Replies: 3 comments
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I'm not sure I completely understand your issue. Are you creating puzzles where the answers aren't easily typeable? For instance, do they include accented (or non-English) characters, or emojis? Without understanding exactly what you're trying to achieve, it's hard to be certain... but I suspect there will be a fundamental difficulty with any answers that a player cannot type. That said, keep in mind that many characters can be typed with an on-screen keyboard. Unfortunately, many players won't know how to bring up an on-screen keyboard unless that's something they do on a regular basis. If you want to do something like provide buttons on your page that act like typing, the |
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Hi - I wanted to weigh in and say I seem to have a similar need to @JhanaPF. I'm making a Crossword puzzle app for a language which uses a lot of grave accent marks - À, È, Ì, Ò, Ù. I'd like to provide 5 on-screen buttons so the user can enter those characters, without having to type them. This can be accomplished through One thing that could empower this is if we had a |
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I'm having an issue where the crossword isn't taking in my inputs as well out of the blue. chunk-Y3JJDK4L.js?v=06ae9598:521 Warning: CrosswordGrid: Support for defaultProps will be removed from function components in a future major release. Use JavaScript default parameters instead. |
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Hi,
Very nice library !
I'm actually using it with a langugage with symbols not on keyboard, so I added input with those new characters but don't know how to pass them to a cell.
Any way ? I tried to look in the package but it is Typescript and I don't know it very well.
Thanks.
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