From 7f89d3f841e4d11908b55b4fe312326c6263c6c2 Mon Sep 17 00:00:00 2001 From: sruon Date: Wed, 19 Feb 2025 22:01:50 -0700 Subject: [PATCH] Save SG layout option Blob saved in DB will correctly save the Survival Guide layout as 0/1 instead of always being set to 1 --- scripts/globals/teleports/survival_guide.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/globals/teleports/survival_guide.lua b/scripts/globals/teleports/survival_guide.lua index f5f4eab1f30..f5a92a3ebb0 100644 --- a/scripts/globals/teleports/survival_guide.lua +++ b/scripts/globals/teleports/survival_guide.lua @@ -115,7 +115,7 @@ xi.survivalGuide.onEventUpdate = function(player, csid, option, npc) elseif choice == optionMap.REPLACE_FAVORITE then favorites[bit.rshift(option, 24) + 1] = index elseif choice == optionMap.SET_MENU_LAYOUT then - favorites[10] = (bit.rshift(option, 16) and 1) or 0 + favorites[10] = (bit.rshift(option, 16)) end player:setTeleportMenu(xi.teleport.type.SURVIVAL, favorites)