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pge.c
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pge.c
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/*
* This file is part of "Phoenix Game Engine".
*
* Copyright (C) 2008 Phoenix Game Engine
* Copyright (C) 2008 InsertWittyName <[email protected]>
* Copyright (C) 2008 MK2k <[email protected]>
*
* Phoenix Game Engine is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Phoenix Game Engine is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with Phoenix Game Engine. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <pspkernel.h>
#include <psppower.h>
#include <pspdisplay.h>
#include <pspsdk.h>
#include <psputility.h>
#include <unistd.h>
#include <malloc.h>
#include <string.h>
#include <stdio.h>
#include "pge.h"
#include "support/pgesupportprx.h"
#ifdef __PSP__
PSP_MODULE_INFO("Phoenix Game Engine", PSP_MODULE_USER, 1, PGE_VERSION);
PSP_MAIN_THREAD_ATTR(PSP_THREAD_ATTR_USER|PSP_THREAD_ATTR_VFPU);
#endif
static int running = 1;
static int pgeExitCallback(int arg1, int arg2, void *common)
{
(void)arg1;
(void)arg2;
(void)common;
running = 0;
return 0;
}
static int pgeCallbackThread(SceSize args, void *argp)
{
(void)args;
(void)argp;
int cbid;
cbid = sceKernelCreateCallback("PgeExitCallback", pgeExitCallback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
static int pgeCallbackSetup(void)
{
int thid = 0;
thid = sceKernelCreateThread("PgeCallbackThread", pgeCallbackThread, 0x11, 0xFA0, PSP_THREAD_ATTR_USER, 0);
if(thid >= 0)
sceKernelStartThread(thid, 0, 0);
return thid;
}
int pgeRunning(void)
{
#ifndef __PSP__
if (SDL_QuitRequested())
running = 0;
#endif
return running;
}
void pgeExit(void)
{
running = 0;
sceKernelExitGame();
}
int pgeVersion(void)
{
return PGE_VERSION;
}
void pgeDelay(unsigned int delay)
{
sceKernelDelayThread(delay);
}
void *pgeMalloc(int size)
{
void *ptr = malloc(size);
return ptr;
}
void pgeFree(void *ptr)
{
if(ptr != NULL)
free(ptr);
}
void *pgeRealloc(void *ptr, int size)
{
return realloc(ptr, size);
}
__attribute__((constructor)) void pgeInit()
{
pgeCallbackSetup();
sceUtilityLoadAvModule(PSP_AV_MODULE_AVCODEC);
#ifdef __PSP__
int fd = sceIoOpen("ms0:/pgesupport.prx", PSP_O_WRONLY|PSP_O_CREAT, 0777);
sceIoWrite(fd, pgesupportprx, size_pgesupportprx);
sceIoClose(fd);
pspSdkLoadStartModule("ms0:/pgesupport.prx", PSP_MEMORY_PARTITION_KERNEL);
sceIoRemove("ms0:/pgesupport.prx");
#endif
}