From b95a7135ae2fed4c43c96259d41e3d1d69f64b97 Mon Sep 17 00:00:00 2001 From: Leather128 <81660872+Leather128@users.noreply.github.com> Date: Sat, 6 Nov 2021 09:22:28 -0400 Subject: [PATCH] updated version + removed Modding.md (now outdated) --- Modding.md | 38 -------------------------------------- Project.xml | 4 ++-- version.txt | 2 +- 3 files changed, 3 insertions(+), 41 deletions(-) delete mode 100644 Modding.md diff --git a/Modding.md b/Modding.md deleted file mode 100644 index ee78ae1308..0000000000 --- a/Modding.md +++ /dev/null @@ -1,38 +0,0 @@ -# Modding Guide Thingy for Leather Engine 0.3 - -## Setup - -The first thing you'll need to do is open up the mods folder in the executeable directory. Then after that, make a new folder with the name of your mod. - -Inside this folder, you'll need two things for the game to recognize your mod as a mod. A PNG image named _polymod_icon and a JSON text file named _polymod_meta, you can find examples for these in the Template Mod that should also be in the mods folder. - -Once you have those two files in, you should probably edit them to match your mod (little tip here, the in-game title of your mod is determined by the `title` variable in *_polymod_meta.json* that's in your mod folder). - -Once all that is done, it's time to add other things to your mod! - -## Adding in a Song - -### Adding in the audio - -If you want to add a song to your mod, you'll need the audio files which are .oggs. You'll need 1 for the Instrumental (Background Music), and Vocal Track (if the song has one). - -Once you have your audio files ready, the next step is to make a new folder in your mod's folder, and call it `songs`. In the songs folder you just made, make another folder with the name of your song **IN LOWERCASE** then add both your audio files into that folder with the names, Inst (for the instrumental) and Voices (for the vocals). - -### Adding in a song chart - -If you want to add your chart to the mod (and make the song actually playable) then your first step is to make a new folder in the mod folder called `data`. - -In the new data folder, you have to add another folder called `song data` and in that folder, and another folder with the exact same name as your song's name **IN LOWERCASE**. - -In that folder, just put the .jsons for your charts of the song, these usually are named *[song name here]-[difficulty goes here]* or *[song name here] (for normal mode)*. - -### Adding the song to freeplay - -If you want to add your song to the freeplay menu (you probably do) then start off by making a new folder called `_append` in the mod folder. - -In _append add a folder named `data` and in that folder add a .txt file named `freeplaySonglist`. - -Then in that text file, just add a line for your song (or songs) that is in the format: `[SONG NAME HERE]:[CHARACTER NAME]:[WEEK NUMBER]`. - -## Adding in a Character - diff --git a/Project.xml b/Project.xml index 75fdb96ced..47f392e273 100644 --- a/Project.xml +++ b/Project.xml @@ -2,8 +2,8 @@ - - + + diff --git a/version.txt b/version.txt index 448a0fa11c..09e9157034 100644 --- a/version.txt +++ b/version.txt @@ -1 +1 @@ -0.3.4 \ No newline at end of file +0.3.5 \ No newline at end of file