Releases: KitsuneLab-Development/K4-DamageInfo
Releases · KitsuneLab-Development/K4-DamageInfo
DamageInfo v2.4.0
- feat: Dynamic player language support with command-based switching (e.g., !lang hu)
- feat: Implemented CenterHTML for enhanced colored text display
- chore: Complete rewrite of the plugin for better maintainability and performance
- chore: Reworked core functionality and architecture
- remove: Some useless option
Full Changelog: v2.3.4...v2.4.0
DamageInfo v2.3.4
- uprade: Optimised and simplified some parts a little bit
- fix: Errors after CS2 update
Full Changelog: v2.3.3...v2.3.4
DamageInfo v2.3.3
- upgrade: update to NET8.0 from NET7.0
- fix: remove duplicated event hook
- chore: upgrade README.md to use the team standards
Full Changelog: v2.3.2...v2.3.3
DamageInfo v2.3.2
fix: Schema target points to null
Full Changelog: v2.3.1...v2.3.2
DamageInfo v2.3.1
- fix: Start/End line problems
- fix: Lock CSS version until people upgrade to net8
Full Changelog: v2.3.0...v2.3.1
DamageInfo v2.3.0
- feat: Show only killer damage info setting (DM FFA)
- feat: Show team damage info setting
- fix: Start and End line shown if no data
Full Changelog: v2.2.0...v2.3.0
DamageInfo v2.2.0
Full Changelog: v2.2.0...v2.2.0
DamageInfo V2.1.1
- fix: Visual bug with startline
- fix: Visual bug with dataline
Full Changelog: v2.1.0...v2.1.1
DamageInfo V2.1.0
- feat: Add NoRounds mode to support gamemodes with no rounds
- feat: Add Chinese Localization by @deadmau5v
- fix: Add array reset to roundstart to prevent wrong damage numbers
- fix: Random error log on slow player init compared to roundend
- fix: Fix print problems with specific settings
Full Changelog: v2.0.3...v2.1.0
DamageInfo V2.0.3
- fix: Crash if you shoot bot with console enabled
- fix: Statistics line print even if no damages to show
Full Changelog: v2.0.2...v2.0.3