Releases: LiangliangNan/Easy3D
Releases · LiangliangNan/Easy3D
Easy3D-v2.4.6
- minor bug fixes
- support old deprecated camera state format (*.state)
- update information for citation
Easy3D-v2.4.5
- added a test suite
- corrected license and copyright information for several mesh processing algorithms
- more fault-tolerant to PLY variants
- several minor bug fixes
Easy3D-v2.4.4
- minor bug fixes
Easy3D-v2.4.3
- all easy3d libraries prefixed with easy3d_;
- clearer structure of the build tree;
- some minor bug fixes.
Easy3D-v2.4.2
Support polyhedral meshes
Easy3D-v2.4.1
Bug fixes and code cleaning.
Easy3D-v2.4
- First version with finalized API.
- Clean module dependency.
Easy3D-v2.3.1
- Tessellator now uses a more robust hash function;
- Fixed a bug in ManifoldBuilder where the outgoing halfedge of vertices may not be valid after modification of the model.
- Added Delaunay triangulation.
Easy3D-v2.3
Add a new class 'State' to manage the rendering states of drawables.
Easy3D-v2.2
- New features: mesh curvature, simplification, smoothing, fairing, remeshing, hole filling, subdivision, etc., based on the PMP library;
- Better tutorial structure (new tutorials will be added soon);
- Easier OpenGL buffer management for standard drawables.