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LightTitans.userprefs
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LightTitans.userprefs
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<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\Player.cs">
<Files>
<File FileName="Assets\Scripts\Player.cs" Line="87" Column="35" />
<File FileName="Assets\Scripts\Title.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Units\Titan.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Logic.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\HUD.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Unit.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\TankSpawner.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\LandingSite.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Units\TankStandin.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Projectiles\TitanShot.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\BasicProjectile.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Projectiles\PlayerRocket.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Units\Sam.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Tutorial.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Units\Tank.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>