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Bump SixLabors.ImageSharp from 3.0.1 to 3.0.2 #649

Bump SixLabors.ImageSharp from 3.0.1 to 3.0.2

Bump SixLabors.ImageSharp from 3.0.1 to 3.0.2 #649

Triggered via push September 4, 2023 04:48
Status Success
Total duration 2m 3s
Artifacts 3
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dotnet.yml

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20 warnings
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/ApiV3/DataTypes/Request/ApiResetUserPasswordRequest.cs#L5
Non-nullable property 'PasswordSha512' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L6
Non-nullable property 'Players' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L7
Non-nullable property 'Slots' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/SequentialIdStorage.cs#L7
Non-nullable property 'TypeName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L13
Non-nullable property 'DisplayName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L14
Non-nullable property 'Bounds' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/Levels/LevelEndpoints.cs#L46
Possible null reference argument for parameter 'user' in 'SerializedMinimalLevelList? LevelEndpoints.GetLevels(RequestContext context, GameDatabaseContext database, CategoryService categoryService, MatchService matchService, GameUser user, Token token, string route)'.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/DataTypes/Response/GameUserResponse.cs#L19
Non-nullable property 'Handle' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/Levels/LevelEndpoints.cs#L46
Possible null reference argument for parameter 'user' in 'SerializedMinimalLevelList? LevelEndpoints.GetLevels(RequestContext context, GameDatabaseContext database, CategoryService categoryService, MatchService matchService, GameUser user, Token token, string route)'.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Users' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Activity/ActivityPage.cs#L46
Non-nullable property 'Levels' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/Levels/LevelEndpoints.cs#L122
Possible null reference argument for parameter 'user' in 'SerializedMinimalLevelList? LevelEndpoints.GetLevels(RequestContext context, GameDatabaseContext database, CategoryService categoryService, MatchService matchService, GameUser user, Token token, string route)'.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L6
Non-nullable property 'Players' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Matching/Responses/SerializedRoomMatchResponse.cs#L7
Non-nullable property 'Slots' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/SequentialIdStorage.cs#L7
Non-nullable property 'TypeName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Photos/GamePhotoSubject.cs#L13
Non-nullable property 'DisplayName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.

Artifacts

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API Documentation Expired
29.5 KB
Refresh for Linux x64 Expired
94.9 MB
Refresh for Windows x64 Expired
88.8 MB