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模仿golang的接口,可以把windjs的接口做的更加抽象,和正交... 既然windjs可以把异步转为同步,golang也有办法把同步转为异步,异步转成同步. 为什么不尝试提供golang的并行编程接口呢?
golang 有2个接口和并行编程有关: 1.创建goroute(线程) 如: go func(ch chan<- bool) { for { sleep(10); ch <- true; }} (c) 这个windjs本身已经提供.简单封装就可以了. 2.channel数据类型 如: go func(ch chan<- bool) { for { sleep(10); ch <- true; }} (c) 先用异步回调接口实现channel对象,后用windjs的接口把异步转为同步.实现了同步接口下的channel对象.
go func(ch chan<- bool) { for { sleep(10); ch <- true; }} (c)
1.创建goroute的方法可以省掉.start() 2.没有实现带buffer的channel... 3.函数嵌套问题(不明白函数调用规则...召唤文档)
.start()
<script src='wind-all-0.7.3.js'></script> <script> var a=2; //new thread 建立新线程 function go(cb){ return eval(Wind.compile('async',cb)); } //channel exchange data 使用channel发送数据,或者同步两个线程的执行 //异步channel对象 function channel(){ return { 'read_cb':[], 'write_cb':[], 'data':[], 'read':function(cb){ this.read_cb.push(cb); if (this.write_cb.length>0){ this.do(); } }, 'write':function(data,cb){ this.data.push(data); this.write_cb.push(cb); if (this.read_cb.length>0){ this.do(); } }, 'do':function(){ var read_cb = this.read_cb.pop(); var write_cb = this.write_cb.pop(); var data = this.data.pop(); read_cb(data); write_cb(); } }; } var c1=new channel(); //测试异步channel对象 function test1(){ c1.read(function(data){console.log(data);}); c1.read(function(data){console.log(data);}); c1.read(function(data){console.log(data);}); c1.write('data_on_channel',function(){console.log('write finish1')}); c1.write('data_on_channel',function(){console.log('write finish2')}); c1.write('data_on_channel',function(){console.log('write finish3')}); c1.read(function(data){console.log(data);}); c1.write('data_on_channel',function(){console.log('write finish4')}); } //同步channel对象 function channelAsync(){ var origin = new channel(); origin.read = Wind.Async.Binding.fromCallback(origin.read); origin.write = Wind.Async.Binding.fromCallback(origin.write); return origin; } //使用样例1 function test2(){ var c2=new channelAsync(); var reader = go(function(c){ $await(Wind.Async.sleep(1000)); console.log('start read'); recv_data = $await(c.read()); console.log('end read recv:'+recv_data); })(c2).start(); var writer = go(function(c){ $await(Wind.Async.sleep(100)); console.log('start write'); $await(c.write('send_data')); console.log('end write'); })(c2).start(); } //使用样例2 function test3(){ var c=new channelAsync(); for (i=0;i<10;i++){ go(function(c,i){ $await(Wind.Async.sleep(Math.random()*1000 )); $await(c.write('1')); console.log('read finish'+i); })(c,i).start(); } go(function(c){ for (i=0;i<10;i++){ $await(c.read()); } })(c).start(); } setTimeout(test1,1000); setTimeout(test2,2000); setTimeout(test3,4000); </script>
The text was updated successfully, but these errors were encountered:
然后我想试试复杂一点的情况,但是不知道如何用windjs完成它....到底哪些地方需要用$await呢? golang代码如下...
package main import "fmt" import "time" //同步转换为异步 func setTimeout(cb func(),timeout int){ go func(){ time.Sleep( time.Duration(int64(timeout)*1e9)); cb(); }() } //异步转换为同步 func sleep(timeout int){ c:=make(chan int); go func(){ setTimeout(func(){ c<-1 },timeout) }() <-c } func main(){ setTimeout(func(){ fmt.Println("after time out"); },1); fmt.Println("before sleep"); sleep(2); fmt.Println("after sleep"); }
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想法
模仿golang的接口,可以把windjs的接口做的更加抽象,和正交...
既然windjs可以把异步转为同步,golang也有办法把同步转为异步,异步转成同步.
为什么不尝试提供golang的并行编程接口呢?
实现
golang 有2个接口和并行编程有关:
1.创建goroute(线程) 如:
go func(ch chan<- bool) { for { sleep(10); ch <- true; }} (c)
这个windjs本身已经提供.简单封装就可以了.
2.channel数据类型 如:
go func(ch chan<- bool) { for { sleep(10); ch <- true; }} (c)
先用异步回调接口实现channel对象,后用windjs的接口把异步转为同步.实现了同步接口下的channel对象.
可以改进的地方
1.创建goroute的方法可以省掉
.start()
2.没有实现带buffer的channel...
3.函数嵌套问题(不明白函数调用规则...召唤文档)
The text was updated successfully, but these errors were encountered: