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Fixes sm64 object rotations
Black Lint #110: Commit 036402d pushed by Lilaa3
April 22, 2024 12:19 24s fix_sm64_object_rotations
April 22, 2024 12:19 24s
[OoT] Refactor spec.py (#306)
Black Lint #109: Commit b7ad65c pushed by Lilaa3
April 22, 2024 12:13 26s fix_sm64_object_rotations
April 22, 2024 12:13 26s
Forgot to add this back
Black Lint #108: Commit 00185ab pushed by Lilaa3
April 22, 2024 09:37 25s fix_for_object_rotations
April 22, 2024 09:37 25s
Fix for object translations
Black Lint #107: Commit ed38fde pushed by Lilaa3
April 22, 2024 09:36 26s fix_for_object_rotations
April 22, 2024 09:36 26s
my suggested changes
Black Lint #106: Commit 2f3ef29 pushed by Lilaa3
April 22, 2024 07:44 25s suggestion_on_object_sorting_pr
April 22, 2024 07:44 25s
formatting mistake
Black Lint #104: Commit d611e1e pushed by Lilaa3
April 21, 2024 11:20 24s fix_f3d_lib_loading
April 21, 2024 11:20 24s
First attempt
Black Lint #103: Commit a6e5645 pushed by Lilaa3
April 21, 2024 11:18 26s fix_f3d_lib_loading
April 21, 2024 11:18 26s
Merge pull request #332 from Reonu/preview-packed-colors
Black Lint #102: Commit 6ccca2b pushed by Lilaa3
April 21, 2024 11:15 24s fix_f3d_lib_loading
April 21, 2024 11:15 24s
pause for scute review time
Black Lint #101: Commit 9d5e0b1 pushed by Lilaa3
April 21, 2024 10:03 25s animations_rework
April 21, 2024 10:03 25s
move the short array into classes.py
Black Lint #100: Commit bbdbaa6 pushed by Lilaa3
April 21, 2024 09:37 27s animations_rework
April 21, 2024 09:37 27s
black (tired of the git emails)
Black Lint #99: Commit 0ec2df6 pushed by Lilaa3
April 21, 2024 09:33 24s animations_rework
April 21, 2024 09:33 24s
nla tracks are properely named on import
Black Lint #98: Commit 9c3a088 pushed by Lilaa3
April 21, 2024 09:28 24s animations_rework
April 21, 2024 09:28 24s
Automatically find or add world
Black Lint #97: Commit 7a201cc pushed by Lilaa3
April 21, 2024 08:28 44s automatically_add_world
April 21, 2024 08:28 44s
Merge pull request #332 from Reonu/preview-packed-colors
Black Lint #96: Commit 6ccca2b pushed by Lilaa3
April 21, 2024 07:29 24s main
April 21, 2024 07:29 24s
in the middle of binary import changes
Black Lint #95: Commit 4310699 pushed by Lilaa3
April 21, 2024 07:28 28s animations_rework
April 21, 2024 07:28 28s
uhhh akwarddddddd
Black Lint #94: Commit de8f91c pushed by Lilaa3
April 20, 2024 09:33 23s animations_rework
April 20, 2024 09:33 23s
a
Black Lint #93: Commit 6fc7051 pushed by Lilaa3
April 19, 2024 21:43 25s animations_rework
April 19, 2024 21:43 25s
Quick read (missing ui)
Black Lint #92: Commit 2b79e7f pushed by Lilaa3
April 19, 2024 21:30 27s animations_rework
April 19, 2024 21:30 27s
Full C table functionality
Black Lint #91: Commit d68f843 pushed by Lilaa3
April 19, 2024 13:13 28s animations_rework
April 19, 2024 13:13 28s
fixed auto frame range always being wrong
Black Lint #90: Commit dac1166 pushed by Lilaa3
April 19, 2024 09:32 27s animations_rework
April 19, 2024 09:32 27s
some drafting
Black Lint #89: Commit a622a91 pushed by Lilaa3
April 17, 2024 07:28 29s animations_rework
April 17, 2024 07:28 29s
enums that actually work
Black Lint #88: Commit 8f2fb1c pushed by Lilaa3
April 9, 2024 19:48 27s animations_rework
April 9, 2024 19:48 27s
e
Black Lint #87: Commit 72d29b2 pushed by Lilaa3
April 9, 2024 18:52 28s animations_rework
April 9, 2024 18:52 28s
code fix
Black Lint #86: Commit 7c0784e pushed by Lilaa3
April 7, 2024 22:41 29s animations_rework
April 7, 2024 22:41 29s
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