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blockCrashGame.sln
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blockCrashGame.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.34601.136
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "blockCrashGame", "blockCrashGame\blockCrashGame.csproj", "{F0A7E65A-6B63-466B-AFB6-A810E986FEDF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F0A7E65A-6B63-466B-AFB6-A810E986FEDF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F0A7E65A-6B63-466B-AFB6-A810E986FEDF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F0A7E65A-6B63-466B-AFB6-A810E986FEDF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F0A7E65A-6B63-466B-AFB6-A810E986FEDF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3D19F197-BB5E-4144-B741-864718C45B65}
EndGlobalSection
EndGlobal