From 2e4ffb75a9fdc8f002f12a7a316b2be35b386220 Mon Sep 17 00:00:00 2001 From: JonnyOThan Date: Wed, 24 Jul 2024 12:16:45 -0400 Subject: [PATCH] added historical changelog entries --- CHANGELOG.md | 106 +++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 103 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 4746009..bbae809 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -14,7 +14,7 @@ ### Known Issues * Restock launch clamps do not render properly in the editor -* ***IMPORTANT***: If you experience blurring or smearing, try turning off temporal antialiasing in scatterer's settings. If they persist, also disable temporal antialiasing in your TUFX profile as well as motion blur. Once you've eliminated the issue, turn settings back on one by one until you find something you like. +* ***IMPORTANT***: If you experience blurring or smearing, try turning off temporal antialiasing in scatterer's settings. If they persist, also disable temporal antialiasing in your TUFX profile as well as motion blur. Once you've eliminated the issue, turn settings back on one by one until you find something you like. ## Unreleased @@ -23,7 +23,7 @@ * ClickThroughBlocker * ToolbarController -### Notable Changes +### Changes * Remove patch that disables scatterer's temporal antialiasing * Better default profile settings (mostly removing the neutral tonemapper which tended to result in a desaturated image) @@ -41,4 +41,104 @@ * Added properties to customize antialiasing settings * Added support for changing the mainmenu profile in-game * Added a separate default profile for IVA mode -* Properly set HDR on the GalaxyCamera \ No newline at end of file +* Properly set HDR on the GalaxyCamera + + +## 1.0.7.1 - 2023-08-13 + +### Changes + +* Fixes atmospheres flickering when at high altitude +* Fix depth of field applying to scaled space camera +* Fix flashing kerbals in the VAB/SPH + + +## 1.0.7.0 - 2024-08-10 + +### Changes + +* Fixed a bug when zooming while in IVA +* The editor scene is now supported +* Default profiles can be customized with MM patches (thanks @al2me6 ) + + +## 1.0.6.0 - 2023-05-01 + +### New Dependencies + +* Shabby + +### Changes + +* Enabling HDR no longer turns some parts transparent +* Fixed ambient occlusion stripe issue when the camera is close to a surface +* The default-flight profile now includes ambient occlusion +* Now includes a MM patch that disables scatterer's temporal antialiasing because it interferes with HDR + +### New Known Issues + +* The restock launch clamp tower section is invisible in the VAB* + + +## 1.0.5.0 - 2022-08-30 + +### Changes + +* Added a configuration option to hide the toolbar button (see TUFX/TexturesUnlimitedFX.cfg) +* Updated default profiles: + * All default profiles now use HDR, and the HDR-specific profiles have been removed + * Disabled AO on most profiles since it causes banding + * Enabled TAA on most profiles + * Increased bloom intensity slightly +* Map mode now defaults to using the tracking station profile instead of flight +* Updated unity postprocessing stack to 3.0.3 to support [VR](https://github.com/JonnyOThan/Kerbal-VR/wiki) +* Fall back to default profiles if the old selected one is missing + + +## 1.0.4.0 - 2022-07-26 + +### Changes + +* added fov-dependent depth of field (thanks @jrodrigv) +* hooked up chromatic aberration and color grading LUTs (thanks @jrodrigv) +* fixed a bug where the map mode profile was not being applied to the camera properly (thanks @Vandest1) + + +## 1.0.3.0 - 2022-06-09 + +### Changes + +* Fix AA setting getting lost on scene switches (thanks @diamond-optic ) +* Fix Gamma setting not loading from profile cfg (thanks @hairintd ) +* Fix texture names (dirt, etc) not loading from profile cfg +* Fix TUFX button not closing GUI window +* Add support for IVA mode +* Add AO Mode selection +* Lots of in-progress work from shadowmage45 (unfortunately I don't really know what state this stuff is in) +* Update bundled ModuleManager version to 4.2.1 + + +## 1.0.2.3 - 2020-03-08 + +### Changes + +* Add support for AA mode selection in UI and profiles. This is Post Processing based AA, and can be used in addition to or even when hardware MSAA is not available. +* Update default profiles to be less aggressive, reduce AO, disable chromatic aberration, disable HDR, disable color grading (only works well in HDR). +* Add the old versions of the defaults as new Default-HDR-XXX profiles; will continue to tweak these in the future. + + +## 1.0.1.2 - 2020-03-07 + +### Changes + +* Fix release version compilation flags to fix the Unity #define values + + +## 1.0.0.1 - 2020-03-07 + +### Changes + +* Initial Release +* KSP 1.9.x only +* DX11 only (OpenGL untested) +* See issues list for known issues. \ No newline at end of file