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gulpfile.ts
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gulpfile.ts
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/* eslint-disable jsdoc/require-returns */
import { ChildProcess, exec, spawn, SpawnOptions } from 'child_process'
import fkill from 'fkill'
import fs from 'fs'
import fse from 'fs-extra'
import { parallel, series } from 'gulp'
import path from 'path'
import { promisify } from 'util'
import xml2js from 'xml2js'
const asyncExec = promisify(exec)
const asyncWriteFile = promisify(fs.writeFile)
const BUILD_DIR = path.join(__dirname, 'build')
const APPX_ASSETS = path.join(BUILD_DIR, 'appx')
const SPACE_EYE_ICONS = path.join(__dirname, 'node_modules', 'space-eye-icons', 'dist')
const NODE_MODULES_BIN = path.join(__dirname, 'node_modules', '.bin')
const EXTENDED_PATH = NODE_MODULES_BIN + path.delimiter + (process.env.PATH ?? '')
const DIST = path.join(__dirname, 'dist')
const RELEASE = path.join(__dirname, 'release')
const MAIN_DIST = path.join(DIST, 'main.js')
const LEGAL_NOTICES = path.join(DIST, 'legal_notices.txt')
const BADGES_DIR = path.join(__dirname, 'docs', 'img', 'badges')
const defaultSpawnOptions: SpawnOptions = {
env: {
PATH: EXTENDED_PATH
},
stdio: 'inherit',
shell: true
}
const prodSpawnOptions: SpawnOptions = {
...defaultSpawnOptions,
env: {
...defaultSpawnOptions.env,
NODE_ENV: 'production'
}
}
/**
* Run Webpack with a config.
*
* @param config - Path to config to use
* @param production - Whether the node environment should be production
*/
function runWebpack(config: string, production = false): ChildProcess {
const options = production ? prodSpawnOptions : defaultSpawnOptions
return spawn('webpack', ['--config', config], options)
}
/**
* Build the main process code.
*/
function buildMain(): ChildProcess {
return runWebpack('webpack.main.prod.config.js', true)
}
/**
* Build the renderer process code.
*/
function buildRenderer(): ChildProcess {
return runWebpack('webpack.renderer.prod.config.js', true)
}
/**
* Generate the application license report from used packages.
*/
async function generateLicenseReport() {
const res = await asyncExec('yarn --silent licenses generate-disclaimer', {
maxBuffer: 1024 * 50000
})
await asyncWriteFile(LEGAL_NOTICES, res.stdout)
}
/**
* Copy icon asset files to the build dir for electron builder to access.
*/
async function copyIconAssets() {
// Delete old appx assets if they exist, then copy the new
await fse.remove(APPX_ASSETS)
await fse.copy(path.join(SPACE_EYE_ICONS, 'appx'), APPX_ASSETS)
}
/**
* Build for distribution with electron-builder.
*/
function buildDist() {
// If on Windows, clear out the old release dir (causes lock problems otherwise)
if (process.platform === 'win32') {
fse.emptyDir(RELEASE)
}
return spawn('electron-builder', defaultSpawnOptions)
}
/**
* Build main process code in dev mode.
*/
function buildMainDev(): ChildProcess {
return runWebpack('webpack.main.config.js')
}
/**
* Start running electron in dev mode.
*/
function startElectronDev(): ChildProcess {
return spawn('electron', [`"${MAIN_DIST}"`], defaultSpawnOptions)
}
/**
* Start the renderer process webpack dev server.
*/
function startRendererDevServer(): ChildProcess {
return spawn(
'webpack-dev-server',
['--config', 'webpack.renderer.dev.config.js'],
defaultSpawnOptions
)
}
/**
* Start live dev mode.
*
* @param done - Signal task is done
*/
function startDev(done: (error?: any) => void) {
// Start building main and start the renderer dev server
const rendererDevServer = startRendererDevServer()
const mainBuilder = buildMainDev()
// Wait until main finishes building
mainBuilder.on('close', code => {
// Stop the dev server and exit if main build didn't exit cleanly
if (code !== 0) {
fkill(rendererDevServer.pid, { force: process.platform === 'win32' })
done()
return
}
// Else, start electron dev
const electronDev = startElectronDev()
// When stopped, stop the renderer dev server
electronDev.on('close', () => {
fkill(rendererDevServer.pid, { force: process.platform === 'win32' })
done()
})
})
}
/**
* Create the dist dir if it doesn't exist.
*/
async function ensureDist() {
await fse.ensureDir(DIST)
}
/**
* Add the start-on-login extension to the APPX manifest after it is created.
*
* @param manifest - The parsed manifest
*/
function addAppxStartupExtension(manifest: any) {
// If an "Extensions" key doesn't exist, create it
const application = manifest.Package.Applications[0].Application[0]
if (!('Extensions' in application)) {
application.Extensions = [{}]
}
const extensions = application.Extensions[0]
// Add the startup task extension
extensions['desktop:Extension'] = [
{
$: {
Category: 'windows.startupTask',
Executable: application.$.Executable,
EntryPoint: 'Windows.FullTrustApplication'
},
'desktop:StartupTask': [
{
$: {
TaskId: 'SpaceEyeStartup',
Enabled: 'false',
DisplayName: 'SpaceEye'
}
}
]
}
]
}
export const appxManifestCreated = async function(): Promise<void> {
const manifest = process.argv[4]
// Read and parse the manifest
const content = await fse.readFile(manifest)
const xml = await xml2js.parseStringPromise(content.toString())
// Call modification functions
addAppxStartupExtension(xml)
// Build back to XML
const builder = new xml2js.Builder({ headless: true })
let rebuilt = builder.buildObject(xml)
// Add a custom header (need for suppression comment)
rebuilt = `<?xml version="1.0" encoding="utf-8"?>\n<!--suppress XmlUnusedNamespaceDeclaration -->\n${rebuilt}`
await fse.writeFile(manifest, rebuilt)
}
/**
* Download and save a file using curl.
*
* @param url - URL to download
* @param output - Output path to save file to
*/
async function curlFile(url: string, output: string) {
await asyncExec(`curl "${url}" -o "${output}"`)
}
/**
* Cache certain repo badges to reduce remote requests.
*/
export const cacheBadges = async function(): Promise<void> {
await Promise.all([
curlFile(
'https://img.shields.io/github/v/release/KYDronePilot/SpaceEye?label=latest%20release',
path.join(BADGES_DIR, 'latest-release.svg')
),
curlFile(
'https://img.shields.io/badge/platforms-macOS%20%7C%20Windows-lightgrey',
path.join(BADGES_DIR, 'supported-platforms.svg')
),
curlFile(
'https://img.shields.io/github/license/KYDronePilot/SpaceEye',
path.join(BADGES_DIR, 'license.svg')
)
])
}
export const build = parallel(buildMain, buildRenderer)
const buildCi = series(ensureDist, parallel(build, generateLicenseReport, copyIconAssets))
exports['build-ci'] = buildCi
exports['start-dev'] = startDev
exports.dist = series(buildCi, buildDist)