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sheet.c
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/***************************************************************************************
* FileName : sheet.c
* CopyRight : 1.0
* ModuleName : sheet management module
*
* Create Data : 2016/01/06
* Author/Corportation : ZhuoJianhuan
*
* Abstract Description : 图层控制的实现文件
*
*--------------------------------Revision History--------------------------------------
* No version Date Revised By Item Description
* 1 v1.0 2016/01/06 ZhuoJianhuan Create this file
*
***************************************************************************************/
/**************************************************************
* Debug switch Section
**************************************************************/
/**************************************************************
* Include File Section
**************************************************************/
#include "bootpack.h"
/**************************************************************
* Macro Define Section
**************************************************************/
#define SHEET_USE 1
/**************************************************************
* Struct Define Section
**************************************************************/
/**************************************************************
* Prototype Declare Section
**************************************************************/
/**************************************************************
* Global Variable Declare Section
**************************************************************/
/**************************************************************
* File Static Variable Define Section
**************************************************************/
/**************************************************************
* Function Define Section
**************************************************************/
/**
* @description 初始化图层管理块
* @param memman:所属的内存管理块
* vram:VRAM地址
* xsize ysize:VRAM的大小
* @return 错误返回0,否则返回图层管理块的指针
*/
struct SHTCTL *shtctl_init(struct MEMMAN *memman, unsigned char *vram, int xsize, int ysize){
struct SHTCTL *ctl;
int i;
ctl = (struct SHTCTL *) memman_alloc_4k(memman, sizeof (struct SHTCTL));
if (ctl == 0) {
goto err;
}
ctl->map = (unsigned char *) memman_alloc_4k(memman, xsize * ysize);
if (ctl->map == 0) {
memman_free_4k(memman, (int) ctl, sizeof (struct SHTCTL));
goto err;
}
ctl->vram = vram;
ctl->xsize = xsize;
ctl->ysize = ysize;
ctl->top = -1; //图层数初始化为空
for (i = 0; i < MAX_SHEETS; i++) {
ctl->sheets0[i].flags = 0; //标记为未使用
ctl->sheets0[i].ctl = ctl;
}
err:
return ctl;
}
/**
* @description 申请一个图层,使用顺序查找的方式检索未使用的图层,若全部都使用,则申请失败
* @param ctl:图层管理块
* @return 申请失败返回0,否则返回指向可用图层的指针
*/
struct SHEET *sheet_alloc(struct SHTCTL *ctl){
struct SHEET *sht;
int i;
for (i = 0; i < MAX_SHEETS; i++) {
if (ctl->sheets0[i].flags == 0) {
sht = &ctl->sheets0[i];
sht->flags = SHEET_USE;
sht->height = -1; //高度为-1,表示隐藏
return sht;
}
}
return 0;
}
/**
* @description 设置图层的缓冲区大小和透明色
* @param sht:欲设置的图层的指针
* buf:缓冲区地址
* xsize、ysize:缓冲区大小
* col_inv:透明色
*/
void sheet_setbuf(struct SHEET *sht, unsigned char *buf, int xsize, int ysize, int col_inv){
sht->buf = buf;
sht->bxsize = xsize;
sht->bysize = ysize;
sht->col_inv = col_inv;
return;
}
/**
* @description 刷新指定区域的map映射标号
* @param ctl:图层控制块
* vx0、vy0:刷新区域的起始坐标
* vx1、vy1:刷新区域的结束坐标
* h0:刷新的起始高度
*/
void sheet_refreshmap(struct SHTCTL *ctl, int vx0, int vy0, int vx1, int vy1, int h0){
int h, bx, by, vx, vy, bx0, by0, bx1, by1;
unsigned char *buf, sid, *map = ctl->map;
struct SHEET *sht;
if (vx0 < 0) { vx0 = 0; }
if (vy0 < 0) { vy0 = 0; }
if (vx1 > ctl->xsize) { vx1 = ctl->xsize; }
if (vy1 > ctl->ysize) { vy1 = ctl->ysize; }
//TODO 由低到高,进行覆盖操作,使得上层的图层不会被下层的图层遮盖
for (h = h0; h <= ctl->top; h++) {
sht = ctl->sheets[h];
//TODO 以字节作为单位,得出的是偏移量*1(即高度)
sid = sht - ctl->sheets0;
buf = sht->buf;
bx0 = vx0 - sht->vx0;
by0 = vy0 - sht->vy0;
bx1 = vx1 - sht->vx0;
by1 = vy1 - sht->vy0;
if (bx0 < 0) { bx0 = 0; }
if (by0 < 0) { by0 = 0; }
if (bx1 > sht->bxsize) { bx1 = sht->bxsize; }
if (by1 > sht->bysize) { by1 = sht->bysize; }
for (by = by0; by < by1; by++) {
vy = sht->vy0 + by;
for (bx = bx0; bx < bx1; bx++) {
vx = sht->vx0 + bx;
if (buf[by * sht->bxsize + bx] != sht->col_inv) {
//TODO 将图层的高度作为map的映射标号
map[vy * ctl->xsize + vx] = sid;
}
}
}
}
return;
}
/**
* @description 指定子区域进行刷新
* @param ctl:图层管理块
* vx0、vy0:刷新区域的起始坐标
* vx1、vy2:刷新区域的结束坐标
* h0:刷新区域的最小高度图层
* h1:刷新区域的最大高度图层
*/
void sheet_refreshsub(struct SHTCTL *ctl, int vx0, int vy0, int vx1, int vy1, int h0, int h1){
int h, bx, by, vx, vy, bx0, by0, bx1, by1;
unsigned char *buf, *vram = ctl->vram, *map = ctl->map, sid;
struct SHEET *sht;
//TODO 刷新区域有效性检查
if (vx0 < 0) { vx0 = 0; }
if (vy0 < 0) { vy0 = 0; }
if (vx1 > ctl->xsize) { vx1 = ctl->xsize; }
if (vy1 > ctl->ysize) { vy1 = ctl->ysize; }
//TODO 指定刷新高度进行刷新
for (h = h0; h <= h1; h++) {
sht = ctl->sheets[h];
buf = sht->buf;
sid = sht - ctl->sheets0;
//TODO 使用bx0、by0-bx1、by1简化刷新范围
//这里的b指的ctl->sheets[h]对应的区域
bx0 = vx0 - sht->vx0;
by0 = vy0 - sht->vy0;
bx1 = vx1 - sht->vx0;
by1 = vy1 - sht->vy0;
if (bx0 < 0) { bx0 = 0; }
if (by0 < 0) { by0 = 0; }
if (bx1 > sht->bxsize) { bx1 = sht->bxsize; }
if (by1 > sht->bysize) { by1 = sht->bysize; }
for (by = by0; by < by1; by++) {
vy = sht->vy0 + by;
for (bx = bx0; bx < bx1; bx++) {
vx = sht->vx0 + bx;
//TODO 使用map进行刷新
if (map[vy * ctl->xsize + vx] == sid) {
vram[vy * ctl->xsize + vx] = buf[by * sht->bxsize + bx];
}
}
}
}
return;
}
/**
* @description 设置图层高度
* @param sht:欲设置高度的图层的指针
* height:欲设置的高度
*/
void sheet_updown(struct SHEET *sht, int height){
struct SHTCTL *ctl = sht->ctl;
int h, old = sht->height; /* 愝掕慜偺崅偝傪婰壇偡傞 */
//TODO 高度有效修正
if (height > ctl->top + 1) {
height = ctl->top + 1;
}
if (height < -1) {
height = -1;
}
sht->height = height;
if (old > height) {
//TODO 比之前低,做下降动作
if (height >= 0) {
for (h = old; h > height; h--) {
ctl->sheets[h] = ctl->sheets[h - 1];
ctl->sheets[h]->height = h;
}
ctl->sheets[height] = sht;
sheet_refreshmap(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height + 1);
sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height + 1, old);
} else {
if (ctl->top > old) {
for (h = old; h < ctl->top; h++) {
ctl->sheets[h] = ctl->sheets[h + 1];
ctl->sheets[h]->height = h;
}
}
ctl->top--;
sheet_refreshmap(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, 0);
sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, 0, old - 1);
}//end of if (height >= 0)else
} else if (old < height) {
//TODO 图层做上升动作
if (old >= 0) {
for (h = old; h < height; h++) {
ctl->sheets[h] = ctl->sheets[h + 1];
ctl->sheets[h]->height = h;
}
ctl->sheets[height] = sht;
} else {
for (h = ctl->top; h >= height; h--) {
ctl->sheets[h + 1] = ctl->sheets[h];
ctl->sheets[h + 1]->height = h + 1;
}
ctl->sheets[height] = sht;
ctl->top++;
}
sheet_refreshmap(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height);
sheet_refreshsub(ctl, sht->vx0, sht->vy0, sht->vx0 + sht->bxsize, sht->vy0 + sht->bysize, height, height);
}
}
/**
* @description 刷新图层
* @param sht:欲刷新的图层
* bx0、by0:
*/
void sheet_refresh(struct SHEET *sht, int bx0, int by0, int bx1, int by1){
if (sht->height >= 0) {
//TODO 图层高度不为-1,即正在显示,则刷新显示
sheet_refreshsub(sht->ctl, sht->vx0 + bx0, sht->vy0 + by0, sht->vx0 + bx1, sht->vy0 + by1, sht->height, sht->height);
}
return;
}
/**
* @description 平移图层
* @param sht:欲平移的图层的指针
* vx0:x方向的平移数
* vy0:y方向的平移数
*/
void sheet_slide(struct SHEET *sht, int vx0, int vy0){
struct SHTCTL *ctl = sht->ctl;
int old_vx0 = sht->vx0, old_vy0 = sht->vy0;
sht->vx0 = vx0;
sht->vy0 = vy0;
if (sht->height >= 0) {
//TODO 图层高度不为-1,即正在显示,则刷新显示
sheet_refreshmap(ctl, old_vx0, old_vy0, old_vx0 + sht->bxsize, old_vy0 + sht->bysize, 0);
sheet_refreshmap(ctl, vx0, vy0, vx0 + sht->bxsize, vy0 + sht->bysize, sht->height);
sheet_refreshsub(ctl, old_vx0, old_vy0, old_vx0 + sht->bxsize, old_vy0 + sht->bysize, 0, sht->height - 1);
sheet_refreshsub(ctl, vx0, vy0, vx0 + sht->bxsize, vy0 + sht->bysize, sht->height, sht->height);
}
return;
}
/**
* @description 释放指定图层
* @param sht:欲释放的图层
*/
void sheet_free(struct SHEET *sht){
if (sht->height >= 0) {
sheet_updown(sht, -1); //置为隐藏
}
sht->flags = 0;
return;
}