Releases: Limeth/euclider
Releases · Limeth/euclider
v0.11.3
added a scene with two non-euclidean hallways
v0.11.2
no need to use the TypePairMap for material transitions
v0.11.0
You can now use the LinearSpace
material to bend the universe!
v0.10.0
Scene files were implemented, use euclider --scene scene.json
to load the scene.json
file.
v0.9.0
allow unused variables in MappedTextureTransparent
v0.8.0
offset reflection origin to prevent intersection with the same surface
v0.7.0
fix a function that combines two palette colors
v0.6.0
make it not overflow - it works again!
v0.5.0
changed up the scene; added a preview