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Releases: LiangliangNan/Easy3D

Easy3D-v2.4.6

01 Sep 07:17
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  • minor bug fixes
  • support old deprecated camera state format (*.state)
  • update information for citation

Easy3D-v2.4.5

16 Jun 14:54
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  • added a test suite
  • corrected license and copyright information for several mesh processing algorithms
  • more fault-tolerant to PLY variants
  • several minor bug fixes

Easy3D-v2.4.4

02 Apr 08:15
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  • minor bug fixes

Easy3D-v2.4.3

08 Feb 19:57
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  • all easy3d libraries prefixed with easy3d_;
  • clearer structure of the build tree;
  • some minor bug fixes.

Easy3D-v2.4.2

22 Dec 21:24
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Support polyhedral meshes

Easy3D-v2.4.1

02 Dec 10:46
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Bug fixes and code cleaning.

Easy3D-v2.4

11 May 21:47
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  • First version with finalized API.
  • Clean module dependency.

Easy3D-v2.3.1

05 May 18:55
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  • Tessellator now uses a more robust hash function;
  • Fixed a bug in ManifoldBuilder where the outgoing halfedge of vertices may not be valid after modification of the model.
  • Added Delaunay triangulation.

Easy3D-v2.3

26 Apr 12:08
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Add a new class 'State' to manage the rendering states of drawables.

Easy3D-v2.2

23 Apr 20:45
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  • New features: mesh curvature, simplification, smoothing, fairing, remeshing, hole filling, subdivision, etc., based on the PMP library;
  • Better tutorial structure (new tutorials will be added soon);
  • Easier OpenGL buffer management for standard drawables.