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deathrun.cfg
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// BraXi's Death Run Mod (edited by quaK for Plutonium IW5)
//
// Discord: quaK#0426
//
// Configuration file for Death Run Mod
//
// Game type must be ALLWAYS set to Death Run
set g_gametype "deathrun"
// Allows Death Run to load custom plugins from "<fs_game>/plugins/" directory
set dr_usePlugins 1
//============================================================
//============================================================
// PERMISSIONS:
//a - login to rcon
//b - admin head icon
//c - kill
//d - wtf
//e - spawn
//f - warn
//g - kick
//h - ban
//i - remove warn(s)
//j - heal
//k - bounce
//l - drop item
//m - teleport
//n - finish round or map
//o - restart round or map
//p - give life
//x - show message to players when admin join server
// Only last 8 digits from guid are used in this dvar, you can add up to 32 admins
// Syntax is: guid;nick name;permissions (ex. set dr_admin_0 "<my guid>;<my name>;<permissions>")
// Example: set dr_admin_0 "myLogin;myPassword;abcdefghijklmnopx"
// !!! CHANGE THESE !!!
set dr_admin_loginpass_0 "admin;superpass;abcdefghijklmnopx"
set dr_admin_loginpass_1 "moderator;changepass;bcdefghij"
// Player with 5 warnings gets permamentaly banned from your server
set dr_maxwarns 5
//============================================================
//============================================================
// Game wont pick the same player to be the activator
set dr_dont_pick_previous 1
// Game wont pick spectator to be the activator
set dr_dont_pick_spectators 1
//============================================================
//============================================================
// Time limit (in minutes) - after this time new round will be started
// Jumpers loose if they haven't killed Activator in this time
set dr_timelimit 4
// Rounds per map
set dr_rounds 10
// This allows to spawn new jumpers for the first 4 seconds after round restart
set dr_spawn_time 4
// This can be enabled if you want free run round (first round without activator)
set dr_freerun_round 1
// Time in seconds for free run round
set dr_freerun_time 80
// Allows activator to choose FREE RUN round
// 0 - disabled, no free run
// 1 - trap activation still allows to choose free run
// 2 - activator can't choose free run if already activated trap
set dr_activator_freerun 2
// Time allowing activator to change into FREE RUN
set dr_activator_freerun_wait 3
//============================================================
//============================================================
// Activator will receive +5 XP for activating trap
set dr_xp_for_activation 1
// Activator will receive +10 XP for every jumper killed with trap
set dr_xp_for_kill 1
//============================================================
//============================================================
// Enable messages on server
set dr_messages_enable 1
// Delay between messages
set dr_messages_delay 25
// Messages, you can add as many messages as you want (1024 characters total), separate them with ";"
set dr_messages "This server is running ^2Quak's^7 Death Run ^1INDEV^7!;Have fun playing!"
// Text shown as last message in credits
set dr_lastmessage "^3:)"
// "Message of the day" (message in menu)
set dr_motd "Welcome to ^2Quak's^7 DeathRun ^2INDEV^7! We're running development version of the mod and it's pretty much possible to find bugs or something might not work as it should. ^1Additionally NOT ALL features were implemented yet! ^7:)"
//============================================================
//============================================================
// Enable next map voting, maps list must be in sv_mapRotation dvar!
set dr_mapvote 1
// Map voting time
set dr_mapvote_time 15
//============================================================
//============================================================
// Enable AFK monitor
set dr_afk 1
// If set to 0 afk player will be killed, if set to 1 player will be kicked from server
set dr_afk_method 0
// Time after AFK player wil receive warning message
set dr_afk_warn 20
// Time after AFK player will be killed or kicked from server
set dr_afk_time 25
//============================================================
//============================================================
// Jumpers health ammount at start
set dr_jumpers_health 100
// Activators health ammount at start
set dr_activators_health 100
// Jumpers move speed scale (float values only)
set dr_jumpers_speed 1.0
// Activator's move speed scale (float values only)
set dr_activators_speed 1.0
// Allow Jumpers to use lifes
set dr_allowLifes 1
// Allow Jumpers to use insertion ability
set dr_insertion 1
// Allows pro bunny hooping on server // FIXED LAGJUMPING, CAN BE RE-ENABLED BY SETTING DR_BUNNYHOOP_LAGJUMP_FIX TO 0
set dr_bunnyhoop_pro 1
set dr_bunnyhoop_lagjump_fix 1
//============================================================
//============================================================
// Show damage messages (ex. "BraXi hit you for 135 damage.")
set dr_damage_messages 1
// Show damage hitmarkers
set dr_damage_hitmarkers 1
// Draw the best players at the end of map
set dr_draw_best_players 1
// "First Blood" event
set dr_firstblood 1
// "Last Alive" event
set dr_lastalive 1
// Player bodies explode in some cases
set dr_gibs 1
// Show player cards
set dr_playerCards 1
// Show MW2 player cards
set dr_playerCardsMW3 0
// Play music at end of the round
set dr_roundsounds 1
// Allows death sounds
set dr_deathsounds 0
//============================================================
//============================================================
// Weapon damage modifiers (don't affect knifing)
// Allowed values are in range from 0.1 to 2.0,
// for example 1.0 is normal damage and 0.5 is only half damage
// Syntax is: dr_damageMod_<WEAPON NAME> <float>
set dr_damageMod_iw5_deserteagle_mp 1.0
set dr_damageMod_iw5_m40a3_mp 2.0
set dr_damageMod_iw5_remington700_mp 2.0
//============================================================
//======================= END OF FILE ========================
//============================================================