Name | Type | Description | Notes |
---|---|---|---|
AgentPoolId | Pointer to string | GUID identifier of the agent pool | [optional] |
Name | string | Name of the agent pool | |
DiscoverAgentsCount | Pointer to int32 | Number of agents that can perform discovery jobs | [optional] |
MonitorAgentsCount | Pointer to int32 | Number of agents that can perform monitoring jobs | [optional] |
Agents | Pointer to []ModelsAgentsAgentPoolAgent | List of the agents assigned to the pool | [optional] |
func NewModelsAgentsAgentPool(name string, ) *ModelsAgentsAgentPool
NewModelsAgentsAgentPool instantiates a new ModelsAgentsAgentPool object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewModelsAgentsAgentPoolWithDefaults() *ModelsAgentsAgentPool
NewModelsAgentsAgentPoolWithDefaults instantiates a new ModelsAgentsAgentPool object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ModelsAgentsAgentPool) GetAgentPoolId() string
GetAgentPoolId returns the AgentPoolId field if non-nil, zero value otherwise.
func (o *ModelsAgentsAgentPool) GetAgentPoolIdOk() (*string, bool)
GetAgentPoolIdOk returns a tuple with the AgentPoolId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelsAgentsAgentPool) SetAgentPoolId(v string)
SetAgentPoolId sets AgentPoolId field to given value.
func (o *ModelsAgentsAgentPool) HasAgentPoolId() bool
HasAgentPoolId returns a boolean if a field has been set.
func (o *ModelsAgentsAgentPool) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *ModelsAgentsAgentPool) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelsAgentsAgentPool) SetName(v string)
SetName sets Name field to given value.
func (o *ModelsAgentsAgentPool) GetDiscoverAgentsCount() int32
GetDiscoverAgentsCount returns the DiscoverAgentsCount field if non-nil, zero value otherwise.
func (o *ModelsAgentsAgentPool) GetDiscoverAgentsCountOk() (*int32, bool)
GetDiscoverAgentsCountOk returns a tuple with the DiscoverAgentsCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelsAgentsAgentPool) SetDiscoverAgentsCount(v int32)
SetDiscoverAgentsCount sets DiscoverAgentsCount field to given value.
func (o *ModelsAgentsAgentPool) HasDiscoverAgentsCount() bool
HasDiscoverAgentsCount returns a boolean if a field has been set.
func (o *ModelsAgentsAgentPool) GetMonitorAgentsCount() int32
GetMonitorAgentsCount returns the MonitorAgentsCount field if non-nil, zero value otherwise.
func (o *ModelsAgentsAgentPool) GetMonitorAgentsCountOk() (*int32, bool)
GetMonitorAgentsCountOk returns a tuple with the MonitorAgentsCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelsAgentsAgentPool) SetMonitorAgentsCount(v int32)
SetMonitorAgentsCount sets MonitorAgentsCount field to given value.
func (o *ModelsAgentsAgentPool) HasMonitorAgentsCount() bool
HasMonitorAgentsCount returns a boolean if a field has been set.
func (o *ModelsAgentsAgentPool) GetAgents() []ModelsAgentsAgentPoolAgent
GetAgents returns the Agents field if non-nil, zero value otherwise.
func (o *ModelsAgentsAgentPool) GetAgentsOk() (*[]ModelsAgentsAgentPoolAgent, bool)
GetAgentsOk returns a tuple with the Agents field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelsAgentsAgentPool) SetAgents(v []ModelsAgentsAgentPoolAgent)
SetAgents sets Agents field to given value.
func (o *ModelsAgentsAgentPool) HasAgents() bool
HasAgents returns a boolean if a field has been set.