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Directory.Build.props
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<Project>
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Authors>CombatReborn Team</Authors>
<Version>1.0.0</Version>
<PlatformTarget>x64</PlatformTarget>
<Platforms>AnyCPU</Platforms>
<Nullable>enable</Nullable>
<LangVersion>preview</LangVersion>
<DalamudLibPath>$(AppData)\XIVLauncher\addon\Hooks\dev\</DalamudLibPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="Dalamud">
<HintPath>$(DalamudLibPath)Dalamud.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ImGui.NET">
<HintPath>$(DalamudLibPath)ImGui.NET.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="ImGuiScene">
<HintPath>$(DalamudLibPath)ImGuiScene.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Lumina">
<HintPath>$(DalamudLibPath)Lumina.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Lumina.Excel">
<HintPath>$(DalamudLibPath)Lumina.Excel.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="FFXIVClientStructs">
<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(DalamudLibPath)Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Using Include="Dalamud.Game.ClientState.JobGauge.Enums" />
<Using Include="Dalamud.Game.ClientState.Objects.Types" />
<Using Include="Dalamud.Interface" />
<Using Include="ImGuiNET" />
<Using Include="Newtonsoft.Json" />
<Using Include="RotationSolver.Basic" />
<Using Include="RotationSolver.Basic.Actions" />
<Using Include="RotationSolver.Basic.Attributes" />
<Using Include="RotationSolver.Basic.Configuration.RotationConfig" />
<Using Include="RotationSolver.Basic.Data" />
<Using Include="RotationSolver.Basic.Helpers" />
<Using Include="RotationSolver.Basic.Rotations" />
<Using Include="RotationSolver.Basic.Rotations.Basic" />
<Using Include="System.Numerics" />
<Using Include="System.Reflection" />
</ItemGroup>
</Project>