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Releases: KitsuneLab-Development/K4-DamageInfo

DamageInfo v2.4.0

06 Feb 22:25
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  • feat: Dynamic player language support with command-based switching (e.g., !lang hu)
  • feat: Implemented CenterHTML for enhanced colored text display
  • chore: Complete rewrite of the plugin for better maintainability and performance
  • chore: Reworked core functionality and architecture
  • remove: Some useless option

Full Changelog: v2.3.4...v2.4.0

DamageInfo v2.3.4

08 Oct 19:26
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  • uprade: Optimised and simplified some parts a little bit
  • fix: Errors after CS2 update

Full Changelog: v2.3.3...v2.3.4

DamageInfo v2.3.3

24 Jul 13:01
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  • upgrade: update to NET8.0 from NET7.0
  • fix: remove duplicated event hook
  • chore: upgrade README.md to use the team standards

Full Changelog: v2.3.2...v2.3.3

DamageInfo v2.3.2

30 Mar 19:46
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fix: Schema target points to null

Full Changelog: v2.3.1...v2.3.2

DamageInfo v2.3.1

26 Mar 11:08
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  • fix: Start/End line problems
  • fix: Lock CSS version until people upgrade to net8

Full Changelog: v2.3.0...v2.3.1

DamageInfo v2.3.0

24 Mar 21:57
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  • feat: Show only killer damage info setting (DM FFA)
  • feat: Show team damage info setting
  • fix: Start and End line shown if no data

Full Changelog: v2.2.0...v2.3.0

DamageInfo v2.2.0

23 Mar 02:03
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  • feat: Center text flag support (#23)
  • fix: Team damage info with friendly fire off (#22)

Full Changelog: v2.2.0...v2.2.0

DamageInfo V2.1.1

04 Mar 13:06
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  • fix: Visual bug with startline
  • fix: Visual bug with dataline

Full Changelog: v2.1.0...v2.1.1

DamageInfo V2.1.0

28 Feb 17:55
e999afc
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  • feat: Add NoRounds mode to support gamemodes with no rounds
  • feat: Add Chinese Localization by @deadmau5v
  • fix: Add array reset to roundstart to prevent wrong damage numbers
  • fix: Random error log on slow player init compared to roundend
  • fix: Fix print problems with specific settings

Full Changelog: v2.0.3...v2.1.0

DamageInfo V2.0.3

29 Jan 15:10
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  • fix: Crash if you shoot bot with console enabled
  • fix: Statistics line print even if no damages to show

Full Changelog: v2.0.2...v2.0.3