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Projector Electron Launcher

Downloading and running

Please check out documentation.

Using sources

Prerequisites

  • Install Java: https://bell-sw.com/pages/downloads
  • If your OS is not Windows you must install Wine:
    • Mac:
      • brew cask install xquartz
      • brew install --cask --no-quarantine wine-stable
    • Ubuntu, Debian: apt install wine-stable
    • ArchLinux: pacman -S wine
    • Fedora:
      • Fedora 33: dnf config-manager --add-repo https://dl.winehq.org/wine-builds/fedora/33/winehq.repo
      • Fedora 32: dnf config-manager --add-repo https://dl.winehq.org/wine-builds/fedora/32/winehq.repo
      • dnf install winehq-stable

Building from source

./gradlew :projector-launcher:dist

After that, executables will be generated in the build/electronOut dir.

Running from source

./gradlew :projector-launcher:electronProductionRun

Development

If you're a UI developer, and you want to speed up iterations when you constantly change HTML files, here are two new tasks introduced in 1.1.0: electronRun and electronBuildAndRun.

All three tasks are grouped into a new "development" group in Gradle. This means, if you use Gradle Plugin for IntelliJ, you can easily visually find it in a separate node of the tree, obviously called "development" too.

The problem we're trying to solve with this: preparing the full dist environment with electronProductionRun takes unbelievably long time, therefore you can build only HTML and Kotlin (with electronBuildAndRun) or build nothing at all (electronRun).

Please note, that the fastest way to get to do quick and dirty experiments with HTML and preload JS is to build the project only once (with electronProductionRun), then open the command line, change the directory to build/distributions and then run command npx electron .. You want to do this only if you work on quick fixing HTML. For building Kotlin, dependencies, and everything else electronBuildAndRun is still required.