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changelog.txt
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changelog.txt
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Version: 1.0.15
Date: 4-Feb-2023
Bugfixes:
- Fixed combinator not being placable in space with Space Exploration mod
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Version: 1.0.14
Date: 6-Apr-2021
Bugfixes:
- Fixed issues were virtual signals were missing when certain mods were being used
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Version: 1.0.13
Date: 28-Nov-2020
Bugfixes:
- Fixed several multiplayer issues
Changes:
- The last selected signal group will now be remembered
- Upgraded the mod to support 1.1
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Version: 1.0.12
Date: 12-Sep-2020
Bugfixes:
- Fixed a bug, showing that the output ghost missing if the entity was placed using robots
- Fixed a crash caused by removing a ghost entity
Changes:
- Slightly increased the entity collision size to prevent the ghosts from overlapping with other entities. This could affect older blueprints that have placed entities next to the Improved Combinator.
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Version: 1.0.11
Date: 05-Sep-2020
Bugfixes:
- Fixed a bug in the decider combinator, which was casing the game to crash if the output signal was set to "Everything"
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Version: 1.0.10
Date: 28-Aug-2020
Bugfixes:
- Fixed a crash caused by outputting more than 50 signals at the same time
- Fixed a ghost removal issue caused by placing entities too close to each other
- Fixed an issue which prevented ghost entities from being removed if the entity was created using a blueprint
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Version: 1.0.9
Date: 22-Aug-2020
Changes:
- Added checks to ensure the mod doesn't try and use invalid entities when creating a blueprint
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Version: 1.0.8
Date: 20-Aug-2020
Bugfixes:
- Fixed a crash caused when trying modify an existing blueprint
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Version: 1.0.7
Date: 19-Aug-2020
Bugfixes:
- Fixed an issue which occurred when destroying a ghost entity
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Version: 1.0.6
Date: 19-Aug-2020
Bugfixes:
- Fixed an issue which crashes the game if an entity gets copied
---------------------------------------------------------------------------------------------------
Version: 1.0.5
Date: 19-Aug-2020
Features:
- The entity is now blueprintable
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Version: 1.0.4
Date: 15-Aug-2020
Changes:
- Upgraded the Factorio version to 1.0.0
Features:
- Implemented combinator special signals
---------------------------------------------------------------------------------------------------
Version: 1.0.3
Date: 13-Aug-2020
Bugfixes:
- Added missing signal group tooltips
Changes:
- Updated the placement of the signals frame y position to be relative to the main frame
- Enabled the usage of negative combinator value
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Version: 1.0.2
Date: 10-Aug-2020
Bugfixes:
- Fixed missing sprites in custom signal groups
- Fixed the inability to select a signal group (accidentally added in 1.0.1)
---------------------------------------------------------------------------------------------------
Version: 1.0.1
Date: 10-Aug-2020
Bugfixes:
- Fixed incompatibility issue with the "LTN Manger" mod
- Fixed a crash caused by custom signal mods being loaded after this mod. While this issue is being investigated some signal groups may be displayed as a question mark.