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Pong.py
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Pong.py
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import turtle
win = turtle.Screen()
win.title("Ping Pong Game")
win.bgcolor("black")
win.setup(width =900, height=700)
win.tracer(0)
#Score
score_1 = 0
score_2 = 0
#adding the bat
paddle_1 =turtle.Turtle()
paddle_1.speed(0)
paddle_1.shape("square")
paddle_1.color("white")
paddle_1.shapesize(stretch_wid=5, stretch_len=1)
paddle_1.penup()
paddle_1.goto(-400,0)
#adding the second bat
paddle_2 =turtle.Turtle()
paddle_2.speed(0)
paddle_2.shape("square")
paddle_2.color("white")
paddle_2.shapesize(stretch_wid=5, stretch_len=1)
paddle_2.penup()
paddle_2.goto(400,0)
#adding the ball
ball =turtle.Turtle()
ball.speed(0)
ball.shape("circle")
ball.color("yellow")
ball.penup()
ball.goto(0,0)
ball.dx = 0.18
ball.dy = -0.18
#adding the score card using pen
pen = turtle.Turtle()
pen.speed(0)
pen.color("white")
pen.penup()
pen.hideturtle()
pen.goto(0,260)
pen.write("\t Score Card \n Player A : 0 Player B : 0".format(score_1 , score_2), align="center" , font=("courier", 15,"normal") )
#Function for moving both bats
#first bat
def paddle_1_up():
y= paddle_1.ycor()
y+=20
paddle_1.sety(y)
def paddle_1_down():
y= paddle_1.ycor()
y-=20
paddle_1.sety(y)
#second bat
def paddle_2_up():
y= paddle_2.ycor()
y+=20
paddle_2.sety(y)
def paddle_2_down():
y= paddle_2.ycor()
y-=20
paddle_2.sety(y)
#Assigning the control to the first bat or key binding
win.listen()
win.onkeypress(paddle_1_up, "w")
win.onkeypress(paddle_1_down,"s")
#Assigning the control to the second bat or key binding
win.listen()
win.onkeypress(paddle_2_up, "Up")
win.onkeypress(paddle_2_down,"Down")
#game loop
while True:
win.update()
#movement of the ball
ball.setx((ball.xcor()+ball.dx))
ball.sety((ball.ycor()+ball.dy))
#border setting
if ball.ycor() > 340:
ball.sety(340)
ball.dy*= -1
if ball.ycor() < -340:
ball.sety(-340)
ball.dy*= -1
if ball.xcor() > 440:
ball.goto(0,0)
ball.dx *=-1
score_1 +=1
pen.clear()
pen.write("\t Score card \n Player A : {} Player B : {}".format(score_1 , score_2), align="center" , font=("courier", 15,"normal") )
if ball.xcor() < -440:
ball.goto(0,0)
ball.dx *=-1
score_2 += 1
pen.clear()
pen.write("\t Score card \n Player A : {} Player B : {}".format(score_1 , score_2), align="center" , font=("courier", 15,"normal") )
#setting the bat and ball meetup
if (ball.xcor() > 390 and ball.xcor() <400) and (ball.ycor() < (paddle_2.ycor() + 60)and ball.ycor() > (paddle_2.ycor()-60) ):
ball.setx(390)
ball.dx *= -1
if (ball.xcor() < -390 and ball.xcor() > -400) and (ball.ycor() < (paddle_1.ycor() + 55)and ball.ycor() > (paddle_1.ycor()-55) ):
ball.setx(-390)
ball.dx *= -1