Name | Type | Description | Notes |
---|---|---|---|
ItemType | Pointer to int32 | [optional] | |
Value | Pointer to string | [optional] |
func NewModelsSSLNetworkDefinition() *ModelsSSLNetworkDefinition
NewModelsSSLNetworkDefinition instantiates a new ModelsSSLNetworkDefinition object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewModelsSSLNetworkDefinitionWithDefaults() *ModelsSSLNetworkDefinition
NewModelsSSLNetworkDefinitionWithDefaults instantiates a new ModelsSSLNetworkDefinition object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ModelsSSLNetworkDefinition) GetItemType() int32
GetItemType returns the ItemType field if non-nil, zero value otherwise.
func (o *ModelsSSLNetworkDefinition) GetItemTypeOk() (*int32, bool)
GetItemTypeOk returns a tuple with the ItemType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelsSSLNetworkDefinition) SetItemType(v int32)
SetItemType sets ItemType field to given value.
func (o *ModelsSSLNetworkDefinition) HasItemType() bool
HasItemType returns a boolean if a field has been set.
func (o *ModelsSSLNetworkDefinition) GetValue() string
GetValue returns the Value field if non-nil, zero value otherwise.
func (o *ModelsSSLNetworkDefinition) GetValueOk() (*string, bool)
GetValueOk returns a tuple with the Value field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ModelsSSLNetworkDefinition) SetValue(v string)
SetValue sets Value field to given value.
func (o *ModelsSSLNetworkDefinition) HasValue() bool
HasValue returns a boolean if a field has been set.