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When converting and adding a Move to a Pokemon figure out the highest +MOVE and apply that.
When adding a move to an actor add the highest +MOVE, will most likely require javascript code.
The text was updated successfully, but these errors were encountered:
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When converting and adding a Move to a Pokemon figure out the highest +MOVE and apply that.
When adding a move to an actor add the highest +MOVE, will most likely require javascript code.
The text was updated successfully, but these errors were encountered: