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tetriswindow.cpp.autosave
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tetriswindow.cpp.autosave
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#include "tetriswindow.h"
#include "ui_tetriswindow.h"
#include <QtWidgets>
#include <QtNetwork>
#include <iostream>
#include <exception>
#include "savegame.h"
using namespace std;
TetrisWindow::TetrisWindow()
{
// basics
setWindowTitle("BLOCKS FROM PURGATORY");
this->setFixedSize(550,445);
board = new TetrisBoard;
board->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
// muziek
player = new QMediaPlayer;
player->setMedia(QUrl::fromLocalFile("/Users/Jonas/Music/Blokken.mp3"));
player->setVolume(5); //volume nog aanpassen
// Gif
movie = new QMovie("/Users/Jonas/Music/giphy.gif");
QLabel *processLabel = new QLabel(this);
QSize const *size = new QSize(150,75);
processLabel->setMovie(movie);
movie->setScaledSize(*size);
// Buttons
startButton = new QPushButton("Start");
startButton->setFocusPolicy(Qt::NoFocus);
quitButton = new QPushButton("Quit");
quitButton->setFocusPolicy(Qt::NoFocus);
connect(startButton, SIGNAL(clicked()), board, SLOT(start()));
connect(startButton, SIGNAL(clicked()), player, SLOT(play()));
connect(startButton, SIGNAL(clicked()), movie, SLOT(start()));
connect(quitButton , SIGNAL(clicked()), qApp, SLOT(quit()));
// LCDS
scoreLcd = new QLCDNumber(2);
linesLcd = new QLCDNumber(2);
connect(board, SIGNAL(score_changed(int)), scoreLcd, SLOT(display(int)));
connect(board, SIGNAL(lines_changed(int)), linesLcd, SLOT(display(int)));
// Networking
statusLabel = new QLabel;
tcpServer= NULL;
networkSession = NULL;
session_opened();
connect(tcpServer, &QTcpServer::newConnection, this, &TetrisWindow::send_data);
//Saving the game
Saver = new Savegame;
Game_data = new QJsonObject;
QString Name = QHostInfo::localHostName(); //DNS
Saver->setName(Name);
Saver->write(*Game_data);
connect(board, &TetrisBoard::lines_changed, this, &TetrisWindow::save_data);
//Layout
QGridLayout *layout= new QGridLayout;
layout->addWidget(startButton, 4, 0);
layout->addWidget(quitButton, 5, 0);
layout->addWidget(statusLabel, 2, 0);
layout->addWidget(createLabel("Score"), 0, 2);
layout->addWidget(createLabel("# Lines Removed"), 2, 2);
layout->addWidget(board, 0, 1, 6, 1);
layout->addWidget(scoreLcd, 1, 2);
layout->addWidget(linesLcd, 3, 2);
layout->addWidget(processLabel,3,0);
setLayout(layout);
}
void TetrisWindow::save_data()
{
Saver->setScore(scoreLcd->intValue());
Saver->setLines(linesLcd->intValue());
Saver->setSpm(board->Get_Spm());
Saver->write(*Game_data);
bool check = Saver->storeGame(*Game_data);
if (check == FALSE)
{
QMessageBox::warning(this,"Tetris Server","save_tetris.json could not be written on.");
}
}
QLabel *TetrisWindow::createLabel(const QString &text)
{
QLabel *lbl = new QLabel(text);
return lbl;
}
void TetrisWindow::session_opened()
{
tcpServer = new QTcpServer(this);
if (!tcpServer->listen()) {
QMessageBox::critical(this, "Tetris Server",tr("Unable to start the Tetris server: %1.").arg(tcpServer->errorString()));
close();
return;
}
// on an arbitrary port
QString ipAddress;
QList<QHostAddress> ipAddressesList = QNetworkInterface::allAddresses();
for (int i = 0; i < ipAddressesList.size(); ++i)
{
if (ipAddressesList.at(i) != QHostAddress::LocalHost && ipAddressesList.at(i).toIPv4Address())
{
//use the first non-localhost (IPv4) that is not an 169.254 ("link local") adresses
cout << ipAddressesList.at(i).toString().toUtf8().constData() << endl;
ipAddress = ipAddressesList.at(i).toString();
QString str = ipAddress.left(7);
if(str != "169.254") break;
}
}
if (ipAddress.isEmpty())
{
QMessageBox::information(this, "Tetris Server", "No non-local IP Address found, used localhost.");
ipAddress = QHostAddress(QHostAddress::LocalHost).toString();
}
statusLabel->setText(tr("Purgatory is located on\n\nIP: %1\nport: %2\n\n").arg(ipAddress).arg(tcpServer->serverPort()));
}
void TetrisWindow::send_data()
{
QTcpSocket *clientConnection = tcpServer->nextPendingConnection();
connect(clientConnection, &QAbstractSocket::disconnected, clientConnection, &QObject::deleteLater);
QByteArray jSon_To_Send = Saver->datastream(*Game_data);
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out << quint16( 0 ) //space for a 16 bit int = the size of the data block
<< jSon_To_Send;
out.device()->seek( 0 );
out << quint16( block.size() - sizeof(quint16) );
try
{
clientConnection->write(block);
}
catch(exception& e)
{
QMessageBox::critical(this,"Tetris Server",tr("Writing failed: standard exception: %1.").arg(e.what()));
}
clientConnection->disconnectFromHost();
}