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I'm using the latest nightly build for android (4.0.0.421-1144df2c6) and somehow garden is considered to be a street now? I know in vanilla that is the default behaviour, but I believe in Augustus, garden and path is not acting as a street. This issue only exist with garden and not path though
Garden as a street (see that priest beside academy)
Path is not a... path, just act as a park
The text was updated successfully, but these errors were encountered:
Humm gardens have always behaved as paths for destination walkers.
The new gardens also work that way.
Paths don't, ironically. This is a lack of consistency which we haven't yet fixed because it can break gameplay, so we want to think very carefully in how we want to change this in the future.
Ahh I see... Is it just destination walkers or also roaming walkers though? Cause the walkers from that academy also straight up walked through the garderns
I'm using the latest nightly build for android (4.0.0.421-1144df2c6) and somehow garden is considered to be a street now? I know in vanilla that is the default behaviour, but I believe in Augustus, garden and path is not acting as a street. This issue only exist with garden and not path though
Garden as a street (see that priest beside academy)
Path is not a... path, just act as a park
The text was updated successfully, but these errors were encountered: