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I have searched existing issues to see if the issue has already been opened, and I have checked the commit log to see if the issue has been resolved since my server was last updated.
OS / platform the server is running (if known)
Windows 11
Branch affected by issue
base
Steps to reproduce
Mobs don't play their normal animation when roaming. They just slide on the ground. Flying mob still fly but you can tell there's something off in their animations too. When in combat all seems ok.
Expected behavior
Mobs play their animation when roaming around.
The text was updated successfully, but these errors were encountered:
I tested this and getting same results. Went to West Ronfaure watched a Wild Rabbit and Orcish mobs just sliding. Went to Wajaom Woodlands and watched Wajaom Tiger do the same. In Xarcabard Lost Soul looks like they are running. Just few areas tested
Same here. It appears to be mob walk/run animation in general. Combat animations/mobskills display correctly. NPCs that follow a path display correctly.
I affirm:
OS / platform the server is running (if known)
Windows 11
Branch affected by issue
base
Steps to reproduce
Mobs don't play their normal animation when roaming. They just slide on the ground. Flying mob still fly but you can tell there's something off in their animations too. When in combat all seems ok.
Expected behavior
Mobs play their animation when roaming around.
The text was updated successfully, but these errors were encountered: