccessStorage=당신은 이미 펫과 함께 있습니다. {0}는 당신의 보관소로 보내졌습니다. -Message.Sit.Follow=당신은 {0}가 당신을 다시 따라오도록 허용했습니다. -Message.Sit.Stay=당신은 {0}에게 가만히 있으라고 말했습니다. -Message.Skill.Beacon.ClickOff=클릭하면 꺼집니다 -Message.Skill.Beacon.ClickOn=클릭하면 켜집니다 -Message.Skill.Beacon.Effect=비콘 효과: {0} -Message.Skill.Beacon.RemainingBuffs=남아있는 선택 가능한 비콘 효과: {0} -Message.Skill.Beacon.Stop=비콘 소멸됨. -Message.Skill.Beacon.Upgrade={0}은/는 이제 이 버프들을 사용 할 수 있습니다 (사거리: {1} - 지속기간: {2}sec): -Message.Skill.Behavior.NewMode={0}은/는 이제 {1} 모드입니다. -Message.Skill.Behavior.Upgrade={0}(이)가 이제 사용할 수 있는 행동 모드들: -Message.Skill.Control.AggroFarm=당신은 {0}(이)가 {1} 모드일때 조종할 수 없습니다! -Message.Skill.Control.Ride=당신은 {0}을/를 탑승 중에 조종 스킬을 사용할 수 없습니다! -Message.Skill.Control.Upgrade={0}을/를 이제 {1}로 조종할 수 있습니다. -Message.Skill.Damage.Upgrade={0}은/는 이제 {1} 데미지를 가졌습니다. -Message.Skill.Fire.Upgrade={0}은/는 이제 {1}%로 적에게 {2}초 동안 불을 붙입니다. -Message.Skill.Hp.Upgrade={0}의 최대 체력이 이제 {1}HP가 되었습니다. -Message.Skill.HpRegeneration.Upgrade={0}은/는 이제 {1}만큼의 HP를 {2}초 마다 회복시킵니다. -Message.Skill.Inventory.Creative=당신은 창조 모드인 상태에서 인벤토리를 열수 없습니다. -Message.Skill.Inventory.NotAvailable={0}은/는 인벤토리를 가지고 있지 않습니다. -Message.Skill.Inventory.Swimming=당신은 {0}(이)가 수영하는 동안 인벤토리를 열 수 없습니다! -Message.Skill.Inventory.Upgrade={0}의 인벤토리는 이제 {1}칸이 되었습니다. -Message.Skill.Knockback.Upgrade={0}은/는 이제 {1}% 확률로 타겟을 밀쳐냅니다. -Message.Skill.Lightning.Upgrade={0}은/는 이제 {1}% 확률로 {2} 데미지의 번개를 쏩니다. -Message.Skill.Pickup.Creative=당신의 MyPet은 창조 모드 상태일 때 아이템을 주울 수 없습니다. -Message.Skill.Pickup.NoInventory={0}은/는 인벤토리가 없어 아이템을 집을 수 없습니다. -Message.Skill.Pickup.StartStop={0} 집기: {1} -Message.Skill.Pickup.Upgrade={0}의 아이템을 집을 수 있는 거리가 이제 {1}미터로 되었습니다. -Message.Skill.Poison.Upgrade={0}의 독이 지속되는 확률이 이제 {1}%로 지속기간이 {2}초로 되었습니다. -Message.Skill.Ranged.RoundsPerMinute=분당 {0} 라운드입니다 -Message.Skill.Ranged.Upgrade={0}은/는 이제 {1}을/를 {3} 분마다 {2} 데미지로 쏠 수 있습니다. -Message.Skill.Ride.NoTeleport=당신은 펫을 타는 동안 순간이동할 수 없습니다! -Message.Skill.Ride.Receive={0}은/는 이제 탈 수 있습니다. -Message.Skill.Ride.Upgrade={0}의 탑승 속도는 이제 {1}%로 증가했습니다. -Message.Skill.Shield.Format={1}% 확률로 {0}에게 들어오는 피해를 {2}%만큼 되돌려 줍니다. -Message.Skill.Shield.Upgrade={0}은/는 이제 자신이 받는 데미지의 {2}%{1}%의 확률로 되돌려줍니다. -Message.Skill.Slow.Upgrade={0}은/는 이제 {1}%로 타겟을 {2}초 동안 느리게 합니다. -Message.Skill.Sprint.Upgrade={0}은/는 이제 새 목표를 향해 달려갈 수 있습니다. -Message.Skill.Stomp.Upgrade={0}은/는 이제 {1}%로 땅에 충격을 가하고 {2} 데미지를 입힙니다. -Message.Skill.Thorns.Upgrade={0}은/는 이제 {1}%로 받는 데미지의 {2}%를 반사합니다. -Message.Skill.Wither.Upgrade={0}은/는 이제 {1}%로 위더를 {2}초 동안 지속시킵니다. -Message.Skilltree.Available=사용 가능 한 스킬트리 -Message.Skilltree.NotSwitched=스킬트리가 바뀌지 않았습니다! -Message.Skilltree.RequiresLevel.Item=필요한 레벨: {0} -Message.Skilltree.RequiresLevel.Message={0}은/는 이 스킬트리를 배우기 전에 {1} 레벨이 필요합니다! -Message.Skilltree.SelectionPrompt={0}의 스킬트리를 선택해주세요. (/pcst) -Message.Skilltree.SwitchedTo=당신은 {0} 스킬트리를 골랐습니다. -Message.Skilltree.SwitchedToFor={0}의 펫 스킬트리가 {1}(으)로 바뀌었습니다. -Message.Spawn.Despawn={0}은/는 소환되지 않습니다. -Message.Spawn.Flying=당신이 비행하고 있을 때 {0}는 당신에게 날아올 수 없습니다. -Message.Spawn.NoSpace={0}(이)가 충분한 공간이 없어 당신에게로 올 수 없습니다. -Message.Spawn.Prevent={0}(이)가 당신에게 오는 것을 무엇인가가 방해했습니다. -Message.Spawn.Respawn={0}은/는 재 소환되었습니다! -Message.Spawn.Respawn.In={0}은/는 {1}초 후에 자동으로 재 소환 될 것입니다. -Message.Spawn.Spectator=당신은 관전 모드에서 {0}을/를 부를 수 없습니다. -Message.Update.Available=새 버전의 MyPet 플러그인을 사용할 수 있습니다: - -############# -## Names ## -############# -Name.Absorption=흡수 -Name.Aggressive=공격적 -Name.Arrow=화살 -Name.Bat=박쥐 -Name.Bee=벌 -Name.Blaze=블레이즈 -Name.Blocks=블록(들) -Name.Cancel=취소 -Name.Cat=고양이 -Name.CaveSpider=동굴 거미 -Name.Chicken=닭 -Name.Cod=대구 -Name.Contact=접촉 -Name.Costs=비용 -Name.Cow=소 -Name.Creeper=크리퍼 -Name.Damage=대미지 -Name.Dead=죽음 -Name.Disabled=비활성화됨 -Name.Dolphin=돌고래 -Name.Done=완료 -Name.Donkey=당나귀 -Name.DragonFireball=드래곤 화염구 -Name.Drowned=익사 -Name.Drowning=익사함 -Name.Duel=결투 -Name.Egg=달걀 -Name.ElderGuardian=엘더 가디언 -Name.EmptyHand=빈 손 -Name.Enabled=활성화됨 -Name.EnderDragon=엔더 드래곤 -Name.Enderman=엔더맨 -Name.Endermite=엔더마이트 -Name.EnderPearl=엔더 진주 -Name.Everyone=모두들 -Name.Evoker=소환사 -Name.Exp=경험치 -Name.Fall=추락 -Name.FallingBlock=떨어지는 블록 -Name.Farm=농장 -Name.Fire=불 -Name.Fireball=화염구 -Name.FireResistance=화염 저항 -Name.FireTick=불 -Name.Fireworks=폭죽 -Name.FishingHook=낚시대 -Name.Food=음식 -Name.Fox=여우 -Name.Friendly=우호적 -Name.Ghast=가스트 -Name.Giant=거인 -Name.Guardian=가디언 -Name.Haste=성급함 -Name.HealthBoost=체력 부스트 -Name.Help=도움말 -Name.Horse=말 -Name.HP=체력 -Name.Hunger=허기 -Name.Husk=허스크 -Name.Illusioner=환술사 -Name.Invisibility=투명화 -Name.IronGolem=철 골렘 -Name.JumpBoost=점프 부스트 -Name.Lava=용암 -Name.LeashFlag=포획 깃발 -Name.Level=레벨 -Name.Lightning=번개 -Name.Llama=라마 -Name.LlamaSpit=라마 침 -Name.Luck=운 -Name.Magic=마법 -Name.MagmaCube=마그마 큐브 -Name.Modes=모드들 -Name.Mooshroom=버섯 -Name.Mule=노새 -Name.NightVision=야간 투시 -Name.No=아니오 -Name.Normal=기본 -Name.Ocelot=오셀롯 -Name.Off=꺼짐 -Name.On=켜짐 -Name.Owner=주인 -Name.Panda=판다 -Name.Parrot=앵무새 -Name.Party=파티 -Name.Phantom=팬텀 -Name.Pig=돼지 -Name.PigZombie=좀비 피그맨 -Name.Pillager=약탈자 -Name.Poison=포션 -Name.PolarBear=북극곰 -Name.Price=가격 -Name.PufferFish=복어 -Name.Rabbit=토끼 -Name.Raid=습격 -Name.Range=사거리 -Name.RangedDamage=원거리 피해 -Name.Ravager=파괴자 -Name.Regeneration=재생 -Name.Resistance=저항 -Name.Respawntime=리스폰 시간 -Name.Rows=줄(들) -Name.Salmon=연어 -Name.Seconds=초(s) -Name.Sheep=양 -Name.Silverfish=좀벌레 -Name.Skeleton=스켈레톤 -Name.SkeletonHorse=스켈레톤 말 -Name.Skill.Beacon=신호기 -Name.Skill.Behavior=행동 -Name.Skill.Control=조종 -Name.Skill.Damage=피해 -Name.Skill.Fire=화염 -Name.Skill.Heal=치유 -Name.Skill.Hitpoints=체력 -Name.Skill.Inventory=인벤토리 -Name.Skill.Knockback=밀쳐내기 -Name.Skill.Lightning=번개 -Name.Skill.Pickup=집기 -Name.Skill.Poison=독 -Name.Skill.Ranged=사거리 -Name.Skill.Ride=탑승 -Name.Skill.Shield=방패 -Name.Skill.Slow=느림 -Name.Skill.Sprint=스프린트 -Name.Skill.Stomp=충격 -Name.Skill.Thorns=반사 -Name.Skill.Wither=위더 -Name.Skilltree=스킬 트리 -Name.Slime=슬라임 -Name.SmallFireball=작은 화염구 -Name.Snowball=눈덩이 -Name.Snowman=눈사람 -Name.Speed=속도 -Name.Spider=거미 -Name.SplashPotion=투척 포션 -Name.Squid=오징어 -Name.Stray=스트레이 -Name.Strength=힘 -Name.Suffocation=질식 -Name.Title.Creator=MyPet의 제작자 -Name.Title.Developer=MyPet 개발자 -Name.Title.Donator=후원자 -Name.Title.Helper=도움을 주신 분 -Name.Title.Premium=프리미엄 -Name.Title.Translator=번역가 -Name.TnT=TNT -Name.TraderLlama=상인 라마 -Name.Trident=삼지창 -Name.TropicalFish=열대어 -Name.Turtle=거북이 -Name.Type=유형 -Name.Unknow=알 수 없음 -Name.Vex=벡스 -Name.Villager=주민 -Name.Vindicator=빈디케이터 -Name.Void=공허 -Name.WanderingTrader=떠돌이 상인 -Name.WaterBreathing=수중 호흡 -Name.Witch=마녀 -Name.Wither=위더 -Name.WitherSkeleton=위더 스켈레톤 -Name.WitherSkull=위더스켈레톤 -Name.Wolf=늑대 -Name.Yes=예 -Name.You=당신 -Name.Zombie=좀비 -Name.ZombieHorse=좀비 말 -Name.ZombieVillager=주민 좀비 \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lol.properties b/src/main/resources/locale/MyPet_lol.properties deleted file mode 100644 index dc2f8b0f6a..0000000000 --- a/src/main/resources/locale/MyPet_lol.properties +++ /dev/null @@ -1,375 +0,0 @@ -##################################### -## MyPet LOLCAT Locale ## -##################################### -## Last Update: (YMD) 2019-12-13 ## -## ## -## Contributors: ## -## Keyle, Sikatsu ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Action.Dead=U can not do dat while {0} iz ded. -Message.Call.Dead={0} iz ded an can not be calld. -Message.Call.Dead.Respawn={0} iz ded and will respawn in {1} sec. -Message.Call.First=U must call {0} furst. -Message.Command.Call.Success={0} comez 2 u. -Message.Command.CaptureHelper.HasPet=U already has MyPet. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Iz adult -Message.Command.CaptureHelper.Requirement.Angry=Iz angry -Message.Command.CaptureHelper.Requirement.Baby=Iz a baby -Message.Command.CaptureHelper.Requirement.BelowHP=Life lowr than {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Can bred -Message.Command.CaptureHelper.Requirement.Impossible=Imposible 2 leash -Message.Command.CaptureHelper.Requirement.LowHP=Life lowr than {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Iz creatd by playr -Message.Command.CaptureHelper.Requirement.Size.Equal=Size equals {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Size iz smallr than {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Size iz greatr than {0} -Message.Command.CaptureHelper.Requirement.Tamed=Iz tamd -Message.Command.CaptureHelper.Requirement.Wild=Iz wild -Message.Command.CaptureHelper.Requirement.World.Right=U r in da rite wurld -Message.Command.CaptureHelper.Requirement.World.Wrong=Dis ar teh wrong wurld. Go 2: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=U can leash in dis region -Message.Command.CaptureHelper.WorldGuard.Denied=U cant leash in dis region -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltreez will be assignd automagically! -Message.Command.ChooseSkilltree.NoneAvailable=Thar r no skilltreez available 4 {0}. -Message.Command.ChooseSkilltree.OnlyOnce=U can only change teh skilltree of {0} once! -Message.Command.Fail=Command execushun faild! -Message.Command.Help.Admin={0}: C Wiki (link below) -Message.Command.Help.Beacon={0}: Opens teh beacon window ov teh pet (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Selects teh behavior ov teh pet (alias: /pb or /petb) -Message.Command.Help.Call={0}: Calls ur pet (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Togglez teh CaptureHelper on or off -Message.Command.Help.ChooseSkilltree={0}: Shows and allows u 2 choose skilltreez (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Displays info bout MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Opens teh inventory ov teh pet (alias: /pi or /peti) -Message.Command.Help.MissingParameter=A parametr iz misin: -Message.Command.Help.MoreInfo=4 moar info read teh command paeg her: -Message.Command.Help.Name={0}: Changez teh naym ov ur pet. -Message.Command.Help.Options={0}: Change ur MyPet opshuns (use [TAB]). -Message.Command.Help.Pickup={0}: Togglez item pickup on or off (alias: /pp or /petp) -Message.Command.Help.Release={0}: Releasez ur pet -Message.Command.Help.Respawn={0}: Respawns ur pet instantly, but wif fee (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Sendz ur pet away (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Opens teh pet shop (alias: /petsh or /psh) -Message.Command.Help.Skill={0}: Shows teh skill-levelz -Message.Command.Help.Stop={0}: Stops ur pet frum attackin (alias: /ps or /pets) -Message.Command.Help.Store={0}: Storez ur current master. Can be retrievd again by teh /petswitch command. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Allows u 2 switch tween ur MyPets (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Trade pets wif othr playerz (alias: /pt or /pett) -Message.Command.Help.Type={0}: Shows info bout MyPet typez -Message.Command.List.Player={0}'s petz: -Message.Command.List.Yours=Your petz: -Message.Command.Name.Filter=Teh selectd naym iz invalid, plz choose anothr wan. -Message.Command.Name.New=Ur pet's naym iz nao: {0} -Message.Command.Name.ToLong="{0}" iz 2 long. Teh maximum length iz {1} characters. -Message.Command.PetType.Unknown=Unknown pet type! -Message.Command.Release.Confirm=Plz click on teh naym ov ur pet 2 confirm: -Message.Command.Release.Dead={0} has been releasd and will nevr return... -Message.Command.Release.Success={0} iz nao free... -Message.Command.Respawn.Auto=Auto respawn: {0}. -Message.Command.Respawn.AutoMin=Set minimal auto respawn tiem 2 {0}. -Message.Command.Respawn.NoMoney=U ned {1} 4 {0} 2 respawn! -Message.Command.Respawn.Paid=Respawn fee ({1}) 4 {0} paid. -Message.Command.Respawn.Show=Respawn fee 4 {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Use /petrespawn pay 2 pai teh respawn fee. -Message.Command.SendAway.AlreadyAway={0} haz already been sent away. -Message.Command.SendAway.Success={0} haz been sent away. -Message.Command.Skills.Show={0}'s skillz: {1} -Message.Command.Skilltree.CantFindSkilltree=Thar iz no "{0}" skilltree. -Message.Command.Stop.Attack={0} has stoppd attackin. -Message.Command.Success=Command executd successfully! -Message.Command.Switch.Limit=U can not store moar than {0} MyPets. -Message.Command.Switch.NoPet=U do not has MyPet 2 store. -Message.Command.Switch.NoStoredPets=U don't has any stord pets. -Message.Command.Switch.Success=U has stord {0}. -Message.Command.Trade.Owner.Cancel=Ur offr 2 {0} has been withdrawn. -Message.Command.Trade.Owner.InvalidPrice=U enterd an invalid price 4 ur offr. -Message.Command.Trade.Owner.NoOffer=U offerd nobody MyPet. -Message.Command.Trade.Owner.Offer=U offerd {0} 2 {1}. -Message.Command.Trade.Owner.Offer.Price=U offerd {0} 2 {1} 4 {2}. -Message.Command.Trade.Owner.OpenOffer={0} already has an offr an needz 2 accept or reject dis furst. -Message.Command.Trade.Owner.Reject={0} rejectd ur offr 4 {1}. -Message.Command.Trade.Owner.Success={0} acceptd ur offr 4 {1}. -Message.Command.Trade.Owner.Yourself=U can't trade wif yourself. -Message.Command.Trade.Receiver.Distance=U can't accept teh offr cuz ur distance 2 {0} iz greatr than 10 meters. -Message.Command.Trade.Receiver.HasPet=U already has MyPet. -Message.Command.Trade.Receiver.NoOffer=Nobody offerd MyPet 2 u. -Message.Command.Trade.Receiver.NoPermission=U doan has teh permishuns 2 accept any offr. -Message.Command.Trade.Receiver.NotEnoughMoney=U doan has has enough money. 2 accept teh offr u ned {0}. -Message.Command.Trade.Receiver.Offer={0} offerd u MyPet (accept wif /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} offerd u MyPet 4 {1} (accept wif /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Teh offerd MyPet iz not available nomore. -Message.Command.Trade.Receiver.Reject=U rejectd {0}'s offr. -Message.Command.Trade.Receiver.Success=Ur trade wif {0} wuz successful. U r teh ownr ov {1} nao. -Message.DeathMessage={0} wuz killd by: {1} -Message.Hunger.Hungry={0} isz vry hungry. U shud fed {0} nao. -Message.Hunger.Rumbling={0}'s stumuk iz rumblin. U shud fed {0} soon. -Message.Hunger.Starving={0} iz starvin. Fed {0} NAO! -Message.Leash.Add=U has tamd pet! It will be gud MyPet. -Message.LevelSystem.LevelDown={0} fell bak 2 level {1}. -Message.LevelSystem.LevelUp={0} iz nao level {1}. -Message.LevelSystem.ReachedMaxLevel={0} has achievd teh level cap ov {1}. -Message.MultiWorld.NoActivePetInThisWorld=U doan has MyPet in dis wurld! -Message.MultiWorld.NowActivePet={0} iz nao ur activ MyPet. -Message.No.Allowed=U r not allowd 2 use dis! -Message.No.AllowedHere=MyPets r not allowd her! -Message.No.CanUse=U can not use dis nao. -Message.No.Economy=Teh economy support iz not enabld. -Message.No.HasPet=U doan has MyPet! -Message.No.Money=U doan has enough money 2 do dat. -Message.No.NothingToSeeHere=Nothin 2 c her, moov along! -Message.No.PlayerOnline=Dis playr iz not online. -Message.No.Skill={0} doesn't knoe teh skill {1}. -Message.No.UserHavePet={0} doesn't has MyPet! -Message.Npc.ChosenPet=U has chosen {0} 2 be on ur side again. -Message.Npc.HandOver=U handd {0} ovar 2 {1}. -Message.Npc.HandOverTitle=Hand ovar MyPet -Message.Npc.NoHandOver=I wants 2 has {0} by mah side. -Message.Npc.StorageFull=U can't hand moar pets ovar 2 {0}. U reachd teh maximum ov {1} stord MyPet(s). -Message.Npc.SwitchTitle=Switch MyPet -Message.Npc.TakeTitle=Taek MyPet -Message.Npc.YesHandOver=I gonna hand {0} ovar 2 u. -Message.SelectMyPet=Select MyPet -Message.Shop.Available=Available pet shops: -Message.Shop.Confirm.No=I doan wants 2 buy {0} 4 {1}. -Message.Shop.Confirm.SendStorage=If u buy dis pet it will be sent 2 teh storage\ncuz u already has pet wif u. -Message.Shop.Confirm.Title=Buy {0} 4 {1}? -Message.Shop.Confirm.Yes=I wants 2 buy {0} 4 {1}. -Message.Shop.NoMoney=U doan has enough money 2 buy dat pet. -Message.Shop.NotFound=Thar iz no shop wif dis naym. -Message.Shop.Success=U successfully buyd {0} 4 {1}. -Message.Shop.SuccessStorage=Du hast bereits ein MyPet bei dir. {0} wird an dein MyPet-Lager geschickt. -Message.Sit.Follow=U allowd {0} 2 follow u again. -Message.Sit.Stay=U told {0} 2 stay put. -Message.Skill.Beacon.ClickOff=Click 2 turn off -Message.Skill.Beacon.ClickOn=Click 2 turn on -Message.Skill.Beacon.Effect=Beacon effect: {0} -Message.Skill.Beacon.RemainingBuffs=Remainin selectable Beacon effects: {0} -Message.Skill.Beacon.Stop=Beacon extinguishd. -Message.Skill.Beacon.Upgrade={0} can nao now use thees buffs (range: {1} - durashun: {2}sec): -Message.Skill.Behavior.NewMode={0} iz nao in {1} mode. -Message.Skill.Behavior.Upgrade={0} can nao now use thees behavior modez: -Message.Skill.Control.AggroFarm=U can't control {0} when in {1} mode! -Message.Skill.Control.Ride=U can't use teh Control skill while ridin {0}! -Message.Skill.Control.Upgrade={0} can nao be controlld wif: {1} -Message.Skill.Damage.Upgrade={0} nao has {1} damage. -Message.Skill.Fire.Upgrade={0} nao has chance ov {1}% 2 set enemiez on fire {2}sec. -Message.Skill.Hp.Upgrade={0} nao has max health ov {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} nao regeneratez {1}HP evry {2} sec. -Message.Skill.Inventory.Creative=U can't open teh inventory while u r in creative mode. -Message.Skill.Inventory.NotAvailable={0} doesn't has inventory. -Message.Skill.Inventory.Swimming=U can't open teh inventory while {0} iz swimmin! -Message.Skill.Inventory.Upgrade={0} nao has inventory wif {1} slots. -Message.Skill.Knockback.Upgrade={0} noa has chance ov {1}% 2 knock his target bak. -Message.Skill.Lightning.Upgrade={0} nao has a chance ov {1}% 2 shoot a lightnin dat causez {2} damage. -Message.Skill.Pickup.Creative=Ur MyPet can't pickup items when u r in creative mode. -Message.Skill.Pickup.NoInventory={0} cud pickup items but has no inventory. -Message.Skill.Pickup.StartStop={0} pickup: {1} -Message.Skill.Pickup.Upgrade={0} naow can pickup items in range ov {1}metr(s). -Message.Skill.Poison.Upgrade={0} nao has chance ov {1}% 2 poison his target 4 {2}sec. -Message.Skill.Ranged.RoundsPerMinute={0} roundz per minit -Message.Skill.Ranged.Upgrade={0} can nao shoot {3} {1}s per minit which cause {2} damage each. -Message.Skill.Ride.NoTeleport=U cant teleport while ridin pet! -Message.Skill.Ride.Receive={0} can nao be ridden. -Message.Skill.Ride.Upgrade=Teh ridesped ov {0} iz nao increasd by {1}%. -Message.Skill.Shield.Format={1}% chance 2 redirect {2}% ov ur incomin damage 2 {0} -Message.Skill.Shield.Upgrade={0} nao has chance ov {1}% 2 redirect {2}% ov ur damage 2 itself. -Message.Skill.Slow.Upgrade={0} nao has chance ov {1}% 2 slow target down 4 {2}sec. -Message.Skill.Sprint.Upgrade={0} can nao sprint towardz new targets. -Message.Skill.Stomp.Upgrade={0} nao has chance ov {1}% 2 stomp on teh ground an cause {2} damage 3 everythin within 2.5 meters. -Message.Skill.Thorns.Upgrade={0} nao has chance ov {1}% 2 reflect {2}% ov teh incomin damage. -Message.Skill.Wither.Upgrade={0} nao has chance ov {1}% 2 withr his target 4 {2}sec. -Message.Skilltree.Available=Available skilltreez -Message.Skilltree.NotSwitched=Skilltree has not been changd! -Message.Skilltree.RequiresLevel.Item=Requirezs level: {0} -Message.Skilltree.RequiresLevel.Message={0} needz 2 be level {1} in ordr 2 learn dis skilltree! -Message.Skilltree.SelectionPrompt=Plz select skilltree 4 {0}. (/pcst) -Message.Skilltree.SwitchedTo=U has selectd teh {0} skilltree. -Message.Skilltree.SwitchedToFor=Changd skilltree 4 {0}'s pet 2 {1}. -Message.Spawn.Despawn={0} despawnd. -Message.Spawn.Flying={0} cannot come 2 u when u r flyin. -Message.Spawn.NoSpace={0} can not come 2 u cuz thar iz not enough space. -Message.Spawn.Prevent=Somethin prevents {0} frum comin 2 u. -Message.Spawn.Respawn={0} respawnd! -Message.Spawn.Respawn.In={0} will respawn in {1} sec. -Message.Spawn.Spectator=U can't call {0} in spectator mode. -Message.Update.Available=A new MyPet version iz available: - -############# -## Names ## -############# -Name.Absorption=Absorpshun -Name.Aggressive=Aggressiv -Name.Arrow=Arrow -Name.Bat=Bat -Name.Bee=B -Name.Blaze=Blaze -Name.Blocks=Block(s) -Name.Cancel=Cancel -Name.Cat=Kitty Cat -Name.CaveSpider=Cave Spidr -Name.Chicken=Chkn -Name.Cod=Cod -Name.Contact=Contact -Name.Costs=Costs -Name.Cow=Cow -Name.Creeper=Creepr -Name.Damage=Damage -Name.Dead=Ded -Name.Disabled=Disabld -Name.Dolphin=Doolfin -Name.Done=Dun -Name.Donkey=Donkeh -Name.DragonFireball=Dragon Fireball -Name.Drowned=Watuur thing -Name.Drowning=Drownin -Name.Duel=Duel -Name.Egg=Egg -Name.ElderGuardian=Big Lazur Shark -Name.EmptyHand=emtpy hand -Name.Enabled=Enabld -Name.EnderDragon=Endr Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Endr Pearl -Name.Everyone=Everyone -Name.Evoker=Evoker -Name.Exp=Exp -Name.Fall=Fall -Name.FallingBlock=Fallin Block -Name.Farm=Farm -Name.Fire=Fire -Name.Fireball=Fireball -Name.FireResistance=Fire Resistance -Name.FireTick=Fire -Name.Fireworks=Fireworkz -Name.FishingHook=Fishin Hook -Name.Food=Fud -Name.Fox=Fuxe -Name.Friendly=Friendly -Name.Ghast=Ghast -Name.Giant=Hooj -Name.Guardian=Guardian -Name.Haste=Haste -Name.HealthBoost=Health Boost -Name.Help=Halp -Name.Horse=Horse -Name.HP=HP -Name.Hunger=Hungr -Name.Husk=Warm Hooman -Name.Illusioner=Illushunr -Name.Invisibility=Invisibility -Name.IronGolem=Iron Golem -Name.JumpBoost=Jump Boost -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Lightnin -Name.Llama=Camel Sheep -Name.LlamaSpit=Camel Sheep Spit -Name.Luck=Luck -Name.Magic=Magic -Name.MagmaCube=Magma Cube -Name.Modes=Modez -Name.Mooshroom=Mooshroom -Name.Mule=Donkehpony -Name.NightVision=Cat Vishun -Name.No=No -Name.Normal=Normal -Name.Ocelot=Ocelot -Name.Off=Off -Name.On=On -Name.Owner=Cat Slave -Name.Panda=Green Stick Eatar -Name.Parrot=Rainbow Bird -Name.Party=Party -Name.Phantom=Creepy flyin ting -Name.Pig=Pig -Name.PigZombie=Zombie Pigman -Name.Pillager=Pilagur -Name.Poison=Poison -Name.PolarBear=Polar Bear -Name.Price=Price -Name.PufferFish=Poikey fish -Name.Rabbit=Rabbit -Name.Raid=Raid -Name.Range=Range -Name.RangedDamage=Rangd Damage -Name.Ravager=Rivagur -Name.Regeneration=Regenerashun -Name.Resistance=Resistance -Name.Respawntime=Respawn Tiem -Name.Rows=Row(s) -Name.Salmon=Pinky Fish -Name.Seconds=Second(z) -Name.Sheep=Sheep -Name.Silverfish=Silverfish -Name.Skeleton=Skeleton -Name.SkeletonHorse=Skeletun Hoers -Name.Skill.Beacon=Beacon -Name.Skill.Behavior=Behavior -Name.Skill.Control=Control -Name.Skill.Damage=Damage -Name.Skill.Fire=Fire -Name.Skill.Heal=Heal -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventory -Name.Skill.Knockback=Knockbak -Name.Skill.Lightning=Lightnin -Name.Skill.Pickup=Pickup -Name.Skill.Poison=Poison -Name.Skill.Ranged=Rangd -Name.Skill.Ride=Ride -Name.Skill.Shield=Shield -Name.Skill.Slow=Slow -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Thorns -Name.Skill.Wither=Withr -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Small Fireball -Name.Snowball=Snowball -Name.Snowman=Snowman -Name.Speed=Sped -Name.Spider=Spidr -Name.SplashPotion=Splash Poshun -Name.Squid=Squid -Name.Stray=Frozen Skeletun -Name.Strength=Strength -Name.Suffocation=Suffocatshun -Name.Title.Creator=Creator ov MyPet -Name.Title.Developer=MyPet Developr -Name.Title.Donator=Donator -Name.Title.Helper=Helpr -Name.Title.Premium=Premium -Name.Title.Translator=Tranzlator -Name.TnT=TnT -Name.TraderLlama=Givr Camel -Name.Trident=Dinglehopper -Name.TropicalFish=Funny Fish -Name.Turtle=TortL -Name.Type=Type -Name.Unknow=Unknow -Name.Vex=Ghosty Thingy -Name.Villager=Villagr -Name.Vindicator=Crazy Villager -Name.Void=Teh Void -Name.WanderingTrader=Wubterng Truder -Name.WaterBreathing=Watr Breathin -Name.Witch=Witch -Name.Wither=Withr -Name.WitherSkeleton=Wither Skeletun -Name.WitherSkull=Withrskull -Name.Wolf=Wolf -Name.Yes=Aww yiss -Name.You=U -Name.Zombie=Zombie -Name.ZombieHorse=Zombee Hoers -Name.ZombieVillager=Bad Vilaagur \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lt.properties b/src/main/resources/locale/MyPet_lt.properties deleted file mode 100644 index 5ad97224d5..0000000000 --- a/src/main/resources/locale/MyPet_lt.properties +++ /dev/null @@ -1,113 +0,0 @@ -################################################################## -## MyPet Lithuanian Locale ## -################################################################## -## Last Update: (YMD) 2020-02-06 ## -## ## -## Contributors: ## -## ECHO, Gabrielius Strakšas, ItsErnis, Keyle, Klaidas ## -## Rimgaudas Dimsa, Shelas, Th3Aidis, Tomas Z, UntouchedOdin0 ## -## ## -################################################################## - -################ -## Messages ## -################ - -Message.Action.Dead=Jūs negalite atlikti šio veiksmo kaip {0} yra miręs. -Message.Call.Dead={0} yra miręs ir negali būti pakviestas. -Message.Call.Dead.Respawn={0} yra miręs prisikels {1} sek. -Message.Call.First=Pirma privalai pasaukti Wolfi. -Message.Command.Call.Success={0} ateina pas tave. -Message.Command.CaptureHelper.HasPet=Jūs jau turite "MyPet" -Message.Command.CaptureHelper.Mode=CaptureHelper: {Jjungtas(Placeholder)}. -Message.Command.CaptureHelper.Requirement.Adult=Yra suaugęs -Message.Command.CaptureHelper.Requirement.Angry=Supykęs -Message.Command.CaptureHelper.Requirement.Baby=Yra mažylis -Message.Command.CaptureHelper.Requirement.BelowHP=Gyvybės yra mažiau negu {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Gali daugintis -Message.Command.CaptureHelper.Requirement.Impossible=Neįmanoma pririšti pavadėlio -Message.Command.CaptureHelper.Requirement.LowHP=Gyvybės yra žemiau, nei {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=yra sukurtas žaidėjo -Message.Command.CaptureHelper.Requirement.Size.Equal=Dydis lygus {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Dydis yra mažesnis, nei {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Dydis yra didesnis, nei {0} -Message.Command.CaptureHelper.Requirement.Tamed=yra prijaukintas -Message.Command.CaptureHelper.Requirement.Wild=Yra laukinis -Message.Command.CaptureHelper.Requirement.World.Right=Jūs esate tinkamame pasaulyje -Message.Command.CaptureHelper.Requirement.World.Wrong=Jūs esate netinkamame pasaulyje. Eikite į: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Jūs galite pririšti pavadėlį šiame regione -Message.Command.CaptureHelper.WorldGuard.Denied=Jūs negalite pririšti pavadėlio šiame regione -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees bus automatiškai priskirti! -Message.Command.ChooseSkilltree.NoneAvailable=Yra ne skilltrees galioja {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Jūs galite tik vieną kartą pakeisti {0} įgūdžius! -Message.Command.Fail=Komandos paleidimas nepavyko! -Message.Command.Help.Admin={0}: Peržiūrėti Wiki (nuoroda žemiau) -Message.Command.Help.Beacon={0}: Atidarys švyturio konfiguracijos meniu. (kitaip: /pbeacon) -Message.Command.Help.Behavior={0}: Pasirinkti gyvunėlio elgesį (kitaip: /pb or /petb) -Message.Command.Help.Call={0}: Iškvies jūsų gyvunėlį (kitaip: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Įjungs/Išjungs - CaptureHelper -Message.Command.Help.ChooseSkilltree={0}: Parodys bei leis jums pasirinkti įgūdžius (kitaip: /pcst or /petcst) -Message.Command.Help.Info={0}: Pamatyti savo gyvunėlio informaciją (kitaip: /pinfo) -Message.Command.Help.Inventory={0}: Atidaryti gyvunėlio inventorių (kitaip: /pi or /peti) -Message.Command.Help.MissingParameter=Šis parametras yra nerastas: -Message.Command.Help.MoreInfo=Dėl detalesnės informacijos perskaitykite komandų puslapį čia: -Message.Command.Help.Name={0}: Pervadinkite savo gyvūnėlį. -Message.Command.Help.Options=/petoptions: Pakeisti jūsų gyvūnėlio nustatymus (naudokite [TAB]). -Message.Command.Help.Pickup={0} Daiktų rinkimas: on (įjungti) arba off (išjungti) (/pp arba /petp) -Message.Command.Help.Release={0} Paleisti savo gyvūnėlį gyventi vieną. -Message.Command.Help.Respawn={0}: Grąžina jūsų gyvūnėlį akimirksniu, bet už tam tikrą mokestį (/pr arba /pet) -Message.Command.Help.SendAway={0}: Paleisti savo gyvūnėlį (/psa arba /petsa) -Message.Command.Help.Shop={0}: Atidaro gyvūnėlių parduotuvę (/petsh arba /psh) -Message.Command.Help.Skill={0}: Parodo įgūdžių lygius -Message.Command.Help.Stop={0}: Neleidžia jūsų gyvūnėliui pulti (/ps arba /pets) -Message.Command.Help.Store={0}: Paslepia jūsų dabartinį pasirinktą gyvūnėlį. Norint jį atsikelti pas save, jums reikia naudoti /petswitch komandą. (/pst arba /pstore) -Message.Command.Help.Switch={0}: Pakeičia gyvūnėlius (/psw arba /pswitch) -Message.Command.Help.Trade={0}: Mainytis gyvūnėliais su kitais žaidėjais (/pt arba /pett) -Message.Command.Help.Type={0}: Parodo gyvūnėlių tipus -Message.Command.List.Player={0} gyvūnėliai: -Message.Command.List.Yours=Tavo gyvūnėliai: -Message.Command.Name.Filter=Pasirinktas vardas netinkamas, prašome pasirinkti kitą vardą. -Message.Command.Name.New=Tavo gyvūnėlio vardas dabar yra: {0} -Message.Command.Name.ToLong="{0}" per ilgas. Maksimalus ilgis yra {1} simbolių. -Message.Command.PetType.Unknown=Nežinomas gyvūnėlio tipas! -Message.Command.Release.Confirm=Prašome paspausti ant gyvūnėlio vardo, kad patvirtintum: -Message.Command.Release.Dead={0} buvo paleistas ir niekada nebegrįš... -Message.Command.Release.Success={0} yra laisvas... -Message.Command.Respawn.Auto=Automatinis atsiradimas: {0}. -Message.Command.Respawn.AutoMin=Nustatyti minimalų automatinį atsiradimo laiką į {0}. -Message.Command.Respawn.NoMoney=Tau reikia {1}, kad {0} sugrįžtų! -Message.Command.Respawn.Paid=Grąžinimo mokestis ({1}) už {0} sumokėtas. -Message.Command.Respawn.Show=Grąžinimo mokestis už {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Naudokite /petrespawn pay kad sumokėtumėte grąžinimo mokestį. -Message.Command.SendAway.AlreadyAway={0} jau išsiųstas. -Message.Command.SendAway.Success={0} buvo išsiųstas. -Message.Command.Skills.Show={0} įgūdžiai: {1} -Message.Command.Skilltree.CantFindSkilltree=Įgūdis "{0}" nerastas. -Message.Command.Stop.Attack={0} nustojo atakuoti. -Message.Command.Success=Komanda įvykdyta sėkmingai! -Message.Command.Switch.Limit=Negali laikyti daugiau nei {0} gyvūnėlių. -Message.Command.Switch.NoPet=Neturite gyvūnėlių, kad galėtumėte juos paslėpti. -Message.Command.Switch.NoStoredPets=Neturite paslėptų gyvūnėlių. -Message.Command.Switch.Success=Paslėpei {0}. -Message.Command.Trade.Owner.Cancel=Tavo pasiūlymas su {0} buvo sėkmingas. -Message.Command.Trade.Owner.InvalidPrice=Tu įvedei invalid kainą savo pasiūlymui. -Message.Command.Trade.Owner.NoOffer=Tu niekam nepasiūlei savo gyvūnėlio. -Message.Command.Trade.Owner.Offer=Jūs pasiūlėte {0} žaidėjui {1}. -Message.Command.Trade.Owner.Offer.Price=Jūs pasiūlėte {0} žaidėjui {1}{2}. -Message.Command.Trade.Owner.OpenOffer={0} Jau turi prašymą iš seniau. Pirmiausiai reikia sutikti arba atsmesti prašymą. -Message.Command.Trade.Owner.Reject={0} atmetė tavo pasiūlymą už {1}. -Message.Command.Trade.Owner.Success={0} priimė tavo pasiūlyma už {1}. -Message.Command.Trade.Owner.Yourself=Tu negali keistis su savimi. -Message.Command.Trade.Receiver.Distance=Tu negali priimti pasiūlymo, nes tavo atstumas iki {0} yra didesnis negu 10 metrų. -Message.Command.Trade.Receiver.HasPet=Tu jau turi gyvūnėlį. -Message.Command.Trade.Receiver.NoOffer=Niekas tau nesiūlė jokio gyvūnėlio. -Message.Command.Trade.Receiver.NoPermission=Tu neturi teisės priimti jokių pasiūlymų. -Message.Command.Trade.Receiver.NotEnoughMoney=Tu neturi pakankamai pinigų. Tau reikia {0}. -Message.Command.Trade.Receiver.Offer={0} pasiūlė tau gyvūnėlį (priimti su komanda /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} pasiūlė tau gyvūnėlį už {1} (priimti su komanda /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Pasiūlytas gyvūnėlis nėra parduodamas. -Message.Command.Trade.Receiver.Reject=Tu atmetei {0} pasiūlymą. -Message.Command.Trade.Receiver.Success=Tavo keitimasis su {0} buvo sėkmingas. Tu dabar esi Savininkas gyvūnėlio {1}! -Message.DeathMessage={0} žuvo nuo: {1} -Message.Hunger.Hungry={0} yra labai alkanas. Tu turėtum {0} pamaitinti dabar. -Message.Hunger.Rumbling={0} skrandis gurzgia. Tu turėtum pamaitinti {0} kol nevėlu. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_lv.properties b/src/main/resources/locale/MyPet_lv.properties deleted file mode 100644 index 3e77bc30e9..0000000000 --- a/src/main/resources/locale/MyPet_lv.properties +++ /dev/null @@ -1,16 +0,0 @@ -##################################### -## MyPet Latvian Locale ## -##################################### -## Last Update: (YMD) 2020-05-09 ## -## ## -## Contributors: ## -## DevoxLV ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Tu to nevari darīt kamēr {0} ir miris -Message.Call.Dead={0} ir miris un nevar tikt izsaukts. \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_nl.properties b/src/main/resources/locale/MyPet_nl.properties deleted file mode 100644 index 9f5b2f67e4..0000000000 --- a/src/main/resources/locale/MyPet_nl.properties +++ /dev/null @@ -1,378 +0,0 @@ -##################################################################### -## MyPet Dutch Locale ## -##################################################################### -## Last Update: (YMD) 2020-01-04 ## -## ## -## Contributors: ## -## Breadcycle44, DarkBoomba, Glenndotbe, Keyle, LightWqter, Noah ## -## Noah van der Aa, Showhouse, Sikatsu, SirLemonade ## -## SnelleFrikandel, Stijn Bannink, braingame49, frank851, tim ## -## xlnd47 ## -## ## -##################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Je kan dit niet doen terwijl {0} dood is. -Message.Call.Dead={0} is dood en kan niet worden geroepen. -Message.Call.Dead.Respawn={0} is dood en zal respawnen over {1} seconden. -Message.Call.First=Je moet eerst {0} oproepen. -Message.Command.Call.Success={0} komt naar je toe. -Message.Command.CaptureHelper.HasPet=Je hebt al een huisdier. -Message.Command.CaptureHelper.Mode=VangstHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Is volwassen -Message.Command.CaptureHelper.Requirement.Angry=Is boos -Message.Command.CaptureHelper.Requirement.Baby=Is een baby -Message.Command.CaptureHelper.Requirement.BelowHP=Levens lager dan {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Kan gefokt worden -Message.Command.CaptureHelper.Requirement.Impossible=Onmogelijk aan de riem te houden -Message.Command.CaptureHelper.Requirement.LowHP=Levens lager dan {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Is gemaakt door een speler -Message.Command.CaptureHelper.Requirement.Size.Equal=Grootte gelijk aan {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Grootte is kleiner dan {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Grootte is groter dan {0} -Message.Command.CaptureHelper.Requirement.Tamed=Is getemd -Message.Command.CaptureHelper.Requirement.Wild=Is wild -Message.Command.CaptureHelper.Requirement.World.Right=Je bent in de juiste wereld -Message.Command.CaptureHelper.Requirement.World.Wrong=Dit is de verkeerde wereld. Ga naar: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Je kan aan de leiband houden in deze regio -Message.Command.CaptureHelper.WorldGuard.Denied=Je kan niet aan de leiband houden in deze regio -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees zullen automatisch worden toegewezen! -Message.Command.ChooseSkilltree.NoneAvailable=Er zijn geen skilltrees beschikbaar voor Wolfi. -Message.Command.ChooseSkilltree.OnlyOnce=Je kan de skilltree van {0} maar één keer kiezen! -Message.Command.Fail=Het commando kon niet worden uitgevoerd! -Message.Command.Help.Admin={0}: Zie de wiki (link onderaan) -Message.Command.Help.Beacon={0}: Opent het beacon configuratie menu van je pet (oftewel: /pbeacon) -Message.Command.Help.Behavior={0}: Selecteer het gedrag van de pet (oftewel: /pb of /petb) -Message.Command.Help.Call={0}: Roept je pet (oftewel: /pc of /petc) -Message.Command.Help.CaptureHelper={0}: Zet de VangstHelper aan/uit -Message.Command.Help.ChooseSkilltree={0}: Laten zien en kiezen van de skilltrees (oftewel: /pcst of /petcst) -Message.Command.Help.Info={0}: Laat informatie zien over je huisdier (oftewel: /pinfo) -Message.Command.Help.Inventory={0}: Opent de inventaris van je pet (oftewel: /pi of /peti) -Message.Command.Help.MissingParameter=Er mist een parameter: -Message.Command.Help.MoreInfo=Voor meer info lees de commando pagina hier: -Message.Command.Help.Name={0}: Stel de naam van je pet in -Message.Command.Help.Options={0}: Verander je MyPet opties (Gebruik [TAB]) -Message.Command.Help.Pickup={0}: Schakel oppakken aan/uit (oftewel: /pp of /petp) -Message.Command.Help.Release={0}: Laat je pet vrij -Message.Command.Help.Respawn={0}: Laat je pet opnieuw spawnen tegen een tarief (oftewel: /pr of /petr) -Message.Command.Help.SendAway={0}: Stuurt je pet weg (oftewel: /psa of /petsa) -Message.Command.Help.Shop={0}: Opent de pet shop (oftewel: /petsh of /psh) -Message.Command.Help.Skill={0}: Laat alle huidige skill-levels zien -Message.Command.Help.Stop={0}: Laat je pet stoppen met aanvallen (oftewel: /ps of /pets) -Message.Command.Help.Store={0}: Slaat je huidige pet op. Deze kan worden opgeroepen met /petswitch command. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Geeft je de mogelijkheid tussen pets te switchen -Message.Command.Help.Trade={0}: Ruil pets met andere spelers (oftewel: /pt of /pett) -Message.Command.Help.Type={0}: Laat info over MyPet-Types zien -Message.Command.List.Player={0}'s huisdieren: -Message.Command.List.Yours=Je huisdieren: -Message.Command.Name.Filter=De geselecteerde naam is fout, kies een andere. -Message.Command.Name.New=De naam van je pet is nu: {0} -Message.Command.Name.ToLong="{0}" is te lang. Het mag maar {1} tekens lang zijn. -Message.Command.PetType.Unknown= Onbekend type huisdier! -Message.Command.Release.Confirm=Klik op de naam van je huisdier om verder te gaan: -Message.Command.Release.Dead={0} is dood en zal nooit meer terug komen... -Message.Command.Release.Success={0} is nu vrij... -Message.Command.Respawn.Auto=Automatische respawn: {0}. -Message.Command.Respawn.AutoMin=Zet de minimale automatische respawn tijd op {0}. -Message.Command.Respawn.NoMoney=Je hebt {1} nodig om {0} te herspawnen! -Message.Command.Respawn.Paid=De respawn kosten ({1}) voor {0} zijn betaalt. -Message.Command.Respawn.Show=De respawn kosten voor {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Gebruik /petrespawn pay om het respawn bedrag te betalen. -Message.Command.SendAway.AlreadyAway={0} is al weggestuurd. -Message.Command.SendAway.Success=Je hebt {0} weggestuurd. -Message.Command.Skills.Show={0}'s skills: {1} -Message.Command.Skilltree.CantFindSkilltree=Er is geen skilltree die {0} heet. -Message.Command.Stop.Attack={0} is gestopt met aanvallen! -Message.Command.Success=Commando succesvol uitgevoerd! -Message.Command.Switch.Limit=Je kan niet meer dan {0} huisdieren bewaren. -Message.Command.Switch.NoPet=Je hebt geen huisdier om te bewaren. -Message.Command.Switch.NoStoredPets=Je hebt geen opgeslagen pets. -Message.Command.Switch.Success=Je hebt {0} opgeslagen. -Message.Command.Trade.Owner.Cancel=Je aanbod aan {0} is teruggetrokken. -Message.Command.Trade.Owner.InvalidPrice=Je hebt een ongeldige prijs voor je aanbod ingevuld. -Message.Command.Trade.Owner.NoOffer=Je hebt aan niemand een huisdier aangeboden. -Message.Command.Trade.Owner.Offer=Je hebt {0} aangeboden aan {1}. -Message.Command.Trade.Owner.Offer.Price=Je hebt {0} aan {1} aangeboden voor {2}. -Message.Command.Trade.Owner.OpenOffer={0} heeft al een aanbod en moet deze eerst accepteren of weigeren. -Message.Command.Trade.Owner.Reject={0} heeft je aanbod geweigerd voor {1}. -Message.Command.Trade.Owner.Success={0} heeft je aanbod geaccepteerd voor {1}. -Message.Command.Trade.Owner.Yourself=Je kan niet ruilen met jezelf. -Message.Command.Trade.Receiver.Distance=Je kan het aanbod niet accepteren, want je afstand tot {0} is groter dan 10 meter. -Message.Command.Trade.Receiver.HasPet=Je hebt al een pet. -Message.Command.Trade.Receiver.NoOffer=Niemand heeft jou een pet aangeboden. -Message.Command.Trade.Receiver.NoPermission=Je hebt geen toestemming om een aanbod te accepteren. -Message.Command.Trade.Receiver.NotEnoughMoney=Je hebt niet genoeg geld. Om dit aanbod te accepteren heb je {0} nodig. -Message.Command.Trade.Receiver.Offer={0} heeft je een MyPet aangeboden (accepteer met /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} heeft je een MyPet aangeboden voor {1} (accepteer met /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=De aangeboden MyPet is niet langer beschikbaar. -Message.Command.Trade.Receiver.Reject=Je hebt {0}'s aanbod geweigerd. -Message.Command.Trade.Receiver.Success=Je ruil met {0} is succesvol. Je bent nu de eigenaar van {1}. -Message.DeathMessage={0} is vermoord door een {1} -Message.Hunger.Hungry={0} heeft honger. Je moet {0} nu voeden. -Message.Hunger.Rumbling={0}'s buik rommelt. Je moet {0} zo snel mogelijk voeden. -Message.Hunger.Starving={0} is erg hongerig. Voed {0} NU! -Message.Leash.Add=Je hebt een pet getemt, succes met trainen! -Message.LevelSystem.LevelDown=Wolfi is terug gekeerd naar level 7. -Message.LevelSystem.LevelUp={0} is nu lvl {1}! -Message.LevelSystem.ReachedMaxLevel={0} heeft het hoogste level behaald. -Message.MultiWorld.NoActivePetInThisWorld=Je hebt geen MyPet in deze wereld. -Message.MultiWorld.NowActivePet={0} is nu je actieve MyPet. -Message.No.Allowed=Je hebt geen toestemming om dit te doen! -Message.No.AllowedHere=MyPets zijn hier niet toegestaan! -Message.No.CanUse=Je kan dit nu niet gebruiken. -Message.No.Economy=Economie support is niet geactiveerd. -Message.No.HasPet=Je hebt geen MyPet! -Message.No.Money=Je hebt niet genoeg geld om dat te doen. -Message.No.NothingToSeeHere=Hier is niets te zien, loop door! -Message.No.PlayerOnline=Deze speler is niet online. -Message.No.Skill={0} kent de skill {1} niet. -Message.No.UserHavePet={0} heeftgeen MyPet! -Message.Npc.ChosenPet=Je hebt gekozen om {0} weer aan jou zijde te laten staan. -Message.Npc.HandOver=Je hebt {0} overhandigd aan {1}. -Message.Npc.HandOverTitle= Wil je je pet overhandigen? -Message.Npc.NoHandOver=Ik wil {0} aan mijn zijde houden. -Message.Npc.StorageFull=Je kan geen pets meer overhandigen aan {0}. Je hebt het maximale van {1} opgeslagen MyPets behaald. -Message.Npc.SwitchTitle=Switch MyPet -Message.Npc.TakeTitle=Kies een MyPet -Message.Npc.YesHandOver=Ik overhandig {0} aan jou. -Message.SelectMyPet=Kies een MyPet -Message.Shop.Available=Beschikbare pet winkels: -Message.Shop.Confirm.No=Ik wil {0} niet kopen voor {1}. -Message.Shop.Confirm.SendStorage=Als je deze pet koopt, word het naar de opslag\ngestuurd omdat je al een pet bij je hebt. -Message.Shop.Confirm.Title={0} kopen voor {1}? -Message.Shop.Confirm.Yes=Ik wil {0} kopen voor {1}. -Message.Shop.NoMoney=Je hebt niet genoeg geld om deze pet te kopen. -Message.Shop.NotFound=Er is geen winkel met deze naam. -Message.Shop.Success=Je hebt {0} succesvol gekocht voor {1}. -Message.Shop.SuccessStorage=Je hebt al een pet bij je. {0} word naar de opslag gestuurd. -Message.Sit.Follow=Je hebt {0} toestemming gegeven je te volgen. -Message.Sit.Stay=Je hebt {0} gevraagd hier te wachten. -Message.Skill.Beacon.ClickOff=Klik om uit te zetten -Message.Skill.Beacon.ClickOn=Klik om aan te zetten -Message.Skill.Beacon.Effect=Lichtbaken effect: {0} -Message.Skill.Beacon.RemainingBuffs=Resterende selecteerbare Lichtbaken effects: {0} -Message.Skill.Beacon.Stop=Beacon gedoofd. -Message.Skill.Beacon.Upgrade={0} kan nu deze buffs gebruiken (afstand: {1} - duur: {2} sec): -Message.Skill.Behavior.NewMode={0} is nu in {1} modus. -Message.Skill.Behavior.Upgrade={0} kan nu de volgende behaviors gebruiken: -Message.Skill.Control.AggroFarm=Je kan niet controleren {0} wanneer je in {1} modes bent! -Message.Skill.Control.Ride=Je kan niet de Control skill gebruiken terwijl je rijd {0}! -Message.Skill.Control.Upgrade={0} kan nu bestuurd worden met een {1}. -Message.Skill.Damage.Upgrade={0} geeft nu {1} schade. -Message.Skill.Fire.Upgrade={0} heeft nu een kans van {1}% om tegenstanders in vuur te zetten voor {2} sec. -Message.Skill.Hp.Upgrade={0} heeft nu {1} HP (levens). -Message.Skill.HpRegeneration.Upgrade={0} healt nu {1} HP elke {2} sec. -Message.Skill.Inventory.Creative=Je kan de inventaris niet openen in creative modus. -Message.Skill.Inventory.NotAvailable={0} heeft geen inventaris. -Message.Skill.Inventory.Swimming=Je kan de inventaris niet openen terwijl je {0} zwemt! -Message.Skill.Inventory.Upgrade={0} heeft nu een inventaris met {1} slots. -Message.Skill.Knockback.Upgrade={0} heeft nu een kans van {1}% om de tegenstander met terugslag te slaan. -Message.Skill.Lightning.Upgrade={0} heeft nu een kans van {1}% om een bliksem straal te schieten die {2} schade doet. -Message.Skill.Pickup.Creative=Je MyPet kan niet spullen oppakken wanneer je in creative bent. -Message.Skill.Pickup.NoInventory={0} kan nu items op pakken maar heeft geen inventaris. -Message.Skill.Pickup.StartStop={0} Pick-up modus: {1} -Message.Skill.Pickup.Upgrade={0} kan nu items oppakken binnen een radius van {1} meter(s). -Message.Skill.Poison.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander te vergiftigen voor {2} sec. -Message.Skill.Ranged.RoundsPerMinute={0} schoten per minuut. -Message.Skill.Ranged.Upgrade=Wolfi kan nu 1 pijl, die 1 damage doen, per minuut schieten -Message.Skill.Ride.NoTeleport=Je kan niet teleporteren als je huisdier berijd -Message.Skill.Ride.Receive={0} kan nu worden bereden. -Message.Skill.Ride.Upgrade=De rijsnelheid van {0} is nu verhoogd met {1}%. -Message.Skill.Shield.Format={1}% kans om {2}% van de inkomende schade terug te kaatsen aan {0} -Message.Skill.Shield.Upgrade={0} heeft nu een kans van {1}% om {2}% van je schade terug te kaatsen. -Message.Skill.Slow.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander te vertragen voor {2} sec. -Message.Skill.Sprint.Upgrade={0} kan nu naar zijn target sprinten. -Message.Skill.Stomp.Upgrade={0} heeft een kans van {1}% om op de grond te slaan en {2} schade te veroorzaken. -Message.Skill.Thorns.Upgrade={0} heeft nu een kans van {1}% om {2}% terug te kaatsen van de inkomende schade. -Message.Skill.Wither.Upgrade={0} heeft nu een kans van {1}% om zijn tegenstander het wither effect te geven voor {2} sec. -Message.Skilltree.Available=Beschikbare skilltrees -Message.Skilltree.NotSwitched=Skilltree is niet veranderd! -Message.Skilltree.RequiresLevel.Item=Benodigd level: {0} -Message.Skilltree.RequiresLevel.Message={0}heeft level {1} nodig voor het leren van deze skilltree! -Message.Skilltree.SelectionPrompt=Selecteer een skilltree voor {0}. (/pcst) -Message.Skilltree.SwitchedTo=Je hebt de {0} skilltree geselecteerd. -Message.Skilltree.SwitchedToFor=Skilltree veranderd voor {0}'s pet naar {1}. -Message.Spawn.Despawn={0} is ge-despawned. -Message.Spawn.Flying={0} kan niet naar je toe als je vliegt. -Message.Spawn.NoSpace={0} kan niet komen omdat er niet genoeg ruimte is. -Message.Spawn.Prevent=Iets voorkomt {0} voor het komen naar jou. -Message.Spawn.Respawn={0} is opnieuw gespawnt! -Message.Spawn.Respawn.In={0} zal respawnen over {1} sec. -Message.Spawn.Spectator=Je kan {0} niet oproepen in spectator mode. -Message.Update.Available=Een nieuwe MyPet versie is beschikbaar: - -############# -## Names ## -############# -Name.Absorption=Absorptie -Name.Aggressive=Agressief -Name.Arrow=Pijl -Name.Bat=Vleermuis -Name.Bee=Bij -Name.Blaze=Blaze -Name.Blocks=Blok(ken) -Name.Cancel=Annuleren -Name.Cat=Kat -Name.CaveSpider=Grottenspin -Name.Chicken=Kip -Name.Cod=Kabbeljauw -Name.Contact=Contact -Name.Costs=Prijs -Name.Cow=Koe -Name.Creeper=Creeper -Name.Damage=Schade -Name.Dead=Dood -Name.Disabled=Uitgeschakeld -Name.Dolphin=Dolfijn -Name.Done=Gereed -Name.Donkey=Donkey -Name.DragonFireball=Draken Vuurbal -Name.Drowned=Drowned -Name.Drowning=Verdrinken -Name.Duel=Duel -Name.Egg=Ei -Name.ElderGuardian=Elder Guardian -Name.EmptyHand=Lege hand -Name.Enabled=Ingeschakeld -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermijt -Name.EnderPearl=Ender Pearl -Name.Everyone=Iedereen -Name.Evoker=Evoker -Name.Exp=Exp -Name.Fall=Vallen -Name.FallingBlock=Vallend Blok -Name.Farm=Farm -Name.Fire=Vuur -Name.Fireball=Vuurbal -Name.FireResistance=Vuurweerstand -Name.FireTick=Vuur -Name.Fireworks=Vuurwerk -Name.FishingHook=Vishaak -Name.Food=Eten -Name.Fox=Vos -Name.Friendly=Vriendelijk -Name.Ghast=Ghast -Name.Giant=Reus -Name.Guardian=Bewaarder -Name.Haste=Haste -Name.HealthBoost=Gezondheidsboost -Name.Help=Help -Name.Horse=Paard -Name.HP=HP -Name.Hunger=Honger -Name.Husk=Husk -Name.Illusioner=Illusioner -Name.Invisibility=Onzichtbaarheid -Name.IronGolem=Iron Golem -Name.JumpBoost=Spring Boost -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Bliksem -Name.Llama=Lama -Name.LlamaSpit=Lamaspug -Name.Luck=Geluk -Name.Magic=Magie -Name.MagmaCube=Magma Cube -Name.Modes=Modus -Name.Mooshroom=Mooshroom -Name.Mule=Mule -Name.NightVision=Nachtzicht -Name.No=Nee -Name.Normal=Normaal -Name.Ocelot=Kat -Name.Off=Uit -Name.On=Aan -Name.Owner=Eigenaar -Name.Panda=Panda -Name.Parrot=Parrot -Name.Party=Groep -Name.Phantom=Phantom -Name.Pig=Pig -Name.PigZombie=Zombie Pigman -Name.Pillager=Stroper -Name.Poison=Vergiftiging -Name.PolarBear=IJsbeer -Name.Price=Prijs -Name.PufferFish=Kogelvis -Name.Rabbit=Konijn -Name.Raid=Raid -Name.Range=Afstand -Name.RangedDamage=Afstands Schade -Name.Ravager=Ravager -Name.Regeneration=Regeneratie -Name.Resistance=Weerstand -Name.Respawntime=Respawn tijd -Name.Rows=Rij(en) -Name.Salmon=Zalm -Name.Seconds=Seconde(s) -Name.Sheep=Schaap -Name.Silverfish=Zilvervis -Name.Skeleton=Skelet -Name.SkeletonHorse=Skeleton Horse -Name.Skill.Beacon=Beacon -Name.Skill.Behavior=Behavior -Name.Skill.Control=Control -Name.Skill.Damage=Schade -Name.Skill.Fire=Vuur -Name.Skill.Heal=Genezen -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventaris -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Lightning -Name.Skill.Pickup=Pickup -Name.Skill.Poison=Poison -Name.Skill.Ranged=Afstand -Name.Skill.Ride=Ride -Name.Skill.Shield=Shield -Name.Skill.Slow=Slow -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Thorns -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Kleine Vuurbal -Name.Snowball=Sneeuwbal -Name.Snowman=Sneeuwman -Name.Speed=Snelheid -Name.Spider=Spin -Name.SplashPotion=Splash Potion -Name.Squid=Inktvis -Name.Stray=Stray -Name.Strength=Kracht -Name.Suffocation=Verstikking -Name.Title.Creator=Ontwikkelaar van MyPet -Name.Title.Developer=MyPet Ontwikkelaar -Name.Title.Donator=Donator -Name.Title.Helper=Helper -Name.Title.Premium=Premium -Name.Title.Translator=Vertaler -Name.TnT=TnT -Name.TraderLlama=Llama van verkoper -Name.Trident=Drietand -Name.TropicalFish=Tropische vis -Name.Turtle=Schildpad -Name.Type=Type -Name.Unknow=Onbekend -Name.Vex=Vex -Name.Villager=Dorpeling -Name.Vindicator=Vindicator -Name.Void=The Void -Name.WanderingTrader=Rondlopende verkoper -Name.WaterBreathing=Ademen onder water -Name.Witch=Heks -Name.Wither=Wither -Name.WitherSkeleton=Wither Skeleton -Name.WitherSkull=Witherskull -Name.Wolf=Wolf -Name.Yes=Ja -Name.You=Je -Name.Zombie=Zombie -Name.ZombieHorse=Zombie Paard -Name.ZombieVillager=Zombie Dorpeling \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_no.properties b/src/main/resources/locale/MyPet_no.properties deleted file mode 100644 index 8e691115a3..0000000000 --- a/src/main/resources/locale/MyPet_no.properties +++ /dev/null @@ -1,136 +0,0 @@ -############################################################ -## MyPet Norwegian Locale ## -############################################################ -## Last Update: (YMD) 2019-08-13 ## -## ## -## Contributors: ## -## DoubleThePsycho, ErkSterk, Keyle, RiiseErlend, Xazin ## -## ## -############################################################ - -################ -## Messages ## -################ - -Message.Action.Dead=Du kan ikke gjøre det når Wolfi er død. -Message.Call.Dead=Wolfi er død og kan ikke tilkalles. -Message.Call.Dead.Respawn={0} er død den vil gjenoppstå om {1} sek. -Message.Call.First=Du må tilkalle {0} først. -Message.Command.Call.Success={0} kommer til deg. -Message.Command.CaptureHelper.HasPet=Du har allerede et MyPet. -Message.Command.CaptureHelper.Mode=FangeHjelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Er voksen -Message.Command.CaptureHelper.Requirement.Angry=Er sint -Message.Command.CaptureHelper.Requirement.Baby=Er et barn -Message.Command.CaptureHelper.Requirement.BelowHP=Helse lavere enn 1.00 -Message.Command.CaptureHelper.Requirement.CanBreed=Kan avle -Message.Command.CaptureHelper.Requirement.Impossible=Umulig å sette i bånd -Message.Command.CaptureHelper.Requirement.LowHP=Helse lavere enn 1.00 -Message.Command.CaptureHelper.Requirement.PlayerCreated=Er laget av en spiller -Message.Command.CaptureHelper.Requirement.Size.Equal=Størrelse er lik 3 -Message.Command.CaptureHelper.Requirement.Size.Max=Størrelse er mindre enn 3 -Message.Command.CaptureHelper.Requirement.Size.Min=Størrelse er større enn 3 -Message.Command.CaptureHelper.Requirement.Tamed=Er temmet -Message.Command.CaptureHelper.Requirement.Wild=Er vill -Message.Command.CaptureHelper.Requirement.World.Right=Du er i riktig verden -Message.Command.CaptureHelper.Requirement.World.Wrong=Dette er feil verden. Gå til: Hub, Overlevelse, Småspill -Message.Command.CaptureHelper.WorldGuard.Allowed=Du kan binde i denne regionen -Message.Command.CaptureHelper.WorldGuard.Denied=Du kan ikke binde i denne regionen -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltre vil bli tildelt automatisk! -Message.Command.ChooseSkilltree.NoneAvailable=Der er ingen skilltre tilgjengelig for {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Du kan bare endre {0} sitt skilltre en gang! -Message.Command.Fail=Kommandoen feilet! -Message.Command.Help.Admin={0}: se wiki (link under) -Message.Command.Help.Beacon={0}: åpner beacon vinduet av ditt pet (alias: /pbeacon) -Message.Command.Help.Behavior={0}: velger oppførelsen av dyret (alias: /pb eller /petb) -Message.Command.Help.Call={0}: tilkaller dyret ditt (alias: /pc eller /petc) -Message.Command.Help.CaptureHelper={0}: Toggler fangehjelper av eller på -Message.Command.Help.ChooseSkilltree={0}: Viser og lar deg velge skilltre (alias: /pcst eller /petcst) -Message.Command.Help.Info={0}: viser informasjon om MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: åpner inventorien til dyret (alias: /pi or /peti) -Message.Command.Help.MissingParameter=Et parameter mangler: -Message.Command.Help.MoreInfo=for mer info les kommando siden her: -Message.Command.Help.Name={0}: Bytter navnet til dyret ditt -Message.Command.Help.Options={0}: Endre din MyPet instillinger (bruk [TAB]). -Message.Command.Help.Pickup={0}: Toggler plukking upp av ting av eller på (alias: /pp or /petp) -Message.Command.Help.Release={0}: Slipper fri ditt dyr -Message.Command.Help.Respawn={0}: Gjennopliver dyret ditt med en gang, men du må betale (alias: /pr eller petr) -Message.Command.Help.SendAway={0}: Sender dyret ditt vekk (alias: /psa eller /petsa) -Message.Command.Help.Shop=/petshop: Åpner dyrebitikken (alias: /petsh eller /psh) -Message.Command.Help.Skill={0}: Viser skill level -Message.Command.Help.Stop={0}: Stopper dyret ditt fra å angripe (alias: /ps eller /pets) -Message.Command.Help.Store=/petstore: oppbevarer ditt nåværende kjæledyr. Kan hentes igjen med /petswitch kommandoen. (alias: /pst eller /pstore -Message.Command.Help.Switch={0}: Tillater deg til å bytte mellom dine MyPets (alias: /psw eller /pswitch) -Message.Command.Help.Trade={0}: Bytte dyr med andre spillere (alias: /pt eller /pett) -Message.Command.Help.Type={0}: Viser informasjon om MyPet typer -Message.Command.List.Player={0} sine dyr: -Message.Command.List.Yours=Dine dyr: -Message.Command.Name.Filter=Det valgte navnet er ugyldig, vennligst velg et annet. -Message.Command.Name.New=Ditt dyr heter nå: {0} -Message.Command.Name.ToLong="{0}" er for langt. Maksimum lengde er {1} bokstaver -Message.Command.PetType.Unknown=Ukjent dyretype! -Message.Command.Release.Confirm=Vennligst trykk på navnet til dyret ditt for å bekrefte: -Message.Command.Release.Dead={0} har blitt sluppet fri og vil aldri returnere... -Message.Command.Release.Success={0} er nå fri... -Message.Command.Respawn.Auto=Auto gjenopplivelse: {0}. -Message.Command.Respawn.AutoMin=Sett minimal auto gjenopplivelse tid til {0} . -Message.Command.Respawn.NoMoney=Du trenger {1} for att {0} skal gjenoppstå! -Message.Command.Respawn.Paid=gjenopplivelse betaling ({1}) for {0} er betalt. -Message.Command.Respawn.Show=Gjenopplivelse betaling for {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Bruk /petrespawn pay for å betale respawn-avgiften. -Message.Command.SendAway.AlreadyAway={0} har allerede blittt sent vekk. -Message.Command.SendAway.Success={0} har blitt sent bort. -Message.Command.Skills.Show={0} sine skills: {1} -Message.Command.Skilltree.CantFindSkilltree=Der er ingen "{0}" skilltre. -Message.Command.Stop.Attack={0} har stoppet å angripe. -Message.Command.Success=Kommandoen fungerte som den skulle! -Message.Command.Switch.Limit=Du kan ikkje lagre mer enn {0} MyPets. -Message.Command.Switch.NoPet=Du har ingen MyPet å lagre. -Message.Command.Switch.NoStoredPets=Du har ingen lagret MyPets. -Message.Command.Switch.Success=Du har lagret {0}. -Message.Command.Trade.Owner.Cancel=Ditt tilbud til Keyle har blitt trukket fra. -Message.Command.Trade.Owner.InvalidPrice=Du må skrive en gyldig pris som ditt tilbud. -Message.Command.Trade.Owner.NoOffer=Du tilbød ingen et kjæledyr. -Message.Command.Trade.Owner.Offer=Du tilbød Wolfi til Keyle -Message.Command.Trade.Owner.Offer.Price=Du tilbød Wolfi til Keyle for 5$. -Message.Command.Trade.Owner.OpenOffer=Keyle har allerede et tilbud og må akseptere eller avvise det først. -Message.Command.Trade.Owner.Reject=Keyle avviste tilbudet ditt for Wolfi. -Message.Command.Trade.Owner.Success=Keyle godtok tilbudet ditt for Wolfi. -Message.Command.Trade.Owner.Yourself=Du kan ikke bytte med deg selv. -Message.Command.Trade.Receiver.Distance=Du kan ikke akseptere tilbudet fordi avstanden din til {0} er mer enn 10 meter. -Message.Command.Trade.Receiver.HasPet=Du har allerede et kjæledyr. -Message.Command.Trade.Receiver.NoOffer=Ingen har tilbudt et kjæledyr til deg. -Message.Command.Trade.Receiver.NoPermission=Du har ikke tillatelsene til å godta et tilbud. -Message.Command.Trade.Receiver.NotEnoughMoney=Du har ikke nok penger. For å godta trenger du {0}. - -############# -## Names ## -############# -Name.Arrow=Pil -Name.Bat=Flaggermus -Name.Cancel=Abort -Name.Chicken=Kylling -Name.Contact=Kontakt -Name.Cow=Ko -Name.Damage=Skade -Name.Dead=Død -Name.Done=Ferdig -Name.Duel=Duel -Name.Egg=Egg -Name.EmptyHand=Tom Hånd -Name.Everyone=Alle -Name.Fall=Falle -Name.FireTick=Brann -Name.Fireworks=Fyrverkeri -Name.Food=Mat -Name.Friendly=Vennlig -Name.Lightning=Lyn -Name.Luck=Flaks -Name.Magic=Trolldom -Name.No=Nei -Name.Normal=Normal -Name.Type=Type -Name.Witch=Heks -Name.Wolf=Ulv -Name.You=Du -Name.Zombie=Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pl.properties b/src/main/resources/locale/MyPet_pl.properties deleted file mode 100644 index f2cd67b172..0000000000 --- a/src/main/resources/locale/MyPet_pl.properties +++ /dev/null @@ -1,378 +0,0 @@ -##################################################################### -## MyPet Polish Locale ## -##################################################################### -## Last Update: (YMD) 2020-04-15 ## -## ## -## Contributors: ## -## AreQPL, Hasiek, Kamil Paciorek, Keyle, KingConquest ## -## Krzysiek Rys, Marcin, MrKrakenied, OKOSEK, OPRESEK, Paweu ## -## Pikacz, Rafał Zygmunt, Saversky Plays, Sikatsu, TerribleDeath ## -## ZiomaleQ, mateusz ## -## ## -##################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Nie możesz tego wykonać, ponieważ {0} jest martwy. -Message.Call.Dead={0} jest martwy i nie może zostać przyzwany. -Message.Call.Dead.Respawn={0} jest martwy i odrodzi się w ciągu {1} sekund/y. -Message.Call.First=Najpierw musisz wezwać {0}. -Message.Command.Call.Success={0} przychodzi do Ciebie. -Message.Command.CaptureHelper.HasPet=Już masz zwierzaka. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Jest dorosły -Message.Command.CaptureHelper.Requirement.Angry=Jest zły -Message.Command.CaptureHelper.Requirement.Baby=Jest młody -Message.Command.CaptureHelper.Requirement.BelowHP=Życie niższe, niż {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Może się rozmnażać -Message.Command.CaptureHelper.Requirement.Impossible=Niemożliwy do udomowienia -Message.Command.CaptureHelper.Requirement.LowHP=Życie niższe, niż {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Jest stworzony przez gracza -Message.Command.CaptureHelper.Requirement.Size.Equal=Rozmiar równy {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Rozmiar jest mniejszy, niż {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Rozmiar jest większy, niż {0} -Message.Command.CaptureHelper.Requirement.Tamed=Jest oswojony -Message.Command.CaptureHelper.Requirement.Wild=Jest nieoswojony -Message.Command.CaptureHelper.Requirement.World.Right=Jesteś we właściwym świecie -Message.Command.CaptureHelper.Requirement.World.Wrong=Jesteś w nieprawidłowym świecie. Udaj się do: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Możesz udomawiać w tym regionie -Message.Command.CaptureHelper.WorldGuard.Denied=Nie możesz udomawiać w tym regionie -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Drzewka umiejętności będą przydzielane automatycznie! -Message.Command.ChooseSkilltree.NoneAvailable=Brak drzewek umiejętności dla {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Drzewko umiejętności {0} może zostać zmienione tylko raz! -Message.Command.Fail=Wystąpił błąd podczas wykonywania komendy! -Message.Command.Help.Admin={0}: Spójrz do Wiki (link poniżej) -Message.Command.Help.Beacon={0}: Otwiera okno opcji magicznej latarni (skrót: /pbeacon) -Message.Command.Help.Behavior={0}: Zmienia zachowanie Twojego zwierzaka (skrót: /pb lub /petb) -Message.Command.Help.Call={0}: Przywoluje twojego zwierzaka (skrot: /pc lub /petc) -Message.Command.Help.CaptureHelper={0}: Wlacza lub wylacza pomoc przy oswajaniu -Message.Command.Help.ChooseSkilltree={0}: Pokazuje i umozliwia wybor drzewka umiejetnosci zwierzaka (skrot: /pcst lub /petcst) -Message.Command.Help.Info={0}: Wyswietla informacje o twoim zwierzaku (skrot: /pinfo) -Message.Command.Help.Inventory={0}: Otwiera ekwipunek twojego zwierzaka (skrot: /pi lub /peti) -Message.Command.Help.MissingParameter=Ten parametr jest nieznany: -Message.Command.Help.MoreInfo=Zeby uzyskac wiecej informacji wejdz na: -Message.Command.Help.Name={0}: Ustawia nazwe twojego zwierzaka -Message.Command.Help.Options={0}: Zmienia ustawienia twojego zwierzaka (uzyj [TAB]) -Message.Command.Help.Pickup={0}: Przelacza podnoszenie przedmiotow przez zwierzaka (skrot: /pp lub /petp) -Message.Command.Help.Release={0}: Wypuszcza twojego zwierzaka -Message.Command.Help.Respawn={0}: Wskrzesza twojego zwierzaka za oplata (skrot: /pr lub /petr) -Message.Command.Help.SendAway={0}: Odsyla twojego zwierzaka (skrot: /psa lub /petsa) -Message.Command.Help.Shop=/petshop: Otwiera sklep ze zwierzakami (alias: /petsh bądź /psh) -Message.Command.Help.Skill={0}: Pokazuje poziomy poszczegolnych umiejetnosci -Message.Command.Help.Stop={0}: Kaze twojemu zwierzakowi przestac atakowac (skrot: /ps lub /pets) -Message.Command.Help.Store={0}: Przechowuje twojego obecnego zwierzaka. Może być przywołany znowu za pomocą komendy /petswitch. (alias: /pst albo /pstore) -Message.Command.Help.Switch={0}: Pozwala zmieniac miedzy zwierzakami (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Wymien zwierzaka z innym graczem (alias: /pt or /pett) -Message.Command.Help.Type={0}: Pokazuje informacje o typach zwierzakow -Message.Command.List.Player=Zwierzaki {0}: -Message.Command.List.Yours=Twoje zwierzaki: -Message.Command.Name.Filter=Wybrane imie jest nieprawidlowe, wybierz inne. -Message.Command.Name.New=Nazwa Twojego zwierzaka to teraz: {0} -Message.Command.Name.ToLong=Nazwa "{0}" jest zbyt dluga. Maksymalna dlugosc to {1} znakow. -Message.Command.PetType.Unknown=Nieznany rodzaj zwierzaka! -Message.Command.Release.Confirm=Prosze kliknij na imie zwierzaka aby potwierdzic: -Message.Command.Release.Dead={0} jest martwy i juz nigdy nie powroci . . . -Message.Command.Release.Success={0} jest teraz wolny . . . -Message.Command.Respawn.Auto=Automatyczne wskrzeszenie: {0}. -Message.Command.Respawn.AutoMin=Minimalny czas wskrzeszenia to {0}. -Message.Command.Respawn.NoMoney=Potrzebujesz {1} zeby wskrzesic {0}! -Message.Command.Respawn.Paid=Zaplaciles ({1}) za wskrzeszenie {0}. -Message.Command.Respawn.Show=Kwota potrzebna na wskrzeszenie {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Uzyj /petrespawn pay aby zaplacic za wskrzeszenie zwierzaka. -Message.Command.SendAway.AlreadyAway={0} nie jest tutaj. -Message.Command.SendAway.Success=Odeslales {0}. -Message.Command.Skills.Show=Umiejetnosci {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Nie ma drzewka umiejetnosci o nazwie {0}. -Message.Command.Stop.Attack={0} przestal atakowac. -Message.Command.Success=Polecenie powiodlo sie! -Message.Command.Switch.Limit=Nie mozesz przechowywac wiecej niz {0} zwierzakow. -Message.Command.Switch.NoPet=Nie masz zwierzaka do przechowania. -Message.Command.Switch.NoStoredPets=Nie masz zadnych przechowanych zwierzakow. -Message.Command.Switch.Success=Przechowales {0}. -Message.Command.Trade.Owner.Cancel=Twoja oferta do {0} zostala odrzucona. -Message.Command.Trade.Owner.InvalidPrice=Podales zla cene za oferte. -Message.Command.Trade.Owner.NoOffer=Nie zaoferowales nikomu zwierzaka -Message.Command.Trade.Owner.Offer=Zaoferowales {0} dla {1}. -Message.Command.Trade.Owner.Offer.Price=Zaoferowales {0} dla {1} za {2}. -Message.Command.Trade.Owner.OpenOffer={0} otrzymal oferte i musi ja zaakceptowac lub odrzucic. -Message.Command.Trade.Owner.Reject={0} odrzucil twoja oferte za {1}. -Message.Command.Trade.Owner.Success={0} zaakceptowal twoja oferte za {1}. -Message.Command.Trade.Owner.Yourself=Nie mozesz handlowac ze soba. -Message.Command.Trade.Receiver.Distance=Nie mozesz zaakceptowac oferty poniewaz twoja odleglosc do {0} jest wieksza niz 10 metrow. -Message.Command.Trade.Receiver.HasPet=Nadal posiadasz zwierzaka. -Message.Command.Trade.Receiver.NoOffer=Nikt ci nie zaoferowal zwierzaka. -Message.Command.Trade.Receiver.NoPermission=Nie masz uprawnien zeby zaakceptowac oferte. -Message.Command.Trade.Receiver.NotEnoughMoney=Nie masz wystarczajaco pieniedzy. Zeby zaakceptowac oferte potrzebujesz {0}. -Message.Command.Trade.Receiver.Offer={0} zaoferowal ci Zwierzaka (akceptuj z /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} zaoferowal ci zwierzaka za {1} (akceptuj z /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Zaoferowany zwierzak nie jest juz dostepny. -Message.Command.Trade.Receiver.Reject=Odrzuciles oferte {0}. -Message.Command.Trade.Receiver.Success=Handel z {0} zakonczyl sie pomyslnie. Jestes teraz wlascicielem {1}. -Message.DeathMessage={0} zostal zabity przez: {1} -Message.Hunger.Hungry={0} jest bardzo glodny. Nalezy nakarmic {0} teraz. -Message.Hunger.Rumbling=Zoladek {0} burczy. Nalezy nakarmic {0} wkrotce. -Message.Hunger.Starving={0} gloduje. Nakarm {0} TERAZ! -Message.Leash.Add=Wziales peta na smycz! Niech Ci dobrze sluzy! -Message.LevelSystem.LevelDown={0} cofnal sie do poziomu {1}. -Message.LevelSystem.LevelUp={0} ma teraz Poziom {1} -Message.LevelSystem.ReachedMaxLevel={0} osiagnal maksymalny poziom {1}. -Message.MultiWorld.NoActivePetInThisWorld=Nie masz peta na tym swiecie. -Message.MultiWorld.NowActivePet={0} jest teraz Twoim aktywnym petem. -Message.No.Allowed=Nie jestes upowazniony zeby to zrobic! -Message.No.AllowedHere=Nie mozesz miec tutaj zwierzaka! -Message.No.CanUse=Nie mozesz tego teraz uzyc. -Message.No.Economy=Wsparcie ekonomii nie jest wlaczone. -Message.No.HasPet=Nie masz zwierzaka! -Message.No.Money=Nie masz wystarczajacej ilosci pieniedzy. -Message.No.NothingToSeeHere=Nie masz tu czego szukac! -Message.No.PlayerOnline=Ten gracz nie jest na serwerze. -Message.No.Skill={0} nie zna umiejetnosci {1}. -Message.No.UserHavePet={0} nie posiada zwierzaka! -Message.Npc.ChosenPet=Wybrales {0} zeby znowu byl z Toba. -Message.Npc.HandOver=Oddales {0} {1}. -Message.Npc.HandOverTitle=Oddaj zwierzaka -Message.Npc.NoHandOver=Chce miec {0} po mojej stronie. -Message.Npc.StorageFull=Nie mozesz oddac wiecej zwierzakow {0}. Osiagnales maksymalna ilosc {1} przechowywanych zwierzat. -Message.Npc.SwitchTitle=Zmien Zwierzaka -Message.Npc.TakeTitle=Zabierz zwierzaka -Message.Npc.YesHandOver=Oddam Ci {0}. -Message.SelectMyPet=Wybierz Zwierzaka -Message.Shop.Available=Dostepne sklepy dla zwierzakow: -Message.Shop.Confirm.No=Nie chce kupic {0} za {1}. -Message.Shop.Confirm.SendStorage=Jeżeli kupisz tego zwierzaka zostanie on wysłany do magazynu\n gdyż posiadasz już zwierzaka ze sobą. -Message.Shop.Confirm.Title=Kupic {0} za {1}? -Message.Shop.Confirm.Yes=Chciałbym zakupić tego {0} za {1}. -Message.Shop.NoMoney=Nie masz wystarczającej ilości pieniędzy by zakupić tego zwierzaka. -Message.Shop.NotFound=Nie ma takiego sklepu z tą nazwą. -Message.Shop.Success=Pomyślnie zakupiłeś {0} za {1}. -Message.Shop.SuccessStorage=Masz już zwierzaka ze sobą. {0} został wysłany już do twojego magazynu. -Message.Sit.Follow=Pozwoliles {0} żeby znowu chodził za tobą. -Message.Sit.Stay=Powiedziales {0} zeby zostal w miejscu. -Message.Skill.Beacon.ClickOff=Kliknij zeby wylaczyc -Message.Skill.Beacon.ClickOn=Kliknij zeby wlaczyc -Message.Skill.Beacon.Effect=Efekt magicznej latarni: {0} -Message.Skill.Beacon.RemainingBuffs=Pozostale mozliwe efekty Magicznej latarni: {0} -Message.Skill.Beacon.Stop=Magiczna latarnia zostala wygaszona. -Message.Skill.Beacon.Upgrade={0} moze teraz uzyc tych ulepszen (zasieg: {1} - czas: {2}sekund): -Message.Skill.Behavior.NewMode={0} jest teraz w trybie {1}. -Message.Skill.Behavior.Upgrade={0} ma teraz dostep do nastepujacych trybow: -Message.Skill.Control.AggroFarm=Nie mozesz kontrolowac {0} kiedy jest on w trybie {1}! -Message.Skill.Control.Ride=Nie mozesz uzyc umiejetnosci Kontroli podczas jezdzenia na {0}! -Message.Skill.Control.Upgrade={0} moze byc teraz kontrolowany przy pomocy {1}. -Message.Skill.Damage.Upgrade={0} zadaje teraz {1} obrazen. -Message.Skill.Fire.Upgrade={0} ma teraz szanse {1}% zeby podpalic wroga na {2}sekund. -Message.Skill.Hp.Upgrade={0} moze teraz miec maksimum {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} odnawia teraz {1}Punkt zycia co {2}sekund. -Message.Skill.Inventory.Creative=Nie mozesz otworzyc ekwipunku zwierzaka kiedy jestes w trybie Kreatywnym. -Message.Skill.Inventory.NotAvailable={0} nie posiada ekwipunku. -Message.Skill.Inventory.Swimming=Nie mozesz otworzyc ekwipunku {0} kiedy plywa! -Message.Skill.Inventory.Upgrade={0} ma teraz ekwipunek z {1} miejscami. -Message.Skill.Knockback.Upgrade={0} ma teraz {1}% szans zeby odrzucic wroga. -Message.Skill.Lightning.Upgrade={0} ma teraz {1}% szans zeby wystrzelic blyskawice ktora zadaje {2} obrazen. -Message.Skill.Pickup.Creative=Twoj zwierzak nie moze podnosic przedmiotow kiedy jestes w trybie kreatywnym. -Message.Skill.Pickup.NoInventory={0} moze podnosic przedmioty ale nie posiada ekwipunku. -Message.Skill.Pickup.StartStop=Podnoszenie przedmiotow przez {0}: {1} -Message.Skill.Pickup.Upgrade={0} moze teraz podnosic przedmioty w zasiegu {1} metrow. -Message.Skill.Poison.Upgrade={0} ma teraz {1}% szansy, zeby zatruc wroga na {2}sekund/y. -Message.Skill.Ranged.RoundsPerMinute={0} pociskow na minute -Message.Skill.Ranged.Upgrade={0} moze teraz wystrzelic {3} {1} na minute, ktora zadaje {2} obrazen. -Message.Skill.Ride.NoTeleport=Nie mozesz sie teleportowac, gdy jezdzisz na zwierzaku! -Message.Skill.Ride.Receive={0} moze byc teraz ujezdzany. -Message.Skill.Ride.Upgrade=Predkosc jazdy na {0} jest teraz zwiekszona o {1}%. -Message.Skill.Shield.Format={1}% szansy zeby odbic {2}% przychodzacych obrazen do {0} -Message.Skill.Shield.Upgrade={0} ma teraz {1}% szansy zeby przekierowac {2}% twoich obrazen do siebie. -Message.Skill.Slow.Upgrade={0} ma teraz szanse {1}% zeby spowolnic wroga na {2}sekund/y. -Message.Skill.Sprint.Upgrade={0} moze teraz biegac w kierunku wrogow. -Message.Skill.Stomp.Upgrade={0} ma teraz szanse {1}% zeby zmiazdzyc wszystko w promieniu 2.5 metrow zadajac {2} obrazen. -Message.Skill.Thorns.Upgrade={0} ma teraz szanse {1}% zeby odbic {2}% zadawanych mu obrazen. -Message.Skill.Wither.Upgrade={0} ma teraz szanse {1}% zeby zatruc wroga trucizna withera na {2}sekund. -Message.Skilltree.Available=Dostepne drzewka umiejetnosci -Message.Skilltree.NotSwitched=Drzewko umiejetnosci nie zostalo zmienione! -Message.Skilltree.RequiresLevel.Item=Potrzebny poziom zwierzaka: {0} -Message.Skilltree.RequiresLevel.Message={0} musi byc na poziomie {1} zeby miec to drzewko umiejetnosci! -Message.Skilltree.SelectionPrompt=Wybierz drzewko umiejetnosci dla {0}. (/pcst) -Message.Skilltree.SwitchedTo=Wybrane przez Ciebie drzewko umiejetnosci to {0}. -Message.Skilltree.SwitchedToFor=Zmieniono drzewko umiejetnosci zwierzaka gracza {0} na {1}. -Message.Spawn.Despawn={0} zostal usuniety z mapy. -Message.Spawn.Flying={0} nie moze podejsc do ciebie kiedy latasz. -Message.Spawn.NoSpace={0} nie moze do Ciebie przyjsc poniewaz nie ma kolo Ciebie miejsca. -Message.Spawn.Prevent=Cos blokuje {0} przed przyjsciem do Ciebie. -Message.Spawn.Respawn={0} zostal wskrzeszony! -Message.Spawn.Respawn.In={0} zostanie wskrzeszony w ciagu {1} sekund. -Message.Spawn.Spectator=Nie mozesz przywolac {0} w trybie obserwatora. -Message.Update.Available=Nowa wersja MyPet jest dostepna: - -############# -## Names ## -############# -Name.Absorption=Absorpcja -Name.Aggressive=Agresywny -Name.Arrow=Strzala -Name.Bat=Nietoperz -Name.Bee=Pszczola -Name.Blaze=Plomyk -Name.Blocks=Blok(i) -Name.Cancel=Anuluj -Name.Cat=Kot -Name.CaveSpider=Pajak Jaskiniowy -Name.Chicken=Kurczak -Name.Cod=Dorsz -Name.Contact=Kontakt -Name.Costs=Kosztuje -Name.Cow=Krowa -Name.Creeper=Creeper -Name.Damage=Obrazenia -Name.Dead=Martwy -Name.Disabled=Wylaczone -Name.Dolphin=Delfin -Name.Done=Zakonczone -Name.Donkey=Osiol -Name.DragonFireball=Smocza kula ognia -Name.Drowned=Topielec -Name.Drowning=Tonie -Name.Duel=Pojedynek -Name.Egg=Jajko -Name.ElderGuardian=Starszy Straznik -Name.EmptyHand=Pusta reka -Name.Enabled=Wlaczony -Name.EnderDragon=Smok Kresu -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perla kresu -Name.Everyone=Kazdy -Name.Evoker=Przywolywacz -Name.Exp=Exp -Name.Fall=Upadek -Name.FallingBlock=Spadajacy blok -Name.Farm=Farm -Name.Fire=Ogien -Name.Fireball=Ognista kula -Name.FireResistance=Odpornosc na ogien -Name.FireTick=Ogien -Name.Fireworks=Fajerwerki -Name.FishingHook=Haczyk do lowienia -Name.Food=Jedzenie -Name.Fox=Lis -Name.Friendly=Przyjazny -Name.Ghast=Ghast -Name.Giant=Gigant -Name.Guardian=Straznik -Name.Haste=Przyspieszenie -Name.HealthBoost=Zwiekszenie zycia -Name.Help=Pomoc -Name.Horse=Kon -Name.HP=Punkty zycia -Name.Hunger=Glod -Name.Husk=Posuch -Name.Illusioner=Iluzjonista -Name.Invisibility=Niewidzialnosc -Name.IronGolem=Zelazny Golem -Name.JumpBoost=Zwiekszenie skoku -Name.Lava=Lawa -Name.LeashFlag=Flaga oswajania -Name.Level=Poziom -Name.Lightning=Blyskawica -Name.Llama=Lama -Name.LlamaSpit=Plucie lamy -Name.Luck=Szczescie -Name.Magic=Magia -Name.MagmaCube=Magmowa Kostka -Name.Modes=Tryby -Name.Mooshroom=Grzybiasta Krowa -Name.Mule=Mul -Name.NightVision=Noktowizja -Name.No=Nie -Name.Normal=Normalny -Name.Ocelot=Ocelot -Name.Off=Wylaczony -Name.On=Wlaczony -Name.Owner=Wlasciciel -Name.Panda=Panda -Name.Parrot=Papuga -Name.Party=Grupa -Name.Phantom=Fantom -Name.Pig=Swinia -Name.PigZombie=Swinia Zombie -Name.Pillager=Pillager -Name.Poison=Trucizna -Name.PolarBear=Niedzwiedz polarny -Name.Price=Cena -Name.PufferFish=Rozdymka -Name.Rabbit=Krolik -Name.Raid=Najazd -Name.Range=Zasieg -Name.RangedDamage=Atak Zasiegowy -Name.Ravager=Bestia_Zlosadnicza -Name.Regeneration=Regeneracja -Name.Resistance=Odpornosc -Name.Respawntime=Czas wskrzeszania -Name.Rows=Rzedy -Name.Salmon=Losos -Name.Seconds=Second(s) -Name.Sheep=Owca -Name.Silverfish=Rybik cukrowy -Name.Skeleton=Szkielet -Name.SkeletonHorse=Kon Szkielet -Name.Skill.Beacon=Latarnia -Name.Skill.Behavior=Zachowanie -Name.Skill.Control=Kontrola -Name.Skill.Damage=Obrazenia -Name.Skill.Fire=Ogien -Name.Skill.Heal=Leczenie -Name.Skill.Hitpoints=Punkty zycia -Name.Skill.Inventory=Ekwipunek -Name.Skill.Knockback=Odrzut -Name.Skill.Lightning=Porazenie -Name.Skill.Pickup=Podnoszenie przedmiotow -Name.Skill.Poison=Trucizna -Name.Skill.Ranged=Zasiegowy atak -Name.Skill.Ride=Jazda -Name.Skill.Shield=Tarcza -Name.Skill.Slow=Spowolnienie -Name.Skill.Sprint=Bieganie -Name.Skill.Stomp=Naskok -Name.Skill.Thorns=Ciernie -Name.Skill.Wither=Efekt withera -Name.Skilltree=Drzewko umiejetnosci -Name.Slime=Szlam -Name.SmallFireball=Mala kula ognia -Name.Snowball=Sniezka -Name.Snowman=Balwan -Name.Speed=Szybkosc -Name.Spider=Pajak -Name.SplashPotion=Rzucana mikstura -Name.Squid=Osmiornica -Name.Stray=Tulacz -Name.Strength=Sila -Name.Suffocation=Duszenie sie -Name.Title.Creator=Tworca MyPet -Name.Title.Developer=Deweloper MyPet -Name.Title.Donator=Donator -Name.Title.Helper=Pomocnik -Name.Title.Premium=Premium -Name.Title.Translator=Tlumacz -Name.TnT=TNT -Name.TraderLlama=Lama -Name.Trident=Trojzab -Name.TropicalFish=Ryba tropikalna -Name.Turtle=Zolw -Name.Type=Rodzaj -Name.Unknow=Nieznany -Name.Vex=Dreczyciel -Name.Villager=Wiesniak -Name.Vindicator=Obronca -Name.Void=Proznia -Name.WanderingTrader=Wedrowny_handlarz -Name.WaterBreathing=Oddychanie pod woda -Name.Witch=Wiedzma -Name.Wither=Wither -Name.WitherSkeleton=Mroczny Szkielet -Name.WitherSkull=Czaszka withera -Name.Wolf=Wilk -Name.Yes=Tak -Name.You=Ty -Name.Zombie=Zombie -Name.ZombieHorse=Kon Zombie -Name.ZombieVillager=Osadnik Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pt.properties b/src/main/resources/locale/MyPet_pt.properties deleted file mode 100644 index 9cc4c8854c..0000000000 --- a/src/main/resources/locale/MyPet_pt.properties +++ /dev/null @@ -1,273 +0,0 @@ -############################################################# -## MyPet Portuguese Locale ## -############################################################# -## Last Update: (YMD) 2019-11-29 ## -## ## -## Contributors: ## -## Andreadiv, Dygo, EmberGaner, Keyle, Matthew Capaz ## -## Mine Gamer Pt, OldBen Gamer, Perler420, Samuel Vieira ## -## Sikatsu, Vilicius, Wadson B Ribeiro, troll_play ## -## ## -############################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=Não podes fazer isso enquanto o Wolfi está morto. -Message.Call.Dead=Wolfi está morto, não podes chama-lo -Message.Call.Dead.Respawn={0} está morto e vai reaparecer em {1} seg. -Message.Call.First=Deves chamar {0} primeiro. -Message.Command.Call.Success={0} veio até você. -Message.Command.CaptureHelper.HasPet=Já tens um animal de estimação -Message.Command.CaptureHelper.Mode=AjudaCaptura: {0}. -Message.Command.CaptureHelper.Requirement.Adult=É adulto -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Talentos irão ser atribuídos automáticamente! -Message.Command.ChooseSkilltree.NoneAvailable=Não há talentos disponíveis para {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Só podes alterar os talentos de {0} uma vez! -Message.Command.Fail=O Comando executado falhou! -Message.Command.Help.Admin={0}: Veja a Wiki (link abaixo) -Message.Command.Help.Beacon={0}: Abre o menu de configuração de Sinalizador. (apelido: /pbeacon) -Message.Command.Help.Behavior={0}: Seleciona o comportamento do animal de estimação (apelido: /pb ou /petb) -Message.Command.Help.Call={0}: Chama o teu animal de estimação (apelido: /pc ou /petc) -Message.Command.Help.CaptureHelper={0}: Alterna a AjudaCaptura entre on e off -Message.Command.Help.ChooseSkilltree={0}: Mostra e deixa-te escolher talentos (apelido: /pcst ou /petcst) -Message.Command.Help.Info={0}: Mostra informações sobre o teu animal de estimação (apelido: /pinfo) -Message.Command.Help.Inventory={0}: Abre o inventório do seu animal de estimação (apelido: /pi or /peti) -Message.Command.Help.MissingParameter=Um parâmetro está em falta: -Message.Command.Help.MoreInfo=Para mais informações, leia a página de comandos aqui: -Message.Command.Help.Name={0}: Muda o nome do teu animal de estimação. -Message.Command.Help.Options={0}: Altera as opções do teu animal de estimação (usa [TAB]). -Message.Command.Help.Pickup={0}: Alterna a recolha de items on e off (apelido: /pp ou /petp) -Message.Command.Help.Release={0}: Liberta o teu animal de estimação -Message.Command.Help.Respawn={0}: Faz reaparecer o teu animal de estimação instantaneamente, mas pagando uma taxa. (apelido: /pr ou /petr) -Message.Command.Help.SendAway={0}: Envia o teu animal de estimação para bem longe. (apelido: /psa ou /petsa) -Message.Command.Help.Shop={0}: Abre a loja de animais (alias: / petsh ou / psh) -Message.Command.Help.Skill={0}: Mostra os níveis de talentos -Message.Command.Help.Stop={0}: Proíbe o teu animal de estimação de atacar (apelido: /ps ou /petstop) -Message.Command.Help.Store={0}: Armazena o teu animal de estimação atual. Pode ser adquirido novamente usando o comando /petswitch. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Permite alternar entre os teus animais de estimação (alias: / psw ou / pswitch) -Message.Command.Help.Trade={0}: Troca animais de estimação com outros jogadores (alias: / pt ou / pett) -Message.Command.Help.Type={0}: Mostra informações sobre os tipos de animais de estimação -Message.Command.List.Player=Animais de estimação do {0}: -Message.Command.List.Yours=Os teus animais: -Message.Command.Name.Filter=O nome selecionado é inválido, tenta outro nome. -Message.Command.Name.New=O nome do teu animal de estimação é agora: {0} -Message.Command.Name.ToLong="Wolfi" é muito longo. O comprimento máximo é de {1} caracteres. -Message.Command.PetType.Unknown= Tipo de animal de estimação desconhecido! -Message.Command.Release.Confirm=Por favor, clique no nome do seu animal de estimação para confirmar: -Message.Command.Release.Dead={0} foi solto e nunca mais irá voltar... -Message.Command.Release.Success={0} é agora livre. . . -Message.Command.Respawn.Auto=Reaparecimento automático: {0}. -Message.Command.Respawn.AutoMin=Define o tempo minimo de reaparecimento automático em {0}. -Message.Command.Respawn.NoMoney=Precisas de {1} para {0} reaparecer! -Message.Command.Respawn.Paid=A taxa de reaparecimento ({1}) para {0} foi paga. -Message.Command.Respawn.Show=Multa de reaparicao para {0}: {1} ({2} auto ) -Message.Command.Respawn.Show.Pay=Use /petrespawn pagar para pagar a taxa de respawn. -Message.Command.SendAway.AlreadyAway={0} ESTA nao aquí. -Message.Command.SendAway.Success=Ordenou um {0} lojos. -Message.Command.Skills.Show=As Habilidades de {0} filho: {1} -Message.Command.Skilltree.CantFindSkilltree=Nao Ha algum talento Chamado {0}. -Message.Command.Stop.Attack=Seu mascote deve agora Parar de atacar! -Message.Command.Success=Comando executado com sucesso! -Message.Command.Switch.Limit=Você não pode armazenar mais de {0} MyPets. -Message.Command.Switch.NoPet=Você não tem um MyPet para armazenar. -Message.Command.Switch.NoStoredPets=Você não tem nenhum animal de estimação armazenado. -Message.Command.Switch.Success=Você armazenou {0}. -Message.Command.Trade.Owner.Cancel=Sua oferta para {0} foi retirada. -Message.Command.Trade.Owner.InvalidPrice=Introduziu um preço inválido para a sua oferta. -Message.Command.Trade.Owner.NoOffer=Você não ofereceu ninguém um MyPet. -Message.Command.Trade.Owner.Offer=Você ofereceu Wolfi para Keyle. -Message.Command.Trade.Owner.Offer.Price=Ofereceste Wolfi a Keyle por 5$. -Message.Command.Trade.Owner.OpenOffer=Keyle já possui uma oferta e precisa aceitar ou rejeitar ela primeiro. -Message.Command.Trade.Owner.Reject=Keyle rejeitou a tua oferta por Wolfi. -Message.Command.Trade.Owner.Success={0} aceitou a tua oferta por {1}. -Message.Command.Trade.Owner.Yourself=Não podes trocar contigo mesmo. -Message.Command.Trade.Receiver.Distance=Não podes aceitar a oferta pois estás a mais de 10 metros do {0}. -Message.Command.Trade.Receiver.HasPet=Já tens um animal de estimação. -Message.Command.Trade.Receiver.NoOffer=Ainda ninguém te ofereceu um animal de estimação. -Message.Command.Trade.Receiver.NoPermission=Não tens permissões para aceitar qualquer oferta. -Message.Command.Trade.Receiver.NotEnoughMoney=Não tens dinheiro suficiente. Para aceitar a oferta precisas de 5$ -Message.Command.Trade.Receiver.Offer=Keyle ofereceu-te uma mascote (aceita com /pettrade accept) -Message.Command.Trade.Receiver.Offer.Price=Keyle ofereceu-te uma mascote por 5$ (aceita com /pettrade accept) -Message.Command.Trade.Receiver.PetUnavailable=A mascote oferecida já não está disponível. -Message.Command.Trade.Receiver.Reject=Rejeitas-te a oferta do Keyle. -Message.Command.Trade.Receiver.Success=A tua troca com o Keyle foi um sucesso. Agora és dono do Wolfi -Message.DeathMessage={0} foi morto por: {1} -Message.Hunger.Hungry=Wolfi tem fome. Deverias alimenta-lo -Message.Hunger.Rumbling=O estomago do Wolfi está rugindo. Deverias alimenta-lo em breve. -Message.Hunger.Starving=Wolfi está morrendo de fome. Alimente o Wolfi AGORA! -Message.Leash.Add=Tem domado una mascote, Vai ser um bom companheiro. -Message.LevelSystem.LevelDown=Wolfi desceu para nível 7. -Message.LevelSystem.LevelUp={0}Agora e Nivel {1} -Message.LevelSystem.ReachedMaxLevel={0} eu chegar ao nível máximo {1}. -Message.MultiWorld.NoActivePetInThisWorld=Voce nao tem um mascote neste mundo. -Message.MultiWorld.NowActivePet={0}e agora voce ativa o mascote . -Message.No.Allowed=Voce nao tem permissao para USAR isto! -Message.No.AllowedHere=Os mascotes nao estao permitidos aquí! -Message.No.CanUse= Voce nao pode usar isto agora. -Message.No.Economy=A economía suportada não está ativada. -Message.No.HasPet=Voce nao tem um Mascote! -Message.No.Money=Voce nao tem dinheiro suficiente para fazer isto. -Message.No.NothingToSeeHere= Nada Que ver aquí, continua! -Message.No.PlayerOnline= Este jogador nao esta on-line. -Message.No.Skill={0} capacidade nao conhecido {1}. -Message.No.UserHavePet={0} nao tem um mascote! -Message.Npc.ChosenPet=Voce escolheu um {0} para estar ao seu lado novamente. -Message.Npc.HandOver=Tem entregado um {0} ate {1}. -Message.Npc.HandOverTitle= Entregar mypet -Message.Npc.NoHandOver=Quero ter um {0} ao meu Lado. -Message.Npc.StorageFull=Voce nao pode mais por animais de estimaco sobre a {0}. Voce atingiu o maximo de {1} mascotes. -Message.Npc.SwitchTitle=Trocar de mascote. -Message.Npc.TakeTitle=Pegue meu animal de estimacao -Message.Npc.YesHandOver=Vou Entregar um {0} para voce. -Message.SelectMyPet=Selecionar mascote. -Message.Shop.Available=Mascotes disponíveis na loja. -Message.Shop.Confirm.No=Não quero comprar o Wolfi por 5$. -Message.Shop.Confirm.SendStorage=Se comprares esta mascote, ela será armazenada porque já tens uma mascote contigo. -Message.Shop.Confirm.Title=Comprar Wolfi por 5$. -Message.Skill.Beacon.Stop=Magia extinto Faro. -Message.Skill.Beacon.Upgrade={0} pode USAR agora estes buffs (categoria: {1} - duracao: {2} sec): -Message.Skill.Behavior.NewMode={0} ESTA agora em Modo {1}. -Message.Skill.Behavior.Upgrade={0} pode agora USAR estes Modos: -Message.Skill.Control.AggroFarm=Nao pode controlar um {0} enquanto neste modo {1}! -Message.Skill.Control.Ride=Voce nao puede USAR a habilidade Controlar enquanto andava hum {0}! -Message.Skill.Control.Upgrade={0} pode agora ser controlado com este objeto: {1}. -Message.Skill.Damage.Upgrade={0} tem agora {1} de Dano(s). -Message.Skill.Fire.Upgrade={0} tem agoar uma probabilidade de {1}% para definir inimigos em chamas para {2} seg. -Message.Skill.Hp.Upgrade={0} tem agora um maximo de vida de {1}pts . -Message.Skill.HpRegeneration.Upgrade={0} regeneracao agora {1} pontos de Vida CADA {2} seg. -Message.Skill.Inventory.Creative=Voce nao pode abrir o seu inventario no Modo Criativo. -Message.Skill.Inventory.NotAvailable={0} não tem um inventario. -Message.Skill.Inventory.Swimming=Não podes abrir o inventario enquanto {0} está a nadar! -Message.Skill.Inventory.Upgrade={0} agora tem um inventario com {1} espaços. -Message.Skill.Knockback.Upgrade={0} tem agora a chance de {1}% para empurrar um inimigo seu. -Message.Skill.Lightning.Upgrade={0} agora tem a chance de {1}% para filmar um raio que provoca {2} de Dano. -Message.Skill.Pickup.Creative=O teu MyPet não pode apanhar items do chão enquanto estás no modo criativo. -Message.Skill.Pickup.NoInventory={0} pode recorrer: Objetos, mas tem inventario. -Message.Skill.Pickup.StartStop={0} Coletar: {1} -Message.Skill.Pickup.Upgrade={0} Agora voce pode pegar objetos na faixa {1}. -Message.Skill.Poison.Upgrade={0} tem agora {1}% chance de envenenar o seu alvo por {2} seg. -Message.Skill.Ranged.RoundsPerMinute={0} tiros por minuto -Message.Skill.Ranged.Upgrade={0} pode agora disparar {3} {1} por minuto que causam {2} de dano cada. -Message.Skill.Slow.Upgrade={0} tem agora {1}% de chance de desacelarar o alvo durante {2} seg. -Message.Skill.Sprint.Upgrade={0} pode agora correr em direção a novos alvos. -Message.Skill.Thorns.Upgrade={0} tem agora {1}% chance de reflectir {2}% do dano recebido. -Message.Skill.Wither.Upgrade={0} tem agora {1}% de chance de detriorar o seu alvo durante {2} seg. -Message.Skilltree.Available=Habilidades disponiveis -Message.Skilltree.NotSwitched=A habilidade não foi alterada! -Message.Skilltree.RequiresLevel.Item=Nivel Requerido: {0} -Message.Skilltree.RequiresLevel.Message={0} precisa de ser nivel {1} para aprender esta habilidade! -Message.Skilltree.SelectionPrompt=Por favor seleccione uma habilidade para {0}. (/pcst) -Message.Skilltree.SwitchedTo=Você selecionou a habilidade {0}. -Message.Skilltree.SwitchedToFor=A habilidade do animal de estimação do {0} foi mudada para {1}. -Message.Spawn.Despawn={0} desapareceu. -Message.Spawn.NoSpace={0} não pode vir até ti por não haver espaço suficiente. -Message.Spawn.Prevent=Algo impede {0} de ir até ti. -Message.Spawn.Respawn={0} reapareceu! -Message.Spawn.Respawn.In={0} irá reaparecer em {1} seg. - -############# -## Names ## -############# -Name.Absorption=Absorção -Name.Aggressive=Agressivo -Name.Arrow=Flecha -Name.Bat=Morcego -Name.Blaze=Blaze -Name.Blocks=Bloco (s) -Name.Cancel=Cancelar -Name.CaveSpider=Aranha Da Caverna -Name.Chicken=Galinha -Name.Contact=Contacto -Name.Costs=Custos -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Dano -Name.Dead=Morto -Name.Disabled=Desabilitado -Name.Done=Pronto -Name.Drowning=Afogando -Name.Duel=Duelo -Name.Egg=Ovo -Name.Enabled=Habilitado -Name.EnderDragon=Dragão do Fim -Name.Enderman=Enderman -Name.Endermite=Térmita do Fim -Name.Exp=Exp -Name.Fall=Queda -Name.FallingBlock=Queda de Bloco -Name.Farm=Fazenda -Name.Fire=Fogo -Name.Fireball=Bola de Fogo -Name.FireResistance=Resistência ao Fogo -Name.FireTick=Fogo -Name.Fireworks=Fogos de Artificio -Name.FishingHook=Anzol de Pesca -Name.Food=Comida -Name.Friendly=Amigável -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardião -Name.Haste=Pressa -Name.HealthBoost=Recuperação -Name.Help=Ajuda -Name.Horse=Cavalo -Name.HP=PV -Name.Hunger=Fome -Name.Invisibility=Invisibilidade -Name.IronGolem=Golem de Ferro -Name.JumpBoost=Impulso de salto -Name.Lava=Lava -Name.LeashFlag=Chicotear bandeira -Name.Level=Nivel -Name.Lightning=Relâmpago -Name.Magic=Magia -Name.MagmaCube=Cubo de Magma -Name.Modes=Modos -Name.Mooshroom=Coguvaca -Name.NightVision=Visão Nocturna -Name.No=Não -Name.Normal=Normal -Name.Ocelot=Ocelote -Name.Owner=Dono -Name.Pig=Porco -Name.PigZombie=Porco Zombie -Name.Poison=Veneno -Name.Rabbit=Coelho -Name.Raid=Assalto -Name.Range=Alcance -Name.RangedDamage=Dano à Distância -Name.Regeneration=Regeneração -Name.Resistance=Resistência -Name.Respawntime=Tempo de Respawn -Name.Rows=Linha (s) -Name.Sheep=Ovelha -Name.Silverfish=Tisanuro -Name.Skeleton=Esqueleto -Name.Skill.Wither=Detriorar -Name.Skilltree=Árvore de Habilidades -Name.Slime=Lodo -Name.Snowball=Bola de Neve -Name.Snowman=Homem de Neve -Name.Speed=Velocidade -Name.Spider=Aranha -Name.SplashPotion=Poção de Lançamento -Name.Squid=Lula -Name.Strength=Força -Name.Suffocation=Sufocar -Name.TnT=TnT -Name.Type=Tipo -Name.Unknow=Desconhecido -Name.Villager=Aldeão -Name.Void=O Vazio -Name.WaterBreathing=Respiração Aquática -Name.Witch=Bruxa -Name.Wither=Wither -Name.WitherSkeleton=Esqueleto de Wither -Name.WitherSkull=Crânio de Wither -Name.Wolf=Lobo -Name.Yes=Sim -Name.You=Tu -Name.Zombie=Zombie -Name.ZombieVillager=Aldeão Zombie \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_pt_br.properties b/src/main/resources/locale/MyPet_pt_br.properties deleted file mode 100644 index 6081e9d841..0000000000 --- a/src/main/resources/locale/MyPet_pt_br.properties +++ /dev/null @@ -1,378 +0,0 @@ -################################################################### -## MyPet Brazilian Portuguese Locale ## -################################################################### -## Last Update: (YMD) 2020-01-24 ## -## ## -## Contributors: ## -## DMFPvP_, Davi, Dolan, Douglas Mello, Elygus, FabioZumbi12 ## -## Fernando Moura, Gisleino, Lucas Lanser, Luis Paulo Medeiros ## -## Maily, Oloco Meu, Sikatsu, Sr Nerd, Wadson B Ribeiro ## -## mestremouro, pumpzera ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Você não pode fazer isso enquanto {0} estiver morto. -Message.Call.Dead={0} está morto e não pode ser chamado. -Message.Call.Dead.Respawn={0} está morto e irá renascer em {1} segundos. -Message.Call.First=Você precisa chamar {0} primeiro. -Message.Command.Call.Success={0} veio até você. -Message.Command.CaptureHelper.HasPet=Você já tem um pet. -Message.Command.CaptureHelper.Mode=Ajuda para Captura: {0}. -Message.Command.CaptureHelper.Requirement.Adult=É adulto -Message.Command.CaptureHelper.Requirement.Angry=Está irritado -Message.Command.CaptureHelper.Requirement.Baby=É um bebê -Message.Command.CaptureHelper.Requirement.BelowHP=Vida menor do que {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Pode procriar -Message.Command.CaptureHelper.Requirement.Impossible=Impossível controlar. -Message.Command.CaptureHelper.Requirement.LowHP=Vida menor do que {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=É criado por um jogador -Message.Command.CaptureHelper.Requirement.Size.Equal=Tamanho igual a {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Tamanho é menor do que {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Tamanho é maior do que {0} -Message.Command.CaptureHelper.Requirement.Tamed=Está domado -Message.Command.CaptureHelper.Requirement.Wild=É selvagem -Message.Command.CaptureHelper.Requirement.World.Right=Você está no mundo certo -Message.Command.CaptureHelper.Requirement.World.Wrong=Este é o mundo errado. Vá para: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Você pode controlar com coleira nesta região. -Message.Command.CaptureHelper.WorldGuard.Denied=Você não pode controlar com coleira nesta região. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Habilidades serão atribuídas automaticamente! -Message.Command.ChooseSkilltree.NoneAvailable=Não há habilidades disponíveis para {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Você pode alterar as habilidades de {0} apenas uma vez! -Message.Command.Fail=Falha ao executar o comando! -Message.Command.Help.Admin={0}: Veja a Wiki (link abaixo) -Message.Command.Help.Beacon={0}: Abre o menu de configurar como sinalizador (Comando: /pbeacon) -Message.Command.Help.Behavior={0}: Escolher o comportamento do pet (Comando: /pb ou /petb) -Message.Command.Help.Call={0}: Chame o seu pet (Comando: /pc ou /petc) -Message.Command.Help.CaptureHelper={0}: Ativar ou desativar a ajuda na captura de um pet -Message.Command.Help.ChooseSkilltree={0}: Exibe habilidades disponíveis para seu pet e permite escolher uma. (apelido: /pcst ou /petcst) -Message.Command.Help.Info={0}: Mostra informações sobre um pet (apelido: /pinfo) -Message.Command.Help.Inventory={0}: Abre o inventário do pet (apelido: /pi or /peti) -Message.Command.Help.MissingParameter=Um parâmetro está faltando: -Message.Command.Help.MoreInfo=Para mais informações, leia a página de comando aqui: -Message.Command.Help.Name={0}: Escolha o nome do pet. -Message.Command.Help.Options={0}: mude suas opções do pet (use [TAB]). -Message.Command.Help.Pickup={0}: Coletar drops automaticamente (apelidos: /pp ou /petp) -Message.Command.Help.Release={0}: Liberte seu pet -Message.Command.Help.Respawn={0}: Renasce seu pet, mas com uma taxa (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Envie seu pet para longe (apelido: /psa ou /petsa) -Message.Command.Help.Shop={0}: Abre a loja (pode ser: /petsh or /psh) -Message.Command.Help.Skill={0}: Mostra as habilidades do pet -Message.Command.Help.Stop={0}: Impede que seu pet ataque (apelido: /ps ou /pets) -Message.Command.Help.Store={0}: Guarda seu pet atual. Pode ser pego novamente usando /petswitch. (apelidos: /pst or /pstore) -Message.Command.Help.Switch={0}: Permite a troca entre seus pets (Comando: /psw ou /pswitch) -Message.Command.Help.Trade={0}: Permite a troca de pets com outros jogadores (Comando: /pt or /pett) -Message.Command.Help.Type={0}: Exibe informações dos tipos de pets -Message.Command.List.Player=Pet(s) de {0}: -Message.Command.List.Yours=Seu(s) pet(s): -Message.Command.Name.Filter=O nome usado é inválido, por favor tente outro. -Message.Command.Name.New=O nome do seu pet agora é: {0} -Message.Command.Name.ToLong="{0}" é muito grande. Use no máximo 10 caracteres. -Message.Command.PetType.Unknown=Tipo de pet desconhecido! -Message.Command.Release.Confirm=Clique no nome do seu pet para confirmar: -Message.Command.Release.Dead={0} foi solto e nunca mais retornará... -Message.Command.Release.Success={0} agora está livre... -Message.Command.Respawn.Auto=Renascer automaticamente: {0}. -Message.Command.Respawn.AutoMin=Você definiu o tempo mínimo de renascer automático para {0}. -Message.Command.Respawn.NoMoney=Você precisa de {1} para {0} renascer! -Message.Command.Respawn.Paid=Você pagou {1} para {0} resnacer. -Message.Command.Respawn.Show=Valor para renascer {0}: {1} ({2} automático ) -Message.Command.Respawn.Show.Pay=Use /petrespawn pay para pagar a taxa de respawn. -Message.Command.SendAway.AlreadyAway={0} já foi enviado para longe. -Message.Command.SendAway.Success=Você enviou {0} para longe. -Message.Command.Skills.Show=Habilidades de {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Não há nenhuma habilidade de {0}. -Message.Command.Stop.Attack={0} parou de atacar. -Message.Command.Success=Comando executado com sucesso! -Message.Command.Switch.Limit=Você não pode ter mais de {0} pets. -Message.Command.Switch.NoPet=Você não possui um pet para guardar. -Message.Command.Switch.NoStoredPets=Você não possui pets guardados. -Message.Command.Switch.Success=Você guardou {0}. -Message.Command.Trade.Owner.Cancel=Sua oferta para {0} foi retirada. -Message.Command.Trade.Owner.InvalidPrice=Você digitou um preço inválido para sua oferta. -Message.Command.Trade.Owner.NoOffer=Você ofereceu um pet a ninguém. -Message.Command.Trade.Owner.Offer=Você ofereceu {0} para {1}. -Message.Command.Trade.Owner.Offer.Price=Você ofereceu {0} para {1} por {2}. -Message.Command.Trade.Owner.OpenOffer={0} já tem uma oferta e precisa aceitar ou rejeitar ela primeiro. -Message.Command.Trade.Owner.Reject={0} rejeitou sua oferta para {1}. -Message.Command.Trade.Owner.Success={0} aceitou sua ofertar para {1}. -Message.Command.Trade.Owner.Yourself=Você não pode trocar consigo mesmo. -Message.Command.Trade.Receiver.Distance=Você não pode aceitar a oferta porque sua distância de {0} é maior do que 10 metros. -Message.Command.Trade.Receiver.HasPet=Você já possui um pet. -Message.Command.Trade.Receiver.NoOffer=Ninguém ofereceu um pet para você. -Message.Command.Trade.Receiver.NoPermission=Você não tem as permissões para aceitar qualquer oferta. -Message.Command.Trade.Receiver.NotEnoughMoney=Você não tem dinheiro suficiente. Para aceitar a oferta você precisa de {0}. -Message.Command.Trade.Receiver.Offer={0} ofereceu a você um pet (aceite usando /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} ofereceu a você um pet por {1} (aceite usando /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=O pet oferecido não está mais disponível. -Message.Command.Trade.Receiver.Reject=Você rejeitou a oferta de {0}. -Message.Command.Trade.Receiver.Success=Seu comércio com {0} foi bem sucedido. Você agora é dono de {1}. -Message.DeathMessage={0} foi morto por: {1} -Message.Hunger.Hungry={0} está com muita fome. Você deve alimentar {0} agora. -Message.Hunger.Rumbling=O estomago de {0} está resmungando. Você deve alimentar {0} logo. -Message.Hunger.Starving={0} está morrendo de fome. Alimente-o AGORA! -Message.Leash.Add=Você domesticou um pet! Será um bom animal de estimação. -Message.LevelSystem.LevelDown=Wolfi voltou ao level 7. -Message.LevelSystem.LevelUp={0} agora é nível {1}. -Message.LevelSystem.ReachedMaxLevel={0} alcançou ao nível máximo de {1}. -Message.MultiWorld.NoActivePetInThisWorld=Você não tem um pet neste mundo! -Message.MultiWorld.NowActivePet={0} agora é o seu pet ativo. -Message.No.Allowed=Você não tem permissão para usar isso! -Message.No.AllowedHere=Os pets não são permitidos aqui! -Message.No.CanUse=Você não pode usar isso agora. -Message.No.Economy=O suporte econômico não está habilitado. -Message.No.HasPet=Você não tem um pet! -Message.No.Money=Você não tem dinheiro suficiente para fazer isso. -Message.No.NothingToSeeHere=Nada para ver aqui, siga em frente! -Message.No.PlayerOnline=Este jogador não está online. -Message.No.Skill={0} não conhece a habilidade {1}. -Message.No.UserHavePet={0} não tem um pet! -Message.Npc.ChosenPet=Você escolheu {0} para estar ao seu lado novamente. -Message.Npc.HandOver=Você entregou {0} para o {1}. -Message.Npc.HandOverTitle=Entregue o pet -Message.Npc.NoHandOver=Quero ter o {0} ao meu lado. -Message.Npc.StorageFull=Você não pode armazenar mais pets no {0}. Você atingiu o máximo de {1} pets armazenados. -Message.Npc.SwitchTitle=Alternar pet -Message.Npc.TakeTitle=Guarde o pet -Message.Npc.YesHandOver=Vou entregar o {0} para você. -Message.SelectMyPet=Selecione um pet -Message.Shop.Available=Lojas de pets disponíveis: -Message.Shop.Confirm.No=Não quero comprar {0} por {1}. -Message.Shop.Confirm.SendStorage=Se você comprar este pet, ele será enviado para o armazenamento, pois você já tem um pet ativo. -Message.Shop.Confirm.Title=Comprar {0} por {1}? -Message.Shop.Confirm.Yes=Eu quero comprar {0} por {1}. -Message.Shop.NoMoney=Você não tem dinheiro suficiente para comprar esse pet. -Message.Shop.NotFound=Não há loja com este nome. -Message.Shop.Success=Você comprou {0} por {1} com sucesso. -Message.Shop.SuccessStorage=Você já tem um pet com você. {0} foi enviado para o seu armazenamento. -Message.Sit.Follow=Você permitiu que {0} te siga novamente. -Message.Sit.Stay=Você mandou {0} ficar onde está. -Message.Skill.Beacon.ClickOff=Clique para desligar -Message.Skill.Beacon.ClickOn=Clique para ligar -Message.Skill.Beacon.Effect=Efeito do sinalizador: {0} -Message.Skill.Beacon.RemainingBuffs=Efeitos restantes selecionáveis no sinalizador: {0} -Message.Skill.Beacon.Stop=Sinalizador apagado. -Message.Skill.Beacon.Upgrade={0} agora pode usar estas habilidades (distância: {1} - duração: {2}seg): -Message.Skill.Behavior.NewMode={0} agora está no modo {1}. -Message.Skill.Behavior.Upgrade={0} agora pode usar estes modos de comportamento: -Message.Skill.Control.AggroFarm=Nao pode controlar {0} enquanto estiver no modo {1}! -Message.Skill.Control.Ride=Você não pode usar a habilidade de Controle enquanto está montado no {0}! -Message.Skill.Control.Upgrade={0} agora pode ser controlado com: {1} -Message.Skill.Damage.Upgrade={0} agora tem {1} de dano. -Message.Skill.Fire.Upgrade={0} agora tem uma chance de {1}% para incendiar inimigos por {2} segundos. -Message.Skill.Hp.Upgrade={0} agora tem uma vida máxima de {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} agora tem regeneracao de {1} pontos de vida a cada {2} seg. -Message.Skill.Inventory.Creative=Voce nao pode abrir o inventario no Modo Criativo. -Message.Skill.Inventory.NotAvailable={0} nao tem um inventario. -Message.Skill.Inventory.Swimming=Voce nao pode abrir o inventario enquanto {0} esta nadando! -Message.Skill.Inventory.Upgrade={0} agora tem um inventario com {1} espaços . -Message.Skill.Knockback.Upgrade={0} agora tem a chance de {1}% de empurrar um inimigo seu. -Message.Skill.Lightning.Upgrade={0} agora tem a chance de {1}% de soltar um raio que provoca {2} de Dano. -Message.Skill.Pickup.Creative=Seu pet nao pode pegar items quando voce esta no modo criativo. -Message.Skill.Pickup.NoInventory={0} nao pode pegar drops se nao tiver habilidade de inventario. -Message.Skill.Pickup.StartStop={0} Coletar: {1} -Message.Skill.Pickup.Upgrade={0} agora pode pegar itens do chao ate {1} blocos de distancia. -Message.Skill.Poison.Upgrade={0} agora tem a chance de {1}% de envenenar seu alvo por {2} seg. -Message.Skill.Ranged.RoundsPerMinute={0} tiros por Minuto -Message.Skill.Ranged.Upgrade={0} agora pode disparar {3} {1}s por minuto que causam {2} de dano cada. -Message.Skill.Ride.NoTeleport=Você não pode se teletransportar enquanto monta um animal de estimação! -Message.Skill.Ride.Receive={0} agora pode ser montado. -Message.Skill.Ride.Upgrade=A velocidade de montaria de {0} foi aumentada em {1}%. -Message.Skill.Shield.Format={1}% de chance de redirecionar {2}% do dano recebido para {0} -Message.Skill.Shield.Upgrade={0} agora tem uma chance de {1}% de redirecionar {2}% do seu dano para ele mesmo. -Message.Skill.Slow.Upgrade={0} tem agora a chance de {1}% de retardar o alvo por {2} seg. -Message.Skill.Sprint.Upgrade={0} agora pode correr mais rapido para novos alvos. -Message.Skill.Stomp.Upgrade={0} agora tem uma chance de {1}% de pisotear o chao e causar {2} de dano em tudo a 2.5 metros -Message.Skill.Thorns.Upgrade={0} agora tem a chance de {1}% para revidar {2}% o dano recebido. -Message.Skill.Wither.Upgrade={0} agora tem a chance de {1}% de usar os ataques do Wither por {2} seg. -Message.Skilltree.Available=Habilidades Disponiveis -Message.Skilltree.NotSwitched=As habilidades nao foram alteradas! -Message.Skilltree.RequiresLevel.Item=Nivel necessario: {0} -Message.Skilltree.RequiresLevel.Message={0} precisa estar no nível {1} para escolher essa habilidade! -Message.Skilltree.SelectionPrompt=Por favor selecione uma habilidade para {0}. (/pcst) -Message.Skilltree.SwitchedTo=Você selecionou a habilidade {0}. -Message.Skilltree.SwitchedToFor=Habilidades de {0} foram alteradas para {1}. -Message.Spawn.Despawn={0} dispersou. -Message.Spawn.Flying={0} não pode vir até você quando você está voando. -Message.Spawn.NoSpace={0} não pode vir até você porque não há espaço suficiente. -Message.Spawn.Prevent=Algo impede {0} de ir até você. -Message.Spawn.Respawn={0} renasceu! -Message.Spawn.Respawn.In={0} vai renascer em {1} seg. -Message.Spawn.Spectator=Voce não pode chamar {0} no modo espectador. -Message.Update.Available=Uma nova versão MyPet está disponível: - -############# -## Names ## -############# -Name.Absorption=Absorção -Name.Aggressive=Agressivo -Name.Arrow=Flecha -Name.Bat=Morcego -Name.Bee=Abelha -Name.Blaze=Blaze -Name.Blocks=Bloco(s) -Name.Cancel=Cancelar -Name.Cat=Gato -Name.CaveSpider=Aranha da Caverna -Name.Chicken=Galinha -Name.Cod=Bacalhau -Name.Contact=Contato -Name.Costs=Custos -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Dano -Name.Dead=Morto -Name.Disabled=Desabilitado -Name.Dolphin=Golfinho -Name.Done=Concluido -Name.Donkey=Burro -Name.DragonFireball=Bola de fogo do Dragão -Name.Drowned=Afogado -Name.Drowning=Afogando -Name.Duel=Duelo -Name.Egg=Ovo -Name.ElderGuardian=Guardião Ancião -Name.EmptyHand=mão vazia -Name.Enabled=Habilitado -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Perola do Fim -Name.Everyone=Todos -Name.Evoker=Evocador -Name.Exp=Exp -Name.Fall=Queda -Name.FallingBlock=Bloco Caindo -Name.Farm=Fazenda -Name.Fire=Fogo -Name.Fireball=Bola de Fogo -Name.FireResistance=Resistência ao Fogo -Name.FireTick=Fogo -Name.Fireworks=Fogos de Artifício -Name.FishingHook=Vara de Pescar -Name.Food=Comida -Name.Fox=Raposa -Name.Friendly=Amigável -Name.Ghast=Ghast -Name.Giant=Gigante -Name.Guardian=Guardião -Name.Haste=Pressa -Name.HealthBoost=Acréscimo de Cura -Name.Help=Ajuda -Name.Horse=Cavalo -Name.HP=Vida -Name.Hunger=Fome -Name.Husk=Husk -Name.Illusioner=Ilusionista -Name.Invisibility=Invisibilidade -Name.IronGolem=Golem de Ferro -Name.JumpBoost=Impulso de Salto -Name.Lava=Lava -Name.LeashFlag=Etiqueta da Coleira -Name.Level=Nível -Name.Lightning=Relâmpago -Name.Llama=Lhama -Name.LlamaSpit=Cuspe da Lhama -Name.Luck=Sorte -Name.Magic=Magia -Name.MagmaCube=Cubo de Magma -Name.Modes=Modos -Name.Mooshroom=Cogumelo -Name.Mule=Mula -Name.NightVision=Visão Noturna -Name.No=Não -Name.Normal=Normal -Name.Ocelot=Jaguatirica -Name.Off=Desligado -Name.On=Ligado -Name.Owner=Dono -Name.Panda=Panda -Name.Parrot=Papagaio -Name.Party=Grupo -Name.Phantom=Fantasma -Name.Pig=Porco -Name.PigZombie=Porco Zumbi -Name.Pillager=Saqueador -Name.Poison=Poção -Name.PolarBear=Urso Polar -Name.Price=Preço -Name.PufferFish=Baiacu -Name.Rabbit=Coelho -Name.Raid=Ataque -Name.Range=Alcance -Name.RangedDamage=Dano em Distância -Name.Ravager=Devastador -Name.Regeneration=Regeneração -Name.Resistance=Resistência -Name.Respawntime=Tempo de Renascimento -Name.Rows=Linha(s) -Name.Salmon=Salmão -Name.Seconds=Segundo(s) -Name.Sheep=Ovelha -Name.Silverfish=Silverfish -Name.Skeleton=Esqueleto -Name.SkeletonHorse=Cavalo Esqueleto -Name.Skill.Beacon=Sinalizador -Name.Skill.Behavior=Comportamento -Name.Skill.Control=Controle -Name.Skill.Damage=Dano -Name.Skill.Fire=Fogo -Name.Skill.Heal= Curar -Name.Skill.Hitpoints=Vida -Name.Skill.Inventory=Inventário -Name.Skill.Knockback=Repulsão -Name.Skill.Lightning=Relampago -Name.Skill.Pickup=Pegar -Name.Skill.Poison=Veneno -Name.Skill.Ranged=Distância -Name.Skill.Ride=Montar -Name.Skill.Shield=Escudo -Name.Skill.Slow=Lento -Name.Skill.Sprint=Correr -Name.Skill.Stomp=Esmagar -Name.Skill.Thorns=Espinhos -Name.Skill.Wither=Wither -Name.Skilltree=Habilidades -Name.Slime=Slime -Name.SmallFireball=Bola de Fogo Pequena -Name.Snowball=Bola de Neve -Name.Snowman=Boneco de Neve -Name.Speed=Velocidade -Name.Spider=Aranha -Name.SplashPotion=Poção Arremessável -Name.Squid=Lula -Name.Stray=Vagante -Name.Strength=Força -Name.Suffocation=Asfixia -Name.Title.Creator=Criador do MyPet -Name.Title.Developer=Desenvolvedor MyPet -Name.Title.Donator=Doador -Name.Title.Helper=Ajudante -Name.Title.Premium=Premium -Name.Title.Translator=Tradutor -Name.TnT=TnT -Name.TraderLlama=Lhama do Vendedor -Name.Trident=Tridente -Name.TropicalFish=Peixe Tropical -Name.Turtle=Tartaruga -Name.Type=Tipo -Name.Unknow=Desconhecido -Name.Vex=Vex -Name.Villager=Aldeão -Name.Vindicator=Defensor -Name.Void=O vazio -Name.WanderingTrader=Vendedor Ambulante -Name.WaterBreathing=Respiração Aquática -Name.Witch=Bruxa -Name.Wither=Wither -Name.WitherSkeleton=Esqueleto Wither -Name.WitherSkull=Crânio de Wither -Name.Wolf=Lobo -Name.Yes=Sim -Name.You=Você -Name.Zombie=Zumbi -Name.ZombieHorse=Cavalo Zumbi -Name.ZombieVillager=Aldeão Zumbi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ro.properties b/src/main/resources/locale/MyPet_ro.properties deleted file mode 100644 index f7bdee2549..0000000000 --- a/src/main/resources/locale/MyPet_ro.properties +++ /dev/null @@ -1,332 +0,0 @@ -############################################################## -## MyPet Romanian Locale ## -############################################################## -## Last Update: (YMD) 2020-04-23 ## -## ## -## Contributors: ## -## Chelios, Nucleus Network Company, Sikatsu, Snowman FTW ## -## UniteCraft Network, Xazin, Алекс Games ## -## ## -############################################################## - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn={0} este mort si urmeaza sa reinvie in {1} secunde. -Message.Call.First=Trebuie sa-l chemi pe {0} prima data. -Message.Command.Call.Success={0} a venit la tine. -Message.Command.CaptureHelper.HasPet=Deja ai un MyPet. -Message.Command.CaptureHelper.Mode=Ajutor pentru imblanzire: {0}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltree-ul urmeaza sa fie ales automat! -Message.Command.ChooseSkilltree.NoneAvailable=Momentan nu sunt skilltree-uri valabile pentru {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Poti schimba skilltree-ul lui {0} doar o singura data! -Message.Command.Fail=Executia comenzii a esuat! -Message.Command.Help.Admin={0}: Link wiki (link afisat jos) -Message.Command.Help.Beacon={0}: Deschide meniul de beacon al petului (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Selecteaza comportamentul animalului (alias: /pb or /petb) -Message.Command.Help.Call={0}: Cheama animalul (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Porneste tutorialul pentru imblanzire -Message.Command.Help.ChooseSkilltree={0}: Arata si te lasa sa alegi un skilltree (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Arata informatiile unui MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Deschide inventarul MyPet-ului (alias: /pi or /peti) -Message.Command.Help.MoreInfo=Pentru mai multe informatii, citeste pagina comenzii aici: -Message.Command.Help.Name={0}: Schimba numele animalului. -Message.Command.Help.Options={0}: Schimba optiunile MyPet-ului (foloseste [TAB]). -Message.Command.Help.Pickup={0}: Lasa animalul sa culeaga iteme (alias: /pp or /petp) -Message.Command.Help.Release={0}: Elibereaza animalul -Message.Command.Help.Respawn={0}: Reinvie animalul instant pentru o suma de bani (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Trimite animalul departe (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Deschide pet shop-ul (alias: /petsh sau /psh) -Message.Command.Help.Skill={0}: Arata skill-levels -Message.Command.Help.Stop={0}: Opreste animalul din a ataca (alias: /ps or /pets) -Message.Command.Help.Store={0}: Stochează animalele de companie actuale. Poate fi recuperat din nou de către /petswitch comanda. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Te lasa sa alegi MyPet-ul (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Schimba MyPet-ul cu alti playeri (alias: /pt or /pett) -Message.Command.Help.Type={0}: Arata informatii despre tipurile de MyPets: -Message.Command.List.Player=Animalele lui {0}: -Message.Command.List.Yours=Animalele tale: -Message.Command.Name.Filter=Numele ales este invalid, te rugam sa alegi altul. -Message.Command.Name.New=Numele petului tau a fost schimbat: {0} -Message.Command.Name.ToLong="{0}" este prea lung. Marimea maxima este de {1} caractere. -Message.Command.PetType.Unknown=Tip pet nerecunoscut! -Message.Command.Release.Confirm=Te rugam sa apesi pe numele animalului pentru a confirma: -Message.Command.Release.Dead={0} a fost alungat permanent... -Message.Command.Release.Success={0} este acum liber... -Message.Command.Respawn.Auto=Reinviere automata: {0}. -Message.Command.Respawn.AutoMin=Seteaza timpul minim de reinviere la {0}. -Message.Command.Respawn.NoMoney=Ai nevoie de {1} pentru a il reinvia pe {0}! -Message.Command.Respawn.Paid=Plata de reinviere pentru ({1}) {0} a fost platita. -Message.Command.Respawn.Show=Plata de reinviere pentru {0}: {1} ({2}auto) -Message.Command.SendAway.AlreadyAway={0} este deja trimis. -Message.Command.SendAway.Success={0} a fost trimis departe. -Message.Command.Skills.Show=Skill pentru {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Acest skilltree "{0}" nu a putut fi gasit. -Message.Command.Stop.Attack={0} s-a oprit din atacat. -Message.Command.Success=Executia comenzii a reusit! -Message.Command.Switch.Limit=Nu poti stoca mai mult de {0} MyPets. -Message.Command.Switch.NoPet=Nu ai un MyPet pentru a il stoca. -Message.Command.Switch.NoStoredPets=Nu ai un MyPet stocat. -Message.Command.Switch.Success=L-ai stocat pe {0}. -Message.Command.Trade.Owner.Cancel=Oferta ta pentru {0} a fost extrasa. -Message.Command.Trade.Owner.InvalidPrice=Ai introdus un pret invalid pentru oferta ta. -Message.Command.Trade.Owner.NoOffer=You offered nobody a MyPet. -Message.Command.Trade.Owner.Offer=L-ai oferit pe {0} lui {1}. -Message.Command.Trade.Owner.Offer.Price=L-ai oferit pe {0} lui {1} pentru {2}. -Message.Command.Trade.Owner.OpenOffer={0} already has an offer and needs to accept or reject this it first. -Message.Command.Trade.Owner.Reject={0} a refuzat oferta ta pentru {1}. -Message.Command.Trade.Owner.Success={0} a acceptat oferta ta pentru {1}. -Message.Command.Trade.Owner.Yourself=Nu poti sa negociezi cu tine. -Message.Command.Trade.Receiver.Distance=Nu poti accepta oferta deoarece distanta ta pana la {0} este mai mare de 10 metrii. -Message.Command.Trade.Receiver.HasPet=Deja ai un MyPet. -Message.Command.Trade.Receiver.NoOffer=Nu ti-a oferit nimeni un MyPet. -Message.Command.Trade.Receiver.NoPermission=Nu ai permisiunea pentru a accepta schimburi. -Message.Command.Trade.Receiver.NotEnoughMoney=Nu ai destui bani. Pentru a accepta schimburi ai nevoie de {0}. -Message.Command.Trade.Receiver.Offer={0} ti-a oferit un MyPet (accepta cu /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} offered you a MyPet for {1} (accept with /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=MyPet-ul oferit nu mai este valabil. -Message.Command.Trade.Receiver.Reject=Ai refuzat oferta lui {0}. -Message.Command.Trade.Receiver.Success=Schimbul tau cu {0} a fost incheiat cu succes. Acum esti detinatorul lui {1}. -Message.DeathMessage={0} a fost omorat de: {1} -Message.Hunger.Hungry={0} se simte infometat. Hraneste-l pe {0} acum. -Message.Hunger.Rumbling={0}'s stomach is rumbling. You should feed {0} soon. -Message.Hunger.Starving={0} is starving. Feed {0} NOW! -Message.Leash.Add=You've tamed a pet! It will be a good MyPet. -Message.LevelSystem.LevelUp={0} are acum nivel {1}. -Message.LevelSystem.ReachedMaxLevel={0} a atins nivelul maxim ({1}). -Message.MultiWorld.NoActivePetInThisWorld=Nu ai un MyPet in lumea aceasta! -Message.MultiWorld.NowActivePet={0} este acum MyPet-ul activ. -Message.No.Allowed=Nu ai voie sa folosesti asta! -Message.No.AllowedHere=MyPets nu sunt acceptati aici! -Message.No.CanUse=Nu poti sa folosesti asta acum -Message.No.Economy=The economy support is not enabled. -Message.No.HasPet=Nu ai un MyPet! -Message.No.Money=Nu ai destui bani pentru a face asta. -Message.No.NothingToSeeHere=Nimic de vazut aici! -Message.No.PlayerOnline=Acest player nu este online. -Message.No.Skill={0} nu recunoaste acest skill {1}. -Message.No.UserHavePet={0} nu are un MyPet! -Message.Npc.ChosenPet=L-ai ales pe {0} pentru a fi de partea ta din nou. -Message.Npc.HandOver=L-ai inmanat pe {0} lui {1}. -Message.Npc.HandOverTitle=Inmaneaza un MyPet -Message.Npc.NoHandOver=Nu il am pe {0} de partea mea. -Message.Npc.StorageFull=Nu ii mai poti inmana MyPets lui {0}. Ai atins limita de {1} MyPet(s) stocati. -Message.Npc.SwitchTitle=Schimba MyPet -Message.Npc.TakeTitle=Ia MyPet -Message.Npc.YesHandOver=Il voi inmana pe {0} tie. -Message.SelectMyPet=Selecteaza un MyPet -Message.Shop.Available=Pet shop-uri valabile: -Message.Shop.Confirm.No=Nu doresc sa il cumpar pe {0} pentru {1} -Message.Shop.Confirm.SendStorage=Daca achizitionezi acest animal va fi trimis in depozit\ndeoarece deja ai un animal cu tine -Message.Shop.Confirm.Title=/petswitch -Message.Shop.Confirm.Yes=60 -Message.Shop.NoMoney=Nu ai destui bani pentru a cumpara acel animal. -Message.Shop.NotFound=Nu există magazin cu acest nume. -Message.Shop.Success=Ați cumpărat cu succes {0} pentru {1}. -Message.Shop.SuccessStorage=Aveți deja un animal de companie cu dvs. {0} a fost trimis la depozitul dvs. -Message.Sit.Follow=L-ai lasat pe {0} sa te urmareasca din nou -Message.Sit.Stay=I-ai spus lui {0} sa stea pe loc -Message.Skill.Beacon.ClickOff=Apasa pentru a oprii -Message.Skill.Beacon.ClickOn=Apasa pentru a pornii -Message.Skill.Beacon.Effect=Efecte beacon: {0} -Message.Skill.Beacon.RemainingBuffs=Efecte beacon selectabile ramase: {0} -Message.Skill.Beacon.Stop=Beacon stins. -Message.Skill.Beacon.Upgrade={0} Poate folosii urmatoarele buff-uri (raza: {1} - durata: {2}sec): -Message.Skill.Behavior.NewMode={0} este acum in modul {1}. -Message.Skill.Behavior.Upgrade={0} poate sa foloseasca acum urmatoarele moduri de comportament: -Message.Skill.Control.AggroFarm=Nu il poti controla pe {0} cand este in modul {1}! -Message.Skill.Control.Ride=Nu poti sa folosesti Control skill in timp ce il calaresti pe {0}! -Message.Skill.Control.Upgrade={0} poate acum sa fie controlat cu: {1} -Message.Skill.Damage.Upgrade={0} are acum {1} puncte de damage. -Message.Skill.Fire.Upgrade={0} are acum o sansa de {1}% pentru a da foc inamicilor timp de {2} secunde. -Message.Skill.Hp.Upgrade={0} are acum {1} puncte de HP. -Message.Skill.HpRegeneration.Upgrade={0} isi regenereaza acum {1} puncte de HP in fiecare {2} secunde. -Message.Skill.Inventory.Creative=Nu poti deschide inventarul in timp ce esti in modul de joc Creative. -Message.Skill.Inventory.NotAvailable={0} nu are inventar. -Message.Skill.Inventory.Swimming=Nu poti deschide inventarul lui {0} in timp de inoata! -Message.Skill.Inventory.Upgrade={0} are acum un inventar cu {1} locuri libere. -Message.Skill.Knockback.Upgrade={0} are acum o sansa de {1}% sa arunce inamicul. -Message.Skill.Lightning.Upgrade={0} are acum o sansa de {1}% sa arunce un traznet care cauzeaza {2} puncte de damage. -Message.Skill.Pickup.Creative=MyPet-ul tau nu poate sa culeaga iteme in timp ce esti in modul de joc Creative. -Message.Skill.Pickup.NoInventory={0} poate sa culeaga iteme dar nu are inventar. -Message.Skill.Pickup.StartStop={0} a cules: {1} -Message.Skill.Pickup.Upgrade={0} culege acum itemele intr-o raza de {1} metrii. -Message.Skill.Poison.Upgrade={0} are acum o sansa de {1}% sa-si otraveasca inamicul pentru {2}secunde. -Message.Skill.Ranged.RoundsPerMinute={0} runde pe minut. -Message.Skill.Ranged.Upgrade={0} poate sa arunce {3} {1}s pe minut ce cauzeaza {2} puncte de damage fiecare. -Message.Skill.Ride.Receive={0} poate acum sa fie calarit. -Message.Skill.Ride.Upgrade=Viteza lui {0} in timp ce este calarit a fost crescuta cu {1}%. -Message.Skill.Shield.Format={1}% sansa de {2}% sa transfere o parte din damage-ul primit lui {0} -Message.Skill.Shield.Upgrade={0} are acum o sansa de {1}% sa transfere {2}% puncte de damage primite la el. -Message.Skill.Slow.Upgrade={0} are acum o sansa de {1}% sa incetineasca tinta pentru {2} secunde. -Message.Skill.Sprint.Upgrade={0} poate acum sa sprinteze spre tintele noi. -Message.Skill.Stomp.Upgrade={0} are acum o sansa de {1}% sa loveasca pamantul si sa cauzeze {2} puncte de damage tuturor intr-o raza de 2.5 metrii. -Message.Skill.Thorns.Upgrade={0} are acum o sansa de {1}% sa reflecteze {2}% puncte de damage primite. -Message.Skill.Wither.Upgrade={0} are acum o sansa de {1}% sa afecteze tinta de efect de Wither timp de {2} secunde. -Message.Skilltree.Available=Skilltree-uri valabile -Message.Skilltree.NotSwitched=Skilltree-ul nu a fost schimbat! -Message.Skilltree.RequiresLevel.Item=Necesita nivel: {0} -Message.Skilltree.RequiresLevel.Message={0} are nevoie de nivelul {1} pentru a invata acest skilltree! -Message.Skilltree.SelectionPrompt=Te rugam sa selectezi un skill tree pentru {0}. (/pcst) -Message.Skilltree.SwitchedTo=Ai selectat skilltree-ul {0}. -Message.Skilltree.SwitchedToFor=Schimbat skilltree-ul pentru animalul lui {0} la {1}. -Message.Spawn.Despawn={0} despawned. -Message.Spawn.Flying={0} Nu se poate misca cat timp zbori. -Message.Spawn.NoSpace={0} nu poate sa vina deoarece nu este destul spatiu. -Message.Spawn.Prevent=Ceva il opreste pe {0} sa vina la tine. -Message.Spawn.Respawn={0} respawned! -Message.Spawn.Respawn.In={0} o sa reinvie in {1} secunde. -Message.Spawn.Spectator=Nu il poti chema pe {0} in modul de joc Spectator. -Message.Update.Available=/petswitch - -############# -## Names ## -############# -Name.Absorption=Absorbtie -Name.Aggressive=Agresiv -Name.Arrow=Sageata -Name.Bat=Liliac -Name.Blaze=Blaze -Name.Blocks=Block(s) -Name.Cancel=Cancel -Name.CaveSpider=Paianjen de pestera -Name.Chicken=Gaina -Name.Contact=Contact -Name.Costs=Costs -Name.Cow=Vaca -Name.Creeper=Creeper -Name.Damage=Damage -Name.Dead=Mort -Name.Disabled=Dezactivat -Name.Done=Done -Name.Donkey=Magar -Name.Drowning=Drowning -Name.Duel=Duel -Name.Egg=Ou -Name.ElderGuardian=Mare strajer -Name.EmptyHand=mana goala -Name.Enabled=Activat -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.Everyone=Toti -Name.Evoker=Evocator -Name.Exp=Exp -Name.Fall=Fall -Name.FallingBlock=Falling Block -Name.Farm=Farm -Name.Fire=Foc -Name.Fireball=Fireball -Name.FireResistance=Fire Resistance -Name.FireTick=Fire -Name.Fireworks=Artificii -Name.FishingHook=Fishing Hook -Name.Food=Mancare -Name.Friendly=Friendly -Name.Ghast=Ghast -Name.Giant=Giant -Name.Guardian=Guardian -Name.Haste=Haste -Name.HealthBoost=Health Boost -Name.Help=Ajutor -Name.Horse=Cal -Name.HP=HP -Name.Hunger=Foame -Name.Husk=Momaie -Name.Illusioner=iluzii -Name.Invisibility=Invizibilitate -Name.IronGolem=Iron Golem -Name.JumpBoost=Jump Boost -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Lightning -Name.Llama=Lama -Name.Luck=Noroc -Name.Magic=Magic -Name.MagmaCube=Magma Cube -Name.Modes=Modes -Name.Mooshroom=Mooshroom -Name.Mule=Catar -Name.NightVision=Night Vision -Name.No=Nu -Name.Normal=Normal -Name.Ocelot=Ocelot -Name.Off=Off -Name.On=On -Name.Owner=Detinator -Name.Parrot=Papagal -Name.Party=Party -Name.Pig=Porc -Name.PigZombie=Zombie Pigman -Name.Poison=Otrava -Name.PolarBear=Urs Polar -Name.Price=Pret -Name.Rabbit=Iepure -Name.Raid=Raid -Name.Range=Raza -Name.RangedDamage=Ranged Damage -Name.Regeneration=Regeneration -Name.Resistance=Resistance -Name.Respawntime=Respawntime -Name.Rows=Row(s) -Name.Sheep=Oaie -Name.Silverfish=Silverfish -Name.Skeleton=Schelet -Name.SkeletonHorse=Cal schelet -Name.Skill.Beacon=Beacon -Name.Skill.Behavior=Comporament -Name.Skill.Control=Control -Name.Skill.Damage=Damage -Name.Skill.Fire=Fire -Name.Skill.Heal=Vindeca -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Inventory -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Lightning -Name.Skill.Pickup=Pickup -Name.Skill.Poison=Otrava -Name.Skill.Ranged=Ranged -Name.Skill.Ride=Ride -Name.Skill.Shield=Shield -Name.Skill.Slow=Slow -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Thorns -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Minge de foc mica -Name.Snowball=Snowball -Name.Snowman=Snowman -Name.Speed=Speed -Name.Spider=Paianjen -Name.SplashPotion=Splash Potion -Name.Squid=Caracatita -Name.Stray=răzleț -Name.Strength=Strength -Name.Suffocation=Suffocation -Name.Title.Creator=Creatorul MyPet -Name.Title.Developer=MyPet Dezvoltator -Name.Title.Donator=Donator -Name.Title.Helper=Ajutor -Name.Title.Premium=Premium -Name.Title.Translator=Traducator -Name.TnT=TnT -Name.Type=Type -Name.Unknow=Unknow -Name.Vex=înfierbânta -Name.Villager=Villager -Name.Vindicator=Vindicator -Name.Void=The Void -Name.WaterBreathing=Water Breathing -Name.Witch=Vrajitoare -Name.Wither=Wither -Name.WitherSkeleton=Schelet Wither -Name.WitherSkull=Witherskull -Name.Wolf=Lup -Name.Yes=Da -Name.You=Tu -Name.Zombie=Zombie -Name.ZombieHorse=Cal zombi -Name.ZombieVillager=Satean zombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_ru.properties b/src/main/resources/locale/MyPet_ru.properties deleted file mode 100644 index 8b95f6ea58..0000000000 --- a/src/main/resources/locale/MyPet_ru.properties +++ /dev/null @@ -1,378 +0,0 @@ -################################################################### -## MyPet Russian Locale ## -################################################################### -## Last Update: (YMD) 2019-12-31 ## -## ## -## Contributors: ## -## Alex, Art_Nrg, Biskabos, Cherry, Golden Qube, Ivan, Keyle ## -## Kilyandra, Kirill Khaletsky, MikroAcse, MrBrikster, Mr_dsa1 ## -## NatFaler, Nathaniel Reading, ReDcTiOn, Sikatsu, Stepller ## -## aleshka, j8maN lel, xNawus, yesenin, Влад Нощенко ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Вы не можете это сделать пока {0} мёртв. -Message.Call.Dead={0} мёртв и не может быть призван. -Message.Call.Dead.Respawn={0} умер и возродится через {1} сек. -Message.Call.First=Сначала вы должны призвать {0}. -Message.Command.Call.Success={0} пришел к вам. -Message.Command.CaptureHelper.HasPet=У вас уже есть питомец. -Message.Command.CaptureHelper.Mode=ПомощникПоимки: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Взрослый -Message.Command.CaptureHelper.Requirement.Angry=Злой -Message.Command.CaptureHelper.Requirement.Baby=Ребенок -Message.Command.CaptureHelper.Requirement.BelowHP=Жизнь ниже {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Может размножаться -Message.Command.CaptureHelper.Requirement.Impossible=Невозможно приручить -Message.Command.CaptureHelper.Requirement.LowHP=Здоровье ниже, чем {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Создан игроком -Message.Command.CaptureHelper.Requirement.Size.Equal=Размер равен {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Размер меньше, чем {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Размер больше, чем {0} -Message.Command.CaptureHelper.Requirement.Tamed=Приручен -Message.Command.CaptureHelper.Requirement.Wild=Дикий -Message.Command.CaptureHelper.Requirement.World.Right=Вы в правильном мире -Message.Command.CaptureHelper.Requirement.World.Wrong=Это неверный мир. Перейти к {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Вы можете приручать в этом регионе -Message.Command.CaptureHelper.WorldGuard.Denied=Вы не можете приручать в этом регионе -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Дерево навыков будет назначено автоматически! -Message.Command.ChooseSkilltree.NoneAvailable=Нет доступного дерева навыков для {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Вы можете изменить дерево навыков для {0} только один раз! -Message.Command.Fail=Ошибка выполнения команды! -Message.Command.Help.Admin={0}: См. Википедию (ссылка ниже) -Message.Command.Help.Beacon={0}: Открыть меню маяка вашего питомца (или: /pbeacon) -Message.Command.Help.Behavior={0}: Выбрать поведение вашего питомца (или: /pb и /petb) -Message.Command.Help.Call={0}: Призвать вашего питомца (или: /pc и /petc) -Message.Command.Help.CaptureHelper={0}: Переключение режима помощи вкл/выкл -Message.Command.Help.ChooseSkilltree={0}: Отображает и позволяет выбрать дерево навыков (или: /pcst и /petcst) -Message.Command.Help.Info={0}: Показывает информацию о питомце (или: /pinfo) -Message.Command.Help.Inventory={0}: Открывает инвентарь вашего питомца (или: /pi и /peti) -Message.Command.Help.MissingParameter=отсутствует параметр: -Message.Command.Help.MoreInfo=Больше информации здесь: -Message.Command.Help.Name={0}: Изменяет имя вашего питомца. -Message.Command.Help.Options={0}: Изменяет параметры вашего питомца (используйте [TAB]). -Message.Command.Help.Pickup={0}: Переключает сбор предметов Вкл. или Выкл. (или: /pp и /petp) -Message.Command.Help.Release={0}: Отпускает вашего питомца. -Message.Command.Help.Respawn={0}: Возрождает вашего питомца мгновенно, но за плату (или: /pr или /petr) -Message.Command.Help.SendAway={0}: Отправляет вашего питомца подальше (или: /psa и /petsa) -Message.Command.Help.Shop={0}: Открывает магазин питомцев (/petsh or /psh) -Message.Command.Help.Skill={0}: Отображает уровни навыков -Message.Command.Help.Stop={0}: Останавливает атаку вашего питомца (или: /ps и /pets) -Message.Command.Help.Store=/petstore: Сохраняет вашего текущего питомца. Может быть снова получен командой /petswitch. (или: /pst и /pstore) -Message.Command.Help.Switch={0}: Позволяет переключаться между вашими питомцами (или: /psw и /pswitch) -Message.Command.Help.Trade={0}: Торговля питомцами с другими игроками (команда: /pt, /pett) -Message.Command.Help.Type={0}: Отображает информацию о типах питомцев -Message.Command.List.Player=Питомцы {0}: -Message.Command.List.Yours=Ваши питомцы: -Message.Command.Name.Filter=Выбранное имя недоступно, пожалуйста, выберите другое. -Message.Command.Name.New=Новое имя вашего питомца: {0} -Message.Command.Name.ToLong="{0}" слишком длинное. Максимальная длина - {1} знаков. -Message.Command.PetType.Unknown=Неизвестный тип питомца! -Message.Command.Release.Confirm=Чтобы подтвердить, кликните по имени вашего питомца: -Message.Command.Release.Dead={0} отпущен на свободу и никогда не вернется. . . -Message.Command.Release.Success={0} теперь свободен... -Message.Command.Respawn.Auto=Автовозрождение: {0}. -Message.Command.Respawn.AutoMin=Задано минимальное время авто возрождения: {0}. -Message.Command.Respawn.NoMoney=Вам нужно {1}, чтобы возродить {0}! -Message.Command.Respawn.Paid=Вы заплатили ({1}) за возрождение {0}. -Message.Command.Respawn.Show=Плата за возрождение {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Использование /petrespawn возродить за плату -Message.Command.SendAway.AlreadyAway={0} уже отправлен подальше. -Message.Command.SendAway.Success=Вы прогнали {0}. -Message.Command.Skills.Show=Навыки {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Дерево навыков "{0}" не найдено. -Message.Command.Stop.Attack={0} прекратил атаку. -Message.Command.Success=Команда успешно выполнена! -Message.Command.Switch.Limit=Вы можете хранить не более {0} питомцев. -Message.Command.Switch.NoPet=У вас нет питомца для сохранения. -Message.Command.Switch.NoStoredPets=У вас нет сохраненных питомцев. -Message.Command.Switch.Success=Вы сохранили питомца {0}. -Message.Command.Trade.Owner.Cancel=Ваше предложение для {0} было отозвано. -Message.Command.Trade.Owner.InvalidPrice=Вы ввели неверную цену для вашего предложения. -Message.Command.Trade.Owner.NoOffer=Вы никому не предлагали питомца. -Message.Command.Trade.Owner.Offer=Вы предложили {0} для {1}. -Message.Command.Trade.Owner.Offer.Price=Вы предложили {0} для {1} за {2}. -Message.Command.Trade.Owner.OpenOffer={0} уже имеет предложение и должен сначала принять или отклонить его. -Message.Command.Trade.Owner.Reject={0} отказался от предложения по {1}. -Message.Command.Trade.Owner.Success={0} принял ваше предложение по {1}. -Message.Command.Trade.Owner.Yourself=Вы не можете торговать с собой. -Message.Command.Trade.Receiver.Distance=Вы не можете принять предложение, потому что расстояние до {0} более 10 м. -Message.Command.Trade.Receiver.HasPet=У вас уже есть питомец. -Message.Command.Trade.Receiver.NoOffer=Никто не предлагал вам питомца. -Message.Command.Trade.Receiver.NoPermission=У вас нет прав, чтобы принимать предложения. -Message.Command.Trade.Receiver.NotEnoughMoney=У вас недостаточно денег. Чтобы принять предложение вам нужно {0}. -Message.Command.Trade.Receiver.Offer={0} предложил вам MyPet (принять /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} предложил вам MyPet за {1} (принять /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Предложенный MyPet больше недоступен. -Message.Command.Trade.Receiver.Reject=Вы отказались от предложения {0}. -Message.Command.Trade.Receiver.Success=Ваша сделка с {0} прошла успешно. Теперь вы владелец {1}. -Message.DeathMessage={0} был убит: {1} -Message.Hunger.Hungry={0} очень голоден(-на). Покормите {0} немедленно. -Message.Hunger.Rumbling=У {0} урчит в желудке. Вы должны скорее покормить {0}. -Message.Hunger.Starving={0} голодает. Покормите его СЕЙЧАС! -Message.Leash.Add=Вы приручили питомца. Это будет хороший питомец. -Message.LevelSystem.LevelDown=Уровень {0} понизился до {1}. -Message.LevelSystem.LevelUp=У {0} теперь {1} уровень! -Message.LevelSystem.ReachedMaxLevel={0} достиг максимального уровня ({1}). -Message.MultiWorld.NoActivePetInThisWorld=Вы не можете завести Питомца в этом мире. -Message.MultiWorld.NowActivePet={0} теперь ваш активный Питомец. -Message.No.Allowed=Вы не можете использовать это! -Message.No.AllowedHere=Питомцы запрещены здесь! -Message.No.CanUse=Вы не можете использовать это сейчас. -Message.No.Economy=Поддержка экономики не включена. -Message.No.HasPet=У вас нет питомца! -Message.No.Money=У вас нехватает денег, чтобы сделать это. -Message.No.NothingToSeeHere=Здесь ничего не видно, двигаемся дальше! -Message.No.PlayerOnline=Этот игрок не в сети. -Message.No.Skill=У {0} нет умения "{1}". -Message.No.UserHavePet=У игрока {0} нет питомца! -Message.Npc.ChosenPet=Вы выбрали питомца {0}, который опять на вашей стороне. -Message.Npc.HandOver=Вы передали {0} - {1}. -Message.Npc.HandOverTitle=Передача Питомца -Message.Npc.NoHandOver=Я хочу, чтобы {0} остался со мной. -Message.Npc.StorageFull=Вы не можете взять больше питомцев {0}. Вы достигли максимума слотов: {1}. -Message.Npc.SwitchTitle=Сменить питомца -Message.Npc.TakeTitle=Взять питомца -Message.Npc.YesHandOver=Я хочу передать {0} вам. -Message.SelectMyPet=Выбор питомца -Message.Shop.Available=Доступные магазины питомцев: -Message.Shop.Confirm.No=Я не хочу покупать {0} за {1}. -Message.Shop.Confirm.SendStorage=Если вы купите этого питомца, то он отправится в хранилище\nпотому что с вами уже есть питомец. -Message.Shop.Confirm.Title=Купить {0} за {1}? -Message.Shop.Confirm.Yes=Я хочу купить {0} за {1}. -Message.Shop.NoMoney=У вас недостаточно денег на покупку этого питомца. -Message.Shop.NotFound=Магазина с таким названием не существует. -Message.Shop.Success=Вы успешно купили {0} за {1}. -Message.Shop.SuccessStorage=С вами уже есть питомец. {0} отправлен в ваше хранилище. -Message.Sit.Follow=Вы снова разрешили {0} следовать за Вами. -Message.Sit.Stay=Вы сказали {0} сидеть на месте. -Message.Skill.Beacon.ClickOff=Нажмите, чтобы выключить -Message.Skill.Beacon.ClickOn=Кликните чтобы включить -Message.Skill.Beacon.Effect=Эффект Маяка: {0} -Message.Skill.Beacon.RemainingBuffs=Оставшиеся эффекты выбранного Маяка: {0} -Message.Skill.Beacon.Stop=Маяк потушен. -Message.Skill.Beacon.Upgrade={0} теперь может использовать эти эффекты (радиус: {1} - длительность: {2} сек.): -Message.Skill.Behavior.NewMode={0} теперь в режиме {1}. -Message.Skill.Behavior.Upgrade={0} теперь может использовать эти режимы поведения: -Message.Skill.Control.AggroFarm=Вы не можете управлять {0} в режиме {1}! -Message.Skill.Control.Ride=Вы не можете использовать навык управления во время езды на {0}! -Message.Skill.Control.Upgrade={0} теперь может управляться с помощью: {1}. -Message.Skill.Damage.Upgrade=Урон {0} теперь {1} -Message.Skill.Fire.Upgrade={0} теперь имеет шанс {1}% поджечь противника на {2} сек. -Message.Skill.Hp.Upgrade=Максимальное здоровье {0} теперь {1} ОЗ. -Message.Skill.HpRegeneration.Upgrade={0} теперь регенирирует {1} ОЗ каждые {2} сек. -Message.Skill.Inventory.Creative=Вы не можете открыть инвентарь, пока находитесь в творческом режиме -Message.Skill.Inventory.NotAvailable={0} не имеет инвентаря. -Message.Skill.Inventory.Swimming=Вы не можете открыть инвентарь {0} пока плывете! -Message.Skill.Inventory.Upgrade={0} теперь имеет инвентарь с {1} слотами. -Message.Skill.Knockback.Upgrade={0} теперь имеет шанс {1}% отбросить противника назад. -Message.Skill.Lightning.Upgrade={0} теперь имеет шанс {1}% выстрелить молнией с уроном {2}. -Message.Skill.Pickup.Creative=Ваш питомец не может подбирать вещи пока вы находитесь в творческом режиме. -Message.Skill.Pickup.NoInventory={0} хочет поднять предметы, но не имеет инвентаря. -Message.Skill.Pickup.StartStop={0} подбор предметов: {1} -Message.Skill.Pickup.Upgrade={0} теперь подбирает предметы в радиусе {1} м. -Message.Skill.Poison.Upgrade={0} теперь имеет шанс {1}% отравить его цель на {2} сек. -Message.Skill.Ranged.RoundsPerMinute={0} выстрелов в минуту -Message.Skill.Ranged.Upgrade={0} теперь может стрелять{3} {1} в минуту, каждая из которых наносит {2} очка(ов) урона. -Message.Skill.Ride.NoTeleport=Вы не можете телепортироваться во время езды на питомце! -Message.Skill.Ride.Receive=На {0} теперь можно ездить. -Message.Skill.Ride.Upgrade=Скорость езды {0} теперь увеличилась {1}%. -Message.Skill.Shield.Format={1}%-ый шанс отражения {2}% урона, наносимому твоему питомцу {0}. -Message.Skill.Shield.Upgrade={0} теперь имеет {1}%-ый шанс отражения {2}% урона. -Message.Skill.Slow.Upgrade={0} шанс замедления противника {1}% продолжительностью {2}sec. -Message.Skill.Sprint.Upgrade={0} теперь можете использовать спринт для новых целей. -Message.Skill.Stomp.Upgrade={0} теперь имеет шанс в {1}% топать по земле и наносить {2} урона всему в радиусе 2.5 метров. -Message.Skill.Thorns.Upgrade={0} теперь имеет шанс в {1}% отразить {2}% урона. -Message.Skill.Wither.Upgrade={0} теперь имеет шанс в {1}% иссушать противника на протяжении {2} секунд. -Message.Skilltree.Available=Доступные профессии -Message.Skilltree.NotSwitched=Профессия не изменилась! -Message.Skilltree.RequiresLevel.Item=Требуемый уровень: {0} -Message.Skilltree.RequiresLevel.Message={0} должен быть на уровне {1}, чтобы выбрать эту профессию! -Message.Skilltree.SelectionPrompt=Выберите Класс (Профессию) для {0}. (/pcst) -Message.Skilltree.SwitchedTo=Вы выбрали {0} профессию. -Message.Skilltree.SwitchedToFor=Профессия питомца {0} изменена на {1}. -Message.Spawn.Despawn={0} исчез. -Message.Spawn.Flying={0} не будет с тобой, пока ты в режиме полёта. -Message.Spawn.NoSpace={0} не может прийти к вам, потому что недостаточно места. -Message.Spawn.Prevent=Что-то мешает {0} придти к вам. -Message.Spawn.Respawn={0} возродился! -Message.Spawn.Respawn.In={0} возродится через {1} сек. -Message.Spawn.Spectator=Вы не можете призвать {0} в режиме наблюдателя. -Message.Update.Available=Доступна новая версия MyPet: - -############# -## Names ## -############# -Name.Absorption=Поглощение -Name.Aggressive=Агрессивный -Name.Arrow=Стрела -Name.Bat=Летучая мышь -Name.Bee=Пчела -Name.Blaze=Всполох -Name.Blocks=Блок(ов) -Name.Cancel=Отмена -Name.Cat=Кошка -Name.CaveSpider=Пещерный паук -Name.Chicken=Курица -Name.Cod=Треска -Name.Contact=Контакт -Name.Costs=Стоимость -Name.Cow=Корова -Name.Creeper=Крипер -Name.Damage=Урон -Name.Dead=Смерть -Name.Disabled=Выключить -Name.Dolphin=Дельфин -Name.Done=Готово -Name.Donkey=Осёл -Name.DragonFireball=Огненный шар дракона -Name.Drowned=Утопленник -Name.Drowning=Утопление -Name.Duel=Дуэль -Name.Egg=Яйцо -Name.ElderGuardian=Древний Страж -Name.EmptyHand=Пустая рука -Name.Enabled=Включить -Name.EnderDragon=Дракон Края -Name.Enderman=Странник Края -Name.Endermite=Чешуйница Края -Name.EnderPearl=Эндер-жемчуг -Name.Everyone=Все -Name.Evoker=Призыватель -Name.Exp=Опыт -Name.Fall=Падение -Name.FallingBlock=Падающий блок -Name.Farm=Сбор -Name.Fire=Огонь -Name.Fireball=Огненный шар -Name.FireResistance=Огнестойкость -Name.FireTick=Огонь -Name.Fireworks=Фейерверки -Name.FishingHook=Рыболовный крючок -Name.Food=Еда -Name.Fox=Лиса -Name.Friendly=Дружелюбный -Name.Ghast=Гаст -Name.Giant=Гигант -Name.Guardian=Страж -Name.Haste=Спешка -Name.HealthBoost=Повышение здоровья -Name.Help=Помощь -Name.Horse=Лошадь -Name.HP=Здоровье -Name.Hunger=Голод -Name.Husk=Кадавр -Name.Illusioner=Иллюзионист -Name.Invisibility=Невидимость -Name.IronGolem=Железный голем -Name.JumpBoost=Высокий прыжок -Name.Lava=Лава -Name.LeashFlag=Способ приручения -Name.Level=Уровень -Name.Lightning=Молния -Name.Llama=Лама -Name.LlamaSpit=Плевок Ламы -Name.Luck=Удача -Name.Magic=Магия -Name.MagmaCube=Лавовый куб -Name.Modes=Режимы -Name.Mooshroom=Грибная корова -Name.Mule=Мул -Name.NightVision=Ночное зрение -Name.No=Нет -Name.Normal=Нормальный -Name.Ocelot=Оцелот -Name.Off=Выкл. -Name.On=Вкл. -Name.Owner=Владелец -Name.Panda=Панда -Name.Parrot=Попугай -Name.Party=Группа -Name.Phantom=Фантом -Name.Pig=Свинья -Name.PigZombie=Свинозомби -Name.Pillager=Разбойник -Name.Poison=Яд -Name.PolarBear=Белый медведь -Name.Price=Стоимость -Name.PufferFish=Иглобрюх -Name.Rabbit=Кролик -Name.Raid=Езда -Name.Range=Расстояние -Name.RangedDamage=Дальний урон -Name.Ravager=Разрушитель -Name.Regeneration=Восстановление -Name.Resistance=Сопротивление -Name.Respawntime=Время возрождения -Name.Rows=Ряд(ы) -Name.Salmon=Лосось -Name.Seconds=Секунд(ы) -Name.Sheep=Овца -Name.Silverfish=Чешуйница -Name.Skeleton=Скелет -Name.SkeletonHorse=Лошадь-скелет -Name.Skill.Beacon=Маяк -Name.Skill.Behavior=Поведение -Name.Skill.Control=Управление -Name.Skill.Damage=Урон -Name.Skill.Fire=Огонь -Name.Skill.Heal=Исцелить -Name.Skill.Hitpoints=Здоровье -Name.Skill.Inventory=Инвентарь -Name.Skill.Knockback=Отдача -Name.Skill.Lightning=Молния -Name.Skill.Pickup=Подбирание предметов -Name.Skill.Poison=Отравление -Name.Skill.Ranged=Дальний бой -Name.Skill.Ride=Езда верхом -Name.Skill.Shield=Щит -Name.Skill.Slow=Замедление -Name.Skill.Sprint=Бег -Name.Skill.Stomp=Топот -Name.Skill.Thorns=Шипы -Name.Skill.Wither=Иссушитель -Name.Skilltree=Дерево навыков -Name.Slime=Слизень -Name.SmallFireball=Малый огненный шар -Name.Snowball=Снежок -Name.Snowman=Снежный голем -Name.Speed=Скорость -Name.Spider=Паук -Name.SplashPotion=Взрывное зелье -Name.Squid=Спрут -Name.Stray=Зимогор -Name.Strength=Сила -Name.Suffocation=Удушье -Name.Title.Creator=Создатель MyPet -Name.Title.Developer=Разработчик MyPet -Name.Title.Donator=Донатер -Name.Title.Helper=Помощник -Name.Title.Premium=Премиум -Name.Title.Translator=Переводчик -Name.TnT=Динамит -Name.TraderLlama=Лама торговца -Name.Trident=Трезубец -Name.TropicalFish=Тропическая рыба -Name.Turtle=Черепаха -Name.Type=Тип -Name.Unknow=Неизвестно -Name.Vex=Досаждатель -Name.Villager=Деревенщина -Name.Vindicator=Поборник -Name.Void=Пустота -Name.WanderingTrader=Странствующий торговец -Name.WaterBreathing=Подводное дыхание -Name.Witch=Ведьма -Name.Wither=Иссушитель -Name.WitherSkeleton=Скелет-иссушитель -Name.WitherSkull=Череп Скелета-Иссушителя -Name.Wolf=Волк -Name.Yes=Да -Name.You=Вы -Name.Zombie=Зомби -Name.ZombieHorse=Лошадь-зомби -Name.ZombieVillager=Зомби-житель \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_sk.properties b/src/main/resources/locale/MyPet_sk.properties deleted file mode 100644 index 36d47637f2..0000000000 --- a/src/main/resources/locale/MyPet_sk.properties +++ /dev/null @@ -1,91 +0,0 @@ -##################################### -## MyPet Slovak Locale ## -##################################### -## Last Update: (YMD) 2019-01-28 ## -## ## -## Contributors: ## -## Keyle, Nolko, Pavel ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn={0} je mŕtvy ale respawne sa za {1} sec. -Message.Call.First=Musíš zavolať {0} najprv. -Message.Command.Call.Success={0} príde ku tebe. -Message.Command.CaptureHelper.HasPet=Už máš MyPet. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Zručnosti budú pridelené automaticky! -Message.Command.ChooseSkilltree.NoneAvailable= Zručnosti niesú k dispozícií pre {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Len raz môžeš zmeniť zručnosti pre {0}. -Message.Command.Fail=Zlý príkaz! -Message.Command.Help.Admin={0}: Pozri si Wiki (Link dole) -Message.Command.Help.Call={0}: Zavolá tvojho PET-a (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Prepne CaptureHelper -a na zapnuté alebo vypnuté -Message.Command.Help.Info={0}: Ukáže informácie o MyPet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Otvorí inventár tvojho PET -a (alias: /pi or /peti) -Message.Command.Help.MoreInfo=Prečítaj si tento list pre viac informácií: -Message.Command.Help.Name={0}: Zmení meno tvojho PET -a. -Message.Command.Help.Release={0}: Vypustil si svojho PET -a. -Message.Command.Help.SendAway={0}: Pošle tvojho PET-a preč (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Otvorí obchod s PET -om (alias: /petsh or /psh) -Message.Command.Help.Stop={0}: Zastaví PET -a v boji (alias: /ps or /pets) -Message.Command.Help.Type={0}: Ukáže informácie o typoch PET -ov -Message.Command.List.Yours=Tvoji PET -i: -Message.Command.Respawn.Auto=Auto respawn: {0}. - -############# -## Names ## -############# -Name.Aggressive=Agresivný -Name.Arrow=Šíp -Name.Bat=Netopier -Name.Cancel=Zrušiť -Name.CaveSpider=Jedovatý Pavuk -Name.Chicken=Slepica -Name.Costs=Cena -Name.Cow=Krava -Name.Creeper=Creeper -Name.Damage=Poškodenie -Name.Dead=Mrtvi -Name.Disabled=Zablokovaný -Name.Egg=Vajco -Name.EmptyHand=Prázdna ruka -Name.Enabled=Aktivovať -Name.EnderDragon=Ender Drak -Name.Enderman=Enderitový muž -Name.Everyone=Každý -Name.Fall=spadnúť -Name.Fire=Oheň -Name.FireResistance=Ohnivzdornosť -Name.FireTick=Ohieň -Name.Fireworks=Ohnostroj -Name.Food=Jedlo -Name.Friendly=Priateľský -Name.Guardian=Strážca -Name.Help=Pomôcť -Name.Lightning=Blesk -Name.Luck=Šťastie -Name.Magic=Kúzlo -Name.NightVision=Nočné videnie -Name.No=Nie -Name.On=Zapnuté -Name.Parrot=Papagáj -Name.Pig=Prasa -Name.Poison=Jed -Name.Price=Cena -Name.Rabbit=Zajac -Name.Range=Dosah -Name.Seconds=Sekund(y) -Name.Sheep=Ovečka -Name.Skeleton=Kostlivec -Name.Skill.Fire=Oheň -Name.Skill.Pickup=Zodvihnúť -Name.Skill.Ride=Jazdiť -Name.Snowball=Snehová guľa -Name.Spider=Pavúk -Name.Villager=Dedinčan -Name.Witch=Čarodejnica -Name.Yes=Áno -Name.You=Ty \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_sv.properties b/src/main/resources/locale/MyPet_sv.properties deleted file mode 100644 index a033ba0c0d..0000000000 --- a/src/main/resources/locale/MyPet_sv.properties +++ /dev/null @@ -1,110 +0,0 @@ -################################################################### -## MyPet Swedish Locale ## -################################################################### -## Last Update: (YMD) 2019-12-04 ## -## ## -## Contributors: ## -## Daniel Guldstrand, Feeriix, Keyle, KingConquest, Oscar, Ren ## -## WDeveloping, kalleswe ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Du kan inte göra det när {0} är död. -Message.Call.Dead={0} är död och kan inte bli kallad på. -Message.Call.Dead.Respawn={0} är död och kommer att återuppstå inom {1} sekunder. -Message.Call.First=Du måste kalla på {0} first. -Message.Command.Call.Success={0} kommer till dig. -Message.Command.CaptureHelper.HasPet=Du har redan en MyPet. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Är vuxen -Message.Command.CaptureHelper.Requirement.Angry=Är arg -Message.Command.CaptureHelper.Requirement.Baby=Är en bebis -Message.Command.CaptureHelper.Requirement.BelowHP=Liv lägre än {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Kan föröka sig -Message.Command.CaptureHelper.Requirement.Impossible=Omöjlig att koppla -Message.Command.CaptureHelper.Requirement.LowHP=Liv lägre än {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Är skapad av en spelare -Message.Command.CaptureHelper.Requirement.Size.Equal=Storlek är {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Storlek är mindre än {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Storlek är större än {0} -Message.Command.CaptureHelper.Requirement.Tamed=Är tämjd -Message.Command.CaptureHelper.Requirement.Wild=Är vild -Message.Command.CaptureHelper.Requirement.World.Right=Du är i den rätta världen -Message.Command.CaptureHelper.Requirement.World.Wrong=Det här är fel värld. Gå till {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Du kan koppla i den här regionen -Message.Command.CaptureHelper.WorldGuard.Denied=Du kan inte använda koppel i den här regionen. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees tilldelas automatiskt! -Message.Command.ChooseSkilltree.NoneAvailable=Där är inga "skilltrees" tillgängliga för {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Du kan bara ändra {0}'s "skilltree" en gång! -Message.Command.Fail=kommandoreduktion misslyckades! -Message.Command.Help.Admin=/djuradministratör -Message.Command.Help.Beacon={0}: Öppnar fyrkonfigurationsmenyn. -Message.Command.Help.Behavior={0}: Välj djuruppförandet (alias: /pb eller /petb) -Message.Command.Help.Call={0}: Ropar på ditt husdjur (alias: /pc eller /petc) -Message.Command.Help.CaptureHelper={0}: Växlar FångHjälparen av eller på. -Message.Command.Help.ChooseSkilltree={0}: Visar och tillåter dig att välja skicklighetsträd (alias: /pcst eller /petcst) -Message.Command.Help.Info={0}: Visar info om ditt husdjur (alias: /pinfo) -Message.Command.Help.Inventory={0}: Öppnar husdjurets inventarie (alias: /pi eller /peti) -Message.Command.Help.MissingParameter=En parameter saknas: -Message.Command.Help.MoreInfo=För mer information, läs kommandosidan här: -Message.Command.Help.Name={0}: Ändrar namnet på ditt husdjur, -Message.Command.Help.Options={0}: Ändra ditt husdjur's alternativ (använd [TAB]). -Message.Command.Help.Release={0}: Släpper lös ditt husdjur -Message.Command.Help.Respawn=spawnar ditt husdjur direkt, men för ett pris -Message.Command.Help.SendAway={0}: Skickar iväg ditt husdjur (alias: /psa eller /petsa) -Message.Command.Help.Shop={0}: Öppnar djuraffären (alias: /petsh eller /psh) -Message.Command.Help.Skill=Visar färdighetsnivåer -Message.Command.Help.Stop={0}: Stoppar ditt husdjur från att attackera (alias: /ps eller /pets) -Message.Command.Help.Switch=Tillåter dig att byta mellan dina husdjur -Message.Command.Help.Trade={0}: Byt husdjur med andra spelare (alias: /pt eller /pett) -Message.Command.Help.Type=Visar information om de olika sorterna -Message.Command.List.Player={0}'s husdjur: -Message.Command.List.Yours=Dina husdjur: -Message.Command.Name.Filter=Det valda namnet är ogiltigt, vänligen använd ett annat. -Message.Command.Name.New=Ditt husdjurs namn är nu: {0} -Message.Command.Name.ToLong="{0}" är för långt. Maxlängden är {1} tecken. -Message.Command.PetType.Unknown=obefintligt husdjur -Message.Command.Release.Confirm=Vänligen klicka på husdjurets namn för att bekräfta: -Message.Command.Release.Dead=Wolfi har lämnat och kommer inte tillbaka... -Message.Command.Release.Success={0} är nu fri... -Message.Command.Respawn.Auto=automatisk respawn: {aktiverat} -Message.Command.Respawn.NoMoney=Du behöver 5$ för att Wolfi ska återuppstå! -Message.Command.SendAway.AlreadyAway=Du har redan skickat iväg Wolfi. -Message.Command.SendAway.Success=Wolfi har blivit iväg skickad. -Message.Command.Trade.Receiver.HasPet=Du har redan ett husdjur. - -############# -## Names ## -############# -Name.Aggressive=Angripande -Name.Cancel=Avbryt -Name.Costs=Kostar -Name.Creeper=Creeper -Name.Disabled=Inaktiverad -Name.Done=Färdig -Name.Duel=Duella -Name.Enderman=Enderman -Name.Fall=Falla -Name.Farm=Farm -Name.FireTick=Eld -Name.Food=Mat -Name.Friendly=Vänlig -Name.Haste=Snabbhet -Name.Help=Hjälp -Name.Level=Nivå -Name.Lightning=Blixt -Name.Luck=Tur -Name.Off=Av -Name.On=På -Name.PigZombie=Zombiegris -Name.Sheep=Får -Name.Skill.Behavior=Beteende -Name.Skill.Damage=Skada -Name.Skill.Poison=Gift -Name.Skill.Ride=Rid -Name.Skill.Thorns=Taggar -Name.You=Du \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_th.properties b/src/main/resources/locale/MyPet_th.properties deleted file mode 100644 index 843d078a82..0000000000 --- a/src/main/resources/locale/MyPet_th.properties +++ /dev/null @@ -1,379 +0,0 @@ -################################################################# -## MyPet Thai Locale ## -################################################################# -## Last Update: (YMD) 2020-01-09 ## -## ## -## Contributors: ## -## Cupjok, Domachita, GL Channel, Icezaza2543, InTooHow What ## -## Kamiya Senju, Kataruna, Keyle, MisterPluemZ ## -## Suphonlachat Sombatdee, Teerapong Makdam, UntouchedOdin0 ## -## aunnumdefun, ittikorn mututhummaluc, poompk, wisarute ## -## ブーンノーム ベンヤチップ ## -## ## -################################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=คุณไม่สามารถทำสิ่งนี้ได้ในขณะที่ {0} ตาย -Message.Call.Dead={0} ได้ ตาย และไม่สามารถเรียกออกมาได้ -Message.Call.Dead.Respawn={0} ได้ ตาย และจะเกิดใหม่ในอีก {1} วินาที -Message.Call.First=คุณต้องเรียก {0} ก่อน -Message.Command.Call.Success={0} มาหาคุณ -Message.Command.CaptureHelper.HasPet=คุณมีสัตว์เลี้ยงแล้ว -Message.Command.CaptureHelper.Mode=ตัวช่วยเสริม: {0} -Message.Command.CaptureHelper.Requirement.Adult=เป็นผู้ใหญ่ -Message.Command.CaptureHelper.Requirement.Angry=โกรธ -Message.Command.CaptureHelper.Requirement.Baby=มันยังเด็ก -Message.Command.CaptureHelper.Requirement.BelowHP=พลังชีวิตเหลือน้อยกว่า {0} -Message.Command.CaptureHelper.Requirement.CanBreed=สามารถผสมพันธุ์ -Message.Command.CaptureHelper.Requirement.Impossible=เป็นไปไม่ได้ที่จะบังคับ -Message.Command.CaptureHelper.Requirement.LowHP=พลังชีวิตเหลือน้อยกว่า {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=ถูกสร้างขึ้นโดยผู้เล่น -Message.Command.CaptureHelper.Requirement.Size.Equal=ขนาดเท่ากับ {0} -Message.Command.CaptureHelper.Requirement.Size.Max=ขนาดเล็กกว่า -Message.Command.CaptureHelper.Requirement.Size.Min=ขนาดใหญ่กว่า -Message.Command.CaptureHelper.Requirement.Tamed=ถูกทำให้เชื่อง -Message.Command.CaptureHelper.Requirement.Wild=เป็นป่า -Message.Command.CaptureHelper.Requirement.World.Right=คุณอยู่ในโลกที่เหมาะสม -Message.Command.CaptureHelper.Requirement.World.Wrong=นี่คือโลกที่ผิด ไปที่: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=คุณสามารถขี่ในภูมิภาคนี้ -Message.Command.CaptureHelper.WorldGuard.Denied=คุณไม่สามารถขี่ในภูมิภาคนี้ -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=ตารางสกิลจะถูกกำหนดโดยอัตโนมัติ ! -Message.Command.ChooseSkilltree.NoneAvailable=ไม่มี ตารางสกิลสำหรับ {0} -Message.Command.ChooseSkilltree.OnlyOnce=คุณสามารถเปลี่ยนตารางสกิลของ {0} ได้เพียงครั้งเดียว ! -Message.Command.Fail=คำสั่งผิดพลาด ! -Message.Command.Help.Admin={0} : ดูที่ Wiki ( ลิ้งค์อยู่ด้านล่าง ) -Message.Command.Help.Beacon={0} : เปิดหน้าต่างออร่าของสัตว์เลี้ยง ( คำสั่ง : /pbeacon ) -Message.Command.Help.Behavior={0} : เลือกนิสัยของสัตว์เลี้ยง ( คำสั่ง : /pb หรือ /petb ) -Message.Command.Help.Call={0} : เรียกสัตว์เลี้ยงของคุณ ( คำสั่ง: /pc หรือ /petc ) -Message.Command.Help.CaptureHelper={0} : เลือก เปิด/ปิด CaptureHelper -Message.Command.Help.ChooseSkilltree={0} : แสดงและอนุญาตให้คุณเลือกตารางสกิล ( คำสั่ง : /pcst หรือ /petcst ) -Message.Command.Help.Info={0} : แสดงข้อมูลเกี่ยวกับสัตว์เลี้ยง ( คำสั่ง : /pinfo ) -Message.Command.Help.Inventory={0} : เปิดช่องเก็บของของสัตว์เลี้ยง ( คำสั่ง : /pi หรือ /peti ) -Message.Command.Help.MissingParameter=ลักษณะพิเศษ ผิดพลาด: -Message.Command.Help.MoreInfo=สำหรับ อ่านคำสั่งเพิ่มเติมในหน้านี้: -Message.Command.Help.Name={0} : เปลี่ยนชื่อสัตว์เลี้ยงของคุณ -Message.Command.Help.Options={0} : เปลี่ยนการตั้งค่าสัตว์เลี้ยงของคุณ ( ใช้ [TAB] ) -Message.Command.Help.Pickup={0} : เปิด-ปิด การเก็บสิ่งของ ( คำสั่ง : /pp หรือ /petp ) -Message.Command.Help.Release={0} : ปล่อยสัตว์เลี้ยงของคุณ -Message.Command.Help.Respawn={0} : ชุบชีวิตให้สัตว์โดยมีค่าใช้จ่าย ( คำสั่ง : /pr หรือ /petr ) -Message.Command.Help.SendAway={0} : ส่งสัตว์เลี้ยงของคุณไปไกลๆ ( คำสั่ง : /psa หรือ /petsa ) -Message.Command.Help.Shop={0} : เปิดร้านขายสัตว์เลี้ยง ( คำสั่ง : /petsh หรือ /psh ) -Message.Command.Help.Skill={0} : แสดงระดับทักษะ -Message.Command.Help.Stop={0} : หยุดสัตว์เลี้ยงของคุณจากการโจมตี ( คำสั่ง : /ps หรือ /pets ) -Message.Command.Help.Store=/petstore: เก็บ สัตว์เลี้ยง ของคุณทันที , คุณสามารถเรียก สัตว์เลี้ยง ของคุณได้อีกครั้ง โดยการใช้คำสั่ง /petswitch -Message.Command.Help.Switch={0} : อนุญาตให้คุณสลับสัตว์เลี้ยงของคุณ ( คำสั่ง : /psw หรือ /pswitch ) -Message.Command.Help.Trade={0} : แลกเปลี่ยนสัตว์เลี้ยงกับ ผู้เล่นอื่น ( คำสั่ง : /pt หรือ /pett ) -Message.Command.Help.Type={0} : แสดงข้อมูลเกี่ยวกับประเภทสัตว์เลี้ยง -Message.Command.List.Player=สัตว์เลี้ยงของ {0} : -Message.Command.List.Yours=สัตว์เลี้ยงของคุณ : -Message.Command.Name.Filter=ชื่อที่ใช้งานไม่ถูกต้อง, โปรดใช้ชื่ออื่น -Message.Command.Name.New=ชื่อสัตว์เลี้ยงของคุณในขณะนี้ : {0} -Message.Command.Name.ToLong="{0}" ยาวเกินไป จำกัดความยาว {1} ตัวอักษร -Message.Command.PetType.Unknown=ไม่รู้จักสัตว์เลี้ยงประเภทนี้ ! -Message.Command.Release.Confirm=กรุณาคลิกที่ชื่อสัตว์เลี้ยงของคุณเพื่อยืนยัน : -Message.Command.Release.Dead={0} ได้ถูกปล่อยและจะไม่กลับมา... -Message.Command.Release.Success=ขณะนี้ {0} ได้รับ อิสระภาพ... -Message.Command.Respawn.Auto=เกิดใหม่อัตโนมัติ : {0}. -Message.Command.Respawn.AutoMin=ตั้งเวลาการเกิดอัตโนมัติตํ่าสุดเป็น {0} -Message.Command.Respawn.NoMoney=คุณต้องการ {1} ให้ {0} เกิดใหม่! -Message.Command.Respawn.Paid=ต้องใช้ค่าใช้จ่าย ( {1} ) ให้ {0} เกิดใหม่ -Message.Command.Respawn.Show=ค่าใช้จ่ายสำหรับการเกิดของ {0} : {1} ( {2}อัตโนมัติ ) -Message.Command.Respawn.Show.Pay=ใช้ /petrespawn pay เพื่อจ่ายค่าธรรมเนียม -Message.Command.SendAway.AlreadyAway={0} ได้ถูกส่งไปไกลแล้ว -Message.Command.SendAway.Success={0} ได้ถูกเรียกออกมา -Message.Command.Skills.Show={0} สกิล : {1} -Message.Command.Skilltree.CantFindSkilltree=ไม่มีสกิล "{0}" ในตารางสกิล -Message.Command.Stop.Attack={0} ได้ หยุด การโจมตี -Message.Command.Success=คำสั่งดำเนินการสำเร็จ ! -Message.Command.Switch.Limit=คุณไม่สามารถเก็บสัตว์เลี้ยงได้มากกว่า {0} ตัว -Message.Command.Switch.NoPet=คุณไม่มีสัตว์เลี้ยงในการจัดเก็บ -Message.Command.Switch.NoStoredPets=คุณ ไม่มี สัตว์เลี้ยงที่ถูกเก็บไว้ -Message.Command.Switch.Success=คุณได้เก็บ {0} -Message.Command.Trade.Owner.Cancel=ข้อเสนอแลกเปลี่ยนของคุณกับ {0} ถูกยกเลิก -Message.Command.Trade.Owner.InvalidPrice=คุณใส่ราคา ไม่ถูกต้อง สำหรับข้อเสนอแลกเปลี่ยนของคุณ -Message.Command.Trade.Owner.NoOffer=คุณไม่รับข้อเสนอแลกเปลี่ยน สัตว์เลี้ยง -Message.Command.Trade.Owner.Offer=คุณยื่นข้อเสนอแลกเปลี่ยน {0} ให้กับ {1} -Message.Command.Trade.Owner.Offer.Price=คุณยื่นข้อเสนอแลกเปลี่ยน {0} ให้กับ {1} ในราคา {2} -Message.Command.Trade.Owner.OpenOffer={0} ยื่นข้อเสนอแลกเปลี่ยนและคุณต้องการ ยอมรับ หรือ ปฏิเสธ เลือกได้เพียงอย่างเดียว -Message.Command.Trade.Owner.Reject={0} ปฏิเสธข้อเสนอแลกเปลี่ยนกับ {1} ของคุณ -Message.Command.Trade.Owner.Success={0} ยอมรับข้อเสนอแลกเปลี่ยนกับ {1} ของคุณ -Message.Command.Trade.Owner.Yourself=คุณ ไม่สามารถ แลกเปลี่ยนกับตัวเองได้ -Message.Command.Trade.Receiver.Distance=คุณ ไม่สามารถ ยอมรับข้อเสนอแลกเปลี่ยนของ {0} ได้เนื่องจากอยู่ห่างกันมากกว่า 10 เมตร -Message.Command.Trade.Receiver.HasPet=คุณมี สัตว์เลี้ยง แล้ว -Message.Command.Trade.Receiver.NoOffer=ไม่มีใครยื่นเสนอข้อแลกเปลี่ยน สัตว์เลี้ยง กับคุณ -Message.Command.Trade.Receiver.NoPermission=คุณ ไม่มี สิทธิ์ที่จะยอมรับข้อเสนอแลกเปลี่ยนใดๆ -Message.Command.Trade.Receiver.NotEnoughMoney=คุณ ไม่มี เงินมากพอ ที่จะยอมรับข้อเสนอแลกเปลี่ยนที่คุณต้องการในราคา {0} -Message.Command.Trade.Receiver.Offer={0} เสนอแลกเปลี่ยน สัตว์เลี้ยง ( ยอมรับใช้คำสั่ง /pettrade accept ) : -Message.Command.Trade.Receiver.Offer.Price={0} เสนอข้อแลกเปลี่ยน สัตว์เลี้ยง ด้วยราคา {1} ( ยอมรับใช้คำสั่ง /pettrade accept ) : -Message.Command.Trade.Receiver.PetUnavailable=ข้อเสนอแลกเปลี่ยน สัตว์เลี้ยง ไม่สามารถ ใช้ได้อีกต่อไป -Message.Command.Trade.Receiver.Reject=คุณปฏิเสธข้อเสนอแลกเปลี่ยนของ {0} -Message.Command.Trade.Receiver.Success=คุณได้แลกเปลี่ยนกับผู้เล่น {0} สำเร็จ คุณเป็นเจ้าของ {1} แล้ว -Message.DeathMessage={0} ถูกฆ่าโดย : {1} -Message.Hunger.Hungry={0} หิวมาก คุณควรให้อาหาร {0} ในตอนนี้ -Message.Hunger.Rumbling=เสียงท้องร้อง {0} ดังก้อง คุณควรให้อาหาร {0} เร็วๆนี้ -Message.Hunger.Starving={0} กำลังหิว ให้อาหาร {0} ในตอนนี้ ! -Message.Leash.Add=คุณได้ฝึกให้สัตว์เลี้ยงเชื่อง มันจะเป็นสัตว์เลี้ยงที่ดี ! -Message.LevelSystem.LevelDown={0} เลเวลลดลงเป็น {1}. -Message.LevelSystem.LevelUp=ตอนนี้ {0} เลเวล {1} -Message.LevelSystem.ReachedMaxLevel={0} ได้ประสบความสำเร็จสูงสุดที่เลเวล {1} -Message.MultiWorld.NoActivePetInThisWorld=คุณ ไม่มี สัตว์เลี้ยง ในโลกนี้ ! -Message.MultiWorld.NowActivePet=ตอนนี้ {0} คือ สัตว์เลี้ยง ที่คุณใช้งาน -Message.No.Allowed=คุณยัง ไม่ได้ รับอนุญาตให้ใช้สิ่งนี้ ! -Message.No.AllowedHere=สัตว์เลี้ยงของคุณ ไม่ได้ รับอนุญาตในที่นี้ -Message.No.CanUse=คุณไม่สามารถใช้ในขณะนี้ -Message.No.Economy=ไม่ได้เปิดการใช้งานระบบเศรษฐกิจ -Message.No.HasPet=คุณ ไม่มี สัตว์เลี้ยง ! -Message.No.Money=คุณ ไม่มี เงินมากพอที่จะทำอย่างนั้น -Message.No.NothingToSeeHere=ที่นี่ไม่มีอะไรให้ดู เดินต่อไป ! -Message.No.PlayerOnline=ผู้เล่นคนนี้ไม่ได้ออนไลน์ -Message.No.Skill={0} ไม่ได้เรียนรู้สกิล {1} -Message.No.UserHavePet={0} ไม่มี สัตว์เลี้ยง ! -Message.Npc.ChosenPet=คุณได้เลือก {0} ที่จะอยู่เป็นคู่หูของคุณ -Message.Npc.HandOver=คุณส่ง {0} ไปให้ {1} -Message.Npc.HandOverTitle=มอบสัตว์เลี้ยง -Message.Npc.NoHandOver=ฉันต้องการ {0} อยู่เป็นคู่หูของฉัน -Message.Npc.StorageFull=คุณ ไม่สามารถ นำสัตว์เลี้ยงให้ {0} มากเกินไป คุณเก็บสัตว์เลี้ยงสูงสุดได้ {1} ตัว -Message.Npc.SwitchTitle=สลับสัตว์เลี้ยง -Message.Npc.TakeTitle=เก็บสัตว์เลี้ยง -Message.Npc.YesHandOver=ฉันจะมอบ {0} ให้แก่คุณ -Message.SelectMyPet=เลือกสัตว์เลี้ยง -Message.Shop.Available=ร้านขายสัตว์เลี้ยงที่ใช้งานได้ : -Message.Shop.Confirm.No=ฉันไม่ต้องการที่จะซื้อ {0} ในราคา {1} -Message.Shop.Confirm.SendStorage=หากคุณจะซื้อสัตว์เลี้ยงนี้มันจะถูกส่งไปยัง คลังเก็บของ เพราะคุณมีสัตว์เลี้ยงในตัวคุณอยู่แล้ว -Message.Shop.Confirm.Title=ซื้อ {0} ด้วยราคา {1} ? -Message.Shop.Confirm.Yes=ฉันต้องการซื้อ {0} ด้วยราคา {1} -Message.Shop.NoMoney=คุณ ไม่มี เงินเพียงพอที่จะซื้อสัตว์เลี้ยง -Message.Shop.NotFound=ไม่มี ร้านค้าในชื่อนี้ -Message.Shop.Success=คุณได้ซื้อ {0} ในราคา {1} สำเร็จ -Message.Shop.SuccessStorage=คุณมีสัตว์เลี้ยงอยู่กับตัวคุณแล้ว {0} จะถูกส่งไปเก็บที่ คลังเก็บของ ของคุณ -Message.Sit.Follow=คุณอนุญาติให้ {0} ติดตามคุณมา -Message.Sit.Stay=คุณสั่งให้ {0} นั่งพัก -Message.Skill.Beacon.ClickOff=คลิกที่นี่เพื่อ ปิด -Message.Skill.Beacon.ClickOn=คลิกที่นี่เพื่อ เปิด -Message.Skill.Beacon.Effect=บัพเอฟเฟค : {0} -Message.Skill.Beacon.RemainingBuffs=เหลือเอฟเฟคบัพให้เลือกอีก : {0} -Message.Skill.Beacon.Stop=หยุดการใช้งานบัพ -Message.Skill.Beacon.Upgrade=ตอนนี้ {0} สามารถที่จะใช้บัฟได้ ( ระยะ : 10 บล็อก - ระยะเวลา : 5 วินาที ) : -Message.Skill.Behavior.NewMode=ตอนนี้ {0} อยู่ในโหมด {1} -Message.Skill.Behavior.Upgrade=ตอนนี้ {0} สามารถใช้ Behavior Mode : -Message.Skill.Control.AggroFarm=คุณไม่สามารถควบคุม {0} เมื่ออยู่ใน {1} Mode ! -Message.Skill.Control.Ride=คุณ ไม่สามารถ ใช้สกิล ควบคุม ได้ในขณะที่ขี่ {0} ! -Message.Skill.Control.Upgrade=ตอนนี้ {0} สามารถควบคุมได้ด้วย : {1} -Message.Skill.Damage.Upgrade=ตอนนี้ {0} มีพลังโจมตีที่ {1} ดาเมจ -Message.Skill.Fire.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายติดไฟเป็นเวลา {2} วินาที -Message.Skill.Hp.Upgrade=ตอนนี้ {0} มีพลังชีวิตสูงสุดที่ {1} HP -Message.Skill.HpRegeneration.Upgrade=ตอนนี้ {0} ฟื้นฟูพลังชีวิต {1} HP ทุกๆ {2} วินาที -Message.Skill.Inventory.Creative=คุณไม่สามารถเปิดช่องเก็บของได้ในขณะที่คุณอยู่ใน Creative Mode -Message.Skill.Inventory.NotAvailable={0} ไม่มีช่องเก็บของ -Message.Skill.Inventory.Swimming=คุณไม่สามารถเปิดช่องเก็บของของ {0} ได้ในขณะที่ว่ายน้ำ ! -Message.Skill.Inventory.Upgrade=ตอนนี้ {0} มีช่องเก็บของ {1} ช่อง -Message.Skill.Knockback.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะผลักเป้าหมายออกไป -Message.Skill.Lightning.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะใช้สายฟ้าซึ่งทำให้เกิดความเสียหาย {2} ดาเมจ -Message.Skill.Pickup.Creative=สัตว์เลี้ยงของคุณ ไม่สามารถ เก็บไอเทมได้เมื่อคุณอยู่ใน Creative Mode -Message.Skill.Pickup.NoInventory=Wolfi สามารถเก็บไอเทมได้แต่ไม่มีช่องเก็บของ -Message.Skill.Pickup.StartStop={0} เก็บของ : {1} -Message.Skill.Pickup.Upgrade=ตอนนี้ {0} สามารถเก็บไอเทมได้ในระยะ {1} เมตร -Message.Skill.Poison.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายติดพิษเป็นเวลา {2} วินาที -Message.Skill.Ranged.RoundsPerMinute={0} รอบต่อนาที -Message.Skill.Ranged.Upgrade=ตอนนี้ {0} สามารถยิงธนูได้ {3} {1}s ต่อนาที ซึ่งทำให้เกิดความเสียหาย {2} ดาเมจ -Message.Skill.Ride.NoTeleport=คุณไม่สามารถ เทเลพอร์ต ขณะขี่สัตว์เลี้ยงได้! -Message.Skill.Ride.Receive={0} สามารถขี่ได้ในขณะนี้ -Message.Skill.Ride.Upgrade=ตอนนี้ความเร็วเมื่อขี่ {0} จะเพิ่มขึ้นเป็น {1}% -Message.Skill.Shield.Format=มีโอกาส {1}% ที่จะเปลี่ยนเส้นทางความเสียหาย {2}% ไปที่ {0} -Message.Skill.Shield.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะเปลี่ยนเส้นทางความเสียหาย {2}% จากความเสียหายที่คุณได้รับ -Message.Skill.Slow.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะทำให้เป้าหมายเคลื่อนที่ช้าลงเป็นเวลา {2} วินาที -Message.Skill.Sprint.Upgrade=ตอนนี้ {0} สามารถที่จะวิ่งหาเป้าหมายใหม่ -Message.Skill.Stomp.Upgrade=ตอนนี้ {0} มีโอกาส {1}% เมื่อเหยียบบนพื้นดินและสร้างความเสียหาย {2} ดาเมจ ภายในระยะ 2.5 เมตร -Message.Skill.Thorns.Upgrade=ตอนนี้ {0} มีโอกาส {1}% สะท้อนความเสียหาย {2}% ที่ถูกโจมตีเข้ามา -Message.Skill.Wither.Upgrade=ตอนนี้ {0} มีโอกาส {1}% ที่จะใช้สกิลวิทเธอร์ติดเป้าหมายเป็นเวลา {2} วินาที -Message.Skilltree.Available=ตารางสกิลที่มีอยู่ -Message.Skilltree.NotSwitched=ตารางสกิลยังไม่ได้รับการเปลี่ยนแปลง ! -Message.Skilltree.RequiresLevel.Item=ต้องการเลเวล : {0} -Message.Skilltree.RequiresLevel.Message={0} ต้องมีเลเวล {1} เพื่อที่จะใช้สกิลนี้ ! -Message.Skilltree.SelectionPrompt=กรุณาเลือกสกิลสำหรับ {0} ( คำสั่ง : /pcst ) -Message.Skilltree.SwitchedTo=คุณได้เลือกสกิล {0} -Message.Skilltree.SwitchedToFor=เปลี่ยนสกิลสัตว์เลี้ยงของ {0} เป็นสกิล {1} -Message.Spawn.Despawn={0} ไม่เกิดใหม่ -Message.Spawn.Flying={0} ไม่สามารถมาหาคุณได้เมื่อคุณกำลังบิน -Message.Spawn.NoSpace={0} ไม่สามารถมาหาคุณได้เพราะมีพื้นที่ ไม่ เพียงพอ -Message.Spawn.Prevent={0} จะช่วยป้องกันให้คุณ -Message.Spawn.Respawn={0} เกิดใหม่แล้ว ! -Message.Spawn.Respawn.In={0} จะเกิดใหม่ในอีก {1} วินาที -Message.Spawn.Spectator=คุณ ไม่สามารถ เรียก {0} ใน Spectator Mode ได้ -Message.Update.Available=พบเวอร์ชั่นไหม่ MyPet ในขณะนี้: - -############# -## Names ## -############# -Name.Absorption=การซึมซับ -Name.Aggressive=ก้าวร้าว -Name.Arrow=ลูกธนู -Name.Bat=ค้างคาว -Name.Bee=ผึ้ง -Name.Blaze=แบลซ -Name.Blocks=บล็อก -Name.Cancel=ยกเลิก -Name.Cat=แมว -Name.CaveSpider=แมงมุมถ้ำ -Name.Chicken=ไก่ -Name.Cod=ปลาคอด -Name.Contact=ติดต่อ -Name.Costs=ค่าใช้จ่าย -Name.Cow=วัว -Name.Creeper=ครีปเปอร์ -Name.Damage=ความเสียหาย -Name.Dead=ตาย -Name.Disabled=ปิดการใช้งาน -Name.Dolphin=ปลาโลมา -Name.Done=เสร็จสิ้น -Name.Donkey=ลา -Name.DragonFireball=ลูกไฟมังกร -Name.Drowned=จมนํ้า -Name.Drowning=จมน้ำ -Name.Duel=ต่อสู้ -Name.Egg=ไข่ -Name.ElderGuardian=เอลเดอร์การ์เดี้ยน -Name.EmptyHand=มือเปล่า -Name.Enabled=เปิดการใช้งาน -Name.EnderDragon=เอนเดอร์ดราก้อน -Name.Enderman=เอนเดอร์แมน -Name.Endermite=เอนเดอร์ไมท์ -Name.EnderPearl=ลูกแก้วเอนเดอร์ -Name.Everyone=ทุกคน -Name.Evoker=อีโวคเกอร์ -Name.Exp=ค่าประสบการณ์ -Name.Fall=ตก -Name.FallingBlock=บล็อกตก -Name.Farm=ฟาร์ม -Name.Fire=ไฟ -Name.Fireball=ลูกไฟ -Name.FireResistance=ความต้านทานต่อไฟ -Name.FireTick=ไฟ -Name.Fireworks=พลุ -Name.FishingHook=เบ็ดตกปลา -Name.Food=อาหาร -Name.Fox=สุนัขจิ้งจอก -Name.Friendly=เป็นมิตร -Name.Ghast=แก๊ส -Name.Giant=ซอมบี้ยักษ์ -Name.Guardian=การ์เดี้ยน -Name.Haste=เฮสท์ -Name.HealthBoost=เพิ่มพลังชีวิต -Name.Help=ช่วยเหลือ -Name.Horse=ม้า -Name.HP=HP -Name.Hunger=ความหิว -Name.Husk=ฮักส์ -Name.Illusioner=อิลลูชันเนอร์ -Name.Invisibility=หายตัว -Name.IronGolem=โกเล็มเหล็ก -Name.JumpBoost=กระโดดสูง -Name.Lava=ลาวา -Name.LeashFlag=ลีชแฟล็ก -Name.Level=เลเวล -Name.Lightning=ฟ้าผ่า -Name.Llama=ลามะ -Name.LlamaSpit=น้ำลายลามะ -Name.Luck=โชค -Name.Magic=เวทย์ -Name.MagmaCube=แม็กม่าคิวบ์ -Name.Modes=โหมด -Name.Mooshroom=มูชรูม -Name.Mule=ล่อ -Name.NightVision=มองเห็นตอนกลางคืน -Name.No=ไม่ -Name.Normal=ปกติ -Name.Ocelot=แมวป่า -Name.Off=ปิด -Name.On=เปิด -Name.Owner=เจ้าของ -Name.Panda=แพนด้า -Name.Parrot=นกแก้ว -Name.Party=ปาร์ตี้ -Name.Phantom=อสุรกาย -Name.Pig=หมู -Name.PigZombie=ซอมบี้พิกแมน -Name.Pillager=โจร -Name.Poison=ยาพิษ -Name.PolarBear=หมีขั้วโลก -Name.Price=ราคา -Name.PufferFish=ปลาปักเป้า -Name.Rabbit=กระต่าย -Name.Raid=โจมตี -Name.Range=ระยะ -Name.RangedDamage=ระยะความเสียหาย -Name.Ravager= Ravager -Name.Regeneration=การฟื้นฟู -Name.Resistance=ความต้านทาน -Name.Respawntime=เวลาเกิดใหม่ -Name.Rows=แถว -Name.Salmon=แซลมอน -Name.Seconds=วินาที(s) -Name.Sheep=แกะ -Name.Silverfish=ซิลเวอร์ฟิช -Name.Skeleton=สเกลเลตัน -Name.SkeletonHorse=ม้าสเกลเลตัน -Name.Skill.Beacon=บีคอน -Name.Skill.Behavior=บีเฮฟวีเออร์ -Name.Skill.Control=ควบคุม -Name.Skill.Damage=ความเสียหาย -Name.Skill.Fire=ไฟ -Name.Skill.Heal=รักษา -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=ช่องเก็บของ -Name.Skill.Knockback=กระเด็นกลับ -Name.Skill.Lightning=สายฟ้า -Name.Skill.Pickup=เก็บของ -Name.Skill.Poison=ยาพิษ -Name.Skill.Ranged=ระยะ -Name.Skill.Ride=ขี่ -Name.Skill.Shield=ชิลด์ -Name.Skill.Slow=สโลว์ -Name.Skill.Sprint=วิ่งด้วยความเร็วสูงสุด -Name.Skill.Stomp=หนาม -Name.Skill.Thorns=สะท้อนการโจมตี -Name.Skill.Wither=วิทเธอร์ -Name.Skilltree=ตารางสกิล -Name.Slime=สไลม์ -Name.SmallFireball=ลูกไฟขนาดเล็ก -Name.Snowball=บอลหิมะ -Name.Snowman=สโนว์แมน -Name.Speed=ความเร็ว -Name.Spider=แมงมุม -Name.SplashPotion=ยากระจาย -Name.Squid=หมึก -Name.Stray=สเตรย์ -Name.Strength=ความแข็งแกร่ง -Name.Suffocation=ขาดอากาศหายใจ -Name.Title.Creator=ผู้สร้าง MyPet -Name.Title.Developer=ผู้พัฒนา MyPet -Name.Title.Donator=ผู้บริจาค -Name.Title.Helper=ผู้ช่วยเหลือ -Name.Title.Premium=พรีเมี่ยม -Name.Title.Translator=ผู้แปล -Name.TnT=TnT -Name.TraderLlama=นักเทรดลามะ -Name.Trident=ตรีศูล -Name.TropicalFish=ปลาเขตร้อน -Name.Turtle=เต่า -Name.Type=ชนิด -Name.Unknow=ไม่ทราบ -Name.Vex=เว็กซ์ -Name.Villager=ชาวบ้าน -Name.Vindicator=วินดิเคเตอร์ -Name.Void=วอยด์ -Name.WanderingTrader=พ่อค้าพเนจร -Name.WaterBreathing=หายใจใต้น้ำ -Name.Witch=แม่มด -Name.Wither=วิทเธอร์ -Name.WitherSkeleton=วิทเธอร์สเกลเลตัน -Name.WitherSkull=หัวกะโหลกวิทเธอร์ -Name.Wolf=หมาป่า -Name.Yes=ใช่ -Name.You=คุณ -Name.Zombie=ซอมบี้ -Name.ZombieHorse=ม้าซอมบี้ -Name.ZombieVillager=ซอมบี้ชาวบ้าน \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_tl.properties b/src/main/resources/locale/MyPet_tl.properties deleted file mode 100644 index 34e6f58f17..0000000000 --- a/src/main/resources/locale/MyPet_tl.properties +++ /dev/null @@ -1,118 +0,0 @@ -############################################################################# -## MyPet Filipino Locale ## -############################################################################# -## Last Update: (YMD) 2018-08-08 ## -## ## -## Contributors: ## -## Chad Aga Abinguna, Dennis Laurence B. Mariquit, John Matin-ao Napoles ## -## ## -############################################################################# - -################ -## Messages ## -################ - -Message.Call.Dead.Respawn=Ang Lobo ay namatay at mag re-respawn sa loob ng 23 segundo -Message.Call.First=Dapat mong tawagin yung Lobo Muna -Message.Command.Call.Success=Ang Lobo ay pupunta sayo -Message.Command.CaptureHelper.HasPet=Nasa sayo na ang Aking Pet -Message.Command.CaptureHelper.Mode=PaghuliKatulong:{Paganahin(MayLugar)}. -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Kakayahan Trees ay itatalaga awtomatikong! -Message.Command.ChooseSkilltree.NoneAvailable=Walang mga kasanayab magagamit para sa Wolf -Message.Command.ChooseSkilltree.OnlyOnce=Maaari mo lamang baguhin ang mga kasanayan ng Wolf isang pagkakataon lamang! -Message.Command.Fail=Nabigo Command execution! -Message.Command.Help.Admin=/ Petadmin: Tingnan Wiki (link sa ibaba) -Message.Command.Help.Beacon=/ Petbeacon: Binubuksan ang beacon window ng pet (alias: / beacon) -Message.Command.Help.Behavior=/ Pet pag-uugali: Pinipili ang pag-uugali ng pet (alias: / pb o / pb) -Message.Command.Help.Call=/ Petcall: tawag ng iyong alagang hayop (alias: / pc o / Petco) -Message.Command.Help.CaptureHelper=/ Petcapturehelper: Nagta-toggle ang Capture Helper on o off -Message.Command.Help.ChooseSkilltree=/ Petchooseskilltree: Shows at nagbibigay-daan sa iyo upang pumili kasanayan (alias: / pcst o / petcst) -Message.Command.Help.Info=/ Petinfo: Nagpapakita ng impormasyon tungkol sa isang My Pet (alias: / pinfo) -Message.Command.Help.Inventory=/ Pet imbentaryo: Binubuksan ang imbentaryo ng mga alagang hayop (alias: / pi o / peti) -Message.Command.Help.MoreInfo=Para sa karagdagang impormasyon basahin ang mga utos pahina dito: -Message.Command.Help.Name=/ Pet name: Binabago ang pangalan ng iyong alagang hayop. -Message.Command.Help.Options=/ Pet pagpipilian: Baguhin ang iyong My Pet pagpipilian (gamitin ang [TAB]). -Message.Command.Help.Pickup=/ Pet pickup: Magpalipat-lipat item pickup on o off (alias: / pp o / pet) -Message.Command.Help.Release=/ Pet release: Palayain ang iyong alagang hayop -Message.Command.Help.Respawn=/ Pet respawn: respawn iyong alagang hayop agad, ngunit may isang fee (alias: / pr o / petr) -Message.Command.Help.SendAway=/ Petsendaway: Ipinapadala ang iyong alagang hayop ang palayo (alias: / psa o / psa) -Message.Command.Help.Shop=/ Pet shop: Binubuksan ang pet shop (alias: / mga alagang hayop para sa / psh) -Message.Command.Help.Skill=/ Petskill: Ipinapakita ang kasanayan ng mga antas -Message.Command.Help.Stop=/ Pet stop: Paghinto ng iyong alagang hayop mula sa paglusob (alias: / ps o / mga alagang hayop) -Message.Command.Help.Store={0}: Malagay mo ang kasalukuyan mong alagang hayop. Pwede mong makuha ulit sa pamamagitan ng pag /petswitch (pwede ring: /pst o /pstore) -Message.Command.Help.Switch=/ Petswitch: Ay nagpapahintulot sa iyo na lumipat sa pagitan ng iyong MyPets (alias: / PSW o / pswitch) -Message.Command.Help.Trade=/ Pet kalakalan: Trade alagang hayop na may iba pang mga manlalaro (alias: / pt o / ptt) -Message.Command.Help.Type=/ Pettype: Ipinapakita info tungkol sa My Pet uri -Message.Command.List.Player=Pet ni {0}: -Message.Command.List.Yours=Ang iyong mga pets: -Message.Command.Name.Filter=Ang napiling pangalan ay hindi wasto, mangyaring pumili ng isa pa. -Message.Command.Name.New=Ang pangalan ng iyong alaga ngayong ay: {0} -Message.Command.Name.ToLong="{0}" ay masyadong mahaba. Ang maximum na haba ay 10 letra. -Message.Command.PetType.Unknown=Hindi alam ang uri ng alagang hayop! -Message.Command.Release.Confirm=Mangyaring mag-click sa pangalan ng iyong alagang hayop upang makumpirma: - -############# -## Names ## -############# -Name.Aggressive= Agresibo -Name.Arrow=Pana -Name.Bat=Bat -Name.Food=Pagkain -Name.Range=Abot -Name.RangedDamage=Abot sa Pagsira -Name.Regeneration=Regeneration -Name.Resistance=Paglaban -Name.Respawntime=Oras ng Pagbuhay -Name.Rows=Row(s) -Name.Sheep=Tupa -Name.Silverfish=Pilak na Isda -Name.Skeleton=Buto -Name.Skill.Beacon=Parola -Name.Skill.Behavior= pag-uugali -Name.Skill.Control=Kontrolado -Name.Skill.Damage=Nasira -Name.Skill.Fire=Apoy -Name.Skill.Hitpoints=HP -Name.Skill.Inventory= Imbentaryo -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Kidlat -Name.Skill.Pickup=Pulutin -Name.Skill.Poison=Lason -Name.Skill.Ranged=Abot -Name.Skill.Ride=Sumakay -Name.Skill.Shield=Shield -Name.Skill.Slow=Bumagal -Name.Skill.Sprint=NagSprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Tinik -Name.Skill.Wither=Lanta -Name.Skilltree=Kasanayang Mapa -Name.Slime=Putik -Name.SmallFireball=Maliit ng Umaapoy na Bola -Name.Snowball=Bolang Niyebe -Name.Snowman=Taong yari sa niyebe -Name.Speed=Bilis -Name.Spider=Gagamba -Name.SplashPotion= Pangsaboy ng Gayuma -Name.Squid=Pusit -Name.Strength=Lakas -Name.Suffocation=Suffocation -Name.Title.Creator=Tagapaglikha ng Aking Alagang Hayop -Name.Title.Developer=AkingPet Gumawa -Name.Title.Donator=Donator -Name.Title.Helper=Katulong -Name.Title.Premium=Premium -Name.Title.Translator=Tagasalin -Name.TnT=Pampasabog -Name.Type=Klase -Name.Unknow=Hindi Alam -Name.Villager=Taong-nayon -Name.Void=Ang Void -Name.WaterBreathing=Tubig na Paghinga -Name.Witch=Bruha -Name.Wither=Makalanta -Name.WitherSkull=Makalanta Buto ng Ulo -Name.Wolf=Lobo -Name.Yes=Oo -Name.You=Ikaw -Name.Zombie=Sombi \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_tr.properties b/src/main/resources/locale/MyPet_tr.properties deleted file mode 100644 index d44997443b..0000000000 --- a/src/main/resources/locale/MyPet_tr.properties +++ /dev/null @@ -1,377 +0,0 @@ -################################################################### -## MyPet Turkish Locale ## -################################################################### -## Last Update: (YMD) 2020-05-23 ## -## ## -## Contributors: ## -## Baran Küçükkaya, Bluenochian, Egemen Kazanasmaz, Keyle ## -## Kutalmış METE, LegoCraftNW[Mesut Öztürk], Mert Topçu, Nishh ## -## Oguzhan Akdoğan, muhammet, pmxd, vicdum ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead={0} ölü iken bunu yapamazsın. -Message.Call.Dead={0} öldü çağırılamaz. -Message.Call.Dead.Respawn={0} öldü ve {1} saniye sonra yeniden doğacak. -Message.Call.First=Öncelikle {0} isimli evcil hayvanını çağırmalısın. -Message.Command.Call.Success={0} yanına geldi. -Message.Command.CaptureHelper.HasPet=Zaten bir Evcil Hayvan'ın var. -Message.Command.CaptureHelper.Mode=YakalamaYardımcısı: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Yetişkin -Message.Command.CaptureHelper.Requirement.Angry=Kızgın -Message.Command.CaptureHelper.Requirement.Baby=Bebek -Message.Command.CaptureHelper.Requirement.BelowHP=Can {0} değerinden düşük -Message.Command.CaptureHelper.Requirement.CanBreed=Üreyebilir -Message.Command.CaptureHelper.Requirement.Impossible=Kiralamak imkansız -Message.Command.CaptureHelper.Requirement.LowHP=Can {0} değerinden düşük -Message.Command.CaptureHelper.Requirement.PlayerCreated=Bir oyuncu tarafından yaratıldı -Message.Command.CaptureHelper.Requirement.Size.Equal=Büyüklük Eşittir {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Büyüklük {0} den küçük. -Message.Command.CaptureHelper.Requirement.Size.Min=Büyüklük {0} den büyük. -Message.Command.CaptureHelper.Requirement.Tamed=Evcilleştirilmiş -Message.Command.CaptureHelper.Requirement.Wild=Vahşi -Message.Command.CaptureHelper.Requirement.World.Right=Doğru Dünyadasın -Message.Command.CaptureHelper.Requirement.World.Wrong=Yanlış Dünyadasın Şu dünyalara git: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=Bu bölgede Evcil hayvan ele geçirebilirsin -Message.Command.CaptureHelper.WorldGuard.Denied=Bu bölgede Evcil hayvan ele geçiremezsin -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Yetenek ağacı otomatik bir şekilde atanacaktır. -Message.Command.ChooseSkilltree.NoneAvailable={0} için hiçbir yetenek ağacı mevcut değil -Message.Command.ChooseSkilltree.OnlyOnce= {0} isimli evcil hayvanın yetenek ağacını sadece bir kez değiştirebilirsin! -Message.Command.Fail=Komut çalıştırma başarısız oldu! -Message.Command.Help.Admin={0}: Wiki'ye bak (link aşağıda) -Message.Command.Help.Beacon={0}: Evcil hayvanının beacon penceresini açar (diğer kullanımlar: /pbeacon) -Message.Command.Help.Behavior={0}: Evcil hayvanının davranışını biçimini seçer (diğer kullanımlar: /pb or /petb) -Message.Command.Help.Call={0}: Evcil hayvanını çağır (diğer kullanımlar: /pc veya /petc) -Message.Command.Help.CaptureHelper={0}: Yakalama Yardımcısını açar veya kapatır -Message.Command.Help.ChooseSkilltree={0}: Yetenek Ağacını gösterir ve yetenek seçmene izin verir (diğer kullanımlar: /pcst or /petcst) -Message.Command.Help.Info={0}: MyPet ile ilgili bilgi görüntüler (diğer kullanımlar: /pinfo) -Message.Command.Help.Inventory={0}: Evcil hayvan envanterini açar (diğer kullanımlar: /pi or /peti) -Message.Command.Help.MissingParameter=Bir parametre eksik: -Message.Command.Help.MoreInfo=Daha fazla bilgi için komut sayfasını okuyun: -Message.Command.Help.Name={0}: Evcil hayvanınızın adını değiştirir. -Message.Command.Help.Options={0}: MyPet seçeneklerini değiştirir ([TAB]'ı kullan) -Message.Command.Help.Pickup={0}: Eşya toplamayı açar veya kapatır (diğer kullanımlar: /pp or /petp) -Message.Command.Help.Release={0}: Evcil hayvanınızı serbest bırakır -Message.Command.Help.Respawn={0}: Evcil hayvanınızı belli bir fiyat karşılığında anında canlandırır (diğer kullanımlar: /pr or /petr) -Message.Command.Help.SendAway={0}: Evcil hayvanınızı uzağa gönderir (diğer kullanımlar: /psa or /petsa) -Message.Command.Help.Shop={0}: Evcil hayvan mağazasını açar (diğer kullanımlar: /petsh or /psh) -Message.Command.Help.Skill={0}: Beceri düzeylerini gösterir -Message.Command.Help.Stop={0}: Evcil hayvanınızın saldırganlık eğilimini durdurur (diğer kullanımlar: /ps or /pets) -Message.Command.Help.Store={0}: Evcil hayvanınızı gizler. /petswitch yazarak tekrar görünür hale getirebilirsiniz. (kısaca: /pst veya /pstore) -Message.Command.Help.Switch={0}: Evcil hayvanlar arasında geçiş yapmaya izin verir (diğer kullanımlar: /psw or /pswitch) -Message.Command.Help.Trade={0}: Diğer oyuncular ile Evcil hayvan ticareti yap (diğer kullanımlar: /pt or /pett) -Message.Command.Help.Type={0}: Evcil hayvan türleri hakkında bilgi gösterir -Message.Command.List.Player={0} oyuncusunun evcil hayvanları: -Message.Command.List.Yours=Evcil hayvanlarınız: -Message.Command.Name.Filter=Seçilen ad geçersiz, başka birini seçiniz. -Message.Command.Name.New= Evcil hayvanınızın adı artık: {0} -Message.Command.Name.ToLong="{0}" ismi çok uzun. Maksimum uzunluk {1} karakterdir. -Message.Command.PetType.Unknown=Bilinmeyen evcil hayvan türü! -Message.Command.Release.Confirm=Evcil hayvanını serbest bırakmak için evcil hayvanının ismine tıkla: -Message.Command.Release.Dead={0} serbest bırakıldı ve asla geri dönmeyecek... -Message.Command.Release.Success={0} artık özgür... -Message.Command.Respawn.Auto=Otomatik yeniden doğma: {0}. -Message.Command.Respawn.AutoMin=Minimum otomatik yeniden doğma süresi {0}. -Message.Command.Respawn.NoMoney={0} yeniden doğması için {1}'a ihtiyacınız var! -Message.Command.Respawn.Paid={0} için ({1}) canlandırma ücreti ödendi. -Message.Command.Respawn.Show={0} için canlandırma ücreti : {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Yeniden doğma ücretini ödemek için /petrespawn pay kullanın. -Message.Command.SendAway.AlreadyAway={0} zaten uzağa gönderildi. -Message.Command.SendAway.Success={0} uzağa gönderildi. -Message.Command.Skills.Show={0} isimli evcil hayvanın yetenekleri: {1} -Message.Command.Skilltree.CantFindSkilltree="{0}" yetenek ağacı yok. -Message.Command.Stop.Attack={0} saldırganlık eğilimini durdurdu.. -Message.Command.Success=Komut başarıyla çalıştırıldı! -Message.Command.Switch.Limit={0}'dan fazla evcil hayvanı saklayamazsınız. -Message.Command.Switch.NoPet=Depolayacak evcil hayvanınız yok. -Message.Command.Switch.NoStoredPets=Depolanmış evcil hayvanınız yok. -Message.Command.Switch.Success={0}'yi depoladınız. -Message.Command.Trade.Owner.Cancel={0} isimli oyuncuyla olan teklifiniz geri çekildi. -Message.Command.Trade.Owner.InvalidPrice=Teklifiniz için geçersiz bir ücret girdiniz. -Message.Command.Trade.Owner.NoOffer=Kimseye evcil hayvan teklif etmedin. -Message.Command.Trade.Owner.Offer= {1} isimli oyuncuya {0}'i teklif ettiniz. -Message.Command.Trade.Owner.Offer.Price={0} isimli evcil hayvanı {1} isimli oyuncuya {2} fiyat ile önerdin. -Message.Command.Trade.Owner.OpenOffer={0} zaten bir teklif almış. Onu kabul veya red etmesini bekle. -Message.Command.Trade.Owner.Reject={0}, {1} için olan teklifini reddetti. -Message.Command.Trade.Owner.Success={0}, {1} için olan teklifini kabul etti. -Message.Command.Trade.Owner.Yourself=Kendinle ticaret yapamazsın. -Message.Command.Trade.Receiver.Distance=Bu teklifi kabul edemezsin. Çünkü {0} ile arandaki mesafe 10 metreden fazla. -Message.Command.Trade.Receiver.HasPet=Zaten bir evcil hayvanın var. -Message.Command.Trade.Receiver.NoOffer=Hiç kimse sana evcil hayvan önermedi. -Message.Command.Trade.Receiver.NoPermission=Teklifi kabul etmek için yetkin yok. -Message.Command.Trade.Receiver.NotEnoughMoney=Teklifi kabul etmek için yeterli paran yok. Bunun için {0}'a ihtiyacın var. -Message.Command.Trade.Receiver.Offer={0} size Evcil hayvan teklif etti(kabul etmek için /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} size Evcil hayvanı {1} fiyatla teklif etti (kabul etmek için /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Teklif edilen Evcil hayvan artık mevcut değil. -Message.Command.Trade.Receiver.Reject={0}'ın teklifini reddettiniz. -Message.Command.Trade.Receiver.Success={0} ile başarılı bir şekilde takas'ını gerçekleştirdin. Artık {1} 'nin yeni sahibi sizsiniz. -Message.DeathMessage={0}, {1} tarafından öldürüldü! -Message.Hunger.Hungry={0} çok aç. {0}'yi derhal beslemelisiniz. -Message.Hunger.Rumbling={0}'nin midesi kazınıyor. {0}'yi en yakın zamanda beslemelisin. -Message.Hunger.Starving={0} açlıktan ölüyor. {0}'i Hemen besle! -Message.Leash.Add=Bir hayvan evcilleştirdin! İyi bir Evcil Hayvan olacak. -Message.LevelSystem.LevelDown={0} {1} seviyeye geri düştü. -Message.LevelSystem.LevelUp={0} artık {1}.seviyede. -Message.LevelSystem.ReachedMaxLevel={0}, {1} level sınırına ulaştı. -Message.MultiWorld.NoActivePetInThisWorld=Bu dünyada Evcil hayvanın yok! -Message.MultiWorld.NowActivePet={0}; artık senin aktif Evcil hayvanın. -Message.No.Allowed=Bunu kullanmak için izinin yok. -Message.No.AllowedHere=Evcil hayvanlar buraya giremez! -Message.No.CanUse=Şu an bunu kullanamazsın. -Message.No.Economy=Ekonomi desteği etkin değil. -Message.No.HasPet=Evcil hayvanın yok! -Message.No.Money=Bunu yapmak için yeterli paran yok. -Message.No.NothingToSeeHere=Burada görülecek birşey yok, devam et! -Message.No.PlayerOnline=Bu oyuncu, oyunda değil. -Message.No.Skill={0}, {1} yeteneğini bilmiyor. -Message.No.UserHavePet={0}, bir Evcil hayvana sahip değil! -Message.Npc.ChosenPet={0}'i yanınızda olması için seçtiniz. -Message.Npc.HandOver={0}'yi {1}'ye teslim ettin. -Message.Npc.HandOverTitle=Evcil hayvanı teslim et -Message.Npc.NoHandOver={0}'nin yanımda olmasını istiyorum. -Message.Npc.StorageFull={0} daha fazla evcil hayvana sahip olamazsın. Depolanmış, maksimum {1} MyPet(ler) sayısına ulaştın. -Message.Npc.SwitchTitle=Evcil hayvanı değiştir -Message.Npc.TakeTitle=Evcil hayvanı al -Message.Npc.YesHandOver={0}'yi sana teslim edeceğim. -Message.SelectMyPet=Bir Evcil Hayvan seçin -Message.Shop.Available=Mevcut evcil hayvan marketleri: -Message.Shop.Confirm.No={0}'i {1}'a almak istemiyorum. -Message.Shop.Confirm.SendStorage=Eğer bu evcil hayvanı alırsanız storage\n'a gönderilecek çünkü zaten yanınızda bir evcil hayvan var. -Message.Shop.Confirm.Title={0}'i {1}'a satın al. -Message.Shop.Confirm.Yes={0}'i {1}'a almak istiyorum. -Message.Shop.NoMoney=Bu evcil hayvanı almak için yeterli paran yok. -Message.Shop.NotFound=Bu isimde bir mağaza yok. -Message.Shop.Success={0}'i başarılı bir şekilde {1}'a aldınız. -Message.Shop.SuccessStorage=Zaten yanınızda bir evcil hayvan var. {0} deponuza gönderildi. -Message.Sit.Follow={0} seni tekrar takip etmeye başladı -Message.Sit.Stay={0}'e olduğu yerde kalmasını söyledin. -Message.Skill.Beacon.ClickOff=Kapatmak için tıklayınız -Message.Skill.Beacon.ClickOn=Açmak için tıklayın on -Message.Skill.Beacon.Effect=Fener Efekti: {0} -Message.Skill.Beacon.RemainingBuffs=Kalan seçilebilir Fener efekti: {0} -Message.Skill.Beacon.Stop=Fener söndürüldü. -Message.Skill.Beacon.Upgrade={0} artık bu güçlendirmeyi kullanabilir (menzil: {1} - süre: {2}sec): -Message.Skill.Behavior.NewMode={0} artık {1} modunda. -Message.Skill.Behavior.Upgrade={0} artık bu davranış modlarını kullanabilir: -Message.Skill.Control.AggroFarm={0}'i {1} modunda kontrol edemezsin! -Message.Skill.Control.Ride=Control yeteneğini {0}'e binerken kullanamazsın! -Message.Skill.Control.Upgrade={0} artık şu item ile kontrol edilebilir: {1} -Message.Skill.Damage.Upgrade={0} artık {1} hasara sahip. -Message.Skill.Fire.Upgrade={0} artık {1}% şansla {2} saniye boyunca düşmanlarını ateşe verebilir. -Message.Skill.Hp.Upgrade={0} artık {1} cana sahip. -Message.Skill.HpRegeneration.Upgrade={0} artık her {2} saniyede {1} can yeniliyor. -Message.Skill.Inventory.Creative=Yaratıcı modda iken envanter açamazsın. -Message.Skill.Inventory.NotAvailable={0} envantere sahip değil. -Message.Skill.Inventory.Swimming=Envanteri, {0} yüzerken açamazsın! -Message.Skill.Inventory.Upgrade=Artık {0} isimli evcil hayvanın {1} slotluk bir envateri var. -Message.Skill.Knockback.Upgrade=Artık {0} isimli evcil hayvanın {1}% rakibini geri fırlatma şansı var. -Message.Skill.Lightning.Upgrade=Artık {0} isimli evcil hayvan, {1}% ihtimalle yıldırım atarak {2} hasar verebilir. -Message.Skill.Pickup.Creative=Evcil hayvanın sen yaratıcı moddayken yerdeki eşyaları toplayamaz -Message.Skill.Pickup.NoInventory={0} yerdeki eşyaları toplayabilir fakat henüz bir envateri yok. -Message.Skill.Pickup.StartStop={0}; yerdeki eşyaları toplama : {1} -Message.Skill.Pickup.Upgrade={0} artık {1} metre içerisindeki eşyaları toplayabilir. -Message.Skill.Poison.Upgrade={0} isimli pet, artık {1}% ihtimalle rakibini {2} saniyeliğine zehirleyebilir. -Message.Skill.Ranged.RoundsPerMinute=Her dakika {0} raund. -Message.Skill.Ranged.Upgrade={0} artık her dakika {2} hasar veren {3} adet {1}s fırlatabilir. -Message.Skill.Ride.NoTeleport=Evcil hayvan sürerken ışınlanamazsınız! -Message.Skill.Ride.Receive={0} artık binek olarak kullanılabilir. -Message.Skill.Ride.Upgrade={0} isimli evcil hayvanın binek hızı {1}% arttı. -Message.Skill.Shield.Format={1}% ihtimalle, {0}'e gelecek olan hasarın {2}%'si savuşturulacak. -Message.Skill.Shield.Upgrade={0}, sana gelecek olan hasarın {2}%'ini {1}% ihtimalle kendisine savuşturacak. -Message.Skill.Slow.Upgrade={0} artık {1} ihtimalle {2} saniyeliğine hedefini yavaşlatabilir. -Message.Skill.Sprint.Upgrade={0} artık yeni hedeflere doğru koşabilir. -Message.Skill.Stomp.Upgrade={0} artık {1}% ihtimalle yere vurarak, 2.5 metre çapındaki herşeye {2} hasar verebilir. -Message.Skill.Thorns.Upgrade={0} artık {1}% ihtimalle, gelecek olan saldırıları {2}% oranında geri püskürtebilir. -Message.Skill.Wither.Upgrade={0} artık {1}% ihtimalle, hedefine {2} saniyeliğine wither saldırısı yapabilir. -Message.Skilltree.Available=Seçebileceğin Özellikler -Message.Skilltree.NotSwitched=Yetenek ağacı değiştirilmedi! -Message.Skilltree.RequiresLevel.Item=Gereken Seviye: {0} -Message.Skilltree.RequiresLevel.Message={0} isimli evcil hayvanın bu yetenek ağacını kullanabilmesi için {1}. seviye olması gerekir. -Message.Skilltree.SelectionPrompt=Lütfen {0} için yetenek ağacı seçin. (/pcst) -Message.Skilltree.SwitchedTo={0} yetenek ağacını seçtiniz. -Message.Skilltree.SwitchedToFor={0} yetenek ağacını evcil hayvanı için {1} a çevirdi. -Message.Spawn.Despawn={0} yumurtasına döndü. -Message.Spawn.Flying={0} siz uçarken size gelemez. -Message.Spawn.NoSpace={0} size gelemez çünkü yeterli alan yok. -Message.Spawn.Prevent=Birşey {0} sana gelmesini engelliyor. -Message.Spawn.Respawn={0} yeniden doğdu! -Message.Spawn.Respawn.In={0} , {1} saniye sonra yeniden canlanacak. -Message.Spawn.Spectator={0} isimli evcil hayvanı, izleyici modundayken çağıramazsın. -Message.Update.Available=Yeni bir MyPet versiyonu mevcut: - -############# -## Names ## -############# -Name.Absorption=Emilim -Name.Aggressive=Agresif -Name.Arrow=Ok -Name.Bat=Yarasa -Name.Bee=Arı -Name.Blaze=Blaze -Name.Blocks=Blok(lar) -Name.Cancel=İptal -Name.Cat=Kedi -Name.CaveSpider=Mağara Örümceği -Name.Chicken=Tavuk -Name.Cod=Kod -Name.Contact=Temas -Name.Costs=Maliyetler -Name.Cow=İnek -Name.Creeper=Creeper -Name.Damage=Hasar -Name.Dead=Ölü -Name.Disabled=Devre Dışı -Name.Dolphin=Yunus -Name.Done=Tamam -Name.Donkey=Eşek -Name.DragonFireball=Ejderha Ateştopu -Name.Drowned=Boğuldu -Name.Drowning=Boğulmak -Name.Duel=Düello -Name.Egg=Yumurta -Name.ElderGuardian=Yaşlı Gardiyan -Name.EmptyHand=boş el -Name.Enabled=Etkin -Name.EnderDragon=Ejder -Name.Enderman=Enderman -Name.Endermite=Endermit -Name.EnderPearl=Ender İncisi -Name.Everyone=Herkes -Name.Evoker=Ruh Çağırıcı -Name.Exp=Deneyim -Name.Fall=Düşmek -Name.FallingBlock=Düşen Blok -Name.Farm=Çiftlik -Name.Fire=Ateş -Name.Fireball=Ateştopu -Name.FireResistance=Ateş Direnci -Name.FireTick=Ateş -Name.Fireworks=Havaifişek -Name.FishingHook=Olta -Name.Food=Yiyecek -Name.Fox=Tilki -Name.Friendly=Arkadaş canlısı -Name.Ghast=Ghast -Name.Giant=Dev -Name.Guardian=Gardiyan -Name.Haste=Acele -Name.HealthBoost=İyileştirme Desteği -Name.Help=Yardım -Name.Horse=At -Name.HP=Sağlık -Name.Hunger=Açlık -Name.Husk=Mumyalaşmış -Name.Illusioner=İllüzyonlar -Name.Invisibility=Görünmezlik -Name.IronGolem=Demir Golem -Name.JumpBoost=Zıplama Desteği -Name.Lava=Lav -Name.LeashFlag=Tasma Bayrağı -Name.Level=Seviye -Name.Lightning=Yıldırım -Name.Llama=Lama -Name.LlamaSpit=Lama Tükürüğü -Name.Luck=Şans -Name.Magic=Sihirli -Name.MagmaCube=Magma Kübü -Name.Modes=Modlar -Name.Mooshroom=Mantar -Name.Mule=Katır -Name.NightVision=Gece Görüşü -Name.No=Hayır -Name.Normal=Normal -Name.Ocelot=Vahşi Kedi -Name.Off=Kapalı -Name.On=Açık -Name.Owner=Sahip -Name.Panda=Panda -Name.Parrot=Papağan -Name.Party=Parti -Name.Phantom=Hayalet -Name.Pig=Domuz -Name.PigZombie=Zombi Domuzadam -Name.Pillager=Pillager -Name.Poison=Zehir -Name.PolarBear=Kutup Ayısı -Name.Price=Fiyat -Name.PufferFish=Kirpi Balığı -Name.Rabbit=Tavşan -Name.Raid=Yağma -Name.Range=Menzil -Name.RangedDamage=Menzilli Hasar -Name.Ravager=Ravager -Name.Regeneration=Yenilenme -Name.Resistance=Direnç -Name.Respawntime=Yeniden Canlanma Süresi -Name.Rows=Sıra(lar) -Name.Salmon=Somon -Name.Seconds=Saniye(ler) -Name.Sheep=Koyun -Name.Silverfish=Gümüş Balığı -Name.Skeleton=İskelet -Name.SkeletonHorse=İskelet At -Name.Skill.Beacon=Fener -Name.Skill.Behavior=Davranış -Name.Skill.Control=Kontrol -Name.Skill.Damage=Hasar -Name.Skill.Fire=Ateş -Name.Skill.Heal=İyileştirme -Name.Skill.Hitpoints=Sağlık -Name.Skill.Inventory=Envanter -Name.Skill.Knockback=Darbe -Name.Skill.Lightning=Şimşek -Name.Skill.Pickup=Almak -Name.Skill.Poison=Zehir -Name.Skill.Ranged=Menzilli -Name.Skill.Ride=Binek -Name.Skill.Shield=Kalkan -Name.Skill.Slow=Yavaş -Name.Skill.Sprint=Sürat -Name.Skill.Stomp=Ezmek -Name.Skill.Thorns=Dikenler -Name.Skill.Wither=Wither -Name.Skilltree=Yetenek Ağacı -Name.Slime=Balçık -Name.SmallFireball=Küçük Alev Topu -Name.Snowball=Kartopu -Name.Snowman=KardanAdam -Name.Speed=Hız -Name.Spider=Örümcek -Name.SplashPotion=Patlayıcı İksir -Name.Squid=Mürekkep Balığı -Name.Stray=Başıboş -Name.Strength=Güç -Name.Suffocation=Boğulma -Name.Title.Creator=MyPet'in Yaratıcıları -Name.Title.Developer=MyPet Geliştiricisi -Name.Title.Donator=Bağışcı -Name.Title.Helper=Yardımcı -Name.Title.Premium=Premium -Name.Title.Translator=Çevirmen -Name.TnT=TnT -Name.TraderLlama=Tüccar Lama -Name.Trident=Üç dişli mızrak -Name.TropicalFish=Tropikal Balık -Name.Turtle=Kaplumbağa -Name.Type=Tip -Name.Unknow=Bilinmeyen -Name.Vex=Vex -Name.Villager=Köylü -Name.Vindicator=Müdafi -Name.Void=Boşluk -Name.WanderingTrader=Dolaşan Tüccar -Name.WaterBreathing=Su Altında Nefes Alma -Name.Witch=Cadı -Name.Wither=Wither -Name.WitherSkeleton=Wither İskelet -Name.WitherSkull=Wither Kafatası -Name.Wolf=Kurt -Name.Yes=Evet -Name.You=Sen -Name.Zombie=Zombi -Name.ZombieHorse=Zombi At -Name.ZombieVillager=Zombi Köylü \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_vi.properties b/src/main/resources/locale/MyPet_vi.properties deleted file mode 100644 index 7e3eb69c1a..0000000000 --- a/src/main/resources/locale/MyPet_vi.properties +++ /dev/null @@ -1,376 +0,0 @@ -################################################################### -## MyPet Vietnamese Locale ## -################################################################### -## Last Update: (YMD) 2020-02-17 ## -## ## -## Contributors: ## -## Bùi Bá Tuấn, BảoKun MC, Do Duy, DuckWeedVN, Gia Huy Đào ## -## HVD Alex, Hiếu N Le, Ken, Keyle, KingConquest, MrBee, Notch ## -## Sikatsu, Thế vinh, Tuan, Tân Lê, anhcraft, emilia autila ## -## learypro, ngolam, xlightx123, zonprox, zzvenuszz ## -## ## -################################################################### - -################ -## Messages ## -################ - -Message.Action.Dead=Bạn không thể làm điều này khi {0} đã chết. -Message.Call.Dead={0} đã chết và không thể gọi được. -Message.Call.Dead.Respawn={0} đã chết và sẽ hồi sinh trong {1} giây nữa. -Message.Call.First=Bạn phải gọi {0} trước. -Message.Command.Call.Success={0} đã đến với bạn. -Message.Command.CaptureHelper.HasPet=Bạn hiện đã có một con thú cưng. -Message.Command.CaptureHelper.Mode=Trợ giúp: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Là người lớn -Message.Command.CaptureHelper.Requirement.Angry=Tức giận -Message.Command.CaptureHelper.Requirement.Baby=Là em bé -Message.Command.CaptureHelper.Requirement.BelowHP=Máu đang thấp hơn {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Có thể sinh sản -Message.Command.CaptureHelper.Requirement.Impossible=Không thể xích -Message.Command.CaptureHelper.Requirement.LowHP=Máu đang thấp hơn {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Được tạo bởi một Người chơi -Message.Command.CaptureHelper.Requirement.Size.Equal=Kích cỡ tương đương {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Kích thước nhỏ hơn {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Kich thước lớn hơn {0} -Message.Command.CaptureHelper.Requirement.Tamed=Được thuần hóa -Message.Command.CaptureHelper.Requirement.Wild=Là hoang dã -Message.Command.CaptureHelper.WorldGuard.Allowed=Bạn có thể xích trong khu vực này -Message.Command.CaptureHelper.WorldGuard.Denied=Bạn không thể xích trong khu vực này -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Kỹ năng sẽ được chỉ định tự động! -Message.Command.ChooseSkilltree.NoneAvailable=Không có kỹ năng hợp lệ cho {0}. -Message.Command.ChooseSkilltree.OnlyOnce=Bạn chỉ có thể thay đổi kỹ năng của {0} một lần! -Message.Command.Fail=Thực hiện lệnh thất bại! -Message.Command.Help.Admin={0}: Xem hướng dẫn (liên kết bên dưới) -Message.Command.Help.Beacon={0}: Mở bảng cấu hình đèn hiệu (nhập: /pbeacon) -Message.Command.Help.Behavior={0}: Chọn hành vi của thú cưng (nhập: /pb hoặc /petb) -Message.Command.Help.Call={0}: Gọi thú cưng (nhập: /pc hoặc /petc) -Message.Command.Help.CaptureHelper={0}: Bật hoặc tắt trợ giúp -Message.Command.Help.ChooseSkilltree={0}: Hiển thị và cho phép chọn kỹ năng (nhập: /pcst hoặc /petcst) -Message.Command.Help.Info={0}: Hiển thị thông tin về thú cưng của bạn (alias: /pinfo) -Message.Command.Help.Inventory={0}: Mở túi đồ của thú cưng (alias: /pi or /peti) -Message.Command.Help.MissingParameter=Thông số bị thiếu -Message.Command.Help.MoreInfo=Đọc trang lệnh ở đây để có nhiều thông tin hơn: -Message.Command.Help.Name={0}: Đổi tên thú cưng. -Message.Command.Help.Options={0}: Thay đổi tuỳ chọn thú cưng (sử dụng [TAB]). -Message.Command.Help.Pickup={0}: Chuyển đổi nhặt vật phẩm bật hoặc tắt (nhập: /pp hoặc /petp) -Message.Command.Help.Release={0}: Thả thú cưng -Message.Command.Help.Respawn={0}: Hồi sinh thú cưng một cách nhanh chóng, nhưng với chi phí (lệnh: /pr or /petr) -Message.Command.Help.SendAway={0}: Đưa thú cưng của bạn đi nơi khác (nhập: /psa hoặc /petsa) -Message.Command.Help.Shop={0}: Mở cửa hàng thú cưng (alias: /petsh or /psh) -Message.Command.Help.Skill={0}: Hiển thị cấp độ của kỹ năng -Message.Command.Help.Stop={0}: Cho thú cưng của bạn ngừng tấn công (nhập: /ps hoặc /pets) -Message.Command.Help.Store={0}: Cất thú cưng hiện tại. Vẫn có thể gọi lại bằng lệnh /petswitch.(lệnh tương đương: /pst or /pstore) -Message.Command.Help.Switch={0}: Cho phép chuyển đổi giữa thú cưng của bạn (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Trao đổi thú cưng với người chơi khác (nhập: /pt hoặc /pett) -Message.Command.Help.Type={0}: Hiển thị thông tin về loại thú cưng -Message.Command.List.Player=Thú cưng của {0}: -Message.Command.List.Yours=Thú cưng của bạn: -Message.Command.Name.Filter=Tên được chọn không hợp lệ, vui lòng chọn một tên khác. -Message.Command.Name.New=Tên thú cưng của bạn hiện giờ là: {0} -Message.Command.Name.ToLong="{0}" quá dài. Độ dài tối đa là {1} ký tự. -Message.Command.PetType.Unknown=Loại thú cưng không xác định! -Message.Command.Release.Confirm=Vui lòng nhấp vào tên thú cưng của bạn để xác nhận: -Message.Command.Release.Dead={0} đã được thả và sẽ không bao giờ quay lại... -Message.Command.Release.Success={0} đã được trả tự do... -Message.Command.Respawn.Auto=Tự động hồi sinh: {0}. -Message.Command.Respawn.AutoMin=Đặt thời gian tự động hồi sinh tối thiểu thành {0}. -Message.Command.Respawn.NoMoney=Bạn cần {1} để hồi sinh {0}! -Message.Command.Respawn.Paid=Đã trả ({1}) cho việc hồi sinh {0}. -Message.Command.Respawn.Show=Chi phí hồi sinh cho {0}: {1} ({2}tự động) -Message.Command.Respawn.Show.Pay=Sử dụng /petrespawn pay để trả phí hồi sinh. -Message.Command.SendAway.AlreadyAway={0} hiện đã được đưa đi nơi khác. -Message.Command.SendAway.Success={0} đã được đưa đi nơi khác. -Message.Command.Skills.Show=Kỹ năng của {0}: {1} -Message.Command.Skilltree.CantFindSkilltree=Không có kỹ năng "{0}". -Message.Command.Stop.Attack={0} đã ngừng tấn công. -Message.Command.Success=Lệnh thực hiện thành công! -Message.Command.Switch.Limit=Bạn không thể cất nhiều hơn {0} thú cưng. -Message.Command.Switch.NoPet=Bạn không có thú cưng để cất -Message.Command.Switch.NoStoredPets=Bạn không có bất kỳ con thú cưng nào được cất. -Message.Command.Switch.Success=Bạn đã cất {0}. -Message.Command.Trade.Owner.Cancel=Lời đề nghị đến {0} đã được thu hồi. -Message.Command.Trade.Owner.InvalidPrice=Bạn đã nhập một giá không hợp lệ cho lời đề nghị của bạn. -Message.Command.Trade.Owner.NoOffer=Bạn không đề nghị một ai về thú cưng của bạn -Message.Command.Trade.Owner.Offer=Bạn đã đề nghị tặng {0} cho {1}. -Message.Command.Trade.Owner.Offer.Price=Bạn đã đề nghị {0} đến {1} với giá {2}. -Message.Command.Trade.Owner.OpenOffer={0} hiện có một đề nghị và cần được chấp nhận hoặc từ chối trước. -Message.Command.Trade.Owner.Reject={0} đã từ chối đề nghị của bạn cho {1}. -Message.Command.Trade.Owner.Success={0} đã chấp nhận đề nghị của bạn cho {1}. -Message.Command.Trade.Owner.Yourself=Bạn không thể trao đổi với bản thân. -Message.Command.Trade.Receiver.Distance=Bạn không thể chấp nhận yêu cầu bởi vì khoảng cách của bạn đến {0} lớn hơn 10 mét. -Message.Command.Trade.Receiver.HasPet=Bạn hiện đã có một con thú cưng. -Message.Command.Trade.Receiver.NoOffer=Không ai đề nghị trao đổi thú cưng với bạn. -Message.Command.Trade.Receiver.NoPermission=Bạn không có quyền để chấp nhận lời đề nghị này. -Message.Command.Trade.Receiver.NotEnoughMoney=Bạn không có đủ tiền. Để chấp nhận lời đề nghị bạn cần {0}. -Message.Command.Trade.Receiver.Offer={0} đã đề nghị với bạn giao dịch một thú cưng (chấp nhận với /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} đã đề nghị với bạn giao dịch một thú cưng với giá {1} (chấp nhận với /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=Lời đề nghị thú cưng này không còn hợp lệ nữa. -Message.Command.Trade.Receiver.Reject=Bạn đã từ chối lời đề nghị của {0}. -Message.Command.Trade.Receiver.Success=Việc thương mại với {0} đã thành công. Bạn hiện là chủ của {1}. -Message.DeathMessage={0} đã bị giết bởi: {1} -Message.Hunger.Hungry={0} đang rất đói. Bạn nên cho {0} ăn ngay bây giờ. -Message.Hunger.Rumbling=Dạ dày của {0} đang sôi lên. Bạn nên cho {0} ăn sớm. -Message.Hunger.Starving={0} đang đói. Cho {0} ăn NGAY! -Message.Leash.Add=Bạn đã thuần hoá một thú cưng! Nó sẽ là một con thú cưng ngoan. -Message.LevelSystem.LevelDown={0} đã trở về cấp độ {1}. -Message.LevelSystem.LevelUp={0} đã tăng cấp {1}. -Message.LevelSystem.ReachedMaxLevel={0} đã đạt giới hạn cấp độ của {1}. -Message.MultiWorld.NoActivePetInThisWorld=Bạn không có một thú cưng trong thế giới này! -Message.MultiWorld.NowActivePet={0} hiện tại là thú cưng hoạt động của bạn. -Message.No.Allowed=Bạn không được phép sử dụng cái này! -Message.No.AllowedHere=Thú cưng không được cho phép ở đây! -Message.No.CanUse=Bạn không thể sử dụng điều này ngay bây giờ. -Message.No.Economy=Hỗ trợ tiền tệ chưa được bật. -Message.No.HasPet=Bạn không có một thú cưng! -Message.No.Money=Bạn không có đủ tiền để làm điều này. -Message.No.NothingToSeeHere=Không có gì để xem ở đây, chuyển đi! -Message.No.PlayerOnline=Người chơi này không trực tuyến. -Message.No.Skill={0} không biết kỹ năng {1}. -Message.No.UserHavePet={0} không có một thú cưng! -Message.Npc.ChosenPet=Bạn đã chọn {0} về với bạn lần nữa. -Message.Npc.HandOver=Bạn trao {0} qua {1}. -Message.Npc.HandOverTitle=Giao lại MyPet -Message.Npc.NoHandOver=Tôi muốn có {0} ở bên cạnh tôi. -Message.Npc.StorageFull=Bạn không thể trao nhiều thú cưng cho {0}. Bạn đã đạt đến giới hạn của {1} chứa thú cưng. -Message.Npc.SwitchTitle=Chuyển thú cưng -Message.Npc.TakeTitle=Lấy thú cưng -Message.Npc.YesHandOver=Tôi sẽ trao {0} cho bạn. -Message.SelectMyPet=Chọn một thú cưng -Message.Shop.Available=Cửa hàng Pet Khả Dụng: -Message.Shop.Confirm.No=Tôi không muốn mua {0} với {1}. -Message.Shop.Confirm.SendStorage=Nếu bạn mua vật nuôi này, nó sẽ được gửi vào chuồng thú của bạn.\nVì hiện tại bạn đã có một con vật nuôi bên mình. -Message.Shop.Confirm.Title=Mua {0} với giá {1}? -Message.Shop.Confirm.Yes=Tôi muốn mua {0} với giá {1}. -Message.Shop.NoMoney=Bạn không có đủ tiền để mua thú cưng đó. -Message.Shop.NotFound=Không có cửa hàng nào với tên đó. -Message.Shop.Success=Bạn mua thành công thú nuôi {0} với giá {1}. -Message.Shop.SuccessStorage=Bạn đã có một thú nuôi bên mình. {0} được chuyển vào Kho của bạn. -Message.Sit.Follow=Bạn đã cho phép {0} đi theo bạn. -Message.Sit.Stay={0} sẽ ngồi yên ở đây. -Message.Skill.Beacon.ClickOff=Nhấp để tắt -Message.Skill.Beacon.ClickOn=Nhấp để bật -Message.Skill.Beacon.Effect=Hiệu ứng đèn hiệu: {0} -Message.Skill.Beacon.RemainingBuffs=Hiệu ứng đèn hiệu có thể chọn: {0} -Message.Skill.Beacon.Stop=Đèn hiệu đã tắt. -Message.Skill.Beacon.Upgrade={0} hiện giờ có thể sử dụng các phép hỗ trợ (phạm vị: {1} - thởi gian: {2}sec): -Message.Skill.Behavior.NewMode={0} hiện trong chế độ {1}. -Message.Skill.Behavior.Upgrade={0} giờ đây có thể sử dụng các chế độ hành vi: -Message.Skill.Control.AggroFarm=Bạn không thể điều khiển {0} khi trong chế độ {1}! -Message.Skill.Control.Ride=You không thể sử dụng kỹ năng Điều Khiển trong khi cưỡi {0}! -Message.Skill.Control.Upgrade={0} hiện có thể điều khiển với: {1} -Message.Skill.Damage.Upgrade={0} hiện có {1} sát thương. -Message.Skill.Fire.Upgrade={0} hiện có cơ hội {1}% để đặt kẻ thù vào lửa trong {2} giây. -Message.Skill.Hp.Upgrade={0} hiện có máu tối đa {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} hiện tái tạo {1}HP mỗi {2} giây. -Message.Skill.Inventory.Creative=Bạn không thể mở túi đồ trong khi bạn đang trong chế độ sáng tạo. -Message.Skill.Inventory.NotAvailable={0} không có túi đồ. -Message.Skill.Inventory.Swimming=Bạn không thể mở túi đồ trong khi {0} đang bơi! -Message.Skill.Inventory.Upgrade={0} hiện có một túi đồ với {1} chỗ chứa. -Message.Skill.Knockback.Upgrade={0} hiện có cơ hội {1}% để đẩy mục tiêu về. -Message.Skill.Lightning.Upgrade={0} hiện có cơ hội {1}% để bắn một tia chớp gây ra {2} sát thương. -Message.Skill.Pickup.Creative=Thú cưng của bạn không thể nhặt vật phẩm khi bạn trong chế độ sáng tạo. -Message.Skill.Pickup.NoInventory={0} có thể nhặt vật phẩm nhưng không có túi đồ. -Message.Skill.Pickup.StartStop={0} nhặt: {1} -Message.Skill.Pickup.Upgrade={0} hiện có thể nhặt vật phẩm trong phạm vi {1} mét. -Message.Skill.Poison.Upgrade={0} hiện có cơ hội {1}% đầu độc mục tiêu trong {2}giây. -Message.Skill.Ranged.RoundsPerMinute={0} viên mỗi phút -Message.Skill.Ranged.Upgrade={0} hiện có thể bắn {3} {1}s mỗi phút gây {2} sát thương. -Message.Skill.Ride.NoTeleport=Bạn không thể dịch chuyển khi đang cưỡi pet! -Message.Skill.Ride.Receive={0} hiện có thể được cưỡi. -Message.Skill.Ride.Upgrade=Tốc độ cưỡi {0} hiện tăng lên {1}%. -Message.Skill.Shield.Format={1}% cơ hội để chuyển {2}% sát thương bạn nhận sang {0} -Message.Skill.Shield.Upgrade={0} hiện có cơ hội {1}% để chuyển {2}% sát thương của bạn với chính nó. -Message.Skill.Slow.Upgrade={0} hiện có cơ hội {1}% để làm chậm mục tiêu trong {2}giây. -Message.Skill.Sprint.Upgrade={0} bây giờ có thể tăng tốc đến mục tiêu mới. -Message.Skill.Stomp.Upgrade={0} hiện có cơ hội {1}% để làm động đất và gây {2} sát thương trong khoảng cách 2.5 mét. -Message.Skill.Thorns.Upgrade={0} hiện có cơ hội {1}% phản {2}% sát thương nhận được. -Message.Skill.Wither.Upgrade={0} hiện có cơ hội {1}% để làm khô héo mục tiêu trong {2}giây. -Message.Skilltree.Available=Kỹ năng hợp lệ -Message.Skilltree.NotSwitched=Kỹ năng chưa được thay đổi! -Message.Skilltree.RequiresLevel.Item=Yêu cầu cấp độ: {0} -Message.Skilltree.RequiresLevel.Message={0} cần đạt ấp độ {1} trước khi học kỹ năng này! -Message.Skilltree.SelectionPrompt=Vui lòng chọn một kỹ năng cho {0}. (/pcst) -Message.Skilltree.SwitchedTo=Bạn đã chọn kỹ năng {0}. -Message.Skilltree.SwitchedToFor=Thay đổi kỹ năng thú cưng {0} thành {1}. -Message.Spawn.Despawn={0} đã biến mất. -Message.Spawn.Flying={0} không thể đến với bạn khi bạn đang bay. -Message.Spawn.NoSpace={0} không thể đến với bạn vì không có đủ không gian. -Message.Spawn.Prevent=Có điều gì đó ngăn cản {0} đến với bạn. -Message.Spawn.Respawn={0} đã hồi sinh! -Message.Spawn.Respawn.In={0} sẽ hồi sinh trong {1} giây. -Message.Spawn.Spectator=Bạn không thể gọi {0} trong chế độ khán giả. -Message.Update.Available=Phiên Bản Mới Của MyPet đã có: - -############# -## Names ## -############# -Name.Absorption=Hấp thụ -Name.Aggressive=Tấn công -Name.Arrow=Mũi tên -Name.Bat=Dơi -Name.Bee=Ong -Name.Blaze=Quỷ lửa -Name.Blocks=Khối -Name.Cancel=Huỷ bỏ -Name.Cat=Mèo -Name.CaveSpider=Nhện hang -Name.Chicken=Gà -Name.Cod=Cá tuyết -Name.Contact=Liên hệ -Name.Costs=Chi phí -Name.Cow=Bò -Name.Creeper=Quái vật nổ -Name.Damage=Sát thương -Name.Dead=Chết -Name.Disabled=Tắt -Name.Dolphin=Cá heo -Name.Done=Xong -Name.Donkey=Lừa -Name.DragonFireball=Quả cầu lửa -Name.Drowned=Đã chết đuối -Name.Drowning=Chết đuối -Name.Duel=Cuộc chiến tay đôi -Name.Egg=Trứng -Name.ElderGuardian=Hộ Về Già -Name.EmptyHand=tay trắng -Name.Enabled=Bật -Name.EnderDragon=Rồng Ender -Name.Enderman=Người Ender -Name.Endermite=Rận Ender -Name.EnderPearl=Ngọc Ender -Name.Everyone=Mọi người -Name.Evoker=Thầy Gọi Hồn -Name.Exp=Kinh nghiệm -Name.Fall=Rơi -Name.FallingBlock=Khối rơi -Name.Farm=Nông trại -Name.Fire=Lửa -Name.Fireball=Quả cầu lửa -Name.FireResistance=Kháng lửa -Name.FireTick=Lửa -Name.Fireworks=Pháo hoa -Name.FishingHook=Lưỡi câu -Name.Food=Thức ăn -Name.Fox=Cáo -Name.Friendly=Thân thiện -Name.Ghast=Ma địa ngục -Name.Giant=Khổng lồ -Name.Guardian=Kẻ canh giữ -Name.Haste=Vội vàng -Name.HealthBoost=Tăng máu -Name.Help=Trợ giúp -Name.Horse=Ngựa -Name.HP=HP -Name.Hunger=Đói -Name.Husk=Quỷ Khô -Name.Illusioner=Ảo Tưởng -Name.Invisibility=Tàng hình -Name.IronGolem=Người sắt -Name.JumpBoost=Tăng khả năng nhảy -Name.Lava=Dung nham -Name.LeashFlag=Dây dẫn -Name.Level=Cấp độ -Name.Lightning=Tia chớp -Name.Llama=Lạc Đà -Name.LlamaSpit=Nước bọt của lạc đà -Name.Luck=May mắn -Name.Magic=Phép thuật -Name.MagmaCube=Khối dung nham -Name.Modes=Chế độ -Name.Mooshroom=Bò nấm -Name.Mule=Con la -Name.NightVision=Nhìn trong bóng tối -Name.No=không -Name.Normal=Bình thường -Name.Ocelot=Mèo rừng -Name.Off=Tắt -Name.On=Bật -Name.Owner=Chủ -Name.Panda=Gấu trúc -Name.Parrot=Vẹt -Name.Party=Tiệc -Name.Phantom=Hồn ma -Name.Pig=Lợn -Name.PigZombie=Lợn thây ma -Name.Pillager=Kẻ cướp -Name.Poison=Độc -Name.PolarBear=Gấu bắc cực -Name.Price=Giá -Name.PufferFish=Cá nóc -Name.Rabbit=Thỏ -Name.Raid=Công kích -Name.Range=Phạm vi -Name.RangedDamage=Sát thương dao động -Name.Ravager=Kẻ tàn phá -Name.Regeneration=Tái tạo -Name.Resistance=Kháng -Name.Respawntime=Thời gian hồi sinh -Name.Rows=Hàng -Name.Salmon=Cá hồi -Name.Seconds=Giây -Name.Sheep=Cừu -Name.Silverfish=Cá bạc -Name.Skeleton=Bộ xương -Name.SkeletonHorse=Ngựa Xương -Name.Skill.Beacon=Đèn hiệu -Name.Skill.Behavior=Hành vi -Name.Skill.Control=Điều khiển -Name.Skill.Damage=Sát thương -Name.Skill.Fire=Lửa -Name.Skill.Heal=Hồi Phục -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=Túi đồ -Name.Skill.Knockback=Đẩy lùi -Name.Skill.Lightning=Tia chớp -Name.Skill.Pickup=Nhặt -Name.Skill.Poison=Độc -Name.Skill.Ranged=Phạm vi -Name.Skill.Ride=Cưỡi -Name.Skill.Shield=Khiên -Name.Skill.Slow=Chậm -Name.Skill.Sprint=Chạy -Name.Skill.Stomp=Dậm -Name.Skill.Thorns=Gai -Name.Skill.Wither=Khô héo -Name.Skilltree=Kỹ năng -Name.Slime=Quái vật chất nhẩy -Name.SmallFireball=Tiểu Hỏa Cầu -Name.Snowball=Bóng tuyết -Name.Snowman=Người tuyết -Name.Speed=Tốc độ -Name.Spider=Nhện -Name.SplashPotion=Thuốc độc bắn ra -Name.Squid=Mực -Name.Stray=Bị Lạc -Name.Strength=Sức mạnh -Name.Suffocation=Nghẹt thở -Name.Title.Creator=Người tạo ra MyPet -Name.Title.Developer=Người phát triển MyPet -Name.Title.Donator=Người ủng hộ -Name.Title.Helper=Người giúp -Name.Title.Premium=Premium -Name.Title.Translator=Người dịch -Name.TnT=TnT -Name.TraderLlama=Lạc đà giao thương -Name.Trident=Đinh ba -Name.TropicalFish=Cá nhiệt đới -Name.Turtle=Rùa -Name.Type=Loại -Name.Unknow=Không xác định -Name.Vex=Đứa trẻ Ác Quỷ -Name.Villager=Dân làng -Name.Vindicator=Người Biện Hộ -Name.Void=Khoảng trống -Name.WanderingTrader=Thương Nhân Lang Thang -Name.WaterBreathing=Thở dưới nước -Name.Witch=Phù thuỷ -Name.Wither=Khô héo -Name.WitherSkeleton=Xương Héo -Name.WitherSkull=Đầu lâu khô héo -Name.Wolf=Sói -Name.Yes=Có -Name.You=Bạn -Name.Zombie=Thây ma -Name.ZombieHorse=Ngựa Thây Ma -Name.ZombieVillager=Thây Ma Dân Làng \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_zh.properties b/src/main/resources/locale/MyPet_zh.properties deleted file mode 100644 index 64da21795c..0000000000 --- a/src/main/resources/locale/MyPet_zh.properties +++ /dev/null @@ -1,379 +0,0 @@ -############################################################## -## MyPet Chinese (Simplified) Locale ## -############################################################## -## Last Update: (YMD) 2020-01-19 ## -## ## -## Contributors: ## -## Akiranya, C.S.F, CircuitCoder, Devis Xie, Doodle Huang ## -## Du xiufen, IcedLemonTea, Keyle, Ling_Haner, McWolski ## -## MinecraftSunnySide, NOBUTS, Sikatsu, Soutou_, YuetAu ## -## ZhenXin Lin, c7w, ishland, lousong, porridge233 ## -## sandtechnology ## -## ## -############################################################## - -################ -## Messages ## -################ - -Message.Action.Dead={0} 死亡时你不能这样做 -Message.Call.Dead={0} 死亡, 无法被召唤. -Message.Call.Dead.Respawn={0}死亡, 它将在 {1} 秒后复活. -Message.Call.First=你必须先召唤 {0} 过来 -Message.Command.Call.Success={0} 过来了 -Message.Command.CaptureHelper.HasPet=你已经有一只宠物了 -Message.Command.CaptureHelper.Mode=设置快捷捕获: {0}. -Message.Command.CaptureHelper.Requirement.Adult=必须已成年 -Message.Command.CaptureHelper.Requirement.Angry=必须是愤怒中 -Message.Command.CaptureHelper.Requirement.Baby=必须是未成年 -Message.Command.CaptureHelper.Requirement.BelowHP=血量低于 {0} -Message.Command.CaptureHelper.Requirement.CanBreed=可以繁殖 -Message.Command.CaptureHelper.Requirement.Impossible=不可能被捕捉 -Message.Command.CaptureHelper.Requirement.LowHP=血量低于 {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=可以被玩家所创造 -Message.Command.CaptureHelper.Requirement.Size.Equal=大小必须符合 {0} -Message.Command.CaptureHelper.Requirement.Size.Max=大小必须小于 {0} -Message.Command.CaptureHelper.Requirement.Size.Min=大小必须大于 {0} -Message.Command.CaptureHelper.Requirement.Tamed=必须是驯服的 -Message.Command.CaptureHelper.Requirement.Wild=必须是未驯服的 -Message.Command.CaptureHelper.Requirement.World.Right=你在一个正确的世界里 -Message.Command.CaptureHelper.Requirement.World.Wrong=这是个错误的世界,前往 {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=你不能在这个区域内捕捉 -Message.Command.CaptureHelper.WorldGuard.Denied=你不能在这个区域内捕捉 -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=技能树将被自动分配! -Message.Command.ChooseSkilltree.NoneAvailable=宠物 {0} ,目前可用技能树 -Message.Command.ChooseSkilltree.OnlyOnce=你只能为 {0} 选择一次技能树! -Message.Command.Fail=命令执行失败! -Message.Command.Help.Admin={0}: 查看 Wiki (下面的链接) -Message.Command.Help.Beacon={0}: 打开宠物的信标窗口 (简写: /pbeacon) -Message.Command.Help.Behavior={0}: 切换宠物行为模式 (简写: /pb 或者 /petb) -Message.Command.Help.Call={0}: 召唤你的宠物 (简写: /pc 或者 /petc) -Message.Command.Help.CaptureHelper={0}: 切换快捷捕捉 开/关 -Message.Command.Help.ChooseSkilltree={0}: 显示并选择技能树 (简写: /pcst 或者 /petcst) -Message.Command.Help.Info={0}: 显示宠物信息 (简写: /pinfo) -Message.Command.Help.Inventory={0}: 打开宠物物品栏 (简写: /pi 或者 /peti) -Message.Command.Help.MissingParameter=缺少一个参数: -Message.Command.Help.MoreInfo=更多详细信息: -Message.Command.Help.Name={0}: 给宠物设置新名字 -Message.Command.Help.Options={0}: 改变宠物选项(可用[TAB]键补全命令)。 -Message.Command.Help.Pickup={0}: 切换自动拾取 开/关 (简写: /pp 或者 /petp) -Message.Command.Help.Release={0}: 放生你的宠物 -Message.Command.Help.Respawn={0}: 支付一定费用使你的宠物复活 (简写: /pr or /petr) -Message.Command.Help.SendAway={0}: 遣散你的宠物 (简写: /psa 或者 /petsa) -Message.Command.Help.Shop={0}: 打开宠物商店 (别名 /petsh 或 /psh) -Message.Command.Help.Skill={0}: 显示技能等级 -Message.Command.Help.Stop={0}: 让你的宠物停止攻击 (简写: /ps 或者 /pets) -Message.Command.Help.Store=/petstore: 保存你当前的宠物. 可以使用命令 /petswitch 取回. (指令简写: /pst 或 /pstore) -Message.Command.Help.Switch={0}: 允许你在你所拥有的宠物之间切换 -Message.Command.Help.Trade={0}: 与其他玩家交易宠物 -Message.Command.Help.Type={0}: 显示该种类宠物的信息 -Message.Command.List.Player={0}的宠物 -Message.Command.List.Yours=你的宠物: -Message.Command.Name.Filter=当前名字不可用,请换一个 -Message.Command.Name.New=宠物的新名字: {0} -Message.Command.Name.ToLong="{0}" 这个名字太长了.名字最大长度为 {1} 个字符 -Message.Command.PetType.Unknown= 未知宠物种类! -Message.Command.Release.Confirm=请点击您宠物名字来确认操作 -Message.Command.Release.Dead={0} 已经死了, 它永远的离开了你. . . -Message.Command.Release.Success={0} 现在 重获自由 . . . -Message.Command.Respawn.Auto=自动复活: {0}. -Message.Command.Respawn.AutoMin=设置最少自动复活时间为 {0}. -Message.Command.Respawn.NoMoney=你需要支付 {1} 来复活 {0}! -Message.Command.Respawn.Paid=已支付复活 {0} 费用 ({1}) -Message.Command.Respawn.Show={0} 的复活费用: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=使用命令 /petrespawn pay 支付重生费用。 -Message.Command.SendAway.AlreadyAway={0} 已经不在这里了 -Message.Command.SendAway.Success=你把 {0} 遣散了 -Message.Command.Skills.Show={0} 技能: {1} -Message.Command.Skilltree.CantFindSkilltree=无可用技能树 {0}. -Message.Command.Stop.Attack=你的宠物 已停止 攻击! -Message.Command.Success=命令执行成功! -Message.Command.Switch.Limit=你不能存储超过 {0} 只宠物. -Message.Command.Switch.NoPet=你没有宠物可以储存。 -Message.Command.Switch.NoStoredPets=你没有储存任何宠物 -Message.Command.Switch.Success=你存储了 {0}。 -Message.Command.Trade.Owner.Cancel=你发给 {0} 的交易请求已被撤回 -Message.Command.Trade.Owner.InvalidPrice=你给你的交易请求输入了一个 非法 的价格. -Message.Command.Trade.Owner.NoOffer=你没有交易给别人一只 MyPet宠物. -Message.Command.Trade.Owner.Offer=你交易给 {1} 了一只 {0}. -Message.Command.Trade.Owner.Offer.Price=你以 {2} 的价格出售了 {0}{1} -Message.Command.Trade.Owner.OpenOffer={0} 已经有一个交易请求正在等待接受拒绝 -Message.Command.Trade.Owner.Reject={0}婉拒了你与他交易{1}的请求 -Message.Command.Trade.Owner.Success={0}接受了你与他交易{1}的请求 -Message.Command.Trade.Owner.Yourself=你不能与自己交易 -Message.Command.Trade.Receiver.Distance=你无法接受{0}的交易请求. 你们的距离不能超过10米以上! -Message.Command.Trade.Receiver.HasPet=你已经有一只宠物 -Message.Command.Trade.Receiver.NoOffer=没有人对你发起MyPet宠物交易请求 -Message.Command.Trade.Receiver.NoPermission=你没有权限去接受邀请 -Message.Command.Trade.Receiver.NotEnoughMoney=你没有足够的钱. 你至少需要{0}才能接受交易 -Message.Command.Trade.Receiver.Offer={0} 想与你交易 宠物 (使用指令 /pettrade accept 接受请求): -Message.Command.Trade.Receiver.Offer.Price={0} 想以{1}的价格与你交易 宠物 (使用命令 /pettrade accept 接受请求): -Message.Command.Trade.Receiver.PetUnavailable=宠物 的交易请求 不再 可用. -Message.Command.Trade.Receiver.Reject=你拒绝了 {0} 的交易请求 -Message.Command.Trade.Receiver.Success=你与{0}的交易成功完成. 你现在是{1}的主人了 -Message.DeathMessage={0} 的死因/凶手: {1} -Message.Hunger.Hungry={0}非常饥饿. 你赶紧喂{0}点什么吧 -Message.Hunger.Rumbling={0}饥饿的肚子正在咕咕作响. 你应该{0} 吃点食物 -Message.Hunger.Starving={0}快饿死了. 赶紧{0}吃东西 -Message.Leash.Add=你已成功的制服它, 请善待你的宠物! -Message.LevelSystem.LevelDown={0} 回到了等级 {1}. -Message.LevelSystem.LevelUp={0} 升级! 现在等级 Lv{1} -Message.LevelSystem.ReachedMaxLevel={0} 已经达到最高等级 {1}. -Message.MultiWorld.NoActivePetInThisWorld=你在这个世界中没有MyPet宠物. -Message.MultiWorld.NowActivePet={0} 现在是你激活的 MyPet宠物. -Message.No.Allowed=不能使用这个! -Message.No.AllowedHere=这里不可以使用MyPet宠物! -Message.No.CanUse=你现在不能使用 -Message.No.Economy=经济系统的支持未启用。 -Message.No.HasPet=你没有宠物! -Message.No.Money=你的资金不足. -Message.No.NothingToSeeHere=这什么都没有, 离开吧! -Message.No.PlayerOnline=该玩家不在线 -Message.No.Skill={0} 没有掌握技能: {1}. -Message.No.UserHavePet={0}没有MyPet宠物! -Message.Npc.ChosenPet=你选择了 {0} 再一次站在你的左右. -Message.Npc.HandOver=你将 {0} 交给了 {1}. -Message.Npc.HandOverTitle=交付MyPet宠物 -Message.Npc.NoHandOver=我希望 {0} 呆在我身边. -Message.Npc.StorageFull=你不能将更多地宠物交给 {0}. 你最多只能存储{1} 只MyPet宠物. -Message.Npc.SwitchTitle=更换宠物 -Message.Npc.TakeTitle=取出MyPet宠物 -Message.Npc.YesHandOver=我将把 {0} 交付于你. -Message.SelectMyPet=选择你的宠物 -Message.Shop.Available=现有宠物店: -Message.Shop.Confirm.No=以{1}的价格购买{0}太贵了些, 我不想买了 -Message.Shop.Confirm.SendStorage=因为你现在已经携带了一只宠物 \n所以如果你购买这只宠物, 它将会 存入 宠物保管空间. -Message.Shop.Confirm.Title=确定以{1}的价格购买{0}? -Message.Shop.Confirm.Yes=是的, 我想用{1}买下{0} -Message.Shop.NoMoney=你没有足够的钱购买那只宠物 -Message.Shop.NotFound=那个名字的宠物商店不存在 -Message.Shop.Success=你成功以{1}的价格购买了{0} -Message.Shop.SuccessStorage=你已经携带了一只宠物. {0}被发送到了你的宠物存储空间 -Message.Sit.Follow=你再次允许 {0} 跟随你了 -Message.Sit.Stay=你告诉 {0} 原地等待 -Message.Skill.Beacon.ClickOff=点击 关闭 -Message.Skill.Beacon.ClickOn=点击 开启 -Message.Skill.Beacon.Effect=信标效果: -Message.Skill.Beacon.RemainingBuffs=剩余可选信标效果: {0} -Message.Skill.Beacon.Stop=信标已熄灭. -Message.Skill.Beacon.Upgrade={0} 现在能使用增益效果了 (范围: {1} - 持续: {2}秒): -Message.Skill.Behavior.NewMode={0} 现在处于 {1} 模式 -Message.Skill.Behavior.Upgrade={0} 当前可用攻击模式: -Message.Skill.Control.AggroFarm=你不能控制 {0} , 它正处于 {1} 模式! -Message.Skill.Control.Ride=当你骑乘 {0}不能使用控制技能! -Message.Skill.Control.Upgrade={0} 可用 {1} 来控制 . -Message.Skill.Damage.Upgrade={0} 现可造成 {1} 点额外伤害. -Message.Skill.Fire.Upgrade={0} 攻击时有 {1}% 几率使目标燃烧 {2}秒. -Message.Skill.Hp.Upgrade={0} 当前最大HP值 {1} 点. -Message.Skill.HpRegeneration.Upgrade={0} 现在每 {2} 秒回复 {1} 生命值. -Message.Skill.Inventory.Creative=你正处于创造模式, 无法打开宠物物品栏 -Message.Skill.Inventory.NotAvailable={0} 还没有物品栏 -Message.Skill.Inventory.Swimming=你不能在 {0} 正在游泳时打开宠物物品栏! -Message.Skill.Inventory.Upgrade={0} 现在有 {1} 格物品栏. -Message.Skill.Knockback.Upgrade={0} 攻击时有 {1}% 几率击退目标. -Message.Skill.Lightning.Upgrade={0} 攻击时有 {1}% 几率发射闪电, 并对目标造成 {2} 点伤害. -Message.Skill.Pickup.Creative=当你处于创造模式时, 你的宠物不可拾取物品. -Message.Skill.Pickup.NoInventory={0} 的背包满了, 不能继续拾取物品 -Message.Skill.Pickup.StartStop={0} 自动拾取: {1} -Message.Skill.Pickup.Upgrade={0} 现在可以自动拾取 {1} 格范围内的物品. -Message.Skill.Poison.Upgrade={0} 攻击时有 {1}% 的几率使目标中毒 {2}秒. -Message.Skill.Ranged.RoundsPerMinute=每分钟射击{0}次 -Message.Skill.Ranged.Upgrade={0} 现在每分钟能发射{3} {1}, 每次造成 {2} 点伤害. -Message.Skill.Ride.NoTeleport=你不能在骑乘宠物时传送 -Message.Skill.Ride.Receive={0} 现在能被驾驭了. -Message.Skill.Ride.Upgrade={0} 的坐骑速度提升至 {1}%. -Message.Skill.Shield.Format={0}{1}% 的几率为你吸收 {2}% 将受到的伤害 -Message.Skill.Shield.Upgrade={0}现在有{1}%的几率为你吸收{2}%的伤害 -Message.Skill.Slow.Upgrade={0} 攻击时有 {1}% 的几率使目标减速 {2}秒 -Message.Skill.Sprint.Upgrade={0} 学会了冲刺目标. -Message.Skill.Stomp.Upgrade={0} 现在有 {1}% 的几率震击地面, 且每2.5格造成 {2} 点伤害. -Message.Skill.Thorns.Upgrade={0} 受到攻击时有 {1}% 几率反射 {2}% 伤害. -Message.Skill.Wither.Upgrade={0} 攻击时有 {1}% 的几率使目标进入凋零效果 {2}秒. -Message.Skilltree.Available=可用技能树 -Message.Skilltree.NotSwitched=技能树没有变更! -Message.Skilltree.RequiresLevel.Item= 需求等级: {0} -Message.Skilltree.RequiresLevel.Message={0} 需要达到 {1} 级后才能学习该技能树! -Message.Skilltree.SelectionPrompt=请为你的宠物 {0} 选择技能树. (/pcst) -Message.Skilltree.SwitchedTo=你已选择技能树 {0}. -Message.Skilltree.SwitchedToFor=为 {0} 的宠物变更技能树为 {1}. -Message.Spawn.Despawn={0} 取消重生 -Message.Spawn.Flying=因为你正在飞行, {0}无法来到你身边 -Message.Spawn.NoSpace={0} 不能被召唤过来, 你周围没有足够的空间 -Message.Spawn.Prevent=未知原因阻止你召唤 {0} 过来 -Message.Spawn.Respawn={0} 复活了! -Message.Spawn.Respawn.In={0} 将在 {1} 秒后复活 -Message.Spawn.Spectator=你处于观察者模式时无法唤回{0} -Message.Update.Available=有新的 MyPet版本可供下载 - -############# -## Names ## -############# -Name.Absorption=伤害吸收 -Name.Aggressive=主动 -Name.Arrow=箭 -Name.Bat=蝙蝠 -Name.Bee=蜜蜂 -Name.Blaze=火焰人 -Name.Blocks=方块 -Name.Cancel=取消 -Name.Cat=猫 -Name.CaveSpider=洞穴蜘蛛 -Name.Chicken=鸡 -Name.Cod=鳕鱼 -Name.Contact=仙人掌 -Name.Costs=费用 -Name.Cow=牛 -Name.Creeper=苦力怕 -Name.Damage=伤害 -Name.Dead=死亡 -Name.Disabled=关闭 -Name.Dolphin=海豚 -Name.Done=完成 -Name.Donkey=驴子 -Name.DragonFireball=龙之烈焰弹 -Name.Drowned=淹死了 -Name.Drowning=溺死 -Name.Duel=决斗 -Name.Egg=鸡蛋 -Name.ElderGuardian=远古守卫者 -Name.EmptyHand=空手 -Name.Enabled=启用 -Name.EnderDragon=末影龙 -Name.Enderman=末影人 -Name.Endermite=末影螨 -Name.EnderPearl=末影珍珠 -Name.Everyone=所有人 -Name.Evoker=唤魔者 -Name.Exp=经验值 -Name.Fall=坠落 -Name.FallingBlock=坠落方块 -Name.Farm=农场(Farm) -Name.Fire=火 -Name.Fireball=火球 -Name.FireResistance=防火 -Name.FireTick=火 -Name.Fireworks=烟火 -Name.FishingHook=鱼钩 -Name.Food=食物 -Name.Fox=狐狸 -Name.Friendly=友好 -Name.Ghast=恶魂 -Name.Giant=巨人 -Name.Guardian=守卫者 -Name.Haste=急迫 -Name.HealthBoost=生命提升 -Name.Help=帮助 -Name.Horse=马 -Name.HP=HP -Name.Hunger=饥饿值 -Name.Husk=尸壳 -Name.Illusioner=幻术师 -Name.Invisibility=隐身 -Name.IronGolem=铁傀儡 -Name.JumpBoost=跳跃提升 -Name.Lava=岩浆 -Name.LeashFlag=捕捉条件 -Name.Level=等级 -Name.Lightning=雷击 -Name.Llama=羊驼 -Name.LlamaSpit=羊驼之吐 -Name.Luck=幸运 -Name.Magic=魔法 -Name.MagmaCube=熔岩怪 -Name.Modes=模式 -Name.Mooshroom=哞菇 -Name.Mule=骡 -Name.NightVision=夜视 -Name.No=否 -Name.Normal=普通 -Name.Ocelot=豹猫 -Name.Off=关闭 -Name.On=开启 -Name.Owner=主人 -Name.Panda=熊猫 -Name.Parrot=鹦鹉 -Name.Party=Party -Name.Phantom=幻影 -Name.Pig=猪 -Name.PigZombie=僵尸猪人 -Name.Pillager=掠夺者 -Name.Poison=中毒 -Name.PolarBear=北极熊 -Name.Price=价格 -Name.PufferFish=河豚 -Name.Rabbit=兔子 -Name.Raid=突袭(Raid) -Name.Range=范围 -Name.RangedDamage=远程伤害 -Name.Ravager=劫掠兽 -Name.Regeneration=恢复 -Name.Resistance=抗性提升 -Name.Respawntime=重生时间 -Name.Rows=行 -Name.Salmon=三文鱼 -Name.Seconds=秒 -Name.Sheep=羊 -Name.Silverfish=蠹虫 -Name.Skeleton=骷髅 -Name.SkeletonHorse=骷髅马 -Name.Skill.Beacon=信标光环 -Name.Skill.Behavior=行为 -Name.Skill.Control=控制 -Name.Skill.Damage=伤害 -Name.Skill.Fire=引燃 -Name.Skill.Heal=生命恢复 -Name.Skill.Hitpoints=HP -Name.Skill.Inventory=背包 -Name.Skill.Knockback=击退 -Name.Skill.Lightning=雷击 -Name.Skill.Pickup=拾取 -Name.Skill.Poison=中毒 -Name.Skill.Ranged=远程 -Name.Skill.Ride=驾驭 -Name.Skill.Shield=能量护盾 -Name.Skill.Slow=减速 -Name.Skill.Sprint=突袭 -Name.Skill.Stomp=践踏 -Name.Skill.Thorns=荆棘 -Name.Skill.Wither=凋零 -Name.Skilltree=技能树 -Name.Slime=史莱姆 -Name.SmallFireball=小火球 -Name.Snowball=雪球 -Name.Snowman=雪人 -Name.Speed=速度 -Name.Spider=蜘蛛 -Name.SplashPotion=喷溅药水 -Name.Squid=鱿鱼 -Name.Stray=冰髅 -Name.Strength=力量 -Name.Suffocation=窒息 -Name.Title.Creator=MyPet 作者 -Name.Title.Developer=MyPet 开发者 -Name.Title.Donator=捐赠者 -Name.Title.Helper=助手 -Name.Title.Premium=付费 -Name.Title.Translator=译者 -Name.TnT=TnT -Name.TraderLlama=行商羊驼 -Name.Trident=三叉戟 -Name.TropicalFish=热带鱼 -Name.Turtle=海龟 -Name.Type=类型 -Name.Unknow=未知 -Name.Vex=恼鬼 -Name.Villager=村民 -Name.Vindicator=卫道士 -Name.Void=虚空 -Name.WanderingTrader=流浪商人 -Name.WaterBreathing=水下呼吸 -Name.Witch=女巫 -Name.Wither=凋零 -Name.WitherSkeleton=凋零骷髅 -Name.WitherSkull=凋零骷髅 -Name.Wolf=狼 -Name.Yes=是 -Name.You=你 -Name.Zombie=僵尸 -Name.ZombieHorse=僵尸马 -Name.ZombieVillager=僵尸村民 \ No newline at end of file diff --git a/src/main/resources/locale/MyPet_zh_tw.properties b/src/main/resources/locale/MyPet_zh_tw.properties deleted file mode 100644 index f1915fd1da..0000000000 --- a/src/main/resources/locale/MyPet_zh_tw.properties +++ /dev/null @@ -1,377 +0,0 @@ -################################################################# -## MyPet Chinese (Traditional) Locale ## -################################################################# -## Last Update: (YMD) 2020-02-06 ## -## ## -## Contributors: ## -## Athena2873, AutumnYue, C.S.F, Him157, IcedLemonTea, Keyle ## -## Kuroyabumozu, Luckyfail LR, NOBUTS, Shu-Yin Lin, Sikatsu ## -## YuetAu, ng sky, 徐啟方, 戴茉茉, 楊博然 ## -## ## -################################################################# - -################ -## Messages ## -################ - -Message.Action.Dead=當 {0} 處於死亡狀態時,無法使用。 -Message.Call.Dead=當 {0}處於死亡狀態時,無法召喚。 -Message.Call.Dead.Respawn={0} 已死亡 並將會在 {1} 秒後復活 -Message.Call.First=你需要先召唤 {0} 出來 -Message.Command.Call.Success={0} 到你這裡來了 -Message.Command.CaptureHelper.HasPet=你已經擁有一隻寵物了 -Message.Command.CaptureHelper.Mode=捕捉助手: {0} -Message.Command.CaptureHelper.Requirement.Adult=是成年的 -Message.Command.CaptureHelper.Requirement.Angry=很生氣 -Message.Command.CaptureHelper.Requirement.Baby=是幼年的 -Message.Command.CaptureHelper.Requirement.BelowHP=生命值低於 {0} -Message.Command.CaptureHelper.Requirement.CanBreed=可以繁殖 -Message.Command.CaptureHelper.Requirement.Impossible=不可被捕捉 -Message.Command.CaptureHelper.Requirement.LowHP=生命值低於 {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=由玩家創造 -Message.Command.CaptureHelper.Requirement.Size.Equal=體型等於 {0} -Message.Command.CaptureHelper.Requirement.Size.Max=體型小於 {0} -Message.Command.CaptureHelper.Requirement.Size.Min=體型大於 {0} -Message.Command.CaptureHelper.Requirement.Tamed=是被馴服的 -Message.Command.CaptureHelper.Requirement.Wild=是野生的 -Message.Command.CaptureHelper.Requirement.World.Right=你在正確的世界 -Message.Command.CaptureHelper.Requirement.World.Wrong=你在錯誤的世界,前往:{0} -Message.Command.CaptureHelper.WorldGuard.Allowed=你可以在這個區域中捕捉 -Message.Command.CaptureHelper.WorldGuard.Denied=你無法在這個區域中捕捉 -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=寵物技能將被自動分配! -Message.Command.ChooseSkilltree.NoneAvailable=這裡沒有技能可適合於 {0} 使用 -Message.Command.ChooseSkilltree.OnlyOnce=你只有一次機會改變 {0} 的技能樹 -Message.Command.Fail=指令執行失敗! -Message.Command.Help.Admin={0}:請查看維基(網站在下方) -Message.Command.Help.Beacon={0}:以開啟烽火台選單(也可以輸入指令:/pbeacon) -Message.Command.Help.Behavior={0}:以選擇寵物的行動模式(也可以輸入指令:/pb或 /petb) -Message.Command.Help.Call={0}:以呼喚你的寵物(也可以輸入指令:/pc 或 /petc) -Message.Command.Help.CaptureHelper={0}:以開啟或關閉 捕捉助手 -Message.Command.Help.ChooseSkilltree={0}:以展示及允許你選擇寵物的技能樹(也可輸入指令:/pcst 或 /petcst) -Message.Command.Help.Info={0}:以顯示關於 Mypet 的說明(也可以輸入指令:/pinfo) -Message.Command.Help.Inventory={0}:以開啟寵物的背包(也可以輸入指令:/pi 或 /peti) -Message.Command.Help.MissingParameter=參數缺失: -Message.Command.Help.MoreInfo=欲了解更多的指令,請查閱這裡的專頁: -Message.Command.Help.Name={0}:以變更你寵物的名字 -Message.Command.Help.Options={0}:以變更你寵物的選項(使用 [TAB] 鍵) -Message.Command.Help.Pickup={0}:以開啟或關閉 寵物拾取物品的功能(也可以輸入指令:/pp 或 /petp) -Message.Command.Help.Release={0}:以放生你的寵物 -Message.Command.Help.Respawn={0}:以立即重生你的寵物,但需要一點費用 (也可以輸入指令:/pr 或 /petr) -Message.Command.Help.SendAway={0}:以收回你的寵物(也可以輸入指令:/psa 或 /petsa) -Message.Command.Help.Shop={0}:以打開寵物商店(也可以輸入指令:/petsh 或 /psh) -Message.Command.Help.Skill={0}:以查看你寵物的技能等級 -Message.Command.Help.Stop={0}:以取消寵物進行攻擊 (也可以輸入指令/ps 或 /pets) -Message.Command.Help.Store={0}:以儲存你當前寵物的數據,亦可以使用命令 /petswitch 取回(指令縮寫為:/pst 或 /pstore) -Message.Command.Help.Switch={0}:以允許切換存放到你的寵物(指令縮寫為:/psw 或 pswitch) -Message.Command.Help.Trade={0}:以與其他玩家進行寵物交易(指令縮寫為:/pt 或 /pett) -Message.Command.Help.Type={0}:以查看你寵物的資料 -Message.Command.List.Player={0} 的寵物: -Message.Command.List.Yours=你的寵物: -Message.Command.Name.Filter=你所使用的名稱是無效的,請選擇用另一個 -Message.Command.Name.New=現在你寵物的名稱是:{0} -Message.Command.Name.ToLong=這個 "{0}" 的名字太長了,最多為 10 個字元 -Message.Command.PetType.Unknown=未知的寵物類型! -Message.Command.Release.Confirm=請點擊你寵物的名字來確認你要這樣做: -Message.Command.Release.Dead={0} 已被放生並不會再回來了... -Message.Command.Release.Success={0} 現被放生後得到自由了... -Message.Command.Respawn.Auto=自動重生功能:{0} -Message.Command.Respawn.AutoMin=已設定最小的重生時間為 {0} -Message.Command.Respawn.NoMoney=你需要付 {1} 來將 {0} 重生! -Message.Command.Respawn.Paid=已花費了 ({1}) 將 {0} 復活 -Message.Command.Respawn.Show=復活 {0} 的費用為:{1} -Message.Command.Respawn.Show.Pay=使用 /petrespawn pay 來支付重生費用。 -Message.Command.SendAway.AlreadyAway={0} 已經被收回了 -Message.Command.SendAway.Success={0} 已被成功收回 -Message.Command.Skills.Show={0} 的技能: {1} -Message.Command.Skilltree.CantFindSkilltree=沒有 "{0}" 的寵物技能 -Message.Command.Stop.Attack={0} 已停止 攻擊敵人 -Message.Command.Success= 指令執行成功! -Message.Command.Switch.Limit=你不能養超過 {0} 只寵物 -Message.Command.Switch.NoPet=你沒有一隻寵物是可以存放的 -Message.Command.Switch.NoStoredPets=你沒有任何被存放的寵物 -Message.Command.Switch.Success=你已存放了 {0} -Message.Command.Trade.Owner.Cancel=你對 {0} 的交易已被取消 -Message.Command.Trade.Owner.InvalidPrice=你輸入了無效的價錢 -Message.Command.Trade.Owner.NoOffer=你提供了沒有任何人所提供給的 MyPet -Message.Command.Trade.Owner.Offer=你把寵物 {0} 賣給了 {1} -Message.Command.Trade.Owner.Offer.Price=你把 {0} 賣給 {1} 得到了 {2} -Message.Command.Trade.Owner.OpenOffer={0} 已提出交易,請先 accept (同意)或 reject(拒絕) -Message.Command.Trade.Owner.Reject={0} 拒絕了你寵物({1})的交易 -Message.Command.Trade.Owner.Success={0} 接受了你寵物({1})的交易 -Message.Command.Trade.Owner.Yourself=你不可以跟自己交易! -Message.Command.Trade.Receiver.Distance=你不能接受交易那是因為你與 {0} 之間的距離已超過了 10 米 -Message.Command.Trade.Receiver.HasPet=你已經有了一只 MyPet -Message.Command.Trade.Receiver.NoOffer=沒有人向你提出 MyPet 的交易 -Message.Command.Trade.Receiver.NoPermission=你沒有權限來接受任何交易 -Message.Command.Trade.Receiver.NotEnoughMoney=你沒有足夠的金錢,你需要 {0} 來接受交易 -Message.Command.Trade.Receiver.Offer={0} 向你提出了 MyPet 的寵物交易(輸入指令 /pettrade accept 以接受): -Message.Command.Trade.Receiver.Offer.Price={0} 接受了交易 MyPet , 花費了 {1} (若要接受交易請輸入: "/pettrade accept") -Message.Command.Trade.Receiver.PetUnavailable= MyPet已不能再進行交易 -Message.Command.Trade.Receiver.Reject=你拒絕了{0} 的交易 -Message.Command.Trade.Receiver.Success=你跟 {0} 交易成功, 現在你是{1}的主人了! -Message.DeathMessage={0} 被 {1} 殺死 -Message.Hunger.Hungry={0} 太餓了 , 你應該餵點食物給 {0} -Message.Hunger.Rumbling={0} 肚子在咕咕叫了... 你應該趕快給牠食物 -Message.Hunger.Starving={0} 餓到不能走動了!請立刻餵牠!!! -Message.Leash.Add= 你已經收服了寵物! 牠是一個好寵物! -Message.LevelSystem.LevelDown={0}的等級降回到{1} -Message.LevelSystem.LevelUp={0} 現在等級是 {1}. -Message.LevelSystem.ReachedMaxLevel={0} 已達到等級上限 {1}. -Message.MultiWorld.NoActivePetInThisWorld=你在這個世界沒有或無法招喚 MyPet -Message.MultiWorld.NowActivePet={0} 是你的新寵物! -Message.No.Allowed=你 沒有權限 使用這個! -Message.No.AllowedHere=寵物 不可以在這裡使用! -Message.No.CanUse=你現在不可以立即使用這個 -Message.No.Economy= 金錢系統尚未開啟 -Message.No.HasPet=你沒有寵物! -Message.No.Money=你沒有足夠的錢去做這事 -Message.No.NothingToSeeHere=沒有東西看 請離開!!! -Message.No.PlayerOnline=該玩家不在線 -Message.No.Skill={0} 不知道怎樣用技能 {1}. -Message.No.UserHavePet={0} 沒有寵物! -Message.Npc.ChosenPet=你再度選擇了 {0} 到你身邊 -Message.Npc.HandOver=你已將 {0} 存放在 {1}. -Message.Npc.HandOverTitle=存放我的寵物 -Message.Npc.NoHandOver=我還想要 {0} 留在我身旁 -Message.Npc.StorageFull=你無法存放寵物到{0}, 你最多只能存放{1}隻寵物 -Message.Npc.SwitchTitle=切換寵物 -Message.Npc.TakeTitle= 領取寵物 -Message.Npc.YesHandOver=我想要將{0}寄存在這 -Message.SelectMyPet=選取寵物 -Message.Shop.Available=現有寵物店: -Message.Shop.Confirm.No=我不想花{1}元買{0} -Message.Shop.Confirm.SendStorage=如果你買了這個寵物,寵物將會被存放\n因為你已經帶著一隻寵物 -Message.Shop.Confirm.Title=用{1}元買{0} ? -Message.Shop.Confirm.Yes= 我想花{1}元買{0} -Message.Shop.NoMoney=你沒有足夠的錢購買的寵物 -Message.Shop.NotFound=沒有這個名字的的商店 -Message.Shop.Success= 您已成功花費{1}購買了{0} -Message.Shop.SuccessStorage=你已有一隻寵物,{0} 將存放於storage. -Message.Sit.Follow=你允許 {0} 跟著你。 -Message.Sit.Stay=你已讓 {0} 留在原地。 -Message.Skill.Beacon.ClickOff=點擊我關閉 -Message.Skill.Beacon.ClickOn=點擊我開啟 -Message.Skill.Beacon.Effect=烽火台效果: {0} -Message.Skill.Beacon.RemainingBuffs=可選效果剩餘: {0} -Message.Skill.Beacon.Stop=烽火台熄滅了! -Message.Skill.Beacon.Upgrade={0} 可以使用這效果了 (範圍: {1} - 時效: {2}秒): -Message.Skill.Behavior.NewMode={0}目前是 {1} 模式. -Message.Skill.Behavior.Upgrade={0} 可以使用這些模式了 -Message.Skill.Control.AggroFarm={0} 目前是 {1} 模式, 你無法控制! -Message.Skill.Control.Ride=當你騎著{0}不可以使用控制技能 -Message.Skill.Control.Upgrade={0} 已經可以被{1}控制 -Message.Skill.Damage.Upgrade={0} 現在有 {1} 攻擊力 -Message.Skill.Fire.Upgrade={0} 現在有 {1}% 機率將敵人燃燒 {2} 秒 -Message.Skill.Hp.Upgrade={0} 現在有 {1} 滴生命 -Message.Skill.HpRegeneration.Upgrade={0}{2} 秒 恢復生命 {1} -Message.Skill.Inventory.Creative=你目前是創造模式, 無法開起背包 -Message.Skill.Inventory.NotAvailable={0} 沒有寵物包包 -Message.Skill.Inventory.Swimming={0}正在游泳, 你無法開啟寵物背包 -Message.Skill.Inventory.Upgrade={0} 現在有 {1} 格背包空間 -Message.Skill.Knockback.Upgrade={0}{1}% 機率擊退目標 -Message.Skill.Lightning.Upgrade={0}{1}% 機率對敵人施放閃電(傷害 {2}) -Message.Skill.Pickup.Creative=你的寵物 無法在創造模式撿拾物品 -Message.Skill.Pickup.NoInventory={0} 可以撿拾物品但他沒有背包空間了 -Message.Skill.Pickup.StartStop={0} 撿取物品 {1} -Message.Skill.Pickup.Upgrade={0} 可以在{1}米範圍內撿取物品 -Message.Skill.Poison.Upgrade={0} 現在有 {1}% 機率讓敵人中毒{2}秒 -Message.Skill.Ranged.RoundsPerMinute=每分{0} 回合 -Message.Skill.Ranged.Upgrade={0} 每分鐘會射出 {3} {1}s (傷害: {2}) -Message.Skill.Ride.NoTeleport=騎乘寵物時無法傳送! -Message.Skill.Ride.Receive={0} 現在可以騎乘 -Message.Skill.Ride.Upgrade={0} 的騎乘速度現在增加 {1}%. -Message.Skill.Shield.Format={0}{1}% 的機會吸收你所承受的 {2}% 傷害 -Message.Skill.Shield.Upgrade={0}現在有{1}% 的機會將你所承受的 {2}% 傷害轉移到他自己 -Message.Skill.Slow.Upgrade={0}{1}% 機率凍結敵人 {2}秒 -Message.Skill.Sprint.Upgrade={0} 現在可以向目標衝刺 -Message.Skill.Stomp.Upgrade={0} 現在有 10% 的機會踐踏地面並造成2.5米內所有生物 {2} 點傷害 -Message.Skill.Thorns.Upgrade={0} 現在有 {1}% 機會反彈 {2}% 的傷害 -Message.Skill.Wither.Upgrade={0} 現在有 {1}% 的機會讓目標凋零 {2} 秒. -Message.Skilltree.Available=可以使用的技能樹 -Message.Skilltree.NotSwitched=技能樹無法變更! -Message.Skilltree.RequiresLevel.Item=需求等級 {0} -Message.Skilltree.RequiresLevel.Message={0} 需要等級 {1} 去學這技能 -Message.Skilltree.SelectionPrompt=請給 {0} 一個技能 (/pcst) -Message.Skilltree.SwitchedTo=你已選取了 {0} 技能 -Message.Skilltree.SwitchedToFor=已將 {0} 寵物的技能改變為 {1}. -Message.Spawn.Despawn={0} 已消失 -Message.Spawn.Flying=當你在飛行時 {0} 無法來到你這裡 -Message.Spawn.NoSpace={0} 無法來到你這裡是因為沒有足夠的空間 -Message.Spawn.Prevent=某些已東西阻止了 {0} 過到來你這裡 -Message.Spawn.Respawn={0} 復活了! -Message.Spawn.Respawn.In={0} 會在 {1} 秒後重生 -Message.Spawn.Spectator=你無法在旁觀者模式裡呼喚寵物 {0} -Message.Update.Available=有新的 MyPet 版本可供下載: - -############# -## Names ## -############# -Name.Absorption=吸收 -Name.Aggressive=侵略性 -Name.Arrow=箭頭 -Name.Bat=蝙蝠 -Name.Bee=蜜蜂 -Name.Blaze=烈焰使者 -Name.Blocks=方塊 -Name.Cancel=取消 -Name.Cat=貓 -Name.CaveSpider=洞穴蜘蛛 -Name.Chicken=雞 -Name.Cod=鱈魚 -Name.Contact= 聯繫 -Name.Costs=成本 -Name.Cow=牛 -Name.Creeper=苦力怕 -Name.Damage=攻擊力 -Name.Dead=死亡 -Name.Disabled=已關閉 -Name.Dolphin=海豚 -Name.Done=完成 -Name.Donkey=驢子 -Name.DragonFireball=龍息 -Name.Drowned=淹死的 -Name.Drowning= 溺死 -Name.Duel=決鬥 -Name.Egg=蛋 -Name.ElderGuardian=遠古深海守衛 -Name.EmptyHand=空手 -Name.Enabled= 已啟用 -Name.EnderDragon=終界龍 -Name.Enderman=終界使者 -Name.Endermite=終界蟎 -Name.EnderPearl=終界珍珠 -Name.Everyone=所有人 -Name.Evoker=喚魔者 -Name.Exp=經驗 -Name.Fall=掉落 -Name.FallingBlock=掉落中的方塊 -Name.Farm=攻擊所有怪物 -Name.Fire=火 -Name.Fireball=火球 -Name.FireResistance=抗火性 -Name.FireTick=火 -Name.Fireworks=煙火 -Name.FishingHook=釣魚鉤 -Name.Food=食物 -Name.Fox=狐狸 -Name.Friendly=友善 -Name.Ghast=幽靈 -Name.Giant=殭屍巨人 -Name.Guardian=深海守衛 -Name.Haste=挖掘加速 -Name.HealthBoost=恢復生命 -Name.Help=幫助 -Name.Horse=馬 -Name.HP=生命值 -Name.Hunger=飢餓 -Name.Husk=屍殼 -Name.Illusioner=幻術師 -Name.Invisibility=隱形 -Name.IronGolem=鐵巨人 -Name.JumpBoost= 跳躍提升 -Name.Lava=岩漿 -Name.LeashFlag= 栓繩標誌 -Name.Level=等級 -Name.Lightning= 閃電 -Name.Llama=駱馬 -Name.LlamaSpit=駱馬飛沫 -Name.Luck=幸運 -Name.Magic=魔法 -Name.MagmaCube=熔岩史萊姆 -Name.Modes=模式 -Name.Mooshroom=哞菇 -Name.Mule=騾子 -Name.NightVision=夜視 -Name.No=取消 -Name.Normal=普通 -Name.Ocelot=山貓 -Name.Off=關閉 -Name.On=開啟 -Name.Owner=擁有者 -Name.Panda=貓熊 -Name.Parrot=鸚鵡 -Name.Party=隊伍 -Name.Phantom=夜魅 -Name.Pig=豬 -Name.PigZombie=殭屍豬人 -Name.Pillager=掠奪者 -Name.Poison=毒 -Name.PolarBear=北極熊 -Name.Price=價錢 -Name.PufferFish=河豚 -Name.Rabbit=兔子 -Name.Raid= 襲擊 -Name.Range=遠程 -Name.RangedDamage=遠程傷害 -Name.Ravager=劫毀獸 -Name.Regeneration=生命回復 -Name.Resistance=抗性 -Name.Respawntime=重生時間 -Name.Rows=行 -Name.Salmon=鮭魚 -Name.Seconds=秒 -Name.Sheep=綿羊 -Name.Silverfish=蠹魚 -Name.Skeleton=骷髏弓箭手 -Name.SkeletonHorse=骷髏馬 -Name.Skill.Beacon=烽火台 -Name.Skill.Behavior=行為 -Name.Skill.Control=控制 -Name.Skill.Damage=攻擊力 -Name.Skill.Fire=火 -Name.Skill.Heal=治療 -Name.Skill.Hitpoints=生命值 -Name.Skill.Inventory=背包 -Name.Skill.Knockback= 擊退 -Name.Skill.Lightning=閃電 -Name.Skill.Pickup=撿拾 -Name.Skill.Poison=毒 -Name.Skill.Ranged=射擊 -Name.Skill.Ride= 騎 -Name.Skill.Shield=守護 -Name.Skill.Slow=緩速 -Name.Skill.Sprint=衝刺 -Name.Skill.Stomp=踐踏 -Name.Skill.Thorns=荊棘外皮 -Name.Skill.Wither=凋零怪 -Name.Skilltree=技能樹 -Name.Slime=史萊姆 -Name.SmallFireball=小火球 -Name.Snowball=雪球 -Name.Snowman=雪人 -Name.Speed= 速度 -Name.Spider=蜘蛛 -Name.SplashPotion=飛濺藥水 -Name.Squid= 烏賊 -Name.Stray=流髑 -Name.Strength=力量 -Name.Suffocation= 窒息 -Name.Title.Creator=MyPet 創立者 -Name.Title.Developer=MyPet 開發人員 -Name.Title.Donator=捐贈者 -Name.Title.Helper=助手 -Name.Title.Premium=付費版 -Name.Title.Translator=翻譯者 -Name.TnT=TNT -Name.TraderLlama=商駝 -Name.Trident=三叉戟 -Name.TropicalFish=熱帶魚 -Name.Turtle=龜 -Name.Type=類型 -Name.Unknow=未知 -Name.Vex=惱鬼 -Name.Villager=村民 -Name.Vindicator=衛道士 -Name.Void=虛空 -Name.WanderingTrader=流浪商人 -Name.WaterBreathing=水下呼吸 -Name.Witch=巫婆 -Name.Wither= 凋零怪 -Name.WitherSkeleton=凋零骷髏 -Name.WitherSkull=凋零骷髏頭顱 -Name.Wolf=狼 -Name.Yes=確認 -Name.You=你 -Name.Zombie=殭屍 -Name.ZombieHorse=殭屍馬 -Name.ZombieVillager=殭屍村民 \ No newline at end of file From d8a211bbeb0db5acd724e03e85d6f945df8ad8fd Mon Sep 17 00:00:00 2001 From: BuildTools Date: Mon, 23 Aug 2021 02:15:42 +0100 Subject: [PATCH 07/10] Fixed axolotl and goat babies & types Fixed axolotl and goat babies & types --- .../MyPet/api/entity/types/MyAxolotl.java | 23 +----- .../commands/admin/CommandOptionCreate.java | 9 +++ .../Keyle/MyPet/entity/types/MyAxolotl.java | 72 +++++++++---------- .../entity/types/EntityMyAxolotl.java | 9 +-- .../v1_17_R1/entity/types/EntityMySheep.java | 2 +- 5 files changed, 54 insertions(+), 61 deletions(-) diff --git a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyAxolotl.java b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyAxolotl.java index 4844ae6abc..e33323a98b 100644 --- a/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyAxolotl.java +++ b/modules/API/src/main/java/de/Keyle/MyPet/api/entity/types/MyAxolotl.java @@ -23,27 +23,10 @@ import de.Keyle.MyPet.api.entity.DefaultInfo; import de.Keyle.MyPet.api.entity.MyPet; import de.Keyle.MyPet.api.entity.MyPetBaby; -import lombok.Getter; - - -@DefaultInfo(food = {"wheat"}) +@DefaultInfo(food = {"bucket"}) public interface MyAxolotl extends MyPet, MyPetBaby { - enum Type { - Leucistic("leucistic"), - Wild("wild"), - Gold("gold"), - Cyan("cyan"), - Blue("blue"); - - @Getter private String type; - - Type(String type) { - this.type = type; - } - } - - Type getType(); + int getVariant(); - void setType(Type type); + void setVariant(int variant); } \ No newline at end of file diff --git a/modules/Plugin/src/main/java/de/Keyle/MyPet/commands/admin/CommandOptionCreate.java b/modules/Plugin/src/main/java/de/Keyle/MyPet/commands/admin/CommandOptionCreate.java index 9bb6b2275b..617e822e75 100644 --- a/modules/Plugin/src/main/java/de/Keyle/MyPet/commands/admin/CommandOptionCreate.java +++ b/modules/Plugin/src/main/java/de/Keyle/MyPet/commands/admin/CommandOptionCreate.java @@ -61,6 +61,11 @@ public class CommandOptionCreate implements CommandOptionTabCompleter { commonTypeOptionList.add("skilltree:"); commonTypeOptionList.add("name:"); + petTypeOptionMap.put("axolotl", new CommandOptionCreator() + .add("baby") + .add("type:") + .get()); + petTypeOptionMap.put("bee", new CommandOptionCreator() .add("baby") .add("angry") @@ -110,6 +115,10 @@ public class CommandOptionCreate implements CommandOptionTabCompleter { .add("type:white") .get()); + petTypeOptionMap.put("goat", new CommandOptionCreator() + .add("baby") + .get()); + petTypeOptionMap.put("guardian", new CommandOptionCreator() .add("1.7.10", "1.11", "elder") .get()); diff --git a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyAxolotl.java b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyAxolotl.java index 69f47e99f8..27590a602d 100644 --- a/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyAxolotl.java +++ b/modules/Plugin/src/main/java/de/Keyle/MyPet/entity/types/MyAxolotl.java @@ -1,58 +1,58 @@ -/* - * This file is part of MyPet - * - * Copyright © 2011-2019 Keyle - * MyPet is licensed under the GNU Lesser General Public License. - * - * MyPet is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * MyPet is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ + /* + * This file is part of MyPet + * + * Copyright © 2011-2019 Keyle + * MyPet is licensed under the GNU Lesser General Public License. + * + * MyPet is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * MyPet is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ -package de.Keyle.MyPet.entity.types; + package de.Keyle.MyPet.entity.types; -import de.Keyle.MyPet.api.entity.MyPetType; -import de.Keyle.MyPet.api.player.MyPetPlayer; -import de.Keyle.MyPet.entity.MyPet; -import de.keyle.knbt.TagByte; -import de.keyle.knbt.TagCompound; -import de.keyle.knbt.TagInt; -import org.bukkit.ChatColor; + import de.Keyle.MyPet.api.entity.MyPetType; + import de.Keyle.MyPet.api.player.MyPetPlayer; + import de.Keyle.MyPet.entity.MyPet; + import de.keyle.knbt.TagByte; + import de.keyle.knbt.TagCompound; + import de.keyle.knbt.TagInt; + import org.bukkit.ChatColor; public class MyAxolotl extends MyPet implements de.Keyle.MyPet.api.entity.types.MyAxolotl { protected boolean isBaby = false; - protected Type axolotlType = Type.Wild; + protected int axolotlType = 1; public MyAxolotl(MyPetPlayer petOwner) { super(petOwner); } - @Override public TagCompound writeExtendedInfo() { TagCompound info = super.writeExtendedInfo(); info.getCompoundData().put("Baby", new TagByte(isBaby())); - info.getCompoundData().put("AxolotlType", new TagInt(getType().ordinal())); + info.getCompoundData().put("Variant", new TagInt(getVariant())); return info; } @Override public void readExtendedInfo(TagCompound info) { + if (info.containsKey("Variant")) { + setVariant(info.getAs("Variant", TagInt.class).getIntData()); + } if (info.containsKey("Baby")) { setBaby(info.getAs("Baby", TagByte.class).getBooleanData()); } - if (info.containsKey("AxolotlType")) { - setType(Type.values()[info.getAs("AxolotlType", TagInt.class).getIntData()]); - } + } @Override @@ -61,13 +61,13 @@ public MyPetType getPetType() { } @Override - public Type getType() { + public int getVariant() { return axolotlType; } @Override - public void setType(Type type) { - this.axolotlType = type; + public void setVariant(int variant) { + this.axolotlType = Math.min(4, Math.max(0, variant)); if (status == PetState.Here) { getEntity().ifPresent(entity -> entity.getHandle().updateVisuals()); } diff --git a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java index c26d8dc97a..aa895859ef 100644 --- a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java +++ b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMyAxolotl.java @@ -32,6 +32,7 @@ import net.minecraft.network.syncher.DataWatcherRegistry; import net.minecraft.world.EnumHand; import net.minecraft.world.EnumInteractionResult; +import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.player.EntityHuman; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; @@ -41,8 +42,8 @@ @EntitySize(width = 0.7F, height = 1.3F) public class EntityMyAxolotl extends EntityMyPet { - private static final DataWatcherObject AGE_WATCHER = DataWatcher.a(EntityMyMooshroom.class, DataWatcherRegistry.i); - private static final DataWatcherObject COLOR_WATCHER = DataWatcher.a(EntityMyMooshroom.class, DataWatcherRegistry.d); + private static final DataWatcherObject AGE_WATCHER = DataWatcher.a(EntityMyAxolotl.class, DataWatcherRegistry.i); + private static final DataWatcherObject VARIANT_WATCHER = DataWatcher.a(EntityMyAxolotl.class, DataWatcherRegistry.b); public EntityMyAxolotl(World world, MyPet myPet) { super(world, myPet); @@ -67,13 +68,13 @@ protected String getLivingSound() { protected void initDatawatcher() { super.initDatawatcher(); getDataWatcher().register(AGE_WATCHER, false); - getDataWatcher().register(COLOR_WATCHER, "Wild"); + getDataWatcher().register(VARIANT_WATCHER, 0); } @Override public void updateVisuals() { this.getDataWatcher().set(AGE_WATCHER, getMyPet().isBaby()); - this.getDataWatcher().set(COLOR_WATCHER, getMyPet().getType().getType()); + this.getDataWatcher().set(VARIANT_WATCHER, getMyPet().getVariant()); } @Override diff --git a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMySheep.java b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMySheep.java index b54f735af8..c9ce485b30 100644 --- a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMySheep.java +++ b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMySheep.java @@ -64,7 +64,7 @@ public class EntityMySheep extends EntityMyPet { colorMap.put(EnumColor.e, Blocks.bi); colorMap.put(EnumColor.f, Blocks.bj); colorMap.put(EnumColor.g, Blocks.bk); - colorMap.put(EnumColor.h, Blocks.bl); + colorMap.put(EnumColor.h, Blocks.bl); colorMap.put(EnumColor.i, Blocks.bm); colorMap.put(EnumColor.j, Blocks.bn); colorMap.put(EnumColor.k, Blocks.bo); From e919a00c0901459ca2f17ca602b30cbf90ac3048 Mon Sep 17 00:00:00 2001 From: BuildTools Date: Mon, 23 Aug 2021 13:00:49 +0100 Subject: [PATCH 08/10] removed DS store --- src/.DS_Store | Bin 6148 -> 0 bytes src/main/.DS_Store | Bin 6148 -> 0 bytes src/main/resources/.DS_Store | Bin 6148 -> 0 bytes 3 files changed, 0 insertions(+), 0 deletions(-) delete mode 100644 src/.DS_Store delete mode 100644 src/main/.DS_Store delete mode 100644 src/main/resources/.DS_Store diff --git a/src/.DS_Store b/src/.DS_Store deleted file mode 100644 index 85cc3e7a0289f5fb055cc4a5dcd558a19fee223c..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 6148 zcmeHK%}N6?5Kh{vX+`WosK>o{E7BiPJP7Mr54{O1dQj2bZqbExBi*e=8M6e&r2Pqg!36SF$-AMNQ zNczym0ZD#81Gsl3cF8;zviRNpZA0JcixRbv+|M5+S7x7|{HrKT(njN%7mB5s**PI9 zqOwpqaWCY^O}%uOINsn0TYFx5;TwHl$|%=8{~+v-POD2hGETiP?hjOO81%vA_%MtE zIdbGM4iYtvt2=}!i}Go;HXgT|b*t6hnAENDW~))R*4pcnNmjDLjIbuP;b?kq-I6?|z;CzYU@mF+dFb zD+YL}<8~ZalDS(yEDrBl3(6T36!gn9<{_Y{s~CLoDqe=71nd?nfVRO*BUnJ_A)siW KiWvA&23`Rd4PU$f diff --git a/src/main/.DS_Store b/src/main/.DS_Store deleted file mode 100644 index 22539dbd3de37249f6b7efaca8e9f2e2494d3110..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 6148 zcmeHK%}yIJ5FUpB-c*PjDy2tXxJ6Y$5QqcP66k>&(xUdzqOhBd%1X-`Wj916q}shv{Ea;`Ui-5bIqp!(e+^c^)(OD5D z*?REC2Q%^Q_ z+DB(sH^1&D57Xa&%v?a=ziVXM;S3(pSi()5_tOZ+N@+{ncfl}Ab@mgzvyNvSGBN|q z05h;647lw{epr$5@GzJGW?*#~p#4Fi68a8Hi)QP z%fH|M^GRG|2AF|&#ek@u2B%$|k~>=$CP!zjLcKyIp}5lGTM8QHD8^Viia((m!FELk WqVKS@h%G355im4x!3_LY23`TmC1^j!aDpO&gj6m_zHm#cq(LAKNFi+xxd2isH~?zx*lG-}H;NrX2|>B@ z190IN_znJmZ{Y-QcDE=_Qo#u!x)bfb^?Kf{_j$aVB_h!o2Th_H5jiM~#R{r5#`n3b zSi$sEfkMT2NohBheLt4|inr~s3RngHH3j(FEm25sXh_?X|9*K_Z=N|{mN*W@VD-UDRK2)Hz+c?_oqv$_V_(XcpP+*btSPGQ$ z^(X1jEKFbhVH~Adqw!4?Hj0-@mmR0#RH~I1y@8zcGA|pa9dGoEuO55Zz&Gs!Ji@QG z=Rb+U$zkpKu1qp7O2UyMM?nae=TD;~kduxaCqb&>^z;qKDLduE+U9iHYS!JI*4yJF{8Y*}T=f-#t1xeLHYSSH6H zaIkBOBGML(@NPT`@K!^-)ePB?ElK+wtb86kq(^i>UD~Dn^_&8aw#ca>$3jHkLhcOk z5{D{>PBChnA5CT5=Umne@x)^~Mjj;?Z5@ZRF3(Bn75roTGBv|6w>zC>-XaGfE|8hD za;{vUIoqjP1*`&prU0)GE(&AY;9R3xI#8)20I-N|WoYwX0Oq&`+Xm+vaR(+e6{xAg z95IBZqu(`tZG&@-nohzTK7<)rm=lUnqa(hn+)1=G+S)2$704^Fp)YH^|L>oF{?C)_ zl~uqh@Lwq)ihI4i4yI)G)|JWeUhAS9p|G*vT%)3(GTX6g@K$^SMH%k7+yJ%>&NZS3 QX8#B%8Ej=0_^S&11S($J)c^nh From 398416509a267e50c8ac20286eee60c7069d845c Mon Sep 17 00:00:00 2001 From: Jakl <57708725+Jakllp@users.noreply.github.com> Date: Mon, 23 Aug 2021 17:24:49 +0200 Subject: [PATCH 09/10] Update EntityMySheep.java --- .../Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMySheep.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMySheep.java b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMySheep.java index c9ce485b30..b54f735af8 100644 --- a/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMySheep.java +++ b/modules/v1_17_R1/src/main/java/de/Keyle/MyPet/compat/v1_17_R1/entity/types/EntityMySheep.java @@ -64,7 +64,7 @@ public class EntityMySheep extends EntityMyPet { colorMap.put(EnumColor.e, Blocks.bi); colorMap.put(EnumColor.f, Blocks.bj); colorMap.put(EnumColor.g, Blocks.bk); - colorMap.put(EnumColor.h, Blocks.bl); + colorMap.put(EnumColor.h, Blocks.bl); colorMap.put(EnumColor.i, Blocks.bm); colorMap.put(EnumColor.j, Blocks.bn); colorMap.put(EnumColor.k, Blocks.bo); From f94171c28c6941ad4c59fd5e161d45446cd9cafd Mon Sep 17 00:00:00 2001 From: Jakl <57708725+Jakllp@users.noreply.github.com> Date: Tue, 24 Aug 2021 22:49:50 +0200 Subject: [PATCH 10/10] Delete MyPet_en.properties --- src/main/resources/locale/MyPet_en.properties | 383 ------------------ 1 file changed, 383 deletions(-) delete mode 100644 src/main/resources/locale/MyPet_en.properties diff --git a/src/main/resources/locale/MyPet_en.properties b/src/main/resources/locale/MyPet_en.properties deleted file mode 100644 index 04f51017d4..0000000000 --- a/src/main/resources/locale/MyPet_en.properties +++ /dev/null @@ -1,383 +0,0 @@ -##################################### -## MyPet English Locale ## -##################################### -## Last Update: (YMD) 2020-08-30 ## -## ## -## Contributors: ## -## Keyle, Sikatsu ## -## ## -##################################### - -################ -## Messages ## -################ - -Message.Action.Dead=You can not do that while {0} is dead. -Message.Call.Dead={0} is dead and can not be called. -Message.Call.Dead.Respawn={0} is dead and will respawn in {1} sec. -Message.Call.First=You must call {0} first. -Message.Command.Call.Success={0} comes to you. -Message.Command.CaptureHelper.HasPet=You already have a pet. -Message.Command.CaptureHelper.Mode=CaptureHelper: {0}. -Message.Command.CaptureHelper.Requirement.Adult=Is adult -Message.Command.CaptureHelper.Requirement.Angry=Is angry -Message.Command.CaptureHelper.Requirement.Baby=Is a baby -Message.Command.CaptureHelper.Requirement.BelowHP=Life lower than {0} -Message.Command.CaptureHelper.Requirement.CanBreed=Can breed -Message.Command.CaptureHelper.Requirement.Impossible=Impossible to leash -Message.Command.CaptureHelper.Requirement.LowHP=Life lower than {0} -Message.Command.CaptureHelper.Requirement.PlayerCreated=Is created by a player -Message.Command.CaptureHelper.Requirement.Size.Equal=Size equals {0} -Message.Command.CaptureHelper.Requirement.Size.Max=Size is smaller than {0} -Message.Command.CaptureHelper.Requirement.Size.Min=Size is greater than {0} -Message.Command.CaptureHelper.Requirement.Tamed=Is tamed -Message.Command.CaptureHelper.Requirement.Wild=Is wild -Message.Command.CaptureHelper.Requirement.World.Right=You are in the right world -Message.Command.CaptureHelper.Requirement.World.Wrong=This is the wrong world. Go to: {0} -Message.Command.CaptureHelper.WorldGuard.Allowed=You can leash in this region -Message.Command.CaptureHelper.WorldGuard.Denied=You can't leash in this region -Message.Command.ChooseSkilltree.AutomaticSkilltreeAssignment=Skilltrees will be assigned automatically! -Message.Command.ChooseSkilltree.NoneAvailable=There are no skilltrees available for {0}. -Message.Command.ChooseSkilltree.OnlyOnce=You can only change the skilltree of {0} once! -Message.Command.Fail=Command execution failed! -Message.Command.Help.Admin={0}: See Wiki (link below) -Message.Command.Help.Beacon={0}: Opens the beacon configuration menu. (alias: /pbeacon) -Message.Command.Help.Behavior={0}: Selects the behavior of the pet (alias: /pb or /petb) -Message.Command.Help.Call={0}: Calls your pet (alias: /pc or /petc) -Message.Command.Help.CaptureHelper={0}: Toggles the CaptureHelper on or off -Message.Command.Help.ChooseSkilltree={0}: Shows and allows you to choose skilltrees (alias: /pcst or /petcst) -Message.Command.Help.Info={0}: Displays info about your pet (alias: /pinfo) -Message.Command.Help.Inventory={0}: Opens the inventory of the pet (alias: /pi or /peti) -Message.Command.Help.MissingParameter=A parameter is missing: -Message.Command.Help.MoreInfo=For more info read the command page here: -Message.Command.Help.Name={0}: Changes the name of your pet. -Message.Command.Help.Options={0}: Change your pet's options (use [TAB]). -Message.Command.Help.Pickup={0}: Toggles item pickup on or off (alias: /pp or /petp) -Message.Command.Help.Release={0}: Releases your pet -Message.Command.Help.Respawn={0}: Respawns your pet instantly, but with a fee (alias: /pr or /petr) -Message.Command.Help.SendAway={0}: Sends your pet away (alias: /psa or /petsa) -Message.Command.Help.Shop={0}: Opens the pet shop (alias: /petsh or /psh) -Message.Command.Help.Skill={0}: Shows the skill-levels -Message.Command.Help.Stop={0}: Stops your pet from attacking (alias: /ps or /pets) -Message.Command.Help.Store={0}: Stores your current pet. Can be retrieved again by the /petswitch command. (alias: /pst or /pstore) -Message.Command.Help.Switch={0}: Allows you to switch between your pets (alias: /psw or /pswitch) -Message.Command.Help.Trade={0}: Trade pets with other players (alias: /pt or /pett) -Message.Command.Help.Type={0}: Shows info about pet types -Message.Command.List.Player={0}'s pets: -Message.Command.List.Yours=Your pets: -Message.Command.Name.Filter=The selected name is invalid, please choose another one. -Message.Command.Name.New=Your pet's name is now: {0} -Message.Command.Name.ToLong="{0}" is too long. The maximum length is {1} characters. -Message.Command.PetType.Unknown=Unknown pet type! -Message.Command.Release.Confirm=Please click on the name of your pet to confirm: -Message.Command.Release.Dead={0} has been released and will never return... -Message.Command.Release.Success={0} is now free... -Message.Command.Respawn.Auto=Auto respawn: {0}. -Message.Command.Respawn.AutoMin=Set minimal auto respawn time to {0}. -Message.Command.Respawn.NoMoney=You need {1} for {0} to respawn! -Message.Command.Respawn.Paid=Respawn fee ({1}) for {0} paid. -Message.Command.Respawn.Show=Respawn fee for {0}: {1} ({2}auto) -Message.Command.Respawn.Show.Pay=Use /petrespawn pay to pay the respawn fee. -Message.Command.SendAway.AlreadyAway={0} has already been sent away. -Message.Command.SendAway.Success={0} has been sent away. -Message.Command.Skills.Show={0}'s skills: {1} -Message.Command.Skilltree.CantFindSkilltree=There is no "{0}" skilltree. -Message.Command.Stop.Attack={0} has stopped attacking. -Message.Command.Success=Command executed successfully! -Message.Command.Switch.Limit=You can not store more than {0} pets. -Message.Command.Switch.NoPet=You do not have a pet to store. -Message.Command.Switch.NoStoredPets=You don't have any stored pets. -Message.Command.Switch.Success=You have stored {0}. -Message.Command.Trade.Owner.Cancel=Your offer to {0} has been withdrawn. -Message.Command.Trade.Owner.InvalidPrice=You entered an invalid price for your offer. -Message.Command.Trade.Owner.NoOffer=You offered nobody a pet. -Message.Command.Trade.Owner.Offer=You offered {0} to {1}. -Message.Command.Trade.Owner.Offer.Price=You offered {0} to {1} for {2}. -Message.Command.Trade.Owner.OpenOffer={0} already has an offer and needs to accept or reject it first. -Message.Command.Trade.Owner.Reject={0} rejected your offer for {1}. -Message.Command.Trade.Owner.Success={0} accepted your offer for {1}. -Message.Command.Trade.Owner.Yourself=You can't trade with yourself. -Message.Command.Trade.Receiver.Distance=You can't accept the offer because your distance to {0} is greater than 10 meters. -Message.Command.Trade.Receiver.HasPet=You already have a pet. -Message.Command.Trade.Receiver.NoOffer=Nobody offered a pet to you. -Message.Command.Trade.Receiver.NoPermission=You don't have the permissions to accept any offer. -Message.Command.Trade.Receiver.NotEnoughMoney=You don't have have enough money. To accept the offer you need {0}. -Message.Command.Trade.Receiver.Offer={0} offered you a pet (accept with /pettrade accept): -Message.Command.Trade.Receiver.Offer.Price={0} offered you a pet for {1} (accept with /pettrade accept): -Message.Command.Trade.Receiver.PetUnavailable=The offered pet is not available anymore. -Message.Command.Trade.Receiver.Reject=You rejected {0}'s offer. -Message.Command.Trade.Receiver.Success=Your trade with {0} was successful. You are the owner of {1} now. -Message.DeathMessage={0} was killed by: {1} -Message.Hunger.Hungry={0} is very hungry. You should feed {0} now. -Message.Hunger.Rumbling={0}'s stomach is rumbling. You should feed {0} soon. -Message.Hunger.Starving={0} is starving. Feed {0} NOW! -Message.Leash.Add=You've tamed a pet! It will be a good pet. -Message.LevelSystem.LevelDown={0} fell back to level {1}. -Message.LevelSystem.LevelUp={0} reached level {1}. -Message.LevelSystem.ReachedMaxLevel={0} has achieved the level cap of {1}. -Message.MultiWorld.NoActivePetInThisWorld=You don't have a pet in this world! -Message.MultiWorld.NowActivePet={0} is now your active pet. -Message.No.Allowed=You are not allowed to use this! -Message.No.AllowedHere=Pets are not allowed here! -Message.No.CanUse=You can not use this now. -Message.No.Economy=The economy support is not enabled. -Message.No.HasPet=You don't have a pet! -Message.No.Money=You don't have enough money to do that. -Message.No.NothingToSeeHere=Nothing to see here, move along! -Message.No.PlayerOnline=This player is not online. -Message.No.Skill={0} doesn't know the skill {1}. -Message.No.UserHavePet={0} doesn't have a pet! -Message.Npc.ChosenPet=You have chosen {0} to be on your side again. -Message.Npc.HandOver=You handed {0} over to {1}. -Message.Npc.HandOverTitle=Hand over pet -Message.Npc.NoHandOver=I want to have {0} by my side. -Message.Npc.StorageFull=You can't hand more pets over to {0}. You reached the maximum of {1} stored pets. -Message.Npc.SwitchTitle=Switch pet -Message.Npc.TakeTitle=Take pet -Message.Npc.YesHandOver=I will hand {0} over to you. -Message.SelectMyPet=Select a pet -Message.Shop.Available=Available pet shops: -Message.Shop.Confirm.No=I don't want to buy {0} for {1}. -Message.Shop.Confirm.SendStorage=If you buy this pet it will be sent to the storage\nbecause you already have a pet with you. -Message.Shop.Confirm.Title=Buy {0} for {1}? -Message.Shop.Confirm.Yes=I want to buy {0} for {1}. -Message.Shop.NoMoney=You don't have enough money to buy that pet. -Message.Shop.NotFound=There is no shop with this name. -Message.Shop.Success=You successfully bought {0} for {1}. -Message.Shop.SuccessStorage=You already have a pet with you. {0} was sent to your storage. -Message.Sit.Follow=You allowed {0} to follow you again. -Message.Sit.Stay=You told {0} to stay put. -Message.Skill.Beacon.ClickOff=Click to turn off -Message.Skill.Beacon.ClickOn=Click to turn on -Message.Skill.Beacon.Effect=Beacon effect: {0} -Message.Skill.Beacon.RemainingBuffs=Remaining selectable Beacon effects: {0} -Message.Skill.Beacon.Stop=Beacon extinguished. -Message.Skill.Beacon.Upgrade={0} can now now use these buffs (range: {1} - duration: {2}sec): -Message.Skill.Behavior.NewMode={0} is now in {1} mode. -Message.Skill.Behavior.Upgrade={0} can now now use these behavior modes: -Message.Skill.Control.AggroFarm=You can't control {0} when in {1} mode! -Message.Skill.Control.Ride=You can't use the Control skill while riding {0}! -Message.Skill.Control.Upgrade={0} can now be controlled with: {1} -Message.Skill.Damage.Upgrade={0} now has {1} damage. -Message.Skill.Fire.Upgrade={0} now has a chance of {1}% to set enemies on fire for {2}sec. -Message.Skill.Hp.Upgrade={0} now has a max health of {1}HP. -Message.Skill.HpRegeneration.Upgrade={0} now regenerates {1}HP every {2} sec. -Message.Skill.Inventory.Creative=You can't open the inventory while you are in creative mode. -Message.Skill.Inventory.NotAvailable={0} doesn't have an inventory. -Message.Skill.Inventory.Swimming=You can't open the inventory while {0} is swimming! -Message.Skill.Inventory.Upgrade={0} now has an inventory with {1} slots. -Message.Skill.Knockback.Upgrade={0} now has a chance of {1}% to knock his target back. -Message.Skill.Lightning.Upgrade={0} now has a chance of {1}% to shoot a lightning that causes {2} damage. -Message.Skill.Pickup.Creative=Your pet can't pickup items when you are in creative mode. -Message.Skill.Pickup.NoInventory={0} could pickup items but has no inventory. -Message.Skill.Pickup.StartStop={0} pickup: {1} -Message.Skill.Pickup.Upgrade={0} now can pickup items in a range of {1}meter(s). -Message.Skill.Poison.Upgrade={0} now has a chance of {1}% to poison his target for {2}sec. -Message.Skill.Ranged.RoundsPerMinute={0} rounds per minute -Message.Skill.Ranged.Upgrade={0} can now shoot {3} {1}s per minute which cause {2} damage each. -Message.Skill.Ride.NoTeleport=You can't teleport while riding a pet! -Message.Skill.Ride.Receive={0} can now be ridden. -Message.Skill.Ride.Upgrade=The ridespeed of {0} is now increased by {1}%. -Message.Skill.Shield.Format={1}% chance to redirect {2}% of your incoming damage to {0} -Message.Skill.Shield.Upgrade={0} now has a chance of {1}% to redirect {2}% of your damage to itself. -Message.Skill.Slow.Upgrade={0} now has a chance of {1}% to slow target down for {2}sec. -Message.Skill.Sprint.Upgrade={0} can now sprint towards new targets. -Message.Skill.Stomp.Upgrade={0} now has a chance of {1}% to stomp on the ground and cause {2} damage to everything within 2.5 meters. -Message.Skill.Thorns.Upgrade={0} now has a chance of {1}% to reflect {2}% of the incoming damage. -Message.Skill.Wither.Upgrade={0} now has a chance of {1}% to wither his target for {2}sec. -Message.Skilltree.Available=Available skilltrees -Message.Skilltree.NotSwitched=Skilltree has not been changed! -Message.Skilltree.RequiresLevel.Item=Requires level: {0} -Message.Skilltree.RequiresLevel.Message={0} needs to be level {1} in order to use this skilltree! -Message.Skilltree.SelectionPrompt=Please select a skilltree for {0}. (/pcst) -Message.Skilltree.SwitchedTo=You have selected the {0} skilltree. -Message.Skilltree.SwitchedToFor=Changed skilltree for {0}'s pet to {1}. -Message.Spawn.Despawn={0} despawned. -Message.Spawn.Flying={0} cannot come to you when you are flying. -Message.Spawn.NoSpace={0} can not come to you because there is not enough space. -Message.Spawn.Prevent=Something prevents {0} from coming to you. -Message.Spawn.Respawn={0} respawned! -Message.Spawn.Respawn.In={0} will respawn in {1} sec. -Message.Spawn.Spectator=You can't call {0} in spectator mode. -Message.Update.Available=A new MyPet version is available: - -############# -## Names ## -############# -Name.Axolotl=Axolotl -Name.Absorption=Absorption -Name.Aggressive=Aggressive -Name.Arrow=Arrow -Name.Bat=Bat -Name.Bee=Bee -Name.Blaze=Blaze -Name.Blocks=Block(s) -Name.Cancel=Cancel -Name.Cat=Cat -Name.CaveSpider=Cave Spider -Name.Chicken=Chicken -Name.Cod=Cod -Name.Contact=Contact -Name.Costs=Costs -Name.Cow=Cow -Name.Creeper=Creeper -Name.Damage=Damage -Name.Dead=Dead -Name.Disabled=Disabled -Name.Dolphin=Dolphin -Name.Done=Done -Name.Donkey=Donkey -Name.DragonFireball=Dragon Fireball -Name.Drowned=Drowned -Name.Drowning=Drowning -Name.Duel=Duel -Name.Egg=Egg -Name.ElderGuardian=Elder Guardian -Name.EmptyHand=emtpy hand -Name.Enabled=Enabled -Name.EnderDragon=Ender Dragon -Name.Enderman=Enderman -Name.Endermite=Endermite -Name.EnderPearl=Ender Pearl -Name.Everyone=Everyone -Name.Evoker=Evoker -Name.Exp=Exp -Name.Fall=Fall -Name.FallingBlock=Falling Block -Name.Farm=Farm -Name.Fire=Fire -Name.Fireball=Fireball -Name.FireResistance=Fire Resistance -Name.FireTick=Fire -Name.Fireworks=Fireworks -Name.FishingHook=Fishing Hook -Name.Food=Food -Name.Fox=Fox -Name.Friendly=Friendly -Name.Ghast=Ghast -Name.Giant=Giant -Name.Goat=Goat -Name.Guardian=Guardian -Name.Haste=Haste -Name.HealthBoost=Health Boost -Name.Help=Help -Name.Hoglin=Hoglin -Name.Horse=Horse -Name.HP=HP -Name.Hunger=Hunger -Name.Husk=Husk -Name.Illusioner=Illusioner -Name.Invisibility=Invisibility -Name.IronGolem=Iron Golem -Name.JumpBoost=Jump Boost -Name.Lava=Lava -Name.LeashFlag=Leash Flag -Name.Level=Level -Name.Lightning=Lightning -Name.Llama=Llama -Name.LlamaSpit=Llama Spit -Name.Luck=Luck -Name.Magic=Magic -Name.MagmaCube=Magma Cube -Name.Modes=Modes -Name.Mooshroom=Mooshroom -Name.Mule=Mule -Name.NightVision=Night Vision -Name.No=No -Name.Normal=Normal -Name.Ocelot=Ocelot -Name.Off=Off -Name.On=On -Name.Owner=Owner -Name.Panda=Panda -Name.Parrot=Parrot -Name.Party=Party -Name.Phantom=Phantom -Name.Pig=Pig -Name.Piglin=Piglin -Name.PiglinBrute=Piglin Brute -Name.PigZombie=Zombie Pigman -Name.Pillager=Pillager -Name.Poison=Poison -Name.PolarBear=Polar Bear -Name.Price=Price -Name.PufferFish=Puffer Fish -Name.Rabbit=Rabbit -Name.Raid=Raid -Name.Range=Range -Name.RangedDamage=Ranged Damage -Name.Ravager=Ravager -Name.Regeneration=Regeneration -Name.Resistance=Resistance -Name.Respawntime=Respawntime -Name.Rows=Row(s) -Name.Salmon=Salmon -Name.Seconds=Second(s) -Name.Sheep=Sheep -Name.Silverfish=Silverfish -Name.Skeleton=Skeleton -Name.SkeletonHorse=Skeleton Horse -Name.Skill.Beacon=Beacon -Name.Skill.Behavior=Behavior -Name.Skill.Control=Control -Name.Skill.Damage=Damage -Name.Skill.Fire=Fire -Name.Skill.Heal=Heal -Name.Skill.Hitpoints=Life -Name.Skill.Inventory=Backpack -Name.Skill.Knockback=Knockback -Name.Skill.Lightning=Lightning -Name.Skill.Pickup=Pickup -Name.Skill.Poison=Poison -Name.Skill.Ranged=Ranged -Name.Skill.Ride=Ride -Name.Skill.Shield=Shield -Name.Skill.Slow=Slow -Name.Skill.Sprint=Sprint -Name.Skill.Stomp=Stomp -Name.Skill.Thorns=Thorns -Name.Skill.Wither=Wither -Name.Skilltree=Skilltree -Name.Slime=Slime -Name.SmallFireball=Small Fireball -Name.Snowball=Snowball -Name.Snowman=Snowman -Name.Speed=Speed -Name.Spider=Spider -Name.SplashPotion=Splash Potion -Name.Squid=Squid -Name.Stray=Stray -Name.Strength=Strength -Name.Strider=Strider -Name.Suffocation=Suffocation -Name.Title.Creator=Creator of MyPet -Name.Title.Developer=MyPet Developer -Name.Title.Donator=Donator -Name.Title.Helper=Helper -Name.Title.Premium=Premium -Name.Title.Translator=Translator -Name.TnT=TnT -Name.TraderLlama=Trader Llama -Name.Trident=Trident -Name.TropicalFish=Tropical Fish -Name.Turtle=Turtle -Name.Type=Type -Name.Unknow=Unknow -Name.Vex=Vex -Name.Villager=Villager -Name.Vindicator=Vindicator -Name.Void=The Void -Name.WanderingTrader=Wandering Trader -Name.WaterBreathing=Water Breathing -Name.Witch=Witch -Name.Wither=Wither -Name.WitherSkeleton=Wither Skeleton -Name.WitherSkull=Witherskull -Name.Wolf=Wolf -Name.Yes=Yes -Name.You=You -Name.Zoglin=Zoglin -Name.Zombie=Zombie -Name.ZombieHorse=Zombie Horse -Name.ZombieVillager=Zombie Villager -Name.ZombifiedPiglin=Zombified Piglin \ No newline at end of file