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Score.cpp refused to compile without adding #include <cmath> // std::ceil #1
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Hello, Thank you for bringing this up! Would you be able to say which versions of the various libraries were used - did you pull the latest from github? I believe that the latest versions of SFML and SFGUI in particular don't play well, so possibly I should amend the readme to link to specific releases. I will also have a look with GCC 6.x |
I have SFML 2.3.2-1.2 installed from the OpenSuse Repo. |
Thank you - the missing header has now been added. I was not able to reproduce the segfault with SFML 2.3.2, SFGUI 0.3.1 and GCC 6.2.0, on Ubuntu 16.04. These versions are fairly close to what Tracks was developed with. In 2.4 an incompatibility between the two libraries emerged, which has now been fixed: TankOs/SFGUI#36 I will strive to test on OpenSuse with GCC 2.6.1. Is there any chance you could build the libraries and Tracks with Debug flags and post the backtrace, as well as any messages on stdout/stderr? That would help tremendously. |
Haven't got much experience with debug and backtrace.... but I compiled both Tracks and SFGUI 0.3.1 with cmake -DCMAKE_BUILD_TYPE=Debug .. RAX: 0000000001f964e0 RBX: 0000000000007261 RCX: 4c50f4a0c767f6e1 RIP: 000000000048cb14 EFLAGS: 00010202 CS: 0033 FS: 0000 GS: 0000 Trap: 0000000e Error: 00000004 OldMask: 00000000 CR2: 00007261 FPUCW: 0000037f FPUSW: 00000000 TAG: 00007f7a ST(0) 0000 0000000000000000 ST(1) 0000 0000000000000000 Backtrace: Memory map: 00400000-004aa000 r-xp 00000000 08:11 2267222285 /richi/ToDo/Tracks/build/Tracks |
Thank you - it is much appreciated. The backtrace suggests that the segfault occurs in the internals of the Thor library. I am leaving this open, but meanwhile please see my email about the future of Tracks! |
This was on OpenSuse 42.2 with GCC6.2.1
Unfortunately after compiling the game segfaulted
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