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npm version

Introduction

A React component for reading QR codes from the webcam. It uses the WebRTC standards for reading webcam data and jsQR is used for detecting QR codes in that data. To optimise the speed and experience, a web-worker is used to offload the heavy QR code algorithm on a separate process. The web worker is inlined and loaded on creation of the component.

A Note about the JodusNodus Repo

This repositorys goal is to be an updated version of the project at https://github.com/JodusNodus/react-qr-reader. That project appears dead, yet it still seems to generate a lot of traffic and interest. Rather than let it die, I have moved the codebase to here and welcome anyone who made pull requests to the original to do so here, and let's get this project back up and running with the fixes that it needs.

Demo

Note: This demo link will be removed or updated once this project has split sufficiently from the original codebase at https://github.com/JodusNodus/react-qr-reader

https://jodusnodus.github.io/react-qr-reader

Known Issues

  • Server side rendering won't work so only require the component when rendering in a browser environment.
  • Due to browser implementations the camera can only be accessed over https or localhost.
  • In Firefox a prompt will be shown to the user asking which camera to use, so facingMode will not affect it.
  • On IOS 11 it is only supported on Safari and not on Chrome or Firefox due to Apple making the API not available to 3rd party browsers.

Install

npm install --save modern-react-qr-reader

Example

import React, { Component } from 'react'
import QrReader from 'modern-react-qr-reader'

class Test extends Component {
  constructor(props) {
        super(props);

        this.state = {
            result: 'No result'
        }

        this.handleError = this.handleError.bind(this);
        this.handleScan = this.handleScan.bind(this);
    }

  handleScan = data => {
    if (data) {
      this.state.result = data;
        console.log(this.state.result);
        this.setState({result: data});
    }
  }
  
  handleError = err => {
    console.error(err)
  }
  
  render() {
    return (
      <div>
        <QrReader
          delay={300}
          facingMode={"environment"}
          onError={this.handleError}
          onScan={this.handleScan}
          style={{ width: '100%' }}
        />
        <p>{this.state.result}</p>
      </div>
    )
  }
}

Props

Events

Prop Argument Description
onScan result Scan event handler. Called every scan with the decoded value or null if no QR code was found.
onError Error Called when an error occurs.
onLoad object Called when the component is ready for use. Object properties are mirrorVideo: boolean, streamLabel: string
onImageLoad img onLoad event Called when the image in legacyMode is loaded.

Options

Prop Type Default Description
delay number or false 500 The delay between scans in milliseconds. To disable the interval pass in false.
facingMode user or environment environment Specify which camera should be used (if available).
resolution number 600 The resolution of the video (or image in legacyMode). Larger resolution will increase the accuracy but it will also slow down the processing time.
style a valid React style none Styling for the container element. Warning The preview will always keep its 1:1 aspect ratio.
className string none ClassName for the container element.
showViewFinder boolean true Show or hide the build in view finder. See demo
constraints object null Use custom camera constraints that the override default behavior. MediaTrackConstraints
legacyMode boolean false If the device does not allow camera access (e.g. IOS Browsers, Safari) you can enable legacyMode to allow the user to take a picture (On a mobile device) or use an existing one. To trigger the image dialog just call the method openImageDialog from the parent component. Warning You must call the method from a user action (eg. click event on some element).

Dev

Install dependencies

npm install

Build

npm run build

Demo

npm run storybook

Linting

npm run lint

Tested platforms

  • Chrome macOs & Android
  • Firefox macOs & Android
  • Safari macOs & IOS

License

The MIT License (MIT)

Copyright (c) 2018 Thomas Billiet

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.